@hztxi/cesium-engine 25.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1964) hide show
  1. package/Build/ThirdParty/Workers/zip-web-worker.js +640 -0
  2. package/Build/Workers/chunk-3GCPDH2L.js +102 -0
  3. package/Build/Workers/chunk-3MADNO4X.js +1067 -0
  4. package/Build/Workers/chunk-3TKLDHV3.js +58 -0
  5. package/Build/Workers/chunk-3WDC2GH6.js +2719 -0
  6. package/Build/Workers/chunk-4FNZCUUX.js +1483 -0
  7. package/Build/Workers/chunk-4MTRQFJP.js +56 -0
  8. package/Build/Workers/chunk-4VKEY67A.js +76 -0
  9. package/Build/Workers/chunk-5T6QQAJW.js +56 -0
  10. package/Build/Workers/chunk-6SDGQI27.js +38 -0
  11. package/Build/Workers/chunk-6ZAVOU5L.js +140 -0
  12. package/Build/Workers/chunk-74MSEXYZ.js +280 -0
  13. package/Build/Workers/chunk-77RL3MBD.js +257 -0
  14. package/Build/Workers/chunk-7P2BCMTU.js +198 -0
  15. package/Build/Workers/chunk-AT5SJZKV.js +305 -0
  16. package/Build/Workers/chunk-BBRRFEOV.js +455 -0
  17. package/Build/Workers/chunk-CZ23Y3RM.js +163 -0
  18. package/Build/Workers/chunk-DH26SNAB.js +78 -0
  19. package/Build/Workers/chunk-DH3HFR2Z.js +147 -0
  20. package/Build/Workers/chunk-DOB5JF3K.js +3620 -0
  21. package/Build/Workers/chunk-E7K6ZXWI.js +44 -0
  22. package/Build/Workers/chunk-ELW65VL5.js +1054 -0
  23. package/Build/Workers/chunk-EPD5RWBB.js +219 -0
  24. package/Build/Workers/chunk-F7BREJ3U.js +511 -0
  25. package/Build/Workers/chunk-FIBS5S7R.js +101 -0
  26. package/Build/Workers/chunk-GNBRTX2J.js +3201 -0
  27. package/Build/Workers/chunk-HZPEDSEN.js +837 -0
  28. package/Build/Workers/chunk-IEPZF2WW.js +97 -0
  29. package/Build/Workers/chunk-II6PFINF.js +57 -0
  30. package/Build/Workers/chunk-IKWMQ5ZJ.js +973 -0
  31. package/Build/Workers/chunk-J2Z2B25O.js +398 -0
  32. package/Build/Workers/chunk-JQ4R7MXV.js +2342 -0
  33. package/Build/Workers/chunk-JUGOIC4O.js +1344 -0
  34. package/Build/Workers/chunk-KM53XG2W.js +368 -0
  35. package/Build/Workers/chunk-KNXQKH2U.js +241 -0
  36. package/Build/Workers/chunk-KSMUF4SU.js +1992 -0
  37. package/Build/Workers/chunk-LCDVE7JA.js +682 -0
  38. package/Build/Workers/chunk-LOG5WXZZ.js +1287 -0
  39. package/Build/Workers/chunk-LYKEGFGX.js +124 -0
  40. package/Build/Workers/chunk-M2SRRLKR.js +476 -0
  41. package/Build/Workers/chunk-NIJIKHQM.js +9230 -0
  42. package/Build/Workers/chunk-NW4WWAAK.js +1800 -0
  43. package/Build/Workers/chunk-OCYIF7R3.js +352 -0
  44. package/Build/Workers/chunk-OZTLGNLF.js +387 -0
  45. package/Build/Workers/chunk-P3FP7NAM.js +288 -0
  46. package/Build/Workers/chunk-P5SWEPTI.js +352 -0
  47. package/Build/Workers/chunk-P7VT7DMK.js +454 -0
  48. package/Build/Workers/chunk-PFK34PVF.js +778 -0
  49. package/Build/Workers/chunk-PTESVNMD.js +138 -0
  50. package/Build/Workers/chunk-QS6E23AK.js +693 -0
  51. package/Build/Workers/chunk-SGKTPOWQ.js +171 -0
  52. package/Build/Workers/chunk-SPEMUYE5.js +162 -0
  53. package/Build/Workers/chunk-TA777BGS.js +630 -0
  54. package/Build/Workers/chunk-TCNXYZB6.js +414 -0
  55. package/Build/Workers/chunk-V4D7RZ2P.js +73 -0
  56. package/Build/Workers/chunk-VABCG4VA.js +959 -0
  57. package/Build/Workers/chunk-VCJD4URC.js +754 -0
  58. package/Build/Workers/chunk-WMMER2ET.js +497 -0
  59. package/Build/Workers/chunk-XKFRI4DD.js +301 -0
  60. package/Build/Workers/combineGeometry.js +66 -0
  61. package/Build/Workers/createBoxGeometry.js +58 -0
  62. package/Build/Workers/createBoxOutlineGeometry.js +231 -0
  63. package/Build/Workers/createCircleGeometry.js +201 -0
  64. package/Build/Workers/createCircleOutlineGeometry.js +147 -0
  65. package/Build/Workers/createCoplanarPolygonGeometry.js +505 -0
  66. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +225 -0
  67. package/Build/Workers/createCorridorGeometry.js +1258 -0
  68. package/Build/Workers/createCorridorOutlineGeometry.js +563 -0
  69. package/Build/Workers/createCylinderGeometry.js +60 -0
  70. package/Build/Workers/createCylinderOutlineGeometry.js +231 -0
  71. package/Build/Workers/createEllipseGeometry.js +72 -0
  72. package/Build/Workers/createEllipseOutlineGeometry.js +65 -0
  73. package/Build/Workers/createEllipsoidGeometry.js +59 -0
  74. package/Build/Workers/createEllipsoidOutlineGeometry.js +61 -0
  75. package/Build/Workers/createFrustumGeometry.js +58 -0
  76. package/Build/Workers/createFrustumOutlineGeometry.js +234 -0
  77. package/Build/Workers/createGeometry.js +173 -0
  78. package/Build/Workers/createGroundPolylineGeometry.js +1680 -0
  79. package/Build/Workers/createPlaneGeometry.js +223 -0
  80. package/Build/Workers/createPlaneOutlineGeometry.js +124 -0
  81. package/Build/Workers/createPolygonGeometry.js +1404 -0
  82. package/Build/Workers/createPolygonOutlineGeometry.js +532 -0
  83. package/Build/Workers/createPolylineGeometry.js +491 -0
  84. package/Build/Workers/createPolylineVolumeGeometry.js +374 -0
  85. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +272 -0
  86. package/Build/Workers/createRectangleGeometry.js +1264 -0
  87. package/Build/Workers/createRectangleOutlineGeometry.js +476 -0
  88. package/Build/Workers/createSimplePolylineGeometry.js +397 -0
  89. package/Build/Workers/createSphereGeometry.js +116 -0
  90. package/Build/Workers/createSphereOutlineGeometry.js +116 -0
  91. package/Build/Workers/createTaskProcessorWorker.js +32 -0
  92. package/Build/Workers/createVectorTileClampedPolylines.js +492 -0
  93. package/Build/Workers/createVectorTileGeometries.js +387 -0
  94. package/Build/Workers/createVectorTilePoints.js +114 -0
  95. package/Build/Workers/createVectorTilePolygons.js +386 -0
  96. package/Build/Workers/createVectorTilePolylines.js +262 -0
  97. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +92 -0
  98. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +566 -0
  99. package/Build/Workers/createVerticesFromHeightmap.js +2256 -0
  100. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +500 -0
  101. package/Build/Workers/createWallGeometry.js +487 -0
  102. package/Build/Workers/createWallOutlineGeometry.js +335 -0
  103. package/Build/Workers/decodeDraco.js +369 -0
  104. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2666 -0
  105. package/Build/Workers/decodeI3S.js +1339 -0
  106. package/Build/Workers/gaussianSplatSorter.js +62 -0
  107. package/Build/Workers/gaussianSplatTextureGenerator.js +68 -0
  108. package/Build/Workers/incrementallyBuildTerrainPicker.js +129 -0
  109. package/Build/Workers/transcodeKTX2.js +3466 -0
  110. package/Build/Workers/transferTypedArrayTest.js +41 -0
  111. package/Build/Workers/upsampleQuantizedTerrainMesh.js +821 -0
  112. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +96 -0
  113. package/LICENSE.md +928 -0
  114. package/README.md +76 -0
  115. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
  116. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
  117. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
  118. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
  119. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
  120. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
  121. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
  122. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
  123. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
  124. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
  125. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
  126. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
  127. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
  128. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
  129. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
  130. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
  131. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
  132. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
  133. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
  134. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
  135. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
  136. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
  137. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
  138. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
  139. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
  140. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
  141. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
  142. package/Source/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
  143. package/Source/Assets/Images/bing_maps_credit.png +0 -0
  144. package/Source/Assets/Images/cesium_credit.png +0 -0
  145. package/Source/Assets/Images/google_earth_credit.png +0 -0
  146. package/Source/Assets/Images/ion-credit.png +0 -0
  147. package/Source/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
  148. package/Source/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
  149. package/Source/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
  150. package/Source/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
  151. package/Source/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
  152. package/Source/Assets/Textures/NaturalEarthII/1/0/1.jpg +0 -0
  153. package/Source/Assets/Textures/NaturalEarthII/1/1/0.jpg +0 -0
  154. package/Source/Assets/Textures/NaturalEarthII/1/1/1.jpg +0 -0
  155. package/Source/Assets/Textures/NaturalEarthII/1/2/0.jpg +0 -0
  156. package/Source/Assets/Textures/NaturalEarthII/1/2/1.jpg +0 -0
  157. package/Source/Assets/Textures/NaturalEarthII/1/3/0.jpg +0 -0
  158. package/Source/Assets/Textures/NaturalEarthII/1/3/1.jpg +0 -0
