@lightningjs/renderer 2.14.2 → 2.14.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (310) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextNode.js +2 -2
  5. package/dist/src/core/CoreTextNode.js.map +1 -1
  6. package/dist/src/core/CoreTextureManager.d.ts +4 -3
  7. package/dist/src/core/CoreTextureManager.js +33 -23
  8. package/dist/src/core/CoreTextureManager.js.map +1 -1
  9. package/dist/src/core/Stage.js +7 -2
  10. package/dist/src/core/Stage.js.map +1 -1
  11. package/dist/src/core/TextureMemoryManager.d.ts +1 -1
  12. package/dist/src/core/TextureMemoryManager.js +25 -2
  13. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  14. package/dist/src/core/renderers/CoreContextTexture.d.ts +1 -1
  15. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +1 -1
  16. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +7 -6
  17. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +3 -0
  19. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +1 -1
  20. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +5 -6
  21. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +30 -18
  22. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  23. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  24. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  25. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  26. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  27. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  28. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  29. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  30. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  31. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  32. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  33. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  34. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  35. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  36. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  37. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  38. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  39. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  40. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  41. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  42. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  43. package/dist/src/core/textures/ImageTexture.d.ts +1 -1
  44. package/dist/src/core/textures/ImageTexture.js +1 -1
  45. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  46. package/dist/src/core/textures/Texture.d.ts +4 -0
  47. package/dist/src/core/textures/Texture.js +9 -3
  48. package/dist/src/core/textures/Texture.js.map +1 -1
  49. package/dist/src/main-api/Renderer.js +1 -1
  50. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  51. package/exports/canvas.ts +39 -39
  52. package/exports/index.ts +89 -89
  53. package/exports/inspector.ts +24 -24
  54. package/exports/utils.ts +44 -44
  55. package/exports/webgl.ts +38 -38
  56. package/package.json +1 -1
  57. package/scripts/please-use-pnpm.js +13 -13
  58. package/src/common/CommonTypes.ts +146 -146
  59. package/src/common/EventEmitter.ts +77 -77
  60. package/src/common/IAnimationController.ts +92 -92
  61. package/src/common/IEventEmitter.ts +28 -28
  62. package/src/core/CoreNode.test.ts +202 -202
  63. package/src/core/CoreNode.ts +2468 -2468
  64. package/src/core/CoreShaderManager.ts +292 -292
  65. package/src/core/CoreTextNode.ts +455 -455
  66. package/src/core/CoreTextureManager.ts +561 -558
  67. package/src/core/Stage.ts +748 -743
  68. package/src/core/TextureMemoryManager.ts +431 -404
  69. package/src/core/animations/AnimationManager.ts +38 -38
  70. package/src/core/animations/CoreAnimation.ts +347 -347
  71. package/src/core/animations/CoreAnimationController.ts +166 -166
  72. package/src/core/lib/ContextSpy.ts +41 -41
  73. package/src/core/lib/ImageWorker.ts +280 -280
  74. package/src/core/lib/Matrix3d.ts +244 -244
  75. package/src/core/lib/RenderCoords.ts +86 -86
  76. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  77. package/src/core/lib/textureCompression.ts +152 -152
  78. package/src/core/lib/textureSvg.ts +78 -78
  79. package/src/core/lib/utils.ts +384 -384
  80. package/src/core/lib/validateImageBitmap.ts +76 -76
  81. package/src/core/platform.ts +63 -63
  82. package/src/core/renderers/CoreContextTexture.ts +43 -43
  83. package/src/core/renderers/CoreRenderOp.ts +22 -22
  84. package/src/core/renderers/CoreRenderer.ts +115 -115
  85. package/src/core/renderers/CoreShader.ts +41 -41
  86. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  87. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  88. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  89. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  90. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  91. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +91 -86
  92. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  93. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +313 -301
  94. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  95. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  96. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -365
  97. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  98. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  99. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  100. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  101. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  102. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  103. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  104. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  105. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  106. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  107. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  108. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  109. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  110. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  111. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  112. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  113. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  114. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  115. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  116. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  117. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  118. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  119. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  120. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  121. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  122. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  123. package/src/core/text-rendering/TrFontManager.ts +183 -183
  124. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  125. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  126. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  127. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  128. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  129. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  130. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  131. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  132. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  133. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  134. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  135. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  136. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  137. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  138. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  139. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  140. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  141. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  142. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  143. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  144. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  145. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  146. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  147. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  148. package/src/core/textures/ColorTexture.ts +102 -102
  149. package/src/core/textures/ImageTexture.ts +400 -399
  150. package/src/core/textures/NoiseTexture.ts +104 -104
  151. package/src/core/textures/RenderTexture.ts +85 -85
  152. package/src/core/textures/SubTexture.ts +205 -205
  153. package/src/core/textures/Texture.ts +376 -367
  154. package/src/core/utils.ts +227 -227
  155. package/src/env.d.ts +7 -7
  156. package/src/main-api/DynamicShaderController.ts +104 -104
  157. package/src/main-api/INode.ts +101 -101
  158. package/src/main-api/Inspector.ts +522 -522
  159. package/src/main-api/Renderer.ts +751 -751
  160. package/src/main-api/ShaderController.ts +80 -80
  161. package/src/main-api/utils.ts +45 -45
  162. package/src/utils.ts +248 -248
  163. package/COPYING +0 -1
  164. package/dist/exports/canvas-shaders.d.ts +0 -10
  165. package/dist/exports/canvas-shaders.js +0 -27
  166. package/dist/exports/canvas-shaders.js.map +0 -1
  167. package/dist/exports/webgl-shaders.d.ts +0 -11
  168. package/dist/exports/webgl-shaders.js +0 -28
  169. package/dist/exports/webgl-shaders.js.map +0 -1
  170. package/dist/src/core/platforms/Platform.d.ts +0 -37
  171. package/dist/src/core/platforms/Platform.js +0 -22
