@lightningjs/renderer 2.12.1 → 3.0.0-beta1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (323) hide show
  1. package/dist/exports/canvas-shaders.d.ts +10 -0
  2. package/dist/exports/canvas-shaders.js +27 -0
  3. package/dist/exports/canvas-shaders.js.map +1 -0
  4. package/dist/exports/canvas.d.ts +7 -1
  5. package/dist/exports/canvas.js +7 -1
  6. package/dist/exports/canvas.js.map +1 -1
  7. package/dist/exports/index.d.ts +15 -8
  8. package/dist/exports/index.js +7 -4
  9. package/dist/exports/index.js.map +1 -1
  10. package/dist/exports/webgl-shaders.d.ts +11 -0
  11. package/dist/exports/webgl-shaders.js +28 -0
  12. package/dist/exports/webgl-shaders.js.map +1 -0
  13. package/dist/exports/webgl.d.ts +9 -1
  14. package/dist/exports/webgl.js +9 -1
  15. package/dist/exports/webgl.js.map +1 -1
  16. package/dist/src/core/CoreNode.d.ts +19 -5
  17. package/dist/src/core/CoreNode.js +117 -24
  18. package/dist/src/core/CoreNode.js.map +1 -1
  19. package/dist/src/core/CoreShaderManager.d.ts +29 -71
  20. package/dist/src/core/CoreShaderManager.js +110 -97
  21. package/dist/src/core/CoreShaderManager.js.map +1 -1
  22. package/dist/src/core/CoreTextNode.js +1 -1
  23. package/dist/src/core/CoreTextNode.js.map +1 -1
  24. package/dist/src/core/CoreTextureManager.d.ts +13 -7
  25. package/dist/src/core/CoreTextureManager.js +92 -105
  26. package/dist/src/core/CoreTextureManager.js.map +1 -1
  27. package/dist/src/core/Stage.d.ts +15 -16
  28. package/dist/src/core/Stage.js +45 -32
  29. package/dist/src/core/Stage.js.map +1 -1
  30. package/dist/src/core/TextureMemoryManager.d.ts +16 -6
  31. package/dist/src/core/TextureMemoryManager.js +75 -17
  32. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  33. package/dist/src/core/animations/CoreAnimation.d.ts +0 -1
  34. package/dist/src/core/animations/CoreAnimation.js +6 -52
  35. package/dist/src/core/animations/CoreAnimation.js.map +1 -1
  36. package/dist/src/core/lib/ImageWorker.d.ts +1 -1
  37. package/dist/src/core/lib/ImageWorker.js +13 -11
  38. package/dist/src/core/lib/ImageWorker.js.map +1 -1
  39. package/dist/src/core/lib/WebGlContextWrapper.d.ts +67 -54
  40. package/dist/src/core/lib/WebGlContextWrapper.js +126 -157
  41. package/dist/src/core/lib/WebGlContextWrapper.js.map +1 -1
  42. package/dist/src/core/lib/textureCompression.js +0 -1
  43. package/dist/src/core/lib/textureCompression.js.map +1 -1
  44. package/dist/src/core/lib/utils.d.ts +4 -0
  45. package/dist/src/core/lib/utils.js +26 -0
  46. package/dist/src/core/lib/utils.js.map +1 -1
  47. package/dist/src/core/lib/validateImageBitmap.d.ts +6 -0
  48. package/dist/src/core/lib/validateImageBitmap.js +68 -0
  49. package/dist/src/core/lib/validateImageBitmap.js.map +1 -0
  50. package/dist/src/core/platform.js +4 -3
  51. package/dist/src/core/platform.js.map +1 -1
  52. package/dist/src/core/renderers/CoreRenderer.d.ts +11 -21
  53. package/dist/src/core/renderers/CoreRenderer.js +0 -6
  54. package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
  55. package/dist/src/core/renderers/CoreShaderNode.d.ts +59 -0
  56. package/dist/src/core/renderers/CoreShaderNode.js +107 -0
  57. package/dist/src/core/renderers/CoreShaderNode.js.map +1 -0
  58. package/dist/src/core/renderers/CoreShaderProgram.d.ts +4 -0
  59. package/{src/core/renderers/CoreShader.ts → dist/src/core/renderers/CoreShaderProgram.js} +2 -23
  60. package/dist/src/core/renderers/CoreShaderProgram.js.map +1 -0
  61. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +36 -0
  62. package/dist/src/core/renderers/canvas/CanvasRenderer.js +212 -0
  63. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +1 -0
  64. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +21 -0
  65. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +60 -0
  66. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +1 -0
  67. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +16 -0
  68. package/dist/src/core/renderers/canvas/CanvasTexture.js +123 -0
  69. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +1 -0
  70. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.d.ts +0 -13
  71. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js +192 -113
  72. package/dist/src/core/renderers/canvas/internal/C2DShaderUtils.js.map +1 -1
