@math.gl/core 3.6.0-alpha.1 → 3.6.0-alpha.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/base/math-array.d.ts +61 -31
- package/dist/classes/base/math-array.d.ts.map +1 -1
- package/dist/classes/base/math-array.js +67 -65
- package/dist/classes/base/matrix.d.ts +12 -10
- package/dist/classes/base/matrix.d.ts.map +1 -1
- package/dist/classes/base/matrix.js +2 -10
- package/dist/classes/base/vector.d.ts +37 -25
- package/dist/classes/base/vector.d.ts.map +1 -1
- package/dist/classes/base/vector.js +17 -24
- package/dist/classes/euler.d.ts +59 -55
- package/dist/classes/euler.d.ts.map +1 -1
- package/dist/classes/euler.js +57 -77
- package/dist/classes/matrix3.d.ts +58 -41
- package/dist/classes/matrix3.d.ts.map +1 -1
- package/dist/classes/matrix3.js +68 -59
- package/dist/classes/matrix4.d.ts +214 -90
- package/dist/classes/matrix4.d.ts.map +1 -1
- package/dist/classes/matrix4.js +252 -171
- package/dist/classes/pose.d.ts +29 -26
- package/dist/classes/pose.d.ts.map +1 -1
- package/dist/classes/pose.js +6 -23
- package/dist/classes/quaternion.d.ts +61 -40
- package/dist/classes/quaternion.d.ts.map +1 -1
- package/dist/classes/quaternion.js +49 -53
- package/dist/classes/spherical-coordinates.d.ts +45 -25
- package/dist/classes/spherical-coordinates.d.ts.map +1 -1
- package/dist/classes/spherical-coordinates.js +30 -24
- package/dist/classes/vector2.d.ts +51 -15
- package/dist/classes/vector2.d.ts.map +1 -1
- package/dist/classes/vector2.js +29 -23
- package/dist/classes/vector3.d.ts +47 -32
- package/dist/classes/vector3.d.ts.map +1 -1
- package/dist/classes/vector3.js +16 -30
- package/dist/classes/vector4.d.ts +37 -19
- package/dist/classes/vector4.d.ts.map +1 -1
- package/dist/classes/vector4.js +12 -24
- package/dist/es5/classes/base/math-array.js +248 -179
- package/dist/es5/classes/base/math-array.js.map +1 -1
- package/dist/es5/classes/base/matrix.js +74 -54
- package/dist/es5/classes/base/matrix.js.map +1 -1
- package/dist/es5/classes/base/vector.js +167 -121
- package/dist/es5/classes/base/vector.js.map +1 -1
- package/dist/es5/classes/euler.js +575 -480
- package/dist/es5/classes/euler.js.map +1 -1
- package/dist/es5/classes/matrix3.js +234 -158
- package/dist/es5/classes/matrix3.js.map +1 -1
- package/dist/es5/classes/matrix4.js +510 -417
- package/dist/es5/classes/matrix4.js.map +1 -1
- package/dist/es5/classes/pose.js +126 -101
- package/dist/es5/classes/pose.js.map +1 -1
- package/dist/es5/classes/quaternion.js +285 -213
- package/dist/es5/classes/quaternion.js.map +1 -1
- package/dist/es5/classes/spherical-coordinates.js +170 -125
- package/dist/es5/classes/spherical-coordinates.js.map +1 -1
- package/dist/es5/classes/vector2.js +118 -76
- package/dist/es5/classes/vector2.js.map +1 -1
- package/dist/es5/classes/vector3.js +171 -119
- package/dist/es5/classes/vector3.js.map +1 -1
- package/dist/es5/classes/vector4.js +141 -94
- package/dist/es5/classes/vector4.js.map +1 -1
- package/dist/es5/index.js +34 -34
- package/dist/es5/lib/common.js +56 -30
- package/dist/es5/lib/common.js.map +1 -1
- package/dist/es5/lib/gl-matrix-extras.js +14 -14
- package/dist/es5/lib/gl-matrix-extras.js.map +1 -1
- package/dist/es5/lib/gl-matrix.d.js +2 -0
- package/dist/es5/lib/gl-matrix.d.js.map +1 -0
