@lightningjs/renderer 2.9.0-beta4 → 2.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (208) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.d.ts +5 -1
  14. package/dist/src/core/CoreNode.js +14 -4
  15. package/dist/src/core/CoreNode.js.map +1 -1
  16. package/dist/src/core/CoreTextureManager.d.ts +24 -0
  17. package/dist/src/core/CoreTextureManager.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  19. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  20. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  21. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  22. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  23. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  24. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  25. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  26. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  27. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  28. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  29. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  30. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  31. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  32. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  33. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  34. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  35. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  36. package/dist/src/main-api/ICoreDriver.d.ts +24 -0
  37. package/dist/src/main-api/ICoreDriver.js +20 -0
  38. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  39. package/dist/src/main-api/RendererMain.d.ts +378 -0
  40. package/dist/src/main-api/RendererMain.js +367 -0
  41. package/dist/src/main-api/RendererMain.js.map +1 -0
  42. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  43. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  44. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  45. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  46. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  47. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  48. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  49. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  50. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  51. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +21 -0
  52. package/dist/src/render-drivers/main/MainCoreDriver.js +115 -0
  53. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  54. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +101 -0
  55. package/dist/src/render-drivers/main/MainOnlyNode.js +425 -0
  56. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  57. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  58. package/dist/src/render-drivers/main/MainOnlyTextNode.js +204 -0
  59. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  60. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +93 -0
  61. package/dist/src/render-drivers/threadx/NodeStruct.js +290 -0
  62. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  63. package/dist/src/render-drivers/threadx/SharedNode.d.ts +40 -0
  64. package/dist/src/render-drivers/threadx/SharedNode.js +61 -0
  65. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  66. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  67. package/dist/src/render-drivers/threadx/TextNodeStruct.js +203 -0
  68. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  69. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +25 -0
  70. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +232 -0
  71. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  72. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +24 -0
  73. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +113 -0
  74. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  75. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +46 -0
  76. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +160 -0
  77. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  78. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  79. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  80. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  81. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  82. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  83. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  84. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  85. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +184 -0
  86. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  87. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  88. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +109 -0
  89. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  90. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  91. package/dist/src/render-drivers/threadx/worker/renderer.js +147 -0
  92. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  93. package/dist/src/render-drivers/utils.d.ts +12 -0
  94. package/dist/src/render-drivers/utils.js +74 -0
  95. package/dist/src/render-drivers/utils.js.map +1 -0
  96. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  97. package/dist/tsconfig.tsbuildinfo +1 -0
  98. package/exports/canvas.ts +39 -39
  99. package/exports/index.ts +89 -89
  100. package/exports/inspector.ts +24 -24
  101. package/exports/utils.ts +44 -44
  102. package/exports/webgl.ts +38 -38
  103. package/package.json +1 -1
  104. package/scripts/please-use-pnpm.js +13 -13
  105. package/src/common/CommonTypes.ts +139 -139
  106. package/src/common/EventEmitter.ts +77 -77
  107. package/src/common/IAnimationController.ts +92 -92
  108. package/src/common/IEventEmitter.ts +28 -28
  109. package/src/core/CoreNode.test.ts +199 -199
  110. package/src/core/CoreNode.ts +2335 -2313
  111. package/src/core/CoreShaderManager.ts +292 -292
  112. package/src/core/CoreTextNode.ts +455 -455
  113. package/src/core/CoreTextureManager.ts +548 -522
  114. package/src/core/Stage.ts +700 -700
  115. package/src/core/TextureMemoryManager.ts +277 -277
  116. package/src/core/animations/AnimationManager.ts +38 -38
  117. package/src/core/animations/CoreAnimation.ts +340 -340
  118. package/src/core/animations/CoreAnimationController.ts +157 -157
  119. package/src/core/lib/ContextSpy.ts +41 -41
  120. package/src/core/lib/ImageWorker.ts +270 -270
  121. package/src/core/lib/Matrix3d.ts +244 -244
  122. package/src/core/lib/RenderCoords.ts +86 -86
  123. package/src/core/lib/WebGlContextWrapper.ts +1322 -1322
  124. package/src/core/lib/textureCompression.ts +152 -152
  125. package/src/core/lib/textureSvg.ts +78 -78
  126. package/src/core/lib/utils.ts +306 -306
  127. package/src/core/platform.ts +61 -61
  128. package/src/core/renderers/CoreContextTexture.ts +43 -43
  129. package/src/core/renderers/CoreRenderOp.ts +22 -22
  130. package/src/core/renderers/CoreRenderer.ts +114 -114
  131. package/src/core/renderers/CoreShader.ts +41 -41
  132. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +364 -364
  133. package/src/core/renderers/canvas/CanvasCoreTexture.ts +150 -150
  134. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  135. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  136. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  137. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +79 -79
  138. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  139. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +298 -298
  140. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  141. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +805 -805
  142. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  143. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  144. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  145. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  146. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  147. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  148. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  149. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  150. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  151. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  152. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  153. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  154. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  155. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  156. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  157. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  158. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  159. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  160. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  161. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  162. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  163. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  164. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  165. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  166. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  167. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  168. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  169. package/src/core/text-rendering/TrFontManager.ts +183 -183
