@math.gl/geometry 5.0.0-alpha.2 → 5.0.0-alpha.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (381) hide show
  1. package/LICENSE +97 -49
  2. package/README.md +16 -1
  3. package/THIRD-PARTY-NOTICES.md +18 -0
  4. package/dist/culling/constants.d.ts +3 -0
  5. package/dist/culling/constants.d.ts.map +1 -0
  6. package/dist/culling/constants.js +5 -0
  7. package/dist/culling/constants.js.map +1 -0
  8. package/dist/culling/index.cjs +2014 -0
  9. package/dist/culling/index.cjs.map +6 -0
  10. package/dist/culling/index.d.ts +29 -0
  11. package/dist/culling/index.d.ts.map +1 -0
  12. package/dist/culling/index.js +23 -0
  13. package/dist/culling/index.js.map +1 -0
  14. package/dist/culling/lib/algorithms/bounding-box-from-points.d.ts +15 -0
  15. package/dist/culling/lib/algorithms/bounding-box-from-points.d.ts.map +1 -0
  16. package/dist/culling/lib/algorithms/bounding-box-from-points.js +137 -0
  17. package/dist/culling/lib/algorithms/bounding-box-from-points.js.map +1 -0
  18. package/dist/culling/lib/algorithms/bounding-sphere-from-points.d.ts +14 -0
  19. package/dist/culling/lib/algorithms/bounding-sphere-from-points.d.ts.map +1 -0
  20. package/dist/culling/lib/algorithms/bounding-sphere-from-points.js +146 -0
  21. package/dist/culling/lib/algorithms/bounding-sphere-from-points.js.map +1 -0
  22. package/dist/culling/lib/algorithms/compute-eigen-decomposition.d.ts +37 -0
  23. package/dist/culling/lib/algorithms/compute-eigen-decomposition.d.ts.map +1 -0
  24. package/dist/culling/lib/algorithms/compute-eigen-decomposition.js +137 -0
  25. package/dist/culling/lib/algorithms/compute-eigen-decomposition.js.map +1 -0
  26. package/dist/culling/lib/algorithms/oriented-bounding-box-quaternion.d.ts +7 -0
  27. package/dist/culling/lib/algorithms/oriented-bounding-box-quaternion.d.ts.map +1 -0
  28. package/dist/culling/lib/algorithms/oriented-bounding-box-quaternion.js +26 -0
  29. package/dist/culling/lib/algorithms/oriented-bounding-box-quaternion.js.map +1 -0
  30. package/dist/culling/lib/bounding-volumes/axis-aligned-bounding-box.d.ts +56 -0
  31. package/dist/culling/lib/bounding-volumes/axis-aligned-bounding-box.d.ts.map +1 -0
  32. package/dist/culling/lib/bounding-volumes/axis-aligned-bounding-box.js +116 -0
  33. package/dist/culling/lib/bounding-volumes/axis-aligned-bounding-box.js.map +1 -0
  34. package/dist/culling/lib/bounding-volumes/bounding-sphere.d.ts +40 -0
  35. package/dist/culling/lib/bounding-volumes/bounding-sphere.d.ts.map +1 -0
  36. package/dist/culling/lib/bounding-volumes/bounding-sphere.js +123 -0
  37. package/dist/culling/lib/bounding-volumes/bounding-sphere.js.map +1 -0
  38. package/dist/culling/lib/bounding-volumes/bounding-volume.d.ts +30 -0
  39. package/dist/culling/lib/bounding-volumes/bounding-volume.d.ts.map +1 -0
  40. package/dist/culling/lib/bounding-volumes/bounding-volume.js +7 -0
  41. package/dist/culling/lib/bounding-volumes/bounding-volume.js.map +1 -0
  42. package/dist/culling/lib/bounding-volumes/oriented-bounding-box.d.ts +62 -0
  43. package/dist/culling/lib/bounding-volumes/oriented-bounding-box.d.ts.map +1 -0
  44. package/dist/culling/lib/bounding-volumes/oriented-bounding-box.js +230 -0
  45. package/dist/culling/lib/bounding-volumes/oriented-bounding-box.js.map +1 -0
  46. package/dist/culling/lib/culling-volume.d.ts +46 -0
  47. package/dist/culling/lib/culling-volume.d.ts.map +1 -0
  48. package/dist/culling/lib/culling-volume.js +126 -0
  49. package/dist/culling/lib/culling-volume.js.map +1 -0
  50. package/dist/culling/lib/perspective-frustum.d.ts +153 -0
  51. package/dist/culling/lib/perspective-frustum.d.ts.map +1 -0
  52. package/dist/culling/lib/perspective-frustum.js +191 -0
  53. package/dist/culling/lib/perspective-frustum.js.map +1 -0
  54. package/dist/culling/lib/perspective-off-center-frustum.d.ts +158 -0
  55. package/dist/culling/lib/perspective-off-center-frustum.d.ts.map +1 -0
  56. package/dist/culling/lib/perspective-off-center-frustum.js +276 -0
  57. package/dist/culling/lib/perspective-off-center-frustum.js.map +1 -0
  58. package/dist/culling/lib/plane.d.ts +35 -0
  59. package/dist/culling/lib/plane.d.ts.map +1 -0
  60. package/dist/culling/lib/plane.js +90 -0
  61. package/dist/culling/lib/plane.js.map +1 -0
  62. package/dist/culling/lib/ray.d.ts +13 -0
  63. package/dist/culling/lib/ray.d.ts.map +1 -0
  64. package/dist/culling/lib/ray.js +30 -0
  65. package/dist/culling/lib/ray.js.map +1 -0
  66. package/dist/culling/lib/shapes/box-shape.d.ts +19 -0
  67. package/dist/culling/lib/shapes/box-shape.d.ts.map +1 -0
  68. package/dist/culling/lib/shapes/box-shape.js +69 -0
  69. package/dist/culling/lib/shapes/box-shape.js.map +1 -0
  70. package/dist/culling/lib/shapes/capsule-shape.d.ts +23 -0
  71. package/dist/culling/lib/shapes/capsule-shape.d.ts.map +1 -0
  72. package/dist/culling/lib/shapes/capsule-shape.js +151 -0
  73. package/dist/culling/lib/shapes/capsule-shape.js.map +1 -0
  74. package/dist/culling/lib/shapes/cylinder-shape.d.ts +22 -0
  75. package/dist/culling/lib/shapes/cylinder-shape.d.ts.map +1 -0
  76. package/dist/culling/lib/shapes/cylinder-shape.js +99 -0
  77. package/dist/culling/lib/shapes/cylinder-shape.js.map +1 -0
  78. package/dist/culling/lib/shapes/implicit-shape.d.ts +56 -0
  79. package/dist/culling/lib/shapes/implicit-shape.d.ts.map +1 -0
  80. package/dist/culling/lib/shapes/implicit-shape.js +142 -0
  81. package/dist/culling/lib/shapes/implicit-shape.js.map +1 -0
