@lightningjs/renderer 3.0.0-beta5 → 3.0.0-beta7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (370) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/src/core/CoreNode.d.ts +15 -16
  6. package/dist/src/core/CoreNode.js +41 -37
  7. package/dist/src/core/CoreNode.js.map +1 -1
  8. package/dist/src/core/CoreTextNode.js +0 -1
  9. package/dist/src/core/CoreTextNode.js.map +1 -1
  10. package/dist/src/core/CoreTextureManager.js +10 -5
  11. package/dist/src/core/CoreTextureManager.js.map +1 -1
  12. package/dist/src/core/Stage.d.ts +16 -0
  13. package/dist/src/core/Stage.js +39 -3
  14. package/dist/src/core/Stage.js.map +1 -1
  15. package/dist/src/core/TextureMemoryManager.js +3 -4
  16. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  17. package/dist/src/core/lib/ImageWorker.js +1 -1
  18. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  19. package/dist/src/core/lib/utils.d.ts +1 -0
  20. package/dist/src/core/lib/utils.js +3 -0
  21. package/dist/src/core/lib/utils.js.map +1 -1
  22. package/dist/src/core/renderers/CoreRenderer.d.ts +1 -1
  23. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +1 -1
  24. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -1
  25. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +1 -2
  26. package/dist/src/core/renderers/webgl/WebGlRenderer.js +1 -3
  27. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -1
  28. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  29. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  30. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  31. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  32. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  33. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  34. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  35. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  36. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  37. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  38. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  39. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  40. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  41. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  42. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  43. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  44. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  45. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  46. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  47. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +8 -2
  48. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -1
  49. package/dist/src/core/shaders/webgl/Border.js +86 -63
  50. package/dist/src/core/shaders/webgl/Border.js.map +1 -1
  51. package/dist/src/core/shaders/webgl/Default.js +47 -47
  52. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  53. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  54. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  55. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  56. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  57. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +104 -72
  58. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -1
  59. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +123 -86
  60. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -1
  61. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  62. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  63. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  64. package/dist/src/core/temp.js +77 -0
  65. package/dist/src/core/temp.js.map +1 -0
  66. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +3 -1
  67. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  68. package/dist/src/core/textures/ImageTexture.js +5 -0
  69. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  70. package/dist/src/main-api/Inspector.js +1 -1
  71. package/dist/src/main-api/Inspector.js.map +1 -1
  72. package/dist/src/main-api/Renderer.js +3 -4
  73. package/dist/src/main-api/Renderer.js.map +1 -1
  74. package/dist/src/utils.d.ts +1 -6
  75. package/dist/src/utils.js +2 -9
  76. package/dist/src/utils.js.map +1 -1
  77. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  78. package/exports/canvas-shaders.ts +28 -28
  79. package/exports/canvas.ts +45 -45
  80. package/exports/index.ts +90 -90
  81. package/exports/inspector.ts +24 -24
  82. package/exports/utils.ts +44 -44
  83. package/exports/webgl-shaders.ts +28 -28
  84. package/exports/webgl.ts +50 -50
  85. package/package.json +1 -3
  86. package/src/common/CommonTypes.ts +146 -146
  87. package/src/common/EventEmitter.ts +77 -77
  88. package/src/common/IAnimationController.ts +92 -92
  89. package/src/common/IEventEmitter.ts +28 -28
  90. package/src/core/CoreNode.test.ts +202 -203
  91. package/src/core/CoreNode.ts +2495 -2494
  92. package/src/core/CoreShaderManager.ts +188 -188
  93. package/src/core/CoreTextNode.ts +448 -449
  94. package/src/core/CoreTextureManager.ts +607 -601
  95. package/src/core/Stage.ts +797 -754
  96. package/src/core/TextureMemoryManager.ts +394 -395
  97. package/src/core/animations/AnimationManager.ts +38 -38
  98. package/src/core/animations/CoreAnimation.ts +284 -284
  99. package/src/core/animations/CoreAnimationController.ts +157 -157
  100. package/src/core/lib/ContextSpy.ts +41 -41
  101. package/src/core/lib/ImageWorker.ts +286 -280
  102. package/src/core/lib/Matrix3d.ts +244 -244
  103. package/src/core/lib/RenderCoords.ts +71 -71
  104. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  105. package/src/core/lib/textureCompression.ts +152 -152
  106. package/src/core/lib/textureSvg.ts +78 -78
  107. package/src/core/lib/utils.ts +390 -386
  108. package/src/core/lib/validateImageBitmap.ts +87 -87
  109. package/src/core/platforms/Platform.ts +77 -77
  110. package/src/core/platforms/web/WebPlatform.ts +84 -84
  111. package/src/core/renderers/CoreContextTexture.ts +43 -43
  112. package/src/core/renderers/CoreRenderOp.ts +22 -22
  113. package/src/core/renderers/CoreRenderer.ts +109 -109
  114. package/src/core/renderers/CoreShaderNode.ts +165 -165
  115. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  116. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  117. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  118. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  119. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  120. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  121. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  122. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  123. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  124. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  125. package/src/core/renderers/webgl/WebGlRenderer.ts +748 -750
  126. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  127. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  128. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  129. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  130. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  131. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  132. package/src/core/shaders/canvas/Border.ts +78 -78
  133. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  134. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  135. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  136. package/src/core/shaders/canvas/Rounded.ts +55 -55
  137. package/src/core/shaders/canvas/RoundedWithBorder.ts +72 -68
  138. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  139. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  140. package/src/core/shaders/canvas/Shadow.ts +52 -52
  141. package/src/core/shaders/canvas/utils/render.ts +151 -151
  142. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  143. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  144. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  145. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  146. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  147. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  148. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  149. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  150. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  151. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  152. package/src/core/shaders/webgl/Border.ts +116 -96
  153. package/src/core/shaders/webgl/Default.ts +89 -89
  154. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  155. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  156. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  157. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  158. package/src/core/shaders/webgl/Rounded.ts +117 -117
