@lightningjs/renderer 3.0.0-beta5 → 3.0.0-beta7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (370) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +15 -16
  6. package/dist/src/core/CoreNode.js +41 -37
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextNode.js +0 -1
  9. package/dist/src/core/CoreTextNode.js.map +1 -1
  10. package/dist/src/core/CoreTextureManager.js +10 -5
  11. package/dist/src/core/CoreTextureManager.js.map +1 -1
  12. package/dist/src/core/Stage.d.ts +16 -0
  13. package/dist/src/core/Stage.js +39 -3
  14. package/dist/src/core/Stage.js.map +1 -1
  15. package/dist/src/core/TextureMemoryManager.js +3 -4
  16. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  17. package/dist/src/core/lib/ImageWorker.js +1 -1
  18. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  19. package/dist/src/core/lib/utils.d.ts +1 -0
  20. package/dist/src/core/lib/utils.js +3 -0
  21. package/dist/src/core/lib/utils.js.map +1 -1
  22. package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
  23. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
  24. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
  25. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +1 -2
  26. package/dist/src/core/renderers/webgl/WebGlRenderer.js +1 -3
  27. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  28. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  29. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  30. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  31. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  32. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  33. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  34. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  35. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  36. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  37. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  38. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  39. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  40. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  41. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  42. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  43. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  44. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  45. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  46. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  47. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
  48. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  49. package/dist/src/core/shaders/webgl/Border.js +86 -63
  50. package/dist/src/core/shaders/webgl/Border.js.map +1 -1
  51. package/dist/src/core/shaders/webgl/Default.js +47 -47
  52. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  53. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  54. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  55. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  56. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  57. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
  58. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  59. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
  60. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  61. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  62. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  63. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  64. package/dist/src/core/temp.js +77 -0
  65. package/dist/src/core/temp.js.map +1 -0
  66. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
  67. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  68. package/dist/src/core/textures/ImageTexture.js +5 -0
  69. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  70. package/dist/src/main-api/Inspector.js +1 -1
  71. package/dist/src/main-api/Inspector.js.map +1 -1
  72. package/dist/src/main-api/Renderer.js +3 -4
  73. package/dist/src/main-api/Renderer.js.map +1 -1
  74. package/dist/src/utils.d.ts +1 -6
  75. package/dist/src/utils.js +2 -9
  76. package/dist/src/utils.js.map +1 -1
  77. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  78. package/exports/canvas-shaders.ts +28 -28
  79. package/exports/canvas.ts +45 -45
  80. package/exports/index.ts +90 -90
  81. package/exports/inspector.ts +24 -24
  82. package/exports/utils.ts +44 -44
  83. package/exports/webgl-shaders.ts +28 -28
  84. package/exports/webgl.ts +50 -50
  85. package/package.json +1 -3
  86. package/src/common/CommonTypes.ts +146 -146
  87. package/src/common/EventEmitter.ts +77 -77
  88. package/src/common/IAnimationController.ts +92 -92
  89. package/src/common/IEventEmitter.ts +28 -28
  90. package/src/core/CoreNode.test.ts +202 -203
  91. package/src/core/CoreNode.ts +2495 -2494
  92. package/src/core/CoreShaderManager.ts +188 -188
  93. package/src/core/CoreTextNode.ts +448 -449
  94. package/src/core/CoreTextureManager.ts +607 -601
  95. package/src/core/Stage.ts +797 -754
  96. package/src/core/TextureMemoryManager.ts +394 -395
  97. package/src/core/animations/AnimationManager.ts +38 -38
  98. package/src/core/animations/CoreAnimation.ts +284 -284
  99. package/src/core/animations/CoreAnimationController.ts +157 -157
  100. package/src/core/lib/ContextSpy.ts +41 -41
  101. package/src/core/lib/ImageWorker.ts +286 -280
  102. package/src/core/lib/Matrix3d.ts +244 -244
  103. package/src/core/lib/RenderCoords.ts +71 -71
  104. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  105. package/src/core/lib/textureCompression.ts +152 -152
  106. package/src/core/lib/textureSvg.ts +78 -78
  107. package/src/core/lib/utils.ts +390 -386
  108. package/src/core/lib/validateImageBitmap.ts +87 -87
  109. package/src/core/platforms/Platform.ts +77 -77
  110. package/src/core/platforms/web/WebPlatform.ts +84 -84
  111. package/src/core/renderers/CoreContextTexture.ts +43 -43
  112. package/src/core/renderers/CoreRenderOp.ts +22 -22
  113. package/src/core/renderers/CoreRenderer.ts +109 -109
  114. package/src/core/renderers/CoreShaderNode.ts +165 -165
  115. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  116. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  117. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  118. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  119. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  120. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  121. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  122. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  123. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  124. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  125. package/src/core/renderers/webgl/WebGlRenderer.ts +748 -750
  126. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  127. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  128. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  129. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  130. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  131. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  132. package/src/core/shaders/canvas/Border.ts +78 -78
  133. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  134. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  135. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  136. package/src/core/shaders/canvas/Rounded.ts +55 -55
  137. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