  170. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  171. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  172. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  173. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  174. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  175. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +89 -89
  176. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  177. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +798 -798
  178. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  179. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  180. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  181. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  182. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  183. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  184. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  185. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  186. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +403 -403
  187. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  188. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  189. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  190. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  191. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  192. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  193. package/src/core/textures/ColorTexture.ts +102 -102
  194. package/src/core/textures/ImageTexture.ts +378 -378
  195. package/src/core/textures/NoiseTexture.ts +104 -104
  196. package/src/core/textures/RenderTexture.ts +85 -85
  197. package/src/core/textures/SubTexture.ts +171 -171
  198. package/src/core/textures/Texture.ts +423 -423
  199. package/src/core/utils.ts +227 -227
  200. package/src/env.d.ts +7 -7
  201. package/src/main-api/DynamicShaderController.ts +104 -104
  202. package/src/main-api/INode.ts +101 -101
  203. package/src/main-api/Inspector.ts +505 -505
  204. package/src/main-api/Renderer.ts +693 -693
  205. package/src/main-api/ShaderController.ts +80 -80
  206. package/src/main-api/utils.ts +45 -45
  207. package/src/utils.ts +248 -248
  208. package/COPYING +0 -1
@@ -1,403 +1,403 @@
1
- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
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- *
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- * Unless required by applicable law or agreed to in writing, software
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- * distributed under the License is distributed on an "AS IS" BASIS,
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- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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- * See the License for the specific language governing permissions and
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- * limitations under the License.
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- */
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-
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- import { assertTruthy } from '../../../../../utils.js';
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- import type { Bound } from '../../../../lib/utils.js';
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- import type {
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- FontShaperProps,
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- MappedGlyphInfo,
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- UnmappedCharacterInfo,
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- } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
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- import type { TrProps, TextRendererState } from '../../TextRenderer.js';
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- import type { SdfTextRendererState } from '../SdfTextRenderer.js';
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- import { PeekableIterator } from './PeekableGenerator.js';
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- import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
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- import { measureText } from './measureText.js';
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-
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- export function layoutText(
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- curLineIndex: number,
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- startX: number,
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- startY: number,
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- text: TrProps['text'],
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- textAlign: TrProps['textAlign'],
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- width: TrProps['width'],
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- height: TrProps['height'],
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- fontSize: TrProps['fontSize'],
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- lineHeight: number,
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- letterSpacing: TrProps['letterSpacing'],
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- /**
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- * Mutated
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- */
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- vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
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- contain: TrProps['contain'],
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- /**
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- * Mutated
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- */
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- lineCache: SdfTextRendererState['lineCache'],
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- rwSdf: Bound,
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- trFontFace: SdfTextRendererState['trFontFace'],
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- forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
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- scrollable: TrProps['scrollable'],
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- overflowSuffix: TrProps['overflowSuffix'],
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- maxLines: TrProps['maxLines'],
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- ): {
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- bufferNumFloats: number;
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- bufferNumQuads: number;
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- layoutNumCharacters: number;
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- fullyProcessed: boolean;
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- maxX: number;
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- maxY: number;
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- numLines: number;
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- } {
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- assertTruthy(trFontFace, 'Font face must be loaded');
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- assertTruthy(trFontFace.loaded, 'Font face must be loaded');
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- assertTruthy(trFontFace.data, 'Font face must be loaded');
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- assertTruthy(trFontFace.shaper, 'Font face must be loaded');
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-
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- // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
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- // using the fixed coordinate space determined by font size used to produce the atlas.
