@math.gl/geometry 5.0.0-alpha.2 → 5.0.0-alpha.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +97 -49
- package/README.md +16 -1
- package/THIRD-PARTY-NOTICES.md +18 -0
- package/dist/culling/constants.d.ts +3 -0
- package/dist/culling/constants.d.ts.map +1 -0
- package/dist/culling/constants.js +5 -0
- package/dist/culling/constants.js.map +1 -0
- package/dist/culling/index.cjs +2014 -0
- package/dist/culling/index.cjs.map +6 -0
- package/dist/culling/index.d.ts +29 -0
- package/dist/culling/index.d.ts.map +1 -0
- package/dist/culling/index.js +23 -0
- package/dist/culling/index.js.map +1 -0
- package/dist/culling/lib/algorithms/bounding-box-from-points.d.ts +15 -0
- package/dist/culling/lib/algorithms/bounding-box-from-points.d.ts.map +1 -0
- package/dist/culling/lib/algorithms/bounding-box-from-points.js +137 -0
- package/dist/culling/lib/algorithms/bounding-box-from-points.js.map +1 -0
- package/dist/culling/lib/algorithms/bounding-sphere-from-points.d.ts +14 -0
- package/dist/culling/lib/algorithms/bounding-sphere-from-points.d.ts.map +1 -0
- package/dist/culling/lib/algorithms/bounding-sphere-from-points.js +146 -0
- package/dist/culling/lib/algorithms/bounding-sphere-from-points.js.map +1 -0
- package/dist/culling/lib/algorithms/compute-eigen-decomposition.d.ts +37 -0
- package/dist/culling/lib/algorithms/compute-eigen-decomposition.d.ts.map +1 -0
- package/dist/culling/lib/algorithms/compute-eigen-decomposition.js +137 -0
- package/dist/culling/lib/algorithms/compute-eigen-decomposition.js.map +1 -0
- package/dist/culling/lib/algorithms/oriented-bounding-box-quaternion.d.ts +7 -0
- package/dist/culling/lib/algorithms/oriented-bounding-box-quaternion.d.ts.map +1 -0
- package/dist/culling/lib/algorithms/oriented-bounding-box-quaternion.js +26 -0
- package/dist/culling/lib/algorithms/oriented-bounding-box-quaternion.js.map +1 -0
- package/dist/culling/lib/bounding-volumes/axis-aligned-bounding-box.d.ts +56 -0
- package/dist/culling/lib/bounding-volumes/axis-aligned-bounding-box.d.ts.map +1 -0
- package/dist/culling/lib/bounding-volumes/axis-aligned-bounding-box.js +116 -0
- package/dist/culling/lib/bounding-volumes/axis-aligned-bounding-box.js.map +1 -0
- package/dist/culling/lib/bounding-volumes/bounding-sphere.d.ts +40 -0
- package/dist/culling/lib/bounding-volumes/bounding-sphere.d.ts.map +1 -0
- package/dist/culling/lib/bounding-volumes/bounding-sphere.js +123 -0
- package/dist/culling/lib/bounding-volumes/bounding-sphere.js.map +1 -0
- package/dist/culling/lib/bounding-volumes/bounding-volume.d.ts +30 -0
- package/dist/culling/lib/bounding-volumes/bounding-volume.d.ts.map +1 -0
- package/dist/culling/lib/bounding-volumes/bounding-volume.js +7 -0
- package/dist/culling/lib/bounding-volumes/bounding-volume.js.map +1 -0
- package/dist/culling/lib/bounding-volumes/oriented-bounding-box.d.ts +62 -0
- package/dist/culling/lib/bounding-volumes/oriented-bounding-box.d.ts.map +1 -0
- package/dist/culling/lib/bounding-volumes/oriented-bounding-box.js +230 -0
- package/dist/culling/lib/bounding-volumes/oriented-bounding-box.js.map +1 -0
- package/dist/culling/lib/culling-volume.d.ts +46 -0
- package/dist/culling/lib/culling-volume.d.ts.map +1 -0
- package/dist/culling/lib/culling-volume.js +126 -0
- package/dist/culling/lib/culling-volume.js.map +1 -0
- package/dist/culling/lib/perspective-frustum.d.ts +153 -0
- package/dist/culling/lib/perspective-frustum.d.ts.map +1 -0
- package/dist/culling/lib/perspective-frustum.js +191 -0
- package/dist/culling/lib/perspective-frustum.js.map +1 -0
- package/dist/culling/lib/perspective-off-center-frustum.d.ts +158 -0
- package/dist/culling/lib/perspective-off-center-frustum.d.ts.map +1 -0
- package/dist/culling/lib/perspective-off-center-frustum.js +276 -0
- package/dist/culling/lib/perspective-off-center-frustum.js.map +1 -0
- package/dist/culling/lib/plane.d.ts +35 -0
- package/dist/culling/lib/plane.d.ts.map +1 -0
- package/dist/culling/lib/plane.js +90 -0
- package/dist/culling/lib/plane.js.map +1 -0
- package/dist/culling/lib/ray.d.ts +13 -0
- package/dist/culling/lib/ray.d.ts.map +1 -0
- package/dist/culling/lib/ray.js +30 -0
- package/dist/culling/lib/ray.js.map +1 -0
- package/dist/culling/lib/shapes/box-shape.d.ts +19 -0
- package/dist/culling/lib/shapes/box-shape.d.ts.map +1 -0
- package/dist/culling/lib/shapes/box-shape.js +69 -0
- package/dist/culling/lib/shapes/box-shape.js.map +1 -0
- package/dist/culling/lib/shapes/capsule-shape.d.ts +23 -0
- package/dist/culling/lib/shapes/capsule-shape.d.ts.map +1 -0
- package/dist/culling/lib/shapes/capsule-shape.js +151 -0
- package/dist/culling/lib/shapes/capsule-shape.js.map +1 -0
- package/dist/culling/lib/shapes/cylinder-shape.d.ts +22 -0
- package/dist/culling/lib/shapes/cylinder-shape.d.ts.map +1 -0
- package/dist/culling/lib/shapes/cylinder-shape.js +99 -0
- package/dist/culling/lib/shapes/cylinder-shape.js.map +1 -0
- package/dist/culling/lib/shapes/implicit-shape.d.ts +56 -0
- package/dist/culling/lib/shapes/implicit-shape.d.ts.map +1 -0
- package/dist/culling/lib/shapes/implicit-shape.js +142 -0
- package/dist/culling/lib/shapes/implicit-shape.js.map +1 -0
- package/dist/culling/lib/shapes/plane-shape.d.ts +27 -0
- package/dist/culling/lib/shapes/plane-shape.d.ts.map +1 -0
- package/dist/culling/lib/shapes/plane-shape.js +71 -0
- package/dist/culling/lib/shapes/plane-shape.js.map +1 -0
- package/dist/culling/lib/shapes/sphere-shape.d.ts +18 -0
- package/dist/culling/lib/shapes/sphere-shape.d.ts.map +1 -0
- package/dist/culling/lib/shapes/sphere-shape.js +43 -0
- package/dist/culling/lib/shapes/sphere-shape.js.map +1 -0
- package/dist/culling/oriented-box-2d.cjs +73 -0
- package/dist/culling/oriented-box-2d.cjs.map +6 -0
- package/dist/culling/oriented-box-2d.d.ts +22 -0
- package/dist/culling/oriented-box-2d.d.ts.map +1 -0
- package/dist/culling/oriented-box-2d.js +86 -0
- package/dist/culling/oriented-box-2d.js.map +1 -0
- package/dist/culling/queries.cjs +161 -0
- package/dist/culling/queries.cjs.map +6 -0
- package/dist/culling/queries.d.ts +20 -0
- package/dist/culling/queries.d.ts.map +1 -0
- package/dist/culling/queries.js +139 -0
- package/dist/culling/queries.js.map +1 -0
- package/dist/curves/bezier-curves.d.ts +18 -0
- package/dist/curves/bezier-curves.d.ts.map +1 -0
- package/dist/curves/bezier-curves.js +54 -0
- package/dist/curves/bezier-curves.js.map +1 -0
- package/dist/curves/catmull-rom-curve.d.ts +15 -0
- package/dist/curves/catmull-rom-curve.d.ts.map +1 -0
- package/dist/curves/catmull-rom-curve.js +77 -0
- package/dist/curves/catmull-rom-curve.js.map +1 -0
- package/dist/curves/curve-arc-length.d.ts +17 -0
- package/dist/curves/curve-arc-length.d.ts.map +1 -0
- package/dist/curves/curve-arc-length.js +58 -0
- package/dist/curves/curve-arc-length.js.map +1 -0
- package/dist/curves/curve.d.ts +23 -0
- package/dist/curves/curve.d.ts.map +1 -0
- package/dist/curves/curve.js +77 -0
- package/dist/curves/curve.js.map +1 -0
- package/dist/curves/hermite-curve.d.ts +9 -0
- package/dist/curves/hermite-curve.d.ts.map +1 -0
- package/dist/curves/hermite-curve.js +24 -0
- package/dist/curves/hermite-curve.js.map +1 -0
- package/dist/curves/index.cjs +293 -0
- package/dist/curves/index.cjs.map +6 -0
- package/dist/curves/index.d.ts +8 -0
- package/dist/curves/index.d.ts.map +1 -0
- package/dist/curves/index.js +9 -0
- package/dist/curves/index.js.map +1 -0
- package/dist/geometries/box-geometry.js +1 -1
- package/dist/geometries/box-geometry.js.map +1 -1
- package/dist/geometries/capsule-geometry.js +1 -1
- package/dist/geometries/capsule-geometry.js.map +1 -1
- package/dist/geometries/cylinder-geometry.js +1 -1
- package/dist/geometries/cylinder-geometry.js.map +1 -1
