@itwin/core-orbitgt 3.0.0-dev.77 → 3.0.0-dev.81
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/{core-orbitgt.d.ts → cjs/core-orbitgt.d.ts} +0 -0
- package/lib/cjs/core-orbitgt.d.ts.map +1 -0
- package/lib/{core-orbitgt.js → cjs/core-orbitgt.js} +0 -0
- package/lib/cjs/core-orbitgt.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/AttributeMask.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/AttributeMask.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/AttributeMask.js +0 -0
- package/lib/cjs/pointcloud/format/opc/AttributeMask.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/AttributeReader.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/AttributeReader.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/AttributeReader.js +0 -0
- package/lib/cjs/pointcloud/format/opc/AttributeReader.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/BlockRecord.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/BlockRecord.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/BlockRecord.js +0 -0
- package/lib/cjs/pointcloud/format/opc/BlockRecord.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/ContainerFile.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/ContainerFile.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/ContainerFile.js +0 -0
- package/lib/cjs/pointcloud/format/opc/ContainerFile.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/ContainerFilePart.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/ContainerFilePart.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/ContainerFilePart.js +0 -0
- package/lib/cjs/pointcloud/format/opc/ContainerFilePart.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/DirectoryReader.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/DirectoryReader.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/DirectoryReader.js +0 -0
- package/lib/cjs/pointcloud/format/opc/DirectoryReader.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/DirectoryRecord.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/DirectoryRecord.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/DirectoryRecord.js +0 -0
- package/lib/cjs/pointcloud/format/opc/DirectoryRecord.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/EmbeddedAttributeReader.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/EmbeddedAttributeReader.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/EmbeddedAttributeReader.js +0 -0
- package/lib/cjs/pointcloud/format/opc/EmbeddedAttributeReader.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/FileAccess.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/FileAccess.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/FileAccess.js +0 -0
- package/lib/cjs/pointcloud/format/opc/FileAccess.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/FileReader.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/FileReader.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/FileReader.js +0 -0
- package/lib/cjs/pointcloud/format/opc/FileReader.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/FileRecord.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/FileRecord.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/FileRecord.js +0 -0
- package/lib/cjs/pointcloud/format/opc/FileRecord.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/GeometryReader.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/GeometryReader.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/GeometryReader.js +0 -0
- package/lib/cjs/pointcloud/format/opc/GeometryReader.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/GeometryRecord.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/GeometryRecord.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/GeometryRecord.js +0 -0
- package/lib/cjs/pointcloud/format/opc/GeometryRecord.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/OPCReader.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/OPCReader.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/OPCReader.js +0 -0
- package/lib/cjs/pointcloud/format/opc/OPCReader.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/PointReader.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/PointReader.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/PointReader.js +0 -0
- package/lib/cjs/pointcloud/format/opc/PointReader.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/TileReadBuffer.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/TileReadBuffer.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/TileReadBuffer.js +0 -0
- package/lib/cjs/pointcloud/format/opc/TileReadBuffer.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/TileRecord.d.ts +0 -0
- package/lib/cjs/pointcloud/format/opc/TileRecord.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/format/opc/TileRecord.js +0 -0
- package/lib/cjs/pointcloud/format/opc/TileRecord.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/AttributeTypes.d.ts +0 -0
- package/lib/cjs/pointcloud/model/AttributeTypes.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/AttributeTypes.js +0 -0
- package/lib/cjs/pointcloud/model/AttributeTypes.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/AttributeValue.d.ts +0 -0
- package/lib/cjs/pointcloud/model/AttributeValue.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/AttributeValue.js +0 -0
- package/lib/cjs/pointcloud/model/AttributeValue.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/BlockIndex.d.ts +0 -0
- package/lib/cjs/pointcloud/model/BlockIndex.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/BlockIndex.js +0 -0
- package/lib/cjs/pointcloud/model/BlockIndex.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/CloudPoint.d.ts +0 -0
- package/lib/cjs/pointcloud/model/CloudPoint.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/CloudPoint.js +0 -0
- package/lib/cjs/pointcloud/model/CloudPoint.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/Grid.d.ts +0 -0
- package/lib/cjs/pointcloud/model/Grid.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/Grid.js +0 -0
- package/lib/cjs/pointcloud/model/Grid.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/GridIndex.d.ts +0 -0
- package/lib/cjs/pointcloud/model/GridIndex.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/GridIndex.js +0 -0
- package/lib/cjs/pointcloud/model/GridIndex.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/PointAttribute.d.ts +0 -0
- package/lib/cjs/pointcloud/model/PointAttribute.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/PointAttribute.js +0 -0
- package/lib/cjs/pointcloud/model/PointAttribute.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/PointCloudReader.d.ts +0 -0
- package/lib/cjs/pointcloud/model/PointCloudReader.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/PointCloudReader.js +0 -0
- package/lib/cjs/pointcloud/model/PointCloudReader.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/PointData.d.ts +0 -0
- package/lib/cjs/pointcloud/model/PointData.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/PointData.js +0 -0
- package/lib/cjs/pointcloud/model/PointData.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/PointDataRaw.d.ts +0 -0
- package/lib/cjs/pointcloud/model/PointDataRaw.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/PointDataRaw.js +0 -0
- package/lib/cjs/pointcloud/model/PointDataRaw.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/ReadRequest.d.ts +0 -0
- package/lib/cjs/pointcloud/model/ReadRequest.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/ReadRequest.js +0 -0
- package/lib/cjs/pointcloud/model/ReadRequest.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/StandardAttributes.d.ts +0 -0
- package/lib/cjs/pointcloud/model/StandardAttributes.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/StandardAttributes.js +0 -0
- package/lib/cjs/pointcloud/model/StandardAttributes.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/TileIndex.d.ts +0 -0
- package/lib/cjs/pointcloud/model/TileIndex.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/model/TileIndex.js +0 -0
- package/lib/cjs/pointcloud/model/TileIndex.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/AViewRequest.d.ts +0 -0
