@lightningjs/renderer 0.4.1 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +13 -13
- package/dist/exports/utils.d.ts +1 -1
- package/dist/exports/utils.js +1 -1
- package/dist/exports/utils.js.map +1 -1
- package/dist/src/common/CommonTypes.d.ts +32 -12
- package/dist/src/core/CoreNode.d.ts +14 -18
- package/dist/src/core/CoreNode.js +90 -124
- package/dist/src/core/CoreNode.js.map +1 -1
- package/dist/src/core/CoreTextNode.d.ts +0 -2
- package/dist/src/core/CoreTextNode.js +39 -17
- package/dist/src/core/CoreTextNode.js.map +1 -1
- package/dist/src/core/Stage.js +11 -8
- package/dist/src/core/Stage.js.map +1 -1
- package/dist/src/core/lib/Matrix3d.d.ts +59 -0
- package/dist/src/core/lib/Matrix3d.js +253 -0
- package/dist/src/core/lib/Matrix3d.js.map +1 -0
- package/dist/src/core/lib/utils.d.ts +1 -0
- package/dist/src/core/lib/utils.js +3 -0
- package/dist/src/core/lib/utils.js.map +1 -1
- package/dist/src/core/renderers/CoreRenderer.d.ts +2 -4
- package/dist/src/core/renderers/CoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.d.ts +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js +16 -16
- package/dist/src/core/renderers/webgl/WebGlCoreRenderer.js.map +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShader.d.ts +1 -1
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js +2 -2
- package/dist/src/core/renderers/webgl/WebGlCoreShader.js.map +1 -1
- package/dist/src/core/renderers/webgl/shaders/SdfShader.d.ts +2 -1
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js +15 -6
- package/dist/src/core/renderers/webgl/shaders/SdfShader.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.d.ts +2 -1
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js +27 -30
- package/dist/src/core/text-rendering/renderers/CanvasTextRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.d.ts +2 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js +7 -9
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js +0 -1
- package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.js.map +1 -1
- package/dist/src/core/text-rendering/renderers/TextRenderer.d.ts +24 -2
- package/dist/src/core/text-rendering/renderers/TextRenderer.js +6 -3
- package/dist/src/core/text-rendering/renderers/TextRenderer.js.map +1 -1
- package/dist/src/core/textures/SubTexture.js +1 -1
- package/dist/src/core/textures/SubTexture.js.map +1 -1
- package/dist/src/core/textures/Texture.d.ts +13 -1
- package/dist/src/core/textures/Texture.js.map +1 -1
- package/dist/src/main-api/INode.d.ts +30 -5
- package/dist/src/main-api/RendererMain.js +3 -1
- package/dist/src/main-api/RendererMain.js.map +1 -1
- package/dist/src/render-drivers/main/MainOnlyNode.d.ts +6 -4
- package/dist/src/render-drivers/main/MainOnlyNode.js +31 -16
- package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -1
- package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +0 -2
- package/dist/src/render-drivers/main/MainOnlyTextNode.js +3 -10
- package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -1
- package/dist/src/render-drivers/threadx/NodeStruct.d.ts +6 -3
- package/dist/src/render-drivers/threadx/NodeStruct.js +12 -3
- package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -1
- package/dist/src/render-drivers/threadx/SharedNode.d.ts +2 -1
- package/dist/src/render-drivers/threadx/SharedNode.js +2 -1
- package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -1
- package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +2 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js +14 -0
- package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -1
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +4 -2
- package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +6 -5
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -1
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +2 -7
- package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -1
- package/dist/src/render-drivers/threadx/worker/renderer.js +2 -1
- package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -1
- package/dist/src/utils.d.ts +7 -12
- package/dist/src/utils.js +9 -25
- package/dist/src/utils.js.map +1 -1
- package/dist/tsconfig.dist.tsbuildinfo +1 -1
- package/exports/utils.ts +1 -1
- package/package.json +22 -19
- package/src/common/CommonTypes.ts +42 -16
- package/src/core/CoreNode.ts +120 -158
- package/src/core/CoreTextNode.ts +54 -24
- package/src/core/Stage.ts +16 -11
- package/src/core/lib/Matrix3d.ts +290 -0
- package/src/core/lib/utils.ts +4 -0
- package/src/core/renderers/CoreRenderer.ts +2 -4
- package/src/core/renderers/webgl/WebGlCoreRenderer.ts +18 -21
- package/src/core/renderers/webgl/WebGlCoreShader.ts +2 -2
- package/src/core/renderers/webgl/shaders/SdfShader.ts +17 -8
- package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +30 -28