  73. package/dist/src/core/renderers/canvas/internal/ColorUtils.d.ts +2 -0
  74. package/dist/src/core/renderers/canvas/internal/ColorUtils.js +14 -0
  75. package/dist/src/core/renderers/canvas/internal/ColorUtils.js.map +1 -1
  76. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js +7 -12
  77. package/dist/src/core/renderers/webgl/WebGlCoreCtxTexture.js.map +1 -1
  78. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +12 -0
  79. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +55 -0
  80. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +1 -0
  81. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +9 -0
  82. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +38 -0
  83. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +1 -0
  84. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +57 -0
  85. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +227 -0
  86. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +1 -0
  87. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +36 -0
  88. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +107 -0
  89. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +1 -0
  90. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +134 -0
  91. package/dist/src/core/renderers/webgl/WebGlRenderer.js +546 -0
  92. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +1 -0
  93. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +221 -0
  94. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +334 -0
  95. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +1 -0
  96. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +35 -0
  97. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +195 -0
  98. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +1 -0
  99. package/dist/src/core/renderers/webgl/internal/ShaderUtils.d.ts +32 -5
  100. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +50 -0
  101. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js.map +1 -1
  102. package/dist/src/core/shaders/canvas/Border.d.ts +9 -0
  103. package/dist/src/core/shaders/canvas/Border.js +57 -0
  104. package/dist/src/core/shaders/canvas/Border.js.map +1 -0
  105. package/dist/src/core/shaders/canvas/HolePunch.d.ts +7 -0
  106. package/dist/src/core/shaders/canvas/HolePunch.js +38 -0
  107. package/dist/src/core/shaders/canvas/HolePunch.js.map +1 -0
  108. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +10 -0
  109. package/dist/src/core/shaders/canvas/LinearGradient.js +46 -0
  110. package/dist/src/core/shaders/canvas/LinearGradient.js.map +1 -0
  111. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +11 -0
  112. package/dist/src/core/shaders/canvas/RadialGradient.js +68 -0
  113. package/dist/src/core/shaders/canvas/RadialGradient.js.map +1 -0
  114. package/dist/src/core/shaders/canvas/Rounded.d.ts +7 -0
  115. package/dist/src/core/shaders/canvas/Rounded.js +33 -0
  116. package/dist/src/core/shaders/canvas/Rounded.js.map +1 -0
  117. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +7 -0
  118. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +35 -0
  119. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +1 -0
  120. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +8 -0
  121. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +39 -0
  122. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +1 -0
  123. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +7 -0
  124. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +38 -0
  125. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +1 -0
  126. package/dist/src/core/shaders/canvas/Shadow.d.ts +8 -0
  127. package/dist/src/core/shaders/canvas/Shadow.js +31 -0
  128. package/dist/src/core/shaders/canvas/Shadow.js.map +1 -0
  129. package/dist/src/core/shaders/canvas/utils/render.d.ts +5 -0
  130. package/dist/src/core/shaders/canvas/utils/render.js +84 -0
  131. package/dist/src/core/shaders/canvas/utils/render.js.map +1 -0
  132. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +37 -0
  133. package/dist/src/core/shaders/templates/BorderTemplate.js +73 -0
  134. package/dist/src/core/shaders/templates/BorderTemplate.js.map +1 -0
  135. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +46 -0
  136. package/dist/src/core/shaders/templates/HolePunchTemplate.js +35 -0
