@lightningjs/renderer 2.13.1 → 2.13.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (353) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreTextureManager.js +6 -0
  12. package/dist/src/core/CoreTextureManager.js.map +1 -1
  13. package/dist/src/core/platforms/Platform.d.ts +37 -0
  14. package/dist/src/{main-api/texture-usage-trackers/TextureUsageTracker.js → core/platforms/Platform.js} +3 -9
  15. package/dist/src/core/platforms/Platform.js.map +1 -0
  16. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  17. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  18. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  19. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  20. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  21. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  22. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  23. package/dist/src/{main-api/ICoreDriver.js → core/renderers/CoreShaderProgram.js} +1 -1
  24. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  25. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  26. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  28. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  29. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  31. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  32. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  34. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  35. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  36. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  37. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  38. package/dist/src/core/{CoreExtension.js → renderers/webgl/WebGlCtxSubTexture.js} +19 -10
  39. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  40. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  43. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  44. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  45. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  46. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  47. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  48. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  49. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  50. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  51. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  52. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  53. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  54. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  55. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  56. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  57. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  58. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  59. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  60. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  61. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  62. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  63. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  64. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  65. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  66. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  67. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  68. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  69. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  70. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  71. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  72. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  73. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  74. package/dist/src/core/shaders/canvas/Border.js +57 -0
  75. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  76. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  77. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  78. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  79. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  80. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  81. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  82. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  83. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  84. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  85. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  86. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  87. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  88. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  89. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  90. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  91. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  92. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  93. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  97. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  98. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  99. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  100. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  101. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  102. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  103. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  104. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  105. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  106. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  107. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  108. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  109. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  110. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  111. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  112. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  113. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  114. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  115. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  116. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  117. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  118. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  119. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  120. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  121. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  122. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  123. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  124. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  125. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  126. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  127. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  128. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  129. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  130. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  131. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  132. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  133. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  134. package/dist/src/core/shaders/webgl/Border.js +110 -0
  135. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  136. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  137. package/dist/src/core/shaders/webgl/Default.js +86 -0
  138. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  139. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  140. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  141. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  142. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  143. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  144. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  145. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  146. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  147. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  148. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  149. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  150. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  151. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  152. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  153. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  154. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  155. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  156. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  157. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  158. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  159. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  163. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  164. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  165. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  166. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  167. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  168. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  169. package/dist/src/core/temp.js +77 -0
  170. package/dist/src/core/temp.js.map +1 -0
  171. package/dist/src/core/textures/Texture.d.ts +4 -2
  172. package/dist/src/core/textures/Texture.js +18 -6
  173. package/dist/src/core/textures/Texture.js.map +1 -1
  174. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  175. package/exports/canvas.ts +39 -39
  176. package/exports/index.ts +89 -89
  177. package/exports/inspector.ts +24 -24
  178. package/exports/utils.ts +44 -44
  179. package/exports/webgl.ts +38 -38
  180. package/package.json +1 -2
  181. package/scripts/please-use-pnpm.js +13 -13
  182. package/src/common/CommonTypes.ts +146 -146
  183. package/src/common/EventEmitter.ts +77 -77
  184. package/src/common/IAnimationController.ts +92 -92
