@lightningjs/renderer 2.13.1 → 2.13.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (353) hide show
  1. package/COPYING +1 -0
  2. package/LICENSE +202 -202
  3. package/NOTICE +3 -3
  4. package/README.md +147 -147
  5. package/dist/exports/canvas-shaders.d.ts +10 -0
  6. package/dist/exports/canvas-shaders.js +27 -0
  7. package/dist/exports/canvas-shaders.js.map +1 -0
  8. package/dist/exports/webgl-shaders.d.ts +11 -0
  9. package/dist/exports/webgl-shaders.js +28 -0
  10. package/dist/exports/webgl-shaders.js.map +1 -0
  11. package/dist/src/core/CoreTextureManager.js +6 -0
  12. package/dist/src/core/CoreTextureManager.js.map +1 -1
  13. package/dist/src/core/platforms/Platform.d.ts +37 -0
  14. package/dist/src/{main-api/texture-usage-trackers/TextureUsageTracker.js → core/platforms/Platform.js} +3 -9
  15. package/dist/src/core/platforms/Platform.js.map +1 -0
  16. package/dist/src/core/platforms/web/WebPlatform.d.ts +9 -0
  17. package/dist/src/core/platforms/web/WebPlatform.js +58 -0
  18. package/dist/src/core/platforms/web/WebPlatform.js.map +1 -0
  19. package/dist/src/core/renderers/CoreShaderNode.d.ts +58 -0
  20. package/dist/src/core/renderers/CoreShaderNode.js +104 -0
  21. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  22. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  23. package/dist/src/{main-api/ICoreDriver.js → core/renderers/CoreShaderProgram.js} +1 -1
  24. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  25. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  26. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  27. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  28. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  29. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  30. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  31. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  32. package/dist/src/core/renderers/canvas/CanvasTexture.js +124 -0
  33. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  34. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  35. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  36. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  37. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  38. package/dist/src/core/{CoreExtension.js → renderers/webgl/WebGlCtxSubTexture.js} +19 -10
  39. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  40. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  41. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  42. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  43. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +44 -0
  44. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +118 -0
  45. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  46. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +135 -0
  47. package/dist/src/core/renderers/webgl/WebGlRenderer.js +571 -0
  48. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  49. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +222 -0
  50. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  51. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  52. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  53. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +201 -0
  54. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  55. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  56. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  57. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  58. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  59. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  60. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  61. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  62. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  63. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  64. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  65. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  66. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  67. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  68. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  69. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  70. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  71. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  72. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  73. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  74. package/dist/src/core/shaders/canvas/Border.js +57 -0
  75. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  76. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  77. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  78. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  79. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  80. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  81. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  82. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  83. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  84. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  85. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  86. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  87. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  88. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  89. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +41 -0