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- // Scaling for display is handled by shader uniforms inexpensively.
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- // So we have:
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- // - vertex space: the space in which the vertices of each glyph are laid out
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- // - screen space: the screen pixel space
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- // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
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- // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
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-
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- /**
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- * See above
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- */
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- const fontSizeRatio = fontSize / trFontFace.data.info.size;
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-
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- /**
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- * `lineHeight` in vertex coordinates
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- */
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- const vertexLineHeight = lineHeight / fontSizeRatio;
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- /**
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- * `w` in vertex coordinates
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- */
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- const vertexW = width / fontSizeRatio;
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- /**
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- * `letterSpacing` in vertex coordinates
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- */
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- const vertexLSpacing = letterSpacing / fontSizeRatio;
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-
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- const startingLineCacheEntry = lineCache[curLineIndex];
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- const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
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- const startingMaxX = startingLineCacheEntry?.maxX || 0;
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- const startingMaxY = startingLineCacheEntry?.maxY || 0;
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-
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- let maxX = startingMaxX;
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- let maxY = startingMaxY;
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- let curX = startX;
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- let curY = startY;
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-
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- let bufferOffset = 0;
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- /**
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- * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
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- */
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- const lastWord: {
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- codepointIndex: number;
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- bufferOffset: number;
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- xStart: number;
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- } = {
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- codepointIndex: -1,
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- bufferOffset: -1,
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- xStart: -1,
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- };
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-
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- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
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- const shaper = trFontFace.shaper;
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-
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- const shaperProps: FontShaperProps = {
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- letterSpacing: vertexLSpacing,
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- };
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-
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- // Get glyphs
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- let glyphs = shaper.shapeText(
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- shaperProps,
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- new PeekableIterator(
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- getUnicodeCodepoints(text, startingCodepointIndex),
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- startingCodepointIndex,
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- ),
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- );
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-
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- let glyphResult:
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- | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
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- | undefined;
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-
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- let curLineBufferStart = -1;
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-
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- const bufferLineInfos: {
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- bufferStart: number;
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- bufferEnd: number;
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- }[] = [];
150
-
151
- const vertexTruncateHeight = height / fontSizeRatio;
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- const overflowSuffVertexWidth = measureText(
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- overflowSuffix,
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- shaperProps,
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- shaper,
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- );
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-
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- // Line-by-line layout
159
- let moreLines = true;
160
- while (moreLines) {
161
- const nextLineWillFit =
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- (maxLines === 0 || curLineIndex + 1 < maxLines) &&
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- (contain !== 'both' ||
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- scrollable ||
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- curY + vertexLineHeight + trFontFace.maxCharHeight <=
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- vertexTruncateHeight);
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- const lineVertexW = nextLineWillFit
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- ? vertexW
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- : vertexW - overflowSuffVertexWidth;
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- /**
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- * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
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- */
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- let xStartLastWordBoundary = 0;
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-
175
- const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
176
- const lineIsAboveWindowBottom = curY <= rwSdf.y2;
177
- const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
178
- // Layout glyphs in this line
179
- // Any break statements in this while loop will trigger a line break
180
- while ((glyphResult = glyphs.next()) && !glyphResult.done) {
181
- const glyph = glyphResult.value;
182
-
183
- if (curLineIndex === lineCache.length) {
184
- lineCache.push({
185
- codepointIndex: glyph.cluster,
186
- maxY,
187
- maxX,
188
- });
189
- } else if (curLineIndex > lineCache.length) {
190
- throw new Error('Unexpected lineCache length');
191
- }
192
-
193
- // If we encounter a word boundary (white space or newline) we invalidate
194
- // the lastWord and set the xStartLastWordBoundary if we haven't already.