  159. package/src/core/shaders/webgl/RoundedWithBorder.ts +144 -114
  160. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +166 -133
  161. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  162. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  163. package/src/core/shaders/webgl/Shadow.ts +115 -115
  164. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  165. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  166. package/src/core/text-rendering/TrFontManager.ts +183 -183
  167. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  168. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  169. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  170. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  171. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  172. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  173. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  174. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  175. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  176. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +849 -846
  177. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  178. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  179. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  180. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  181. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  182. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  183. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  184. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  185. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  186. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  187. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  190. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  191. package/src/core/textures/ColorTexture.ts +102 -102
  192. package/src/core/textures/ImageTexture.ts +417 -410
  193. package/src/core/textures/NoiseTexture.ts +104 -104
  194. package/src/core/textures/RenderTexture.ts +85 -85
  195. package/src/core/textures/SubTexture.ts +205 -205
  196. package/src/core/textures/Texture.ts +358 -358
  197. package/src/core/utils.ts +227 -227
  198. package/src/env.d.ts +7 -7
  199. package/src/main-api/INode.ts +100 -100
  200. package/src/main-api/Inspector.ts +522 -522
  201. package/src/main-api/Renderer.ts +673 -675
  202. package/src/main-api/utils.ts +45 -45
  203. package/src/utils.ts +267 -267
  204. package/dist/exports/core-api.d.ts +0 -74
  205. package/dist/exports/core-api.js +0 -96
  206. package/dist/exports/core-api.js.map +0 -1
  207. package/dist/exports/main-api.d.ts +0 -30
  208. package/dist/exports/main-api.js +0 -45
  209. package/dist/exports/main-api.js.map +0 -1
  210. package/dist/src/core/CoreExtension.d.ts +0 -12
  211. package/dist/src/core/CoreExtension.js +0 -29
  212. package/dist/src/core/CoreExtension.js.map +0 -1
  213. package/dist/src/core/CoreStuff.js +0 -138
  214. package/dist/src/core/CoreStuff.js.map +0 -1
  215. package/dist/src/core/CoreTexturizer.d.ts +0 -14
  216. package/dist/src/core/CoreTexturizer.js +0 -47
  217. package/dist/src/core/CoreTexturizer.js.map +0 -1
  218. package/dist/src/core/LngNode.d.ts +0 -736
  219. package/dist/src/core/LngNode.js +0 -1174
  220. package/dist/src/core/LngNode.js.map +0 -1
  221. package/dist/src/core/Matrix2DContext.d.ts +0 -15
  222. package/dist/src/core/Matrix2DContext.js +0 -45
  223. package/dist/src/core/Matrix2DContext.js.map +0 -1
  224. package/dist/src/core/ShaderNode.d.ts +0 -10
  225. package/dist/src/core/ShaderNode.js +0 -30
  226. package/dist/src/core/ShaderNode.js.map +0 -1
  227. package/dist/src/core/TextNode.d.ts +0 -103
  228. package/dist/src/core/TextNode.js +0 -331
  229. package/dist/src/core/TextNode.js.map +0 -1
  230. package/dist/src/core/lib/Coords.d.ts +0 -14
  231. package/dist/src/core/lib/Coords.js +0 -55
  232. package/dist/src/core/lib/Coords.js.map +0 -1
  233. package/dist/src/core/lib/glm/common.d.ts +0 -162
  234. package/dist/src/core/lib/glm/common.js +0 -81
  235. package/dist/src/core/lib/glm/common.js.map +0 -1
  236. package/dist/src/core/lib/glm/index.d.ts +0 -11
  237. package/dist/src/core/lib/glm/index.js +0 -30
  238. package/dist/src/core/lib/glm/index.js.map +0 -1
  239. package/dist/src/core/lib/glm/mat2.d.ts +0 -219
  240. package/dist/src/core/lib/glm/mat2.js +0 -396
  241. package/dist/src/core/lib/glm/mat2.js.map +0 -1
  242. package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
  243. package/dist/src/core/lib/glm/mat2d.js +0 -442
  244. package/dist/src/core/lib/glm/mat2d.js.map +0 -1
  245. package/dist/src/core/lib/glm/mat3.d.ts +0 -283
  246. package/dist/src/core/lib/glm/mat3.js +0 -680
  247. package/dist/src/core/lib/glm/mat3.js.map +0 -1
  248. package/dist/src/core/lib/glm/mat4.d.ts +0 -550
  249. package/dist/src/core/lib/glm/mat4.js +0 -1802
  250. package/dist/src/core/lib/glm/mat4.js.map +0 -1
  251. package/dist/src/core/lib/glm/quat.d.ts +0 -363
  252. package/dist/src/core/lib/glm/quat.js +0 -693
  253. package/dist/src/core/lib/glm/quat.js.map +0 -1
  254. package/dist/src/core/lib/glm/quat2.d.ts +0 -356
  255. package/dist/src/core/lib/glm/quat2.js +0 -754
  256. package/dist/src/core/lib/glm/quat2.js.map +0 -1
  257. package/dist/src/core/lib/glm/vec2.d.ts +0 -365
  258. package/dist/src/core/lib/glm/vec2.js +0 -569
  259. package/dist/src/core/lib/glm/vec2.js.map +0 -1
  260. package/dist/src/core/lib/glm/vec3.d.ts +0 -406
  261. package/dist/src/core/lib/glm/vec3.js +0 -720
  262. package/dist/src/core/lib/glm/vec3.js.map +0 -1
  263. package/dist/src/core/lib/glm/vec4.d.ts +0 -330
  264. package/dist/src/core/lib/glm/vec4.js +0 -608
  265. package/dist/src/core/lib/glm/vec4.js.map +0 -1
  266. package/dist/src/core/renderers/CoreShaderManager.d.ts +0 -19
  267. package/dist/src/core/renderers/CoreShaderManager.js +0 -33
  268. package/dist/src/core/renderers/CoreShaderManager.js.map +0 -1
  269. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +0 -27
  270. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +0 -82
  271. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +0 -1
  272. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +0 -11
  273. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +0 -34
  274. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +0 -1
  275. package/dist/src/core/scene/Scene.d.ts +0 -59
  276. package/dist/src/core/scene/Scene.js +0 -106
  277. package/dist/src/core/scene/Scene.js.map +0 -1
  278. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +0 -20
  279. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +0 -55
  280. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +0 -1
  281. package/dist/src/main-api/ICoreDriver.d.ts +0 -27
  282. package/dist/src/main-api/ICoreDriver.js +0 -20
  283. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  284. package/dist/src/main-api/IRenderDriver.d.ts +0 -20
  285. package/dist/src/main-api/IRenderDriver.js +0 -20
  286. package/dist/src/main-api/IRenderDriver.js.map +0 -1
  287. package/dist/src/main-api/IShaderController.d.ts +0 -14
  288. package/dist/src/main-api/IShaderController.js +0 -30
  289. package/dist/src/main-api/IShaderController.js.map +0 -1
  290. package/dist/src/main-api/IShaderNode.d.ts +0 -17
  291. package/dist/src/main-api/IShaderNode.js +0 -19
  292. package/dist/src/main-api/IShaderNode.js.map +0 -1
  293. package/dist/src/main-api/RendererMain.d.ts +0 -375
  294. package/dist/src/main-api/RendererMain.js +0 -365
  295. package/dist/src/main-api/RendererMain.js.map +0 -1
  296. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  297. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  298. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  299. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  300. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  301. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  302. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  303. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +0 -28
  304. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  305. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -24
  306. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -118
  307. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  308. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -99
  309. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -396
  310. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  311. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +0 -6