  90. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  91. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  92. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  93. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  94. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  95. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  96. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  97. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  98. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  99. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  100. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  101. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  102. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  103. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  104. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  105. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  106. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  107. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  108. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  109. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  110. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  111. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  112. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  113. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  114. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  115. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  116. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  117. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  118. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  119. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  120. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  121. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  122. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  123. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  124. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  125. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  126. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  127. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  128. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  129. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  130. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  131. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  132. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  133. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  134. package/dist/src/core/shaders/webgl/Border.js +110 -0
  135. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  136. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  137. package/dist/src/core/shaders/webgl/Default.js +86 -0
  138. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  139. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  140. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  141. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  142. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  143. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  144. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  145. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  146. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  147. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  148. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  149. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  150. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  151. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  152. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  153. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  154. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  155. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +129 -0
  156. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  157. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  158. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +149 -0
  159. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  160. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  161. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  162. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  163. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  164. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  165. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  166. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  167. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  168. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  169. package/dist/src/core/temp.js +77 -0
  170. package/dist/src/core/temp.js.map +1 -0
  171. package/dist/src/core/textures/Texture.d.ts +4 -2
  172. package/dist/src/core/textures/Texture.js +18 -6
  173. package/dist/src/core/textures/Texture.js.map +1 -1
  174. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  175. package/exports/canvas.ts +39 -39
  176. package/exports/index.ts +89 -89
  177. package/exports/inspector.ts +24 -24
  178. package/exports/utils.ts +44 -44
  179. package/exports/webgl.ts +38 -38
  180. package/package.json +1 -2
  181. package/scripts/please-use-pnpm.js +13 -13
  182. package/src/common/CommonTypes.ts +146 -146
  183. package/src/common/EventEmitter.ts +77 -77
  184. package/src/common/IAnimationController.ts +92 -92
  185. package/src/common/IEventEmitter.ts +28 -28
  186. package/src/core/CoreNode.test.ts +202 -202
  187. package/src/core/CoreNode.ts +2455 -2455
  188. package/src/core/CoreShaderManager.ts +292 -292
  189. package/src/core/CoreTextNode.ts +455 -455
  190. package/src/core/CoreTextureManager.ts +604 -597
  191. package/src/core/Stage.ts +743 -743
  192. package/src/core/TextureMemoryManager.ts +395 -395
  193. package/src/core/animations/AnimationManager.ts +38 -38
  194. package/src/core/animations/CoreAnimation.ts +340 -340
  195. package/src/core/animations/CoreAnimationController.ts +157 -157
  196. package/src/core/lib/ContextSpy.ts +41 -41
  197. package/src/core/lib/ImageWorker.ts +280 -280
  198. package/src/core/lib/Matrix3d.ts +244 -244
  199. package/src/core/lib/RenderCoords.ts +86 -86