- package/dist/es5/lib/validators.js +5 -3
- package/dist/es5/lib/validators.js.map +1 -1
- package/dist/esm/classes/base/math-array.js +45 -47
- package/dist/esm/classes/base/math-array.js.map +1 -1
- package/dist/esm/classes/base/matrix.js +0 -11
- package/dist/esm/classes/base/matrix.js.map +1 -1
- package/dist/esm/classes/base/vector.js +0 -10
- package/dist/esm/classes/base/vector.js.map +1 -1
- package/dist/esm/classes/euler.js +61 -48
- package/dist/esm/classes/euler.js.map +1 -1
- package/dist/esm/classes/matrix3.js +55 -33
- package/dist/esm/classes/matrix3.js.map +1 -1
- package/dist/esm/classes/matrix4.js +156 -136
- package/dist/esm/classes/matrix4.js.map +1 -1
- package/dist/esm/classes/pose.js +8 -4
- package/dist/esm/classes/pose.js.map +1 -1
- package/dist/esm/classes/quaternion.js +37 -27
- package/dist/esm/classes/quaternion.js.map +1 -1
- package/dist/esm/classes/spherical-coordinates.js +15 -5
- package/dist/esm/classes/spherical-coordinates.js.map +1 -1
- package/dist/esm/classes/vector2.js.map +1 -1
- package/dist/esm/classes/vector3.js +7 -2
- package/dist/esm/classes/vector3.js.map +1 -1
- package/dist/esm/classes/vector4.js +7 -2
- package/dist/esm/classes/vector4.js.map +1 -1
- package/dist/esm/lib/common.js +8 -8
- package/dist/esm/lib/common.js.map +1 -1
- package/dist/esm/lib/gl-matrix-extras.js.map +1 -1
- package/dist/esm/lib/gl-matrix.d.js +2 -0
- package/dist/esm/lib/gl-matrix.d.js.map +1 -0
- package/dist/esm/lib/validators.js.map +1 -1
- package/dist/lib/common.d.ts +14 -11
- package/dist/lib/common.d.ts.map +1 -1
- package/dist/lib/common.js +10 -23
- package/dist/lib/gl-matrix-extras.d.ts +6 -5
- package/dist/lib/gl-matrix-extras.d.ts.map +1 -1
- package/dist/lib/gl-matrix-extras.js +0 -1
- package/dist/lib/validators.d.ts +5 -4
- package/dist/lib/validators.d.ts.map +1 -1
- package/dist/lib/validators.js +0 -19
- package/package.json +5 -5
- package/src/classes/base/math-array.ts +265 -0
- package/src/classes/base/{matrix.js → matrix.ts} +15 -19
- package/src/classes/base/{vector.js → vector.ts} +47 -54
- package/src/classes/{euler.js → euler.ts} +121 -221
- package/src/classes/matrix3.ts +253 -0
- package/src/classes/matrix4.ts +668 -0
- package/src/classes/{pose.js → pose.ts} +52 -49
- package/src/classes/{quaternion.js → quaternion.ts} +107 -95
- package/src/classes/{spherical-coordinates.js → spherical-coordinates.ts} +84 -54
- package/src/classes/vector2.ts +127 -0
- package/src/classes/{vector3.js → vector3.ts} +43 -55
- package/src/classes/{vector4.js → vector4.ts} +44 -48
- package/src/lib/common.ts +58 -37
- package/src/lib/gl-matrix-extras.ts +26 -5
- package/src/lib/gl-matrix.d.ts +266 -0
- package/src/lib/validators.ts +10 -6
- package/dist/es5/classes/base/math-array.d.js +0 -46
- package/dist/es5/classes/base/math-array.d.js.map +0 -1
- package/dist/es5/classes/base/matrix.d.js +0 -15
- package/dist/es5/classes/base/matrix.d.js.map +0 -1
- package/dist/es5/classes/base/vector.d.js +0 -24
- package/dist/es5/classes/base/vector.d.js.map +0 -1
- package/dist/es5/classes/euler.d.js +0 -45
- package/dist/es5/classes/euler.d.js.map +0 -1
- package/dist/es5/classes/matrix3.d.js +0 -25
- package/dist/es5/classes/matrix3.d.js.map +0 -1
- package/dist/es5/classes/matrix4.d.js +0 -25