- package/lib/cjs/pointcloud/render/AViewRequest.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/AViewRequest.js +0 -0
- package/lib/cjs/pointcloud/render/AViewRequest.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/Block.d.ts +0 -0
- package/lib/cjs/pointcloud/render/Block.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/Block.js +0 -0
- package/lib/cjs/pointcloud/render/Block.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/DataManager.d.ts +0 -0
- package/lib/cjs/pointcloud/render/DataManager.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/DataManager.js +0 -0
- package/lib/cjs/pointcloud/render/DataManager.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/FrameData.d.ts +0 -0
- package/lib/cjs/pointcloud/render/FrameData.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/FrameData.js +0 -0
- package/lib/cjs/pointcloud/render/FrameData.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/Level.d.ts +0 -0
- package/lib/cjs/pointcloud/render/Level.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/Level.js +0 -0
- package/lib/cjs/pointcloud/render/Level.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/TileLoadSorter.d.ts +0 -0
- package/lib/cjs/pointcloud/render/TileLoadSorter.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/TileLoadSorter.js +0 -0
- package/lib/cjs/pointcloud/render/TileLoadSorter.js.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/ViewTree.d.ts +0 -0
- package/lib/cjs/pointcloud/render/ViewTree.d.ts.map +1 -0
- package/lib/{pointcloud → cjs/pointcloud}/render/ViewTree.js +0 -0
- package/lib/cjs/pointcloud/render/ViewTree.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/crs/CRSEngine.d.ts +0 -0
- package/lib/cjs/spatial/crs/CRSEngine.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/crs/CRSEngine.js +0 -0
- package/lib/cjs/spatial/crs/CRSEngine.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/crs/CRSManager.d.ts +0 -0
- package/lib/cjs/spatial/crs/CRSManager.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/crs/CRSManager.js +0 -0
- package/lib/cjs/spatial/crs/CRSManager.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Axis.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/Axis.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Axis.js +0 -0
- package/lib/cjs/spatial/ecrs/Axis.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/CRS.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/CRS.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/CRS.js +0 -0
- package/lib/cjs/spatial/ecrs/CRS.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/CoordinateSystem.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/CoordinateSystem.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/CoordinateSystem.js +0 -0
- package/lib/cjs/spatial/ecrs/CoordinateSystem.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/DataFileUnit.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/DataFileUnit.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/DataFileUnit.js +0 -0
- package/lib/cjs/spatial/ecrs/DataFileUnit.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Datum.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/Datum.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Datum.js +0 -0
- package/lib/cjs/spatial/ecrs/Datum.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Ellipsoid.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/Ellipsoid.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Ellipsoid.js +0 -0
- package/lib/cjs/spatial/ecrs/Ellipsoid.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/OnlineEngine.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/OnlineEngine.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/OnlineEngine.js +0 -0
- package/lib/cjs/spatial/ecrs/OnlineEngine.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/OnlineRegistry.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/OnlineRegistry.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/OnlineRegistry.js +0 -0
- package/lib/cjs/spatial/ecrs/OnlineRegistry.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Operation.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/Operation.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Operation.js +0 -0
- package/lib/cjs/spatial/ecrs/Operation.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/OperationMethod.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/OperationMethod.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/OperationMethod.js +0 -0
- package/lib/cjs/spatial/ecrs/OperationMethod.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/ParameterValue.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/ParameterValue.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/ParameterValue.js +0 -0
- package/lib/cjs/spatial/ecrs/ParameterValue.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/ParameterValueList.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/ParameterValueList.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/ParameterValueList.js +0 -0
- package/lib/cjs/spatial/ecrs/ParameterValueList.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/PrimeMeridian.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/PrimeMeridian.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/PrimeMeridian.js +0 -0
- package/lib/cjs/spatial/ecrs/PrimeMeridian.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Registry.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/Registry.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Registry.js +0 -0
- package/lib/cjs/spatial/ecrs/Registry.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Transform.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/Transform.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Transform.js +0 -0
- package/lib/cjs/spatial/ecrs/Transform.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Unit.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/Unit.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/Unit.js +0 -0
- package/lib/cjs/spatial/ecrs/Unit.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/VerticalModel.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/VerticalModel.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/VerticalModel.js +0 -0
- package/lib/cjs/spatial/ecrs/VerticalModel.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/WellKnownText.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/WellKnownText.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/WellKnownText.js +0 -0
- package/lib/cjs/spatial/ecrs/WellKnownText.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/WellKnownTextNode.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/WellKnownTextNode.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/WellKnownTextNode.js +0 -0
- package/lib/cjs/spatial/ecrs/WellKnownTextNode.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/HotineObliqueMercator.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/projection/HotineObliqueMercator.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/HotineObliqueMercator.js +0 -0
- package/lib/cjs/spatial/ecrs/projection/HotineObliqueMercator.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/KrovakObliqueConformalConic.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConic.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/KrovakObliqueConformalConic.js +0 -0
- package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConic.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/KrovakObliqueConformalConicEN.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConicEN.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/KrovakObliqueConformalConicEN.js +0 -0
- package/lib/cjs/spatial/ecrs/projection/KrovakObliqueConformalConicEN.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/LambertConical1SP.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/projection/LambertConical1SP.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/LambertConical1SP.js +0 -0