  137. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +1 -0
  138. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +23 -0
  139. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +47 -0
  140. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +1 -0
  141. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +31 -0
  142. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +49 -0
  143. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +1 -0
  144. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +29 -0
  145. package/dist/src/core/shaders/templates/RoundedTemplate.js +67 -0
  146. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +1 -0
  147. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +7 -0
  148. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +24 -0
  149. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +1 -0
  150. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +6 -0
  151. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +23 -0
  152. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +1 -0
  153. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +6 -0
  154. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +23 -0
  155. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +1 -0
  156. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +34 -0
  157. package/dist/src/core/shaders/templates/ShadowTemplate.js +66 -0
  158. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +1 -0
  159. package/dist/src/core/shaders/templates/shaderUtils.d.ts +5 -0
  160. package/dist/src/core/shaders/templates/shaderUtils.js +41 -0
  161. package/dist/src/core/shaders/templates/shaderUtils.js.map +1 -0
  162. package/dist/src/core/shaders/webgl/Border.d.ts +3 -0
  163. package/dist/src/core/shaders/webgl/Border.js +87 -0
  164. package/dist/src/core/shaders/webgl/Border.js.map +1 -0
  165. package/dist/src/core/shaders/webgl/Default.d.ts +2 -0
  166. package/dist/src/core/shaders/webgl/Default.js +86 -0
  167. package/dist/src/core/shaders/webgl/Default.js.map +1 -0
  168. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +2 -0
  169. package/dist/src/core/shaders/webgl/DefaultBatched.js +104 -0
  170. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +1 -0
  171. package/dist/src/core/shaders/webgl/HolePunch.d.ts +3 -0
  172. package/dist/src/core/shaders/webgl/HolePunch.js +64 -0
  173. package/dist/src/core/shaders/webgl/HolePunch.js.map +1 -0
  174. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +3 -0
  175. package/dist/src/core/shaders/webgl/LinearGradient.js +75 -0
  176. package/dist/src/core/shaders/webgl/LinearGradient.js.map +1 -0
  177. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +3 -0
  178. package/dist/src/core/shaders/webgl/RadialGradient.js +73 -0
  179. package/dist/src/core/shaders/webgl/RadialGradient.js.map +1 -0
  180. package/dist/src/core/shaders/webgl/Rounded.d.ts +7 -0
  181. package/dist/src/core/shaders/webgl/Rounded.js +86 -0
  182. package/dist/src/core/shaders/webgl/Rounded.js.map +1 -0
  183. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +3 -0
  184. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +97 -0
  185. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +1 -0
  186. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +3 -0
  187. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +112 -0
  188. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +1 -0
  189. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +3 -0
  190. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +84 -0
  191. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +1 -0
  192. package/dist/src/core/shaders/webgl/SdfShader.d.ts +32 -0
  193. package/dist/src/core/shaders/webgl/SdfShader.js +116 -0
  194. package/dist/src/core/shaders/webgl/SdfShader.js.map +1 -0
  195. package/dist/src/core/shaders/webgl/Shadow.d.ts +3 -0
  196. package/dist/src/core/shaders/webgl/Shadow.js +110 -0
  197. package/dist/src/core/shaders/webgl/Shadow.js.map +1 -0
  198. package/dist/src/core/text-rendering/TextTextureRendererUtils.js.map +1 -1
  199. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js +2 -2
  200. package/dist/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.js.map +1 -1