- package/dist/es5/classes/matrix4.d.js.map +0 -1
- package/dist/es5/classes/pose.d.js +0 -25
- package/dist/es5/classes/pose.d.js.map +0 -1
- package/dist/es5/classes/quaternion.d.js +0 -27
- package/dist/es5/classes/quaternion.d.js.map +0 -1
- package/dist/es5/classes/spherical-coordinates.d.js +0 -27
- package/dist/es5/classes/spherical-coordinates.d.js.map +0 -1
- package/dist/es5/classes/vector2.d.js +0 -18
- package/dist/es5/classes/vector2.d.js.map +0 -1
- package/dist/es5/classes/vector3.d.js +0 -24
- package/dist/es5/classes/vector3.d.js.map +0 -1
- package/dist/es5/classes/vector4.d.js +0 -25
- package/dist/es5/classes/vector4.d.js.map +0 -1
- package/dist/esm/classes/base/math-array.d.js +0 -36
- package/dist/esm/classes/base/math-array.d.js.map +0 -1
- package/dist/esm/classes/base/matrix.d.js +0 -3
- package/dist/esm/classes/base/matrix.d.js.map +0 -1
- package/dist/esm/classes/base/vector.d.js +0 -13
- package/dist/esm/classes/base/vector.d.js.map +0 -1
- package/dist/esm/classes/euler.d.js +0 -55
- package/dist/esm/classes/euler.d.js.map +0 -1
- package/dist/esm/classes/matrix3.d.js +0 -15
- package/dist/esm/classes/matrix3.d.js.map +0 -1
- package/dist/esm/classes/matrix4.d.js +0 -15
- package/dist/esm/classes/matrix4.d.js.map +0 -1
- package/dist/esm/classes/pose.d.js +0 -18
- package/dist/esm/classes/pose.d.js.map +0 -1
- package/dist/esm/classes/quaternion.d.js +0 -19
- package/dist/esm/classes/quaternion.d.js.map +0 -1
- package/dist/esm/classes/spherical-coordinates.d.js +0 -22
- package/dist/esm/classes/spherical-coordinates.d.js.map +0 -1
- package/dist/esm/classes/vector2.d.js +0 -6
- package/dist/esm/classes/vector2.d.js.map +0 -1
- package/dist/esm/classes/vector3.d.js +0 -13
- package/dist/esm/classes/vector3.d.js.map +0 -1
- package/dist/esm/classes/vector4.d.js +0 -15
- package/dist/esm/classes/vector4.d.js.map +0 -1
- package/src/classes/base/math-array.d.ts +0 -55
- package/src/classes/base/math-array.js +0 -250
- package/src/classes/base/matrix.d.ts +0 -15
- package/src/classes/base/vector.d.ts +0 -45
- package/src/classes/euler.d.ts +0 -92
- package/src/classes/matrix3.d.ts +0 -91
- package/src/classes/matrix3.js +0 -225
- package/src/classes/matrix4.d.ts +0 -161
- package/src/classes/matrix4.js +0 -530
- package/src/classes/pose.d.ts +0 -92
- package/src/classes/quaternion.d.ts +0 -107
- package/src/classes/spherical-coordinates.d.ts +0 -87
- package/src/classes/vector2.d.ts +0 -65
- package/src/classes/vector2.js +0 -122
- package/src/classes/vector3.d.ts +0 -65
- package/src/classes/vector4.d.ts +0 -34
package/dist/classes/vector2.js
CHANGED
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// Copyright (c) 2017 Uber Technologies, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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// MIT License
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import Vector from './base/vector';
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import { config, isArray } from '../lib/common';
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import { checkNumber } from '../lib/validators';
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// @ts-ignore: error TS2307: Cannot find module 'gl-matrix/...'.
