@lightningjs/renderer 3.0.0-beta5 → 3.0.0-beta7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (370) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +15 -16
  6. package/dist/src/core/CoreNode.js +41 -37
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextNode.js +0 -1
  9. package/dist/src/core/CoreTextNode.js.map +1 -1
  10. package/dist/src/core/CoreTextureManager.js +10 -5
  11. package/dist/src/core/CoreTextureManager.js.map +1 -1
  12. package/dist/src/core/Stage.d.ts +16 -0
  13. package/dist/src/core/Stage.js +39 -3
  14. package/dist/src/core/Stage.js.map +1 -1
  15. package/dist/src/core/TextureMemoryManager.js +3 -4
  16. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  17. package/dist/src/core/lib/ImageWorker.js +1 -1
  18. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  19. package/dist/src/core/lib/utils.d.ts +1 -0
  20. package/dist/src/core/lib/utils.js +3 -0
  21. package/dist/src/core/lib/utils.js.map +1 -1
  22. package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
  23. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
  24. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
  25. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +1 -2
  26. package/dist/src/core/renderers/webgl/WebGlRenderer.js +1 -3
  27. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  28. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  29. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  30. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  31. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  32. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  33. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  34. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  35. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  36. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  37. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  38. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  39. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  40. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  41. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  42. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  43. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  44. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  45. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  46. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  47. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
  48. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  49. package/dist/src/core/shaders/webgl/Border.js +86 -63
  50. package/dist/src/core/shaders/webgl/Border.js.map +1 -1
  51. package/dist/src/core/shaders/webgl/Default.js +47 -47
  52. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  53. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  54. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  55. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  56. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  57. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
  58. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  59. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
  60. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  61. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  62. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  63. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  64. package/dist/src/core/temp.js +77 -0
  65. package/dist/src/core/temp.js.map +1 -0
  66. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
  67. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  68. package/dist/src/core/textures/ImageTexture.js +5 -0
  69. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  70. package/dist/src/main-api/Inspector.js +1 -1
  71. package/dist/src/main-api/Inspector.js.map +1 -1
  72. package/dist/src/main-api/Renderer.js +3 -4
  73. package/dist/src/main-api/Renderer.js.map +1 -1
  74. package/dist/src/utils.d.ts +1 -6
  75. package/dist/src/utils.js +2 -9
  76. package/dist/src/utils.js.map +1 -1
  77. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  78. package/exports/canvas-shaders.ts +28 -28
  79. package/exports/canvas.ts +45 -45
  80. package/exports/index.ts +90 -90
  81. package/exports/inspector.ts +24 -24
  82. package/exports/utils.ts +44 -44
  83. package/exports/webgl-shaders.ts +28 -28
  84. package/exports/webgl.ts +50 -50
  85. package/package.json +1 -3
  86. package/src/common/CommonTypes.ts +146 -146
  87. package/src/common/EventEmitter.ts +77 -77
  88. package/src/common/IAnimationController.ts +92 -92
  89. package/src/common/IEventEmitter.ts +28 -28
  90. package/src/core/CoreNode.test.ts +202 -203
  91. package/src/core/CoreNode.ts +2495 -2494
  92. package/src/core/CoreShaderManager.ts +188 -188
  93. package/src/core/CoreTextNode.ts +448 -449
  94. package/src/core/CoreTextureManager.ts +607 -601
  95. package/src/core/Stage.ts +797 -754
  96. package/src/core/TextureMemoryManager.ts +394 -395
  97. package/src/core/animations/AnimationManager.ts +38 -38
  98. package/src/core/animations/CoreAnimation.ts +284 -284
  99. package/src/core/animations/CoreAnimationController.ts +157 -157
  100. package/src/core/lib/ContextSpy.ts +41 -41
  101. package/src/core/lib/ImageWorker.ts +286 -280
  102. package/src/core/lib/Matrix3d.ts +244 -244
  103. package/src/core/lib/RenderCoords.ts +71 -71
  104. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  105. package/src/core/lib/textureCompression.ts +152 -152
  106. package/src/core/lib/textureSvg.ts +78 -78
  107. package/src/core/lib/utils.ts +390 -386
  108. package/src/core/lib/validateImageBitmap.ts +87 -87