- package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +9 -20
- package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +0 -1
- package/src/core/text-rendering/renderers/TextRenderer.ts +37 -5
- package/src/core/textures/SubTexture.ts +6 -5
- package/src/core/textures/Texture.ts +19 -6
- package/src/main-api/INode.ts +32 -5
- package/src/main-api/RendererMain.ts +3 -1
- package/src/render-drivers/main/MainOnlyNode.ts +39 -22
- package/src/render-drivers/main/MainOnlyTextNode.ts +2 -15
- package/src/render-drivers/threadx/NodeStruct.ts +13 -3
- package/src/render-drivers/threadx/SharedNode.ts +4 -2
- package/src/render-drivers/threadx/ThreadXMainNode.ts +16 -0
- package/src/render-drivers/threadx/ThreadXRenderDriver.ts +4 -2
- package/src/render-drivers/threadx/worker/ThreadXRendererNode.ts +18 -8
- package/src/render-drivers/threadx/worker/ThreadXRendererTextNode.ts +2 -14
- package/src/render-drivers/threadx/worker/renderer.ts +2 -1
- package/src/utils.ts +10 -27
- package/dist/src/core/Matrix2DContext.d.ts +0 -15
- package/dist/src/core/Matrix2DContext.js +0 -45
- package/dist/src/core/Matrix2DContext.js.map +0 -1
- package/dist/src/core/lib/glm/common.d.ts +0 -162
- package/dist/src/core/lib/glm/common.js +0 -81
- package/dist/src/core/lib/glm/common.js.map +0 -1
- package/dist/src/core/lib/glm/index.d.ts +0 -11
- package/dist/src/core/lib/glm/index.js +0 -30
- package/dist/src/core/lib/glm/index.js.map +0 -1
- package/dist/src/core/lib/glm/mat2.d.ts +0 -219
- package/dist/src/core/lib/glm/mat2.js +0 -396
- package/dist/src/core/lib/glm/mat2.js.map +0 -1
- package/dist/src/core/lib/glm/mat2d.d.ts +0 -237
- package/dist/src/core/lib/glm/mat2d.js +0 -442
- package/dist/src/core/lib/glm/mat2d.js.map +0 -1
- package/dist/src/core/lib/glm/mat3.d.ts +0 -283
- package/dist/src/core/lib/glm/mat3.js +0 -680
- package/dist/src/core/lib/glm/mat3.js.map +0 -1
- package/dist/src/core/lib/glm/mat4.d.ts +0 -550
- package/dist/src/core/lib/glm/mat4.js +0 -1802
- package/dist/src/core/lib/glm/mat4.js.map +0 -1
- package/dist/src/core/lib/glm/quat.d.ts +0 -363
- package/dist/src/core/lib/glm/quat.js +0 -693
- package/dist/src/core/lib/glm/quat.js.map +0 -1
- package/dist/src/core/lib/glm/quat2.d.ts +0 -356
- package/dist/src/core/lib/glm/quat2.js +0 -754
- package/dist/src/core/lib/glm/quat2.js.map +0 -1
- package/dist/src/core/lib/glm/vec2.d.ts +0 -365
- package/dist/src/core/lib/glm/vec2.js +0 -569
- package/dist/src/core/lib/glm/vec2.js.map +0 -1
- package/dist/src/core/lib/glm/vec3.d.ts +0 -406
- package/dist/src/core/lib/glm/vec3.js +0 -720
- package/dist/src/core/lib/glm/vec3.js.map +0 -1
- package/dist/src/core/lib/glm/vec4.d.ts +0 -330
- package/dist/src/core/lib/glm/vec4.js +0 -608
- package/dist/src/core/lib/glm/vec4.js.map +0 -1
- package/dist/src/core/textures/utils.d.ts +0 -11
- package/dist/src/core/textures/utils.js +0 -32
- package/dist/src/core/textures/utils.js.map +0 -1
- package/dist/src/main-api/TextureRegistry.d.ts +0 -33
- package/dist/src/main-api/TextureRegistry.js +0 -97
- package/dist/src/main-api/TextureRegistry.js.map +0 -1
- package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.d.ts +0 -33
- package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js +0 -97
- package/dist/src/main-api/TextureUsageRegistry/TextureRegistry.js.map +0 -1
- package/src/core/Matrix2DContext.ts +0 -52
- package/src/core/lib/glm/common.ts +0 -231
- package/src/core/lib/glm/index.ts +0 -31
- package/src/core/lib/glm/mat2.ts +0 -499
- package/src/core/lib/glm/mat2d.ts +0 -547
- package/src/core/lib/glm/mat3.ts +0 -849
- package/src/core/lib/glm/mat4.ts +0 -2169
- package/src/core/lib/glm/quat.ts +0 -828
- package/src/core/lib/glm/quat2.ts +0 -951
- package/src/core/lib/glm/vec2.ts +0 -671
- package/src/core/lib/glm/vec3.ts +0 -859
- package/src/core/lib/glm/vec4.ts +0 -708
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import type { TextureDesc } from "./RendererMain.js";
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textureMap: Map<number, TextureRefInfo>;
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* limitations under the License.
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*/
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import { assertTruthy } from "../utils.js";
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zeroReferenceTextureSet = new Set();
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constructor(releaseCallback) {
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setInterval(() => {
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}, TEXTURE_CLEANUP_INTERVAL_MS);
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registerTexture(texture) {
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assertTruthy(textureId, 'Texture must have an id to be registered');