  159. package/Source/Assets/Textures/NaturalEarthII/2/0/0.jpg +0 -0
  160. package/Source/Assets/Textures/NaturalEarthII/2/0/1.jpg +0 -0
  161. package/Source/Assets/Textures/NaturalEarthII/2/0/2.jpg +0 -0
  162. package/Source/Assets/Textures/NaturalEarthII/2/0/3.jpg +0 -0
  163. package/Source/Assets/Textures/NaturalEarthII/2/1/0.jpg +0 -0
  164. package/Source/Assets/Textures/NaturalEarthII/2/1/1.jpg +0 -0
  165. package/Source/Assets/Textures/NaturalEarthII/2/1/2.jpg +0 -0
  166. package/Source/Assets/Textures/NaturalEarthII/2/1/3.jpg +0 -0
  167. package/Source/Assets/Textures/NaturalEarthII/2/2/0.jpg +0 -0
  168. package/Source/Assets/Textures/NaturalEarthII/2/2/1.jpg +0 -0
  169. package/Source/Assets/Textures/NaturalEarthII/2/2/2.jpg +0 -0
  170. package/Source/Assets/Textures/NaturalEarthII/2/2/3.jpg +0 -0
  171. package/Source/Assets/Textures/NaturalEarthII/2/3/0.jpg +0 -0
  172. package/Source/Assets/Textures/NaturalEarthII/2/3/1.jpg +0 -0
  173. package/Source/Assets/Textures/NaturalEarthII/2/3/2.jpg +0 -0
  174. package/Source/Assets/Textures/NaturalEarthII/2/3/3.jpg +0 -0
  175. package/Source/Assets/Textures/NaturalEarthII/2/4/0.jpg +0 -0
  176. package/Source/Assets/Textures/NaturalEarthII/2/4/1.jpg +0 -0
  177. package/Source/Assets/Textures/NaturalEarthII/2/4/2.jpg +0 -0
  178. package/Source/Assets/Textures/NaturalEarthII/2/4/3.jpg +0 -0
  179. package/Source/Assets/Textures/NaturalEarthII/2/5/0.jpg +0 -0
  180. package/Source/Assets/Textures/NaturalEarthII/2/5/1.jpg +0 -0
  181. package/Source/Assets/Textures/NaturalEarthII/2/5/2.jpg +0 -0
  182. package/Source/Assets/Textures/NaturalEarthII/2/5/3.jpg +0 -0
  183. package/Source/Assets/Textures/NaturalEarthII/2/6/0.jpg +0 -0
  184. package/Source/Assets/Textures/NaturalEarthII/2/6/1.jpg +0 -0
  185. package/Source/Assets/Textures/NaturalEarthII/2/6/2.jpg +0 -0
  186. package/Source/Assets/Textures/NaturalEarthII/2/6/3.jpg +0 -0
  187. package/Source/Assets/Textures/NaturalEarthII/2/7/0.jpg +0 -0
  188. package/Source/Assets/Textures/NaturalEarthII/2/7/1.jpg +0 -0
  189. package/Source/Assets/Textures/NaturalEarthII/2/7/2.jpg +0 -0
  190. package/Source/Assets/Textures/NaturalEarthII/2/7/3.jpg +0 -0
  191. package/Source/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
  192. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
  193. package/Source/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
  194. package/Source/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
  195. package/Source/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
  196. package/Source/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
  197. package/Source/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
  198. package/Source/Assets/Textures/maki/airfield.png +0 -0
  199. package/Source/Assets/Textures/maki/airport.png +0 -0
  200. package/Source/Assets/Textures/maki/alcohol-shop.png +0 -0
  201. package/Source/Assets/Textures/maki/america-football.png +0 -0
  202. package/Source/Assets/Textures/maki/art-gallery.png +0 -0
  203. package/Source/Assets/Textures/maki/bakery.png +0 -0
  204. package/Source/Assets/Textures/maki/bank.png +0 -0
  205. package/Source/Assets/Textures/maki/bar.png +0 -0
  206. package/Source/Assets/Textures/maki/baseball.png +0 -0
  207. package/Source/Assets/Textures/maki/basketball.png +0 -0
  208. package/Source/Assets/Textures/maki/beer.png +0 -0
  209. package/Source/Assets/Textures/maki/bicycle.png +0 -0
  210. package/Source/Assets/Textures/maki/building.png +0 -0
  211. package/Source/Assets/Textures/maki/bus.png +0 -0
  212. package/Source/Assets/Textures/maki/cafe.png +0 -0
  213. package/Source/Assets/Textures/maki/camera.png +0 -0
  214. package/Source/Assets/Textures/maki/campsite.png +0 -0
  215. package/Source/Assets/Textures/maki/car.png +0 -0
  216. package/Source/Assets/Textures/maki/cemetery.png +0 -0
  217. package/Source/Assets/Textures/maki/cesium.png +0 -0
  218. package/Source/Assets/Textures/maki/chemist.png +0 -0
  219. package/Source/Assets/Textures/maki/cinema.png +0 -0
  220. package/Source/Assets/Textures/maki/circle-stroked.png +0 -0
  221. package/Source/Assets/Textures/maki/circle.png +0 -0
  222. package/Source/Assets/Textures/maki/city.png +0 -0
  223. package/Source/Assets/Textures/maki/clothing-store.png +0 -0
  224. package/Source/Assets/Textures/maki/college.png +0 -0
  225. package/Source/Assets/Textures/maki/commercial.png +0 -0
  226. package/Source/Assets/Textures/maki/cricket.png +0 -0
  227. package/Source/Assets/Textures/maki/cross.png +0 -0
  228. package/Source/Assets/Textures/maki/dam.png +0 -0
  229. package/Source/Assets/Textures/maki/danger.png +0 -0
  230. package/Source/Assets/Textures/maki/disability.png +0 -0
  231. package/Source/Assets/Textures/maki/dog-park.png +0 -0
  232. package/Source/Assets/Textures/maki/embassy.png +0 -0
  233. package/Source/Assets/Textures/maki/emergency-telephone.png +0 -0
  234. package/Source/Assets/Textures/maki/entrance.png +0 -0
  235. package/Source/Assets/Textures/maki/farm.png +0 -0
  236. package/Source/Assets/Textures/maki/fast-food.png +0 -0
  237. package/Source/Assets/Textures/maki/ferry.png +0 -0
  238. package/Source/Assets/Textures/maki/fire-station.png +0 -0
  239. package/Source/Assets/Textures/maki/fuel.png +0 -0
  240. package/Source/Assets/Textures/maki/garden.png +0 -0
  241. package/Source/Assets/Textures/maki/gift.png +0 -0
  242. package/Source/Assets/Textures/maki/golf.png +0 -0
  243. package/Source/Assets/Textures/maki/grocery.png +0 -0
  244. package/Source/Assets/Textures/maki/hairdresser.png +0 -0
  245. package/Source/Assets/Textures/maki/harbor.png +0 -0
  246. package/Source/Assets/Textures/maki/heart.png +0 -0
  247. package/Source/Assets/Textures/maki/heliport.png +0 -0
  248. package/Source/Assets/Textures/maki/hospital.png +0 -0
  249. package/Source/Assets/Textures/maki/ice-cream.png +0 -0
  250. package/Source/Assets/Textures/maki/industrial.png +0 -0
  251. package/Source/Assets/Textures/maki/land-use.png +0 -0
  252. package/Source/Assets/Textures/maki/laundry.png +0 -0
  253. package/Source/Assets/Textures/maki/library.png +0 -0
  254. package/Source/Assets/Textures/maki/lighthouse.png +0 -0
  255. package/Source/Assets/Textures/maki/lodging.png +0 -0
  256. package/Source/Assets/Textures/maki/logging.png +0 -0
  257. package/Source/Assets/Textures/maki/london-underground.png +0 -0
  258. package/Source/Assets/Textures/maki/marker-stroked.png +0 -0
  259. package/Source/Assets/Textures/maki/marker.png +0 -0
  260. package/Source/Assets/Textures/maki/minefield.png +0 -0
  261. package/Source/Assets/Textures/maki/mobilephone.png +0 -0
  262. package/Source/Assets/Textures/maki/monument.png +0 -0
  263. package/Source/Assets/Textures/maki/museum.png +0 -0
  264. package/Source/Assets/Textures/maki/music.png +0 -0
  265. package/Source/Assets/Textures/maki/oil-well.png +0 -0
  266. package/Source/Assets/Textures/maki/park.png +0 -0
  267. package/Source/Assets/Textures/maki/park2.png +0 -0
  268. package/Source/Assets/Textures/maki/parking-garage.png +0 -0
  269. package/Source/Assets/Textures/maki/parking.png +0 -0
  270. package/Source/Assets/Textures/maki/pharmacy.png +0 -0
  271. package/Source/Assets/Textures/maki/pitch.png +0 -0
  272. package/Source/Assets/Textures/maki/place-of-worship.png +0 -0
  273. package/Source/Assets/Textures/maki/playground.png +0 -0
  274. package/Source/Assets/Textures/maki/police.png +0 -0
  275. package/Source/Assets/Textures/maki/polling-place.png +0 -0
  276. package/Source/Assets/Textures/maki/post.png +0 -0
  277. package/Source/Assets/Textures/maki/prison.png +0 -0
  278. package/Source/Assets/Textures/maki/rail-above.png +0 -0
  279. package/Source/Assets/Textures/maki/rail-light.png +0 -0
  280. package/Source/Assets/Textures/maki/rail-metro.png +0 -0
  281. package/Source/Assets/Textures/maki/rail-underground.png +0 -0
  282. package/Source/Assets/Textures/maki/rail.png +0 -0
  283. package/Source/Assets/Textures/maki/religious-christian.png +0 -0
  284. package/Source/Assets/Textures/maki/religious-jewish.png +0 -0
  285. package/Source/Assets/Textures/maki/religious-muslim.png +0 -0
  286. package/Source/Assets/Textures/maki/restaurant.png +0 -0
  287. package/Source/Assets/Textures/maki/roadblock.png +0 -0
  288. package/Source/Assets/Textures/maki/rocket.png +0 -0
  289. package/Source/Assets/Textures/maki/school.png +0 -0
  290. package/Source/Assets/Textures/maki/scooter.png +0 -0
  291. package/Source/Assets/Textures/maki/shop.png +0 -0
  292. package/Source/Assets/Textures/maki/skiing.png +0 -0
  293. package/Source/Assets/Textures/maki/slaughterhouse.png +0 -0
  294. package/Source/Assets/Textures/maki/soccer.png +0 -0
  295. package/Source/Assets/Textures/maki/square-stroked.png +0 -0
  296. package/Source/Assets/Textures/maki/square.png +0 -0
  297. package/Source/Assets/Textures/maki/star-stroked.png +0 -0
  298. package/Source/Assets/Textures/maki/star.png +0 -0
  299. package/Source/Assets/Textures/maki/suitcase.png +0 -0
  300. package/Source/Assets/Textures/maki/swimming.png +0 -0
  301. package/Source/Assets/Textures/maki/telephone.png +0 -0
  302. package/Source/Assets/Textures/maki/tennis.png +0 -0
  303. package/Source/Assets/Textures/maki/theatre.png +0 -0
  304. package/Source/Assets/Textures/maki/toilets.png +0 -0
  305. package/Source/Assets/Textures/maki/town-hall.png +0 -0
  306. package/Source/Assets/Textures/maki/town.png +0 -0
