@math.gl/core 3.6.0-alpha.1 → 3.6.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/dist/classes/base/math-array.d.ts +61 -31
  2. package/dist/classes/base/math-array.d.ts.map +1 -1
  3. package/dist/classes/base/math-array.js +67 -65
  4. package/dist/classes/base/matrix.d.ts +12 -10
  5. package/dist/classes/base/matrix.d.ts.map +1 -1
  6. package/dist/classes/base/matrix.js +2 -10
  7. package/dist/classes/base/vector.d.ts +37 -25
  8. package/dist/classes/base/vector.d.ts.map +1 -1
  9. package/dist/classes/base/vector.js +17 -24
  10. package/dist/classes/euler.d.ts +59 -55
  11. package/dist/classes/euler.d.ts.map +1 -1
  12. package/dist/classes/euler.js +57 -77
  13. package/dist/classes/matrix3.d.ts +58 -41
  14. package/dist/classes/matrix3.d.ts.map +1 -1
  15. package/dist/classes/matrix3.js +68 -59
  16. package/dist/classes/matrix4.d.ts +214 -90
  17. package/dist/classes/matrix4.d.ts.map +1 -1
  18. package/dist/classes/matrix4.js +252 -171
  19. package/dist/classes/pose.d.ts +29 -26
  20. package/dist/classes/pose.d.ts.map +1 -1
  21. package/dist/classes/pose.js +6 -23
  22. package/dist/classes/quaternion.d.ts +61 -40
  23. package/dist/classes/quaternion.d.ts.map +1 -1
  24. package/dist/classes/quaternion.js +49 -53
  25. package/dist/classes/spherical-coordinates.d.ts +45 -25
  26. package/dist/classes/spherical-coordinates.d.ts.map +1 -1
  27. package/dist/classes/spherical-coordinates.js +30 -24
  28. package/dist/classes/vector2.d.ts +51 -15
  29. package/dist/classes/vector2.d.ts.map +1 -1
  30. package/dist/classes/vector2.js +29 -23
  31. package/dist/classes/vector3.d.ts +47 -32
  32. package/dist/classes/vector3.d.ts.map +1 -1
  33. package/dist/classes/vector3.js +16 -30
  34. package/dist/classes/vector4.d.ts +37 -19
  35. package/dist/classes/vector4.d.ts.map +1 -1
  36. package/dist/classes/vector4.js +12 -24
  37. package/dist/es5/classes/base/math-array.js +248 -179
  38. package/dist/es5/classes/base/math-array.js.map +1 -1
  39. package/dist/es5/classes/base/matrix.js +74 -54
  40. package/dist/es5/classes/base/matrix.js.map +1 -1
  41. package/dist/es5/classes/base/vector.js +167 -121
  42. package/dist/es5/classes/base/vector.js.map +1 -1
  43. package/dist/es5/classes/euler.js +575 -480
  44. package/dist/es5/classes/euler.js.map +1 -1
  45. package/dist/es5/classes/matrix3.js +234 -158
  46. package/dist/es5/classes/matrix3.js.map +1 -1
  47. package/dist/es5/classes/matrix4.js +510 -417
  48. package/dist/es5/classes/matrix4.js.map +1 -1
  49. package/dist/es5/classes/pose.js +126 -101
  50. package/dist/es5/classes/pose.js.map +1 -1
  51. package/dist/es5/classes/quaternion.js +285 -213
  52. package/dist/es5/classes/quaternion.js.map +1 -1
  53. package/dist/es5/classes/spherical-coordinates.js +170 -125
  54. package/dist/es5/classes/spherical-coordinates.js.map +1 -1
  55. package/dist/es5/classes/vector2.js +118 -76
  56. package/dist/es5/classes/vector2.js.map +1 -1
  57. package/dist/es5/classes/vector3.js +171 -119
  58. package/dist/es5/classes/vector3.js.map +1 -1
  59. package/dist/es5/classes/vector4.js +141 -94
  60. package/dist/es5/classes/vector4.js.map +1 -1
  61. package/dist/es5/index.js +34 -34
  62. package/dist/es5/lib/common.js +56 -30
  63. package/dist/es5/lib/common.js.map +1 -1
  64. package/dist/es5/lib/gl-matrix-extras.js +14 -14
  65. package/dist/es5/lib/gl-matrix-extras.js.map +1 -1
  66. package/dist/es5/lib/gl-matrix.d.js +2 -0
  67. package/dist/es5/lib/gl-matrix.d.js.map +1 -0