- package/dist/geometries/geometry-helpers.js +1 -1
- package/dist/geometries/geometry-helpers.js.map +1 -1
- package/dist/geometries/ico-sphere-geometry.js +1 -1
- package/dist/geometries/ico-sphere-geometry.js.map +1 -1
- package/dist/geometries/plane-geometry.js +1 -1
- package/dist/geometries/plane-geometry.js.map +1 -1
- package/dist/geometries/primitive-mesh-builder.d.ts +24 -0
- package/dist/geometries/primitive-mesh-builder.d.ts.map +1 -0
- package/dist/geometries/primitive-mesh-builder.js +74 -0
- package/dist/geometries/primitive-mesh-builder.js.map +1 -0
- package/dist/geometries/prism-geometry.d.ts +13 -0
- package/dist/geometries/prism-geometry.d.ts.map +1 -0
- package/dist/geometries/prism-geometry.js +34 -0
- package/dist/geometries/prism-geometry.js.map +1 -0
- package/dist/geometries/ring-geometry.d.ts +15 -0
- package/dist/geometries/ring-geometry.d.ts.map +1 -0
- package/dist/geometries/ring-geometry.js +64 -0
- package/dist/geometries/ring-geometry.js.map +1 -0
- package/dist/geometries/sphere-geometry.js +1 -1
- package/dist/geometries/sphere-geometry.js.map +1 -1
- package/dist/geometries/surface-of-revolution.js +1 -1
- package/dist/geometries/surface-of-revolution.js.map +1 -1
- package/dist/geometries/truncated-cone-geometry.js +1 -1
- package/dist/geometries/truncated-cone-geometry.js.map +1 -1
- package/dist/index.cjs +290 -9
- package/dist/index.cjs.map +3 -3
- package/dist/index.d.ts +6 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -1
- package/dist/index.js.map +1 -1
- package/dist/lib/geometry-utils.js +1 -1
- package/dist/lib/geometry-utils.js.map +1 -1
- package/dist/lib/geometry.d.ts +1 -1
- package/dist/lib/geometry.d.ts.map +1 -1
- package/dist/lib/geometry.js +1 -1
- package/dist/lib/geometry.js.map +1 -1
- package/dist/lib/hinge-tree.d.ts +33 -0
- package/dist/lib/hinge-tree.d.ts.map +1 -0
- package/dist/lib/hinge-tree.js +144 -0
- package/dist/lib/hinge-tree.js.map +1 -0
- package/dist/parametric/lathe-geometry.d.ts +14 -0
- package/dist/parametric/lathe-geometry.d.ts.map +1 -0
- package/dist/parametric/lathe-geometry.js +48 -0
- package/dist/parametric/lathe-geometry.js.map +1 -0
- package/dist/parametric/parametric-geometry.d.ts +20 -0
- package/dist/parametric/parametric-geometry.d.ts.map +1 -0
- package/dist/parametric/parametric-geometry.js +88 -0
- package/dist/parametric/parametric-geometry.js.map +1 -0
- package/dist/parametric/torus-geometry.d.ts +19 -0
- package/dist/parametric/torus-geometry.d.ts.map +1 -0
- package/dist/parametric/torus-geometry.js +89 -0
- package/dist/parametric/torus-geometry.js.map +1 -0
- package/dist/parametric.cjs +328 -0
- package/dist/parametric.cjs.map +6 -0
- package/dist/parametric.d.ts +7 -0
- package/dist/parametric.d.ts.map +1 -0
- package/dist/parametric.js +7 -0
- package/dist/parametric.js.map +1 -0
- package/dist/polygon/cut-by-grid.d.ts +24 -0
- package/dist/polygon/cut-by-grid.d.ts.map +1 -0
- package/dist/polygon/cut-by-grid.js +221 -0
- package/dist/polygon/cut-by-grid.js.map +1 -0
- package/dist/polygon/cut-by-mercator-bounds.d.ts +17 -0
- package/dist/polygon/cut-by-mercator-bounds.d.ts.map +1 -0
- package/dist/polygon/cut-by-mercator-bounds.js +149 -0
- package/dist/polygon/cut-by-mercator-bounds.js.map +1 -0
- package/dist/polygon/earcut.d.ts +13 -0
- package/dist/polygon/earcut.d.ts.map +1 -0
- package/dist/polygon/earcut.js +627 -0
- package/dist/polygon/earcut.js.map +1 -0
- package/dist/polygon/index.cjs +1437 -0
- package/dist/polygon/index.cjs.map +6 -0
- package/dist/polygon/index.d.ts +12 -0
- package/dist/polygon/index.d.ts.map +1 -0
- package/dist/polygon/index.js +12 -0
- package/dist/polygon/index.js.map +1 -0
- package/dist/polygon/lineclip.d.ts +31 -0
- package/dist/polygon/lineclip.d.ts.map +1 -0
- package/dist/polygon/lineclip.js +184 -0
- package/dist/polygon/lineclip.js.map +1 -0
- package/dist/polygon/polygon-utils.d.ts +103 -0
- package/dist/polygon/polygon-utils.d.ts.map +1 -0
- package/dist/polygon/polygon-utils.js +155 -0
- package/dist/polygon/polygon-utils.js.map +1 -0
- package/dist/polygon/polygon.d.ts +41 -0
- package/dist/polygon/polygon.d.ts.map +1 -0
- package/dist/polygon/polygon.js +76 -0
- package/dist/polygon/polygon.js.map +1 -0
- package/dist/polygon/subdivide-polyline.d.ts +56 -0
- package/dist/polygon/subdivide-polyline.d.ts.map +1 -0
- package/dist/polygon/subdivide-polyline.js +141 -0
- package/dist/polygon/subdivide-polyline.js.map +1 -0
- package/dist/polygon/subdivide-triangle-mesh.d.ts +68 -0
- package/dist/polygon/subdivide-triangle-mesh.d.ts.map +1 -0
- package/dist/polygon/subdivide-triangle-mesh.js +228 -0
- package/dist/polygon/subdivide-triangle-mesh.js.map +1 -0
- package/dist/polygon/utils.d.ts +5 -0
- package/dist/polygon/utils.d.ts.map +1 -0
- package/dist/polygon/utils.js +38 -0
- package/dist/polygon/utils.js.map +1 -0
- package/dist/spatial-index/box-index.cjs +328 -0
- package/dist/spatial-index/box-index.cjs.map +6 -0
- package/dist/spatial-index/box-index.d.ts +65 -0
- package/dist/spatial-index/box-index.d.ts.map +1 -0
- package/dist/spatial-index/box-index.js +263 -0
- package/dist/spatial-index/box-index.js.map +1 -0
- package/dist/spatial-index/index.cjs +494 -0
- package/dist/spatial-index/index.cjs.map +6 -0
- package/dist/spatial-index/index.d.ts +5 -0
- package/dist/spatial-index/index.d.ts.map +1 -0
- package/dist/spatial-index/index.js +6 -0
- package/dist/spatial-index/index.js.map +1 -0
- package/dist/spatial-index/triangle-bvh.d.ts +53 -0
- package/dist/spatial-index/triangle-bvh.d.ts.map +1 -0
- package/dist/spatial-index/triangle-bvh.js +102 -0
- package/dist/spatial-index/triangle-bvh.js.map +1 -0
- package/dist/utils/attribute-compression.d.ts +50 -0
- package/dist/utils/attribute-compression.d.ts.map +1 -0
- package/dist/utils/attribute-compression.js +186 -0
- package/dist/utils/attribute-compression.js.map +1 -0
- package/dist/utils/attribute-iterator.d.ts +8 -0
- package/dist/utils/attribute-iterator.d.ts.map +1 -0
- package/dist/utils/attribute-iterator.js +25 -0
- package/dist/utils/attribute-iterator.js.map +1 -0
- package/dist/utils/compute-vertex-normals.d.ts +4 -0
- package/dist/utils/compute-vertex-normals.d.ts.map +1 -0
- package/dist/utils/compute-vertex-normals.js +54 -0
- package/dist/utils/compute-vertex-normals.js.map +1 -0
- package/dist/utils/constants.d.ts +52 -0
- package/dist/utils/constants.d.ts.map +1 -0
- package/dist/utils/constants.js +39 -0
- package/dist/utils/constants.js.map +1 -0
- package/dist/utils/coordinates.d.ts +3 -0
- package/dist/utils/coordinates.d.ts.map +1 -0
- package/dist/utils/coordinates.js +8 -0
- package/dist/utils/coordinates.js.map +1 -0
- package/dist/utils/geometry.d.ts +20 -0
- package/dist/utils/geometry.d.ts.map +1 -0
- package/dist/utils/geometry.js +31 -0
- package/dist/utils/geometry.js.map +1 -0
- package/dist/utils/gl-type.d.ts +17 -0
- package/dist/utils/gl-type.d.ts.map +1 -0
- package/dist/utils/gl-type.js +69 -0
- package/dist/utils/gl-type.js.map +1 -0
- package/dist/utils/index.cjs +965 -0
- package/dist/utils/index.cjs.map +6 -0
- package/dist/utils/index.d.ts +18 -0
- package/dist/utils/index.d.ts.map +1 -0
- package/dist/utils/index.js +16 -0
- package/dist/utils/index.js.map +1 -0
- package/dist/utils/interpolate-packed-attributes.cjs +176 -0
- package/dist/utils/interpolate-packed-attributes.cjs.map +6 -0
- package/dist/utils/interpolate-packed-attributes.d.ts +43 -0
- package/dist/utils/interpolate-packed-attributes.d.ts.map +1 -0
- package/dist/utils/interpolate-packed-attributes.js +192 -0
- package/dist/utils/interpolate-packed-attributes.js.map +1 -0
- package/dist/utils/mesh-processing.d.ts +18 -0
- package/dist/utils/mesh-processing.d.ts.map +1 -0
