@mkbabb/glass-ui 5.0.0 → 7.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1048) hide show
  1. package/README.md +61 -56
  2. package/dist/DropdownMenuTrigger-ClIq8RJE.js +93 -0
  3. package/dist/FeedbackMark-DZq5001h.js +23 -0
  4. package/dist/Input-9BlLluik.js +77 -0
  5. package/dist/PagerDots-BEq0MgtH.js +311 -0
  6. package/dist/Surface-kFQeYrYv.js +82 -0
  7. package/dist/accent-tone-solve-Cw7WkRD9.js +14 -0
  8. package/dist/animated-digit.js +5 -5
  9. package/dist/asElement-CRnm6A2v.js +9 -0
  10. package/dist/aurora.js +858 -793
  11. package/dist/axes.js +25 -14
  12. package/dist/badge-u65NClWn.js +62 -0
  13. package/dist/badge.js +1 -1
  14. package/dist/blob-config.d.ts +0 -4
  15. package/dist/blob-config.js +1 -1
  16. package/dist/blob.js +490 -424
  17. package/dist/button-Bu9F4uU6.js +98 -0
  18. package/dist/button.js +2 -2
  19. package/dist/canvas.js +1 -1
  20. package/dist/card-Bk96VI2R.js +234 -0
  21. package/dist/card.js +2 -2
  22. package/dist/carousel.d.ts +1 -2
  23. package/dist/carousel.js +109 -238
  24. package/dist/chip-DFZQr6rV.js +129 -0
  25. package/dist/chip.d.ts +0 -9
  26. package/dist/chip.js +2 -81
  27. package/dist/{class-names-5jotTFzp.js → class-names-Cpy5eaBk.js} +11 -4
  28. package/dist/collapsible-BAP95XTt.js +154 -0
  29. package/dist/collapsible.js +1 -1
  30. package/dist/color.js +83 -3
  31. package/dist/{procedural-color.wgsl-ByduxnzV.js → color.wgsl-Ct5o9dpf.js} +410 -3
  32. package/dist/command-SFqDQ65h.js +320 -0
  33. package/dist/command.js +1 -1
  34. package/dist/completion-seal.js +72 -63
  35. package/dist/components/_shared/FeedbackMark.vue.d.ts +11 -0
  36. package/dist/components/_shared/axes.d.ts +9 -3
  37. package/dist/components/_shared/class-names.d.ts +9 -8
  38. package/dist/components/_shared/control-size.d.ts +2 -0
  39. package/dist/components/_shared/disclosure-context.d.ts +7 -0
  40. package/dist/components/_shared/disclosure.css +1 -0
  41. package/dist/components/_shared/feedback.d.ts +7 -0
  42. package/dist/components/_shared/field-control.css +1 -0
  43. package/dist/components/_shared/field-surfaces.css +1 -0
  44. package/dist/components/_shared/fieldControl.d.ts +13 -0
  45. package/dist/components/_shared/floating.d.ts +14 -0
  46. package/dist/components/_shared/index.d.ts +2 -6
  47. package/dist/components/_shared/interaction.d.ts +23 -0
  48. package/dist/components/_shared/menu.css +1 -0
  49. package/dist/components/_shared/menuRowClass.d.ts +2 -0
  50. package/dist/components/_shared/primitive.d.ts +19 -0
  51. package/dist/components/_shared/resolveSurfaceClass.d.ts +3 -0
  52. package/dist/components/_shared/selection.d.ts +7 -0
  53. package/dist/components/_shared/useMotionAxis.d.ts +5 -4
  54. package/dist/components/_shared/valueDomain.d.ts +6 -0
  55. package/dist/components/accordion/Accordion.vue.d.ts +41 -16
  56. package/dist/components/accordion/AccordionContent.vue.d.ts +11 -9
  57. package/dist/components/accordion/AccordionItem.vue.d.ts +12 -9
  58. package/dist/components/accordion/AccordionTrigger.vue.d.ts +8 -11
  59. package/dist/components/accordion/index.d.ts +4 -4
  60. package/dist/components/alert/Alert.vue.d.ts +9 -5
  61. package/dist/components/alert/index.d.ts +17 -8
  62. package/dist/components/animated-digit/AnimatedDigit.vue.d.ts +3 -4
  63. package/dist/components/aurora/Aurora.vue.d.ts +44 -43
  64. package/dist/components/aurora/composables/atoms-fields.d.ts +13 -2
  65. package/dist/components/aurora/composables/atoms.d.ts +52 -50
  66. package/dist/components/aurora/composables/auroraFallbackGround.d.ts +13 -13
  67. package/dist/components/aurora/composables/auroraImageSource.d.ts +4 -5
  68. package/dist/components/aurora/composables/color.d.ts +15 -20
  69. package/dist/components/aurora/composables/frameLoop.d.ts +14 -11
  70. package/dist/components/aurora/composables/glSetup.d.ts +19 -2
  71. package/dist/components/aurora/composables/runtime.d.ts +58 -60
  72. package/dist/components/aurora/composables/uniformBridge.d.ts +9 -14
  73. package/dist/components/aurora/composables/uniformBridgeWGPU.d.ts +21 -22
  74. package/dist/components/aurora/composables/uniformBridgeWGPUImage.d.ts +13 -13
  75. package/dist/components/aurora/composables/useAurora.d.ts +21 -30
  76. package/dist/components/aurora/composables/wgpuSetup.d.ts +10 -8
  77. package/dist/components/aurora/constants/budget.d.ts +12 -25
  78. package/dist/components/aurora/constants/presets.d.ts +47 -58
  79. package/dist/components/aurora/constants/renderMode.d.ts +21 -36
  80. package/dist/components/aurora/constants/shaders/aurora-image.wgsl.d.ts +1 -1
  81. package/dist/components/aurora/constants/shaders/aurora-mediums.wgsl.d.ts +1 -1
  82. package/dist/components/aurora/constants/shaders/aurora.wgsl.d.ts +1 -1
  83. package/dist/components/aurora/constants/shaders/brush.glsl.d.ts +1 -1
  84. package/dist/components/aurora/constants/shaders/composition.glsl.d.ts +1 -1
  85. package/dist/components/aurora/constants/shaders/flow.glsl.d.ts +1 -1
  86. package/dist/components/aurora/constants/shaders/metal-medium.glsl.d.ts +2 -2
  87. package/dist/components/aurora/constants/shaders/oil-modes.glsl.d.ts +1 -1
  88. package/dist/components/aurora/constants/shaders/vangogh-medium.glsl.d.ts +1 -1
  89. package/dist/components/aurora/index.d.ts +2 -1
  90. package/dist/components/avatar/Avatar.vue.d.ts +72 -11
  91. package/dist/components/avatar/AvatarFallback.vue.d.ts +1 -2
  92. package/dist/components/avatar/AvatarImage.vue.d.ts +12 -6
  93. package/dist/components/avatar/index.d.ts +3 -9
  94. package/dist/components/avatar/styles.css +1 -0
  95. package/dist/components/badge/Badge.vue.d.ts +2 -9
  96. package/dist/components/badge/index.d.ts +32 -9
  97. package/dist/components/blob/Blob.vue.d.ts +16 -12
  98. package/dist/components/blob/composables/blobSimulation.d.ts +80 -0
  99. package/dist/components/blob/composables/buildMetaballProgram.d.ts +1 -1
  100. package/dist/components/blob/composables/resolveBlobSurface.d.ts +6 -0
  101. package/dist/components/blob/composables/satelliteKinematics.d.ts +3 -3
  102. package/dist/components/blob/composables/uniformBridgeWGPU.d.ts +1 -1
  103. package/dist/components/blob/composables/uploadBlobUniforms.d.ts +4 -31
  104. package/dist/components/blob/composables/useBlobMood.d.ts +5 -5
  105. package/dist/components/blob/composables/useBlobPointer.d.ts +11 -12
  106. package/dist/components/blob/composables/useMetaballRenderer.d.ts +29 -24
  107. package/dist/components/blob/composables/wgpuSetup.d.ts +7 -5
  108. package/dist/components/blob/config.d.ts +1 -1
  109. package/dist/components/blob/index.d.ts +2 -2
  110. package/dist/components/blob/presets.d.ts +2 -2
  111. package/dist/components/blob/shaders/metaball-palette.wgsl.d.ts +1 -1
  112. package/dist/components/blob/shaders/metaball-uniforms.glsl.d.ts +1 -1
  113. package/dist/components/blob/shaders/metaball.wgsl.d.ts +1 -1
  114. package/dist/components/blob/shaders/sdf-body.glsl.d.ts +1 -1
  115. package/dist/components/blob/shaders/watercolor-edges.glsl.d.ts +1 -1
  116. package/dist/components/blob/types.d.ts +28 -60
  117. package/dist/components/button/Button.vue.d.ts +27 -19