195
- if (
196
- glyph.codepoint === 32 ||
197
- glyph.codepoint === 10 ||
198
- glyph.codepoint === 8203
199
- ) {
200
- if (lastWord.codepointIndex !== -1) {
201
- lastWord.codepointIndex = -1;
202
- xStartLastWordBoundary = curX;
203
- }
204
- } else if (lastWord.codepointIndex === -1) {
205
- lastWord.codepointIndex = glyph.cluster;
206
- lastWord.bufferOffset = bufferOffset;
207
- lastWord.xStart = xStartLastWordBoundary;
208
- }
209
-
210
- if (glyph.mapped) {
211
- // Mapped glyph
212
- const charEndX = curX + glyph.xOffset + glyph.width;
213
- // Word wrap check
214
- if (
215
- // We are containing the text
216
- contain !== 'none' &&
217
- // The current glyph reaches outside the contained width
218
- charEndX >= lineVertexW &&
219
- // There is a last word that we can break to the next line
220
- lastWord.codepointIndex !== -1 &&
221
- // Prevents infinite loop when a single word is longer than the width
222
- lastWord.xStart > 0
223
- ) {
224
- // The current word is about to go off the edge of the container width
225
- // Reinitialize the iterator starting at the last word
226
- // and proceeding to the next line
227
- if (nextLineWillFit) {
228
- glyphs = shaper.shapeText(
229
- shaperProps,
230
- new PeekableIterator(
231
- getUnicodeCodepoints(text, lastWord.codepointIndex),
232
- lastWord.codepointIndex,
233
- ),
234
- );
235
- bufferOffset = lastWord.bufferOffset;
236
- break;
237
- } else {
238
- glyphs = shaper.shapeText(
239
- shaperProps,
240
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
241
- );
242
- curX = lastWord.xStart;
243
- bufferOffset = lastWord.bufferOffset;
244
- // HACK: For the rest of the line when inserting the overflow suffix,
245
- // set contain = 'none' to prevent an infinite loop.
246
- contain = 'none';
247
- }
248
- } else {
249
- // This glyph fits, so we can add it to the buffer
250
- const quadX = curX + glyph.xOffset;
251
- const quadY = curY + glyph.yOffset;
252
-
253
- // Only add to buffer for rendering if the line is within the render window
254
- if (lineIsWithinWindow) {
255
- if (curLineBufferStart === -1) {
256
- curLineBufferStart = bufferOffset;
257
- }
258
-
259
- const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
260
-
261
- // Add texture coordinates
262
- const u = atlasEntry.x / trFontFace.data.common.scaleW;
263
- const v = atlasEntry.y / trFontFace.data.common.scaleH;
264
- const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
265
- const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
266
-
267
- // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
268
- // eliminating the need to duplicate vertices
269
-
270
- // Top-left
271
- vertexBuffer[bufferOffset++] = quadX;
272
- vertexBuffer[bufferOffset++] = quadY;
273
- vertexBuffer[bufferOffset++] = u;
274
- vertexBuffer[bufferOffset++] = v;
275
-
276
- // Top-right
277
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
278
- vertexBuffer[bufferOffset++] = quadY;
279
- vertexBuffer[bufferOffset++] = u + uvWidth;
280
- vertexBuffer[bufferOffset++] = v;
281
-
282
- // Bottom-left
283
- vertexBuffer[bufferOffset++] = quadX;
284
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
285
- vertexBuffer[bufferOffset++] = u;
286
- vertexBuffer[bufferOffset++] = v + uvHeight;
287
-
288
- // Bottom-right
289
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
290
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
291
- vertexBuffer[bufferOffset++] = u + uvWidth;
292
- vertexBuffer[bufferOffset++] = v + uvHeight;
293
- }
294
-
295
- maxY = Math.max(maxY, quadY + glyph.height);
296
- maxX = Math.max(maxX, quadX + glyph.width);
297
- curX += glyph.xAdvance;
298
- }
299
- } else {
300
- // Unmapped character
301
-
302
- // Handle newlines
303
- if (glyph.codepoint === 10) {
304
- if (nextLineWillFit) {
305
- // The whole line fit, so we can break to the next line
306
- break;
307
- } else {
308
- // The whole line won't fit, so we need to add the overflow suffix
309
- glyphs = shaper.shapeText(
310
- shaperProps,
311
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
312
- );
313
- // HACK: For the rest of the line when inserting the overflow suffix,
314
- // set contain = 'none' to prevent an infinite loop.