  68. package/dist/es5/lib/validators.js +5 -3
  69. package/dist/es5/lib/validators.js.map +1 -1
  70. package/dist/esm/classes/base/math-array.js +45 -47
  71. package/dist/esm/classes/base/math-array.js.map +1 -1
  72. package/dist/esm/classes/base/matrix.js +0 -11
  73. package/dist/esm/classes/base/matrix.js.map +1 -1
  74. package/dist/esm/classes/base/vector.js +0 -10
  75. package/dist/esm/classes/base/vector.js.map +1 -1
  76. package/dist/esm/classes/euler.js +61 -48
  77. package/dist/esm/classes/euler.js.map +1 -1
  78. package/dist/esm/classes/matrix3.js +55 -33
  79. package/dist/esm/classes/matrix3.js.map +1 -1
  80. package/dist/esm/classes/matrix4.js +156 -136
  81. package/dist/esm/classes/matrix4.js.map +1 -1
  82. package/dist/esm/classes/pose.js +8 -4
  83. package/dist/esm/classes/pose.js.map +1 -1
  84. package/dist/esm/classes/quaternion.js +37 -27
  85. package/dist/esm/classes/quaternion.js.map +1 -1
  86. package/dist/esm/classes/spherical-coordinates.js +15 -5
  87. package/dist/esm/classes/spherical-coordinates.js.map +1 -1
  88. package/dist/esm/classes/vector2.js.map +1 -1
  89. package/dist/esm/classes/vector3.js +7 -2
  90. package/dist/esm/classes/vector3.js.map +1 -1
  91. package/dist/esm/classes/vector4.js +7 -2
  92. package/dist/esm/classes/vector4.js.map +1 -1
  93. package/dist/esm/lib/common.js +8 -8
  94. package/dist/esm/lib/common.js.map +1 -1
  95. package/dist/esm/lib/gl-matrix-extras.js.map +1 -1
  96. package/dist/esm/lib/gl-matrix.d.js +2 -0
  97. package/dist/esm/lib/gl-matrix.d.js.map +1 -0
  98. package/dist/esm/lib/validators.js.map +1 -1
  99. package/dist/lib/common.d.ts +14 -11
  100. package/dist/lib/common.d.ts.map +1 -1
  101. package/dist/lib/common.js +10 -23
  102. package/dist/lib/gl-matrix-extras.d.ts +6 -5
  103. package/dist/lib/gl-matrix-extras.d.ts.map +1 -1
  104. package/dist/lib/gl-matrix-extras.js +0 -1
  105. package/dist/lib/validators.d.ts +5 -4
  106. package/dist/lib/validators.d.ts.map +1 -1
  107. package/dist/lib/validators.js +0 -19
  108. package/package.json +5 -5
  109. package/src/classes/base/math-array.ts +265 -0
  110. package/src/classes/base/{matrix.js → matrix.ts} +15 -19
  111. package/src/classes/base/{vector.js → vector.ts} +47 -54
  112. package/src/classes/{euler.js → euler.ts} +121 -221
  113. package/src/classes/matrix3.ts +253 -0
  114. package/src/classes/matrix4.ts +668 -0
  115. package/src/classes/{pose.js → pose.ts} +52 -49
  116. package/src/classes/{quaternion.js → quaternion.ts} +107 -95
  117. package/src/classes/{spherical-coordinates.js → spherical-coordinates.ts} +84 -54
  118. package/src/classes/vector2.ts +127 -0
  119. package/src/classes/{vector3.js → vector3.ts} +43 -55
  120. package/src/classes/{vector4.js → vector4.ts} +44 -48
  121. package/src/lib/common.ts +58 -37
  122. package/src/lib/gl-matrix-extras.ts +26 -5
  123. package/src/lib/gl-matrix.d.ts +266 -0
  124. package/src/lib/validators.ts +10 -6
  125. package/dist/es5/classes/base/math-array.d.js +0 -46
  126. package/dist/es5/classes/base/math-array.d.js.map +0 -1
  127. package/dist/es5/classes/base/matrix.d.js +0 -15
  128. package/dist/es5/classes/base/matrix.d.js.map +0 -1
  129. package/dist/es5/classes/base/vector.d.js +0 -24
  130. package/dist/es5/classes/base/vector.d.js.map +0 -1
  131. package/dist/es5/classes/euler.d.js +0 -45
  132. package/dist/es5/classes/euler.d.js.map +0 -1
  133. package/dist/es5/classes/matrix3.d.js +0 -25