- package/dist/utils/mesh-processing.js +300 -0
- package/dist/utils/mesh-processing.js.map +1 -0
- package/dist/utils/primitive-iterator.d.ts +21 -0
- package/dist/utils/primitive-iterator.d.ts.map +1 -0
- package/dist/utils/primitive-iterator.js +117 -0
- package/dist/utils/primitive-iterator.js.map +1 -0
- package/dist/utils/rgb565.d.ts +5 -0
- package/dist/utils/rgb565.d.ts.map +1 -0
- package/dist/utils/rgb565.js +24 -0
- package/dist/utils/rgb565.js.map +1 -0
- package/dist/utils/typed-array-utils.d.ts +3 -0
- package/dist/utils/typed-array-utils.d.ts.map +1 -0
- package/dist/utils/typed-array-utils.js +16 -0
- package/dist/utils/typed-array-utils.js.map +1 -0
- package/package.json +57 -4
- package/src/culling/constants.ts +6 -0
- package/src/culling/index.ts +45 -0
- package/src/culling/lib/algorithms/bounding-box-from-points.ts +174 -0
- package/src/culling/lib/algorithms/bounding-sphere-from-points.ts +175 -0
- package/src/culling/lib/algorithms/compute-eigen-decomposition.ts +171 -0
- package/src/culling/lib/algorithms/oriented-bounding-box-quaternion.ts +32 -0
- package/src/culling/lib/bounding-volumes/axis-aligned-bounding-box.ts +153 -0
- package/src/culling/lib/bounding-volumes/bounding-sphere.ts +154 -0
- package/src/culling/lib/bounding-volumes/bounding-volume.ts +38 -0
- package/src/culling/lib/bounding-volumes/oriented-bounding-box.ts +320 -0
- package/src/culling/lib/culling-volume.ts +163 -0
- package/src/culling/lib/perspective-frustum.ts +288 -0
- package/src/culling/lib/perspective-off-center-frustum.ts +381 -0
- package/src/culling/lib/plane.ts +118 -0
- package/src/culling/lib/ray.ts +33 -0
- package/src/culling/lib/shapes/box-shape.ts +78 -0
- package/src/culling/lib/shapes/capsule-shape.ts +232 -0
- package/src/culling/lib/shapes/cylinder-shape.ts +133 -0
- package/src/culling/lib/shapes/implicit-shape.ts +209 -0
- package/src/culling/lib/shapes/plane-shape.ts +78 -0
- package/src/culling/lib/shapes/sphere-shape.ts +60 -0
- package/src/culling/oriented-box-2d.ts +165 -0
- package/src/culling/queries.ts +155 -0
- package/src/curves/bezier-curves.ts +62 -0
- package/src/curves/catmull-rom-curve.ts +89 -0
- package/src/curves/curve-arc-length.ts +70 -0
- package/src/curves/curve.ts +96 -0
- package/src/curves/hermite-curve.ts +34 -0
- package/src/curves/index.ts +15 -0
- package/src/geometries/box-geometry.ts +1 -1
- package/src/geometries/capsule-geometry.ts +1 -1
- package/src/geometries/cylinder-geometry.ts +1 -1
- package/src/geometries/geometry-helpers.ts +1 -1
- package/src/geometries/ico-sphere-geometry.ts +1 -1
- package/src/geometries/plane-geometry.ts +1 -1
- package/src/geometries/primitive-mesh-builder.ts +84 -0
- package/src/geometries/prism-geometry.ts +57 -0
- package/src/geometries/ring-geometry.ts +102 -0
- package/src/geometries/sphere-geometry.ts +1 -1
- package/src/geometries/surface-of-revolution.ts +1 -1
- package/src/geometries/truncated-cone-geometry.ts +1 -1
- package/src/index.ts +10 -1
- package/src/lib/geometry-utils.ts +2 -2
- package/src/lib/geometry.ts +2 -2
- package/src/lib/hinge-tree.ts +170 -0
- package/src/parametric/lathe-geometry.ts +70 -0
- package/src/parametric/parametric-geometry.ts +118 -0
- package/src/parametric/torus-geometry.ts +118 -0
- package/src/parametric.ts +9 -0
- package/src/polygon/cut-by-grid.ts +313 -0
- package/src/polygon/cut-by-mercator-bounds.ts +204 -0
- package/src/polygon/earcut.ts +798 -0
- package/src/polygon/index.ts +35 -0
- package/src/polygon/lineclip.ts +218 -0
- package/src/polygon/polygon-utils.ts +273 -0
- package/src/polygon/polygon.ts +105 -0
- package/src/polygon/subdivide-polyline.ts +223 -0
- package/src/polygon/subdivide-triangle-mesh.ts +322 -0
- package/src/polygon/utils.ts +50 -0
- package/src/spatial-index/box-index.ts +343 -0
- package/src/spatial-index/index.ts +18 -0
- package/src/spatial-index/triangle-bvh.ts +162 -0
- package/src/utils/attribute-compression.ts +234 -0
- package/src/utils/attribute-iterator.ts +28 -0
- package/src/utils/compute-vertex-normals.ts +63 -0
- package/src/utils/constants.ts +42 -0
- package/src/utils/coordinates.ts +8 -0
- package/src/utils/geometry.ts +49 -0
- package/src/utils/gl-type.ts +87 -0
- package/src/utils/index.ts +55 -0
- package/src/utils/interpolate-packed-attributes.ts +284 -0
- package/src/utils/mesh-processing.ts +377 -0
- package/src/utils/primitive-iterator.ts +145 -0
- package/src/utils/rgb565.ts +26 -0
- package/src/utils/typed-array-utils.ts +16 -0
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// math.gl
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// SPDX-License-Identifier: MIT
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// SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
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/* eslint-disable max-statements, max-depth, complexity, no-unused-expressions */
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import {bitCode, intersect, BoundingBox} from './lineclip';
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import {getPointAtIndex, copy, push} from './utils';
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import type {NumericArray} from '@math.gl/core';
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export type Polygon = {
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positions: Readonly<NumericArray>;
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holeIndices?: Readonly<NumericArray>;
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edgeTypes?: Readonly<NumericArray>;
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};
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export function cutPolylineByGrid(
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positions: NumericArray,
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options?: {
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size?: number;
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broken?: boolean;
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gridResolution?: number;
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gridOffset?: [number, number];
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startIndex?: number;
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endIndex?: number;
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}
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): number[] | number[][] {
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const {
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size = 2,
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broken = false,
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gridResolution = 10,
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gridOffset = [0, 0],
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startIndex = 0,
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endIndex = positions.length
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} = options || {};
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const numPoints = (endIndex - startIndex) / size;
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let part: number[] = [];
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const result: number[][] = [part];
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const a: number[] = getPointAtIndex(positions, 0, size, startIndex);
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let b: number[];
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let codeB: number;
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const cell: BoundingBox = getGridCell(a, gridResolution, gridOffset, []);
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const scratchPoint: number[] = [];