  312. package/dist/src/render-drivers/main/MainOnlyShaderController.js +0 -15
  313. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +0 -1
  314. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +0 -7
  315. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +0 -34
  316. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +0 -1
  317. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  318. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -205
  319. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  320. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +0 -17
  321. package/dist/src/render-drivers/main/MainRenderDriver.js +0 -88
  322. package/dist/src/render-drivers/main/MainRenderDriver.js.map +0 -1
  323. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -90
  324. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -281
  325. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  326. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -39
  327. package/dist/src/render-drivers/threadx/SharedNode.js +0 -60
  328. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  329. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  330. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -201
  331. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  332. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -28
  333. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -234
  334. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  335. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -20
  336. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -84
  337. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  338. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -44
  339. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -154
  340. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  341. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +0 -6
  342. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +0 -16
  343. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +0 -1
  344. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +0 -7
  345. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +0 -15
  346. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +0 -1
  347. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  348. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  349. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  350. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +0 -21
  351. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +0 -198
  352. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +0 -1
  353. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  354. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  355. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  356. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  357. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -177
  358. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  359. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  360. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -108
  361. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  362. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +0 -1
  363. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -145
  364. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  365. package/dist/src/render-drivers/utils.d.ts +0 -12
  366. package/dist/src/render-drivers/utils.js +0 -69
  367. package/dist/src/render-drivers/utils.js.map +0 -1
  368. package/scripts/please-use-pnpm.js +0 -13
  369. package/src/core/platform.ts +0 -64
  370. /package/dist/src/core/{CoreStuff.d.ts → temp.d.ts} +0 -0
@@ -1,601 +1,607 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { ImageWorkerManager } from './lib/ImageWorker.js';
21
- import type { CoreRenderer } from './renderers/CoreRenderer.js';
22
- import { ColorTexture } from './textures/ColorTexture.js';
23
- import { ImageTexture } from './textures/ImageTexture.js';
24
- import { NoiseTexture } from './textures/NoiseTexture.js';
25
- import { SubTexture } from './textures/SubTexture.js';
26
- import { RenderTexture } from './textures/RenderTexture.js';
27
- import { TextureType, type Texture } from './textures/Texture.js';
28
- import { EventEmitter } from '../common/EventEmitter.js';
29
- import { getTimeStamp } from './platform.js';
30
- import type { Stage } from './Stage.js';
31
- import {
32
- validateCreateImageBitmap,
33
- type CreateImageBitmapSupport,
34
- } from './lib/validateImageBitmap.js';
35
- import type { Platform } from './platforms/Platform.js';
36
-
37
- /**
38
- * Augmentable map of texture class types
39
- *
40
- * @remarks
41
- * This interface can be augmented by other modules/apps to add additional
42
- * texture types. The ones included directly here are the ones that are
43
- * included in the core library.
44
- */
45
- export interface TextureMap {
46
- ColorTexture: typeof ColorTexture;
47
- ImageTexture: typeof ImageTexture;
48
- NoiseTexture: typeof NoiseTexture;
49
- SubTexture: typeof SubTexture;
50
- RenderTexture: typeof RenderTexture;
51
- }
52
-
53
- export type ExtractProps<Type> = Type extends { z$__type__Props: infer Props }
54
- ? Props
55
- : never;
56
-
57
- /**
58
- * Contains information about the texture manager's internal state
59
- * for debugging purposes.
60
- */
61
- export interface TextureManagerDebugInfo {
62
- keyCacheSize: number;
63
- }
64
-
65
- export interface TextureManagerSettings {
66
- numImageWorkers: number;
67
- createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
68
- }
69
-
70
- export type ResizeModeOptions =
71
- | {
72
- /**
73
- * Specifies that the image should be resized to cover the specified dimensions.
74
- */
75
- type: 'cover';
76
- /**
77
- * The horizontal clipping position
78
- * To clip the left, set clipX to 0. To clip the right, set clipX to 1.
79
- * clipX 0.5 will clip a equal amount from left and right
80
- *
81
- * @defaultValue 0.5
82
- */
83
- clipX?: number;
84
- /**
85
- * The vertical clipping position
86
- * To clip the top, set clipY to 0. To clip the bottom, set clipY to 1.
87
- * clipY 0.5 will clip a equal amount from top and bottom
88
- *
89
- * @defaultValue 0.5
90
- */
91
- clipY?: number;
92
- }
93
- | {
94
- /**
95
- * Specifies that the image should be resized to fit within the specified dimensions.
96
- */
97
- type: 'contain';
98
- };
99
-
100
- /**
101
- * Universal options for all texture types
102
- *
103
- * @remarks
104
- * Texture Options provide a way to specify options that are relevant to the
105
- * texture loading process (including caching) and specifically for how a
106
- * texture is rendered within a specific Node (or set of Nodes).
107
- *
108
- * They are not used in determining the cache key for a texture (except if
109
- * the `cacheKey` option is provided explicitly to oveerride the default
110
- * cache key for the texture instance) nor are they stored/referenced within
111
- * the texture instance itself. Instead, the options are stored/referenced
112
- * within individual Nodes. So a single texture instance can be used in
113
- * multiple Nodes each using a different set of options.
114
- */
115
- export interface TextureOptions {
116
- /**
117
- * Preload the texture immediately even if it's not being rendered to the
118
- * screen.
119
- *
120
- * @remarks
121
- * This allows the texture to be used immediately without any delay when it
122
- * is first needed for rendering. Otherwise the loading process will start
123
- * when the texture is first rendered, which may cause a delay in that texture
124
- * being shown properly.
125
- *
126
- * @defaultValue `false`
127
- */
128
- preload?: boolean;
129
-
130
- /**
131
- * Prevent clean up of the texture when it is no longer being used.
132
- *
133
- * @remarks
134
- * This is useful when you want to keep the texture in memory for later use.
135
- * Regardless of whether the texture is being used or not, it will not be
136
- * cleaned up.
137
- *
138
- * @defaultValue `false`
139
- */
140
- preventCleanup?: boolean;
141
-
142
- /**
143
- * Flip the texture horizontally when rendering
144
- *
145
- * @defaultValue `false`
146
- */
147
- flipX?: boolean;
148
-
149
- /**
150
- * Flip the texture vertically when rendering
151
- *
152
- * @defaultValue `false`
153
- */
154
- flipY?: boolean;
155
-
156
- /**
157
- * You can use resizeMode to determine the clipping automatically from the width
158
- * and height of the source texture. This can be convenient if you are unsure about
159
- * the exact image sizes but want the image to cover a specific area.