- package/lib/cjs/spatial/ecrs/projection/LambertConical1SP.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/LambertConical2SP.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/projection/LambertConical2SP.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/LambertConical2SP.js +0 -0
- package/lib/cjs/spatial/ecrs/projection/LambertConical2SP.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/Mercator1SP.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/projection/Mercator1SP.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/Mercator1SP.js +0 -0
- package/lib/cjs/spatial/ecrs/projection/Mercator1SP.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/ObliqueMercator.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/projection/ObliqueMercator.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/ObliqueMercator.js +0 -0
- package/lib/cjs/spatial/ecrs/projection/ObliqueMercator.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/ObliqueStereographic.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/projection/ObliqueStereographic.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/ObliqueStereographic.js +0 -0
- package/lib/cjs/spatial/ecrs/projection/ObliqueStereographic.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/TransverseMercator.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/projection/TransverseMercator.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/projection/TransverseMercator.js +0 -0
- package/lib/cjs/spatial/ecrs/projection/TransverseMercator.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/transformation/PositionVector.d.ts +0 -0
- package/lib/cjs/spatial/ecrs/transformation/PositionVector.d.ts.map +1 -0
- package/lib/{spatial → cjs/spatial}/ecrs/transformation/PositionVector.js +0 -0
- package/lib/cjs/spatial/ecrs/transformation/PositionVector.js.map +1 -0
- package/lib/{spatial → cjs/spatial}/geom/Bounds.d.ts +0 -0
- package/lib/cjs/spatial/geom/Bounds.d.ts.map +1 -0
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Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module OrbitGT\n */\n\n//package orbitgt.spatial.geom;\n\ntype int8 = number;\ntype int16 = number;\ntype int32 = number;\ntype float32 = number;\ntype float64 = number;\n\n\nimport { Bounds } from \"./Bounds\";\nimport { Coordinate } from \"./Coordinate\";\n\n/**\n * Class Transform defines a generic 3D transformation.\n *\n * @version 1.0 November 2015\n */\n/** @internal */\nexport class Transform {\n\t/** The 16 elements (row major order) */\n\tprivate _elements: Float64Array;\n\n\t/**\n\t * Create a new (identity) transform.\n\t */\n\tpublic constructor() {\n\t\tthis._elements = new Float64Array(16);\n\t\tthis._elements[0] = 1.0; // m00\n\t\tthis._elements[1] = 0.0; // m01\n\t\tthis._elements[2] = 0.0; // m02\n\t\tthis._elements[3] = 0.0; // m03\n\t\tthis._elements[4] = 0.0; // m10\n\t\tthis._elements[5] = 1.0; // m11\n\t\tthis._elements[6] = 0.0; // m12\n\t\tthis._elements[7] = 0.0; // m13\n\t\tthis._elements[8] = 0.0; // m20\n\t\tthis._elements[9] = 0.0; // m21\n\t\tthis._elements[10] = 1.0; // m22\n\t\tthis._elements[11] = 0.0; // m23\n\t\tthis._elements[12] = 0.0; // m30\n\t\tthis._elements[13] = 0.0; // m31\n\t\tthis._elements[14] = 0.0; // m32\n\t\tthis._elements[15] = 1.0; // m33\n\t}\n\n\t/**\n\t * Create a new (identity) transform.\n\t */\n\tpublic static create(): Transform {\n\t\treturn new Transform();\n\t}\n\n\t/**\n\t * Create a transformation from elements.\n\t * @param elements the 16 matrix elements (row major order).\n\t * @return the transformation.\n\t */\n\tpublic static fromRowMajor(elements: Float64Array): Transform {\n\t\tif (elements == null) return null;\n\t\tif (elements.length == 0) return null;\n\t\tlet transform: Transform = new Transform();\n\t\tlet index: int32 = 0;\n\t\tfor (let r: number = 0; r < 4; r++) for (let c: number = 0; c < 4; c++) transform.setElement(r, c, elements[index++]);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a transformation from elements.\n\t * @param elements the 16 matrix elements (column major order).\n\t * @return the transformation.\n\t */\n\tpublic static fromColumnMajor(elements: Float64Array): Transform {\n\t\tif (elements == null) return null;\n\t\tif (elements.length == 0) return null;\n\t\tlet transform: Transform = new Transform();\n\t\tlet index: int32 = 0;\n\t\tfor (let c: number = 0; c < 4; c++) for (let r: number = 0; r < 4; r++) transform.setElement(r, c, elements[index++]);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a transformation from elements.\n\t * @param elements the 9 matrix elements (row major order).\n\t * @return the transformation.\n\t */\n\tpublic static fromRotationElements(m00: float64, m01: float64, m02: float64, m10: float64, m11: float64, m12: float64, m20: float64, m21: float64, m22: float64): Transform {\n\t\tlet transform: Transform = new Transform();\n\t\ttransform.setElement(0, 0, m00);\n\t\ttransform.setElement(0, 1, m01);\n\t\ttransform.setElement(0, 2, m02);\n\t\ttransform.setElement(1, 0, m10);\n\t\ttransform.setElement(1, 1, m11);\n\t\ttransform.setElement(1, 2, m12);\n\t\ttransform.setElement(2, 0, m20);\n\t\ttransform.setElement(2, 1, m21);\n\t\ttransform.setElement(2, 2, m22);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a transformation from elements.\n\t * @param elements the 16 matrix elements (row major order).\n\t * @return the transformation.\n\t */\n\tpublic static fromElements(m00: float64, m01: float64, m02: float64, m03: float64, m10: float64, m11: float64, m12: float64, m13: float64, m20: float64, m21: float64, m22: float64, m23: float64): Transform {\n\t\tlet transform: Transform = Transform.fromRotationElements(m00, m01, m02, m10, m11, m12, m20, m21, m22);\n\t\ttransform.setElement(0, 3, m03);\n\t\ttransform.setElement(1, 3, m13);\n\t\ttransform.setElement(2, 3, m23);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Get an element.\n\t * @param index the index of the element.\n\t * @return the element.\n\t */\n\tpublic get(index: int32): float64 {\n\t\treturn this._elements[index];\n\t}\n\n\t/**\n\t * Set an element.\n\t * @param index the index of the element.\n\t * @param value the value.\n\t */\n\tpublic set(index: int32, value: float64): void {\n\t\tthis._elements[index] = value;\n\t}\n\n\t/**\n\t * Get an element.\n\t * @param row the row index.\n\t * @param col the column index.\n\t * @return the element.\n\t */\n\tpublic getElement(row: int32, col: int32): float64 {\n\t\treturn this._elements[row * 4 + col];\n\t}\n\n\t/**\n\t * Set an element.\n\t * @param row the row index.\n\t * @param col the column index.\n\t * @param value the value.\n\t */\n\tpublic setElement(row: int32, col: int32, value: float64): void {\n\t\tthis._elements[row * 4 + col] = value;\n\t}\n\n\t/**\n\t * Get the elements.\n\t * @return the elements (row major order).\n\t */\n\tpublic getElements(): Float64Array {\n\t\treturn this._elements;\n\t}\n\n\t/**\n\t * Set the elements.\n\t * @param elements the elements (row major order).\n\t */\n\tpublic setElements(elements: Float64Array): void {\n\t\tfor (let i: number = 0; i < this._elements.length; i++) this._elements[i] = elements[i];\n\t}\n\n\t/**\n\t * Get the X column.\n\t * @return the X column.\n\t */\n\tpublic getColumnX(): Coordinate {\n\t\treturn new Coordinate(this.getElement(0, 0), this.getElement(1, 0), this.getElement(2, 0));\n\t}\n\n\t/**\n\t * Get the Y column.\n\t * @return the Y column.\n\t */\n\tpublic getColumnY(): Coordinate {\n\t\treturn new Coordinate(this.getElement(0, 1), this.getElement(1, 1), this.getElement(2, 1));\n\t}\n\n\t/**\n\t * Get the Z column.\n\t * @return the Z column.\n\t */\n\tpublic getColumnZ(): Coordinate {\n\t\treturn new Coordinate(this.getElement(0, 2), this.getElement(1, 2), this.getElement(2, 2));\n\t}\n\n\t/**\n\t * Get the translation column.\n\t * @return the translation column.\n\t */\n\tpublic getTranslation(): Coordinate {\n\t\treturn new Coordinate(this.getElement(0, 3), this.getElement(1, 3), this.getElement(2, 3));\n\t}\n\n\t/**\n\t * Set the translation.\n\t * @param tx the x position of the translation.