  109. package/src/core/platforms/Platform.ts +77 -77
  110. package/src/core/platforms/web/WebPlatform.ts +84 -84
  111. package/src/core/renderers/CoreContextTexture.ts +43 -43
  112. package/src/core/renderers/CoreRenderOp.ts +22 -22
  113. package/src/core/renderers/CoreRenderer.ts +109 -109
  114. package/src/core/renderers/CoreShaderNode.ts +165 -165
  115. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  116. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  117. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  118. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  119. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  120. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  121. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  122. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  123. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  124. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  125. package/src/core/renderers/webgl/WebGlRenderer.ts +748 -750
  126. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  127. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  128. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  129. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  130. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  131. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  132. package/src/core/shaders/canvas/Border.ts +78 -78
  133. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  134. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  135. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  136. package/src/core/shaders/canvas/Rounded.ts +55 -55
  137. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
  138. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  139. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  140. package/src/core/shaders/canvas/Shadow.ts +52 -52
  141. package/src/core/shaders/canvas/utils/render.ts +151 -151
  142. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  143. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  144. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  145. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  146. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  147. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  148. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  149. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  150. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  151. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  152. package/src/core/shaders/webgl/Border.ts +116 -96
  153. package/src/core/shaders/webgl/Default.ts +89 -89
  154. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  155. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  156. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  157. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  158. package/src/core/shaders/webgl/Rounded.ts +117 -117
  159. package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
  160. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
  161. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  162. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  163. package/src/core/shaders/webgl/Shadow.ts +115 -115
  164. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  165. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  166. package/src/core/text-rendering/TrFontManager.ts +183 -183
  167. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  168. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  169. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  170. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  171. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  172. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  173. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  174. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  175. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  176. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
  177. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  178. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  179. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  180. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  181. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  182. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  183. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  184. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  185. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  186. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  187. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  190. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  191. package/src/core/textures/ColorTexture.ts +102 -102
  192. package/src/core/textures/ImageTexture.ts +417 -410
  193. package/src/core/textures/NoiseTexture.ts +104 -104
  194. package/src/core/textures/RenderTexture.ts +85 -85
  195. package/src/core/textures/SubTexture.ts +205 -205
  196. package/src/core/textures/Texture.ts +358 -358
  197. package/src/core/utils.ts +227 -227
  198. package/src/env.d.ts +7 -7
  199. package/src/main-api/INode.ts +100 -100
  200. package/src/main-api/Inspector.ts +522 -522
  201. package/src/main-api/Renderer.ts +673 -675
  202. package/src/main-api/utils.ts +45 -45
  203. package/src/utils.ts +267 -267
  204. package/dist/exports/core-api.d.ts +0 -74
  205. package/dist/exports/core-api.js +0 -96
  206. package/dist/exports/core-api.js.map +0 -1
  207. package/dist/exports/main-api.d.ts +0 -30
  208. package/dist/exports/main-api.js +0 -45
  209. package/dist/exports/main-api.js.map +0 -1
  210. package/dist/src/core/CoreExtension.d.ts +0 -12