  138. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  139. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  140. package/src/core/shaders/canvas/Shadow.ts +52 -52
  141. package/src/core/shaders/canvas/utils/render.ts +151 -151
  142. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  143. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  144. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  145. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  146. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  147. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  148. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  149. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  150. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  151. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  152. package/src/core/shaders/webgl/Border.ts +116 -96
  153. package/src/core/shaders/webgl/Default.ts +89 -89
  154. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  155. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  156. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  157. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  158. package/src/core/shaders/webgl/Rounded.ts +117 -117
  159. package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
  160. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
  161. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  162. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  163. package/src/core/shaders/webgl/Shadow.ts +115 -115
  164. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  165. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  166. package/src/core/text-rendering/TrFontManager.ts +183 -183
  167. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  168. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  169. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  170. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  171. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  172. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  173. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  174. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  175. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  176. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
  177. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  178. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  179. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  180. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  181. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  182. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  183. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  184. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  185. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  186. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  187. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  190. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  191. package/src/core/textures/ColorTexture.ts +102 -102
  192. package/src/core/textures/ImageTexture.ts +417 -410
  193. package/src/core/textures/NoiseTexture.ts +104 -104
  194. package/src/core/textures/RenderTexture.ts +85 -85
  195. package/src/core/textures/SubTexture.ts +205 -205
  196. package/src/core/textures/Texture.ts +358 -358
  197. package/src/core/utils.ts +227 -227
  198. package/src/env.d.ts +7 -7
  199. package/src/main-api/INode.ts +100 -100
  200. package/src/main-api/Inspector.ts +522 -522
  201. package/src/main-api/Renderer.ts +673 -675
  202. package/src/main-api/utils.ts +45 -45
  203. package/src/utils.ts +267 -267
  204. package/dist/exports/core-api.d.ts +0 -74
  205. package/dist/exports/core-api.js +0 -96
  206. package/dist/exports/core-api.js.map +0 -1
  207. package/dist/exports/main-api.d.ts +0 -30
  208. package/dist/exports/main-api.js +0 -45
  209. package/dist/exports/main-api.js.map +0 -1
  210. package/dist/src/core/CoreExtension.d.ts +0 -12
  211. package/dist/src/core/CoreExtension.js +0 -29
  212. package/dist/src/core/CoreExtension.js.map +0 -1
  213. package/dist/src/core/CoreStuff.js +0 -138
  214. package/dist/src/core/CoreStuff.js.map +0 -1
  215. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  216. package/dist/src/core/CoreTexturizer.js +0 -47
  217. package/dist/src/core/CoreTexturizer.js.map +0 -1
  218. package/dist/src/core/LngNode.d.ts +0 -736
  219. package/dist/src/core/LngNode.js +0 -1174
  220. package/dist/src/core/LngNode.js.map +0 -1
  221. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  222. package/dist/src/core/Matrix2DContext.js +0 -45
  223. package/dist/src/core/Matrix2DContext.js.map +0 -1
  224. package/dist/src/core/ShaderNode.d.ts +0 -10
  225. package/dist/src/core/ShaderNode.js +0 -30
  226. package/dist/src/core/ShaderNode.js.map +0 -1
  227. package/dist/src/core/TextNode.d.ts +0 -103
  228. package/dist/src/core/TextNode.js +0 -331
  229. package/dist/src/core/TextNode.js.map +0 -1
  230. package/dist/src/core/lib/Coords.d.ts +0 -14
  231. package/dist/src/core/lib/Coords.js +0 -55
  232. package/dist/src/core/lib/Coords.js.map +0 -1
  233. package/dist/src/core/lib/glm/common.d.ts +0 -162
  234. package/dist/src/core/lib/glm/common.js +0 -81
  235. package/dist/src/core/lib/glm/common.js.map +0 -1
  236. package/dist/src/core/lib/glm/index.d.ts +0 -11
  237. package/dist/src/core/lib/glm/index.js +0 -30
  238. package/dist/src/core/lib/glm/index.js.map +0 -1
  239. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  240. package/dist/src/core/lib/glm/mat2.js +0 -396
  241. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  242. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  243. package/dist/src/core/lib/glm/mat2d.js +0 -442
  244. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  245. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  246. package/dist/src/core/lib/glm/mat3.js +0 -680
  247. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  248. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  249. package/dist/src/core/lib/glm/mat4.js +0 -1802
  250. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  251. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  252. package/dist/src/core/lib/glm/quat.js +0 -693
  253. package/dist/src/core/lib/glm/quat.js.map +0 -1
  254. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  255. package/dist/src/core/lib/glm/quat2.js +0 -754
  256. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  257. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  258. package/dist/src/core/lib/glm/vec2.js +0 -569
  259. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  260. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  261. package/dist/src/core/lib/glm/vec3.js +0 -720
  262. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  263. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  264. package/dist/src/core/lib/glm/vec4.js +0 -608
  265. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  266. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  267. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  268. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  269. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  270. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  271. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  272. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  273. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  274. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  275. package/dist/src/core/scene/Scene.d.ts +0 -59
