@lightningjs/renderer 2.14.2 → 2.14.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +202 -202
- package/NOTICE +3 -3
- package/README.md +147 -147
- package/dist/src/core/CoreTextNode.js +2 -2
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/CoreTextureManager.d.ts +4 -3
- package/dist/src/core/CoreTextureManager.js +33 -23
- package/dist/src/core/CoreTextureManager.js.map +1 -1
- package/dist/src/core/Stage.js +7 -2
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/TextureMemoryManager.d.ts +1 -1
- package/dist/src/core/TextureMemoryManager.js +25 -2
- package/dist/src/core/TextureMemoryManager.js.map +1 -1
- package/dist/src/core/renderers/CoreContextTexture.d.ts +1 -1
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.d.ts +1 -1
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.js +7 -6
- package/dist/src/core/renderers/canvas/CanvasCoreTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js +3 -0
- package/dist/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.d.ts +5 -6
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +30 -18
- package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
- package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
- package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
- package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
- package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
- package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
- package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
- package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
- package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
- package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
- package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
- package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
- package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
- package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
- package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
- package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
- package/dist/src/core/textures/ImageTexture.d.ts +1 -1
- package/dist/src/core/textures/ImageTexture.js +1 -1
- package/dist/src/core/textures/ImageTexture.js.map +1 -1
- package/dist/src/core/textures/Texture.d.ts +4 -0
- package/dist/src/core/textures/Texture.js +9 -3
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/src/main-api/Renderer.js +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/canvas.ts +39 -39
- package/exports/index.ts +89 -89
- package/exports/inspector.ts +24 -24
- package/exports/utils.ts +44 -44
- package/exports/webgl.ts +38 -38
- package/package.json +1 -1
- package/scripts/please-use-pnpm.js +13 -13
- package/src/common/CommonTypes.ts +146 -146
- package/src/common/EventEmitter.ts +77 -77
- package/src/common/IAnimationController.ts +92 -92
- package/src/common/IEventEmitter.ts +28 -28
- package/src/core/CoreNode.test.ts +202 -202
- package/src/core/CoreNode.ts +2468 -2468
- package/src/core/CoreShaderManager.ts +292 -292
- package/src/core/CoreTextNode.ts +455 -455
- package/src/core/CoreTextureManager.ts +561 -558
- package/src/core/Stage.ts +748 -743
- package/src/core/TextureMemoryManager.ts +431 -404
- package/src/core/animations/AnimationManager.ts +38 -38
- package/src/core/animations/CoreAnimation.ts +347 -347
- package/src/core/animations/CoreAnimationController.ts +166 -166
- package/src/core/lib/ContextSpy.ts +41 -41
- package/src/core/lib/ImageWorker.ts +280 -280
- package/src/core/lib/Matrix3d.ts +244 -244
- package/src/core/lib/RenderCoords.ts +86 -86
- package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
- package/src/core/lib/textureCompression.ts +152 -152
- package/src/core/lib/textureSvg.ts +78 -78
- package/src/core/lib/utils.ts +384 -384
- package/src/core/lib/validateImageBitmap.ts +76 -76
- package/src/core/platform.ts +63 -63
- package/src/core/renderers/CoreContextTexture.ts +43 -43
- package/src/core/renderers/CoreRenderOp.ts +22 -22
- package/src/core/renderers/CoreRenderer.ts +115 -115
- package/src/core/renderers/CoreShader.ts +41 -41
- package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
- package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
- package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
- package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
- package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
- package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +91 -86
- package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
- package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +313 -301
- package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
- package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
- package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -365
- package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
- package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
- package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
- package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
- package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
- package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
- package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
- package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
- package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
- package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
- package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
- package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
- package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
- package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
- package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
- package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
- package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
- package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
- package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
- package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
- package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
- package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
- package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
- package/src/core/text-rendering/TrFontManager.ts +183 -183
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
- package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
- package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
- package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