  118. package/dist/components/button/index.d.ts +1 -9
  119. package/dist/components/button/styles.css +1 -0
  120. package/dist/components/card/Card.vue.d.ts +20 -155
  121. package/dist/components/card/CardAction.vue.d.ts +0 -7
  122. package/dist/components/card/CardContent.vue.d.ts +2 -2
  123. package/dist/components/card/CardDescription.vue.d.ts +2 -2
  124. package/dist/components/card/CardFooter.vue.d.ts +2 -2
  125. package/dist/components/card/CardHeader.vue.d.ts +3 -42
  126. package/dist/components/card/CardTitle.vue.d.ts +6 -3
  127. package/dist/components/card/card-scroll.css +1 -0
  128. package/dist/components/card/index.d.ts +1 -3
  129. package/dist/components/card/styles.css +1 -0
  130. package/dist/components/carousel/Carousel.vue.d.ts +2 -2
  131. package/dist/components/carousel/index.d.ts +0 -3
  132. package/dist/components/carousel/interface.d.ts +2 -0
  133. package/dist/components/carousel/useCarousel.d.ts +2 -2
  134. package/dist/components/checkbox/Checkbox.vue.d.ts +17 -9
  135. package/dist/components/checkbox/index.d.ts +1 -1
  136. package/dist/components/checkbox/styles.css +1 -0
  137. package/dist/components/chip/Chip.vue.d.ts +12 -7
  138. package/dist/components/chip/chipVariants.d.ts +20 -43
  139. package/dist/components/chip/index.d.ts +1 -1
  140. package/dist/components/chip/types.d.ts +45 -30
  141. package/dist/components/collapsible/Collapsible.vue.d.ts +22 -9
  142. package/dist/components/collapsible/CollapsibleContent.vue.d.ts +11 -5
  143. package/dist/components/collapsible/CollapsibleTrigger.vue.d.ts +12 -9
  144. package/dist/components/collapsible/index.d.ts +3 -3
  145. package/dist/components/combobox/Combobox.vue.d.ts +10 -20
  146. package/dist/components/combobox/ComboboxAnchor.vue.d.ts +2 -6
  147. package/dist/components/combobox/ComboboxEmpty.vue.d.ts +2 -6
  148. package/dist/components/combobox/ComboboxGroup.vue.d.ts +2 -7
  149. package/dist/components/combobox/ComboboxInput.vue.d.ts +7 -12
  150. package/dist/components/combobox/ComboboxItem.vue.d.ts +7 -11
  151. package/dist/components/combobox/ComboboxItemIndicator.vue.d.ts +2 -6
  152. package/dist/components/combobox/ComboboxList.vue.d.ts +14 -17
  153. package/dist/components/combobox/ComboboxTrigger.vue.d.ts +16 -0
  154. package/dist/components/combobox/index.d.ts +2 -3
  155. package/dist/components/combobox/types.d.ts +87 -0
  156. package/dist/components/command/Command.vue.d.ts +9 -23
  157. package/dist/components/command/CommandDialog.vue.d.ts +8 -10
  158. package/dist/components/command/CommandEmpty.vue.d.ts +2 -6
  159. package/dist/components/command/CommandGroup.vue.d.ts +2 -7
  160. package/dist/components/command/CommandInput.vue.d.ts +6 -7
  161. package/dist/components/command/CommandItem.vue.d.ts +7 -11
  162. package/dist/components/command/CommandList.vue.d.ts +12 -19
  163. package/dist/components/command/CommandSeparator.vue.d.ts +2 -6
  164. package/dist/components/command/CommandShortcut.vue.d.ts +2 -2
  165. package/dist/components/command/dialogContext.d.ts +6 -0
  166. package/dist/components/command/index.d.ts +10 -10
  167. package/dist/components/command/styles.css +1 -0
  168. package/dist/components/command/types.d.ts +27 -0
  169. package/dist/components/completion-seal/CompletionSeal.vue.d.ts +2 -2
  170. package/dist/components/completion-seal/constants.d.ts +2 -2
  171. package/dist/components/completion-seal/styles.css +1 -0
  172. package/dist/components/configurator/Configurator.vue.d.ts +6 -6
  173. package/dist/components/configurator/ConfiguratorLayer.vue.d.ts +14 -18
  174. package/dist/components/configurator/ConfiguratorRow.vue.d.ts +14 -17
  175. package/dist/components/configurator/size.d.ts +5 -7
  176. package/dist/components/configurator/styles.css +1 -0
  177. package/dist/components/constellation/Constellation.vue.d.ts +7 -2
  178. package/dist/components/constellation/composables/createConstellationField.d.ts +2 -2
  179. package/dist/components/constellation/composables/useConstellation.d.ts +3 -16
  180. package/dist/components/constellation/constants.d.ts +14 -24
  181. package/dist/components/constellation/constellationField.d.ts +8 -11
  182. package/dist/components/constellation/constellationInteraction.d.ts +9 -9
  183. package/dist/components/constellation/constellationRender.d.ts +11 -21
  184. package/dist/components/constellation/constellationTypes.d.ts +64 -62
  185. package/dist/components/constellation/constellationWell.d.ts +2 -2
  186. package/dist/components/constellation/index.d.ts +1 -1
  187. package/dist/components/dark-mode-toggle/DarkModeToggle.vue.d.ts +12 -0
  188. package/dist/components/dark-mode-toggle/dark-mode-toggle.css +1 -0
  189. package/dist/components/dark-mode-toggle/index.d.ts +2 -0
  190. package/dist/components/data-table/DataTable.vue.d.ts +12 -48
  191. package/dist/components/data-table/composables/useDataTableRowIdentity.d.ts +5 -23
  192. package/dist/components/data-table/index.d.ts +1 -2
  193. package/dist/components/data-table/styles.css +1 -0
  194. package/dist/components/data-table/types.d.ts +36 -13
  195. package/dist/components/deck/constants.d.ts +0 -10
  196. package/dist/components/deck/index.d.ts +0 -2
  197. package/dist/components/dialog/Dialog.vue.d.ts +8 -3
  198. package/dist/components/dialog/DialogClose.vue.d.ts +3 -1
  199. package/dist/components/dialog/DialogContent.vue.d.ts +28 -85
  200. package/dist/components/dialog/DialogDescription.vue.d.ts +5 -6
  201. package/dist/components/dialog/DialogTitle.vue.d.ts +5 -6
  202. package/dist/components/dialog/DialogTrigger.vue.d.ts +3 -1
  203. package/dist/components/dialog/ModalOverlay.vue.d.ts +45 -0
  204. package/dist/components/dialog/dialogStageContext.d.ts +7 -0
  205. package/dist/components/dialog/index.d.ts +8 -9
  206. package/dist/components/dialog/placement.css +1 -0
  207. package/dist/components/dialog/sheet-motion.d.ts +17 -0
  208. package/dist/components/dock/DockControl.vue.d.ts +13 -16
  209. package/dist/components/dock/DockCrossfade.vue.d.ts +4 -8
  210. package/dist/components/dock/DockLayer.vue.d.ts +2 -3
  211. package/dist/components/dock/DockLayerGroup.vue.d.ts +6 -6
  212. package/dist/components/dock/DockSeparator.vue.d.ts +8 -8
  213. package/dist/components/dock/GlassDock.vue.d.ts +1 -0
  214. package/dist/components/dock/composables/dockContext.d.ts +4 -14
  215. package/dist/components/dock/composables/dockCrossfadeContext.d.ts +6 -7
  216. package/dist/components/dock/composables/dockMorphMeasure.d.ts +6 -75
  217. package/dist/components/dock/composables/index.d.ts +1 -1
  218. package/dist/components/dock/composables/useDockClickIntegrity.d.ts +5 -1
  219. package/dist/components/dock/composables/useDockHold.d.ts +4 -5
  220. package/dist/components/dock/composables/useDockMorph.d.ts +26 -0
  221. package/dist/components/dock/composables/useDockOverflowFit.d.ts +7 -9
  222. package/dist/components/dock/composables/useDockSearch.d.ts +8 -8
  223. package/dist/components/dock/composables/useDockShellProps.d.ts +53 -43
  224. package/dist/components/dock/composables/useDockSpring.d.ts +7 -11
  225. package/dist/components/dock/composables/useDockState.d.ts +14 -5
  226. package/dist/components/dock/composables/useDockTouchGate.d.ts +14 -23