  276. package/dist/src/core/scene/Scene.js +0 -106
  277. package/dist/src/core/scene/Scene.js.map +0 -1
  278. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  279. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  280. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  281. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  282. package/dist/src/main-api/ICoreDriver.js +0 -20
  283. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  284. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  285. package/dist/src/main-api/IRenderDriver.js +0 -20
  286. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  287. package/dist/src/main-api/IShaderController.d.ts +0 -14
  288. package/dist/src/main-api/IShaderController.js +0 -30
  289. package/dist/src/main-api/IShaderController.js.map +0 -1
  290. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  291. package/dist/src/main-api/IShaderNode.js +0 -19
  292. package/dist/src/main-api/IShaderNode.js.map +0 -1
  293. package/dist/src/main-api/RendererMain.d.ts +0 -375
  294. package/dist/src/main-api/RendererMain.js +0 -365
  295. package/dist/src/main-api/RendererMain.js.map +0 -1
  296. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  297. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  298. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  299. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  300. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  301. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  302. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  303. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  304. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  305. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  306. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  307. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  308. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  309. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  310. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  311. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  312. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  313. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  314. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  315. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  316. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  317. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  318. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  319. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  320. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  321. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  322. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  323. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  324. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  325. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  326. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  327. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  328. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  329. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  330. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  331. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  332. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  333. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  334. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  335. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  336. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  337. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  338. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  339. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  340. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  341. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  342. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  343. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  344. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  345. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  346. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  347. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  348. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  349. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  350. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  351. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  352. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  353. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  354. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  355. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  356. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  357. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  358. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  359. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  360. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  361. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  362. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  363. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  364. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  365. package/dist/src/render-drivers/utils.d.ts +0 -12
  366. package/dist/src/render-drivers/utils.js +0 -69
  367. package/dist/src/render-drivers/utils.js.map +0 -1
  368. package/scripts/please-use-pnpm.js +0 -13
  369. package/src/core/platform.ts +0 -64
  370. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,437 +1,437 @@
1
- import type { CoreNode } from '../../CoreNode.js';
2
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
3
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
- import type { Stage } from '../../Stage.js';
5
- import type { QuadOptions } from '../CoreRenderer.js';
6
- import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
7
- import type {
8
- UniformCollection,
9
- Vec2,
10
- Vec3,
11
- Vec4,
12
- } from './internal/ShaderUtils.js';
13
- import type { WebGlRenderer } from './WebGlRenderer.js';
14
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
15
- import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
16
-
17
- export type ShaderSource<T> =
18
- | string
19
- | ((renderer: WebGlRenderer, props: T) => string);
20
-
21
- /**
22
- * This is the WebGL specific ShaderType @mixes CoreShaderType
23
- */
24
- export type WebGlShaderType<T extends object = Record<string, unknown>> =
25
- CoreShaderType<T> & {
26
- /**
27
- * fragment shader source for WebGl or WebGl2
28
- */
29
- fragment: ShaderSource<T>;
30
- /**
31
- * vertex shader source for WebGl or WebGl2
32
- */
33
- vertex?: ShaderSource<T>;
34
- /**
35
- * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
36
- * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
37
- */
38
- update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
39
-
40
- /**
41
- * only used for SDF shader, will be removed in the future.
42
- *
43
- * @warning don't use this in your shader type
44
- */
45
- onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
46
- /**
47
- * This function is used to check if the shader can be reused based on quad info
48
- * @param props
49
- */
50
- canBatch?: (
51
- incomingQuad: QuadOptions,
52
- currentRenderOp: WebGlRenderOp,
53
- ) => boolean;
54
- /**
55
- * extensions required for specific shader?