- package/src/core/text-rendering/font-face-types/utils.ts +39 -39
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
- package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
- package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
- package/src/core/textures/ColorTexture.ts +102 -102
- package/src/core/textures/ImageTexture.ts +400 -399
- package/src/core/textures/NoiseTexture.ts +104 -104
- package/src/core/textures/RenderTexture.ts +85 -85
- package/src/core/textures/SubTexture.ts +205 -205
- package/src/core/textures/Texture.ts +376 -367
- package/src/core/utils.ts +227 -227
- package/src/env.d.ts +7 -7
- package/src/main-api/DynamicShaderController.ts +104 -104
- package/src/main-api/INode.ts +101 -101
- package/src/main-api/Inspector.ts +522 -522
- package/src/main-api/Renderer.ts +751 -751
- package/src/main-api/ShaderController.ts +80 -80
- package/src/main-api/utils.ts +45 -45
- package/src/utils.ts +248 -248
- package/COPYING +0 -1
- package/dist/exports/canvas-shaders.d.ts +0 -10
- package/dist/exports/canvas-shaders.js +0 -27
- package/dist/exports/canvas-shaders.js.map +0 -1
- package/dist/exports/webgl-shaders.d.ts +0 -11
- package/dist/exports/webgl-shaders.js +0 -28
- package/dist/exports/webgl-shaders.js.map +0 -1
- package/dist/src/core/platforms/Platform.d.ts +0 -37
- package/dist/src/core/platforms/Platform.js +0 -22
- package/dist/src/core/platforms/Platform.js.map +0 -1
- package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
- package/dist/src/core/platforms/web/WebPlatform.js +0 -58
- package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
- package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
- package/dist/src/core/renderers/CoreShaderNode.js +0 -104
- package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
- package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
- package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
- package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
- package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
- package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
- package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
- package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
- package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
- package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
- package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
- package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
- package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
- package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
- package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
- package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
- package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
- package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
- package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
- package/dist/src/core/shaders/canvas/Border.js +0 -57
- package/dist/src/core/shaders/canvas/Border.js.map +0 -1
- package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
- package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
- package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
- package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
- package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
- package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
- package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
- package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
- package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
- package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
- package/dist/src/core/shaders/canvas/Rounded.js +0 -33
- package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
- package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
- package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
- package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
- package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
- package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
- package/dist/src/core/shaders/canvas/Shadow.js +0 -31
- package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
- package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
- package/dist/src/core/shaders/canvas/utils/render.js +0 -84
- package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
- package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
- package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
- package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
- package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
- package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
- package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
- package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
- package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
- package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
- package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
- package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
- package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
- package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
- package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
- package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
- package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
- package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
- package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
- package/dist/src/core/shaders/webgl/Border.js +0 -110
- package/dist/src/core/shaders/webgl/Border.js.map +0 -1
- package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
- package/dist/src/core/shaders/webgl/Default.js +0 -86
- package/dist/src/core/shaders/webgl/Default.js.map +0 -1
- package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
- package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
- package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
- package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
- package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
- package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
- package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
- package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
- package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
- package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
- package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
- package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
