@lightningjs/renderer 2.14.2 → 2.14.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (310) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextNode.js +2 -2
  5. package/dist/src/core/CoreTextNode.js.map +1 -1
  6. package/dist/src/core/CoreTextureManager.d.ts +4 -3
  7. package/dist/src/core/CoreTextureManager.js +33 -23
  8. package/dist/src/core/CoreTextureManager.js.map +1 -1
  9. package/dist/src/core/Stage.js +7 -2
  10. package/dist/src/core/Stage.js.map +1 -1
  11. package/dist/src/core/TextureMemoryManager.d.ts +1 -1
  12. package/dist/src/core/TextureMemoryManager.js +25 -2
  13. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  14. package/dist/src/core/renderers/CoreContextTexture.d.ts +1 -1
  15. package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +1 -1
  16. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +7 -6
  17. package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
  18. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +3 -0
  19. package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +1 -1
  20. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +5 -6
  21. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +30 -18
  22. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  23. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  24. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  25. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  26. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  27. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  28. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  29. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  30. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  31. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  32. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  33. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  34. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  35. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  36. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  37. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  38. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  39. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  40. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  41. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  42. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  43. package/dist/src/core/textures/ImageTexture.d.ts +1 -1
  44. package/dist/src/core/textures/ImageTexture.js +1 -1
  45. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  46. package/dist/src/core/textures/Texture.d.ts +4 -0
  47. package/dist/src/core/textures/Texture.js +9 -3
  48. package/dist/src/core/textures/Texture.js.map +1 -1
  49. package/dist/src/main-api/Renderer.js +1 -1
  50. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  51. package/exports/canvas.ts +39 -39
  52. package/exports/index.ts +89 -89
  53. package/exports/inspector.ts +24 -24
  54. package/exports/utils.ts +44 -44
  55. package/exports/webgl.ts +38 -38
  56. package/package.json +1 -1
  57. package/scripts/please-use-pnpm.js +13 -13
  58. package/src/common/CommonTypes.ts +146 -146
  59. package/src/common/EventEmitter.ts +77 -77
  60. package/src/common/IAnimationController.ts +92 -92
  61. package/src/common/IEventEmitter.ts +28 -28
  62. package/src/core/CoreNode.test.ts +202 -202
  63. package/src/core/CoreNode.ts +2468 -2468
  64. package/src/core/CoreShaderManager.ts +292 -292
  65. package/src/core/CoreTextNode.ts +455 -455
  66. package/src/core/CoreTextureManager.ts +561 -558
  67. package/src/core/Stage.ts +748 -743
  68. package/src/core/TextureMemoryManager.ts +431 -404
  69. package/src/core/animations/AnimationManager.ts +38 -38
  70. package/src/core/animations/CoreAnimation.ts +347 -347
  71. package/src/core/animations/CoreAnimationController.ts +166 -166
  72. package/src/core/lib/ContextSpy.ts +41 -41
  73. package/src/core/lib/ImageWorker.ts +280 -280
  74. package/src/core/lib/Matrix3d.ts +244 -244
  75. package/src/core/lib/RenderCoords.ts +86 -86
  76. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  77. package/src/core/lib/textureCompression.ts +152 -152
  78. package/src/core/lib/textureSvg.ts +78 -78
  79. package/src/core/lib/utils.ts +384 -384
  80. package/src/core/lib/validateImageBitmap.ts +76 -76
  81. package/src/core/platform.ts +63 -63
  82. package/src/core/renderers/CoreContextTexture.ts +43 -43
  83. package/src/core/renderers/CoreRenderOp.ts +22 -22
  84. package/src/core/renderers/CoreRenderer.ts +115 -115
  85. package/src/core/renderers/CoreShader.ts +41 -41
  86. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  87. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  88. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  89. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  90. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  91. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +91 -86
  92. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  93. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +313 -301
  94. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  95. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  96. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -365
  97. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  98. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  99. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  100. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  101. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  102. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  103. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  104. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  105. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  106. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  107. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  108. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  109. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  110. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  111. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  112. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  113. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  114. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  115. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  116. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  117. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  118. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  119. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  120. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  121. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  122. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  123. package/src/core/text-rendering/TrFontManager.ts +183 -183
  124. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  125. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  126. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  127. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  128. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  129. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  130. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  131. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  132. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  133. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  134. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  135. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  136. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  137. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  138. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  139. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  140. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  141. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  142. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  143. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  144. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  145. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  146. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  147. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  148. package/src/core/textures/ColorTexture.ts +102 -102
  149. package/src/core/textures/ImageTexture.ts +400 -399
  150. package/src/core/textures/NoiseTexture.ts +104 -104
  151. package/src/core/textures/RenderTexture.ts +85 -85
  152. package/src/core/textures/SubTexture.ts +205 -205
  153. package/src/core/textures/Texture.ts +376 -367
  154. package/src/core/utils.ts +227 -227
  155. package/src/env.d.ts +7 -7
  156. package/src/main-api/DynamicShaderController.ts +104 -104
  157. package/src/main-api/INode.ts +101 -101
  158. package/src/main-api/Inspector.ts +522 -522
  159. package/src/main-api/Renderer.ts +751 -751
  160. package/src/main-api/ShaderController.ts +80 -80
  161. package/src/main-api/utils.ts +45 -45
  162. package/src/utils.ts +248 -248
  163. package/COPYING +0 -1
  164. package/dist/exports/canvas-shaders.d.ts +0 -10
  165. package/dist/exports/canvas-shaders.js +0 -27
  166. package/dist/exports/canvas-shaders.js.map +0 -1
  167. package/dist/exports/webgl-shaders.d.ts +0 -11
  168. package/dist/exports/webgl-shaders.js +0 -28
  169. package/dist/exports/webgl-shaders.js.map +0 -1
  170. package/dist/src/core/platforms/Platform.d.ts +0 -37
  171. package/dist/src/core/platforms/Platform.js +0 -22
  172. package/dist/src/core/platforms/Platform.js.map +0 -1
