@luma.gl/webgl 8.5.7 → 8.6.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.d.ts +2 -0
- package/dist/bundle.d.ts.map +1 -0
- package/dist/bundle.js +5 -0
- package/dist/bundle.js.map +1 -0
- package/dist/classes/accessor.d.ts +28 -0
- package/dist/classes/accessor.d.ts.map +1 -0
- package/dist/classes/accessor.js +112 -0
- package/dist/classes/accessor.js.map +1 -0
- package/dist/classes/accessor.ts.disabled +159 -0
- package/dist/classes/clear.d.ts +16 -0
- package/dist/classes/clear.d.ts.map +1 -0
- package/dist/classes/clear.js +102 -0
- package/dist/classes/clear.js.map +1 -0
- package/dist/classes/copy-and-blit.d.ts +69 -0
- package/dist/classes/copy-and-blit.d.ts.map +1 -0
- package/dist/classes/copy-and-blit.js +333 -0
- package/dist/classes/copy-and-blit.js.map +1 -0
- package/dist/classes/framebuffer.d.ts +130 -0
- package/dist/classes/framebuffer.d.ts.map +1 -0
- package/dist/classes/framebuffer.js +656 -0
- package/dist/classes/framebuffer.js.map +1 -0
- package/dist/classes/program-configuration.d.ts +27 -0
- package/dist/classes/program-configuration.d.ts.map +1 -0
- package/dist/classes/program-configuration.js +160 -0
- package/dist/classes/program-configuration.js.map +1 -0
- package/dist/classes/program.d.ts +61 -0
- package/dist/classes/program.d.ts.map +1 -0
- package/dist/classes/program.js +368 -0
- package/dist/classes/program.js.map +1 -0
- package/dist/classes/query.d.ts +27 -0
- package/dist/classes/query.d.ts.map +1 -0
- package/dist/classes/query.js +144 -0
- package/dist/classes/query.js.map +1 -0
- package/dist/classes/renderbuffer-formats.d.ts +16 -0
- package/dist/classes/renderbuffer-formats.d.ts.map +1 -0
- package/dist/classes/renderbuffer-formats.js +185 -0
- package/dist/classes/renderbuffer-formats.js.map +1 -0
- package/dist/classes/renderbuffer.d.ts +60 -0
- package/dist/classes/renderbuffer.d.ts.map +1 -0
- package/dist/classes/renderbuffer.js +127 -0
- package/dist/classes/renderbuffer.js.map +1 -0
- package/dist/classes/texture-2d.d.ts +8 -0
- package/dist/classes/texture-2d.d.ts.map +1 -0
- package/dist/classes/texture-2d.js +39 -0
- package/dist/classes/texture-2d.js.map +1 -0
- package/dist/classes/texture-3d.d.ts +28 -0
- package/dist/classes/texture-3d.d.ts.map +1 -0
- package/dist/classes/texture-3d.js +67 -0
- package/dist/classes/texture-3d.js.map +1 -0
- package/dist/classes/texture-cube.d.ts +27 -0
- package/dist/classes/texture-cube.d.ts.map +1 -0
- package/dist/classes/texture-cube.js +131 -0
- package/dist/classes/texture-cube.js.map +1 -0
- package/dist/classes/texture-formats.d.ts +37 -0
- package/dist/classes/texture-formats.d.ts.map +1 -0
- package/dist/classes/texture-formats.js +98 -0
- package/dist/classes/texture-formats.js.map +1 -0
- package/dist/classes/texture.d.ts +118 -0
- package/dist/classes/texture.d.ts.map +1 -0
- package/dist/classes/texture.js +785 -0
- package/dist/classes/texture.js.map +1 -0
- package/dist/classes/transform-feedback.d.ts +33 -0
- package/dist/classes/transform-feedback.d.ts.map +1 -0
- package/dist/classes/transform-feedback.js +197 -0
- package/dist/classes/transform-feedback.js.map +1 -0
- package/dist/classes/uniform-buffer-layout.d.ts +17 -0
- package/dist/classes/uniform-buffer-layout.d.ts.map +1 -0
- package/dist/classes/uniform-buffer-layout.js +104 -0
- package/dist/classes/uniform-buffer-layout.js.map +1 -0
- package/dist/classes/uniforms.d.ts +38 -0
- package/dist/classes/uniforms.d.ts.map +1 -0
- package/dist/classes/uniforms.js +251 -0
- package/dist/classes/uniforms.js.map +1 -0
- package/dist/classes/vertex-array-object.d.ts +75 -0
- package/dist/classes/vertex-array-object.d.ts.map +1 -0
- package/dist/classes/vertex-array-object.js +262 -0
- package/dist/classes/vertex-array-object.js.map +1 -0
- package/dist/classes/vertex-array.d.ts +75 -0
- package/dist/classes/vertex-array.d.ts.map +1 -0
- package/dist/classes/vertex-array.js +409 -0
- package/dist/classes/vertex-array.js.map +1 -0
- package/dist/classes/webgl-buffer.d.ts +98 -0
- package/dist/classes/webgl-buffer.d.ts.map +1 -0
- package/dist/{esm/classes/buffer.js → classes/webgl-buffer.js} +97 -73
- package/dist/classes/webgl-buffer.js.map +1 -0
- package/dist/classes/webgl-resource.d.ts +54 -0
- package/dist/classes/webgl-resource.d.ts.map +1 -0
- package/dist/{esm/classes/resource.js → classes/webgl-resource.js} +31 -52
- package/dist/classes/webgl-resource.js.map +1 -0
- package/dist/classes/webgl-shader.d.ts +51 -0
- package/dist/classes/webgl-shader.d.ts.map +1 -0
- package/dist/classes/webgl-shader.js +190 -0
- package/dist/classes/webgl-shader.js.map +1 -0
- package/dist/context/gl-context.d.ts +15 -0
- package/dist/context/gl-context.d.ts.map +1 -0