  82. package/dist/culling/lib/shapes/plane-shape.d.ts +27 -0
  83. package/dist/culling/lib/shapes/plane-shape.d.ts.map +1 -0
  84. package/dist/culling/lib/shapes/plane-shape.js +71 -0
  85. package/dist/culling/lib/shapes/plane-shape.js.map +1 -0
  86. package/dist/culling/lib/shapes/sphere-shape.d.ts +18 -0
  87. package/dist/culling/lib/shapes/sphere-shape.d.ts.map +1 -0
  88. package/dist/culling/lib/shapes/sphere-shape.js +43 -0
  89. package/dist/culling/lib/shapes/sphere-shape.js.map +1 -0
  90. package/dist/culling/oriented-box-2d.cjs +73 -0
  91. package/dist/culling/oriented-box-2d.cjs.map +6 -0
  92. package/dist/culling/oriented-box-2d.d.ts +22 -0
  93. package/dist/culling/oriented-box-2d.d.ts.map +1 -0
  94. package/dist/culling/oriented-box-2d.js +86 -0
  95. package/dist/culling/oriented-box-2d.js.map +1 -0
  96. package/dist/culling/queries.cjs +161 -0
  97. package/dist/culling/queries.cjs.map +6 -0
  98. package/dist/culling/queries.d.ts +20 -0
  99. package/dist/culling/queries.d.ts.map +1 -0
  100. package/dist/culling/queries.js +139 -0
  101. package/dist/culling/queries.js.map +1 -0
  102. package/dist/curves/bezier-curves.d.ts +18 -0
  103. package/dist/curves/bezier-curves.d.ts.map +1 -0
  104. package/dist/curves/bezier-curves.js +54 -0
  105. package/dist/curves/bezier-curves.js.map +1 -0
  106. package/dist/curves/catmull-rom-curve.d.ts +15 -0
  107. package/dist/curves/catmull-rom-curve.d.ts.map +1 -0
  108. package/dist/curves/catmull-rom-curve.js +77 -0
  109. package/dist/curves/catmull-rom-curve.js.map +1 -0
  110. package/dist/curves/curve-arc-length.d.ts +17 -0
  111. package/dist/curves/curve-arc-length.d.ts.map +1 -0
  112. package/dist/curves/curve-arc-length.js +58 -0
  113. package/dist/curves/curve-arc-length.js.map +1 -0
  114. package/dist/curves/curve.d.ts +23 -0
  115. package/dist/curves/curve.d.ts.map +1 -0
  116. package/dist/curves/curve.js +77 -0
  117. package/dist/curves/curve.js.map +1 -0
  118. package/dist/curves/hermite-curve.d.ts +9 -0
  119. package/dist/curves/hermite-curve.d.ts.map +1 -0
  120. package/dist/curves/hermite-curve.js +24 -0
  121. package/dist/curves/hermite-curve.js.map +1 -0
  122. package/dist/curves/index.cjs +293 -0
  123. package/dist/curves/index.cjs.map +6 -0
  124. package/dist/curves/index.d.ts +8 -0
  125. package/dist/curves/index.d.ts.map +1 -0
  126. package/dist/curves/index.js +9 -0
  127. package/dist/curves/index.js.map +1 -0
  128. package/dist/geometries/box-geometry.js +1 -1
  129. package/dist/geometries/box-geometry.js.map +1 -1
  130. package/dist/geometries/capsule-geometry.js +1 -1
  131. package/dist/geometries/capsule-geometry.js.map +1 -1
  132. package/dist/geometries/cylinder-geometry.js +1 -1
  133. package/dist/geometries/cylinder-geometry.js.map +1 -1
  134. package/dist/geometries/geometry-helpers.js +1 -1
  135. package/dist/geometries/geometry-helpers.js.map +1 -1
  136. package/dist/geometries/ico-sphere-geometry.js +1 -1
  137. package/dist/geometries/ico-sphere-geometry.js.map +1 -1
  138. package/dist/geometries/plane-geometry.js +1 -1
  139. package/dist/geometries/plane-geometry.js.map +1 -1
  140. package/dist/geometries/primitive-mesh-builder.d.ts +24 -0
  141. package/dist/geometries/primitive-mesh-builder.d.ts.map +1 -0
  142. package/dist/geometries/primitive-mesh-builder.js +74 -0
  143. package/dist/geometries/primitive-mesh-builder.js.map +1 -0
  144. package/dist/geometries/prism-geometry.d.ts +13 -0
  145. package/dist/geometries/prism-geometry.d.ts.map +1 -0
  146. package/dist/geometries/prism-geometry.js +34 -0
  147. package/dist/geometries/prism-geometry.js.map +1 -0
  148. package/dist/geometries/ring-geometry.d.ts +15 -0
  149. package/dist/geometries/ring-geometry.d.ts.map +1 -0
  150. package/dist/geometries/ring-geometry.js +64 -0
  151. package/dist/geometries/ring-geometry.js.map +1 -0
  152. package/dist/geometries/sphere-geometry.js +1 -1
  153. package/dist/geometries/sphere-geometry.js.map +1 -1
  154. package/dist/geometries/surface-of-revolution.js +1 -1
  155. package/dist/geometries/surface-of-revolution.js.map +1 -1
  156. package/dist/geometries/truncated-cone-geometry.js +1 -1
  157. package/dist/geometries/truncated-cone-geometry.js.map +1 -1
  158. package/dist/index.cjs +290 -9
  159. package/dist/index.cjs.map +3 -3
  160. package/dist/index.d.ts +6 -0
  161. package/dist/index.d.ts.map +1 -1
  162. package/dist/index.js +4 -1
  163. package/dist/index.js.map +1 -1
  164. package/dist/lib/geometry-utils.js +1 -1
  165. package/dist/lib/geometry-utils.js.map +1 -1
  166. package/dist/lib/geometry.d.ts +1 -1
  167. package/dist/lib/geometry.d.ts.map +1 -1
  168. package/dist/lib/geometry.js +1 -1
  169. package/dist/lib/geometry.js.map +1 -1
  170. package/dist/lib/hinge-tree.d.ts +33 -0
  171. package/dist/lib/hinge-tree.d.ts.map +1 -0
  172. package/dist/lib/hinge-tree.js +144 -0
  173. package/dist/lib/hinge-tree.js.map +1 -0
  174. package/dist/parametric/lathe-geometry.d.ts +14 -0
  175. package/dist/parametric/lathe-geometry.d.ts.map +1 -0
  176. package/dist/parametric/lathe-geometry.js +48 -0
  177. package/dist/parametric/lathe-geometry.js.map +1 -0
  178. package/dist/parametric/parametric-geometry.d.ts +20 -0
  179. package/dist/parametric/parametric-geometry.d.ts.map +1 -0
  180. package/dist/parametric/parametric-geometry.js +88 -0
  181. package/dist/parametric/parametric-geometry.js.map +1 -0
  182. package/dist/parametric/torus-geometry.d.ts +19 -0
  183. package/dist/parametric/torus-geometry.d.ts.map +1 -0
