@lightningjs/renderer 3.0.0-beta5 → 3.0.0-beta7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/COPYING +1 -0
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +147 -147
- package/dist/src/core/CoreNode.d.ts +15 -16
- package/dist/src/core/CoreNode.js +41 -37
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreTextNode.js +0 -1
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.js +10 -5
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/Stage.d.ts +16 -0
- package/dist/src/core/Stage.js +39 -3
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/TextureMemoryManager.js +3 -4
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/lib/ImageWorker.js +1 -1
- package/dist/src/core/lib/ImageWorker.js.map +1 -1
- package/dist/src/core/lib/utils.d.ts +1 -0
- package/dist/src/core/lib/utils.js +3 -0
- package/dist/src/core/lib/utils.js.map +1 -1
- package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +1 -2
- package/dist/src/core/renderers/webgl/WebGlRenderer.js +1 -3
- package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/Border.js +86 -63
- package/dist/src/core/shaders/webgl/Border.js.map +1 -1
- package/dist/src/core/shaders/webgl/Default.js +47 -47
- package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
- package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
- package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
- package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
- package/dist/src/core/shaders/webgl/Rounded.js +71 -71
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
- package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
- package/dist/src/core/shaders/webgl/Shadow.js +83 -83
- package/dist/src/core/temp.js +77 -0
- package/dist/src/core/temp.js.map +1 -0
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
- package/dist/src/core/textures/ImageTexture.js +5 -0
- package/dist/src/core/textures/ImageTexture.js.map +1 -1
- package/dist/src/main-api/Inspector.js +1 -1
- package/dist/src/main-api/Inspector.js.map +1 -1
- package/dist/src/main-api/Renderer.js +3 -4
- package/dist/src/main-api/Renderer.js.map +1 -1
- package/dist/src/utils.d.ts +1 -6
- package/dist/src/utils.js +2 -9
- package/dist/src/utils.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/canvas-shaders.ts +28 -28
- package/exports/canvas.ts +45 -45
- package/exports/index.ts +90 -90
- package/exports/inspector.ts +24 -24
- package/exports/utils.ts +44 -44
- package/exports/webgl-shaders.ts +28 -28
- package/exports/webgl.ts +50 -50
- package/package.json +1 -3
- package/src/common/CommonTypes.ts +146 -146
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +92 -92
- package/src/common/IEventEmitter.ts +28 -28
- package/src/core/CoreNode.test.ts +202 -203
- package/src/core/CoreNode.ts +2495 -2494
- package/src/core/CoreShaderManager.ts +188 -188
- package/src/core/CoreTextNode.ts +448 -449
- package/src/core/CoreTextureManager.ts +607 -601
- package/src/core/Stage.ts +797 -754
- package/src/core/TextureMemoryManager.ts +394 -395
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +284 -284
- package/src/core/animations/CoreAnimationController.ts +157 -157
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +286 -280
- package/src/core/lib/Matrix3d.ts +244 -244
- package/src/core/lib/RenderCoords.ts +71 -71
- package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/textureSvg.ts +78 -78
- package/src/core/lib/utils.ts +390 -386
- package/src/core/lib/validateImageBitmap.ts +87 -87
- package/src/core/platforms/Platform.ts +77 -77
- package/src/core/platforms/web/WebPlatform.ts +84 -84
- package/src/core/renderers/CoreContextTexture.ts +43 -43
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +109 -109
- package/src/core/renderers/CoreShaderNode.ts +165 -165
- package/src/core/renderers/CoreShaderProgram.ts +23 -23
- package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
- package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
- package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
- package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
- package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
- package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
- package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
- package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
- package/src/core/renderers/webgl/WebGlRenderer.ts +748 -750
- package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
- package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/shaders/canvas/Border.ts +78 -78
- package/src/core/shaders/canvas/HolePunch.ts +62 -62
- package/src/core/shaders/canvas/LinearGradient.ts +69 -69
- package/src/core/shaders/canvas/RadialGradient.ts +113 -113
