@itwin/core-geometry 4.1.0-dev.8 → 4.1.0-dev.80

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (896) hide show
  1. package/CHANGELOG.md +87 -1
  2. package/lib/cjs/Constant.js.map +1 -1
  3. package/lib/cjs/Geometry.js.map +1 -1
  4. package/lib/cjs/bspline/AkimaCurve3d.js.map +1 -1
  5. package/lib/cjs/bspline/BSpline1dNd.js.map +1 -1
  6. package/lib/cjs/bspline/BSplineCurve.d.ts +1 -1
  7. package/lib/cjs/bspline/BSplineCurve.d.ts.map +1 -1
  8. package/lib/cjs/bspline/BSplineCurve.js +2 -2
  9. package/lib/cjs/bspline/BSplineCurve.js.map +1 -1
  10. package/lib/cjs/bspline/BSplineCurve3dH.js.map +1 -1
  11. package/lib/cjs/bspline/BSplineCurveOps.js.map +1 -1
  12. package/lib/cjs/bspline/BSplineSurface.d.ts.map +1 -1
  13. package/lib/cjs/bspline/BSplineSurface.js +1 -1
  14. package/lib/cjs/bspline/BSplineSurface.js.map +1 -1
  15. package/lib/cjs/bspline/Bezier1dNd.js.map +1 -1
  16. package/lib/cjs/bspline/BezierCurve3d.js.map +1 -1
  17. package/lib/cjs/bspline/BezierCurve3dH.js.map +1 -1
  18. package/lib/cjs/bspline/BezierCurveBase.d.ts +1 -1
  19. package/lib/cjs/bspline/BezierCurveBase.d.ts.map +1 -1
  20. package/lib/cjs/bspline/BezierCurveBase.js +2 -2
  21. package/lib/cjs/bspline/BezierCurveBase.js.map +1 -1
  22. package/lib/cjs/bspline/InterpolationCurve3d.js.map +1 -1
  23. package/lib/cjs/bspline/KnotVector.js.map +1 -1
  24. package/lib/cjs/bspline/SurfaceLocationDetail.js.map +1 -1
  25. package/lib/cjs/clipping/AlternatingConvexClipTree.d.ts +15 -17
  26. package/lib/cjs/clipping/AlternatingConvexClipTree.d.ts.map +1 -1
  27. package/lib/cjs/clipping/AlternatingConvexClipTree.js +24 -20
  28. package/lib/cjs/clipping/AlternatingConvexClipTree.js.map +1 -1
  29. package/lib/cjs/clipping/BooleanClipFactory.d.ts +28 -28
  30. package/lib/cjs/clipping/BooleanClipFactory.d.ts.map +1 -1
  31. package/lib/cjs/clipping/BooleanClipFactory.js +28 -28
  32. package/lib/cjs/clipping/BooleanClipFactory.js.map +1 -1
  33. package/lib/cjs/clipping/BooleanClipNode.d.ts +11 -11
  34. package/lib/cjs/clipping/BooleanClipNode.d.ts.map +1 -1
  35. package/lib/cjs/clipping/BooleanClipNode.js +11 -11
  36. package/lib/cjs/clipping/BooleanClipNode.js.map +1 -1
  37. package/lib/cjs/clipping/ClipPlane.d.ts +73 -76
  38. package/lib/cjs/clipping/ClipPlane.d.ts.map +1 -1
  39. package/lib/cjs/clipping/ClipPlane.js +105 -86
  40. package/lib/cjs/clipping/ClipPlane.js.map +1 -1
  41. package/lib/cjs/clipping/ClipPrimitive.d.ts +78 -47
  42. package/lib/cjs/clipping/ClipPrimitive.d.ts.map +1 -1
  43. package/lib/cjs/clipping/ClipPrimitive.js +112 -54
  44. package/lib/cjs/clipping/ClipPrimitive.js.map +1 -1
  45. package/lib/cjs/clipping/ClipUtils.d.ts +54 -44
  46. package/lib/cjs/clipping/ClipUtils.d.ts.map +1 -1
  47. package/lib/cjs/clipping/ClipUtils.js +33 -29
  48. package/lib/cjs/clipping/ClipUtils.js.map +1 -1
  49. package/lib/cjs/clipping/ClipVector.d.ts +39 -25
  50. package/lib/cjs/clipping/ClipVector.d.ts.map +1 -1
  51. package/lib/cjs/clipping/ClipVector.js +35 -23
  52. package/lib/cjs/clipping/ClipVector.js.map +1 -1
  53. package/lib/cjs/clipping/ConvexClipPlaneSet.d.ts +61 -38
  54. package/lib/cjs/clipping/ConvexClipPlaneSet.d.ts.map +1 -1
  55. package/lib/cjs/clipping/ConvexClipPlaneSet.js +64 -41
  56. package/lib/cjs/clipping/ConvexClipPlaneSet.js.map +1 -1
  57. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts +49 -30
  58. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -1
  59. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js +50 -30
  60. package/lib/cjs/clipping/UnionOfConvexClipPlaneSets.js.map +1 -1
  61. package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.d.ts +2 -2
  62. package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.d.ts.map +1 -1
  63. package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js +2 -2
  64. package/lib/cjs/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -1
  65. package/lib/cjs/core-geometry.d.ts +5 -1
  66. package/lib/cjs/core-geometry.d.ts.map +1 -1
  67. package/lib/cjs/core-geometry.js +5 -1
  68. package/lib/cjs/core-geometry.js.map +1 -1
  69. package/lib/cjs/curve/Arc3d.d.ts +4 -3
  70. package/lib/cjs/curve/Arc3d.d.ts.map +1 -1
  71. package/lib/cjs/curve/Arc3d.js +7 -5
  72. package/lib/cjs/curve/Arc3d.js.map +1 -1
  73. package/lib/cjs/curve/ConstructCurveBetweenCurves.js.map +1 -1
  74. package/lib/cjs/curve/CoordinateXYZ.js.map +1 -1
  75. package/lib/cjs/curve/CurveChain.js.map +1 -1
  76. package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts +62 -42
  77. package/lib/cjs/curve/CurveChainWithDistanceIndex.d.ts.map +1 -1
  78. package/lib/cjs/curve/CurveChainWithDistanceIndex.js +71 -48
  79. package/lib/cjs/curve/CurveChainWithDistanceIndex.js.map +1 -1
  80. package/lib/cjs/curve/CurveCollection.d.ts +36 -26
  81. package/lib/cjs/curve/CurveCollection.d.ts.map +1 -1
  82. package/lib/cjs/curve/CurveCollection.js +46 -39
  83. package/lib/cjs/curve/CurveCollection.js.map +1 -1
  84. package/lib/cjs/curve/CurveCurve.d.ts +6 -2
  85. package/lib/cjs/curve/CurveCurve.d.ts.map +1 -1
  86. package/lib/cjs/curve/CurveCurve.js +13 -9
  87. package/lib/cjs/curve/CurveCurve.js.map +1 -1
  88. package/lib/cjs/curve/CurveCurveCloseApproachXY.d.ts +74 -68
  89. package/lib/cjs/curve/CurveCurveCloseApproachXY.d.ts.map +1 -1
  90. package/lib/cjs/curve/CurveCurveCloseApproachXY.js +100 -108
  91. package/lib/cjs/curve/CurveCurveCloseApproachXY.js.map +1 -1
  92. package/lib/cjs/curve/CurveCurveIntersectXY.d.ts +46 -48
  93. package/lib/cjs/curve/CurveCurveIntersectXY.d.ts.map +1 -1
  94. package/lib/cjs/curve/CurveCurveIntersectXY.js +72 -61
  95. package/lib/cjs/curve/CurveCurveIntersectXY.js.map +1 -1
  96. package/lib/cjs/curve/CurveCurveIntersectXYZ.d.ts +32 -38
  97. package/lib/cjs/curve/CurveCurveIntersectXYZ.d.ts.map +1 -1
  98. package/lib/cjs/curve/CurveCurveIntersectXYZ.js +86 -97
  99. package/lib/cjs/curve/CurveCurveIntersectXYZ.js.map +1 -1
  100. package/lib/cjs/curve/CurveExtendMode.js.map +1 -1
  101. package/lib/cjs/curve/CurveFactory.d.ts +67 -3
  102. package/lib/cjs/curve/CurveFactory.d.ts.map +1 -1
  103. package/lib/cjs/curve/CurveFactory.js +75 -7
  104. package/lib/cjs/curve/CurveFactory.js.map +1 -1
  105. package/lib/cjs/curve/CurveLocationDetail.d.ts +6 -6
  106. package/lib/cjs/curve/CurveLocationDetail.d.ts.map +1 -1
  107. package/lib/cjs/curve/CurveLocationDetail.js +9 -7
  108. package/lib/cjs/curve/CurveLocationDetail.js.map +1 -1
  109. package/lib/cjs/curve/CurveOps.d.ts +77 -0
  110. package/lib/cjs/curve/CurveOps.d.ts.map +1 -0
  111. package/lib/cjs/curve/CurveOps.js +160 -0
  112. package/lib/cjs/curve/CurveOps.js.map +1 -0
  113. package/lib/cjs/curve/CurvePrimitive.d.ts +26 -18
  114. package/lib/cjs/curve/CurvePrimitive.d.ts.map +1 -1
  115. package/lib/cjs/curve/CurvePrimitive.js +4 -3
  116. package/lib/cjs/curve/CurvePrimitive.js.map +1 -1
  117. package/lib/cjs/curve/CurveProcessor.js.map +1 -1
  118. package/lib/cjs/curve/CurveWireMomentsXYZ.js.map +1 -1
  119. package/lib/cjs/curve/GeometryQuery.d.ts +2 -2
  120. package/lib/cjs/curve/GeometryQuery.d.ts.map +1 -1
  121. package/lib/cjs/curve/GeometryQuery.js +2 -2
  122. package/lib/cjs/curve/GeometryQuery.js.map +1 -1
  123. package/lib/cjs/curve/LineSegment3d.d.ts +7 -5
  124. package/lib/cjs/curve/LineSegment3d.d.ts.map +1 -1
  125. package/lib/cjs/curve/LineSegment3d.js +6 -6
  126. package/lib/cjs/curve/LineSegment3d.js.map +1 -1
  127. package/lib/cjs/curve/LineString3d.d.ts +2 -2
  128. package/lib/cjs/curve/LineString3d.d.ts.map +1 -1
  129. package/lib/cjs/curve/LineString3d.js +3 -3
  130. package/lib/cjs/curve/LineString3d.js.map +1 -1
  131. package/lib/cjs/curve/Loop.d.ts +7 -5
  132. package/lib/cjs/curve/Loop.d.ts.map +1 -1
  133. package/lib/cjs/curve/Loop.js +18 -6
  134. package/lib/cjs/curve/Loop.js.map +1 -1
  135. package/lib/cjs/curve/OffsetOptions.d.ts +97 -0
  136. package/lib/cjs/curve/OffsetOptions.d.ts.map +1 -0
  137. package/lib/cjs/curve/OffsetOptions.js +166 -0
  138. package/lib/cjs/curve/OffsetOptions.js.map +1 -0
  139. package/lib/cjs/curve/ParityRegion.d.ts +7 -7
  140. package/lib/cjs/curve/ParityRegion.d.ts.map +1 -1
  141. package/lib/cjs/curve/ParityRegion.js +19 -11
  142. package/lib/cjs/curve/ParityRegion.js.map +1 -1
  143. package/lib/cjs/curve/Path.d.ts +6 -6
  144. package/lib/cjs/curve/Path.d.ts.map +1 -1
  145. package/lib/cjs/curve/Path.js +15 -9
  146. package/lib/cjs/curve/Path.js.map +1 -1
  147. package/lib/cjs/curve/PointString3d.js.map +1 -1
  148. package/lib/cjs/curve/ProxyCurve.d.ts +5 -7
  149. package/lib/cjs/curve/ProxyCurve.d.ts.map +1 -1
  150. package/lib/cjs/curve/ProxyCurve.js +7 -7
  151. package/lib/cjs/curve/ProxyCurve.js.map +1 -1
  152. package/lib/cjs/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -1
  153. package/lib/cjs/curve/Query/CurveSplitContext.js.map +1 -1
  154. package/lib/cjs/curve/Query/CylindricalRange.js.map +1 -1
  155. package/lib/cjs/curve/Query/InOutTests.js.map +1 -1
  156. package/lib/cjs/curve/Query/PlanarSubdivision.js.map +1 -1
  157. package/lib/cjs/curve/Query/StrokeCountChain.js.map +1 -1
  158. package/lib/cjs/curve/Query/StrokeCountMap.js.map +1 -1
  159. package/lib/cjs/curve/RegionMomentsXY.js.map +1 -1
  160. package/lib/cjs/curve/RegionOps.d.ts +76 -56
  161. package/lib/cjs/curve/RegionOps.d.ts.map +1 -1
  162. package/lib/cjs/curve/RegionOps.js +83 -60
  163. package/lib/cjs/curve/RegionOps.js.map +1 -1
  164. package/lib/cjs/curve/RegionOpsClassificationSweeps.js +2 -2
  165. package/lib/cjs/curve/RegionOpsClassificationSweeps.js.map +1 -1
  166. package/lib/cjs/curve/StrokeOptions.d.ts.map +1 -1
  167. package/lib/cjs/curve/StrokeOptions.js +6 -2
  168. package/lib/cjs/curve/StrokeOptions.js.map +1 -1
  169. package/lib/cjs/curve/UnionRegion.d.ts +6 -5
  170. package/lib/cjs/curve/UnionRegion.d.ts.map +1 -1
  171. package/lib/cjs/curve/UnionRegion.js +17 -8
  172. package/lib/cjs/curve/UnionRegion.js.map +1 -1
  173. package/lib/cjs/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js.map +1 -1
  174. package/lib/cjs/curve/{ChainCollectorContext.d.ts → internalContexts/ChainCollectorContext.d.ts} +4 -4
  175. package/lib/cjs/curve/internalContexts/ChainCollectorContext.d.ts.map +1 -0
  176. package/lib/cjs/curve/{ChainCollectorContext.js → internalContexts/ChainCollectorContext.js} +4 -4
  177. package/lib/cjs/curve/internalContexts/ChainCollectorContext.js.map +1 -0
  178. package/lib/cjs/curve/internalContexts/CloneCurvesContext.js.map +1 -1
  179. package/lib/cjs/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -1
  180. package/lib/cjs/curve/internalContexts/ClosestPointStrokeHandler.js.map +1 -1
  181. package/lib/cjs/curve/internalContexts/CountLinearPartsSearchContext.js.map +1 -1
  182. package/lib/cjs/curve/internalContexts/CurveLengthContext.js.map +1 -1
  183. package/lib/cjs/curve/internalContexts/CurveOffsetXYHandler.js.map +1 -1
  184. package/lib/cjs/curve/internalContexts/GapSearchContext.d.ts +2 -1
  185. package/lib/cjs/curve/internalContexts/GapSearchContext.d.ts.map +1 -1
  186. package/lib/cjs/curve/internalContexts/GapSearchContext.js +6 -2
  187. package/lib/cjs/curve/internalContexts/GapSearchContext.js.map +1 -1
  188. package/lib/cjs/curve/internalContexts/MultiChainCollector.d.ts +59 -70
  189. package/lib/cjs/curve/internalContexts/MultiChainCollector.d.ts.map +1 -1
  190. package/lib/cjs/curve/internalContexts/MultiChainCollector.js +130 -220
  191. package/lib/cjs/curve/internalContexts/MultiChainCollector.js.map +1 -1
  192. package/lib/cjs/curve/internalContexts/NewtonRtoRStrokeHandler.js.map +1 -1
  193. package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.d.ts +14 -8
  194. package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.d.ts.map +1 -1
  195. package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.js +14 -8
  196. package/lib/cjs/curve/internalContexts/PlaneAltitudeRangeContext.js.map +1 -1
  197. package/lib/cjs/curve/internalContexts/PolygonOffsetContext.d.ts +23 -95
  198. package/lib/cjs/curve/internalContexts/PolygonOffsetContext.d.ts.map +1 -1
  199. package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js +89 -178
  200. package/lib/cjs/curve/internalContexts/PolygonOffsetContext.js.map +1 -1
  201. package/lib/cjs/curve/internalContexts/SumLengthsContext.d.ts.map +1 -1
  202. package/lib/cjs/curve/internalContexts/SumLengthsContext.js +4 -1
  203. package/lib/cjs/curve/internalContexts/SumLengthsContext.js.map +1 -1
  204. package/lib/cjs/curve/internalContexts/TransformInPlaceContext.js.map +1 -1
  205. package/lib/cjs/curve/spiral/AustralianRailCorpXYEvaluator.js.map +1 -1
  206. package/lib/cjs/curve/spiral/ClothoidSeries.js.map +1 -1
  207. package/lib/cjs/curve/spiral/CubicEvaluator.js.map +1 -1
  208. package/lib/cjs/curve/spiral/CzechSpiralEvaluator.js.map +1 -1
  209. package/lib/cjs/curve/spiral/DirectHalfCosineSpiralEvaluator.js.map +1 -1
  210. package/lib/cjs/curve/spiral/DirectSpiral3d.js.map +1 -1
  211. package/lib/cjs/curve/spiral/IntegratedSpiral3d.js +1 -1
  212. package/lib/cjs/curve/spiral/IntegratedSpiral3d.js.map +1 -1
  213. package/lib/cjs/curve/spiral/MXCubicAlongArcSpiralEvaluator.js.map +1 -1
  214. package/lib/cjs/curve/spiral/NormalizedTransition.js.map +1 -1
  215. package/lib/cjs/curve/spiral/PolishCubicSpiralEvaluator.js.map +1 -1
  216. package/lib/cjs/curve/spiral/TransitionConditionalProperties.js.map +1 -1
  217. package/lib/cjs/curve/spiral/TransitionSpiral3d.d.ts +1 -1
  218. package/lib/cjs/curve/spiral/TransitionSpiral3d.d.ts.map +1 -1
  219. package/lib/cjs/curve/spiral/TransitionSpiral3d.js +2 -2
  220. package/lib/cjs/curve/spiral/TransitionSpiral3d.js.map +1 -1
  221. package/lib/cjs/curve/spiral/XYCurveEvaluator.js +1 -1
  222. package/lib/cjs/curve/spiral/XYCurveEvaluator.js.map +1 -1
  223. package/lib/cjs/geometry3d/Angle.d.ts +9 -0
  224. package/lib/cjs/geometry3d/Angle.d.ts.map +1 -1
  225. package/lib/cjs/geometry3d/Angle.js +13 -0
  226. package/lib/cjs/geometry3d/Angle.js.map +1 -1
  227. package/lib/cjs/geometry3d/AngleSweep.js.map +1 -1
  228. package/lib/cjs/geometry3d/BarycentricTriangle.js.map +1 -1
  229. package/lib/cjs/geometry3d/BilinearPatch.d.ts +43 -48
  230. package/lib/cjs/geometry3d/BilinearPatch.d.ts.map +1 -1
  231. package/lib/cjs/geometry3d/BilinearPatch.js +51 -55
  232. package/lib/cjs/geometry3d/BilinearPatch.js.map +1 -1
  233. package/lib/cjs/geometry3d/CoincidentGeometryOps.js.map +1 -1
  234. package/lib/cjs/geometry3d/Ellipsoid.d.ts +1 -1
  235. package/lib/cjs/geometry3d/Ellipsoid.js +1 -1
  236. package/lib/cjs/geometry3d/Ellipsoid.js.map +1 -1
  237. package/lib/cjs/geometry3d/FrameBuilder.d.ts.map +1 -1
  238. package/lib/cjs/geometry3d/FrameBuilder.js +13 -11
  239. package/lib/cjs/geometry3d/FrameBuilder.js.map +1 -1
  240. package/lib/cjs/geometry3d/FrustumAnimation.js.map +1 -1
  241. package/lib/cjs/geometry3d/GeometryHandler.d.ts +103 -97
  242. package/lib/cjs/geometry3d/GeometryHandler.d.ts.map +1 -1
  243. package/lib/cjs/geometry3d/GeometryHandler.js +247 -124
  244. package/lib/cjs/geometry3d/GeometryHandler.js.map +1 -1
  245. package/lib/cjs/geometry3d/GrowableBlockedArray.d.ts.map +1 -1
  246. package/lib/cjs/geometry3d/GrowableBlockedArray.js +1 -1
  247. package/lib/cjs/geometry3d/GrowableBlockedArray.js.map +1 -1
  248. package/lib/cjs/geometry3d/GrowableFloat64Array.d.ts.map +1 -1
  249. package/lib/cjs/geometry3d/GrowableFloat64Array.js +1 -1
  250. package/lib/cjs/geometry3d/GrowableFloat64Array.js.map +1 -1
  251. package/lib/cjs/geometry3d/GrowableXYArray.js.map +1 -1
  252. package/lib/cjs/geometry3d/GrowableXYZArray.js.map +1 -1
  253. package/lib/cjs/geometry3d/IndexedCollectionInterval.js.map +1 -1
  254. package/lib/cjs/geometry3d/IndexedXYCollection.js.map +1 -1
  255. package/lib/cjs/geometry3d/IndexedXYZCollection.js.map +1 -1
  256. package/lib/cjs/geometry3d/LongitudeLatitudeAltitude.js.map +1 -1
  257. package/lib/cjs/geometry3d/Matrix3d.d.ts +18 -0
  258. package/lib/cjs/geometry3d/Matrix3d.d.ts.map +1 -1
  259. package/lib/cjs/geometry3d/Matrix3d.js +32 -5
  260. package/lib/cjs/geometry3d/Matrix3d.js.map +1 -1
  261. package/lib/cjs/geometry3d/OrderedRotationAngles.js.map +1 -1
  262. package/lib/cjs/geometry3d/Plane3d.d.ts +41 -32
  263. package/lib/cjs/geometry3d/Plane3d.d.ts.map +1 -1
  264. package/lib/cjs/geometry3d/Plane3d.js +11 -8
  265. package/lib/cjs/geometry3d/Plane3d.js.map +1 -1
  266. package/lib/cjs/geometry3d/Plane3dByOriginAndUnitNormal.d.ts +37 -34
  267. package/lib/cjs/geometry3d/Plane3dByOriginAndUnitNormal.d.ts.map +1 -1
  268. package/lib/cjs/geometry3d/Plane3dByOriginAndUnitNormal.js +65 -43
  269. package/lib/cjs/geometry3d/Plane3dByOriginAndUnitNormal.js.map +1 -1
  270. package/lib/cjs/geometry3d/Plane3dByOriginAndVectors.d.ts +36 -32
  271. package/lib/cjs/geometry3d/Plane3dByOriginAndVectors.d.ts.map +1 -1
  272. package/lib/cjs/geometry3d/Plane3dByOriginAndVectors.js +37 -32
  273. package/lib/cjs/geometry3d/Plane3dByOriginAndVectors.js.map +1 -1
  274. package/lib/cjs/geometry3d/Point2dArrayCarrier.js.map +1 -1
  275. package/lib/cjs/geometry3d/Point2dVector2d.d.ts +8 -9
  276. package/lib/cjs/geometry3d/Point2dVector2d.d.ts.map +1 -1
  277. package/lib/cjs/geometry3d/Point2dVector2d.js +9 -10
  278. package/lib/cjs/geometry3d/Point2dVector2d.js.map +1 -1
  279. package/lib/cjs/geometry3d/Point3dArrayCarrier.js.map +1 -1
  280. package/lib/cjs/geometry3d/Point3dVector3d.d.ts +12 -4
  281. package/lib/cjs/geometry3d/Point3dVector3d.d.ts.map +1 -1
  282. package/lib/cjs/geometry3d/Point3dVector3d.js +18 -5
  283. package/lib/cjs/geometry3d/Point3dVector3d.js.map +1 -1
  284. package/lib/cjs/geometry3d/PointHelpers.d.ts.map +1 -1
  285. package/lib/cjs/geometry3d/PointHelpers.js +5 -5
  286. package/lib/cjs/geometry3d/PointHelpers.js.map +1 -1
  287. package/lib/cjs/geometry3d/PointStreaming.js.map +1 -1
  288. package/lib/cjs/geometry3d/PolygonOps.d.ts +6 -2
  289. package/lib/cjs/geometry3d/PolygonOps.d.ts.map +1 -1
  290. package/lib/cjs/geometry3d/PolygonOps.js +31 -22
  291. package/lib/cjs/geometry3d/PolygonOps.js.map +1 -1
  292. package/lib/cjs/geometry3d/PolylineCompressionByEdgeOffset.js.map +1 -1
  293. package/lib/cjs/geometry3d/PolylineOps.d.ts +16 -1
  294. package/lib/cjs/geometry3d/PolylineOps.d.ts.map +1 -1
  295. package/lib/cjs/geometry3d/PolylineOps.js +55 -0
  296. package/lib/cjs/geometry3d/PolylineOps.js.map +1 -1
  297. package/lib/cjs/geometry3d/Range.d.ts +134 -94
  298. package/lib/cjs/geometry3d/Range.d.ts.map +1 -1
  299. package/lib/cjs/geometry3d/Range.js +297 -145
  300. package/lib/cjs/geometry3d/Range.js.map +1 -1
  301. package/lib/cjs/geometry3d/Ray2d.d.ts +69 -0
  302. package/lib/cjs/geometry3d/Ray2d.d.ts.map +1 -0
  303. package/lib/cjs/geometry3d/Ray2d.js +146 -0
  304. package/lib/cjs/geometry3d/Ray2d.js.map +1 -0
  305. package/lib/cjs/geometry3d/Ray3d.d.ts.map +1 -1
  306. package/lib/cjs/geometry3d/Ray3d.js.map +1 -1
  307. package/lib/cjs/geometry3d/ReusableObjectCache.js.map +1 -1
  308. package/lib/cjs/geometry3d/Segment1d.js.map +1 -1
  309. package/lib/cjs/geometry3d/SortablePolygon.js.map +1 -1
  310. package/lib/cjs/geometry3d/Transform.d.ts +10 -3
  311. package/lib/cjs/geometry3d/Transform.d.ts.map +1 -1
  312. package/lib/cjs/geometry3d/Transform.js +18 -6
  313. package/lib/cjs/geometry3d/Transform.js.map +1 -1
  314. package/lib/cjs/geometry3d/UVSurfaceOps.js.map +1 -1
  315. package/lib/cjs/geometry3d/XYZProps.js.map +1 -1
  316. package/lib/cjs/geometry3d/YawPitchRollAngles.js.map +1 -1
  317. package/lib/cjs/geometry4d/Map4d.js.map +1 -1
  318. package/lib/cjs/geometry4d/Matrix4d.js.map +1 -1
  319. package/lib/cjs/geometry4d/MomentData.js.map +1 -1
  320. package/lib/cjs/geometry4d/PlaneByOriginAndVectors4d.js.map +1 -1
  321. package/lib/cjs/geometry4d/Point4d.js.map +1 -1
  322. package/lib/cjs/numerics/BandedSystem.js.map +1 -1
  323. package/lib/cjs/numerics/BezierPolynomials.js.map +1 -1
  324. package/lib/cjs/numerics/ClusterableArray.js.map +1 -1
  325. package/lib/cjs/numerics/Complex.js.map +1 -1
  326. package/lib/cjs/numerics/ConvexPolygon2d.d.ts +7 -49
  327. package/lib/cjs/numerics/ConvexPolygon2d.d.ts.map +1 -1
  328. package/lib/cjs/numerics/ConvexPolygon2d.js +16 -107
  329. package/lib/cjs/numerics/ConvexPolygon2d.js.map +1 -1
  330. package/lib/cjs/numerics/Newton.js.map +1 -1
  331. package/lib/cjs/numerics/PascalCoefficients.js.map +1 -1
  332. package/lib/cjs/numerics/PolarData.js.map +1 -1
  333. package/lib/cjs/numerics/Polynomials.d.ts.map +1 -1
  334. package/lib/cjs/numerics/Polynomials.js +0 -2
  335. package/lib/cjs/numerics/Polynomials.js.map +1 -1
  336. package/lib/cjs/numerics/Quadrature.js +5 -5
  337. package/lib/cjs/numerics/Quadrature.js.map +1 -1
  338. package/lib/cjs/numerics/Range1dArray.js.map +1 -1
  339. package/lib/cjs/numerics/TriDiagonalSystem.js.map +1 -1
  340. package/lib/cjs/numerics/UnionFind.js.map +1 -1
  341. package/lib/cjs/numerics/UsageSums.js.map +1 -1
  342. package/lib/cjs/polyface/AuxData.js.map +1 -1
  343. package/lib/cjs/polyface/BoxTopology.js.map +1 -1
  344. package/lib/cjs/polyface/FacetFaceData.js.map +1 -1
  345. package/lib/cjs/polyface/FacetLocationDetail.js.map +1 -1
  346. package/lib/cjs/polyface/FacetOrientation.js.map +1 -1
  347. package/lib/cjs/polyface/GreedyTriangulationBetweenLineStrings.js.map +1 -1
  348. package/lib/cjs/polyface/IndexedEdgeMatcher.js +1 -1
  349. package/lib/cjs/polyface/IndexedEdgeMatcher.js.map +1 -1
  350. package/lib/cjs/polyface/IndexedPolyfaceVisitor.js.map +1 -1
  351. package/lib/cjs/polyface/Polyface.js.map +1 -1
  352. package/lib/cjs/polyface/PolyfaceBuilder.d.ts.map +1 -1
  353. package/lib/cjs/polyface/PolyfaceBuilder.js +2 -2
  354. package/lib/cjs/polyface/PolyfaceBuilder.js.map +1 -1
  355. package/lib/cjs/polyface/PolyfaceClip.js.map +1 -1
  356. package/lib/cjs/polyface/PolyfaceData.js.map +1 -1
  357. package/lib/cjs/polyface/PolyfaceQuery.d.ts +93 -14
  358. package/lib/cjs/polyface/PolyfaceQuery.d.ts.map +1 -1
  359. package/lib/cjs/polyface/PolyfaceQuery.js +173 -34
  360. package/lib/cjs/polyface/PolyfaceQuery.js.map +1 -1
  361. package/lib/cjs/polyface/RangeLengthData.js.map +1 -1
  362. package/lib/cjs/polyface/TaggedNumericData.js +1 -1
  363. package/lib/cjs/polyface/TaggedNumericData.js.map +1 -1
  364. package/lib/cjs/polyface/TriangleCandidate.js.map +1 -1
  365. package/lib/cjs/polyface/multiclip/BuildAverageNormalsContext.js +2 -2
  366. package/lib/cjs/polyface/multiclip/BuildAverageNormalsContext.js.map +1 -1
  367. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSet.d.ts +27 -19
  368. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSet.d.ts.map +1 -1
  369. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSet.js +30 -12
  370. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSet.js.map +1 -1
  371. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.d.ts +12 -8
  372. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.d.ts.map +1 -1
  373. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.js +18 -4
  374. package/lib/cjs/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.js.map +1 -1
  375. package/lib/cjs/polyface/multiclip/LinearSearchRange2dArray.d.ts +3 -4
  376. package/lib/cjs/polyface/multiclip/LinearSearchRange2dArray.d.ts.map +1 -1
  377. package/lib/cjs/polyface/multiclip/LinearSearchRange2dArray.js +3 -5
  378. package/lib/cjs/polyface/multiclip/LinearSearchRange2dArray.js.map +1 -1
  379. package/lib/cjs/polyface/multiclip/OffsetMeshContext.js.map +1 -1
  380. package/lib/cjs/polyface/multiclip/Range2dSearchInterface.d.ts +15 -12
  381. package/lib/cjs/polyface/multiclip/Range2dSearchInterface.d.ts.map +1 -1
  382. package/lib/cjs/polyface/multiclip/Range2dSearchInterface.js.map +1 -1
  383. package/lib/cjs/polyface/multiclip/RangeSearch.js.map +1 -1
  384. package/lib/cjs/polyface/multiclip/SweepLineStringToFacetContext.d.ts +38 -0
  385. package/lib/cjs/polyface/multiclip/SweepLineStringToFacetContext.d.ts.map +1 -1
  386. package/lib/cjs/polyface/multiclip/SweepLineStringToFacetContext.js +104 -1
  387. package/lib/cjs/polyface/multiclip/SweepLineStringToFacetContext.js.map +1 -1
  388. package/lib/cjs/polyface/multiclip/XYPointBuckets.js.map +1 -1
  389. package/lib/cjs/serialization/BGFBAccessors.js.map +1 -1
  390. package/lib/cjs/serialization/BGFBReader.js.map +1 -1
  391. package/lib/cjs/serialization/BGFBWriter.js.map +1 -1
  392. package/lib/cjs/serialization/BentleyGeometryFlatBuffer.js.map +1 -1
  393. package/lib/cjs/serialization/DeepCompare.js.map +1 -1
  394. package/lib/cjs/serialization/GeometrySamples.d.ts +11 -0
  395. package/lib/cjs/serialization/GeometrySamples.d.ts.map +1 -1
  396. package/lib/cjs/serialization/GeometrySamples.js +30 -0
  397. package/lib/cjs/serialization/GeometrySamples.js.map +1 -1
  398. package/lib/cjs/serialization/IModelJsonSchema.d.ts +2 -7
  399. package/lib/cjs/serialization/IModelJsonSchema.d.ts.map +1 -1
  400. package/lib/cjs/serialization/IModelJsonSchema.js +2 -7
  401. package/lib/cjs/serialization/IModelJsonSchema.js.map +1 -1
  402. package/lib/cjs/solid/Box.js.map +1 -1
  403. package/lib/cjs/solid/Cone.js.map +1 -1
  404. package/lib/cjs/solid/LinearSweep.d.ts +2 -1
  405. package/lib/cjs/solid/LinearSweep.d.ts.map +1 -1
  406. package/lib/cjs/solid/LinearSweep.js.map +1 -1
  407. package/lib/cjs/solid/RotationalSweep.d.ts +2 -1
  408. package/lib/cjs/solid/RotationalSweep.d.ts.map +1 -1
  409. package/lib/cjs/solid/RotationalSweep.js.map +1 -1
  410. package/lib/cjs/solid/RuledSweep.d.ts +2 -1
  411. package/lib/cjs/solid/RuledSweep.d.ts.map +1 -1
  412. package/lib/cjs/solid/RuledSweep.js.map +1 -1
  413. package/lib/cjs/solid/SolidPrimitive.js.map +1 -1
  414. package/lib/cjs/solid/Sphere.js.map +1 -1
  415. package/lib/cjs/solid/SweepContour.d.ts +2 -2
  416. package/lib/cjs/solid/SweepContour.d.ts.map +1 -1
  417. package/lib/cjs/solid/SweepContour.js +9 -0
  418. package/lib/cjs/solid/SweepContour.js.map +1 -1
  419. package/lib/cjs/solid/TorusPipe.js.map +1 -1
  420. package/lib/cjs/topology/ChainMerge.js +1 -1
  421. package/lib/cjs/topology/ChainMerge.js.map +1 -1
  422. package/lib/cjs/topology/Graph.js.map +1 -1
  423. package/lib/cjs/topology/HalfEdgeGraphFromIndexedLoopsContext.js.map +1 -1
  424. package/lib/cjs/topology/HalfEdgeGraphSearch.d.ts.map +1 -1
  425. package/lib/cjs/topology/HalfEdgeGraphSearch.js +1 -1
  426. package/lib/cjs/topology/HalfEdgeGraphSearch.js.map +1 -1
  427. package/lib/cjs/topology/HalfEdgeGraphSpineContext.js +1 -1
  428. package/lib/cjs/topology/HalfEdgeGraphSpineContext.js.map +1 -1
  429. package/lib/cjs/topology/HalfEdgeGraphValidation.js.map +1 -1
  430. package/lib/cjs/topology/HalfEdgeMarkSet.js.map +1 -1
  431. package/lib/cjs/topology/HalfEdgeNodeXYZUV.js.map +1 -1
  432. package/lib/cjs/topology/HalfEdgePointInGraphSearch.js.map +1 -1
  433. package/lib/cjs/topology/HalfEdgePositionDetail.js.map +1 -1
  434. package/lib/cjs/topology/HalfEdgePriorityQueue.d.ts.map +1 -1
  435. package/lib/cjs/topology/HalfEdgePriorityQueue.js +1 -1
  436. package/lib/cjs/topology/HalfEdgePriorityQueue.js.map +1 -1
  437. package/lib/cjs/topology/InsertAndRetriangulateContext.js.map +1 -1
  438. package/lib/cjs/topology/MaskManager.js.map +1 -1
  439. package/lib/cjs/topology/Merging.js.map +1 -1
  440. package/lib/cjs/topology/RegularizeFace.js +3 -3
  441. package/lib/cjs/topology/RegularizeFace.js.map +1 -1
  442. package/lib/cjs/topology/SignedDataSummary.js.map +1 -1
  443. package/lib/cjs/topology/SpaceTriangulation.js.map +1 -1
  444. package/lib/cjs/topology/Triangulation.js +1 -1
  445. package/lib/cjs/topology/Triangulation.js.map +1 -1
  446. package/lib/cjs/topology/XYParitySearchContext.js.map +1 -1
  447. package/lib/esm/Constant.js.map +1 -1
  448. package/lib/esm/Geometry.js.map +1 -1
  449. package/lib/esm/bspline/AkimaCurve3d.js.map +1 -1
  450. package/lib/esm/bspline/BSpline1dNd.js.map +1 -1
  451. package/lib/esm/bspline/BSplineCurve.d.ts +1 -1
  452. package/lib/esm/bspline/BSplineCurve.d.ts.map +1 -1
  453. package/lib/esm/bspline/BSplineCurve.js +1 -1
  454. package/lib/esm/bspline/BSplineCurve.js.map +1 -1
  455. package/lib/esm/bspline/BSplineCurve3dH.js.map +1 -1
  456. package/lib/esm/bspline/BSplineCurveOps.js.map +1 -1
  457. package/lib/esm/bspline/BSplineSurface.d.ts.map +1 -1
  458. package/lib/esm/bspline/BSplineSurface.js +1 -1
  459. package/lib/esm/bspline/BSplineSurface.js.map +1 -1
  460. package/lib/esm/bspline/Bezier1dNd.js.map +1 -1
  461. package/lib/esm/bspline/BezierCurve3d.js.map +1 -1
  462. package/lib/esm/bspline/BezierCurve3dH.js.map +1 -1
  463. package/lib/esm/bspline/BezierCurveBase.d.ts +1 -1
  464. package/lib/esm/bspline/BezierCurveBase.d.ts.map +1 -1
  465. package/lib/esm/bspline/BezierCurveBase.js +1 -1
  466. package/lib/esm/bspline/BezierCurveBase.js.map +1 -1
  467. package/lib/esm/bspline/InterpolationCurve3d.js.map +1 -1
  468. package/lib/esm/bspline/KnotVector.js.map +1 -1
  469. package/lib/esm/bspline/SurfaceLocationDetail.js.map +1 -1