315
- contain = 'none';
316
- }
317
- }
318
- }
319
- }
320
-
321
- // Prepare for the next line...
322
- if (curLineBufferStart !== -1) {
323
- bufferLineInfos.push({
324
- bufferStart: curLineBufferStart,
325
- bufferEnd: bufferOffset,
326
- });
327
- curLineBufferStart = -1;
328
- }
329
- curX = 0;
330
- curY += vertexLineHeight;
331
- curLineIndex++;
332
- lastWord.codepointIndex = -1;
333
- xStartLastWordBoundary = 0;
334
-
335
- // Figure out if there are any more lines to render...
336
- if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
337
- // Stop layout calculation early (for performance purposes) if:
338
- // - We're not forcing a full layout calculation (for width/height calculation)
339
- // - ...and we're containing the text vertically+horizontally (contain === 'both')
340
- // - ...and we have a render window
341
- // - ...and the next line is below the bottom of the render window
342
- moreLines = false;
343
- } else if (glyphResult && glyphResult.done) {
344
- // If we've reached the end of the text, we know we're done
345
- moreLines = false;
346
- } else if (!nextLineWillFit) {
347
- // If we're contained vertically+horizontally (contain === 'both')
348
- // but not scrollable and the next line won't fit, we're done.
349
- moreLines = false;
350
- }
351
- }
352
-
353
- // Use textAlign to determine if we need to adjust the x position of the text
354
- // in the buffer line by line
355
- if (textAlign === 'center') {
356
- const vertexTextW = contain === 'none' ? maxX : vertexW;
357
-
358
- for (let i = 0; i < bufferLineInfos.length; i++) {
359
- const line = bufferLineInfos[i]!;
360
- // - 4 = the x position of a rightmost vertex
361
- const lineWidth =
362
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
363
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
364
-
365
- const xOffset = (vertexTextW - lineWidth) / 2;
366
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
367
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
- vertexBuffer[j]! += xOffset;
369
- }
370
- }
371
- } else if (textAlign === 'right') {
372
- const vertexTextW = contain === 'none' ? maxX : vertexW;
373
-
374
- for (let i = 0; i < bufferLineInfos.length; i++) {
375
- const line = bufferLineInfos[i]!;
376
- const lineWidth =
377
- line.bufferEnd === line.bufferStart
378
- ? 0
379
- : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
380
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
381
-
382
- const xOffset = vertexTextW - lineWidth;
383
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
384
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
- vertexBuffer[j]! += xOffset;
386
- }
387
- }
388
- }
389
-
390
- assertTruthy(glyphResult);
391
-
392
- return {
393
- bufferNumFloats: bufferOffset,
394
- bufferNumQuads: bufferOffset / 16,
395
- layoutNumCharacters: glyphResult.done
396
- ? text.length - startingCodepointIndex
397
- : glyphResult.value.cluster - startingCodepointIndex + 1,
398
- fullyProcessed: !!glyphResult.done,
399
- maxX,
400
- maxY,
401
- numLines: lineCache.length,
402
- };
403
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { assertTruthy } from '../../../../../utils.js';
21
+ import type { Bound } from '../../../../lib/utils.js';
22
+ import type {
23
+ FontShaperProps,
24
+ MappedGlyphInfo,
25
+ UnmappedCharacterInfo,
26
+ } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
+ import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
+ import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
+ import { PeekableIterator } from './PeekableGenerator.js';
30
+ import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
+ import { measureText } from './measureText.js';
32
+
33
+ export function layoutText(
34
+ curLineIndex: number,
35
+ startX: number,
36
+ startY: number,
37
+ text: TrProps['text'],
38
+ textAlign: TrProps['textAlign'],
39
+ width: TrProps['width'],
40
+ height: TrProps['height'],
41
+ fontSize: TrProps['fontSize'],
42
+ lineHeight: number,
43
+ letterSpacing: TrProps['letterSpacing'],
44
+ /**
45
+ * Mutated
46
+ */
47
+ vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
+ contain: TrProps['contain'],
49
+ /**
50
+ * Mutated
51
+ */
52
+ lineCache: SdfTextRendererState['lineCache'],
53
+ rwSdf: Bound,
54
+ trFontFace: SdfTextRendererState['trFontFace'],
55
+ forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
+ scrollable: TrProps['scrollable'],
57
+ overflowSuffix: TrProps['overflowSuffix'],
58
+ maxLines: TrProps['maxLines'],
59
+ ): {
60
+ bufferNumFloats: number;
61
+ bufferNumQuads: number;
62
+ layoutNumCharacters: number;
63
+ fullyProcessed: boolean;
64
+ maxX: number;
65
+ maxY: number;
66
+ numLines: number;
67
+ } {
68
+ assertTruthy(trFontFace, 'Font face must be loaded');
69
+ assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
+ assertTruthy(trFontFace.data, 'Font face must be loaded');
71
+ assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
+
73
+ // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
+ // using the fixed coordinate space determined by font size used to produce the atlas.