- package/src/core/shaders/canvas/Rounded.ts +55 -55
- package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
- package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
- package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
- package/src/core/shaders/canvas/Shadow.ts +52 -52
- package/src/core/shaders/canvas/utils/render.ts +151 -151
- package/src/core/shaders/templates/BorderTemplate.ts +115 -115
- package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
- package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
- package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
- package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
- package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
- package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
- package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
- package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
- package/src/core/shaders/templates/shaderUtils.ts +47 -47
- package/src/core/shaders/webgl/Border.ts +116 -96
- package/src/core/shaders/webgl/Default.ts +89 -89
- package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
- package/src/core/shaders/webgl/HolePunch.ts +78 -78
- package/src/core/shaders/webgl/LinearGradient.ts +81 -81
- package/src/core/shaders/webgl/RadialGradient.ts +84 -84
- package/src/core/shaders/webgl/Rounded.ts +117 -117
- package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
- package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
- package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
- package/src/core/shaders/webgl/SdfShader.ts +134 -134
- package/src/core/shaders/webgl/Shadow.ts +115 -115
- package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
- package/src/core/text-rendering/TrFontManager.ts +183 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
- package/src/core/text-rendering/font-face-types/utils.ts +39 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
- package/src/core/textures/ColorTexture.ts +102 -102
- package/src/core/textures/ImageTexture.ts +417 -410
- package/src/core/textures/NoiseTexture.ts +104 -104
- package/src/core/textures/RenderTexture.ts +85 -85
- package/src/core/textures/SubTexture.ts +205 -205
- package/src/core/textures/Texture.ts +358 -358
- package/src/core/utils.ts +227 -227
- package/src/env.d.ts +7 -7
- package/src/main-api/INode.ts +100 -100
- package/src/main-api/Inspector.ts +522 -522
- package/src/main-api/Renderer.ts +673 -675
- package/src/main-api/utils.ts +45 -45
- package/src/utils.ts +267 -267
- package/dist/exports/core-api.d.ts +0 -74
- package/dist/exports/core-api.js +0 -96
- package/dist/exports/core-api.js.map +0 -1
- package/dist/exports/main-api.d.ts +0 -30
- package/dist/exports/main-api.js +0 -45
- package/dist/exports/main-api.js.map +0 -1
- package/dist/src/core/CoreExtension.d.ts +0 -12
- package/dist/src/core/CoreExtension.js +0 -29
- package/dist/src/core/CoreExtension.js.map +0 -1
- package/dist/src/core/CoreStuff.js +0 -138
- package/dist/src/core/CoreStuff.js.map +0 -1
- package/dist/src/core/CoreTexturizer.d.ts +0 -14
- package/dist/src/core/CoreTexturizer.js +0 -47
- package/dist/src/core/CoreTexturizer.js.map +0 -1
- package/dist/src/core/LngNode.d.ts +0 -736
- package/dist/src/core/LngNode.js +0 -1174
- package/dist/src/core/LngNode.js.map +0 -1
- package/dist/src/core/Matrix2DContext.d.ts +0 -15
- package/dist/src/core/Matrix2DContext.js +0 -45
- package/dist/src/core/Matrix2DContext.js.map +0 -1
- package/dist/src/core/ShaderNode.d.ts +0 -10
- package/dist/src/core/ShaderNode.js +0 -30
- package/dist/src/core/ShaderNode.js.map +0 -1
- package/dist/src/core/TextNode.d.ts +0 -103
- package/dist/src/core/TextNode.js +0 -331
- package/dist/src/core/TextNode.js.map +0 -1
- package/dist/src/core/lib/Coords.d.ts +0 -14
- package/dist/src/core/lib/Coords.js +0 -55
- package/dist/src/core/lib/Coords.js.map +0 -1
- package/dist/src/core/lib/glm/common.d.ts +0 -162
- package/dist/src/core/lib/glm/common.js +0 -81
- package/dist/src/core/lib/glm/common.js.map +0 -1
- package/dist/src/core/lib/glm/index.d.ts +0 -11
- package/dist/src/core/lib/glm/index.js +0 -30
- package/dist/src/core/lib/glm/index.js.map +0 -1
- package/dist/src/core/lib/glm/mat2.d.ts +0 -219
- package/dist/src/core/lib/glm/mat2.js +0 -396
- package/dist/src/core/lib/glm/mat2.js.map +0 -1
- package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
- package/dist/src/core/lib/glm/mat2d.js +0 -442
- package/dist/src/core/lib/glm/mat2d.js.map +0 -1
- package/dist/src/core/lib/glm/mat3.d.ts +0 -283
- package/dist/src/core/lib/glm/mat3.js +0 -680
- package/dist/src/core/lib/glm/mat3.js.map +0 -1
- package/dist/src/core/lib/glm/mat4.d.ts +0 -550
- package/dist/src/core/lib/glm/mat4.js +0 -1802