  470. package/lib/esm/clipping/AlternatingConvexClipTree.d.ts +15 -17
  471. package/lib/esm/clipping/AlternatingConvexClipTree.d.ts.map +1 -1
  472. package/lib/esm/clipping/AlternatingConvexClipTree.js +24 -20
  473. package/lib/esm/clipping/AlternatingConvexClipTree.js.map +1 -1
  474. package/lib/esm/clipping/BooleanClipFactory.d.ts +28 -28
  475. package/lib/esm/clipping/BooleanClipFactory.d.ts.map +1 -1
  476. package/lib/esm/clipping/BooleanClipFactory.js +28 -28
  477. package/lib/esm/clipping/BooleanClipFactory.js.map +1 -1
  478. package/lib/esm/clipping/BooleanClipNode.d.ts +11 -11
  479. package/lib/esm/clipping/BooleanClipNode.d.ts.map +1 -1
  480. package/lib/esm/clipping/BooleanClipNode.js +11 -11
  481. package/lib/esm/clipping/BooleanClipNode.js.map +1 -1
  482. package/lib/esm/clipping/ClipPlane.d.ts +73 -76
  483. package/lib/esm/clipping/ClipPlane.d.ts.map +1 -1
  484. package/lib/esm/clipping/ClipPlane.js +105 -86
  485. package/lib/esm/clipping/ClipPlane.js.map +1 -1
  486. package/lib/esm/clipping/ClipPrimitive.d.ts +78 -47
  487. package/lib/esm/clipping/ClipPrimitive.d.ts.map +1 -1
  488. package/lib/esm/clipping/ClipPrimitive.js +112 -54
  489. package/lib/esm/clipping/ClipPrimitive.js.map +1 -1
  490. package/lib/esm/clipping/ClipUtils.d.ts +54 -44
  491. package/lib/esm/clipping/ClipUtils.d.ts.map +1 -1
  492. package/lib/esm/clipping/ClipUtils.js +33 -29
  493. package/lib/esm/clipping/ClipUtils.js.map +1 -1
  494. package/lib/esm/clipping/ClipVector.d.ts +39 -25
  495. package/lib/esm/clipping/ClipVector.d.ts.map +1 -1
  496. package/lib/esm/clipping/ClipVector.js +35 -23
  497. package/lib/esm/clipping/ClipVector.js.map +1 -1
  498. package/lib/esm/clipping/ConvexClipPlaneSet.d.ts +61 -38
  499. package/lib/esm/clipping/ConvexClipPlaneSet.d.ts.map +1 -1
  500. package/lib/esm/clipping/ConvexClipPlaneSet.js +64 -41
  501. package/lib/esm/clipping/ConvexClipPlaneSet.js.map +1 -1
  502. package/lib/esm/clipping/UnionOfConvexClipPlaneSets.d.ts +49 -30
  503. package/lib/esm/clipping/UnionOfConvexClipPlaneSets.d.ts.map +1 -1
  504. package/lib/esm/clipping/UnionOfConvexClipPlaneSets.js +50 -30
  505. package/lib/esm/clipping/UnionOfConvexClipPlaneSets.js.map +1 -1
  506. package/lib/esm/clipping/internalContexts/LineStringOffsetClipperContext.d.ts +2 -2
  507. package/lib/esm/clipping/internalContexts/LineStringOffsetClipperContext.d.ts.map +1 -1
  508. package/lib/esm/clipping/internalContexts/LineStringOffsetClipperContext.js +2 -2
  509. package/lib/esm/clipping/internalContexts/LineStringOffsetClipperContext.js.map +1 -1
  510. package/lib/esm/core-geometry.d.ts +5 -1
  511. package/lib/esm/core-geometry.d.ts.map +1 -1
  512. package/lib/esm/core-geometry.js +5 -1
  513. package/lib/esm/core-geometry.js.map +1 -1
  514. package/lib/esm/curve/Arc3d.d.ts +4 -3
  515. package/lib/esm/curve/Arc3d.d.ts.map +1 -1
  516. package/lib/esm/curve/Arc3d.js +6 -4
  517. package/lib/esm/curve/Arc3d.js.map +1 -1
  518. package/lib/esm/curve/ConstructCurveBetweenCurves.js.map +1 -1
  519. package/lib/esm/curve/CoordinateXYZ.js.map +1 -1
  520. package/lib/esm/curve/CurveChain.js.map +1 -1
  521. package/lib/esm/curve/CurveChainWithDistanceIndex.d.ts +62 -42
  522. package/lib/esm/curve/CurveChainWithDistanceIndex.d.ts.map +1 -1
  523. package/lib/esm/curve/CurveChainWithDistanceIndex.js +70 -47
  524. package/lib/esm/curve/CurveChainWithDistanceIndex.js.map +1 -1
  525. package/lib/esm/curve/CurveCollection.d.ts +36 -26
  526. package/lib/esm/curve/CurveCollection.d.ts.map +1 -1
  527. package/lib/esm/curve/CurveCollection.js +46 -39
  528. package/lib/esm/curve/CurveCollection.js.map +1 -1
  529. package/lib/esm/curve/CurveCurve.d.ts +6 -2
  530. package/lib/esm/curve/CurveCurve.d.ts.map +1 -1
  531. package/lib/esm/curve/CurveCurve.js +13 -9
  532. package/lib/esm/curve/CurveCurve.js.map +1 -1
  533. package/lib/esm/curve/CurveCurveCloseApproachXY.d.ts +74 -68
  534. package/lib/esm/curve/CurveCurveCloseApproachXY.d.ts.map +1 -1
  535. package/lib/esm/curve/CurveCurveCloseApproachXY.js +100 -108
  536. package/lib/esm/curve/CurveCurveCloseApproachXY.js.map +1 -1
  537. package/lib/esm/curve/CurveCurveIntersectXY.d.ts +46 -48
  538. package/lib/esm/curve/CurveCurveIntersectXY.d.ts.map +1 -1
  539. package/lib/esm/curve/CurveCurveIntersectXY.js +72 -61
  540. package/lib/esm/curve/CurveCurveIntersectXY.js.map +1 -1
  541. package/lib/esm/curve/CurveCurveIntersectXYZ.d.ts +32 -38
  542. package/lib/esm/curve/CurveCurveIntersectXYZ.d.ts.map +1 -1
  543. package/lib/esm/curve/CurveCurveIntersectXYZ.js +86 -97
  544. package/lib/esm/curve/CurveCurveIntersectXYZ.js.map +1 -1
  545. package/lib/esm/curve/CurveExtendMode.js.map +1 -1
  546. package/lib/esm/curve/CurveFactory.d.ts +67 -3
  547. package/lib/esm/curve/CurveFactory.d.ts.map +1 -1
  548. package/lib/esm/curve/CurveFactory.js +74 -6
  549. package/lib/esm/curve/CurveFactory.js.map +1 -1
  550. package/lib/esm/curve/CurveLocationDetail.d.ts +6 -6
  551. package/lib/esm/curve/CurveLocationDetail.d.ts.map +1 -1
  552. package/lib/esm/curve/CurveLocationDetail.js +9 -7
  553. package/lib/esm/curve/CurveLocationDetail.js.map +1 -1
  554. package/lib/esm/curve/CurveOps.d.ts +77 -0
  555. package/lib/esm/curve/CurveOps.d.ts.map +1 -0
  556. package/lib/esm/curve/CurveOps.js +156 -0
  557. package/lib/esm/curve/CurveOps.js.map +1 -0
  558. package/lib/esm/curve/CurvePrimitive.d.ts +26 -18
  559. package/lib/esm/curve/CurvePrimitive.d.ts.map +1 -1
  560. package/lib/esm/curve/CurvePrimitive.js +4 -3
  561. package/lib/esm/curve/CurvePrimitive.js.map +1 -1
  562. package/lib/esm/curve/CurveProcessor.js.map +1 -1
  563. package/lib/esm/curve/CurveWireMomentsXYZ.js.map +1 -1
  564. package/lib/esm/curve/GeometryQuery.d.ts +2 -2
  565. package/lib/esm/curve/GeometryQuery.d.ts.map +1 -1
  566. package/lib/esm/curve/GeometryQuery.js +2 -2
  567. package/lib/esm/curve/GeometryQuery.js.map +1 -1
  568. package/lib/esm/curve/LineSegment3d.d.ts +7 -5
  569. package/lib/esm/curve/LineSegment3d.d.ts.map +1 -1
  570. package/lib/esm/curve/LineSegment3d.js +5 -5
  571. package/lib/esm/curve/LineSegment3d.js.map +1 -1
  572. package/lib/esm/curve/LineString3d.d.ts +2 -2
  573. package/lib/esm/curve/LineString3d.d.ts.map +1 -1
  574. package/lib/esm/curve/LineString3d.js +2 -2
  575. package/lib/esm/curve/LineString3d.js.map +1 -1
  576. package/lib/esm/curve/Loop.d.ts +7 -5
  577. package/lib/esm/curve/Loop.d.ts.map +1 -1
  578. package/lib/esm/curve/Loop.js +18 -6
  579. package/lib/esm/curve/Loop.js.map +1 -1
  580. package/lib/esm/curve/OffsetOptions.d.ts +97 -0
  581. package/lib/esm/curve/OffsetOptions.d.ts.map +1 -0
  582. package/lib/esm/curve/OffsetOptions.js +161 -0
  583. package/lib/esm/curve/OffsetOptions.js.map +1 -0
  584. package/lib/esm/curve/ParityRegion.d.ts +7 -7
  585. package/lib/esm/curve/ParityRegion.d.ts.map +1 -1
  586. package/lib/esm/curve/ParityRegion.js +19 -11
  587. package/lib/esm/curve/ParityRegion.js.map +1 -1
  588. package/lib/esm/curve/Path.d.ts +6 -6
  589. package/lib/esm/curve/Path.d.ts.map +1 -1
  590. package/lib/esm/curve/Path.js +15 -9
  591. package/lib/esm/curve/Path.js.map +1 -1
  592. package/lib/esm/curve/PointString3d.js.map +1 -1
  593. package/lib/esm/curve/ProxyCurve.d.ts +5 -7
  594. package/lib/esm/curve/ProxyCurve.d.ts.map +1 -1
  595. package/lib/esm/curve/ProxyCurve.js +7 -7
  596. package/lib/esm/curve/ProxyCurve.js.map +1 -1
  597. package/lib/esm/curve/Query/ConsolidateAdjacentPrimitivesContext.js.map +1 -1
  598. package/lib/esm/curve/Query/CurveSplitContext.js.map +1 -1
  599. package/lib/esm/curve/Query/CylindricalRange.js.map +1 -1
  600. package/lib/esm/curve/Query/InOutTests.js.map +1 -1
  601. package/lib/esm/curve/Query/PlanarSubdivision.js.map +1 -1
  602. package/lib/esm/curve/Query/StrokeCountChain.js.map +1 -1
  603. package/lib/esm/curve/Query/StrokeCountMap.js.map +1 -1
  604. package/lib/esm/curve/RegionMomentsXY.js.map +1 -1
  605. package/lib/esm/curve/RegionOps.d.ts +76 -56
  606. package/lib/esm/curve/RegionOps.d.ts.map +1 -1
  607. package/lib/esm/curve/RegionOps.js +84 -61
  608. package/lib/esm/curve/RegionOps.js.map +1 -1
  609. package/lib/esm/curve/RegionOpsClassificationSweeps.js +2 -2
  610. package/lib/esm/curve/RegionOpsClassificationSweeps.js.map +1 -1
  611. package/lib/esm/curve/StrokeOptions.d.ts.map +1 -1
  612. package/lib/esm/curve/StrokeOptions.js +6 -2
  613. package/lib/esm/curve/StrokeOptions.js.map +1 -1
  614. package/lib/esm/curve/UnionRegion.d.ts +6 -5
  615. package/lib/esm/curve/UnionRegion.d.ts.map +1 -1
  616. package/lib/esm/curve/UnionRegion.js +17 -8
  617. package/lib/esm/curve/UnionRegion.js.map +1 -1
  618. package/lib/esm/curve/internalContexts/AppendPlaneIntersectionStrokeHandler.js.map +1 -1
  619. package/lib/esm/curve/{ChainCollectorContext.d.ts → internalContexts/ChainCollectorContext.d.ts} +4 -4
  620. package/lib/esm/curve/internalContexts/ChainCollectorContext.d.ts.map +1 -0
  621. package/lib/esm/curve/{ChainCollectorContext.js → internalContexts/ChainCollectorContext.js} +4 -4
  622. package/lib/esm/curve/internalContexts/ChainCollectorContext.js.map +1 -0
  623. package/lib/esm/curve/internalContexts/CloneCurvesContext.js.map +1 -1
  624. package/lib/esm/curve/internalContexts/CloneWithExpandedLineStrings.js.map +1 -1
  625. package/lib/esm/curve/internalContexts/ClosestPointStrokeHandler.js.map +1 -1
  626. package/lib/esm/curve/internalContexts/CountLinearPartsSearchContext.js.map +1 -1
  627. package/lib/esm/curve/internalContexts/CurveLengthContext.js.map +1 -1
  628. package/lib/esm/curve/internalContexts/CurveOffsetXYHandler.js.map +1 -1
  629. package/lib/esm/curve/internalContexts/GapSearchContext.d.ts +2 -1
  630. package/lib/esm/curve/internalContexts/GapSearchContext.d.ts.map +1 -1
  631. package/lib/esm/curve/internalContexts/GapSearchContext.js +6 -2
  632. package/lib/esm/curve/internalContexts/GapSearchContext.js.map +1 -1
  633. package/lib/esm/curve/internalContexts/MultiChainCollector.d.ts +59 -70
  634. package/lib/esm/curve/internalContexts/MultiChainCollector.d.ts.map +1 -1
  635. package/lib/esm/curve/internalContexts/MultiChainCollector.js +129 -218
  636. package/lib/esm/curve/internalContexts/MultiChainCollector.js.map +1 -1
  637. package/lib/esm/curve/internalContexts/NewtonRtoRStrokeHandler.js.map +1 -1
  638. package/lib/esm/curve/internalContexts/PlaneAltitudeRangeContext.d.ts +14 -8
  639. package/lib/esm/curve/internalContexts/PlaneAltitudeRangeContext.d.ts.map +1 -1
  640. package/lib/esm/curve/internalContexts/PlaneAltitudeRangeContext.js +14 -8
  641. package/lib/esm/curve/internalContexts/PlaneAltitudeRangeContext.js.map +1 -1
  642. package/lib/esm/curve/internalContexts/PolygonOffsetContext.d.ts +23 -95
  643. package/lib/esm/curve/internalContexts/PolygonOffsetContext.d.ts.map +1 -1
  644. package/lib/esm/curve/internalContexts/PolygonOffsetContext.js +86 -173
  645. package/lib/esm/curve/internalContexts/PolygonOffsetContext.js.map +1 -1
  646. package/lib/esm/curve/internalContexts/SumLengthsContext.d.ts.map +1 -1
  647. package/lib/esm/curve/internalContexts/SumLengthsContext.js +4 -1
  648. package/lib/esm/curve/internalContexts/SumLengthsContext.js.map +1 -1
  649. package/lib/esm/curve/internalContexts/TransformInPlaceContext.js.map +1 -1
  650. package/lib/esm/curve/spiral/AustralianRailCorpXYEvaluator.js.map +1 -1
  651. package/lib/esm/curve/spiral/ClothoidSeries.js.map +1 -1
  652. package/lib/esm/curve/spiral/CubicEvaluator.js.map +1 -1
  653. package/lib/esm/curve/spiral/CzechSpiralEvaluator.js.map +1 -1
  654. package/lib/esm/curve/spiral/DirectHalfCosineSpiralEvaluator.js.map +1 -1
  655. package/lib/esm/curve/spiral/DirectSpiral3d.js.map +1 -1
  656. package/lib/esm/curve/spiral/IntegratedSpiral3d.js +1 -1
  657. package/lib/esm/curve/spiral/IntegratedSpiral3d.js.map +1 -1
  658. package/lib/esm/curve/spiral/MXCubicAlongArcSpiralEvaluator.js.map +1 -1
  659. package/lib/esm/curve/spiral/NormalizedTransition.js.map +1 -1
  660. package/lib/esm/curve/spiral/PolishCubicSpiralEvaluator.js.map +1 -1
  661. package/lib/esm/curve/spiral/TransitionConditionalProperties.js.map +1 -1
  662. package/lib/esm/curve/spiral/TransitionSpiral3d.d.ts +1 -1
  663. package/lib/esm/curve/spiral/TransitionSpiral3d.d.ts.map +1 -1
  664. package/lib/esm/curve/spiral/TransitionSpiral3d.js +1 -1
  665. package/lib/esm/curve/spiral/TransitionSpiral3d.js.map +1 -1
  666. package/lib/esm/curve/spiral/XYCurveEvaluator.js +1 -1
  667. package/lib/esm/curve/spiral/XYCurveEvaluator.js.map +1 -1
  668. package/lib/esm/geometry3d/Angle.d.ts +9 -0
  669. package/lib/esm/geometry3d/Angle.d.ts.map +1 -1
  670. package/lib/esm/geometry3d/Angle.js +13 -0
  671. package/lib/esm/geometry3d/Angle.js.map +1 -1
  672. package/lib/esm/geometry3d/AngleSweep.js.map +1 -1
  673. package/lib/esm/geometry3d/BarycentricTriangle.js.map +1 -1
  674. package/lib/esm/geometry3d/BilinearPatch.d.ts +43 -48
  675. package/lib/esm/geometry3d/BilinearPatch.d.ts.map +1 -1
  676. package/lib/esm/geometry3d/BilinearPatch.js +51 -55
  677. package/lib/esm/geometry3d/BilinearPatch.js.map +1 -1
  678. package/lib/esm/geometry3d/CoincidentGeometryOps.js.map +1 -1
  679. package/lib/esm/geometry3d/Ellipsoid.d.ts +1 -1
  680. package/lib/esm/geometry3d/Ellipsoid.js +1 -1
  681. package/lib/esm/geometry3d/Ellipsoid.js.map +1 -1
  682. package/lib/esm/geometry3d/FrameBuilder.d.ts.map +1 -1
  683. package/lib/esm/geometry3d/FrameBuilder.js +13 -11
  684. package/lib/esm/geometry3d/FrameBuilder.js.map +1 -1
  685. package/lib/esm/geometry3d/FrustumAnimation.js.map +1 -1
  686. package/lib/esm/geometry3d/GeometryHandler.d.ts +103 -97
  687. package/lib/esm/geometry3d/GeometryHandler.d.ts.map +1 -1
  688. package/lib/esm/geometry3d/GeometryHandler.js +247 -124
  689. package/lib/esm/geometry3d/GeometryHandler.js.map +1 -1
  690. package/lib/esm/geometry3d/GrowableBlockedArray.d.ts.map +1 -1
  691. package/lib/esm/geometry3d/GrowableBlockedArray.js +1 -1
  692. package/lib/esm/geometry3d/GrowableBlockedArray.js.map +1 -1
  693. package/lib/esm/geometry3d/GrowableFloat64Array.d.ts.map +1 -1
  694. package/lib/esm/geometry3d/GrowableFloat64Array.js +1 -1
  695. package/lib/esm/geometry3d/GrowableFloat64Array.js.map +1 -1
  696. package/lib/esm/geometry3d/GrowableXYArray.js.map +1 -1
  697. package/lib/esm/geometry3d/GrowableXYZArray.js.map +1 -1
  698. package/lib/esm/geometry3d/IndexedCollectionInterval.js.map +1 -1
  699. package/lib/esm/geometry3d/IndexedXYCollection.js.map +1 -1
  700. package/lib/esm/geometry3d/IndexedXYZCollection.js.map +1 -1
  701. package/lib/esm/geometry3d/LongitudeLatitudeAltitude.js.map +1 -1
  702. package/lib/esm/geometry3d/Matrix3d.d.ts +18 -0
  703. package/lib/esm/geometry3d/Matrix3d.d.ts.map +1 -1
  704. package/lib/esm/geometry3d/Matrix3d.js +32 -5
  705. package/lib/esm/geometry3d/Matrix3d.js.map +1 -1
  706. package/lib/esm/geometry3d/OrderedRotationAngles.js.map +1 -1
  707. package/lib/esm/geometry3d/Plane3d.d.ts +41 -32
  708. package/lib/esm/geometry3d/Plane3d.d.ts.map +1 -1
  709. package/lib/esm/geometry3d/Plane3d.js +11 -8
  710. package/lib/esm/geometry3d/Plane3d.js.map +1 -1
  711. package/lib/esm/geometry3d/Plane3dByOriginAndUnitNormal.d.ts +37 -34
  712. package/lib/esm/geometry3d/Plane3dByOriginAndUnitNormal.d.ts.map +1 -1
  713. package/lib/esm/geometry3d/Plane3dByOriginAndUnitNormal.js +65 -43
  714. package/lib/esm/geometry3d/Plane3dByOriginAndUnitNormal.js.map +1 -1
  715. package/lib/esm/geometry3d/Plane3dByOriginAndVectors.d.ts +36 -32
  716. package/lib/esm/geometry3d/Plane3dByOriginAndVectors.d.ts.map +1 -1
  717. package/lib/esm/geometry3d/Plane3dByOriginAndVectors.js +37 -32
  718. package/lib/esm/geometry3d/Plane3dByOriginAndVectors.js.map +1 -1
  719. package/lib/esm/geometry3d/Point2dArrayCarrier.js.map +1 -1
  720. package/lib/esm/geometry3d/Point2dVector2d.d.ts +8 -9
  721. package/lib/esm/geometry3d/Point2dVector2d.d.ts.map +1 -1
  722. package/lib/esm/geometry3d/Point2dVector2d.js +9 -10
  723. package/lib/esm/geometry3d/Point2dVector2d.js.map +1 -1
  724. package/lib/esm/geometry3d/Point3dArrayCarrier.js.map +1 -1
  725. package/lib/esm/geometry3d/Point3dVector3d.d.ts +12 -4
  726. package/lib/esm/geometry3d/Point3dVector3d.d.ts.map +1 -1
  727. package/lib/esm/geometry3d/Point3dVector3d.js +18 -5
  728. package/lib/esm/geometry3d/Point3dVector3d.js.map +1 -1
  729. package/lib/esm/geometry3d/PointHelpers.d.ts.map +1 -1
  730. package/lib/esm/geometry3d/PointHelpers.js +5 -5
  731. package/lib/esm/geometry3d/PointHelpers.js.map +1 -1
  732. package/lib/esm/geometry3d/PointStreaming.js.map +1 -1
  733. package/lib/esm/geometry3d/PolygonOps.d.ts +6 -2
  734. package/lib/esm/geometry3d/PolygonOps.d.ts.map +1 -1
  735. package/lib/esm/geometry3d/PolygonOps.js +31 -22
  736. package/lib/esm/geometry3d/PolygonOps.js.map +1 -1
  737. package/lib/esm/geometry3d/PolylineCompressionByEdgeOffset.js.map +1 -1
  738. package/lib/esm/geometry3d/PolylineOps.d.ts +16 -1
  739. package/lib/esm/geometry3d/PolylineOps.d.ts.map +1 -1
  740. package/lib/esm/geometry3d/PolylineOps.js +56 -1
  741. package/lib/esm/geometry3d/PolylineOps.js.map +1 -1
  742. package/lib/esm/geometry3d/Range.d.ts +134 -94
  743. package/lib/esm/geometry3d/Range.d.ts.map +1 -1
  744. package/lib/esm/geometry3d/Range.js +297 -145
  745. package/lib/esm/geometry3d/Range.js.map +1 -1
  746. package/lib/esm/geometry3d/Ray2d.d.ts +69 -0
  747. package/lib/esm/geometry3d/Ray2d.d.ts.map +1 -0
  748. package/lib/esm/geometry3d/Ray2d.js +142 -0
  749. package/lib/esm/geometry3d/Ray2d.js.map +1 -0
  750. package/lib/esm/geometry3d/Ray3d.d.ts.map +1 -1
  751. package/lib/esm/geometry3d/Ray3d.js.map +1 -1
  752. package/lib/esm/geometry3d/ReusableObjectCache.js.map +1 -1
  753. package/lib/esm/geometry3d/Segment1d.js.map +1 -1
  754. package/lib/esm/geometry3d/SortablePolygon.js.map +1 -1
  755. package/lib/esm/geometry3d/Transform.d.ts +10 -3
  756. package/lib/esm/geometry3d/Transform.d.ts.map +1 -1
  757. package/lib/esm/geometry3d/Transform.js +18 -6
  758. package/lib/esm/geometry3d/Transform.js.map +1 -1
  759. package/lib/esm/geometry3d/UVSurfaceOps.js.map +1 -1
  760. package/lib/esm/geometry3d/XYZProps.js.map +1 -1
  761. package/lib/esm/geometry3d/YawPitchRollAngles.js.map +1 -1
  762. package/lib/esm/geometry4d/Map4d.js.map +1 -1
  763. package/lib/esm/geometry4d/Matrix4d.js.map +1 -1
  764. package/lib/esm/geometry4d/MomentData.js.map +1 -1
  765. package/lib/esm/geometry4d/PlaneByOriginAndVectors4d.js.map +1 -1
  766. package/lib/esm/geometry4d/Point4d.js.map +1 -1
  767. package/lib/esm/numerics/BandedSystem.js.map +1 -1
  768. package/lib/esm/numerics/BezierPolynomials.js.map +1 -1
  769. package/lib/esm/numerics/ClusterableArray.js.map +1 -1
  770. package/lib/esm/numerics/Complex.js.map +1 -1
  771. package/lib/esm/numerics/ConvexPolygon2d.d.ts +7 -49
  772. package/lib/esm/numerics/ConvexPolygon2d.d.ts.map +1 -1
  773. package/lib/esm/numerics/ConvexPolygon2d.js +14 -104
  774. package/lib/esm/numerics/ConvexPolygon2d.js.map +1 -1
  775. package/lib/esm/numerics/Newton.js.map +1 -1
  776. package/lib/esm/numerics/PascalCoefficients.js.map +1 -1
  777. package/lib/esm/numerics/PolarData.js.map +1 -1
  778. package/lib/esm/numerics/Polynomials.d.ts.map +1 -1
  779. package/lib/esm/numerics/Polynomials.js +0 -2
  780. package/lib/esm/numerics/Polynomials.js.map +1 -1
  781. package/lib/esm/numerics/Quadrature.js +5 -5
  782. package/lib/esm/numerics/Quadrature.js.map +1 -1
  783. package/lib/esm/numerics/Range1dArray.js.map +1 -1
  784. package/lib/esm/numerics/TriDiagonalSystem.js.map +1 -1
  785. package/lib/esm/numerics/UnionFind.js.map +1 -1
  786. package/lib/esm/numerics/UsageSums.js.map +1 -1
  787. package/lib/esm/polyface/AuxData.js.map +1 -1
  788. package/lib/esm/polyface/BoxTopology.js.map +1 -1
  789. package/lib/esm/polyface/FacetFaceData.js.map +1 -1
  790. package/lib/esm/polyface/FacetLocationDetail.js.map +1 -1
  791. package/lib/esm/polyface/FacetOrientation.js.map +1 -1
  792. package/lib/esm/polyface/GreedyTriangulationBetweenLineStrings.js.map +1 -1
  793. package/lib/esm/polyface/IndexedEdgeMatcher.js +1 -1
  794. package/lib/esm/polyface/IndexedEdgeMatcher.js.map +1 -1
  795. package/lib/esm/polyface/IndexedPolyfaceVisitor.js.map +1 -1
  796. package/lib/esm/polyface/Polyface.js.map +1 -1
  797. package/lib/esm/polyface/PolyfaceBuilder.d.ts.map +1 -1
  798. package/lib/esm/polyface/PolyfaceBuilder.js +2 -2
  799. package/lib/esm/polyface/PolyfaceBuilder.js.map +1 -1
  800. package/lib/esm/polyface/PolyfaceClip.js.map +1 -1
  801. package/lib/esm/polyface/PolyfaceData.js.map +1 -1
  802. package/lib/esm/polyface/PolyfaceQuery.d.ts +93 -14
  803. package/lib/esm/polyface/PolyfaceQuery.d.ts.map +1 -1
  804. package/lib/esm/polyface/PolyfaceQuery.js +173 -35
  805. package/lib/esm/polyface/PolyfaceQuery.js.map +1 -1
  806. package/lib/esm/polyface/RangeLengthData.js.map +1 -1
  807. package/lib/esm/polyface/TaggedNumericData.js +1 -1
  808. package/lib/esm/polyface/TaggedNumericData.js.map +1 -1
  809. package/lib/esm/polyface/TriangleCandidate.js.map +1 -1
  810. package/lib/esm/polyface/multiclip/BuildAverageNormalsContext.js +2 -2
  811. package/lib/esm/polyface/multiclip/BuildAverageNormalsContext.js.map +1 -1
  812. package/lib/esm/polyface/multiclip/GriddedRaggedRange2dSet.d.ts +27 -19
  813. package/lib/esm/polyface/multiclip/GriddedRaggedRange2dSet.d.ts.map +1 -1
  814. package/lib/esm/polyface/multiclip/GriddedRaggedRange2dSet.js +30 -12
  815. package/lib/esm/polyface/multiclip/GriddedRaggedRange2dSet.js.map +1 -1
  816. package/lib/esm/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.d.ts +12 -8
  817. package/lib/esm/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.d.ts.map +1 -1
  818. package/lib/esm/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.js +18 -4
  819. package/lib/esm/polyface/multiclip/GriddedRaggedRange2dSetWithOverflow.js.map +1 -1
  820. package/lib/esm/polyface/multiclip/LinearSearchRange2dArray.d.ts +3 -4
  821. package/lib/esm/polyface/multiclip/LinearSearchRange2dArray.d.ts.map +1 -1
  822. package/lib/esm/polyface/multiclip/LinearSearchRange2dArray.js +3 -5
  823. package/lib/esm/polyface/multiclip/LinearSearchRange2dArray.js.map +1 -1
  824. package/lib/esm/polyface/multiclip/OffsetMeshContext.js.map +1 -1
  825. package/lib/esm/polyface/multiclip/Range2dSearchInterface.d.ts +15 -12
  826. package/lib/esm/polyface/multiclip/Range2dSearchInterface.d.ts.map +1 -1
  827. package/lib/esm/polyface/multiclip/Range2dSearchInterface.js.map +1 -1
  828. package/lib/esm/polyface/multiclip/RangeSearch.js.map +1 -1
  829. package/lib/esm/polyface/multiclip/SweepLineStringToFacetContext.d.ts +38 -0
  830. package/lib/esm/polyface/multiclip/SweepLineStringToFacetContext.d.ts.map +1 -1
  831. package/lib/esm/polyface/multiclip/SweepLineStringToFacetContext.js +102 -1
  832. package/lib/esm/polyface/multiclip/SweepLineStringToFacetContext.js.map +1 -1
  833. package/lib/esm/polyface/multiclip/XYPointBuckets.js.map +1 -1
  834. package/lib/esm/serialization/BGFBAccessors.js.map +1 -1
  835. package/lib/esm/serialization/BGFBReader.js.map +1 -1
  836. package/lib/esm/serialization/BGFBWriter.js.map +1 -1
  837. package/lib/esm/serialization/BentleyGeometryFlatBuffer.js.map +1 -1
  838. package/lib/esm/serialization/DeepCompare.js.map +1 -1
  839. package/lib/esm/serialization/GeometrySamples.d.ts +11 -0
  840. package/lib/esm/serialization/GeometrySamples.d.ts.map +1 -1
  841. package/lib/esm/serialization/GeometrySamples.js +30 -0
  842. package/lib/esm/serialization/GeometrySamples.js.map +1 -1
  843. package/lib/esm/serialization/IModelJsonSchema.d.ts +2 -7
  844. package/lib/esm/serialization/IModelJsonSchema.d.ts.map +1 -1
  845. package/lib/esm/serialization/IModelJsonSchema.js +2 -7
  846. package/lib/esm/serialization/IModelJsonSchema.js.map +1 -1
  847. package/lib/esm/solid/Box.js.map +1 -1
  848. package/lib/esm/solid/Cone.js.map +1 -1
  849. package/lib/esm/solid/LinearSweep.d.ts +2 -1
  850. package/lib/esm/solid/LinearSweep.d.ts.map +1 -1
  851. package/lib/esm/solid/LinearSweep.js.map +1 -1
  852. package/lib/esm/solid/RotationalSweep.d.ts +2 -1
  853. package/lib/esm/solid/RotationalSweep.d.ts.map +1 -1
  854. package/lib/esm/solid/RotationalSweep.js.map +1 -1
  855. package/lib/esm/solid/RuledSweep.d.ts +2 -1
  856. package/lib/esm/solid/RuledSweep.d.ts.map +1 -1
  857. package/lib/esm/solid/RuledSweep.js.map +1 -1
  858. package/lib/esm/solid/SolidPrimitive.js.map +1 -1
  859. package/lib/esm/solid/Sphere.js.map +1 -1
  860. package/lib/esm/solid/SweepContour.d.ts +2 -2
  861. package/lib/esm/solid/SweepContour.d.ts.map +1 -1
  862. package/lib/esm/solid/SweepContour.js +9 -0
  863. package/lib/esm/solid/SweepContour.js.map +1 -1
  864. package/lib/esm/solid/TorusPipe.js.map +1 -1
  865. package/lib/esm/topology/ChainMerge.js +1 -1
  866. package/lib/esm/topology/ChainMerge.js.map +1 -1
  867. package/lib/esm/topology/Graph.js.map +1 -1
  868. package/lib/esm/topology/HalfEdgeGraphFromIndexedLoopsContext.js.map +1 -1
  869. package/lib/esm/topology/HalfEdgeGraphSearch.d.ts.map +1 -1
  870. package/lib/esm/topology/HalfEdgeGraphSearch.js +1 -1
  871. package/lib/esm/topology/HalfEdgeGraphSearch.js.map +1 -1
  872. package/lib/esm/topology/HalfEdgeGraphSpineContext.js +1 -1
  873. package/lib/esm/topology/HalfEdgeGraphSpineContext.js.map +1 -1
  874. package/lib/esm/topology/HalfEdgeGraphValidation.js.map +1 -1
  875. package/lib/esm/topology/HalfEdgeMarkSet.js.map +1 -1
  876. package/lib/esm/topology/HalfEdgeNodeXYZUV.js.map +1 -1
  877. package/lib/esm/topology/HalfEdgePointInGraphSearch.js.map +1 -1
  878. package/lib/esm/topology/HalfEdgePositionDetail.js.map +1 -1
  879. package/lib/esm/topology/HalfEdgePriorityQueue.d.ts.map +1 -1
  880. package/lib/esm/topology/HalfEdgePriorityQueue.js +1 -1
  881. package/lib/esm/topology/HalfEdgePriorityQueue.js.map +1 -1
  882. package/lib/esm/topology/InsertAndRetriangulateContext.js.map +1 -1
  883. package/lib/esm/topology/MaskManager.js.map +1 -1
  884. package/lib/esm/topology/Merging.js.map +1 -1
  885. package/lib/esm/topology/RegularizeFace.js +3 -3
  886. package/lib/esm/topology/RegularizeFace.js.map +1 -1
  887. package/lib/esm/topology/SignedDataSummary.js.map +1 -1
  888. package/lib/esm/topology/SpaceTriangulation.js.map +1 -1
  889. package/lib/esm/topology/Triangulation.js +1 -1
  890. package/lib/esm/topology/Triangulation.js.map +1 -1
  891. package/lib/esm/topology/XYParitySearchContext.js.map +1 -1
  892. package/package.json +6 -17
  893. package/lib/cjs/curve/ChainCollectorContext.d.ts.map +0 -1
  894. package/lib/cjs/curve/ChainCollectorContext.js.map +0 -1
  895. package/lib/esm/curve/ChainCollectorContext.d.ts.map +0 -1
  896. package/lib/esm/curve/ChainCollectorContext.js.map +0 -1
@@ -1 +1 @@
1