75
+ // Scaling for display is handled by shader uniforms inexpensively.
76
+ // So we have:
77
+ // - vertex space: the space in which the vertices of each glyph are laid out
78
+ // - screen space: the screen pixel space
79
+ // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
+ // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
+
82
+ /**
83
+ * See above
84
+ */
85
+ const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
+
87
+ /**
88
+ * `lineHeight` in vertex coordinates
89
+ */
90
+ const vertexLineHeight = lineHeight / fontSizeRatio;
91
+ /**
92
+ * `w` in vertex coordinates
93
+ */
94
+ const vertexW = width / fontSizeRatio;
95
+ /**
96
+ * `letterSpacing` in vertex coordinates
97
+ */
98
+ const vertexLSpacing = letterSpacing / fontSizeRatio;
99
+
100
+ const startingLineCacheEntry = lineCache[curLineIndex];
101
+ const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
+ const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
+ const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
+
105
+ let maxX = startingMaxX;
106
+ let maxY = startingMaxY;
107
+ let curX = startX;
108
+ let curY = startY;
109
+
110
+ let bufferOffset = 0;
111
+ /**
112
+ * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
+ */
114
+ const lastWord: {
115
+ codepointIndex: number;
116
+ bufferOffset: number;
117
+ xStart: number;
118
+ } = {
119
+ codepointIndex: -1,
120
+ bufferOffset: -1,
121
+ xStart: -1,
122
+ };
123
+
124
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
125
+ const shaper = trFontFace.shaper;
126
+
127
+ const shaperProps: FontShaperProps = {
128
+ letterSpacing: vertexLSpacing,
129
+ };
130
+
131
+ // Get glyphs
132
+ let glyphs = shaper.shapeText(
133
+ shaperProps,
134
+ new PeekableIterator(
135
+ getUnicodeCodepoints(text, startingCodepointIndex),
136
+ startingCodepointIndex,
137
+ ),
138
+ );
139
+
140
+ let glyphResult:
141
+ | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
142
+ | undefined;
143
+
144
+ let curLineBufferStart = -1;
145
+
146
+ const bufferLineInfos: {
147
+ bufferStart: number;
148
+ bufferEnd: number;
149
+ }[] = [];
150
+
151
+ const vertexTruncateHeight = height / fontSizeRatio;
152
+ const overflowSuffVertexWidth = measureText(
153
+ overflowSuffix,
154
+ shaperProps,
155
+ shaper,
156
+ );
157
+
158
+ // Line-by-line layout
159
+ let moreLines = true;
160
+ while (moreLines) {
161
+ const nextLineWillFit =
162
+ (maxLines === 0 || curLineIndex + 1 < maxLines) &&
163
+ (contain !== 'both' ||
164
+ scrollable ||
165
+ curY + vertexLineHeight + trFontFace.maxCharHeight <=
166
+ vertexTruncateHeight);
167
+ const lineVertexW = nextLineWillFit
168
+ ? vertexW
169
+ : vertexW - overflowSuffVertexWidth;
170
+ /**
171
+ * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
172
+ */
173
+ let xStartLastWordBoundary = 0;
174
+
175
+ const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
176
+ const lineIsAboveWindowBottom = curY <= rwSdf.y2;
177
+ const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
178
+ // Layout glyphs in this line
179
+ // Any break statements in this while loop will trigger a line break
180
+ while ((glyphResult = glyphs.next()) && !glyphResult.done) {
181
+ const glyph = glyphResult.value;
182
+
183
+ if (curLineIndex === lineCache.length) {
184
+ lineCache.push({
185
+ codepointIndex: glyph.cluster,
186
+ maxY,
187
+ maxX,
188
+ });
189
+ } else if (curLineIndex > lineCache.length) {
190
+ throw new Error('Unexpected lineCache length');
191
+ }
192
+
193
+ // If we encounter a word boundary (white space or newline) we invalidate
194
+ // the lastWord and set the xStartLastWordBoundary if we haven't already.