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push(part, a);
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for (let i = 1; i < numPoints; i++) {
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b = getPointAtIndex(positions, i, size, startIndex, b);
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codeB = bitCode(b, cell);
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while (codeB) {
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// find the intersection with the current cell
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intersect(a, b, codeB, cell, scratchPoint);
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const codeAlt = bitCode(scratchPoint, cell);
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if (codeAlt) {
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intersect(a, scratchPoint, codeAlt, cell, scratchPoint);
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codeB = codeAlt;
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}
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push(part, scratchPoint);
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// move to the next cell
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copy(a, scratchPoint);
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moveToNeighborCell(cell, gridResolution, codeB);
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if (broken && part.length > size) {
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part = [];
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result.push(part);
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push(part, a);
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}
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codeB = bitCode(b, cell);
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}
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push(part, b);
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copy(a, b);
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}
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return broken ? result : result[0];
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}
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const TYPE_INSIDE = 0;
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const TYPE_BORDER = 1;
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/** Internal helper type during cutting, name TBD */
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type PolygonCut = {
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pos: Readonly<NumericArray>;
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types: number[];
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holes: Readonly<NumericArray>;
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};
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/** Internal helper type during cutting, name TBD */
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type MutablePolygonCut = {
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pos: number[];
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types: number[];
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holes: number[];
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};
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/**
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* Cuts a polygon by a pre-defined grid
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*/
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export function cutPolygonByGrid(
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positions: Readonly<NumericArray>,
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holeIndices: Readonly<NumericArray> | null = null,
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options?: {
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size?: number;
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gridResolution?: number;
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gridOffset?: [number, number];
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edgeTypes?: boolean;
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}
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): Polygon[] {
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if (!positions.length) {
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// input is empty
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return [];
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}
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const {size = 2, gridResolution = 10, gridOffset = [0, 0], edgeTypes = false} = options || {};
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const result: Polygon[] = [];
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const queue: PolygonCut[] = [
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{
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pos: positions,
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types: edgeTypes ? (new Array(positions.length / size).fill(TYPE_BORDER) as number[]) : null,
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holes: holeIndices || []
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}
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];
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const bbox: number[][] = [[], []];
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// @ts-ignore
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let cell: BoundingBox = [];
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// Recursively bisect polygon until every part fit in a single grid cell
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while (queue.length) {
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const {pos, types, holes} = queue.shift();
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// Get the bounding box of the outer polygon
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getBoundingBox(pos, size, holes[0] || pos.length, bbox);
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cell = getGridCell(bbox[0], gridResolution, gridOffset, cell);
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const code = bitCode(bbox[1], cell);
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if (code) {
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// Split the outer ring at the boundary
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let parts = bisectPolygon(pos, types, size, 0, holes[0] || pos.length, cell, code);
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const polygonLow: MutablePolygonCut = {pos: parts[0].pos, types: parts[0].types, holes: []};
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const polygonHigh: MutablePolygonCut = {pos: parts[1].pos, types: parts[1].types, holes: []};
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queue.push(polygonLow, polygonHigh);
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// Split each hole at the boundary
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for (let i = 0; i < holes.length; i++) {
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parts = bisectPolygon(pos, types, size, holes[i], holes[i + 1] || pos.length, cell, code);
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if (parts[0]) {
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polygonLow.holes.push(polygonLow.pos.length);
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polygonLow.pos = concatInPlace(polygonLow.pos, parts[0].pos);
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if (edgeTypes) {
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polygonLow.types = concatInPlace(polygonLow.types, parts[0].types);
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}