160
- *
161
- * The resize modes cover and contain are supported
162
- */
163
- resizeMode?: ResizeModeOptions;
164
- }
165
-
166
- export class CoreTextureManager extends EventEmitter {
167
- /**
168
- * Map of textures by cache key
169
- */
170
- keyCache: Map<string, Texture> = new Map();
171
-
172
- /**
173
- * Map of cache keys by texture
174
- */
175
- inverseKeyCache: WeakMap<Texture, string> = new WeakMap();
176
-
177
- /**
178
- * Map of texture constructors by their type name
179
- */
180
- txConstructors: Partial<TextureMap> = {};
181
-
182
- private downloadTextureSourceQueue: Array<Texture> = [];
183
- private priorityQueue: Array<Texture> = [];
184
- private uploadTextureQueue: Array<Texture> = [];
185
- private initialized = false;
186
- private stage: Stage;
187
- private numImageWorkers: number;
188
-
189
- public platform: Platform;
190
-
191
- imageWorkerManager: ImageWorkerManager | null = null;
192
- hasCreateImageBitmap = false;
193
- imageBitmapSupported = {
194
- basic: false,
195
- options: false,
196
- full: false,
197
- };
198
-
199
- hasWorker = !!self.Worker;
200
- /**
201
- * Renderer that this texture manager is associated with
202
- *
203
- * @remarks
204
- * This MUST be set before the texture manager is used. Otherwise errors
205
- * will occur when using the texture manager.
206
- */
207
- renderer!: CoreRenderer;
208
-
209
- /**
210
- * The current frame time in milliseconds
211
- *
212
- * @remarks
213
- * This is used to populate the `lastRenderableChangeTime` property of
214
- * {@link Texture} instances when their renderable state changes.
215
- *
216
- * Set by stage via `updateFrameTime` method.
217
- */
218
- frameTime = 0;
219
-
220
- constructor(stage: Stage, settings: TextureManagerSettings) {
221
- super();
222
-
223
- const { numImageWorkers, createImageBitmapSupport } = settings;
224
- this.stage = stage;
225
- this.platform = stage.platform;
226
- this.numImageWorkers = numImageWorkers;
227
-
228
- if (createImageBitmapSupport === 'auto') {
229
- validateCreateImageBitmap(this.platform)
230
- .then((result) => {
231
- this.initialize(result);
232
- })
233
- .catch((e) => {
234
- console.warn(
235
- '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
236
- );
237
-
238
- // initialized without image worker manager and createImageBitmap
239
- this.initialized = true;
240
- this.emit('initialized');
241
- });
242
- } else {
243
- this.initialize({
244
- basic: createImageBitmapSupport === 'basic',
245
- options: createImageBitmapSupport === 'options',
246
- full: createImageBitmapSupport === 'full',
247
- });
248
- }
249
-
250
- this.registerTextureType('ImageTexture', ImageTexture);
251
- this.registerTextureType('ColorTexture', ColorTexture);
252
- this.registerTextureType('NoiseTexture', NoiseTexture);
253
- this.registerTextureType('SubTexture', SubTexture);
254
- this.registerTextureType('RenderTexture', RenderTexture);
255
- }
256
-
257
- registerTextureType<Type extends keyof TextureMap>(
258
- textureType: Type,
259
- textureClass: TextureMap[Type],
260
- ): void {
261
- this.txConstructors[textureType] = textureClass;
262
- }
263
-
264
- private initialize(support: CreateImageBitmapSupport) {
265
- this.hasCreateImageBitmap =
266
- support.basic || support.options || support.full;
267
- this.imageBitmapSupported = support;
268
-
269
- if (this.hasCreateImageBitmap === false) {
270
- console.warn(
271
- '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
272
- );
273
- }
274
-
275
- if (
276
- this.hasCreateImageBitmap === true &&
277
- this.hasWorker === true &&
278
- this.numImageWorkers > 0
279
- ) {
280
- this.imageWorkerManager = new ImageWorkerManager(
281
- this.numImageWorkers,
282
- support,
283
- );
284
- } else {
285
- console.warn(
286
- '[Lightning] Imageworker is 0 or not supported on this browser. Image loading will be slower.',
287
- );
288
- }
289
-
290
- this.initialized = true;
291
- this.emit('initialized');
292
- }
293
-
294
- /**
295
- * Enqueue a texture for downloading its source image.
296
- */
297
- enqueueDownloadTextureSource(texture: Texture): void {
298
- if (!this.downloadTextureSourceQueue.includes(texture)) {
299
- this.downloadTextureSourceQueue.push(texture);
300
- }
301
- }
302
-
303
- /**
304
- * Enqueue a texture for uploading to the GPU.
305
- *
306
- * @param texture - The texture to upload
307
- */
308
- enqueueUploadTexture(texture: Texture): void {
309
- if (this.uploadTextureQueue.includes(texture) === false) {
310
- this.uploadTextureQueue.push(texture);
311
- }
312
- }
313
-
314
- /**
315
- * Create a texture
316
- *
317
- * @param textureType - The type of texture to create
318
- * @param props - The properties to use for the texture
319
- */
320
- createTexture<Type extends keyof TextureMap>(
321
- textureType: Type,
322
- props: ExtractProps<TextureMap[Type]>,
323
- ): InstanceType<TextureMap[Type]> {
324
- let texture: Texture | undefined;
325
- const TextureClass = this.txConstructors[textureType];
326
- if (!TextureClass) {
327
- throw new Error(`Texture type "${textureType}" is not registered`);
328
- }
329
-
330
- const cacheKey = TextureClass.makeCacheKey(props as any);
331
- if (cacheKey && this.keyCache.has(cacheKey)) {
332
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
333
- texture = this.keyCache.get(cacheKey)!;
334
- } else {
335
- // eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
336
- texture = new TextureClass(this, props as any);
337
-
338
- if (cacheKey) {
339
- this.initTextureToCache(texture, cacheKey);
340
- }
341
- }
342
-
343
- return texture as InstanceType<TextureMap[Type]>;
344
- }
345
-
346
- orphanTexture(texture: Texture): void {
347
- // if it is part of the download or upload queue, remove it
348
- this.removeTextureFromQueue(texture);
349
-
350
- if (texture.type === TextureType.subTexture) {
351
- // ignore subtextures
352
- return;
353
- }
354
-
355
- this.stage.txMemManager.addToOrphanedTextures(texture);
356
- }
357
-
358
- /**
359
- * Override loadTexture to use the batched approach.