  134. package/dist/es5/classes/matrix3.d.js.map +0 -1
  135. package/dist/es5/classes/matrix4.d.js +0 -25
  136. package/dist/es5/classes/matrix4.d.js.map +0 -1
  137. package/dist/es5/classes/pose.d.js +0 -25
  138. package/dist/es5/classes/pose.d.js.map +0 -1
  139. package/dist/es5/classes/quaternion.d.js +0 -27
  140. package/dist/es5/classes/quaternion.d.js.map +0 -1
  141. package/dist/es5/classes/spherical-coordinates.d.js +0 -27
  142. package/dist/es5/classes/spherical-coordinates.d.js.map +0 -1
  143. package/dist/es5/classes/vector2.d.js +0 -18
  144. package/dist/es5/classes/vector2.d.js.map +0 -1
  145. package/dist/es5/classes/vector3.d.js +0 -24
  146. package/dist/es5/classes/vector3.d.js.map +0 -1
  147. package/dist/es5/classes/vector4.d.js +0 -25
  148. package/dist/es5/classes/vector4.d.js.map +0 -1
  149. package/dist/esm/classes/base/math-array.d.js +0 -36
  150. package/dist/esm/classes/base/math-array.d.js.map +0 -1
  151. package/dist/esm/classes/base/matrix.d.js +0 -3
  152. package/dist/esm/classes/base/matrix.d.js.map +0 -1
  153. package/dist/esm/classes/base/vector.d.js +0 -13
  154. package/dist/esm/classes/base/vector.d.js.map +0 -1
  155. package/dist/esm/classes/euler.d.js +0 -55
  156. package/dist/esm/classes/euler.d.js.map +0 -1
  157. package/dist/esm/classes/matrix3.d.js +0 -15
  158. package/dist/esm/classes/matrix3.d.js.map +0 -1
  159. package/dist/esm/classes/matrix4.d.js +0 -15
  160. package/dist/esm/classes/matrix4.d.js.map +0 -1
  161. package/dist/esm/classes/pose.d.js +0 -18
  162. package/dist/esm/classes/pose.d.js.map +0 -1
  163. package/dist/esm/classes/quaternion.d.js +0 -19
  164. package/dist/esm/classes/quaternion.d.js.map +0 -1
  165. package/dist/esm/classes/spherical-coordinates.d.js +0 -22
  166. package/dist/esm/classes/spherical-coordinates.d.js.map +0 -1
  167. package/dist/esm/classes/vector2.d.js +0 -6
  168. package/dist/esm/classes/vector2.d.js.map +0 -1
  169. package/dist/esm/classes/vector3.d.js +0 -13
  170. package/dist/esm/classes/vector3.d.js.map +0 -1
  171. package/dist/esm/classes/vector4.d.js +0 -15
  172. package/dist/esm/classes/vector4.d.js.map +0 -1
  173. package/src/classes/base/math-array.d.ts +0 -55
  174. package/src/classes/base/math-array.js +0 -250
  175. package/src/classes/base/matrix.d.ts +0 -15
  176. package/src/classes/base/vector.d.ts +0 -45
  177. package/src/classes/euler.d.ts +0 -92
  178. package/src/classes/matrix3.d.ts +0 -91
  179. package/src/classes/matrix3.js +0 -225
  180. package/src/classes/matrix4.d.ts +0 -161
  181. package/src/classes/matrix4.js +0 -530
  182. package/src/classes/pose.d.ts +0 -92
  183. package/src/classes/quaternion.d.ts +0 -107
  184. package/src/classes/spherical-coordinates.d.ts +0 -87
  185. package/src/classes/vector2.d.ts +0 -65
  186. package/src/classes/vector2.js +0 -122
  187. package/src/classes/vector3.d.ts +0 -65
  188. package/src/classes/vector4.d.ts +0 -34
@@ -1 +1 @@