  185. package/src/common/IEventEmitter.ts +28 -28
  186. package/src/core/CoreNode.test.ts +202 -202
  187. package/src/core/CoreNode.ts +2455 -2455
  188. package/src/core/CoreShaderManager.ts +292 -292
  189. package/src/core/CoreTextNode.ts +455 -455
  190. package/src/core/CoreTextureManager.ts +604 -597
  191. package/src/core/Stage.ts +743 -743
  192. package/src/core/TextureMemoryManager.ts +395 -395
  193. package/src/core/animations/AnimationManager.ts +38 -38
  194. package/src/core/animations/CoreAnimation.ts +340 -340
  195. package/src/core/animations/CoreAnimationController.ts +157 -157
  196. package/src/core/lib/ContextSpy.ts +41 -41
  197. package/src/core/lib/ImageWorker.ts +280 -280
  198. package/src/core/lib/Matrix3d.ts +244 -244
  199. package/src/core/lib/RenderCoords.ts +86 -86
  200. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  201. package/src/core/lib/textureCompression.ts +152 -152
  202. package/src/core/lib/textureSvg.ts +78 -78
  203. package/src/core/lib/utils.ts +384 -384
  204. package/src/core/lib/validateImageBitmap.ts +76 -76
  205. package/src/core/platform.ts +63 -63
  206. package/src/core/renderers/CoreContextTexture.ts +43 -43
  207. package/src/core/renderers/CoreRenderOp.ts +22 -22
  208. package/src/core/renderers/CoreRenderer.ts +115 -115
  209. package/src/core/renderers/CoreShader.ts +41 -41
  210. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  211. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  212. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  213. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  214. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  215. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  216. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  217. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  218. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  219. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  220. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  221. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  222. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  223. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  224. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  225. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  226. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  227. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  228. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  229. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  230. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  231. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  232. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  233. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  235. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  236. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  237. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  238. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  239. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  240. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  241. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  242. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  243. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  244. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  245. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  246. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  247. package/src/core/text-rendering/TrFontManager.ts +183 -183
  248. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  251. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  252. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  253. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  254. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  255. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  256. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  270. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  271. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  272. package/src/core/textures/ColorTexture.ts +102 -102
  273. package/src/core/textures/ImageTexture.ts +399 -399
  274. package/src/core/textures/NoiseTexture.ts +104 -104
  275. package/src/core/textures/RenderTexture.ts +85 -85
  276. package/src/core/textures/SubTexture.ts +205 -205
  277. package/src/core/textures/Texture.ts +353 -337
  278. package/src/core/utils.ts +227 -227
  279. package/src/env.d.ts +7 -7
  280. package/src/main-api/DynamicShaderController.ts +104 -104
  281. package/src/main-api/INode.ts +101 -101
  282. package/src/main-api/Inspector.ts +522 -522
  283. package/src/main-api/Renderer.ts +751 -751
  284. package/src/main-api/ShaderController.ts +80 -80
  285. package/src/main-api/utils.ts +45 -45
  286. package/src/utils.ts +248 -248
  287. package/dist/exports/core-api.d.ts +0 -74
  288. package/dist/exports/core-api.js +0 -96
  289. package/dist/exports/core-api.js.map +0 -1
  290. package/dist/exports/main-api.d.ts +0 -30
  291. package/dist/exports/main-api.js +0 -45
  292. package/dist/exports/main-api.js.map +0 -1
  293. package/dist/src/core/CoreExtension.d.ts +0 -12
  294. package/dist/src/core/CoreExtension.js.map +0 -1
  295. package/dist/src/main-api/ICoreDriver.d.ts +0 -24
  296. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  297. package/dist/src/main-api/RendererMain.d.ts +0 -378
  298. package/dist/src/main-api/RendererMain.js +0 -367
  299. package/dist/src/main-api/RendererMain.js.map +0 -1
  300. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  301. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  302. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  303. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  304. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  305. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  306. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  307. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  308. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -21
  309. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -115
  310. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  311. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -101
  312. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -425
  313. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  314. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  315. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -204
  316. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  317. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -93
  318. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -290
  319. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  320. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -40
  321. package/dist/src/render-drivers/threadx/SharedNode.js +0 -61
  322. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  323. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  324. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -203
  325. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  326. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -25
  327. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -232
  328. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  329. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -24
  330. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -113
  331. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  332. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -46
  333. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -160
  334. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  335. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  336. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  337. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  338. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  339. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  340. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  341. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  342. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -184
  343. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  344. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  345. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -109
  346. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  347. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -147
  348. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  349. package/dist/src/render-drivers/utils.d.ts +0 -12
  350. package/dist/src/render-drivers/utils.js +0 -74
  351. package/dist/src/render-drivers/utils.js.map +0 -1
  352. package/dist/tsconfig.tsbuildinfo +0 -1
  353. /package/dist/src/{render-drivers/threadx/worker/renderer.d.ts → core/temp.d.ts} +0 -0
@@ -1,301 +1,301 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { Dimensions } from '../../../common/CommonTypes.js';
21
- import { assertTruthy } from '../../../utils.js';
22
- import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
- import type { Texture } from '../../textures/Texture.js';
25
- import { isPowerOfTwo } from '../../utils.js';
26
- import { CoreContextTexture } from '../CoreContextTexture.js';
27
- import { isHTMLImageElement } from './internal/RendererUtils.js';
28
-
29
- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
-
31
- /**
32
- * A wrapper around a WebGLTexture that handles loading the texture data
33
- * from a Texture source and uploading it to the GPU as well as freeing
34
- * the uploaded texture.