  172. package/dist/src/core/platforms/Platform.js.map +0 -1
  173. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  174. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  175. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  176. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  177. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  178. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  179. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  180. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  181. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  182. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  183. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  184. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  185. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  186. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  187. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  188. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  189. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  190. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  191. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  192. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  193. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  194. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  195. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  196. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  197. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  198. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  199. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  200. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  201. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  202. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  203. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  204. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  205. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  206. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  207. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  208. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  209. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  210. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  211. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  212. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  213. package/dist/src/core/shaders/canvas/Border.js +0 -57
  214. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  215. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  216. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  217. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  218. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  219. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  220. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  221. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  222. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  223. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  224. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  225. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  226. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  227. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  228. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  229. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  230. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  231. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  232. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  233. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  234. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  235. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  236. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  237. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  238. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  239. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  240. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  241. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  242. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  243. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  244. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  245. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  246. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  247. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  248. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  249. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  250. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  251. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  252. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  253. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  254. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  255. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  256. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  257. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  258. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  259. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  260. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  261. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  262. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  263. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  264. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  265. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  266. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  267. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  268. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  269. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  270. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  271. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  272. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  273. package/dist/src/core/shaders/webgl/Border.js +0 -110
  274. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  275. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  276. package/dist/src/core/shaders/webgl/Default.js +0 -86
  277. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  278. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  279. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  280. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  281. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  282. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  283. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  284. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  285. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  286. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  287. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  288. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  289. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  290. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  291. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  292. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  293. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  294. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  295. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  296. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  297. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  298. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  299. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  300. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  301. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  302. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  303. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  304. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  305. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  306. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  307. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  308. package/dist/src/core/temp.js +0 -77
  309. package/dist/src/core/temp.js.map +0 -1
  310. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
@@ -1,222 +0,0 @@
1
- import type { CoreNode } from '../../CoreNode.js';
2
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
3
- import type { Stage } from '../../Stage.js';
4
- import type { QuadOptions } from '../CoreRenderer.js';
5
- import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
6
- import type { UniformCollection, Vec2, Vec3, Vec4 } from './internal/ShaderUtils.js';
7
- import type { WebGlRenderer } from './WebGlRenderer.js';
8
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
9
- import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
10
- export type ShaderSource<T> = string | ((renderer: WebGlRenderer, props: T) => string);
11
- /**
12
- * This is the WebGL specific ShaderType @mixes CoreShaderType
13
- */
14
- export type WebGlShaderType<T extends object = Record<string, unknown>> = CoreShaderType<T> & {
15
- /**
16
- * fragment shader source for WebGl or WebGl2
17
- */
18
- fragment: ShaderSource<T>;
19
- /**
20
- * vertex shader source for WebGl or WebGl2
21
- */
22
- vertex?: ShaderSource<T>;
23
- /**
24
- * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
25
- * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
26
- */
27
- update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
28
- /**
29
- * only used for SDF shader, will be removed in the future.