  173. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  174. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  175. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  176. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  177. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  178. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  179. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  180. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  181. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  182. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  183. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  184. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  185. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  186. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  187. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  188. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  189. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  190. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  191. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  192. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  193. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  194. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  195. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  196. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  197. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  198. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  199. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  200. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  201. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  202. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  203. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  204. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  205. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  206. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  207. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  208. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  209. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  210. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  211. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  212. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  213. package/dist/src/core/shaders/canvas/Border.js +0 -57
  214. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  215. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  216. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  217. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  218. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  219. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  220. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  221. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  222. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  223. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  224. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  225. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  226. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  227. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  228. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  229. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  230. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  231. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  232. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  233. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  234. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  235. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  236. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  237. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  238. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  239. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  240. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  241. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  242. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  243. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  244. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  245. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  246. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  247. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  248. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  249. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  250. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  251. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  252. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  253. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  254. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  255. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  256. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  257. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  258. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  259. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  260. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  261. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  262. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  263. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  264. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  265. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  266. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  267. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  268. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  269. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  270. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  271. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  272. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  273. package/dist/src/core/shaders/webgl/Border.js +0 -110
  274. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  275. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  276. package/dist/src/core/shaders/webgl/Default.js +0 -86
  277. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  278. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  279. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  280. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  281. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  282. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  283. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  284. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  285. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  286. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  287. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  288. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  289. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  290. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  291. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  292. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  293. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  294. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  295. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  296. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  297. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  298. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  299. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  300. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  301. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  302. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  303. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  304. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  305. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  306. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  307. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  308. package/dist/src/core/temp.js +0 -77
  309. package/dist/src/core/temp.js.map +0 -1
  310. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
@@ -1,408 +1,408 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { assertTruthy } from '../../../../../utils.js';
21
- import type { Bound } from '../../../../lib/utils.js';
22
- import type {
23
- FontShaperProps,
24
- MappedGlyphInfo,
25
- UnmappedCharacterInfo,
26
- } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
- import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
- import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
- import { PeekableIterator } from './PeekableGenerator.js';
30
- import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
- import { measureText } from './measureText.js';
32
-
33
- export function layoutText(
34
- curLineIndex: number,
35
- startX: number,
36
- startY: number,
37
- text: TrProps['text'],
38
- textAlign: TrProps['textAlign'],
39
- width: TrProps['width'],
40
- height: TrProps['height'],
41
- fontSize: TrProps['fontSize'],
42
- lineHeight: number,
43
- letterSpacing: TrProps['letterSpacing'],
44
- /**
45
- * Mutated
46
- */
47
- vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
- contain: TrProps['contain'],
49
- /**
50
- * Mutated
51
- */
52
- lineCache: SdfTextRendererState['lineCache'],
53
- rwSdf: Bound,
54
- trFontFace: SdfTextRendererState['trFontFace'],
55
- forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
- scrollable: TrProps['scrollable'],
57
- overflowSuffix: TrProps['overflowSuffix'],
58
- maxLines: TrProps['maxLines'],
59
- ): {
60
- bufferNumFloats: number;
61
- bufferNumQuads: number;
62
- layoutNumCharacters: number;
63
- fullyProcessed: boolean;
64
- maxX: number;
65
- maxY: number;
66
- numLines: number;
67
- } {
68
- assertTruthy(trFontFace, 'Font face must be loaded');
69
- assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
- assertTruthy(trFontFace.data, 'Font face must be loaded');
71
- assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
-
73
- // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
- // using the fixed coordinate space determined by font size used to produce the atlas.
