@lightningjs/renderer 2.12.1 → 3.0.0-beta1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (323) hide show
  1. package/dist/exports/canvas-shaders.d.ts +10 -0
  2. package/dist/exports/canvas-shaders.js +27 -0
  3. package/dist/exports/canvas-shaders.js.map +1 -0
  4. package/dist/exports/canvas.d.ts +7 -1
  5. package/dist/exports/canvas.js +7 -1
  6. package/dist/exports/canvas.js.map +1 -1
  7. package/dist/exports/index.d.ts +15 -8
  8. package/dist/exports/index.js +7 -4
  9. package/dist/exports/index.js.map +1 -1
  10. package/dist/exports/webgl-shaders.d.ts +11 -0
  11. package/dist/exports/webgl-shaders.js +28 -0
  12. package/dist/exports/webgl-shaders.js.map +1 -0
  13. package/dist/exports/webgl.d.ts +9 -1
  14. package/dist/exports/webgl.js +9 -1
  15. package/dist/exports/webgl.js.map +1 -1
  16. package/dist/src/core/CoreNode.d.ts +19 -5
  17. package/dist/src/core/CoreNode.js +117 -24
  18. package/dist/src/core/CoreNode.js.map +1 -1
  19. package/dist/src/core/CoreShaderManager.d.ts +29 -71
  20. package/dist/src/core/CoreShaderManager.js +110 -97
  21. package/dist/src/core/CoreShaderManager.js.map +1 -1
  22. package/dist/src/core/CoreTextNode.js +1 -1
  23. package/dist/src/core/CoreTextNode.js.map +1 -1
  24. package/dist/src/core/CoreTextureManager.d.ts +13 -7
  25. package/dist/src/core/CoreTextureManager.js +92 -105
  26. package/dist/src/core/CoreTextureManager.js.map +1 -1
  27. package/dist/src/core/Stage.d.ts +15 -16
  28. package/dist/src/core/Stage.js +45 -32
  29. package/dist/src/core/Stage.js.map +1 -1
  30. package/dist/src/core/TextureMemoryManager.d.ts +16 -6
  31. package/dist/src/core/TextureMemoryManager.js +75 -17
  32. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  33. package/dist/src/core/animations/CoreAnimation.d.ts +0 -1
  34. package/dist/src/core/animations/CoreAnimation.js +6 -52
  35. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  36. package/dist/src/core/lib/ImageWorker.d.ts +1 -1
  37. package/dist/src/core/lib/ImageWorker.js +13 -11
  38. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  39. package/dist/src/core/lib/WebGlContextWrapper.d.ts +67 -54
  40. package/dist/src/core/lib/WebGlContextWrapper.js +126 -157
  41. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  42. package/dist/src/core/lib/textureCompression.js +0 -1
  43. package/dist/src/core/lib/textureCompression.js.map +1 -1
  44. package/dist/src/core/lib/utils.d.ts +4 -0
  45. package/dist/src/core/lib/utils.js +26 -0
  46. package/dist/src/core/lib/utils.js.map +1 -1
  47. package/dist/src/core/lib/validateImageBitmap.d.ts +6 -0
  48. package/dist/src/core/lib/validateImageBitmap.js +68 -0
  49. package/dist/src/core/lib/validateImageBitmap.js.map +1 -0
  50. package/dist/src/core/platform.js +4 -3
  51. package/dist/src/core/platform.js.map +1 -1
  52. package/dist/src/core/renderers/CoreRenderer.d.ts +11 -21
  53. package/dist/src/core/renderers/CoreRenderer.js +0 -6
  54. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  55. package/dist/src/core/renderers/CoreShaderNode.d.ts +59 -0
  56. package/dist/src/core/renderers/CoreShaderNode.js +107 -0
  57. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  58. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  59. package/{src/core/renderers/CoreShader.ts → dist/src/core/renderers/CoreShaderProgram.js} +2 -23
  60. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  61. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  62. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  63. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  64. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  65. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  66. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  67. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  68. package/dist/src/core/renderers/canvas/CanvasTexture.js +123 -0
  69. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  70. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -13
  71. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +192 -113
  72. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  73. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +2 -0
  74. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +14 -0
  75. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  76. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +7 -12
  77. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  78. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  79. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  80. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  81. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  82. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  83. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  84. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  85. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  86. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  87. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +36 -0
  88. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +107 -0
  89. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  90. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +134 -0
  91. package/dist/src/core/renderers/webgl/WebGlRenderer.js +546 -0
  92. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  93. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +221 -0
  94. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  95. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  96. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  97. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +195 -0
  98. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  99. package/dist/src/core/renderers/webgl/internal/ShaderUtils.d.ts +32 -5
  100. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +50 -0
  101. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -1
  102. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  103. package/dist/src/core/shaders/canvas/Border.js +57 -0
  104. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  105. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  106. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  107. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  108. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  109. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  110. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  111. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  112. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  113. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  114. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  115. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  116. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  117. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  118. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +35 -0
  119. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  120. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  121. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  122. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  123. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  124. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  125. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  126. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  127. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  128. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  129. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  130. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  131. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  132. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  133. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  134. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  135. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  136. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  137. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  138. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  139. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  140. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  141. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  142. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  143. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  144. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  145. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  146. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  147. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  148. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  149. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  150. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  151. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  152. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  153. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  154. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  155. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  156. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  157. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  158. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  159. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  160. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  161. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  162. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  163. package/dist/src/core/shaders/webgl/Border.js +87 -0
  164. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  165. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  166. package/dist/src/core/shaders/webgl/Default.js +86 -0