56
- */
57
- webgl1Extensions?: string[];
58
- webgl2Extensions?: string[];
59
- supportsIndexedTextures?: boolean;
60
- };
61
-
62
- export class WebGlShaderNode<
63
- Props extends object = Record<string, unknown>,
64
- > extends CoreShaderNode<Props> {
65
- readonly program: WebGlShaderProgram;
66
- private updater: ((node: CoreNode, props?: Props) => void) | undefined =
67
- undefined;
68
- private valueKey: string = '';
69
- uniforms: UniformCollection = {
70
- single: {},
71
- vec2: {},
72
- vec3: {},
73
- vec4: {},
74
- };
75
-
76
- constructor(
77
- shaderKey: string,
78
- config: WebGlShaderType<Props>,
79
- program: WebGlShaderProgram,
80
- stage: Stage,
81
- props?: Props,
82
- ) {
83
- super(shaderKey, config, stage, props);
84
- this.program = program;
85
- if (config.update !== undefined) {
86
- this.updater = config.update!;
87
-
88
- this.update = () => {
89
- if (this.props === undefined) {
90
- this.updater!(this.node as CoreNode, this.props);
91
- return;
92
- }
93
- const prevKey = this.valueKey;
94
- this.valueKey = '';
95
- for (const key in this.resolvedProps) {
96
- this.valueKey += `${key}:${this.resolvedProps[key]!};`;
97
- }
98
-
99
- if (prevKey === this.valueKey) {
100
- return;
101
- }
102
-
103
- if (prevKey.length > 0) {
104
- this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
105
- }
106
-
107
- const values = this.stage.shManager.getShaderValues(
108
- this.valueKey,
109
- ) as unknown as UniformCollection;
110
- if (values !== undefined) {
111
- this.uniforms = values;
112
- return;
113
- }
114
- //create empty uniform collection when calculating new values
115
- this.uniforms = {
116
- single: {},
117
- vec2: {},
118
- vec3: {},
119
- vec4: {},
120
- };
121
- this.updater!(this.node as CoreNode);
122
- this.stage.shManager.setShaderValues(
123
- this.valueKey,
124
- this.uniforms as unknown as Record<string, unknown>,
125
- );
126
- };
127
- }
128
- }
129
-
130
- /**
131
- * Sets the value of a RGBA variable
132
- * @param location
133
- * @param value
134
- */
135
- uniformRGBA(location: string, value: number) {
136
- this.uniform4fv(
137
- location,
138
- new Float32Array(getNormalizedRgbaComponents(value)),
139
- );
140
- }
141
-
142
- /**
143
- * Sets the value of a single float uniform variable.
144
- *
145
- * @param location - The location of the uniform variable.
146
- * @param v0 - The value to set.
147
- */
148
- uniform1f(location: string, value: number) {
149
- this.uniforms.single[location] = {
150
- method: 'uniform1f',
151
- value,
152
- };
153
- }
154
-
155
- /**
156
- * Sets the value of a float array uniform variable.
157
- *
158
- * @param location - The location of the uniform variable.
159
- * @param value - The array of values to set.
160
- */
161
- uniform1fv(location: string, value: Float32Array) {
162
- this.uniforms.single[location] = {
163
- method: 'uniform1fv',
164
- value,
165
- };
166
- }
167
-
168
- /**
169
- * Sets the value of a single integer uniform variable.
170
- *
171
- * @param location - The location of the uniform variable.
172
- * @param v0 - The value to set.
173
- */
174
- uniform1i(location: string, value: number) {
175
- this.uniforms.single[location] = {
176
- method: 'uniform1i',
177
- value,
178
- };
179
- }
180
-
181
- /**
182
- * Sets the value of an integer array uniform variable.
183
- *
184
- * @param location - The location of the uniform variable.
185
- * @param value - The array of values to set.
186
- */
187
- uniform1iv(location: string, value: Int32Array) {
188
- this.uniforms.single[location] = {
189
- method: 'uniform1iv',
190
- value,
191
- };
192
- }
193
-
194
- /**
195
- * Sets the value of a vec2 uniform variable.
196
- *
197
- * @param location - The location of the uniform variable.
198
- * @param v0 - The first component of the vector.
199
- * @param v1 - The second component of the vector.
200
- */
201
- uniform2f(location: string, v0: number, v1: number) {
202
- this.uniforms.vec2[location] = {
203
- method: 'uniform2f',
204
- value: [v0, v1],
205
- };
206
- }
207
-
208
- /**
209
- * Sets the value of a vec2 array uniform variable.
210
- *
211
- * @param location - The location of the uniform variable.
212
- * @param value - The array of vec2 values to set as FloatArray.
213
- */
214
- uniform2fv(location: string, value: Float32Array) {
215
- this.uniforms.single[location] = {
216
- method: 'uniform2fv',
217
- value,
218
- };
219
- }
220
-
221
- /**
222
- * Sets the value of a vec2 array uniform variable.
223
- *
224
- * @param location - The location of the uniform variable.
225
- * @param value - The array of vec2 values to set.
226
- */
227
- uniform2fa(location: string, value: Vec2) {
228
- this.uniforms.vec2[location] = {
229
- method: 'uniform2f',
230
- value,
231
- };
232
- }
233
-
234
- /**
235
- * Sets the value of a ivec2 uniform variable.
236
- *
237
- * @param location - The location of the uniform variable.
238
- * @param v0 - The first component of the vector.
239
- * @param v1 - The second component of the vector.
240
- */
241
- uniform2i(location: string, v0: number, v1: number) {
242
- this.uniforms.vec2[location] = {
243
- method: 'uniform2i',
244
- value: [v0, v1],
245
- };
246
- }
247
-
248
- /**
249
- * Sets the value of an ivec2 array uniform variable.
250
- *
251
- * @param location - The location of the uniform variable.
252
- * @param value - The array of ivec2 values to set.
253
- */
254
- uniform2iv(location: string, value: Int32Array) {
255
- this.uniforms.single[location] = {
256
- method: 'uniform2iv',
257
- value,
258
- };
259
- }
260
-
261
- /**
262
- * Sets the value of a vec3 uniform variable.
263
- *
264
- * @param location - The location of the uniform variable.