  307. package/Source/Assets/Textures/maki/triangle-stroked.png +0 -0
  308. package/Source/Assets/Textures/maki/triangle.png +0 -0
  309. package/Source/Assets/Textures/maki/village.png +0 -0
  310. package/Source/Assets/Textures/maki/warehouse.png +0 -0
  311. package/Source/Assets/Textures/maki/waste-basket.png +0 -0
  312. package/Source/Assets/Textures/maki/water.png +0 -0
  313. package/Source/Assets/Textures/maki/wetland.png +0 -0
  314. package/Source/Assets/Textures/maki/zoo.png +0 -0
  315. package/Source/Assets/Textures/moonSmall.jpg +0 -0
  316. package/Source/Assets/Textures/pin.svg +1 -0
  317. package/Source/Assets/Textures/waterNormals.jpg +0 -0
  318. package/Source/Assets/Textures/waterNormalsSmall.jpg +0 -0
  319. package/Source/Assets/approximateTerrainHeights.json +1 -0
  320. package/Source/Core/ApproximateTerrainHeights.js +255 -0
  321. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +755 -0
  322. package/Source/Core/ArcType.js +36 -0
  323. package/Source/Core/ArticulationStageType.js +27 -0
  324. package/Source/Core/AssociativeArray.js +133 -0
  325. package/Source/Core/AttributeCompression.js +574 -0
  326. package/Source/Core/AxisAlignedBoundingBox.js +294 -0
  327. package/Source/Core/BingMapsGeocoderService.js +127 -0
  328. package/Source/Core/BoundingRectangle.js +374 -0
  329. package/Source/Core/BoundingSphere.js +1502 -0
  330. package/Source/Core/BoxGeometry.js +893 -0
  331. package/Source/Core/BoxOutlineGeometry.js +312 -0
  332. package/Source/Core/Cartesian2.js +830 -0
  333. package/Source/Core/Cartesian3.js +1222 -0
  334. package/Source/Core/Cartesian4.js +984 -0
  335. package/Source/Core/Cartographic.js +312 -0
  336. package/Source/Core/CartographicGeocoderService.js +73 -0
  337. package/Source/Core/CatmullRomSpline.js +324 -0
  338. package/Source/Core/Cesium3DTilesTerrainData.js +932 -0
  339. package/Source/Core/Cesium3DTilesTerrainGeometryProcessor.js +1868 -0
  340. package/Source/Core/Cesium3DTilesTerrainProvider.js +1052 -0
  341. package/Source/Core/CesiumTerrainProvider.js +1408 -0
  342. package/Source/Core/Check.d.ts +131 -0
  343. package/Source/Core/Check.js +212 -0
  344. package/Source/Core/CircleGeometry.js +207 -0
  345. package/Source/Core/CircleOutlineGeometry.js +149 -0
  346. package/Source/Core/Clock.js +316 -0
  347. package/Source/Core/ClockRange.js +44 -0
  348. package/Source/Core/ClockStep.js +43 -0
  349. package/Source/Core/Color.js +2294 -0
  350. package/Source/Core/ColorGeometryInstanceAttribute.js +181 -0
  351. package/Source/Core/ComponentDatatype.js +341 -0
  352. package/Source/Core/CompressedTextureBuffer.js +125 -0
  353. package/Source/Core/ConstantSpline.js +119 -0
  354. package/Source/Core/CoplanarPolygonGeometry.js +600 -0
  355. package/Source/Core/CoplanarPolygonGeometryLibrary.js +132 -0
  356. package/Source/Core/CoplanarPolygonOutlineGeometry.js +237 -0
  357. package/Source/Core/CornerType.js +42 -0
  358. package/Source/Core/CorridorGeometry.js +1411 -0
  359. package/Source/Core/CorridorGeometryLibrary.js +501 -0
  360. package/Source/Core/CorridorOutlineGeometry.js +599 -0
  361. package/Source/Core/Credit.js +169 -0
  362. package/Source/Core/CubicRealPolynomial.js +238 -0
  363. package/Source/Core/CullingVolume.js +216 -0
  364. package/Source/Core/CustomHeightmapTerrainProvider.js +287 -0
  365. package/Source/Core/CylinderGeometry.js +479 -0
  366. package/Source/Core/CylinderGeometryLibrary.js +59 -0
  367. package/Source/Core/CylinderOutlineGeometry.js +269 -0
  368. package/Source/Core/DefaultProxy.js +26 -0
  369. package/Source/Core/DeveloperError.js +76 -0
  370. package/Source/Core/DistanceDisplayCondition.js +171 -0
  371. package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +179 -0
  372. package/Source/Core/DoubleEndedPriorityQueue.js +405 -0
  373. package/Source/Core/DoublyLinkedList.js +112 -0
  374. package/Source/Core/EarthOrientationParameters.js +431 -0
  375. package/Source/Core/EarthOrientationParametersSample.js +52 -0
  376. package/Source/Core/EasingFunction.js +257 -0
  377. package/Source/Core/EllipseGeometry.js +1318 -0
  378. package/Source/Core/EllipseGeometryLibrary.js +365 -0
  379. package/Source/Core/EllipseOutlineGeometry.js +451 -0
  380. package/Source/Core/Ellipsoid.js +866 -0
  381. package/Source/Core/EllipsoidGeodesic.js +523 -0
  382. package/Source/Core/EllipsoidGeometry.js +650 -0
  383. package/Source/Core/EllipsoidOutlineGeometry.js +464 -0
  384. package/Source/Core/EllipsoidRhumbLine.js +751 -0
  385. package/Source/Core/EllipsoidTangentPlane.js +382 -0
  386. package/Source/Core/EllipsoidTerrainProvider.js +201 -0
  387. package/Source/Core/EllipsoidalOccluder.js +538 -0
  388. package/Source/Core/EncodedCartesian3.js +170 -0
  389. package/Source/Core/Event.js +205 -0
  390. package/Source/Core/EventHelper.js +74 -0
  391. package/Source/Core/ExtrapolationType.js +39 -0
  392. package/Source/Core/FeatureDetection.js +404 -0
  393. package/Source/Core/Frozen.js +24 -0
  394. package/Source/Core/FrustumGeometry.js +583 -0
  395. package/Source/Core/FrustumOutlineGeometry.js +253 -0
  396. package/Source/Core/Fullscreen.js +249 -0
  397. package/Source/Core/GeocodeType.js +29 -0
  398. package/Source/Core/GeocoderService.js +60 -0
  399. package/Source/Core/GeographicProjection.js +105 -0
  400. package/Source/Core/GeographicTilingScheme.js +226 -0
  401. package/Source/Core/Geometry.js +371 -0
  402. package/Source/Core/GeometryAttribute.js +133 -0
  403. package/Source/Core/GeometryAttributes.js +88 -0
  404. package/Source/Core/GeometryFactory.js +25 -0
  405. package/Source/Core/GeometryInstance.js +118 -0
  406. package/Source/Core/GeometryInstanceAttribute.js +133 -0
  407. package/Source/Core/GeometryOffsetAttribute.js +16 -0
  408. package/Source/Core/GeometryPipeline.js +3291 -0
  409. package/Source/Core/GeometryType.js +16 -0
  410. package/Source/Core/GoogleEarthEnterpriseMetadata.js +584 -0
  411. package/Source/Core/GoogleEarthEnterpriseTerrainData.js +606 -0
  412. package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +574 -0
  413. package/Source/Core/GoogleEarthEnterpriseTileInformation.js +136 -0
  414. package/Source/Core/GoogleGeocoderService.js +110 -0
  415. package/Source/Core/GoogleMaps.js +61 -0
  416. package/Source/Core/GregorianDate.js +153 -0
  417. package/Source/Core/GroundPolylineGeometry.js +1693 -0
  418. package/Source/Core/HeadingPitchRange.js +59 -0
  419. package/Source/Core/HeadingPitchRoll.js +235 -0
  420. package/Source/Core/Heap.js +233 -0
  421. package/Source/Core/HeightmapEncoding.js +30 -0
  422. package/Source/Core/HeightmapTerrainData.js +903 -0
  423. package/Source/Core/HeightmapTessellator.js +518 -0
  424. package/Source/Core/HermitePolynomialApproximation.js +341 -0
  425. package/Source/Core/HermiteSpline.js +620 -0
  426. package/Source/Core/HilbertOrder.js +112 -0
  427. package/Source/Core/ITwinPlatform.js +389 -0
  428. package/Source/Core/Iau2000Orientation.js +167 -0
  429. package/Source/Core/Iau2006XysData.js +286 -0
  430. package/Source/Core/Iau2006XysSample.js +32 -0
  431. package/Source/Core/IauOrientationAxes.js +105 -0
  432. package/Source/Core/IauOrientationParameters.js +54 -0
  433. package/Source/Core/IndexDatatype.js +201 -0
  434. package/Source/Core/InterpolationAlgorithm.js +65 -0
  435. package/Source/Core/InterpolationType.js +18 -0
  436. package/Source/Core/Intersect.js +39 -0
  437. package/Source/Core/IntersectionTests.js +1087 -0
  438. package/Source/Core/Intersections2D.js +358 -0
  439. package/Source/Core/Interval.js +23 -0
  440. package/Source/Core/Ion.js +56 -0
  441. package/Source/Core/IonGeocodeProviderType.js +37 -0
  442. package/Source/Core/IonGeocoderService.js +147 -0
  443. package/Source/Core/IonResource.js +321 -0
  444. package/Source/Core/Iso8601.js +54 -0
  445. package/Source/Core/JulianDate.js +1231 -0
  446. package/Source/Core/KTX2Transcoder.js +92 -0
  447. package/Source/Core/KeyboardEventModifier.js +37 -0
  448. package/Source/Core/LagrangePolynomialApproximation.js +71 -0
  449. package/Source/Core/LeapSecond.js +24 -0
  450. package/Source/Core/LinearApproximation.js +83 -0
  451. package/Source/Core/LinearSpline.js +166 -0
  452. package/Source/Core/ManagedArray.js +162 -0
  453. package/Source/Core/MapProjection.js +57 -0
  454. package/Source/Core/Math.js +1125 -0
  455. package/Source/Core/Matrix2.js +1105 -0
  456. package/Source/Core/Matrix3.js +1906 -0
  457. package/Source/Core/Matrix4.js +3264 -0
  458. package/Source/Core/MorphWeightSpline.js +161 -0
  459. package/Source/Core/MortonOrder.js +214 -0
  460. package/Source/Core/NearFarScalar.js +173 -0
  461. package/Source/Core/Occluder.js +727 -0
  462. package/Source/Core/OffsetGeometryInstanceAttribute.js +125 -0
  463. package/Source/Core/OpenCageGeocoderService.js +133 -0
  464. package/Source/Core/OrientedBoundingBox.js +1272 -0
  465. package/Source/Core/OrthographicFrustum.js +351 -0
  466. package/Source/Core/OrthographicOffCenterFrustum.js +463 -0
  467. package/Source/Core/Packable.js +40 -0
  468. package/Source/Core/PackableForInterpolation.js +43 -0
  469. package/Source/Core/PeliasGeocoderService.js +106 -0
  470. package/Source/Core/PerspectiveFrustum.js +459 -0
  471. package/Source/Core/PerspectiveOffCenterFrustum.js +522 -0
  472. package/Source/Core/PinBuilder.js +234 -0
  473. package/Source/Core/PixelFormat.js +605 -0
  474. package/Source/Core/Plane.js +312 -0
  475. package/Source/Core/PlaneGeometry.js +250 -0