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assertTruthy(textureId, 'Texture must have an id to be registered');
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let textureRefInfo = this.textureMap.get(textureId);
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{"version":3,"file":"TextureRegistry.js","sourceRoot":"","sources":["../../../src/main-api/TextureRegistry.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAE,YAAY,EAAE,MAAM,aAAa,CAAC;AAG3C,MAAM,2BAA2B,GAAG,IAAI,CAAC;AACzC,MAAM,iCAAiC,GAAG,IAAI,CAAC;AAsB/C;;GAEG;AACH,MAAM,OAAO,eAAe;IAIJ;IAHtB,UAAU,GAAgC,IAAI,GAAG,EAAE,CAAC;IACpD,uBAAuB,GAAwB,IAAI,GAAG,EAAE,CAAC;IAEzD,YAAsB,eAAgD;QAAhD,oBAAe,GAAf,eAAe,CAAiC;QACpE,uEAAuE;QACvE,iDAAiD;QACjD,WAAW,CAAC,GAAG,EAAE;YACf,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;YACvB,KAAK,MAAM,cAAc,IAAI,IAAI,CAAC,uBAAuB,EAAE;gBACzD,IAAI,GAAG,GAAG,cAAc,CAAC,UAAU,GAAG,iCAAiC,EAAE;oBACvE,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,EAAE,CAAC,CAAC;oBACxC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,cAAc,CAAC,EAAE,CAAC,CAAC;oBAC1C,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;iBACrD;aACF;QACH,CAAC,EAAE,2BAA2B,CAAC,CAAC;IAClC,CAAC;IAED,eAAe,CAAC,OAAoB;QAClC,MAAM,SAAS,GAAG,OAAO,CAAC,OAAO,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,EAAE,0CAA0C,CAAC,CAAC;QACpE,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,EAAE;YACnC,MAAM,cAAc,GAAmB;gBACrC,EAAE,EAAE,SAAS;gBACb,YAAY,EAAE,CAAC;gBACf,UAAU,EAAE,IAAI,CAAC,GAAG,EAAE;aACvB,CAAC;YACF,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,EAAE,cAAc,CAAC,CAAC;YAC/C,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;SAClD;IACH,CAAC;IAED,wBAAwB,CAAC,OAAoB;QAC3C,MAAM,SAAS,GAAG,OAAO,CAAC,OAAO,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,EAAE,0CAA0C,CAAC,CAAC;QACpE,IAAI,cAAc,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,EAAE;YACnB,2DAA2D;YAC3D,sEAAsE;YACtE,wDAAwD;YACxD,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;YAC9B,cAAc,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;SACjD;QACD,YAAY,CAAC,cAAc,EAAE,mCAAmC,CAAC,CAAC;QAClE,IAAI,OAAO,CAAC,MAAM,KAAK,YAAY,EAAE;YACnC,qEAAqE;YACrE,0BAA0B;YAC1B,IAAI,CAAC,wBAAwB,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;SACtD;QACD,cAAc,CAAC,YAAY,EAAE,CAAC;QAC9B,cAAc,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvC,IAAI,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,cAAc,CAAC,EAAE;YACpD,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;SACrD;IACH,CAAC;IAED,wBAAwB,CAAC,OAAoB;QAC3C,MAAM,SAAS,GAAG,OAAO,CAAC,OAAO,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,EAAE,0CAA0C,CAAC,CAAC;QACpE,MAAM,cAAc,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QACtD,YAAY,CAAC,cAAc,EAAE,mCAAmC,CAAC,CAAC;QAClE,cAAc,CAAC,YAAY,EAAE,CAAC;QAC9B,cAAc,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvC,IAAI,cAAc,CAAC,YAAY,KAAK,CAAC,EAAE;YACrC,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;SAClD;QACD,IAAI,OAAO,CAAC,MAAM,KAAK,YAAY,EAAE;YACnC,qEAAqE;YACrE,0BAA0B;YAC1B,IAAI,CAAC,wBAAwB,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;SACtD;IACH,CAAC;CACF"}
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import type { TextureDesc } from "../RendererMain.js";
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interface TextureRefInfo {
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/**
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* Texture Reference ID
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*/
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id: number;
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/**
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* The number of references to this texture that are currently assigned to
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* Nodes.
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*/
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nodeRefCount: number;
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/**
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* The last time the texture reference count was updated.
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*
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* @remarks
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* This is used to determine when a texture is no longer referenced by any
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* Nodes and can be removed from the GPU.
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*/
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lastUpdate: number;
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}
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/**
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* Usage-based Texture Garbage Collection Registry
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*/
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export declare class TextureRegistry {