  200. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  201. package/src/core/lib/textureCompression.ts +152 -152
  202. package/src/core/lib/textureSvg.ts +78 -78
  203. package/src/core/lib/utils.ts +384 -384
  204. package/src/core/lib/validateImageBitmap.ts +76 -76
  205. package/src/core/platform.ts +63 -63
  206. package/src/core/renderers/CoreContextTexture.ts +43 -43
  207. package/src/core/renderers/CoreRenderOp.ts +22 -22
  208. package/src/core/renderers/CoreRenderer.ts +115 -115
  209. package/src/core/renderers/CoreShader.ts +41 -41
  210. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  211. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  212. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  213. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  214. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  215. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  216. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  217. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  218. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  219. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  220. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  221. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  222. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  223. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  224. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  225. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  226. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  227. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  228. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  229. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  230. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  231. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  232. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  233. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  234. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  235. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  236. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  237. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  238. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  239. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  240. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  241. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  242. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  243. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  244. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  245. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  246. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  247. package/src/core/text-rendering/TrFontManager.ts +183 -183
  248. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  249. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  250. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  251. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  252. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  253. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  254. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  255. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  256. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  257. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  258. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  259. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  260. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  261. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  262. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  263. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  264. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  265. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  266. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  267. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  268. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  269. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  270. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  271. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  272. package/src/core/textures/ColorTexture.ts +102 -102
  273. package/src/core/textures/ImageTexture.ts +399 -399
  274. package/src/core/textures/NoiseTexture.ts +104 -104
  275. package/src/core/textures/RenderTexture.ts +85 -85
  276. package/src/core/textures/SubTexture.ts +205 -205
  277. package/src/core/textures/Texture.ts +353 -337
  278. package/src/core/utils.ts +227 -227
  279. package/src/env.d.ts +7 -7
  280. package/src/main-api/DynamicShaderController.ts +104 -104
  281. package/src/main-api/INode.ts +101 -101
  282. package/src/main-api/Inspector.ts +522 -522
  283. package/src/main-api/Renderer.ts +751 -751
  284. package/src/main-api/ShaderController.ts +80 -80
  285. package/src/main-api/utils.ts +45 -45
  286. package/src/utils.ts +248 -248
  287. package/dist/exports/core-api.d.ts +0 -74
  288. package/dist/exports/core-api.js +0 -96
  289. package/dist/exports/core-api.js.map +0 -1
  290. package/dist/exports/main-api.d.ts +0 -30
  291. package/dist/exports/main-api.js +0 -45
  292. package/dist/exports/main-api.js.map +0 -1
  293. package/dist/src/core/CoreExtension.d.ts +0 -12
  294. package/dist/src/core/CoreExtension.js.map +0 -1
  295. package/dist/src/main-api/ICoreDriver.d.ts +0 -24
  296. package/dist/src/main-api/ICoreDriver.js.map +0 -1
  297. package/dist/src/main-api/RendererMain.d.ts +0 -378
  298. package/dist/src/main-api/RendererMain.js +0 -367
  299. package/dist/src/main-api/RendererMain.js.map +0 -1
  300. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +0 -9
  301. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +0 -38
  302. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +0 -1