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IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n\nimport Vector from './base/vector';\nimport {config, isArray} from '../lib/common';\nimport {checkNumber} from '../lib/validators';\n\n// @ts-ignore: error TS2307: Cannot find module 'gl-matrix/...'.\nimport * as vec2 from 'gl-matrix/vec2';\n// eslint-disable-next-line camelcase\nimport {vec2_transformMat4AsVector} from '../lib/gl-matrix-extras';\n\nexport default class Vector2 extends Vector {\n // Creates a new, empty vec2\n constructor(x = 0, y = 0) {\n // PERF NOTE: initialize elements as double precision numbers\n super(2); // -0, -0);\n if (isArray(x) && arguments.length === 1) {\n this.copy(x);\n } else {\n if (config.debug) {\n checkNumber(x);\n checkNumber(y);\n }\n this[0] = x;\n this[1] = y;\n }\n }\n\n set(x, y) {\n this[0] = x;\n this[1] = y;\n return this.check();\n }\n\n copy(array) {\n this[0] = array[0];\n this[1] = array[1];\n return this.check();\n }\n\n fromObject(object) {\n if (config.debug) {\n checkNumber(object.x);\n checkNumber(object.y);\n }\n this[0] = object.x;\n this[1] = object.y;\n return this.check();\n }\n\n toObject(object) {\n object.x = this[0];\n object.y = this[1];\n return object;\n }\n\n // Getters/setters\n get ELEMENTS() {\n return 2;\n }\n\n // x,y inherited from Vector\n\n horizontalAngle() {\n return Math.atan2(this.y, this.x);\n }\n\n verticalAngle() {\n return Math.atan2(this.x, this.y);\n }\n\n // Transforms\n\n transform(matrix4) {\n return this.transformAsPoint(matrix4);\n }\n\n // transforms as point (4th component is implicitly 1)\n transformAsPoint(matrix4) {\n vec2.transformMat4(this, this, matrix4);\n return this.check();\n }\n\n // transforms as vector (4th component is implicitly 0, ignores translation. slightly faster)\n transformAsVector(matrix4) {\n vec2_transformMat4AsVector(this, this, matrix4);\n return this.check();\n }\n\n transformByMatrix3(matrix3) {\n vec2.transformMat3(this, this, matrix3);\n return this.check();\n }\n\n transformByMatrix2x3(matrix2x3) {\n vec2.transformMat2d(this, this, matrix2x3);\n return this.check();\n }\n\n transformByMatrix2(matrix2) {\n vec2.transformMat2(this, this, matrix2);\n return this.check();\n }\n}\n"],"file":"vector2.js"}
1
+ {"version":3,"sources":["../../../src/classes/vector2.ts"],"names":["Vector2","x","y","arguments","length","copy","config","debug","check","array","object","Math","atan2","matrix4","transformAsPoint","vec2","transformMat4","matrix3","transformMat3","matrix2x3","transformMat2d","matrix2","transformMat2","Vector"],"mappings":";;;;;;;;;;;;;;;;;;;;;AAEA;;AACA;;AACA;;AACA;;AAEA;;;;;;;;;;IAOqBA,O;;;;;AAEnB,qBAAmE;AAAA;;AAAA,QAAvDC,CAAuD,uEAAlB,CAAkB;AAAA,QAAfC,CAAe,uEAAH,CAAG;AAAA;AAEjE,8BAAM,CAAN;;AACA,QAAI,qBAAQD,CAAR,KAAcE,SAAS,CAACC,MAAV,KAAqB,CAAvC,EAA0C;AACxC,YAAKC,IAAL,CAAUJ,CAAV;AACD,KAFD,MAEO;AACL,UAAIK,eAAOC,KAAX,EAAkB;AAChB,qCAAYN,CAAZ;AACA,qCAAYC,CAAZ;AACD;;AACD,YAAK,CAAL,IAAUD,CAAV;AACA,YAAK,CAAL,IAAUC,CAAV;AACD;;AAZgE;AAalE;;;;WAED,aAAID,CAAJ,EAAeC,CAAf,EAAgC;AAC9B,WAAK,CAAL,IAAUD,CAAV;AACA,WAAK,CAAL,IAAUC,CAAV;AACA,aAAO,KAAKM,KAAL,EAAP;AACD;;;WAED,cAAKC,KAAL,EAA0C;AACxC,WAAK,CAAL,IAAUA,KAAK,CAAC,CAAD,CAAf;AACA,WAAK,CAAL,IAAUA,KAAK,CAAC,CAAD,CAAf;AACA,aAAO,KAAKD,KAAL,EAAP;AACD;;;WAED,oBAAWE,MAAX,EAAiD;AAC/C,UAAIJ,eAAOC,KAAX,EAAkB;AAChB,qCAAYG,MAAM,CAACT,CAAnB;AACA,qCAAYS,MAAM,CAACR,CAAnB;AACD;;AACD,WAAK,CAAL,IAAUQ,MAAM,CAACT,CAAjB;AACA,WAAK,CAAL,IAAUS,MAAM,CAACR,CAAjB;AACA,aAAO,KAAKM,KAAL,EAAP;AACD;;;WAED,kBAASE,MAAT,EAAmE;AACjEA,MAAAA,MAAM,CAACT,CAAP,GAAW,KAAK,CAAL,CAAX;AACAS,MAAAA,MAAM,CAACR,CAAP,GAAW,KAAK,CAAL,CAAX;AACA,aAAOQ,MAAP;AACD;;;SAID,eAAuB;AACrB,aAAO,CAAP;AACD;;;WAMD,2BAA0B;AACxB,aAAOC,IAAI,CAACC,KAAL,CAAW,KAAKV,CAAhB,EAAmB,KAAKD,CAAxB,CAAP;AACD;;;WAMD,yBAAwB;AACtB,aAAOU,IAAI,CAACC,KAAL,CAAW,KAAKX,CAAhB,EAAmB,KAAKC,CAAxB,CAAP;AACD;;;WASD,mBAAUW,OAAV,EAAiD;AAC/C,aAAO,KAAKC,gBAAL,CAAsBD,OAAtB,CAAP;AACD;;;WAOD,0BAAiBA,OAAjB,EAAwD;AACtDE,MAAAA,IAAI,CAACC,aAAL,CAAmB,IAAnB,EAAyB,IAAzB,EAA+BH,OAA