\n\t * @param ty the y position of the translation.\n\t * @param tz the z position of the translation.\n\t * @return the tranformation.\n\t */\n\tpublic setTranslation(tx: float64, ty: float64, tz: float64): Transform {\n\t\tthis.setElement(0, 3, tx);\n\t\tthis.setElement(1, 3, ty);\n\t\tthis.setElement(2, 3, tz);\n\t\treturn this;\n\t}\n\n\t/**\n\t * Clear the translation.\n\t * @return the tranformation.\n\t */\n\tpublic clearTranslation(): Transform {\n\t\tthis.setElement(0, 3, 0.0);\n\t\tthis.setElement(1, 3, 0.0);\n\t\tthis.setElement(2, 3, 0.0);\n\t\treturn this;\n\t}\n\n\t/**\n\t * Swap two rows.\n\t * @param row1 the first row.\n\t * @param row2 the second row.\n\t */\n\tpublic swapRows(row1: int32, row2: int32): void {\n\t\tfor (let i: number = 0; i < 4; i++) {\n\t\t\tlet e1: float64 = this.getElement(row1, i);\n\t\t\tlet e2: float64 = this.getElement(row2, i);\n\t\t\tthis.setElement(row1, i, e2);\n\t\t\tthis.setElement(row2, i, e1);\n\t\t}\n\t}\n\n\t/**\n\t * Swap two columns.\n\t * @param col1 the first column.\n\t * @param col2 the second column.\n\t */\n\tpublic swapColumns(col1: int32, col2: int32): void {\n\t\tfor (let i: number = 0; i < 4; i++) {\n\t\t\tlet e1: float64 = this.getElement(i, col1);\n\t\t\tlet e2: float64 = this.getElement(i, col2);\n\t\t\tthis.setElement(i, col1, e2);\n\t\t\tthis.setElement(i, col2, e1);\n\t\t}\n\t}\n\n\t/**\n\t * Swap the YZ coordinates.\n\t */\n\tpublic swapYZ(): void {\n\t\tlet result: Transform = Transform.multiply2(this, Transform.createSwapYZ());\n\t\tthis.setElements(result.getElements());\n\t}\n\n\t/**\n\t * Calculate the cosine of an angle.\n\t * @param angle the angle (in degrees).\n\t * @return the cosine.\n\t */\n\tpublic static cos(angle: float64): float64 {\n\t\t/* One? */\n\t\tif (angle == 0.0) return 1.0;\n\t\tif (angle == 360.0) return 1.0;\n\t\t/* Minus one? */\n\t\tif (angle == 180.0) return -1.0;\n\t\tif (angle == -180.0) return -1.0;\n\t\t/* Zero? */\n\t\tif (angle == 90.0) return 0.0;\n\t\tif (angle == -90.0) return 0.0;\n\t\tif (angle == 270.0) return 0.0;\n\t\t/* Calculate */\n\t\treturn Math.cos(angle / 180.0 * Math.PI);\n\t}\n\n\t/**\n\t * Calculate the sine of an angle.\n\t * @param angle the angle (in degrees).\n\t * @return the sine.\n\t */\n\tpublic static sin(angle: float64): float64 {\n\t\t/* One? */\n\t\tif (angle == 90.0) return 1.0;\n\t\t/* Minus one? */\n\t\tif (angle == -90.0) return -1.0;\n\t\tif (angle == 270.0) return -1.0;\n\t\t/* Zero? */\n\t\tif (angle == 0.0) return 0.0;\n\t\tif (angle == 360.0) return 0.0;\n\t\tif (angle == 180.0) return 0.0;\n\t\tif (angle == -180.0) return 0.0;\n\t\t/* Calculate */\n\t\treturn Math.sin(angle / 180.0 * Math.PI);\n\t}\n\n\t/**\n\t * Rotate around the X axis.\n * @param angle the rotation angle (degree).\n\t */\n\tpublic rotateX(angle: float64): void {\n\t\tif (angle == 0.0) return;\n\t\tlet result: Transform = Transform.multiply2(this, Transform.createRotationX(angle));\n\t\tthis.setElements(result.getElements());\n\t}\n\n\t/**\n\t * Apply a rotation around X axis.\n\t * @param point the (mutable) point to rotate.\n\t * @param rotation the (Y->Z,counterclockwise) rotation (degrees).\n\t */\n\tpublic static rotatePointX(point: Coordinate, rotation: float64): void {\n\t\tif (rotation == 0.0) return;\n\t\tlet a: float64 = rotation;\n\t\tlet dcos: float64 = Transform.cos(a);\n\t\tlet dsin: float64 = Transform.sin(a);\n\t\tlet ny: float64 = dcos * point.getY() - dsin * point.getZ();\n\t\tlet nz: float64 = dsin * point.getY() + dcos * point.getZ();\n\t\tpoint.setXYZ(point.getX(), ny, nz);\n\t}\n\n\t/**\n\t * Rotate around the Y axis.\n * @param angle the rotation angle (degree).\n\t */\n\tpublic rotateY(angle: float64): void {\n\t\tif (angle == 0.0) return;\n\t\tlet result: Transform = Transform.multiply2(this, Transform.createRotationY(angle));\n\t\tthis.setElements(result.getElements());\n\t}\n\n\t/**\n\t * Apply a rotation around Y axis.\n\t * @param point the (mutable) point to rotate.\n\t * @param rotation the (Z->X,counterclockwise) rotation (degrees).\n\t */\n\tpublic static rotatePointY(point: Coordinate, rotation: float64): void {\n\t\tif (rotation == 0.0) return;\n\t\tlet a: float64 = -rotation; // swapped orientation to CCW on 09/03/2012\n\t\tlet dcos: float64 = Transform.cos(a);\n\t\tlet dsin: float64 = Transform.sin(a);\n\t\tlet nx: float64 = dcos * point.getX() - dsin * point.getZ();\n\t\tlet nz: float64 = dsin * point.getX() + dcos * point.getZ();\n\t\tpoint.setXYZ(nx, point.getY(), nz);\n\t}\n\n\t/**\n\t * Rotate around the Z axis.\n * @param angle the rotation angle (degree).\n\t */\n\tpublic rotateZ(angle: float64): void {\n\t\tif (angle == 0.0) return;\n\t\tlet result: Transform = Transform.multiply2(this, Transform.createRotationZ(angle));\n\t\tthis.setElements(result.getElements());\n\t}\n\n\t/**\n\t * Apply a rotation around Z axis.\n\t * @param point the (mutable) point to rotate.\n\t * @param rotation the (X->Y,counterclockwise) rotation (degrees).\n\t */\n\tpublic static rotatePointZ(point: Coordinate, rotation: float64): void {\n\t\tif (rotation == 0.0) return;\n\t\tlet a: float64 = rotation;\n\t\tlet dcos: float64 = Transform.cos(a);\n\t\tlet dsin: float64 = Transform.sin(a);\n\t\tlet nx: float64 = dcos * point.getX() - dsin * point.getY();\n\t\tlet ny: float64 = dsin * point.getX() + dcos * point.getY();\n\t\tpoint.setXYZ(nx, ny, point.getZ());\n\t}\n\n\t/**\n\t * Multiply two matrices.\n\t * @param a the first transform.\n\t * @param b the second transform.\n\t * @return the result transform (a x b).\n\t */\n\tpublic static multiply2(a: Transform, b: Transform): Transform {\n\t\t/* Allow nulls */\n\t\tif (a == null) a = new Transform();\n\t\tif (b == null) b = new Transform();\n\t\t/* Fill the destination transform \"d\" */\n\t\tlet d: Transform = new Transform();\n\t\tfor (let i: number = 0; i < 4; i++) {\n\t\t\t/* Get the next row from \"a\" */\n\t\t\tlet ai0: float64 = a.getElement(i, 0);\n\t\t\tlet ai1: float64 = a.getElement(i, 1);\n\t\t\tlet ai2: float64 = a.getElement(i, 2);\n\t\t\tlet ai3: float64 = a.getElement(i, 3);\n\t\t\t/* Set the target row in \"d\" */\n\t\t\td.setElement(i, 0, ai0 * b.getElement(0, 0) + ai1 * b.getElement(1, 0) + ai2 * b.getElement(2, 0) + ai3 * b.getElement(3, 0)); // multiply by column(0) of \"b\"\n\t\t\td.setElement(i, 1, ai0 * b.getElement(0, 1) + ai1 * b.getElement(1, 1) + ai2 * b.getElement(2, 1) + ai3 * b.getElement(3, 1)); // multiply by column(1) of \"b\"\n\t\t\td.setElement(i, 2, ai0 * b.getElement(0, 2) + ai1 * b.getElement(1, 2) + ai2 * b.getElement(2, 2) + ai3 * b.getElement(3, 2)); // multiply by column(2) of \"b\"\n\t\t\td.setElement(i, 3, ai0 * b.getElement(0, 3) + ai1 * b.getElement(1, 3) + ai2 * b.getElement(2, 3) + ai3 * b.getElement(3, 3)); // multiply by column(3) of \"b\"\n\t\t}\n\t\t/* Return the transform */\n\t\treturn d;\n\t}\n\n\t/**\n\t * Concatenate a transform.\n\t * @param transform the transform to concatenate.\n\t * @return the combined transformation.\n */\n\tpublic concat(transform: Transform): Transform {\n\t\treturn Transform.multiply2(this, transform);\n\t}\n\n\t/**\n\t * Multiply.\n\t * @param transform the transform to multiply with.\n */\n\tpublic multiply(transform: Transform): void {\n\t\tlet result: Transform = Transform.multiply2(this, transform);\n\t\tthis.setElements(result.getElements());\n\t}\n\n\t/**\n\t * Translate.\n * @param tx the x translation.\n * @param ty the y translation.\n * @param tz the z translation.\n */\n\tpublic translate(tx: float64, ty: float64, tz: float64): void {\n\t\tlet result: Transform = Transform.multiply2(this, Transform.createTranslation(tx, ty, tz));\n\t\tthis.setElements(result.getElements());\n\t}\n\n\t/**\n\t * Translate.\n * @param point the xyz translation.\n */\n\tpublic translatePoint(point: Coordinate): void {\n\t\tthis.translate(point.getX(), point.getY(), point.getZ());\n\t}\n\n\t/**\n\t * Scale.\n * @param sx the x scale.\n * @param sy the y scale.\n * @param sz the z scale.\n */\n\tpublic scale(sx: float64, sy: float64, sz: float64): void {\n\t\tlet result: Transform = Transform.multiply2(this, Transform.createScale(sx, sy, sz));\n\t\tthis.setElements(result.getElements());\n\t}\n\n\t/**\n\t * Scale XYZ.