  303. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +0 -56
  304. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +0 -101
  305. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +0 -1
  306. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +0 -32
  307. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +0 -1
  308. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +0 -21
  309. package/dist/src/render-drivers/main/MainCoreDriver.js +0 -115
  310. package/dist/src/render-drivers/main/MainCoreDriver.js.map +0 -1
  311. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +0 -101
  312. package/dist/src/render-drivers/main/MainOnlyNode.js +0 -425
  313. package/dist/src/render-drivers/main/MainOnlyNode.js.map +0 -1
  314. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -47
  315. package/dist/src/render-drivers/main/MainOnlyTextNode.js +0 -204
  316. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +0 -1
  317. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +0 -93
  318. package/dist/src/render-drivers/threadx/NodeStruct.js +0 -290
  319. package/dist/src/render-drivers/threadx/NodeStruct.js.map +0 -1
  320. package/dist/src/render-drivers/threadx/SharedNode.d.ts +0 -40
  321. package/dist/src/render-drivers/threadx/SharedNode.js +0 -61
  322. package/dist/src/render-drivers/threadx/SharedNode.js.map +0 -1
  323. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +0 -44
  324. package/dist/src/render-drivers/threadx/TextNodeStruct.js +0 -203
  325. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +0 -1
  326. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +0 -25
  327. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +0 -232
  328. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +0 -1
  329. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +0 -24
  330. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +0 -113
  331. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +0 -1
  332. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +0 -46
  333. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +0 -160
  334. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +0 -1
  335. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +0 -28
  336. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +0 -55
  337. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +0 -1
  338. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +0 -70
  339. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +0 -32
  340. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +0 -1
  341. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +0 -19
  342. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +0 -184
  343. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +0 -1
  344. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +0 -27
  345. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +0 -109
  346. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +0 -1
  347. package/dist/src/render-drivers/threadx/worker/renderer.js +0 -147
  348. package/dist/src/render-drivers/threadx/worker/renderer.js.map +0 -1
  349. package/dist/src/render-drivers/utils.d.ts +0 -12
  350. package/dist/src/render-drivers/utils.js +0 -74
  351. package/dist/src/render-drivers/utils.js.map +0 -1
  352. package/dist/tsconfig.tsbuildinfo +0 -1
  353. /package/dist/src/{render-drivers/threadx/worker/renderer.d.ts → core/temp.d.ts} +0 -0
@@ -1,340 +1,340 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { type CoreNode, type CoreNodeAnimateProps } from '../CoreNode.js';
21
- import { getTimingFunction } from '../utils.js';
22
- import { mergeColorProgress } from '../../utils.js';
23
- import { EventEmitter } from '../../common/EventEmitter.js';
24
-
25
- export interface AnimationSettings {
26
- duration: number;
27
- delay: number;
28
- easing: string;
29
- loop: boolean;
30
- repeat: number;
31
- repeatDelay: number;
32
- stopMethod: 'reverse' | 'reset' | false;
33
- }
34
-
35
- type PropValues = {
36
- start: number;
37
- target: number;
38
- };
39
- type PropValuesMap = Record<string, Record<string, PropValues>>;
40
-
41
- export class CoreAnimation extends EventEmitter {
42
- public settings: AnimationSettings;
43
- private progress = 0;
44
- private delayFor = 0;
45
- private delay = 0;
46
- private timingFunction: (t: number) => number | undefined;
47
-
48
- propValuesMap: PropValuesMap = {};
49
- dynPropValuesMap: PropValuesMap | undefined = undefined;
50
-
51
- constructor(
52
- private node: CoreNode,
53
- private props: Partial<CoreNodeAnimateProps>,
54
- settings: Partial<AnimationSettings>,
55
- ) {
56
- super();
57
-
58
- for (const key in props) {
59
- if (key !== 'shaderProps') {
60
- if (this.propValuesMap['props'] === undefined) {
61
- this.propValuesMap['props'] = {};
62
- }
63
- this.propValuesMap['props'][key] = {
64
- start:
65
- node[key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>] || 0,
66
- target: props[
67
- key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>
68
- ] as number,
69
- };
70
- } else if (node.shader.type !== 'DynamicShader') {
71
- this.propValuesMap['shaderProps'] = {};
72
- for (const key in props.shaderProps) {
73
- this.propValuesMap['shaderProps'][key] = {
74
- start: node.shader.props[key] as number,
75
- target: props.shaderProps[key] as number,
76
- };
77
- }
78
- } else {
79
- const shaderPropKeys = Object.keys(props.shaderProps!);
80
- const spLength = shaderPropKeys.length;
81
- this.dynPropValuesMap = {};
82
- for (let j = 0; j < spLength; j++) {
83
- const effectName = shaderPropKeys[j]!;
84
- const effect = props.shaderProps![effectName]!;
85
- this.dynPropValuesMap[effectName] = {};
86
- const effectProps = Object.entries(effect);
87
- const eLength = effectProps.length;
88
-
89
- for (let k = 0; k < eLength; k++) {
90
- const [key, value] = effectProps[k]!;