  211. package/dist/src/core/CoreExtension.js +0 -29
  212. package/dist/src/core/CoreExtension.js.map +0 -1
  213. package/dist/src/core/CoreStuff.js +0 -138
  214. package/dist/src/core/CoreStuff.js.map +0 -1
  215. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  216. package/dist/src/core/CoreTexturizer.js +0 -47
  217. package/dist/src/core/CoreTexturizer.js.map +0 -1
  218. package/dist/src/core/LngNode.d.ts +0 -736
  219. package/dist/src/core/LngNode.js +0 -1174
  220. package/dist/src/core/LngNode.js.map +0 -1
  221. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  222. package/dist/src/core/Matrix2DContext.js +0 -45
  223. package/dist/src/core/Matrix2DContext.js.map +0 -1
  224. package/dist/src/core/ShaderNode.d.ts +0 -10
  225. package/dist/src/core/ShaderNode.js +0 -30
  226. package/dist/src/core/ShaderNode.js.map +0 -1
  227. package/dist/src/core/TextNode.d.ts +0 -103
  228. package/dist/src/core/TextNode.js +0 -331
  229. package/dist/src/core/TextNode.js.map +0 -1
  230. package/dist/src/core/lib/Coords.d.ts +0 -14
  231. package/dist/src/core/lib/Coords.js +0 -55
  232. package/dist/src/core/lib/Coords.js.map +0 -1
  233. package/dist/src/core/lib/glm/common.d.ts +0 -162
  234. package/dist/src/core/lib/glm/common.js +0 -81
  235. package/dist/src/core/lib/glm/common.js.map +0 -1
  236. package/dist/src/core/lib/glm/index.d.ts +0 -11
  237. package/dist/src/core/lib/glm/index.js +0 -30
  238. package/dist/src/core/lib/glm/index.js.map +0 -1
  239. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  240. package/dist/src/core/lib/glm/mat2.js +0 -396
  241. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  242. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  243. package/dist/src/core/lib/glm/mat2d.js +0 -442
  244. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  245. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  246. package/dist/src/core/lib/glm/mat3.js +0 -680
  247. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  248. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  249. package/dist/src/core/lib/glm/mat4.js +0 -1802
  250. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  251. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  252. package/dist/src/core/lib/glm/quat.js +0 -693
  253. package/dist/src/core/lib/glm/quat.js.map +0 -1
  254. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  255. package/dist/src/core/lib/glm/quat2.js +0 -754
  256. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  257. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  258. package/dist/src/core/lib/glm/vec2.js +0 -569
  259. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  260. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  261. package/dist/src/core/lib/glm/vec3.js +0 -720
  262. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  263. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  264. package/dist/src/core/lib/glm/vec4.js +0 -608
  265. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  266. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  267. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  268. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  269. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  270. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  271. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  272. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  273. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  274. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  275. package/dist/src/core/scene/Scene.d.ts +0 -59
  276. package/dist/src/core/scene/Scene.js +0 -106
  277. package/dist/src/core/scene/Scene.js.map +0 -1
  278. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  279. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  280. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  281. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  282. package/dist/src/main-api/ICoreDriver.js +0 -20
  283. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  284. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  285. package/dist/src/main-api/IRenderDriver.js +0 -20
  286. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  287. package/dist/src/main-api/IShaderController.d.ts +0 -14
  288. package/dist/src/main-api/IShaderController.js +0 -30
  289. package/dist/src/main-api/IShaderController.js.map +0 -1
  290. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  291. package/dist/src/main-api/IShaderNode.js +0 -19
  292. package/dist/src/main-api/IShaderNode.js.map +0 -1
  293. package/dist/src/main-api/RendererMain.d.ts +0 -375
  294. package/dist/src/main-api/RendererMain.js +0 -365
  295. package/dist/src/main-api/RendererMain.js.map +0 -1
  296. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  297. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  298. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  299. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  300. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  301. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  302. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  303. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  304. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  305. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  306. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  307. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  308. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  309. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  310. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  311. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  312. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  313. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  314. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  315. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  316. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  317. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  318. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  319. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  320. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  321. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  322. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  323. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  324. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  325. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  326. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  327. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  328. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  329. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  330. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  331. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  332. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  333. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  334. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  335. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  336. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  337. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  338. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  339. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  340. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  341. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  342. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  343. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  344. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  345. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  346. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  347. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  348. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  349. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  350. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  351. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  352. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  353. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  354. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  355. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  356. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  357. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  358. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  359. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  360. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  361. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  362. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  363. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  364. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  365. package/dist/src/render-drivers/utils.d.ts +0 -12
  366. package/dist/src/render-drivers/utils.js +0 -69
  367. package/dist/src/render-drivers/utils.js.map +0 -1
  368. package/scripts/please-use-pnpm.js +0 -13
  369. package/src/core/platform.ts +0 -64
  370. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,38 +1,38 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { CoreAnimation } from './CoreAnimation.js';
21
-
22
- export class AnimationManager {
23
- activeAnimations: Set<CoreAnimation> = new Set();
24
-
25
- registerAnimation(animation: CoreAnimation) {
26
- this.activeAnimations.add(animation);
27
- }
28
-
29
- unregisterAnimation(animation: CoreAnimation) {
30
- this.activeAnimations.delete(animation);
31
- }
32
-
33
- update(dt: number) {
34
- this.activeAnimations.forEach((animation) => {
35
- animation.update(dt);
36
- });
37
- }
38
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { CoreAnimation } from './CoreAnimation.js';
21
+
22
+ export class AnimationManager {
23
+ activeAnimations: Set<CoreAnimation> = new Set();
24
+
25
+ registerAnimation(animation: CoreAnimation) {
26
+ this.activeAnimations.add(animation);
27
+ }
28
+
29
+ unregisterAnimation(animation: CoreAnimation) {
30
+ this.activeAnimations.delete(animation);
31
+ }
32
+
33
+ update(dt: number) {
34
+ this.activeAnimations.forEach((animation) => {
35
+ animation.update(dt);
36
+ });
37
+ }
38
+ }
@@ -1,284 +1,284 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { type CoreNode, type CoreNodeAnimateProps } from '../CoreNode.js';
21
- import { getTimingFunction } from '../utils.js';
22
- import { mergeColorProgress } from '../../utils.js';
23
- import { EventEmitter } from '../../common/EventEmitter.js';
24
-
25
- export interface AnimationSettings {
26
- duration: number;
27
- delay: number;
28
- easing: string;
29
- loop: boolean;
30
- repeat: number;
31
- repeatDelay: number;
32
- stopMethod: 'reverse' | 'reset' | false;
33
- }
34
-
35
- type PropValues = {
36
- start: number;
37
- target: number;
38
- };
39
- type PropValuesMap = Record<string, Record<string, PropValues>>;
40
-
41
- export class CoreAnimation extends EventEmitter {
42
- public settings: AnimationSettings;
43
- private progress = 0;
44
- private delayFor = 0;
45
- private delay = 0;
46
- private timingFunction: (t: number) => number | undefined;
47
-
48
- propValuesMap: PropValuesMap = {};
49
-
50
- constructor(
51
- private node: CoreNode,
52
- private props: Partial<CoreNodeAnimateProps>,
53
- settings: Partial<AnimationSettings>,
54
- ) {
55
- super();
56