\n * @param s the scale.\n */\n\tpublic scale3(s: float64): void {\n\t\tthis.scale(s, s, s);\n\t}\n\n\t/**\n\t * Create the inverse transform.\n\t * @return the inverse transform.\n\t */\n\tpublic createInverse(): Transform {\n\t\t/* Get the 3x3 elements */\n\t\tlet a: float64 = this.getElement(0, 0);\n\t\tlet b: float64 = this.getElement(0, 1);\n\t\tlet c: float64 = this.getElement(0, 2);\n\t\tlet d: float64 = this.getElement(1, 0);\n\t\tlet e: float64 = this.getElement(1, 1);\n\t\tlet f: float64 = this.getElement(1, 2);\n\t\tlet g: float64 = this.getElement(2, 0);\n\t\tlet h: float64 = this.getElement(2, 1);\n\t\tlet i: float64 = this.getElement(2, 2);\n\t\t/* Invert the 3x3 matrix */\n\t\tlet idet: float64 = 1.0 / (a * (e * i - h * f) - b * (d * i - g * f) + c * (d * h - g * e));\n\t\tlet inverse: Transform = new Transform();\n\t\tinverse.setElement(0, 0, (e * i - f * h) * idet);\n\t\tinverse.setElement(0, 1, -(b * i - c * h) * idet);\n\t\tinverse.setElement(0, 2, (b * f - c * e) * idet);\n\t\tinverse.setElement(1, 0, -(d * i - f * g) * idet);\n\t\tinverse.setElement(1, 1, (a * i - c * g) * idet);\n\t\tinverse.setElement(1, 2, -(a * f - c * d) * idet);\n\t\tinverse.setElement(2, 0, (d * h - e * g) * idet);\n\t\tinverse.setElement(2, 1, -(a * h - b * g) * idet);\n\t\tinverse.setElement(2, 2, (a * e - b * d) * idet);\n\t\t/* Invert the translation */\n\t\tlet t: Coordinate = new Coordinate(this.getElement(0, 3), this.getElement(1, 3), this.getElement(2, 3));\n\t\tinverse.transformTo(t, t);\n\t\tinverse.setElement(0, 3, -t.getX());\n\t\tinverse.setElement(1, 3, -t.getY());\n\t\tinverse.setElement(2, 3, -t.getZ());\n\t\t/* Done */\n\t\treturn inverse;\n\t}\n\n\t/**\n\t * Invert.\n */\n\tpublic invert(): void {\n\t\tlet result: Transform = this.createInverse();\n\t\tthis.setElements(result.getElements());\n\t}\n\n\t/**\n\t * Create a copy.\n\t * @return a copy.\n\t */\n\tpublic copy(): Transform {\n\t\tlet copy: Transform = new Transform();\n\t\tfor (let i: number = 0; i < 16; i++) copy._elements[i] = this._elements[i];\n\t\treturn copy;\n\t}\n\n\t/**\n\t * Create an identity transform.\n\t * @return the transform.\n\t */\n\tpublic static createIdentity(): Transform {\n\t\treturn new Transform();\n\t}\n\n\t/**\n\t * Create a translation transform.\n\t * @param tx the x translation.\n\t * @param ty the y translation.\n\t * @param tz the z translation.\n\t * @return the transform.\n\t */\n\tpublic static createTranslation(tx: float64, ty: float64, tz: float64): Transform {\n\t\tlet transform: Transform = Transform.createIdentity();\n\t\ttransform.setElement(0, 3, tx);\n\t\ttransform.setElement(1, 3, ty);\n\t\ttransform.setElement(2, 3, tz);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a translation transform.\n\t * @param position the translation.\n\t * @return the transform.\n\t */\n\tpublic static createTranslation2(position: Coordinate): Transform {\n\t\treturn Transform.createTranslation(position.getX(), position.getY(), position.getZ());\n\t}\n\n\t/**\n\t * Create a scale transform.\n\t * @param sx the x translation.\n\t * @param sy the y translation.\n\t * @param sz the z translation.\n\t * @return the transform.\n\t */\n\tpublic static createScale(sx: float64, sy: float64, sz: float64): Transform {\n\t\tlet transform: Transform = Transform.createIdentity();\n\t\ttransform.setElement(0, 0, sx);\n\t\ttransform.setElement(1, 1, sy);\n\t\ttransform.setElement(2, 2, sz);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a rotation-round-X transform.\n\t * @param angle the rotation angle (degree).\n\t * @return the transform.\n\t */\n\tpublic static createRotationX(angle: float64): Transform {\n\t\tlet rad: float64 = (angle / 180.0 * Math.PI);\n\t\tlet sin: float64 = (angle == 90.0) ? 1.0 : Math.sin(rad);\n\t\tlet cos: float64 = (angle == 90.0) ? 0.0 : Math.cos(rad);\n\t\tlet transform: Transform = Transform.createIdentity();\n\t\ttransform.setElement(1, 1, cos);\n\t\ttransform.setElement(2, 1, sin);\n\t\ttransform.setElement(1, 2, -sin);\n\t\ttransform.setElement(2, 2, cos);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a rotation-round-Y transform.\n\t * @param angle the rotation angle (degree).\n\t * @return the transform.\n\t */\n\tpublic static createRotationY(angle: float64): Transform {\n\t\tlet rad: float64 = (angle / 180.0 * Math.PI);\n\t\tlet sin: float64 = Math.sin(rad);\n\t\tlet cos: float64 = Math.cos(rad);\n\t\tlet transform: Transform = Transform.createIdentity();\n\t\ttransform.setElement(0, 0, cos);\n\t\ttransform.setElement(2, 0, -sin);\n\t\ttransform.setElement(0, 2, sin);\n\t\ttransform.setElement(2, 2, cos);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a rotation-round-Z transform.\n\t * @param angle the rotation angle (degree).\n\t * @return the transform.\n\t */\n\tpublic static createRotationZ(angle: float64): Transform {\n\t\tlet rad: float64 = (angle / 180.0 * Math.PI);\n\t\tlet sin: float64 = Math.sin(rad);\n\t\tlet cos: float64 = Math.cos(rad);\n\t\tlet transform: Transform = Transform.createIdentity();\n\t\ttransform.setElement(0, 0, cos);\n\t\ttransform.setElement(1, 0, sin);\n\t\ttransform.setElement(0, 1, -sin);\n\t\ttransform.setElement(1, 1, cos);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a swap YZ transform.\n\t * @return the transform.\n\t */\n\tpublic static createSwapYZ(): Transform {\n\t\tlet transform: Transform = Transform.createIdentity();\n\t\ttransform.setElement(1, 1, 0.0);\n\t\ttransform.setElement(1, 2, 1.0);\n\t\ttransform.setElement(2, 1, 1.0);\n\t\ttransform.setElement(2, 2, 0.0);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a transformation from elements.\n\t * @param elements the elements (row major order)\n\t * @return the transformation.\n\t */\n\tpublic static createWithElements(elements: Float64Array): Transform {\n\t\tlet transform: Transform = Transform.createIdentity();\n\t\ttransform.setElements(elements);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create a transformation from columns.\n\t * @param col0 the first column.\n\t * @param col1 the second column.\n\t * @param col2 the third column.\n\t * @param col3 the fourth column (considered zero if null).\n\t * @return the transformation.\n\t */\n\tpublic static createWithColumns(col0: Coordinate, col1: Coordinate, col2: Coordinate, col3: Coordinate): Transform {\n\t\tlet transform: Transform = Transform.createIdentity();\n\t\ttransform.setElement(0, 0, col0.getX());\n\t\ttransform.setElement(1, 0, col0.getY());\n\t\ttransform.setElement(2, 0, col0.getZ());\n\t\ttransform.setElement(0, 1, col1.getX());\n\t\ttransform.setElement(1, 1, col1.getY());\n\t\ttransform.setElement(2, 1, col1.getZ());\n\t\ttransform.setElement(0, 2, col2.getX());\n\t\ttransform.setElement(1, 2, col2.getY());\n\t\ttransform.setElement(2, 2, col2.getZ());\n\t\tif (col3 != null) {\n\t\t\ttransform.setElement(0, 3, col3.getX());\n\t\t\ttransform.setElement(1, 3, col3.getY());\n\t\t\ttransform.setElement(2, 3, col3.getZ());\n\t\t}\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Create an orthogonal rotation from a quaternion.\n\t * @param a the first quaternion element (q1).\n\t * @param b the second quaternion element (q2).\n\t * @param c the third quaternion element (q3).\n\t * @param d the fourth quaternion element (q4).\n\t * @return the rotation matrix.