- package/dist/context/gl-context.js +32 -0
- package/dist/context/gl-context.js.map +1 -0
- package/dist/context/luma-context-data.d.ts +31 -0
- package/dist/context/luma-context-data.d.ts.map +1 -0
- package/dist/context/luma-context-data.js +5 -0
- package/dist/context/luma-context-data.js.map +1 -0
- package/dist/debug/debug-program-configuration.d.ts +2 -0
- package/dist/debug/debug-program-configuration.d.ts.map +1 -0
- package/dist/debug/debug-program-configuration.js +40 -0
- package/dist/debug/debug-program-configuration.js.map +1 -0
- package/dist/debug/debug-uniforms.d.ts +12 -0
- package/dist/debug/debug-uniforms.d.ts.map +1 -0
- package/dist/debug/debug-uniforms.js +108 -0
- package/dist/debug/debug-uniforms.js.map +1 -0
- package/dist/debug/debug-vertex-array.d.ts +5 -0
- package/dist/debug/debug-vertex-array.d.ts.map +1 -0
- package/dist/debug/debug-vertex-array.js +118 -0
- package/dist/debug/debug-vertex-array.js.map +1 -0
- package/dist/es5/bundle.js +3 -5
- package/dist/es5/bundle.js.map +1 -1
- package/dist/es5/classes/accessor.js +76 -108
- package/dist/es5/classes/accessor.js.map +1 -1
- package/dist/es5/classes/accessor.ts.disabled +159 -0
- package/dist/es5/classes/clear.js +33 -48
- package/dist/es5/classes/clear.js.map +1 -1
- package/dist/es5/classes/copy-and-blit.js +177 -192
- package/dist/es5/classes/copy-and-blit.js.map +1 -1
- package/dist/es5/classes/framebuffer.js +538 -655
- package/dist/es5/classes/framebuffer.js.map +1 -1
- package/dist/es5/classes/program-configuration.js +127 -141
- package/dist/es5/classes/program-configuration.js.map +1 -1
- package/dist/es5/classes/program.js +294 -358
- package/dist/es5/classes/program.js.map +1 -1
- package/dist/es5/classes/query.js +115 -181
- package/dist/es5/classes/query.js.map +1 -1
- package/dist/es5/classes/renderbuffer-formats.js +186 -121
- package/dist/es5/classes/renderbuffer-formats.js.map +1 -1
- package/dist/es5/classes/renderbuffer.js +104 -128
- package/dist/es5/classes/renderbuffer.js.map +1 -1
- package/dist/es5/classes/texture-2d.js +16 -39
- package/dist/es5/classes/texture-2d.js.map +1 -1
- package/dist/es5/classes/texture-3d.js +50 -89
- package/dist/es5/classes/texture-3d.js.map +1 -1
- package/dist/es5/classes/texture-cube.js +112 -162
- package/dist/es5/classes/texture-cube.js.map +1 -1
- package/dist/es5/classes/texture-formats.js +73 -42
- package/dist/es5/classes/texture-formats.js.map +1 -1
- package/dist/es5/classes/texture.js +670 -673
- package/dist/es5/classes/texture.js.map +1 -1
- package/dist/es5/classes/transform-feedback.js +150 -203
- package/dist/es5/classes/transform-feedback.js.map +1 -1
- package/dist/es5/classes/uniform-buffer-layout.js +89 -103
- package/dist/es5/classes/uniform-buffer-layout.js.map +1 -1
- package/dist/es5/classes/uniforms.js +134 -93
- package/dist/es5/classes/uniforms.js.map +1 -1
- package/dist/es5/classes/vertex-array-object.js +204 -306
- package/dist/es5/classes/vertex-array-object.js.map +1 -1
- package/dist/es5/classes/vertex-array.js +317 -353
- package/dist/es5/classes/vertex-array.js.map +1 -1
- package/dist/es5/classes/webgl-buffer.js +391 -0
- package/dist/es5/classes/webgl-buffer.js.map +1 -0
- package/dist/es5/classes/webgl-resource.js +217 -0
- package/dist/es5/classes/webgl-resource.js.map +1 -0
- package/dist/es5/classes/webgl-shader.js +213 -0
- package/dist/es5/classes/webgl-shader.js.map +1 -0
- package/dist/es5/context/gl-context.js +46 -0
- package/dist/es5/context/gl-context.js.map +1 -0
- package/dist/es5/context/luma-context-data.js +12 -0
- package/dist/es5/context/luma-context-data.js.map +1 -0
- package/dist/es5/debug/debug-program-configuration.js +20 -48
- package/dist/es5/debug/debug-program-configuration.js.map +1 -1
- package/dist/es5/debug/debug-uniforms.js +72 -114
- package/dist/es5/debug/debug-uniforms.js.map +1 -1
- package/dist/es5/debug/debug-vertex-array.js +56 -51
- package/dist/es5/debug/debug-vertex-array.js.map +1 -1
- package/dist/es5/features/check-glsl-extension.js +9 -10
- package/dist/es5/features/check-glsl-extension.js.map +1 -1
- package/dist/es5/features/check-old-ie.js +5 -6
- package/dist/es5/features/check-old-ie.js.map +1 -1
- package/dist/es5/features/features.js +23 -37
- package/dist/es5/features/features.js.map +1 -1
- package/dist/es5/features/index.js +8 -8
- package/dist/es5/features/index.js.map +1 -1
- package/dist/es5/features/limits.js +36 -28
- package/dist/es5/features/limits.js.map +1 -1
- package/dist/es5/features/webgl-features-table.js +35 -15
- package/dist/es5/features/webgl-features-table.js.map +1 -1
- package/dist/es5/features/webgl-limits-table.js +160 -120