91
- this.dynPropValuesMap[effectName]![key] = {
92
- start: node.shader.props[effectName][key],
93
- target: value,
94
- };
95
- }
96
- }
97
- }
98
- }
99
-
100
- const easing = settings.easing || 'linear';
101
- const delay = settings.delay ?? 0;
102
- this.settings = {
103
- duration: settings.duration ?? 0,
104
- delay,
105
- easing,
106
- loop: settings.loop ?? false,
107
- repeat: settings.repeat ?? 0,
108
- repeatDelay: settings.repeatDelay ?? 0,
109
- stopMethod: settings.stopMethod ?? false,
110
- };
111
- this.timingFunction = getTimingFunction(easing);
112
- this.delayFor = delay;
113
- this.delay = delay;
114
- }
115
-
116
- reset() {
117
- this.progress = 0;
118
- this.delayFor = this.settings.delay || 0;
119
- this.update(0);
120
- }
121
-
122
- private restoreValues(
123
- target: Record<string, number>,
124
- valueMap: Record<string, PropValues>,
125
- ) {
126
- const entries = Object.entries(valueMap);
127
- const eLength = entries.length;
128
-
129
- for (let i = 0; i < eLength; i++) {
130
- const [key, value] = entries[i]!;
131
- target[key] = value.start;
132
- }
133
- }
134
-
135
- restore() {
136
- this.reset();
137
- if (this.propValuesMap['props'] !== undefined) {
138
- this.restoreValues(
139
- this.node as unknown as Record<string, number>,
140
- this.propValuesMap['props'],
141
- );
142
- }
143
- if (this.propValuesMap['shaderProps'] !== undefined) {
144
- this.restoreValues(
145
- this.node.shader.props as Record<string, number>,
146
- this.propValuesMap['shaderProps'],
147
- );
148
- }
149
-
150
- if (this.dynPropValuesMap !== undefined) {
151
- const dynEntries = Object.keys(this.dynPropValuesMap);
152
- const dynEntriesL = dynEntries.length;
153
- if (dynEntriesL > 0) {
154
- for (let i = 0; i < dynEntriesL; i++) {
155
- const key = dynEntries[i]!;
156
- this.restoreValues(
157
- this.node.shader.props[key],
158
- this.dynPropValuesMap[key]!,
159
- );
160
- }
161
- }
162
- }
163
- }
164
-
165
- private reverseValues(valueMap: Record<string, PropValues>) {
166
- const entries = Object.entries(valueMap);
167
- const eLength = entries.length;
168
-
169
- for (let i = 0; i < eLength; i++) {
170
- const [key, value] = entries[i]!;
171
- valueMap[key] = {
172
- start: value.target,
173
- target: value.start,
174
- };
175
- }
176
- }
177
-
178
- reverse() {
179
- this.progress = 0;
180
-
181
- if (this.propValuesMap['props'] !== undefined) {
182
- this.reverseValues(this.propValuesMap['props']);
183
- }
184
- if (this.propValuesMap['shaderProps'] !== undefined) {
185
- this.reverseValues(this.propValuesMap['shaderProps']);
186
- }
187
-
188
- if (this.dynPropValuesMap !== undefined) {
189
- const dynEntries = Object.keys(this.dynPropValuesMap);
190
- const dynEntriesL = dynEntries.length;
191
- if (dynEntriesL > 0) {
192
- for (let i = 0; i < dynEntriesL; i++) {
193
- const key = dynEntries[i]!;
194
- this.reverseValues(this.dynPropValuesMap[key]!);
195
- }
196
- }
197
- }
198
-
199
- // restore stop method if we are not looping
200
- if (!this.settings.loop) {
201
- this.settings.stopMethod = false;
202
- }
203
- }
204
-
205
- private applyEasing(p: number, s: number, e: number): number {
206
- return (this.timingFunction(p) || p) * (e - s) + s;
207
- }
208
-
209
- updateValue(
210
- propName: string,
211
- propValue: number,
212
- startValue: number,
213
- easing: string | undefined,
214
- ): number {
215
- if (this.progress === 1) {
216
- return propValue;
217
- }
218
- if (this.progress === 0) {
219
- return startValue;
220
- }
221
-
222
- const endValue = propValue;
223
- if (propName.indexOf('color') !== -1) {
224
- if (startValue === endValue) {
225
- return startValue;
226
- }
227
-
228
- if (easing) {
229
- const easingProgressValue =
230
- this.timingFunction(this.progress) || this.progress;
231
- return mergeColorProgress(startValue, endValue, easingProgressValue);
232
- }
233
- return mergeColorProgress(startValue, endValue, this.progress);
234
- }
235
-
236
- if (easing) {
237
- return this.applyEasing(this.progress, startValue, endValue);
238
- }
239
- return startValue + (endValue - startValue) * this.progress;
240
- }
241
-
242
- private updateValues(
243
- target: Record<string, number>,
244
- valueMap: Record<string, PropValues>,
245
- easing: string | undefined,
246
- ) {
247
- const entries = Object.entries(valueMap);
248
- const eLength = entries.length;
249
-
250
- for (let i = 0; i < eLength; i++) {
251
- const [key, value] = entries[i]!;
252
- target[key] = this.updateValue(key, value.target, value.start, easing);
253
- }
254
- }
255
-
256
- update(dt: number) {
257
- const { duration, loop, easing, stopMethod } = this.settings;
258
- const { delayFor } = this;
259
- if (duration === 0 && delayFor === 0) {
260
- this.emit('finished', {});
261
- return;
262
- }
263
-
264
- if (this.delayFor > 0) {
265
- this.delayFor -= dt;
266
- if (this.delayFor >= 0) {
267
- // Either no or more delay left. Exit.
268
- return;
269
- } else {
270
- // We went beyond the delay time, add it back to dt so we can continue
271
- // with the animation.
272
- dt = -this.delayFor;
273
- this.delayFor = 0;
274
- }
275
- }
276
-
277
- if (duration === 0) {
278
- // No duration, we are done.
279
- this.emit('finished', {});
280
- return;
281
- }
282
-
283
- if (this.progress === 0) {
284
- // Progress is 0, we are starting the post-delay part of the animation.
285
- this.emit('animating', {});
286
- }
287
-
288
- this.progress += dt / duration;
289
-
290
- if (this.progress > 1) {
291
- this.progress = loop ? 0 : 1;
292
- this.delayFor = this.delay;
293
- if (stopMethod) {
294
- // If there's a stop method emit finished so the stop method can be applied.
295
- // TODO: We should probably reevaluate how stopMethod is implemented as currently
296
- // stop method 'reset' does not work when looping.