195
+ if (
196
+ glyph.codepoint === 32 ||
197
+ glyph.codepoint === 10 ||
198
+ glyph.codepoint === 8203
199
+ ) {
200
+ if (lastWord.codepointIndex !== -1) {
201
+ lastWord.codepointIndex = -1;
202
+ xStartLastWordBoundary = curX;
203
+ }
204
+ } else if (lastWord.codepointIndex === -1) {
205
+ lastWord.codepointIndex = glyph.cluster;
206
+ lastWord.bufferOffset = bufferOffset;
207
+ lastWord.xStart = xStartLastWordBoundary;
208
+ }
209
+
210
+ if (glyph.mapped) {
211
+ // Mapped glyph
212
+ const charEndX = curX + glyph.xOffset + glyph.width;
213
+ // Word wrap check
214
+ if (
215
+ // We are containing the text
216
+ contain !== 'none' &&
217
+ // The current glyph reaches outside the contained width
218
+ charEndX >= lineVertexW &&
219
+ // There is a last word that we can break to the next line
220
+ lastWord.codepointIndex !== -1 &&
221
+ // Prevents infinite loop when a single word is longer than the width
222
+ lastWord.xStart > 0
223
+ ) {
224
+ // The current word is about to go off the edge of the container width
225
+ // Reinitialize the iterator starting at the last word
226
+ // and proceeding to the next line
227
+ if (nextLineWillFit) {
228
+ glyphs = shaper.shapeText(
229
+ shaperProps,
230
+ new PeekableIterator(
231
+ getUnicodeCodepoints(text, lastWord.codepointIndex),
232
+ lastWord.codepointIndex,
233
+ ),
234
+ );
235
+ bufferOffset = lastWord.bufferOffset;
236
+ break;
237
+ } else {
238
+ glyphs = shaper.shapeText(
239
+ shaperProps,
240
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
241
+ );
242
+ curX = lastWord.xStart;
243
+ bufferOffset = lastWord.bufferOffset;
244
+ // HACK: For the rest of the line when inserting the overflow suffix,
245
+ // set contain = 'none' to prevent an infinite loop.
246
+ contain = 'none';
247
+ }
248
+ } else {
249
+ // This glyph fits, so we can add it to the buffer
250
+ const quadX = curX + glyph.xOffset;
251
+ const quadY = curY + glyph.yOffset;
252
+
253
+ // Only add to buffer for rendering if the line is within the render window
254
+ if (lineIsWithinWindow) {
255
+ if (curLineBufferStart === -1) {
256
+ curLineBufferStart = bufferOffset;
257
+ }
258
+
259
+ const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
260
+
261
+ // Add texture coordinates
262
+ const u = atlasEntry.x / trFontFace.data.common.scaleW;
263
+ const v = atlasEntry.y / trFontFace.data.common.scaleH;
264
+ const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
265
+ const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
266
+
267
+ // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
268
+ // eliminating the need to duplicate vertices
269
+
270
+ // Top-left
271
+ vertexBuffer[bufferOffset++] = quadX;
272
+ vertexBuffer[bufferOffset++] = quadY;
273
+ vertexBuffer[bufferOffset++] = u;
274
+ vertexBuffer[bufferOffset++] = v;
275
+
276
+ // Top-right
277
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
278
+ vertexBuffer[bufferOffset++] = quadY;
279
+ vertexBuffer[bufferOffset++] = u + uvWidth;
280
+ vertexBuffer[bufferOffset++] = v;
281
+
282
+ // Bottom-left
283
+ vertexBuffer[bufferOffset++] = quadX;
284
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
285
+ vertexBuffer[bufferOffset++] = u;
286
+ vertexBuffer[bufferOffset++] = v + uvHeight;
287
+
288
+ // Bottom-right
289
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
290
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
291
+ vertexBuffer[bufferOffset++] = u + uvWidth;
292
+ vertexBuffer[bufferOffset++] = v + uvHeight;
293
+ }
294
+
295
+ maxY = Math.max(maxY, quadY + glyph.height);
296
+ maxX = Math.max(maxX, quadX + glyph.width);
297
+ curX += glyph.xAdvance;
298
+ }
299
+ } else {
300
+ // Unmapped character
301
+
302
+ // Handle newlines
303
+ if (glyph.codepoint === 10) {
304
+ if (nextLineWillFit) {
305
+ // The whole line fit, so we can break to the next line
306
+ break;
307
+ } else {
308
+ // The whole line won't fit, so we need to add the overflow suffix
309
+ glyphs = shaper.shapeText(
310
+ shaperProps,
311
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
312
+ );
313
+ // HACK: For the rest of the line when inserting the overflow suffix,
314
+ // set contain = 'none' to prevent an infinite loop.