  184. package/dist/parametric/torus-geometry.js +89 -0
  185. package/dist/parametric/torus-geometry.js.map +1 -0
  186. package/dist/parametric.cjs +328 -0
  187. package/dist/parametric.cjs.map +6 -0
  188. package/dist/parametric.d.ts +7 -0
  189. package/dist/parametric.d.ts.map +1 -0
  190. package/dist/parametric.js +7 -0
  191. package/dist/parametric.js.map +1 -0
  192. package/dist/polygon/cut-by-grid.d.ts +24 -0
  193. package/dist/polygon/cut-by-grid.d.ts.map +1 -0
  194. package/dist/polygon/cut-by-grid.js +221 -0
  195. package/dist/polygon/cut-by-grid.js.map +1 -0
  196. package/dist/polygon/cut-by-mercator-bounds.d.ts +17 -0
  197. package/dist/polygon/cut-by-mercator-bounds.d.ts.map +1 -0
  198. package/dist/polygon/cut-by-mercator-bounds.js +149 -0
  199. package/dist/polygon/cut-by-mercator-bounds.js.map +1 -0
  200. package/dist/polygon/earcut.d.ts +13 -0
  201. package/dist/polygon/earcut.d.ts.map +1 -0
  202. package/dist/polygon/earcut.js +627 -0
  203. package/dist/polygon/earcut.js.map +1 -0
  204. package/dist/polygon/index.cjs +1437 -0
  205. package/dist/polygon/index.cjs.map +6 -0
  206. package/dist/polygon/index.d.ts +12 -0
  207. package/dist/polygon/index.d.ts.map +1 -0
  208. package/dist/polygon/index.js +12 -0
  209. package/dist/polygon/index.js.map +1 -0
  210. package/dist/polygon/lineclip.d.ts +31 -0
  211. package/dist/polygon/lineclip.d.ts.map +1 -0
  212. package/dist/polygon/lineclip.js +184 -0
  213. package/dist/polygon/lineclip.js.map +1 -0
  214. package/dist/polygon/polygon-utils.d.ts +103 -0
  215. package/dist/polygon/polygon-utils.d.ts.map +1 -0
  216. package/dist/polygon/polygon-utils.js +155 -0
  217. package/dist/polygon/polygon-utils.js.map +1 -0
  218. package/dist/polygon/polygon.d.ts +41 -0
  219. package/dist/polygon/polygon.d.ts.map +1 -0
  220. package/dist/polygon/polygon.js +76 -0
  221. package/dist/polygon/polygon.js.map +1 -0
  222. package/dist/polygon/subdivide-polyline.d.ts +56 -0
  223. package/dist/polygon/subdivide-polyline.d.ts.map +1 -0
  224. package/dist/polygon/subdivide-polyline.js +141 -0
  225. package/dist/polygon/subdivide-polyline.js.map +1 -0
  226. package/dist/polygon/subdivide-triangle-mesh.d.ts +68 -0
  227. package/dist/polygon/subdivide-triangle-mesh.d.ts.map +1 -0
  228. package/dist/polygon/subdivide-triangle-mesh.js +228 -0
  229. package/dist/polygon/subdivide-triangle-mesh.js.map +1 -0
  230. package/dist/polygon/utils.d.ts +5 -0
  231. package/dist/polygon/utils.d.ts.map +1 -0
  232. package/dist/polygon/utils.js +38 -0
  233. package/dist/polygon/utils.js.map +1 -0
  234. package/dist/spatial-index/box-index.cjs +328 -0
  235. package/dist/spatial-index/box-index.cjs.map +6 -0
  236. package/dist/spatial-index/box-index.d.ts +65 -0
  237. package/dist/spatial-index/box-index.d.ts.map +1 -0
  238. package/dist/spatial-index/box-index.js +263 -0
  239. package/dist/spatial-index/box-index.js.map +1 -0
  240. package/dist/spatial-index/index.cjs +494 -0
  241. package/dist/spatial-index/index.cjs.map +6 -0
  242. package/dist/spatial-index/index.d.ts +5 -0
  243. package/dist/spatial-index/index.d.ts.map +1 -0
  244. package/dist/spatial-index/index.js +6 -0
  245. package/dist/spatial-index/index.js.map +1 -0
  246. package/dist/spatial-index/triangle-bvh.d.ts +53 -0
  247. package/dist/spatial-index/triangle-bvh.d.ts.map +1 -0
  248. package/dist/spatial-index/triangle-bvh.js +102 -0
  249. package/dist/spatial-index/triangle-bvh.js.map +1 -0
  250. package/dist/utils/attribute-compression.d.ts +50 -0
  251. package/dist/utils/attribute-compression.d.ts.map +1 -0
  252. package/dist/utils/attribute-compression.js +186 -0
  253. package/dist/utils/attribute-compression.js.map +1 -0
  254. package/dist/utils/attribute-iterator.d.ts +8 -0
  255. package/dist/utils/attribute-iterator.d.ts.map +1 -0
  256. package/dist/utils/attribute-iterator.js +25 -0
  257. package/dist/utils/attribute-iterator.js.map +1 -0
  258. package/dist/utils/compute-vertex-normals.d.ts +4 -0
  259. package/dist/utils/compute-vertex-normals.d.ts.map +1 -0
  260. package/dist/utils/compute-vertex-normals.js +54 -0
  261. package/dist/utils/compute-vertex-normals.js.map +1 -0
  262. package/dist/utils/constants.d.ts +52 -0
  263. package/dist/utils/constants.d.ts.map +1 -0
  264. package/dist/utils/constants.js +39 -0
  265. package/dist/utils/constants.js.map +1 -0
  266. package/dist/utils/coordinates.d.ts +3 -0
  267. package/dist/utils/coordinates.d.ts.map +1 -0
  268. package/dist/utils/coordinates.js +8 -0
  269. package/dist/utils/coordinates.js.map +1 -0
  270. package/dist/utils/geometry.d.ts +20 -0
  271. package/dist/utils/geometry.d.ts.map +1 -0
  272. package/dist/utils/geometry.js +31 -0
  273. package/dist/utils/geometry.js.map +1 -0
  274. package/dist/utils/gl-type.d.ts +17 -0
  275. package/dist/utils/gl-type.d.ts.map +1 -0
  276. package/dist/utils/gl-type.js +69 -0
  277. package/dist/utils/gl-type.js.map +1 -0
  278. package/dist/utils/index.cjs +965 -0
  279. package/dist/utils/index.cjs.map +6 -0
  280. package/dist/utils/index.d.ts +18 -0
  281. package/dist/utils/index.d.ts.map +1 -0
  282. package/dist/utils/index.js +16 -0
  283. package/dist/utils/index.js.map +1 -0
  284. package/dist/utils/interpolate-packed-attributes.cjs +176 -0
  285. package/dist/utils/interpolate-packed-attributes.cjs.map +6 -0
  286. package/dist/utils/interpolate-packed-attributes.d.ts +43 -0
  287. package/dist/utils/interpolate-packed-attributes.d.ts.map +1 -0