75
- // Scaling for display is handled by shader uniforms inexpensively.
76
- // So we have:
77
- // - vertex space: the space in which the vertices of each glyph are laid out
78
- // - screen space: the screen pixel space
79
- // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
- // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
-
82
- /**
83
- * See above
84
- */
85
- const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
-
87
- /**
88
- * `lineHeight` in vertex coordinates
89
- */
90
- const vertexLineHeight = lineHeight / fontSizeRatio;
91
- /**
92
- * `w` in vertex coordinates
93
- */
94
- const vertexW = width / fontSizeRatio;
95
- /**
96
- * `letterSpacing` in vertex coordinates
97
- */
98
- const vertexLSpacing = letterSpacing / fontSizeRatio;
99
-
100
- const startingLineCacheEntry = lineCache[curLineIndex];
101
- const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
- const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
- const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
-
105
- let maxX = startingMaxX;
106
- let maxY = startingMaxY;
107
- let curX = startX;
108
- let curY = startY;
109
-
110
- let bufferOffset = 0;
111
- /**
112
- * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
- */
114
- const lastWord: {
115
- codepointIndex: number;
116
- bufferOffset: number;
117
- xStart: number;
118
- } = {
119
- codepointIndex: -1,
120
- bufferOffset: -1,
121
- xStart: -1,
122
- };
123
-
124
- const shaper = trFontFace.shaper;
125
-
126
- const shaperProps: FontShaperProps = {
127
- letterSpacing: vertexLSpacing,
128
- };
129
-
130
- // HACK: The space is used as a word boundary. When a text ends with a space, we need to
131
- // add an extra space to ensure the space is included in the line width calculation.
132
- if (text.endsWith(' ')) {
133
- text += ' ';
134
- }
135
-
136
- // Get glyphs
137
- let glyphs = shaper.shapeText(
138
- shaperProps,
139
- new PeekableIterator(
140
- getUnicodeCodepoints(text, startingCodepointIndex),
141
- startingCodepointIndex,
142
- ),
143
- );
144
-
145
- let glyphResult:
146
- | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
147
- | undefined;
148
-
149
- let curLineBufferStart = -1;
150
-
151
- const bufferLineInfos: {
152
- bufferStart: number;
153
- bufferEnd: number;
154
- }[] = [];
155
-
156
- const vertexTruncateHeight = height / fontSizeRatio;
157
- const overflowSuffVertexWidth = measureText(
158
- overflowSuffix,
159
- shaperProps,
160
- shaper,
161
- );
162
-
163
- // Line-by-line layout
164
- let moreLines = true;
165
- while (moreLines) {
166
- const nextLineWillFit =
167
- (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
- (contain !== 'both' ||
169
- scrollable ||
170
- curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
- vertexTruncateHeight);
172
- const lineVertexW = nextLineWillFit
173
- ? vertexW
174
- : vertexW - overflowSuffVertexWidth;
175
- /**
176
- * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
- */
178
- let xStartLastWordBoundary = 0;
179
-
180
- const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
- const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
- const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
- // Layout glyphs in this line
184
- // Any break statements in this while loop will trigger a line break
185
- while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
- const glyph = glyphResult.value;
187
-
188
- if (curLineIndex === lineCache.length) {
189
- lineCache.push({
190
- codepointIndex: glyph.cluster,
191
- maxY,
192
- maxX,
193
- });
194
- } else if (curLineIndex > lineCache.length) {
195
- throw new Error('Unexpected lineCache length');
196
- }
197
-
198
- // If we encounter a word boundary (white space or newline) we invalidate
199
- // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
- if (
201
- glyph.codepoint === 32 ||
202
- glyph.codepoint === 10 ||
203
- glyph.codepoint === 8203
204
- ) {
205
- if (lastWord.codepointIndex !== -1) {
206
- lastWord.codepointIndex = -1;
207
- xStartLastWordBoundary = curX;
208
- }
209
- } else if (lastWord.codepointIndex === -1) {
210
- lastWord.codepointIndex = glyph.cluster;
211
- lastWord.bufferOffset = bufferOffset;
212
- lastWord.xStart = xStartLastWordBoundary;
213
- }
214
-
215
- if (glyph.mapped) {
216
- // Mapped glyph
217
- const charEndX = curX + glyph.xOffset + glyph.width;
218
- // Word wrap check
219
- if (
220
- // We are containing the text
221
- contain !== 'none' &&
222
- // The current glyph reaches outside the contained width
223
- charEndX >= lineVertexW &&
224
- // There is a last word that we can break to the next line
225
- lastWord.codepointIndex !== -1 &&
226
- // Prevents infinite loop when a single word is longer than the width
227
- lastWord.xStart > 0
228
- ) {
229
- // The current word is about to go off the edge of the container width
230
- // Reinitialize the iterator starting at the last word
231
- // and proceeding to the next line
232
- if (nextLineWillFit) {
233
- glyphs = shaper.shapeText(
234
- shaperProps,
235
- new PeekableIterator(
236
- getUnicodeCodepoints(text, lastWord.codepointIndex),
237
- lastWord.codepointIndex,
238
- ),
239
- );
240
- bufferOffset = lastWord.bufferOffset;
241
- break;
242
- } else {
243
- glyphs = shaper.shapeText(
244
- shaperProps,
245
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
- );
247
- curX = lastWord.xStart;
248
- bufferOffset = lastWord.bufferOffset;
249
- // HACK: For the rest of the line when inserting the overflow suffix,
250
- // set contain = 'none' to prevent an infinite loop.