- package/dist/es5/features/webgl-limits-table.js.map +1 -1
- package/dist/es5/index.js +144 -90
- package/dist/es5/index.js.map +1 -1
- package/dist/es5/init.js +12 -36
- package/dist/es5/init.js.map +1 -1
- package/dist/es5/types.js +2 -0
- package/dist/es5/types.js.map +1 -0
- package/dist/es5/utils/array-utils-flat.js +13 -14
- package/dist/es5/utils/array-utils-flat.js.map +1 -1
- package/dist/es5/utils/assert.js +1 -1
- package/dist/es5/utils/assert.js.map +1 -1
- package/dist/es5/utils/check-props.js +20 -21
- package/dist/es5/utils/check-props.js.map +1 -1
- package/dist/es5/utils/format-value.js +14 -14
- package/dist/es5/utils/format-value.js.map +1 -1
- package/dist/es5/utils/index.js +68 -0
- package/dist/es5/utils/index.js.map +1 -0
- package/dist/es5/utils/is-old-ie.js +2 -3
- package/dist/es5/utils/is-old-ie.js.map +1 -1
- package/dist/es5/utils/load-file.js +11 -18
- package/dist/es5/utils/load-file.js.map +1 -1
- package/dist/es5/utils/stub-methods.js +4 -4
- package/dist/es5/utils/stub-methods.js.map +1 -1
- package/dist/es5/utils/utils.js +5 -10
- package/dist/es5/utils/utils.js.map +1 -1
- package/dist/es5/webgl-utils/attribute-utils.js +87 -74
- package/dist/es5/webgl-utils/attribute-utils.js.map +1 -1
- package/dist/es5/webgl-utils/constants-to-keys.js +7 -7
- package/dist/es5/webgl-utils/constants-to-keys.js.map +1 -1
- package/dist/es5/webgl-utils/format-utils.js +21 -17
- package/dist/es5/webgl-utils/format-utils.js.map +1 -1
- package/dist/es5/webgl-utils/get-error.js +18 -18
- package/dist/es5/webgl-utils/get-error.js.map +1 -1
- package/dist/es5/webgl-utils/index.js +74 -0
- package/dist/es5/webgl-utils/index.js.map +1 -0
- package/dist/es5/webgl-utils/parse-shader-compiler-log.js +44 -0
- package/dist/es5/webgl-utils/parse-shader-compiler-log.js.map +1 -0
- package/dist/es5/webgl-utils/request-animation-frame.js.map +1 -1
- package/dist/es5/webgl-utils/texture-utils.js +35 -29
- package/dist/es5/webgl-utils/texture-utils.js.map +1 -1
- package/dist/es5/webgl-utils/typed-array-utils.js +51 -47
- package/dist/es5/webgl-utils/typed-array-utils.js.map +1 -1
- package/dist/esm/bundle.js +2 -4
- package/dist/esm/bundle.js.map +1 -1
- package/dist/esm/classes/accessor.js +7 -7
- package/dist/esm/classes/accessor.js.map +1 -1
- package/dist/esm/classes/accessor.ts.disabled +159 -0
- package/dist/esm/classes/clear.js +15 -13
- package/dist/esm/classes/clear.js.map +1 -1
- package/dist/esm/classes/copy-and-blit.js +41 -43
- package/dist/esm/classes/copy-and-blit.js.map +1 -1
- package/dist/esm/classes/framebuffer.js +336 -308
- package/dist/esm/classes/framebuffer.js.map +1 -1
- package/dist/esm/classes/program-configuration.js +17 -9
- package/dist/esm/classes/program-configuration.js.map +1 -1
- package/dist/esm/classes/program.js +69 -44
- package/dist/esm/classes/program.js.map +1 -1
- package/dist/esm/classes/query.js +17 -14
- package/dist/esm/classes/query.js.map +1 -1
- package/dist/esm/classes/renderbuffer-formats.js +72 -49
- package/dist/esm/classes/renderbuffer-formats.js.map +1 -1
- package/dist/esm/classes/renderbuffer.js +84 -72
- package/dist/esm/classes/renderbuffer.js.map +1 -1
- package/dist/esm/classes/texture-2d.js +10 -3
- package/dist/esm/classes/texture-2d.js.map +1 -1
- package/dist/esm/classes/texture-3d.js +14 -11
- package/dist/esm/classes/texture-3d.js.map +1 -1
- package/dist/esm/classes/texture-cube.js +43 -28
- package/dist/esm/classes/texture-cube.js.map +1 -1
- package/dist/esm/classes/texture-formats.js +51 -50
- package/dist/esm/classes/texture-formats.js.map +1 -1
- package/dist/esm/classes/texture.js +164 -49
- package/dist/esm/classes/texture.js.map +1 -1
- package/dist/esm/classes/transform-feedback.js +24 -13
- package/dist/esm/classes/transform-feedback.js.map +1 -1
- package/dist/esm/classes/uniform-buffer-layout.js +1 -1
- package/dist/esm/classes/uniform-buffer-layout.js.map +1 -1
- package/dist/esm/classes/uniforms.js +111 -112
- package/dist/esm/classes/uniforms.js.map +1 -1
- package/dist/esm/classes/vertex-array-object.js +52 -88
- package/dist/esm/classes/vertex-array-object.js.map +1 -1
- package/dist/esm/classes/vertex-array.js +50 -28
- package/dist/esm/classes/vertex-array.js.map +1 -1
- package/dist/esm/classes/webgl-buffer.js +379 -0
- package/dist/esm/classes/webgl-buffer.js.map +1 -0
- package/dist/esm/classes/webgl-resource.js +208 -0
- package/dist/esm/classes/webgl-resource.js.map +1 -0
- package/dist/esm/classes/webgl-shader.js +190 -0
- package/dist/esm/classes/webgl-shader.js.map +1 -0
- package/dist/esm/context/gl-context.js +32 -0
- package/dist/esm/context/gl-context.js.map +1 -0
- package/dist/esm/context/luma-context-data.js +5 -0