- {"version":3,"file":"SortablePolygon.js","sourceRoot":"","sources":["../../../src/geometry3d/SortablePolygon.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAM/F,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AACzD,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,EAAE,IAAI,EAAE,MAAM,eAAe,CAAC;AACrC,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAC/C,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,6BAA6B,EAAwB,MAAM,wBAAwB,CAAC;AAE7F,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAI1C;;;GAGG;AACH,MAAe,mBAAmB;CAuBjC;AACD;;GAEG;AACH,MAAM,cAAe,SAAQ,mBAAmB;IAG9C,IAAW,UAAU,KAAa,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAC5D,YAAmB,IAAmC;QACpD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IAC7C,CAAC;IACD;;;;OAIG;IACI,eAAe,CAAC,EAAS;QAC9B,OAAO,UAAU,CAAC,wBAAwB,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;IACpE,CAAC;IACD;;OAEG;IACI,mBAAmB;QACxB,KAAK,IAAI,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,UAAU,EAAE,EAAE;YACpE,MAAM,CAAC,GAAG,IAAI,CAAC,8BAA8B,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YAClE,IAAI,CAAC,KAAK,SAAS;gBACjB,OAAO,CAAC,CAAC;SACZ;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACM,WAAW,KAAgD,OAAO,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC9E,QAAQ;QACb,OAAO,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACvC,CAAC;IACM,kBAAkB,CAAC,UAAkB;QAC1C,IAAI,UAAU,GAAG,IAAI,CAAC,WAAW,GAAG,GAAG,EAAE;YACvC,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC;YAC3B,IAAI,CAAC,WAAW,IAAI,CAAC,GAAG,CAAC;SAC1B;IACH,CAAC;IACM,8BAA8B,CAAC,SAAiB,EAAE,aAAqB;QAC5E,IAAI,SAAS,GAAG,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE;YACpC,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,+BAA+B,CAAC,SAAS,CAAC,CAAC;YACpE,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,+BAA+B,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;YACxE,MAAM,MAAM,GAAG,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACvC,MAAM,KAAK,GAAG,MAAM,CAAC,WAAW,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC;YACxD,MAAM,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;YAC7B,IAAI,MAAM,CAAC,gBAAgB,EAAE,EAAE;gBAC7B,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC;oBACtB,MAAM,CAAC,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC;gBAC5B,MAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;gBAC1D,KAAK,IAAI,QAAQ,GAAG,MAAM,EAAE,QAAQ,GAAG,CAAC,EAAE,QAAQ,IAAI,GAAG,EAAE;oBACzD,MAAM,cAAc,GAAG,KAAK,CAAC,UAAU,CAAC,MAAM,EAAE,QAAQ,GAAG,WAAW,CAAC,CAAC;oBACxE,IAAI,CAAC,KAAK,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;wBAC5C,OAAO,cAAc,CAAC;iBACzB;aACF;SACF;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;CAEF;AACD;;GAEG;AACH,MAAM,WAAY,SAAQ,mBAAmB;IAG3C,IAAW,UAAU,KAAa,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAC5D,YAAmB,IAAU;QAC3B,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,MAAM,WAAW,GAAG,SAAS,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QACzD,IAAI,CAAC,WAAW,GAAG,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;IAC/E,CAAC;IACD;;;;OAIG;IACI,eAAe,CAAC,EAAS;QAC9B,OAAO,SAAS,CAAC,wBAAwB,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;IACnE,CAAC;IACM,+BAA+B,CAAC,UAAkB,EAAE,aAAqB;QAC9E,IAAI,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YAC1C,MAAM,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;YACjD,MAAM,GAAG,GAAG,SAAS,CAAC,6BAA6B,CAAC,aAAa,CAAC,CAAC;YACnE,GAAG,CAAC,SAAS,CAAC,aAAa,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YAC3C,IAAI,IAAI,CAAC,WAAW,GAAG,GAAG;gBACxB,GAAG,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC;YACnC,MAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YAC1D,KAAK,IAAI,QAAQ,GAAG,MAAM,EAAE,QAAQ,GAAG,CAAC,EAAE,QAAQ,IAAI,GAAG,EAAE;gBACzD,MAAM,cAAc,GAAG,GAAG,CAAC,eAAe,CAAC,QAAQ,GAAG,WAAW,CAAC,CAAC;gBACnE,IAAI,CAAC,KAAK,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;oBAC5C,OAAO,cAAc,CAAC;aACzB;SACF;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACD;;OAEG;IACI,mBAAmB;QACxB,KAAK,IAAI,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,UAAU,EAAE,EAAE;YAC7E,MAAM,CAAC,GAAG,IAAI,CAAC,+BAA+B,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YACnE,IAAI,CAAC,KAAK,SAAS;gBACjB,OAAO,CAAC,CAAC;SACZ;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACM,WAAW;QAChB,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;QACzC,IAAI,OAAO,YAAY,UAAU,EAAE;YACjC,MAAM,UAAU,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC;YACzC,KAAK,MAAM,KAAK,IAAI,OAAO,CAAC,QAAQ,EAAE;gBACpC,IAAI,KAAK,YAAY,cAAc,EAAE;oBACnC,KAAK,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;iBAC/B;aACF;YACD,OAAO,UAAU,CAAC,SAAS,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC;SACzE;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACM,QAAQ;QACb,OAAO,IAAI,CAAC,IAAI,CAAC;IACnB,CAAC;IACM,kBAAkB,CAAC,UAAkB;QAC1C,IAAI,UAAU,GAAG,IAAI,CAAC,WAAW,GAAG,GAAG,EAAE;YACvC,IAAI,CAAC,IAAI,CAAC,sBAAsB,EAAE,CAAC;YACnC,IAAI,CAAC,WAAW,IAAI,CAAC,GAAG,CAAC;SAC1B;IACH,CAAC;CACF;AAED;;;GAGG;AACH,MAAM,OAAO,eAAe;IAQ1B;;;OAGG;IACH,YAAmB,IAA0C,EAAE,KAAc;QAC3E,IAAI,IAAI,YAAY,6BAA6B;YAC/C,IAAI,CAAC,YAAY,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,CAAC;;YAE7C,IAAI,CAAC,YAAY,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,CAAC;QAC5C,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QACtD,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IACtB,CAAC;IACD;;;OAGG;IACI,MAAM,CAAC,WAAW,CAAC,KAAwB,EAAE,IAAmC;QACrF,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAC9B,MAAM,eAAe,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QACzD,IAAI,eAAe,CAAC,OAAO,GAAG,GAAG,EAAE;YACjC,KAAK,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;YAC5B,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IACD;;;OAGG;IACI,MAAM,CAAC,QAAQ,CAAC,KAAwB,EAAE,IAAU;QACzD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC;QAC3B,MAAM,eAAe,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QACzD,IAAI,eAAe,CAAC,OAAO,GAAG,GAAG,EAAE;YACjC,KAAK,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;YAC5B,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IACD;;;OAGG;IACK,MAAM,CAAC,qBAAqB,CAAC,KAAwB;QAC3D,+BAA+B;QAC/B,KAAK,CAAC,IAAI,CAAC,CAAC,KAAsB,EAAE,KAAsB,EAAE,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC;QAChG,8EAA8E;QAC9E,KAAK,IAAI,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,GAAG,CAAC,GAAG;YACnC,MAAM,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC1B,MAAM,EAAE,GAAG,QAAQ,CAAC,YAAY,CAAC,mBAAmB,EAAE,CAAC;YACvD,IAAI,EAAE,KAAK,SAAS,EAAE;gBACpB,+DAA+D;gBAC/D,KAAK,CAAC,CAAC,CAAC,CAAC,WAAW,GAAG,SAAS,CAAC;gBACjC,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,GAAG,SAAS,CAAC;gBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,GAAG;oBACxB,MAAM,SAAS,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;oBAC3B,IAAI,SAAS,CAAC,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE;wBAC1C,IAAI,CAAC,KAAK,SAAS,CAAC,YAAY,CAAC,eAAe,CAAC,EAAE,CAAC,EAAE;4BACpD,QAAQ,CAAC,WAAW,GAAG,CAAC,CAAC;4BACzB,6HAA6H;4BAC7H,MAAM;yBACP;qBACF;iBACF;aACF;SACF;IACH,CAAC;IAEO,MAAM,CAAC,kBAAkB,CAAC,KAAwB;QACxD,MAAM,UAAU,GAAsC,EAAE,CAAC;QAEzD,2BAA2B;QAC3B,iEAAiE;QACjE,6EAA6E;QAC7E,KAAK,MAAM,QAAQ,IAAI,KAAK,EAAE;YAC5B,QAAQ,CAAC,MAAM,GAAG,KAAK,CAAC;YACxB,MAAM,WAAW,GAAG,QAAQ,CAAC,WAAW,CAAC;YACzC,IAAI,WAAW,KAAK,SAAS;gBAC3B,QAAQ,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,MAAM,CAAC;YAC/C,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;gBACpB,QAAQ,CAAC,YAAY,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC;gBAC9C,QAAQ,CAAC,cAAc,GAAG,UAAU,CAAC,MAAM,CAAC;gBAC5C,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;gBACpB,UAAU,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,WAAW,EAAG,CAAC,CAAC;aAChF;iBAAM;gBACL,QAAQ,CAAC,YAAY,CAAC,kBAAkB,CAAC,CAAC,GAAG,CAAC,CAAC;gBAC/C,MAAM,cAAc,GAAG,KAAK,CAAC,WAAY,CAAC,CAAC,cAAe,CAAC;gBAC3D,UAAU,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,WAAW,EAAG,CAAC,CAAC;aACvE;SACF;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IACO,MAAM,CAAC,eAAe,CAAC,KAAwB;QACrD,MAAM,UAAU,GAAgB,EAAE,CAAC;QACnC,MAAM,QAAQ,GAAG,KAAK,CAAC,MAAM,CAAC;QAC9B,2BAA2B;QAC3B,iEAAiE;QACjE,6EAA6E;QAC7E,KAAK,IAAI,cAAc,GAAG,CAAC,EAAE,cAAc,GAAG,QAAQ,EAAE,cAAc,EAAE,EAAE;YACxE,MAAM,aAAa,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC;YAC5C,MAAM,WAAW,GAAG,aAAa,CAAC,WAAW,CAAC;YAC9C,aAAa,CAAC,MAAM,GAAG,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC;YAEtF,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE;gBACzB,aAAa,CAAC,YAAY,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC;gBACnD,MAAM,aAAa,GAAG,aAAa,CAAC,YAAY,CAAC,QAAQ,EAAG,CAAC;gBAC7D,IAAI,qBAA+C,CAAC;gBACpD,6CAA6C;gBAC7C,KAAK,IAAI,UAAU,GAAG,cAAc,GAAG,CAAC,EAAE,UAAU,GAAG,QAAQ,EAAE,UAAU,EAAE,EAAE;oBAC7E,MAAM,SAAS,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC;oBACpC,IAAI,SAAS,CAAC,WAAW,KAAK,cAAc,EAAE;wBAC5C,IAAI,qBAAqB,KAAK,SAAS,EAAE;4BACvC,qBAAqB,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC;4BAC9C,qBAAqB,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;4BACjD,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,CAAC,GAAG,CAAC,CAAC;4BAChD,qBAAqB,CAAC,WAAW,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,CAAC,CAAC;yBACtE;6BAAM;4BACL,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,CAAC,GAAG,CAAC,CAAC;4BAChD,qBAAqB,CAAC,WAAW,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,CAAC,CAAC;yBACtE;qBACF;iBACF;gBACD,IAAI,qBAAqB,KAAK,SAAS;oBACrC,UAAU,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;qBACpC,IAAI,aAAa,KAAK,SAAS;oBAClC,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;aAClC;SACF;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IAEM,MAAM,CAAC,eAAe,CAAC,KAAwB;QACpD,IAAI,CAAC,qBAAqB,CAAC,KAAK,CAAC,CAAC;QAClC,MAAM,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;QAC5C,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC;YACtB,OAAO,OAAO,CAAC,CAAC,CAAC,CAAC;aACf;YACH,MAAM,WAAW,GAAG,WAAW,CAAC,MAAM,EAAE,CAAC;YACzC,KAAK,MAAM,MAAM,IAAI,OAAO;gBAC1B,WAAW,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YAClC,OAAO,WAAW,CAAC;SACpB;IACH,CAAC;IACM,MAAM,CAAC,4BAA4B,CAAC,KAAwB;QACjE,IAAI,CAAC,qBAAqB,CAAC,KAAK,CAAC,CAAC;QAClC,OAAO,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IACM,WAAW;QAChB,OAAO,IAAI,CAAC,YAAY,CAAC,WAAW,EAAE,CAAC;IACzC,CAAC;IACM,QAAQ;QACb,OAAO,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,CAAC;IACtC,CAAC;IACM,kBAAkB,CAAC,UAAkB;QAC1C,IAAI,CAAC,YAAY,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC;IACnD,CAAC;IACM,mBAAmB;QACxB,OAAO,IAAI,CAAC,YAAY,CAAC,mBAAmB,EAAE,CAAC;IACjD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\nimport { AnyRegion } from \"../curve/CurveChain\";\r\nimport { CurveChain } from \"../curve/CurveCollection\";\r\nimport { CurvePrimitive } from \"../curve/CurvePrimitive\";\r\nimport { LineString3d } from \"../curve/LineString3d\";\r\nimport { Loop } from \"../curve/Loop\";\r\nimport { ParityRegion } from \"../curve/ParityRegion\";\r\nimport { RegionOps } from \"../curve/RegionOps\";\r\nimport { UnionRegion } from \"../curve/UnionRegion\";\r\nimport { IndexedReadWriteXYZCollection, IndexedXYZCollection } from \"./IndexedXYZCollection\";\r\nimport { Point3d } from \"./Point3dVector3d\";\r\nimport { PolygonOps } from \"./PolygonOps\";\r\nimport { Range3d } from \"./Range\";\r\nimport { XAndY } from \"./XYZProps\";\r\n\r\n/** abstract base class for area-related queries of a loop.\r\n * * subclasses have particular logic for `Loop` and polygon data.\r\n * @internal\r\n */\r\nabstract class SimpleRegionCarrier {\r\n public abstract classifyPointXY(xy: XAndY): number | undefined;\r\n // Find any point on an edge.\r\n // evaluate tangent.\r\n // move to left or right according to signedArea, producing an interior point for the loop.\r\n public abstract getAnyInteriorPoint(): Point3d | undefined;\r\n /**\r\n * * grab the loop formatted as a simple polygon.\r\n * * stroke if necessary.\r\n */\r\n public abstract grabPolygon(): IndexedReadWriteXYZCollection | undefined;\r\n /**\r\n * * grab the loop formatted as a strongly typed loop object\r\n */\r\n public abstract grabLoop(): Loop | undefined;\r\n /**\r\n * (Property access) Return the signed area of the loop\r\n */\r\n public abstract get signedArea(): number;\r\n /**\r\n * If the current `signedArea` has different sign versus `targetSign`, reverse the loop in place.\r\n */\r\n public abstract reverseForAreaSign(targetSign: number): void;\r\n}\r\n/**\r\n * Implement `LoopCarrier` queries with the area as a polygon carried in an `IndexedReadWriteXYZCollection`\r\n */\r\nclass PolygonCarrier extends SimpleRegionCarrier {\r\n public data: IndexedReadWriteXYZCollection;\r\n private _signedArea: number;\r\n public get signedArea(): number { return this._signedArea; }\r\n public constructor(data: IndexedReadWriteXYZCollection) {\r\n super();\r\n this.data = data;\r\n this._signedArea = PolygonOps.areaXY(data);\r\n }\r\n /**\r\n * classify xy parts of point wrt this loop.\r\n * @param xy\r\n * @internal\r\n */\r\n public classifyPointXY(xy: XAndY): number | undefined {\r\n return PolygonOps.classifyPointInPolygonXY(xy.x, xy.y, this.data);\r\n }\r\n /** Return some point \"inside\"\r\n * NEEDS WORK: this returns a point ON --\r\n */\r\n public getAnyInteriorPoint(): Point3d | undefined {\r\n for (let childIndex = 0; childIndex < this.data.length; childIndex++) {\r\n const q = this.constructInteriorPointNearEdge(childIndex, 0.2349);\r\n if (q !== undefined)\r\n return q;\r\n }\r\n return undefined;\r\n }\r\n public grabPolygon(): IndexedReadWriteXYZCollection | undefined { return this.data; }\r\n public grabLoop(): Loop | undefined {\r\n return Loop.createPolygon(this.data);\r\n }\r\n public reverseForAreaSign(targetSign: number) {\r\n if (targetSign * this._signedArea < 0.0) {\r\n this.data.reverseInPlace();\r\n this._signedArea *= -1.0;\r\n }\r\n }\r\n public constructInteriorPointNearEdge(edgeIndex: number, fractionAlong: number): Point3d | undefined {\r\n if (edgeIndex + 1 < this.data.length) {\r\n const point0 = this.data.getPoint3dAtUncheckedPointIndex(edgeIndex);\r\n const point1 = this.data.getPoint3dAtUncheckedPointIndex(edgeIndex + 1);\r\n const vector = point0.vectorTo(point1);\r\n const point = point0.interpolate(fractionAlong, point1);\r\n vector.rotate90CCWXY(vector);\r\n if (vector.normalizeInPlace()) {\r\n if (this._signedArea < 0)\r\n vector.scaleInPlace(-1.0);\r\n const refDistance = Math.sqrt(Math.abs(this._signedArea));\r\n for (let fraction = 1.0e-5; fraction < 3; fraction *= 5.0) {\r\n const candidatePoint = point.plusScaled(vector, fraction * refDistance);\r\n if (1 === this.classifyPointXY(candidatePoint))\r\n return candidatePoint;\r\n }\r\n }\r\n }\r\n return undefined;\r\n }\r\n\r\n}\r\n/**\r\n * Implement `LoopCarrier` queries with the area as a strongly typed `Loop`\r\n */\r\nclass LoopCarrier extends SimpleRegionCarrier {\r\n public data: Loop;\r\n private _signedArea: number;\r\n public get signedArea(): number { return this._signedArea; }\r\n public constructor(data: Loop) {\r\n super();\r\n this.data = data;\r\n const areaMoments = RegionOps.computeXYAreaMoments(data);\r\n this._signedArea = areaMoments !== undefined ? areaMoments.quantitySum : 0.0;\r\n }\r\n /**\r\n * classify xy parts of point wrt this loop.\r\n * @param xy\r\n * @internal\r\n */\r\n public classifyPointXY(xy: XAndY): number | undefined {\r\n return RegionOps.testPointInOnOutRegionXY(this.data, xy.x, xy.y);\r\n }\r\n public constructInteriorPointNearChild(childIndex: number, fractionAlong: number): Point3d | undefined {\r\n if (childIndex < this.data.children.length) {\r\n const primitive = this.data.children[childIndex];\r\n const ray = primitive.fractionToPointAndUnitTangent(fractionAlong);\r\n ray.direction.rotate90CCWXY(ray.direction);\r\n if (this._signedArea < 0.0)\r\n ray.direction.scaleInPlace(-1.0);\r\n const refDistance = Math.sqrt(Math.abs(this._signedArea));\r\n for (let fraction = 1.0e-5; fraction < 3; fraction *= 5.0) {\r\n const candidatePoint = ray.fractionToPoint(fraction * refDistance);\r\n if (1 === this.classifyPointXY(candidatePoint))\r\n return candidatePoint;\r\n }\r\n }\r\n return undefined;\r\n }\r\n /** Return some point \"inside\"\r\n * NEEDS WORK: this returns a point ON --\r\n */\r\n public getAnyInteriorPoint(): Point3d | undefined {\r\n for (let childIndex = 0; childIndex < this.data.children.length; childIndex++) {\r\n const q = this.constructInteriorPointNearChild(childIndex, 0.2349);\r\n if (q !== undefined)\r\n return q;\r\n }\r\n return undefined;\r\n }\r\n public grabPolygon(): IndexedReadWriteXYZCollection | undefined {\r\n const strokes = this.data.cloneStroked();\r\n if (strokes instanceof CurveChain) {\r\n const linestring = LineString3d.create();\r\n for (const child of strokes.children) {\r\n if (child instanceof CurvePrimitive) {\r\n child.emitStrokes(linestring);\r\n }\r\n }\r\n return linestring.numPoints() > 0 ? linestring.packedPoints : undefined;\r\n }\r\n return undefined;\r\n }\r\n public grabLoop(): Loop | undefined {\r\n return this.data;\r\n }\r\n public reverseForAreaSign(targetSign: number) {\r\n if (targetSign * this._signedArea < 0.0) {\r\n this.data.reverseChildrenInPlace();\r\n this._signedArea *= -1.0;\r\n }\r\n }\r\n}\r\n\r\n/**\r\n * A `SortablePolygon` carries a (single) loop with data useful for sorting for inner-outer structure.\r\n * @internal\r\n */\r\nexport class SortablePolygon {\r\n private _loopCarrier: SimpleRegionCarrier;\r\n public anyPoint?: Point3d;\r\n public sortKey: number;\r\n public range: Range3d;\r\n public parentIndex?: number;\r\n public isHole: boolean;\r\n public outputSetIndex?: number;\r\n /**\r\n *\r\n * @param loop Loop to capture.\r\n */\r\n public constructor(loop: IndexedReadWriteXYZCollection | Loop, range: Range3d) {\r\n if (loop instanceof IndexedReadWriteXYZCollection)\r\n this._loopCarrier = new PolygonCarrier(loop);\r\n else\r\n this._loopCarrier = new LoopCarrier(loop);\r\n this.range = range;\r\n this.sortKey = Math.abs(this._loopCarrier.signedArea);\r\n this.isHole = false;\r\n }\r\n /** Push loop with sort data onto the array.\r\n * * No action if no clear normal.\r\n * * return true if pushed.\r\n */\r\n public static pushPolygon(loops: SortablePolygon[], loop: IndexedReadWriteXYZCollection): boolean {\r\n const range = loop.getRange();\r\n const sortablePolygon = new SortablePolygon(loop, range);\r\n if (sortablePolygon.sortKey > 0.0) {\r\n loops.push(sortablePolygon);\r\n return true;\r\n }\r\n return false;\r\n }\r\n /** Push loop with sort data onto the array.\r\n * * No action if no clear normal.\r\n * * return true if pushed.\r\n */\r\n public static pushLoop(loops: SortablePolygon[], loop: Loop): boolean {\r\n const range = loop.range();\r\n const sortablePolygon = new SortablePolygon(loop, range);\r\n if (sortablePolygon.sortKey > 0.0) {\r\n loops.push(sortablePolygon);\r\n return true;\r\n }\r\n return false;\r\n }\r\n /** Push loop with sort data onto the array.\r\n * * No action if no clear normal.\r\n * * return true if pushed.\r\n */\r\n private static assignParentsAndDepth(loops: SortablePolygon[]): void {\r\n // Sort largest to smallest ...\r\n loops.sort((loopA: SortablePolygon, loopB: SortablePolygon) => (loopB.sortKey - loopA.sortKey));\r\n // starting with smallest loop, point each loop to smallest containing parent.\r\n for (let i = loops.length; i-- > 0;) {\r\n const thisLoop = loops[i];\r\n const xy = thisLoop._loopCarrier.getAnyInteriorPoint();\r\n if (xy !== undefined) {\r\n // find smallest containing parent (search forward only to hit)\r\n loops[i].parentIndex = undefined;\r\n loops[i].outputSetIndex = undefined;\r\n for (let j = i; j-- > 0;) {\r\n const otherLoop = loops[j];\r\n if (otherLoop.range.containsXY(xy.x, xy.y)) {\r\n if (1 === otherLoop._loopCarrier.classifyPointXY(xy)) {\r\n thisLoop.parentIndex = j;\r\n // The loops are searched from small area to larger. Any other containing loop is larger, so otherLoop must be the smallest.\r\n break;\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n private static assemblePolygonSet(loops: SortablePolygon[]): IndexedReadWriteXYZCollection[][] {\r\n const outputSets: IndexedReadWriteXYZCollection[][] = [];\r\n\r\n // In large-to-small order:\r\n // If a loop has no parent or has a \"hole\" as parent it is outer.\r\n // otherwise (i.e. it has a non-hole parent) it becomes a hole in the parent.\r\n for (const loopData of loops) {\r\n loopData.isHole = false;\r\n const parentIndex = loopData.parentIndex;\r\n if (parentIndex !== undefined)\r\n loopData.isHole = !loops[parentIndex].isHole;\r\n if (!loopData.isHole) {\r\n loopData._loopCarrier.reverseForAreaSign(1.0);\r\n loopData.outputSetIndex = outputSets.length;\r\n outputSets.push([]);\r\n outputSets[loopData.outputSetIndex].push(loopData._loopCarrier.grabPolygon()!);\r\n } else {\r\n loopData._loopCarrier.reverseForAreaSign(-1.0);\r\n const outputSetIndex = loops[parentIndex!].outputSetIndex!;\r\n outputSets[outputSetIndex].push(loopData._loopCarrier.grabPolygon()!);\r\n }\r\n }\r\n return outputSets;\r\n }\r\n private static assembleLoopSet(loops: SortablePolygon[]): AnyRegion[] {\r\n const outputSets: AnyRegion[] = [];\r\n const numLoops = loops.length;\r\n // In large-to-small order:\r\n // If a loop has no parent or has a \"hole\" as parent it is outer.\r\n // otherwise (i.e. it has a non-hole parent) it becomes a hole in the parent.\r\n for (let candidateIndex = 0; candidateIndex < numLoops; candidateIndex++) {\r\n const candidateData = loops[candidateIndex];\r\n const parentIndex = candidateData.parentIndex;\r\n candidateData.isHole = parentIndex !== undefined ? !loops[parentIndex].isHole : false;\r\n\r\n if (!candidateData.isHole) {\r\n candidateData._loopCarrier.reverseForAreaSign(1.0);\r\n const candidateLoop = candidateData._loopCarrier.grabLoop()!;\r\n let candidateParityRegion: ParityRegion | undefined;\r\n // find all directly contained children . . .\r\n for (let childIndex = candidateIndex + 1; childIndex < numLoops; childIndex++) {\r\n const childData = loops[childIndex];\r\n if (childData.parentIndex === candidateIndex) {\r\n if (candidateParityRegion === undefined) {\r\n candidateParityRegion = ParityRegion.create();\r\n candidateParityRegion.tryAddChild(candidateLoop);\r\n childData._loopCarrier.reverseForAreaSign(-1.0);\r\n candidateParityRegion.tryAddChild(childData._loopCarrier.grabLoop());\r\n } else {\r\n childData._loopCarrier.reverseForAreaSign(-1.0);\r\n candidateParityRegion.tryAddChild(childData._loopCarrier.grabLoop());\r\n }\r\n }\r\n }\r\n if (candidateParityRegion !== undefined)\r\n outputSets.push(candidateParityRegion);\r\n else if (candidateLoop !== undefined)\r\n outputSets.push(candidateLoop);\r\n }\r\n }\r\n return outputSets;\r\n }\r\n\r\n public static sortAsAnyRegion(loops: SortablePolygon[]): AnyRegion {\r\n this.assignParentsAndDepth(loops);\r\n const regions = this.assembleLoopSet(loops);\r\n if (regions.length === 1)\r\n return regions[0];\r\n else {\r\n const unionRegion = UnionRegion.create();\r\n for (const region of regions)\r\n unionRegion.tryAddChild(region);\r\n return unionRegion;\r\n }\r\n }\r\n public static sortAsArrayOfArrayOfPolygons(loops: SortablePolygon[]): IndexedReadWriteXYZCollection[][] {\r\n this.assignParentsAndDepth(loops);\r\n return this.assemblePolygonSet(loops);\r\n }\r\n public grabPolygon(): IndexedXYZCollection | undefined {\r\n return this._loopCarrier.grabPolygon();\r\n }\r\n public grabLoop(): Loop | undefined {\r\n return this._loopCarrier.grabLoop();\r\n }\r\n public reverseForAreaSign(targetSign: number) {\r\n this._loopCarrier.reverseForAreaSign(targetSign);\r\n }\r\n public getAnyInteriorPoint(): Point3d | undefined {\r\n return this._loopCarrier.getAnyInteriorPoint();\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"SortablePolygon.js","sourceRoot":"","sources":["../../../src/geometry3d/SortablePolygon.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAM/F,OAAO,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AACtD,OAAO,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AACzD,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,EAAE,IAAI,EAAE,MAAM,eAAe,CAAC;AACrC,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAC/C,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AACnD,OAAO,EAAE,6BAA6B,EAAwB,MAAM,wBAAwB,CAAC;AAE7F,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAI1C;;;GAGG;AACH,MAAe,mBAAmB;CAuBjC;AACD;;GAEG;AACH,MAAM,cAAe,SAAQ,mBAAmB;IAG9C,IAAW,UAAU,KAAa,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAC5D,YAAmB,IAAmC;QACpD,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,IAAI,CAAC,WAAW,GAAG,UAAU,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IAC7C,CAAC;IACD;;;;OAIG;IACI,eAAe,CAAC,EAAS;QAC9B,OAAO,UAAU,CAAC,wBAAwB,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,EAAE,IAAI,CAAC,IAAI,CAAC,CAAC;IACpE,CAAC;IACD;;OAEG;IACI,mBAAmB;QACxB,KAAK,IAAI,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE,UAAU,EAAE,EAAE;YACpE,MAAM,CAAC,GAAG,IAAI,CAAC,8BAA8B,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YAClE,IAAI,CAAC,KAAK,SAAS;gBACjB,OAAO,CAAC,CAAC;SACZ;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACM,WAAW,KAAgD,OAAO,IAAI,CAAC,IAAI,CAAC,CAAC,CAAC;IAC9E,QAAQ;QACb,OAAO,IAAI,CAAC,aAAa,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACvC,CAAC;IACM,kBAAkB,CAAC,UAAkB;QAC1C,IAAI,UAAU,GAAG,IAAI,CAAC,WAAW,GAAG,GAAG,EAAE;YACvC,IAAI,CAAC,IAAI,CAAC,cAAc,EAAE,CAAC;YAC3B,IAAI,CAAC,WAAW,IAAI,CAAC,GAAG,CAAC;SAC1B;IACH,CAAC;IACM,8BAA8B,CAAC,SAAiB,EAAE,aAAqB;QAC5E,IAAI,SAAS,GAAG,CAAC,GAAG,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE;YACpC,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,+BAA+B,CAAC,SAAS,CAAC,CAAC;YACpE,MAAM,MAAM,GAAG,IAAI,CAAC,IAAI,CAAC,+BAA+B,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;YACxE,MAAM,MAAM,GAAG,MAAM,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC;YACvC,MAAM,KAAK,GAAG,MAAM,CAAC,WAAW,CAAC,aAAa,EAAE,MAAM,CAAC,CAAC;YACxD,MAAM,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;YAC7B,IAAI,MAAM,CAAC,gBAAgB,EAAE,EAAE;gBAC7B,IAAI,IAAI,CAAC,WAAW,GAAG,CAAC;oBACtB,MAAM,CAAC,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC;gBAC5B,MAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;gBAC1D,KAAK,IAAI,QAAQ,GAAG,MAAM,EAAE,QAAQ,GAAG,CAAC,EAAE,QAAQ,IAAI,GAAG,EAAE;oBACzD,MAAM,cAAc,GAAG,KAAK,CAAC,UAAU,CAAC,MAAM,EAAE,QAAQ,GAAG,WAAW,CAAC,CAAC;oBACxE,IAAI,CAAC,KAAK,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;wBAC5C,OAAO,cAAc,CAAC;iBACzB;aACF;SACF;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;CAEF;AACD;;GAEG;AACH,MAAM,WAAY,SAAQ,mBAAmB;IAG3C,IAAW,UAAU,KAAa,OAAO,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;IAC5D,YAAmB,IAAU;QAC3B,KAAK,EAAE,CAAC;QACR,IAAI,CAAC,IAAI,GAAG,IAAI,CAAC;QACjB,MAAM,WAAW,GAAG,SAAS,CAAC,oBAAoB,CAAC,IAAI,CAAC,CAAC;QACzD,IAAI,CAAC,WAAW,GAAG,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,WAAW,CAAC,WAAW,CAAC,CAAC,CAAC,GAAG,CAAC;IAC/E,CAAC;IACD;;;;OAIG;IACI,eAAe,CAAC,EAAS;QAC9B,OAAO,SAAS,CAAC,wBAAwB,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,CAAC;IACnE,CAAC;IACM,+BAA+B,CAAC,UAAkB,EAAE,aAAqB;QAC9E,IAAI,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;YAC1C,MAAM,SAAS,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,UAAU,CAAC,CAAC;YACjD,MAAM,GAAG,GAAG,SAAS,CAAC,6BAA6B,CAAC,aAAa,CAAC,CAAC;YACnE,GAAG,CAAC,SAAS,CAAC,aAAa,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YAC3C,IAAI,IAAI,CAAC,WAAW,GAAG,GAAG;gBACxB,GAAG,CAAC,SAAS,CAAC,YAAY,CAAC,CAAC,GAAG,CAAC,CAAC;YACnC,MAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC,CAAC;YAC1D,KAAK,IAAI,QAAQ,GAAG,MAAM,EAAE,QAAQ,GAAG,CAAC,EAAE,QAAQ,IAAI,GAAG,EAAE;gBACzD,MAAM,cAAc,GAAG,GAAG,CAAC,eAAe,CAAC,QAAQ,GAAG,WAAW,CAAC,CAAC;gBACnE,IAAI,CAAC,KAAK,IAAI,CAAC,eAAe,CAAC,cAAc,CAAC;oBAC5C,OAAO,cAAc,CAAC;aACzB;SACF;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACD;;OAEG;IACI,mBAAmB;QACxB,KAAK,IAAI,UAAU,GAAG,CAAC,EAAE,UAAU,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE,UAAU,EAAE,EAAE;YAC7E,MAAM,CAAC,GAAG,IAAI,CAAC,+BAA+B,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;YACnE,IAAI,CAAC,KAAK,SAAS;gBACjB,OAAO,CAAC,CAAC;SACZ;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACM,WAAW;QAChB,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,YAAY,EAAE,CAAC;QACzC,IAAI,OAAO,YAAY,UAAU,EAAE;YACjC,MAAM,UAAU,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC;YACzC,KAAK,MAAM,KAAK,IAAI,OAAO,CAAC,QAAQ,EAAE;gBACpC,IAAI,KAAK,YAAY,cAAc,EAAE;oBACnC,KAAK,CAAC,WAAW,CAAC,UAAU,CAAC,CAAC;iBAC/B;aACF;YACD,OAAO,UAAU,CAAC,SAAS,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,UAAU,CAAC,YAAY,CAAC,CAAC,CAAC,SAAS,CAAC;SACzE;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACM,QAAQ;QACb,OAAO,IAAI,CAAC,IAAI,CAAC;IACnB,CAAC;IACM,kBAAkB,CAAC,UAAkB;QAC1C,IAAI,UAAU,GAAG,IAAI,CAAC,WAAW,GAAG,GAAG,EAAE;YACvC,IAAI,CAAC,IAAI,CAAC,sBAAsB,EAAE,CAAC;YACnC,IAAI,CAAC,WAAW,IAAI,CAAC,GAAG,CAAC;SAC1B;IACH,CAAC;CACF;AAED;;;GAGG;AACH,MAAM,OAAO,eAAe;IAQ1B;;;OAGG;IACH,YAAmB,IAA0C,EAAE,KAAc;QAC3E,IAAI,IAAI,YAAY,6BAA6B;YAC/C,IAAI,CAAC,YAAY,GAAG,IAAI,cAAc,CAAC,IAAI,CAAC,CAAC;;YAE7C,IAAI,CAAC,YAAY,GAAG,IAAI,WAAW,CAAC,IAAI,CAAC,CAAC;QAC5C,IAAI,CAAC,KAAK,GAAG,KAAK,CAAC;QACnB,IAAI,CAAC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QACtD,IAAI,CAAC,MAAM,GAAG,KAAK,CAAC;IACtB,CAAC;IACD;;;OAGG;IACI,MAAM,CAAC,WAAW,CAAC,KAAwB,EAAE,IAAmC;QACrF,MAAM,KAAK,GAAG,IAAI,CAAC,QAAQ,EAAE,CAAC;QAC9B,MAAM,eAAe,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QACzD,IAAI,eAAe,CAAC,OAAO,GAAG,GAAG,EAAE;YACjC,KAAK,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;YAC5B,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IACD;;;OAGG;IACI,MAAM,CAAC,QAAQ,CAAC,KAAwB,EAAE,IAAU;QACzD,MAAM,KAAK,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC;QAC3B,MAAM,eAAe,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QACzD,IAAI,eAAe,CAAC,OAAO,GAAG,GAAG,EAAE;YACjC,KAAK,CAAC,IAAI,CAAC,eAAe,CAAC,CAAC;YAC5B,OAAO,IAAI,CAAC;SACb;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IACD;;;OAGG;IACK,MAAM,CAAC,qBAAqB,CAAC,KAAwB;QAC3D,+BAA+B;QAC/B,KAAK,CAAC,IAAI,CAAC,CAAC,KAAsB,EAAE,KAAsB,EAAE,EAAE,CAAC,CAAC,KAAK,CAAC,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC,CAAC,CAAC;QAChG,8EAA8E;QAC9E,KAAK,IAAI,CAAC,GAAG,KAAK,CAAC,MAAM,EAAE,CAAC,EAAE,GAAG,CAAC,GAAG;YACnC,MAAM,QAAQ,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YAC1B,MAAM,EAAE,GAAG,QAAQ,CAAC,YAAY,CAAC,mBAAmB,EAAE,CAAC;YACvD,IAAI,EAAE,KAAK,SAAS,EAAE;gBACpB,+DAA+D;gBAC/D,KAAK,CAAC,CAAC,CAAC,CAAC,WAAW,GAAG,SAAS,CAAC;gBACjC,KAAK,CAAC,CAAC,CAAC,CAAC,cAAc,GAAG,SAAS,CAAC;gBACpC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,GAAG;oBACxB,MAAM,SAAS,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;oBAC3B,IAAI,SAAS,CAAC,KAAK,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE;wBAC1C,IAAI,CAAC,KAAK,SAAS,CAAC,YAAY,CAAC,eAAe,CAAC,EAAE,CAAC,EAAE;4BACpD,QAAQ,CAAC,WAAW,GAAG,CAAC,CAAC;4BACzB,6HAA6H;4BAC7H,MAAM;yBACP;qBACF;iBACF;aACF;SACF;IACH,CAAC;IAEO,MAAM,CAAC,kBAAkB,CAAC,KAAwB;QACxD,MAAM,UAAU,GAAsC,EAAE,CAAC;QAEzD,2BAA2B;QAC3B,iEAAiE;QACjE,6EAA6E;QAC7E,KAAK,MAAM,QAAQ,IAAI,KAAK,EAAE;YAC5B,QAAQ,CAAC,MAAM,GAAG,KAAK,CAAC;YACxB,MAAM,WAAW,GAAG,QAAQ,CAAC,WAAW,CAAC;YACzC,IAAI,WAAW,KAAK,SAAS;gBAC3B,QAAQ,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,MAAM,CAAC;YAC/C,IAAI,CAAC,QAAQ,CAAC,MAAM,EAAE;gBACpB,QAAQ,CAAC,YAAY,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC;gBAC9C,QAAQ,CAAC,cAAc,GAAG,UAAU,CAAC,MAAM,CAAC;gBAC5C,UAAU,CAAC,IAAI,CAAC,EAAE,CAAC,CAAC;gBACpB,UAAU,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,WAAW,EAAG,CAAC,CAAC;aAChF;iBAAM;gBACL,QAAQ,CAAC,YAAY,CAAC,kBAAkB,CAAC,CAAC,GAAG,CAAC,CAAC;gBAC/C,MAAM,cAAc,GAAG,KAAK,CAAC,WAAY,CAAC,CAAC,cAAe,CAAC;gBAC3D,UAAU,CAAC,cAAc,CAAC,CAAC,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,WAAW,EAAG,CAAC,CAAC;aACvE;SACF;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IACO,MAAM,CAAC,eAAe,CAAC,KAAwB;QACrD,MAAM,UAAU,GAAgB,EAAE,CAAC;QACnC,MAAM,QAAQ,GAAG,KAAK,CAAC,MAAM,CAAC;QAC9B,2BAA2B;QAC3B,iEAAiE;QACjE,6EAA6E;QAC7E,KAAK,IAAI,cAAc,GAAG,CAAC,EAAE,cAAc,GAAG,QAAQ,EAAE,cAAc,EAAE,EAAE;YACxE,MAAM,aAAa,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC;YAC5C,MAAM,WAAW,GAAG,aAAa,CAAC,WAAW,CAAC;YAC9C,aAAa,CAAC,MAAM,GAAG,WAAW,KAAK,SAAS,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,WAAW,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,KAAK,CAAC;YAEtF,IAAI,CAAC,aAAa,CAAC,MAAM,EAAE;gBACzB,aAAa,CAAC,YAAY,CAAC,kBAAkB,CAAC,GAAG,CAAC,CAAC;gBACnD,MAAM,aAAa,GAAG,aAAa,CAAC,YAAY,CAAC,QAAQ,EAAG,CAAC;gBAC7D,IAAI,qBAA+C,CAAC;gBACpD,6CAA6C;gBAC7C,KAAK,IAAI,UAAU,GAAG,cAAc,GAAG,CAAC,EAAE,UAAU,GAAG,QAAQ,EAAE,UAAU,EAAE,EAAE;oBAC7E,MAAM,SAAS,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC;oBACpC,IAAI,SAAS,CAAC,WAAW,KAAK,cAAc,EAAE;wBAC5C,IAAI,qBAAqB,KAAK,SAAS,EAAE;4BACvC,qBAAqB,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC;4BAC9C,qBAAqB,CAAC,WAAW,CAAC,aAAa,CAAC,CAAC;4BACjD,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,CAAC,GAAG,CAAC,CAAC;4BAChD,qBAAqB,CAAC,WAAW,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,CAAC,CAAC;yBACtE;6BAAM;4BACL,SAAS,CAAC,YAAY,CAAC,kBAAkB,CAAC,CAAC,GAAG,CAAC,CAAC;4BAChD,qBAAqB,CAAC,WAAW,CAAC,SAAS,CAAC,YAAY,CAAC,QAAQ,EAAE,CAAC,CAAC;yBACtE;qBACF;iBACF;gBACD,IAAI,qBAAqB,KAAK,SAAS;oBACrC,UAAU,CAAC,IAAI,CAAC,qBAAqB,CAAC,CAAC;qBACpC,IAAI,aAAa,KAAK,SAAS;oBAClC,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC;aAClC;SACF;QACD,OAAO,UAAU,CAAC;IACpB,CAAC;IAEM,MAAM,CAAC,eAAe,CAAC,KAAwB;QACpD,IAAI,CAAC,qBAAqB,CAAC,KAAK,CAAC,CAAC;QAClC,MAAM,OAAO,GAAG,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC;QAC5C,IAAI,OAAO,CAAC,MAAM,KAAK,CAAC;YACtB,OAAO,OAAO,CAAC,CAAC,CAAC,CAAC;aACf;YACH,MAAM,WAAW,GAAG,WAAW,CAAC,MAAM,EAAE,CAAC;YACzC,KAAK,MAAM,MAAM,IAAI,OAAO;gBAC1B,WAAW,CAAC,WAAW,CAAC,MAAM,CAAC,CAAC;YAClC,OAAO,WAAW,CAAC;SACpB;IACH,CAAC;IACM,MAAM,CAAC,4BAA4B,CAAC,KAAwB;QACjE,IAAI,CAAC,qBAAqB,CAAC,KAAK,CAAC,CAAC;QAClC,OAAO,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,CAAC;IACxC,CAAC;IACM,WAAW;QAChB,OAAO,IAAI,CAAC,YAAY,CAAC,WAAW,EAAE,CAAC;IACzC,CAAC;IACM,QAAQ;QACb,OAAO,IAAI,CAAC,YAAY,CAAC,QAAQ,EAAE,CAAC;IACtC,CAAC;IACM,kBAAkB,CAAC,UAAkB;QAC1C,IAAI,CAAC,YAAY,CAAC,kBAAkB,CAAC,UAAU,CAAC,CAAC;IACnD,CAAC;IACM,mBAAmB;QACxB,OAAO,IAAI,CAAC,YAAY,CAAC,mBAAmB,EAAE,CAAC;IACjD,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\n/** @packageDocumentation\n * @module CartesianGeometry\n */\nimport { AnyRegion } from \"../curve/CurveChain\";\nimport { CurveChain } from \"../curve/CurveCollection\";\nimport { CurvePrimitive } from \"../curve/CurvePrimitive\";\nimport { LineString3d } from \"../curve/LineString3d\";\nimport { Loop } from \"../curve/Loop\";\nimport { ParityRegion } from \"../curve/ParityRegion\";\nimport { RegionOps } from \"../curve/RegionOps\";\nimport { UnionRegion } from \"../curve/UnionRegion\";\nimport { IndexedReadWriteXYZCollection, IndexedXYZCollection } from \"./IndexedXYZCollection\";\nimport { Point3d } from \"./Point3dVector3d\";\nimport { PolygonOps } from \"./PolygonOps\";\nimport { Range3d } from \"./Range\";\nimport { XAndY } from \"./XYZProps\";\n\n/** abstract base class for area-related queries of a loop.