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}
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if (parts[1]) {
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polygonHigh.holes.push(polygonHigh.pos.length);
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polygonHigh.pos = concatInPlace(polygonHigh.pos, parts[1].pos);
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if (edgeTypes) {
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polygonHigh.types = concatInPlace(polygonHigh.types, parts[1].types);
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}
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}
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}
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} else {
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// Polygon fits in a single cell, no more processing required
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const polygon: Polygon = {positions: pos};
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if (edgeTypes) {
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polygon.edgeTypes = types;
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}
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if (holes.length) {
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polygon.holeIndices = holes;
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}
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result.push(polygon);
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}
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}
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return result;
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}
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// edgeTypes:
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// TYPE_BORDER - edge from the original polygon
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// TYPE_INSIDE - inside the original polygon
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// eslint-disable-next-line max-params
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function bisectPolygon(
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positions: Readonly<NumericArray>,
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edgeTypes: number[] | undefined,
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size: number,
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startIndex: number,
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endIndex: number,
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bbox: BoundingBox,
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edge: number
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): {
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pos: number[];
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types?: number[];
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}[] {
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const numPoints = (endIndex - startIndex) / size;
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const resultLow: number[] = [];
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const resultHigh: number[] = [];
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const typesLow: number[] = [];
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const typesHigh: number[] = [];
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const scratchPoint: number[] = [];
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let p: number[];
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let side: number;
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let type: number;
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const prev = getPointAtIndex(positions, numPoints - 1, size, startIndex);
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let prevSide = Math.sign(edge & 8 ? prev[1] - bbox[3] : prev[0] - bbox[2]);
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let prevType = edgeTypes && edgeTypes[numPoints - 1];
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let lowPointCount = 0;
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let highPointCount = 0;
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for (let i = 0; i < numPoints; i++) {
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p = getPointAtIndex(positions, i, size, startIndex, p);
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side = Math.sign(edge & 8 ? p[1] - bbox[3] : p[0] - bbox[2]);
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type = edgeTypes && edgeTypes[startIndex / size + i];
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// if segment goes through the boundary, add an intersection
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if (side && prevSide && prevSide !== side) {
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intersect(prev, p, edge, bbox, scratchPoint);
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push(resultLow, scratchPoint) && typesLow.push(prevType);
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push(resultHigh, scratchPoint) && typesHigh.push(prevType);
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}
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if (side <= 0) {
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push(resultLow, p) && typesLow.push(type);
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lowPointCount -= side;
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} else if (typesLow.length) {
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typesLow[typesLow.length - 1] = TYPE_INSIDE;
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}
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if (side >= 0) {
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push(resultHigh, p) && typesHigh.push(type);
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highPointCount += side;
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} else if (typesHigh.length) {
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typesHigh[typesHigh.length - 1] = TYPE_INSIDE;
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}
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copy(prev, p);
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prevSide = side;
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prevType = type;
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}
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return [
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lowPointCount ? {pos: resultLow, types: edgeTypes && typesLow} : null,
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highPointCount ? {pos: resultHigh, types: edgeTypes && typesHigh} : null
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];
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}
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function getGridCell(
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p: number[],
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gridResolution: number,
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gridOffset: [number, number],
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out: number[]
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): BoundingBox {
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const left = Math.floor((p[0] - gridOffset[0]) / gridResolution) * gridResolution + gridOffset[0];
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const bottom =
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Math.floor((p[1] - gridOffset[1]) / gridResolution) * gridResolution + gridOffset[1];
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out[0] = left;