- package/dist/esm/context/luma-context-data.js.map +1 -0
- package/dist/esm/debug/debug-program-configuration.js +4 -4
- package/dist/esm/debug/debug-program-configuration.js.map +1 -1
- package/dist/esm/debug/debug-uniforms.js +9 -9
- package/dist/esm/debug/debug-uniforms.js.map +1 -1
- package/dist/esm/debug/debug-vertex-array.js +19 -17
- package/dist/esm/debug/debug-vertex-array.js.map +1 -1
- package/dist/esm/features/check-glsl-extension.js +4 -4
- package/dist/esm/features/check-glsl-extension.js.map +1 -1
- package/dist/esm/features/check-old-ie.js.map +1 -1
- package/dist/esm/features/features.js +14 -13
- package/dist/esm/features/features.js.map +1 -1
- package/dist/esm/features/index.js.map +1 -1
- package/dist/esm/features/limits.js +25 -22
- package/dist/esm/features/limits.js.map +1 -1
- package/dist/esm/features/webgl-features-table.js +6 -6
- package/dist/esm/features/webgl-features-table.js.map +1 -1
- package/dist/esm/features/webgl-limits-table.js +43 -42
- package/dist/esm/features/webgl-limits-table.js.map +1 -1
- package/dist/esm/index.js +13 -15
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/init.js +4 -23
- package/dist/esm/init.js.map +1 -1
- package/dist/esm/types.js +2 -0
- package/dist/esm/types.js.map +1 -0
- package/dist/esm/utils/array-utils-flat.js.map +1 -1
- package/dist/esm/utils/assert.js +1 -1
- package/dist/esm/utils/assert.js.map +1 -1
- package/dist/esm/utils/check-props.js +4 -4
- package/dist/esm/utils/check-props.js.map +1 -1
- package/dist/esm/utils/format-value.js +4 -4
- package/dist/esm/utils/format-value.js.map +1 -1
- package/dist/esm/utils/index.js +7 -0
- package/dist/esm/utils/index.js.map +1 -0
- package/dist/esm/utils/is-old-ie.js +1 -1
- package/dist/esm/utils/is-old-ie.js.map +1 -1
- package/dist/esm/utils/load-file.js +2 -2
- package/dist/esm/utils/load-file.js.map +1 -1
- package/dist/esm/utils/stub-methods.js +2 -3
- package/dist/esm/utils/stub-methods.js.map +1 -1
- package/dist/esm/utils/utils.js +1 -3
- package/dist/esm/utils/utils.js.map +1 -1
- package/dist/esm/webgl-utils/attribute-utils.js +1 -1
- package/dist/esm/webgl-utils/attribute-utils.js.map +1 -1
- package/dist/esm/webgl-utils/constants-to-keys.js +4 -4
- package/dist/esm/webgl-utils/constants-to-keys.js.map +1 -1
- package/dist/esm/webgl-utils/format-utils.js +16 -15
- package/dist/esm/webgl-utils/format-utils.js.map +1 -1
- package/dist/esm/webgl-utils/get-error.js +1 -1
- package/dist/esm/webgl-utils/get-error.js.map +1 -1
- package/dist/esm/webgl-utils/index.js +5 -0
- package/dist/esm/webgl-utils/index.js.map +1 -0
- package/dist/esm/webgl-utils/parse-shader-compiler-log.js +37 -0
- package/dist/esm/webgl-utils/parse-shader-compiler-log.js.map +1 -0
- package/dist/esm/webgl-utils/request-animation-frame.js.map +1 -1
- package/dist/esm/webgl-utils/texture-utils.js +4 -3
- package/dist/esm/webgl-utils/texture-utils.js.map +1 -1
- package/dist/esm/webgl-utils/typed-array-utils.js +19 -18
- package/dist/esm/webgl-utils/typed-array-utils.js.map +1 -1
- package/dist/features/check-glsl-extension.d.ts +2 -0
- package/dist/features/check-glsl-extension.d.ts.map +1 -0
- package/dist/features/check-glsl-extension.js +27 -0
- package/dist/features/check-glsl-extension.js.map +1 -0
- package/dist/features/check-old-ie.d.ts +2 -0
- package/dist/features/check-old-ie.d.ts.map +1 -0
- package/dist/features/check-old-ie.js +8 -0
- package/dist/features/check-old-ie.js.map +1 -0
- package/dist/features/features.d.ts +6 -0
- package/dist/features/features.d.ts.map +1 -0
- package/dist/features/features.js +67 -0
- package/dist/features/features.js.map +1 -0
- package/dist/features/index.d.ts +5 -0
- package/dist/features/index.d.ts.map +1 -0
- package/dist/features/index.js +5 -0
- package/dist/features/index.js.map +1 -0
- package/dist/features/limits.d.ts +28 -0
- package/dist/features/limits.d.ts.map +1 -0
- package/dist/features/limits.js +55 -0
- package/dist/features/limits.js.map +1 -0
- package/dist/features/webgl-features-table.d.ts +30 -0
- package/dist/features/webgl-features-table.d.ts.map +1 -0
- package/dist/features/webgl-features-table.js +71 -0
- package/dist/features/webgl-features-table.js.map +1 -0
- package/dist/features/webgl-limits-table.d.ts +161 -0
- package/dist/features/webgl-limits-table.d.ts.map +1 -0
- package/dist/features/webgl-limits-table.js +161 -0
- package/dist/features/webgl-limits-table.js.map +1 -0
- package/dist/index.d.ts +33 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +33 -0
- package/dist/index.js.map +1 -0
- package/dist/init.d.ts +5 -0
- package/dist/init.d.ts.map +1 -0
- package/dist/init.js +30 -0
- package/dist/init.js.map +1 -0
- package/dist/types.d.ts +9 -0