- package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
- package/dist/src/core/shaders/webgl/Rounded.js +0 -86
- package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
- package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
- package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
- package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
- package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
- package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
- package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
- package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
- package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
- package/dist/src/core/shaders/webgl/Shadow.js +0 -110
- package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
- package/dist/src/core/temp.js +0 -77
- package/dist/src/core/temp.js.map +0 -1
- /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
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return clamp(-dist, 0.0, 1.0);
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}
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fillMask: `
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float function(float dist) {
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return clamp(-dist, 0.0, 1.0);
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}
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`,
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rectDist: `
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float function(vec2 p, vec2 size) {
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vec2 d = abs(p) - size;
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return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
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}
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rectDist: `
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float function(vec2 p, vec2 size) {
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vec2 d = abs(p) - size;
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return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
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}
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`,
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};
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static onEffectMask = `
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vec2 pos = vec2(0.0, width * 0.5);
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float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
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return mix(shaderColor, maskColor, $fillMask(mask));
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static onEffectMask = `
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vec2 pos = vec2(0.0, width * 0.5);
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float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
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return mix(shaderColor, maskColor, $fillMask(mask));
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`;
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static onColorize = `
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return color;
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static onColorize = `
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return color;
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`;
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}
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//# sourceMappingURL=BorderTopEffect.js.map
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@@ -38,48 +38,48 @@ export class FadeOutEffect extends ShaderEffect {
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fade: props.fade ?? 10,
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};
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}
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static onColorize = `
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vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
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vec2 pos1;
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vec2 pos2;
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vec2 d;
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float c;
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vec4 result = maskColor;
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-
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if(fade[0] > 0.0) {
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pos1 = vec2(point.x, point.y);
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pos2 = vec2(point.x, point.y + fade[0]);
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d = pos2 - pos1;
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c = dot(pos1, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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if(fade[1] > 0.0) {
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pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
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pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
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d = pos1 - pos2;
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c = dot(pos2, d) / dot(d, d);
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result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
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}
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-
|
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|
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if(fade[2] > 0.0) {
|
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|
-
pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
|
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|
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pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
|
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|
-
d = pos1 - pos2;
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|
-
c = dot(pos2, d) / dot(d, d);
|
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|
-
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
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-
}
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-
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74
|
-
if(fade[3] > 0.0) {
|
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75