35
- *
36
- * @remarks
37
- * When accessing the ctxTexture property, the texture will be loaded if
38
- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
- * and trigger the loading/uploading of the texture's data if it hasn't been
40
- * loaded yet.
41
- */
42
- export class WebGlCoreCtxTexture extends CoreContextTexture {
43
- protected _nativeCtxTexture: WebGLTexture | null = null;
44
- private _w = 0;
45
- private _h = 0;
46
-
47
- constructor(
48
- protected glw: WebGlContextWrapper,
49
- memManager: TextureMemoryManager,
50
- textureSource: Texture,
51
- ) {
52
- super(memManager, textureSource);
53
- }
54
-
55
- get ctxTexture(): WebGLTexture | null {
56
- if (this.state === 'freed') {
57
- this.load();
58
- return null;
59
- }
60
- assertTruthy(this._nativeCtxTexture);
61
- return this._nativeCtxTexture;
62
- }
63
-
64
- get w() {
65
- return this._w;
66
- }
67
-
68
- get h() {
69
- return this._h;
70
- }
71
-
72
- /**
73
- * Load the texture data from the Texture source and upload it to the GPU
74
- *
75
- * @remarks
76
- * This method is called automatically when accessing the ctxTexture property
77
- * if the texture hasn't been loaded yet. But it can also be called manually
78
- * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
- * property.
80
- */
81
- load() {
82
- // If the texture is already loading or loaded, don't load it again.
83
- if (this.state === 'loading' || this.state === 'loaded') {
84
- return;
85
- }
86
-
87
- this.state = 'loading';
88
- this.textureSource.setState('loading');
89
- this._nativeCtxTexture = this.createNativeCtxTexture();
90
-
91
- if (this._nativeCtxTexture === null) {
92
- this.state = 'failed';
93
- this.textureSource.setState(
94
- 'failed',
95
- new Error('Could not create WebGL Texture'),
96
- );
97
- console.error('Could not create WebGL Texture');
98
- return;
99
- }
100
-
101
- this.onLoadRequest()
102
- .then(({ width, height }) => {
103
- // If the texture has been freed while loading, return early.
104
- if (this.state === 'freed') {
105
- return;
106
- }
107
-
108
- this.state = 'loaded';
109
- this._w = width;
110
- this._h = height;
111
- // Update the texture source's width and height so that it can be used
112
- // for rendering.
113
- this.textureSource.setState('loaded', { width, height });
114
-
115
- // cleanup source texture data
116
- this.textureSource.freeTextureData();
117
- })
118
- .catch((err) => {
119
- // If the texture has been freed while loading, return early.
120
- if (this.state === 'freed') {
121
- return;
122
- }
123
-
124
- this.state = 'failed';
125
- this.textureSource.setState('failed', err);
126
- this.textureSource.freeTextureData();
127
- console.error(err);
128
- });
129
- }
130
-
131
- /**
132
- * Called when the texture data needs to be loaded and uploaded to a texture
133
- */
134
- async onLoadRequest(): Promise<Dimensions> {
135
- const { glw } = this;
136
- const textureData = this.textureSource.textureData;
137
- if (textureData === null || this._nativeCtxTexture === null) {
138
- throw new Error(
139
- 'Texture data or native texture is null ' + this.textureSource.type,
140
- );
141
- }
142
-
143
- // Set to a 1x1 transparent texture
144
- glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
145
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
146
-
147
- let width = 0;
148
- let height = 0;
149
-
150
- glw.activeTexture(0);
151
-
152
- const tdata = textureData.data;
153
- const format = glw.RGBA;
154
- const formatBytes = 4;
155
- const memoryPadding = 1.1; // Add padding to account for GPU Padding
156
-
157
- // If textureData is null, the texture is empty (0, 0) and we don't need to
158
- // upload any data to the GPU.