  227. package/dist/components/dock/constants.d.ts +5 -90
  228. package/dist/components/dock/index.d.ts +2 -6
  229. package/dist/components/dock/styles/adaptive-legibility.css +1 -0
  230. package/dist/components/dock/styles/controls/icon-button.css +1 -0
  231. package/dist/{styles/dock-controls → components/dock/styles/controls}/touch-floor.css +1 -1
  232. package/dist/components/dock/styles/controls.css +1 -0
  233. package/dist/components/dock/styles/crossfade.css +1 -0
  234. package/dist/{styles/dock → components/dock/styles}/density.css +1 -1
  235. package/dist/components/dock/styles/dock.css +1 -0
  236. package/dist/components/dock/styles/index.css +1 -0
  237. package/dist/components/dock/styles/layer-group.css +1 -0
  238. package/dist/components/dock/styles/layers.css +1 -0
  239. package/dist/components/dock/styles/morph.css +1 -0
  240. package/dist/components/dock/styles/overflow.css +1 -0
  241. package/dist/components/dock/styles/shape.css +1 -0
  242. package/dist/components/dock/styles/shell.css +1 -0
  243. package/dist/components/drawer/Drawer.vue.d.ts +20 -23
  244. package/dist/components/drawer/DrawerContent.vue.d.ts +15 -16
  245. package/dist/components/drawer/DrawerDescription.vue.d.ts +5 -6
  246. package/dist/components/drawer/DrawerOverlay.vue.d.ts +6 -6
  247. package/dist/components/drawer/DrawerTitle.vue.d.ts +5 -6
  248. package/dist/components/drawer/composables/drawerSnapContext.d.ts +9 -1
  249. package/dist/components/drawer/composables/useDrawerSnap.d.ts +3 -1
  250. package/dist/components/drawer/constants.d.ts +10 -28
  251. package/dist/components/drawer/index.d.ts +13 -15
  252. package/dist/components/drawer/styles.css +1 -0
  253. package/dist/components/dropdown-menu/DropdownMenu.vue.d.ts +43 -16
  254. package/dist/components/dropdown-menu/DropdownMenuCheckboxItem.vue.d.ts +22 -13
  255. package/dist/components/dropdown-menu/DropdownMenuContent.vue.d.ts +28 -19
  256. package/dist/components/dropdown-menu/DropdownMenuGroup.vue.d.ts +6 -4
  257. package/dist/components/dropdown-menu/DropdownMenuItem.vue.d.ts +21 -9
  258. package/dist/components/dropdown-menu/DropdownMenuLabel.vue.d.ts +9 -9
  259. package/dist/components/dropdown-menu/DropdownMenuRadioGroup.vue.d.ts +13 -6
  260. package/dist/components/dropdown-menu/DropdownMenuRadioItem.vue.d.ts +18 -11
  261. package/dist/components/dropdown-menu/DropdownMenuSeparator.vue.d.ts +5 -6
  262. package/dist/components/dropdown-menu/DropdownMenuShortcut.vue.d.ts +7 -8
  263. package/dist/components/dropdown-menu/DropdownMenuSub.vue.d.ts +15 -7
  264. package/dist/components/dropdown-menu/DropdownMenuSubContent.vue.d.ts +24 -17
  265. package/dist/components/dropdown-menu/DropdownMenuSubTrigger.vue.d.ts +11 -9
  266. package/dist/components/dropdown-menu/DropdownMenuTrigger.vue.d.ts +18 -5
  267. package/dist/components/dropdown-menu/index.d.ts +15 -16
  268. package/dist/components/dropdown-menu/styles.css +1 -0
  269. package/dist/components/dropdown-menu/useMenuTrigger.d.ts +2 -9
  270. package/dist/components/easing/EasingConfigurator.vue.d.ts +1 -1
  271. package/dist/components/easing/EasingPicker.vue.d.ts +2 -2
  272. package/dist/components/easing/composables/useEasingPicker.d.ts +8 -7
  273. package/dist/components/easing/constants.d.ts +3 -1
  274. package/dist/components/expandable-container/ExpandableContainer.vue.d.ts +1 -25
  275. package/dist/components/expandable-container/styles.css +1 -0
  276. package/dist/components/fading-scroll/FadingScroll.vue.d.ts +4 -0
  277. package/dist/components/fading-scroll/composables/useFadingScroll.d.ts +7 -3
  278. package/dist/components/fading-scroll/constants.d.ts +1 -2
  279. package/dist/components/fourier-field/FourierField.vue.d.ts +10 -6
  280. package/dist/components/fourier-field/composables/fourierFieldGLSetup.d.ts +1 -1
  281. package/dist/components/fourier-field/composables/fourierFieldWGPUSetup.d.ts +1 -1
  282. package/dist/components/fourier-field/composables/useFourierField.d.ts +6 -5
  283. package/dist/components/fourier-field/constants.d.ts +10 -10
  284. package/dist/components/fourier-field/index.d.ts +3 -3
  285. package/dist/components/fourier-field/presets.d.ts +3 -3
  286. package/dist/components/fourier-field/shaders/fourier-field.glsl.d.ts +2 -2
  287. package/dist/components/fourier-field/shaders/fourier-field.render.wgsl.d.ts +1 -1
  288. package/dist/components/handmark/HandMark.vue.d.ts +2 -2
  289. package/dist/components/handmark/brush.d.ts +1 -1
  290. package/dist/components/handmark/composables/useHandMark.d.ts +4 -4
  291. package/dist/components/handmark/constants.d.ts +10 -10
  292. package/dist/components/handmark/geometry.d.ts +9 -9
  293. package/dist/components/handmark/index.d.ts +11 -14
  294. package/dist/components/handmark/noise.d.ts +3 -3
  295. package/dist/components/handmark/types.d.ts +2 -2
  296. package/dist/components/header-ribbon/HeaderRibbon.vue.d.ts +3 -21
  297. package/dist/components/header-ribbon/styles.css +1 -0
  298. package/dist/components/header-ribbon/types.d.ts +5 -2
  299. package/dist/components/index.d.ts +0 -4
  300. package/dist/components/infinite-scroll/composables/types.d.ts +1 -1
  301. package/dist/components/infinite-scroll/index.d.ts +1 -0
  302. package/dist/components/input/Input.vue.d.ts +10 -35
  303. package/dist/components/input/index.d.ts +2 -1
  304. package/dist/components/input/types.d.ts +22 -0
  305. package/dist/components/instrument-chassis/InstrumentChassis.vue.d.ts +10 -84
  306. package/dist/components/instrument-chassis/index.d.ts +1 -2
  307. package/dist/components/instrument-chassis/styles.css +1 -0
  308. package/dist/components/instrument-chassis/types.d.ts +13 -0
  309. package/dist/components/label/Label.vue.d.ts +9 -14
  310. package/dist/components/label/index.d.ts +1 -1
  311. package/dist/components/labeled-field/LabeledField.vue.d.ts +11 -99
  312. package/dist/components/labeled-field/LabeledInput.vue.d.ts +5 -18
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  975. package/src/styles/tabs/segmented-tabs-drag.css +0 -200
  976. package/src/styles/theme/bridges.css +0 -386
  977. package/src/styles/theme/dark.css +0 -7
  978. package/src/styles/theme/literals.css +0 -104
  979. package/src/styles/theme/radius.css +0 -148
  980. package/src/styles/theme.css +0 -33
  981. package/src/styles/tokens/color-radius.css +0 -308
  982. package/src/styles/tokens/dark-arm-glass.css +0 -55
  983. package/src/styles/tokens/dark-arm.css +0 -455
  984. package/src/styles/tokens/glass-deep.css +0 -126
  985. package/src/styles/tokens/glass-fx.css +0 -484
  986. package/src/styles/tokens/glass.css +0 -478
  987. package/src/styles/tokens/light-dark.css +0 -216
  988. package/src/styles/tokens/motion-registers.css +0 -93
  989. package/src/styles/tokens/offsets.css +0 -143
  990. package/src/styles/tokens/on-glass-fg.css +0 -39
  991. package/src/styles/tokens/property-regs-specular.css +0 -160
  992. package/src/styles/tokens/property-regs.css +0 -447
  993. package/src/styles/tokens/scale-paper.css +0 -496
  994. package/src/styles/tokens/scheme-motion.css +0 -422
  995. package/src/styles/tokens/scheme-spring.css +0 -292
  996. package/src/styles/tokens/scroll-tokens.css +0 -137