30
- *
31
- * @warning don't use this in your shader type
32
- */
33
- onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
34
- /**
35
- * This function is used to check if the shader can be reused based on quad info
36
- * @param props
37
- */
38
- canBatch?: (incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp) => boolean;
39
- /**
40
- * extensions required for specific shader?
41
- */
42
- webgl1Extensions?: string[];
43
- webgl2Extensions?: string[];
44
- supportsIndexedTextures?: boolean;
45
- };
46
- export declare class WebGlShaderNode<Props extends object = Record<string, unknown>> extends CoreShaderNode<Props> {
47
- readonly program: WebGlShaderProgram;
48
- private updater;
49
- private valueKey;
50
- uniforms: UniformCollection;
51
- constructor(shaderKey: string, config: WebGlShaderType<Props>, program: WebGlShaderProgram, stage: Stage, props?: Props);
52
- /**
53
- * Sets the value of a RGBA variable
54
- * @param location
55
- * @param value
56
- */
57
- uniformRGBA(location: string, value: number): void;
58
- /**
59
- * Sets the value of a single float uniform variable.
60
- *
61
- * @param location - The location of the uniform variable.
62
- * @param v0 - The value to set.
63
- */
64
- uniform1f(location: string, value: number): void;
65
- /**
66
- * Sets the value of a float array uniform variable.
67
- *
68
- * @param location - The location of the uniform variable.
69
- * @param value - The array of values to set.
70
- */
71
- uniform1fv(location: string, value: Float32Array): void;
72
- /**
73
- * Sets the value of a single integer uniform variable.
74
- *
75
- * @param location - The location of the uniform variable.
76
- * @param v0 - The value to set.
77
- */
78
- uniform1i(location: string, value: number): void;
79
- /**
80
- * Sets the value of an integer array uniform variable.
81
- *
82
- * @param location - The location of the uniform variable.
83
- * @param value - The array of values to set.
84
- */
85
- uniform1iv(location: string, value: Int32Array): void;
86
- /**
87
- * Sets the value of a vec2 uniform variable.
88
- *
89
- * @param location - The location of the uniform variable.
90
- * @param v0 - The first component of the vector.
91
- * @param v1 - The second component of the vector.
92
- */
93
- uniform2f(location: string, v0: number, v1: number): void;
94
- /**
95
- * Sets the value of a vec2 array uniform variable.
96
- *
97
- * @param location - The location of the uniform variable.
98
- * @param value - The array of vec2 values to set as FloatArray.
99
- */
100
- uniform2fv(location: string, value: Float32Array): void;
101
- /**
102
- * Sets the value of a vec2 array uniform variable.
103
- *
104
- * @param location - The location of the uniform variable.
105
- * @param value - The array of vec2 values to set.
106
- */
107
- uniform2fa(location: string, value: Vec2): void;
108
- /**
109
- * Sets the value of a ivec2 uniform variable.
110
- *
111
- * @param location - The location of the uniform variable.
112
- * @param v0 - The first component of the vector.
113
- * @param v1 - The second component of the vector.
114
- */
115
- uniform2i(location: string, v0: number, v1: number): void;
116
- /**
117
- * Sets the value of an ivec2 array uniform variable.
118
- *
119
- * @param location - The location of the uniform variable.
120
- * @param value - The array of ivec2 values to set.