360
- *
361
- * @param texture - The texture to load
362
- * @param immediate - Whether to prioritize the texture for immediate loading
363
- */
364
- loadTexture(texture: Texture, priority?: boolean): void {
365
- this.stage.txMemManager.removeFromOrphanedTextures(texture);
366
-
367
- if (texture.type === TextureType.subTexture) {
368
- // ignore subtextures - they get loaded through their parent
369
- return;
370
- }
371
-
372
- // if the texture is already loaded, don't load it again
373
- if (
374
- texture.ctxTexture !== undefined &&
375
- texture.ctxTexture.state === 'loaded'
376
- ) {
377
- texture.setState('loaded');
378
- return;
379
- }
380
-
381
- // if the texture is already being processed, don't load it again
382
- if (
383
- this.downloadTextureSourceQueue.includes(texture) === true ||
384
- this.uploadTextureQueue.includes(texture) === true
385
- ) {
386
- return;
387
- }
388
-
389
- // if the texture is already loading, free it, this can happen if the texture is
390
- // orphaned and then reloaded
391
- if (
392
- texture.ctxTexture !== undefined &&
393
- texture.ctxTexture.state === 'loading'
394
- ) {
395
- // if the texture has texture data, queue it for upload
396
- if (texture.textureData !== null) {
397
- this.enqueueUploadTexture(texture);
398
- }
399
-
400
- // else we will have to re-download the texture
401
- texture.free();
402
- }
403
-
404
- // if we're not initialized, just queue the texture into the priority queue
405
- if (this.initialized === false) {
406
- this.priorityQueue.push(texture);
407
- return;
408
- }
409
-
410
- // these types of textures don't need to be downloaded
411
- // Technically the noise texture shouldn't either, but it's a special case
412
- // and not really used in production so who cares ¯\_()_/¯
413
- if (
414
- (texture.type === TextureType.color ||
415
- texture.type === TextureType.renderToTexture) &&
416
- texture.state !== 'initial'
417
- ) {
418
- texture.setState('fetched');
419
- this.enqueueUploadTexture(texture);
420
- return;
421
- }
422
-
423
- texture.setState('loading');
424
-
425
- // prioritize the texture for immediate loading
426
- if (priority === true) {
427
- texture
428
- .getTextureData()
429
- .then(() => {
430
- this.uploadTexture(texture);
431
- })
432
- .catch((err) => {
433
- console.error(err);
434
- });
435
- }
436
-
437
- // enqueue the texture for download and upload
438
- this.enqueueDownloadTextureSource(texture);
439
- }
440
-
441
- /**
442
- * Upload a texture to the GPU
443
- *
444
- * @param texture Texture to upload
445
- */
446
- uploadTexture(texture: Texture): void {
447
- if (
448
- this.stage.txMemManager.doNotExceedCriticalThreshold === true &&
449
- this.stage.txMemManager.criticalCleanupRequested === true
450
- ) {
451
- // we're at a critical memory threshold, don't upload textures
452
- this.enqueueUploadTexture(texture);
453
- return;
454
- }
455
-
456
- const coreContext = texture.loadCtxTexture();
457
- if (coreContext !== null && coreContext.state === 'loaded') {
458
- texture.setState('loaded');
459
- return;
460
- }
461
-
462
- coreContext.load();
463
- }
464
-
465
- /**
466
- * Check if a texture is being processed
467
- */
468
- isProcessingTexture(texture: Texture): boolean {
469
- return (
470
- this.downloadTextureSourceQueue.includes(texture) === true ||
471
- this.uploadTextureQueue.includes(texture) === true
472
- );
473
- }
474
-
475
- /**
476
- * Process a limited number of downloads and uploads.
477
- *
478
- * @param maxItems - The maximum number of items to process
479
- */
480
- processSome(maxProcessingTime: number): void {
481
- if (this.initialized === false) {
482
- return;
483
- }
484
-
485
- const startTime = getTimeStamp();
486
-
487
- // Process priority queue
488
- while (
489
- this.priorityQueue.length > 0 &&
490
- getTimeStamp() - startTime < maxProcessingTime
491
- ) {
492
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
493
- const texture = this.priorityQueue.pop()!;
494
- texture.getTextureData().then(() => {
495
- this.uploadTexture(texture);
496
- });
497
- }
498
-
499
- // Process uploads
500
- while (
501
- this.uploadTextureQueue.length > 0 &&
502
- getTimeStamp() - startTime < maxProcessingTime
503
- ) {
504
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
505
- this.uploadTexture(this.uploadTextureQueue.pop()!);
506
- }
507
-
508
- // Process downloads
509
- while (
510
- this.downloadTextureSourceQueue.length > 0 &&
511
- getTimeStamp() - startTime < maxProcessingTime
512
- ) {
513
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
514
- const texture = this.downloadTextureSourceQueue.shift()!;
515
- texture.getTextureData().then(() => {
516
- if (texture.state === 'fetched') {
517
- this.enqueueUploadTexture(texture);
518
- }
519
- });
520
- }
521
- }
522
-
523
- public hasUpdates(): boolean {
524
- return (
525
- this.downloadTextureSourceQueue.length > 0 ||
526
- this.uploadTextureQueue.length > 0
527
- );
528
- }
529
-
530
- /**
531
- * Initialize a texture to the cache
532
- *
533
- * @param texture Texture to cache
534
- * @param cacheKey Cache key for the texture
535
- */
536
- initTextureToCache(texture: Texture, cacheKey: string) {
537
- const { keyCache, inverseKeyCache } = this;
538
- keyCache.set(cacheKey, texture);
539
- inverseKeyCache.set(texture, cacheKey);
540
- }
541
-
542
- /**
543
- * Get a texture from the cache
544
- *
545
- * @param cacheKey
546
- */
547
- getTextureFromCache(cacheKey: string): Texture | undefined {
548
- return this.keyCache.get(cacheKey);
549
- }
550
-
551
- /**
552
- * Remove a texture from the cache
553
- *
554
- * @remarks
555
- * Called by Texture Cleanup when a texture is freed.
556
- *
557
- * @param texture
558
- */
559
- removeTextureFromCache(texture: Texture) {
560
- const { inverseKeyCache, keyCache } = this;
561
- const cacheKey = inverseKeyCache.get(texture);
562
- if (cacheKey) {
563
- keyCache.delete(cacheKey);
564
- }
565
- }
566
-
567
- /**
568
- * Remove texture from the queue's
569
- *
570
- * @param texture - The texture to remove
571
- */
572
- removeTextureFromQueue(texture: Texture): void {
573
- const downloadIndex = this.downloadTextureSourceQueue.indexOf(texture);
574
- if (downloadIndex !== -1) {
575
- this.downloadTextureSourceQueue.splice(downloadIndex, 1);
576
- }
577
-
578
- const uploadIndex = this.uploadTextureQueue.indexOf(texture);
579
- if (uploadIndex !== -1) {
580
- this.uploadTextureQueue.splice(uploadIndex, 1);
581
- }
582
- }
583
-
584
- /**
585
- * Resolve a parent texture from the cache or fallback to the provided texture.
586
- *
587
- * @param texture - The provided texture to resolve.
588
- * @returns The cached or provided texture.