  997. package/src/styles/tokens/shadow.css +0 -232
  998. package/src/styles/tokens/sizing-config.css +0 -110
  999. package/src/styles/tokens/sizing.css +0 -505
  1000. package/src/styles/tokens.css +0 -68
  1001. package/src/styles/transitions.css +0 -228
  1002. package/src/styles/typography/scale.css +0 -163
  1003. package/src/styles/typography/semantic.css +0 -233
  1004. package/src/styles/typography/utilities.css +0 -197
  1005. package/src/styles/typography.css +0 -46
  1006. package/src/styles/utilities/a11y-overrides.css +0 -184
  1007. package/src/styles/utilities/animate.css +0 -29
  1008. package/src/styles/utilities/base-misc.css +0 -307
  1009. package/src/styles/utilities/base.css +0 -337
  1010. package/src/styles/utilities/btn.css +0 -327
  1011. package/src/styles/utilities/components.css +0 -337
  1012. package/src/styles/utilities/metal.css +0 -272
  1013. package/src/styles/utilities.css +0 -26
  1014. package/src/styles/view-transition.css +0 -67
  1015. package/src/styles/viz-reveal.css +0 -63
  1016. /package/dist/{_plugin-vue_export-helper-C1je1s0u.js → _plugin-vue_export-helper-B3ysoDQm.js} +0 -0
  1017. /package/dist/{compile-C55K3P9g.js → compile-D7VYG3gi.js} +0 -0
  1018. /package/dist/{styles → components/_shared}/feedback-tone.css +0 -0
  1019. /package/dist/{styles/dock-controls → components/dock/styles/controls}/tab-button.css +0 -0
  1020. /package/dist/{styles/dock-controls → components/dock/styles/controls}/triggers.css +0 -0
  1021. /package/dist/{styles/dock → components/dock/styles}/cta-seat.css +0 -0
  1022. /package/dist/{styles/dock → components/dock/styles}/search.css +0 -0
  1023. /package/dist/{styles/dock → components/dock/styles}/shell-regions.css +0 -0
  1024. /package/dist/composables/glass/{webgl/shaders/procedural-color.glsl.d.ts → procedural/color.glsl.d.ts} +0 -0
  1025. /package/dist/{components/aurora/constants/shaders/procedural-color.wgsl.d.ts → composables/glass/procedural/color.wgsl.d.ts} +0 -0
  1026. /package/dist/composables/motion/{motionTempo.d.ts → core/motionTempo.d.ts} +0 -0
  1027. /package/dist/composables/motion/{useIntersectionPause.d.ts → core/useIntersectionPause.d.ts} +0 -0
  1028. /package/dist/composables/motion/{useRAFLoop.d.ts → core/useRAFLoop.d.ts} +0 -0
  1029. /package/dist/composables/motion/{useYieldToMain.d.ts → core/useYieldToMain.d.ts} +0 -0
  1030. /package/dist/composables/motion/{useAnimatedNumberMap.d.ts → number/useAnimatedNumberMap.d.ts} +0 -0
  1031. /package/dist/composables/motion/{useRoutePointer.d.ts → pointer/useRoutePointer.d.ts} +0 -0
  1032. /package/dist/composables/motion/{vReveal.d.ts → reveal/vReveal.d.ts} +0 -0
  1033. /package/dist/composables/motion/{scrollReader.d.ts → scroll/scrollReader.d.ts} +0 -0
  1034. /package/dist/composables/motion/{supportsCssTimeline.d.ts → scroll/supportsCssTimeline.d.ts} +0 -0
  1035. /package/dist/composables/motion/{useScrollPin.d.ts → scroll/useScrollPin.d.ts} +0 -0
  1036. /package/dist/composables/motion/{useScrollScene.d.ts → scroll/useScrollScene.d.ts} +0 -0
  1037. /package/dist/composables/motion/{useScrollTrigger.d.ts → scroll/useScrollTrigger.d.ts} +0 -0
  1038. /package/dist/composables/motion/{useSpringPress.d.ts → spring/useSpringPress.d.ts} +0 -0
  1039. /package/dist/{createContext-BQ1Gy_LB.js → createContext-BhkE9mLH.js} +0 -0
  1040. /package/dist/{motionTempo-CMS5b0Vu.js → motionTempo-tscp92Nm.js} +0 -0
  1041. /package/dist/{prng-B0PLRmR6.js → prng-2uS6J_A1.js} +0 -0
  1042. /package/dist/{useDragVelocity-BWcNMCux.js → useDragVelocity-6ONX0sr0.js} +0 -0
  1043. /package/dist/{useFuzzySearch-KslRxiJY.js → useFuzzySearch-CUnZknpm.js} +0 -0
  1044. /package/dist/{useResizeObserver-DDuoBeBo.js → useResizeObserver-CdUlm2QZ.js} +0 -0
  1045. /package/dist/{useResolveTokenColor-DVT5kwv6.js → useResolveTokenColor-B2FfJnd9.js} +0 -0
  1046. /package/dist/{useTimer-CkDV8SC2.js → useTimer-C3yfti4C.js} +0 -0
  1047. /package/dist/{useUserInvalidAria-Bkruei7M.js → useUserInvalidAria-0GNrddMX.js} +0 -0
  1048. /package/dist/{writeVelocityWeight-D1rvdxJu.js → writeVelocityWeight-DoGOCW3e.js} +0 -0
@@ -1,494 +0,0 @@
1
- /* glass/material.css
2
- The unified .glass-material atom (AW.W22) + the shared ::before grain/specular wiring across the glass family — ONE source for the three material atoms.
3
- Carved from the glass.css cascade root; @import-ed by glass.css in cascade
4
- order, each in its own @layer components (isomorphic to the monolith).
5
- See docs/precepts/design-idioms.md §cohesion-aware partials. */
6
- @layer components {
7
- /* ── The unified glass material (AW.W22) ──────────────────────────────
8
- ONE source for the three material atoms that AV.W15 scattered onto
9
- opt-in classes + single tiers:
10
- (a) the moving-specular `::before` catch-light (folded here from
11
- glass-specular-track.css — that file now keeps only the thin
12
- `.glass-specular-track` ALIAS + the brackets that point HERE),
13
- (b) the `--glass-edge-light` full-perimeter rim (moved off the
14
- floating-only block so EVERY rung carries it),
15
- (c) the pointer interaction-light hooks (the `--specular-*`
16
- `@property` channel mapped from the consumer's --mouse-x/--mouse-y
17
- write).
18
- The five ladder rungs + `.glass-card` + the `.dock-icon-button` CONTROL
19
- compose `.glass-material`, so a Switch thumb, a glass Button, a Dialog,
20
- and a Sheet all read as the SAME material without per-component wiring.
21
-
22
- The `.glass-dock` SHELL is OUT of this group BY DESIGN — it hand-rolls a
23
- parallel surface (its own `--glass-*-dock` family + a local rim) the dock arm
24
- owns. The COHESION CONSEQUENCE is DELIBERATE: the dock shell carries NO shared
25
- edge-gleam / moving-specular `::before` (AZ.W-DOCK-TAXONOMY retired the
26
- `instrument-strip` engraved-bezel `::before` — the dock shell now has none).
27
- The dock's catch-light lives on
28
- its CONTROLS (`.dock-icon-button` et al., listed below + in the opt-in
29
- transition block), which ARE in the material group — NOT on the shell plate.
30
- Adding a shell gleam would re-introduce glass-on-glass over the controls, so
31
- the shell-without-gleam is a NAMED EXEMPTION, gated as `dock-shell-exempt` in
32
- proof:glass-cohesion (the only exemption beside the legibility allowlist).
33
-
34
- The selector GROUP is the single source. Adding a surface to the band
35
- material is one comma-entry here, not a new opt-in class string. */
36
- .glass-material,
37
- .glass-wash,
38
- .glass-quiet,
39
- .glass-resting,
40
- .glass-floating,
41
- .glass-overlay,
42
- .glass-card,
43
- .glass-specular-track,
44
- .dock-icon-button,
45
- .dock-tab-button,
46
- .dock-select-trigger,
47
- .dock-dropdown-trigger {
48
- position: relative;
49
- }
50
-
51
- /* ── BG.W-GLASS-CLIP-DISCIPLINE — the ONE paint-box clip register ───────────
52
- The scattered per-class clip DIALECTS — `.glass-card` → `contain: layout
53
- style paint` and `.glass-btn` → `contain: paint` (both surfaces.css) — are
54
- RETIRED into this ONE `contain: paint` register on a NARROWED CONTENT +
55
- `.glass-card` + glass-atom selector, so every composing content surface
56
- inherits ONE discipline instead of two divergent per-class values.