251
- contain = 'none';
252
- }
253
- } else {
254
- // This glyph fits, so we can add it to the buffer
255
- const quadX = curX + glyph.xOffset;
256
- const quadY = curY + glyph.yOffset;
257
-
258
- // Only add to buffer for rendering if the line is within the render window
259
- if (lineIsWithinWindow) {
260
- if (curLineBufferStart === -1) {
261
- curLineBufferStart = bufferOffset;
262
- }
263
-
264
- const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
-
266
- // Add texture coordinates
267
- const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
- const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
- const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
- const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
-
272
- // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
- // eliminating the need to duplicate vertices
274
-
275
- // Top-left
276
- vertexBuffer[bufferOffset++] = quadX;
277
- vertexBuffer[bufferOffset++] = quadY;
278
- vertexBuffer[bufferOffset++] = u;
279
- vertexBuffer[bufferOffset++] = v;
280
-
281
- // Top-right
282
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
- vertexBuffer[bufferOffset++] = quadY;
284
- vertexBuffer[bufferOffset++] = u + uvWidth;
285
- vertexBuffer[bufferOffset++] = v;
286
-
287
- // Bottom-left
288
- vertexBuffer[bufferOffset++] = quadX;
289
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
- vertexBuffer[bufferOffset++] = u;
291
- vertexBuffer[bufferOffset++] = v + uvHeight;
292
-
293
- // Bottom-right
294
- vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
- vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
- vertexBuffer[bufferOffset++] = u + uvWidth;
297
- vertexBuffer[bufferOffset++] = v + uvHeight;
298
- }
299
-
300
- maxY = Math.max(maxY, quadY + glyph.height);
301
- maxX = Math.max(maxX, quadX + glyph.width);
302
- curX += glyph.xAdvance;
303
- }
304
- } else {
305
- // Unmapped character
306
-
307
- // Handle newlines
308
- if (glyph.codepoint === 10) {
309
- if (nextLineWillFit) {
310
- // The whole line fit, so we can break to the next line
311
- break;
312
- } else {
313
- // The whole line won't fit, so we need to add the overflow suffix
314
- glyphs = shaper.shapeText(
315
- shaperProps,
316
- new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
- );
318
- // HACK: For the rest of the line when inserting the overflow suffix,
319
- // set contain = 'none' to prevent an infinite loop.
320
- contain = 'none';
321
- }
322
- }
323
- }
324
- }
325
-
326
- // Prepare for the next line...
327
- if (curLineBufferStart !== -1) {
328
- bufferLineInfos.push({
329
- bufferStart: curLineBufferStart,
330
- bufferEnd: bufferOffset,
331
- });
332
- curLineBufferStart = -1;
333
- }
334
- curX = 0;
335
- curY += vertexLineHeight;
336
- curLineIndex++;
337
- lastWord.codepointIndex = -1;
338
- xStartLastWordBoundary = 0;
339
-
340
- // Figure out if there are any more lines to render...
341
- if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
- // Stop layout calculation early (for performance purposes) if:
343
- // - We're not forcing a full layout calculation (for width/height calculation)
344
- // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
- // - ...and we have a render window
346
- // - ...and the next line is below the bottom of the render window
347
- moreLines = false;
348
- } else if (glyphResult && glyphResult.done) {
349
- // If we've reached the end of the text, we know we're done
350
- moreLines = false;
351
- } else if (!nextLineWillFit) {
352
- // If we're contained vertically+horizontally (contain === 'both')
353
- // but not scrollable and the next line won't fit, we're done.