\n\t */\n\tpublic static fromQuaternion(a: float64, b: float64, c: float64, d: float64): Transform {\n\t\t// See \"Quaternions and spatial rotation\" section \"From a quaternion to an orthogonal matrix\"\n\t\t// at https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation\n\t\t//\n\t\t/* We should have a unit quaternion */\n\t\tlet len: float64 = (a * a + b * b + c * c + d * d);\n\t\t/* First row */\n\t\tlet m00: float64 = a * a + b * b - c * c - d * d;\n\t\tlet m01: float64 = 2.0 * b * c - 2.0 * a * d;\n\t\tlet m02: float64 = 2.0 * b * d + 2.0 * a * c;\n\t\t/* Second row */\n\t\tlet m10: float64 = 2.0 * b * c + 2.0 * a * d;\n\t\tlet m11: float64 = a * a - b * b + c * c - d * d;\n\t\tlet m12: float64 = 2.0 * c * d - 2.0 * a * b;\n\t\t/* Third row */\n\t\tlet m20: float64 = 2.0 * b * d - 2.0 * a * c;\n\t\tlet m21: float64 = 2.0 * c * d + 2.0 * a * b;\n\t\tlet m22: float64 = a * a - b * b - c * c + d * d;\n\t\t/* Return the rotation */\n\t\tlet transform: Transform = new Transform();\n\t\ttransform.setElement(0, 0, m00);\n\t\ttransform.setElement(0, 1, m01);\n\t\ttransform.setElement(0, 2, m02);\n\t\ttransform.setElement(1, 0, m10);\n\t\ttransform.setElement(1, 1, m11);\n\t\ttransform.setElement(1, 2, m12);\n\t\ttransform.setElement(2, 0, m20);\n\t\ttransform.setElement(2, 1, m21);\n\t\ttransform.setElement(2, 2, m22);\n\t\treturn transform;\n\t}\n\n\t/**\n\t * Transform a point.\n\t * @param source the source point.\n\t * @param target the target point (can be same as source).\n\t * @return the target point.\n\t */\n\tpublic transformTo(source: Coordinate, target: Coordinate): Coordinate {\n\t\tlet sx: float64 = source.getX();\n\t\tlet sy: float64 = source.getY();\n\t\tlet sz: float64 = source.getZ();\n\t\ttarget.x = this._elements[0] * sx + this._elements[1] * sy + this._elements[2] * sz + this._elements[3];\n\t\ttarget.y = this._elements[4] * sx + this._elements[5] * sy + this._elements[6] * sz + this._elements[7];\n\t\ttarget.z = this._elements[8] * sx + this._elements[9] * sy + this._elements[10] * sz + this._elements[11];\n\t\treturn target;\n\t}\n\n\t/**\n\t * Transform a point.\n\t * @param source the source point.\n\t * @return the target point.\n\t */\n\tpublic transform(source: Coordinate): Coordinate {\n\t\treturn this.transformTo(source, Coordinate.create());\n\t}\n\n\t/**\n\t * Transform bounds.\n\t * @param bounds the bounds.\n\t * @return the transformed bounds.\n\t */\n\tpublic transformBounds(bounds: Bounds): Bounds {\n\t\t/* Not valid? */\n\t\tif (bounds.isValid() == false) return bounds;\n\t\t/* Transform all corners */\n\t\tlet nbounds: Bounds = new Bounds();\n\t\tlet point: Coordinate = Coordinate.create();\n\t\tfor (let i: number = 0; i < 8; i++) {\n\t\t\t/* Transform the next corner */\n\t\t\tbounds.getCorner(i, point);\n\t\t\tthis.transformTo(point, point);\n\t\t\tnbounds.add(point);\n\t\t}\n\t\t/* Return the new bounds */\n\t\treturn nbounds;\n\t}\n\n\t/**\n\t * Check if the transform matches another transform.\n\t * @param other the other transform.\n\t * @return true if same.\n\t */\n\tpublic same(other: Transform): boolean {\n\t\tfor (let i: number = 0; i < 16; i++) if (this._elements[i] != other._elements[i]) return false;\n\t\treturn true;\n\t}\n\n\t/**\n\t * The standard toString method.\n\t * @see Object#toString\n\t */\n\tpublic toString(): string {\n\t\treturn \"[Transform:m00=\" + this._elements[0] + \",m10=\" + this._elements[4] + \",m20=\" + this._elements[8] +\n\t\t\t\",m01=\" + this._elements[1] + \",m11=\" + this._elements[5] + \",m21=\" + this._elements[9] +\n\t\t\t\",m02=\" + this._elements[2] + \",m12=\" + this._elements[6] + \",m22=\" + this._elements[10] +\n\t\t\t\",m03=\" + this._elements[3] + \",m13=\" + this._elements[7] + \",m23=\" + this._elements[11] + \"]\";\n\t}\n}\n"]}
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/*---------------------------------------------------------------------------------------------
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* See LICENSE.md in the project root for license terms and full copyright notice.
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* @module OrbitGT
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/**
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export class ABuffer {
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*/
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constructor(size) {
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this._content = (size < 0) ? null : new ArrayBuffer(size);
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this._contentBytes = (size < 0) ? null : new Uint8Array(this._content);
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/**
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static wrap(buffer) {
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let wrapper = new ABuffer(-1);
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wrapper._content = buffer;
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static wrapRange(buffer, offset, size) {
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/* The whole buffer? */
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if ((offset == 0) && (size == buffer.byteLength))
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return ABuffer.wrap(buffer);
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/* Copy the range */
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let original = ABuffer.wrap(buffer);
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let wrapper = new ABuffer(size);
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ABuffer.arrayCopy(original, offset, wrapper, 0, size);
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return wrapper;
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}
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toNativeBuffer() {
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set(index, value) {
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this._contentBytes[index] = value;
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}
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/**
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slice(begin, end) {
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begin += this._content.byteLength;
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end += this._content.byteLength;
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for (let i = 0; i < result._content.byteLength; i++)
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}
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/**
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* Copy data from a source to a target buffer.
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static arrayCopy(source, sourceIndex, target, targetIndex, count) {
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for (let i = 0; i < count; i++)
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target.set(targetIndex++, source.get(sourceIndex++));
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}
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}
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|
@@ -0,0 +1,47 @@
|
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1
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+
/** @packageDocumentation
|
|
2
|
+
* @module OrbitGT
|
|
3
|
+
*/
|
|
4
|
+
declare type int32 = number;
|
|
5
|
+
declare type float32 = number;
|
|
6
|
+
import { ABuffer } from "./ABuffer";
|
|
7
|
+
/**
|
|
8
|
+
* Define a signed 32-bit float typed buffer.
|
|
9
|
+
*/
|
|
10
|
+
/** @internal */
|
|
11
|
+
export declare class Float32Buffer {
|
|
12
|
+
/** The number of bytes per element */
|
|
13
|
+
static readonly BYTES_PER_ELEMENT: int32;
|
|
14
|
+
/** The underlying buffer */
|
|
15
|
+
private _buffer;
|
|
16
|
+
/** The byte offset of the first element */
|
|
17
|
+
private _offset;
|
|
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|
+
/** The number of elements */
|
|
19
|
+
private _count;
|
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+
/**
|
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constructor(buffer: ABuffer, offset: int32, size: int32);
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/**
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* Wrap a raw buffer.
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static wrap(buffer: ABuffer): Float32Buffer;
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getBuffer(): ABuffer;
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*/
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size(): int32;
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/**
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* Get an element.