315
+ contain = 'none';
316
+ }
317
+ }
318
+ }
319
+ }
320
+
321
+ // Prepare for the next line...
322
+ if (curLineBufferStart !== -1) {
323
+ bufferLineInfos.push({
324
+ bufferStart: curLineBufferStart,
325
+ bufferEnd: bufferOffset,
326
+ });
327
+ curLineBufferStart = -1;
328
+ }
329
+ curX = 0;
330
+ curY += vertexLineHeight;
331
+ curLineIndex++;
332
+ lastWord.codepointIndex = -1;
333
+ xStartLastWordBoundary = 0;
334
+
335
+ // Figure out if there are any more lines to render...
336
+ if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
337
+ // Stop layout calculation early (for performance purposes) if:
338
+ // - We're not forcing a full layout calculation (for width/height calculation)
339
+ // - ...and we're containing the text vertically+horizontally (contain === 'both')
340
+ // - ...and we have a render window
341
+ // - ...and the next line is below the bottom of the render window
342
+ moreLines = false;
343
+ } else if (glyphResult && glyphResult.done) {
344
+ // If we've reached the end of the text, we know we're done
345
+ moreLines = false;
346
+ } else if (!nextLineWillFit) {
347
+ // If we're contained vertically+horizontally (contain === 'both')
348
+ // but not scrollable and the next line won't fit, we're done.
349
+ moreLines = false;
350
+ }
351
+ }
352
+
353
+ // Use textAlign to determine if we need to adjust the x position of the text
354
+ // in the buffer line by line
355
+ if (textAlign === 'center') {
356
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
357
+
358
+ for (let i = 0; i < bufferLineInfos.length; i++) {
359
+ const line = bufferLineInfos[i]!;
360
+ // - 4 = the x position of a rightmost vertex
361
+ const lineWidth =
362
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
363
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
364
+
365
+ const xOffset = (vertexTextW - lineWidth) / 2;
366
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
367
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
+ vertexBuffer[j]! += xOffset;
369
+ }
370
+ }
371
+ } else if (textAlign === 'right') {
372
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
373
+
374
+ for (let i = 0; i < bufferLineInfos.length; i++) {
375
+ const line = bufferLineInfos[i]!;
376
+ const lineWidth =
377
+ line.bufferEnd === line.bufferStart
378
+ ? 0
379
+ : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
380
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
381
+
382
+ const xOffset = vertexTextW - lineWidth;
383
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
384
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
+ vertexBuffer[j]! += xOffset;
386
+ }
387
+ }
388
+ }
389
+
390
+ assertTruthy(glyphResult);
391
+
392
+ return {
393
+ bufferNumFloats: bufferOffset,
394
+ bufferNumQuads: bufferOffset / 16,
395
+ layoutNumCharacters: glyphResult.done
396
+ ? text.length - startingCodepointIndex
397
+ : glyphResult.value.cluster - startingCodepointIndex + 1,
398
+ fullyProcessed: !!glyphResult.done,
399
+ maxX,
400
+ maxY,
401
+ numLines: lineCache.length,
402
+ };
403
+ }