- package/dist/types.d.ts.map +1 -0
- package/dist/types.js +2 -0
- package/dist/types.js.map +1 -0
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}]);
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}(Shader);
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exports.FragmentShader = FragmentShader;
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//# sourceMappingURL=shader.js.map
|
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@@ -1 +0,0 @@
|
|
|
1
|
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{"version":3,"sources":["../../../src/classes/shader.js"],"names":["ERR_SOURCE","Shader","shaderType","gl","props","source","id","getTypeName","initialize","shaderName","_compile","pname","getShaderParameter","handle","getShaderSource","extension","getExtension","getTranslatedShaderSource","startsWith","shaderSource","compileShader","compileStatus","getParameter","infoLog","getShaderInfoLog","errors","warnings","log","error","warn","Error","deleteShader","type","getSource","Resource","VertexShader","Object","assign","createShader","FragmentShader"],"mappings":";;;;;;;;;;;;;;;;;;;AACA;;AACA;;AACA;;AACA;;AACA;;;;;;AAEA,IAAMA,UAAU,GAAG,sDAAnB;;IAGaC,M;;;;;;;gCACQC,U,EAAY;AAC7B,cAAQA,UAAR;AACE;AACE,iBAAO,eAAP;;AACF;AACE,iBAAO,iBAAP;;AACF;AACE,8BAAO,KAAP;AACA,iBAAO,SAAP;AAPJ;AASD;;;AAGD,kBAAYC,EAAZ,EAAgBC,KAAhB,EAAuB;AAAA;;AAAA;AACrB,qCAAmBD,EAAnB;AAGA,wBAAO,OAAOC,KAAK,CAACC,MAAb,KAAwB,QAA/B,EAAyCL,UAAzC;AAGA,QAAMM,EAAE,GACN,8BAAcF,KAAK,CAACC,MAApB,EAA4B,IAA5B,KACAD,KAAK,CAACE,EADN,IAEA,kCAAeL,MAAM,CAACM,WAAP,CAAmBH,KAAK,CAACF,UAAzB,CAAf,EAHF;AAKA,8BAAMC,EAAN,EAAU;AAACG,MAAAA,EAAE,EAAFA;AAAD,KAAV;AAEA,UAAKJ,UAAL,GAAkBE,KAAK,CAACF,UAAxB;AACA,UAAKG,MAAL,GAAcD,KAAK,CAACC,MAApB;;AAEA,UAAKG,UAAL,CAAgBJ,KAAhB;;AAjBqB;AAkBtB;;;;qCAEoB;AAAA,UAATC,MAAS,QAATA,MAAS;AACnB,UAAMI,UAAU,GAAG,8BAAcJ,MAAd,EAAsB,IAAtB,CAAnB;;AACA,UAAII,UAAJ,EAAgB;AACd,aAAKH,EAAL,GAAU,gBAAIG,UAAJ,CAAV;AACD;;AACD,WAAKC,QAAL,CAAcL,MAAd;AACD;;;iCAIYM,K,EAAO;AAClB,aAAO,KAAKR,EAAL,CAAQS,kBAAR,CAA2B,KAAKC,MAAhC,EAAwCF,KAAxC,CAAP;AACD;;;+BAEU;AACT,uBAAUV,MAAM,CAACM,WAAP,CAAmB,KAAKL,UAAxB,CAAV,cAAiD,KAAKI,EAAtD;AACD;;;8BAES;AACR,aAAO,8BAAc,KAAKD,MAAnB,KAA8B,gBAArC;AACD;;;gCAEW;AACV,aAAO,KAAKF,EAAL,CAAQW,eAAR,CAAwB,KAAKD,MAA7B,CAAP;AACD;;;0CAGqB;AACpB,UAAME,SAAS,GAAG,KAAKZ,EAAL,CAAQa,YAAR,CAAqB,qBAArB,CAAlB;AACA,aAAOD,SAAS,GACZA,SAAS,CAACE,yBAAV,CAAoC,KAAKJ,MAAzC,CADY,GAEZ,qEAFJ;AAGD;;;+BAG8B;AAAA,UAAtBR,MAAsB,uEAAb,KAAKA,MAAQ;;AAC7B,UAAI,CAACA,MAAM,CAACa,UAAP,CAAkB,WAAlB,CAAL,EAAqC;AACnCb,QAAAA,MAAM,2BAAoBA,MAApB,CAAN;AACD;;AACD,WAAKA,MAAL,GAAcA,MAAd;AACA,WAAKF,EAAL,CAAQgB,YAAR,CAAqB,KAAKN,MAA1B,EAAkC,KAAKR,MAAvC;AACA,WAAKF,EAAL,CAAQiB,aAAR,CAAsB,KAAKP,MAA3B;AAKA,UAAMQ,aAAa,GAAG,KAAKC,YAAL,OAAtB;;AACA,UAAI,CAACD,aAAL,EAAoB;AAClB,YAAME,OAAO,GAAG,KAAKpB,EAAL,CAAQqB,gBAAR,CAAyB,KAAKX,MAA9B,CAAhB;;AADkB,oCAEqB,uCACrCU,OADqC,EAErC,KAAKlB,MAFgC,EAGrC,KAAKH,UAHgC,EAIrC,KAAKI,EAJgC,CAFrB;AAAA,YAEXG,UAFW,yBAEXA,UAFW;AAAA,YAECgB,MAFD,yBAECA,MAFD;AAAA,YAESC,QAFT,yBAESA,QAFT;;AAQlBC,qBAAIC,KAAJ,sCAAwCnB,UAAxC,eAAuDgB,MAAvD;;AACAE,qBAAIE,IAAJ,wCAAyCpB,UAAzC,eAAwDiB,QAAxD;;AACA,cAAM,IAAII,KAAJ,sCAAwCrB,UAAxC,EAAN;AACD;AACF;;;oCAEe;AACd,WAAKN,EAAL,CAAQ4B,YAAR,CAAqB,KAAKlB,MAA1B;AACD;;;yCAEoB;AACnB,aAAO;AACLmB,QAAAA,IAAI,EAAE,KAAKV,YAAL,OADD;AAELjB,QAAAA,MAAM,EAAE,KAAK4B,SAAL;AAFH,OAAP;AAID;;;EAxGyBC,iB;;;;IA2GfC,Y;;;;;AACX,wBAAYhC,EAAZ,EAAgBC,KAAhB,EAAuB;AAAA;;AAErB,QAAI,OAAOA,KAAP,KAAiB,QAArB,EAA+B;AAC7BA,MAAAA,KAAK,GAAG;AAACC,QAAAA,MAAM,EAAED;AAAT,OAAR;AACD;;AAJoB,8BAKfD,EALe,EAKXiC,MAAM,CAACC,MAAP,CAAc,EAAd,EAAkBjC,KAAlB,EAAyB;AAACF,MAAAA,UAAU;AAAX,KAAzB,CALW;AAMtB;;;;oCAGe;AACd,aAAO,KAAKC,EAAL,CAAQmC,YAAR,OAAP;AACD;;;EAZ+BrC,M;;;;IAerBsC,c;;;;;AACX,0BAAYpC,EAAZ,EAAgBC,KAAhB,EAAuB;AAAA;;AAErB,QAAI,OAAOA,KAAP,KAAiB,QAArB,EAA+B;AAC7BA,MAAAA,KAAK,GAAG;AAACC,QAAAA,MAAM,EAAED;AAAT,OAAR;AACD;;AAJoB,8BAMfD,EANe,EAMXiC,MAAM,CAACC,MAAP,CAAc,EAAd,EAAkBjC,KAAlB,EAAyB;AAACF,MAAAA,UAAU;AAAX,KAAzB,CANW;AAOtB;;;;oCAGe;AACd,aAAO,KAAKC,EAAL,CAAQmC,YAAR,OAAP;AACD;;;EAbiCrC,M","sourcesContent":["import GL from '@luma.gl/constants';\nimport {assertWebGLContext, log} from '@luma.gl/gltools';\nimport {parseGLSLCompilerError, getShaderName} from '../glsl-utils';\nimport {assert} from '../utils/assert';\nimport {uid} from '../utils/utils';\nimport Resource from './resource';\n\nconst ERR_SOURCE = 'Shader: GLSL source code must be a JavaScript string';\n\n// For now this is an internal class\nexport class Shader extends Resource {\n static getTypeName(shaderType) {\n switch (shaderType) {\n case GL.VERTEX_SHADER:\n return 'vertex-shader';\n case GL.FRAGMENT_SHADER:\n return 'fragment-shader';\n default:\n assert(false);\n return 'unknown';\n }\n }\n\n /* eslint-disable max-statements */\n constructor(gl, props) {\n assertWebGLContext(gl);\n\n // Validate arguments\n assert(typeof props.source === 'string', ERR_SOURCE);\n\n // Deduce an id, from shader source, or supplied id, or shader type\n const id =\n getShaderName(props.source, null) ||\n props.id ||\n uid(`unnamed ${Shader.getTypeName(props.shaderType)}`);\n\n super(gl, {id});\n\n this.shaderType = props.shaderType;\n this.source = props.source;\n\n this.initialize(props);\n }\n\n initialize({source}) {\n const shaderName = getShaderName(source, null);\n if (shaderName) {\n this.id = uid(shaderName);\n }\n this._compile(source);\n }\n\n // Accessors\n\n getParameter(pname) {\n return this.gl.getShaderParameter(this.handle, pname);\n }\n\n toString() {\n return `${Shader.getTypeName(this.shaderType)}:${this.id}`;\n }\n\n getName() {\n return getShaderName(this.source) || 'unnamed-shader';\n }\n\n getSource() {\n return this.gl.getShaderSource(this.handle);\n }\n\n // Debug method - Returns translated source if available\n getTranslatedSource() {\n const extension = this.gl.getExtension('WEBGL_debug_shaders');\n return extension\n ? extension.getTranslatedShaderSource(this.handle)\n : 'No translated source available. WEBGL_debug_shaders not implemented';\n }\n\n // PRIVATE METHODS\n _compile(source = this.source) {\n if (!source.startsWith('#version ')) {\n source = `#version 100\\n${source}`;\n }\n this.source = source;\n this.gl.shaderSource(this.handle, this.source);\n this.gl.compileShader(this.handle);\n\n // TODO - For performance reasons, avoid checking shader compilation errors on production?\n // TODO - Load log even when no error reported, to catch warnings?\n // https://gamedev.stackexchange.com/questions/30429/how-to-detect-glsl-warnings\n const compileStatus = this.getParameter(GL.COMPILE_STATUS);\n if (!compileStatus) {\n const infoLog = this.gl.getShaderInfoLog(this.handle);\n const {shaderName, errors, warnings} = parseGLSLCompilerError(\n infoLog,\n this.source,\n this.shaderType,\n this.id\n );\n log.error(`GLSL compilation errors in ${shaderName}\\n${errors}`)();\n log.warn(`GLSL compilation warnings in ${shaderName}\\n${warnings}`)();\n throw new Error(`GLSL compilation errors in ${shaderName}`);\n }\n }\n\n _deleteHandle() {\n this.gl.deleteShader(this.handle);\n }\n\n _getOptsFromHandle() {\n return {\n type: this.getParameter(GL.SHADER_TYPE),\n source: this.getSource()\n };\n }\n}\n\nexport class VertexShader extends Shader {\n constructor(gl, props) {\n // Signature: new VertexShader(gl, source)\n if (typeof props === 'string') {\n props = {source: props};\n }\n super(gl, Object.assign({}, props, {shaderType: GL.VERTEX_SHADER}));\n }\n\n // PRIVATE METHODS\n _createHandle() {\n return this.gl.createShader(GL.VERTEX_SHADER);\n }\n}\n\nexport class FragmentShader extends Shader {\n constructor(gl, props) {\n // Signature: new FragmentShader(gl, source)\n if (typeof props === 'string') {\n props = {source: props};\n }\n\n super(gl, Object.assign({}, props, {shaderType: GL.FRAGMENT_SHADER}));\n }\n\n // PRIVATE METHODS\n _createHandle() {\n return this.gl.createShader(GL.FRAGMENT_SHADER);\n }\n}\n"],"file":"shader.js"}
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import Texture, {TextureProps} from './texture';
|
|
2
|
-
|
|
3
|
-
export type Texture2DProps = TextureProps & {
|
|
4
|
-
};
|
|
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|
-
|
|
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|
-
export default class Texture2D extends Texture {
|
|
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|
-
static isSupported(gl: WebGLRenderingContext, opts?: object): boolean;
|
|
8
|
-
|
|
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|
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constructor(gl: WebGLRenderingContext, props?: Texture2DProps);
|
|
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|
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constructor(gl: WebGLRenderingContext, props: Promise<Texture2DProps>);
|
|
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|
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}
|
|
@@ -1,29 +0,0 @@
|
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|
-
import Texture, {TextureProps} from './texture';
|
|
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|
-
|
|
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|
-
export type Texture3DProps = TextureProps & {
|
|
4
|
-
};
|
|
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|
-
|
|
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|
-
/**
|
|
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|
-
* Textures that have 3 dimensions: width, height, and depth.