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*/
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get(index: int32): float32;
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/**
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* Set an element.
|
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*/
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set(index: int32, value: float32): void;
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}
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export {};
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//# sourceMappingURL=Float32Buffer.d.ts.map
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{"version":3,"file":"Float32Buffer.d.ts","sourceRoot":"","sources":["../../../../src/system/buffer/Float32Buffer.ts"],"names":[],"mappings":"AAIA;;GAEG;AAIH,aAAK,KAAK,GAAG,MAAM,CAAC;AACpB,aAAK,OAAO,GAAG,MAAM,CAAC;AAItB,OAAO,EAAE,OAAO,EAAE,MAAM,WAAW,CAAC;AAGpC;;GAEG;AACH,gBAAgB;AAChB,qBAAa,aAAa;IACtB,sCAAsC;IACtC,gBAAuB,iBAAiB,EAAE,KAAK,CAAK;IAEpD,4BAA4B;IAC5B,OAAO,CAAC,OAAO,CAAU;IACzB,2CAA2C;IAC3C,OAAO,CAAC,OAAO,CAAQ;IACvB,6BAA6B;IAC7B,OAAO,CAAC,MAAM,CAAQ;IAEtB;;OAEG;gBACgB,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK;IAM9D;;OAEG;WACW,IAAI,CAAC,MAAM,EAAE,OAAO,GAAG,aAAa;IAIlD;;;OAGG;IACI,SAAS,IAAI,OAAO;IAI3B;;OAEG;IACI,IAAI,IAAI,KAAK;IAIpB;;OAEG;IACI,GAAG,CAAC,KAAK,EAAE,KAAK,GAAG,OAAO;IAIjC;;OAEG;IACI,GAAG,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,OAAO,GAAG,IAAI;CAGjD"}
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/*---------------------------------------------------------------------------------------------
|
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* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
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|
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* See LICENSE.md in the project root for license terms and full copyright notice.
|
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|
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*--------------------------------------------------------------------------------------------*/
|
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/** @packageDocumentation
|
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|
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* @module OrbitGT
|
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|
+
*/
|
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|
+
import { Numbers } from "../runtime/Numbers";
|
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|
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import { LittleEndian } from "./LittleEndian";
|
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|
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/**
|
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* Define a signed 32-bit float typed buffer.
|
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*/
|
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|
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/** @internal */
|
|
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|
+
export class Float32Buffer {
|
|
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|
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/**
|
|
16
|
+
* Create a new typed buffer.
|
|
17
|
+
*/
|
|
18
|
+
constructor(buffer, offset, size) {
|
|
19
|
+
this._buffer = buffer;
|
|
20
|
+
this._offset = offset;
|
|
21
|
+
this._count = size;
|
|
22
|
+
}
|
|
23
|
+
/**
|
|
24
|
+
* Wrap a raw buffer.
|
|
25
|
+
*/
|
|
26
|
+
static wrap(buffer) {
|
|
27
|
+
return new Float32Buffer(buffer, 0, Numbers.divInt(buffer.size(), 4));
|
|
28
|
+
}
|
|
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|
+
/**
|
|
30
|
+
* Get the underlying buffer.
|
|
31
|
+
* @return the underlying buffer.
|
|
32
|
+
*/
|
|
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|
+
getBuffer() {
|
|
34
|
+
return this._buffer;
|
|
35
|
+
}
|
|
36
|
+
/**
|
|
37
|
+
* Get the length.
|
|
38
|
+
*/
|
|
39
|
+
size() {
|
|
40
|
+
return this._count;
|
|
41
|
+
}
|
|
42
|
+
/**
|
|
43
|
+
* Get an element.
|
|
44
|
+
*/
|
|
45
|
+
get(index) {
|
|
46
|
+
return LittleEndian.readBufferFloat(this._buffer, this._offset + 4 * index);
|
|
47
|
+
}
|
|
48
|
+
/**
|
|
49
|
+
* Set an element.
|
|
50
|
+
*/
|
|
51
|
+
set(index, value) {
|
|
52
|
+
LittleEndian.writeBufferFloat(this._buffer, this._offset + 4 * index, value);
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
/** The number of bytes per element */
|
|
56
|
+
Float32Buffer.BYTES_PER_ELEMENT = 4;
|
|
57
|
+
//# sourceMappingURL=Float32Buffer.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"Float32Buffer.js","sourceRoot":"","sources":["../../../../src/system/buffer/Float32Buffer.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AAQH,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAE7C,OAAO,EAAE,YAAY,EAAE,MAAM,gBAAgB,CAAC;AAE9C;;GAEG;AACH,gBAAgB;AAChB,MAAM,OAAO,aAAa;IAWtB;;OAEG;IACH,YAAmB,MAAe,EAAE,MAAa,EAAE,IAAW;QAC1D,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,MAAM,GAAG,IAAI,CAAC;IACvB,CAAC;IAED;;OAEG;IACI,MAAM,CAAC,IAAI,CAAC,MAAe;QAC9B,OAAO,IAAI,aAAa,CAAC,MAAM,EAAE,CAAC,EAAE,OAAO,CAAC,MAAM,CAAC,MAAM,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;IAC1E,CAAC;IAED;;;OAGG;IACI,SAAS;QACZ,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED;;OAEG;IACI,IAAI;QACP,OAAO,IAAI,CAAC,MAAM,CAAC;IACvB,CAAC;IAED;;OAEG;IACI,GAAG,CAAC,KAAY;QACnB,OAAO,YAAY,CAAC,eAAe,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,GAAG,CAAC,GAAG,KAAK,CAAC,CAAC;IAChF,CAAC;IAED;;OAEG;IACI,GAAG,CAAC,KAAY,EAAE,KAAc;QACnC,YAAY,CAAC,gBAAgB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,GAAG,CAAC,GAAG,KAAK,EAAE,KAAK,CAAC,CAAC;IACjF,CAAC;;AArDD,sCAAsC;AACf,+BAAiB,GAAU,CAAC,CAAC","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module OrbitGT\n */\n\ntype int8 = number;\ntype int16 = number;\ntype int32 = number;\ntype float32 = number;\ntype float64 = number;\n\nimport { Numbers } from \"../runtime/Numbers\";\nimport { ABuffer } from \"./ABuffer\";\nimport { LittleEndian } from \"./LittleEndian\";\n\n/**\n * Define a signed 32-bit float typed buffer.\n */\n/** @internal */\nexport class Float32Buffer {\n /** The number of bytes per element */\n public static readonly BYTES_PER_ELEMENT: int32 = 4;\n\n /** The underlying buffer */\n private _buffer: ABuffer;\n /** The byte offset of the first element */\n private _offset: int32;\n /** The number of elements */\n private _count: int32;\n\n /**\n * Create a new typed buffer.\n */\n public constructor(buffer: ABuffer, offset: int32, size: int32) {\n this._buffer = buffer;\n this._offset = offset;\n this._count = size;\n }\n\n /**\n * Wrap a raw buffer.\n */\n public static wrap(buffer: ABuffer): Float32Buffer {\n return new Float32Buffer(buffer, 0, Numbers.divInt(buffer.size(), 4));\n }\n\n /**\n * Get the underlying buffer.\n * @return the underlying buffer.\n */\n public getBuffer(): ABuffer {\n return this._buffer;\n }\n\n /**\n * Get the length.\n */\n public size(): int32 {\n return this._count;\n }\n\n /**\n * Get an element.\n */\n public get(index: int32): float32 {\n return LittleEndian.readBufferFloat(this._buffer, this._offset + 4 * index);\n }\n\n /**\n * Set an element.\n */\n public set(index: int32, value: float32): void {\n LittleEndian.writeBufferFloat(this._buffer, this._offset + 4 * index, value);\n }\n}\n"]}
|
|
@@ -0,0 +1,150 @@
|
|
|
1
|
+
/** @packageDocumentation
|
|
2
|
+
* @module OrbitGT
|
|
3
|
+
*/
|
|
4
|
+
declare type int32 = number;
|
|
5
|
+
declare type float32 = number;
|
|
6
|
+
declare type float64 = number;
|
|
7
|
+
import { InStream } from "../io/InStream";
|
|
8
|
+
import { OutStream } from "../io/OutStream";
|
|
9
|
+
import { ALong } from "../runtime/ALong";
|
|
10
|
+
import { ABuffer } from "./ABuffer";
|
|
11
|
+
/**
|
|
12
|
+
* Helper class for reading multi-byte numbers.