- package/dist/src/core/lib/glm/mat4.js.map +0 -1
- package/dist/src/core/lib/glm/quat.d.ts +0 -363
- package/dist/src/core/lib/glm/quat.js +0 -693
- package/dist/src/core/lib/glm/quat.js.map +0 -1
- package/dist/src/core/lib/glm/quat2.d.ts +0 -356
- package/dist/src/core/lib/glm/quat2.js +0 -754
- package/dist/src/core/lib/glm/quat2.js.map +0 -1
- package/dist/src/core/lib/glm/vec2.d.ts +0 -365
- package/dist/src/core/lib/glm/vec2.js +0 -569
- package/dist/src/core/lib/glm/vec2.js.map +0 -1
- package/dist/src/core/lib/glm/vec3.d.ts +0 -406
- package/dist/src/core/lib/glm/vec3.js +0 -720
- package/dist/src/core/lib/glm/vec3.js.map +0 -1
- package/dist/src/core/lib/glm/vec4.d.ts +0 -330
- package/dist/src/core/lib/glm/vec4.js +0 -608
- package/dist/src/core/lib/glm/vec4.js.map +0 -1
- package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
- package/dist/src/core/renderers/CoreShaderManager.js +0 -33
- package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
- package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
- package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
- package/dist/src/core/scene/Scene.d.ts +0 -59
- package/dist/src/core/scene/Scene.js +0 -106
- package/dist/src/core/scene/Scene.js.map +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
- package/dist/src/main-api/ICoreDriver.d.ts +0 -27
- package/dist/src/main-api/ICoreDriver.js +0 -20
- package/dist/src/main-api/ICoreDriver.js.map +0 -1
- package/dist/src/main-api/IRenderDriver.d.ts +0 -20
- package/dist/src/main-api/IRenderDriver.js +0 -20
- package/dist/src/main-api/IRenderDriver.js.map +0 -1
- package/dist/src/main-api/IShaderController.d.ts +0 -14
- package/dist/src/main-api/IShaderController.js +0 -30
- package/dist/src/main-api/IShaderController.js.map +0 -1
- package/dist/src/main-api/IShaderNode.d.ts +0 -17
- package/dist/src/main-api/IShaderNode.js +0 -19
- package/dist/src/main-api/IShaderNode.js.map +0 -1
- package/dist/src/main-api/RendererMain.d.ts +0 -375
- package/dist/src/main-api/RendererMain.js +0 -365
- package/dist/src/main-api/RendererMain.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
- package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
- package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
- package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
- package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
- package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
- package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
- package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
- package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
- package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
- package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
- package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
- package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
- package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
- package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
- package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
- package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
- package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
- package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
- package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
- package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
- package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
- package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
- package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
- package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
- package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
- package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
- package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
- package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
- package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
- package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
- package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
- package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
- package/dist/src/render-drivers/utils.d.ts +0 -12
- package/dist/src/render-drivers/utils.js +0 -69
- package/dist/src/render-drivers/utils.js.map +0 -1
- package/scripts/please-use-pnpm.js +0 -13
- package/src/core/platform.ts +0 -64
- /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
|
@@ -47,25 +47,25 @@ export class BorderTopEffect extends ShaderEffect {
|
|
|
47
47
|
},
|
|
48
48
|
};
|
|
49
49
|
static methods = {
|
|
50
|
-
fillMask: `
|
|
51
|
-
float function(float dist) {
|
|
52
|
-
return clamp(-dist, 0.0, 1.0);
|
|
53
|
-
}
|
|
50
|
+
fillMask: `