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import * as vec2 from 'gl-matrix/vec2';
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/* eslint-disable camelcase */
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import { vec2_transformMat4AsVector } from '../lib/gl-matrix-extras';
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/**
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* Two-element vector class.
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* Subclass of Array<number>
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*/
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export default class Vector2 extends Vector {
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// Creates a new, empty vec2
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constructor(x = 0, y = 0) {
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get ELEMENTS() {
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}
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/**
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* Returns angle from x axis
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* @returns
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*/
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horizontalAngle() {
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}
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/**
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* Returns angle from y axis
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verticalAngle() {
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}
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// Transforms
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* Transforms as point
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*/
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transform(matrix4) {
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*/
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transformAsPoint(matrix4) {
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vec2.transformMat4(this, this, matrix4);
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}
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* transforms as vector (4th component is implicitly 0, ignores translation. slightly faster)
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import { NumericArray } from '@math.gl/types';
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import Vector from './base/vector';
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export default class Vector3 extends Vector {
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static get ZERO(): Vector3;
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constructor(x?: number | Readonly<NumericArray>, y?: number, z?: number);
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copy(array: Readonly<NumericArray>): this;
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}): this;
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transform(matrix4: Readonly<NumericArray>): this;
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transformAsPoint(matrix4: Readonly<NumericArray>): this;
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transformByQuaternion(quaternion: Readonly<NumericArray>): this;
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}
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import Vector from "./base/vector";
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//# sourceMappingURL=vector3.d.ts.map
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{"version":3,"file":"vector3.d.ts","sourceRoot":"","sources":["../../src/classes/vector3.
|
|
1
|
+
{"version":3,"file":"vector3.d.ts","sourceRoot":"","sources":["../../src/classes/vector3.ts"],"names":[],"mappings":"AAEA,OAAO,EAAC,YAAY,EAAC,MAAM,gBAAgB,CAAC;AAC5C,OAAO,MAAM,MAAM,eAAe,CAAC;AAWnC;;;GAGG;AACH,MAAM,CAAC,OAAO,OAAO,OAAQ,SAAQ,MAAM;IACzC,MAAM,KAAK,IAAI,IAAI,OAAO,CAMzB;IAED;;;;;OAKG;gBACS,CAAC,GAAE,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAK,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU;IAmBhF,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IAO1C,IAAI,CAAC,KAAK,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAOzC,UAAU,CAAC,MAAM,EAAE;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG,IAAI;IAY3D,QAAQ,CAAC,MAAM,EAAE;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAC;IASzF,IAAI,QAAQ,IAAI,MAAM,CAErB;IACD,IAAI,CAAC,IAAI,MAAM,CAEd;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAID,KAAK,CAAC,MAAM,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,MAAM;IAM7C,KAAK,CAAC,MAAM,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAK3C,OAAO,CAAC,EAAC,OAAO,EAAE,MAAe,EAAC,EAAE;QAAC,OAAO,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,QAAQ,CAAC,YAAY,CAAC,CAAA;KAAC,GAAG,IAAI;IAK7F,OAAO,CAAC,EAAC,OAAO,EAAE,MAAe,EAAC,EAAE;QAAC,OAAO,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,QAAQ,CAAC,YAAY,CAAC,CAAA;KAAC,GAAG,IAAI;IAK7F,OAAO,CAAC,EAAC,OAAO,EAAE,MAAe,EAAC,EAAE;QAAC,OAAO,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,QAAQ,CAAC,YAAY,CAAC,CAAA;KAAC,GAAG,IAAI;IAQ7F,SAAS,CAAC,OAAO,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAKhD,gBAAgB,CAAC,OAAO,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAMvD,iBAAiB,CAAC,OAAO,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAKxD,kBAAkB,CAAC,OAAO,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAKzD,kBAAkB,CAAC,OAAO,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAKzD,qBAAqB,CAAC,UAAU,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;CAIhE"}
|
package/dist/classes/vector3.js
CHANGED
|
@@ -1,40 +1,28 @@
|
|
|
1
|
-
// Copyright (c) 2017 Uber Technologies, Inc.