57
-
58
- THE NARROWING (the blast-radius fence — do NOT re-widen):
59
- • INCLUDED — the CONTENT tiers (`.glass-wash`/`.glass-quiet`/`.glass-
60
- resting`, the tier the real <Card> composes via
61
- surfaceClass('glass','resting')) + the `.glass-card` convenience
62
- shorthand + the `.glass-btn` glass-atom. `.glass-card`/`.glass-btn` are
63
- the AY.W-A11Y-PERF O-4 nested-backdrop-cost surfaces — a glass Button's
64
- own backdrop sample must not escape its card box (proof:nested-backdrop-
65
- budget reads `contain:paint` on BOTH).
66
- • EXCLUDED — the OVERLAY BAND (`.glass-floating`/`.glass-overlay` — reka
67
- Dialog/Sheet/Popover/Command/DropdownMenu/HoverCard) carries NO clip: a
68
- PopperArrow / submenu / Select-scroll that does NOT portal-to-body paints
69
- PAST the rounded corner and a clip would SEVER it (the Popper-arrow-
70
- survives cell).
71
- • EXCLUDED — the 4 DOCK CONTROLS (`.dock-icon-button`/`.dock-tab-button`/
72
- `.dock-select-trigger`/`.dock-dropdown-trigger`) carry NO clip: the
73
- BA.W-DOCK-GEOMETRY freed cross-axis + the 1.1× hover plate + the
74
- `--dock-control-safe-inset` must stay un-clipped (proof:dock-plate-
75
- clearance).
76
-
77
- `contain: paint` clips DESCENDANTS only — the surface's OWN rim / drop-
78
- shadow / focus-ring is NOT clipped (device-verified). It is PAINT-only
79
- (never `layout`, which would make the box a containing block for
80
- abs/fixed descendants — the pre-empt of the overlay-clip class the blast-
81
- radius note names). Each clipped surface carries a `border-radius`
82
- (`.glass-card` → `--radius-card`, `.glass-btn` → `--radius-pill`, the
83
- ladder rungs inherit the host's rounded box; the `::before`/`::after`
84
- pseudos carry `border-radius: inherit`) so the clip FOLLOWS the corner (a
85
- clip with no radius trims to a SHARP RECT — the bug proof:glass-clip's
86
- radius-alongside arm reds). `overflow: hidden` stays FORBIDDEN (it would
87
- clip the focus ring). */
88
- .glass-wash,
89
- .glass-quiet,
90
- .glass-resting,
91
- .glass-card,
92
- .glass-btn {
93
- contain: paint;
94
- }
95
-
96
- /* (b) The rim — UNIFORM across all rungs (ONE `--glass-edge-light` token,
97
- not a per-rung family). The floating/overlay tiers previously wired it
98
- into their box-shadow stack; it now rides the material group as a
99
- dedicated `::after` inset ring so it composes alongside (not inside) each
100
- tier's own shadow recipe. The `::after` grain overlay already claims the
101
- five rungs' `::after`; the rim is folded INTO that same overlay's
102
- box-shadow below (the grain `::after` gets the rim inset ring) so no
103
- pseudo-element collides.
104
-
105
- ── BE.W5 — `--glass-edge-light` IS A WHOLE BOX-SHADOW LAYER, NEVER A COLOR ──
106
- `--glass-edge-light` resolves to a COMPLETE box-shadow layer (the token is
107
- `inset 0 0 0 0.75px hsl(0 0% 100% / 0.18)` — geometry + color, glass-fx.css:70;
108
- the `.dark` arm re-points it to `--glass-edge-light-dark`). It is consumed as a
109
- WHOLE LAYER inside a `box-shadow:` list — `box-shadow: var(--glass-edge-light),
110
- <other layers>` (surfaces.css:203/371, stack-rail.css:176). The MISUSE is
111
- NESTING it as a COLOR inside another shadow — `inset 0 0 0 1px
112
- var(--glass-edge-light)` — which expands to `inset 0 0 0 1px inset 0 0 0 0.75px
113
- hsl(…)`: an INVALID shadow value → the WHOLE `box-shadow` declaration DROPS →
114
- NO rim, NO drop-shadow (worst in dark, where the rim is the silhouette device).
115
- THE RULE: read `--glass-edge-light` as a whole `box-shadow` layer, NEVER nested
116
- inside another shadow's geometry. To compose the rim's COLOR (e.g. accent-tint
117
- it) use `--glass-rim-ink`/`--glass-material-rim` (rim.css — the COLOR seam),
118
- NOT `--glass-edge-light` (the LAYER token). */
119
-
120
- /* (a)+(c) The moving-specular `::before` catch-light — the iOS-26
121
- illuminate-from-within behaviour. A masked radial-gradient glow rides the
122
- surface at the pointer position (--mouse-x/--mouse-y → the typed
123
- --specular-* channel). Folded VERBATIM from glass-specular-track.css so
124
- there is exactly ONE specular source. */
125
- .glass-material::before,
126
- .glass-wash::before,
127
- .glass-quiet::before,
128
- .glass-resting::before,
129
- .glass-floating::before,
130
- .glass-overlay::before,
131
- .glass-card::before,
132
- .glass-specular-track::before,
133
- .dock-icon-button::before,
134
- .dock-tab-button::before,
135
- .dock-select-trigger::before,
136
- .dock-dropdown-trigger::before {
137
- content: "";
138
- position: absolute;
139
- inset: 0;
140
- border-radius: inherit;
141
- pointer-events: none;
142
- z-index: 1;
143
- /* Map the consumer's pointer write onto the typed properties, ON THE
144
- PSEUDO. The `--mouse-x/--mouse-y` write lands on the HOST (inline
145
- style) as UNREGISTERED props that inherit down to this `::before`;
146
- the registered `--specular-*` props are `inherits: false`, so the
147
- mapping is declared HERE where the pseudo owns its typed value. The
148
- `var(--mouse-x, 50%)` floor is the centred fallback. */
149
- --specular-x: var(--mouse-x, 50%);
150
- --specular-y: var(--mouse-y, 50%);
151
- /* The catch-light intensity at REST — reads the token cohort
152
- (tokens.css §specular-intensity), default 0 so a static, unwired
153
- surface is CLEAN and the @property `initial-value: 0` dormancy is no
154
- longer defeated by a floor. Hover/active lift it through the same
155
- cohort (the interaction-light state machine below).