  201. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.d.ts +6 -0
  202. package/dist/src/core/text-rendering/renderers/LightningTextTextureRenderer.js.map +1 -1
  203. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -3
  204. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +34 -30
  205. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
  206. package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +1 -4
  207. package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
  208. package/dist/src/core/textures/ImageTexture.js +10 -16
  209. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  210. package/dist/src/core/textures/Texture.d.ts +1 -1
  211. package/dist/src/main-api/INode.d.ts +9 -9
  212. package/dist/src/main-api/Inspector.js +16 -2
  213. package/dist/src/main-api/Inspector.js.map +1 -1
  214. package/dist/src/main-api/Renderer.d.ts +35 -92
  215. package/dist/src/main-api/Renderer.js +11 -57
  216. package/dist/src/main-api/Renderer.js.map +1 -1
  217. package/dist/src/utils.d.ts +6 -0
  218. package/dist/src/utils.js +18 -0
  219. package/dist/src/utils.js.map +1 -1
  220. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  221. package/exports/canvas-shaders.ts +28 -0
  222. package/exports/canvas.ts +7 -1
  223. package/exports/index.ts +17 -17
  224. package/exports/webgl-shaders.ts +28 -0
  225. package/exports/webgl.ts +13 -1
  226. package/package.json +3 -1
  227. package/src/core/CoreNode.test.ts +157 -153
  228. package/src/core/CoreNode.ts +173 -38
  229. package/src/core/CoreShaderManager.ts +127 -226
  230. package/src/core/CoreTextNode.ts +1 -8
  231. package/src/core/CoreTextureManager.ts +127 -126
  232. package/src/core/Stage.ts +62 -44
  233. package/src/core/TextureMemoryManager.ts +108 -27
  234. package/src/core/animations/CoreAnimation.ts +8 -64
  235. package/src/core/lib/ImageWorker.ts +20 -12
  236. package/src/core/lib/WebGlContextWrapper.ts +228 -236
  237. package/src/core/lib/textureCompression.ts +3 -3
  238. package/src/core/lib/utils.ts +51 -0
  239. package/src/core/lib/validateImageBitmap.ts +76 -0
  240. package/src/core/platform.ts +6 -3
  241. package/src/core/renderers/CoreRenderer.ts +19 -27
  242. package/src/core/renderers/CoreShaderNode.ts +171 -0
  243. package/src/core/renderers/{canvas/shaders/UnsupportedShader.ts → CoreShaderProgram.ts} +3 -28
  244. package/src/core/renderers/canvas/CanvasRenderer.ts +299 -0
  245. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -0
  246. package/src/core/renderers/canvas/{CanvasCoreTexture.ts → CanvasTexture.ts} +1 -1
  247. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +2 -13
  248. package/src/core/renderers/canvas/internal/ColorUtils.ts +16 -0
  249. package/src/core/renderers/webgl/{WebGlCoreCtxRenderTexture.ts → WebGlCtxRenderTexture.ts} +2 -2
  250. package/src/core/renderers/webgl/{WebGlCoreCtxSubTexture.ts → WebGlCtxSubTexture.ts} +2 -2
  251. package/src/core/renderers/webgl/{WebGlCoreCtxTexture.ts → WebGlCtxTexture.ts} +12 -14
  252. package/src/core/renderers/webgl/{WebGlCoreRenderOp.ts → WebGlRenderOp.ts} +56 -36
  253. package/src/core/renderers/webgl/{WebGlCoreRenderer.ts → WebGlRenderer.ts} +143 -243
  254. package/src/core/renderers/webgl/WebGlShaderNode.ts +433 -0
  255. package/src/core/renderers/webgl/WebGlShaderProgram.ts +310 -0
  256. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -5
  257. package/src/core/shaders/canvas/Border.ts +78 -0
  258. package/src/core/shaders/canvas/HolePunch.ts +62 -0
  259. package/src/core/shaders/canvas/LinearGradient.ts +69 -0
  260. package/src/core/shaders/canvas/RadialGradient.ts +113 -0
  261. package/src/core/shaders/canvas/Rounded.ts +55 -0
  262. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -0
  263. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -0
  264. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -0
  265. package/src/core/shaders/canvas/Shadow.ts +52 -0
  266. package/src/core/shaders/canvas/utils/render.ts +151 -0
  267. package/src/core/shaders/templates/BorderTemplate.ts +115 -0
  268. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -0
  269. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -0
  270. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -0