297
- this.emit('finished', {});
298
- return;
299
- }
300
- }
301
-
302
- if (this.propValuesMap['props'] !== undefined) {
303
- this.updateValues(
304
- this.node as unknown as Record<string, number>,
305
- this.propValuesMap['props'],
306
- easing,
307
- );
308
- }
309
- if (this.propValuesMap['shaderProps'] !== undefined) {
310
- this.updateValues(
311
- this.node.shader.props as Record<string, number>,
312
- this.propValuesMap['shaderProps'],
313
- easing,
314
- );
315
- }
316
-
317
- if (this.dynPropValuesMap !== undefined) {
318
- const dynEntries = Object.keys(this.dynPropValuesMap);
319
- const dynEntriesL = dynEntries.length;
320
- if (dynEntriesL > 0) {
321
- for (let i = 0; i < dynEntriesL; i++) {
322
- const key = dynEntries[i]!;
323
- this.updateValues(
324
- this.node.shader.props[key],
325
- this.dynPropValuesMap[key]!,
326
- easing,
327
- );
328
- }
329
- }
330
- }
331
-
332
- if (this.progress < 1) {
333
- this.emit('tick', { progress: this.progress });
334
- }
335
-
336
- if (this.progress === 1) {
337
- this.emit('finished', {});
338
- }
339
- }
340
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { type CoreNode, type CoreNodeAnimateProps } from '../CoreNode.js';
21
+ import { getTimingFunction } from '../utils.js';
22
+ import { mergeColorProgress } from '../../utils.js';
23
+ import { EventEmitter } from '../../common/EventEmitter.js';
24
+
25
+ export interface AnimationSettings {
26
+ duration: number;
27
+ delay: number;
28
+ easing: string;
29
+ loop: boolean;
30
+ repeat: number;
31
+ repeatDelay: number;
32
+ stopMethod: 'reverse' | 'reset' | false;
33
+ }
34
+
35
+ type PropValues = {
36
+ start: number;
37
+ target: number;
38
+ };
39
+ type PropValuesMap = Record<string, Record<string, PropValues>>;
40
+
41
+ export class CoreAnimation extends EventEmitter {
42
+ public settings: AnimationSettings;
43
+ private progress = 0;
44
+ private delayFor = 0;
45
+ private delay = 0;
46
+ private timingFunction: (t: number) => number | undefined;
47
+
48
+ propValuesMap: PropValuesMap = {};
49
+ dynPropValuesMap: PropValuesMap | undefined = undefined;
50
+
51
+ constructor(
52
+ private node: CoreNode,
53
+ private props: Partial<CoreNodeAnimateProps>,
54
+ settings: Partial<AnimationSettings>,
55
+ ) {
56
+ super();
57
+
58
+ for (const key in props) {
59
+ if (key !== 'shaderProps') {
60
+ if (this.propValuesMap['props'] === undefined) {
61
+ this.propValuesMap['props'] = {};
62
+ }
63
+ this.propValuesMap['props'][key] = {
64
+ start:
65
+ node[key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>] || 0,
66
+ target: props[
67
+ key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>
68
+ ] as number,
69
+ };
70
+ } else if (node.shader.type !== 'DynamicShader') {
71
+ this.propValuesMap['shaderProps'] = {};
72
+ for (const key in props.shaderProps) {
73
+ this.propValuesMap['shaderProps'][key] = {
74
+ start: node.shader.props[key] as number,
75
+ target: props.shaderProps[key] as number,
76
+ };
77
+ }
78
+ } else {
79
+ const shaderPropKeys = Object.keys(props.shaderProps!);
80
+ const spLength = shaderPropKeys.length;
81
+ this.dynPropValuesMap = {};
82
+ for (let j = 0; j < spLength; j++) {
83
+ const effectName = shaderPropKeys[j]!;
84
+ const effect = props.shaderProps![effectName]!;
85
+ this.dynPropValuesMap[effectName] = {};
86
+ const effectProps = Object.entries(effect);
87
+ const eLength = effectProps.length;
88
+
89
+ for (let k = 0; k < eLength; k++) {
90