  288. package/dist/utils/interpolate-packed-attributes.js +192 -0
  289. package/dist/utils/interpolate-packed-attributes.js.map +1 -0
  290. package/dist/utils/mesh-processing.d.ts +18 -0
  291. package/dist/utils/mesh-processing.d.ts.map +1 -0
  292. package/dist/utils/mesh-processing.js +300 -0
  293. package/dist/utils/mesh-processing.js.map +1 -0
  294. package/dist/utils/primitive-iterator.d.ts +21 -0
  295. package/dist/utils/primitive-iterator.d.ts.map +1 -0
  296. package/dist/utils/primitive-iterator.js +117 -0
  297. package/dist/utils/primitive-iterator.js.map +1 -0
  298. package/dist/utils/rgb565.d.ts +5 -0
  299. package/dist/utils/rgb565.d.ts.map +1 -0
  300. package/dist/utils/rgb565.js +24 -0
  301. package/dist/utils/rgb565.js.map +1 -0
  302. package/dist/utils/typed-array-utils.d.ts +3 -0
  303. package/dist/utils/typed-array-utils.d.ts.map +1 -0
  304. package/dist/utils/typed-array-utils.js +16 -0
  305. package/dist/utils/typed-array-utils.js.map +1 -0
  306. package/package.json +57 -4
  307. package/src/culling/constants.ts +6 -0
  308. package/src/culling/index.ts +45 -0
  309. package/src/culling/lib/algorithms/bounding-box-from-points.ts +174 -0
  310. package/src/culling/lib/algorithms/bounding-sphere-from-points.ts +175 -0
  311. package/src/culling/lib/algorithms/compute-eigen-decomposition.ts +171 -0
  312. package/src/culling/lib/algorithms/oriented-bounding-box-quaternion.ts +32 -0
  313. package/src/culling/lib/bounding-volumes/axis-aligned-bounding-box.ts +153 -0
  314. package/src/culling/lib/bounding-volumes/bounding-sphere.ts +154 -0
  315. package/src/culling/lib/bounding-volumes/bounding-volume.ts +38 -0
  316. package/src/culling/lib/bounding-volumes/oriented-bounding-box.ts +320 -0
  317. package/src/culling/lib/culling-volume.ts +163 -0
  318. package/src/culling/lib/perspective-frustum.ts +288 -0
  319. package/src/culling/lib/perspective-off-center-frustum.ts +381 -0
  320. package/src/culling/lib/plane.ts +118 -0
  321. package/src/culling/lib/ray.ts +33 -0
  322. package/src/culling/lib/shapes/box-shape.ts +78 -0
  323. package/src/culling/lib/shapes/capsule-shape.ts +232 -0
  324. package/src/culling/lib/shapes/cylinder-shape.ts +133 -0
  325. package/src/culling/lib/shapes/implicit-shape.ts +209 -0
  326. package/src/culling/lib/shapes/plane-shape.ts +78 -0
  327. package/src/culling/lib/shapes/sphere-shape.ts +60 -0
  328. package/src/culling/oriented-box-2d.ts +165 -0
  329. package/src/culling/queries.ts +155 -0
  330. package/src/curves/bezier-curves.ts +62 -0
  331. package/src/curves/catmull-rom-curve.ts +89 -0
  332. package/src/curves/curve-arc-length.ts +70 -0
  333. package/src/curves/curve.ts +96 -0
  334. package/src/curves/hermite-curve.ts +34 -0
  335. package/src/curves/index.ts +15 -0
  336. package/src/geometries/box-geometry.ts +1 -1
  337. package/src/geometries/capsule-geometry.ts +1 -1
  338. package/src/geometries/cylinder-geometry.ts +1 -1
  339. package/src/geometries/geometry-helpers.ts +1 -1
  340. package/src/geometries/ico-sphere-geometry.ts +1 -1
  341. package/src/geometries/plane-geometry.ts +1 -1
  342. package/src/geometries/primitive-mesh-builder.ts +84 -0
  343. package/src/geometries/prism-geometry.ts +57 -0
  344. package/src/geometries/ring-geometry.ts +102 -0
  345. package/src/geometries/sphere-geometry.ts +1 -1
  346. package/src/geometries/surface-of-revolution.ts +1 -1
  347. package/src/geometries/truncated-cone-geometry.ts +1 -1
  348. package/src/index.ts +10 -1
  349. package/src/lib/geometry-utils.ts +2 -2
  350. package/src/lib/geometry.ts +2 -2
  351. package/src/lib/hinge-tree.ts +170 -0
  352. package/src/parametric/lathe-geometry.ts +70 -0
  353. package/src/parametric/parametric-geometry.ts +118 -0
  354. package/src/parametric/torus-geometry.ts +118 -0
  355. package/src/parametric.ts +9 -0
  356. package/src/polygon/cut-by-grid.ts +313 -0
  357. package/src/polygon/cut-by-mercator-bounds.ts +204 -0
  358. package/src/polygon/earcut.ts +798 -0
  359. package/src/polygon/index.ts +35 -0
  360. package/src/polygon/lineclip.ts +218 -0
  361. package/src/polygon/polygon-utils.ts +273 -0
  362. package/src/polygon/polygon.ts +105 -0
  363. package/src/polygon/subdivide-polyline.ts +223 -0
  364. package/src/polygon/subdivide-triangle-mesh.ts +322 -0
  365. package/src/polygon/utils.ts +50 -0
  366. package/src/spatial-index/box-index.ts +343 -0
  367. package/src/spatial-index/index.ts +18 -0
  368. package/src/spatial-index/triangle-bvh.ts +162 -0
  369. package/src/utils/attribute-compression.ts +234 -0
  370. package/src/utils/attribute-iterator.ts +28 -0
  371. package/src/utils/compute-vertex-normals.ts +63 -0
  372. package/src/utils/constants.ts +42 -0
  373. package/src/utils/coordinates.ts +8 -0
  374. package/src/utils/geometry.ts +49 -0
  375. package/src/utils/gl-type.ts +87 -0
  376. package/src/utils/index.ts +55 -0
  377. package/src/utils/interpolate-packed-attributes.ts +284 -0
  378. package/src/utils/mesh-processing.ts +377 -0
  379. package/src/utils/primitive-iterator.ts +145 -0
  380. package/src/utils/rgb565.ts +26 -0
  381. package/src/utils/typed-array-utils.ts +16 -0
@@ -0,0 +1,191 @@
1
+ // math.gl
2
+ // SPDX-License-Identifier: MIT AND Apache-2.0
3
+ // SPDX-FileCopyrightText: Copyright 2011-2018 CesiumJS Contributors
4
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
5
+ // SPDX-FileComment: Derived from Cesium. See the repository LICENSE for upstream attribution and Apache-2.0 terms.