/B;AACA,aAAO,KAAKL,KAAL,EAAP;AACD;;;WAOD,2BAAkBK,OAAlB,EAAyD;AACvD,sDAA2B,IAA3B,EAAiC,IAAjC,EAAuCA,OAAvC;AACA,aAAO,KAAKL,KAAL,EAAP;AACD;;;WAED,4BAAmBS,OAAnB,EAA0D;AACxDF,MAAAA,IAAI,CAACG,aAAL,CAAmB,IAAnB,EAAyB,IAAzB,EAA+BD,OAA/B;AACA,aAAO,KAAKT,KAAL,EAAP;AACD;;;WAED,8BAAqBW,SAArB,EAA8D;AAC5DJ,MAAAA,IAAI,CAACK,cAAL,CAAoB,IAApB,EAA0B,IAA1B,EAAgCD,SAAhC;AACA,aAAO,KAAKX,KAAL,EAAP;AACD;;;WAED,4BAAmBa,OAAnB,EAA0D;AACxDN,MAAAA,IAAI,CAACO,aAAL,CAAmB,IAAnB,EAAyB,IAAzB,EAA+BD,OAA/B;AACA,aAAO,KAAKb,KAAL,EAAP;AACD;;;EA/GkCe,e","sourcesContent":["// Copyright (c) 2017 Uber Technologies, Inc.\n// MIT License\nimport Vector from './base/vector';\nimport {config, isArray} from '../lib/common';\nimport {checkNumber} from '../lib/validators';\nimport * as vec2 from 'gl-matrix/vec2';\n/* eslint-disable camelcase */\nimport {vec2_transformMat4AsVector} from '../lib/gl-matrix-extras';\nimport {NumericArray} from '@math.gl/types';\n\n/**\n * Two-element vector class.\n * Subclass of Array<number>\n */\nexport default class Vector2 extends Vector {\n // Creates a new, empty vec2\n constructor(x: number | Readonly<NumericArray> = 0, y: number = 0) {\n // PERF NOTE: initialize elements as double precision numbers\n super(2); // -0, -0);\n if (isArray(x) && arguments.length === 1) {\n this.copy(x as Readonly<NumericArray>);\n } else {\n if (config.debug) {\n checkNumber(x);\n checkNumber(y);\n }\n this[0] = x as number;\n this[1] = y;\n }\n }\n\n set(x: number, y: number): this {\n this[0] = x;\n this[1] = y;\n return this.check();\n }\n\n copy(array: Readonly<NumericArray>): this {\n this[0] = array[0];\n this[1] = array[1];\n return this.check();\n }\n\n fromObject(object: {x: number; y: number}): this {\n if (config.debug) {\n checkNumber(object.x);\n checkNumber(object.y);\n }\n this[0] = object.x;\n this[1] = object.y;\n return this.check();\n }\n\n toObject(object: {x?: number; y?: number}): {x: number; y: number} {\n object.x = this[0];\n object.y = this[1];\n return object as {x: number; y: number};\n }\n\n // Getters/setters\n\n get ELEMENTS(): number {\n return 2;\n }\n\n /**\n * Returns angle from x axis\n * @returns\n */\n horizontalAngle(): number {\n return Math.atan2(this.y, this.x);\n }\n\n /**\n * Returns angle from y axis\n * @returns\n */\n verticalAngle(): number {\n return Math.atan2(this.x, this.y);\n }\n\n // Transforms\n\n /**\n * Transforms as point\n * @param matrix4\n * @returns\n */\n transform(matrix4: Readonly<NumericArray>): this {\n return this.transformAsPoint(matrix4);\n }\n\n /**\n * transforms as point (4th component is implicitly 1)\n * @param matrix4\n * @returns\n */\n transformAsPoint(matrix4: Readonly<NumericArray>): this {\n vec2.transformMat4(this, this, matrix4);\n return this.check();\n }\n\n /**\n * transforms as vector (4th component is implicitly 0, ignores translation. slightly faster)\n * @param matrix4\n * @returns\n */\n transformAsVector(matrix4: Readonly<NumericArray>): this {\n vec2_transformMat4AsVector(this, this, matrix4);\n return this.check();\n }\n\n transformByMatrix3(matrix3: Readonly<NumericArray>): this {\n vec2.transformMat3(this, this, matrix3);\n return this.check();\n }\n\n transformByMatrix2x3(matrix2x3: Readonly<NumericArray>): this {\n vec2.transformMat2d(this, this, matrix2x3);\n return this.check();\n }\n\n transformByMatrix2(matrix2: Readonly<NumericArray>): this {\n vec2.transformMat2(this, this, matrix2);\n return this.check();\n }\n}\n"],"file":"vector2.js"}
@@ -2,11 +2,23 @@
2
2
 