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protected releaseCallback: (textureDescId: number) => void;
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textureMap: Map<number, TextureRefInfo>;
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zeroReferenceTextureSet: Set<TextureRefInfo>;
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constructor(releaseCallback: (textureDescId: number) => void);
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registerTexture(texture: TextureDesc): void;
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incrementTextureRefCount(texture: TextureDesc): void;
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decrementTextureRefCount(texture: TextureDesc): void;
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}
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export {};
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import { assertTruthy } from "../../utils.js";
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const TEXTURE_CLEANUP_INTERVAL_MS = 1000;
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const TEXTURE_CLEANUP_AGE_THREADHOLD_MS = 5000;
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/**
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* Usage-based Texture Garbage Collection Registry
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*/
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export class TextureRegistry {
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releaseCallback;
|
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textureMap = new Map();
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zeroReferenceTextureSet = new Set();
|
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constructor(releaseCallback) {
|
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this.releaseCallback = releaseCallback;
|
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|
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// Periodically check for textures that are no longer referenced by any
|
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// Nodes and notify RendererMain to release them.
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setInterval(() => {
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const now = Date.now();
|
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35
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-
for (const textureRefInfo of this.zeroReferenceTextureSet) {
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if (now - textureRefInfo.lastUpdate > TEXTURE_CLEANUP_AGE_THREADHOLD_MS) {
|
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this.releaseCallback(textureRefInfo.id);
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this.textureMap.delete(textureRefInfo.id);
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this.zeroReferenceTextureSet.delete(textureRefInfo);
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-
}
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}
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}, TEXTURE_CLEANUP_INTERVAL_MS);
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}
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registerTexture(texture) {
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const textureId = texture.options?.id;
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assertTruthy(textureId, 'Texture must have an id to be registered');
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if (!this.textureMap.has(textureId)) {
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const textureRefInfo = {
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id: textureId,
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nodeRefCount: 0,
|
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lastUpdate: Date.now()
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};
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this.textureMap.set(textureId, textureRefInfo);
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this.zeroReferenceTextureSet.add(textureRefInfo);
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}
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}
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incrementTextureRefCount(texture) {
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const textureId = texture.options?.id;
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assertTruthy(textureId, 'Texture must have an id to be registered');
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let textureRefInfo = this.textureMap.get(textureId);
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if (!textureRefInfo) {
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// Texture has not been registered yet, so register it now.