  271. package/src/core/shaders/templates/RoundedTemplate.ts +98 -0
  272. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -0
  273. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -0
  274. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -0
  275. package/src/core/shaders/templates/ShadowTemplate.ts +106 -0
  276. package/src/core/shaders/templates/shaderUtils.ts +47 -0
  277. package/src/core/shaders/webgl/Border.ts +96 -0
  278. package/src/core/shaders/webgl/Default.ts +89 -0
  279. package/src/core/shaders/webgl/DefaultBatched.ts +129 -0
  280. package/src/core/shaders/webgl/HolePunch.ts +78 -0
  281. package/src/core/shaders/webgl/LinearGradient.ts +81 -0
  282. package/src/core/shaders/webgl/RadialGradient.ts +84 -0
  283. package/src/core/shaders/webgl/Rounded.ts +117 -0
  284. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -0
  285. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -0
  286. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -0
  287. package/src/core/shaders/webgl/SdfShader.ts +137 -0
  288. package/src/core/shaders/webgl/Shadow.ts +115 -0
  289. package/src/core/text-rendering/TextTextureRendererUtils.ts +1 -1
  290. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +2 -2
  291. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +12 -5
  292. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +44 -56
  293. package/src/core/text-rendering/renderers/TextRenderer.ts +2 -9
  294. package/src/core/textures/ImageTexture.ts +11 -17
  295. package/src/core/textures/Texture.ts +1 -1
  296. package/src/main-api/INode.ts +11 -13
  297. package/src/main-api/Inspector.ts +19 -2
  298. package/src/main-api/Renderer.ts +59 -130
  299. package/src/utils.ts +19 -0
  300. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +0 -375
  301. package/src/core/renderers/webgl/WebGlCoreShader.ts +0 -362
  302. package/src/core/renderers/webgl/shaders/DefaultShader.ts +0 -93
  303. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +0 -132
  304. package/src/core/renderers/webgl/shaders/DynamicShader.ts +0 -580
  305. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +0 -167
  306. package/src/core/renderers/webgl/shaders/SdfShader.ts +0 -204
  307. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +0 -101
  308. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +0 -87
  309. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +0 -101
  310. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +0 -101
  311. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +0 -101
  312. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +0 -159
  313. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +0 -127
  314. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +0 -148
  315. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +0 -67
  316. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +0 -157
  317. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +0 -171
  318. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +0 -168
  319. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +0 -187
  320. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +0 -110
  321. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +0 -196
  322. package/src/main-api/DynamicShaderController.ts +0 -104
  323. package/src/main-api/ShaderController.ts +0 -80
@@ -0,0 +1,113 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
19
+ import {
20
+ RadialGradientTemplate,
21
+ type RadialGradientProps,
22
+ } from '../templates/RadialGradientTemplate.js';
23
+
24
+ export interface ComputedRadialGradientValues {
25
+ pivotX: number;
26
+ pivotY: number;
27
+ scaleX: number;
28
+ scaleY: number;
29
+ size: number;
30
+ colors: string[];
31
+ }
32
+
33
+ export const RadialGradient: CanvasShaderType<
34
+ RadialGradientProps,
35
+ ComputedRadialGradientValues
36
+ > = {
37
+ props: RadialGradientTemplate.props,
38
+ update(node) {
39
+ let scaleX = 1;
40
+ let scaleY = 1;
41
+
42
+ const pWidth = this.props!.width;
43
+ const pHeight = this.props!.height;
44
+ if (pWidth > pHeight) {
45
+ scaleX = pWidth / pHeight;
46
+ } else if (pHeight > pWidth) {
47
+ scaleY = pHeight / pWidth;
48
+ }
49
+
50
+ this.computed = {
51
+ pivotX: this.props!.pivot[0] * node.width,
52
+ pivotY: this.props!.pivot[1] * node.height,
53
+ scaleX,