3
3
  var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
4
 
5
+ var _typeof = require("@babel/runtime/helpers/typeof");
6
+
5
7
  Object.defineProperty(exports, "__esModule", {
6
8
  value: true
7
9
  });
8
10
  exports.default = void 0;
9
11
 
12
+ var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
13
+
14
+ var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
+
16
+ var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
17
+
18
+ var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
19
+
20
+ var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
21
+
10
22
  var _vector = _interopRequireDefault(require("./base/vector"));
11
23
 
12
24
  var _common = require("../lib/common");
@@ -17,23 +29,33 @@ var vec3 = _interopRequireWildcard(require("gl-matrix/vec3"));
17
29
 
18
30
  var _glMatrixExtras = require("../lib/gl-matrix-extras");
19
31
 
20
- function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
32
+ function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
21
33
 
22
- function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
34
+ function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || _typeof(obj) !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
23
35
 
24
- const ORIGIN = [0, 0, 0];
25
- const constants = {};
36
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
26
37
 
27
- class Vector3 extends _vector.default {
28
- static get ZERO() {
29
- return constants.ZERO = constants.ZERO || Object.freeze(new Vector3(0, 0, 0, 0));
30
- }
38
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
39
+
40
+ var ORIGIN = [0, 0, 0];
41
+ var ZERO;
42
+
43
+ var Vector3 = function (_Vector) {
44
+ (0, _inherits2.default)(Vector3, _Vector);
31
45
 
32
- constructor(x = 0, y = 0, z = 0) {
33
- super(-0, -0, -0);
46
+ var _super = _createSuper(Vector3);
47
+
48
+ function Vector3() {
49
+ var _this;
50
+
51
+ var x = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
52
+ var y = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
53
+ var z = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
54
+ (0, _classCallCheck2.default)(this, Vector3);
55
+ _this = _super.call(this, -0, -0, -0);
34
56
 