589
- */
590
- resolveParentTexture(texture: ImageTexture): Texture {
591
- if (!texture?.props) {
592
- return texture;
593
- }
594
-
595
- const cacheKey = ImageTexture.makeCacheKey(texture.props);
596
- const cachedTexture = cacheKey
597
- ? this.getTextureFromCache(cacheKey)
598
- : undefined;
599
- return cachedTexture ?? texture;
600
- }
601
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { ImageWorkerManager } from './lib/ImageWorker.js';
21
+ import type { CoreRenderer } from './renderers/CoreRenderer.js';
22
+ import { ColorTexture } from './textures/ColorTexture.js';
23
+ import { ImageTexture } from './textures/ImageTexture.js';
24
+ import { NoiseTexture } from './textures/NoiseTexture.js';
25
+ import { SubTexture } from './textures/SubTexture.js';
26
+ import { RenderTexture } from './textures/RenderTexture.js';
27
+ import { TextureType, type Texture } from './textures/Texture.js';
28
+ import { EventEmitter } from '../common/EventEmitter.js';
29
+ import type { Stage } from './Stage.js';
30
+ import {
31
+ validateCreateImageBitmap,
32
+ type CreateImageBitmapSupport,
33
+ } from './lib/validateImageBitmap.js';
34
+ import type { Platform } from './platforms/Platform.js';
35
+
36
+ /**
37
+ * Augmentable map of texture class types
38
+ *
39
+ * @remarks
40
+ * This interface can be augmented by other modules/apps to add additional
41
+ * texture types. The ones included directly here are the ones that are
42
+ * included in the core library.
43
+ */
44
+ export interface TextureMap {
45
+ ColorTexture: typeof ColorTexture;
46
+ ImageTexture: typeof ImageTexture;
47
+ NoiseTexture: typeof NoiseTexture;
48
+ SubTexture: typeof SubTexture;
49
+ RenderTexture: typeof RenderTexture;
50
+ }
51
+
52
+ export type ExtractProps<Type> = Type extends { z$__type__Props: infer Props }
53
+ ? Props
54
+ : never;
55
+
56
+ /**
57
+ * Contains information about the texture manager's internal state
58
+ * for debugging purposes.
59
+ */
60
+ export interface TextureManagerDebugInfo {
61
+ keyCacheSize: number;
62
+ }
63
+
64
+ export interface TextureManagerSettings {
65
+ numImageWorkers: number;
66
+ createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
67
+ }
68
+
69
+ export type ResizeModeOptions =
70
+ | {
71
+ /**
72
+ * Specifies that the image should be resized to cover the specified dimensions.
73
+ */
74
+ type: 'cover';
75
+ /**
76
+ * The horizontal clipping position
77
+ * To clip the left, set clipX to 0. To clip the right, set clipX to 1.
78
+ * clipX 0.5 will clip a equal amount from left and right
79
+ *
80
+ * @defaultValue 0.5
81
+ */
82
+ clipX?: number;
83
+ /**
84
+ * The vertical clipping position
85
+ * To clip the top, set clipY to 0. To clip the bottom, set clipY to 1.
86
+ * clipY 0.5 will clip a equal amount from top and bottom
87
+ *
88
+ * @defaultValue 0.5
89
+ */
90
+ clipY?: number;
91
+ }
92
+ | {
93
+ /**
94
+ * Specifies that the image should be resized to fit within the specified dimensions.
95
+ */
96
+ type: 'contain';
97
+ };
98
+
99
+ /**
100
+ * Universal options for all texture types
101
+ *
102
+ * @remarks
103
+ * Texture Options provide a way to specify options that are relevant to the
104
+ * texture loading process (including caching) and specifically for how a
105
+ * texture is rendered within a specific Node (or set of Nodes).
106
+ *
107
+ * They are not used in determining the cache key for a texture (except if
108
+ * the `cacheKey` option is provided explicitly to oveerride the default
109
+ * cache key for the texture instance) nor are they stored/referenced within
110
+ * the texture instance itself. Instead, the options are stored/referenced
111
+ * within individual Nodes. So a single texture instance can be used in
112
+ * multiple Nodes each using a different set of options.
113
+ */
114
+ export interface TextureOptions {
115
+ /**
116
+ * Preload the texture immediately even if it's not being rendered to the
117
+ * screen.
118
+ *
119
+ * @remarks
120
+ * This allows the texture to be used immediately without any delay when it
121
+ * is first needed for rendering. Otherwise the loading process will start
122
+ * when the texture is first rendered, which may cause a delay in that texture
123
+ * being shown properly.
124
+ *
125
+ * @defaultValue `false`
126
+ */
127
+ preload?: boolean;
128
+
129
+ /**
130
+ * Prevent clean up of the texture when it is no longer being used.
131
+ *
132
+ * @remarks
133
+ * This is useful when you want to keep the texture in memory for later use.
134
+ * Regardless of whether the texture is being used or not, it will not be
135
+ * cleaned up.
136
+ *
137
+ * @defaultValue `false`
138
+ */
139
+ preventCleanup?: boolean;
140
+
141
+ /**
142
+ * Flip the texture horizontally when rendering
143
+ *
144
+ * @defaultValue `false`
145
+ */
146
+ flipX?: boolean;
147
+
148
+ /**
149
+ * Flip the texture vertically when rendering
150
+ *
151
+ * @defaultValue `false`
152
+ */
153
+ flipY?: boolean;
154
+
155
+ /**
156
+ * You can use resizeMode to determine the clipping automatically from the width
157
+ * and height of the source texture. This can be convenient if you are unsure about
158
+ * the exact image sizes but want the image to cover a specific area.
159
+ *
160
+ * The resize modes cover and contain are supported
161
+ */
162
+ resizeMode?: ResizeModeOptions;
163
+ }
164
+
165
+ export class CoreTextureManager extends EventEmitter {
166
+ /**
167
+ * Map of textures by cache key
168
+ */
169
+ keyCache: Map<string, Texture> = new Map();
170
+
171
+ /**
172
+ * Map of cache keys by texture
173
+ */
174
+ inverseKeyCache: WeakMap<Texture, string> = new WeakMap();
175
+
176
+ /**
177
+ * Map of texture constructors by their type name
178
+ */
179
+ txConstructors: Partial<TextureMap> = {};
180
+
181
+ private downloadTextureSourceQueue: Array<Texture> = [];
182
+ private priorityQueue: Array<Texture> = [];
183
+ private uploadTextureQueue: Array<Texture> = [];
184
+ private initialized = false;
185
+ private stage: Stage;
186
+ private numImageWorkers: number;
187
+
188
+ public platform: Platform;
189
+
190
+ imageWorkerManager: ImageWorkerManager | null = null;
191
+ hasCreateImageBitmap = false;
192
+ imageBitmapSupported = {
193
+ basic: false,
194
+ options: false,
195
+ full: false,
196
+ };
197
+
198
+ hasWorker = !!self.Worker;
199
+ /**
200
+ * Renderer that this texture manager is associated with
201
+ *
202
+ * @remarks
203
+ * This MUST be set before the texture manager is used. Otherwise errors
204
+ * will occur when using the texture manager.