  167. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  168. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  169. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  170. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  171. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  172. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  173. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  174. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  175. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  176. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  177. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  178. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  179. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  180. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  181. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  182. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  183. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  184. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +97 -0
  185. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  186. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  187. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +112 -0
  188. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  189. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  190. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  191. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  192. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  193. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  194. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  195. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  196. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  197. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  198. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
  199. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
  200. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  201. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +6 -0
  202. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  203. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -3
  204. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +34 -30
  205. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  206. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +1 -4
  207. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  208. package/dist/src/core/textures/ImageTexture.js +10 -16
  209. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  210. package/dist/src/core/textures/Texture.d.ts +1 -1
  211. package/dist/src/main-api/INode.d.ts +9 -9
  212. package/dist/src/main-api/Inspector.js +16 -2
  213. package/dist/src/main-api/Inspector.js.map +1 -1
  214. package/dist/src/main-api/Renderer.d.ts +35 -92
  215. package/dist/src/main-api/Renderer.js +11 -57
  216. package/dist/src/main-api/Renderer.js.map +1 -1
  217. package/dist/src/utils.d.ts +6 -0
  218. package/dist/src/utils.js +18 -0
  219. package/dist/src/utils.js.map +1 -1
  220. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  221. package/exports/canvas-shaders.ts +28 -0
  222. package/exports/canvas.ts +7 -1
  223. package/exports/index.ts +17 -17
  224. package/exports/webgl-shaders.ts +28 -0
  225. package/exports/webgl.ts +13 -1
  226. package/package.json +3 -1
  227. package/src/core/CoreNode.test.ts +157 -153
  228. package/src/core/CoreNode.ts +173 -38
  229. package/src/core/CoreShaderManager.ts +127 -226
  230. package/src/core/CoreTextNode.ts +1 -8
  231. package/src/core/CoreTextureManager.ts +127 -126
  232. package/src/core/Stage.ts +62 -44
  233. package/src/core/TextureMemoryManager.ts +108 -27
  234. package/src/core/animations/CoreAnimation.ts +8 -64
  235. package/src/core/lib/ImageWorker.ts +20 -12
  236. package/src/core/lib/WebGlContextWrapper.ts +228 -236
  237. package/src/core/lib/textureCompression.ts +3 -3
  238. package/src/core/lib/utils.ts +51 -0
  239. package/src/core/lib/validateImageBitmap.ts +76 -0
  240. package/src/core/platform.ts +6 -3
  241. package/src/core/renderers/CoreRenderer.ts +19 -27
  242. package/src/core/renderers/CoreShaderNode.ts +171 -0
  243. package/src/core/renderers/{canvas/shaders/UnsupportedShader.ts → CoreShaderProgram.ts} +3 -28
  244. package/src/core/renderers/canvas/CanvasRenderer.ts +299 -0
  245. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -0
  246. package/src/core/renderers/canvas/{CanvasCoreTexture.ts → CanvasTexture.ts} +1 -1
  247. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +2 -13
  248. package/src/core/renderers/canvas/internal/ColorUtils.ts +16 -0
  249. package/src/core/renderers/webgl/{WebGlCoreCtxRenderTexture.ts → WebGlCtxRenderTexture.ts} +2 -2
  250. package/src/core/renderers/webgl/{WebGlCoreCtxSubTexture.ts → WebGlCtxSubTexture.ts} +2 -2
  251. package/src/core/renderers/webgl/{WebGlCoreCtxTexture.ts → WebGlCtxTexture.ts} +12 -14
  252. package/src/core/renderers/webgl/{WebGlCoreRenderOp.ts → WebGlRenderOp.ts} +56 -36
  253. package/src/core/renderers/webgl/{WebGlCoreRenderer.ts → WebGlRenderer.ts} +143 -243
  254. package/src/core/renderers/webgl/WebGlShaderNode.ts +433 -0
  255. package/src/core/renderers/webgl/WebGlShaderProgram.ts +310 -0
  256. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -5
  257. package/src/core/shaders/canvas/Border.ts +78 -0
  258. package/src/core/shaders/canvas/HolePunch.ts +62 -0
  259. package/src/core/shaders/canvas/LinearGradient.ts +69 -0
  260. package/src/core/shaders/canvas/RadialGradient.ts +113 -0
  261. package/src/core/shaders/canvas/Rounded.ts +55 -0
  262. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -0
  263. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -0
  264. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -0
  265. package/src/core/shaders/canvas/Shadow.ts +52 -0
  266. package/src/core/shaders/canvas/utils/render.ts +151 -0
  267. package/src/core/shaders/templates/BorderTemplate.ts +115 -0
  268. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -0
  269. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -0
  270. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -0
  271. package/src/core/shaders/templates/RoundedTemplate.ts +98 -0
  272. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -0
  273. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -0
  274. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -0
  275. package/src/core/shaders/templates/ShadowTemplate.ts +106 -0
  276. package/src/core/shaders/templates/shaderUtils.ts +47 -0
  277. package/src/core/shaders/webgl/Border.ts +96 -0
  278. package/src/core/shaders/webgl/Default.ts +89 -0
  279. package/src/core/shaders/webgl/DefaultBatched.ts +129 -0
  280. package/src/core/shaders/webgl/HolePunch.ts +78 -0
  281. package/src/core/shaders/webgl/LinearGradient.ts +81 -0
  282. package/src/core/shaders/webgl/RadialGradient.ts +84 -0
  283. package/src/core/shaders/webgl/Rounded.ts +117 -0
  284. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -0
  285. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -0
  286. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -0
  287. package/src/core/shaders/webgl/SdfShader.ts +137 -0
  288. package/src/core/shaders/webgl/Shadow.ts +115 -0
  289. package/src/core/text-rendering/TextTextureRendererUtils.ts +1 -1
  290. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +2 -2
  291. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +12 -5
  292. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +44 -56
  293. package/src/core/text-rendering/renderers/TextRenderer.ts +2 -9
  294. package/src/core/textures/ImageTexture.ts +11 -17
  295. package/src/core/textures/Texture.ts +1 -1
  296. package/src/main-api/INode.ts +11 -13
  297. package/src/main-api/Inspector.ts +19 -2
  298. package/src/main-api/Renderer.ts +59 -130
  299. package/src/utils.ts +19 -0
  300. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +0 -375
  301. package/src/core/renderers/webgl/WebGlCoreShader.ts +0 -362
  302. package/src/core/renderers/webgl/shaders/DefaultShader.ts +0 -93
  303. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +0 -132
  304. package/src/core/renderers/webgl/shaders/DynamicShader.ts +0 -580
  305. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +0 -167
  306. package/src/core/renderers/webgl/shaders/SdfShader.ts +0 -204
  307. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +0 -101
  308. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +0 -87
  309. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +0 -101
  310. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +0 -101
  311. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +0 -101
  312. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +0 -159
  313. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +0 -127
  314. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +0 -148
  315. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +0 -67
  316. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +0 -157
  317. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +0 -171
  318. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +0 -168
  319. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +0 -187
  320. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +0 -110
  321. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +0 -196
  322. package/src/main-api/DynamicShaderController.ts +0 -104
  323. package/src/main-api/ShaderController.ts +0 -80
@@ -17,66 +17,25 @@
17
17
  * limitations under the License.
18
18
  */
19
19
 