+ const [key, value] = effectProps[k]!;
91
+ this.dynPropValuesMap[effectName]![key] = {
92
+ start: node.shader.props[effectName][key],
93
+ target: value,
94
+ };
95
+ }
96
+ }
97
+ }
98
+ }
99
+
100
+ const easing = settings.easing || 'linear';
101
+ const delay = settings.delay ?? 0;
102
+ this.settings = {
103
+ duration: settings.duration ?? 0,
104
+ delay,
105
+ easing,
106
+ loop: settings.loop ?? false,
107
+ repeat: settings.repeat ?? 0,
108
+ repeatDelay: settings.repeatDelay ?? 0,
109
+ stopMethod: settings.stopMethod ?? false,
110
+ };
111
+ this.timingFunction = getTimingFunction(easing);
112
+ this.delayFor = delay;
113
+ this.delay = delay;
114
+ }
115
+
116
+ reset() {
117
+ this.progress = 0;
118
+ this.delayFor = this.settings.delay || 0;
119
+ this.update(0);
120
+ }
121
+
122
+ private restoreValues(
123
+ target: Record<string, number>,
124
+ valueMap: Record<string, PropValues>,
125
+ ) {
126
+ const entries = Object.entries(valueMap);
127
+ const eLength = entries.length;
128
+
129
+ for (let i = 0; i < eLength; i++) {
130
+ const [key, value] = entries[i]!;
131
+ target[key] = value.start;
132
+ }
133
+ }
134
+
135
+ restore() {
136
+ this.reset();
137
+ if (this.propValuesMap['props'] !== undefined) {
138
+ this.restoreValues(
139
+ this.node as unknown as Record<string, number>,
140
+ this.propValuesMap['props'],
141
+ );
142
+ }
143
+ if (this.propValuesMap['shaderProps'] !== undefined) {
144
+ this.restoreValues(
145
+ this.node.shader.props as Record<string, number>,
146
+ this.propValuesMap['shaderProps'],
147
+ );
148
+ }
149
+
150
+ if (this.dynPropValuesMap !== undefined) {
151
+ const dynEntries = Object.keys(this.dynPropValuesMap);
152
+ const dynEntriesL = dynEntries.length;
153
+ if (dynEntriesL > 0) {
154
+ for (let i = 0; i < dynEntriesL; i++) {
155
+ const key = dynEntries[i]!;
156
+ this.restoreValues(
157
+ this.node.shader.props[key],
158
+ this.dynPropValuesMap[key]!,
159
+ );
160
+ }
161
+ }
162
+ }
163
+ }
164
+
165
+ private reverseValues(valueMap: Record<string, PropValues>) {
166
+ const entries = Object.entries(valueMap);
167
+ const eLength = entries.length;
168
+
169
+ for (let i = 0; i < eLength; i++) {
170
+ const [key, value] = entries[i]!;
171
+ valueMap[key] = {
172
+ start: value.target,
173
+ target: value.start,
174
+ };
175
+ }
176
+ }
177
+
178
+ reverse() {
179
+ this.progress = 0;
180
+
181
+ if (this.propValuesMap['props'] !== undefined) {
182
+ this.reverseValues(this.propValuesMap['props']);
183
+ }
184
+ if (this.propValuesMap['shaderProps'] !== undefined) {
185
+ this.reverseValues(this.propValuesMap['shaderProps']);
186
+ }
187
+
188
+ if (this.dynPropValuesMap !== undefined) {
189
+ const dynEntries = Object.keys(this.dynPropValuesMap);
190
+ const dynEntriesL = dynEntries.length;
191
+ if (dynEntriesL > 0) {
192
+ for (let i = 0; i < dynEntriesL; i++) {
193
+ const key = dynEntries[i]!;
194
+ this.reverseValues(this.dynPropValuesMap[key]!);
195
+ }
196
+ }
197
+ }
198
+
199
+ // restore stop method if we are not looping
200
+ if (!this.settings.loop) {
201
+ this.settings.stopMethod = false;
202
+ }
203
+ }
204
+
205
+ private applyEasing(p: number, s: number, e: number): number {
206
+ return (this.timingFunction(p) || p) * (e - s) + s;
207
+ }
208
+
209
+ updateValue(
210
+ propName: string,
211
+ propValue: number,
212
+ startValue: number,
213
+ easing: string | undefined,
214
+ ): number {
215
+ if (this.progress === 1) {
216
+ return propValue;