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// This may happen if the TextureDesc was cleaned up from the registry
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// but was still alive in memory and eventually re-used.
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this.registerTexture(texture);
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textureRefInfo = this.textureMap.get(textureId);
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}
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assertTruthy(textureRefInfo, 'Texture must have been registered');
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if (texture.txType === 'SubTexture') {
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// If this is a SubTexture, then increment the reference count of the
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// parent texture as well.
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this.incrementTextureRefCount(texture.props.texture);
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}
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textureRefInfo.nodeRefCount++;
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textureRefInfo.lastUpdate = Date.now();
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if (this.zeroReferenceTextureSet.has(textureRefInfo)) {
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this.zeroReferenceTextureSet.delete(textureRefInfo);
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}
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}
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decrementTextureRefCount(texture) {
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const textureId = texture.options?.id;
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assertTruthy(textureId, 'Texture must have an id to be registered');
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const textureRefInfo = this.textureMap.get(textureId);
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assertTruthy(textureRefInfo, 'Texture must have been registered');
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textureRefInfo.nodeRefCount--;
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textureRefInfo.lastUpdate = Date.now();
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if (textureRefInfo.nodeRefCount === 0) {
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this.zeroReferenceTextureSet.add(textureRefInfo);
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}
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if (texture.txType === 'SubTexture') {
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// If this is a SubTexture, then decrement the reference count of the
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// parent texture as well.
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this.decrementTextureRefCount(texture.props.texture);
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}
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}
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}
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//# sourceMappingURL=TextureRegistry.js.map
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@@ -1 +0,0 @@
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{"version":3,"file":"TextureRegistry.js","sourceRoot":"","sources":["../../../../src/main-api/TextureUsageRegistry/TextureRegistry.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAG9C,MAAM,2BAA2B,GAAG,IAAI,CAAC;AACzC,MAAM,iCAAiC,GAAG,IAAI,CAAC;AAsB/C;;GAEG;AACH,MAAM,OAAO,eAAe;IAIJ;IAHtB,UAAU,GAAgC,IAAI,GAAG,EAAE,CAAC;IACpD,uBAAuB,GAAwB,IAAI,GAAG,EAAE,CAAC;IAEzD,YAAsB,eAAgD;QAAhD,oBAAe,GAAf,eAAe,CAAiC;QACpE,uEAAuE;QACvE,iDAAiD;QACjD,WAAW,CAAC,GAAG,EAAE;YACf,MAAM,GAAG,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;YACvB,KAAK,MAAM,cAAc,IAAI,IAAI,CAAC,uBAAuB,EAAE;gBACzD,IAAI,GAAG,GAAG,cAAc,CAAC,UAAU,GAAG,iCAAiC,EAAE;oBACvE,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC,EAAE,CAAC,CAAC;oBACxC,IAAI,CAAC,UAAU,CAAC,MAAM,CAAC,cAAc,CAAC,EAAE,CAAC,CAAC;oBAC1C,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;iBACrD;aACF;QACH,CAAC,EAAE,2BAA2B,CAAC,CAAC;IAClC,CAAC;IAED,eAAe,CAAC,OAAoB;QAClC,MAAM,SAAS,GAAG,OAAO,CAAC,OAAO,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,EAAE,0CAA0C,CAAC,CAAC;QACpE,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,EAAE;YACnC,MAAM,cAAc,GAAmB;gBACrC,EAAE,EAAE,SAAS;gBACb,YAAY,EAAE,CAAC;gBACf,UAAU,EAAE,IAAI,CAAC,GAAG,EAAE;aACvB,CAAC;YACF,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,EAAE,cAAc,CAAC,CAAC;YAC/C,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;SAClD;IACH,CAAC;IAED,wBAAwB,CAAC,OAAoB;QAC3C,MAAM,SAAS,GAAG,OAAO,CAAC,OAAO,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,EAAE,0CAA0C,CAAC,CAAC;QACpE,IAAI,cAAc,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QACpD,IAAI,CAAC,cAAc,EAAE;YACnB,2DAA2D;YAC3D,sEAAsE;YACtE,wDAAwD;YACxD,IAAI,CAAC,eAAe,CAAC,OAAO,CAAC,CAAC;YAC9B,cAAc,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;SACjD;QACD,YAAY,CAAC,cAAc,EAAE,mCAAmC,CAAC,CAAC;QAClE,IAAI,OAAO,CAAC,MAAM,KAAK,YAAY,EAAE;YACnC,qEAAqE;YACrE,0BAA0B;YAC1B,IAAI,CAAC,wBAAwB,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;SACtD;QACD,cAAc,CAAC,YAAY,EAAE,CAAC;QAC9B,cAAc,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvC,IAAI,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,cAAc,CAAC,EAAE;YACpD,IAAI,CAAC,uBAAuB,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;SACrD;IACH,CAAC;IAED,wBAAwB,CAAC,OAAoB;QAC3C,MAAM,SAAS,GAAG,OAAO,CAAC,OAAO,EAAE,EAAE,CAAC;QACtC,YAAY,CAAC,SAAS,EAAE,0CAA0C,CAAC,CAAC;QACpE,MAAM,cAAc,GAAG,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QACtD,YAAY,CAAC,cAAc,EAAE,mCAAmC,CAAC,CAAC;QAClE,cAAc,CAAC,YAAY,EAAE,CAAC;QAC9B,cAAc,CAAC,UAAU,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;QACvC,IAAI,cAAc,CAAC,YAAY,KAAK,CAAC,EAAE;YACrC,IAAI,CAAC,uBAAuB,CAAC,GAAG,CAAC,cAAc,CAAC,CAAC;SAClD;QACD,IAAI,OAAO,CAAC,MAAM,KAAK,YAAY,EAAE;YACnC,qEAAqE;YACrE,0BAA0B;YAC1B,IAAI,CAAC,wBAAwB,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;SACtD;IACH,CAAC;CACF"}
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@@ -1,52 +0,0 @@
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1
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/*
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2
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* If not stated otherwise in this file or this component's LICENSE file the
|
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3
|
-
* following copyright and licenses apply:
|
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4
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-
*
|
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5
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-
* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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-
* See the License for the specific language governing permissions and
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* limitations under the License.
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-
*/
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-
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/**
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* Represents a 2D transformation context, providing a 2x2 matrix for transformations.
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*/
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|
-
export class Matrix2DContext {
|
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// world alpha
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alpha = 1;