|
|
8
|
-
* They are accessed by 3-dimensional texture coordinates.
|
|
9
|
-
*/
|
|
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|
-
export default class Texture3D extends Texture {
|
|
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|
-
static isSupported(gl: WebGLRenderingContext): boolean;
|
|
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|
-
|
|
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|
-
constructor(gl: WebGL2RenderingContext, props: Texture3DProps);
|
|
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|
-
|
|
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|
-
/** Image 3D copies from Typed Array or WebGLBuffer */
|
|
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|
-
setImageData(options: {
|
|
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|
-
level?: number;
|
|
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|
-
dataFormat?: any;
|
|
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|
-
width: any;
|
|
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|
-
height: any;
|
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|
-
depth?: number;
|
|
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|
-
border?: number;
|
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|
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format: any;
|
|
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|
-
type?: any;
|
|
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|
-
offset?: number;
|
|
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|
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data: any;
|
|
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|
-
parameters?: {};
|
|
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|
-
}): this;
|
|
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|
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}
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|
@@ -1,23 +0,0 @@
|
|
|
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|
-
import Texture, {TextureProps} from './texture';
|
|
2
|
-
|
|
3
|
-
export type TextureCubeProps = TextureProps & {
|
|
4
|
-
};
|
|
5
|
-
|
|
6
|
-
export default class TextureCube extends Texture {
|
|
7
|
-
static readonly FACES: number[];
|
|
8
|
-
|
|
9
|
-
constructor(gl: WebGLRenderingContext, props?: TextureCubeProps);
|
|
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|
-
|
|
11
|
-
initialize(props?: TextureCubeProps): void;
|
|
12
|
-
subImage(options: {face: any; data: any; x?: number; y?: number; mipmapLevel?: number}): any;
|
|
13
|
-
setCubeMapImageData(options: {
|
|
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|
-
width: any;
|
|
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|
-
height: any;
|
|
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|
-
pixels: any;
|
|
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|
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data: any;
|
|
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|
-
border?: number;
|
|
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|
-
format?: any;
|
|
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|
-
type?: any;
|
|
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|
-
}): Promise<void>;
|
|
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|
-
setImageDataForFace(options: any): this;
|
|
23
|
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}
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import Resource, {ResourceProps} from './resource';
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export type TextureProps = ResourceProps & {
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data?: any;
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width?: number;
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height?: number;
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depth?: number;
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pixels?: any;
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format?: number;
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dataFormat?: number;
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border?: number;
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recreate?: boolean;
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type?: number;
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compressed?: boolean;
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mipmaps?: boolean;
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parameters?: object;
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pixelStore?: object;
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textureUnit?: number;
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}
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export default class Texture extends Resource {
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static isSupported(
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gl: WebGLRenderingContext,
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options?: {
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format: any;
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linearFiltering: any;
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}
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): boolean;
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readonly width: number;
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readonly height: number;
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readonly depth: number;
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readonly target: any;
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readonly MAX_ATTRIBUTES: number;
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constructor(gl: WebGLRenderingContext, props: any);
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toString(): string;
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initialize(props?: {}): this | void;
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resize(options: {height: any; width: any; mipmaps?: boolean}): this;
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generateMipmap(params?: {}): this;
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setImageData(options: any): this;
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/**
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* Redefines an area of an existing texture
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* Note: does not allocate storage
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*/
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setSubImageData(options: {
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target?: any;
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pixels?: any;
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data?: any;
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x?: number;
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y?: number;
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width?: any;
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height?: any;
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level?: number;
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format?: any;
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type?: any;
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dataFormat?: any;
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compressed?: boolean;
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offset?: number;
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border?: any;
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parameters?: {};
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}): void;
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/**
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* Defines a two-dimensional texture image or cube-map texture image with
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* pixels from the current framebuffer (rather than from client memory).
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* (gl.copyTexImage2D wrapper)
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*
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* Note that binding a texture into a Framebuffer's color buffer and
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* rendering can be faster.