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out[1] = bottom;
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out[2] = left + gridResolution;
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out[3] = bottom + gridResolution;
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return out as BoundingBox;
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}
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function moveToNeighborCell(cell: number[], gridResolution: number, edge: number): void {
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if (edge & 8) {
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// top
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cell[1] += gridResolution;
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cell[3] += gridResolution;
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} else if (edge & 4) {
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// bottom
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cell[1] -= gridResolution;
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cell[3] -= gridResolution;
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} else if (edge & 2) {
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// right
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cell[0] += gridResolution;
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cell[2] += gridResolution;
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} else if (edge & 1) {
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// left
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cell[0] -= gridResolution;
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cell[2] -= gridResolution;
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}
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}
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function getBoundingBox(
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positions: Readonly<NumericArray>,
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size: number,
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endIndex: number,
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out: number[][]
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): number[][] {
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let minX = Infinity;
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let maxX = -Infinity;
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let minY = Infinity;
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let maxY = -Infinity;
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for (let i = 0; i < endIndex; i += size) {
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const x = positions[i];
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const y = positions[i + 1];
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minX = x < minX ? x : minX;
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maxX = x > maxX ? x : maxX;
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minY = y < minY ? y : minY;
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maxY = y > maxY ? y : maxY;
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}
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out[0][0] = minX;
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out[0][1] = minY;
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out[1][0] = maxX;
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out[1][1] = maxY;
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return out;
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}
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function concatInPlace(arr1: number[], arr2: number[]): number[] {
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for (let i = 0; i < arr2.length; i++) {
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arr1.push(arr2[i]);
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}
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return arr1;
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}
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// math.gl
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// SPDX-License-Identifier: MIT
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// SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
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import {cutPolylineByGrid, cutPolygonByGrid} from './cut-by-grid';
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import {getPointAtIndex, push} from './utils';
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import type {Polygon} from './cut-by-grid';
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8
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import type {NumericArray} from '@math.gl/core';
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9
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10
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// https://en.wikipedia.org/wiki/Web_Mercator_projection
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11
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const DEFAULT_MAX_LATITUDE = 85.051129;
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/** https://user-images.githubusercontent.com/2059298/78465769-938b7a00-76ae-11ea-9b95-1f4c26425ab9.png */
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export function cutPolylineByMercatorBounds(
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positions: Readonly<NumericArray>,
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options?: {
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size?: number;
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startIndex?: number;
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endIndex?: number;
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normalize?: boolean;
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}
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): number[][] {
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const {size = 2, startIndex = 0, endIndex = positions.length, normalize = true} = options || {};
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// Remap longitudes so that each segment takes the shorter path
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const newPositions = positions.slice(startIndex, endIndex);
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wrapLongitudesForShortestPath(newPositions, size, 0, endIndex - startIndex);
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const parts = cutPolylineByGrid(newPositions, {
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size,
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broken: true,
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gridResolution: 360,
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gridOffset: [-180, -180]
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}) as number[][];
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if (normalize) {
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// Each part is guaranteed to be in a single copy of the world
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// Map longitudes back to [-180, 180]
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for (const part of parts) {
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shiftLongitudesIntoRange(part, size);
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}
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}
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return parts;
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}
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+