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-
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// world position
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px = 0;
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-
py = 0;
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-
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ta = 1;
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tb = 0;
|
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|
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tc = 0;
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td = 1;
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-
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isIdentity(): boolean {
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-
return (
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this.alpha === 1 &&
|
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|
-
this.px === 0 &&
|
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-
this.py === 0 &&
|
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41
|
-
this.isIdentityMatrix()
|
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|
-
);
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-
}
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-
|
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-
isIdentityMatrix(): boolean {
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return this.ta === 1 && this.tb === 0 && this.tc === 0 && this.td === 1;
|
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-
}
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-
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isSquare(): boolean {
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|
-
return this.tb === 0 && this.tc === 0;
|
|
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|
-
}
|
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|
-
}
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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export const EPSILON = 0.00001;
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export const RANDOM = Math.random;
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export const ANGLE_ORDER = 'zyx';
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export type ConversionOrder = 'xyz' | 'xzy' | 'yxz' | 'yzx' | 'zxy' | 'zyx';
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type RemoveIndex<T> = {
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[K in keyof T as number extends K ? never : K]: T[K];
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};
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export type Float32ArrayLen2 = RemoveIndex<Float32Array> & {
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0: number;
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1: number;
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length: 2;
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};
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export type NumberArrayLen2 = [number, number];
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export type Float32ArrayLen3 = RemoveIndex<Float32Array> & {
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0: number;
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1: number;
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2: number;
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length: 3;
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};
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export type NumberArrayLen3 = [number, number, number];
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export type Float32ArrayLen4 = RemoveIndex<Float32Array> & {
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0: number;
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1: number;
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2: number;
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3: number;
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length: 4;
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};
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export type NumberArrayLen4 = [number, number, number, number];
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export type Float32ArrayLen6 = RemoveIndex<Float32Array> & {
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0: number;
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1: number;
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2: number;
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3: number;
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4: number;
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5: number;
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length: 6;
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};
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export type NumberArrayLen6 = [number, number, number, number, number, number];
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export type Float32ArrayLen8 = RemoveIndex<Float32Array> & {
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0: number;
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1: number;
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2: number;
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3: number;
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5: number;
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6: number;
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7: number;
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length: 8;
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};
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export type NumberArrayLen8 = [
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number,
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number,
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number,
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number,
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number,
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number,
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number,
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number,
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];
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export type Float32ArrayLen9 = RemoveIndex<Float32Array> & {
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0: number;
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1: number;
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8: number;
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length: 9;
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};
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export type NumberArrayLen9 = [
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number,
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number,
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number,
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number,
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number,
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number,
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number,
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number,
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number,
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];
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export type Float32ArrayLen16 = RemoveIndex<Float32Array> & {
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0: number;
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15: number;
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length: 16;