  476. package/Source/Core/PlaneOutlineGeometry.js +113 -0
  477. package/Source/Core/PolygonGeometry.js +1580 -0
  478. package/Source/Core/PolygonGeometryLibrary.js +1301 -0
  479. package/Source/Core/PolygonHierarchy.js +25 -0
  480. package/Source/Core/PolygonOutlineGeometry.js +687 -0
  481. package/Source/Core/PolygonPipeline.js +632 -0
  482. package/Source/Core/PolylineGeometry.js +573 -0
  483. package/Source/Core/PolylinePipeline.js +573 -0
  484. package/Source/Core/PolylineVolumeGeometry.js +412 -0
  485. package/Source/Core/PolylineVolumeGeometryLibrary.js +701 -0
  486. package/Source/Core/PolylineVolumeOutlineGeometry.js +294 -0
  487. package/Source/Core/PrimitiveType.js +117 -0
  488. package/Source/Core/Proxy.js +24 -0
  489. package/Source/Core/QuadraticRealPolynomial.js +147 -0
  490. package/Source/Core/QuantizedMeshTerrainData.js +735 -0
  491. package/Source/Core/QuarticRealPolynomial.js +342 -0
  492. package/Source/Core/Quaternion.js +1145 -0
  493. package/Source/Core/QuaternionSpline.js +155 -0
  494. package/Source/Core/Queue.js +126 -0
  495. package/Source/Core/Ray.js +81 -0
  496. package/Source/Core/Rectangle.js +1080 -0
  497. package/Source/Core/RectangleCollisionChecker.js +95 -0
  498. package/Source/Core/RectangleGeometry.js +1480 -0
  499. package/Source/Core/RectangleGeometryLibrary.js +286 -0
  500. package/Source/Core/RectangleOutlineGeometry.js +532 -0
  501. package/Source/Core/ReferenceFrame.js +28 -0
  502. package/Source/Core/Request.js +193 -0
  503. package/Source/Core/RequestErrorEvent.js +58 -0
  504. package/Source/Core/RequestScheduler.js +524 -0
  505. package/Source/Core/RequestState.js +60 -0
  506. package/Source/Core/RequestType.js +44 -0
  507. package/Source/Core/Resource.js +2280 -0
  508. package/Source/Core/RuntimeError.js +65 -0
  509. package/Source/Core/S2Cell.js +734 -0
  510. package/Source/Core/ScreenSpaceEventHandler.js +1136 -0
  511. package/Source/Core/ScreenSpaceEventType.js +132 -0
  512. package/Source/Core/ShowGeometryInstanceAttribute.js +122 -0
  513. package/Source/Core/Simon1994PlanetaryPositions.js +684 -0
  514. package/Source/Core/SimplePolylineGeometry.js +454 -0
  515. package/Source/Core/SphereGeometry.js +117 -0
  516. package/Source/Core/SphereOutlineGeometry.js +119 -0
  517. package/Source/Core/Spherical.js +183 -0
  518. package/Source/Core/Spline.js +188 -0
  519. package/Source/Core/SteppedSpline.js +160 -0
  520. package/Source/Core/Stereographic.js +247 -0
  521. package/Source/Core/TaskProcessor.js +403 -0
  522. package/Source/Core/TerrainData.js +126 -0
  523. package/Source/Core/TerrainEncoding.js +772 -0
  524. package/Source/Core/TerrainMesh.js +373 -0
  525. package/Source/Core/TerrainPicker.js +625 -0
  526. package/Source/Core/TerrainProvider.js +585 -0
  527. package/Source/Core/TerrainQuantization.js +30 -0
  528. package/Source/Core/TexturePacker.js +181 -0
  529. package/Source/Core/TileAvailability.js +564 -0
  530. package/Source/Core/TileEdge.js +14 -0
  531. package/Source/Core/TileProviderError.js +170 -0
  532. package/Source/Core/TilingScheme.js +134 -0
  533. package/Source/Core/TimeConstants.js +88 -0
  534. package/Source/Core/TimeInterval.js +438 -0
  535. package/Source/Core/TimeIntervalCollection.js +1137 -0
  536. package/Source/Core/TimeStandard.js +35 -0
  537. package/Source/Core/Tipsify.js +314 -0
  538. package/Source/Core/TrackingReferenceFrame.js +50 -0
  539. package/Source/Core/Transforms.js +1277 -0
  540. package/Source/Core/TranslationRotationScale.js +57 -0
  541. package/Source/Core/TridiagonalSystemSolver.js +113 -0
  542. package/Source/Core/TrustedServers.js +146 -0
  543. package/Source/Core/VRTheWorldTerrainProvider.js +462 -0
  544. package/Source/Core/VertexFormat.js +311 -0
  545. package/Source/Core/VerticalExaggeration.js +70 -0
  546. package/Source/Core/VideoSynchronizer.js +222 -0
  547. package/Source/Core/Visibility.js +39 -0
  548. package/Source/Core/VulkanConstants.js +291 -0
  549. package/Source/Core/WallGeometry.js +623 -0
  550. package/Source/Core/WallGeometryLibrary.js +212 -0
  551. package/Source/Core/WallOutlineGeometry.js +431 -0
  552. package/Source/Core/WebGLConstants.js +619 -0
  553. package/Source/Core/WebMercatorProjection.js +151 -0
  554. package/Source/Core/WebMercatorTilingScheme.js +295 -0
  555. package/Source/Core/WindingOrder.js +38 -0
  556. package/Source/Core/WireframeIndexGenerator.js +238 -0
  557. package/Source/Core/addAllToArray.js +40 -0
  558. package/Source/Core/appendForwardSlash.js +10 -0
  559. package/Source/Core/arrayRemoveDuplicates.js +129 -0
  560. package/Source/Core/assert.js +27 -0
  561. package/Source/Core/barycentricCoordinates.js +109 -0
  562. package/Source/Core/binarySearch.js +67 -0
  563. package/Source/Core/buildModuleUrl.js +153 -0
  564. package/Source/Core/clone.js +30 -0
  565. package/Source/Core/combine.js +79 -0
  566. package/Source/Core/createGuid.js +22 -0
  567. package/Source/Core/createWorldBathymetryAsync.js +45 -0
  568. package/Source/Core/createWorldTerrainAsync.js +50 -0
  569. package/Source/Core/decodeGoogleEarthEnterpriseData.js +93 -0
  570. package/Source/Core/decodeVectorPolylinePositions.js +51 -0
  571. package/Source/Core/defer.js +44 -0
  572. package/Source/Core/defined.d.ts +11 -0
  573. package/Source/Core/defined.js +17 -0
  574. package/Source/Core/deprecationWarning.js +53 -0
  575. package/Source/Core/destroyObject.js +53 -0
  576. package/Source/Core/formatError.js +30 -0
  577. package/Source/Core/getAbsoluteUri.js +46 -0
  578. package/Source/Core/getBaseUri.js +47 -0
  579. package/Source/Core/getExtensionFromUri.js +38 -0
  580. package/Source/Core/getFilenameFromUri.js +32 -0
  581. package/Source/Core/getImageFromTypedArray.js +24 -0
  582. package/Source/Core/getImagePixels.js +44 -0
  583. package/Source/Core/getJsonFromTypedArray.js +21 -0
  584. package/Source/Core/getMagic.js +14 -0
  585. package/Source/Core/getStringFromTypedArray.js +165 -0
  586. package/Source/Core/getTimestamp.js +26 -0
  587. package/Source/Core/globalTypes.js +20 -0
  588. package/Source/Core/isBitSet.js +7 -0
  589. package/Source/Core/isBlobUri.js +22 -0
  590. package/Source/Core/isCrossOriginUrl.js +30 -0
  591. package/Source/Core/isDataUri.js +22 -0
  592. package/Source/Core/isLeapYear.js +23 -0
  593. package/Source/Core/loadAndExecuteScript.js +27 -0
  594. package/Source/Core/loadImageFromTypedArray.js +66 -0
  595. package/Source/Core/loadKTX2.js +104 -0
  596. package/Source/Core/mergeSort.js +111 -0
  597. package/Source/Core/objectToQuery.js +57 -0
  598. package/Source/Core/oneTimeWarning.js +51 -0
  599. package/Source/Core/parseResponseHeaders.js +37 -0
  600. package/Source/Core/pointInsideTriangle.js +39 -0
  601. package/Source/Core/queryToObject.js +60 -0
  602. package/Source/Core/resizeImageToNextPowerOfTwo.js +31 -0
  603. package/Source/Core/sampleTerrain.js +291 -0
  604. package/Source/Core/sampleTerrainMostDetailed.js +132 -0
  605. package/Source/Core/scaleToGeodeticSurface.js +147 -0
  606. package/Source/Core/srgbToLinear.js +32 -0
  607. package/Source/Core/subdivideArray.js +35 -0
  608. package/Source/Core/webGLConstantToGlslType.js +25 -0
  609. package/Source/Core/wrapFunction.js +26 -0
  610. package/Source/Core/writeTextToCanvas.js +173 -0
  611. package/Source/DataSources/BillboardGraphics.js +419 -0
  612. package/Source/DataSources/BillboardVisualizer.js +351 -0
  613. package/Source/DataSources/BoundingSphereState.js +26 -0
  614. package/Source/DataSources/BoxGeometryUpdater.js +326 -0
  615. package/Source/DataSources/BoxGraphics.js +208 -0
  616. package/Source/DataSources/CallbackPositionProperty.js +172 -0
  617. package/Source/DataSources/CallbackProperty.js +117 -0
  618. package/Source/DataSources/Cesium3DTilesetGraphics.js +111 -0
  619. package/Source/DataSources/Cesium3DTilesetVisualizer.js +261 -0
  620. package/Source/DataSources/CheckerboardMaterialProperty.js +157 -0
  621. package/Source/DataSources/ColorMaterialProperty.js +112 -0
  622. package/Source/DataSources/CompositeEntityCollection.js +591 -0
  623. package/Source/DataSources/CompositeMaterialProperty.js +128 -0
  624. package/Source/DataSources/CompositePositionProperty.js +153 -0
  625. package/Source/DataSources/CompositeProperty.js +154 -0
  626. package/Source/DataSources/ConstantPositionProperty.js +151 -0
  627. package/Source/DataSources/ConstantProperty.js +116 -0
  628. package/Source/DataSources/CorridorGeometryUpdater.js +409 -0
  629. package/Source/DataSources/CorridorGraphics.js +316 -0
  630. package/Source/DataSources/CustomDataSource.js +173 -0
  631. package/Source/DataSources/CylinderGeometryUpdater.js +375 -0
  632. package/Source/DataSources/CylinderGraphics.js +258 -0
  633. package/Source/DataSources/CzmlDataSource.js +5151 -0
  634. package/Source/DataSources/DataSource.js +121 -0
  635. package/Source/DataSources/DataSourceClock.js +164 -0
  636. package/Source/DataSources/DataSourceCollection.js +335 -0
  637. package/Source/DataSources/DataSourceDisplay.js +543 -0
  638. package/Source/DataSources/DynamicGeometryBatch.js +56 -0
  639. package/Source/DataSources/DynamicGeometryUpdater.js +270 -0
  640. package/Source/DataSources/EllipseGeometryUpdater.js +434 -0
  641. package/Source/DataSources/EllipseGraphics.js +343 -0
  642. package/Source/DataSources/EllipsoidGeometryUpdater.js +710 -0
  643. package/Source/DataSources/EllipsoidGraphics.js +312 -0
  644. package/Source/DataSources/Entity.js +789 -0