20
- /* eslint-disable @typescript-eslint/no-unused-vars */
21
- import type { EffectMap, ShaderMap } from '../core/CoreShaderManager.js';
22
20
  import type { ExtractProps, TextureMap } from '../core/CoreTextureManager.js';
23
21
  import { EventEmitter } from '../common/EventEmitter.js';
24
22
  import { assertTruthy, isProductionEnvironment } from '../utils.js';
25
23
  import { Stage } from '../core/Stage.js';
26
24
  import { CoreNode, type CoreNodeProps } from '../core/CoreNode.js';
27
25
  import { type CoreTextNodeProps } from '../core/CoreTextNode.js';
28
- import type {
29
- BaseShaderController,
30
- ShaderController,
31
- } from './ShaderController.js';
32
26
  import type { INode, INodeProps, ITextNode, ITextNodeProps } from './INode.js';
33
- import type {
34
- DynamicEffects,
35
- DynamicShaderController,
36
- } from './DynamicShaderController.js';
37
- import type {
38
- EffectDesc,
39
- EffectDescUnion,
40
- } from '../core/renderers/webgl/shaders/effects/ShaderEffect.js';
41
27
  import type { TextureMemoryManagerSettings } from '../core/TextureMemoryManager.js';
42
28
  import type { CanvasTextRenderer } from '../core/text-rendering/renderers/CanvasTextRenderer.js';
43
29
  import type { SdfTextRenderer } from '../core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js';
44
- import type { WebGlCoreRenderer } from '../core/renderers/webgl/WebGlCoreRenderer.js';
45
- import type { CanvasCoreRenderer } from '../core/renderers/canvas/CanvasCoreRenderer.js';
30
+ import type { WebGlRenderer } from '../core/renderers/webgl/WebGlRenderer.js';
31
+ import type { CanvasRenderer } from '../core/renderers/canvas/CanvasRenderer.js';
46
32
  import type { Inspector } from './Inspector.js';
47
-
48
- /**
49
- * An immutable reference to a specific Shader type
50
- *
51
- * @remarks
52
- * See {@link ShaderRef} for more details.
53
- */
54
- export interface SpecificShaderRef<ShType extends keyof ShaderMap> {
55
- readonly descType: 'shader';
56
- readonly shType: ShType;
57
- readonly props: ExtractProps<ShaderMap[ShType]>;
58
- }
59
-
60
- type MapShaderRefs<ShType extends keyof ShaderMap> =
61
- ShType extends keyof ShaderMap ? SpecificShaderRef<ShType> : never;
62
-
63
- /**
64
- * An immutable reference to a Shader
65
- *
66
- * @remarks
67
- * This structure should only be created by the RendererMain's `createShader`
68
- * method. The structure is immutable and should not be modified once created.
69
- *
70
- * A `ShaderRef` exists in the Main API Space and is used to point to an actual
71
- * `Shader` instance in the Core API Space. The `ShaderRef` is used to
72
- * communicate with the Core API Space to create, load, and destroy the
73
- * `Shader` instance.
74
- *
75
- * This type is technically a discriminated union of all possible shader types.
76
- * If you'd like to represent a specific shader type, you can use the
77
- * `SpecificShaderRef` generic type.
78
- */
79
- export type ShaderRef = MapShaderRefs<keyof ShaderMap>;
33
+ import type { CoreShaderNode } from '../core/renderers/CoreShaderNode.js';
34
+ import type {
35
+ ExtractShaderProps,
36
+ OptionalShaderProps,
37
+ ShaderMap,
38
+ } from '../core/CoreShaderManager.js';
80
39
 