|
|
51
|
+
float function(float dist) {
|
|
52
|
+
return clamp(-dist, 0.0, 1.0);
|
|
53
|
+
}
|
|
54
54
|
`,
|
|
55
|
-
rectDist: `
|
|
56
|
-
float function(vec2 p, vec2 size) {
|
|
57
|
-
vec2 d = abs(p) - size;
|
|
58
|
-
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
|
|
59
|
-
}
|
|
55
|
+
rectDist: `
|
|
56
|
+
float function(vec2 p, vec2 size) {
|
|
57
|
+
vec2 d = abs(p) - size;
|
|
58
|
+
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
|
|
59
|
+
}
|
|
60
60
|
`,
|
|
61
61
|
};
|
|
62
|
-
static onEffectMask = `
|
|
63
|
-
vec2 pos = vec2(0.0, width * 0.5);
|
|
64
|
-
float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
|
|
65
|
-
return mix(shaderColor, maskColor, $fillMask(mask));
|
|
62
|
+
static onEffectMask = `
|
|
63
|
+
vec2 pos = vec2(0.0, width * 0.5);
|
|
64
|
+
float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
|
|
65
|
+
return mix(shaderColor, maskColor, $fillMask(mask));
|
|
66
66
|
`;
|
|
67
|
-
static onColorize = `
|
|
68
|
-
return color;
|
|
67
|
+
static onColorize = `
|
|
68
|
+
return color;
|
|
69
69
|
`;
|
|
70
70
|
}
|
|
71
71
|
//# sourceMappingURL=BorderTopEffect.js.map
|
|
@@ -38,48 +38,48 @@ export class FadeOutEffect extends ShaderEffect {
|
|
|
38
38
|
fade: props.fade ?? 10,
|
|
39
39
|
};
|
|
40
40
|
}
|
|
41
|
-
static onColorize = `
|
|
42
|
-
vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
|
|
43
|
-
vec2 pos1;
|
|
44
|
-
vec2 pos2;
|
|
45
|
-
vec2 d;
|
|
46
|
-
float c;
|
|
47
|
-
vec4 result = maskColor;
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
if(fade[0] > 0.0) {
|
|
51
|
-
pos1 = vec2(point.x, point.y);
|
|
52
|
-
pos2 = vec2(point.x, point.y + fade[0]);
|
|
53
|
-
d = pos2 - pos1;
|
|
54
|
-
c = dot(pos1, d) / dot(d, d);
|
|
55
|
-
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
if(fade[1] > 0.0) {
|
|
59
|
-
pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
|
|
60
|
-
pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
|
|
61
|
-
d = pos1 - pos2;
|
|
62
|
-
c = dot(pos2, d) / dot(d, d);
|
|
63
|
-
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
if(fade[2] > 0.0) {
|
|
67
|
-
pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
|
|
68
|
-
pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
|
|
69
|
-
d = pos1 - pos2;
|
|
70
|
-
c = dot(pos2, d) / dot(d, d);
|
|
71
|
-
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
72
|
-
}
|
|
73
|
-
|
|
74
|
-
if(fade[3] > 0.0) {
|
|
75
|
-
pos1 = vec2(point.x, point.y);
|
|
76
|
-
pos2 = vec2(point.x + fade[3], point.y);
|
|
77
|
-
d = pos2 - pos1;
|
|
78
|
-
c = dot(pos1, d) / dot(d, d);
|
|
79
|
-
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
80
|
-
}
|
|
81
|
-
|
|
82
|
-
return result;
|
|
41
|
+
static onColorize = `
|
|
42
|
+
vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
|
|
43
|
+
vec2 pos1;
|
|
44
|
+
vec2 pos2;
|
|
45
|
+
vec2 d;
|
|
46
|
+
float c;
|
|
47
|
+
vec4 result = maskColor;
|
|
48
|
+
|
|
49
|
+
|
|
50
|
+
if(fade[0] > 0.0) {
|
|
51
|
+
pos1 = vec2(point.x, point.y);
|
|
52
|
+
pos2 = vec2(point.x, point.y + fade[0]);
|
|
53
|
+
d = pos2 - pos1;
|
|
54
|
+
c = dot(pos1, d) / dot(d, d);
|
|
55
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
if(fade[1] > 0.0) {
|
|
59
|
+
pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
|
|
60
|
+
pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
|
|
61
|
+
d = pos1 - pos2;
|
|
62
|
+
c = dot(pos2, d) / dot(d, d);
|
|
63
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
if(fade[2] > 0.0) {
|
|
67
|
+
pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
|
|
68
|
+
pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
|
|
69
|
+
d = pos1 - pos2;
|
|
70
|
+
c = dot(pos2, d) / dot(d, d);
|
|
71
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
if(fade[3] > 0.0) {
|
|
75
|
+
pos1 = vec2(point.x, point.y);
|
|
76
|
+
pos2 = vec2(point.x + fade[3], point.y);
|
|
77
|
+
d = pos2 - pos1;
|
|
78
|
+
c = dot(pos1, d) / dot(d, d);
|
|
79
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
return result;
|
|
83
83
|
`;
|
|
84
84
|
}
|
|
85
85
|
//# sourceMappingURL=FadeOutEffect.js.map
|
|
@@ -51,54 +51,54 @@ export class GlitchEffect extends ShaderEffect {
|
|
|
51
51
|
},
|
|
52
52
|
};
|
|
53
53
|
static methods = {
|
|
54
|
-
rand: `
|
|
55
|
-
float function(vec2 p, float time) {
|
|
56
|
-
float t = floor(time * 20.) / 10.;
|
|
57
|
-
return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
|
|
58
|
-
}
|
|
54
|
+
rand: `
|
|
55
|
+
float function(vec2 p, float time) {
|
|
56
|
+
float t = floor(time * 20.) / 10.;
|
|
57
|
+
return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
|
|
58
|
+
}
|
|
59
59
|
`,
|
|
60
|
-
noise: `
|
|
61
|
-
float function(vec2 uv, float blockiness, float time) {