217
+ }
218
+ if (this.progress === 0) {
219
+ return startValue;
220
+ }
221
+
222
+ const endValue = propValue;
223
+ if (propName.indexOf('color') !== -1) {
224
+ if (startValue === endValue) {
225
+ return startValue;
226
+ }
227
+
228
+ if (easing) {
229
+ const easingProgressValue =
230
+ this.timingFunction(this.progress) || this.progress;
231
+ return mergeColorProgress(startValue, endValue, easingProgressValue);
232
+ }
233
+ return mergeColorProgress(startValue, endValue, this.progress);
234
+ }
235
+
236
+ if (easing) {
237
+ return this.applyEasing(this.progress, startValue, endValue);
238
+ }
239
+ return startValue + (endValue - startValue) * this.progress;
240
+ }
241
+
242
+ private updateValues(
243
+ target: Record<string, number>,
244
+ valueMap: Record<string, PropValues>,
245
+ easing: string | undefined,
246
+ ) {
247
+ const entries = Object.entries(valueMap);
248
+ const eLength = entries.length;
249
+
250
+ for (let i = 0; i < eLength; i++) {
251
+ const [key, value] = entries[i]!;
252
+ target[key] = this.updateValue(key, value.target, value.start, easing);
253
+ }
254
+ }
255
+
256
+ update(dt: number) {
257
+ const { duration, loop, easing, stopMethod } = this.settings;
258
+ const { delayFor } = this;
259
+ if (duration === 0 && delayFor === 0) {
260
+ this.emit('finished', {});
261
+ return;
262
+ }
263
+
264
+ if (this.delayFor > 0) {
265
+ this.delayFor -= dt;
266
+ if (this.delayFor >= 0) {
267
+ // Either no or more delay left. Exit.
268
+ return;
269
+ } else {
270
+ // We went beyond the delay time, add it back to dt so we can continue
271
+ // with the animation.
272
+ dt = -this.delayFor;
273
+ this.delayFor = 0;
274
+ }
275
+ }
276
+
277
+ if (duration === 0) {
278
+ // No duration, we are done.
279
+ this.emit('finished', {});
280
+ return;
281
+ }
282
+
283
+ if (this.progress === 0) {
284
+ // Progress is 0, we are starting the post-delay part of the animation.
285
+ this.emit('animating', {});
286
+ }
287
+
288
+ this.progress += dt / duration;
289
+
290
+ if (this.progress > 1) {
291
+ this.progress = loop ? 0 : 1;
292
+ this.delayFor = this.delay;
293
+ if (stopMethod) {
294
+ // If there's a stop method emit finished so the stop method can be applied.
295
+ // TODO: We should probably reevaluate how stopMethod is implemented as currently
296
+ // stop method 'reset' does not work when looping.
297
+ this.emit('finished', {});
298
+ return;
299
+ }
300
+ }
301
+
302
+ if (this.propValuesMap['props'] !== undefined) {
303
+ this.updateValues(
304
+ this.node as unknown as Record<string, number>,
305
+ this.propValuesMap['props'],
306
+ easing,
307
+ );
308
+ }
309
+ if (this.propValuesMap['shaderProps'] !== undefined) {
310
+ this.updateValues(
311
+ this.node.shader.props as Record<string, number>,
312
+ this.propValuesMap['shaderProps'],
313
+ easing,
314
+ );
315
+ }
316
+
317
+ if (this.dynPropValuesMap !== undefined) {
318
+ const dynEntries = Object.keys(this.dynPropValuesMap);
319
+ const dynEntriesL = dynEntries.length;
320
+ if (dynEntriesL > 0) {
321
+ for (let i = 0; i < dynEntriesL; i++) {
322
+ const key = dynEntries[i]!;
323
+ this.updateValues(
324
+ this.node.shader.props[key],
325
+ this.dynPropValuesMap[key]!,
326
+ easing,
327
+ );
328
+ }
329
+ }
330
+ }
331
+
332
+ if (this.progress < 1) {
333
+ this.emit('tick', { progress: this.progress });
334
+ }
335
+
336
+ if (this.progress === 1) {
337
+ this.emit('finished', {});
338
+ }
339
+ }
340
+ }