81
40
  /**
82
41
  * Configuration settings for {@link RendererMain}
@@ -207,7 +166,7 @@ export interface RendererMainSettings {
207
166
  * both CanvasTextRenderer and SdfTextRenderer for Text Rendering.
208
167
  *
209
168
  */
210
- renderEngine: typeof CanvasCoreRenderer | typeof WebGlCoreRenderer;
169
+ renderEngine: typeof CanvasRenderer | typeof WebGlRenderer;
211
170
 
212
171
  /**
213
172
  * Quad buffer size in bytes
@@ -288,6 +247,31 @@ export interface RendererMainSettings {
288
247
  * element will be created and appended to the target element.
289
248
  */
290
249
  canvas?: HTMLCanvasElement;
250
+
251
+ /**
252
+ * createImageBitmap support for the runtime
253
+ *
254
+ * @remarks
255
+ * This is used to determine if and which version of the createImageBitmap API
256
+ * is supported by the runtime. This is used to determine if the renderer can
257
+ * use createImageBitmap to load images.
258
+ *
259
+ * Options supported
260
+ * - Auto - Automatically determine the supported version
261
+ * - Basic - Supports createImageBitmap(image)
262
+ * - Options - Supports createImageBitmap(image, options)
263
+ * - Full - Supports createImageBitmap(image, sx, sy, sw, sh, options)
264
+ *
265
+ * Note with auto detection, the renderer will attempt to use the most advanced
266
+ * version of the API available. If the API is not available, the renderer will
267
+ * fall back to the next available version.
268
+ *
269
+ * This will affect startup performance as the renderer will need to determine
270
+ * the supported version of the API.
271
+ *
272
+ * @defaultValue `full`
273
+ */
274
+ createImageBitmapSupport?: 'auto' | 'basic' | 'options' | 'full';
291
275
  }
292
276
 
293
277
  /**
@@ -341,7 +325,7 @@ export interface RendererMainSettings {
341
325
  * - `criticalThreshold` - The critical threshold (in bytes)
342
326
  */
343
327
  export class RendererMain extends EventEmitter {
344
- readonly root: INode<ShaderController<'DefaultShader'>>;
328
+ readonly root: INode;
345
329
  readonly canvas: HTMLCanvasElement;
346
330
  readonly settings: Readonly<Required<RendererMainSettings>>;
347
331
  readonly stage: Stage;
@@ -360,10 +344,12 @@ export class RendererMain extends EventEmitter {
360
344
  const resolvedTxSettings: TextureMemoryManagerSettings = {
361
345
  criticalThreshold: settings.textureMemory?.criticalThreshold || 124e6,
362
346
  targetThresholdLevel: settings.textureMemory?.targetThresholdLevel || 0.5,
363
- cleanupInterval: settings.textureMemory?.cleanupInterval || 30000,
347
+ cleanupInterval: settings.textureMemory?.cleanupInterval || 5000,
364
348
  debugLogging: settings.textureMemory?.debugLogging || false,
365
349
  baselineMemoryAllocation:
366
350
  settings.textureMemory?.baselineMemoryAllocation || 26e6,
351
+ doNotExceedCriticalThreshold:
352
+ settings.textureMemory?.doNotExceedCriticalThreshold || false,
367
353
  };
368
354
 