6
+ import { assert, Vector2 } from '@math.gl/core';
7
+ import { PerspectiveOffCenterFrustum } from "./perspective-off-center-frustum.js";
8
+ const defined = (val) => val !== null && typeof val !== 'undefined';
9
+ /**
10
+ * The viewing frustum is defined by 6 planes.
11
+ * Each plane is represented by a {@link Vector4} object, where the x, y, and z components
12
+ * define the unit vector normal to the plane, and the w component is the distance of the
13
+ * plane from the origin/camera position.
14
+ *
15
+ * @alias PerspectiveFrustum
16
+ *
17
+ * @example
18
+ * var frustum = new PerspectiveFrustum({
19
+ * fov : Math.PI_OVER_THREE,
20
+ * aspectRatio : canvas.clientWidth / canvas.clientHeight
21
+ * near : 1.0,
22
+ * far : 1000.0
23
+ * });
24
+ *
25
+ * @see PerspectiveOffCenterFrustum
26
+ */
27
+ export class PerspectiveFrustum {
28
+ constructor(options = {}) {
29
+ this._offCenterFrustum = new PerspectiveOffCenterFrustum();
30
+ const { fov, aspectRatio, near = 1.0, far = 500000000.0, xOffset = 0.0, yOffset = 0.0 } = options;
31
+ this.fov = fov;
32
+ this.aspectRatio = aspectRatio;
33
+ this.near = near;
34
+ this.far = far;
35
+ this.xOffset = xOffset;
36
+ this.yOffset = yOffset;
37
+ }
38
+ /**
39
+ * Returns a duplicate of a PerspectiveFrustum instance.
40
+ */
41
+ clone() {
42
+ return new PerspectiveFrustum({
43
+ aspectRatio: this.aspectRatio,
44
+ fov: this.fov,
45
+ near: this.near,
46
+ far: this.far
47
+ });
48
+ }
49
+ /**
50
+ * Compares the provided PerspectiveFrustum componentwise and returns
51
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
52
+ */
53
+ equals(other) {
54
+ if (!defined(other) || !(other instanceof PerspectiveFrustum)) {
55
+ return false;
56
+ }
57
+ this._update();
58
+ other._update();
59
+ return (this.fov === other.fov &&
60
+ this.aspectRatio === other.aspectRatio &&
61
+ this.near === other.near &&
62
+ this.far === other.far &&
63
+ this._offCenterFrustum.equals(other._offCenterFrustum));
64
+ }
65
+ /**
66
+ * Gets the perspective projection matrix computed from the view this.
67
+ */
68
+ get projectionMatrix() {
69
+ this._update();
70
+ return this._offCenterFrustum.projectionMatrix;
71
+ }
72
+ /**
73
+ * The perspective projection matrix computed from the view frustum with an infinite far plane.
74
+ */
75
+ get infiniteProjectionMatrix() {
76
+ this._update();
77
+ return this._offCenterFrustum.infiniteProjectionMatrix;
78
+ }
79
+ /**
80
+ * Gets the angle of the vertical field of view, in radians.
81
+ */
82
+ get fovy() {
83
+ this._update();
84
+ return this._fovy;
85
+ }
86
+ /**
87
+ * @private
88
+ */
89
+ get sseDenominator() {
90
+ this._update();
91
+ return this._sseDenominator;
92
+ }
93
+ /**
94
+ * Creates a culling volume for this this.ion.
95
+ * @returns {CullingVolume} A culling volume at the given position and orientation.
96
+ *
97
+ * @example
98
+ * // Check if a bounding volume intersects the this.
99
+ * var cullingVolume = this.computeCullingVolume(cameraPosition, cameraDirection, cameraUp);
100
+ * var intersect = cullingVolume.computeVisibility(boundingVolume);
101
+ */
102
+ computeCullingVolume(
103
+ /** A Vector3 defines the eye position. */
104
+ position,
105
+ /** A Vector3 defines the view direction. */
106
+ direction,
107
+ /** A Vector3 defines the up direction. */
108
+ up) {
109
+ this._update();
110
+ return this._offCenterFrustum.computeCullingVolume(position, direction, up);
111
+ }
112
+ /**
113
+ * Returns the pixel's width and height in meters.
114
+ * @returns {Vector2} The modified result parameter or a new instance of {@link Vector2} with the pixel's width and height in the x and y properties, respectively.
115
+ *
116
+ * @exception {DeveloperError} drawingBufferWidth must be greater than zero.
117
+ * @exception {DeveloperError} drawingBufferHeight must be greater than zero.
118
+ *
119
+ * @example
120
+ * // Example 1
121
+ * // Get the width and height of a pixel.
122
+ * var pixelSize = camera.this.getPixelDimensions(scene.drawingBufferWidth, scene.drawingBufferHeight, 1.0, new Vector2());
123
+ *
124
+ * @example
125
+ * // Example 2
126
+ * // Get the width and height of a pixel if the near plane was set to 'distance'.
127
+ * // For example, get the size of a pixel of an image on a billboard.
128
+ * var position = camera.position;
129
+ * var direction = camera.direction;
130
+ * var toCenter = Vector3.subtract(primitive.boundingVolume.center, position, new Vector3()); // vector from camera to a primitive
131
+ * var toCenterProj = Vector3.multiplyByScalar(direction, Vector3.dot(direction, toCenter), new Vector3()); // project vector onto camera direction vector
132
+ * var distance = Vector3.magnitude(toCenterProj);
133
+ * var pixelSize = camera.this.getPixelDimensions(scene.drawingBufferWidth, scene.drawingBufferHeight, distance, new Vector2());
134
+ */
135
+ getPixelDimensions(
136
+ /** The width of the drawing buffer. */
137
+ drawingBufferWidth,
138
+ /** The height of the drawing buffer. */
139
+ drawingBufferHeight,
140
+ /** The distance to the near plane in meters. */
141
+ distance,
142
+ /** The object onto which to store the result. */
143
+ result) {
144
+ this._update();
145
+ return this._offCenterFrustum.getPixelDimensions(drawingBufferWidth, drawingBufferHeight, distance, result || new Vector2());
146
+ }
147
+ // eslint-disable-next-line complexity, max-statements
148
+ _update() {
149
+ assert(Number.isFinite(this.fov) &&
150
+ Number.isFinite(this.aspectRatio) &&
151
+ Number.isFinite(this.near) &&
152
+ Number.isFinite(this.far));
153
+ // 'fov, aspectRatio, near, or far parameters are not set.'