|
|
62
|
-
vec2 lv = fract(uv);
|
|
63
|
-
vec2 id = floor(uv);
|
|
64
|
-
|
|
65
|
-
float n1 = rand(id, time);
|
|
66
|
-
float n2 = rand(id+vec2(1,0), time);
|
|
67
|
-
float n3 = rand(id+vec2(0,1), time);
|
|
68
|
-
float n4 = rand(id+vec2(1,1), time);
|
|
69
|
-
vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
|
|
70
|
-
return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
|
|
71
|
-
}
|
|
60
|
+
noise: `
|
|
61
|
+
float function(vec2 uv, float blockiness, float time) {
|
|
62
|
+
vec2 lv = fract(uv);
|
|
63
|
+
vec2 id = floor(uv);
|
|
64
|
+
|
|
65
|
+
float n1 = rand(id, time);
|
|
66
|
+
float n2 = rand(id+vec2(1,0), time);
|
|
67
|
+
float n3 = rand(id+vec2(0,1), time);
|
|
68
|
+
float n4 = rand(id+vec2(1,1), time);
|
|
69
|
+
vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
|
|
70
|
+
return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
|
|
71
|
+
}
|
|
72
72
|
`,
|
|
73
|
-
fbm: `
|
|
74
|
-
float function(vec2 uv, int count, float blockiness, float complexity, float time) {
|
|
75
|
-
float val = 0.0;
|
|
76
|
-
float amp = 0.5;
|
|
77
|
-
const int MAX_ITERATIONS = 10;
|
|
78
|
-
|
|
79
|
-
for(int i = 0; i < MAX_ITERATIONS; i++) {
|
|
80
|
-
if(i >= count) {break;}
|
|
81
|
-
val += amp * noise(uv, blockiness, time);
|
|
82
|
-
amp *= 0.5;
|
|
83
|
-
uv *= complexity;
|
|
84
|
-
}
|
|
85
|
-
return val;
|
|
86
|
-
}
|
|
73
|
+
fbm: `
|
|
74
|
+
float function(vec2 uv, int count, float blockiness, float complexity, float time) {
|
|
75
|
+
float val = 0.0;
|
|
76
|
+
float amp = 0.5;
|
|
77
|
+
const int MAX_ITERATIONS = 10;
|
|
78
|
+
|
|
79
|
+
for(int i = 0; i < MAX_ITERATIONS; i++) {
|
|
80
|
+
if(i >= count) {break;}
|
|
81
|
+
val += amp * noise(uv, blockiness, time);
|
|
82
|
+
amp *= 0.5;
|
|
83
|
+
uv *= complexity;
|
|
84
|
+
}
|
|
85
|
+
return val;
|
|
86
|
+
}
|
|
87
87
|
`,
|
|
88
88
|
};
|
|
89
|
-
static onColorize = `
|
|
90
|
-
vec2 uv = v_textureCoordinate.xy;
|
|
91
|
-
float aspect = u_dimensions.x / u_dimensions.y;
|
|
92
|
-
vec2 a = vec2(uv.x * aspect , uv.y);
|
|
93
|
-
vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
|
|
94
|
-
|
|
95
|
-
float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
|
|
96
|
-
float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
|
|
97
|
-
float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
|
|
98
|
-
float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
|
|
99
|
-
|
|
100
|
-
vec3 f = vec3(colR, colG, colB);
|
|
101
|
-
return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
|
|
89
|
+
static onColorize = `
|
|
90
|
+
vec2 uv = v_textureCoordinate.xy;
|
|
91
|
+
float aspect = u_dimensions.x / u_dimensions.y;
|
|
92
|
+
vec2 a = vec2(uv.x * aspect , uv.y);
|
|
93
|
+
vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
|
|
94
|
+
|
|
95
|
+
float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
|
|
96
|
+
float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
|
|
97
|
+
float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
|
|
98
|
+
float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
|
|
99
|
+
|
|
100
|
+
vec3 f = vec3(colR, colG, colB);
|
|
101
|
+
return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
|
|
102
102
|
`;
|
|
103
103
|
}
|
|
104
104
|
//# sourceMappingURL=GlitchEffect.js.map
|
|
@@ -37,9 +37,9 @@ export class GrayscaleEffect extends ShaderEffect {
|
|
|
37
37
|
type: 'float',
|
|
38
38
|
},
|
|
39
39
|
};
|
|
40
|
-
static onColorize = `
|
|
41
|
-
float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
|
|
42
|
-
return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
|
|
40
|
+
static onColorize = `
|
|
41
|
+
float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
|
|
42
|
+
return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
|
|
43
43
|
`;
|
|
44
44
|
}
|
|
45
45
|
//# sourceMappingURL=GrayscaleEffect.js.map
|
|
@@ -49,32 +49,32 @@ export class HolePunchEffect extends ShaderEffect {
|
|
|
49
49
|
};
|
|
50
50
|
}
|
|
51
51
|
static methods = {
|
|
52
|
-
fillMask: `
|
|
53
|
-
float function(float dist) {
|
|
54
|
-
return clamp(-dist, 0.0, 1.0);
|
|
55
|
-
}
|
|
52
|
+
fillMask: `
|
|
53
|
+
float function(float dist) {
|
|
54
|
+
return clamp(-dist, 0.0, 1.0);
|
|
55
|
+
}
|
|
56
56
|
`,
|
|
57
|
-
boxDist: `
|
|
58
|
-
float function(vec2 p, vec2 size, float radius) {
|
|
59
|
-
size -= vec2(radius);
|
|
60
|
-
vec2 d = abs(p) - size;
|
|
61
|
-
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
62
|
-
}
|
|
57
|
+
boxDist: `
|
|
58
|
+
float function(vec2 p, vec2 size, float radius) {
|
|
59
|
+
size -= vec2(radius);
|
|
60
|
+
vec2 d = abs(p) - size;
|
|
61
|
+
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
62
|
+
}
|
|
63
63
|
`,
|
|
64
64
|
};
|
|
65