156
-
157
- BG.W-GLASS-DYNAMICS — the press-COUPLED magnitude (absorbs 13.5, soft-
158
- gated by F5.1). The specular reads the ONE `--glass-btn-press-t` spring
159
- drive (Button.vue / a dock control writes it off `useSpringPress`), so on
160
- RELEASE — after the binary CSS `:active` lets go — the gleam SETTLES with
161
- the spring's alive overshoot (the press-swell returns) instead of snapping
162
- to rest. Soft-gated: `--glass-btn-press-t` defaults 0 (property-regs.css),
163
- so an unwired surface reads `max(rest, 0.16*0) = rest` byte-identical — no
164
- hard F5.1 dependency. The `<number> * <number>` calc is engine-safe (NOT a
165
- registered var nested in an hsl() alpha — the Chromium-computes-to-0 class
166
- the `opacity` path deliberately avoids). The button's OWN active LERP
167
- (surfaces.css `.btn-glass:active::before`) still wins while pressed; this
168
- carries the general release-settle beneath it. */
169
- --specular-intensity: max(
170
- var(--glass-specular-intensity-rest, 0),
171
- calc(var(--glass-specular-intensity-active, 0.16) * var(--glass-btn-press-t, 0))
172
- );
173
- /* AX.W52 D19 — a thin, BOUNDED, pointer-anchored EDGE gleam (not the prior
174
- full-plate central disc that washed small tiles muddy). The geometry is an
175
- EXPLICIT-radius circle bounded by `--glass-specular-size` (36% of the
176
- plate) whose falloff reaches `/0` well INSIDE the plate (70%) — a tracked
177
- catch-light reading the surface near the lit edge, NEVER a whole-surface
178
- wash. The core is genuinely WARM-CREAM (L < 100% so the warm hue survives;
179
- the prior `hsl(40 30% 100%)` blew out to white). The `--specular-intensity`
180
- multiplier drives the layer `opacity`, NOT a per-stop alpha (a
181
- registered-`@property` var() nested in an hsl() alpha computes to 0 in
182
- Chromium — the cross-engine-safe path); the per-stop alphas are literals so
183
- even the lifted hover/active states read as a lens, not a flash. */
184
- /* BB.W-LENSING (scope 3) — the motion-reactive EDGE glint UNIFIED with the
185
- centered catch-light disc on ONE `::before`. TWO background layers compose:
186
- (TOP) the angle-keyed EDGE-anchored conic sweep — a warm-cream arc that
187
- brightens the RIM where the pointer's `--specular-angle` grazes (the
188
- glass-THICKNESS read iOS-27 fuses with the catch-light); (BOTTOM) the
189
- existing pointer-position centered disc. BOTH ride the SAME `--specular-
190
- intensity` cohort (the `opacity` below) + `plus-lighter` blend + warm-cream
191
- core `hsl(40 35% 92%)` — NEVER a second color/blend fork. The conic is masked
192
- to the rim band only (the `--glass-edge-glint-band` radial mask, scope 3),
193
- so the glint is a bounded RIM ring, NOT a whole-plate wash (the AX.W52 D19
194
- bounded-gleam discipline). The `--specular-angle` floor `0deg` sits the glint
195
- at the top edge when unwired (static rest — no ambient drift, no blowout). */
196
- /* BB.W-GLASS-ACCENT — the catch-light CORE COLOR composes the per-instance
197
- chromatic accent. The warm-cream `hsl(40 35% 92%)` core resolves through
198
- the ONE `--glass-specular-core` var, OKLab-mixed toward `var(--glass-
199
- accent)` at `var(--glass-accent-strength)`. This tints the CORE only — it
200
- is the COLOR axis; W-LENSING owns the GEOMETRY (the conic angle-keyed
201
- edge-glint + the radial disc + the masks + the `plus-lighter` blend, all
202
- BELOW, untouched). Tinting the ONE core tints BOTH the centered disc AND
203
- the rim glint (they share the core), so the data hue reads at the glint
204
- where the pointer grazes — the data-keyed colored catch-light. At
205
- `--glass-accent-strength: 0%` + `--glass-accent: transparent` (the
206
- `@property` defaults) the mix === `hsl(40 35% 92%)` byte-identical (the W2
207
- warm-cream floor). Each gradient stop reproduces its original alpha via
208
- `color-mix(in srgb, <core> N%, transparent)` (=== the prior `<core> / 0.NN`),
209
- so the geometry + falloff is byte-identical at rest. */
210
- /* BG.W-GLASS-DYNAMICS — the iOS-27 backdrop-HUE sample seam (the 2nd of the
211
- ≤2 chromatic pairs, beside W-GLASS-ACCENT). BG.W-GLASS-SIGNAL-TRUTH (M9) —
212
- ONE hue channel, ONE writer: the seam reads `--glass-ambient-hue` (the REAL
213
- observer write — `useGlassBackdropLuminance` writes a sampled `oklch()` modal
214
- hue there, tokens/glass.css §BE.W-AMBIENT-TINT), NOT the never-written
215
- `--glass-backdrop-hue` the prior comment falsely claimed the observer wrote.
216
- So a dock/card catch-light picks up the field hue SUB-PERCEPTUALLY over a live
217
- aurora WHERE THE OBSERVER IS WIRED, at the bounded `--glass-ambient-strength`
218
- (the companion write-strength knob the observer's target owns). NEUTRAL BY
219
- DEFAULT — the `--glass-ambient-hue` registered initial `transparent` +
220
- `--glass-ambient-strength` initial `0%` make the OUTER mix
221
- `color-mix(in oklab, X, transparent 0%) === X` byte-identical, so an unwired
222
- surface reads the warm-cream core exactly (the REFERENCE FENCE: no chromatic
223
- pickup until the observer writes the hue). The REST hairline (the `box-shadow`
224
- below) reads the RAW neutral `hsl(40 35% 92%)` — NOT this core — so the
225
- RESTING hairline is NEVER chromatic (prismatic reserved for WS6). */
226
- --glass-specular-core: color-mix(
227
- in oklab,
228
- color-mix(
229
- in oklab,
230
- hsl(40 35% 92%),
231
- var(--glass-accent) var(--glass-accent-strength)
232
- ),
233
- var(--glass-ambient-hue) var(--glass-ambient-strength)
234
- );
235
- background:
236
- conic-gradient(
237
- from var(--specular-angle, 0deg) at 50% 50%,
238
- transparent 0deg,
239
- color-mix(in srgb, var(--glass-specular-core) 55%, transparent) 18deg,
240
- transparent 60deg,
241
- transparent 360deg
242
- ),
243
- radial-gradient(
244
- circle var(--glass-specular-size, 36%) at var(--specular-x, 50%) var(--specular-y, 50%),
245
- color-mix(in srgb, var(--glass-specular-core) 50%, transparent) 0%,
246
- transparent 70%,
247
- transparent 100%
248
- );
249
- /* BG.W-GLASS-DYNAMICS — the resting NEUTRAL specular HAIRLINE (the read-carrier
250
- at the calmer blur). WS3 demoted the blur ladder (quiet/resting → 8px), so a
251
- demoted plate needs a thin bright rim to still read as GLASS at rest. This
252
- inset warm-cream ring FOLLOWS the rounded box (`border-radius: inherit`) and
253
- composites `plus-lighter` with the disc/conic above (a bright additive edge).
254
- It is NEUTRAL — the raw `hsl(40 35% 92%)`, NEVER the `--glass-specular-core`
255
- (which carries the accent + backdrop-hue) — so the resting hairline is never
256
- chromatic (the REFERENCE FENCE; prismatic reserved for WS6). It is a STATIC
257
- paint (no transition, no @keyframes → `proof:no-layout-animation` + the
258
- 0-idle-track discipline hold; the interaction transition stays scoped to the
259
- :hover/:active block below). It is the SUPPLEMENTARY rim beside the primary
260
- `--glass-edge-light` box-shadow rim — the two carry the demoted-blur read. */
261
- box-shadow: inset 0 0 0 var(--glass-specular-hairline-width, 0.75px)
262
- color-mix(in srgb, hsl(40 35% 92%) var(--glass-specular-hairline-ink, 70%), transparent);
263
- /* The `::before` opacity gates the disc + conic (via `--specular-intensity`) AND
264
- this rest hairline. A rest FLOOR keeps the neutral hairline lit at rest (the
265
- read-carrier) while the interaction lift still rides `--specular-intensity`
266
- (hover 0.10 / active 0.16 both clear the floor). `--glass-specular-rest-
267
- hairline` (0.07) is a low whisper — at this floor the interaction disc/conic
268
- stay sub-perceptual (well under the AX.W52 muddy ceiling), so it reads as a
269
- rim hairline, not a center wash. */
270
- opacity: max(
271
- var(--specular-intensity, 0),
272
- var(--glass-specular-rest-hairline, 0.07)
273
- );
274
- /* Per-layer masks (the `,`-separated list pairs with the two backgrounds in
275
- order): the EDGE conic is masked to the RIM BAND ONLY — transparent across
276
- the interior, opaque in the outer `--glass-edge-glint-band` (default 22%) — so
277
- the angle-keyed glint reads as a THICKNESS rim, not a center wash; the centered
278
- disc keeps its own-radius clip (AX.W52 D19). `mask-image` Baseline 2023-12-07;
279
- a non-supporting engine ignores it and the `inset: 0` + in-paint falloff still
280
- bound the gleam. */
281
- mask-image:
282
- radial-gradient(
283
- circle closest-side at 50% 50%,