121
- */
122
- uniform2iv(location: string, value: Int32Array): void;
123
- /**
124
- * Sets the value of a vec3 uniform variable.
125
- *
126
- * @param location - The location of the uniform variable.
127
- * @param v0 - The first component of the vector.
128
- * @param v1 - The second component of the vector.
129
- * @param v2 - The third component of the vector.
130
- */
131
- uniform3f(location: string, v0: number, v1: number, v2: number): void;
132
- /**
133
- * Sets the value of a vec3 uniform variable.
134
- *
135
- * @param location - The location of the uniform variable.
136
- * @param
137
- */
138
- uniform3fa(location: string, value: Vec3): void;
139
- /**
140
- * Sets the value of a vec3 array uniform variable.
141
- *
142
- * @param location - The location of the uniform variable.
143
- * @param value - The array of vec3 values to set.
144
- */
145
- uniform3fv(location: string, value: Float32Array): void;
146
- /**
147
- * Sets the value of a ivec3 uniform variable.
148
- *
149
- * @param location - The location of the uniform variable.
150
- * @param v0 - The first component of the vector.
151
- * @param v1 - The second component of the vector.
152
- * @param v2 - The third component of the vector.
153
- */
154
- uniform3i(location: string, v0: number, v1: number, v2: number): void;
155
- /**
156
- * Sets the value of an ivec3 array uniform variable.
157
- *
158
- * @param location - The location of the uniform variable.
159
- * @param value - The array of ivec3 values to set.
160
- */
161
- uniform3iv(location: string, value: Int32Array): void;
162
- /**
163
- * Sets the value of a vec4 uniform variable.
164
- *
165
- * @param location - The location of the uniform variable.
166
- * @param v0 - The first component of the vector.
167
- * @param v1 - The second component of the vector.
168
- * @param v2 - The third component of the vector.
169
- * @param v3 - The fourth component of the vector.
170
- */
171
- uniform4f(location: string, v0: number, v1: number, v2: number, v3: number): void;
172
- /**
173
- * Sets an array of numbers
174
- * @param location The location of the uniform variable.
175
- * @param value
176
- */
177
- uniform4fa(location: string, value: Vec4): void;
178
- /**
179
- * Sets the value of a vec4 array uniform variable.
180
- *
181
- * @param location - The location of the uniform variable.
182
- * @param value - The array of vec4 values to set.
183
- */
184
- uniform4fv(location: string, value: Float32Array): void;
185
- /**
186
- * Sets the value of a ivec4 uniform variable.
187
- *
188
- * @param location - The location of the uniform variable.
189
- * @param v0 - The first component of the vector.
190
- * @param v1 - The second component of the vector.
191
- * @param v2 - The third component of the vector.
192
- * @param v3 - The fourth component of the vector.
193
- */
194
- uniform4i(location: string, v0: number, v1: number, v2: number, v3: number): void;
195
- /**
196
- * Sets the value of an ivec4 array uniform variable.
197
- *
198
- * @param location - The location of the uniform variable.
199
- * @param value - The array of ivec4 values to set.
200
- */
201
- uniform4iv(location: string, value: Int32Array): void;
202
- /**
203
- * Sets the value of a mat2 uniform variable.
204
- *
205
- * @param location - The location of the uniform variable.
206
- * @param transpose - Whether to transpose the matrix.
207
- * @param value - The array of mat2 values to set.
208
- */
209
- uniformMatrix2fv(location: string, value: Float32Array): void;
210
- /**
211
- * Sets the value of a mat2 uniform variable.
212
- * @param location - The location of the uniform variable.
213
- * @param value - The array of mat2 values to set.
214
- */
215
- uniformMatrix3fv(location: string, value: Float32Array): void;
216
- /**
217
- * Sets the value of a mat4 uniform variable.
218
- * @param location - The location of the uniform variable.
219
- * @param value - The array of mat4 values to set.