154
+ const f = this._offCenterFrustum;
155
+ if (this.fov !== this._fov ||
156
+ this.aspectRatio !== this._aspectRatio ||
157
+ this.near !== this._near ||
158
+ this.far !== this._far ||
159
+ this.xOffset !== this._xOffset ||
160
+ this.yOffset !== this._yOffset) {
161
+ assert(this.fov >= 0 && this.fov < Math.PI);
162
+ // throw new DeveloperError('fov must be in the range [0, PI).');
163
+ assert(this.aspectRatio > 0);
164
+ // throw new DeveloperError('aspectRatio must be positive.');
165
+ assert(this.near >= 0 && this.near < this.far);
166
+ // throw new DeveloperError('near must be greater than zero and less than far.');
167
+ this._aspectRatio = this.aspectRatio;
168
+ this._fov = this.fov;
169
+ this._fovy =
170
+ this.aspectRatio <= 1
171
+ ? this.fov
172
+ : Math.atan(Math.tan(this.fov * 0.5) / this.aspectRatio) * 2.0;
173
+ this._near = this.near;
174
+ this._far = this.far;
175
+ this._sseDenominator = 2.0 * Math.tan(0.5 * this._fovy);
176
+ this._xOffset = this.xOffset;
177
+ this._yOffset = this.yOffset;
178
+ f.top = this.near * Math.tan(0.5 * this._fovy);
179
+ f.bottom = -f.top;
180
+ f.right = this.aspectRatio * f.top;
181
+ f.left = -f.right;
182
+ f.near = this.near;
183
+ f.far = this.far;
184
+ f.right += this.xOffset;
185
+ f.left += this.xOffset;
186
+ f.top += this.yOffset;
187
+ f.bottom += this.yOffset;
188
+ }
189
+ }
190
+ }
191
+ //# sourceMappingURL=perspective-frustum.js.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,158 @@
1
+ import { Vector2, Matrix4, NumericArray } from '@math.gl/core';
2
+ import { CullingVolume } from "./culling-volume.js";
3
+ type PerspectiveOffCenterFrustumOptions = {
4
+ left?: number;
5
+ right?: number;
6
+ top?: number;
7
+ bottom?: number;
8
+ near?: number;
9
+ far?: number;
10
+ };
11
+ export declare class PerspectiveOffCenterFrustum {
12
+ /**
13
+ * Defines the left clipping plane.
14
+ * @type {Number}
15
+ * @default undefined
16
+ */
17
+ left?: number;
18
+ private _left?;
19
+ /**
20
+ * Defines the right clipping plane.
21
+ * @type {Number}
22
+ * @default undefined
23
+ */
24
+ right?: number;
25
+ private _right?;
26
+ /**
27
+ * Defines the top clipping plane.
28
+ * @type {Number}
29
+ * @default undefined
30
+ */
31
+ top?: number;
32
+ private _top?;
33
+ /**
34
+ * Defines the bottom clipping plane.
35
+ * @type {Number}
36
+ * @default undefined
37
+ */
38
+ bottom?: number;
39
+ private _bottom?;
40
+ /**
41
+ * The distance of the near plane.
42
+ * @type {Number}
43
+ * @default 1.0
44
+ */
45
+ near: number;
46
+ private _near;
47
+ /**
48
+ * The distance of the far plane.
49
+ * @type {Number}
50
+ * @default 500000000.0
51
+ */
52
+ far: number;
53
+ private _far;
54
+ private _cullingVolume;
55
+ private _perspectiveMatrix;
56
+ private _infinitePerspective;
57
+ /**
58
+ * The viewing frustum is defined by 6 planes.
59
+ * Each plane is represented by a {@link Vector4} object, where the x, y, and z components
60
+ * define the unit vector normal to the plane, and the w component is the distance of the
61
+ * plane from the origin/camera position.
62
+ *
63
+ * @alias PerspectiveOffCenterFrustum
64
+ *
65
+ * @example
66
+ * const frustum = new PerspectiveOffCenterFrustum({
67
+ * left : -1.0,
68
+ * right : 1.0,
69
+ * top : 1.0,
70
+ * bottom : -1.0,
71
+ * near : 1.0,
72
+ * far : 100.0
73
+ * });
74
+ *
75
+ * @see PerspectiveFrustum
76
+ */
77
+ constructor(options?: PerspectiveOffCenterFrustumOptions);
78
+ /**
79
+ * Returns a duplicate of a PerspectiveOffCenterFrustum instance.
80
+ * @returns {PerspectiveOffCenterFrustum} A new PerspectiveFrustum instance.
81
+ * */
82
+ clone(): PerspectiveOffCenterFrustum;
83
+ /**
84
+ * Compares the provided PerspectiveOffCenterFrustum componentwise and returns
85
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
86
+ *
87
+ * @returns {Boolean} <code>true</code> if they are equal, <code>false</code> otherwise.
88
+ */
89
+ equals(other: PerspectiveOffCenterFrustum): boolean;
90
+ /**
91
+ * Gets the perspective projection matrix computed from the view frustum.
92
+ * @memberof PerspectiveOffCenterFrustum.prototype
93
+ * @type {Matrix4}
94
+ *
95
+ * @see PerspectiveOffCenterFrustum#infiniteProjectionMatrix
96
+ */
97
+ get projectionMatrix(): Matrix4;
98
+ /**
99
+ * Gets the perspective projection matrix computed from the view frustum with an infinite far plane.
100
+ * @memberof PerspectiveOffCenterFrustum.prototype
101
+ * @type {Matrix4}
102
+ *
103
+ * @see PerspectiveOffCenterFrustum#projectionMatrix
104
+ */
105
+ get infiniteProjectionMatrix(): Matrix4;
106
+ /**
107
+ * Creates a culling volume for this frustum.
108
+ * @returns {CullingVolume} A culling volume at the given position and orientation.
109
+ *
110
+ * @example
111
+ * // Check if a bounding volume intersects the frustum.
112
+ * const cullingVolume = frustum.computeCullingVolume(cameraPosition, cameraDirection, cameraUp);
113
+ * const intersect = cullingVolume.computeVisibility(boundingVolume);
114
+ */
115
+ computeCullingVolume(
116
+ /** A Vector3 defines the eye position. */
117
+ position: Readonly<NumericArray>,
118
+ /** A Vector3 defines the view direction. */
119
+ direction: Readonly<NumericArray>,
120
+ /** A Vector3 defines the up direction. */
121
+ up: Readonly<NumericArray>): CullingVolume;
122
+ /**
123
+ * Returns the pixel's width and height in meters.
124
+ *
125
+ * @returns {Vector2} The modified result parameter or a new instance of {@link Vector2} with the pixel's width and height in the x and y properties, respectively.
126
+ *
127
+ * @exception {DeveloperError} drawingBufferWidth must be greater than zero.
128
+ * @exception {DeveloperError} drawingBufferHeight must be greater than zero.