354
- moreLines = false;
355
- }
356
- }
357
-
358
- // Use textAlign to determine if we need to adjust the x position of the text
359
- // in the buffer line by line
360
- if (textAlign === 'center') {
361
- const vertexTextW = contain === 'none' ? maxX : vertexW;
362
-
363
- for (let i = 0; i < bufferLineInfos.length; i++) {
364
- const line = bufferLineInfos[i]!;
365
- // - 4 = the x position of a rightmost vertex
366
- const lineWidth =
367
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
-
370
- const xOffset = (vertexTextW - lineWidth) / 2;
371
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
- vertexBuffer[j]! += xOffset;
374
- }
375
- }
376
- } else if (textAlign === 'right') {
377
- const vertexTextW = contain === 'none' ? maxX : vertexW;
378
-
379
- for (let i = 0; i < bufferLineInfos.length; i++) {
380
- const line = bufferLineInfos[i]!;
381
- const lineWidth =
382
- line.bufferEnd === line.bufferStart
383
- ? 0
384
- : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
- vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
-
387
- const xOffset = vertexTextW - lineWidth;
388
- for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
- vertexBuffer[j]! += xOffset;
391
- }
392
- }
393
- }
394
-
395
- assertTruthy(glyphResult);
396
-
397
- return {
398
- bufferNumFloats: bufferOffset,
399
- bufferNumQuads: bufferOffset / 16,
400
- layoutNumCharacters: glyphResult.done
401
- ? text.length - startingCodepointIndex
402
- : glyphResult.value.cluster - startingCodepointIndex + 1,
403
- fullyProcessed: !!glyphResult.done,
404
- maxX,
405
- maxY,
406
- numLines: lineCache.length,
407
- };
408
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { assertTruthy } from '../../../../../utils.js';
21
+ import type { Bound } from '../../../../lib/utils.js';
22
+ import type {
23
+ FontShaperProps,
24
+ MappedGlyphInfo,
25
+ UnmappedCharacterInfo,
26
+ } from '../../../font-face-types/SdfTrFontFace/internal/FontShaper.js';
27
+ import type { TrProps, TextRendererState } from '../../TextRenderer.js';
28
+ import type { SdfTextRendererState } from '../SdfTextRenderer.js';
29
+ import { PeekableIterator } from './PeekableGenerator.js';
30
+ import { getUnicodeCodepoints } from './getUnicodeCodepoints.js';
31
+ import { measureText } from './measureText.js';
32
+
33
+ export function layoutText(
34
+ curLineIndex: number,
35
+ startX: number,
36
+ startY: number,
37
+ text: TrProps['text'],
38
+ textAlign: TrProps['textAlign'],
39
+ width: TrProps['width'],
40
+ height: TrProps['height'],
41
+ fontSize: TrProps['fontSize'],
42
+ lineHeight: number,
43
+ letterSpacing: TrProps['letterSpacing'],
44
+ /**
45
+ * Mutated
46
+ */
47
+ vertexBuffer: NonNullable<SdfTextRendererState['vertexBuffer']>,
48
+ contain: TrProps['contain'],
49
+ /**
50
+ * Mutated
51
+ */
52
+ lineCache: SdfTextRendererState['lineCache'],
53
+ rwSdf: Bound,
54
+ trFontFace: SdfTextRendererState['trFontFace'],
55
+ forceFullLayoutCalc: TextRendererState['forceFullLayoutCalc'],
56
+ scrollable: TrProps['scrollable'],
57
+ overflowSuffix: TrProps['overflowSuffix'],
58
+ maxLines: TrProps['maxLines'],
59
+ ): {
60
+ bufferNumFloats: number;
61
+ bufferNumQuads: number;
62
+ layoutNumCharacters: number;
63
+ fullyProcessed: boolean;
64
+ maxX: number;
65
+ maxY: number;
66
+ numLines: number;
67
+ } {
68
+ assertTruthy(trFontFace, 'Font face must be loaded');
69
+ assertTruthy(trFontFace.loaded, 'Font face must be loaded');
70
+ assertTruthy(trFontFace.data, 'Font face must be loaded');
71
+ assertTruthy(trFontFace.shaper, 'Font face must be loaded');
72
+
73
+ // Regardless of fontSize (or other scaling properties), we layout the vertices of each glyph
74
+ // using the fixed coordinate space determined by font size used to produce the atlas.