265
- * @param v0 - The first component of the vector.
266
- * @param v1 - The second component of the vector.
267
- * @param v2 - The third component of the vector.
268
- */
269
- uniform3f(location: string, v0: number, v1: number, v2: number) {
270
- this.uniforms.vec3[location] = {
271
- method: 'uniform3f',
272
- value: [v0, v1, v2],
273
- };
274
- }
275
-
276
- /**
277
- * Sets the value of a vec3 uniform variable.
278
- *
279
- * @param location - The location of the uniform variable.
280
- * @param
281
- */
282
- uniform3fa(location: string, value: Vec3) {
283
- this.uniforms.vec3[location] = {
284
- method: 'uniform3f',
285
- value,
286
- };
287
- }
288
-
289
- /**
290
- * Sets the value of a vec3 array uniform variable.
291
- *
292
- * @param location - The location of the uniform variable.
293
- * @param value - The array of vec3 values to set.
294
- */
295
- uniform3fv(location: string, value: Float32Array) {
296
- this.uniforms.single[location] = {
297
- method: 'uniform3fv',
298
- value,
299
- };
300
- }
301
-
302
- /**
303
- * Sets the value of a ivec3 uniform variable.
304
- *
305
- * @param location - The location of the uniform variable.
306
- * @param v0 - The first component of the vector.
307
- * @param v1 - The second component of the vector.
308
- * @param v2 - The third component of the vector.
309
- */
310
- uniform3i(location: string, v0: number, v1: number, v2: number) {
311
- this.uniforms.vec3[location] = {
312
- method: 'uniform3i',
313
- value: [v0, v1, v2],
314
- };
315
- }
316
-
317
- /**
318
- * Sets the value of an ivec3 array uniform variable.
319
- *
320
- * @param location - The location of the uniform variable.
321
- * @param value - The array of ivec3 values to set.
322
- */
323
- uniform3iv(location: string, value: Int32Array) {
324
- this.uniforms.single[location] = {
325
- method: 'uniform3iv',
326
- value,
327
- };
328
- }
329
-
330
- /**
331
- * Sets the value of a vec4 uniform variable.
332
- *
333
- * @param location - The location of the uniform variable.
334
- * @param v0 - The first component of the vector.
335
- * @param v1 - The second component of the vector.
336
- * @param v2 - The third component of the vector.
337
- * @param v3 - The fourth component of the vector.
338
- */
339
- uniform4f(location: string, v0: number, v1: number, v2: number, v3: number) {
340
- this.uniforms.vec4[location] = {
341
- method: 'uniform4f',
342
- value: [v0, v1, v2, v3],
343
- };
344
- }
345
-
346
- /**
347
- * Sets an array of numbers
348
- * @param location The location of the uniform variable.
349
- * @param value
350
- */
351
- uniform4fa(location: string, value: Vec4) {
352
- this.uniforms.vec4[location] = {
353
- method: 'uniform4f',
354
- value,
355
- };
356
- }
357
-
358
- /**
359
- * Sets the value of a vec4 array uniform variable.
360
- *
361
- * @param location - The location of the uniform variable.
362
- * @param value - The array of vec4 values to set.
363
- */
364
- uniform4fv(location: string, value: Float32Array) {
365
- this.uniforms.single[location] = {
366
- method: 'uniform4fv',
367
- value,
368
- };
369
- }
370
-
371
- /**
372
- * Sets the value of a ivec4 uniform variable.
373
- *
374
- * @param location - The location of the uniform variable.
375
- * @param v0 - The first component of the vector.
376
- * @param v1 - The second component of the vector.
377
- * @param v2 - The third component of the vector.
378
- * @param v3 - The fourth component of the vector.
379
- */
380
- uniform4i(location: string, v0: number, v1: number, v2: number, v3: number) {
381
- this.uniforms.vec4[location] = {
382
- method: 'uniform4i',
383
- value: [v0, v1, v2, v3],
384
- };
385
- }
386
-
387
- /**
388
- * Sets the value of an ivec4 array uniform variable.
389
- *
390
- * @param location - The location of the uniform variable.
391
- * @param value - The array of ivec4 values to set.
392
- */
393
- uniform4iv(location: string, value: Int32Array) {
394
- this.uniforms.single[location] = {
395
- method: 'uniform4iv',
396
- value,
397
- };
398
- }
399
-
400
- /**
401
- * Sets the value of a mat2 uniform variable.
402
- *
403
- * @param location - The location of the uniform variable.
404
- * @param transpose - Whether to transpose the matrix.
405
- * @param value - The array of mat2 values to set.
406
- */
407
- uniformMatrix2fv(location: string, value: Float32Array) {
408
- this.uniforms.single[location] = {
409
- method: 'uniformMatrix2fv',
410
- value,
411
- };
412
- }
413
-
414
- /**
415
- * Sets the value of a mat2 uniform variable.
416
- * @param location - The location of the uniform variable.
417
- * @param value - The array of mat2 values to set.