\n * * subclasses have particular logic for `Loop` and polygon data.\n * @internal\n */\nabstract class SimpleRegionCarrier {\n public abstract classifyPointXY(xy: XAndY): number | undefined;\n // Find any point on an edge.\n // evaluate tangent.\n // move to left or right according to signedArea, producing an interior point for the loop.\n public abstract getAnyInteriorPoint(): Point3d | undefined;\n /**\n * * grab the loop formatted as a simple polygon.\n * * stroke if necessary.\n */\n public abstract grabPolygon(): IndexedReadWriteXYZCollection | undefined;\n /**\n * * grab the loop formatted as a strongly typed loop object\n */\n public abstract grabLoop(): Loop | undefined;\n /**\n * (Property access) Return the signed area of the loop\n */\n public abstract get signedArea(): number;\n /**\n * If the current `signedArea` has different sign versus `targetSign`, reverse the loop in place.\n */\n public abstract reverseForAreaSign(targetSign: number): void;\n}\n/**\n * Implement `LoopCarrier` queries with the area as a polygon carried in an `IndexedReadWriteXYZCollection`\n */\nclass PolygonCarrier extends SimpleRegionCarrier {\n public data: IndexedReadWriteXYZCollection;\n private _signedArea: number;\n public get signedArea(): number { return this._signedArea; }\n public constructor(data: IndexedReadWriteXYZCollection) {\n super();\n this.data = data;\n this._signedArea = PolygonOps.areaXY(data);\n }\n /**\n * classify xy parts of point wrt this loop.\n * @param xy\n * @internal\n */\n public classifyPointXY(xy: XAndY): number | undefined {\n return PolygonOps.classifyPointInPolygonXY(xy.x, xy.y, this.data);\n }\n /** Return some point \"inside\"\n * NEEDS WORK: this returns a point ON --\n */\n public getAnyInteriorPoint(): Point3d | undefined {\n for (let childIndex = 0; childIndex < this.data.length; childIndex++) {\n const q = this.constructInteriorPointNearEdge(childIndex, 0.2349);\n if (q !== undefined)\n return q;\n }\n return undefined;\n }\n public grabPolygon(): IndexedReadWriteXYZCollection | undefined { return this.data; }\n public grabLoop(): Loop | undefined {\n return Loop.createPolygon(this.data);\n }\n public reverseForAreaSign(targetSign: number) {\n if (targetSign * this._signedArea < 0.0) {\n this.data.reverseInPlace();\n this._signedArea *= -1.0;\n }\n }\n public constructInteriorPointNearEdge(edgeIndex: number, fractionAlong: number): Point3d | undefined {\n if (edgeIndex + 1 < this.data.length) {\n const point0 = this.data.getPoint3dAtUncheckedPointIndex(edgeIndex);\n const point1 = this.data.getPoint3dAtUncheckedPointIndex(edgeIndex + 1);\n const vector = point0.vectorTo(point1);\n const point = point0.interpolate(fractionAlong, point1);\n vector.rotate90CCWXY(vector);\n if (vector.normalizeInPlace()) {\n if (this._signedArea < 0)\n vector.scaleInPlace(-1.0);\n const refDistance = Math.sqrt(Math.abs(this._signedArea));\n for (let fraction = 1.0e-5; fraction < 3; fraction *= 5.0) {\n const candidatePoint = point.plusScaled(vector, fraction * refDistance);\n if (1 === this.classifyPointXY(candidatePoint))\n return candidatePoint;\n }\n }\n }\n return undefined;\n }\n\n}\n/**\n * Implement `LoopCarrier` queries with the area as a strongly typed `Loop`\n */\nclass LoopCarrier extends SimpleRegionCarrier {\n public data: Loop;\n private _signedArea: number;\n public get signedArea(): number { return this._signedArea; }\n public constructor(data: Loop) {\n super();\n this.data = data;\n const areaMoments = RegionOps.computeXYAreaMoments(data);\n this._signedArea = areaMoments !== undefined ? areaMoments.quantitySum : 0.0;\n }\n /**\n * classify xy parts of point wrt this loop.\n * @param xy\n * @internal\n */\n public classifyPointXY(xy: XAndY): number | undefined {\n return RegionOps.testPointInOnOutRegionXY(this.data, xy.x, xy.y);\n }\n public constructInteriorPointNearChild(childIndex: number, fractionAlong: number): Point3d | undefined {\n if (childIndex < this.data.children.length) {\n const primitive = this.data.children[childIndex];\n const ray = primitive.fractionToPointAndUnitTangent(fractionAlong);\n ray.direction.rotate90CCWXY(ray.direction);\n if (this._signedArea < 0.0)\n ray.direction.scaleInPlace(-1.0);\n const refDistance = Math.sqrt(Math.abs(this._signedArea));\n for (let fraction = 1.0e-5; fraction < 3; fraction *= 5.0) {\n const candidatePoint = ray.fractionToPoint(fraction * refDistance);\n if (1 === this.classifyPointXY(candidatePoint))\n return candidatePoint;\n }\n }\n return undefined;\n }\n /** Return some point \"inside\"\n * NEEDS WORK: this returns a point ON --\n */\n public getAnyInteriorPoint(): Point3d | undefined {\n for (let childIndex = 0; childIndex < this.data.children.length; childIndex++) {\n const q = this.constructInteriorPointNearChild(childIndex, 0.2349);\n if (q !== undefined)\n return q;\n }\n return undefined;\n }\n public grabPolygon(): IndexedReadWriteXYZCollection | undefined {\n const strokes = this.data.cloneStroked();\n if (strokes instanceof CurveChain) {\n const linestring = LineString3d.create();\n for (const child of strokes.children) {\n if (child instanceof CurvePrimitive) {\n child.emitStrokes(linestring);\n }\n }\n return linestring.numPoints() > 0 ? linestring.packedPoints : undefined;\n }\n return undefined;\n }\n public grabLoop(): Loop | undefined {\n return this.data;\n }\n public reverseForAreaSign(targetSign: number) {\n if (targetSign * this._signedArea < 0.0) {\n this.data.reverseChildrenInPlace();\n this._signedArea *= -1.0;\n }\n }\n}\n\n/**\n * A `SortablePolygon` carries a (single) loop with data useful for sorting for inner-outer structure.\n * @internal\n */\nexport class SortablePolygon {\n private _loopCarrier: SimpleRegionCarrier;\n public anyPoint?: Point3d;\n public sortKey: number;\n public range: Range3d;\n public parentIndex?: number;\n public isHole: boolean;\n public outputSetIndex?: number;\n /**\n *\n * @param loop Loop to capture.\n */\n public constructor(loop: IndexedReadWriteXYZCollection | Loop, range: Range3d) {\n if (loop instanceof IndexedReadWriteXYZCollection)\n this._loopCarrier = new PolygonCarrier(loop);\n else\n this._loopCarrier = new LoopCarrier(loop);\n this.range = range;\n this.sortKey = Math.abs(this._loopCarrier.signedArea);\n this.isHole = false;\n }\n /** Push loop with sort data onto the array.\n * * No action if no clear normal.\n * * return true if pushed.\n */\n public static pushPolygon(loops: SortablePolygon[], loop: IndexedReadWriteXYZCollection): boolean {\n const range = loop.getRange();\n const sortablePolygon = new SortablePolygon(loop, range);\n if (sortablePolygon.sortKey > 0.0) {\n loops.push(sortablePolygon);\n return true;\n }\n return false;\n }\n /** Push loop with sort data onto the array.\n * * No action if no clear normal.\n * * return true if pushed.\n */\n public static pushLoop(loops: SortablePolygon[], loop: Loop): boolean {\n const range = loop.range();\n const sortablePolygon = new SortablePolygon(loop, range);\n if (sortablePolygon.sortKey > 0.0) {\n loops.push(sortablePolygon);\n return true;\n }\n return false;\n }\n /** Push loop with sort data onto the array.\n * * No action if no clear normal.\n * * return true if pushed.\n */\n private static assignParentsAndDepth(loops: SortablePolygon[]): void {\n // Sort largest to smallest ...\n loops.sort((loopA: SortablePolygon, loopB: SortablePolygon) => (loopB.sortKey - loopA.sortKey));\n // starting with smallest loop, point each loop to smallest containing parent.\n for (let i = loops.length; i-- > 0;) {\n const thisLoop = loops[i];\n const xy = thisLoop._loopCarrier.getAnyInteriorPoint();\n if (xy !== undefined) {\n // find smallest containing parent (search forward only to hit)\n loops[i].parentIndex = undefined;\n loops[i].outputSetIndex = undefined;\n for (let j = i; j-- > 0;) {\n const otherLoop = loops[j];\n if (otherLoop.range.containsXY(xy.x, xy.y)) {\n if (1 === otherLoop._loopCarrier.classifyPointXY(xy)) {\n thisLoop.parentIndex = j;\n // The loops are searched from small area to larger. Any other containing loop is larger, so otherLoop must be the smallest.\n break;\n }\n }\n }\n }\n }\n }\n\n private static assemblePolygonSet(loops: SortablePolygon[]): IndexedReadWriteXYZCollection[][] {\n const outputSets: IndexedReadWriteXYZCollection[][] = [];\n\n // In large-to-small order:\n // If a loop has no parent or has a \"hole\" as parent it is outer.\n // otherwise (i.e. it has a non-hole parent) it becomes a hole in the parent.\n for (const loopData of loops) {\n loopData.isHole = false;\n const parentIndex = loopData.parentIndex;\n if (parentIndex !== undefined)\n loopData.isHole = !loops[parentIndex].isHole;\n if (!loopData.isHole) {\n loopData._loopCarrier.reverseForAreaSign(1.0);\n loopData.outputSetIndex = outputSets.length;\n outputSets.push([]);\n outputSets[loopData.outputSetIndex].push(loopData._loopCarrier.grabPolygon()!);\n } else {\n loopData._loopCarrier.reverseForAreaSign(-1.0);\n const outputSetIndex = loops[parentIndex!].outputSetIndex!;\n outputSets[outputSetIndex].push(loopData._loopCarrier.grabPolygon()!);\n }\n }\n return outputSets;\n }\n private static assembleLoopSet(loops: SortablePolygon[]): AnyRegion[] {\n const outputSets: AnyRegion[] = [];\n const numLoops = loops.length;\n // In large-to-small order:\n // If a loop has no parent or has a \"hole\" as parent it is outer.\n // otherwise (i.e. it has a non-hole parent) it becomes a hole in the parent.\n for (let candidateIndex = 0; candidateIndex < numLoops; candidateIndex++) {\n const candidateData = loops[candidateIndex];\n const parentIndex = candidateData.parentIndex;\n candidateData.isHole = parentIndex !== undefined ? !loops[parentIndex].isHole : false;\n\n if (!candidateData.isHole) {\n candidateData._loopCarrier.reverseForAreaSign(1.0);\n const candidateLoop = candidateData._loopCarrier.grabLoop()!;\n let candidateParityRegion: ParityRegion | undefined;\n // find all directly contained children . . .\n for (let childIndex = candidateIndex + 1; childIndex < numLoops; childIndex++) {\n const childData = loops[childIndex];\n if (childData.parentIndex === candidateIndex) {\n if (candidateParityRegion === undefined) {\n candidateParityRegion = ParityRegion.create();\n candidateParityRegion.tryAddChild(candidateLoop);\n childData._loopCarrier.reverseForAreaSign(-1.0);\n candidateParityRegion.tryAddChild(childData._loopCarrier.grabLoop());\n } else {\n childData._loopCarrier.reverseForAreaSign(-1.0);\n candidateParityRegion.tryAddChild(childData._loopCarrier.grabLoop());\n }\n }\n }\n if (candidateParityRegion !== undefined)\n outputSets.push(candidateParityRegion);\n else if (candidateLoop !== undefined)\n outputSets.push(candidateLoop);\n }\n }\n return outputSets;\n }\n\n public static sortAsAnyRegion(loops: SortablePolygon[]): AnyRegion {\n this.assignParentsAndDepth(loops);\n const regions = this.assembleLoopSet(loops);\n if (regions.length === 1)\n return regions[0];\n else {\n const unionRegion = UnionRegion.create();\n for (const region of regions)\n unionRegion.tryAddChild(region);\n return unionRegion;\n }\n }\n public static sortAsArrayOfArrayOfPolygons(loops: SortablePolygon[]): IndexedReadWriteXYZCollection[][] {\n this.assignParentsAndDepth(loops);\n return this.assemblePolygonSet(loops);\n }\n public grabPolygon(): IndexedXYZCollection | undefined {\n return this._loopCarrier.grabPolygon();\n }\n public grabLoop(): Loop | undefined {\n return this._loopCarrier.grabLoop();\n }\n public reverseForAreaSign(targetSign: number) {\n this._loopCarrier.reverseForAreaSign(targetSign);\n }\n public getAnyInteriorPoint(): Point3d | undefined {\n return this._loopCarrier.getAnyInteriorPoint();\n }\n}\n"]}
@@ -90,7 +90,7 @@ export declare class Transform implements BeJSONFunctions {
90
90
  /**
91
91
  * Create a Transform with translation provided by x,y,z parts.
92
92
  * * Translation Transform maps any vector `v` to `v + p` where `p = (x,y,z)`
93
- * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeMove
93
+ * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeTransform
94
94
  * @param x x part of translation
95
95
  * @param y y part of translation
96
96
  * @param z z part of translation
@@ -101,7 +101,7 @@ export declare class Transform implements BeJSONFunctions {
101
101
  /**
102
102
  * Create a Transform with specified `translation` part.
103
103
  * * Translation Transform maps any vector `v` to `v + translation`
104
- * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeMove
104
+ * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeTransform
105
105
  * @param translation x,y,z parts of the translation
106
106
  * @param result optional pre-allocated Transform
107
107
  * @returns new or updated transform
@@ -154,9 +154,16 @@ export declare class Transform implements BeJSONFunctions {
154
154
  * Create a Transform which leaves the fixedPoint unchanged and scales everything else around it by
155
155
  * a single scale factor. The returned Transform maps a point `p` to `M*p + (f - M*f)`
156
156
  * where `f` is the fixedPoint and M is the scale matrix (i.e., `Tp = M*(p-f) + f`).
157
- * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeScale
157
+ * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeTransform
158
158
  */
159
159
  static createScaleAboutPoint(fixedPoint: Point3d, scale: number, result?: Transform): Transform;
160
+ /**
161
+ * Return a transformation which flattens space onto a plane, sweeping along a direction which may be different from the plane normal.
162
+ * @param sweepVector vector for the sweep direction
163
+ * @param planePoint any point on the plane
164
+ * @param planeNormal vector normal to the plane.
165
+ */
166
+ static createFlattenAlongVectorToPlane(sweepVector: Vector3d, planePoint: XYAndZ, planeNormal: Vector3d): Transform | undefined;
160
167
  /**
161
168
  * Transform the input 2d point (using `Tp = M*p + o`).
162
169
  * Return as a new point or in the pre-allocated result (if result is given).
@@ -1 +1 @@
1
- {"version":3,"file":"Transform.d.ts","sourceRoot":"","sources":["../../../src/geometry3d/Transform.ts"],"names":[],"mappings":"AAKA;;GAEG;AAEH,OAAO,EAAE,SAAS,EAAE,eAAe,EAAY,MAAM,aAAa,CAAC;AACnE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,EAAE,MAAM,mBAAmB,CAAC;AAC3D,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,YAAY,CAAC;AAE3D;;;;;;;;;;;;;;;;GAgBG;AACH,qBAAa,SAAU,YAAW,eAAe;IAC/C,OAAO,CAAC,OAAO,CAAM;IACrB,OAAO,CAAC,OAAO,CAAW;IAE1B,OAAO;IAIP,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC,CAAY;IACrC,sEAAsE;IACtE,WAAkB,QAAQ,IAAI,SAAS,CAMtC;IACD,gEAAgE;IACzD,MAAM,IAAI,QAAQ,CAAC,IAAI,CAAC;IAK/B;;;OAGG;IACI,OAAO,CAAC,KAAK,EAAE,SAAS;IAI/B,4CAA4C;IACrC,WAAW;IAIlB;;;;;;;OAOG;IACI,WAAW,CAAC,IAAI,CAAC,EAAE,cAAc,GAAG,SAAS,GAAG,IAAI;IA8B3D;;;;OAIG;IACI,aAAa,CAAC,KAAK,EAAE,QAAQ,CAAC,SAAS,CAAC,GAAG,OAAO;IAGzD;;;;OAIG;IACI,2BAA2B,CAAC,KAAK,EAAE,SAAS,GAAG,OAAO;IAG7D;;;OAGG;IACI,MAAM,IAAI,MAAM,EAAE,EAAE;IAO3B;;;MAGE;IACK,MAAM,IAAI,cAAc;IAG/B,oEAAoE;WACtD,QAAQ,CAAC,IAAI,CAAC,EAAE,cAAc,GAAG,SAAS;IAKxD,mGAAmG;IAC5F,KAAK,CAAC,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAW3C;;;OAGG;IACI,UAAU,CAAC,SAAS,GAAE,SAAyB,GAAG,SAAS,GAAG,SAAS;IAM9E,gGAAgG;WAClF,UAAU,CAAC,MAAM,EAAE,GAAG,GAAG,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAUlG,iHAAiH;WACnG,eAAe,CAC3B,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EACjD,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EACjD,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EACjD,MAAM,CAAC,EAAE,SAAS,GACjB,SAAS;IAWZ,wCAAwC;WAC1B,UAAU,CAAC,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAGvD;;;;;;;;;OASG;WACW,oBAAoB,CAAC,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAG9G;;;;;;;OAOG;WACW,iBAAiB,CAAC,WAAW,EAAE,GAAG,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAGhF,iFAAiF;IACjF,IAAW,MAAM,IAAI,QAAQ,CAE5B;IACD,iFAAiF;IACjF,IAAW,MAAM,IAAI,GAAG,CAEvB;IACD,6EAA6E;IACtE,SAAS,IAAI,OAAO;IAG3B,8EAA8E;IACvE,cAAc,IAAI,QAAQ;IAGjC,8EAA8E;IACvE,SAAS,IAAI,QAAQ;IAG5B,yEAAyE;IACzE,IAAW,UAAU,IAAI,OAAO,CAE/B;IACD,mCAAmC;WACrB,cAAc,CAAC,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAQ3D;;;;;;;OAOG;WACW,qBAAqB,CACjC,MAAM,EAAE,GAAG,GAAG,SAAS,EAAE,MAAM,EAAE,QAAQ,GAAG,SAAS,EAAE,MAAM,CAAC,EAAE,SAAS,GACxE,SAAS;IAYZ,4GAA4G;IACrG,yBAAyB,CAC9B,MAAM,EAAE,GAAG,GAAG,SAAS,EAAE,OAAO,EAAE,QAAQ,GAAG,SAAS,EAAE,OAAO,EAAE,QAAQ,GAAG,SAAS,EAAE,OAAO,EAAE,QAAQ,GAAG,SAAS,GACnH,IAAI;IAKP,8EAA8E;WAChE,4BAA4B,CACxC,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,SAAS,GACvF,SAAS;IAOZ;;;OAGG;WACW,+BAA+B,CAC3C,MAAM,EAAE,GAAG,GAAG,SAAS,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,CAAC,EAAE,SAAS,GACtG,SAAS,GAAG,SAAS;IAmBxB;;;;OAIG;WACW,yBAAyB,CACrC,UAAU,EAAE,MAAM,GAAG,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,SAAS,GACnE,SAAS;IAWZ;;;OAGG;WACW,yBAAyB,CACrC,MAAM,EAAE,QAAQ,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,SAAS,GAC3D,SAAS;IAKZ;;;;;OAKG;WACW,qBAAqB,CAAC,UAAU,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAStG;;;OAGG;IACI,eAAe,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAG/D;;;OAGG;IACI,eAAe,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAIhE;;;OAGG;IACI,qBAAqB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAGjD;;;OAGG;IACI,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,GAAE,MAAU,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAIlF;;OAEG;IACI,oBAAoB,CAAC,cAAc,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,GAAE,MAAU,GAAG,MAAM;IAKhG;;OAEG;IACI,qBAAqB,CAAC,cAAc,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM;IAKxG;;;;;OAKG;IACI,YAAY,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAG1F;;;;;;OAMG;IACI,0BAA0B,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,YAAY,GAAG,YAAY;IAGlH;;;OAGG;IACI,yBAAyB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,YAAY,GAAG,YAAY;IAGtG;;;;;;;OAOG;IACI,qBAAqB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAWnG,iGAAiG;IAC1F,2BAA2B,CAAC,MAAM,EAAE,OAAO,EAAE;IAKpD,oGAAoG;IAC7F,gCAAgC,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE;IAI3D;;;;;;OAMG;IACI,sBAAsB,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO,GAAG,SAAS;IAQnF;;;;;;;;;;OAUG;IACI,sBAAsB,CAAC,aAAa,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO,GAAG,SAAS;IAU5F;;;;;;OAMG;IACI,kBAAkB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO,GAAG,SAAS;IAQjG;;;;;OAKG;IACI,oBAAoB,CAAC,SAAS,GAAE,OAAc,GAAG,OAAO;IAG/D;;;;;;;;OAQG;WACW,iBAAiB,CAAC,MAAM,EAAE,GAAG,EAAE,EAAE,IAAI,EAAE,GAAG,EAAE,EAAE,oBAAoB,EAAE,MAAM,GAAG,GAAG,MAAM;IAYpG;;;;;;;OAOG;IACI,2BAA2B,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,MAAM,CAAC,EAAE,OAAO,EAAE,GAAG,OAAO,EAAE,GAAG,SAAS;IA4BhG;;;;;OAKG;IACI,kCAAkC,CAAC,MAAM,EAAE,OAAO,EAAE,GAAG,OAAO;IAYrE;;;;OAIG;IACI,oBAAoB,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,MAAM,CAAC,EAAE,OAAO,EAAE,GAAG,OAAO,EAAE;IAY7E;;;;OAIG;IACI,oBAAoB,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,MAAM,CAAC,EAAE,OAAO,EAAE,GAAG,OAAO,EAAE;IAY7E;;;;OAIG;IACI,cAAc,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAGpE;;;OAGG;IACI,qBAAqB,CAAC,MAAM,EAAE,QAAQ,GAAG,IAAI;IAGpD;;;;OAIG;IACI,iBAAiB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAGtF;;;;;;;OAOG;IACI,6BAA6B,CAAC,UAAU,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,GAAG,IAAI;IASxF;;;;;;;;;;;;;OAaG;IACI,0BAA0B,CAAC,KAAK,EAAE,SAAS,EAAE,MAAM,CAAC,EAAE,SAAS;IAStE;;;;;;;;;;;;;OAaG;IACI,yBAAyB,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAUhF;;;;;;;;OAQG;IACI,aAAa,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAoB/D;;;;OAIG;IACI,OAAO,CAAC,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS,GAAG,SAAS;IAczD;;;;;;;;;;OAUG;WACW,aAAa,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,WAAW,CAAC,EAAE,SAAS,EAAE,WAAW,CAAC,EAAE,SAAS,GAAG,IAAI;CAmChH"}
1
+ {"version":3,"file":"Transform.d.ts","sourceRoot":"","sources":["../../../src/geometry3d/Transform.ts"],"names":[],"mappings":"AAKA;;GAEG;AAEH,OAAO,EAAE,SAAS,EAAE,eAAe,EAAY,MAAM,aAAa,CAAC;AACnE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAE,GAAG,EAAE,MAAM,mBAAmB,CAAC;AAC3D,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,YAAY,CAAC;AAE3D;;;;;;;;;;;;;;;;GAgBG;AACH,qBAAa,SAAU,YAAW,eAAe;IAC/C,OAAO,CAAC,OAAO,CAAM;IACrB,OAAO,CAAC,OAAO,CAAW;IAE1B,OAAO;IAIP,OAAO,CAAC,MAAM,CAAC,SAAS,CAAC,CAAY;IACrC,sEAAsE;IACtE,WAAkB,QAAQ,IAAI,SAAS,CAMtC;IACD,gEAAgE;IACzD,MAAM,IAAI,QAAQ,CAAC,IAAI,CAAC;IAK/B;;;OAGG;IACI,OAAO,CAAC,KAAK,EAAE,SAAS;IAI/B,4CAA4C;IACrC,WAAW;IAIlB;;;;;;;OAOG;IACI,WAAW,CAAC,IAAI,CAAC,EAAE,cAAc,GAAG,SAAS,GAAG,IAAI;IA8B3D;;;;OAIG;IACI,aAAa,CAAC,KAAK,EAAE,QAAQ,CAAC,SAAS,CAAC,GAAG,OAAO;IAGzD;;;;OAIG;IACI,2BAA2B,CAAC,KAAK,EAAE,SAAS,GAAG,OAAO;IAG7D;;;OAGG;IACI,MAAM,IAAI,MAAM,EAAE,EAAE;IAO3B;;;MAGE;IACK,MAAM,IAAI,cAAc;IAG/B,oEAAoE;WACtD,QAAQ,CAAC,IAAI,CAAC,EAAE,cAAc,GAAG,SAAS;IAKxD,mGAAmG;IAC5F,KAAK,CAAC,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAW3C;;;OAGG;IACI,UAAU,CAAC,SAAS,GAAE,SAAyB,GAAG,SAAS,GAAG,SAAS;IAM9E,gGAAgG;WAClF,UAAU,CAAC,MAAM,EAAE,GAAG,GAAG,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAUlG,iHAAiH;WACnG,eAAe,CAC3B,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EACjD,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EACjD,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EACjD,MAAM,CAAC,EAAE,SAAS,GACjB,SAAS;IAWZ,wCAAwC;WAC1B,UAAU,CAAC,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAGvD;;;;;;;;;OASG;WACW,oBAAoB,CAAC,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,CAAC,GAAE,MAAU,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAG9G;;;;;;;OAOG;WACW,iBAAiB,CAAC,WAAW,EAAE,GAAG,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAGhF,iFAAiF;IACjF,IAAW,MAAM,IAAI,QAAQ,CAE5B;IACD,iFAAiF;IACjF,IAAW,MAAM,IAAI,GAAG,CAEvB;IACD,6EAA6E;IACtE,SAAS,IAAI,OAAO;IAG3B,8EAA8E;IACvE,cAAc,IAAI,QAAQ;IAGjC,8EAA8E;IACvE,SAAS,IAAI,QAAQ;IAG5B,yEAAyE;IACzE,IAAW,UAAU,IAAI,OAAO,CAE/B;IACD,mCAAmC;WACrB,cAAc,CAAC,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAQ3D;;;;;;;OAOG;WACW,qBAAqB,CACjC,MAAM,EAAE,GAAG,GAAG,SAAS,EAAE,MAAM,EAAE,QAAQ,GAAG,SAAS,EAAE,MAAM,CAAC,EAAE,SAAS,GACxE,SAAS;IAYZ,4GAA4G;IACrG,yBAAyB,CAC9B,MAAM,EAAE,GAAG,GAAG,SAAS,EAAE,OAAO,EAAE,QAAQ,GAAG,SAAS,EAAE,OAAO,EAAE,QAAQ,GAAG,SAAS,EAAE,OAAO,EAAE,QAAQ,GAAG,SAAS,GACnH,IAAI;IAKP,8EAA8E;WAChE,4BAA4B,CACxC,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,SAAS,GACvF,SAAS;IAOZ;;;OAGG;WACW,+BAA+B,CAC3C,MAAM,EAAE,GAAG,GAAG,SAAS,EAAE,OAAO,EAAE,QAAQ,EAAE,OAAO,EAAE,QAAQ,EAAE,SAAS,EAAE,SAAS,EAAE,MAAM,CAAC,EAAE,SAAS,GACtG,SAAS,GAAG,SAAS;IAmBxB;;;;OAIG;WACW,yBAAyB,CACrC,UAAU,EAAE,MAAM,GAAG,SAAS,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,SAAS,GACnE,SAAS;IAWZ;;;OAGG;WACW,yBAAyB,CACrC,MAAM,EAAE,QAAQ,EAAE,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,SAAS,GAC3D,SAAS;IAKZ;;;;;OAKG;WACW,qBAAqB,CAAC,UAAU,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAStG;;;;;OAKG;WACW,+BAA+B,CAAC,WAAW,EAAE,QAAQ,EAAE,UAAU,EAAE,MAAM,EAAE,WAAW,EAAE,QAAQ,GAAG,SAAS,GAAG,SAAS;IAMtI;;;OAGG;IACI,eAAe,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAG/D;;;OAGG;IACI,eAAe,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAIhE;;;OAGG;IACI,qBAAqB,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI;IAGjD;;;OAGG;IACI,WAAW,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,GAAE,MAAU,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAIlF;;OAEG;IACI,oBAAoB,CAAC,cAAc,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,GAAE,MAAU,GAAG,MAAM;IAKhG;;OAEG;IACI,qBAAqB,CAAC,cAAc,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM;IAKxG;;;;;OAKG;IACI,YAAY,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAG1F;;;;;;OAMG;IACI,0BAA0B,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,YAAY,GAAG,YAAY;IAGlH;;;OAGG;IACI,yBAAyB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,YAAY,GAAG,YAAY;IAGtG;;;;;;;OAOG;IACI,qBAAqB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAWnG,iGAAiG;IAC1F,2BAA2B,CAAC,MAAM,EAAE,OAAO,EAAE;IAKpD,oGAAoG;IAC7F,gCAAgC,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE;IAI3D;;;;;;OAMG;IACI,sBAAsB,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO,GAAG,SAAS;IAQnF;;;;;;;;;;OAUG;IACI,sBAAsB,CAAC,aAAa,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO,GAAG,SAAS;IAU5F;;;;;;OAMG;IACI,kBAAkB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO,GAAG,SAAS;IAQjG;;;;;OAKG;IACI,oBAAoB,CAAC,SAAS,GAAE,OAAc,GAAG,OAAO;IAG/D;;;;;;;;OAQG;WACW,iBAAiB,CAAC,MAAM,EAAE,GAAG,EAAE,EAAE,IAAI,EAAE,GAAG,EAAE,EAAE,oBAAoB,EAAE,MAAM,GAAG,GAAG,MAAM;IAYpG;;;;;;;OAOG;IACI,2BAA2B,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,MAAM,CAAC,EAAE,OAAO,EAAE,GAAG,OAAO,EAAE,GAAG,SAAS;IA4BhG;;;;;OAKG;IACI,kCAAkC,CAAC,MAAM,EAAE,OAAO,EAAE,GAAG,OAAO;IAYrE;;;;OAIG;IACI,oBAAoB,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,MAAM,CAAC,EAAE,OAAO,EAAE,GAAG,OAAO,EAAE;IAY7E;;;;OAIG;IACI,oBAAoB,CAAC,MAAM,EAAE,OAAO,EAAE,EAAE,MAAM,CAAC,EAAE,OAAO,EAAE,GAAG,OAAO,EAAE;IAY7E;;;;OAIG;IACI,cAAc,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAGpE;;;OAGG;IACI,qBAAqB,CAAC,MAAM,EAAE,QAAQ,GAAG,IAAI;IAGpD;;;;OAIG;IACI,iBAAiB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,QAAQ,GAAG,QAAQ;IAGtF;;;;;;;OAOG;IACI,6BAA6B,CAAC,UAAU,EAAE,SAAS,EAAE,UAAU,EAAE,SAAS,GAAG,IAAI;IASxF;;;;;;;;;;;;;OAaG;IACI,0BAA0B,CAAC,KAAK,EAAE,SAAS,EAAE,MAAM,CAAC,EAAE,SAAS;IAStE;;;;;;;;;;;;;OAaG;IACI,yBAAyB,CAAC,KAAK,EAAE,QAAQ,EAAE,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS;IAUhF;;;;;;;;OAQG;IACI,aAAa,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,CAAC,EAAE,OAAO,GAAG,OAAO;IAoB/D;;;;OAIG;IACI,OAAO,CAAC,MAAM,CAAC,EAAE,SAAS,GAAG,SAAS,GAAG,SAAS;IAczD;;;;;;;;;;OAUG;WACW,aAAa,CAAC,GAAG,EAAE,OAAO,EAAE,GAAG,EAAE,OAAO,EAAE,WAAW,CAAC,EAAE,SAAS,EAAE,WAAW,CAAC,EAAE,SAAS,GAAG,IAAI;CAmChH"}
@@ -177,7 +177,7 @@ export class Transform {
177
177
  /**
178
178
  * Create a Transform with translation provided by x,y,z parts.