75
+ // Scaling for display is handled by shader uniforms inexpensively.
76
+ // So we have:
77
+ // - vertex space: the space in which the vertices of each glyph are laid out
78
+ // - screen space: the screen pixel space
79
+ // Input properties such as x, y, w, fontSize, letterSpacing, etc. are all expressed in screen space.
80
+ // We convert these to the vertex space by dividing them the `fontSizeRatio` factor.
81
+
82
+ /**
83
+ * See above
84
+ */
85
+ const fontSizeRatio = fontSize / trFontFace.data.info.size;
86
+
87
+ /**
88
+ * `lineHeight` in vertex coordinates
89
+ */
90
+ const vertexLineHeight = lineHeight / fontSizeRatio;
91
+ /**
92
+ * `w` in vertex coordinates
93
+ */
94
+ const vertexW = width / fontSizeRatio;
95
+ /**
96
+ * `letterSpacing` in vertex coordinates
97
+ */
98
+ const vertexLSpacing = letterSpacing / fontSizeRatio;
99
+
100
+ const startingLineCacheEntry = lineCache[curLineIndex];
101
+ const startingCodepointIndex = startingLineCacheEntry?.codepointIndex || 0;
102
+ const startingMaxX = startingLineCacheEntry?.maxX || 0;
103
+ const startingMaxY = startingLineCacheEntry?.maxY || 0;
104
+
105
+ let maxX = startingMaxX;
106
+ let maxY = startingMaxY;
107
+ let curX = startX;
108
+ let curY = startY;
109
+
110
+ let bufferOffset = 0;
111
+ /**
112
+ * Buffer offset to last word boundry. This is -1 when we aren't in a word boundry.
113
+ */
114
+ const lastWord: {
115
+ codepointIndex: number;
116
+ bufferOffset: number;
117
+ xStart: number;
118
+ } = {
119
+ codepointIndex: -1,
120
+ bufferOffset: -1,
121
+ xStart: -1,
122
+ };
123
+
124
+ const shaper = trFontFace.shaper;
125
+
126
+ const shaperProps: FontShaperProps = {
127
+ letterSpacing: vertexLSpacing,
128
+ };
129
+
130
+ // HACK: The space is used as a word boundary. When a text ends with a space, we need to
131
+ // add an extra space to ensure the space is included in the line width calculation.
132
+ if (text.endsWith(' ')) {
133
+ text += ' ';
134
+ }
135
+
136
+ // Get glyphs
137
+ let glyphs = shaper.shapeText(
138
+ shaperProps,
139
+ new PeekableIterator(
140
+ getUnicodeCodepoints(text, startingCodepointIndex),
141
+ startingCodepointIndex,
142
+ ),
143
+ );
144
+
145
+ let glyphResult:
146
+ | IteratorResult<MappedGlyphInfo | UnmappedCharacterInfo, void>
147
+ | undefined;
148
+
149
+ let curLineBufferStart = -1;
150
+
151
+ const bufferLineInfos: {
152
+ bufferStart: number;
153
+ bufferEnd: number;
154
+ }[] = [];
155
+
156
+ const vertexTruncateHeight = height / fontSizeRatio;
157
+ const overflowSuffVertexWidth = measureText(
158
+ overflowSuffix,
159
+ shaperProps,
160
+ shaper,
161
+ );
162
+
163
+ // Line-by-line layout
164
+ let moreLines = true;
165
+ while (moreLines) {
166
+ const nextLineWillFit =
167
+ (maxLines === 0 || curLineIndex + 1 < maxLines) &&
168
+ (contain !== 'both' ||
169
+ scrollable ||
170
+ curY + vertexLineHeight + trFontFace.maxCharHeight <=
171
+ vertexTruncateHeight);
172
+ const lineVertexW = nextLineWillFit
173
+ ? vertexW
174
+ : vertexW - overflowSuffVertexWidth;
175
+ /**
176
+ * Vertex X position to the beginning of the last word boundary. This becomes -1 when we start traversing a word.
177
+ */
178
+ let xStartLastWordBoundary = 0;
179
+
180
+ const lineIsBelowWindowTop = curY + trFontFace.maxCharHeight >= rwSdf.y1;
181
+ const lineIsAboveWindowBottom = curY <= rwSdf.y2;
182
+ const lineIsWithinWindow = lineIsBelowWindowTop && lineIsAboveWindowBottom;
183
+ // Layout glyphs in this line
184
+ // Any break statements in this while loop will trigger a line break
185
+ while ((glyphResult = glyphs.next()) && !glyphResult.done) {
186
+ const glyph = glyphResult.value;
187
+
188
+ if (curLineIndex === lineCache.length) {
189
+ lineCache.push({
190
+ codepointIndex: glyph.cluster,
191
+ maxY,
192
+ maxX,
193
+ });
194
+ } else if (curLineIndex > lineCache.length) {
195
+ throw new Error('Unexpected lineCache length');
196
+ }
197
+
198
+ // If we encounter a word boundary (white space or newline) we invalidate
199
+ // the lastWord and set the xStartLastWordBoundary if we haven't already.