|
|
2
|
-
//
|
|
3
|
-
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
4
|
-
// of this software and associated documentation files (the "Software"), to deal
|
|
5
|
-
// in the Software without restriction, including without limitation the rights
|
|
6
|
-
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
7
|
-
// copies of the Software, and to permit persons to whom the Software is
|
|
8
|
-
// furnished to do so, subject to the following conditions:
|
|
9
|
-
//
|
|
10
|
-
// The above copyright notice and this permission notice shall be included in
|
|
11
|
-
// all copies or substantial portions of the Software.
|
|
12
|
-
//
|
|
13
|
-
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
14
|
-
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
15
|
-
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
16
|
-
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
17
|
-
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
18
|
-
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
19
|
-
// THE SOFTWARE.
|
|
20
1
|
import Vector from './base/vector';
|
|
21
2
|
import { config, isArray } from '../lib/common';
|
|
22
3
|
import { checkNumber } from '../lib/validators';
|
|
23
|
-
// @ts-ignore: error TS2307: Cannot find module 'gl-matrix/...'.
|
|
24
4
|
import * as vec3 from 'gl-matrix/vec3';
|
|
25
|
-
|
|
5
|
+
/* eslint-disable camelcase */
|
|
26
6
|
import { vec3_transformMat2, vec3_transformMat4AsVector } from '../lib/gl-matrix-extras';
|
|
27
7
|
const ORIGIN = [0, 0, 0];
|
|
28
|
-
|
|
8
|
+
let ZERO;
|
|
9
|
+
/**
|
|
10
|
+
* Three-element vector class.
|
|
11
|
+
* Subclass of Array<number>
|
|
12
|
+
*/
|
|
29
13
|
export default class Vector3 extends Vector {
|
|
30
14
|
static get ZERO() {
|
|
31
|
-
|
|
15
|
+
if (!ZERO) {
|
|
16
|
+
ZERO = new Vector3(0, 0, 0);
|
|
17
|
+
Object.freeze(ZERO);
|
|
18
|
+
}
|
|
19
|
+
return ZERO;
|
|
32
20
|
}
|
|
33
21
|
/**
|
|
34
22
|
* @class
|
|
35
|
-
* @param
|
|
36
|
-
* @param
|
|
37
|
-
* @param
|
|
23
|
+
* @param x
|
|
24
|
+
* @param y
|
|
25
|
+
* @param z
|
|
38
26
|
*/
|
|
39
27
|
constructor(x = 0, y = 0, z = 0) {
|
|
40
28
|
// PERF NOTE: initialize elements as double precision numbers
|
|
@@ -49,7 +37,7 @@ export default class Vector3 extends Vector {
|
|
|
49
37
|
checkNumber(y);
|
|
50
38
|
checkNumber(z);
|
|
51
39
|
}
|
|
52
|
-
// @ts-
|
|
40
|
+
// @ts-expect-error TS2412: Property '0' of type 'number | [number, number, number]' is not assignable to numeric index type 'number'
|
|
53
41
|
this[0] = x;
|
|
54
42
|
this[1] = y;
|
|
55
43
|
this[2] = z;
|
|
@@ -85,18 +73,16 @@ export default class Vector3 extends Vector {
|
|
|
85
73
|
return object;
|
|
86
74
|
}
|
|
87
75
|
// Getters/setters
|
|
88
|
-
/* eslint-disable no-multi-spaces, brace-style, no-return-assign */
|
|
89
76
|
get ELEMENTS() {
|
|
90
77
|
return 3;
|
|
91
78
|
}
|
|
92
|
-
// x,y inherited from Vector
|
|
93
79
|
get z() {
|
|
94
80
|
return this[2];
|
|
95
81
|
}
|
|
96
82
|
set z(value) {
|
|
97
83
|
this[2] = checkNumber(value);
|
|
98
84
|
}
|
|
99
|
-
|
|
85
|
+
// ACCESSORS
|
|
100
86
|
angle(vector) {
|
|
101
87
|
return vec3.angle(this, vector);
|
|
102
88
|
}
|
|
@@ -1,23 +1,41 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
1
|
+
import Vector from './base/vector';
|
|
2
|
+
import { NumericArray } from '@math.gl/types';
|
|
3
|
+
import type Matrix4 from './matrix4';
|
|
4
|
+
/**
|
|
5
|
+
* Four-element vector class.