179
179
  * * Translation Transform maps any vector `v` to `v + p` where `p = (x,y,z)`
180
- * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeMove
180
+ * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeTransform
181
181
  * @param x x part of translation
182
182
  * @param y y part of translation
183
183
  * @param z z part of translation
@@ -190,7 +190,7 @@ export class Transform {
190
190
  /**
191
191
  * Create a Transform with specified `translation` part.
192
192
  * * Translation Transform maps any vector `v` to `v + translation`
193
- * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeMove
193
+ * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeTransform
194
194
  * @param translation x,y,z parts of the translation
195
195
  * @param result optional pre-allocated Transform
196
196
  * @returns new or updated transform
@@ -313,7 +313,7 @@ export class Transform {
313
313
  * Create a Transform which leaves the fixedPoint unchanged and scales everything else around it by
314
314
  * a single scale factor. The returned Transform maps a point `p` to `M*p + (f - M*f)`
315
315
  * where `f` is the fixedPoint and M is the scale matrix (i.e., `Tp = M*(p-f) + f`).
316
- * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeScale
316
+ * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeTransform
317
317
  */
318
318
  static createScaleAboutPoint(fixedPoint, scale, result) {
319
319
  const matrix = Matrix3d.createScale(scale, scale, scale);
@@ -324,6 +324,18 @@ export class Transform {
324
324
  const origin = Matrix3d.xyzMinusMatrixTimesXYZ(fixedPoint, matrix, fixedPoint);
325
325
  return Transform.createRefs(origin, matrix, result);
326
326
  }
327
+ /**
328
+ * Return a transformation which flattens space onto a plane, sweeping along a direction which may be different from the plane normal.
329
+ * @param sweepVector vector for the sweep direction
330
+ * @param planePoint any point on the plane
331
+ * @param planeNormal vector normal to the plane.
332
+ */
333
+ static createFlattenAlongVectorToPlane(sweepVector, planePoint, planeNormal) {
334
+ const matrix = Matrix3d.createFlattenAlongVectorToPlane(sweepVector, planeNormal);
335
+ if (matrix === undefined)
336
+ return undefined;
337
+ return Transform.createFixedPointAndMatrix(planePoint, matrix);
338
+ }
327
339
  /**
328
340
  * Transform the input 2d point (using `Tp = M*p + o`).
329
341
  * Return as a new point or in the pre-allocated result (if result is given).
@@ -501,7 +513,7 @@ export class Transform {
501
513
  const originY = this.origin.y;
502
514
  const originZ = this.origin.z;
503
515
  if (result) {
504
- const n = Transform.matchArrayLengths(points, result, Point3d.createZero);
516
+ const n = Transform.matchArrayLengths(points, result, () => Point3d.createZero());
505
517
  for (let i = 0; i < n; i++)
506
518
  this._matrix.multiplyInverseXYZAsPoint3d(points[i].x - originX, points[i].y - originY, points[i].z - originZ, result[i]);
507
519
  return result;
@@ -531,7 +543,7 @@ export class Transform {
531
543
  */
532
544
  multiplyPoint2dArray(points, result) {
533
545
  if (result) {
534
- const n = Transform.matchArrayLengths(points, result, Point2d.createZero);
546
+ const n = Transform.matchArrayLengths(points, result, () => Point2d.createZero());
535
547
  for (let i = 0; i < n; i++)
536
548
  Matrix3d.xyPlusMatrixTimesXY(this._origin, this._matrix, points[i], result[i]);
537
549
  return result;
@@ -548,7 +560,7 @@ export class Transform {
548
560
  */
549
561
  multiplyPoint3dArray(points, result) {
550
562
  if (result) {
551
- const n = Transform.matchArrayLengths(points, result, Point3d.createZero);
563
+ const n = Transform.matchArrayLengths(points, result, () => Point3d.createZero());
552
564
  for (let i = 0; i < n; i++)
553
565
  Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, points[i], result[i]);
554
566
  return result;
@@ -1 +1 @@
1
- {"version":3,"file":"Transform.js","sourceRoot":"","sources":["../../../src/geometry3d/Transform.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F;;GAEG;AAEH,OAAO,EAAE,SAAS,EAAmB,QAAQ,EAAE,MAAM,aAAa,CAAC;AACnE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAO,MAAM,mBAAmB,CAAC;AAC3D,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAGlC;;;;;;;;;;;;;;;;GAgBG;AACH,MAAM,OAAO,SAAS;IAGpB,0EAA0E;IAC1E,YAAoB,MAAW,EAAE,MAAgB;QAC/C,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;IAED,sEAAsE;IAC/D,MAAM,KAAK,QAAQ;QACxB,IAAI,SAAS,KAAK,IAAI,CAAC,SAAS,EAAE;YAChC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;YAC5C,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IACD,gEAAgE;IACzD,MAAM;QACX,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;QACtB,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;QACtB,OAAO,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IAC7B,CAAC;IACD;;;OAGG;IACI,OAAO,CAAC,KAAgB;QAC7B,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;QACpC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;IACtC,CAAC;IACD,4CAA4C;IACrC,WAAW;QAChB,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;QACvB,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;IAC7B,CAAC;IACD;;;;;;;OAOG;IACI,WAAW,CAAC,IAAiC;QAClD,IAAI,IAAI,EAAE;YACR,IAAI,IAAI,YAAY,MAAM,IAAK,IAAY,CAAC,MAAM,IAAK,IAAY,CAAC,MAAM,EAAE;gBAC1E,IAAI,CAAC,OAAO,CAAC,WAAW,CAAE,IAAY,CAAC,MAAM,CAAC,CAAC;gBAC/C,IAAI,CAAC,OAAO,CAAC,WAAW,CAAE,IAAY,CAAC,MAAM,CAAC,CAAC;gBAC/C,OAAO;aACR;YACD,IAAI,QAAQ,CAAC,oBAAoB,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE;gBAC7C,MAAM,IAAI,GAAG,IAAkB,CAAC;gBAChC,IAAI,CAAC,OAAO,CAAC,YAAY,CACvB,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAClC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAClC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CACnC,CAAC;gBACF,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACrD,OAAO;aACR;YACD,IAAI,QAAQ,CAAC,aAAa,CAAC,IAAI,EAAE,EAAE,CAAC,EAAE;gBACpC,MAAM,IAAI,GAAG,IAAgB,CAAC;gBAC9B,IAAI,CAAC,OAAO,CAAC,YAAY,CACvB,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EACzB,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EACzB,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAC3B,CAAC;gBACF,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC;gBAC7C,OAAO;aACR;SACF;QACD,IAAI,CAAC,WAAW,EAAE,CAAC;IACrB,CAAC;IACD;;;;OAIG;IACI,aAAa,CAAC,KAA0B;QAC7C,OAAO,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;IAC5F,CAAC;IACD;;;;OAIG;IACI,2BAA2B,CAAC,KAAgB;QACjD,OAAO,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;IAC9G,CAAC;IACD;;;OAGG;IACI,MAAM;QACX,OAAO;YACL,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;YACrF,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;YACrF,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;SACtF,CAAC;IACJ,CAAC;IACD;;;MAGE;IACK,MAAM;QACX,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC;IACvB,CAAC;IACD,oEAAoE;IAC7D,MAAM,CAAC,QAAQ,CAAC,IAAqB;QAC1C,MAAM,MAAM,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;QAC1C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QACzB,OAAO,MAAM,CAAC;IAChB,CAAC;IACD,mGAAmG;IAC5F,KAAK,CAAC,MAAkB;QAC7B,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACrC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACrC,OAAO,MAAM,CAAC;SACf;QACD,OAAO,IAAI,SAAS,CAClB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,EAChC,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,CACrB,CAAC;IACJ,CAAC;IACD;;;OAGG;IACI,UAAU,CAAC,YAAuB,SAAS,CAAC,GAAG;QACpD,MAAM,cAAc,GAAG,QAAQ,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAChF,IAAI,CAAC,cAAc;YACjB,OAAO,SAAS,CAAC;QACnB,OAAO,IAAI,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,EAAE,cAAc,CAAC,CAAC;IACrE,CAAC;IACD,gGAAgG;IACzF,MAAM,CAAC,UAAU,CAAC,MAAuB,EAAE,MAAgB,EAAE,MAAkB;QACpF,IAAI,CAAC,MAAM;YACT,MAAM,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;QAChC,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC;YACxB,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC;YACxB,OAAO,MAAM,CAAC;SACf;QACD,OAAO,IAAI,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IACD,iHAAiH;IAC1G,MAAM,CAAC,eAAe,CAC3B,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,EAAU,EACjD,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,EAAU,EACjD,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,EAAU,EACjD,MAAkB;QAElB,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;YAC/B,MAAM,CAAC,OAAO,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;YACzE,OAAO,MAAM,CAAC;SACf;QACD,OAAO,IAAI,SAAS,CAClB,OAAO,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAC1B,QAAQ,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CACtE,CAAC;IACJ,CAAC;IACD,wCAAwC;IACjC,MAAM,CAAC,UAAU,CAAC,MAAkB;QACzC,OAAO,SAAS,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IAC/E,CAAC;IACD;;;;;;;;;OASG;IACI,MAAM,CAAC,oBAAoB,CAAC,IAAY,CAAC,EAAE,IAAY,CAAC,EAAE,IAAY,CAAC,EAAE,MAAkB;QAChG,OAAO,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,QAAQ,CAAC,cAAc,EAAE,EAAE,MAAM,CAAC,CAAC;IAC3F,CAAC;IACD;;;;;;;OAOG;IACI,MAAM,CAAC,iBAAiB,CAAC,WAAgB,EAAE,MAAkB;QAClE,OAAO,SAAS,CAAC,UAAU,CAAC,WAAW,EAAE,QAAQ,CAAC,cAAc,EAAE,EAAE,MAAM,CAAC,CAAC;IAC9E,CAAC;IACD,iFAAiF;IACjF,IAAW,MAAM;QACf,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IACD,iFAAiF;IACjF,IAAW,MAAM;QACf,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IACD,6EAA6E;IACtE,SAAS;QACd,OAAO,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC1C,CAAC;IACD,8EAA8E;IACvE,cAAc;QACnB,OAAO,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC3C,CAAC;IACD,8EAA8E;IACvE,SAAS;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;IAC9B,CAAC;IACD,yEAAyE;IACzE,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC;IAC9D,CAAC;IACD,mCAAmC;IAC5B,MAAM,CAAC,cAAc,CAAC,MAAkB;QAC7C,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;YACzB,MAAM,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;YAC7B,OAAO,MAAM,CAAC;SACf;QACD,OAAO,SAAS,CAAC,UAAU,CAAC,OAAO,CAAC,UAAU,EAAE,EAAE,QAAQ,CAAC,cAAc,EAAE,CAAC,CAAC;IAC/E,CAAC;IACD;;;;;;;OAOG;IACI,MAAM,CAAC,qBAAqB,CACjC,MAAuB,EAAE,MAA4B,EAAE,MAAkB;QAEzE,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;YACtC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;YAC/B,OAAO,MAAM,CAAC;SACf;QACD,OAAO,SAAS,CAAC,UAAU,CACzB,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,UAAU,EAAE,EACvD,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,QAAQ,CAAC,cAAc,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,EAAE,EACjE,MAAM,CACP,CAAC;IACJ,CAAC;IACD,4GAA4G;IACrG,yBAAyB,CAC9B,MAAuB,EAAE,OAA6B,EAAE,OAA6B,EAAE,OAA6B;QAEpH,IAAI,MAAM,KAAK,SAAS;YACtB,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC/B,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IACrD,CAAC;IACD,8EAA8E;IACvE,MAAM,CAAC,4BAA4B,CACxC,MAAW,EAAE,OAAiB,EAAE,OAAiB,EAAE,OAAiB,EAAE,MAAkB;QAExF,IAAI,MAAM;YACR,MAAM,CAAC,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;;YAEpE,MAAM,GAAG,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,QAAQ,CAAC,aAAa,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC;QAChH,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;OAGG;IACI,MAAM,CAAC,+BAA+B,CAC3C,MAAuB,EAAE,OAAiB,EAAE,OAAiB,EAAE,SAAoB,EAAE,MAAkB;QAEvG,MAAM,MAAM,GAAG,QAAQ,CAAC,sBAAsB,CAAC,OAAO,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QACjH,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QACnB,IAAI,MAAM,EAAE;YACV,iFAAiF;YACjF,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;YAC/B,OAAO,MAAM,CAAC;SACf;QACD;;;;;WAKG;QACH,MAAM,GAAG,SAAS,CAAC,UAAU,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;QACjD,MAAM,CAAC,OAAO,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACtC,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;OAIG;IACI,MAAM,CAAC,yBAAyB,CACrC,UAA8B,EAAE,MAAgB,EAAE,MAAkB;QAEpE,IAAI,UAAU,EAAE;YACd;;;eAGG;YACH,MAAM,MAAM,GAAG,QAAQ,CAAC,sBAAsB,CAAC,UAAU,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;YAC/E,OAAO,SAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,KAAK,EAAE,EAAE,MAAM,CAAC,CAAC;SAC7D;QACD,OAAO,SAAS,CAAC,UAAU,CAAC,SAAS,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC;IACzD,CAAC;IACD;;;OAGG;IACI,MAAM,CAAC,yBAAyB,CACrC,MAAgB,EAAE,CAAU,EAAE,CAAU,EAAE,MAAkB;QAE5D,mFAAmF;QACnF,MAAM,MAAM,GAAG,QAAQ,CAAC,sBAAsB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;QAC7D,OAAO,SAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,KAAK,EAAE,EAAE,MAAM,CAAC,CAAC;IAC9D,CAAC;IACD;;;;;OAKG;IACI,MAAM,CAAC,qBAAqB,CAAC,UAAmB,EAAE,KAAa,EAAE,MAAkB;QACxF,MAAM,MAAM,GAAG,QAAQ,CAAC,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QACzD;;;WAGG;QACH,MAAM,MAAM,GAAG,QAAQ,CAAC,sBAAsB,CAAC,UAAU,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;QAC/E,OAAO,SAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACtD,CAAC;IACD;;;OAGG;IACI,eAAe,CAAC,KAAY,EAAE,MAAgB;QACnD,OAAO,QAAQ,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;IACjF,CAAC;IACD;;;OAGG;IACI,eAAe,CAAC,KAAa,EAAE,MAAgB;QACpD,kCAAkC;QAClC,OAAO,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;IACnF,CAAC;IACD;;;OAGG;IACI,qBAAqB,CAAC,KAAa;QACxC,OAAO,QAAQ,CAAC,4BAA4B,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IAClF,CAAC;IACD;;;OAGG;IACI,WAAW,CAAC,CAAS,EAAE,CAAS,EAAE,IAAY,CAAC,EAAE,MAAgB;QACtE,kCAAkC;QAClC,OAAO,QAAQ,CAAC,6BAA6B,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IAC7F,CAAC;IACD;;OAEG;IACI,oBAAoB,CAAC,cAAsB,EAAE,CAAS,EAAE,CAAS,EAAE,IAAY,CAAC;QACrF,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;QACjC,MAAM,GAAG,GAAG,CAAC,GAAG,cAAc,CAAC;QAC/B,OAAO,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,cAAc,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IACzG,CAAC;IACD;;OAEG;IACI,qBAAqB,CAAC,cAAsB,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC7F,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;QACjC,MAAM,GAAG,GAAG,CAAC,GAAG,cAAc,CAAC;QAC/B,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAC/G,CAAC;IACD;;;;;OAKG;IACI,YAAY,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QAC9E,OAAO,QAAQ,CAAC,qCAAqC,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IACxG,CAAC;IACD;;;;;;OAMG;IACI,0BAA0B,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAqB;QACjG,OAAO,QAAQ,CAAC,mDAAmD,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IACtH,CAAC;IACD;;;OAGG;IACI,yBAAyB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAqB;QACrF,OAAO,QAAQ,CAAC,2CAA2C,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IAC3G,CAAC;IACD;;;;;;;OAOG;IACI,qBAAqB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QACvF,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;QACjC,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,OAAO,OAAO,CAAC,MAAM,CACnB,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,EAChD,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,EAChD,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,EAChD,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,EACpD,MAAM,CACP,CAAC;IACJ,CAAC;IACD,iGAAiG;IAC1F,2BAA2B,CAAC,MAAiB;QAClD,IAAI,KAAK,CAAC;QACV,KAAK,KAAK,IAAI,MAAM;YAClB,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAC7E,CAAC;IACD,oGAAoG;IAC7F,gCAAgC,CAAC,MAAmB;QACzD,KAAK,MAAM,KAAK,IAAI,MAAM;YACxB,IAAI,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC;IAC5C,CAAC;IACD;;;;;;OAMG;IACI,sBAAsB,CAAC,KAAa,EAAE,MAAgB;QAC3D,OAAO,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAC7C,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EACxB,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EACxB,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EACxB,MAAM,CACP,CAAC;IACJ,CAAC;IACD;;;;;;;;;;OAUG;IACI,sBAAsB,CAAC,aAAsB,EAAE,MAAgB;QACpE,MAAM,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC;QAC1B,OAAO,IAAI,CAAC,OAAO,CAAC,mBAAmB,CACrC,aAAa,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACnC,aAAa,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACnC,aAAa,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACnC,CAAC,EACD,MAAM,CACP,CAAC;IACJ,CAAC;IACD;;;;;;OAMG;IACI,kBAAkB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QACzE,OAAO,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAC7C,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EAClB,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EAClB,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EAClB,MAAM,CACP,CAAC;IACJ,CAAC;IACD;;;;;OAKG;IACI,oBAAoB,CAAC,YAAqB,IAAI;QACnD,OAAO,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,SAAS,CAAC,CAAC;IACtD,CAAC;IACD;;;;;;;;OAQG;IACI,MAAM,CAAC,iBAAiB,CAAC,MAAa,EAAE,IAAW,EAAE,oBAA+B;QACzF,MAAM,SAAS,GAAG,MAAM,CAAC,MAAM,CAAC;QAChC,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;QAC5B,IAAI,SAAS,GAAG,OAAO,EAAE;YACvB,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;gBACxC,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE,CAAC,CAAC;aACnC;SACF;aAAM,IAAI,OAAO,GAAG,SAAS,EAAE;YAC9B,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC;SACzB;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACD;;;;;;;OAOG;IACI,2BAA2B,CAAC,MAAiB,EAAE,MAAkB;QACtE,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,IAAI,CAAC;YAC1C,OAAO,SAAS,CAAC;QACnB,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QAC9B,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QAC9B,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QAC9B,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,GAAG,SAAS,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,UAAU,CAAC,CAAC;YAC1E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACxB,IAAI,CAAC,OAAO,CAAC,2BAA2B,CACtC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EACrB,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EACrB,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EACrB,MAAM,CAAC,CAAC,CAAC,CACV,CAAC;YACJ,OAAO,MAAM,CAAC;SACf;QACD,MAAM,GAAG,EAAE,CAAC;QACZ,KAAK,MAAM,KAAK,IAAI,MAAM;YACxB,MAAM,CAAC,IAAI,CACT,IAAI,CAAC,OAAO,CAAC,2BAA2B,CACtC,KAAK,CAAC,CAAC,GAAG,OAAO,EACjB,KAAK,CAAC,CAAC,GAAG,OAAO,EACjB,KAAK,CAAC,CAAC,GAAG,OAAO,CACjB,CACH,CAAC;QACJ,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;;OAKG;IACI,kCAAkC,CAAC,MAAiB;QACzD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,IAAI,CAAC;YAC1C,OAAO,KAAK,CAAC;QACf,KAAK,MAAM,KAAK,IAAI,MAAM;YACxB,IAAI,CAAC,OAAO,CAAC,2BAA2B,CACtC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACvB,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACvB,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACvB,KAAK,CACN,CAAC;QACJ,OAAO,IAAI,CAAC;IACd,CAAC;IACD;;;;OAIG;IACI,oBAAoB,CAAC,MAAiB,EAAE,MAAkB;QAC/D,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,GAAG,SAAS,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,UAAU,CAAC,CAAC;YAC1E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACxB,QAAQ,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACjF,OAAO,MAAM,CAAC;SACf;QACD,MAAM,GAAG,EAAE,CAAC;QACZ,KAAK,MAAM,CAAC,IAAI,MAAM;YACpB,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC;QAC3E,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;OAIG;IACI,oBAAoB,CAAC,MAAiB,EAAE,MAAkB;QAC/D,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,GAAG,SAAS,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,OAAO,CAAC,UAAU,CAAC,CAAC;YAC1E,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACxB,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACnF,OAAO,MAAM,CAAC;SACf;QACD,MAAM,GAAG,EAAE,CAAC;QACZ,KAAK,MAAM,CAAC,IAAI,MAAM;YACpB,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7E,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;OAIG;IACI,cAAc,CAAC,MAAgB,EAAE,MAAiB;QACvD,OAAO,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACrD,CAAC;IACD;;;OAGG;IACI,qBAAqB,CAAC,MAAgB;QAC3C,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,CAAC;IAC7C,CAAC;IACD;;;;OAIG;IACI,iBAAiB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAiB;QACzE,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IACnD,CAAC;IACD;;;;;;;OAOG;IACI,6BAA6B,CAAC,UAAqB,EAAE,UAAqB;QAC/E,QAAQ,CAAC,qBAAqB,CAC5B,UAAU,CAAC,OAAO,EAClB,UAAU,CAAC,OAAO,EAClB,UAAU,CAAC,OAAO,EAClB,IAAI,CAAC,OAAkB,CACxB,CAAC;QACF,UAAU,CAAC,OAAO,CAAC,oBAAoB,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IAC5E,CAAC;IACD;;;;;;;;;;;;;OAaG;IACI,0BAA0B,CAAC,KAAgB,EAAE,MAAkB;QACpE,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC,UAAU,CACzB,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,OAAO,CAAC,EACzE,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,KAAK,CAAC,OAAO,CAAC,CACjD,CAAC;QACJ,MAAM,CAAC,6BAA6B,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QAClD,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;;;;;;;;;;OAaG;IACI,yBAAyB,CAAC,KAAe,EAAE,MAAkB;QAClE,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC,UAAU,CACzB,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,EAC7B,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,KAAK,CAAC,CACzC,CAAC;QACJ,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,KAAK,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC;QACzD,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrC,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;;;;;OAQG;IACI,aAAa,CAAC,KAAc,EAAE,MAAgB;QACnD,IAAI,KAAK,CAAC,MAAM;YACd,OAAO,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QAC7B,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;QACzB,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;QACzB,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;QACzB,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;QAC3B,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;QAC3B,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;QAC3B,MAAM,GAAG,OAAO,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACpC,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACpD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACrD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACrD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACtD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;QACrD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;QACtD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QACtD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QACvD,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;OAIG;IACI,OAAO,CAAC,MAAkB;QAC/B,MAAM,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAChF,IAAI,CAAC,aAAa;YAChB,OAAO,SAAS,CAAC;QACnB,IAAI,MAAM,EAAE;YACV,oCAAoC;YACpC,aAAa,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,MAAM,CAAC,OAAmB,CAAC,CAAC;YACzG,OAAO,MAAM,CAAC;SACf;QACD,OAAO,SAAS,CAAC,UAAU,CACzB,aAAa,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAC5E,aAAa,CACd,CAAC;IACJ,CAAC;IACD;;;;;;;;;;OAUG;IACI,MAAM,CAAC,aAAa,CAAC,GAAY,EAAE,GAAY,EAAE,WAAuB,EAAE,WAAuB;QACtG,MAAM,IAAI,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QAC5B,IAAI,IAAI,CAAC,CAAC,KAAK,GAAG;YAChB,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC;QACf,IAAI,IAAI,CAAC,CAAC,KAAK,GAAG;YAChB,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC;QACf,IAAI,IAAI,CAAC,CAAC,KAAK,GAAG;YAChB,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC;QACf,MAAM,OAAO,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC/B;;;;;;;WAOG;QACH,IAAI,WAAW,EAAE;YACf,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;YACtD,SAAS,CAAC,qBAAqB,CAAC,GAAG,EAAE,OAAO,EAAE,WAAW,CAAC,CAAC;SAC5D;QACD;;;;;;;WAOG;QACH,IAAI,WAAW,EAAE;YACf,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAC9E,QAAQ,CAAC,WAAW,CAAC,GAAG,GAAG,IAAI,CAAC,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;YACxE,SAAS,CAAC,qBAAqB,CAAC,MAAM,EAAE,OAAO,EAAE,WAAW,CAAC,CAAC;SAC/D;IACH,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\n\r\nimport { AxisOrder, BeJSONFunctions, Geometry } from \"../Geometry\";\r\nimport { Point4d } from \"../geometry4d/Point4d\";\r\nimport { Matrix3d } from \"./Matrix3d\";\r\nimport { Point2d } from \"./Point2dVector2d\";\r\nimport { Point3d, Vector3d, XYZ } from \"./Point3dVector3d\";\r\nimport { Range3d } from \"./Range\";\r\nimport { TransformProps, XAndY, XYAndZ } from \"./XYZProps\";\r\n\r\n/**\r\n * A Transform consists of an origin and a Matrix3d. This describes a coordinate frame with this origin, with\r\n * the columns of the Matrix3d being the local x,y,z axis directions.\r\n * * The math for a Transform `T` consisting of a Matrix3d `M` and a Point3d `o` on a Vector3d `p` is: `Tp = M*p + o`.\r\n * In other words, `T` is a combination of two operations on `p`: the action of matrix multiplication, followed by a\r\n * translation. `Origin` is a traditional term for `o`, because `T` can be interpreted as a change of basis from the\r\n * global axes centered at the global origin, to a new set of axes specified by matrix M columns centered at `o`.\r\n * * Beware that for common transformations (e.g. scale about point, rotate around an axis) the `fixed point` that\r\n * is used when describing the transform is NOT the `origin` stored in the transform. Setup methods (e.g\r\n * createFixedPointAndMatrix, createScaleAboutPoint) take care of determining the appropriate origin coordinates.\r\n * * If `T` is a translation, no point is fixed by `T`.\r\n * * If `T` is the identity, all points are fixed by `T`.\r\n * * If `T` is a scale about a point, one point is fixed by `T`.\r\n * * If `T` is a rotation about an axis, a line is fixed by `T`.\r\n * * If `T` is a projection to the plane, a plane is fixed by `T`.\r\n * @public\r\n */\r\nexport class Transform implements BeJSONFunctions {\r\n private _origin: XYZ;\r\n private _matrix: Matrix3d;\r\n // Constructor accepts and uses pointer to content (no copy is done here).\r\n private constructor(origin: XYZ, matrix: Matrix3d) {\r\n this._origin = origin;\r\n this._matrix = matrix;\r\n }\r\n private static _identity?: Transform;\r\n /** The identity Transform. Value is frozen and cannot be modified. */\r\n public static get identity(): Transform {\r\n if (undefined === this._identity) {\r\n this._identity = Transform.createIdentity();\r\n this._identity.freeze();\r\n }\r\n return this._identity;\r\n }\r\n /** Freeze this instance (and its members) so it is read-only */\r\n public freeze(): Readonly<this> {\r\n this._origin.freeze();\r\n this._matrix.freeze();\r\n return Object.freeze(this);\r\n }\r\n /**\r\n * Copy contents from other Transform into this Transform\r\n * @param other source transform\r\n */\r\n public setFrom(other: Transform) {\r\n this._origin.setFrom(other._origin);\r\n this._matrix.setFrom(other._matrix);\r\n }\r\n /** Set this Transform to be an identity. */\r\n public setIdentity() {\r\n this._origin.setZero();\r\n this._matrix.setIdentity();\r\n }\r\n /**\r\n * Set this Transform instance from flexible inputs:\r\n * * Any object (such as another Transform or TransformProps) that has `origin` and `matrix` members\r\n * accepted by `Point3d.setFromJSON` and `Matrix3d.setFromJSON`\r\n * * An array of 3 number arrays, each with 4 entries which are rows in a 3x4 matrix.\r\n * * An array of 12 numbers, each block of 4 entries as a row 3x4 matrix.\r\n * * If no input is provided, the identity Transform is returned.\r\n */\r\n public setFromJSON(json?: TransformProps | Transform): void {\r\n if (json) {\r\n if (json instanceof Object && (json as any).origin && (json as any).matrix) {\r\n this._origin.setFromJSON((json as any).origin);\r\n this._matrix.setFromJSON((json as any).matrix);\r\n return;\r\n }\r\n if (Geometry.isArrayOfNumberArray(json, 3, 4)) {\r\n const data = json as number[][];\r\n this._matrix.setRowValues(\r\n data[0][0], data[0][1], data[0][2],\r\n data[1][0], data[1][1], data[1][2],\r\n data[2][0], data[2][1], data[2][2]\r\n );\r\n this._origin.set(data[0][3], data[1][3], data[2][3]);\r\n return;\r\n }\r\n if (Geometry.isNumberArray(json, 12)) {\r\n const data = json as number[];\r\n this._matrix.setRowValues(\r\n data[0], data[1], data[2],\r\n data[4], data[5], data[6],\r\n data[8], data[9], data[10]\r\n );\r\n this._origin.set(data[3], data[7], data[11]);\r\n return;\r\n }\r\n }\r\n this.setIdentity();\r\n }\r\n /**\r\n * Test for near equality with `other` Transform. Comparison uses the `isAlmostEqual` methods on the `origin` and\r\n * `matrix` parts.\r\n * @param other Transform to compare to.\r\n */\r\n public isAlmostEqual(other: Readonly<Transform>): boolean {\r\n return this.origin.isAlmostEqual(other.origin) && this.matrix.isAlmostEqual(other.matrix);\r\n }\r\n /**\r\n * Test for near equality with `other` Transform. Comparison uses the `isAlmostEqual` methods on the `origin` part\r\n * and the `isAlmostEqualAllowZRotation` method on the `matrix` part.\r\n * @param other Transform to compare to.\r\n */\r\n public isAlmostEqualAllowZRotation(other: Transform): boolean {\r\n return this._origin.isAlmostEqual(other._origin) && this._matrix.isAlmostEqualAllowZRotation(other._matrix);\r\n }\r\n /**\r\n * Return a 3 by 4 matrix containing the rows of this Transform.\r\n * * The transform's origin coordinates are the last entries of the 3 json arrays\r\n */\r\n public toRows(): number[][] {\r\n return [\r\n [this._matrix.coffs[0], this._matrix.coffs[1], this._matrix.coffs[2], this._origin.x],\r\n [this._matrix.coffs[3], this._matrix.coffs[4], this._matrix.coffs[5], this._origin.y],\r\n [this._matrix.coffs[6], this._matrix.coffs[7], this._matrix.coffs[8], this._origin.z],\r\n ];\r\n }\r\n /**\r\n * Return a 3 by 4 matrix containing the rows of this Transform.\r\n * * The transform's origin coordinates are the last entries of the 3 json arrays\r\n */\r\n public toJSON(): TransformProps {\r\n return this.toRows();\r\n }\r\n /** Return a new Transform initialized by `Transform.setFromJSON` */\r\n public static fromJSON(json?: TransformProps): Transform {\r\n const result = Transform.createIdentity();\r\n result.setFromJSON(json);\r\n return result;\r\n }\r\n /** Copy the contents of `this` transform into a new Transform (or to the result, if specified). */\r\n public clone(result?: Transform): Transform {\r\n if (result) {\r\n result._matrix.setFrom(this._matrix);\r\n result._origin.setFrom(this._origin);\r\n return result;\r\n }\r\n return new Transform(\r\n Point3d.createFrom(this._origin),\r\n this._matrix.clone()\r\n );\r\n }\r\n /**\r\n * Return a modified copy of `this` Transform so that its `matrix` part is rigid (`origin` part is untouched).\r\n * * @see [[Matrix3d.axisOrderCrossProductsInPlace]] documentation for details of how the matrix is modified to rigid.\r\n */\r\n public cloneRigid(axisOrder: AxisOrder = AxisOrder.XYZ): Transform | undefined {\r\n const modifiedMatrix = Matrix3d.createRigidFromMatrix3d(this.matrix, axisOrder);\r\n if (!modifiedMatrix)\r\n return undefined;\r\n return new Transform(this.origin.cloneAsPoint3d(), modifiedMatrix);\r\n }\r\n /** Create a Transform with the given `origin` and `matrix`. Inputs are captured, not cloned. */\r\n public static createRefs(origin: XYZ | undefined, matrix: Matrix3d, result?: Transform): Transform {\r\n if (!origin)\r\n origin = Point3d.createZero();\r\n if (result) {\r\n result._origin = origin;\r\n result._matrix = matrix;\r\n return result;\r\n }\r\n return new Transform(origin, matrix);\r\n }\r\n /** Create a Transform with complete contents given. `q` inputs make the matrix and `a` inputs make the origin */\r\n public static createRowValues(\r\n qxx: number, qxy: number, qxz: number, ax: number,\r\n qyx: number, qyy: number, qyz: number, ay: number,\r\n qzx: number, qzy: number, qzz: number, az: number,\r\n result?: Transform\r\n ): Transform {\r\n if (result) {\r\n result._origin.set(ax, ay, az);\r\n result._matrix.setRowValues(qxx, qxy, qxz, qyx, qyy, qyz, qzx, qzy, qzz);\r\n return result;\r\n }\r\n return new Transform(\r\n Point3d.create(ax, ay, az),\r\n Matrix3d.createRowValues(qxx, qxy, qxz, qyx, qyy, qyz, qzx, qzy, qzz)\r\n );\r\n }\r\n /** Create a Transform with all zeros */\r\n public static createZero(result?: Transform): Transform {\r\n return Transform.createRowValues(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, result);\r\n }\r\n /**\r\n * Create a Transform with translation provided by x,y,z parts.\r\n * * Translation Transform maps any vector `v` to `v + p` where `p = (x,y,z)`\r\n * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeMove\r\n * @param x x part of translation\r\n * @param y y part of translation\r\n * @param z z part of translation\r\n * @param result optional pre-allocated Transform\r\n * @returns new or updated transform\r\n */\r\n public static createTranslationXYZ(x: number = 0, y: number = 0, z: number = 0, result?: Transform): Transform {\r\n return Transform.createRefs(Vector3d.create(x, y, z), Matrix3d.createIdentity(), result);\r\n }\r\n /**\r\n * Create a Transform with specified `translation` part.\r\n * * Translation Transform maps any vector `v` to `v + translation`\r\n * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeMove\r\n * @param translation x,y,z parts of the translation\r\n * @param result optional pre-allocated Transform\r\n * @returns new or updated transform\r\n */\r\n public static createTranslation(translation: XYZ, result?: Transform): Transform {\r\n return Transform.createRefs(translation, Matrix3d.createIdentity(), result);\r\n }\r\n /** Return a reference (and NOT a copy) to the `matrix` part of the Transform. */\r\n public get matrix(): Matrix3d {\r\n return this._matrix;\r\n }\r\n /** Return a reference (and NOT a copy) to the `origin` part of the Transform. */\r\n public get origin(): XYZ {\r\n return this._origin;\r\n }\r\n /** return a (clone of) the `origin` part of the Transform, as a `Point3d` */\r\n public getOrigin(): Point3d {\r\n return Point3d.createFrom(this._origin);\r\n }\r\n /** return a (clone of) the `origin` part of the Transform, as a `Vector3d` */\r\n public getTranslation(): Vector3d {\r\n return Vector3d.createFrom(this._origin);\r\n }\r\n /** return a (clone of) the `matrix` part of the Transform, as a `Matrix3d` */\r\n public getMatrix(): Matrix3d {\r\n return this._matrix.clone();\r\n }\r\n /** test if the transform has `origin` = (0,0,0) and identity `matrix` */\r\n public get isIdentity(): boolean {\r\n return this._matrix.isIdentity && this._origin.isAlmostZero;\r\n }\r\n /** Create an identity transform */\r\n public static createIdentity(result?: Transform): Transform {\r\n if (result) {\r\n result._origin.setZero();\r\n result._matrix.setIdentity();\r\n return result;\r\n }\r\n return Transform.createRefs(Point3d.createZero(), Matrix3d.createIdentity());\r\n }\r\n /**\r\n * Create a Transform using the given `origin` and `matrix`.