200
+ if (
201
+ glyph.codepoint === 32 ||
202
+ glyph.codepoint === 10 ||
203
+ glyph.codepoint === 8203
204
+ ) {
205
+ if (lastWord.codepointIndex !== -1) {
206
+ lastWord.codepointIndex = -1;
207
+ xStartLastWordBoundary = curX;
208
+ }
209
+ } else if (lastWord.codepointIndex === -1) {
210
+ lastWord.codepointIndex = glyph.cluster;
211
+ lastWord.bufferOffset = bufferOffset;
212
+ lastWord.xStart = xStartLastWordBoundary;
213
+ }
214
+
215
+ if (glyph.mapped) {
216
+ // Mapped glyph
217
+ const charEndX = curX + glyph.xOffset + glyph.width;
218
+ // Word wrap check
219
+ if (
220
+ // We are containing the text
221
+ contain !== 'none' &&
222
+ // The current glyph reaches outside the contained width
223
+ charEndX >= lineVertexW &&
224
+ // There is a last word that we can break to the next line
225
+ lastWord.codepointIndex !== -1 &&
226
+ // Prevents infinite loop when a single word is longer than the width
227
+ lastWord.xStart > 0
228
+ ) {
229
+ // The current word is about to go off the edge of the container width
230
+ // Reinitialize the iterator starting at the last word
231
+ // and proceeding to the next line
232
+ if (nextLineWillFit) {
233
+ glyphs = shaper.shapeText(
234
+ shaperProps,
235
+ new PeekableIterator(
236
+ getUnicodeCodepoints(text, lastWord.codepointIndex),
237
+ lastWord.codepointIndex,
238
+ ),
239
+ );
240
+ bufferOffset = lastWord.bufferOffset;
241
+ break;
242
+ } else {
243
+ glyphs = shaper.shapeText(
244
+ shaperProps,
245
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
246
+ );
247
+ curX = lastWord.xStart;
248
+ bufferOffset = lastWord.bufferOffset;
249
+ // HACK: For the rest of the line when inserting the overflow suffix,
250
+ // set contain = 'none' to prevent an infinite loop.
251
+ contain = 'none';
252
+ }
253
+ } else {
254
+ // This glyph fits, so we can add it to the buffer
255
+ const quadX = curX + glyph.xOffset;
256
+ const quadY = curY + glyph.yOffset;
257
+
258
+ // Only add to buffer for rendering if the line is within the render window
259
+ if (lineIsWithinWindow) {
260
+ if (curLineBufferStart === -1) {
261
+ curLineBufferStart = bufferOffset;
262
+ }
263
+
264
+ const atlasEntry = trFontFace.getAtlasEntry(glyph.glyphId);
265
+
266
+ // Add texture coordinates
267
+ const u = atlasEntry.x / trFontFace.data.common.scaleW;
268
+ const v = atlasEntry.y / trFontFace.data.common.scaleH;
269
+ const uvWidth = atlasEntry.width / trFontFace.data.common.scaleW;
270
+ const uvHeight = atlasEntry.height / trFontFace.data.common.scaleH;
271
+
272
+ // TODO: (Performance) We can optimize this by using ELEMENT_ARRAY_BUFFER
273
+ // eliminating the need to duplicate vertices
274
+
275
+ // Top-left
276
+ vertexBuffer[bufferOffset++] = quadX;
277
+ vertexBuffer[bufferOffset++] = quadY;
278
+ vertexBuffer[bufferOffset++] = u;
279
+ vertexBuffer[bufferOffset++] = v;
280
+
281
+ // Top-right
282
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
283
+ vertexBuffer[bufferOffset++] = quadY;
284
+ vertexBuffer[bufferOffset++] = u + uvWidth;
285
+ vertexBuffer[bufferOffset++] = v;
286
+
287
+ // Bottom-left
288
+ vertexBuffer[bufferOffset++] = quadX;
289
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
290
+ vertexBuffer[bufferOffset++] = u;
291
+ vertexBuffer[bufferOffset++] = v + uvHeight;
292
+
293
+ // Bottom-right
294
+ vertexBuffer[bufferOffset++] = quadX + glyph.width;
295
+ vertexBuffer[bufferOffset++] = quadY + glyph.height;
296
+ vertexBuffer[bufferOffset++] = u + uvWidth;
297
+ vertexBuffer[bufferOffset++] = v + uvHeight;
298
+ }
299
+
300
+ maxY = Math.max(maxY, quadY + glyph.height);
301
+ maxX = Math.max(maxX, quadX + glyph.width);
302
+ curX += glyph.xAdvance;
303
+ }
304
+ } else {
305
+ // Unmapped character
306
+
307
+ // Handle newlines
308
+ if (glyph.codepoint === 10) {
309
+ if (nextLineWillFit) {
310
+ // The whole line fit, so we can break to the next line
311
+ break;
312
+ } else {
313
+ // The whole line won't fit, so we need to add the overflow suffix
314
+ glyphs = shaper.shapeText(
315
+ shaperProps,
316
+ new PeekableIterator(getUnicodeCodepoints(overflowSuffix, 0), 0),
317
+ );
318
+ // HACK: For the rest of the line when inserting the overflow suffix,
319
+ // set contain = 'none' to prevent an infinite loop.