418
- */
419
- uniformMatrix3fv(location: string, value: Float32Array) {
420
- this.uniforms.single[location] = {
421
- method: 'uniformMatrix3fv',
422
- value,
423
- };
424
- }
425
-
426
- /**
427
- * Sets the value of a mat4 uniform variable.
428
- * @param location - The location of the uniform variable.
429
- * @param value - The array of mat4 values to set.
430
- */
431
- uniformMatrix4fv(location: string, value: Float32Array) {
432
- this.uniforms.single[location] = {
433
- method: 'uniformMatrix4fv',
434
- value,
435
- };
436
- }
437
- }
1
+ import type { CoreNode } from '../../CoreNode.js';
2
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
3
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
4
+ import type { Stage } from '../../Stage.js';
5
+ import type { QuadOptions } from '../CoreRenderer.js';
6
+ import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
7
+ import type {
8
+ UniformCollection,
9
+ Vec2,
10
+ Vec3,
11
+ Vec4,
12
+ } from './internal/ShaderUtils.js';
13
+ import type { WebGlRenderer } from './WebGlRenderer.js';
14
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
15
+ import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
16
+
17
+ export type ShaderSource<T> =
18
+ | string
19
+ | ((renderer: WebGlRenderer, props: T) => string);
20
+
21
+ /**
22
+ * This is the WebGL specific ShaderType @mixes CoreShaderType
23
+ */
24
+ export type WebGlShaderType<T extends object = Record<string, unknown>> =
25
+ CoreShaderType<T> & {
26
+ /**
27
+ * fragment shader source for WebGl or WebGl2
28
+ */
29
+ fragment: ShaderSource<T>;
30
+ /**
31
+ * vertex shader source for WebGl or WebGl2
32
+ */
33
+ vertex?: ShaderSource<T>;
34
+ /**
35
+ * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
36
+ * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
37
+ */
38
+ update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
39
+
40
+ /**
41
+ * only used for SDF shader, will be removed in the future.
42
+ *
43
+ * @warning don't use this in your shader type
44
+ */
45
+ onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
46
+ /**
47
+ * This function is used to check if the shader can be reused based on quad info
48
+ * @param props
49
+ */
50
+ canBatch?: (
51
+ incomingQuad: QuadOptions,
52
+ currentRenderOp: WebGlRenderOp,
53
+ ) => boolean;
54
+ /**
55
+ * extensions required for specific shader?
56
+ */
57
+ webgl1Extensions?: string[];
58
+ webgl2Extensions?: string[];
59
+ supportsIndexedTextures?: boolean;
60
+ };
61
+
62
+ export class WebGlShaderNode<
63
+ Props extends object = Record<string, unknown>,
64
+ > extends CoreShaderNode<Props> {
65
+ readonly program: WebGlShaderProgram;
66
+ private updater: ((node: CoreNode, props?: Props) => void) | undefined =
67
+ undefined;
68
+ private valueKey: string = '';
69
+ uniforms: UniformCollection = {
70
+ single: {},
71
+ vec2: {},
72
+ vec3: {},
73
+ vec4: {},
74
+ };
75
+
76
+ constructor(
77
+ shaderKey: string,
78
+ config: WebGlShaderType<Props>,
79
+ program: WebGlShaderProgram,
80
+ stage: Stage,
81
+ props?: Props,
82
+ ) {
83
+ super(shaderKey, config, stage, props);
84
+ this.program = program;
85
+ if (config.update !== undefined) {
86
+ this.updater = config.update!;
87
+
88
+ this.update = () => {
89
+ if (this.props === undefined) {
90
+ this.updater!(this.node as CoreNode, this.props);
91
+ return;
92
+ }
93
+ const prevKey = this.valueKey;
94
+ this.valueKey = '';
95
+ for (const key in this.resolvedProps) {
96
+ this.valueKey += `${key}:${this.resolvedProps[key]!};`;
97
+ }
98
+
99
+ if (prevKey === this.valueKey) {
100
+ return;
101
+ }
102
+
103
+ if (prevKey.length > 0) {
104
+ this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
105
+ }
106
+
107
+ const values = this.stage.shManager.getShaderValues(
108
+ this.valueKey,
109
+ ) as unknown as UniformCollection;
110
+ if (values !== undefined) {
111
+ this.uniforms = values;
112
+ return;
113
+ }
114
+ //create empty uniform collection when calculating new values
115
+ this.uniforms = {
116
+ single: {},
117
+ vec2: {},
118
+ vec3: {},
119
+ vec4: {},
120
+ };
121
+ this.updater!(this.node as CoreNode);
122
+ this.stage.shManager.setShaderValues(
123
+ this.valueKey,
124
+ this.uniforms as unknown as Record<string, unknown>,
125
+ );
126
+ };
127
+ }
128
+ }
129
+
130
+ /**
131
+ * Sets the value of a RGBA variable
132
+ * @param location
133
+ * @param value
134
+ */
135
+ uniformRGBA(location: string, value: number) {
136
+ this.uniform4fv(
137
+ location,
138
+ new Float32Array(getNormalizedRgbaComponents(value)),
139
+ );
140
+ }
141
+
142
+ /**
143
+ * Sets the value of a single float uniform variable.