  645. package/Source/DataSources/EntityCluster.js +1022 -0
  646. package/Source/DataSources/EntityCollection.js +439 -0
  647. package/Source/DataSources/EntityView.js +476 -0
  648. package/Source/DataSources/GeoJsonDataSource.js +1064 -0
  649. package/Source/DataSources/GeometryUpdater.js +538 -0
  650. package/Source/DataSources/GeometryUpdaterSet.js +114 -0
  651. package/Source/DataSources/GeometryVisualizer.js +549 -0
  652. package/Source/DataSources/GpxDataSource.js +1018 -0
  653. package/Source/DataSources/GridMaterialProperty.js +204 -0
  654. package/Source/DataSources/GroundGeometryUpdater.js +234 -0
  655. package/Source/DataSources/ImageMaterialProperty.js +173 -0
  656. package/Source/DataSources/KmlCamera.js +13 -0
  657. package/Source/DataSources/KmlDataSource.js +4249 -0
  658. package/Source/DataSources/KmlLookAt.js +12 -0
  659. package/Source/DataSources/KmlTour.js +165 -0
  660. package/Source/DataSources/KmlTourFlyTo.js +109 -0
  661. package/Source/DataSources/KmlTourWait.js +52 -0
  662. package/Source/DataSources/LabelGraphics.js +401 -0
  663. package/Source/DataSources/LabelVisualizer.js +359 -0
  664. package/Source/DataSources/MaterialProperty.js +111 -0
  665. package/Source/DataSources/ModelGraphics.js +456 -0
  666. package/Source/DataSources/ModelVisualizer.js +560 -0
  667. package/Source/DataSources/NodeTransformationProperty.js +150 -0
  668. package/Source/DataSources/PathGraphics.js +174 -0
  669. package/Source/DataSources/PathVisualizer.js +1135 -0
  670. package/Source/DataSources/PlaneGeometryUpdater.js +385 -0
  671. package/Source/DataSources/PlaneGraphics.js +208 -0
  672. package/Source/DataSources/PointGraphics.js +223 -0
  673. package/Source/DataSources/PointVisualizer.js +438 -0
  674. package/Source/DataSources/PolygonGeometryUpdater.js +591 -0
  675. package/Source/DataSources/PolygonGraphics.js +383 -0
  676. package/Source/DataSources/PolylineArrowMaterialProperty.js +110 -0
  677. package/Source/DataSources/PolylineDashMaterialProperty.js +174 -0
  678. package/Source/DataSources/PolylineGeometryUpdater.js +878 -0
  679. package/Source/DataSources/PolylineGlowMaterialProperty.js +152 -0
  680. package/Source/DataSources/PolylineGraphics.js +241 -0
  681. package/Source/DataSources/PolylineOutlineMaterialProperty.js +158 -0
  682. package/Source/DataSources/PolylineVisualizer.js +409 -0
  683. package/Source/DataSources/PolylineVolumeGeometryUpdater.js +306 -0
  684. package/Source/DataSources/PolylineVolumeGraphics.js +235 -0
  685. package/Source/DataSources/PositionProperty.js +131 -0
  686. package/Source/DataSources/PositionPropertyArray.js +192 -0
  687. package/Source/DataSources/Property.js +137 -0
  688. package/Source/DataSources/PropertyArray.js +147 -0
  689. package/Source/DataSources/PropertyBag.js +275 -0
  690. package/Source/DataSources/RectangleGeometryUpdater.js +427 -0
  691. package/Source/DataSources/RectangleGraphics.js +317 -0
  692. package/Source/DataSources/ReferenceProperty.js +371 -0
  693. package/Source/DataSources/Rotation.js +155 -0
  694. package/Source/DataSources/SampledPositionProperty.js +330 -0
  695. package/Source/DataSources/SampledProperty.js +855 -0
  696. package/Source/DataSources/ScaledPositionProperty.js +103 -0
  697. package/Source/DataSources/StaticGeometryColorBatch.js +575 -0
  698. package/Source/DataSources/StaticGeometryPerMaterialBatch.js +493 -0
  699. package/Source/DataSources/StaticGroundGeometryColorBatch.js +394 -0
  700. package/Source/DataSources/StaticGroundGeometryPerMaterialBatch.js +459 -0
  701. package/Source/DataSources/StaticGroundPolylinePerMaterialBatch.js +437 -0
  702. package/Source/DataSources/StaticOutlineGeometryBatch.js +465 -0
  703. package/Source/DataSources/StripeMaterialProperty.js +193 -0
  704. package/Source/DataSources/StripeOrientation.js +24 -0
  705. package/Source/DataSources/TerrainOffsetProperty.js +243 -0
  706. package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +155 -0
  707. package/Source/DataSources/TimeIntervalCollectionProperty.js +136 -0
  708. package/Source/DataSources/VelocityOrientationProperty.js +158 -0
  709. package/Source/DataSources/VelocityVectorProperty.js +213 -0
  710. package/Source/DataSources/Visualizer.js +61 -0
  711. package/Source/DataSources/WallGeometryUpdater.js +275 -0
  712. package/Source/DataSources/WallGraphics.js +236 -0
  713. package/Source/DataSources/createMaterialPropertyDescriptor.js +35 -0
  714. package/Source/DataSources/createPropertyDescriptor.js +71 -0
  715. package/Source/DataSources/createRawPropertyDescriptor.js +13 -0
  716. package/Source/DataSources/exportKml.js +1517 -0
  717. package/Source/DataSources/getElement.js +26 -0
  718. package/Source/DataSources/heightReferenceOnEntityPropertyChanged.js +47 -0
  719. package/Source/Renderer/AutomaticUniforms.js +1857 -0
  720. package/Source/Renderer/Buffer.js +452 -0
  721. package/Source/Renderer/BufferUsage.js +32 -0
  722. package/Source/Renderer/ClearCommand.js +102 -0
  723. package/Source/Renderer/ComputeCommand.js +119 -0
  724. package/Source/Renderer/ComputeEngine.js +135 -0
  725. package/Source/Renderer/Context.js +1726 -0
  726. package/Source/Renderer/ContextLimits.js +332 -0
  727. package/Source/Renderer/CubeMap.js +686 -0
  728. package/Source/Renderer/CubeMapFace.js +415 -0
  729. package/Source/Renderer/DrawCommand.js +676 -0
  730. package/Source/Renderer/Framebuffer.js +447 -0
  731. package/Source/Renderer/FramebufferManager.js +489 -0
  732. package/Source/Renderer/MipmapHint.js +23 -0
  733. package/Source/Renderer/MultisampleFramebuffer.js +136 -0
  734. package/Source/Renderer/Pass.js +35 -0
  735. package/Source/Renderer/PassState.js +57 -0
  736. package/Source/Renderer/PickId.js +44 -0
  737. package/Source/Renderer/PixelDatatype.js +123 -0
  738. package/Source/Renderer/RenderState.js +967 -0
  739. package/Source/Renderer/Renderbuffer.js +105 -0
  740. package/Source/Renderer/RenderbufferFormat.js +46 -0
  741. package/Source/Renderer/Sampler.js +116 -0
  742. package/Source/Renderer/ShaderBuilder.js +597 -0
  743. package/Source/Renderer/ShaderCache.js +287 -0
  744. package/Source/Renderer/ShaderDestination.js +95 -0
  745. package/Source/Renderer/ShaderFunction.js +66 -0
  746. package/Source/Renderer/ShaderProgram.js +619 -0
  747. package/Source/Renderer/ShaderSource.js +525 -0
  748. package/Source/Renderer/ShaderStruct.js +55 -0
  749. package/Source/Renderer/SharedContext.js +186 -0
  750. package/Source/Renderer/Sync.js +104 -0
  751. package/Source/Renderer/Texture.js +1126 -0
  752. package/Source/Renderer/Texture3D.js +737 -0
  753. package/Source/Renderer/TextureAtlas.js +833 -0
  754. package/Source/Renderer/TextureCache.js +81 -0
  755. package/Source/Renderer/TextureMagnificationFilter.js +43 -0
  756. package/Source/Renderer/TextureMinificationFilter.js +96 -0
  757. package/Source/Renderer/TextureWrap.js +23 -0
  758. package/Source/Renderer/UniformState.js +1948 -0
  759. package/Source/Renderer/VertexArray.js +949 -0
  760. package/Source/Renderer/VertexArrayFacade.js +509 -0
  761. package/Source/Renderer/createUniform.js +422 -0
  762. package/Source/Renderer/createUniformArray.js +638 -0
  763. package/Source/Renderer/demodernizeShader.js +84 -0
  764. package/Source/Renderer/freezeRenderState.js +30 -0
  765. package/Source/Renderer/loadCubeMap.js +88 -0
  766. package/Source/Scene/AlphaMode.js +37 -0
  767. package/Source/Scene/Appearance.js +204 -0
  768. package/Source/Scene/ArcGisBaseMapType.js +17 -0
  769. package/Source/Scene/ArcGisMapServerImageryProvider.js +875 -0
  770. package/Source/Scene/ArcGisMapService.js +80 -0
  771. package/Source/Scene/Atmosphere.js +149 -0
  772. package/Source/Scene/AttributeType.js +202 -0
  773. package/Source/Scene/AutoExposure.js +386 -0
  774. package/Source/Scene/Axis.js +118 -0
  775. package/Source/Scene/Azure2DImageryProvider.js +393 -0
  776. package/Source/Scene/B3dmParser.js +173 -0
  777. package/Source/Scene/BatchTable.js +636 -0
  778. package/Source/Scene/BatchTableHierarchy.js +504 -0
  779. package/Source/Scene/BatchTexture.js +574 -0
  780. package/Source/Scene/Billboard.js +1604 -0
  781. package/Source/Scene/BillboardCollection.js +2150 -0
  782. package/Source/Scene/BillboardLoadState.js +44 -0
  783. package/Source/Scene/BillboardTexture.js +400 -0
  784. package/Source/Scene/BingMapsImageryProvider.js +769 -0
  785. package/Source/Scene/BingMapsStyle.js +98 -0
  786. package/Source/Scene/BlendEquation.js +58 -0
  787. package/Source/Scene/BlendFunction.js +134 -0
  788. package/Source/Scene/BlendOption.js +33 -0
  789. package/Source/Scene/BlendingState.js +78 -0
  790. package/Source/Scene/BoundingVolumeSemantics.js +169 -0
  791. package/Source/Scene/BoxEmitter.js +74 -0
  792. package/Source/Scene/BrdfLutGenerator.js +75 -0
  793. package/Source/Scene/BufferLoader.js +130 -0
  794. package/Source/Scene/BufferPoint.js +149 -0
  795. package/Source/Scene/BufferPointCollection.js +141 -0
  796. package/Source/Scene/BufferPointMaterial.js +95 -0
  797. package/Source/Scene/BufferPolygon.js +517 -0
  798. package/Source/Scene/BufferPolygonCollection.js +370 -0
  799. package/Source/Scene/BufferPolygonMaterial.js +41 -0
  800. package/Source/Scene/BufferPolyline.js +186 -0
  801. package/Source/Scene/BufferPolylineCollection.js +138 -0
  802. package/Source/Scene/BufferPolylineMaterial.js +93 -0
  803. package/Source/Scene/BufferPrimitive.js +347 -0