220
- */
221
- uniformMatrix4fv(location: string, value: Float32Array): void;
222
- }
@@ -1,334 +0,0 @@
1
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
2
- import { CoreShaderNode } from '../CoreShaderNode.js';
3
- export class WebGlShaderNode extends CoreShaderNode {
4
- program;
5
- updater = undefined;
6
- valueKey = '';
7
- uniforms = {
8
- single: {},
9
- vec2: {},
10
- vec3: {},
11
- vec4: {},
12
- };
13
- constructor(shaderKey, config, program, stage, props) {
14
- super(shaderKey, config, stage, props);
15
- this.program = program;
16
- if (config.update !== undefined) {
17
- this.updater = config.update;
18
- this.update = () => {
19
- if (this.props === undefined) {
20
- this.updater(this.node, this.props);
21
- return;
22
- }
23
- const prevKey = this.valueKey;
24
- this.valueKey = '';
25
- for (const key in this.resolvedProps) {
26
- this.valueKey += `${key}:${this.resolvedProps[key]};`;
27
- }
28
- if (prevKey === this.valueKey) {
29
- return;
30
- }
31
- if (prevKey.length > 0) {
32
- this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
33
- }
34
- const values = this.stage.shManager.getShaderValues(this.valueKey);
35
- if (values !== undefined) {
36
- this.uniforms = values;
37
- return;
38
- }
39
- //create empty uniform collection when calculating new values
40
- this.uniforms = {
41
- single: {},
42
- vec2: {},
43
- vec3: {},
44
- vec4: {},
45
- };
46
- this.updater(this.node);
47
- this.stage.shManager.setShaderValues(this.valueKey, this.uniforms);
48
- };
49
- }
50
- }
51
- /**
52
- * Sets the value of a RGBA variable
53
- * @param location
54
- * @param value
55
- */
56
- uniformRGBA(location, value) {
57
- this.uniform4fv(location, new Float32Array(getNormalizedRgbaComponents(value)));
58
- }
59
- /**
60
- * Sets the value of a single float uniform variable.
61
- *
62
- * @param location - The location of the uniform variable.
63
- * @param v0 - The value to set.
64
- */
65
- uniform1f(location, value) {
66
- this.uniforms.single[location] = {
67
- method: 'uniform1f',
68
- value,
69
- };
70
- }
71
- /**
72
- * Sets the value of a float array uniform variable.
73
- *
74
- * @param location - The location of the uniform variable.
75
- * @param value - The array of values to set.
76
- */
77
- uniform1fv(location, value) {
78
- this.uniforms.single[location] = {
79
- method: 'uniform1fv',
80
- value,
81
- };
82
- }
83
- /**
84
- * Sets the value of a single integer uniform variable.
85
- *
86
- * @param location - The location of the uniform variable.
87
- * @param v0 - The value to set.
88
- */
89
- uniform1i(location, value) {
90
- this.uniforms.single[location] = {
91
- method: 'uniform1i',
92
- value,
93
- };
94
- }
95
- /**
96
- * Sets the value of an integer array uniform variable.
97
- *
98
- * @param location - The location of the uniform variable.
99
- * @param value - The array of values to set.
100
- */
101
- uniform1iv(location, value) {
102
- this.uniforms.single[location] = {
103
- method: 'uniform1iv',
104
- value,
105
- };
106
- }
107
- /**
108
- * Sets the value of a vec2 uniform variable.
109
- *
110
- * @param location - The location of the uniform variable.
111
- * @param v0 - The first component of the vector.
112
- * @param v1 - The second component of the vector.
113
- */
114
- uniform2f(location, v0, v1) {
115
- this.uniforms.vec2[location] = {
116
- method: 'uniform2f',
117
- value: [v0, v1],
118
- };
119
- }
120
- /**
121
- * Sets the value of a vec2 array uniform variable.
122
- *
123
- * @param location - The location of the uniform variable.
124
- * @param value - The array of vec2 values to set as FloatArray.
125
- */
126
- uniform2fv(location, value) {
127
- this.uniforms.single[location] = {
128
- method: 'uniform2fv',
129
- value,
130
- };
131
- }
132
- /**
133
- * Sets the value of a vec2 array uniform variable.
134
- *
135
- * @param location - The location of the uniform variable.