320
+ contain = 'none';
321
+ }
322
+ }
323
+ }
324
+ }
325
+
326
+ // Prepare for the next line...
327
+ if (curLineBufferStart !== -1) {
328
+ bufferLineInfos.push({
329
+ bufferStart: curLineBufferStart,
330
+ bufferEnd: bufferOffset,
331
+ });
332
+ curLineBufferStart = -1;
333
+ }
334
+ curX = 0;
335
+ curY += vertexLineHeight;
336
+ curLineIndex++;
337
+ lastWord.codepointIndex = -1;
338
+ xStartLastWordBoundary = 0;
339
+
340
+ // Figure out if there are any more lines to render...
341
+ if (!forceFullLayoutCalc && contain === 'both' && curY > rwSdf.y2) {
342
+ // Stop layout calculation early (for performance purposes) if:
343
+ // - We're not forcing a full layout calculation (for width/height calculation)
344
+ // - ...and we're containing the text vertically+horizontally (contain === 'both')
345
+ // - ...and we have a render window
346
+ // - ...and the next line is below the bottom of the render window
347
+ moreLines = false;
348
+ } else if (glyphResult && glyphResult.done) {
349
+ // If we've reached the end of the text, we know we're done
350
+ moreLines = false;
351
+ } else if (!nextLineWillFit) {
352
+ // If we're contained vertically+horizontally (contain === 'both')
353
+ // but not scrollable and the next line won't fit, we're done.
354
+ moreLines = false;
355
+ }
356
+ }
357
+
358
+ // Use textAlign to determine if we need to adjust the x position of the text
359
+ // in the buffer line by line
360
+ if (textAlign === 'center') {
361
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
362
+
363
+ for (let i = 0; i < bufferLineInfos.length; i++) {
364
+ const line = bufferLineInfos[i]!;
365
+ // - 4 = the x position of a rightmost vertex
366
+ const lineWidth =
367
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
368
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
369
+
370
+ const xOffset = (vertexTextW - lineWidth) / 2;
371
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
372
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
373
+ vertexBuffer[j]! += xOffset;
374
+ }
375
+ }
376
+ } else if (textAlign === 'right') {
377
+ const vertexTextW = contain === 'none' ? maxX : vertexW;
378
+
379
+ for (let i = 0; i < bufferLineInfos.length; i++) {
380
+ const line = bufferLineInfos[i]!;
381
+ const lineWidth =
382
+ line.bufferEnd === line.bufferStart
383
+ ? 0
384
+ : // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
385
+ vertexBuffer[line.bufferEnd - 4]! - vertexBuffer[line.bufferStart]!;
386
+
387
+ const xOffset = vertexTextW - lineWidth;
388
+ for (let j = line.bufferStart; j < line.bufferEnd; j += 4) {
389
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
390
+ vertexBuffer[j]! += xOffset;
391
+ }
392
+ }
393
+ }
394
+
395
+ assertTruthy(glyphResult);
396
+
397
+ return {
398
+ bufferNumFloats: bufferOffset,
399
+ bufferNumQuads: bufferOffset / 16,
400
+ layoutNumCharacters: glyphResult.done
401
+ ? text.length - startingCodepointIndex
402
+ : glyphResult.value.cluster - startingCodepointIndex + 1,
403
+ fullyProcessed: !!glyphResult.done,
404
+ maxX,
405
+ maxY,
406
+ numLines: lineCache.length,
407
+ };
408
+ }