|
|
13
|
+
*/
|
|
14
|
+
/** @internal */
|
|
15
|
+
export declare class LittleEndian {
|
|
16
|
+
/**
|
|
17
|
+
* This class has static methods only.
|
|
18
|
+
*/
|
|
19
|
+
private constructor();
|
|
20
|
+
/**
|
|
21
|
+
* Read an unsigned 8-bit integer.
|
|
22
|
+
*/
|
|
23
|
+
static readBufferByte(buffer: ABuffer, offset: int32): int32;
|
|
24
|
+
/**
|
|
25
|
+
* Read an unsigned 8-bit integer.
|
|
26
|
+
*/
|
|
27
|
+
static readStreamByte(stream: InStream): int32;
|
|
28
|
+
/**
|
|
29
|
+
* Write an unsigned 8-bit integer.
|
|
30
|
+
*/
|
|
31
|
+
static writeBufferByte(buffer: ABuffer, offset: int32, value: int32): void;
|
|
32
|
+
/**
|
|
33
|
+
* Write an unsigned 8-bit integer.
|
|
34
|
+
*/
|
|
35
|
+
static writeStreamByte(stream: OutStream, value: int32): void;
|
|
36
|
+
/**
|
|
37
|
+
* Read an unsigned 16-bit integer.
|
|
38
|
+
*/
|
|
39
|
+
static readBufferShort(buffer: ABuffer, offset: int32): int32;
|
|
40
|
+
/**
|
|
41
|
+
* Read an unsigned 16-bit integer.
|
|
42
|
+
*/
|
|
43
|
+
static readStreamShort(stream: InStream): int32;
|
|
44
|
+
/**
|
|
45
|
+
* Write an unsigned 16-bit integer.
|
|
46
|
+
*/
|
|
47
|
+
static writeBufferShort(buffer: ABuffer, offset: int32, value: int32): void;
|
|
48
|
+
/**
|
|
49
|
+
* Write an unsigned 16-bit integer.
|
|
50
|
+
*/
|
|
51
|
+
static writeStreamShort(stream: OutStream, value: int32): void;
|
|
52
|
+
/**
|
|
53
|
+
* Read an unsigned 24-bit integer.
|
|
54
|
+
*/
|
|
55
|
+
static readBufferInt3(buffer: ABuffer, offset: int32): int32;
|
|
56
|
+
/**
|
|
57
|
+
* Read an unsigned 24-bit integer.
|
|
58
|
+
*/
|
|
59
|
+
static readStreamInt3(stream: InStream): int32;
|
|
60
|
+
/**
|
|
61
|
+
* Write an unsigned 24-bit integer.
|
|
62
|
+
*/
|
|
63
|
+
static writeBufferInt3(buffer: ABuffer, offset: int32, value: int32): void;
|
|
64
|
+
/**
|
|
65
|
+
* Write an unsigned 24-bit integer.
|
|
66
|
+
*/
|
|
67
|
+
static writeStreamInt3(stream: OutStream, value: int32): void;
|
|
68
|
+
/**
|
|
69
|
+
* Read a signed 32-bit integer.
|
|
70
|
+
*/
|
|
71
|
+
static readBufferInt(buffer: ABuffer, offset: int32): int32;
|
|
72
|
+
/**
|
|
73
|
+
* Read a signed 32-bit integer.
|
|
74
|
+
*/
|
|
75
|
+
static readStreamInt(stream: InStream): int32;
|
|
76
|
+
/**
|
|
77
|
+
* Write a signed 32-bit integer.
|
|
78
|
+
*/
|
|
79
|
+
static writeBufferInt(buffer: ABuffer, offset: int32, value: int32): void;
|
|
80
|
+
/**
|
|
81
|
+
* Write a signed 32-bit integer.
|
|
82
|
+
*/
|
|
83
|
+
static writeStreamInt(stream: OutStream, value: int32): void;
|
|
84
|
+
/**
|
|
85
|
+
* Read a signed 64-bit integer.
|
|
86
|
+
*/
|
|
87
|
+
static readBufferLong(buffer: ABuffer, offset: int32): ALong;
|
|
88
|
+
/**
|
|
89
|
+
* Read a signed 64-bit integer.
|
|
90
|
+
*/
|
|
91
|
+
static readStreamLong(stream: InStream): ALong;
|
|
92
|
+
/**
|
|
93
|
+
* Write a signed 64-bit integer.
|
|
94
|
+
*/
|
|
95
|
+
static writeBufferLong(buffer: ABuffer, offset: int32, value: ALong): void;
|
|
96
|
+
/**
|
|
97
|
+
* Write a signed 64-bit integer.
|
|
98
|
+
*/
|
|
99
|
+
static writeStreamLong(stream: OutStream, value: ALong): void;
|
|
100
|
+
/**
|
|
101
|
+
* Read a signed 32-bit float.
|
|
102
|
+
*/
|
|
103
|
+
static readBufferFloat(buffer: ABuffer, offset: int32): float32;
|
|
104
|
+
/**
|
|
105
|
+
* Read a signed 32-bit float.
|
|
106
|
+
*/
|
|
107
|
+
static readStreamFloat(stream: InStream): float32;
|
|
108
|
+
/**
|
|
109
|
+
* Write a signed 32-bit float.
|
|
110
|
+
*/
|
|
111
|
+
static writeBufferFloat(buffer: ABuffer, offset: int32, value: float32): void;
|
|
112
|
+
/**
|
|
113
|
+
* Write a signed 32-bit float.
|
|
114
|
+
*/
|
|
115
|
+
static writeStreamFloat(stream: OutStream, value: float32): void;
|
|
116
|
+
/**
|
|
117
|
+
* Read a signed 64-bit float.
|
|
118
|
+
*/
|
|
119
|
+
static readBufferDouble(buffer: ABuffer, offset: int32): float64;
|
|
120
|
+
/**
|
|
121
|
+
* Read a signed 64-bit float.
|
|
122
|
+
*/
|
|
123
|
+
static readStreamDouble(stream: InStream): float64;
|
|
124
|
+
/**
|
|
125
|
+
* Write a signed 64-bit float.
|
|
126
|
+
*/
|
|
127
|
+
static writeBufferDouble(buffer: ABuffer, offset: int32, value: float64): void;
|
|
128
|
+
/**
|
|
129
|
+
* Write a signed 64-bit float.
|
|
130
|
+
*/
|
|
131
|
+
static writeStreamDouble(stream: OutStream, value: float64): void;
|
|
132
|
+
/**
|
|
133
|
+
* Read a string.
|
|
134
|
+
*/
|
|
135
|
+
static readBufferString(buffer: ABuffer, offset: int32): string;
|
|
136
|
+
/**
|
|
137
|
+
* Read a string.
|
|
138
|
+
*/
|
|
139
|
+
static readStreamString(stream: InStream): string;
|
|
140
|
+
/**
|
|
141
|
+
* Write a string.
|
|
142
|
+
*/
|
|
143
|
+
static writeStreamString(stream: OutStream, value: string): void;
|
|
144
|
+
/**
|
|
145
|
+
* Get the number of bytes in a string.
|
|
146
|
+
*/
|
|
147
|
+
static getStringByteCount(value: string): int32;
|
|
148
|
+
}
|
|
149
|
+
export {};
|
|
150
|
+
//# sourceMappingURL=LittleEndian.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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