205
+ */
206
+ renderer!: CoreRenderer;
207
+
208
+ /**
209
+ * The current frame time in milliseconds
210
+ *
211
+ * @remarks
212
+ * This is used to populate the `lastRenderableChangeTime` property of
213
+ * {@link Texture} instances when their renderable state changes.
214
+ *
215
+ * Set by stage via `updateFrameTime` method.
216
+ */
217
+ frameTime = 0;
218
+
219
+ constructor(stage: Stage, settings: TextureManagerSettings) {
220
+ super();
221
+
222
+ const { numImageWorkers, createImageBitmapSupport } = settings;
223
+ this.stage = stage;
224
+ this.platform = stage.platform;
225
+ this.numImageWorkers = numImageWorkers;
226
+
227
+ if (createImageBitmapSupport === 'auto') {
228
+ validateCreateImageBitmap(this.platform)
229
+ .then((result) => {
230
+ this.initialize(result);
231
+ })
232
+ .catch((e) => {
233
+ console.warn(
234
+ '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
235
+ );
236
+
237
+ // initialized without image worker manager and createImageBitmap
238
+ this.initialized = true;
239
+ this.emit('initialized');
240
+ });
241
+ } else {
242
+ this.initialize({
243
+ basic: createImageBitmapSupport === 'basic',
244
+ options: createImageBitmapSupport === 'options',
245
+ full: createImageBitmapSupport === 'full',
246
+ });
247
+ }
248
+
249
+ this.registerTextureType('ImageTexture', ImageTexture);
250
+ this.registerTextureType('ColorTexture', ColorTexture);
251
+ this.registerTextureType('NoiseTexture', NoiseTexture);
252
+ this.registerTextureType('SubTexture', SubTexture);
253
+ this.registerTextureType('RenderTexture', RenderTexture);
254
+ }
255
+
256
+ registerTextureType<Type extends keyof TextureMap>(
257
+ textureType: Type,
258
+ textureClass: TextureMap[Type],
259
+ ): void {
260
+ this.txConstructors[textureType] = textureClass;
261
+ }
262
+
263
+ private initialize(support: CreateImageBitmapSupport) {
264
+ this.hasCreateImageBitmap =
265
+ support.basic || support.options || support.full;
266
+ this.imageBitmapSupported = support;
267
+
268
+ if (this.hasCreateImageBitmap === false) {
269
+ console.warn(
270
+ '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
271
+ );
272
+ }
273
+
274
+ if (
275
+ this.hasCreateImageBitmap === true &&
276
+ this.hasWorker === true &&
277
+ this.numImageWorkers > 0
278
+ ) {
279
+ this.imageWorkerManager = new ImageWorkerManager(
280
+ this.numImageWorkers,
281
+ support,
282
+ );
283
+ } else {
284
+ console.warn(
285
+ '[Lightning] Imageworker is 0 or not supported on this browser. Image loading will be slower.',
286
+ );
287
+ }
288
+
289
+ this.initialized = true;
290
+ this.emit('initialized');
291
+ }
292
+
293
+ /**
294
+ * Enqueue a texture for downloading its source image.
295
+ */
296
+ enqueueDownloadTextureSource(texture: Texture): void {
297
+ if (!this.downloadTextureSourceQueue.includes(texture)) {
298
+ this.downloadTextureSourceQueue.push(texture);
299
+ }
300
+ }
301
+
302
+ /**
303
+ * Enqueue a texture for uploading to the GPU.
304
+ *
305
+ * @param texture - The texture to upload
306
+ */
307
+ enqueueUploadTexture(texture: Texture): void {
308
+ if (this.uploadTextureQueue.includes(texture) === false) {
309
+ this.uploadTextureQueue.push(texture);
310
+ }
311
+ }
312
+
313
+ /**
314
+ * Create a texture
315
+ *
316
+ * @param textureType - The type of texture to create
317
+ * @param props - The properties to use for the texture
318
+ */
319
+ createTexture<Type extends keyof TextureMap>(
320
+ textureType: Type,
321
+ props: ExtractProps<TextureMap[Type]>,
322
+ ): InstanceType<TextureMap[Type]> {
323
+ let texture: Texture | undefined;
324
+ const TextureClass = this.txConstructors[textureType];
325
+ if (!TextureClass) {
326
+ throw new Error(`Texture type "${textureType}" is not registered`);
327
+ }
328
+
329
+ const cacheKey = TextureClass.makeCacheKey(props as any);
330
+ if (cacheKey && this.keyCache.has(cacheKey)) {
331
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
332
+ texture = this.keyCache.get(cacheKey)!;
333
+ } else {
334
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
335
+ texture = new TextureClass(this, props as any);
336
+
337
+ if (cacheKey) {
338
+ this.initTextureToCache(texture, cacheKey);
339
+ }
340
+ }
341
+
342
+ return texture as InstanceType<TextureMap[Type]>;
343
+ }
344
+
345
+ orphanTexture(texture: Texture): void {
346
+ // if it is part of the download or upload queue, remove it
347
+ this.removeTextureFromQueue(texture);
348
+
349
+ if (texture.type === TextureType.subTexture) {
350
+ // ignore subtextures
351
+ return;
352
+ }
353
+
354
+ this.stage.txMemManager.addToOrphanedTextures(texture);
355
+ }
356
+
357
+ /**
358
+ * Override loadTexture to use the batched approach.
359
+ *
360
+ * @param texture - The texture to load
361
+ * @param immediate - Whether to prioritize the texture for immediate loading
362
+ */
363
+ loadTexture(texture: Texture, priority?: boolean): void {
364
+ this.stage.txMemManager.removeFromOrphanedTextures(texture);
365
+
366
+ if (texture.type === TextureType.subTexture) {
367
+ // ignore subtextures - they get loaded through their parent
368
+ return;
369
+ }
370
+
371
+ // if the texture is already loaded, don't load it again
372
+ if (
373
+ texture.ctxTexture !== undefined &&
374
+ texture.ctxTexture.state === 'loaded'
375
+ ) {
376
+ texture.setState('loaded');
377
+ return;
378
+ }
379
+
380
+ // if the texture is already being processed, don't load it again
381
+ if (
382
+ this.downloadTextureSourceQueue.includes(texture) === true ||
383
+ this.uploadTextureQueue.includes(texture) === true
384
+ ) {
385
+ return;
386
+ }
387
+
388
+ // if the texture is already loading, free it, this can happen if the texture is
389
+ // orphaned and then reloaded
390
+ if (
391
+ texture.ctxTexture !== undefined &&
392
+ texture.ctxTexture.state === 'loading'
393
+ ) {
394
+ // if the texture has texture data, queue it for upload
395
+ if (texture.textureData !== null) {
396
+ this.enqueueUploadTexture(texture);
397
+ return;
398
+ }
399
+
400
+ // else we will have to re-download the texture
401
+ texture.free();
402
+ }
403
+
404
+ // if we're not initialized, just queue the texture into the priority queue
405
+ if (this.initialized === false) {
406
+ this.priorityQueue.push(texture);
407
+ return;
408
+ }
409
+
410
+ // If the texture failed to load, we need to re-download it.