284
- transparent calc(100% - var(--glass-edge-glint-band, 22%)),
285
- black calc(100% - calc(var(--glass-edge-glint-band, 22%) * 0.5)),
286
- black 100%
287
- ),
288
- radial-gradient(
289
- circle var(--glass-specular-size, 36%) at var(--specular-x, 50%) var(--specular-y, 50%),
290
- black 0%,
291
- black 60%,
292
- transparent 100%
293
- );
294
- /* AX.W52 D19 — `plus-lighter` (additive but HDR-clamped, Safari 16.4+) over
295
- the prior `screen` (a non-linear lightener that lifted the whole tile
296
- toward white — the muddy-card defect). A non-supporting engine degrades to
297
- a plain low-alpha warm overlay (the gleam composes normally — no blend, no
298
- blowout), the no-workaround floor; NOT a `screen` fallback. */
299
- mix-blend-mode: plus-lighter;
300
- /* The moving-specular TRANSITION is NOT declared here. An idle/unwired
301
- `::before` is STATIC (no interpolation track), so a bare glass rung / an
302
- un-armed Card / a glass Button at rest attaches ZERO animation tracks (the
303
- keyframes.js runtime counts 0 idle tracks, not 19). The transition rides
304
- ONLY the WIRED + interactive surfaces — the opt-in scoped block below. */
305
- }
306
-
307
- /* AY.W-GLASS — the moving-specular transition is OPT-IN (the Card wire-or-omit
308
- pattern, generalized). It attaches ONLY to a WIRED surface
309
- (`.glass-specular-track` — Card emits it conditionally, the dock controls + the
310
- Slider thumb compose it) OR to any glass surface under `:hover`/`:active` (the
311
- pointer is present, so the interpolation is legitimately live). An idle/unwired
312
- `.glass-floating` / `.glass-wash` / bare-rung `::before` carries NO transition
313
- and thus NO keyframes.js track. The §6 register is PRESERVED (still
314
- `--ease-standard` on the position-tracked + surface-opacity legs — H-motion §6
315
- "position-tracked → --ease-standard"; only the SELECTOR scope changes). The dock
316
- controls keep the always-on transition (they are interactive controls; their rest
317
- intensity is 0 so they paint nothing at rest, but a control legitimately carries
318
- the transition). */
319
- .glass-specular-track::before,
320
- .glass-material:hover::before, .glass-material:active::before,
321
- .glass-wash:hover::before, .glass-wash:active::before,
322
- .glass-quiet:hover::before, .glass-quiet:active::before,
323
- .glass-resting:hover::before, .glass-resting:active::before,
324
- .glass-floating:hover::before, .glass-floating:active::before,
325
- .glass-overlay:hover::before, .glass-overlay:active::before,
326
- .glass-card:hover::before, .glass-card:active::before,
327
- .dock-icon-button::before,
328
- .dock-tab-button::before,
329
- .dock-select-trigger::before,
330
- .dock-dropdown-trigger::before {
331
- /* Smooth the position + intensity between pointer samples (the typed
332
- @property regs make the percentage stops interpolable). */
333
- transition:
334
- --specular-x var(--duration-fast, 150ms) var(--ease-standard, ease-out),
335
- --specular-y var(--duration-fast, 150ms) var(--ease-standard, ease-out),
336
- opacity var(--duration-normal, 240ms) var(--ease-standard, ease-out);
337
- }
338
-
339
- .dark .glass-material::before,
340
- .dark .glass-wash::before,
341
- .dark .glass-quiet::before,
342
- .dark .glass-resting::before,
343
- .dark .glass-floating::before,
344
- .dark .glass-overlay::before,
345
- .dark .glass-card::before,
346
- .dark .glass-specular-track::before,
347
- .dark .dock-icon-button::before,
348
- .dark .dock-tab-button::before,
349
- .dark .dock-select-trigger::before,
350
- .dark .dock-dropdown-trigger::before {
351
- /* Softer over the deep canvas — `plus-lighter` still lifts on dark, so the
352
- `.dark` cohort runs a lower hover/active rung (tokens.css §specular-
353
- intensity `.dark` arm); the rest rung is already 0 so the dark arm only
354
- softens hover/active via the cohort. The rest rung re-reads the (dark)
355
- token here so a dark `:root` override resolves. BG.W-GLASS-DYNAMICS — the
356
- dark arm mirrors the base press-couple `max()` so the `--glass-btn-press-t`
357
- release-settle is NOT dropped in dark (the base opacity floor + the neutral
358
- box-shadow hairline are inherited unchanged). */
359
- --specular-intensity: max(
360
- var(--glass-specular-intensity-rest, 0),
361
- calc(var(--glass-specular-intensity-active, 0.16) * var(--glass-btn-press-t, 0))
362
- );
363
- }
364
-
365
- /* (c) Interaction-light lockstep — hover/active lift the intensity in the
366
- SAME rungs the scale-press squish keys off, so material-light fires in
367
- lockstep with the press across every glass surface. Settles back on leave
368
- via the opacity transition above. */
369
- .glass-material:hover::before,
370
- .glass-wash:hover::before,
371
- .glass-quiet:hover::before,
372
- .glass-resting:hover::before,
373
- .glass-floating:hover::before,
374
- .glass-overlay:hover::before,
375
- .glass-card:hover::before,
376
- .glass-specular-track:hover::before,
377
- .dock-icon-button:hover::before,
378
- .dock-tab-button:hover::before,
379
- .dock-select-trigger:hover::before,
380
- .dock-dropdown-trigger:hover::before {
381
- --specular-intensity: var(--glass-specular-intensity-hover, 0.1);
382
- }
383
- .glass-material:active::before,
384
- .glass-wash:active::before,
385
- .glass-quiet:active::before,
386
- .glass-resting:active::before,
387
- .glass-floating:active::before,
388
- .glass-overlay:active::before,
389
- .glass-card:active::before,
390
- .glass-specular-track:active::before,
391
- .dock-icon-button:active::before,
392
- .dock-tab-button:active::before,
393
- .dock-select-trigger:active::before,
394
- .dock-dropdown-trigger:active::before {
395
- --specular-intensity: var(--glass-specular-intensity-active, 0.16);
396
- }
397
-
398
- /* AX.W45-TUNE C5 — the SELECTED dock control reads as the keyframes-dock glass
399
- register: a glass-tier active fill (`--dock-control-active-bg` → the floating
400
- plate, tokens.css) WITH the specular gleam waking over it, not a flat ink
401
- stamp. The CSS `:active` pseudo above only fires on press-down; a SELECTED tile
402
- (`.is-active` / `[aria-pressed]` / `[aria-expanded]` / `[aria-current]`) holds
403
- the gleam lit so the selected element reads as a lit glass tier the substrate
404
- shows through (the model the user named, `pass-3:13`). Family-scoped addition
405
- on the dock-control `::before`, line-disjoint from the shared recipe above. */
406
- .dock-icon-button:is(.is-active, .active, [aria-pressed="true"], [aria-expanded="true"], [aria-current="page"])::before,
407
- .dock-tab-button:is(.is-active, .active, [aria-pressed="true"], [aria-expanded="true"], [aria-current="page"])::before,
408
- .dock-select-trigger:is(.is-active, .active, [aria-pressed="true"], [aria-expanded="true"], [aria-current="page"])::before,
409
- .dock-dropdown-trigger:is(.is-active, .active, [aria-pressed="true"], [aria-expanded="true"], [aria-current="page"])::before {
410
- --specular-intensity: var(--glass-specular-intensity-active, 0.16);
411
- }
412
-
413
- /* BB.W-LENSING (scope 2) — the `:active` LENS-SWELL is RETIRED (DDR-LENS-BAKE,
414
- glass-refract.css header). The swell drove the displacement `scale` by mutating
415
- the `--glass-refract` axis on the `--glass-btn-press-t` press drive (28 rest → 44
416
- pressed). That depended on the var()-spliced head/`scale`/tail filter — which never
417
- PARSED as a `backdrop-filter` (three tokens: `url("…") <n> url("…")`), so the lens
418
- rendered `none` and the swell animated a value that reached NO filter. A CSS url()
419
- string token cannot carry a substituted `var()` (the engine does not re-tokenise
420
- inside a string), so a dynamic per-instance `scale` is structurally impossible in a
421
- single self-contained data-URI — and the single token is mandatory for both parse
422
- validity and bundler url()-rewrite safety. The `scale` is now BAKED at the §10
423
- default (28); the resting lens read is PRESERVED (and now actually renders), the
424
- press-depth animation is the deliberate tradeoff. The press squish + gleam lift on
425
- the SAME `--glass-btn-press-t` drive (material gleam, above) carry the press read. */
426
-
427
- /* ── BE.W-CLEAR-VARIANT — the Apple-Clear `surface="clear"` decoration + the
428
- MANDATORY legibility scrim ──────────────────────────────────────────────────
429
- The 4th surface-axis member (`useSurfaceAxis.ts` maps `clear → glass-clear`).