369
355
  const resolvedSettings: Required<RendererMainSettings> = {
@@ -387,6 +373,7 @@ export class RendererMain extends EventEmitter {
387
373
  strictBounds: settings.strictBounds ?? true,
388
374
  textureProcessingTimeLimit: settings.textureProcessingTimeLimit || 10,
389
375
  canvas: settings.canvas || document.createElement('canvas'),
376
+ createImageBitmapSupport: settings.createImageBitmapSupport || 'full',
390
377
  };
391
378
  this.settings = resolvedSettings;
392
379
 
@@ -430,12 +417,11 @@ export class RendererMain extends EventEmitter {
430
417
  inspector: this.settings.inspector !== null,
431
418
  strictBounds: this.settings.strictBounds,
432
419
  textureProcessingTimeLimit: this.settings.textureProcessingTimeLimit,
420
+ createImageBitmapSupport: this.settings.createImageBitmapSupport,
433
421
  });
434
422
 
435
423
  // Extract the root node
436
- this.root = this.stage.root as unknown as INode<
437
- ShaderController<'DefaultShader'>
438
- >;
424
+ this.root = this.stage.root as unknown as INode;
439
425
 
440
426
  // Get the target element and attach the canvas to it
441
427
  let targetEl: HTMLElement | null;
@@ -472,18 +458,20 @@ export class RendererMain extends EventEmitter {
472
458
  * @param props
473
459
  * @returns
474
460
  */
475
- createNode<
476
- ShCtr extends BaseShaderController = ShaderController<'DefaultShader'>,
477
- >(props: Partial<INodeProps<ShCtr>>): INode<ShCtr> {
461
+ createNode<ShNode extends CoreShaderNode<any>>(
462
+ props: Partial<INodeProps<ShNode>>,
463
+ ): INode<ShNode> {
464
+ assertTruthy(this.stage, 'Stage is not initialized');
465
+
478
466
  const node = this.stage.createNode(props as Partial<CoreNodeProps>);
479
467
 
480
468
  if (this.inspector) {
481
- return this.inspector.createNode(node) as unknown as INode<ShCtr>;
469
+ return this.inspector.createNode(node) as unknown as INode<ShNode>;
482
470
  }
483
471
 
484
472
  // FIXME onDestroy event? node.once('beforeDestroy'
485
473
  // FIXME onCreate event?
486
- return node as unknown as INode<ShCtr>;
474
+ return node as unknown as INode<ShNode>;
487
475
  }
488
476
 
489
477
  /**
@@ -504,7 +492,7 @@ export class RendererMain extends EventEmitter {
504
492
  const textNode = this.stage.createTextNode(props as CoreTextNodeProps);
505
493
 
506
494
  if (this.inspector) {
507
- return this.inspector.createTextNode(textNode);
495
+ return this.inspector.createTextNode(textNode) as unknown as ITextNode;
508
496
  }
509
497
 