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};
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export type NumberArrayLen16 = [
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number,
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number,
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number,
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number,
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number,
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number,
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];
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export interface FOV {
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upDegrees: number;
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downDegrees: number;
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leftDegrees: number;
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rightDegrees: number;
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}
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let useFloat32Arrays = true;
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/**
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* Sets array type to be used.
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*
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* @param {number} size of matrix type
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* @returns {FloatArray} matrix type
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*/
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export function setMatrixArrayType(type: Float32Array | number[]): void {
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useFloat32Arrays = type instanceof Float32Array;
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}
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/**
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* Return array type to be used.
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*
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* @param {number} size of matrix type
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* @returns {FloatArray} matrix type
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*/
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export function getMatrixArrayType(size?: number): Float32Array | number[] {
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if (useFloat32Arrays && typeof Float32Array !== 'undefined') {
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return size ? new Float32Array(size) : new Float32Array();
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}
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return [];
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}
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/**
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* Convert Angle in Degrees To Radians
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*
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* @param {number} angle is an Angle in Degrees
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*/
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export function toRadians(angle: number): number {
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return angle * (Math.PI / 180);
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}
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/**
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* Convert Angle in Radians To an Angle in Radians
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*
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* @param {number} angle is an Angle in Radians
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*/
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export function toDegrees(angle: number): number {
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return angle * (180 / Math.PI);
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}
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/**
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* Tests whether or not the arguments have approximately the same value, within an absolute
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* or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less
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* than or equal to 1.0, and a relative tolerance is used for larger values)
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*
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* @param {number} a The first number to test.
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* @param {number} b The second number to test.
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* @returns {boolean} True if the numbers are approximately equal, false otherwise.
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*/
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export function equals(a: number, b: number): boolean {
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return Math.abs(a - b) <= EPSILON * Math.max(1.0, Math.abs(a), Math.abs(b));
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}
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if (!Math.hypot)
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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Math.hypot = function (...args: any[]): number {
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let y = 0,
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i: number = arguments.length;
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while (i--) {
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y += args[i] * args[i];
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}
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return Math.sqrt(y);
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};
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@@ -1,31 +0,0 @@
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/*
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* If not stated otherwise in this file or this component's LICENSE file the
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* following copyright and licenses apply:
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*
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* Copyright 2023 Comcast Cable Communications Management, LLC.
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*
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* Licensed under the Apache License, Version 2.0 (the License);
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import * as glMatrix from './common.js';
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import * as mat2 from './mat2.js';
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import * as mat2d from './mat2d.js';
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import * as mat3 from './mat3.js';
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import * as mat4 from './mat4.js';
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import * as quat from './quat.js';
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import * as quat2 from './quat2.js';
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import * as vec2 from './vec2.js';
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import * as vec3 from './vec3.js';
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import * as vec4 from './vec4.js';
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export { glMatrix, mat2, mat2d, mat3, mat4, quat, quat2, vec2, vec3, vec4 };
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