144
+ *
145
+ * @param location - The location of the uniform variable.
146
+ * @param v0 - The value to set.
147
+ */
148
+ uniform1f(location: string, value: number) {
149
+ this.uniforms.single[location] = {
150
+ method: 'uniform1f',
151
+ value,
152
+ };
153
+ }
154
+
155
+ /**
156
+ * Sets the value of a float array uniform variable.
157
+ *
158
+ * @param location - The location of the uniform variable.
159
+ * @param value - The array of values to set.
160
+ */
161
+ uniform1fv(location: string, value: Float32Array) {
162
+ this.uniforms.single[location] = {
163
+ method: 'uniform1fv',
164
+ value,
165
+ };
166
+ }
167
+
168
+ /**
169
+ * Sets the value of a single integer uniform variable.
170
+ *
171
+ * @param location - The location of the uniform variable.
172
+ * @param v0 - The value to set.
173
+ */
174
+ uniform1i(location: string, value: number) {
175
+ this.uniforms.single[location] = {
176
+ method: 'uniform1i',
177
+ value,
178
+ };
179
+ }
180
+
181
+ /**
182
+ * Sets the value of an integer array uniform variable.
183
+ *
184
+ * @param location - The location of the uniform variable.
185
+ * @param value - The array of values to set.
186
+ */
187
+ uniform1iv(location: string, value: Int32Array) {
188
+ this.uniforms.single[location] = {
189
+ method: 'uniform1iv',
190
+ value,
191
+ };
192
+ }
193
+
194
+ /**
195
+ * Sets the value of a vec2 uniform variable.
196
+ *
197
+ * @param location - The location of the uniform variable.
198
+ * @param v0 - The first component of the vector.
199
+ * @param v1 - The second component of the vector.
200
+ */
201
+ uniform2f(location: string, v0: number, v1: number) {
202
+ this.uniforms.vec2[location] = {
203
+ method: 'uniform2f',
204
+ value: [v0, v1],
205
+ };
206
+ }
207
+
208
+ /**
209
+ * Sets the value of a vec2 array uniform variable.
210
+ *
211
+ * @param location - The location of the uniform variable.
212
+ * @param value - The array of vec2 values to set as FloatArray.
213
+ */
214
+ uniform2fv(location: string, value: Float32Array) {
215
+ this.uniforms.single[location] = {
216
+ method: 'uniform2fv',
217
+ value,
218
+ };
219
+ }
220
+
221
+ /**
222
+ * Sets the value of a vec2 array uniform variable.
223
+ *
224
+ * @param location - The location of the uniform variable.
225
+ * @param value - The array of vec2 values to set.
226
+ */
227
+ uniform2fa(location: string, value: Vec2) {
228
+ this.uniforms.vec2[location] = {
229
+ method: 'uniform2f',
230
+ value,
231
+ };
232
+ }
233
+
234
+ /**
235
+ * Sets the value of a ivec2 uniform variable.
236
+ *
237
+ * @param location - The location of the uniform variable.
238
+ * @param v0 - The first component of the vector.
239
+ * @param v1 - The second component of the vector.
240
+ */
241
+ uniform2i(location: string, v0: number, v1: number) {
242
+ this.uniforms.vec2[location] = {
243
+ method: 'uniform2i',
244
+ value: [v0, v1],
245
+ };
246
+ }
247
+
248
+ /**
249
+ * Sets the value of an ivec2 array uniform variable.
250
+ *
251
+ * @param location - The location of the uniform variable.
252
+ * @param value - The array of ivec2 values to set.
253
+ */
254
+ uniform2iv(location: string, value: Int32Array) {
255
+ this.uniforms.single[location] = {
256
+ method: 'uniform2iv',
257
+ value,
258
+ };
259
+ }
260
+
261
+ /**
262
+ * Sets the value of a vec3 uniform variable.
263
+ *
264
+ * @param location - The location of the uniform variable.
265
+ * @param v0 - The first component of the vector.
266
+ * @param v1 - The second component of the vector.
267
+ * @param v2 - The third component of the vector.
268
+ */
269
+ uniform3f(location: string, v0: number, v1: number, v2: number) {
270
+ this.uniforms.vec3[location] = {
271
+ method: 'uniform3f',
272
+ value: [v0, v1, v2],
273
+ };
274
+ }
275
+
276
+ /**
277
+ * Sets the value of a vec3 uniform variable.
278
+ *
279
+ * @param location - The location of the uniform variable.
280
+ * @param
281
+ */
282
+ uniform3fa(location: string, value: Vec3) {
283
+ this.uniforms.vec3[location] = {
284
+ method: 'uniform3f',
285
+ value,
286
+ };
287
+ }
288
+
289
+ /**
290
+ * Sets the value of a vec3 array uniform variable.
291
+ *
292
+ * @param location - The location of the uniform variable.
293
+ * @param value - The array of vec3 values to set.