|
-
static onShaderMask = `
|
|
66
|
-
vec2 halfDimensions = u_dimensions * 0.5;
|
|
67
|
-
vec2 size = vec2(width, height) * 0.5;
|
|
68
|
-
vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
|
|
69
|
-
vec2 pos = basePos - size;
|
|
70
|
-
float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
|
|
71
|
-
r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
|
|
72
|
-
r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
|
|
73
|
-
r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
|
|
74
|
-
return $boxDist(pos, size, r);
|
|
65
|
+
static onShaderMask = `
|
|
66
|
+
vec2 halfDimensions = u_dimensions * 0.5;
|
|
67
|
+
vec2 size = vec2(width, height) * 0.5;
|
|
68
|
+
vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
|
|
69
|
+
vec2 pos = basePos - size;
|
|
70
|
+
float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
|
|
71
|
+
r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
|
|
72
|
+
r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
|
|
73
|
+
r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
|
|
74
|
+
return $boxDist(pos, size, r);
|
|
75
75
|
`;
|
|
76
|
-
static onEffectMask = `
|
|
77
|
-
return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
|
|
76
|
+
static onEffectMask = `
|
|
77
|
+
return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
|
|
78
78
|
`;
|
|
79
79
|
}
|
|
80
80
|
//# sourceMappingURL=HolePunchEffect.js.map
|
|
@@ -82,24 +82,24 @@ export class LinearGradientEffect extends ShaderEffect {
|
|
|
82
82
|
},
|
|
83
83
|
};
|
|
84
84
|
static methods = {
|
|
85
|
-
fromLinear: `
|
|
86
|
-
vec4 function(vec4 linearRGB) {
|
|
87
|
-
vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
|
|
88
|
-
vec4 lower = linearRGB * vec4(12.92);
|
|
89
|
-
return mix(higher, lower, 1.0);
|
|
90
|
-
}
|
|
85
|
+
fromLinear: `
|
|
86
|
+
vec4 function(vec4 linearRGB) {
|
|
87
|
+
vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
|
|
88
|
+
vec4 lower = linearRGB * vec4(12.92);
|
|
89
|
+
return mix(higher, lower, 1.0);
|
|
90
|
+
}
|
|
91
91
|
`,
|
|
92
|
-
toLinear: `
|
|
93
|
-
vec4 function(vec4 sRGB) {
|
|
94
|
-
vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
|
|
95
|
-
vec4 lower = sRGB/vec4(12.92);
|
|
96
|
-
return mix(higher, lower, 1.0);
|
|
97
|
-
}
|
|
92
|
+
toLinear: `
|
|
93
|
+
vec4 function(vec4 sRGB) {
|
|
94
|
+
vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
|
|
95
|
+
vec4 lower = sRGB/vec4(12.92);
|
|
96
|
+
return mix(higher, lower, 1.0);
|
|
97
|
+
}
|
|
98
98
|
`,
|
|
99
|
-
calcPoint: `
|
|
100
|
-
vec2 function(float d, float angle) {
|
|
101
|
-
return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
|
|
102
|
-
}
|
|
99
|
+
calcPoint: `
|
|
100
|
+
vec2 function(float d, float angle) {
|
|
101
|
+
return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
|
|
102
|
+
}
|
|
103
103
|
`,
|
|
104
104
|
};
|
|
105
105
|
static ColorLoop = (amount) => {
|
|
@@ -111,18 +111,18 @@ export class LinearGradientEffect extends ShaderEffect {
|
|
|
111
111
|
};
|
|
112
112
|
static onColorize = (props) => {
|
|
113
113
|
const colors = props.colors.length || 1;
|
|
114
|
-
return `
|
|
115
|
-
float a = angle - (PI / 180.0 * 90.0);
|
|
116
|
-
float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
|
|
117
|
-
vec2 f = $calcPoint(lineDist * 0.5, a);
|
|
118
|
-
vec2 t = $calcPoint(lineDist * 0.5, a + PI);
|
|
119
|
-
vec2 gradVec = t - f;
|
|
120
|
-
float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
|
|
121
|
-
|
|
122
|
-
float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
|
123
|
-
vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
|
|
124
|
-
${this.ColorLoop(colors)}
|
|
125
|
-
return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
|
114
|
+
return `
|
|
115
|
+
float a = angle - (PI / 180.0 * 90.0);
|
|
116
|
+
float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
|
|
117
|
+
vec2 f = $calcPoint(lineDist * 0.5, a);
|
|
118
|
+
vec2 t = $calcPoint(lineDist * 0.5, a + PI);
|
|
119
|
+
vec2 gradVec = t - f;
|
|
120
|
+
float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
|
|
121
|
+
|
|
122
|
+
float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
|
123
|
+
vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
|
|
124
|
+
${this.ColorLoop(colors)}
|
|
125
|
+
return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
|
126
126
|
`;
|
|
127
127
|
};
|
|
128
128
|
}
|
|
@@ -100,16 +100,16 @@ export class RadialGradientEffect extends ShaderEffect {
|
|
|
100
100
|
};
|
|
101
101
|
static onColorize = (props) => {
|
|
102
102
|
const colors = props.colors.length || 1;
|
|
103
|
-
return `
|
|
104
|
-
vec2 point = v_textureCoordinate.xy * u_dimensions;
|
|
105
|
-
vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