|
-
pos1 = vec2(point.x, point.y);
|
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76
|
-
pos2 = vec2(point.x + fade[3], point.y);
|
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77
|
-
d = pos2 - pos1;
|
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|
-
c = dot(pos1, d) / dot(d, d);
|
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79
|
-
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
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80
|
-
}
|
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81
|
-
|
|
82
|
-
return result;
|
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41
|
+
static onColorize = `
|
|
42
|
+
vec2 point = v_textureCoordinate.xy * u_dimensions.xy;
|
|
43
|
+
vec2 pos1;
|
|
44
|
+
vec2 pos2;
|
|
45
|
+
vec2 d;
|
|
46
|
+
float c;
|
|
47
|
+
vec4 result = maskColor;
|
|
48
|
+
|
|
49
|
+
|
|
50
|
+
if(fade[0] > 0.0) {
|
|
51
|
+
pos1 = vec2(point.x, point.y);
|
|
52
|
+
pos2 = vec2(point.x, point.y + fade[0]);
|
|
53
|
+
d = pos2 - pos1;
|
|
54
|
+
c = dot(pos1, d) / dot(d, d);
|
|
55
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
if(fade[1] > 0.0) {
|
|
59
|
+
pos1 = vec2(point.x - u_dimensions.x - fade[1], v_textureCoordinate.y);
|
|
60
|
+
pos2 = vec2(point.x - u_dimensions.x, v_textureCoordinate.y);
|
|
61
|
+
d = pos1 - pos2;
|
|
62
|
+
c = dot(pos2, d) / dot(d, d);
|
|
63
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
if(fade[2] > 0.0) {
|
|
67
|
+
pos1 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y - fade[2]);
|
|
68
|
+
pos2 = vec2(v_textureCoordinate.x, point.y - u_dimensions.y);
|
|
69
|
+
d = pos1 - pos2;
|
|
70
|
+
c = dot(pos2, d) / dot(d, d);
|
|
71
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
if(fade[3] > 0.0) {
|
|
75
|
+
pos1 = vec2(point.x, point.y);
|
|
76
|
+
pos2 = vec2(point.x + fade[3], point.y);
|
|
77
|
+
d = pos2 - pos1;
|
|
78
|
+
c = dot(pos1, d) / dot(d, d);
|
|
79
|
+
result = mix(vec4(0.0), result, smoothstep(0.0, 1.0, clamp(c, 0.0, 1.0)));
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
return result;
|
|
83
83
|
`;
|
|
84
84
|
}
|
|
85
85
|
//# sourceMappingURL=FadeOutEffect.js.map
|
|
@@ -51,54 +51,54 @@ export class GlitchEffect extends ShaderEffect {
|
|
|
51
51
|
},
|
|
52
52
|
};
|
|
53
53
|
static methods = {
|
|
54
|
-
rand: `
|
|
55
|
-
float function(vec2 p, float time) {
|
|
56
|
-
float t = floor(time * 20.) / 10.;
|
|
57
|
-
return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
|
|
58
|
-
}
|
|
54
|
+
rand: `
|
|
55
|
+
float function(vec2 p, float time) {
|
|
56
|
+
float t = floor(time * 20.) / 10.;
|
|
57
|
+
return fract(sin(dot(p, vec2(t * 12.9898, t * 78.233))) * 43758.5453);
|
|
58
|
+
}
|
|
59
59
|
`,
|
|
60
|
-
noise: `
|
|
61
|
-
float function(vec2 uv, float blockiness, float time) {
|
|
62
|
-
vec2 lv = fract(uv);
|
|
63
|
-
vec2 id = floor(uv);
|
|
64
|
-
|
|
65
|
-
float n1 = rand(id, time);
|
|
66
|
-
float n2 = rand(id+vec2(1,0), time);
|
|
67
|
-
float n3 = rand(id+vec2(0,1), time);
|
|
68
|
-
float n4 = rand(id+vec2(1,1), time);
|
|
69
|
-
vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
|
|
70
|
-
return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
|
|
71
|
-
}
|
|
60
|
+
noise: `
|
|
61
|
+
float function(vec2 uv, float blockiness, float time) {
|
|
62
|
+
vec2 lv = fract(uv);
|
|
63
|
+
vec2 id = floor(uv);
|
|
64
|
+
|
|
65
|
+
float n1 = rand(id, time);
|
|
66
|
+
float n2 = rand(id+vec2(1,0), time);
|
|
67
|
+
float n3 = rand(id+vec2(0,1), time);
|
|
68
|
+
float n4 = rand(id+vec2(1,1), time);
|
|
69
|
+
vec2 u = smoothstep(0.0, 1.0 + blockiness, lv);
|
|
70
|
+
return mix(mix(n1, n2, u.x), mix(n3, n4, u.x), u.y);
|
|
71
|
+
}
|
|
72
72
|
`,
|
|
73
|
-
fbm: `
|
|
74
|
-
float function(vec2 uv, int count, float blockiness, float complexity, float time) {
|
|
75
|
-
float val = 0.0;
|
|
76
|
-
float amp = 0.5;
|
|
77
|
-
const int MAX_ITERATIONS = 10;
|
|
78
|
-
|
|
79
|
-
for(int i = 0; i < MAX_ITERATIONS; i++) {
|
|
80
|
-
if(i >= count) {break;}
|
|
81
|
-
val += amp * noise(uv, blockiness, time);
|
|
82
|
-
amp *= 0.5;
|
|
83
|
-
uv *= complexity;
|
|
84
|
-
}
|
|
85
|
-
return val;
|
|
86
|
-
}
|
|
73
|
+
fbm: `
|
|
74
|
+
float function(vec2 uv, int count, float blockiness, float complexity, float time) {
|
|
75
|
+
float val = 0.0;
|
|
76
|
+
float amp = 0.5;
|
|
77
|
+
const int MAX_ITERATIONS = 10;
|
|
78
|
+
|
|
79
|
+
for(int i = 0; i < MAX_ITERATIONS; i++) {
|
|
80
|
+
if(i >= count) {break;}
|
|
81
|
+
val += amp * noise(uv, blockiness, time);
|
|
82
|
+
amp *= 0.5;
|
|
83
|
+
uv *= complexity;
|
|
84
|
+
}
|
|
85
|
+
return val;
|
|
86
|
+
}
|
|
87
87
|
`,
|
|
88
88
|
};
|
|
89
|
-
static onColorize = `
|
|
90
|
-
vec2 uv = v_textureCoordinate.xy;
|
|
91
|
-
float aspect = u_dimensions.x / u_dimensions.y;
|
|
92
|
-
vec2 a = vec2(uv.x * aspect , uv.y);
|
|
93
|
-
vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
|
|
94
|
-
|
|
95
|
-
float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
|
|
96
|
-
float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
|
|
97
|
-
float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
|
|
98
|
-
float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
|
|
99
|
-
|
|
100
|
-
vec3 f = vec3(colR, colG, colB);
|
|
101
|
-
return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
|
|
89
|
+
static onColorize = `
|
|
90
|
+
vec2 uv = v_textureCoordinate.xy;
|
|
91
|
+
float aspect = u_dimensions.x / u_dimensions.y;
|
|
92
|
+
vec2 a = vec2(uv.x * aspect , uv.y);
|
|
93
|
+
vec2 uv2 = vec2(a.x / u_dimensions.x, exp(a.y));
|
|
94
|
+
|
|
95
|
+
float shift = amplitude * pow($fbm(uv2, 4, blockiness, narrowness, time), minimizer);
|
|
96
|
+
float colR = texture2D(u_texture, vec2(uv.x + shift, uv.y)).r * (1. - shift);
|
|
97
|
+
float colG = texture2D(u_texture, vec2(uv.x - shift, uv.y)).g * (1. - shift);
|
|
98
|
+
float colB = texture2D(u_texture, vec2(uv.x - shift, uv.y)).b * (1. - shift);
|
|
99
|
+
|
|
100
|
+
vec3 f = vec3(colR, colG, colB);
|
|
101
|
+
return vec4(f, texture2D(u_texture, vec2(uv.x - shift, uv.y)).a);
|
|
102
102
|
`;
|
|
103
103
|
}
|
|
104
104
|
//# sourceMappingURL=GlitchEffect.js.map
|
|
@@ -37,9 +37,9 @@ export class GrayscaleEffect extends ShaderEffect {
|
|
|
37
37
|
type: 'float',
|
|
38
38
|
},
|
|
39
39
|
};
|
|
40
|
-
static onColorize = `
|
|
41
|
-
float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
|
|
42
|
-
return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
|
|
40
|
+
static onColorize = `
|
|
41
|
+
float grayness = 0.2 * maskColor.r + 0.6 * maskColor.g + 0.2 * maskColor.b;