54
+ scaleY,
55
+ size: Math.min(pWidth, pHeight) * 0.5,
56
+ colors: this.props!.colors.map((value) => this.toColorString(value)),
57
+ };
58
+ },
59
+ render(ctx, quad, renderContext) {
60
+ renderContext();
61
+
62
+ const { scaleX, scaleY, pivotX, pivotY } = this.computed!;
63
+ const colors = this.computed.colors!;
64
+ let x = quad.tx + pivotX!;
65
+ let y = quad.ty + pivotY!;
66
+
67
+ if (scaleX === scaleY) {
68
+ const gradient = ctx.createRadialGradient(
69
+ x,
70
+ y,
71
+ 0,
72
+ x,
73
+ y,
74
+ this.computed.size!,
75
+ );
76
+
77
+ for (let i = 0; i < colors.length; i++) {
78
+ gradient.addColorStop(this.props!['stops'][i]!, colors[i]!);
79
+ }
80
+
81
+ ctx.fillStyle = gradient;
82
+ ctx.fillRect(quad.tx, quad.ty, quad.width, quad.height);
83
+ return;
84
+ }
85
+
86
+ ctx.save();
87
+ ctx.scale(scaleX!, scaleY!);
88
+ x = x / scaleX!;
89
+ y = y / scaleY!;
90
+ const gradient = ctx.createRadialGradient(
91
+ x,
92
+ y,
93
+ 0,
94
+ x,
95
+ y,
96
+ this.computed.size!,
97
+ );
98
+
99
+ for (let i = 0; i < colors.length; i++) {
100
+ gradient.addColorStop(this.props!['stops'][i]!, colors[i]!);
101
+ }
102
+
103
+ ctx.fillStyle = gradient;
104
+ ctx.fillRect(
105
+ quad.tx / scaleX!,
106
+ quad.ty / scaleY!,
107
+ quad.width / scaleX!,
108
+ quad.height / scaleY!,
109
+ );
110
+
111
+ ctx.restore();
112
+ },
113
+ };
@@ -0,0 +1,55 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { calcFactoredRadiusArray } from '../../lib/utils.js';
19
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
20
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
21
+ import {
22
+ RoundedTemplate,
23
+ type RoundedProps,
24
+ } from '../templates/RoundedTemplate.js';
25
+ import { roundRect } from './utils/render.js';
26
+
27
+ export interface ComputedRoundedValues {
28
+ radius: Vec4;
29
+ }
30
+
31
+ export const Rounded: CanvasShaderType<RoundedProps, ComputedRoundedValues> = {
32
+ props: RoundedTemplate.props,
33
+ saveAndRestore: true,
34
+ update(node) {
35
+ this.computed.radius = calcFactoredRadiusArray(
36
+ this.props!.radius as Vec4,
37
+ node.width,
38
+ node.height,
39
+ );
40
+ },
41
+ render(ctx, quad, renderContext) {
42
+ const path = new Path2D();
43
+ roundRect(
44
+ path,
45
+ quad.tx,
46
+ quad.ty,
47
+ quad.width,
48
+ quad.height,
49
+ this.computed.radius!,
50
+ );
51
+ ctx.clip(path);
52
+
53
+ renderContext();
54
+ },
55
+ };
@@ -0,0 +1,68 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { calcFactoredRadiusArray, valuesAreEqual } from '../../lib/utils.js';
19
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
20
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
21
+ import {
22
+ RoundedWithBorderTemplate,
23
+ type RoundedWithBorderProps,
24
+ } from '../templates/RoundedWithBorderTemplate.js';
25
+ import type { ComputedBorderValues } from './Border.js';
26
+ import type { ComputedRoundedValues } from './Rounded.js';
27
+ import { roundedRectWithBorder } from './utils/render.js';
28
+
29
+ type ComputedValues = ComputedRoundedValues & ComputedBorderValues;
30
+
31
+ export const RoundedWithBorder: CanvasShaderType<
32
+ RoundedWithBorderProps,
33
+ ComputedValues
34
+ > = {
35
+ props: RoundedWithBorderTemplate.props,
36
+ saveAndRestore: true,
37
+ update(node) {
38
+ const radius = calcFactoredRadiusArray(
39
+ this.props!.radius as Vec4,
40
+ node.width,
41
+ node.height,
42
+ );
43
+ this.computed.radius = radius;
44
+ this.computed.borderColor = this.toColorString(this.props!['border-color']);
45
+ this.computed.borderAsym = !valuesAreEqual(
46
+ this.props!['border-width'] as number[],
47
+ );
48
+ const borderWidth = this.props!['border-width'] as Vec4;
49
+ this.computed.borderRadius = radius.map((value, index) =>
50
+ Math.max(0, value - borderWidth[index]! * 0.5),
51
+ ) as Vec4;
52
+ },
53
+ render(ctx, quad, renderContext) {
54
+ roundedRectWithBorder(
55
+ ctx,
56
+ quad.tx,
57
+ quad.ty,
58
+ quad.width,
59
+ quad.height,
60
+ this.computed.radius!,
61
+ this.props!['border-width'] as Vec4,
62
+ this.computed.borderRadius!,
63
+ this.computed.borderColor!,
64
+ this.computed.borderAsym!,
65
+ renderContext,
66
+ );
67
+ },
68
+ };
@@ -0,0 +1,88 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { calcFactoredRadiusArray, valuesAreEqual } from '../../lib/utils.js';