35
57
  if (arguments.length === 1 && (0, _common.isArray)(x)) {
36
- this.copy(x);
58
+ _this.copy(x);
37
59
  } else {
38
60
  if (_common.config.debug) {
39
61
  (0, _validators.checkNumber)(x);
@@ -41,121 +63,151 @@ class Vector3 extends _vector.default {
41
63
  (0, _validators.checkNumber)(z);
42
64
  }
43
65
 
44
- this[0] = x;
45
- this[1] = y;
46
- this[2] = z;
66
+ _this[0] = x;
67
+ _this[1] = y;
68
+ _this[2] = z;
47
69
  }
48
- }
49
-
50
- set(x, y, z) {
51
- this[0] = x;
52
- this[1] = y;
53
- this[2] = z;
54
- return this.check();
55
- }
56
70
 
57
- copy(array) {
58
- this[0] = array[0];
59
- this[1] = array[1];
60
- this[2] = array[2];
61
- return this.check();
71
+ return _this;
62
72
  }
63
73
 
64
- fromObject(object) {
65
- if (_common.config.debug) {
66
- (0, _validators.checkNumber)(object.x);
67
- (0, _validators.checkNumber)(object.y);
68
- (0, _validators.checkNumber)(object.z);
74
+ (0, _createClass2.default)(Vector3, [{
75
+ key: "set",
76
+ value: function set(x, y, z) {
77
+ this[0] = x;
78
+ this[1] = y;
79
+ this[2] = z;
80
+ return this.check();
69
81
  }
82
+ }, {
83
+ key: "copy",
84
+ value: function copy(array) {
85
+ this[0] = array[0];
86
+ this[1] = array[1];
87
+ this[2] = array[2];
88
+ return this.check();
89
+ }
90
+ }, {
91
+ key: "fromObject",
92
+ value: function fromObject(object) {
93
+ if (_common.config.debug) {
94
+ (0, _validators.checkNumber)(object.x);
95
+ (0, _validators.checkNumber)(object.y);
96
+ (0, _validators.checkNumber)(object.z);
97
+ }
70
98
 