129
+ *
130
+ * @example
131
+ * // Example 1
132
+ * // Get the width and height of a pixel.
133
+ * const pixelSize = camera.frustum.getPixelDimensions(scene.drawingBufferWidth, scene.drawingBufferHeight, 1.0, new Vector2());
134
+ *
135
+ * @example
136
+ * // Example 2
137
+ * // Get the width and height of a pixel if the near plane was set to 'distance'.
138
+ * // For example, get the size of a pixel of an image on a billboard.
139
+ * const position = camera.position;
140
+ * const direction = camera.direction;
141
+ * const toCenter = Vector3.subtract(primitive.boundingVolume.center, position, new Vector3()); // vector from camera to a primitive
142
+ * const toCenterProj = Vector3.multiplyByScalar(direction, Vector3.dot(direction, toCenter), new Vector3()); // project vector onto camera direction vector
143
+ * const distance = Vector3.magnitude(toCenterProj);
144
+ * const pixelSize = camera.frustum.getPixelDimensions(scene.drawingBufferWidth, scene.drawingBufferHeight, distance, new Vector2());
145
+ */
146
+ getPixelDimensions(
147
+ /** The width of the drawing buffer. */
148
+ drawingBufferWidth: number,
149
+ /** The height of the drawing buffer. */
150
+ drawingBufferHeight: number,
151
+ /** The distance to the near plane in meters. */
152
+ distance: number,
153
+ /** The object onto which to store the result. */
154
+ result: Vector2): Vector2;
155
+ private _update;
156
+ }
157
+ export {};
158
+ //# sourceMappingURL=perspective-off-center-frustum.d.ts.map
@@ -0,0 +1 @@
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@@ -0,0 +1,276 @@
1
+ // math.gl
2
+ // SPDX-License-Identifier: MIT AND Apache-2.0
3
+ // SPDX-FileCopyrightText: Copyright 2011-2018 CesiumJS Contributors
4
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
5
+ // SPDX-FileComment: Derived from Cesium. See the repository LICENSE for upstream attribution and Apache-2.0 terms.
6
+ // This file is derived from the Cesium math library under Apache 2 license
7
+ // See ../../../LICENSE for the retained Cesium notice and Apache-2.0 terms.
8
+ // Note: This class is still an experimental export, mainly used by other test cases
9
+ // - It has not been fully adapted to math.gl conventions
10
+ // - Documentation has not been ported
11
+ import { Vector3, Matrix4, assert } from '@math.gl/core';
12
+ import { CullingVolume } from "./culling-volume.js";
13
+ import { Plane } from "./plane.js";
14
+ const scratchPlaneUpVector = new Vector3();
15
+ const scratchPlaneRightVector = new Vector3();
16
+ const scratchPlaneNearCenter = new Vector3();
17
+ const scratchPlaneFarCenter = new Vector3();
18
+ const scratchPlaneNormal = new Vector3();
19
+ export class PerspectiveOffCenterFrustum {
20
+ /**
21
+ * The viewing frustum is defined by 6 planes.
22
+ * Each plane is represented by a {@link Vector4} object, where the x, y, and z components
23
+ * define the unit vector normal to the plane, and the w component is the distance of the
24
+ * plane from the origin/camera position.
25
+ *
26
+ * @alias PerspectiveOffCenterFrustum
27
+ *
28
+ * @example
29
+ * const frustum = new PerspectiveOffCenterFrustum({
30
+ * left : -1.0,
31
+ * right : 1.0,
32
+ * top : 1.0,
33
+ * bottom : -1.0,
34
+ * near : 1.0,
35
+ * far : 100.0
36
+ * });
37
+ *
38
+ * @see PerspectiveFrustum
39
+ */
40
+ constructor(options = {}) {
41
+ this._cullingVolume = new CullingVolume([
42
+ new Plane(),
43
+ new Plane(),
44
+ new Plane(),
45
+ new Plane(),
46
+ new Plane(),
47
+ new Plane()
48
+ ]);
49
+ this._perspectiveMatrix = new Matrix4();
50
+ this._infinitePerspective = new Matrix4();
51
+ const { near = 1.0, far = 500000000.0 } = options;
52
+ this.left = options.left;
53
+ this._left = undefined;
54
+ this.right = options.right;
55
+ this._right = undefined;
56
+ this.top = options.top;
57
+ this._top = undefined;
58
+ this.bottom = options.bottom;
59
+ this._bottom = undefined;
60
+ this.near = near;
61
+ this._near = near;
62
+ this.far = far;
63
+ this._far = far;
64
+ }
65
+ /**
66
+ * Returns a duplicate of a PerspectiveOffCenterFrustum instance.
67
+ * @returns {PerspectiveOffCenterFrustum} A new PerspectiveFrustum instance.
68
+ * */
69
+ clone() {
70
+ return new PerspectiveOffCenterFrustum({
71
+ right: this.right,
72
+ left: this.left,
73
+ top: this.top,
74
+ bottom: this.bottom,
75
+ near: this.near,
76
+ far: this.far
77
+ });
78
+ }
79
+ /**
80
+ * Compares the provided PerspectiveOffCenterFrustum componentwise and returns
81
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
82
+ *
83
+ * @returns {Boolean} <code>true</code> if they are equal, <code>false</code> otherwise.
84
+ */
85
+ equals(other) {
86
+ return (other &&
87
+ other instanceof PerspectiveOffCenterFrustum &&
88
+ this.right === other.right &&
89
+ this.left === other.left &&
90
+ this.top === other.top &&
91
+ this.bottom === other.bottom &&
92
+ this.near === other.near &&
93
+ this.far === other.far);
94
+ }
95
+ /**
96
+ * Gets the perspective projection matrix computed from the view frustum.
97
+ * @memberof PerspectiveOffCenterFrustum.prototype
98
+ * @type {Matrix4}
99
+ *
100
+ * @see PerspectiveOffCenterFrustum#infiniteProjectionMatrix
101
+ */
102
+ get projectionMatrix() {
103
+ this._update();
104
+ return this._perspectiveMatrix;
105
+ }
106
+ /**
107
+ * Gets the perspective projection matrix computed from the view frustum with an infinite far plane.
108
+ * @memberof PerspectiveOffCenterFrustum.prototype
109
+ * @type {Matrix4}
110
+ *
111
+ * @see PerspectiveOffCenterFrustum#projectionMatrix
112
+ */
113
+ get infiniteProjectionMatrix() {
114
+ this._update();
115
+ return this._infinitePerspective;
116
+ }
117
+ /**
118
+ * Creates a culling volume for this frustum.
119
+ * @returns {CullingVolume} A culling volume at the given position and orientation.
120
+ *
121
+ * @example
122
+ * // Check if a bounding volume intersects the frustum.