|
|
106
|
-
|
|
107
|
-
float dist = length((point - projection) / vec2(width, height));
|
|
108
|
-
|
|
109
|
-
float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
|
110
|
-
vec4 colorOut = mix(colors[0], colors[1], stopCalc);
|
|
111
|
-
${this.ColorLoop(colors)}
|
|
112
|
-
return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
|
103
|
+
return `
|
|
104
|
+
vec2 point = v_textureCoordinate.xy * u_dimensions;
|
|
105
|
+
vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
|
|
106
|
+
|
|
107
|
+
float dist = length((point - projection) / vec2(width, height));
|
|
108
|
+
|
|
109
|
+
float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
|
110
|
+
vec4 colorOut = mix(colors[0], colors[1], stopCalc);
|
|
111
|
+
${this.ColorLoop(colors)}
|
|
112
|
+
return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
|
113
113
|
`;
|
|
114
114
|
};
|
|
115
115
|
}
|
|
@@ -81,47 +81,47 @@ export class RadialProgressEffect extends ShaderEffect {
|
|
|
81
81
|
},
|
|
82
82
|
};
|
|
83
83
|
static methods = {
|
|
84
|
-
rotateUV: `
|
|
85
|
-
vec2 function(vec2 uv, float d) {
|
|
86
|
-
float s = sin(d);
|
|
87
|
-
float c = cos(d);
|
|
88
|
-
mat2 rotMatrix = mat2(c, -s, s, c);
|
|
89
|
-
return uv * rotMatrix;
|
|
90
|
-
}
|
|
84
|
+
rotateUV: `
|
|
85
|
+
vec2 function(vec2 uv, float d) {
|
|
86
|
+
float s = sin(d);
|
|
87
|
+
float c = cos(d);
|
|
88
|
+
mat2 rotMatrix = mat2(c, -s, s, c);
|
|
89
|
+
return uv * rotMatrix;
|
|
90
|
+
}
|
|
91
91
|
`,
|
|
92
|
-
drawDot: `
|
|
93
|
-
float function(vec2 uv, vec2 p, float r) {
|
|
94
|
-
uv += p;
|
|
95
|
-
float circle = length(uv) - r;
|
|
96
|
-
return clamp(-circle, 0.0, 1.0);
|
|
97
|
-
}
|
|
92
|
+
drawDot: `
|
|
93
|
+
float function(vec2 uv, vec2 p, float r) {
|
|
94
|
+
uv += p;
|
|
95
|
+
float circle = length(uv) - r;
|
|
96
|
+
return clamp(-circle, 0.0, 1.0);
|
|
97
|
+
}
|
|
98
98
|
`,
|
|
99
99
|
};
|
|
100
|
-
static onEffectMask = `
|
|
101
|
-
float outerRadius = radius * u_dimensions.y * 0.5;
|
|
102
|
-
|
|
103
|
-
float endAngle = range * progress - 0.0005;
|
|
104
|
-
|
|
105
|
-
vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
|
|
106
|
-
|
|
107
|
-
uv = $rotateUV(uv, -(offset));
|
|
108
|
-
float linewidth = width * u_pixelRatio;
|
|
109
|
-
float circle = length(uv) - (outerRadius - linewidth) ;
|
|
110
|
-
circle = abs(circle) - linewidth;
|
|
111
|
-
circle = clamp(-circle, 0.0, 1.0);
|
|
112
|
-
|
|
113
|
-
float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
|
|
114
|
-
float p = endAngle / (PI * 2.);
|
|
115
|
-
|
|
116
|
-
circle *= step(fract(angle), fract(p));
|
|
117
|
-
|
|
118
|
-
circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
|
|
119
|
-
circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
|
|
120
|
-
|
|
121
|
-
return mix(shaderColor, maskColor, circle);
|
|
100
|
+
static onEffectMask = `
|
|
101
|
+
float outerRadius = radius * u_dimensions.y * 0.5;
|
|
102
|
+
|
|
103
|
+
float endAngle = range * progress - 0.0005;
|
|
104
|
+
|
|
105
|
+
vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
|
|
106
|
+
|
|
107
|
+
uv = $rotateUV(uv, -(offset));
|
|
108
|
+
float linewidth = width * u_pixelRatio;
|
|
109
|
+
float circle = length(uv) - (outerRadius - linewidth) ;
|
|
110
|
+
circle = abs(circle) - linewidth;
|
|
111
|
+
circle = clamp(-circle, 0.0, 1.0);
|
|
112
|
+
|
|
113
|
+
float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
|
|
114
|
+
float p = endAngle / (PI * 2.);
|
|
115
|
+
|
|
116
|
+
circle *= step(fract(angle), fract(p));
|
|
117
|
+
|
|
118
|
+
circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
|
|
119
|
+
circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
|
|
120
|
+
|
|
121
|
+
return mix(shaderColor, maskColor, circle);
|
|
122
122
|
`;
|
|
123
|
-
static onColorize = `
|
|
124
|
-
return color;
|
|
123
|
+
static onColorize = `
|
|
124
|
+
return color;
|
|
125
125
|
`;
|
|
126
126
|
}
|
|
127
127
|
//# sourceMappingURL=RadialProgressEffect.js.map
|
|
@@ -38,17 +38,17 @@ export class RadiusEffect extends ShaderEffect {
|
|
|
38
38
|
},
|
|
39
39
|
};
|
|
40
40
|
static methods = {
|
|
41
|
-
fillMask: `
|
|
42
|
-
float function(float dist) {
|
|
43
|
-
return clamp(-dist, 0.0, 1.0);
|
|
44
|
-
}
|
|
41
|
+
fillMask: `
|
|
42
|
+
float function(float dist) {
|
|
43
|
+
return clamp(-dist, 0.0, 1.0);
|
|
44
|
+
}
|
|
45
45
|
`,
|
|
46
|
-
boxDist: `
|
|
47
|
-
float function(vec2 p, vec2 size, float radius) {
|
|
48
|
-
size -= vec2(radius);
|
|
49
|
-
vec2 d = abs(p) - size;
|
|
50
|
-
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
51
|
-
}
|
|
46
|
+
boxDist: `
|
|
47
|
+
float function(vec2 p, vec2 size, float radius) {
|
|
48
|
+
size -= vec2(radius);
|
|
49
|
+
vec2 d = abs(p) - size;