71
- this[0] = object.x;
72
- this[1] = object.y;
73
- this[2] = object.z;
74
- return this.check();
75
- }
76
-
77
- toObject(object) {
78
- object.x = this[0];
79
- object.y = this[1];
80
- object.z = this[2];
81
- return object;
82
- }
83
-
84
- get ELEMENTS() {
85
- return 3;
86
- }
87
-
88
- get z() {
89
- return this[2];
90
- }
91
-
92
- set z(value) {
93
- this[2] = (0, _validators.checkNumber)(value);
94
- }
95
-
96
- angle(vector) {
97
- return vec3.angle(this, vector);
98
- }
99
-
100
- cross(vector) {
101
- vec3.cross(this, this, vector);
102
- return this.check();
103
- }
104
-
105
- rotateX({
106
- radians,
107
- origin = ORIGIN
108
- }) {
109
- vec3.rotateX(this, this, origin, radians);
110
- return this.check();
111
- }
112
-
113
- rotateY({
114
- radians,
115
- origin = ORIGIN
116
- }) {
117
- vec3.rotateY(this, this, origin, radians);
118
- return this.check();
119
- }
120
-
121
- rotateZ({
122
- radians,
123
- origin = ORIGIN
124
- }) {
125
- vec3.rotateZ(this, this, origin, radians);
126
- return this.check();
127
- }
128
-
129
- transform(matrix4) {
130
- return this.transformAsPoint(matrix4);
131
- }
132
-
133
- transformAsPoint(matrix4) {
134
- vec3.transformMat4(this, this, matrix4);
135
- return this.check();
136
- }
137
-
138
- transformAsVector(matrix4) {
139
- (0, _glMatrixExtras.vec3_transformMat4AsVector)(this, this, matrix4);
140
- return this.check();
141
- }
142
-
143
- transformByMatrix3(matrix3) {
144
- vec3.transformMat3(this, this, matrix3);
145
- return this.check();
146
- }
147
-
148
- transformByMatrix2(matrix2) {
149
- (0, _glMatrixExtras.vec3_transformMat2)(this, this, matrix2);
150
- return this.check();
151
- }
152
-
153
- transformByQuaternion(quaternion) {
154
- vec3.transformQuat(this, this, quaternion);
155
- return this.check();
156
- }
99
+ this[0] = object.x;
100
+ this[1] = object.y;
101
+ this[2] = object.z;
102
+ return this.check();
103
+ }
104
+ }, {
105
+ key: "toObject",
106
+ value: function toObject(object) {
107
+ object.x = this[0];
108
+ object.y = this[1];
109
+ object.z = this[2];
110
+ return object;
111
+ }
112
+ }, {
113
+ key: "ELEMENTS",
114
+ get: function get() {
115
+ return 3;
116
+ }
117
+ }, {
118
+ key: "z",
119
+ get: function get() {
120
+ return this[2];
121
+ },
122
+ set: function set(value) {
123
+ this[2] = (0, _validators.checkNumber)(value);
124
+ }
125
+ }, {
126
+ key: "angle",
127
+ value: function angle(vector) {
128
+ return vec3.angle(this, vector);
129
+ }
130
+ }, {
131
+ key: "cross",
132
+ value: function cross(vector) {
133
+ vec3.cross(this, this, vector);
134
+ return this.check();
135
+ }
136
+ }, {
137
+ key: "rotateX",
138
+ value: function rotateX(_ref) {
139
+ var radians = _ref.radians,
140
+ _ref$origin = _ref.origin,
141
+ origin = _ref$origin === void 0 ? ORIGIN : _ref$origin;
142
+ vec3.rotateX(this, this, origin, radians);
143
+ return this.check();
144
+ }
145
+ }, {
146
+ key: "rotateY",
147
+ value: function rotateY(_ref2) {
148
+ var radians = _ref2.radians,
149
+ _ref2$origin = _ref2.origin,
150
+ origin = _ref2$origin === void 0 ? ORIGIN : _ref2$origin;
151
+ vec3.rotateY(this, this, origin, radians);
152
+ return this.check();
153
+ }
154
+ }, {
155
+ key: "rotateZ",
156
+ value: function rotateZ(_ref3) {
157
+ var radians = _ref3.radians,
158
+ _ref3$origin = _ref3.origin,
159
+ origin = _ref3$origin === void 0 ? ORIGIN : _ref3$origin;
160
+ vec3.rotateZ(this, this, origin, radians);
161
+ return this.check();
162
+ }
163
+ }, {
164
+ key: "transform",
165
+ value: function transform(matrix4) {
166
+ return this.transformAsPoint(matrix4);
167
+ }
168
+ }, {
169
+ key: "transformAsPoint",
170
+ value: function transformAsPoint(matrix4) {
171
+ vec3.transformMat4(this, this, matrix4);
172
+ return this.check();
173
+ }
174
+ }, {
175
+ key: "transformAsVector",
176
+ value: function transformAsVector(matrix4) {
177
+ (0, _glMatrixExtras.vec3_transformMat4AsVector)(this, this, matrix4);
178
+ return this.check();
179
+ }
180
+ }, {
181
+ key: "transformByMatrix3",
182
+ value: function transformByMatrix3(matrix3) {
183
+ vec3.transformMat3(this, this, matrix3);
184
+ return this.check();
185
+ }
186
+ }, {
187
+ key: "transformByMatrix2",
188
+ value: function transformByMatrix2(matrix2) {
189
+ (0, _glMatrixExtras.vec3_transformMat2)(this, this, matrix2);
190
+ return this.check();
191
+ }
192
+ }, {
193
+ key: "transformByQuaternion",
194
+ value: function transformByQuaternion(quaternion) {
195
+ vec3.transformQuat(this, this, quaternion);
196
+ return this.check();
197
+ }
198
+ }], [{
199
+ key: "ZERO",
200
+ get: function get() {
201
+ if (!ZERO) {
202
+ ZERO = new Vector3(0, 0, 0);
203
+ Object.freeze(ZERO);
204
+ }
157
205
 
158
- }
206
+ return ZERO;
207
+ }
208
+ }]);
209
+ return Vector3;
210
+ }(_vector.default);
159
211
 
160
212
  exports.default = Vector3;
161
213
  //# sourceMappingURL=vector3.js.map
@@ -1 +1 @@
1
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