294
+ */
295
+ uniform3fv(location: string, value: Float32Array) {
296
+ this.uniforms.single[location] = {
297
+ method: 'uniform3fv',
298
+ value,
299
+ };
300
+ }
301
+
302
+ /**
303
+ * Sets the value of a ivec3 uniform variable.
304
+ *
305
+ * @param location - The location of the uniform variable.
306
+ * @param v0 - The first component of the vector.
307
+ * @param v1 - The second component of the vector.
308
+ * @param v2 - The third component of the vector.
309
+ */
310
+ uniform3i(location: string, v0: number, v1: number, v2: number) {
311
+ this.uniforms.vec3[location] = {
312
+ method: 'uniform3i',
313
+ value: [v0, v1, v2],
314
+ };
315
+ }
316
+
317
+ /**
318
+ * Sets the value of an ivec3 array uniform variable.
319
+ *
320
+ * @param location - The location of the uniform variable.
321
+ * @param value - The array of ivec3 values to set.
322
+ */
323
+ uniform3iv(location: string, value: Int32Array) {
324
+ this.uniforms.single[location] = {
325
+ method: 'uniform3iv',
326
+ value,
327
+ };
328
+ }
329
+
330
+ /**
331
+ * Sets the value of a vec4 uniform variable.
332
+ *
333
+ * @param location - The location of the uniform variable.
334
+ * @param v0 - The first component of the vector.
335
+ * @param v1 - The second component of the vector.
336
+ * @param v2 - The third component of the vector.
337
+ * @param v3 - The fourth component of the vector.
338
+ */
339
+ uniform4f(location: string, v0: number, v1: number, v2: number, v3: number) {
340
+ this.uniforms.vec4[location] = {
341
+ method: 'uniform4f',
342
+ value: [v0, v1, v2, v3],
343
+ };
344
+ }
345
+
346
+ /**
347
+ * Sets an array of numbers
348
+ * @param location The location of the uniform variable.
349
+ * @param value
350
+ */
351
+ uniform4fa(location: string, value: Vec4) {
352
+ this.uniforms.vec4[location] = {
353
+ method: 'uniform4f',
354
+ value,
355
+ };
356
+ }
357
+
358
+ /**
359
+ * Sets the value of a vec4 array uniform variable.
360
+ *
361
+ * @param location - The location of the uniform variable.
362
+ * @param value - The array of vec4 values to set.
363
+ */
364
+ uniform4fv(location: string, value: Float32Array) {
365
+ this.uniforms.single[location] = {
366
+ method: 'uniform4fv',
367
+ value,
368
+ };
369
+ }
370
+
371
+ /**
372
+ * Sets the value of a ivec4 uniform variable.
373
+ *
374
+ * @param location - The location of the uniform variable.
375
+ * @param v0 - The first component of the vector.
376
+ * @param v1 - The second component of the vector.
377
+ * @param v2 - The third component of the vector.
378
+ * @param v3 - The fourth component of the vector.
379
+ */
380
+ uniform4i(location: string, v0: number, v1: number, v2: number, v3: number) {
381
+ this.uniforms.vec4[location] = {
382
+ method: 'uniform4i',
383
+ value: [v0, v1, v2, v3],
384
+ };
385
+ }
386
+
387
+ /**
388
+ * Sets the value of an ivec4 array uniform variable.
389
+ *
390
+ * @param location - The location of the uniform variable.
391
+ * @param value - The array of ivec4 values to set.
392
+ */
393
+ uniform4iv(location: string, value: Int32Array) {
394
+ this.uniforms.single[location] = {
395
+ method: 'uniform4iv',
396
+ value,
397
+ };
398
+ }
399
+
400
+ /**
401
+ * Sets the value of a mat2 uniform variable.
402
+ *
403
+ * @param location - The location of the uniform variable.
404
+ * @param transpose - Whether to transpose the matrix.
405
+ * @param value - The array of mat2 values to set.
406
+ */
407
+ uniformMatrix2fv(location: string, value: Float32Array) {
408
+ this.uniforms.single[location] = {
409
+ method: 'uniformMatrix2fv',
410
+ value,
411
+ };
412
+ }
413
+
414
+ /**
415
+ * Sets the value of a mat2 uniform variable.
416
+ * @param location - The location of the uniform variable.
417
+ * @param value - The array of mat2 values to set.
418
+ */
419
+ uniformMatrix3fv(location: string, value: Float32Array) {
420
+ this.uniforms.single[location] = {
421
+ method: 'uniformMatrix3fv',
422
+ value,
423
+ };
424
+ }
425
+
426
+ /**
427
+ * Sets the value of a mat4 uniform variable.
428
+ * @param location - The location of the uniform variable.
429
+ * @param value - The array of mat4 values to set.
430
+ */
431
+ uniformMatrix4fv(location: string, value: Float32Array) {
432
+ this.uniforms.single[location] = {
433
+ method: 'uniformMatrix4fv',
434
+ value,
435
+ };
436
+ }
437
+ }