510
498
  return textNode as unknown as ITextNode;
@@ -565,73 +553,12 @@ export class RendererMain extends EventEmitter {
565
553
  * @returns
566
554
  */
567
555
  createShader<ShType extends keyof ShaderMap>(
568
- shaderType: ShType,
569
- props?: ExtractProps<ShaderMap[ShType]>,
570
- ): ShaderController<ShType> {
571
- return this.stage.shManager.loadShader(shaderType, props);
572
- }
573
-
574
- /**
575
- * Create a new Dynamic Shader controller
576
- *
577
- * @remarks
578
- * A Dynamic Shader is a shader that can be composed of an array of mulitple
579
- * effects. Each effect can be animated or changed after creation (provided
580
- * the effect is given a name).
581
- *
582
- * Example:
583
- * ```ts
584
- * renderer.createNode({
585
- * shader: renderer.createDynamicShader([
586
- * renderer.createEffect('radius', {
587
- * radius: 0
588
- * }, 'effect1'),
589
- * renderer.createEffect('border', {
590
- * color: 0xff00ffff,
591
- * width: 10,
592
- * }, 'effect2'),
593
- * ]),
594
- * });
595
- * ```
596
- *
597
- * @param effects
598
- * @returns
599
- */
600
- createDynamicShader<
601
- T extends DynamicEffects<[...{ name?: string; type: keyof EffectMap }[]]>,
602
- >(effects: [...T]): DynamicShaderController<T> {
603
- return this.stage.shManager.loadDynamicShader({
604
- effects: effects as EffectDescUnion[],
605
- });
606
- }
607
-
608
- /**
609
- * Create an effect to be used in a Dynamic Shader
610
- *
611
- * @remark
612
- * The {name} parameter is optional but required if you want to animate the effect
613
- * or change the effect's properties after creation.
614
- *
615
- * See {@link createDynamicShader} for an example.
616
- *
617
- * @param type
618
- * @param props
619
- * @param name
620
- * @returns
621
- */
622
- createEffect<
623
- Type extends keyof EffectMap,
624
- Name extends string | undefined = undefined,
625
- >(
626
- type: Type,
627
- props: EffectDesc<{ name: Name; type: Type }>['props'],
628
- name?: Name,
629
- ): EffectDesc<{ name: Name; type: Type }> {
630
- return {
631
- name,
632
- type,
633
- props,
634
- };
556
+ shType: ShType,
557
+ props?: OptionalShaderProps<ShType>,
558
+ ) {
559
+ return this.stage.shManager.createShader(shType, props) as CoreShaderNode<
560
+ ExtractShaderProps<ShType>
561
+ >;
635
562
  }
636
563
 
637
564
  /**
@@ -692,6 +619,8 @@ export class RendererMain extends EventEmitter {
692
619
  /**
693
620
  * Cleanup textures that are not being used
694
621
  *
622
+ * @param aggressive - If true, will cleanup all textures, regardless of render status
623
+ *
695
624
  * @remarks
696
625
  * This can be used to free up GFX memory used by textures that are no longer
697
626
  * being displayed.
@@ -705,8 +634,8 @@ export class RendererMain extends EventEmitter {
705
634
  * **NOTE3**: This will not cleanup textures that are marked as `preventCleanup`.
706
635
  * **NOTE4**: This has nothing to do with the garbage collection of JavaScript.
707
636
  */
708
- cleanup() {
709
- this.stage.cleanup();
637
+ cleanup(aggressive: boolean = false) {
638
+ this.stage.cleanup(aggressive);
710
639
  }
711
640
 