|
|
42
|
+
return vec4(amount * vec3(grayness) + (1.0 - amount) * maskColor.rgb, maskColor.a);
|
|
43
43
|
`;
|
|
44
44
|
}
|
|
45
45
|
//# sourceMappingURL=GrayscaleEffect.js.map
|
|
@@ -49,32 +49,32 @@ export class HolePunchEffect extends ShaderEffect {
|
|
|
49
49
|
};
|
|
50
50
|
}
|
|
51
51
|
static methods = {
|
|
52
|
-
fillMask: `
|
|
53
|
-
float function(float dist) {
|
|
54
|
-
return clamp(-dist, 0.0, 1.0);
|
|
55
|
-
}
|
|
52
|
+
fillMask: `
|
|
53
|
+
float function(float dist) {
|
|
54
|
+
return clamp(-dist, 0.0, 1.0);
|
|
55
|
+
}
|
|
56
56
|
`,
|
|
57
|
-
boxDist: `
|
|
58
|
-
float function(vec2 p, vec2 size, float radius) {
|
|
59
|
-
size -= vec2(radius);
|
|
60
|
-
vec2 d = abs(p) - size;
|
|
61
|
-
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
62
|
-
}
|
|
57
|
+
boxDist: `
|
|
58
|
+
float function(vec2 p, vec2 size, float radius) {
|
|
59
|
+
size -= vec2(radius);
|
|
60
|
+
vec2 d = abs(p) - size;
|
|
61
|
+
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
62
|
+
}
|
|
63
63
|
`,
|
|
64
64
|
};
|
|
65
|
-
static onShaderMask = `
|
|
66
|
-
vec2 halfDimensions = u_dimensions * 0.5;
|
|
67
|
-
vec2 size = vec2(width, height) * 0.5;
|
|
68
|
-
vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
|
|
69
|
-
vec2 pos = basePos - size;
|
|
70
|
-
float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
|
|
71
|
-
r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
|
|
72
|
-
r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
|
|
73
|
-
r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
|
|
74
|
-
return $boxDist(pos, size, r);
|
|
65
|
+
static onShaderMask = `
|
|
66
|
+
vec2 halfDimensions = u_dimensions * 0.5;
|
|
67
|
+
vec2 size = vec2(width, height) * 0.5;
|
|
68
|
+
vec2 basePos = v_textureCoordinate.xy * u_dimensions.xy - vec2(x, y);
|
|
69
|
+
vec2 pos = basePos - size;
|
|
70
|
+
float r = radius[0] * step(pos.x, 0.5) * step(pos.y, 0.5);
|
|
71
|
+
r = r + radius[1] * step(0.5, pos.x) * step(pos.y, 0.5);
|
|
72
|
+
r = r + radius[2] * step(0.5, pos.x) * step(0.5, pos.y);
|
|
73
|
+
r = r + radius[3] * step(pos.x, 0.5) * step(0.5, pos.y);
|
|
74
|
+
return $boxDist(pos, size, r);
|
|
75
75
|
`;
|
|
76
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static onEffectMask = `
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return mix(maskColor, vec4(0.0), $fillMask(shaderMask));
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static onEffectMask = `
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@@ -82,24 +82,24 @@ export class LinearGradientEffect extends ShaderEffect {
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fromLinear: `
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vec4 function(vec4 linearRGB) {
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}
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fromLinear: `
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vec4 function(vec4 linearRGB) {
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vec4 higher = vec4(1.055)*pow(linearRGB, vec4(1.0/2.4)) - vec4(0.055);
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return mix(higher, lower, 1.0);
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}
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toLinear: `
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vec4 function(vec4 sRGB) {
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}
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toLinear: `
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vec4 function(vec4 sRGB) {
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vec4 higher = pow((sRGB + vec4(0.055))/vec4(1.055), vec4(2.4));
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vec4 lower = sRGB/vec4(12.92);
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}
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calcPoint: `
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}
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calcPoint: `
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vec2 function(float d, float angle) {
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return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
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}
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static ColorLoop = (amount) => {
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return `
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float a = angle - (PI / 180.0 * 90.0);
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float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
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vec2 f = $calcPoint(lineDist * 0.5, a);
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vec2 t = $calcPoint(lineDist * 0.5, a + PI);
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float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
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float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
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vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
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${this.ColorLoop(colors)}
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return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
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return `
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float a = angle - (PI / 180.0 * 90.0);
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float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
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vec2 f = $calcPoint(lineDist * 0.5, a);
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vec2 t = $calcPoint(lineDist * 0.5, a + PI);
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vec2 gradVec = t - f;
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float dist = dot(v_textureCoordinate.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
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+
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float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
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vec4 colorOut = $fromLinear(mix($toLinear(colors[0]), $toLinear(colors[1]), stopCalc));
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${this.ColorLoop(colors)}
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return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
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`;