\r\n * * This is a the appropriate construction when the columns of the matrix are coordinate axes of a\r\n * local-to-world mapping.\r\n * * This function is a closely related to `createFixedPointAndMatrix` whose point input is the fixed point\r\n * of the world-to-world transformation.\r\n * * If origin is `undefined`, (0,0,0) is used. If matrix is `undefined` the identity matrix is used.\r\n */\r\n public static createOriginAndMatrix(\r\n origin: XYZ | undefined, matrix: Matrix3d | undefined, result?: Transform\r\n ): Transform {\r\n if (result) {\r\n result._origin.setFromPoint3d(origin);\r\n result._matrix.setFrom(matrix);\r\n return result;\r\n }\r\n return Transform.createRefs(\r\n origin ? origin.cloneAsPoint3d() : Point3d.createZero(),\r\n matrix === undefined ? Matrix3d.createIdentity() : matrix.clone(),\r\n result\r\n );\r\n }\r\n /** Create a Transform using the given `origin` and columns of the `matrix`. If `undefined` zero is used. */\r\n public setOriginAndMatrixColumns(\r\n origin: XYZ | undefined, vectorX: Vector3d | undefined, vectorY: Vector3d | undefined, vectorZ: Vector3d | undefined\r\n ): void {\r\n if (origin !== undefined)\r\n this._origin.setFrom(origin);\r\n this._matrix.setColumns(vectorX, vectorY, vectorZ);\r\n }\r\n /** Create a Transform using the given `origin` and columns of the `matrix` */\r\n public static createOriginAndMatrixColumns(\r\n origin: XYZ, vectorX: Vector3d, vectorY: Vector3d, vectorZ: Vector3d, result?: Transform\r\n ): Transform {\r\n if (result)\r\n result.setOriginAndMatrixColumns(origin, vectorX, vectorY, vectorZ);\r\n else\r\n result = Transform.createRefs(Vector3d.createFrom(origin), Matrix3d.createColumns(vectorX, vectorY, vectorZ));\r\n return result;\r\n }\r\n /**\r\n * Create a Transform such that its `matrix` part is rigid.\r\n * @see [[Matrix3d.createRigidFromColumns]] for details of how the matrix is created to be rigid.\r\n */\r\n public static createRigidFromOriginAndColumns(\r\n origin: XYZ | undefined, vectorX: Vector3d, vectorY: Vector3d, axisOrder: AxisOrder, result?: Transform\r\n ): Transform | undefined {\r\n const matrix = Matrix3d.createRigidFromColumns(vectorX, vectorY, axisOrder, result ? result._matrix : undefined);\r\n if (!matrix)\r\n return undefined;\r\n if (result) {\r\n // result._matrix was already modified to become rigid via createRigidFromColumns\r\n result._origin.setFrom(origin);\r\n return result;\r\n }\r\n /**\r\n * We don't want to pass \"origin\" to createRefs because createRefs does not clone \"origin\". That means if \"origin\"\r\n * is changed via Transform at any point, the initial \"origin\" passed by the user is also changed. To avoid that,\r\n * we pass \"undefined\" to createRefs so that it allocates a new point which then we set it to the \"origin\" which\r\n * is passed by user in the next line.\r\n */\r\n result = Transform.createRefs(undefined, matrix);\r\n result._origin.setFromPoint3d(origin);\r\n return result;\r\n }\r\n /**\r\n * Create a Transform with the specified `matrix`. Compute an `origin` (different from the given `fixedPoint`)\r\n * so that the `fixedPoint` maps back to itself. The returned Transform, transforms a point `p` to `M*p + (f - M*f)`\r\n * where `f` is the fixedPoint (i.e., `Tp = M*(p-f) + f`).\r\n */\r\n public static createFixedPointAndMatrix(\r\n fixedPoint: XYAndZ | undefined, matrix: Matrix3d, result?: Transform\r\n ): Transform {\r\n if (fixedPoint) {\r\n /**\r\n * if f is a fixed point, then Tf = M*f + o = f where M is the matrix and o is the origin.\r\n * we define the origin o = f - M*f. Therefore, Tf = Mf + o = M*f + (f - M*f) = f.\r\n */\r\n const origin = Matrix3d.xyzMinusMatrixTimesXYZ(fixedPoint, matrix, fixedPoint);\r\n return Transform.createRefs(origin, matrix.clone(), result);\r\n }\r\n return Transform.createRefs(undefined, matrix.clone());\r\n }\r\n /**\r\n * Create a transform with the specified `matrix` and points `a` and `b`. The returned Transform maps\r\n * point `p` to `M*(p-a) + b` (i.e., `Tp = M*(p-a) + b`), so maps `a` to 'b'.\r\n */\r\n public static createMatrixPickupPutdown(\r\n matrix: Matrix3d, a: Point3d, b: Point3d, result?: Transform\r\n ): Transform {\r\n // we define the origin o = b - M*a so Tp = M*p + o = M*p + (b - M*a) = M*(p-a) + b\r\n const origin = Matrix3d.xyzMinusMatrixTimesXYZ(b, matrix, a);\r\n return Transform.createRefs(origin, matrix.clone(), result);\r\n }\r\n /**\r\n * Create a Transform which leaves the fixedPoint unchanged and scales everything else around it by\r\n * a single scale factor. The returned Transform maps a point `p` to `M*p + (f - M*f)`\r\n * where `f` is the fixedPoint and M is the scale matrix (i.e., `Tp = M*(p-f) + f`).\r\n * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeScale\r\n */\r\n public static createScaleAboutPoint(fixedPoint: Point3d, scale: number, result?: Transform): Transform {\r\n const matrix = Matrix3d.createScale(scale, scale, scale);\r\n /**\r\n * if f is a fixed point, then Tf = M*f + o = f where M is the matrix and o is the origin.\r\n * we define the origin o = f - M*f. Therefore, Tf = M*f + o = M*f + (f - M*f) = f.\r\n */\r\n const origin = Matrix3d.xyzMinusMatrixTimesXYZ(fixedPoint, matrix, fixedPoint);\r\n return Transform.createRefs(origin, matrix, result);\r\n }\r\n /**\r\n * Transform the input 2d point (using `Tp = M*p + o`).\r\n * Return as a new point or in the pre-allocated result (if result is given).\r\n */\r\n public multiplyPoint2d(point: XAndY, result?: Point2d): Point2d {\r\n return Matrix3d.xyPlusMatrixTimesXY(this._origin, this._matrix, point, result);\r\n }\r\n /**\r\n * Transform the input 3d point (using `Tp = M*p + o`).\r\n * Return as a new point or in the pre-allocated result (if result is given).\r\n */\r\n public multiplyPoint3d(point: XYAndZ, result?: Point3d): Point3d {\r\n // Tx = Mx + o so we return Mx + o\r\n return Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, point, result);\r\n }\r\n /**\r\n * Transform the input 3d point in place (using `Tp = M*p + o`).\r\n * Return as a new point or in the pre-allocated result (if result is given).\r\n */\r\n public multiplyXYAndZInPlace(point: XYAndZ): void {\r\n return Matrix3d.xyzPlusMatrixTimesXYZInPlace(this._origin, this._matrix, point);\r\n }\r\n /**\r\n * Transform the input 3d point (using `Tp = M*p + o`).\r\n * Return as a new point or in the pre-allocated result (if result is given).\r\n */\r\n public multiplyXYZ(x: number, y: number, z: number = 0, result?: Point3d): Point3d {\r\n // Tx = Mx + o so we return Mx + o\r\n return Matrix3d.xyzPlusMatrixTimesCoordinates(this._origin, this._matrix, x, y, z, result);\r\n }\r\n /**\r\n * Multiply a specific row (component) of the 3x4 instance times (x,y,z,1). Return the result.\r\n */\r\n public multiplyComponentXYZ(componentIndex: number, x: number, y: number, z: number = 0): number {\r\n const coffs = this._matrix.coffs;\r\n const idx = 3 * componentIndex;\r\n return this.origin.at(componentIndex) + (coffs[idx] * x) + (coffs[idx + 1] * y) + (coffs[idx + 2] * z);\r\n }\r\n /**\r\n * Multiply a specific row (component) of the 3x4 instance times (x,y,z,w). Return the result.\r\n */\r\n public multiplyComponentXYZW(componentIndex: number, x: number, y: number, z: number, w: number): number {\r\n const coffs = this._matrix.coffs;\r\n const idx = 3 * componentIndex;\r\n return (this.origin.at(componentIndex) * w) + (coffs[idx] * x) + (coffs[idx + 1] * y) + (coffs[idx + 2] * z);\r\n }\r\n /**\r\n * Transform the homogeneous point. Return as a new `Point4d`, or in the pre-allocated result (if result is given).\r\n * * If `p = (x,y,z)` then this method computes `Tp = M*p + o*w` and returns the `Point4d` formed by `Tp` in the\r\n * first three coordinates, and `w` in the fourth.\r\n * * Logically, this is multiplication by the 4x4 matrix formed from the 3x4 instance augmented with fourth row 0001.\r\n */\r\n public multiplyXYZW(x: number, y: number, z: number, w: number, result?: Point4d): Point4d {\r\n return Matrix3d.xyzPlusMatrixTimesWeightedCoordinates(this._origin, this._matrix, x, y, z, w, result);\r\n }\r\n /**\r\n * Transform the homogeneous point. Return as new `Float64Array` with size 4, or in the pre-allocated result (if\r\n * result is given).\r\n * * If `p = (x,y,z)` then this method computes `Tp = M*p + o*w` and returns the `Float64Array` formed by `Tp`\r\n * in the first 3 numbers of the array and `w` as the fourth.\r\n * * Logically, this is multiplication by the 4x4 matrix formed from the 3x4 instance augmented with fourth row 0001.\r\n */\r\n public multiplyXYZWToFloat64Array(x: number, y: number, z: number, w: number, result?: Float64Array): Float64Array {\r\n return Matrix3d.xyzPlusMatrixTimesWeightedCoordinatesToFloat64Array(this._origin, this._matrix, x, y, z, w, result);\r\n }\r\n /**\r\n * * Transform the point. Return as new `Float64Array` with size 3, or in the pre-allocated result (if result is given).\r\n * * If `p = (x,y,z)` then this method computes `Tp = M*p + o` and returns it as the first 3 elements of the array.\r\n */\r\n public multiplyXYZToFloat64Array(x: number, y: number, z: number, result?: Float64Array): Float64Array {\r\n return Matrix3d.xyzPlusMatrixTimesCoordinatesToFloat64Array(this._origin, this._matrix, x, y, z, result);\r\n }\r\n /**\r\n * Multiply the homogeneous point by the transpose of `this` Transform. Return as a new `Point4d` or in the\r\n * pre-allocated result (if result is given).\r\n * * If `p = (x,y,z)` then this method computes `M^t*p` and returns it in the first three coordinates of the `Point4d`,\r\n * and `o*p + w` in the fourth.\r\n * * Logically, this is multiplication by the transpose of the 4x4 matrix formed from the 3x4 instance augmented with\r\n * fourth row 0001.\r\n */\r\n public multiplyTransposeXYZW(x: number, y: number, z: number, w: number, result?: Point4d): Point4d {\r\n const coffs = this._matrix.coffs;\r\n const origin = this._origin;\r\n return Point4d.create(\r\n (x * coffs[0]) + (y * coffs[3]) + (z * coffs[6]),\r\n (x * coffs[1]) + (y * coffs[4]) + (z * coffs[7]),\r\n (x * coffs[2]) + (y * coffs[5]) + (z * coffs[8]),\r\n (x * origin.x) + (y * origin.y) + (z * origin.z) + w,\r\n result\r\n );\r\n }\r\n /** For each point in the array, replace point by the transformed point (using `Tp = M*p + o`) */\r\n public multiplyPoint3dArrayInPlace(points: Point3d[]) {\r\n let point;\r\n for (point of points)\r\n Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, point, point);\r\n }\r\n /** For each point in the 2d array, replace point by the transformed point (using `Tp = M*p + o`) */\r\n public multiplyPoint3dArrayArrayInPlace(chains: Point3d[][]) {\r\n for (const chain of chains)\r\n this.multiplyPoint3dArrayInPlace(chain);\r\n }\r\n /**\r\n * Multiply the point by the inverse Transform.\r\n * * If for a point `p` we have `Tp = M*p + o = q`, then `p = MInverse*(q - o) = TInverse q` so `TInverse`\r\n * Transform has matrix part `MInverse` and origin part `-MInverse*o`.\r\n * * Return as a new point or in the optional `result`.\r\n * * Returns `undefined` if the `matrix` part if this Transform is singular.\r\n */\r\n public multiplyInversePoint3d(point: XYAndZ, result?: Point3d): Point3d | undefined {\r\n return this._matrix.multiplyInverseXYZAsPoint3d(\r\n point.x - this._origin.x,\r\n point.y - this._origin.y,\r\n point.z - this._origin.z,\r\n result\r\n );\r\n }\r\n /**\r\n * Multiply the homogenous point by the inverse Transform.\r\n * * If for a point `p` we have `Tp = M*p + o = q`, then `p = MInverse*(q - o) = TInverse q` so `TInverse` Transform\r\n * has matrix part `MInverse` and origin part `-MInverse*o`.\r\n * * This method computes `TInverse p = MInverse*p - w*MInverse*o` and returns the `Point4d` formed by `TInverse*p`\r\n * in the first three coordinates, and `w` in the fourth.\r\n * * Logically, this is multiplication by the inverse of the 4x4 matrix formed from the 3x4 instance augmented with\r\n * fourth row 0001. This is equivalent to the 4x4 matrix formed in similar fashion from the inverse of this instance.\r\n * * Return as a new point or in the optional `result`.\r\n * * Returns `undefined` if the `matrix` part if this Transform is singular.\r\n */\r\n public multiplyInversePoint4d(weightedPoint: Point4d, result?: Point4d): Point4d | undefined {\r\n const w = weightedPoint.w;\r\n return this._matrix.multiplyInverseXYZW(\r\n weightedPoint.x - w * this.origin.x,\r\n weightedPoint.y - w * this.origin.y,\r\n weightedPoint.z - w * this.origin.z,\r\n w,\r\n result\r\n );\r\n }\r\n /**\r\n * Multiply the point by the inverse Transform.\r\n * * If for a point `p` we have `Tp = M*p + o = q`, then `p = MInverse*(q - o) = TInverse q` so `TInverse` Transform\r\n * has matrix part `MInverse` and origin part `-MInverse*o`.\r\n * * Return as a new point or in the optional `result`.\r\n * * Returns `undefined` if the `matrix` part if this Transform is singular.\r\n */\r\n public multiplyInverseXYZ(x: number, y: number, z: number, result?: Point3d): Point3d | undefined {\r\n return this._matrix.multiplyInverseXYZAsPoint3d(\r\n x - this._origin.x,\r\n y - this._origin.y,\r\n z - this._origin.z,\r\n result\r\n );\r\n }\r\n /**\r\n * * Compute (if needed) the inverse of the `matrix` part of the Transform, thereby ensuring inverse\r\n * operations can complete.\r\n * @param useCached If true, accept prior cached inverse if available.\r\n * @returns `true` if matrix inverse completes, `false` otherwise.\r\n */\r\n public computeCachedInverse(useCached: boolean = true): boolean {\r\n return this._matrix.computeCachedInverse(useCached);\r\n }\r\n /**\r\n * Match the length of destination array with the length of source array\r\n * * If destination has more elements than source, remove the extra elements.\r\n * * If destination has fewer elements than source, use `constructionFunction` to create new elements.\r\n * *\r\n * @param source the source array\r\n * @param dest the destination array\r\n * @param constructionFunction function to call to create new elements.\r\n */\r\n public static matchArrayLengths(source: any[], dest: any[], constructionFunction: () => any): number {\r\n const numSource = source.length;\r\n const numDest = dest.length;\r\n if (numSource > numDest) {\r\n for (let i = numDest; i < numSource; i++) {\r\n dest.push(constructionFunction());\r\n }\r\n } else if (numDest > numSource) {\r\n dest.length = numSource;\r\n }\r\n return numSource;\r\n }\r\n /**\r\n * Multiply each point in the array by the inverse of `this` Transform.\r\n * * For a transform `T = [M o]` the inverse transform `T' = [M' -M'o]` exists if and only if `M` has an inverse\r\n * `M'`. Indeed, for any point `p`, we have `T'Tp = T'(Mp + o) = M'(Mp + o) - M'o = M'Mp + M'o - M'o = p.`\r\n * * If `result` is given, resize it to match the input `points` array and update it with original points `p[]`.\r\n * * If `result` is not given, return a new array.\r\n * * Returns `undefined` if the `matrix` part if this Transform is singular.\r\n */\r\n public multiplyInversePoint3dArray(points: Point3d[], result?: Point3d[]): Point3d[] | undefined {\r\n if (!this._matrix.computeCachedInverse(true))\r\n return undefined;\r\n const originX = this.origin.x;\r\n const originY = this.origin.y;\r\n const originZ = this.origin.z;\r\n if (result) {\r\n const n = Transform.matchArrayLengths(points, result, Point3d.createZero);\r\n for (let i = 0; i < n; i++)\r\n this._matrix.multiplyInverseXYZAsPoint3d(\r\n points[i].x - originX,\r\n points[i].y - originY,\r\n points[i].z - originZ,\r\n result[i]\r\n );\r\n return result;\r\n }\r\n result = [];\r\n for (const point of points)\r\n result.push(\r\n this._matrix.multiplyInverseXYZAsPoint3d(\r\n point.x - originX,\r\n point.y - originY,\r\n point.z - originZ\r\n )!\r\n );\r\n return result;\r\n }\r\n /**\r\n * Multiply each point in the array by the inverse of `this` Transform in place.\r\n * * For a transform `T = [M o]` the inverse transform `T' = [M' -M'o]` exists if and only if `M` has an inverse\r\n * `M'`. Indeed, for any point `p`, we have `T'Tp = T'(Mp + o) = M'(Mp + o) - M'o = M'Mp + M'o - M'o = p.`\r\n * * Returns `true` if the `matrix` part if this Transform is invertible and `false` if singular.\r\n */\r\n public multiplyInversePoint3dArrayInPlace(points: Point3d[]): boolean {\r\n if (!this._matrix.computeCachedInverse(true))\r\n return false;\r\n for (const point of points)\r\n this._matrix.multiplyInverseXYZAsPoint3d(\r\n point.x - this.origin.x,\r\n point.y - this.origin.y,\r\n point.z - this.origin.z,\r\n point\r\n );\r\n return true;\r\n }\r\n /**\r\n * Transform the input 2d point array (using `Tp = M*p + o`).\r\n * * If `result` is given, resize it to match the input `points` array and update it with transformed points.\r\n * * If `result` is not given, return a new array.\r\n */\r\n public multiplyPoint2dArray(points: Point2d[], result?: Point2d[]): Point2d[] {\r\n if (result) {\r\n const n = Transform.matchArrayLengths(points, result, Point2d.createZero);\r\n for (let i = 0; i < n; i++)\r\n Matrix3d.xyPlusMatrixTimesXY(this._origin, this._matrix, points[i], result[i]);\r\n return result;\r\n }\r\n result = [];\r\n for (const p of points)\r\n result.push(Matrix3d.xyPlusMatrixTimesXY(this._origin, this._matrix, p));\r\n return result;\r\n }\r\n /**\r\n * Transform the input 3d point array (using `Tp = M*p + o`).\r\n * * If `result` is given, resize it to match the input `points` array and update it with transformed points.\r\n * * If `result` is not given, return a new array.\r\n */\r\n public multiplyPoint3dArray(points: Point3d[], result?: Point3d[]): Point3d[] {\r\n if (result) {\r\n const n = Transform.matchArrayLengths(points, result, Point3d.createZero);\r\n for (let i = 0; i < n; i++)\r\n Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, points[i], result[i]);\r\n return result;\r\n }\r\n result = [];\r\n for (const p of points)\r\n result.push(Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, p));\r\n return result;\r\n }\r\n /**\r\n * Multiply the vector by the `matrix` part of the Transform.\r\n * * The `origin` part of Transform is not used.\r\n * * If `result` is given, update it with the multiplication. Otherwise, create a new Vector3d.\r\n */\r\n public multiplyVector(vector: Vector3d, result?: Vector3d): Vector3d {\r\n return this._matrix.multiplyVector(vector, result);\r\n }\r\n /**\r\n * Multiply the vector by the `matrix` part of the Transform in place.\r\n * * The `origin` part of Transform is not used.\r\n */\r\n public multiplyVectorInPlace(vector: Vector3d): void {\r\n this._matrix.multiplyVectorInPlace(vector);\r\n }\r\n /**\r\n * Multiply the vector (x,y,z) by the `matrix` part of the Transform.\r\n * * The `origin` part of Transform is not used.\r\n * * If `result` is given, update it with the multiplication. Otherwise, create a new Vector3d.\r\n */\r\n public multiplyVectorXYZ(x: number, y: number, z: number, result?: Vector3d): Vector3d {\r\n return this._matrix.multiplyXYZ(x, y, z, result);\r\n }\r\n /**\r\n * Calculate `transformA * transformB` and store it into the calling instance (`this`).\r\n * * **Note:** If `transformA = [A a]` and `transformB = [B b]` then `transformA * transformB` is defined as\r\n * `[A*B Ab+a]`.\r\n * * @see [[multiplyTransformTransform]] documentation for math details.\r\n * @param transformA first operand\r\n * @param transformB second operand\r\n */\r\n public setMultiplyTransformTransform(transformA: Transform, transformB: Transform): void {\r\n Matrix3d.xyzPlusMatrixTimesXYZ(\r\n transformA._origin,\r\n transformA._matrix,\r\n transformB._origin,\r\n this._origin as Point3d\r\n );\r\n transformA._matrix.multiplyMatrixMatrix(transformB._matrix, this._matrix);\r\n }\r\n /**\r\n * Multiply `this` Transform times `other` Transform.\r\n * * **Note:** If `this = [A a]` and `other = [B b]` then `this * other` is defined as [A*B Ab+a] because:\r\n * ```\r\n * equation\r\n * \\begin{matrix}\r\n * \\text{this Transform with matrix part }\\bold{A}\\text{ and origin part }\\bold{a} & \\blockTransform{A}{a}\\\\\r\n * \\text{other Transform with matrix part }\\bold{B}\\text{ and origin part }\\bold{b} & \\blockTransform{B}{b} \\\\\r\n * \\text{product}& \\blockTransform{A}{a}\\blockTransform{B}{b}=\\blockTransform{AB}{Ab + a}\r\n * \\end{matrix}\r\n * ```\r\n * @param other the 'other` Transform to be multiplied to `this` Transform.\r\n * @param result optional preallocated `result` to reuse.\r\n */\r\n public multiplyTransformTransform(other: Transform, result?: Transform) {\r\n if (!result)\r\n return Transform.createRefs(\r\n Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, other._origin),\r\n this._matrix.multiplyMatrixMatrix(other._matrix)\r\n );\r\n result.setMultiplyTransformTransform(this, other);\r\n return result;\r\n }\r\n /**\r\n * Multiply `this` Transform times `other` Matrix3d (considered to be a Transform with 0 `origin`).\r\n * * **Note:** If `this = [A a]` and `other = [B 0]`, then `this * other` is defined as [A*B a] because:\r\n * ```\r\n * equation\r\n * \\begin{matrix}\r\n * \\text{this Transform with matrix part }\\bold{A}\\text{ and origin part }\\bold{a} & \\blockTransform{A}{a}\\\\\r\n * \\text{other matrix }\\bold{B}\\text{ promoted to block Transform} & \\blockTransform{B}{0} \\\\\r\n * \\text{product}& \\blockTransform{A}{a}\\blockTransform{B}{0}=\\blockTransform{AB}{a}\r\n * \\end{matrix}\r\n * ```\r\n * @param other the `other` Matrix3d to be multiplied to `this` Transform.\r\n * @param result optional preallocated `result` to reuse.\r\n */\r\n public multiplyTransformMatrix3d(other: Matrix3d, result?: Transform): Transform {\r\n if (!result)\r\n return Transform.createRefs(\r\n this._origin.cloneAsPoint3d(),\r\n this._matrix.multiplyMatrixMatrix(other)\r\n );\r\n this._matrix.multiplyMatrixMatrix(other, result._matrix);\r\n result._origin.setFrom(this._origin);\r\n return result;\r\n }\r\n /**\r\n * Return the range of the transformed corners.\r\n * * The 8 corners are transformed individually.\r\n * * **Note:** Suppose you have a geometry, a range box around that geometry, and your Transform is a rotation.\r\n * If you rotate the range box and recompute a new range box around the rotated range box, then the new range\r\n * box will have a larger volume than the original range box. However, if you rotate the geometry itself and\r\n * then recompute the range box, it will be a tighter range box around the rotated geometry. `multiplyRange`\r\n * function creates the larger range box because it only has access to the range box and not the geometry itself.\r\n */\r\n public multiplyRange(range: Range3d, result?: Range3d): Range3d {\r\n if (range.isNull)\r\n return range.clone(result);\r\n const lowX = range.low.x;\r\n const lowY = range.low.y;\r\n const lowZ = range.low.z;\r\n const highX = range.high.x;\r\n const highY = range.high.y;\r\n const highZ = range.high.z;\r\n result = Range3d.createNull(result);\r\n result.extendTransformedXYZ(this, lowX, lowY, lowZ);\r\n result.extendTransformedXYZ(this, highX, lowY, lowZ);\r\n result.extendTransformedXYZ(this, lowX, highY, lowZ);\r\n result.extendTransformedXYZ(this, highX, highY, lowZ);\r\n result.extendTransformedXYZ(this, lowX, lowY, highZ);\r\n result.extendTransformedXYZ(this, highX, lowY, highZ);\r\n result.extendTransformedXYZ(this, lowX, highY, highZ);\r\n result.extendTransformedXYZ(this, highX, highY, highZ);\r\n return result;\r\n }\r\n /**\r\n * Return a Transform which is the inverse of `this` Transform.\r\n * * If `transform = [M o]` then `transformInverse = [MInverse -MInverse*o]`\r\n * * Return `undefined` if this Transform's matrix is singular.\r\n */\r\n public inverse(result?: Transform): Transform | undefined {\r\n const matrixInverse = this._matrix.inverse(result ? result._matrix : undefined);\r\n if (!matrixInverse)\r\n return undefined;\r\n if (result) {\r\n // result._matrix is already defined\r\n matrixInverse.multiplyXYZ(-this._origin.x, -this._origin.y, -this._origin.z, result._origin as Vector3d);\r\n return result;\r\n }\r\n return Transform.createRefs(\r\n matrixInverse.multiplyXYZ(-this._origin.x, -this._origin.y, -this._origin.z),\r\n matrixInverse\r\n );\r\n }\r\n /**\r\n * Initialize 2 Transforms that map between the unit box (specified by 000 and 111) and the range box specified\r\n * by the input points.\r\n * @param min the min corner of the range box\r\n * @param max the max corner of the range box\r\n * @param npcToGlobal maps NPC coordinates into range box coordinates. Specifically, maps 000 to `min` and maps\r\n * 111 to `max`. This Transform is the inverse of `globalToNpc`. Object created by caller, re-initialized here.\r\n * @param globalToNpc maps range box coordinates into NPC coordinates. Specifically, maps `min` to 000 and maps\r\n * `max` to 111. This Transform is the inverse of `npcToGlobal`. Object created by caller, re-initialized here.\r\n * * NPC stands for `Normalized Projection Coordinate`\r\n */\r\n public static initFromRange(min: Point3d, max: Point3d, npcToGlobal?: Transform, globalToNpc?: Transform): void {\r\n const diag = max.minus(min);\r\n if (diag.x === 0.0)\r\n diag.x = 1.0;\r\n if (diag.y === 0.0)\r\n diag.y = 1.0;\r\n if (diag.z === 0.0)\r\n diag.z = 1.0;\r\n const rMatrix = new Matrix3d();\r\n /**\r\n * [diag.x 0 0 min.x]\r\n * npcToGlobal = [ 0 diag.y 0 min.y]\r\n * [ 0 0 diag.y min.z]\r\n *\r\n * npcToGlobal * 0 = min\r\n * npcToGlobal * 1 = diag + min = max\r\n */\r\n if (npcToGlobal) {\r\n Matrix3d.createScale(diag.x, diag.y, diag.z, rMatrix);\r\n Transform.createOriginAndMatrix(min, rMatrix, npcToGlobal);\r\n }\r\n /**\r\n * [1/diag.x 0 0 -min.x/diag.x]\r\n * globalToNpc = [ 0 1/diag.y 0 -min.y/diag.y]\r\n * [ 0 0 1/diag.y -min.z/diag.z]\r\n *\r\n * globalToNpc * min = min/diag - min/diag = 0\r\n * globalToNpc * max = max/diag - min/diag = diag/diag = 1\r\n */\r\n if (globalToNpc) {\r\n const origin = new Point3d(-min.x / diag.x, -min.y / diag.y, -min.z / diag.z);\r\n Matrix3d.createScale(1.0 / diag.x, 1.0 / diag.y, 1.0 / diag.z, rMatrix);\r\n Transform.createOriginAndMatrix(origin, rMatrix, globalToNpc);\r\n }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"Transform.js","sourceRoot":"","sources":["../../../src/geometry3d/Transform.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAE/F;;GAEG;AAEH,OAAO,EAAE,SAAS,EAAmB,QAAQ,EAAE,MAAM,aAAa,CAAC;AACnE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAChD,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,OAAO,EAAE,QAAQ,EAAO,MAAM,mBAAmB,CAAC;AAC3D,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAGlC;;;;;;;;;;;;;;;;GAgBG;AACH,MAAM,OAAO,SAAS;IAGpB,0EAA0E;IAC1E,YAAoB,MAAW,EAAE,MAAgB;QAC/C,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;QACtB,IAAI,CAAC,OAAO,GAAG,MAAM,CAAC;IACxB,CAAC;IAED,sEAAsE;IAC/D,MAAM,KAAK,QAAQ;QACxB,IAAI,SAAS,KAAK,IAAI,CAAC,SAAS,EAAE;YAChC,IAAI,CAAC,SAAS,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;YAC5C,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE,CAAC;SACzB;QACD,OAAO,IAAI,CAAC,SAAS,CAAC;IACxB,CAAC;IACD,gEAAgE;IACzD,MAAM;QACX,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;QACtB,IAAI,CAAC,OAAO,CAAC,MAAM,EAAE,CAAC;QACtB,OAAO,MAAM,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC;IAC7B,CAAC;IACD;;;OAGG;IACI,OAAO,CAAC,KAAgB;QAC7B,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;QACpC,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;IACtC,CAAC;IACD,4CAA4C;IACrC,WAAW;QAChB,IAAI,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;QACvB,IAAI,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;IAC7B,CAAC;IACD;;;;;;;OAOG;IACI,WAAW,CAAC,IAAiC;QAClD,IAAI,IAAI,EAAE;YACR,IAAI,IAAI,YAAY,MAAM,IAAK,IAAY,CAAC,MAAM,IAAK,IAAY,CAAC,MAAM,EAAE;gBAC1E,IAAI,CAAC,OAAO,CAAC,WAAW,CAAE,IAAY,CAAC,MAAM,CAAC,CAAC;gBAC/C,IAAI,CAAC,OAAO,CAAC,WAAW,CAAE,IAAY,CAAC,MAAM,CAAC,CAAC;gBAC/C,OAAO;aACR;YACD,IAAI,QAAQ,CAAC,oBAAoB,CAAC,IAAI,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE;gBAC7C,MAAM,IAAI,GAAG,IAAkB,CAAC;gBAChC,IAAI,CAAC,OAAO,CAAC,YAAY,CACvB,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAClC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAClC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CACnC,CAAC;gBACF,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;gBACrD,OAAO;aACR;YACD,IAAI,QAAQ,CAAC,aAAa,CAAC,IAAI,EAAE,EAAE,CAAC,EAAE;gBACpC,MAAM,IAAI,GAAG,IAAgB,CAAC;gBAC9B,IAAI,CAAC,OAAO,CAAC,YAAY,CACvB,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EACzB,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EACzB,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAC3B,CAAC;gBACF,IAAI,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,EAAE,CAAC,CAAC,CAAC;gBAC7C,OAAO;aACR;SACF;QACD,IAAI,CAAC,WAAW,EAAE,CAAC;IACrB,CAAC;IACD;;;;OAIG;IACI,aAAa,CAAC,KAA0B;QAC7C,OAAO,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,KAAK,CAAC,MAAM,CAAC,IAAI,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;IAC5F,CAAC;IACD;;;;OAIG;IACI,2BAA2B,CAAC,KAAgB;QACjD,OAAO,IAAI,CAAC,OAAO,CAAC,aAAa,CAAC,KAAK,CAAC,OAAO,CAAC,IAAI,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;IAC9G,CAAC;IACD;;;OAGG;IACI,MAAM;QACX,OAAO;YACL,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;YACrF,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;YACrF,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC,CAAC,CAAC,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC;SACtF,CAAC;IACJ,CAAC;IACD;;;MAGE;IACK,MAAM;QACX,OAAO,IAAI,CAAC,MAAM,EAAE,CAAC;IACvB,CAAC;IACD,oEAAoE;IAC7D,MAAM,CAAC,QAAQ,CAAC,IAAqB;QAC1C,MAAM,MAAM,GAAG,SAAS,CAAC,cAAc,EAAE,CAAC;QAC1C,MAAM,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC;QACzB,OAAO,MAAM,CAAC;IAChB,CAAC;IACD,mGAAmG;IAC5F,KAAK,CAAC,MAAkB;QAC7B,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACrC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YACrC,OAAO,MAAM,CAAC;SACf;QACD,OAAO,IAAI,SAAS,CAClB,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,EAChC,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,CACrB,CAAC;IACJ,CAAC;IACD;;;OAGG;IACI,UAAU,CAAC,YAAuB,SAAS,CAAC,GAAG;QACpD,MAAM,cAAc,GAAG,QAAQ,CAAC,uBAAuB,CAAC,IAAI,CAAC,MAAM,EAAE,SAAS,CAAC,CAAC;QAChF,IAAI,CAAC,cAAc;YACjB,OAAO,SAAS,CAAC;QACnB,OAAO,IAAI,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,EAAE,cAAc,CAAC,CAAC;IACrE,CAAC;IACD,gGAAgG;IACzF,MAAM,CAAC,UAAU,CAAC,MAAuB,EAAE,MAAgB,EAAE,MAAkB;QACpF,IAAI,CAAC,MAAM;YACT,MAAM,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;QAChC,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC;YACxB,MAAM,CAAC,OAAO,GAAG,MAAM,CAAC;YACxB,OAAO,MAAM,CAAC;SACf;QACD,OAAO,IAAI,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACvC,CAAC;IACD,iHAAiH;IAC1G,MAAM,CAAC,eAAe,CAC3B,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,EAAU,EACjD,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,EAAU,EACjD,GAAW,EAAE,GAAW,EAAE,GAAW,EAAE,EAAU,EACjD,MAAkB;QAElB,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,CAAC,GAAG,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,CAAC;YAC/B,MAAM,CAAC,OAAO,CAAC,YAAY,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;YACzE,OAAO,MAAM,CAAC;SACf;QACD,OAAO,IAAI,SAAS,CAClB,OAAO,CAAC,MAAM,CAAC,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC,EAC1B,QAAQ,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CACtE,CAAC;IACJ,CAAC;IACD,wCAAwC;IACjC,MAAM,CAAC,UAAU,CAAC,MAAkB;QACzC,OAAO,SAAS,CAAC,eAAe,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IAC/E,CAAC;IACD;;;;;;;;;OASG;IACI,MAAM,CAAC,oBAAoB,CAAC,IAAY,CAAC,EAAE,IAAY,CAAC,EAAE,IAAY,CAAC,EAAE,MAAkB;QAChG,OAAO,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,MAAM,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,QAAQ,CAAC,cAAc,EAAE,EAAE,MAAM,CAAC,CAAC;IAC3F,CAAC;IACD;;;;;;;OAOG;IACI,MAAM,CAAC,iBAAiB,CAAC,WAAgB,EAAE,MAAkB;QAClE,OAAO,SAAS,CAAC,UAAU,CAAC,WAAW,EAAE,QAAQ,CAAC,cAAc,EAAE,EAAE,MAAM,CAAC,CAAC;IAC9E,CAAC;IACD,iFAAiF;IACjF,IAAW,MAAM;QACf,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IACD,iFAAiF;IACjF,IAAW,MAAM;QACf,OAAO,IAAI,CAAC,OAAO,CAAC;IACtB,CAAC;IACD,6EAA6E;IACtE,SAAS;QACd,OAAO,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC1C,CAAC;IACD,8EAA8E;IACvE,cAAc;QACnB,OAAO,QAAQ,CAAC,UAAU,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;IAC3C,CAAC;IACD,8EAA8E;IACvE,SAAS;QACd,OAAO,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