430
- A `surface="clear"` surface paints the maximally-translucent `--glass-bg-clear`
431
- (0.58 — the clearest rung the library ships, the album grid bleeds through) AND
432
- a MANDATORY legibility scrim IN THE SAME SEAM — a `.glass-clear` cannot exist
433
- without it (the Apple Clear contract: near-transparent → the text needs a scrim
434
- floor). The scrim DIMS THE BACKDROP (`color-mix(in srgb, var(--background) N%,
435
- transparent)` — the A5-1 modal-scrim idiom, painted BEHIND the translucent fill
436
- within the box, see the two-layer-background note below), DISTINCT from the W55
437
- `--glass-tint-*` PLATE-darken axis (the two legibility axes stay disjoint: the
438
- scrim dims the backdrop, the W55 tint darkens the plate). The scrim strength
439
- DERIVES from the sampled
440
- `--glass-backdrop-luma` (useGlassBackdropLuminance's existing write) so it dims
441
- MORE over a bright album grid (luma→1) and relaxes over a dark one (luma→0) —
442
- the dynamic legibility that betters Apple's fixed scrim. The `0.5` fallback is
443
- the safe mid-scrim when no observer is wired. The plate fill rides the SAME
444
- oklab-tint seam so the W55 darken reaches it; the see-through frost is the
445
- cross-engine FLOOR (pure opacity + backdrop-filter, no `url()` — Safari paints
446
- it via the build-time -webkit- prefix pass). The scrim is a STATIC paint (no
447
- layout, no animation — `proof:no-layout-animation` GREEN by construction).
448
-
449
- THE SCRIM IS A SECOND BACKGROUND LAYER, NOT A PSEUDO. The glass family already
450
- claims BOTH pseudos on every base rung — `::before` (the moving specular core)
451
- AND `::after` (the grain overlay, ladder.css). `surface="clear"` composes ON a
452
- base tier (`glass-floating glass-clear`), so its `::before`/`::after` are taken;
453
- a scrim pseudo would CLOBBER the specular or grain. The mandatory scrim is
454
- therefore the FIRST of two comma-separated `background` LAYERS — painted FRONT
455
- (the translucent glass fill) over BACK (the `--background` dim) within the box,
456
- so the dim sits between the backdrop-filtered backdrop and the content (a child
457
- paints above both). The fill stays translucent so the backdrop still reads
458
- THROUGH the dim — see-through AND legible, one element, no pseudo collision. */
459
- [data-surface="clear"],
460
- .glass-clear {
461
- /* BG.W-GLASS-SIGNAL-TRUTH (M6) — the MANDATORY scrim is a STATIC FLOOR the
462
- sampled luma can only LIFT, never `var(--glass-backdrop-luma, 0.5) * 40%`
463
- whose `, 0.5` fallback is DEAD (a registered `@property` initial 0 —
464
- property-regs.css — is never guaranteed-invalid, so the fallback CANNOT
465
- fire on a target engine, and the unwired resolve was `calc(0 * 40%) = 0%`:
466
- the scrim the canon calls FORBIDDEN-to-omit painted NOTHING). Now: an
467
- UNWIRED clear plate paints `--glass-clear-scrim-floor` (12% — the mandatory
468
- minimum a scrim-less clear surface can never drop below); a wired observer
469
- adds the luma-driven ramp on top (`--glass-clear-scrim-ramp` 28% — floor +
470
- ramp caps at the prior 40% ceiling over a bright grid, luma→1). Bare
471
- `var(--glass-backdrop-luma)` reads the registered initial 0 unwired (floor
472
- alone), lifts CONTINUOUSLY as the observer writes. */
473
- --glass-clear-scrim-floor: 12%;
474
- --glass-clear-scrim-ramp: 28%;
475
- --glass-clear-scrim-strength: calc(
476
- var(--glass-clear-scrim-floor) +
477
- var(--glass-backdrop-luma) * var(--glass-clear-scrim-ramp)
478
- );
479
- background:
480
- color-mix(
481
- in oklab,
482
- var(--glass-bg-clear),
483
- var(--glass-tint-source) var(--glass-tint-strength)
484
- ),
485
- color-mix(
486
- in srgb,
487
- var(--background) var(--glass-clear-scrim-strength),
488
- transparent
489
- );
490
- backdrop-filter: var(--glass-blur-floating);
491
- position: relative;
492
- }
493
-
494
- }
@@ -1,78 +0,0 @@
1
- /* glass/progress-rail.css
2
- The @utility glass-progress-rail — restyles <Progress variant=default> into the deck-position rail. A @utility (not @layer components) so it outranks the variant's baked h-4/rounded-pill utilities.
3
- Carved from the glass.css cascade root; @import-ed by glass.css in cascade
4
- order, each in its own @layer components (isomorphic to the monolith).
5
- See docs/precepts/design-idioms.md §cohesion-aware partials. */
6
- /* ── Deck-position rail (AW.W16 · AX.W24) ───────────────────────────────────
7
- A Tailwind `@utility` that RESTYLES the shipped `<Progress variant="default">`
8
- (the reka-ui ProgressRoot track + its indicator child) into the thin
9
- bottom-of-deck position rail. It composes the EXISTING fill — it does NOT
10
- re-author a second track/range mechanic. Every visual axis is a
11
- `--progress-rail-*` token, so a consumer/dark-flip re-tints with zero library
12
- edit (`:root { --progress-rail-fill: … }`). The viewport-pinned chrome
13
- (`position: fixed`, `env(safe-area-inset-bottom)`, the z-index) is CONSUMER-
14
- supplied — this recipe owns only the LOOK.
15
-
16
- AX.W24 — WHY `@utility`, not `@layer components`. The rail RESTYLES the default
17
- Progress: it must override the `h-4` height + `rounded-pill` radius utilities the
18
- variant bakes. Those utilities live in `@layer utilities`, which ALWAYS outranks
19
- `@layer components` regardless of source order, so the prior `@layer components`
20
- recipe's `height: 3px` was a silent no-op (the rail painted as a 16px bar). An
21
- `@utility` lands the recipe IN `@layer utilities` alongside `h-4`, where a single-
22
- class selector wins the geometry by source order — the idiomatic Tailwind-v4 way
23
- to author a restyle-class that out-ranks base utilities (the `btn-audacious` /
24
- `cartoon-surface` pattern).
25
-
26
- The COLOUR fix is the SEPARATE token-read-at-source path (NOT a layer-juggle):
27
- `ProgressDefault` reads `--progress-fill`/`--progress-track` and dropped its
28
- `bg-secondary`/`bg-primary` utilities, so this recipe FEEDS those tokens rather
29
- than fighting a utility colour. The `--progress-fill` set on the rail root cascades
30
- to the indicator child (a CSS custom property inherits), so the indicator reads the
31
- override hue. */
32
- @utility glass-progress-rail {
33
- /* The track hairline + zero radius — the rail reads as a thin square sliver, not
34
- the variant's 16px `rounded-pill` bar. A single-class @utility ties `h-4`/
35
- `rounded-pill` on SPECIFICITY (both 0,1,0) and Tailwind's utility sort can emit
36
- `h-4` later, so the bare tie loses. The doubled-class self-reference (`&&` →
37
- `.glass-progress-rail.glass-progress-rail`, specificity 0,2,0) wins the geometry
38
- DETERMINISTICALLY over the base utilities regardless of emit order — the precise,
39
- contained way to out-rank a base utility without `!important`. */
40
- && {
41
- height: var(--progress-rail-h, 3px);
42
- border-radius: 0;
43
- }
44
- /* Feed the token-read default variant — these route the consumer's
45
- `--progress-rail-*` axes into the `--progress-fill`/`--progress-track` tokens
46
- the variant reads at source (the cascade-correct colour path). */
47
- --progress-track: var(
48
- --progress-rail-track,
49
- color-mix(in srgb, var(--foreground) 8%, transparent)
50
- );
51
- --progress-fill: var(--progress-rail-fill, var(--primary));
52
-
53
- /* The fill — the shipped ProgressIndicator child. The indicator paints the
54
- inherited `--progress-fill`; the leading-edge glow is re-authored (AX.W24 F2)
55
- as a TRAILING right-edge INSET box-shadow that lives INSIDE the indicator's
56
- own box. The prior `4px 0 8px` OUTSET rightward shadow extended PAST the fill
57
- boundary into the ProgressRoot's load-bearing `overflow-hidden` clip and was
58
- eaten — invisible at every value. An `inset` shadow offset leftward
59
- (`inset -Npx 0 …`) brightens just inside the indicator's right (leading) edge
60
- — the moving position head — and never crosses the fill boundary, so the clip
61
- cannot eat it (the clip is never lifted; that would re-break the default
62
- Progress look for every other consumer). `box-shadow` is a separate property
63
- from `background`, so it composes cleanly over the token-read fill. */
64
- && > * {
65
- border-radius: 0;
66
- box-shadow:
67
- inset
68
- calc(-1 * var(--progress-rail-glow-x, 4px))
69
- 0
70
- var(--progress-rail-glow-blur, 8px)
71
- calc(-1 * var(--progress-rail-glow-spread, 2px))
72
- color-mix(
73
- in srgb,
74
- hsl(0 0% 100%) var(--progress-rail-glow-strength, 55%),
75
- transparent
76
- );
77
- }
78
- }