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/** https://user-images.githubusercontent.com/2059298/78465770-94241080-76ae-11ea-809a-6a8534dac1d9.png */
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export function cutPolygonByMercatorBounds(
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positions: Readonly<NumericArray>,
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49
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holeIndices: Readonly<NumericArray> | null = null,
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options?: {
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size?: number;
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normalize?: boolean;
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maxLatitude?: number;
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edgeTypes?: boolean;
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}
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): Polygon[] {
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const {size = 2, normalize = true, edgeTypes = false} = options || {};
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58
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holeIndices = holeIndices || [];
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59
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+
const newPositions: number[] = [];
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60
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const newHoleIndices: number[] = [];
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61
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let srcStartIndex = 0;
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62
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+
let targetIndex = 0;
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63
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+
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64
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+
for (let ringIndex = 0; ringIndex <= holeIndices.length; ringIndex++) {
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65
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// srcStartIndex/srcEndIndex define the ring in the original positions
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66
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const srcEndIndex = holeIndices[ringIndex] || positions.length;
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67
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// targetStartIndex/targetIndex define the ring in newPositions
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68
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const targetStartIndex = targetIndex;
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69
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+
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// In case the ring contains a pole (e.g. Antarctica), we'll have to insert vertices
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71
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// The insertion point is defined by the vertex closest to the pole
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72
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// Split the the ring by the insertion point when copying to newPositions
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73
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const splitIndex = findSplitIndex(positions, size, srcStartIndex, srcEndIndex);
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74
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+
for (let i = splitIndex; i < srcEndIndex; i++) {
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75
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+
newPositions[targetIndex++] = positions[i];
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76
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+
}
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77
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+
for (let i = srcStartIndex; i < splitIndex; i++) {
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78
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+
newPositions[targetIndex++] = positions[i];
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79
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+
}
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80
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+
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81
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+
// Remap longitudes so that each segment takes the shorter path
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82
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+
wrapLongitudesForShortestPath(newPositions, size, targetStartIndex, targetIndex);
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83
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+
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84
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+
// Handle the case when the ring contains a pole
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85
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+
insertPoleVertices(newPositions, size, targetStartIndex, targetIndex, options?.maxLatitude);
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86
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+
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87
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+
srcStartIndex = srcEndIndex;
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88
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+
newHoleIndices[ringIndex] = targetIndex;
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89
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+
}
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|
90
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+
newHoleIndices.pop();
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91
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+
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92
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+
const parts = cutPolygonByGrid(newPositions, newHoleIndices, {
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93
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+
size,
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94
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+
gridResolution: 360,
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95
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+
gridOffset: [-180, -180],
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96
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+
edgeTypes
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97
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+
});
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98
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+
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99
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+
if (normalize) {
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100
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+
// Each part is guaranteed to be in a single copy of the world
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101
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+
// Map longitudes back to [-180, 180]
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102
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+
for (const part of parts) {
|
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103
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+
// May mutate newPositions, which is created by us.