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*/
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copyFramebuffer(opts?: {}): any;
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getActiveUnit(): number;
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bind(textureUnit?: any): any;
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unbind(textureUnit?: any): any;
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}
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import Resource, {ResourceProps} from './resource';
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export type TransformFeedbackProps = ResourceProps & {
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[key: string]: any;
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};
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export default class TransformFeedback extends Resource {
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static isSupported(gl: WebGLRenderingContext): boolean;
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constructor(gl: WebGLRenderingContext, props?: TransformFeedbackProps);
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initialize(props?: TransformFeedbackProps): this;
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setProps(props: TransformFeedbackProps): void;
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setBuffers(buffers?: {}): this;
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setBuffer(locationOrName: any, bufferOrParams: any): this;
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begin(primitiveMode?: any): this;
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end(): this;
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}
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/**
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* Std140 layout for uniforms
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*/
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export default class UniformBufferLayout {
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constructor(layout: any);
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getBytes(): number;
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getData(): any;
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getSubData(
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index: any
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): {
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data: any;
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offset: any;
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};
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setUniforms(values: any): this;
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_setValue(key: any, value: any): void;
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_addUniform(key: any, uniformType: any): void;
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_alignTo(size: any, count: any): any;
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}
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import {Matrix4} from '@math.gl/core';
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import Buffer from './buffer';
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import Framebuffer from './framebuffer';
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import Texture from './texture'
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interface NumberUniformDefinition {
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type: 'number'
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value: number
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min: number
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max: number
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}
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interface BooleanUniformDefinition {
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type: 'boolean'
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value: boolean
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}
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interface ArrayUniformDefinition {
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type: 'array'
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value: Array<any>
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}
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interface ObjectUniformDefinition {
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type: 'object'
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value: Object
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}
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type UniformDefinition = NumberUniformDefinition |
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BooleanUniformDefinition |
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ArrayUniformDefinition |
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ObjectUniformDefinition
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// https://luma.gl/docs/developer-guide/shader-modules#getuniforms
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interface UniformsOptions {
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[uniformName: string]: UniformDefinition
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}
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type Uniform = UniformDefinition |
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Buffer | (() => Buffer) | Framebuffer |
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Texture |
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Matrix4 | // TODO: which other math.gl classes?
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number | [number, number] | [number, number, number] | [number, number, number, number]
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interface Uniforms {
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[uniformName: string]: Uniform
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}
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// Returns a Magic Uniform Setter
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export function getUniformSetter(gl: WebGLRenderingContext, location: number, info: object): any;
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export function parseUniformName(name: string): {name: string; isArray: boolean};
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/**
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* Basic checks of uniform values (with or without knowledge of program)
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* To facilitate early detection of e.g. undefined values in JavaScript
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*/
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export function checkUniformValues(uniforms: object, source?: string, uniformMap?: object): boolean;
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/**
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* Creates a copy of the uniform
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*/
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export function copyUniform(uniforms: object, key: string, value: any): void;
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@@ -1,25 +0,0 @@
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import Resource, {ResourceProps} from './resource';
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export type VertexArrayObjectProps = ResourceProps & object;
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export default class VertexArrayObject extends Resource {
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static isSupported(gl: WebGLRenderingContext, options?: VertexArrayObjectProps): boolean;
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static getDefaultArray(gl: WebGLRenderingContext): any;
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static getMaxAttributes(gl: WebGLRenderingContext): any;
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static setConstant(gl: WebGLRenderingContext, location: any, array: any): void;
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get MAX_ATTRIBUTES(): any;
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constructor(gl: WebGLRenderingContext, opts?: VertexArrayObjectProps);
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delete(): this;
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initialize(props?: {}): this;
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setProps(props: any): this;
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setElementBuffer(elementBuffer?: any, opts?: {}): this;
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setBuffer(location: any, buffer: any, accessor: any): this;
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enable(location: any, enable?: boolean): this;
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getConstantBuffer(elementCount: any, value: any): any;
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// PRIVATE
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// _normalizeConstantArrayValue(arrayValue);
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}
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@@ -1,37 +0,0 @@
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import Program from './program';
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import ProgramConfiguration from './program-configuration';
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import VertexArrayObject from './vertex-array-object';
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import Accessor from './accessor';
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export type VertexArrayProps = {
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program?: Program;
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configuration?: ProgramConfiguration;
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attributes?: any[];
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elements?: any;
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bindOnUse?: boolean;
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};
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export default class VertexArray {
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readonly attributes: object;
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constructor(gl: WebGLRenderingContext, opts?: {});
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delete(): void;
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initialize(props?: {}): this;
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reset(): this;
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setProps(props: any): this;
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clearDrawParams(): void;
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getDrawParams(): any;
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setAttributes(attributes: any): this;
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setElementBuffer(elementBuffer?: any, accessor?: {}): this;
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setBuffer(locationOrName: any, buffer: any, appAccessor?: {}): this;
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setConstant(locationOrName: any, arrayValue: any, appAccessor?: {}): this;
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unbindBuffers(): this;
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bindBuffers(): this;
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bindForDraw(vertexCount: any, instanceCount: any, func: any): any;
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setElements(elementBuffer?: any, accessor?: {}): this;
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// FOR TESTING
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readonly configuration: ProgramConfiguration | null;
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readonly accessors: Accessor[];
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readonly vertexArrayObject: VertexArrayObject;
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}
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@@ -1 +0,0 @@
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1
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export function getDebugTableForProgramConfiguration(config: any): {};
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@@ -1 +0,0 @@
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1
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export function getDebugTableForVertexArray(options?: {vertexArray: any; header?: string}): {};
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@@ -1,16 +0,0 @@
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export default function formatGLSLCompilerError(errLog: any, src: any, shaderType: any): string;
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2
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-
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3
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/**
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4
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* Parse a GLSL compiler error log into a string showing the source code around each error.
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|
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* Based on https://github.com/wwwtyro/gl-format-compiler-error (public domain)
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*/
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export function parseGLSLCompilerError(
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errLog: any,
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src: any,
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shaderType: any,
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shaderName: any
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): {
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shaderName: string;
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errors: string;
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warnings: string;
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};
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