411
+ if (texture.state === 'failed') {
412
+ texture.free();
413
+ texture.freeTextureData();
414
+ }
415
+
416
+ // these types of textures don't need to be downloaded
417
+ // Technically the noise texture shouldn't either, but it's a special case
418
+ // and not really used in production so who cares ¯\_()_/¯
419
+ if (
420
+ (texture.type === TextureType.color ||
421
+ texture.type === TextureType.renderToTexture) &&
422
+ texture.state !== 'initial'
423
+ ) {
424
+ texture.setState('fetched');
425
+ this.enqueueUploadTexture(texture);
426
+ return;
427
+ }
428
+
429
+ texture.setState('loading');
430
+
431
+ // prioritize the texture for immediate loading
432
+ if (priority === true) {
433
+ texture
434
+ .getTextureData()
435
+ .then(() => {
436
+ this.uploadTexture(texture);
437
+ })
438
+ .catch((err) => {
439
+ console.error(err);
440
+ });
441
+ }
442
+
443
+ // enqueue the texture for download and upload
444
+ this.enqueueDownloadTextureSource(texture);
445
+ }
446
+
447
+ /**
448
+ * Upload a texture to the GPU
449
+ *
450
+ * @param texture Texture to upload
451
+ */
452
+ uploadTexture(texture: Texture): void {
453
+ if (
454
+ this.stage.txMemManager.doNotExceedCriticalThreshold === true &&
455
+ this.stage.txMemManager.criticalCleanupRequested === true
456
+ ) {
457
+ // we're at a critical memory threshold, don't upload textures
458
+ this.enqueueUploadTexture(texture);
459
+ return;
460
+ }
461
+
462
+ const coreContext = texture.loadCtxTexture();
463
+ if (coreContext !== null && coreContext.state === 'loaded') {
464
+ texture.setState('loaded');
465
+ return;
466
+ }
467
+
468
+ coreContext.load();
469
+ }
470
+
471
+ /**
472
+ * Check if a texture is being processed
473
+ */
474
+ isProcessingTexture(texture: Texture): boolean {
475
+ return (
476
+ this.downloadTextureSourceQueue.includes(texture) === true ||
477
+ this.uploadTextureQueue.includes(texture) === true
478
+ );
479
+ }
480
+
481
+ /**
482
+ * Process a limited number of downloads and uploads.
483
+ *
484
+ * @param maxItems - The maximum number of items to process
485
+ */
486
+ processSome(maxProcessingTime: number): void {
487
+ if (this.initialized === false) {
488
+ return;
489
+ }
490
+
491
+ const startTime = this.platform.getTimeStamp();
492
+
493
+ // Process priority queue
494
+ while (
495
+ this.priorityQueue.length > 0 &&
496
+ this.platform.getTimeStamp() - startTime < maxProcessingTime
497
+ ) {
498
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
499
+ const texture = this.priorityQueue.pop()!;
500
+ texture.getTextureData().then(() => {
501
+ this.uploadTexture(texture);
502
+ });
503
+ }
504
+
505
+ // Process uploads
506
+ while (
507
+ this.uploadTextureQueue.length > 0 &&
508
+ this.platform.getTimeStamp() - startTime < maxProcessingTime
509
+ ) {
510
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
511
+ this.uploadTexture(this.uploadTextureQueue.pop()!);
512
+ }
513
+
514
+ // Process downloads
515
+ while (
516
+ this.downloadTextureSourceQueue.length > 0 &&
517
+ this.platform.getTimeStamp() - startTime < maxProcessingTime
518
+ ) {
519
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
520
+ const texture = this.downloadTextureSourceQueue.shift()!;
521
+ texture.getTextureData().then(() => {
522
+ if (texture.state === 'fetched') {
523
+ this.enqueueUploadTexture(texture);
524
+ }
525
+ });
526
+ }
527
+ }
528
+
529
+ public hasUpdates(): boolean {
530
+ return (
531
+ this.downloadTextureSourceQueue.length > 0 ||
532
+ this.uploadTextureQueue.length > 0
533
+ );
534
+ }
535
+
536
+ /**
537
+ * Initialize a texture to the cache
538
+ *
539
+ * @param texture Texture to cache
540
+ * @param cacheKey Cache key for the texture
541
+ */
542
+ initTextureToCache(texture: Texture, cacheKey: string) {
543
+ const { keyCache, inverseKeyCache } = this;
544
+ keyCache.set(cacheKey, texture);
545
+ inverseKeyCache.set(texture, cacheKey);
546
+ }
547
+
548
+ /**
549
+ * Get a texture from the cache
550
+ *
551
+ * @param cacheKey
552
+ */
553
+ getTextureFromCache(cacheKey: string): Texture | undefined {
554
+ return this.keyCache.get(cacheKey);
555
+ }
556
+
557
+ /**
558
+ * Remove a texture from the cache
559
+ *
560
+ * @remarks
561
+ * Called by Texture Cleanup when a texture is freed.
562
+ *
563
+ * @param texture
564
+ */
565
+ removeTextureFromCache(texture: Texture) {
566
+ const { inverseKeyCache, keyCache } = this;
567
+ const cacheKey = inverseKeyCache.get(texture);
568
+ if (cacheKey) {
569
+ keyCache.delete(cacheKey);
570
+ }
571
+ }
572
+
573
+ /**
574
+ * Remove texture from the queue's
575
+ *
576
+ * @param texture - The texture to remove
577
+ */
578
+ removeTextureFromQueue(texture: Texture): void {
579
+ const downloadIndex = this.downloadTextureSourceQueue.indexOf(texture);
580
+ if (downloadIndex !== -1) {
581
+ this.downloadTextureSourceQueue.splice(downloadIndex, 1);
582
+ }
583
+
584
+ const uploadIndex = this.uploadTextureQueue.indexOf(texture);
585
+ if (uploadIndex !== -1) {
586
+ this.uploadTextureQueue.splice(uploadIndex, 1);
587
+ }
588
+ }
589
+
590
+ /**
591
+ * Resolve a parent texture from the cache or fallback to the provided texture.
592
+ *
593
+ * @param texture - The provided texture to resolve.
594
+ * @returns The cached or provided texture.
595
+ */
596
+ resolveParentTexture(texture: ImageTexture): Texture {
597
+ if (!texture?.props) {
598
+ return texture;
599
+ }
600
+
601
+ const cacheKey = ImageTexture.makeCacheKey(texture.props);
602
+ const cachedTexture = cacheKey
603
+ ? this.getTextureFromCache(cacheKey)
604
+ : undefined;
605
+ return cachedTexture ?? texture;
606
+ }
607
+ }