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104
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+
shiftLongitudesIntoRange(part.positions as NumericArray, size);
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105
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+
}
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|
106
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+
}
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|
107
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+
return parts;
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108
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+
}
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109
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+
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110
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+
/* Helpers */
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111
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+
|
|
112
|
+
// See comments for insertPoleVertices
|
|
113
|
+
function findSplitIndex(
|
|
114
|
+
positions: Readonly<NumericArray>,
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115
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+
size: number,
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|
116
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+
startIndex: number,
|
|
117
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+
endIndex: number
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|
118
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+
): number {
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119
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+
let maxLat = -1;
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|
120
|
+
let pointIndex = -1;
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|
121
|
+
for (let i = startIndex + 1; i < endIndex; i += size) {
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|
122
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+
const lat = Math.abs(positions[i]);
|
|
123
|
+
if (lat > maxLat) {
|
|
124
|
+
maxLat = lat;
|
|
125
|
+
pointIndex = i - 1;
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
|
+
return pointIndex;
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
// https://user-images.githubusercontent.com/2059298/78857483-5987e400-79de-11ea-98fc-0631287a8431.png
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|
132
|
+
//
|
|
133
|
+
// If the polygon contains a pole, to tesselate it correctly, we need to insert the edge
|
|
134
|
+
// of map into the polygon. This requires adding two vertices that represent the pole, by
|
|
135
|
+
// drawing a perpendicular line to the Mercator map edge from a selected vertex on the ring.
|
|
136
|
+
//
|
|
137
|
+
// We select the insertion position carefully so that the inserted line segments do not
|
|
138
|
+
// intersect with the ring itself. This is ensured by findSplitIndex, which returns the
|
|
139
|
+
// vertex closest to the pole.
|
|
140
|
+
function insertPoleVertices(
|
|
141
|
+
positions: number[],
|
|
142
|
+
size: number,
|
|
143
|
+
startIndex: number,
|
|
144
|
+
endIndex: number,
|
|
145
|
+
maxLatitude: number = DEFAULT_MAX_LATITUDE
|
|
146
|
+
): void {
|
|
147
|
+
// Check if the ring contains a pole
|
|
148
|
+
const firstLng = positions[startIndex];
|
|
149
|
+
const lastLng = positions[endIndex - size];
|
|
150
|
+
if (Math.abs(firstLng - lastLng) > 180) {
|
|
151
|
+
// The ring does not make a round trip
|
|
152
|
+
// Add the nearest pole to the vertices so that the polygon tesselates correctly
|
|
153
|
+
const p = getPointAtIndex(positions, 0, size, startIndex);
|
|
154
|
+
// Copy the first vertex to the world of the last vertex
|
|
155
|
+
p[0] += Math.round((lastLng - firstLng) / 360) * 360;
|
|
156
|
+
push(positions, p);
|
|
157
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+
// Project the copied vertex to the edge of the map
|
|
158
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+
p[1] = Math.sign(p[1]) * maxLatitude;
|
|
159
|
+
push(positions, p);
|
|
160
|
+
// Project the first vertex to the edge of the map
|
|
161
|
+
p[0] = firstLng;
|
|
162
|
+
push(positions, p);
|
|
163
|
+
}
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
function wrapLongitudesForShortestPath(
|
|
167
|
+
positions: NumericArray,
|
|
168
|
+
size: number,
|
|
169
|
+
startIndex: number,
|
|
170
|
+
endIndex: number
|
|
171
|
+
): void {
|
|
172
|
+
let prevLng: number = positions[0];
|
|
173
|
+
let lng: number;
|
|
174
|
+
for (let i = startIndex; i < endIndex; i += size) {
|
|
175
|
+
lng = positions[i];
|
|
176
|
+
const delta = lng - prevLng;
|
|
177
|
+
if (delta > 180 || delta < -180) {
|
|
178
|
+
lng -= Math.round(delta / 360) * 360;
|
|
179
|
+
}
|
|
180
|
+
positions[i] = prevLng = lng;
|
|
181
|
+
}
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
function shiftLongitudesIntoRange(positions: NumericArray, size: number): void {
|
|
185
|
+
let refLng: number;
|
|
186
|
+
const pointCount = positions.length / size;
|
|
187
|
+
|
|
188
|
+
// Find a longitude that is not on the edge of a world
|
|
189
|
+
// Which we will use to determine which world copy it is
|
|
190
|
+
for (let i = 0; i < pointCount; i++) {
|
|
191
|
+
refLng = positions[i * size];
|
|
192
|
+
if ((refLng + 180) % 360 !== 0) {
|
|
193
|
+
break;
|
|
194
|
+
}
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
const delta = -Math.round(refLng / 360) * 360;
|
|
198
|
+
if (delta === 0) {
|
|
199
|
+
return;
|
|
200
|
+
}
|
|
201
|
+
for (let i = 0; i < pointCount; i++) {
|
|
202
|
+
positions[i * size] += delta;
|
|
203
|
+
}
|
|
204
|
+
}
|