-
57
- for (const key in props) {
58
- if (key !== 'shaderProps') {
59
- if (this.propValuesMap['props'] === undefined) {
60
- this.propValuesMap['props'] = {};
61
- }
62
- this.propValuesMap['props'][key] = {
63
- start:
64
- node[key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>] || 0,
65
- target: props[
66
- key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>
67
- ] as number,
68
- };
69
- } else if (key === 'shaderProps' && node.shader !== null) {
70
- this.propValuesMap['shaderProps'] = {};
71
- for (const key in props.shaderProps) {
72
- let start = node.shader.props![key];
73
- if (Array.isArray(start) === true) {
74
- start = start[0];
75
- }
76
- this.propValuesMap['shaderProps'][key] = {
77
- start,
78
- target: props.shaderProps[key] as number,
79
- };
80
- }
81
- }
82
- }
83
-
84
- const easing = settings.easing || 'linear';
85
- const delay = settings.delay ?? 0;
86
- this.settings = {
87
- duration: settings.duration ?? 0,
88
- delay,
89
- easing,
90
- loop: settings.loop ?? false,
91
- repeat: settings.repeat ?? 0,
92
- repeatDelay: settings.repeatDelay ?? 0,
93
- stopMethod: settings.stopMethod ?? false,
94
- };
95
- this.timingFunction = getTimingFunction(easing);
96
- this.delayFor = delay;
97
- this.delay = delay;
98
- }
99
-
100
- reset() {
101
- this.progress = 0;
102
- this.delayFor = this.settings.delay || 0;
103
- this.update(0);
104
- }
105
-
106
- private restoreValues(
107
- target: Record<string, number>,
108
- valueMap: Record<string, PropValues>,
109
- ) {
110
- const entries = Object.entries(valueMap);
111
- const eLength = entries.length;
112
-
113
- for (let i = 0; i < eLength; i++) {
114
- const [key, value] = entries[i]!;
115
- target[key] = value.start;
116
- }
117
- }
118
-
119
- restore() {
120
- this.reset();
121
- if (this.propValuesMap['props'] !== undefined) {
122
- this.restoreValues(
123
- this.node as unknown as Record<string, number>,
124
- this.propValuesMap['props'],
125
- );
126
- }
127
- if (this.propValuesMap['shaderProps'] !== undefined) {
128
- this.restoreValues(
129
- this.node.shader!.props as Record<string, number>,
130
- this.propValuesMap['shaderProps'],
131
- );
132
- }
133
- }
134
-
135
- private reverseValues(valueMap: Record<string, PropValues>) {
136
- const entries = Object.entries(valueMap);
137
- const eLength = entries.length;
138
-
139
- for (let i = 0; i < eLength; i++) {
140
- const [key, value] = entries[i]!;
141
- valueMap[key] = {
142
- start: value.target,
143
- target: value.start,
144
- };
145
- }
146
- }
147
-
148
- reverse() {
149
- this.progress = 0;
150
-
151
- if (this.propValuesMap['props'] !== undefined) {
152
- this.reverseValues(this.propValuesMap['props']);
153
- }
154
- if (this.propValuesMap['shaderProps'] !== undefined) {
155
- this.reverseValues(this.propValuesMap['shaderProps']);
156
- }
157
-
158
- // restore stop method if we are not looping
159
- if (!this.settings.loop) {
160
- this.settings.stopMethod = false;
161
- }
162
- }
163
-
164
- private applyEasing(p: number, s: number, e: number): number {
165
- return (this.timingFunction(p) || p) * (e - s) + s;
166
- }
167
-
168
- updateValue(
169
- propName: string,
170
- propValue: number,
171
- startValue: number,
172
- easing: string | undefined,
173
- ): number {
174
- if (this.progress === 1) {
175
- return propValue;
176
- }
177
- if (this.progress === 0) {
178
- return startValue;
179
- }
180
-
181
- const endValue = propValue;
182
- if (propName.indexOf('color') !== -1) {
183
- if (startValue === endValue) {
184
- return startValue;
185
- }
186
-
187
- if (easing) {
188
- const easingProgressValue =
189
- this.timingFunction(this.progress) || this.progress;
190
- return mergeColorProgress(startValue, endValue, easingProgressValue);
191
- }
192
- return mergeColorProgress(startValue, endValue, this.progress);
193
- }
194
-
195
- if (easing) {
196
- return this.applyEasing(this.progress, startValue, endValue);
197
- }
198
- return startValue + (endValue - startValue) * this.progress;
199
- }
200
-
201
- private updateValues(
202
- target: Record<string, number>,
203
- valueMap: Record<string, PropValues>,
204
- easing: string | undefined,
205
- ) {
206
- const entries = Object.entries(valueMap);
207
- const eLength = entries.length;
208
-
209
- for (let i = 0; i < eLength; i++) {
210
- const [key, value] = entries[i]!;
211
- target[key] = this.updateValue(key, value.target, value.start, easing);
212
- }
213
- }
214
-
215
- update(dt: number) {
216
- const { duration, loop, easing, stopMethod } = this.settings;
217
- const { delayFor } = this;
218
- if (duration === 0 && delayFor === 0) {
219
- this.emit('finished', {});
220
- return;
221
- }
222
-
223
- if (this.delayFor > 0) {
224
- this.delayFor -= dt;
225
- if (this.delayFor >= 0) {
226
- // Either no or more delay left. Exit.
227
- return;
228
- } else {
229
- // We went beyond the delay time, add it back to dt so we can continue
230
- // with the animation.
231
- dt = -this.delayFor;
232
- this.delayFor = 0;
233
- }
234
- }
235
-
236
- if (duration === 0) {
237
- // No duration, we are done.
238
- this.emit('finished', {});
239
- return;
240
- }
241
-
242
- if (this.progress === 0) {
243
- // Progress is 0, we are starting the post-delay part of the animation.
244
- this.emit('animating', {});
245
- }
246
-
247
- this.progress += dt / duration;
248
-
249
- if (this.progress > 1) {
250
- this.progress = loop ? 0 : 1;
251
- this.delayFor = this.delay;
252
- if (stopMethod) {
253
- // If there's a stop method emit finished so the stop method can be applied.
254
- // TODO: We should probably reevaluate how stopMethod is implemented as currently
255
- // stop method 'reset' does not work when looping.