|
|
6
|
+
* Subclass of Array<number>
|
|
7
|
+
*/
|
|
8
|
+
export default class Vector4 extends Vector {
|
|
9
|
+
static get ZERO(): Vector4;
|
|
10
|
+
constructor(x?: number | Readonly<NumericArray>, y?: number, z?: number, w?: number);
|
|
11
|
+
set(x: number, y: number, z: number, w: number): this;
|
|
12
|
+
copy(array: Readonly<NumericArray>): this;
|
|
13
|
+
fromObject(object: {
|
|
14
|
+
x: number;
|
|
15
|
+
y: number;
|
|
16
|
+
z: number;
|
|
17
|
+
w: number;
|
|
18
|
+
}): this;
|
|
19
|
+
toObject(object: {
|
|
20
|
+
x?: number;
|
|
21
|
+
y?: number;
|
|
22
|
+
z?: number;
|
|
23
|
+
w?: number;
|
|
24
|
+
}): {
|
|
25
|
+
x: number;
|
|
26
|
+
y: number;
|
|
27
|
+
z: number;
|
|
28
|
+
w: number;
|
|
29
|
+
};
|
|
30
|
+
get ELEMENTS(): number;
|
|
13
31
|
get z(): number;
|
|
14
|
-
set
|
|
32
|
+
set z(value: number);
|
|
15
33
|
get w(): number;
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
34
|
+
set w(value: number);
|
|
35
|
+
transform(matrix4: Readonly<NumericArray>): this;
|
|
36
|
+
transformByMatrix3(matrix3: Readonly<NumericArray>): this;
|
|
37
|
+
transformByMatrix2(matrix2: Readonly<NumericArray>): this;
|
|
38
|
+
transformByQuaternion(quaternion: Readonly<NumericArray>): this;
|
|
39
|
+
applyMatrix4(m: Matrix4): this;
|
|
21
40
|
}
|
|
22
|
-
import Vector from "./base/vector";
|
|
23
41
|
//# sourceMappingURL=vector4.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"vector4.d.ts","sourceRoot":"","sources":["../../src/classes/vector4.
|
|
1
|
+
{"version":3,"file":"vector4.d.ts","sourceRoot":"","sources":["../../src/classes/vector4.ts"],"names":[],"mappings":"AAGA,OAAO,MAAM,MAAM,eAAe,CAAC;AAMnC,OAAO,EAAC,YAAY,EAAC,MAAM,gBAAgB,CAAC;AAE5C,OAAO,KAAK,OAAO,MAAM,WAAW,CAAC;AAIrC;;;GAGG;AACH,MAAM,CAAC,OAAO,OAAO,OAAQ,SAAQ,MAAM;IACzC,MAAM,KAAK,IAAI,IAAI,OAAO,CAMzB;gBAEW,CAAC,GAAE,MAAM,GAAG,QAAQ,CAAC,YAAY,CAAK,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU;IAoB/F,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI;IAQrD,IAAI,CAAC,KAAK,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAQzC,UAAU,CAAC,MAAM,EAAE;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG,IAAI;IActE,QAAQ,CAAC,MAAM,EAAE;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAC,GAAG;QAClE,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;QACV,CAAC,EAAE,MAAM,CAAC;KACX;IAeD,IAAI,QAAQ,IAAI,MAAM,CAErB;IAED,IAAI,CAAC,IAAI,MAAM,CAEd;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IACD,IAAI,CAAC,IAAI,MAAM,CAEd;IACD,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAElB;IAED,SAAS,CAAC,OAAO,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAKhD,kBAAkB,CAAC,OAAO,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAKzD,kBAAkB,CAAC,OAAO,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAKzD,qBAAqB,CAAC,UAAU,EAAE,QAAQ,CAAC,YAAY,CAAC,GAAG,IAAI;IAM/D,YAAY,CAAC,CAAC,EAAE,OAAO,GAAG,IAAI;CAI/B"}
|
package/dist/classes/vector4.js
CHANGED
|
@@ -1,33 +1,23 @@
|
|
|
1
1
|
// Copyright (c) 2017 Uber Technologies, Inc.