136
- * @param value - The array of vec2 values to set.
137
- */
138
- uniform2fa(location, value) {
139
- this.uniforms.vec2[location] = {
140
- method: 'uniform2f',
141
- value,
142
- };
143
- }
144
- /**
145
- * Sets the value of a ivec2 uniform variable.
146
- *
147
- * @param location - The location of the uniform variable.
148
- * @param v0 - The first component of the vector.
149
- * @param v1 - The second component of the vector.
150
- */
151
- uniform2i(location, v0, v1) {
152
- this.uniforms.vec2[location] = {
153
- method: 'uniform2i',
154
- value: [v0, v1],
155
- };
156
- }
157
- /**
158
- * Sets the value of an ivec2 array uniform variable.
159
- *
160
- * @param location - The location of the uniform variable.
161
- * @param value - The array of ivec2 values to set.
162
- */
163
- uniform2iv(location, value) {
164
- this.uniforms.single[location] = {
165
- method: 'uniform2iv',
166
- value,
167
- };
168
- }
169
- /**
170
- * Sets the value of a vec3 uniform variable.
171
- *
172
- * @param location - The location of the uniform variable.
173
- * @param v0 - The first component of the vector.
174
- * @param v1 - The second component of the vector.
175
- * @param v2 - The third component of the vector.
176
- */
177
- uniform3f(location, v0, v1, v2) {
178
- this.uniforms.vec3[location] = {
179
- method: 'uniform3f',
180
- value: [v0, v1, v2],
181
- };
182
- }
183
- /**
184
- * Sets the value of a vec3 uniform variable.
185
- *
186
- * @param location - The location of the uniform variable.
187
- * @param
188
- */
189
- uniform3fa(location, value) {
190
- this.uniforms.vec3[location] = {
191
- method: 'uniform3f',
192
- value,
193
- };
194
- }
195
- /**
196
- * Sets the value of a vec3 array uniform variable.
197
- *
198
- * @param location - The location of the uniform variable.
199
- * @param value - The array of vec3 values to set.
200
- */
201
- uniform3fv(location, value) {
202
- this.uniforms.single[location] = {
203
- method: 'uniform3fv',
204
- value,
205
- };
206
- }
207
- /**
208
- * Sets the value of a ivec3 uniform variable.
209
- *
210
- * @param location - The location of the uniform variable.
211
- * @param v0 - The first component of the vector.
212
- * @param v1 - The second component of the vector.
213
- * @param v2 - The third component of the vector.
214
- */
215
- uniform3i(location, v0, v1, v2) {
216
- this.uniforms.vec3[location] = {
217
- method: 'uniform3i',
218
- value: [v0, v1, v2],
219
- };
220
- }
221
- /**
222
- * Sets the value of an ivec3 array uniform variable.
223
- *
224
- * @param location - The location of the uniform variable.
225
- * @param value - The array of ivec3 values to set.
226
- */
227
- uniform3iv(location, value) {
228
- this.uniforms.single[location] = {
229
- method: 'uniform3iv',
230
- value,
231
- };
232
- }
233
- /**
234
- * Sets the value of a vec4 uniform variable.
235
- *
236
- * @param location - The location of the uniform variable.
237
- * @param v0 - The first component of the vector.
238
- * @param v1 - The second component of the vector.
239
- * @param v2 - The third component of the vector.
240
- * @param v3 - The fourth component of the vector.
241
- */
242
- uniform4f(location, v0, v1, v2, v3) {
243
- this.uniforms.vec4[location] = {
244
- method: 'uniform4f',
245
- value: [v0, v1, v2, v3],
246
- };
247
- }
248
- /**
249
- * Sets an array of numbers
250
- * @param location The location of the uniform variable.
251
- * @param value
252
- */
253
- uniform4fa(location, value) {
254
- this.uniforms.vec4[location] = {
255
- method: 'uniform4f',
256
- value,
257
- };
258
- }
259
- /**
260
- * Sets the value of a vec4 array uniform variable.
261
- *
262
- * @param location - The location of the uniform variable.
263
- * @param value - The array of vec4 values to set.