19
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
20
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
21
+ import {
22
+ RoundedWithBorderAndShadowTemplate,
23
+ type RoundedWithBorderAndShadowProps,
24
+ } from '../templates/RoundedWithBorderAndShadowTemplate.js';
25
+ import type { ComputedBorderValues } from './Border.js';
26
+ import type { ComputedRoundedValues } from './Rounded.js';
27
+ import type { ComputedShadowValues } from './Shadow.js';
28
+ import * as render from './utils/render.js';
29
+
30
+ type ComputedValues = ComputedRoundedValues &
31
+ ComputedBorderValues &
32
+ ComputedShadowValues;
33
+
34
+ export const RoundedWithBorderAndShadow: CanvasShaderType<
35
+ RoundedWithBorderAndShadowProps,
36
+ ComputedValues
37
+ > = {
38
+ props: RoundedWithBorderAndShadowTemplate.props,
39
+ saveAndRestore: true,
40
+ update(node) {
41
+ const radius = calcFactoredRadiusArray(
42
+ this.props!.radius as Vec4,
43
+ node.width,
44
+ node.height,
45
+ );
46
+ this.computed.radius = radius;
47
+ this.computed.borderColor = this.toColorString(this.props!['border-color']);
48
+ this.computed.borderAsym = !valuesAreEqual(
49
+ this.props!['border-width'] as number[],
50
+ );
51
+ const borderWidth = this.props!['border-width'] as Vec4;
52
+ this.computed.borderRadius = radius.map((value, index) =>
53
+ Math.max(0, value - borderWidth[index]! * 0.5),
54
+ ) as Vec4;
55
+
56
+ this.computed.shadowColor = this.toColorString(this.props!['shadow-color']);
57
+ this.computed.shadowRadius = radius.map(
58
+ (value) => value + this.props!['shadow-blur'],
59
+ ) as Vec4;
60
+ },
61
+ render(ctx, quad, renderContext) {
62
+ const { tx, ty, width, height } = quad;
63
+ render.shadow(
64
+ ctx,
65
+ tx,
66
+ ty,
67
+ height,
68
+ width,
69
+ this.computed.shadowColor!,
70
+ this.props!['shadow-projection'],
71
+ this.computed.shadowRadius!,
72
+ this.stage.pixelRatio,
73
+ );
74
+ render.roundedRectWithBorder(
75
+ ctx,
76
+ quad.tx,
77
+ quad.ty,
78
+ quad.width,
79
+ quad.height,
80
+ this.computed.radius!,
81
+ this.props!['border-width'] as Vec4,
82
+ this.computed.borderRadius!,
83
+ this.computed.borderColor!,
84
+ this.computed.borderAsym!,
85
+ renderContext,
86
+ );
87
+ },
88
+ };
@@ -0,0 +1,69 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { calcFactoredRadiusArray } from '../../lib/utils.js';
19
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
20
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
21
+ import {
22
+ RoundedWithShadowTemplate,
23
+ type RoundedWithShadowProps,
24
+ } from '../templates/RoundedWithShadowTemplate.js';
25
+ import type { ComputedRoundedValues } from './Rounded.js';
26
+ import type { ComputedShadowValues } from './Shadow.js';
27
+ import * as render from './utils/render.js';
28
+
29
+ type ComputedValues = ComputedRoundedValues & ComputedShadowValues;
30
+
31
+ export const RoundedWithShadow: CanvasShaderType<
32
+ RoundedWithShadowProps,
33
+ ComputedValues
34
+ > = {
35
+ props: RoundedWithShadowTemplate.props,
36
+ saveAndRestore: true,
37
+ update(node) {
38
+ const radius = calcFactoredRadiusArray(
39
+ this.props!.radius as Vec4,
40
+ node.width,
41
+ node.height,
42
+ );
43
+ this.computed.radius = radius;
44
+ this.computed.shadowColor = this.toColorString(this.props!['shadow-color']);
45
+ this.computed.shadowRadius = radius.map(
46
+ (value) => value + this.props!['shadow-blur'],
47
+ ) as Vec4;
48
+ },
49
+ render(ctx, quad, renderContext) {
50
+ const { tx, ty, width, height } = quad;
51
+
52
+ render.shadow(
53
+ ctx,
54
+ tx,
55
+ ty,
56
+ width,
57
+ height,
58
+ this.computed.shadowColor!,
59
+ this.props!['shadow-projection'],
60
+ this.computed.shadowRadius!,
61
+ this.stage.pixelRatio,
62
+ );
63
+
64
+ const path = new Path2D();
65
+ render.roundRect(path, tx, ty, width, height, this.computed.radius!);
66
+ ctx.clip(path);
67
+ renderContext();
68
+ },
69
+ };
@@ -0,0 +1,52 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js';
19
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
20
+ import {
21
+ ShadowTemplate,
22
+ type ShadowProps,
23
+ } from '../templates/ShadowTemplate.js';
24
+ import { shadow } from './utils/render.js';
25
+
26
+ export interface ComputedShadowValues {
27