  804. package/Source/Scene/BufferPrimitiveCollection.js +818 -0
  805. package/Source/Scene/BufferPrimitiveMaterial.js +140 -0
  806. package/Source/Scene/Camera.js +3989 -0
  807. package/Source/Scene/CameraEventAggregator.js +619 -0
  808. package/Source/Scene/CameraEventType.js +52 -0
  809. package/Source/Scene/CameraFlightPath.js +576 -0
  810. package/Source/Scene/Cesium3DContentGroup.js +44 -0
  811. package/Source/Scene/Cesium3DTile.js +2475 -0
  812. package/Source/Scene/Cesium3DTileBatchTable.js +1132 -0
  813. package/Source/Scene/Cesium3DTileColorBlendMode.js +57 -0
  814. package/Source/Scene/Cesium3DTileContent.js +415 -0
  815. package/Source/Scene/Cesium3DTileContentFactory.js +127 -0
  816. package/Source/Scene/Cesium3DTileContentState.js +17 -0
  817. package/Source/Scene/Cesium3DTileContentType.js +181 -0
  818. package/Source/Scene/Cesium3DTileFeature.js +427 -0
  819. package/Source/Scene/Cesium3DTileFeatureTable.js +131 -0
  820. package/Source/Scene/Cesium3DTileOptimizationHint.js +18 -0
  821. package/Source/Scene/Cesium3DTileOptimizations.js +115 -0
  822. package/Source/Scene/Cesium3DTilePass.js +83 -0
  823. package/Source/Scene/Cesium3DTilePassState.js +52 -0
  824. package/Source/Scene/Cesium3DTilePointFeature.js +778 -0
  825. package/Source/Scene/Cesium3DTileRefine.js +34 -0
  826. package/Source/Scene/Cesium3DTileStyle.js +1497 -0
  827. package/Source/Scene/Cesium3DTileStyleEngine.js +78 -0
  828. package/Source/Scene/Cesium3DTileVectorFeature.js +586 -0
  829. package/Source/Scene/Cesium3DTilesVoxelProvider.js +760 -0
  830. package/Source/Scene/Cesium3DTileset.js +3933 -0
  831. package/Source/Scene/Cesium3DTilesetBaseTraversal.js +291 -0
  832. package/Source/Scene/Cesium3DTilesetCache.js +80 -0
  833. package/Source/Scene/Cesium3DTilesetHeatmap.js +165 -0
  834. package/Source/Scene/Cesium3DTilesetMetadata.js +199 -0
  835. package/Source/Scene/Cesium3DTilesetMostDetailedTraversal.js +131 -0
  836. package/Source/Scene/Cesium3DTilesetSkipTraversal.js +420 -0
  837. package/Source/Scene/Cesium3DTilesetStatistics.js +195 -0
  838. package/Source/Scene/Cesium3DTilesetTraversal.js +323 -0
  839. package/Source/Scene/CircleEmitter.js +61 -0
  840. package/Source/Scene/ClassificationPrimitive.js +1387 -0
  841. package/Source/Scene/ClassificationType.js +37 -0
  842. package/Source/Scene/ClippingPlane.js +184 -0
  843. package/Source/Scene/ClippingPlaneCollection.js +764 -0
  844. package/Source/Scene/ClippingPolygon.js +300 -0
  845. package/Source/Scene/ClippingPolygonCollection.js +1134 -0
  846. package/Source/Scene/CloudCollection.js +1041 -0
  847. package/Source/Scene/CloudType.js +35 -0
  848. package/Source/Scene/ColorBlendMode.js +36 -0
  849. package/Source/Scene/Composite3DTileContent.js +403 -0
  850. package/Source/Scene/ConditionsExpression.js +219 -0
  851. package/Source/Scene/ConeEmitter.js +61 -0
  852. package/Source/Scene/ContentMetadata.js +184 -0
  853. package/Source/Scene/CreditDisplay.js +654 -0
  854. package/Source/Scene/CubeMapPanorama.js +351 -0
  855. package/Source/Scene/CullFace.js +38 -0
  856. package/Source/Scene/CumulusCloud.js +347 -0
  857. package/Source/Scene/DebugAppearance.js +266 -0
  858. package/Source/Scene/DebugCameraPrimitive.js +257 -0
  859. package/Source/Scene/DebugInspector.js +151 -0
  860. package/Source/Scene/DebugModelMatrixPrimitive.js +220 -0
  861. package/Source/Scene/DepthFunction.js +78 -0
  862. package/Source/Scene/DepthPlane.js +238 -0
  863. package/Source/Scene/DerivedCommand.js +685 -0
  864. package/Source/Scene/DeviceOrientationCameraController.js +120 -0
  865. package/Source/Scene/DirectionalLight.js +49 -0
  866. package/Source/Scene/DiscardEmptyTileImagePolicy.js +54 -0
  867. package/Source/Scene/DiscardMissingTileImagePolicy.js +148 -0
  868. package/Source/Scene/DracoLoader.js +100 -0
  869. package/Source/Scene/DynamicAtmosphereLightingType.js +58 -0
  870. package/Source/Scene/DynamicEnvironmentMapManager.js +1037 -0
  871. package/Source/Scene/EdgeFramebuffer.js +245 -0
  872. package/Source/Scene/EllipsoidPrimitive.js +496 -0
  873. package/Source/Scene/EllipsoidSurfaceAppearance.js +278 -0
  874. package/Source/Scene/Empty3DTileContent.js +164 -0
  875. package/Source/Scene/EquirectangularPanorama.js +265 -0
  876. package/Source/Scene/Expression.js +2233 -0
  877. package/Source/Scene/ExpressionNodeType.js +30 -0
  878. package/Source/Scene/Fog.js +166 -0
  879. package/Source/Scene/FrameRateMonitor.js +375 -0
  880. package/Source/Scene/FrameState.js +484 -0
  881. package/Source/Scene/FrustumCommands.js +29 -0
  882. package/Source/Scene/GaussianSplat3DTileContent.js +820 -0
  883. package/Source/Scene/GaussianSplatPrimitive.js +2147 -0
  884. package/Source/Scene/GaussianSplatRenderResources.js +81 -0
  885. package/Source/Scene/GaussianSplatSorter.js +73 -0
  886. package/Source/Scene/GaussianSplatTextureGenerator.js +64 -0
  887. package/Source/Scene/Geometry3DTileContent.js +534 -0
  888. package/Source/Scene/GetFeatureInfoFormat.js +396 -0
  889. package/Source/Scene/Globe.js +1128 -0
  890. package/Source/Scene/GlobeDepth.js +407 -0
  891. package/Source/Scene/GlobeSurfaceShaderSet.js +489 -0
  892. package/Source/Scene/GlobeSurfaceTile.js +967 -0
  893. package/Source/Scene/GlobeSurfaceTileProvider.js +2910 -0
  894. package/Source/Scene/GlobeTranslucency.js +239 -0
  895. package/Source/Scene/GlobeTranslucencyFramebuffer.js +201 -0
  896. package/Source/Scene/GlobeTranslucencyState.js +1102 -0
  897. package/Source/Scene/GltfBufferViewLoader.js +231 -0
  898. package/Source/Scene/GltfDracoLoader.js +282 -0
  899. package/Source/Scene/GltfImageLoader.js +307 -0
  900. package/Source/Scene/GltfIndexBufferLoader.js +404 -0
  901. package/Source/Scene/GltfJsonLoader.js +303 -0
  902. package/Source/Scene/GltfLoader.js +3176 -0
  903. package/Source/Scene/GltfLoaderUtil.js +198 -0
  904. package/Source/Scene/GltfPipeline/ForEach.js +424 -0
  905. package/Source/Scene/GltfPipeline/addBuffer.js +30 -0
  906. package/Source/Scene/GltfPipeline/addDefaults.js +208 -0
  907. package/Source/Scene/GltfPipeline/addExtensionsRequired.js +24 -0
  908. package/Source/Scene/GltfPipeline/addExtensionsUsed.js +22 -0
  909. package/Source/Scene/GltfPipeline/addPipelineExtras.js +36 -0
  910. package/Source/Scene/GltfPipeline/addToArray.js +25 -0
  911. package/Source/Scene/GltfPipeline/findAccessorMinMax.js +71 -0
  912. package/Source/Scene/GltfPipeline/forEachTextureInMaterial.js +155 -0
  913. package/Source/Scene/GltfPipeline/getAccessorByteStride.js +29 -0
  914. package/Source/Scene/GltfPipeline/getComponentReader.js +147 -0
  915. package/Source/Scene/GltfPipeline/moveTechniqueRenderStates.js +135 -0
  916. package/Source/Scene/GltfPipeline/moveTechniquesToExtension.js +145 -0
  917. package/Source/Scene/GltfPipeline/numberOfComponentsForType.js +29 -0
  918. package/Source/Scene/GltfPipeline/parseGlb.js +118 -0
  919. package/Source/Scene/GltfPipeline/readAccessorPacked.js +54 -0
  920. package/Source/Scene/GltfPipeline/removeExtension.js +64 -0
  921. package/Source/Scene/GltfPipeline/removeExtensionsRequired.js +24 -0
  922. package/Source/Scene/GltfPipeline/removeExtensionsUsed.js +26 -0
  923. package/Source/Scene/GltfPipeline/removePipelineExtras.js +42 -0
  924. package/Source/Scene/GltfPipeline/removeUnusedElements.js +906 -0
  925. package/Source/Scene/GltfPipeline/updateAccessorComponentTypes.js +53 -0
  926. package/Source/Scene/GltfPipeline/updateVersion.js +1148 -0
  927. package/Source/Scene/GltfPipeline/usesExtension.js +18 -0
  928. package/Source/Scene/GltfSpzLoader.js +324 -0
  929. package/Source/Scene/GltfStructuralMetadataLoader.js +498 -0
  930. package/Source/Scene/GltfTextureLoader.js +383 -0
  931. package/Source/Scene/GltfVertexBufferLoader.js +621 -0
  932. package/Source/Scene/Google2DImageryProvider.js +621 -0
  933. package/Source/Scene/GoogleEarthEnterpriseImageryProvider.js +548 -0
  934. package/Source/Scene/GoogleEarthEnterpriseMapsProvider.js +589 -0
  935. package/Source/Scene/GoogleStreetViewCubeMapPanoramaProvider.js +341 -0
  936. package/Source/Scene/GridImageryProvider.js +322 -0
  937. package/Source/Scene/GroundPolylinePrimitive.js +944 -0
  938. package/Source/Scene/GroundPrimitive.js +1000 -0
  939. package/Source/Scene/GroupMetadata.js +203 -0
  940. package/Source/Scene/HeightReference.js +89 -0
  941. package/Source/Scene/HorizontalOrigin.js +46 -0
  942. package/Source/Scene/I3SDataProvider.js +860 -0
  943. package/Source/Scene/I3SDecoder.js +133 -0
  944. package/Source/Scene/I3SFeature.js +61 -0
  945. package/Source/Scene/I3SField.js +360 -0
  946. package/Source/Scene/I3SGeometry.js +477 -0
  947. package/Source/Scene/I3SLayer.js +460 -0
  948. package/Source/Scene/I3SNode.js +927 -0
  949. package/Source/Scene/I3SStatistics.js +94 -0
  950. package/Source/Scene/I3SSublayer.js +175 -0
  951. package/Source/Scene/I3SSymbology.js +336 -0
  952. package/Source/Scene/I3dmParser.js +140 -0
  953. package/Source/Scene/ITwinData.js +284 -0
  954. package/Source/Scene/ImageBasedLighting.js +463 -0
  955. package/Source/Scene/Imagery.js +120 -0
  956. package/Source/Scene/ImageryLayer.js +1747 -0
  957. package/Source/Scene/ImageryLayerCollection.js +645 -0
  958. package/Source/Scene/ImageryLayerFeatureInfo.js +111 -0
  959. package/Source/Scene/ImageryProvider.js +267 -0
  960. package/Source/Scene/ImageryState.js +19 -0
  961. package/Source/Scene/Implicit3DTileContent.js +1206 -0
  962. package/Source/Scene/ImplicitAvailabilityBitstream.js +134 -0