712
641
  /**
package/src/utils.ts CHANGED
@@ -246,3 +246,22 @@ let nextId = 1;
246
246
  export function getNewId(): number {
247
247
  return nextId++;
248
248
  }
249
+
250
+ /**
251
+ * Makes a deep clone of an object
252
+ * @param object
253
+ * @returns
254
+ */
255
+ export function deepClone<T>(obj: T): T {
256
+ if (typeof obj !== 'object') {
257
+ return obj;
258
+ }
259
+ if (Array.isArray(obj)) {
260
+ return obj.map((item) => deepClone(item)) as T;
261
+ }
262
+ const copy = {} as Record<string, unknown>;
263
+ for (const key in obj) {
264
+ copy[key] = deepClone(obj[key]);
265
+ }
266
+ return copy as T;
267
+ }
@@ -1,375 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { BaseShaderController } from '../../../main-api/ShaderController.js';
21
- import type { CoreNode } from '../../CoreNode.js';
22
- import type { CoreShaderManager } from '../../CoreShaderManager.js';
23
- import { getRgbaComponents, type RGBA } from '../../lib/utils.js';
24
- import { SubTexture } from '../../textures/SubTexture.js';
25
- import { TextureType, type Texture } from '../../textures/Texture.js';
26
- import type { CoreContextTexture } from '../CoreContextTexture.js';
27
- import {
28
- CoreRenderer,
29
- type CoreRendererOptions,
30
- type QuadOptions,
31
- } from '../CoreRenderer.js';
32
- import { CanvasCoreTexture } from './CanvasCoreTexture.js';
33
- import {
34
- getBorder,
35
- getRadius,
36
- roundRect,
37
- strokeLine,
38
- } from './internal/C2DShaderUtils.js';
39
- import {
40
- formatRgba,
41
- parseColorRgba,
42
- parseColor,
43
- type IParsedColor,
44
- } from './internal/ColorUtils.js';
45
- import { UnsupportedShader } from './shaders/UnsupportedShader.js';
46
- import { assertTruthy } from '../../../utils.js';
47
-
48
- export class CanvasCoreRenderer extends CoreRenderer {
49
- private context: CanvasRenderingContext2D;
50
- private canvas: HTMLCanvasElement;
51
- private pixelRatio: number;
52
- private clearColor: RGBA | undefined;
53
- public renderToTextureActive = false;
54
- activeRttNode: CoreNode | null = null;
55
- private defShaderCtr: BaseShaderController;
56
-
57
- constructor(options: CoreRendererOptions) {
58
- super(options);
59
-
60
- this.mode = 'canvas';
61
- this.shManager.renderer = this;
62
-
63
- const { canvas, pixelRatio, clearColor } = options;
64
- this.canvas = canvas as HTMLCanvasElement;
65
- this.context = canvas.getContext('2d') as CanvasRenderingContext2D;
66
- this.pixelRatio = pixelRatio;
67
- this.clearColor = clearColor ? getRgbaComponents(clearColor) : undefined;
68
-
69
- // Stub for default shader controller since the canvas renderer does not
70
- // (really) support the concept of a shader (yet)
71
- this.defShaderCtr = {
72
- type: 'DefaultShader',
73
- props: {},
74
- shader: new UnsupportedShader('DefaultShader'),
75
- getResolvedProps: () => () => {
76
- return {};
77
- },
78
- };
79
- }
80
-
81
- reset(): void {
82
- this.canvas.width = this.canvas.width; // quick reset canvas
83
-
84
- const ctx = this.context;
85
-
86
- if (this.clearColor) {
87
- const [r, g, b, a] = this.clearColor;
88
- ctx.fillStyle = `rgba(${r}, ${g}, ${b}, ${a / 255})`;
89
- ctx.fillRect(0, 0, this.canvas.width, this.canvas.height);
90
- }
91
-
92
- ctx.scale(this.pixelRatio, this.pixelRatio);
93
- }
94
-
95
- render(): void {
96
- // noop
97
- }
98
-
99
- addQuad(quad: QuadOptions): void {
100
- const ctx = this.context;
101
- const {
102
- tx,
103
- ty,
104
- width,
105
- height,
106
- alpha,
107
- colorTl,
108
- colorTr,
109
- colorBr,
110
- ta,
111
- tb,
112
- tc,
113
- td,
114
- clippingRect,
115
- } = quad;
116
- let texture = quad.texture;
117
- let ctxTexture: CanvasCoreTexture | undefined = undefined;
118
- let frame:
119
- | { x: number; y: number; width: number; height: number }
120
- | undefined;
121
-
122
- const textureType = texture?.type;
123
- assertTruthy(textureType, 'Texture type is not defined');
124
-
125
- // The Canvas2D renderer only supports image and color textures and subTexture images
126
- if (
127
- textureType !== TextureType.image &&
128
- textureType !== TextureType.color &&
129
- textureType !== TextureType.subTexture &&
130
- textureType !== TextureType.noise
131
- ) {
132
- return;
133
- }
134
-
135
- if (texture) {
136
- if (texture instanceof SubTexture) {
137
- frame = texture.props;
138
- texture = texture.parentTexture;
139
- }
140
-
141
- ctxTexture = texture.ctxTexture as CanvasCoreTexture;
142
- if (texture.state === 'freed') {
143
- return;
144
- }
145
- if (texture.state !== 'loaded') {
146
- return;
147
- }
148
- }
149
-
150
- const color = parseColor(colorTl);
151
- const hasTransform = ta !== 1;
152
- const hasClipping = clippingRect.width !== 0 && clippingRect.height !== 0;
153
- const hasGradient = colorTl !== colorTr || colorTl !== colorBr;
154
- const hasQuadShader = Boolean(quad.shader);
155
- const radius = hasQuadShader ? getRadius(quad) : 0;
156
- const border = hasQuadShader ? getBorder(quad) : undefined;
157
-
158