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};
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}
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@@ -100,16 +100,16 @@ export class RadialGradientEffect extends ShaderEffect {
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};
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static onColorize = (props) => {
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return `
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vec2 point = v_textureCoordinate.xy * u_dimensions;
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vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
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|
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float dist = length((point - projection) / vec2(width, height));
|
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-
|
|
109
|
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float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
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|
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vec4 colorOut = mix(colors[0], colors[1], stopCalc);
|
|
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|
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${this.ColorLoop(colors)}
|
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|
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return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
|
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|
+
return `
|
|
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+
vec2 point = v_textureCoordinate.xy * u_dimensions;
|
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|
+
vec2 projection = vec2(pivot.x * u_dimensions.x, pivot.y * u_dimensions.y);
|
|
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+
|
|
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|
+
float dist = length((point - projection) / vec2(width, height));
|
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|
+
|
|
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|
+
float stopCalc = (dist - stops[0]) / (stops[1] - stops[0]);
|
|
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|
+
vec4 colorOut = mix(colors[0], colors[1], stopCalc);
|
|
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|
+
${this.ColorLoop(colors)}
|
|
112
|
+
return mix(maskColor, colorOut, clamp(colorOut.a, 0.0, 1.0));
|
|
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|
`;
|
|
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|
};
|
|
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|
}
|
|
@@ -81,47 +81,47 @@ export class RadialProgressEffect extends ShaderEffect {
|
|
|
81
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|
},
|
|
82
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|
};
|
|
83
83
|
static methods = {
|
|
84
|
-
rotateUV: `
|
|
85
|
-
vec2 function(vec2 uv, float d) {
|
|
86
|
-
float s = sin(d);
|
|
87
|
-
float c = cos(d);
|
|
88
|
-
mat2 rotMatrix = mat2(c, -s, s, c);
|
|
89
|
-
return uv * rotMatrix;
|
|
90
|
-
}
|
|
84
|
+
rotateUV: `
|
|
85
|
+
vec2 function(vec2 uv, float d) {
|
|
86
|
+
float s = sin(d);
|
|
87
|
+
float c = cos(d);
|
|
88
|
+
mat2 rotMatrix = mat2(c, -s, s, c);
|
|
89
|
+
return uv * rotMatrix;
|
|
90
|
+
}
|
|
91
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|
`,
|
|
92
|
-
drawDot: `
|
|
93
|
-
float function(vec2 uv, vec2 p, float r) {
|
|
94
|
-
uv += p;
|
|
95
|
-
float circle = length(uv) - r;
|
|
96
|
-
return clamp(-circle, 0.0, 1.0);
|
|
97
|
-
}
|
|
92
|
+
drawDot: `
|
|
93
|
+
float function(vec2 uv, vec2 p, float r) {
|
|
94
|
+
uv += p;
|
|
95
|
+
float circle = length(uv) - r;
|
|
96
|
+
return clamp(-circle, 0.0, 1.0);
|
|
97
|
+
}
|
|
98
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|
`,
|
|
99
99
|
};
|
|
100
|
-
static onEffectMask = `
|
|
101
|
-
float outerRadius = radius * u_dimensions.y * 0.5;
|
|
102
|
-
|
|
103
|
-
float endAngle = range * progress - 0.0005;
|
|
104
|
-
|
|
105
|
-
vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
|
|
106
|
-
|
|
107
|
-
uv = $rotateUV(uv, -(offset));
|
|
108
|
-
float linewidth = width * u_pixelRatio;
|
|
109
|
-
float circle = length(uv) - (outerRadius - linewidth) ;
|
|
110
|
-
circle = abs(circle) - linewidth;
|
|
111
|
-
circle = clamp(-circle, 0.0, 1.0);
|
|
112
|
-
|
|
113
|
-
float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
|
|
114
|
-
float p = endAngle / (PI * 2.);
|
|
115
|
-
|
|
116
|
-
circle *= step(fract(angle), fract(p));
|
|
117
|
-
|
|
118
|
-
circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
|
|
119
|
-
circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
|
|
120
|
-
|
|
121
|
-
return mix(shaderColor, maskColor, circle);
|
|
100
|
+
static onEffectMask = `
|
|
101
|
+
float outerRadius = radius * u_dimensions.y * 0.5;
|
|
102
|
+
|
|
103
|
+
float endAngle = range * progress - 0.0005;
|
|
104
|
+
|
|
105
|
+
vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
|
|
106
|
+
|
|
107
|
+
uv = $rotateUV(uv, -(offset));
|
|
108
|
+
float linewidth = width * u_pixelRatio;
|
|
109
|
+
float circle = length(uv) - (outerRadius - linewidth) ;
|
|
110
|
+
circle = abs(circle) - linewidth;
|
|
111
|
+
circle = clamp(-circle, 0.0, 1.0);
|
|
112
|
+
|
|
113
|
+
float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
|
|
114
|
+
float p = endAngle / (PI * 2.);
|
|
115
|
+
|
|
116
|
+
circle *= step(fract(angle), fract(p));
|
|
117
|
+
|
|
118
|
+
circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
|
|
119
|
+
circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
|
|
120
|
+
|
|
121
|
+
return mix(shaderColor, maskColor, circle);
|
|
122
122
|
`;
|
|
123
|
-
static onColorize = `
|
|
124
|
-
return color;
|
|
123
|
+
static onColorize = `
|
|
124
|
+
return color;
|
|
125
125
|
`;
|
|
126
126
|
}
|
|
127
127
|
//# sourceMappingURL=RadialProgressEffect.js.map
|
|
@@ -38,17 +38,17 @@ export class RadiusEffect extends ShaderEffect {
|
|
|
38
38
|
},
|
|
39
39
|
};
|
|
40
40
|
static methods = {
|
|
41
|
-
fillMask: `
|
|
42
|
-
float function(float dist) {
|
|
43
|
-
return clamp(-dist, 0.0, 1.0);
|
|
44
|
-
}
|
|
41
|
+
fillMask: `
|
|
42
|
+
float function(float dist) {
|
|
43
|
+
return clamp(-dist, 0.0, 1.0);
|
|
44
|
+
}
|
|
45
45
|
`,
|
|
46
|
-
boxDist: `
|
|
47
|
-
float function(vec2 p, vec2 size, float radius) {
|
|
48
|
-
size -= vec2(radius);
|
|
49
|
-
vec2 d = abs(p) - size;
|
|
50
|
-
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
51
|
-
}
|
|
46
|
+
boxDist: `
|
|
47
|
+
float function(vec2 p, vec2 size, float radius) {