159
- if (
160
- (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
161
- tdata instanceof ImageData ||
162
- // not using typeof HTMLImageElement due to web worker
163
- isHTMLImageElement(tdata)
164
- ) {
165
- width = tdata.width;
166
- height = tdata.height;
167
- glw.bindTexture(this._nativeCtxTexture);
168
- glw.pixelStorei(
169
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
170
- !!textureData.premultiplyAlpha,
171
- );
172
-
173
- glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
174
-
175
- this.setTextureMemUse(height * width * formatBytes * memoryPadding);
176
- } else if (tdata === null) {
177
- width = 0;
178
- height = 0;
179
- // Reset to a 1x1 transparent texture
180
- glw.bindTexture(this._nativeCtxTexture);
181
-
182
- glw.texImage2D(
183
- 0,
184
- format,
185
- 1,
186
- 1,
187
- 0,
188
- format,
189
- glw.UNSIGNED_BYTE,
190
- TRANSPARENT_TEXTURE_DATA,
191
- );
192
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
193
- } else if ('mipmaps' in tdata && tdata.mipmaps) {
194
- const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
195
- const view =
196
- type === 'ktx'
197
- ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
198
- : (mipmaps[0] as unknown as ArrayBufferView);
199
-
200
- glw.bindTexture(this._nativeCtxTexture);
201
-
202
- glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
203
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
204
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
205
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
206
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
207
-
208
- this.setTextureMemUse(view.byteLength);
209
- } else if (tdata && tdata instanceof Uint8Array) {
210
- // Color Texture
211
- width = 1;
212
- height = 1;
213
-
214
- glw.bindTexture(this._nativeCtxTexture);
215
- glw.pixelStorei(
216
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
217
- !!textureData.premultiplyAlpha,
218
- );
219
-
220
- glw.texImage2D(
221
- 0,
222
- format,
223
- width,
224
- height,
225
- 0,
226
- format,
227
- glw.UNSIGNED_BYTE,
228
- tdata,
229
- );
230
-
231
- this.setTextureMemUse(width * height * formatBytes);
232
- } else {
233
- console.error(
234
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
235
- textureData,
236
- );
237
- }
238
-
239
- return {
240
- width,
241
- height,
242
- };
243
- }
244
-
245
- /**
246
- * Free the WebGLTexture from the GPU
247
- *
248
- * @returns
249
- */
250
- free() {
251
- if (this.state === 'freed') {
252
- return;
253
- }
254
-
255
- this.state = 'freed';
256
- this.textureSource.setState('freed');
257
- this._w = 0;
258
- this._h = 0;
259
-
260
- if (this._nativeCtxTexture !== null) {
261
- this.glw.deleteTexture(this._nativeCtxTexture);
262
- this.setTextureMemUse(0);
263
- this._nativeCtxTexture = null;
264
- }
265
-
266
- // if the texture still has source data, free it
267
- this.textureSource.freeTextureData();
268
- }
269
-
270
- /**
271
- * Create native context texture
272
- *
273
- * @remarks
274
- * When this method returns the returned texture will be bound to the GL context state.
275
- *
276
- * @param width
277
- * @param height
278
- * @returns
279
- */
280
- protected createNativeCtxTexture() {
281
- const { glw } = this;
282
- const nativeTexture = glw.createTexture();
283
- if (!nativeTexture) {
284
- return null;
285
- }
286
-
287
- // On initial load request, create a 1x1 transparent texture to use until
288
- // the texture data is finally loaded.
289
- glw.activeTexture(0);
290
- glw.bindTexture(nativeTexture);
291
-
292
- // linear texture filtering
293
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
294
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
295
-
296
- // texture wrapping method
297
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
298
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
299
- return nativeTexture;
300
- }
301
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
+ import type { Texture } from '../../textures/Texture.js';
25
+ import { isPowerOfTwo } from '../../utils.js';
26
+ import { CoreContextTexture } from '../CoreContextTexture.js';
27
+ import { isHTMLImageElement } from './internal/RendererUtils.js';
28
+
29
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
+
31
+ /**
32
+ * A wrapper around a WebGLTexture that handles loading the texture data
33
+ * from a Texture source and uploading it to the GPU as well as freeing
34
+ * the uploaded texture.