- if (hasTransform || hasClipping || radius) {
159
- ctx.save();
160
- }
161
-
162
- if (hasClipping) {
163
- const path = new Path2D();
164
- const { x, y, width, height } = clippingRect;
165
- path.rect(x, y, width, height);
166
- ctx.clip(path);
167
- }
168
-
169
- if (hasTransform) {
170
- // Quad transform:
171
- // | ta tb tx |
172
- // | tc td ty |
173
- // | 0 0 1 |
174
- // C2D transform:
175
- // | a c e |
176
- // | b d f |
177
- // | 0 0 1 |
178
- const scale = this.pixelRatio;
179
- ctx.setTransform(ta, tc, tb, td, tx * scale, ty * scale);
180
- ctx.scale(scale, scale);
181
- ctx.translate(-tx, -ty);
182
- }
183
-
184
- if (radius) {
185
- const path = new Path2D();
186
- roundRect.call(path, tx, ty, width, height, radius);
187
- ctx.clip(path);
188
- }
189
-
190
- if (
191
- (textureType === TextureType.image ||
192
- textureType === TextureType.subTexture ||
193
- textureType === TextureType.noise) &&
194
- ctxTexture
195
- ) {
196
- const image = ctxTexture.getImage(color);
197
- ctx.globalAlpha = color.a ?? alpha;
198
- if (frame) {
199
- ctx.drawImage(
200
- image,
201
- frame.x,
202
- frame.y,
203
- frame.width,
204
- frame.height,
205
- tx,
206
- ty,
207
- width,
208
- height,
209
- );
210
- } else {
211
- try {
212
- ctx.drawImage(image, tx, ty, width, height);
213
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
214
- } catch (error) {
215
- // noop
216
- }
217
- }
218
- ctx.globalAlpha = 1;
219
- } else if (textureType === TextureType.color && hasGradient) {
220
- let endX: number = tx;
221
- let endY: number = ty;
222
- let endColor: IParsedColor;
223
- if (colorTl === colorTr) {
224
- // vertical
225
- endX = tx;
226
- endY = ty + height;
227
- endColor = parseColor(colorBr);
228
- } else {
229
- // horizontal
230
- endX = tx + width;
231
- endY = ty;
232
- endColor = parseColor(colorTr);
233
- }
234
- const gradient = ctx.createLinearGradient(tx, ty, endX, endY);
235
- gradient.addColorStop(0, formatRgba(color));
236
- gradient.addColorStop(1, formatRgba(endColor));
237
- ctx.fillStyle = gradient;
238
- ctx.fillRect(tx, ty, width, height);
239
- } else if (textureType === TextureType.color) {
240
- ctx.fillStyle = formatRgba(color);
241
- ctx.fillRect(tx, ty, width, height);
242
- }
243
-
244
- if (border && border.width) {
245
- const borderWidth = border.width;
246
- const borderInnerWidth = border.width / 2;
247
- const borderColor = formatRgba(parseColorRgba(border.color ?? 0));
248
-
249
- ctx.beginPath();
250
- ctx.lineWidth = borderWidth;
251
- ctx.strokeStyle = borderColor;
252
- ctx.globalAlpha = alpha;
253
- if (radius) {
254
- roundRect.call(
255
- ctx,
256
- tx + borderInnerWidth,
257
- ty + borderInnerWidth,
258
- width - borderWidth,
259
- height - borderWidth,
260
- radius,
261
- );
262
- ctx.stroke();
263
- } else {
264
- ctx.strokeRect(
265
- tx + borderInnerWidth,
266
- ty + borderInnerWidth,
267
- width - borderWidth,
268
- height - borderWidth,
269
- );
270
- }
271
- ctx.globalAlpha = 1;
272
- } else if (hasQuadShader) {
273
- const borderTop = getBorder(quad, 'Top');
274
- const borderRight = getBorder(quad, 'Right');
275
- const borderBottom = getBorder(quad, 'Bottom');
276
- const borderLeft = getBorder(quad, 'Left');
277
-
278
- if (borderTop) {
279
- strokeLine(
280
- ctx,
281
- tx,
282
- ty,
283
- width,
284
- height,
285
- borderTop.width,
286
- borderTop.color,
287
- 'Top',
288
- );
289
- }
290
-
291
- if (borderRight) {
292
- strokeLine(
293
- ctx,
294
- tx,
295
- ty,
296
- width,
297
- height,
298
- borderRight.width,
299
- borderRight.color,
300
- 'Right',
301
- );
302
- }
303
-
304
- if (borderBottom) {
305
- strokeLine(
306
- ctx,
307
- tx,
308
- ty,
309
- width,
310
- height,
311
- borderBottom.width,
312
- borderBottom.color,
313
- 'Bottom',
314
- );
315
- }
316
-
317
- if (borderLeft) {
318
- strokeLine(
319
- ctx,
320
- tx,
321
- ty,
322
- width,
323
- height,
324
- borderLeft.width,
325
- borderLeft.color,
326
- 'Left',
327
- );
328
- }
329
- }
330
-
331
- if (hasTransform || hasClipping || radius) {
332
- ctx.restore();
333
- }
334
- }
335
-
336
- createCtxTexture(textureSource: Texture): CoreContextTexture {
337
- return new CanvasCoreTexture(this.txMemManager, textureSource);
338
- }
339
-
340
- getShaderManager(): CoreShaderManager {
341
- return this.shManager;
342
- }
343
-
344
- override getDefShaderCtr(): BaseShaderController {
345
- return this.defShaderCtr;
346
- }
347
-
348
- renderRTTNodes(): void {
349
- // noop
350
- }
351
-
352
- removeRTTNode(node: CoreNode): void {
353
- // noop
354
- }
355
-
356
- renderToTexture(node: CoreNode): void {
357
- // noop
358
- }
359
- getBufferInfo(): null {
360
- return null;
361
- }
362
-
363
- getQuadCount(): null {
364
- return null;
365
- }
366
-
367
- /**
368
- * Updates the clear color of the canvas renderer.
369
- *
370
- * @param color - The color to set as the clear color.
371
- */
372
- updateClearColor(color: number) {
373
- this.clearColor = color ? getRgbaComponents(color) : undefined;
374
- }
375
- }