,CAAC;IAC9B,CAAC;IACD,yEAAyE;IACzE,IAAW,UAAU;QACnB,OAAO,IAAI,CAAC,OAAO,CAAC,UAAU,IAAI,IAAI,CAAC,OAAO,CAAC,YAAY,CAAC;IAC9D,CAAC;IACD,mCAAmC;IAC5B,MAAM,CAAC,cAAc,CAAC,MAAkB;QAC7C,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,CAAC,OAAO,EAAE,CAAC;YACzB,MAAM,CAAC,OAAO,CAAC,WAAW,EAAE,CAAC;YAC7B,OAAO,MAAM,CAAC;SACf;QACD,OAAO,SAAS,CAAC,UAAU,CAAC,OAAO,CAAC,UAAU,EAAE,EAAE,QAAQ,CAAC,cAAc,EAAE,CAAC,CAAC;IAC/E,CAAC;IACD;;;;;;;OAOG;IACI,MAAM,CAAC,qBAAqB,CACjC,MAAuB,EAAE,MAA4B,EAAE,MAAkB;QAEzE,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,OAAO,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;YACtC,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;YAC/B,OAAO,MAAM,CAAC;SACf;QACD,OAAO,SAAS,CAAC,UAAU,CACzB,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,cAAc,EAAE,CAAC,CAAC,CAAC,OAAO,CAAC,UAAU,EAAE,EACvD,MAAM,KAAK,SAAS,CAAC,CAAC,CAAC,QAAQ,CAAC,cAAc,EAAE,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,EAAE,EACjE,MAAM,CACP,CAAC;IACJ,CAAC;IACD,4GAA4G;IACrG,yBAAyB,CAC9B,MAAuB,EAAE,OAA6B,EAAE,OAA6B,EAAE,OAA6B;QAEpH,IAAI,MAAM,KAAK,SAAS;YACtB,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;QAC/B,IAAI,CAAC,OAAO,CAAC,UAAU,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;IACrD,CAAC;IACD,8EAA8E;IACvE,MAAM,CAAC,4BAA4B,CACxC,MAAW,EAAE,OAAiB,EAAE,OAAiB,EAAE,OAAiB,EAAE,MAAkB;QAExF,IAAI,MAAM;YACR,MAAM,CAAC,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC;;YAEpE,MAAM,GAAG,SAAS,CAAC,UAAU,CAAC,QAAQ,CAAC,UAAU,CAAC,MAAM,CAAC,EAAE,QAAQ,CAAC,aAAa,CAAC,OAAO,EAAE,OAAO,EAAE,OAAO,CAAC,CAAC,CAAC;QAChH,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;OAGG;IACI,MAAM,CAAC,+BAA+B,CAC3C,MAAuB,EAAE,OAAiB,EAAE,OAAiB,EAAE,SAAoB,EAAE,MAAkB;QAEvG,MAAM,MAAM,GAAG,QAAQ,CAAC,sBAAsB,CAAC,OAAO,EAAE,OAAO,EAAE,SAAS,EAAE,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QACjH,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC;QACnB,IAAI,MAAM,EAAE;YACV,iFAAiF;YACjF,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC;YAC/B,OAAO,MAAM,CAAC;SACf;QACD;;;;;WAKG;QACH,MAAM,GAAG,SAAS,CAAC,UAAU,CAAC,SAAS,EAAE,MAAM,CAAC,CAAC;QACjD,MAAM,CAAC,OAAO,CAAC,cAAc,CAAC,MAAM,CAAC,CAAC;QACtC,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;OAIG;IACI,MAAM,CAAC,yBAAyB,CACrC,UAA8B,EAAE,MAAgB,EAAE,MAAkB;QAEpE,IAAI,UAAU,EAAE;YACd;;;eAGG;YACH,MAAM,MAAM,GAAG,QAAQ,CAAC,sBAAsB,CAAC,UAAU,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;YAC/E,OAAO,SAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,KAAK,EAAE,EAAE,MAAM,CAAC,CAAC;SAC7D;QACD,OAAO,SAAS,CAAC,UAAU,CAAC,SAAS,EAAE,MAAM,CAAC,KAAK,EAAE,CAAC,CAAC;IACzD,CAAC;IACD;;;OAGG;IACI,MAAM,CAAC,yBAAyB,CACrC,MAAgB,EAAE,CAAU,EAAE,CAAU,EAAE,MAAkB;QAE5D,mFAAmF;QACnF,MAAM,MAAM,GAAG,QAAQ,CAAC,sBAAsB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,CAAC;QAC7D,OAAO,SAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,KAAK,EAAE,EAAE,MAAM,CAAC,CAAC;IAC9D,CAAC;IACD;;;;;OAKG;IACI,MAAM,CAAC,qBAAqB,CAAC,UAAmB,EAAE,KAAa,EAAE,MAAkB;QACxF,MAAM,MAAM,GAAG,QAAQ,CAAC,WAAW,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QACzD;;;WAGG;QACH,MAAM,MAAM,GAAG,QAAQ,CAAC,sBAAsB,CAAC,UAAU,EAAE,MAAM,EAAE,UAAU,CAAC,CAAC;QAC/E,OAAO,SAAS,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IACtD,CAAC;IACD;;;;;OAKG;IACI,MAAM,CAAC,+BAA+B,CAAC,WAAqB,EAAE,UAAkB,EAAE,WAAqB;QAC5G,MAAM,MAAM,GAAG,QAAQ,CAAC,+BAA+B,CAAC,WAAW,EAAE,WAAW,CAAC,CAAC;QAClF,IAAI,MAAM,KAAK,SAAS;YACtB,OAAO,SAAS,CAAC;QACnB,OAAO,SAAS,CAAC,yBAAyB,CAAC,UAAU,EAAE,MAAM,CAAC,CAAC;IACjE,CAAC;IACD;;;OAGG;IACI,eAAe,CAAC,KAAY,EAAE,MAAgB;QACnD,OAAO,QAAQ,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;IACjF,CAAC;IACD;;;OAGG;IACI,eAAe,CAAC,KAAa,EAAE,MAAgB;QACpD,kCAAkC;QAClC,OAAO,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,MAAM,CAAC,CAAC;IACnF,CAAC;IACD;;;OAGG;IACI,qBAAqB,CAAC,KAAa;QACxC,OAAO,QAAQ,CAAC,4BAA4B,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,CAAC;IAClF,CAAC;IACD;;;OAGG;IACI,WAAW,CAAC,CAAS,EAAE,CAAS,EAAE,IAAY,CAAC,EAAE,MAAgB;QACtE,kCAAkC;QAClC,OAAO,QAAQ,CAAC,6BAA6B,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IAC7F,CAAC;IACD;;OAEG;IACI,oBAAoB,CAAC,cAAsB,EAAE,CAAS,EAAE,CAAS,EAAE,IAAY,CAAC;QACrF,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;QACjC,MAAM,GAAG,GAAG,CAAC,GAAG,cAAc,CAAC;QAC/B,OAAO,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,cAAc,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IACzG,CAAC;IACD;;OAEG;IACI,qBAAqB,CAAC,cAAsB,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS;QAC7F,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;QACjC,MAAM,GAAG,GAAG,CAAC,GAAG,cAAc,CAAC;QAC/B,OAAO,CAAC,IAAI,CAAC,MAAM,CAAC,EAAE,CAAC,cAAc,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;IAC/G,CAAC;IACD;;;;;OAKG;IACI,YAAY,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QAC9E,OAAO,QAAQ,CAAC,qCAAqC,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IACxG,CAAC;IACD;;;;;;OAMG;IACI,0BAA0B,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAqB;QACjG,OAAO,QAAQ,CAAC,mDAAmD,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IACtH,CAAC;IACD;;;OAGG;IACI,yBAAyB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAqB;QACrF,OAAO,QAAQ,CAAC,2CAA2C,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IAC3G,CAAC;IACD;;;;;;;OAOG;IACI,qBAAqB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QACvF,MAAM,KAAK,GAAG,IAAI,CAAC,OAAO,CAAC,KAAK,CAAC;QACjC,MAAM,MAAM,GAAG,IAAI,CAAC,OAAO,CAAC;QAC5B,OAAO,OAAO,CAAC,MAAM,CACnB,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,EAChD,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,EAChD,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC,EAChD,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,MAAM,CAAC,CAAC,CAAC,GAAG,CAAC,EACpD,MAAM,CACP,CAAC;IACJ,CAAC;IACD,iGAAiG;IAC1F,2BAA2B,CAAC,MAAiB;QAClD,IAAI,KAAK,CAAC;QACV,KAAK,KAAK,IAAI,MAAM;YAClB,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IAC7E,CAAC;IACD,oGAAoG;IAC7F,gCAAgC,CAAC,MAAmB;QACzD,KAAK,MAAM,KAAK,IAAI,MAAM;YACxB,IAAI,CAAC,2BAA2B,CAAC,KAAK,CAAC,CAAC;IAC5C,CAAC;IACD;;;;;;OAMG;IACI,sBAAsB,CAAC,KAAa,EAAE,MAAgB;QAC3D,OAAO,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAC7C,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EACxB,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EACxB,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EACxB,MAAM,CACP,CAAC;IACJ,CAAC;IACD;;;;;;;;;;OAUG;IACI,sBAAsB,CAAC,aAAsB,EAAE,MAAgB;QACpE,MAAM,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC;QAC1B,OAAO,IAAI,CAAC,OAAO,CAAC,mBAAmB,CACrC,aAAa,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACnC,aAAa,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACnC,aAAa,CAAC,CAAC,GAAG,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACnC,CAAC,EACD,MAAM,CACP,CAAC;IACJ,CAAC;IACD;;;;;;OAMG;IACI,kBAAkB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAgB;QACzE,OAAO,IAAI,CAAC,OAAO,CAAC,2BAA2B,CAC7C,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EAClB,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EAClB,CAAC,GAAG,IAAI,CAAC,OAAO,CAAC,CAAC,EAClB,MAAM,CACP,CAAC;IACJ,CAAC;IACD;;;;;OAKG;IACI,oBAAoB,CAAC,YAAqB,IAAI;QACnD,OAAO,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,SAAS,CAAC,CAAC;IACtD,CAAC;IACD;;;;;;;;OAQG;IACI,MAAM,CAAC,iBAAiB,CAAC,MAAa,EAAE,IAAW,EAAE,oBAA+B;QACzF,MAAM,SAAS,GAAG,MAAM,CAAC,MAAM,CAAC;QAChC,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC;QAC5B,IAAI,SAAS,GAAG,OAAO,EAAE;YACvB,KAAK,IAAI,CAAC,GAAG,OAAO,EAAE,CAAC,GAAG,SAAS,EAAE,CAAC,EAAE,EAAE;gBACxC,IAAI,CAAC,IAAI,CAAC,oBAAoB,EAAE,CAAC,CAAC;aACnC;SACF;aAAM,IAAI,OAAO,GAAG,SAAS,EAAE;YAC9B,IAAI,CAAC,MAAM,GAAG,SAAS,CAAC;SACzB;QACD,OAAO,SAAS,CAAC;IACnB,CAAC;IACD;;;;;;;OAOG;IACI,2BAA2B,CAAC,MAAiB,EAAE,MAAkB;QACtE,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,IAAI,CAAC;YAC1C,OAAO,SAAS,CAAC;QACnB,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QAC9B,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QAC9B,MAAM,OAAO,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC;QAC9B,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,GAAG,SAAS,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC,CAAC;YAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACxB,IAAI,CAAC,OAAO,CAAC,2BAA2B,CACtC,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EACrB,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EACrB,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,OAAO,EACrB,MAAM,CAAC,CAAC,CAAC,CACV,CAAC;YACJ,OAAO,MAAM,CAAC;SACf;QACD,MAAM,GAAG,EAAE,CAAC;QACZ,KAAK,MAAM,KAAK,IAAI,MAAM;YACxB,MAAM,CAAC,IAAI,CACT,IAAI,CAAC,OAAO,CAAC,2BAA2B,CACtC,KAAK,CAAC,CAAC,GAAG,OAAO,EACjB,KAAK,CAAC,CAAC,GAAG,OAAO,EACjB,KAAK,CAAC,CAAC,GAAG,OAAO,CACjB,CACH,CAAC;QACJ,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;;OAKG;IACI,kCAAkC,CAAC,MAAiB;QACzD,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,IAAI,CAAC;YAC1C,OAAO,KAAK,CAAC;QACf,KAAK,MAAM,KAAK,IAAI,MAAM;YACxB,IAAI,CAAC,OAAO,CAAC,2BAA2B,CACtC,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACvB,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACvB,KAAK,CAAC,CAAC,GAAG,IAAI,CAAC,MAAM,CAAC,CAAC,EACvB,KAAK,CACN,CAAC;QACJ,OAAO,IAAI,CAAC;IACd,CAAC;IACD;;;;OAIG;IACI,oBAAoB,CAAC,MAAiB,EAAE,MAAkB;QAC/D,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,GAAG,SAAS,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC,CAAC;YAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACxB,QAAQ,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACjF,OAAO,MAAM,CAAC;SACf;QACD,MAAM,GAAG,EAAE,CAAC;QACZ,KAAK,MAAM,CAAC,IAAI,MAAM;YACpB,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,mBAAmB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC;QAC3E,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;OAIG;IACI,oBAAoB,CAAC,MAAiB,EAAE,MAAkB;QAC/D,IAAI,MAAM,EAAE;YACV,MAAM,CAAC,GAAG,SAAS,CAAC,iBAAiB,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,EAAE,CAAC,OAAO,CAAC,UAAU,EAAE,CAAC,CAAC;YAClF,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAAC,EAAE;gBACxB,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,CAAC,CAAC,CAAC;YACnF,OAAO,MAAM,CAAC;SACf;QACD,MAAM,GAAG,EAAE,CAAC;QACZ,KAAK,MAAM,CAAC,IAAI,MAAM;YACpB,MAAM,CAAC,IAAI,CAAC,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,CAAC;QAC7E,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;OAIG;IACI,cAAc,CAAC,MAAgB,EAAE,MAAiB;QACvD,OAAO,IAAI,CAAC,OAAO,CAAC,cAAc,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IACrD,CAAC;IACD;;;OAGG;IACI,qBAAqB,CAAC,MAAgB;QAC3C,IAAI,CAAC,OAAO,CAAC,qBAAqB,CAAC,MAAM,CAAC,CAAC;IAC7C,CAAC;IACD;;;;OAIG;IACI,iBAAiB,CAAC,CAAS,EAAE,CAAS,EAAE,CAAS,EAAE,MAAiB;QACzE,OAAO,IAAI,CAAC,OAAO,CAAC,WAAW,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,MAAM,CAAC,CAAC;IACnD,CAAC;IACD;;;;;;;OAOG;IACI,6BAA6B,CAAC,UAAqB,EAAE,UAAqB;QAC/E,QAAQ,CAAC,qBAAqB,CAC5B,UAAU,CAAC,OAAO,EAClB,UAAU,CAAC,OAAO,EAClB,UAAU,CAAC,OAAO,EAClB,IAAI,CAAC,OAAkB,CACxB,CAAC;QACF,UAAU,CAAC,OAAO,CAAC,oBAAoB,CAAC,UAAU,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,CAAC,CAAC;IAC5E,CAAC;IACD;;;;;;;;;;;;;OAaG;IACI,0BAA0B,CAAC,KAAgB,EAAE,MAAkB;QACpE,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC,UAAU,CACzB,QAAQ,CAAC,qBAAqB,CAAC,IAAI,CAAC,OAAO,EAAE,IAAI,CAAC,OAAO,EAAE,KAAK,CAAC,OAAO,CAAC,EACzE,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,KAAK,CAAC,OAAO,CAAC,CACjD,CAAC;QACJ,MAAM,CAAC,6BAA6B,CAAC,IAAI,EAAE,KAAK,CAAC,CAAC;QAClD,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;;;;;;;;;;OAaG;IACI,yBAAyB,CAAC,KAAe,EAAE,MAAkB;QAClE,IAAI,CAAC,MAAM;YACT,OAAO,SAAS,CAAC,UAAU,CACzB,IAAI,CAAC,OAAO,CAAC,cAAc,EAAE,EAC7B,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,KAAK,CAAC,CACzC,CAAC;QACJ,IAAI,CAAC,OAAO,CAAC,oBAAoB,CAAC,KAAK,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC;QACzD,MAAM,CAAC,OAAO,CAAC,OAAO,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACrC,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;;;;;OAQG;IACI,aAAa,CAAC,KAAc,EAAE,MAAgB;QACnD,IAAI,KAAK,CAAC,MAAM;YACd,OAAO,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;QAC7B,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;QACzB,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;QACzB,MAAM,IAAI,GAAG,KAAK,CAAC,GAAG,CAAC,CAAC,CAAC;QACzB,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;QAC3B,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;QAC3B,MAAM,KAAK,GAAG,KAAK,CAAC,IAAI,CAAC,CAAC,CAAC;QAC3B,MAAM,GAAG,OAAO,CAAC,UAAU,CAAC,MAAM,CAAC,CAAC;QACpC,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACpD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QACrD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACrD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,CAAC;QACtD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;QACrD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,KAAK,EAAE,IAAI,EAAE,KAAK,CAAC,CAAC;QACtD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QACtD,MAAM,CAAC,oBAAoB,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QACvD,OAAO,MAAM,CAAC;IAChB,CAAC;IACD;;;;OAIG;IACI,OAAO,CAAC,MAAkB;QAC/B,MAAM,aAAa,GAAG,IAAI,CAAC,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC;QAChF,IAAI,CAAC,aAAa;YAChB,OAAO,SAAS,CAAC;QACnB,IAAI,MAAM,EAAE;YACV,oCAAoC;YACpC,aAAa,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,MAAM,CAAC,OAAmB,CAAC,CAAC;YACzG,OAAO,MAAM,CAAC;SACf;QACD,OAAO,SAAS,CAAC,UAAU,CACzB,aAAa,CAAC,WAAW,CAAC,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC,CAAC,EAC5E,aAAa,CACd,CAAC;IACJ,CAAC;IACD;;;;;;;;;;OAUG;IACI,MAAM,CAAC,aAAa,CAAC,GAAY,EAAE,GAAY,EAAE,WAAuB,EAAE,WAAuB;QACtG,MAAM,IAAI,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;QAC5B,IAAI,IAAI,CAAC,CAAC,KAAK,GAAG;YAChB,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC;QACf,IAAI,IAAI,CAAC,CAAC,KAAK,GAAG;YAChB,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC;QACf,IAAI,IAAI,CAAC,CAAC,KAAK,GAAG;YAChB,IAAI,CAAC,CAAC,GAAG,GAAG,CAAC;QACf,MAAM,OAAO,GAAG,IAAI,QAAQ,EAAE,CAAC;QAC/B;;;;;;;WAOG;QACH,IAAI,WAAW,EAAE;YACf,QAAQ,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,IAAI,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;YACtD,SAAS,CAAC,qBAAqB,CAAC,GAAG,EAAE,OAAO,EAAE,WAAW,CAAC,CAAC;SAC5D;QACD;;;;;;;WAOG;QACH,IAAI,WAAW,EAAE;YACf,MAAM,MAAM,GAAG,IAAI,OAAO,CAAC,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,GAAG,IAAI,CAAC,CAAC,CAAC,CAAC;YAC9E,QAAQ,CAAC,WAAW,CAAC,GAAG,GAAG,IAAI,CAAC,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,CAAC,EAAE,GAAG,GAAG,IAAI,CAAC,CAAC,EAAE,OAAO,CAAC,CAAC;YACxE,SAAS,CAAC,qBAAqB,CAAC,MAAM,EAAE,OAAO,EAAE,WAAW,CAAC,CAAC;SAC/D;IACH,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n\n/** @packageDocumentation\n * @module CartesianGeometry\n */\n\nimport { AxisOrder, BeJSONFunctions, Geometry } from \"../Geometry\";\nimport { Point4d } from \"../geometry4d/Point4d\";\nimport { Matrix3d } from \"./Matrix3d\";\nimport { Point2d } from \"./Point2dVector2d\";\nimport { Point3d, Vector3d, XYZ } from \"./Point3dVector3d\";\nimport { Range3d } from \"./Range\";\nimport { TransformProps, XAndY, XYAndZ } from \"./XYZProps\";\n\n/**\n * A Transform consists of an origin and a Matrix3d. This describes a coordinate frame with this origin, with\n * the columns of the Matrix3d being the local x,y,z axis directions.\n * * The math for a Transform `T` consisting of a Matrix3d `M` and a Point3d `o` on a Vector3d `p` is: `Tp = M*p + o`.\n * In other words, `T` is a combination of two operations on `p`: the action of matrix multiplication, followed by a\n * translation. `Origin` is a traditional term for `o`, because `T` can be interpreted as a change of basis from the\n * global axes centered at the global origin, to a new set of axes specified by matrix M columns centered at `o`.\n * * Beware that for common transformations (e.g. scale about point, rotate around an axis) the `fixed point` that\n * is used when describing the transform is NOT the `origin` stored in the transform. Setup methods (e.g\n * createFixedPointAndMatrix, createScaleAboutPoint) take care of determining the appropriate origin coordinates.\n * * If `T` is a translation, no point is fixed by `T`.\n * * If `T` is the identity, all points are fixed by `T`.\n * * If `T` is a scale about a point, one point is fixed by `T`.\n * * If `T` is a rotation about an axis, a line is fixed by `T`.\n * * If `T` is a projection to the plane, a plane is fixed by `T`.\n * @public\n */\nexport class Transform implements BeJSONFunctions {\n private _origin: XYZ;\n private _matrix: Matrix3d;\n // Constructor accepts and uses pointer to content (no copy is done here).\n private constructor(origin: XYZ, matrix: Matrix3d) {\n this._origin = origin;\n this._matrix = matrix;\n }\n private static _identity?: Transform;\n /** The identity Transform. Value is frozen and cannot be modified. */\n public static get identity(): Transform {\n if (undefined === this._identity) {\n this._identity = Transform.createIdentity();\n this._identity.freeze();\n }\n return this._identity;\n }\n /** Freeze this instance (and its members) so it is read-only */\n public freeze(): Readonly<this> {\n this._origin.freeze();\n this._matrix.freeze();\n return Object.freeze(this);\n }\n /**\n * Copy contents from other Transform into this Transform\n * @param other source transform\n */\n public setFrom(other: Transform) {\n this._origin.setFrom(other._origin);\n this._matrix.setFrom(other._matrix);\n }\n /** Set this Transform to be an identity. */\n public setIdentity() {\n this._origin.setZero();\n this._matrix.setIdentity();\n }\n /**\n * Set this Transform instance from flexible inputs:\n * * Any object (such as another Transform or TransformProps) that has `origin` and `matrix` members\n * accepted by `Point3d.setFromJSON` and `Matrix3d.setFromJSON`\n * * An array of 3 number arrays, each with 4 entries which are rows in a 3x4 matrix.\n * * An array of 12 numbers, each block of 4 entries as a row 3x4 matrix.\n * * If no input is provided, the identity Transform is returned.\n */\n public setFromJSON(json?: TransformProps | Transform): void {\n if (json) {\n if (json instanceof Object && (json as any).origin && (json as any).matrix) {\n this._origin.setFromJSON((json as any).origin);\n this._matrix.setFromJSON((json as any).matrix);\n return;\n }\n if (Geometry.isArrayOfNumberArray(json, 3, 4)) {\n const data = json as number[][];\n this._matrix.setRowValues(\n data[0][0], data[0][1], data[0][2],\n data[1][0], data[1][1], data[1][2],\n data[2][0], data[2][1], data[2][2],\n );\n this._origin.set(data[0][3], data[1][3], data[2][3]);\n return;\n }\n if (Geometry.isNumberArray(json, 12)) {\n const data = json as number[];\n this._matrix.setRowValues(\n data[0], data[1], data[2],\n data[4], data[5], data[6],\n data[8], data[9], data[10],\n );\n this._origin.set(data[3], data[7], data[11]);\n return;\n }\n }\n this.setIdentity();\n }\n /**\n * Test for near equality with `other` Transform. Comparison uses the `isAlmostEqual` methods on the `origin` and\n * `matrix` parts.\n * @param other Transform to compare to.\n */\n public isAlmostEqual(other: Readonly<Transform>): boolean {\n return this.origin.isAlmostEqual(other.origin) && this.matrix.isAlmostEqual(other.matrix);\n }\n /**\n * Test for near equality with `other` Transform. Comparison uses the `isAlmostEqual` methods on the `origin` part\n * and the `isAlmostEqualAllowZRotation` method on the `matrix` part.\n * @param other Transform to compare to.\n */\n public isAlmostEqualAllowZRotation(other: Transform): boolean {\n return this._origin.isAlmostEqual(other._origin) && this._matrix.isAlmostEqualAllowZRotation(other._matrix);\n }\n /**\n * Return a 3 by 4 matrix containing the rows of this Transform.\n * * The transform's origin coordinates are the last entries of the 3 json arrays\n */\n public toRows(): number[][] {\n return [\n [this._matrix.coffs[0], this._matrix.coffs[1], this._matrix.coffs[2], this._origin.x],\n [this._matrix.coffs[3], this._matrix.coffs[4], this._matrix.coffs[5], this._origin.y],\n [this._matrix.coffs[6], this._matrix.coffs[7], this._matrix.coffs[8], this._origin.z],\n ];\n }\n /**\n * Return a 3 by 4 matrix containing the rows of this Transform.\n * * The transform's origin coordinates are the last entries of the 3 json arrays\n */\n public toJSON(): TransformProps {\n return this.toRows();\n }\n /** Return a new Transform initialized by `Transform.setFromJSON` */\n public static fromJSON(json?: TransformProps): Transform {\n const result = Transform.createIdentity();\n result.setFromJSON(json);\n return result;\n }\n /** Copy the contents of `this` transform into a new Transform (or to the result, if specified). */\n public clone(result?: Transform): Transform {\n if (result) {\n result._matrix.setFrom(this._matrix);\n result._origin.setFrom(this._origin);\n return result;\n }\n return new Transform(\n Point3d.createFrom(this._origin),\n this._matrix.clone(),\n );\n }\n /**\n * Return a modified copy of `this` Transform so that its `matrix` part is rigid (`origin` part is untouched).\n * * @see [[Matrix3d.axisOrderCrossProductsInPlace]] documentation for details of how the matrix is modified to rigid.\n */\n public cloneRigid(axisOrder: AxisOrder = AxisOrder.XYZ): Transform | undefined {\n const modifiedMatrix = Matrix3d.createRigidFromMatrix3d(this.matrix, axisOrder);\n if (!modifiedMatrix)\n return undefined;\n return new Transform(this.origin.cloneAsPoint3d(), modifiedMatrix);\n }\n /** Create a Transform with the given `origin` and `matrix`. Inputs are captured, not cloned. */\n public static createRefs(origin: XYZ | undefined, matrix: Matrix3d, result?: Transform): Transform {\n if (!origin)\n origin = Point3d.createZero();\n if (result) {\n result._origin = origin;\n result._matrix = matrix;\n return result;\n }\n return new Transform(origin, matrix);\n }\n /** Create a Transform with complete contents given. `q` inputs make the matrix and `a` inputs make the origin */\n public static createRowValues(\n qxx: number, qxy: number, qxz: number, ax: number,\n qyx: number, qyy: number, qyz: number, ay: number,\n qzx: number, qzy: number, qzz: number, az: number,\n result?: Transform,\n ): Transform {\n if (result) {\n result._origin.set(ax, ay, az);\n result._matrix.setRowValues(qxx, qxy, qxz, qyx, qyy, qyz, qzx, qzy, qzz);\n return result;\n }\n return new Transform(\n Point3d.create(ax, ay, az),\n Matrix3d.createRowValues(qxx, qxy, qxz, qyx, qyy, qyz, qzx, qzy, qzz),\n );\n }\n /** Create a Transform with all zeros */\n public static createZero(result?: Transform): Transform {\n return Transform.createRowValues(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, result);\n }\n /**\n * Create a Transform with translation provided by x,y,z parts.\n * * Translation Transform maps any vector `v` to `v + p` where `p = (x,y,z)`\n * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeTransform\n * @param x x part of translation\n * @param y y part of translation\n * @param z z part of translation\n * @param result optional pre-allocated Transform\n * @returns new or updated transform\n */\n public static createTranslationXYZ(x: number = 0, y: number = 0, z: number = 0, result?: Transform): Transform {\n return Transform.createRefs(Vector3d.create(x, y, z), Matrix3d.createIdentity(), result);\n }\n /**\n * Create a Transform with specified `translation` part.\n * * Translation Transform maps any vector `v` to `v + translation`\n * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeTransform\n * @param translation x,y,z parts of the translation\n * @param result optional pre-allocated Transform\n * @returns new or updated transform\n */\n public static createTranslation(translation: XYZ, result?: Transform): Transform {\n return Transform.createRefs(translation, Matrix3d.createIdentity(), result);\n }\n /** Return a reference (and NOT a copy) to the `matrix` part of the Transform. */\n public get matrix(): Matrix3d {\n return this._matrix;\n }\n /** Return a reference (and NOT a copy) to the `origin` part of the Transform. */\n public get origin(): XYZ {\n return this._origin;\n }\n /** return a (clone of) the `origin` part of the Transform, as a `Point3d` */\n public getOrigin(): Point3d {\n return Point3d.createFrom(this._origin);\n }\n /** return a (clone of) the `origin` part of the Transform, as a `Vector3d` */\n public getTranslation(): Vector3d {\n return Vector3d.createFrom(this._origin);\n }\n /** return a (clone of) the `matrix` part of the Transform, as a `Matrix3d` */\n public getMatrix(): Matrix3d {\n return this._matrix.clone();\n }\n /** test if the transform has `origin` = (0,0,0) and identity `matrix` */\n public get isIdentity(): boolean {\n return this._matrix.isIdentity && this._origin.isAlmostZero;\n }\n /** Create an identity transform */\n public static createIdentity(result?: Transform): Transform {\n if (result) {\n result._origin.setZero();\n result._matrix.setIdentity();\n return result;\n }\n return Transform.createRefs(Point3d.createZero(), Matrix3d.createIdentity());\n }\n /**\n * Create a Transform using the given `origin` and `matrix`.\n * * This is a the appropriate construction when the columns of the matrix are coordinate axes of a\n * local-to-world mapping.\n * * This function is a closely related to `createFixedPointAndMatrix` whose point input is the fixed point\n * of the world-to-world transformation.\n * * If origin is `undefined`, (0,0,0) is used. If matrix is `undefined` the identity matrix is used.\n */\n public static createOriginAndMatrix(\n origin: XYZ | undefined, matrix: Matrix3d | undefined, result?: Transform,\n ): Transform {\n if (result) {\n result._origin.setFromPoint3d(origin);\n result._matrix.setFrom(matrix);\n return result;\n }\n return Transform.createRefs(\n origin ? origin.cloneAsPoint3d() : Point3d.createZero(),\n matrix === undefined ? Matrix3d.createIdentity() : matrix.clone(),\n result,\n );\n }\n /** Create a Transform using the given `origin` and columns of the `matrix`. If `undefined` zero is used. */\n public setOriginAndMatrixColumns(\n origin: XYZ | undefined, vectorX: Vector3d | undefined, vectorY: Vector3d | undefined, vectorZ: Vector3d | undefined,\n ): void {\n if (origin !== undefined)\n this._origin.setFrom(origin);\n this._matrix.setColumns(vectorX, vectorY, vectorZ);\n }\n /** Create a Transform using the given `origin` and columns of the `matrix` */\n public static createOriginAndMatrixColumns(\n origin: XYZ, vectorX: Vector3d, vectorY: Vector3d, vectorZ: Vector3d, result?: Transform,\n ): Transform {\n if (result)\n result.setOriginAndMatrixColumns(origin, vectorX, vectorY, vectorZ);\n else\n result = Transform.createRefs(Vector3d.createFrom(origin), Matrix3d.createColumns(vectorX, vectorY, vectorZ));\n return result;\n }\n /**\n * Create a Transform such that its `matrix` part is rigid.\n * @see [[Matrix3d.createRigidFromColumns]] for details of how the matrix is created to be rigid.\n */\n public static createRigidFromOriginAndColumns(\n origin: XYZ | undefined, vectorX: Vector3d, vectorY: Vector3d, axisOrder: AxisOrder, result?: Transform,\n ): Transform | undefined {\n const matrix = Matrix3d.createRigidFromColumns(vectorX, vectorY, axisOrder, result ? result._matrix : undefined);\n if (!matrix)\n return undefined;\n if (result) {\n // result._matrix was already modified to become rigid via createRigidFromColumns\n result._origin.setFrom(origin);\n return result;\n }\n /**\n * We don't want to pass \"origin\" to createRefs because createRefs does not clone \"origin\". That means if \"origin\"\n * is changed via Transform at any point, the initial \"origin\" passed by the user is also changed. To avoid that,\n * we pass \"undefined\" to createRefs so that it allocates a new point which then we set it to the \"origin\" which\n * is passed by user in the next line.\n */\n result = Transform.createRefs(undefined, matrix);\n result._origin.setFromPoint3d(origin);\n return result;\n }\n /**\n * Create a Transform with the specified `matrix`. Compute an `origin` (different from the given `fixedPoint`)\n * so that the `fixedPoint` maps back to itself. The returned Transform, transforms a point `p` to `M*p + (f - M*f)`\n * where `f` is the fixedPoint (i.e., `Tp = M*(p-f) + f`).\n */\n public static createFixedPointAndMatrix(\n fixedPoint: XYAndZ | undefined, matrix: Matrix3d, result?: Transform,\n ): Transform {\n if (fixedPoint) {\n /**\n * if f is a fixed point, then Tf = M*f + o = f where M is the matrix and o is the origin.\n * we define the origin o = f - M*f. Therefore, Tf = Mf + o = M*f + (f - M*f) = f.\n */\n const origin = Matrix3d.xyzMinusMatrixTimesXYZ(fixedPoint, matrix, fixedPoint);\n return Transform.createRefs(origin, matrix.clone(), result);\n }\n return Transform.createRefs(undefined, matrix.clone());\n }\n /**\n * Create a transform with the specified `matrix` and points `a` and `b`. The returned Transform maps\n * point `p` to `M*(p-a) + b` (i.e., `Tp = M*(p-a) + b`), so maps `a` to 'b'.\n */\n public static createMatrixPickupPutdown(\n matrix: Matrix3d, a: Point3d, b: Point3d, result?: Transform,\n ): Transform {\n // we define the origin o = b - M*a so Tp = M*p + o = M*p + (b - M*a) = M*(p-a) + b\n const origin = Matrix3d.xyzMinusMatrixTimesXYZ(b, matrix, a);\n return Transform.createRefs(origin, matrix.clone(), result);\n }\n /**\n * Create a Transform which leaves the fixedPoint unchanged and scales everything else around it by\n * a single scale factor. The returned Transform maps a point `p` to `M*p + (f - M*f)`\n * where `f` is the fixedPoint and M is the scale matrix (i.e., `Tp = M*(p-f) + f`).\n * * Visualization can be found at https://www.itwinjs.org/sandbox/SaeedTorabi/CubeTransform\n */\n public static createScaleAboutPoint(fixedPoint: Point3d, scale: number, result?: Transform): Transform {\n const matrix = Matrix3d.createScale(scale, scale, scale);\n /**\n * if f is a fixed point, then Tf = M*f + o = f where M is the matrix and o is the origin.\n * we define the origin o = f - M*f. Therefore, Tf = M*f + o = M*f + (f - M*f) = f.\n */\n const origin = Matrix3d.xyzMinusMatrixTimesXYZ(fixedPoint, matrix, fixedPoint);\n return Transform.createRefs(origin, matrix, result);\n }\n /**\n * Return a transformation which flattens space onto a plane, sweeping along a direction which may be different from the plane normal.\n * @param sweepVector vector for the sweep direction\n * @param planePoint any point on the plane\n * @param planeNormal vector normal to the plane.\n */\n public static createFlattenAlongVectorToPlane(sweepVector: Vector3d, planePoint: XYAndZ, planeNormal: Vector3d): Transform | undefined {\n const matrix = Matrix3d.createFlattenAlongVectorToPlane(sweepVector, planeNormal);\n if (matrix === undefined)\n return undefined;\n return Transform.createFixedPointAndMatrix(planePoint, matrix);\n }\n /**\n * Transform the input 2d point (using `Tp = M*p + o`).\n * Return as a new point or in the pre-allocated result (if result is given).\n */\n public multiplyPoint2d(point: XAndY, result?: Point2d): Point2d {\n return Matrix3d.xyPlusMatrixTimesXY(this._origin, this._matrix, point, result);\n }\n /**\n * Transform the input 3d point (using `Tp = M*p + o`).\n * Return as a new point or in the pre-allocated result (if result is given).\n */\n public multiplyPoint3d(point: XYAndZ, result?: Point3d): Point3d {\n // Tx = Mx + o so we return Mx + o\n return Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, point, result);\n }\n /**\n * Transform the input 3d point in place (using `Tp = M*p + o`).\n * Return as a new point or in the pre-allocated result (if result is given).\n */\n public multiplyXYAndZInPlace(point: XYAndZ): void {\n return Matrix3d.xyzPlusMatrixTimesXYZInPlace(this._origin, this._matrix, point);\n }\n /**\n * Transform the input 3d point (using `Tp = M*p + o`).\n * Return as a new point or in the pre-allocated result (if result is given).\n */\n public multiplyXYZ(x: number, y: number, z: number = 0, result?: Point3d): Point3d {\n // Tx = Mx + o so we return Mx + o\n return Matrix3d.xyzPlusMatrixTimesCoordinates(this._origin, this._matrix, x, y, z, result);\n }\n /**\n * Multiply a specific row (component) of the 3x4 instance times (x,y,z,1). Return the result.\n */\n public multiplyComponentXYZ(componentIndex: number, x: number, y: number, z: number = 0): number {\n const coffs = this._matrix.coffs;\n const idx = 3 * componentIndex;\n return this.origin.at(componentIndex) + (coffs[idx] * x) + (coffs[idx + 1] * y) + (coffs[idx + 2] * z);\n }\n /**\n * Multiply a specific row (component) of the 3x4 instance times (x,y,z,w). Return the result.\n */\n public multiplyComponentXYZW(componentIndex: number, x: number, y: number, z: number, w: number): number {\n const coffs = this._matrix.coffs;\n const idx = 3 * componentIndex;\n return (this.origin.at(componentIndex) * w) + (coffs[idx] * x) + (coffs[idx + 1] * y) + (coffs[idx + 2] * z);\n }\n /**\n * Transform the homogeneous point. Return as a new `Point4d`, or in the pre-allocated result (if result is given).\n * * If `p = (x,y,z)` then this method computes `Tp = M*p + o*w` and returns the `Point4d` formed by `Tp` in the\n * first three coordinates, and `w` in the fourth.\n * * Logically, this is multiplication by the 4x4 matrix formed from the 3x4 instance augmented with fourth row 0001.