|
|
2
|
-
//
|
|
3
|
-
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
4
|
-
// of this software and associated documentation files (the "Software"), to deal
|
|
5
|
-
// in the Software without restriction, including without limitation the rights
|
|
6
|
-
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
7
|
-
// copies of the Software, and to permit persons to whom the Software is
|
|
8
|
-
// furnished to do so, subject to the following conditions:
|
|
9
|
-
//
|
|
10
|
-
// The above copyright notice and this permission notice shall be included in
|
|
11
|
-
// all copies or substantial portions of the Software.
|
|
12
|
-
//
|
|
13
|
-
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
14
|
-
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
15
|
-
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
16
|
-
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
17
|
-
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
18
|
-
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
19
|
-
// THE SOFTWARE.
|
|
2
|
+
// MIT License
|
|
20
3
|
import Vector from './base/vector';
|
|
21
4
|
import { config, isArray } from '../lib/common';
|
|
22
5
|
import { checkNumber } from '../lib/validators';
|
|
23
|
-
// @ts-ignore: error TS2307: Cannot find module 'gl-matrix/...'.
|
|
24
6
|
import * as vec4 from 'gl-matrix/vec3';
|
|
25
|
-
|
|
7
|
+
/* eslint-disable camelcase */
|
|
26
8
|
import { vec4_transformMat2, vec4_transformMat3 } from '../lib/gl-matrix-extras';
|
|
27
|
-
|
|
9
|
+
let ZERO;
|
|
10
|
+
/**
|
|
11
|
+
* Four-element vector class.
|
|
12
|
+
* Subclass of Array<number>
|
|
13
|
+
*/
|
|
28
14
|
export default class Vector4 extends Vector {
|
|
29
15
|
static get ZERO() {
|
|
30
|
-
|
|
16
|
+
if (!ZERO) {
|
|
17
|
+
ZERO = new Vector4(0, 0, 0, 0);
|
|
18
|
+
Object.freeze(ZERO);
|
|
19
|
+
}
|
|
20
|
+
return ZERO;
|
|
31
21
|
}
|
|
32
22
|
constructor(x = 0, y = 0, z = 0, w = 0) {
|
|
33
23
|
// PERF NOTE: initialize elements as double precision numbers
|
|
@@ -88,7 +78,6 @@ export default class Vector4 extends Vector {
|
|
|
88
78
|
get ELEMENTS() {
|
|
89
79
|
return 4;
|
|
90
80
|
}
|
|
91
|
-
// x,y inherited from Vector
|
|
92
81
|
get z() {
|
|
93
82
|
return this[2];
|
|
94
83
|
}
|
|
@@ -101,7 +90,6 @@ export default class Vector4 extends Vector {
|
|
|
101
90
|
set w(value) {
|
|
102
91
|
this[3] = checkNumber(value);
|
|
103
92
|
}
|
|
104
|
-
/* eslint-enable no-multi-spaces, brace-style, no-return-assign */
|
|
105
93
|
transform(matrix4) {
|
|
106
94
|
vec4.transformMat4(this, this, matrix4);
|
|
107
95
|
return this.check();
|