  963. package/Source/Scene/ImplicitMetadataView.js +178 -0
  964. package/Source/Scene/ImplicitSubdivisionScheme.js +50 -0
  965. package/Source/Scene/ImplicitSubtree.js +1161 -0
  966. package/Source/Scene/ImplicitSubtreeCache.js +127 -0
  967. package/Source/Scene/ImplicitSubtreeMetadata.js +191 -0
  968. package/Source/Scene/ImplicitTileCoordinates.js +647 -0
  969. package/Source/Scene/ImplicitTileset.js +269 -0
  970. package/Source/Scene/InstanceAttributeSemantic.js +81 -0
  971. package/Source/Scene/InvertClassification.js +381 -0
  972. package/Source/Scene/IonImageryProvider.js +346 -0
  973. package/Source/Scene/IonImageryProviderFactory.js +194 -0
  974. package/Source/Scene/IonWorldImageryStyle.js +38 -0
  975. package/Source/Scene/JobScheduler.js +199 -0
  976. package/Source/Scene/JobType.js +15 -0
  977. package/Source/Scene/JsonMetadataTable.js +114 -0
  978. package/Source/Scene/KeyframeNode.js +61 -0
  979. package/Source/Scene/Label.js +1652 -0
  980. package/Source/Scene/LabelCollection.js +1091 -0
  981. package/Source/Scene/LabelStyle.js +38 -0
  982. package/Source/Scene/Light.js +34 -0
  983. package/Source/Scene/MapMode2D.js +28 -0
  984. package/Source/Scene/MapboxImageryProvider.js +332 -0
  985. package/Source/Scene/MapboxStyleImageryProvider.js +342 -0
  986. package/Source/Scene/Material.js +1931 -0
  987. package/Source/Scene/MaterialAppearance.js +328 -0
  988. package/Source/Scene/Megatexture.js +483 -0
  989. package/Source/Scene/MetadataClass.js +202 -0
  990. package/Source/Scene/MetadataClassProperty.js +1410 -0
  991. package/Source/Scene/MetadataComponentType.js +598 -0
  992. package/Source/Scene/MetadataEntity.js +425 -0
  993. package/Source/Scene/MetadataEnum.js +219 -0
  994. package/Source/Scene/MetadataEnumValue.js +131 -0
  995. package/Source/Scene/MetadataPicking.js +396 -0
  996. package/Source/Scene/MetadataSchema.js +202 -0
  997. package/Source/Scene/MetadataSchemaLoader.js +126 -0
  998. package/Source/Scene/MetadataSemantic.js +157 -0
  999. package/Source/Scene/MetadataTable.js +371 -0
  1000. package/Source/Scene/MetadataTableProperty.js +854 -0
  1001. package/Source/Scene/MetadataType.js +222 -0
  1002. package/Source/Scene/Model/AlphaPipelineStage.js +51 -0
  1003. package/Source/Scene/Model/AtmospherePipelineStage.js +64 -0
  1004. package/Source/Scene/Model/B3dmLoader.js +357 -0
  1005. package/Source/Scene/Model/BatchTexturePipelineStage.js +71 -0
  1006. package/Source/Scene/Model/CPUStylingPipelineStage.js +77 -0
  1007. package/Source/Scene/Model/CartesianRectangle.js +108 -0
  1008. package/Source/Scene/Model/ClassificationModelDrawCommand.js +534 -0
  1009. package/Source/Scene/Model/ClassificationPipelineStage.js +132 -0
  1010. package/Source/Scene/Model/CustomShader.js +474 -0
  1011. package/Source/Scene/Model/CustomShaderMode.js +42 -0
  1012. package/Source/Scene/Model/CustomShaderPipelineStage.js +784 -0
  1013. package/Source/Scene/Model/CustomShaderTranslucencyMode.js +39 -0
  1014. package/Source/Scene/Model/DequantizationPipelineStage.js +178 -0
  1015. package/Source/Scene/Model/EdgeDetectionPipelineStage.js +42 -0
  1016. package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +1271 -0
  1017. package/Source/Scene/Model/Extensions/Gpm/AnchorPointDirect.js +61 -0
  1018. package/Source/Scene/Model/Extensions/Gpm/AnchorPointIndirect.js +77 -0
  1019. package/Source/Scene/Model/Extensions/Gpm/CorrelationGroup.js +81 -0
  1020. package/Source/Scene/Model/Extensions/Gpm/GltfGpmLoader.js +248 -0
  1021. package/Source/Scene/Model/Extensions/Gpm/GltfGpmLocal.js +179 -0
  1022. package/Source/Scene/Model/Extensions/Gpm/GltfMeshPrimitiveGpmLoader.js +543 -0
  1023. package/Source/Scene/Model/Extensions/Gpm/MeshPrimitiveGpmLocal.js +28 -0
  1024. package/Source/Scene/Model/Extensions/Gpm/PpeMetadata.js +79 -0
  1025. package/Source/Scene/Model/Extensions/Gpm/PpeSource.js +79 -0
  1026. package/Source/Scene/Model/Extensions/Gpm/PpeTexture.js +127 -0
  1027. package/Source/Scene/Model/Extensions/Gpm/Spdcf.js +103 -0
  1028. package/Source/Scene/Model/Extensions/Gpm/StorageType.js +34 -0
  1029. package/Source/Scene/Model/FeatureIdPipelineStage.js +523 -0
  1030. package/Source/Scene/Model/GeoJsonLoader.js +687 -0
  1031. package/Source/Scene/Model/GeometryPipelineStage.js +543 -0
  1032. package/Source/Scene/Model/I3dmLoader.js +872 -0
  1033. package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +168 -0
  1034. package/Source/Scene/Model/ImageryConfiguration.js +26 -0
  1035. package/Source/Scene/Model/ImageryCoverage.js +488 -0
  1036. package/Source/Scene/Model/ImageryFlags.js +31 -0
  1037. package/Source/Scene/Model/ImageryInput.js +60 -0
  1038. package/Source/Scene/Model/ImageryPipelineStage.js +1046 -0
  1039. package/Source/Scene/Model/InstancingPipelineStage.js +1056 -0
  1040. package/Source/Scene/Model/LightingModel.js +34 -0
  1041. package/Source/Scene/Model/LightingPipelineStage.js +73 -0
  1042. package/Source/Scene/Model/MappedPositions.js +84 -0
  1043. package/Source/Scene/Model/MaterialPipelineStage.js +1214 -0
  1044. package/Source/Scene/Model/MetadataPickingPipelineStage.js +96 -0
  1045. package/Source/Scene/Model/MetadataPipelineStage.js +1073 -0
  1046. package/Source/Scene/Model/Model.js +3340 -0
  1047. package/Source/Scene/Model/Model3DTileContent.js +551 -0
  1048. package/Source/Scene/Model/ModelAlphaOptions.js +26 -0
  1049. package/Source/Scene/Model/ModelAnimation.js +421 -0
  1050. package/Source/Scene/Model/ModelAnimationChannel.js +294 -0
  1051. package/Source/Scene/Model/ModelAnimationCollection.js +553 -0
  1052. package/Source/Scene/Model/ModelArticulation.js +214 -0
  1053. package/Source/Scene/Model/ModelArticulationStage.js +261 -0
  1054. package/Source/Scene/Model/ModelClippingPlanesPipelineStage.js +126 -0
  1055. package/Source/Scene/Model/ModelClippingPolygonsPipelineStage.js +98 -0
  1056. package/Source/Scene/Model/ModelColorPipelineStage.js +98 -0
  1057. package/Source/Scene/Model/ModelDrawCommand.js +928 -0
  1058. package/Source/Scene/Model/ModelDrawCommands.js +218 -0
  1059. package/Source/Scene/Model/ModelFeature.js +229 -0
  1060. package/Source/Scene/Model/ModelFeatureTable.js +316 -0
  1061. package/Source/Scene/Model/ModelImagery.js +410 -0
  1062. package/Source/Scene/Model/ModelImageryMapping.js +489 -0
  1063. package/Source/Scene/Model/ModelLightingOptions.js +29 -0
  1064. package/Source/Scene/Model/ModelMatrixUpdateStage.js +120 -0
  1065. package/Source/Scene/Model/ModelNode.js +125 -0
  1066. package/Source/Scene/Model/ModelPrimitiveImagery.js +972 -0
  1067. package/Source/Scene/Model/ModelReader.js +1281 -0
  1068. package/Source/Scene/Model/ModelRenderResources.js +119 -0
  1069. package/Source/Scene/Model/ModelRuntimeNode.js +648 -0
  1070. package/Source/Scene/Model/ModelRuntimePrimitive.js +381 -0
  1071. package/Source/Scene/Model/ModelSceneGraph.js +1098 -0
  1072. package/Source/Scene/Model/ModelSilhouettePipelineStage.js +109 -0
  1073. package/Source/Scene/Model/ModelSkin.js +180 -0
  1074. package/Source/Scene/Model/ModelSplitterPipelineStage.js +65 -0
  1075. package/Source/Scene/Model/ModelStatistics.js +225 -0
  1076. package/Source/Scene/Model/ModelType.js +96 -0
  1077. package/Source/Scene/Model/ModelUtility.js +397 -0
  1078. package/Source/Scene/Model/MorphTargetsPipelineStage.js +249 -0
  1079. package/Source/Scene/Model/NodeRenderResources.js +170 -0
  1080. package/Source/Scene/Model/NodeStatisticsPipelineStage.js +75 -0
  1081. package/Source/Scene/Model/PickingPipelineStage.js +218 -0
  1082. package/Source/Scene/Model/PntsLoader.js +706 -0
  1083. package/Source/Scene/Model/PointCloudStylingPipelineStage.js +392 -0
  1084. package/Source/Scene/Model/PrimitiveOutlineGenerator.js +689 -0
  1085. package/Source/Scene/Model/PrimitiveOutlinePipelineStage.js +99 -0
  1086. package/Source/Scene/Model/PrimitiveRenderResources.js +297 -0
  1087. package/Source/Scene/Model/PrimitiveStatisticsPipelineStage.js +253 -0
  1088. package/Source/Scene/Model/SceneMode2DPipelineStage.js +301 -0
  1089. package/Source/Scene/Model/SelectedFeatureIdPipelineStage.js +180 -0
  1090. package/Source/Scene/Model/SkinningPipelineStage.js +118 -0
  1091. package/Source/Scene/Model/StyleCommandsNeeded.js +31 -0
  1092. package/Source/Scene/Model/TextureManager.js +244 -0
  1093. package/Source/Scene/Model/TextureUniform.js +71 -0
  1094. package/Source/Scene/Model/TilesetPipelineStage.js +73 -0
  1095. package/Source/Scene/Model/UniformType.js +128 -0
  1096. package/Source/Scene/Model/VaryingType.js +65 -0
  1097. package/Source/Scene/Model/VerticalExaggerationPipelineStage.js +58 -0
  1098. package/Source/Scene/Model/WireframePipelineStage.js +118 -0
  1099. package/Source/Scene/Model/createVectorTileBuffersFromModelComponents.js +384 -0
  1100. package/Source/Scene/Model/pickModel.js +220 -0
  1101. package/Source/Scene/ModelAnimationLoop.js +38 -0
  1102. package/Source/Scene/ModelAnimationState.js +14 -0
  1103. package/Source/Scene/ModelComponents.js +1769 -0
  1104. package/Source/Scene/Moon.js +175 -0
  1105. package/Source/Scene/Multiple3DTileContent.js +722 -0
  1106. package/Source/Scene/NeverTileDiscardPolicy.js +28 -0
  1107. package/Source/Scene/OIT.js +946 -0
  1108. package/Source/Scene/OpenStreetMapImageryProvider.js +128 -0
  1109. package/Source/Scene/OrderedGroundPrimitiveCollection.js +218 -0
  1110. package/Source/Scene/Panorama.js +53 -0