35
+ *
36
+ * @remarks
37
+ * When accessing the ctxTexture property, the texture will be loaded if
38
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
+ * and trigger the loading/uploading of the texture's data if it hasn't been
40
+ * loaded yet.
41
+ */
42
+ export class WebGlCoreCtxTexture extends CoreContextTexture {
43
+ protected _nativeCtxTexture: WebGLTexture | null = null;
44
+ private _w = 0;
45
+ private _h = 0;
46
+
47
+ constructor(
48
+ protected glw: WebGlContextWrapper,
49
+ memManager: TextureMemoryManager,
50
+ textureSource: Texture,
51
+ ) {
52
+ super(memManager, textureSource);
53
+ }
54
+
55
+ get ctxTexture(): WebGLTexture | null {
56
+ if (this.state === 'freed') {
57
+ this.load();
58
+ return null;
59
+ }
60
+ assertTruthy(this._nativeCtxTexture);
61
+ return this._nativeCtxTexture;
62
+ }
63
+
64
+ get w() {
65
+ return this._w;
66
+ }
67
+
68
+ get h() {
69
+ return this._h;
70
+ }
71
+
72
+ /**
73
+ * Load the texture data from the Texture source and upload it to the GPU
74
+ *
75
+ * @remarks
76
+ * This method is called automatically when accessing the ctxTexture property
77
+ * if the texture hasn't been loaded yet. But it can also be called manually
78
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
+ * property.
80
+ */
81
+ load() {
82
+ // If the texture is already loading or loaded, don't load it again.
83
+ if (this.state === 'loading' || this.state === 'loaded') {
84
+ return;
85
+ }
86
+
87
+ this.state = 'loading';
88
+ this.textureSource.setState('loading');
89
+ this._nativeCtxTexture = this.createNativeCtxTexture();
90
+
91
+ if (this._nativeCtxTexture === null) {
92
+ this.state = 'failed';
93
+ this.textureSource.setState(
94
+ 'failed',
95
+ new Error('Could not create WebGL Texture'),
96
+ );
97
+ console.error('Could not create WebGL Texture');
98
+ return;
99
+ }
100
+
101
+ this.onLoadRequest()
102
+ .then(({ width, height }) => {
103
+ // If the texture has been freed while loading, return early.
104
+ if (this.state === 'freed') {
105
+ return;
106
+ }
107
+
108
+ this.state = 'loaded';
109
+ this._w = width;
110
+ this._h = height;
111
+ // Update the texture source's width and height so that it can be used
112
+ // for rendering.
113
+ this.textureSource.setState('loaded', { width, height });
114
+
115
+ // cleanup source texture data
116
+ this.textureSource.freeTextureData();
117
+ })
118
+ .catch((err) => {
119
+ // If the texture has been freed while loading, return early.
120
+ if (this.state === 'freed') {
121
+ return;
122
+ }
123
+
124
+ this.state = 'failed';
125
+ this.textureSource.setState('failed', err);
126
+ this.textureSource.freeTextureData();
127
+ console.error(err);
128
+ });
129
+ }
130
+
131
+ /**
132
+ * Called when the texture data needs to be loaded and uploaded to a texture
133
+ */
134
+ async onLoadRequest(): Promise<Dimensions> {
135
+ const { glw } = this;
136
+ const textureData = this.textureSource.textureData;
137
+ if (textureData === null || this._nativeCtxTexture === null) {
138
+ throw new Error(
139
+ 'Texture data or native texture is null ' + this.textureSource.type,
140
+ );
141
+ }
142
+
143
+ // Set to a 1x1 transparent texture
144
+ glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
145
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
146
+
147
+ let width = 0;
148
+ let height = 0;
149
+
150
+ glw.activeTexture(0);
151
+
152
+ const tdata = textureData.data;
153
+ const format = glw.RGBA;
154
+ const formatBytes = 4;
155
+ const memoryPadding = 1.1; // Add padding to account for GPU Padding
156
+
157
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
158
+ // upload any data to the GPU.