123
+ * const cullingVolume = frustum.computeCullingVolume(cameraPosition, cameraDirection, cameraUp);
124
+ * const intersect = cullingVolume.computeVisibility(boundingVolume);
125
+ */
126
+ // eslint-disable-next-line complexity, max-statements
127
+ computeCullingVolume(
128
+ /** A Vector3 defines the eye position. */
129
+ position,
130
+ /** A Vector3 defines the view direction. */
131
+ direction,
132
+ /** A Vector3 defines the up direction. */
133
+ up) {
134
+ assert(position, 'position is required.');
135
+ assert(direction, 'direction is required.');
136
+ assert(up, 'up is required.');
137
+ const planes = this._cullingVolume.planes;
138
+ up = scratchPlaneUpVector.copy(up).normalize();
139
+ const right = scratchPlaneRightVector.copy(direction).cross(up).normalize();
140
+ const nearCenter = scratchPlaneNearCenter
141
+ .copy(direction)
142
+ .multiplyByScalar(this.near)
143
+ .add(position);
144
+ const farCenter = scratchPlaneFarCenter
145
+ .copy(direction)
146
+ .multiplyByScalar(this.far)
147
+ .add(position);
148
+ let normal = scratchPlaneNormal;
149
+ // Left plane computation
150
+ normal.copy(right).multiplyByScalar(this.left).add(nearCenter).subtract(position).cross(up);
151
+ planes[0].fromPointNormal(position, normal);
152
+ // Right plane computation
153
+ normal
154
+ .copy(right)
155
+ .multiplyByScalar(this.right)
156
+ .add(nearCenter)
157
+ .subtract(position)
158
+ .cross(up)
159
+ .negate();
160
+ planes[1].fromPointNormal(position, normal);
161
+ // Bottom plane computation
162
+ normal
163
+ .copy(up)
164
+ .multiplyByScalar(this.bottom)
165
+ .add(nearCenter)
166
+ .subtract(position)
167
+ .cross(right)
168
+ .negate();
169
+ planes[2].fromPointNormal(position, normal);
170
+ // Top plane computation
171
+ normal.copy(up).multiplyByScalar(this.top).add(nearCenter).subtract(position).cross(right);
172
+ planes[3].fromPointNormal(position, normal);
173
+ normal = new Vector3().copy(direction);
174
+ // Near plane computation
175
+ planes[4].fromPointNormal(nearCenter, normal);
176
+ // Far plane computation
177
+ normal.negate();
178
+ planes[5].fromPointNormal(farCenter, normal);
179
+ return this._cullingVolume;
180
+ }
181
+ /**
182
+ * Returns the pixel's width and height in meters.
183
+ *
184
+ * @returns {Vector2} The modified result parameter or a new instance of {@link Vector2} with the pixel's width and height in the x and y properties, respectively.
185
+ *
186
+ * @exception {DeveloperError} drawingBufferWidth must be greater than zero.
187
+ * @exception {DeveloperError} drawingBufferHeight must be greater than zero.
188
+ *
189
+ * @example
190
+ * // Example 1
191
+ * // Get the width and height of a pixel.
192
+ * const pixelSize = camera.frustum.getPixelDimensions(scene.drawingBufferWidth, scene.drawingBufferHeight, 1.0, new Vector2());
193
+ *
194
+ * @example
195
+ * // Example 2
196
+ * // Get the width and height of a pixel if the near plane was set to 'distance'.
197
+ * // For example, get the size of a pixel of an image on a billboard.
198
+ * const position = camera.position;
199
+ * const direction = camera.direction;
200
+ * const toCenter = Vector3.subtract(primitive.boundingVolume.center, position, new Vector3()); // vector from camera to a primitive
201
+ * const toCenterProj = Vector3.multiplyByScalar(direction, Vector3.dot(direction, toCenter), new Vector3()); // project vector onto camera direction vector
202
+ * const distance = Vector3.magnitude(toCenterProj);
203
+ * const pixelSize = camera.frustum.getPixelDimensions(scene.drawingBufferWidth, scene.drawingBufferHeight, distance, new Vector2());
204
+ */
205
+ getPixelDimensions(
206
+ /** The width of the drawing buffer. */
207
+ drawingBufferWidth,
208
+ /** The height of the drawing buffer. */
209
+ drawingBufferHeight,
210
+ /** The distance to the near plane in meters. */
211
+ distance,
212
+ /** The object onto which to store the result. */
213
+ result) {
214
+ this._update();
215
+ assert(Number.isFinite(drawingBufferWidth) && Number.isFinite(drawingBufferHeight));
216
+ // 'Both drawingBufferWidth and drawingBufferHeight are required.'
217
+ assert(drawingBufferWidth > 0);
218
+ // 'drawingBufferWidth must be greater than zero.'
219
+ assert(drawingBufferHeight > 0);
220
+ // 'drawingBufferHeight must be greater than zero.'
221
+ assert(distance > 0);
222
+ // 'distance is required.');
223
+ assert(result);
224
+ // 'A result object is required.');
225
+ const inverseNear = 1.0 / this.near;
226
+ let tanTheta = this.top * inverseNear;
227
+ const pixelHeight = (2.0 * distance * tanTheta) / drawingBufferHeight;
228
+ tanTheta = this.right * inverseNear;
229
+ const pixelWidth = (2.0 * distance * tanTheta) / drawingBufferWidth;
230
+ result.x = pixelWidth;
231
+ result.y = pixelHeight;
232
+ return result;
233
+ }
234
+ // eslint-disable-next-line complexity, max-statements
235
+ _update() {
236
+ assert(Number.isFinite(this.right) &&
237
+ Number.isFinite(this.left) &&
238
+ Number.isFinite(this.top) &&
239
+ Number.isFinite(this.bottom) &&
240
+ Number.isFinite(this.near) &&
241
+ Number.isFinite(this.far));
242
+ // throw new DeveloperError('right, left, top, bottom, near, or far parameters are not set.');
243
+ const { top, bottom, right, left, near, far } = this;
244
+ if (top !== this._top ||
245
+ bottom !== this._bottom ||
246
+ left !== this._left ||
247
+ right !== this._right ||
248
+ near !== this._near ||
249
+ far !== this._far) {
250
+ assert(this.near > 0 && this.near < this.far, 'near must be greater than zero and less than far.');
251
+ this._left = left;
252
+ this._right = right;
253
+ this._top = top;
254
+ this._bottom = bottom;
255
+ this._near = near;
256
+ this._far = far;
257
+ this._perspectiveMatrix = new Matrix4().frustum({
258
+ left,
259
+ right,
260
+ bottom,
261
+ top,
262
+ near,
263
+ far
264
+ });
265
+ this._infinitePerspective = new Matrix4().frustum({
266
+ left,
267
+ right,
268
+ bottom,
269
+ top,
270
+ near,
271
+ far: Infinity
272
+ });
273
+ }
274
+ }
275
+ }
276
+ //# sourceMappingURL=perspective-off-center-frustum.js.map
@@ -0,0 +1 @@
1
+ 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