256
- this.emit('finished', {});
257
- return;
258
- }
259
- }
260
-
261
- if (this.propValuesMap['props'] !== undefined) {
262
- this.updateValues(
263
- this.node as unknown as Record<string, number>,
264
- this.propValuesMap['props'],
265
- easing,
266
- );
267
- }
268
- if (this.propValuesMap['shaderProps'] !== undefined) {
269
- this.updateValues(
270
- this.node.shader!.props as Record<string, number>,
271
- this.propValuesMap['shaderProps'],
272
- easing,
273
- );
274
- }
275
-
276
- if (this.progress < 1) {
277
- this.emit('tick', { progress: this.progress });
278
- }
279
-
280
- if (this.progress === 1) {
281
- this.emit('finished', {});
282
- }
283
- }
284
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { type CoreNode, type CoreNodeAnimateProps } from '../CoreNode.js';
21
+ import { getTimingFunction } from '../utils.js';
22
+ import { mergeColorProgress } from '../../utils.js';
23
+ import { EventEmitter } from '../../common/EventEmitter.js';
24
+
25
+ export interface AnimationSettings {
26
+ duration: number;
27
+ delay: number;
28
+ easing: string;
29
+ loop: boolean;
30
+ repeat: number;
31
+ repeatDelay: number;
32
+ stopMethod: 'reverse' | 'reset' | false;
33
+ }
34
+
35
+ type PropValues = {
36
+ start: number;
37
+ target: number;
38
+ };
39
+ type PropValuesMap = Record<string, Record<string, PropValues>>;
40
+
41
+ export class CoreAnimation extends EventEmitter {
42
+ public settings: AnimationSettings;
43
+ private progress = 0;
44
+ private delayFor = 0;
45
+ private delay = 0;
46
+ private timingFunction: (t: number) => number | undefined;
47
+
48
+ propValuesMap: PropValuesMap = {};
49
+
50
+ constructor(
51
+ private node: CoreNode,
52
+ private props: Partial<CoreNodeAnimateProps>,
53
+ settings: Partial<AnimationSettings>,
54
+ ) {
55
+ super();
56
+
57
+ for (const key in props) {
58
+ if (key !== 'shaderProps') {
59
+ if (this.propValuesMap['props'] === undefined) {
60
+ this.propValuesMap['props'] = {};
61
+ }
62
+ this.propValuesMap['props'][key] = {
63
+ start:
64
+ node[key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>] || 0,
65
+ target: props[
66
+ key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>
67
+ ] as number,
68
+ };
69
+ } else if (key === 'shaderProps' && node.shader !== null) {
70
+ this.propValuesMap['shaderProps'] = {};
71
+ for (const key in props.shaderProps) {
72
+ let start = node.shader.props![key];
73
+ if (Array.isArray(start) === true) {
74
+ start = start[0];
75
+ }
76
+ this.propValuesMap['shaderProps'][key] = {
77
+ start,
78
+ target: props.shaderProps[key] as number,
79
+ };
80
+ }
81
+ }
82
+ }
83
+
84
+ const easing = settings.easing || 'linear';
85
+ const delay = settings.delay ?? 0;
86
+ this.settings = {
87
+ duration: settings.duration ?? 0,
88
+ delay,
89
+ easing,
90
+ loop: settings.loop ?? false,
91
+ repeat: settings.repeat ?? 0,
92
+ repeatDelay: settings.repeatDelay ?? 0,
93
+ stopMethod: settings.stopMethod ?? false,
94
+ };
95
+ this.timingFunction = getTimingFunction(easing);
96
+ this.delayFor = delay;
97
+ this.delay = delay;
98
+ }
99
+
100
+ reset() {
101
+ this.progress = 0;
102
+ this.delayFor = this.settings.delay || 0;
103
+ this.update(0);
104
+ }
105
+
106
+ private restoreValues(
107
+ target: Record<string, number>,
108
+ valueMap: Record<string, PropValues>,
109
+ ) {
110
+ const entries = Object.entries(valueMap);
111
+ const eLength = entries.length;
112
+
113
+ for (let i = 0; i < eLength; i++) {
114
+ const [key, value] = entries[i]!;
115
+ target[key] = value.start;
116
+ }
117
+ }
118
+
119
+ restore() {
120
+ this.reset();
121
+ if (this.propValuesMap['props'] !== undefined) {
122
+ this.restoreValues(
123
+ this.node as unknown as Record<string, number>,
124
+ this.propValuesMap['props'],
125
+ );
126
+ }
127
+ if (this.propValuesMap['shaderProps'] !== undefined) {
128
+ this.restoreValues(
129
+ this.node.shader!.props as Record<string, number>,
130
+ this.propValuesMap['shaderProps'],
131
+ );
132
+ }
133
+ }
134
+
135
+ private reverseValues(valueMap: Record<string, PropValues>) {
136
+ const entries = Object.entries(valueMap);