159
+ if (
160
+ (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
161
+ tdata instanceof ImageData ||
162
+ // not using typeof HTMLImageElement due to web worker
163
+ isHTMLImageElement(tdata)
164
+ ) {
165
+ width = tdata.width;
166
+ height = tdata.height;
167
+ glw.bindTexture(this._nativeCtxTexture);
168
+ glw.pixelStorei(
169
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
170
+ !!textureData.premultiplyAlpha,
171
+ );
172
+
173
+ glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
174
+
175
+ this.setTextureMemUse(height * width * formatBytes * memoryPadding);
176
+ } else if (tdata === null) {
177
+ width = 0;
178
+ height = 0;
179
+ // Reset to a 1x1 transparent texture
180
+ glw.bindTexture(this._nativeCtxTexture);
181
+
182
+ glw.texImage2D(
183
+ 0,
184
+ format,
185
+ 1,
186
+ 1,
187
+ 0,
188
+ format,
189
+ glw.UNSIGNED_BYTE,
190
+ TRANSPARENT_TEXTURE_DATA,
191
+ );
192
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
193
+ } else if ('mipmaps' in tdata && tdata.mipmaps) {
194
+ const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
195
+ const view =
196
+ type === 'ktx'
197
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
198
+ : (mipmaps[0] as unknown as ArrayBufferView);
199
+
200
+ glw.bindTexture(this._nativeCtxTexture);
201
+
202
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
203
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
204
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
205
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
206
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
207
+
208
+ this.setTextureMemUse(view.byteLength);
209
+ } else if (tdata && tdata instanceof Uint8Array) {
210
+ // Color Texture
211
+ width = 1;
212
+ height = 1;
213
+
214
+ glw.bindTexture(this._nativeCtxTexture);
215
+ glw.pixelStorei(
216
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
217
+ !!textureData.premultiplyAlpha,
218
+ );
219
+
220
+ glw.texImage2D(
221
+ 0,
222
+ format,
223
+ width,
224
+ height,
225
+ 0,
226
+ format,
227
+ glw.UNSIGNED_BYTE,
228
+ tdata,
229
+ );
230
+
231
+ this.setTextureMemUse(width * height * formatBytes);
232
+ } else {
233
+ console.error(
234
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
235
+ textureData,
236
+ );
237
+ }
238
+
239
+ return {
240
+ width,
241
+ height,
242
+ };
243
+ }
244
+
245
+ /**
246
+ * Free the WebGLTexture from the GPU
247
+ *
248
+ * @returns
249
+ */
250
+ free() {
251
+ if (this.state === 'freed') {
252
+ return;
253
+ }
254
+
255
+ this.state = 'freed';
256
+ this.textureSource.setState('freed');
257
+ this._w = 0;
258
+ this._h = 0;
259
+
260
+ if (this._nativeCtxTexture !== null) {
261
+ this.glw.deleteTexture(this._nativeCtxTexture);
262
+ this.setTextureMemUse(0);
263
+ this._nativeCtxTexture = null;
264
+ }
265
+
266
+ // if the texture still has source data, free it
267
+ this.textureSource.freeTextureData();
268
+ }
269
+
270
+ /**
271
+ * Create native context texture
272
+ *
273
+ * @remarks
274
+ * When this method returns the returned texture will be bound to the GL context state.
275
+ *
276
+ * @param width
277
+ * @param height
278
+ * @returns
279
+ */
280
+ protected createNativeCtxTexture() {
281
+ const { glw } = this;
282
+ const nativeTexture = glw.createTexture();
283
+ if (!nativeTexture) {
284
+ return null;
285
+ }
286
+
287
+ // On initial load request, create a 1x1 transparent texture to use until
288
+ // the texture data is finally loaded.
289
+ glw.activeTexture(0);
290
+ glw.bindTexture(nativeTexture);
291
+
292
+ // linear texture filtering
293
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
294
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
295
+
296
+ // texture wrapping method
297
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
298
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
299
+ return nativeTexture;
300
+ }
301
+ }