+ shadowColor: string;
28
+ shadowRadius: Vec4;
29
+ }
30
+
31
+ export const Shadow: CanvasShaderType<ShadowProps, ComputedShadowValues> = {
32
+ props: ShadowTemplate.props,
33
+ update() {
34
+ this.computed.shadowColor = this.toColorString(this.props!['color']);
35
+ const blur = this.props!['blur'];
36
+ this.computed.shadowRadius = [blur, blur, blur, blur];
37
+ },
38
+ render(ctx, quad, renderContext) {
39
+ shadow(
40
+ ctx,
41
+ quad.tx,
42
+ quad.ty,
43
+ quad.width,
44
+ quad.height,
45
+ this.computed.shadowColor!,
46
+ this.props!['projection'],
47
+ this.computed.shadowRadius!,
48
+ this.stage.pixelRatio,
49
+ );
50
+ renderContext();
51
+ },
52
+ };
@@ -0,0 +1,151 @@
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import type { Vec4 } from '../../../renderers/webgl/internal/ShaderUtils.js';
19
+
20
+ export function roundRect(
21
+ ctx: CanvasRenderingContext2D | Path2D,
22
+ x: number,
23
+ y: number,
24
+ width: number,
25
+ height: number,
26
+ radius: Vec4,
27
+ ) {
28
+ if (ctx.roundRect !== undefined) {
29
+ ctx.roundRect(x, y, width, height, radius);
30
+ return;
31
+ }
32
+ const { 0: tl, 1: tr, 2: br, 3: bl } = radius;
33
+ ctx.moveTo(x + tl, y);
34
+ ctx.lineTo(x + width - tr, y);
35
+ ctx.ellipse(x + width - tr, y + tr, tr, tr, 0, 1.5 * Math.PI, 2 * Math.PI);
36
+ ctx.lineTo(x + width, y - height - br);
37
+ ctx.ellipse(x + width - br, y + height - br, br, br, 0, 0, 0.5 * Math.PI);
38
+ ctx.lineTo(x + bl, y + height);
39
+ ctx.ellipse(x + bl, y + height - bl, bl, bl, 0, 0.5 * Math.PI, Math.PI);
40
+ ctx.lineTo(x, y + tl);
41
+ ctx.ellipse(x + tl, y + tl, tl, tl, 0, Math.PI, 1.5 * Math.PI);
42
+ }
43
+
44
+ export function roundedRectWithBorder(
45
+ ctx: CanvasRenderingContext2D,
46
+ x: number,
47
+ y: number,
48
+ width: number,
49
+ height: number,
50
+ radius: Vec4,
51
+ borderWidth: Vec4,
52
+ borderRadius: Vec4,
53
+ borderColor: string,
54
+ borderAsym: boolean,
55
+ renderContext: () => void,
56
+ ) {
57
+ if (borderAsym === false) {
58
+ const bWidth = borderWidth[0];
59
+ const bHalfWidth = bWidth * 0.5;
60
+ const path = new Path2D();
61
+ roundRect(path, x, y, width, height, radius);
62
+ ctx.clip(path);
63
+
64
+ renderContext();
65
+
66
+ if (bWidth > 0) {
67
+ ctx.beginPath();
68
+ ctx.lineWidth = bWidth;
69
+ ctx.strokeStyle = borderColor;
70
+ roundRect(
71
+ ctx,
72
+ x + bHalfWidth,
73
+ y + bHalfWidth,
74
+ width - bWidth,
75
+ height - bWidth,
76
+ borderRadius,
77
+ );
78
+ ctx.stroke();
79
+ }
80
+ return;
81
+ }
82
+
83
+ ctx.beginPath();
84
+ roundRect(ctx, x, y, width, height, radius as Vec4);
85
+ ctx.fillStyle = borderColor;
86
+ ctx.fill();
87
+ const { 0: t, 1: r, 2: b, 3: l } = borderWidth as Vec4;
88
+
89
+ const path = new Path2D();
90
+ roundRect(
91
+ path,
92
+ x + l,
93
+ y + t,
94
+ width - (l + r),
95
+ height - (t + b),
96
+ borderRadius as Vec4,
97
+ );
98
+ ctx.clip(path);
99
+ renderContext();
100
+ }
101
+
102
+ export function shadow(
103
+ ctx: CanvasRenderingContext2D,
104
+ x: number,
105
+ y: number,
106
+ width: number,
107
+ height: number,
108
+ color: string,
109
+ projection: Vec4,
110
+ radius: Vec4,
111
+ pixelRatio: number,
112
+ ) {
113
+ ctx.save();
114
+ const cw = ctx.canvas.width;
115
+ const ch = ctx.canvas.height;
116
+ const scaleFactor = (2 * projection[3] + width) / width;
117
+ ctx.scale(scaleFactor, scaleFactor);
118
+ ctx.shadowColor = color;
119
+ ctx.shadowBlur = projection[2] * pixelRatio;
120
+ ctx.shadowOffsetX = projection[0] + cw * pixelRatio - projection[3] * 0.5;
121
+ ctx.shadowOffsetY = projection[1] + ch * pixelRatio - projection[3] * 0.5;
122
+
123
+ const spreadFactor = projection[3];
124
+ ctx.beginPath();
125
+ roundRect(
126
+ ctx,
127
+ (x - spreadFactor - cw) / scaleFactor,
128
+ (y - spreadFactor - ch) / scaleFactor,
129
+ width + spreadFactor,
130
+ height + spreadFactor,
131
+ radius,
132
+ );
133
+ ctx.fillStyle = color;
134
+ ctx.fill();
135
+ ctx.restore();
136
+ }
137
+
138
+ export function strokeLine(
139
+ ctx: CanvasRenderingContext2D,
140
+ x: number,
141
+ y: number,
142
+ x2: number,
143
+ y2: number,
144
+ lineWidth: number,
145
+ ) {
146
+ ctx.beginPath();
147
+ ctx.lineWidth = lineWidth;
148
+ ctx.moveTo(x, y);
149
+ ctx.lineTo(x2, y2);
150
+ ctx.stroke();
151
+ }