264
- */
265
- uniform4fv(location, value) {
266
- this.uniforms.single[location] = {
267
- method: 'uniform4fv',
268
- value,
269
- };
270
- }
271
- /**
272
- * Sets the value of a ivec4 uniform variable.
273
- *
274
- * @param location - The location of the uniform variable.
275
- * @param v0 - The first component of the vector.
276
- * @param v1 - The second component of the vector.
277
- * @param v2 - The third component of the vector.
278
- * @param v3 - The fourth component of the vector.
279
- */
280
- uniform4i(location, v0, v1, v2, v3) {
281
- this.uniforms.vec4[location] = {
282
- method: 'uniform4i',
283
- value: [v0, v1, v2, v3],
284
- };
285
- }
286
- /**
287
- * Sets the value of an ivec4 array uniform variable.
288
- *
289
- * @param location - The location of the uniform variable.
290
- * @param value - The array of ivec4 values to set.
291
- */
292
- uniform4iv(location, value) {
293
- this.uniforms.single[location] = {
294
- method: 'uniform4iv',
295
- value,
296
- };
297
- }
298
- /**
299
- * Sets the value of a mat2 uniform variable.
300
- *
301
- * @param location - The location of the uniform variable.
302
- * @param transpose - Whether to transpose the matrix.
303
- * @param value - The array of mat2 values to set.
304
- */
305
- uniformMatrix2fv(location, value) {
306
- this.uniforms.single[location] = {
307
- method: 'uniformMatrix2fv',
308
- value,
309
- };
310
- }
311
- /**
312
- * Sets the value of a mat2 uniform variable.
313
- * @param location - The location of the uniform variable.
314
- * @param value - The array of mat2 values to set.
315
- */
316
- uniformMatrix3fv(location, value) {
317
- this.uniforms.single[location] = {
318
- method: 'uniformMatrix3fv',
319
- value,
320
- };
321
- }
322
- /**
323
- * Sets the value of a mat4 uniform variable.
324
- * @param location - The location of the uniform variable.
325
- * @param value - The array of mat4 values to set.
326
- */
327
- uniformMatrix4fv(location, value) {
328
- this.uniforms.single[location] = {
329
- method: 'uniformMatrix4fv',
330
- value,
331
- };
332
- }
333
- }
334
- //# sourceMappingURL=WebGlShaderNode.js.map
@@ -1 +0,0 @@
1
- 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@@ -1,35 +0,0 @@
1
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
2
- import type { QuadOptions } from '../CoreRenderer.js';
3
- import type { CoreShaderProgram } from '../CoreShaderProgram.js';
4
- import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
5
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
6
- import type { WebGlRenderer } from './WebGlRenderer.js';
7
- import type { WebGlShaderType } from './WebGlShaderNode.js';
8
- import type { BufferCollection } from './internal/BufferCollection.js';
9
- export declare class WebGlShaderProgram implements CoreShaderProgram {
10
- protected boundBufferCollection: BufferCollection | null;
11
- protected program: WebGLProgram;
12
- /**
13
- * Vertex Array Object
14
- *
15
- * @remarks
16
- * Used by WebGL2 Only
17
- */
18
- protected vao: WebGLVertexArrayObject | undefined;
19
- protected renderer: WebGlRenderer;
20
- protected glw: WebGlContextWrapper;
21
- protected attributeLocations: Record<string, number>;
22
- protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
23
- protected useSystemAlpha: boolean;
24
- protected useSystemDimensions: boolean;
25
- supportsIndexedTextures: boolean;
26
- constructor(renderer: WebGlRenderer, config: WebGlShaderType, resolvedProps: Record<string, any>);
27
- disableAttribute(location: number): void;
28
- disableAttributes(): void;
29
- reuseRenderOp(incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp): boolean;
30
- bindRenderOp(renderOp: WebGlRenderOp): void;
31
- bindBufferCollection(buffer: BufferCollection): void;
32
- bindTextures(textures: WebGlCtxTexture[]): void;
33
- attach(): void;
34
- detach(): void;
35
- }