|
|
50
|
+
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
51
|
+
}
|
|
52
52
|
`,
|
|
53
53
|
};
|
|
54
54
|
static resolveDefaults(props) {
|
|
@@ -56,16 +56,16 @@ export class RadiusEffect extends ShaderEffect {
|
|
|
56
56
|
radius: props.radius ?? 10,
|
|
57
57
|
};
|
|
58
58
|
}
|
|
59
|
-
static onShaderMask = `
|
|
60
|
-
vec2 halfDimensions = u_dimensions * 0.5;
|
|
61
|
-
float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
|
|
62
|
-
r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
|
|
63
|
-
r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
|
|
64
|
-
r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
|
|
65
|
-
return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
|
|
59
|
+
static onShaderMask = `
|
|
60
|
+
vec2 halfDimensions = u_dimensions * 0.5;
|
|
61
|
+
float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
|
|
62
|
+
r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
|
|
63
|
+
r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
|
|
64
|
+
r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
|
|
65
|
+
return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
|
|
66
66
|
`;
|
|
67
|
-
static onEffectMask = `
|
|
68
|
-
return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
|
|
67
|
+
static onEffectMask = `
|
|
68
|
+
return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
|
|
69
69
|
`;
|
|
70
70
|
}
|
|
71
71
|
//# sourceMappingURL=RadiusEffect.js.map
|
|
@@ -25,8 +25,14 @@ export const RoundedWithBorder = {
|
|
|
25
25
|
this.computed.radius = radius;
|
|
26
26
|
this.computed.borderColor = this.toColorString(this.props['border-color']);
|
|
27
27
|
this.computed.borderAsym = !valuesAreEqual(this.props['border-width']);
|
|
28
|
-
|
|
29
|
-
|
|
28
|
+
//following vec4 convention 0, 1, 2, 3 => x, y, z, w;
|
|
29
|
+
const [x, y, z, w] = this.props['border-width'];
|
|
30
|
+
this.computed.borderRadius = [
|
|
31
|
+
Math.max(0.0, radius[0] - Math.max(x, w) * 0.5),
|
|
32
|
+
Math.max(0.0, radius[1] - Math.max(x, y) * 0.5),
|
|
33
|
+
Math.max(0.0, radius[2] - Math.max(z, y) * 0.5),
|
|
34
|
+
Math.max(0.0, radius[3] - Math.max(z, w) * 0.5),
|
|
35
|
+
];
|
|
30
36
|
},
|
|
31
37
|
render(ctx, quad, renderContext) {
|
|
32
38
|
roundedRectWithBorder(ctx, quad.tx, quad.ty, quad.width, quad.height, this.computed.radius, this.props['border-width'], this.computed.borderRadius, this.computed.borderColor, this.computed.borderAsym, renderContext);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"RoundedWithBorder.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithBorder.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAG7E,OAAO,EACL,yBAAyB,GAE1B,MAAM,2CAA2C,CAAC;AAGnD,OAAO,EAAE,qBAAqB,EAAE,MAAM,mBAAmB,CAAC;AAI1D,MAAM,CAAC,MAAM,iBAAiB,GAG1B;IACF,KAAK,EAAE,yBAAyB,CAAC,KAAK;IACtC,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,MAAM,GAAG,uBAAuB,CACpC,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,CACZ,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAC,CAAC,CAAC;QAC5E,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CACxC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAa,CACxC,CAAC;QACF,MAAM,
|
|
1
|
+
{"version":3,"file":"RoundedWithBorder.js","sourceRoot":"","sources":["../../../../../src/core/shaders/canvas/RoundedWithBorder.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,uBAAuB,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAG7E,OAAO,EACL,yBAAyB,GAE1B,MAAM,2CAA2C,CAAC;AAGnD,OAAO,EAAE,qBAAqB,EAAE,MAAM,mBAAmB,CAAC;AAI1D,MAAM,CAAC,MAAM,iBAAiB,GAG1B;IACF,KAAK,EAAE,yBAAyB,CAAC,KAAK;IACtC,cAAc,EAAE,IAAI;IACpB,MAAM,CAAC,IAAI;QACT,MAAM,MAAM,GAAG,uBAAuB,CACpC,IAAI,CAAC,KAAM,CAAC,MAAc,EAC1B,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,CACZ,CAAC;QACF,IAAI,CAAC,QAAQ,CAAC,MAAM,GAAG,MAAM,CAAC;QAC9B,IAAI,CAAC,QAAQ,CAAC,WAAW,GAAG,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAC,CAAC,CAAC;QAC5E,IAAI,CAAC,QAAQ,CAAC,UAAU,GAAG,CAAC,cAAc,CACxC,IAAI,CAAC,KAAM,CAAC,cAAc,CAAa,CACxC,CAAC;QACF,qDAAqD;QACrD,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,GAAG,IAAI,CAAC,KAAM,CAAC,cAAc,CAAS,CAAC;QACzD,IAAI,CAAC,QAAQ,CAAC,YAAY,GAAG;YAC3B,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;YAC/C,IAAI,CAAC,GAAG,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,CAAC,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,EAAE,CAAC,CAAC,GAAG,GAAG,CAAC;SAChD,CAAC;IACJ,CAAC;IACD,MAAM,CAAC,GAAG,EAAE,IAAI,EAAE,aAAa;QAC7B,qBAAqB,CACnB,GAAG,EACH,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,EAAE,EACP,IAAI,CAAC,KAAK,EACV,IAAI,CAAC,MAAM,EACX,IAAI,CAAC,QAAQ,CAAC,MAAO,EACrB,IAAI,CAAC,KAAM,CAAC,cAAc,CAAS,EACnC,IAAI,CAAC,QAAQ,CAAC,YAAa,EAC3B,IAAI,CAAC,QAAQ,CAAC,WAAY,EAC1B,IAAI,CAAC,QAAQ,CAAC,UAAW,EACzB,aAAa,CACd,CAAC;IACJ,CAAC;CACF,CAAC"}
|