\n */\n public multiplyXYZW(x: number, y: number, z: number, w: number, result?: Point4d): Point4d {\n return Matrix3d.xyzPlusMatrixTimesWeightedCoordinates(this._origin, this._matrix, x, y, z, w, result);\n }\n /**\n * Transform the homogeneous point. Return as new `Float64Array` with size 4, or in the pre-allocated result (if\n * result is given).\n * * If `p = (x,y,z)` then this method computes `Tp = M*p + o*w` and returns the `Float64Array` formed by `Tp`\n * in the first 3 numbers of the array and `w` as the fourth.\n * * Logically, this is multiplication by the 4x4 matrix formed from the 3x4 instance augmented with fourth row 0001.\n */\n public multiplyXYZWToFloat64Array(x: number, y: number, z: number, w: number, result?: Float64Array): Float64Array {\n return Matrix3d.xyzPlusMatrixTimesWeightedCoordinatesToFloat64Array(this._origin, this._matrix, x, y, z, w, result);\n }\n /**\n * * Transform the point. Return as new `Float64Array` with size 3, or in the pre-allocated result (if result is given).\n * * If `p = (x,y,z)` then this method computes `Tp = M*p + o` and returns it as the first 3 elements of the array.\n */\n public multiplyXYZToFloat64Array(x: number, y: number, z: number, result?: Float64Array): Float64Array {\n return Matrix3d.xyzPlusMatrixTimesCoordinatesToFloat64Array(this._origin, this._matrix, x, y, z, result);\n }\n /**\n * Multiply the homogeneous point by the transpose of `this` Transform. Return as a new `Point4d` or in the\n * pre-allocated result (if result is given).\n * * If `p = (x,y,z)` then this method computes `M^t*p` and returns it in the first three coordinates of the `Point4d`,\n * and `o*p + w` in the fourth.\n * * Logically, this is multiplication by the transpose of the 4x4 matrix formed from the 3x4 instance augmented with\n * fourth row 0001.\n */\n public multiplyTransposeXYZW(x: number, y: number, z: number, w: number, result?: Point4d): Point4d {\n const coffs = this._matrix.coffs;\n const origin = this._origin;\n return Point4d.create(\n (x * coffs[0]) + (y * coffs[3]) + (z * coffs[6]),\n (x * coffs[1]) + (y * coffs[4]) + (z * coffs[7]),\n (x * coffs[2]) + (y * coffs[5]) + (z * coffs[8]),\n (x * origin.x) + (y * origin.y) + (z * origin.z) + w,\n result,\n );\n }\n /** For each point in the array, replace point by the transformed point (using `Tp = M*p + o`) */\n public multiplyPoint3dArrayInPlace(points: Point3d[]) {\n let point;\n for (point of points)\n Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, point, point);\n }\n /** For each point in the 2d array, replace point by the transformed point (using `Tp = M*p + o`) */\n public multiplyPoint3dArrayArrayInPlace(chains: Point3d[][]) {\n for (const chain of chains)\n this.multiplyPoint3dArrayInPlace(chain);\n }\n /**\n * Multiply the point by the inverse Transform.\n * * If for a point `p` we have `Tp = M*p + o = q`, then `p = MInverse*(q - o) = TInverse q` so `TInverse`\n * Transform has matrix part `MInverse` and origin part `-MInverse*o`.\n * * Return as a new point or in the optional `result`.\n * * Returns `undefined` if the `matrix` part if this Transform is singular.\n */\n public multiplyInversePoint3d(point: XYAndZ, result?: Point3d): Point3d | undefined {\n return this._matrix.multiplyInverseXYZAsPoint3d(\n point.x - this._origin.x,\n point.y - this._origin.y,\n point.z - this._origin.z,\n result,\n );\n }\n /**\n * Multiply the homogenous point by the inverse Transform.\n * * If for a point `p` we have `Tp = M*p + o = q`, then `p = MInverse*(q - o) = TInverse q` so `TInverse` Transform\n * has matrix part `MInverse` and origin part `-MInverse*o`.\n * * This method computes `TInverse p = MInverse*p - w*MInverse*o` and returns the `Point4d` formed by `TInverse*p`\n * in the first three coordinates, and `w` in the fourth.\n * * Logically, this is multiplication by the inverse of the 4x4 matrix formed from the 3x4 instance augmented with\n * fourth row 0001. This is equivalent to the 4x4 matrix formed in similar fashion from the inverse of this instance.\n * * Return as a new point or in the optional `result`.\n * * Returns `undefined` if the `matrix` part if this Transform is singular.\n */\n public multiplyInversePoint4d(weightedPoint: Point4d, result?: Point4d): Point4d | undefined {\n const w = weightedPoint.w;\n return this._matrix.multiplyInverseXYZW(\n weightedPoint.x - w * this.origin.x,\n weightedPoint.y - w * this.origin.y,\n weightedPoint.z - w * this.origin.z,\n w,\n result,\n );\n }\n /**\n * Multiply the point by the inverse Transform.\n * * If for a point `p` we have `Tp = M*p + o = q`, then `p = MInverse*(q - o) = TInverse q` so `TInverse` Transform\n * has matrix part `MInverse` and origin part `-MInverse*o`.\n * * Return as a new point or in the optional `result`.\n * * Returns `undefined` if the `matrix` part if this Transform is singular.\n */\n public multiplyInverseXYZ(x: number, y: number, z: number, result?: Point3d): Point3d | undefined {\n return this._matrix.multiplyInverseXYZAsPoint3d(\n x - this._origin.x,\n y - this._origin.y,\n z - this._origin.z,\n result,\n );\n }\n /**\n * * Compute (if needed) the inverse of the `matrix` part of the Transform, thereby ensuring inverse\n * operations can complete.\n * @param useCached If true, accept prior cached inverse if available.\n * @returns `true` if matrix inverse completes, `false` otherwise.\n */\n public computeCachedInverse(useCached: boolean = true): boolean {\n return this._matrix.computeCachedInverse(useCached);\n }\n /**\n * Match the length of destination array with the length of source array\n * * If destination has more elements than source, remove the extra elements.\n * * If destination has fewer elements than source, use `constructionFunction` to create new elements.\n * *\n * @param source the source array\n * @param dest the destination array\n * @param constructionFunction function to call to create new elements.\n */\n public static matchArrayLengths(source: any[], dest: any[], constructionFunction: () => any): number {\n const numSource = source.length;\n const numDest = dest.length;\n if (numSource > numDest) {\n for (let i = numDest; i < numSource; i++) {\n dest.push(constructionFunction());\n }\n } else if (numDest > numSource) {\n dest.length = numSource;\n }\n return numSource;\n }\n /**\n * Multiply each point in the array by the inverse of `this` Transform.\n * * For a transform `T = [M o]` the inverse transform `T' = [M' -M'o]` exists if and only if `M` has an inverse\n * `M'`. Indeed, for any point `p`, we have `T'Tp = T'(Mp + o) = M'(Mp + o) - M'o = M'Mp + M'o - M'o = p.`\n * * If `result` is given, resize it to match the input `points` array and update it with original points `p[]`.\n * * If `result` is not given, return a new array.\n * * Returns `undefined` if the `matrix` part if this Transform is singular.\n */\n public multiplyInversePoint3dArray(points: Point3d[], result?: Point3d[]): Point3d[] | undefined {\n if (!this._matrix.computeCachedInverse(true))\n return undefined;\n const originX = this.origin.x;\n const originY = this.origin.y;\n const originZ = this.origin.z;\n if (result) {\n const n = Transform.matchArrayLengths(points, result, () => Point3d.createZero());\n for (let i = 0; i < n; i++)\n this._matrix.multiplyInverseXYZAsPoint3d(\n points[i].x - originX,\n points[i].y - originY,\n points[i].z - originZ,\n result[i],\n );\n return result;\n }\n result = [];\n for (const point of points)\n result.push(\n this._matrix.multiplyInverseXYZAsPoint3d(\n point.x - originX,\n point.y - originY,\n point.z - originZ,\n )!,\n );\n return result;\n }\n /**\n * Multiply each point in the array by the inverse of `this` Transform in place.\n * * For a transform `T = [M o]` the inverse transform `T' = [M' -M'o]` exists if and only if `M` has an inverse\n * `M'`. Indeed, for any point `p`, we have `T'Tp = T'(Mp + o) = M'(Mp + o) - M'o = M'Mp + M'o - M'o = p.`\n * * Returns `true` if the `matrix` part if this Transform is invertible and `false` if singular.\n */\n public multiplyInversePoint3dArrayInPlace(points: Point3d[]): boolean {\n if (!this._matrix.computeCachedInverse(true))\n return false;\n for (const point of points)\n this._matrix.multiplyInverseXYZAsPoint3d(\n point.x - this.origin.x,\n point.y - this.origin.y,\n point.z - this.origin.z,\n point,\n );\n return true;\n }\n /**\n * Transform the input 2d point array (using `Tp = M*p + o`).\n * * If `result` is given, resize it to match the input `points` array and update it with transformed points.\n * * If `result` is not given, return a new array.\n */\n public multiplyPoint2dArray(points: Point2d[], result?: Point2d[]): Point2d[] {\n if (result) {\n const n = Transform.matchArrayLengths(points, result, () => Point2d.createZero());\n for (let i = 0; i < n; i++)\n Matrix3d.xyPlusMatrixTimesXY(this._origin, this._matrix, points[i], result[i]);\n return result;\n }\n result = [];\n for (const p of points)\n result.push(Matrix3d.xyPlusMatrixTimesXY(this._origin, this._matrix, p));\n return result;\n }\n /**\n * Transform the input 3d point array (using `Tp = M*p + o`).\n * * If `result` is given, resize it to match the input `points` array and update it with transformed points.\n * * If `result` is not given, return a new array.\n */\n public multiplyPoint3dArray(points: Point3d[], result?: Point3d[]): Point3d[] {\n if (result) {\n const n = Transform.matchArrayLengths(points, result, () => Point3d.createZero());\n for (let i = 0; i < n; i++)\n Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, points[i], result[i]);\n return result;\n }\n result = [];\n for (const p of points)\n result.push(Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, p));\n return result;\n }\n /**\n * Multiply the vector by the `matrix` part of the Transform.\n * * The `origin` part of Transform is not used.\n * * If `result` is given, update it with the multiplication. Otherwise, create a new Vector3d.\n */\n public multiplyVector(vector: Vector3d, result?: Vector3d): Vector3d {\n return this._matrix.multiplyVector(vector, result);\n }\n /**\n * Multiply the vector by the `matrix` part of the Transform in place.\n * * The `origin` part of Transform is not used.\n */\n public multiplyVectorInPlace(vector: Vector3d): void {\n this._matrix.multiplyVectorInPlace(vector);\n }\n /**\n * Multiply the vector (x,y,z) by the `matrix` part of the Transform.\n * * The `origin` part of Transform is not used.\n * * If `result` is given, update it with the multiplication. Otherwise, create a new Vector3d.\n */\n public multiplyVectorXYZ(x: number, y: number, z: number, result?: Vector3d): Vector3d {\n return this._matrix.multiplyXYZ(x, y, z, result);\n }\n /**\n * Calculate `transformA * transformB` and store it into the calling instance (`this`).\n * * **Note:** If `transformA = [A a]` and `transformB = [B b]` then `transformA * transformB` is defined as\n * `[A*B Ab+a]`.\n * * @see [[multiplyTransformTransform]] documentation for math details.\n * @param transformA first operand\n * @param transformB second operand\n */\n public setMultiplyTransformTransform(transformA: Transform, transformB: Transform): void {\n Matrix3d.xyzPlusMatrixTimesXYZ(\n transformA._origin,\n transformA._matrix,\n transformB._origin,\n this._origin as Point3d,\n );\n transformA._matrix.multiplyMatrixMatrix(transformB._matrix, this._matrix);\n }\n /**\n * Multiply `this` Transform times `other` Transform.\n * * **Note:** If `this = [A a]` and `other = [B b]` then `this * other` is defined as [A*B Ab+a] because:\n * ```\n * equation\n * \\begin{matrix}\n * \\text{this Transform with matrix part }\\bold{A}\\text{ and origin part }\\bold{a} & \\blockTransform{A}{a}\\\\\n * \\text{other Transform with matrix part }\\bold{B}\\text{ and origin part }\\bold{b} & \\blockTransform{B}{b} \\\\\n * \\text{product}& \\blockTransform{A}{a}\\blockTransform{B}{b}=\\blockTransform{AB}{Ab + a}\n * \\end{matrix}\n * ```\n * @param other the 'other` Transform to be multiplied to `this` Transform.\n * @param result optional preallocated `result` to reuse.\n */\n public multiplyTransformTransform(other: Transform, result?: Transform) {\n if (!result)\n return Transform.createRefs(\n Matrix3d.xyzPlusMatrixTimesXYZ(this._origin, this._matrix, other._origin),\n this._matrix.multiplyMatrixMatrix(other._matrix),\n );\n result.setMultiplyTransformTransform(this, other);\n return result;\n }\n /**\n * Multiply `this` Transform times `other` Matrix3d (considered to be a Transform with 0 `origin`).\n * * **Note:** If `this = [A a]` and `other = [B 0]`, then `this * other` is defined as [A*B a] because:\n * ```\n * equation\n * \\begin{matrix}\n * \\text{this Transform with matrix part }\\bold{A}\\text{ and origin part }\\bold{a} & \\blockTransform{A}{a}\\\\\n * \\text{other matrix }\\bold{B}\\text{ promoted to block Transform} & \\blockTransform{B}{0} \\\\\n * \\text{product}& \\blockTransform{A}{a}\\blockTransform{B}{0}=\\blockTransform{AB}{a}\n * \\end{matrix}\n * ```\n * @param other the `other` Matrix3d to be multiplied to `this` Transform.\n * @param result optional preallocated `result` to reuse.\n */\n public multiplyTransformMatrix3d(other: Matrix3d, result?: Transform): Transform {\n if (!result)\n return Transform.createRefs(\n this._origin.cloneAsPoint3d(),\n this._matrix.multiplyMatrixMatrix(other),\n );\n this._matrix.multiplyMatrixMatrix(other, result._matrix);\n result._origin.setFrom(this._origin);\n return result;\n }\n /**\n * Return the range of the transformed corners.\n * * The 8 corners are transformed individually.\n * * **Note:** Suppose you have a geometry, a range box around that geometry, and your Transform is a rotation.\n * If you rotate the range box and recompute a new range box around the rotated range box, then the new range\n * box will have a larger volume than the original range box. However, if you rotate the geometry itself and\n * then recompute the range box, it will be a tighter range box around the rotated geometry. `multiplyRange`\n * function creates the larger range box because it only has access to the range box and not the geometry itself.\n */\n public multiplyRange(range: Range3d, result?: Range3d): Range3d {\n if (range.isNull)\n return range.clone(result);\n const lowX = range.low.x;\n const lowY = range.low.y;\n const lowZ = range.low.z;\n const highX = range.high.x;\n const highY = range.high.y;\n const highZ = range.high.z;\n result = Range3d.createNull(result);\n result.extendTransformedXYZ(this, lowX, lowY, lowZ);\n result.extendTransformedXYZ(this, highX, lowY, lowZ);\n result.extendTransformedXYZ(this, lowX, highY, lowZ);\n result.extendTransformedXYZ(this, highX, highY, lowZ);\n result.extendTransformedXYZ(this, lowX, lowY, highZ);\n result.extendTransformedXYZ(this, highX, lowY, highZ);\n result.extendTransformedXYZ(this, lowX, highY, highZ);\n result.extendTransformedXYZ(this, highX, highY, highZ);\n return result;\n }\n /**\n * Return a Transform which is the inverse of `this` Transform.\n * * If `transform = [M o]` then `transformInverse = [MInverse -MInverse*o]`\n * * Return `undefined` if this Transform's matrix is singular.\n */\n public inverse(result?: Transform): Transform | undefined {\n const matrixInverse = this._matrix.inverse(result ? result._matrix : undefined);\n if (!matrixInverse)\n return undefined;\n if (result) {\n // result._matrix is already defined\n matrixInverse.multiplyXYZ(-this._origin.x, -this._origin.y, -this._origin.z, result._origin as Vector3d);\n return result;\n }\n return Transform.createRefs(\n matrixInverse.multiplyXYZ(-this._origin.x, -this._origin.y, -this._origin.z),\n matrixInverse,\n );\n }\n /**\n * Initialize 2 Transforms that map between the unit box (specified by 000 and 111) and the range box specified\n * by the input points.\n * @param min the min corner of the range box\n * @param max the max corner of the range box\n * @param npcToGlobal maps NPC coordinates into range box coordinates. Specifically, maps 000 to `min` and maps\n * 111 to `max`. This Transform is the inverse of `globalToNpc`. Object created by caller, re-initialized here.\n * @param globalToNpc maps range box coordinates into NPC coordinates. Specifically, maps `min` to 000 and maps\n * `max` to 111. This Transform is the inverse of `npcToGlobal`. Object created by caller, re-initialized here.\n * * NPC stands for `Normalized Projection Coordinate`\n */\n public static initFromRange(min: Point3d, max: Point3d, npcToGlobal?: Transform, globalToNpc?: Transform): void {\n const diag = max.minus(min);\n if (diag.x === 0.0)\n diag.x = 1.0;\n if (diag.y === 0.0)\n diag.y = 1.0;\n if (diag.z === 0.0)\n diag.z = 1.0;\n const rMatrix = new Matrix3d();\n /**\n * [diag.x 0 0 min.x]\n * npcToGlobal = [ 0 diag.y 0 min.y]\n * [ 0 0 diag.y min.z]\n *\n * npcToGlobal * 0 = min\n * npcToGlobal * 1 = diag + min = max\n */\n if (npcToGlobal) {\n Matrix3d.createScale(diag.x, diag.y, diag.z, rMatrix);\n Transform.createOriginAndMatrix(min, rMatrix, npcToGlobal);\n }\n /**\n * [1/diag.x 0 0 -min.x/diag.x]\n * globalToNpc = [ 0 1/diag.y 0 -min.y/diag.y]\n * [ 0 0 1/diag.y -min.z/diag.z]\n *\n * globalToNpc * min = min/diag - min/diag = 0\n * globalToNpc * max = max/diag - min/diag = diag/diag = 1\n */\n if (globalToNpc) {\n const origin = new Point3d(-min.x / diag.x, -min.y / diag.y, -min.z / diag.z);\n Matrix3d.createScale(1.0 / diag.x, 1.0 / diag.y, 1.0 / diag.z, rMatrix);\n Transform.createOriginAndMatrix(origin, rMatrix, globalToNpc);\n }\n }\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"UVSurfaceOps.js","sourceRoot":"","sources":["../../../src/geometry3d/UVSurfaceOps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AACvD,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAGhC,OAAO,EAAE,yBAAyB,EAAE,MAAM,6BAA6B,CAAC;AACxE,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAClC;;;GAGG;AACH,MAAM,OAAO,YAAY;IACvB;;;OAGG;IACI,MAAM,CAAC,yBAAyB,CAAC,KAAgB,EAAE,cAAkC,EAAE,IAAY,EAAE,IAAY;QACtH,MAAM,KAAK,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;QACnC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QAC/C,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QAC/C,MAAM,EAAE,GAAG,GAAG,GAAG,IAAI,CAAC;QACtB,MAAM,EAAE,GAAG,GAAG,GAAG,IAAI,CAAC;QACtB,MAAM,GAAG,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QAC7B,MAAM,KAAK,GAAG,yBAAyB,CAAC,aAAa,EAAE,CAAC;QAExD,IAAI,CAAC,EAAE,CAAC,CAAC;QACT,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,IAAI,EAAE,CAAC,EAAE,EAAE;YAC9B,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC;YACX,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,IAAI,EAAE,CAAC,EAAE,EAAE;gBAC9B,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC;gBACX,IAAI,cAAc,KAAK,SAAS,EAAE;oBAChC,KAAK,CAAC,4BAA4B,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;oBAChD,MAAM,UAAU,GAAG,KAAK,CAAC,UAAU,EAAE,CAAC;oBACtC,IAAI,UAAU,KAAK,SAAS,EAAE;wBAC5B,KAAK,CAAC,MAAM,CAAC,gBAAgB,CAAC,UAAU,EAAE,cAAc,CAAC,CAAC;wBAC1D,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;qBAC5B;iBACF;qBAAM;oBACL,KAAK,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC;oBACnC,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;iBACtC;aACF;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED;;;KAGC;IACM,MAAM,CAAC,kCAAkC,CAAC,KAAqB,EAAE,cAAkC,EAAE,OAAuB;QACjI,MAAM,IAAI,GAAG,aAAa,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC,YAAY,EAAE,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;QACpH,MAAM,IAAI,GAAG,aAAa,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;QACrH,OAAO,IAAI,CAAC,yBAAyB,CAAC,KAAK,EAAE,cAAc,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IAC3E,CAAC;IAED,gBAAwB,CAAC,CAAE,uCAAuC;IAClE;;;;;;;;;;;;;;;OAeG;IACI,MAAM,CAAC,wBAAwB,CACpC,OAAkB,EAClB,EAAU,EACV,EAAU,EACV,EAAU,EACV,EAAU,EACV,OAAe,EACf,SAAkB,KAAK,EACvB,eAAwB,KAAK;QAE7B,MAAM,EAAE,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC;QACjC,MAAM,GAAG,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QAC7B,IAAI,QAAQ,EAAE,CAAC,EAAE,CAAC,CAAC;QACnB,MAAM,WAAW,GAAG,OAAO,GAAG,CAAC,CAAC;QAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YACpC,QAAQ,GAAG,CAAC,GAAG,OAAO,CAAC;YACvB,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,EAAE,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC;YAC3C,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,EAAE,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC;YAC3C,OAAO,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC;YACrC,EAAE,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,MAAM;gBACR,EAAE,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,IAAI,YAAY;gBACd,EAAE,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;SAC5B;QACD,OAAO,EAAE,CAAC;IACZ,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\r\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\r\n* See LICENSE.md in the project root for license terms and full copyright notice.\r\n*--------------------------------------------------------------------------------------------*/\r\n/** @packageDocumentation\r\n * @module CartesianGeometry\r\n */\r\nimport { LineString3d } from \"../curve/LineString3d\";\r\nimport { StrokeOptions } from \"../curve/StrokeOptions\";\r\nimport { Geometry } from \"../Geometry\";\r\nimport { Angle } from \"./Angle\";\r\nimport { EllipsoidPatch } from \"./Ellipsoid\";\r\nimport { UVSurface } from \"./GeometryHandler\";\r\nimport { Plane3dByOriginAndVectors } from \"./Plane3dByOriginAndVectors\";\r\nimport { Point3d } from \"./Point3dVector3d\";\r\nimport { Range3d } from \"./Range\";\r\n/**\r\n * Support methods to act on surfaces with 0..1 uv fractional parameterization\r\n * @public\r\n */\r\nexport class UVSurfaceOps {\r\n /** Return the range of sampled points at specified offset from the surface.\r\n * * point counts in each direction may be set in the optional `options` structure.\r\n * * numU and numV are clamped at (2,500).\r\n */\r\n public static sampledRangeOfOffsetPatch(patch: UVSurface, offsetDistance: number | undefined, numU: number, numV: number): Range3d {\r\n const range = Range3d.createNull();\r\n numU = Math.ceil(Geometry.clamp(numU, 2, 500));\r\n numV = Math.ceil(Geometry.clamp(numV, 2, 500));\r\n const du = 1.0 / numU;\r\n const dv = 1.0 / numV;\r\n const xyz = Point3d.create();\r\n const plane = Plane3dByOriginAndVectors.createXYPlane();\r\n\r\n let u, v;\r\n for (let j = 0; j <= numV; j++) {\r\n v = j * dv;\r\n for (let i = 0; i <= numU; i++) {\r\n u = i * du;\r\n if (offsetDistance !== undefined) {\r\n patch.uvFractionToPointAndTangents(u, v, plane);\r\n const unitNormal = plane.unitNormal();\r\n if (unitNormal !== undefined) {\r\n plane.origin.addScaledInPlace(unitNormal, offsetDistance);\r\n range.extend(plane.origin);\r\n }\r\n } else {\r\n patch.uvFractionToPoint(u, v, xyz);\r\n range.extendXYZ(xyz.x, xyz.y, xyz.z);\r\n }\r\n }\r\n }\r\n return range;\r\n }\r\n\r\n /** Return the range of sampled points at specified offset from the surface.\r\n * * point counts in each direction may be set in the optional `options` structure, with angle ranges from the ellipsoid.\r\n * * Default evaluation is at 5 degree intervals.\r\n */\r\n public static sampledRangeOfOffsetEllipsoidPatch(patch: EllipsoidPatch, offsetDistance: number | undefined, options?: StrokeOptions): Range3d {\r\n const numU = StrokeOptions.applyAngleTol(options, 2, patch.latitudeSweep.sweepRadians, Angle.degreesToRadians(5.0));\r\n const numV = StrokeOptions.applyAngleTol(options, 2, patch.longitudeSweep.sweepRadians, Angle.degreesToRadians(5.0));\r\n return this.sampledRangeOfOffsetPatch(patch, offsetDistance, numU, numV);\r\n }\r\n\r\n private constructor() { } // private constructor -- no instances.\r\n /**\r\n * * evaluate `numEdge+1` points at surface uv parameters interpolated between (u0,v0) and (u1,v1)\r\n * * accumulate the xyz in a linestring.\r\n * * If xyzToUV is given, also accumulate transformed values as surfaceUV\r\n * * use xyzToUserUV transform to convert xyz to uv stored in the linestring (this uv is typically different from surface uv -- e.g. torus cap plane coordinates)\r\n * @param surface\r\n * @param u0 u coordinate at start of parameter space line\r\n * @param v0 v coordinate at end of parameter space line\r\n * @param u1 u coordinate at start of parameter space line\r\n * @param v1 v coordinate at end of parameter space line\r\n * @param numEdge number of edges. (`numEdge+1` points are evaluated)\r\n * @param saveUV if true, save each surface uv fractions with `linestring.addUVParamsAsUV (u,v)`\r\n * @param saveFraction if true, save each fractional coordinate (along the u,v line) with `linestring.addFraction (fraction)`\r\n *\r\n * @param xyzToUV\r\n */\r\n public static createLinestringOnUVLine(\r\n surface: UVSurface,\r\n u0: number,\r\n v0: number,\r\n u1: number,\r\n v1: number,\r\n numEdge: number,\r\n saveUV: boolean = false,\r\n saveFraction: boolean = false): LineString3d {\r\n\r\n const ls = LineString3d.create();\r\n const xyz = Point3d.create();\r\n let fraction, u, v;\r\n const numEvaluate = numEdge + 1;\r\n for (let i = 0; i < numEvaluate; i++) {\r\n fraction = i / numEdge;\r\n u = Geometry.interpolate(u0, fraction, u1);\r\n v = Geometry.interpolate(v0, fraction, v1);\r\n surface.uvFractionToPoint(u, v, xyz);\r\n ls.addPoint(xyz);\r\n if (saveUV)\r\n ls.addUVParamAsUV(u, v);\r\n if (saveFraction)\r\n ls.addFraction(fraction);\r\n }\r\n return ls;\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"UVSurfaceOps.js","sourceRoot":"","sources":["../../../src/geometry3d/UVSurfaceOps.ts"],"names":[],"mappings":"AAAA;;;+FAG+F;AAC/F;;GAEG;AACH,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AACrD,OAAO,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AACvD,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAC;AACvC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAGhC,OAAO,EAAE,yBAAyB,EAAE,MAAM,6BAA6B,CAAC;AACxE,OAAO,EAAE,OAAO,EAAE,MAAM,mBAAmB,CAAC;AAC5C,OAAO,EAAE,OAAO,EAAE,MAAM,SAAS,CAAC;AAClC;;;GAGG;AACH,MAAM,OAAO,YAAY;IACvB;;;OAGG;IACI,MAAM,CAAC,yBAAyB,CAAC,KAAgB,EAAE,cAAkC,EAAE,IAAY,EAAE,IAAY;QACtH,MAAM,KAAK,GAAG,OAAO,CAAC,UAAU,EAAE,CAAC;QACnC,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QAC/C,IAAI,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC;QAC/C,MAAM,EAAE,GAAG,GAAG,GAAG,IAAI,CAAC;QACtB,MAAM,EAAE,GAAG,GAAG,GAAG,IAAI,CAAC;QACtB,MAAM,GAAG,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QAC7B,MAAM,KAAK,GAAG,yBAAyB,CAAC,aAAa,EAAE,CAAC;QAExD,IAAI,CAAC,EAAE,CAAC,CAAC;QACT,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,IAAI,EAAE,CAAC,EAAE,EAAE;YAC9B,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC;YACX,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,IAAI,IAAI,EAAE,CAAC,EAAE,EAAE;gBAC9B,CAAC,GAAG,CAAC,GAAG,EAAE,CAAC;gBACX,IAAI,cAAc,KAAK,SAAS,EAAE;oBAChC,KAAK,CAAC,4BAA4B,CAAC,CAAC,EAAE,CAAC,EAAE,KAAK,CAAC,CAAC;oBAChD,MAAM,UAAU,GAAG,KAAK,CAAC,UAAU,EAAE,CAAC;oBACtC,IAAI,UAAU,KAAK,SAAS,EAAE;wBAC5B,KAAK,CAAC,MAAM,CAAC,gBAAgB,CAAC,UAAU,EAAE,cAAc,CAAC,CAAC;wBAC1D,KAAK,CAAC,MAAM,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC;qBAC5B;iBACF;qBAAM;oBACL,KAAK,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC;oBACnC,KAAK,CAAC,SAAS,CAAC,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC;iBACtC;aACF;SACF;QACD,OAAO,KAAK,CAAC;IACf,CAAC;IAED;;;KAGC;IACM,MAAM,CAAC,kCAAkC,CAAC,KAAqB,EAAE,cAAkC,EAAE,OAAuB;QACjI,MAAM,IAAI,GAAG,aAAa,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC,EAAE,KAAK,CAAC,aAAa,CAAC,YAAY,EAAE,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;QACpH,MAAM,IAAI,GAAG,aAAa,CAAC,aAAa,CAAC,OAAO,EAAE,CAAC,EAAE,KAAK,CAAC,cAAc,CAAC,YAAY,EAAE,KAAK,CAAC,gBAAgB,CAAC,GAAG,CAAC,CAAC,CAAC;QACrH,OAAO,IAAI,CAAC,yBAAyB,CAAC,KAAK,EAAE,cAAc,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;IAC3E,CAAC;IAED,gBAAwB,CAAC,CAAE,uCAAuC;IAClE;;;;;;;;;;;;;;;OAeG;IACI,MAAM,CAAC,wBAAwB,CACpC,OAAkB,EAClB,EAAU,EACV,EAAU,EACV,EAAU,EACV,EAAU,EACV,OAAe,EACf,SAAkB,KAAK,EACvB,eAAwB,KAAK;QAE7B,MAAM,EAAE,GAAG,YAAY,CAAC,MAAM,EAAE,CAAC;QACjC,MAAM,GAAG,GAAG,OAAO,CAAC,MAAM,EAAE,CAAC;QAC7B,IAAI,QAAQ,EAAE,CAAC,EAAE,CAAC,CAAC;QACnB,MAAM,WAAW,GAAG,OAAO,GAAG,CAAC,CAAC;QAChC,KAAK,IAAI,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,WAAW,EAAE,CAAC,EAAE,EAAE;YACpC,QAAQ,GAAG,CAAC,GAAG,OAAO,CAAC;YACvB,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,EAAE,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC;YAC3C,CAAC,GAAG,QAAQ,CAAC,WAAW,CAAC,EAAE,EAAE,QAAQ,EAAE,EAAE,CAAC,CAAC;YAC3C,OAAO,CAAC,iBAAiB,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,CAAC;YACrC,EAAE,CAAC,QAAQ,CAAC,GAAG,CAAC,CAAC;YACjB,IAAI,MAAM;gBACR,EAAE,CAAC,cAAc,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;YAC1B,IAAI,YAAY;gBACd,EAAE,CAAC,WAAW,CAAC,QAAQ,CAAC,CAAC;SAC5B;QACD,OAAO,EAAE,CAAC;IACZ,CAAC;CACF","sourcesContent":["/*---------------------------------------------------------------------------------------------\n* Copyright (c) Bentley Systems, Incorporated. All rights reserved.\n* See LICENSE.md in the project root for license terms and full copyright notice.\n*--------------------------------------------------------------------------------------------*/\n/** @packageDocumentation\n * @module CartesianGeometry\n */\nimport { LineString3d } from \"../curve/LineString3d\";\nimport { StrokeOptions } from \"../curve/StrokeOptions\";\nimport { Geometry } from \"../Geometry\";\nimport { Angle } from \"./Angle\";\nimport { EllipsoidPatch } from \"./Ellipsoid\";\nimport { UVSurface } from \"./GeometryHandler\";\nimport { Plane3dByOriginAndVectors } from \"./Plane3dByOriginAndVectors\";\nimport { Point3d } from \"./Point3dVector3d\";\nimport { Range3d } from \"./Range\";\n/**\n * Support methods to act on surfaces with 0..1 uv fractional parameterization\n * @public\n */\nexport class UVSurfaceOps {\n /** Return the range of sampled points at specified offset from the surface.\n * * point counts in each direction may be set in the optional `options` structure.\n * * numU and numV are clamped at (2,500).\n */\n public static sampledRangeOfOffsetPatch(patch: UVSurface, offsetDistance: number | undefined, numU: number, numV: number): Range3d {\n const range = Range3d.createNull();\n numU = Math.ceil(Geometry.clamp(numU, 2, 500));\n numV = Math.ceil(Geometry.clamp(numV, 2, 500));\n const du = 1.0 / numU;\n const dv = 1.0 / numV;\n const xyz = Point3d.create();\n const plane = Plane3dByOriginAndVectors.createXYPlane();\n\n let u, v;\n for (let j = 0; j <= numV; j++) {\n v = j * dv;\n for (let i = 0; i <= numU; i++) {\n u = i * du;\n if (offsetDistance !== undefined) {\n patch.uvFractionToPointAndTangents(u, v, plane);\n const unitNormal = plane.unitNormal();\n if (unitNormal !== undefined) {\n plane.origin.addScaledInPlace(unitNormal, offsetDistance);\n range.extend(plane.origin);\n }\n } else {\n patch.uvFractionToPoint(u, v, xyz);\n range.extendXYZ(xyz.x, xyz.y, xyz.z);\n }\n }\n }\n return range;\n }\n\n /** Return the range of sampled points at specified offset from the surface.\n * * point counts in each direction may be set in the optional `options` structure, with angle ranges from the ellipsoid.\n * * Default evaluation is at 5 degree intervals.\n */\n public static sampledRangeOfOffsetEllipsoidPatch(patch: EllipsoidPatch, offsetDistance: number | undefined, options?: StrokeOptions): Range3d {\n const numU = StrokeOptions.applyAngleTol(options, 2, patch.latitudeSweep.sweepRadians, Angle.degreesToRadians(5.0));\n const numV = StrokeOptions.applyAngleTol(options, 2, patch.longitudeSweep.sweepRadians, Angle.degreesToRadians(5.0));\n return this.sampledRangeOfOffsetPatch(patch, offsetDistance, numU, numV);\n }\n\n private constructor() { } // private constructor -- no instances.\n /**\n * * evaluate `numEdge+1` points at surface uv parameters interpolated between (u0,v0) and (u1,v1)\n * * accumulate the xyz in a linestring.\n * * If xyzToUV is given, also accumulate transformed values as surfaceUV\n * * use xyzToUserUV transform to convert xyz to uv stored in the linestring (this uv is typically different from surface uv -- e.g. torus cap plane coordinates)\n * @param surface\n * @param u0 u coordinate at start of parameter space line\n * @param v0 v coordinate at end of parameter space line\n * @param u1 u coordinate at start of parameter space line\n * @param v1 v coordinate at end of parameter space line\n * @param numEdge number of edges. (`numEdge+1` points are evaluated)\n * @param saveUV if true, save each surface uv fractions with `linestring.addUVParamsAsUV (u,v)`\n * @param saveFraction if true, save each fractional coordinate (along the u,v line) with `linestring.addFraction (fraction)`\n *\n * @param xyzToUV\n */\n public static createLinestringOnUVLine(\n surface: UVSurface,\n u0: number,\n v0: number,\n u1: number,\n v1: number,\n numEdge: number,\n saveUV: boolean = false,\n saveFraction: boolean = false): LineString3d {\n\n const ls = LineString3d.create();\n const xyz = Point3d.create();\n let fraction, u, v;\n const numEvaluate = numEdge + 1;\n for (let i = 0; i < numEvaluate; i++) {\n fraction = i / numEdge;\n u = Geometry.interpolate(u0, fraction, u1);\n v = Geometry.interpolate(v0, fraction, v1);\n surface.uvFractionToPoint(u, v, xyz);\n ls.addPoint(xyz);\n if (saveUV)\n ls.addUVParamAsUV(u, v);\n if (saveFraction)\n ls.addFraction(fraction);\n }\n return ls;\n }\n}\n"]}