137
+ const eLength = entries.length;
138
+
139
+ for (let i = 0; i < eLength; i++) {
140
+ const [key, value] = entries[i]!;
141
+ valueMap[key] = {
142
+ start: value.target,
143
+ target: value.start,
144
+ };
145
+ }
146
+ }
147
+
148
+ reverse() {
149
+ this.progress = 0;
150
+
151
+ if (this.propValuesMap['props'] !== undefined) {
152
+ this.reverseValues(this.propValuesMap['props']);
153
+ }
154
+ if (this.propValuesMap['shaderProps'] !== undefined) {
155
+ this.reverseValues(this.propValuesMap['shaderProps']);
156
+ }
157
+
158
+ // restore stop method if we are not looping
159
+ if (!this.settings.loop) {
160
+ this.settings.stopMethod = false;
161
+ }
162
+ }
163
+
164
+ private applyEasing(p: number, s: number, e: number): number {
165
+ return (this.timingFunction(p) || p) * (e - s) + s;
166
+ }
167
+
168
+ updateValue(
169
+ propName: string,
170
+ propValue: number,
171
+ startValue: number,
172
+ easing: string | undefined,
173
+ ): number {
174
+ if (this.progress === 1) {
175
+ return propValue;
176
+ }
177
+ if (this.progress === 0) {
178
+ return startValue;
179
+ }
180
+
181
+ const endValue = propValue;
182
+ if (propName.indexOf('color') !== -1) {
183
+ if (startValue === endValue) {
184
+ return startValue;
185
+ }
186
+
187
+ if (easing) {
188
+ const easingProgressValue =
189
+ this.timingFunction(this.progress) || this.progress;
190
+ return mergeColorProgress(startValue, endValue, easingProgressValue);
191
+ }
192
+ return mergeColorProgress(startValue, endValue, this.progress);
193
+ }
194
+
195
+ if (easing) {
196
+ return this.applyEasing(this.progress, startValue, endValue);
197
+ }
198
+ return startValue + (endValue - startValue) * this.progress;
199
+ }
200
+
201
+ private updateValues(
202
+ target: Record<string, number>,
203
+ valueMap: Record<string, PropValues>,
204
+ easing: string | undefined,
205
+ ) {
206
+ const entries = Object.entries(valueMap);
207
+ const eLength = entries.length;
208
+
209
+ for (let i = 0; i < eLength; i++) {
210
+ const [key, value] = entries[i]!;
211
+ target[key] = this.updateValue(key, value.target, value.start, easing);
212
+ }
213
+ }
214
+
215
+ update(dt: number) {
216
+ const { duration, loop, easing, stopMethod } = this.settings;
217
+ const { delayFor } = this;
218
+ if (duration === 0 && delayFor === 0) {
219
+ this.emit('finished', {});
220
+ return;
221
+ }
222
+
223
+ if (this.delayFor > 0) {
224
+ this.delayFor -= dt;
225
+ if (this.delayFor >= 0) {
226
+ // Either no or more delay left. Exit.
227
+ return;
228
+ } else {
229
+ // We went beyond the delay time, add it back to dt so we can continue
230
+ // with the animation.
231
+ dt = -this.delayFor;
232
+ this.delayFor = 0;
233
+ }
234
+ }
235
+
236
+ if (duration === 0) {
237
+ // No duration, we are done.
238
+ this.emit('finished', {});
239
+ return;
240
+ }
241
+
242
+ if (this.progress === 0) {
243
+ // Progress is 0, we are starting the post-delay part of the animation.
244
+ this.emit('animating', {});
245
+ }
246
+
247
+ this.progress += dt / duration;
248
+
249
+ if (this.progress > 1) {
250
+ this.progress = loop ? 0 : 1;
251
+ this.delayFor = this.delay;
252
+ if (stopMethod) {
253
+ // If there's a stop method emit finished so the stop method can be applied.
254
+ // TODO: We should probably reevaluate how stopMethod is implemented as currently
255
+ // stop method 'reset' does not work when looping.
256
+ this.emit('finished', {});
257
+ return;
258
+ }
259
+ }
260
+
261
+ if (this.propValuesMap['props'] !== undefined) {
262
+ this.updateValues(
263
+ this.node as unknown as Record<string, number>,
264
+ this.propValuesMap['props'],
265
+ easing,
266
+ );
267
+ }
268
+ if (this.propValuesMap['shaderProps'] !== undefined) {
269
+ this.updateValues(
270
+ this.node.shader!.props as Record<string, number>,
271
+ this.propValuesMap['shaderProps'],
272
+ easing,
273
+ );
274
+ }
275
+
276
+ if (this.progress < 1) {
277
+ this.emit('tick', { progress: this.progress });
278
+ }
279
+
280
+ if (this.progress === 1) {
281
+ this.emit('finished', {});
282
+ }
283
+ }
284
+ }