|
|
48
|
+
size -= vec2(radius);
|
|
49
|
+
vec2 d = abs(p) - size;
|
|
50
|
+
return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
|
|
51
|
+
}
|
|
52
52
|
`,
|
|
53
53
|
};
|
|
54
54
|
static resolveDefaults(props) {
|
|
@@ -56,16 +56,16 @@ export class RadiusEffect extends ShaderEffect {
|
|
|
56
56
|
radius: props.radius ?? 10,
|
|
57
57
|
};
|
|
58
58
|
}
|
|
59
|
-
static onShaderMask = `
|
|
60
|
-
vec2 halfDimensions = u_dimensions * 0.5;
|
|
61
|
-
float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
|
|
62
|
-
r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
|
|
63
|
-
r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
|
|
64
|
-
r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
|
|
65
|
-
return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
|
|
59
|
+
static onShaderMask = `
|
|
60
|
+
vec2 halfDimensions = u_dimensions * 0.5;
|
|
61
|
+
float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
|
|
62
|
+
r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
|
|
63
|
+
r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
|
|
64
|
+
r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
|
|
65
|
+
return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
|
|
66
66
|
`;
|
|
67
|
-
static onEffectMask = `
|
|
68
|
-
return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
|
|
67
|
+
static onEffectMask = `
|
|
68
|
+
return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
|
|
69
69
|
`;
|
|
70
70
|
}
|
|
71
71
|
//# sourceMappingURL=RadiusEffect.js.map
|
|
@@ -97,7 +97,7 @@ export declare class ImageTexture extends Texture {
|
|
|
97
97
|
constructor(txManager: CoreTextureManager, props: ImageTextureProps);
|
|
98
98
|
hasAlphaChannel(mimeType: string): boolean;
|
|
99
99
|
loadImageFallback(src: string | Blob, hasAlpha: boolean): Promise<{
|
|
100
|
-
data: HTMLImageElement;
|
|
100
|
+
data: HTMLImageElement | null;
|
|
101
101
|
premultiplyAlpha: boolean;
|
|
102
102
|
}>;
|
|
103
103
|
createImageBitmap(blob: Blob, premultiplyAlpha: boolean | null, sx: number | null, sy: number | null, sw: number | null, sh: number | null): Promise<{
|
|
@@ -56,7 +56,7 @@ export class ImageTexture extends Texture {
|
|
|
56
56
|
};
|
|
57
57
|
img.onerror = () => {
|
|
58
58
|
console.warn('Image loading failed, returning fallback object.');
|
|
59
|
-
resolve({ data:
|
|
59
|
+
resolve({ data: null, premultiplyAlpha: hasAlpha });
|
|
60
60
|
};
|
|
61
61
|
if (src instanceof Blob) {
|
|
62
62
|
img.src = URL.createObjectURL(src);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ImageTexture.js","sourceRoot":"","sources":["../../../../src/core/textures/ImageTexture.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAGH,OAAO,EAAE,OAAO,EAAE,WAAW,EAAoB,MAAM,cAAc,CAAC;AACtE,OAAO,EACL,4BAA4B,EAC5B,qBAAqB,GACtB,MAAM,8BAA8B,CAAC;AACtC,OAAO,EACL,oBAAoB,EACpB,aAAa,EACb,aAAa,GACd,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,4CAA4C,CAAC;AAgFvE;;;;;;;;;;;;;GAaG;AACH,MAAM,OAAO,YAAa,SAAQ,OAAO;IAChC,KAAK,CAA8B;IAE1B,IAAI,GAAgB,WAAW,CAAC,KAAK,CAAC;IAEtD,YAAY,SAA6B,EAAE,KAAwB;QACjE,KAAK,CAAC,SAAS,CAAC,CAAC;QACjB,IAAI,CAAC,KAAK,GAAG,YAAY,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;IACnD,CAAC;IAED,eAAe,CAAC,QAAgB;QAC9B,OAAO,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;IAC9C,CAAC;IAED,KAAK,CAAC,iBAAiB,CAAC,GAAkB,EAAE,QAAiB;QAC3D,MAAM,GAAG,GAAG,IAAI,KAAK,EAAE,CAAC;QAExB,IAAI,OAAO,GAAG,KAAK,QAAQ,IAAI,aAAa,CAAC,GAAG,CAAC,KAAK,KAAK,EAAE,CAAC;YAC5D,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC;QAChC,CAAC;QAED,OAAO,IAAI,OAAO,
|
|
1
|
+
{"version":3,"file":"ImageTexture.js","sourceRoot":"","sources":["../../../../src/core/textures/ImageTexture.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAGH,OAAO,EAAE,OAAO,EAAE,WAAW,EAAoB,MAAM,cAAc,CAAC;AACtE,OAAO,EACL,4BAA4B,EAC5B,qBAAqB,GACtB,MAAM,8BAA8B,CAAC;AACtC,OAAO,EACL,oBAAoB,EACpB,aAAa,EACb,aAAa,GACd,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,sBAAsB,CAAC;AAC3D,OAAO,EAAE,SAAS,EAAE,MAAM,4CAA4C,CAAC;AAgFvE;;;;;;;;;;;;;GAaG;AACH,MAAM,OAAO,YAAa,SAAQ,OAAO;IAChC,KAAK,CAA8B;IAE1B,IAAI,GAAgB,WAAW,CAAC,KAAK,CAAC;IAEtD,YAAY,SAA6B,EAAE,KAAwB;QACjE,KAAK,CAAC,SAAS,CAAC,CAAC;QACjB,IAAI,CAAC,KAAK,GAAG,YAAY,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;IACnD,CAAC;IAED,eAAe,CAAC,QAAgB;QAC9B,OAAO,QAAQ,CAAC,OAAO,CAAC,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC;IAC9C,CAAC;IAED,KAAK,CAAC,iBAAiB,CAAC,GAAkB,EAAE,QAAiB;QAC3D,MAAM,GAAG,GAAG,IAAI,KAAK,EAAE,CAAC;QAExB,IAAI,OAAO,GAAG,KAAK,QAAQ,IAAI,aAAa,CAAC,GAAG,CAAC,KAAK,KAAK,EAAE,CAAC;YAC5D,GAAG,CAAC,WAAW,GAAG,WAAW,CAAC;QAChC,CAAC;QAED,OAAO,IAAI,OAAO,CAGf,CAAC,OAAO,EAAE,EAAE;YACb,GAAG,CAAC,MAAM,GAAG,GAAG,EAAE;gBAChB,OAAO,CAAC,EAAE,IAAI,EAAE,GAAG,EAAE,gBAAgB,EAAE,QAAQ,EAAE,CAAC,CAAC;YACrD,CAAC,CAAC;YAEF,GAAG,CAAC,OAAO,GAAG,GAAG,EAAE;gBACjB,OAAO,CAAC,IAAI,CAAC,kDAAkD,CAAC,CAAC;gBACjE,OAAO,CAAC,EAAE,IAAI,EAAE,IAAI,EAAE,gBAAgB,EAAE,QAAQ,EAAE,CAAC,CAAC;YACtD,CAAC,CAAC;YAEF,IAAI,GAAG,YAAY,IAAI,EAAE,CAAC;gBACxB,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC,eAAe,CAAC,GAAG,CAAC,CAAC;YACrC,CAAC;iBAAM,CAAC;gBACN,GAAG,CAAC,GAAG,GAAG,GAAG,CAAC;YAChB,CAAC;QACH,CAAC,CAAC,CAAC;IACL,CAAC;IAED,KAAK,CAAC,iBAAiB,CACrB,IAAU,EACV,gBAAgC,EAChC,EAAiB,EACjB,EAAiB,EACjB,EAAiB,EACjB,EAAiB;QAKjB,MAAM,eAAe,GAAG,gBAAgB,IAAI,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,WAAW,CAAC,CAAC;QAC5E,MAAM,oBAAoB,GAAG,IAAI,CAAC,SAAS,CAAC,oBAAoB,CAAC;QAEjE,IAAI,oBAAoB,CAAC,IAAI,KAAK,IAAI,IAAI,EAAE,KAAK,IAAI,IAAI,EAAE,KAAK,IAAI,EAAE,CAAC;YACrE,8BAA8B;YAC9B,MAAM,MAAM,GAAG,MAAM,iBAAiB,CAAC,IAAI,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,IAAI,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE;gBACrE,gBAAgB,EAAE,eAAe,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,MAAM;gBAC1D,oBAAoB,EAAE,MAAM;gBAC5B,gBAAgB,EAAE,MAAM;aACzB,CAAC,CAAC;YACH,OAAO,EAAE,IAAI,EAAE,MAAM,EAAE,gBAAgB,EAAE,eAAe,EAAE,CAAC;QAC7D,CAAC;aAAM,IAAI,oBAAoB,CAAC,KAAK,KAAK,IAAI,EAAE,CAAC;YAC/C,kDAAkD;YAClD,0EAA0E;YAC1E,OAAO;gBACL,IAAI,EAAE,MAAM,iBAAiB,CAAC,IAAI,CAAC;gBACnC,gBAAgB,EAAE,eAAe;aAClC,CAAC;QACJ,CAAC;QAED,0DAA0D;QAC1D,MAAM,MAAM,GAAG,MAAM,iBAAiB,CAAC,IAAI,EAAE;YAC3C,gBAAgB,EAAE,eAAe,CAAC,CAAC,CAAC,aAAa,CAAC,CAAC,CAAC,MAAM;YAC1D,oBAAoB,EAAE,MAAM;YAC5B,gBAAgB,EAAE,MAAM;SACzB,CAAC,CAAC;QACH,OAAO,EAAE,IAAI,EAAE,MAAM,EAAE,gBAAgB,EAAE,eAAe,EAAE,CAAC;IAC7D,CAAC;IAED,KAAK,CAAC,SAAS,CAAC,GAAW;QACzB,MAAM,EAAE,gBAAgB,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC;QAExD,IAAI,IAAI,CAAC,SAAS,CAAC,oBAAoB,KAAK,IAAI,EAAE,CAAC;YACjD,IACE,aAAa,CAAC,GAAG,CAAC,KAAK,KAAK;gBAC5B,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,IAAI;gBACjC,IAAI,CAAC,SAAS,CAAC,kBAAkB,KAAK,IAAI,EAC1C,CAAC;gBACD,OAAO,IAAI,CAAC,SAAS,CAAC,kBAAkB,CAAC,QAAQ,CAC/C,GAAG,EACH,gBAAgB,EAChB,EAAE,EACF,EAAE,EACF,EAAE,EACF,EAAE,CACH,CAAC;YACJ,CAAC;YAED,IAAI,IAAI,CAAC;YAET,IAAI,aAAa,CAAC,GAAG,CAAC,KAAK,IAAI,EAAE,CAAC;gBAChC,IAAI,GAAG,aAAa,CAAC,GAAG,CAAC,CAAC;YAC5B,CAAC;iBAAM,CAAC;gBACN,IAAI,GAAG,MAAM,SAAS,CAAC,GAAG,EAAE,MAAM,CAAC,CAAC,IAAI,CACtC,CAAC,QAAQ,EAAE,EAAE,CAAC,QAAgB,CAC/B,CAAC;YACJ,CAAC;YAED,OAAO,IAAI,CAAC,iBAAiB,CAAC,IAAI,EAAE,gBAAgB,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;QACxE,CAAC;QAED,OAAO,IAAI,CAAC,iBAAiB,CAAC,GAAG,EAAE,gBAAgB,IAAI,IAAI,CAAC,CAAC;IAC/D,CAAC;IAEQ,KAAK,CAAC,gBAAgB;QAC7B,IAAI,IAAI,CAAC;QACT,IAAI,CAAC;YACH,IAAI,GAAG,MAAM,IAAI,CAAC,8BAA8B,EAAE,CAAC;QACrD,CAAC;QAAC,OAAO,CAAC,EAAE,CAAC;YACX,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAU,CAAC,CAAC;YACpC,OAAO;gBACL,IAAI,EAAE,IAAI;aACX,CAAC;QACJ,CAAC;QAED,IAAI,IAAI,CAAC,IAAI,KAAK,IAAI,EAAE,CAAC;YACvB,IAAI,CAAC,QAAQ,CAAC,QAAQ,EAAE,KAAK,CAAC,6BAA6B,CAAC,CAAC,CAAC;YAC9D,OAAO;gBACL,IAAI,EAAE,IAAI;aACX,CAAC;QACJ,CAAC;QAED,IAAI,KAAK,EAAE,MAAM,CAAC;QAClB,sDAAsD;QACtD,2CAA2C;QAC3C,IAAI,IAAI,CAAC,IAAI,YAAY,UAAU,EAAE,CAAC;YACpC,KAAK,GAAG,IAAI,CAAC,KAAK,CAAC,KAAK,IAAI,CAAC,CAAC;YAC9B,MAAM,GAAG,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,CAAC,CAAC;QAClC,CAAC;aAAM,CAAC;YACN,KAAK,GAAG,IAAI,CAAC,IAAI,EAAE,KAAK,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,KAAK,IAAI,CAAC,CAAC,CAAC;YACpD,MAAM,GAAG,IAAI,CAAC,IAAI,EAAE,MAAM,IAAI,CAAC,IAAI,CAAC,KAAK,CAAC,MAAM,IAAI,CAAC,CAAC,CAAC;QACzD,CAAC;QAED,gBAAgB;QAChB,IAAI,CAAC,QAAQ,CAAC,SAAS,EAAE;YACvB,KAAK;YACL,MAAM;SACP,CAAC,CAAC;QAEH,OAAO;YACL,IAAI,EAAE,IAAI,CAAC,IAAI;YACf,gBAAgB,EAAE,IAAI,CAAC,KAAK,CAAC,gBAAgB,IAAI,IAAI;SACtD,CAAC;IACJ,CAAC;IAED,8BAA8B;QAC5B,MAAM,EAAE,GAAG,EAAE,gBAAgB,EAAE,IAAI,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC;QACnD,IAAI,GAAG,KAAK,IAAI,EAAE,CAAC;YACjB,OAAO;gBACL,IAAI,EAAE,IAAI;aACX,CAAC;QACJ,CAAC;QAED,IAAI,OAAO,GAAG,KAAK,QAAQ,EAAE,CAAC;YAC5B,IAAI,GAAG,YAAY,IAAI,EAAE,CAAC;gBACxB,IAAI,IAAI,CAAC,SAAS,CAAC,oBAAoB,KAAK,IAAI,EAAE,CAAC;oBACjD,MAAM,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,GAAG,IAAI,CAAC,KAAK,CAAC;oBACtC,OAAO,IAAI,CAAC,iBAAiB,CAAC,GAAG,EAAE,gBAAgB,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC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@@ -90,6 +90,10 @@ export declare abstract class Texture extends EventEmitter {
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90
90
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*/
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91
91
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private _dimensions;
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92
92
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private _error;
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93
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+
/**
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94
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+
* Texture states that are considered transitional and should be skipped during cleanup
|
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95
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+
*/
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96
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+
static readonly TRANSITIONAL_TEXTURE_STATES: readonly TextureState[];
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state: TextureState;
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94
98
|
readonly renderableOwners: Set<unknown>;
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95
99
|
readonly renderable: boolean;
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@@ -46,6 +46,10 @@ export class Texture extends EventEmitter {
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46
46
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*/
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47
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|
_dimensions = null;
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48
48
|
_error = null;
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49
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+
/**
|
|
50
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+
* Texture states that are considered transitional and should be skipped during cleanup
|
|
51
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+
*/
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52
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+
static TRANSITIONAL_TEXTURE_STATES = ['fetching', 'fetched', 'loading'];
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49
53
|
// aggregate state
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|
50
54
|
state = 'initial';
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51
55
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renderableOwners = new Set();
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@@ -134,10 +138,12 @@ export class Texture extends EventEmitter {
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134
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* cleaned up.
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135
139
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*/
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136
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|
destroy() {
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137
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-
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138
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-
this.
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|
141
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+
// Only free GPU resources if we're in a state where they exist
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142
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+
if (this.state === 'loaded') {
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143
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+
this.free();
|
|
144
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+
}
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145
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+
// Always free texture data regardless of state
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|
139
146
|
this.freeTextureData();
|
|
140
|
-
this.renderableOwners.clear();
|
|
141
147
|
}
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|
142
148
|
/**
|
|
143
149
|
* Free the source texture data for this Texture.
|