  1111. package/Source/Scene/PanoramaProvider.js +43 -0
  1112. package/Source/Scene/Particle.js +149 -0
  1113. package/Source/Scene/ParticleBurst.js +51 -0
  1114. package/Source/Scene/ParticleEmitter.js +36 -0
  1115. package/Source/Scene/ParticleSystem.js +885 -0
  1116. package/Source/Scene/PerInstanceColorAppearance.js +296 -0
  1117. package/Source/Scene/PerformanceDisplay.js +120 -0
  1118. package/Source/Scene/PickDepth.js +125 -0
  1119. package/Source/Scene/PickDepthFramebuffer.js +79 -0
  1120. package/Source/Scene/PickFramebuffer.js +255 -0
  1121. package/Source/Scene/PickedMetadataInfo.js +58 -0
  1122. package/Source/Scene/Picking.js +1683 -0
  1123. package/Source/Scene/PntsParser.js +547 -0
  1124. package/Source/Scene/PointCloud.js +1412 -0
  1125. package/Source/Scene/PointCloudEyeDomeLighting.js +284 -0
  1126. package/Source/Scene/PointCloudShading.js +104 -0
  1127. package/Source/Scene/PointPrimitive.js +690 -0
  1128. package/Source/Scene/PointPrimitiveCollection.js +1215 -0
  1129. package/Source/Scene/Polyline.js +430 -0
  1130. package/Source/Scene/PolylineCollection.js +1947 -0
  1131. package/Source/Scene/PolylineColorAppearance.js +215 -0
  1132. package/Source/Scene/PolylineMaterialAppearance.js +226 -0
  1133. package/Source/Scene/PostProcessStage.js +1000 -0
  1134. package/Source/Scene/PostProcessStageCollection.js +900 -0
  1135. package/Source/Scene/PostProcessStageComposite.js +359 -0
  1136. package/Source/Scene/PostProcessStageLibrary.js +826 -0
  1137. package/Source/Scene/PostProcessStageSampleMode.js +22 -0
  1138. package/Source/Scene/PostProcessStageTextureCache.js +454 -0
  1139. package/Source/Scene/Primitive.js +2504 -0
  1140. package/Source/Scene/PrimitiveCollection.js +532 -0
  1141. package/Source/Scene/PrimitiveLoadPlan.js +303 -0
  1142. package/Source/Scene/PrimitivePipeline.js +854 -0
  1143. package/Source/Scene/PrimitiveState.js +142 -0
  1144. package/Source/Scene/PropertyAttribute.js +160 -0
  1145. package/Source/Scene/PropertyAttributeProperty.js +177 -0
  1146. package/Source/Scene/PropertyTable.js +579 -0
  1147. package/Source/Scene/PropertyTexture.js +162 -0
  1148. package/Source/Scene/PropertyTextureProperty.js +207 -0
  1149. package/Source/Scene/QuadtreeOccluders.js +35 -0
  1150. package/Source/Scene/QuadtreePrimitive.js +1578 -0
  1151. package/Source/Scene/QuadtreeTile.js +735 -0
  1152. package/Source/Scene/QuadtreeTileLoadState.js +44 -0
  1153. package/Source/Scene/QuadtreeTileProvider.js +196 -0
  1154. package/Source/Scene/ResourceCache.js +824 -0
  1155. package/Source/Scene/ResourceCacheKey.js +601 -0
  1156. package/Source/Scene/ResourceCacheStatistics.js +149 -0
  1157. package/Source/Scene/ResourceLoader.js +118 -0
  1158. package/Source/Scene/ResourceLoaderState.js +62 -0
  1159. package/Source/Scene/SDFSettings.js +39 -0
  1160. package/Source/Scene/Scene.js +5292 -0
  1161. package/Source/Scene/SceneFramebuffer.js +106 -0
  1162. package/Source/Scene/SceneMode.js +59 -0
  1163. package/Source/Scene/SceneTransforms.js +463 -0
  1164. package/Source/Scene/SceneTransitioner.js +1111 -0
  1165. package/Source/Scene/ScreenSpaceCameraController.js +3111 -0
  1166. package/Source/Scene/SensorVolumePortionToDisplay.js +69 -0
  1167. package/Source/Scene/ShadowMap.js +1956 -0
  1168. package/Source/Scene/ShadowMapShader.js +395 -0
  1169. package/Source/Scene/ShadowMode.js +80 -0
  1170. package/Source/Scene/ShadowVolumeAppearance.js +936 -0
  1171. package/Source/Scene/SingleTileImageryProvider.js +380 -0
  1172. package/Source/Scene/SkyAtmosphere.js +400 -0
  1173. package/Source/Scene/SkyBox.js +163 -0
  1174. package/Source/Scene/SpatialNode.js +377 -0
  1175. package/Source/Scene/SpecularEnvironmentCubeMap.js +240 -0
  1176. package/Source/Scene/SphereEmitter.js +65 -0
  1177. package/Source/Scene/SplitDirection.js +39 -0
  1178. package/Source/Scene/Splitter.js +49 -0
  1179. package/Source/Scene/StencilConstants.js +37 -0
  1180. package/Source/Scene/StencilFunction.js +78 -0
  1181. package/Source/Scene/StencilOperation.js +78 -0
  1182. package/Source/Scene/StructuralMetadata.js +258 -0
  1183. package/Source/Scene/StyleExpression.js +86 -0
  1184. package/Source/Scene/Sun.js +363 -0
  1185. package/Source/Scene/SunLight.js +31 -0
  1186. package/Source/Scene/SunPostProcess.js +288 -0
  1187. package/Source/Scene/SupportedImageFormats.js +18 -0
  1188. package/Source/Scene/Terrain.js +245 -0
  1189. package/Source/Scene/TerrainFillMesh.js +2222 -0
  1190. package/Source/Scene/TerrainState.js +19 -0
  1191. package/Source/Scene/TileBoundingRegion.js +489 -0
  1192. package/Source/Scene/TileBoundingS2Cell.js +699 -0
  1193. package/Source/Scene/TileBoundingSphere.js +167 -0
  1194. package/Source/Scene/TileBoundingVolume.js +68 -0
  1195. package/Source/Scene/TileCoordinatesImageryProvider.js +269 -0
  1196. package/Source/Scene/TileDiscardPolicy.js +34 -0
  1197. package/Source/Scene/TileImagery.js +126 -0
  1198. package/Source/Scene/TileMapServiceImageryProvider.js +442 -0
  1199. package/Source/Scene/TileMetadata.js +184 -0
  1200. package/Source/Scene/TileOrientedBoundingBox.js +219 -0
  1201. package/Source/Scene/TileReplacementQueue.js +119 -0
  1202. package/Source/Scene/TileSelectionResult.js +80 -0
  1203. package/Source/Scene/TileState.js +16 -0
  1204. package/Source/Scene/Tileset3DTileContent.js +182 -0
  1205. package/Source/Scene/TilesetMetadata.js +186 -0
  1206. package/Source/Scene/TimeDynamicImagery.js +308 -0
  1207. package/Source/Scene/TimeDynamicPointCloud.js +802 -0
  1208. package/Source/Scene/Tonemapper.js +68 -0
  1209. package/Source/Scene/TranslucentTileClassification.js +514 -0
  1210. package/Source/Scene/TweenCollection.js +592 -0
  1211. package/Source/Scene/UrlTemplateImageryProvider.js +989 -0
  1212. package/Source/Scene/Vector3DTileBatch.js +37 -0
  1213. package/Source/Scene/Vector3DTileClampedPolylines.js +779 -0
  1214. package/Source/Scene/Vector3DTileContent.js +770 -0
  1215. package/Source/Scene/Vector3DTileGeometry.js +497 -0
  1216. package/Source/Scene/Vector3DTilePoints.js +548 -0
  1217. package/Source/Scene/Vector3DTilePolygons.js +479 -0
  1218. package/Source/Scene/Vector3DTilePolylines.js +675 -0
  1219. package/Source/Scene/Vector3DTilePrimitive.js +1276 -0
  1220. package/Source/Scene/VectorGltf3DTileContent.js +434 -0
  1221. package/Source/Scene/VertexAttributeSemantic.js +321 -0
  1222. package/Source/Scene/VerticalOrigin.js +54 -0
  1223. package/Source/Scene/View.js +465 -0
  1224. package/Source/Scene/ViewportQuad.js +182 -0
  1225. package/Source/Scene/VoxelBoundsCollection.js +494 -0
  1226. package/Source/Scene/VoxelBoxShape.js +601 -0
  1227. package/Source/Scene/VoxelCell.js +274 -0
  1228. package/Source/Scene/VoxelContent.js +233 -0
  1229. package/Source/Scene/VoxelCylinderShape.js +869 -0
  1230. package/Source/Scene/VoxelEllipsoidShape.js +1124 -0
  1231. package/Source/Scene/VoxelMetadataOrder.js +29 -0
  1232. package/Source/Scene/VoxelPrimitive.js +2152 -0
  1233. package/Source/Scene/VoxelProvider.js +235 -0
  1234. package/Source/Scene/VoxelRenderResources.js +252 -0
  1235. package/Source/Scene/VoxelShape.js +179 -0
  1236. package/Source/Scene/VoxelShapeType.js +107 -0
  1237. package/Source/Scene/VoxelTraversal.js +1219 -0
  1238. package/Source/Scene/WebMapServiceImageryProvider.js +649 -0
  1239. package/Source/Scene/WebMapTileServiceImageryProvider.js +810 -0
  1240. package/Source/Scene/buildVoxelDrawCommands.js +177 -0
  1241. package/Source/Scene/computeFlyToLocationForRectangle.js +74 -0
  1242. package/Source/Scene/createBillboardPointCallback.js +70 -0
  1243. package/Source/Scene/createElevationBandMaterial.js +580 -0
  1244. package/Source/Scene/createGooglePhotorealistic3DTileset.js +116 -0
  1245. package/Source/Scene/createOsmBuildingsAsync.js +79 -0
  1246. package/Source/Scene/createTangentSpaceDebugPrimitive.js +114 -0
  1247. package/Source/Scene/createWorldImageryAsync.js +39 -0
  1248. package/Source/Scene/findContentMetadata.js +51 -0
  1249. package/Source/Scene/findGroupMetadata.js +39 -0
  1250. package/Source/Scene/findTileMetadata.js +53 -0
  1251. package/Source/Scene/getBinaryAccessor.js +56 -0
  1252. package/Source/Scene/getClipAndStyleCode.js +34 -0
  1253. package/Source/Scene/getClippingFunction.js +154 -0
  1254. package/Source/Scene/getMeshPrimitives.js +72 -0
  1255. package/Source/Scene/getMetadataClassProperty.js +43 -0
  1256. package/Source/Scene/getMetadataProperty.js +48 -0
  1257. package/Source/Scene/hasExtension.js +19 -0
  1258. package/Source/Scene/parseBatchTable.js +448 -0
  1259. package/Source/Scene/parseFeatureMetadataLegacy.js +139 -0
  1260. package/Source/Scene/parseStructuralMetadata.js +406 -0
  1261. package/Source/Scene/preprocess3DTileContent.js +102 -0
  1262. package/Source/Scene/processVoxelProperties.js +398 -0
  1263. package/Source/Scene/renderBufferPointCollection.js +285 -0
  1264. package/Source/Scene/renderBufferPolygonCollection.js +339 -0
  1265. package/Source/Scene/renderBufferPolylineCollection.js +478 -0
  1266. package/Source/Shaders/AdjustTranslucentFS.glsl +27 -0
  1267. package/Source/Shaders/AdjustTranslucentFS.js +29 -0
  1268. package/Source/Shaders/Appearances/AllMaterialAppearanceFS.glsl +29 -0
  1269. package/Source/Shaders/Appearances/AllMaterialAppearanceFS.js +31 -0
  1270. package/Source/Shaders/Appearances/AllMaterialAppearanceVS.glsl +26 -0
  1271. package/Source/Shaders/Appearances/AllMaterialAppearanceVS.js +28 -0
  1272. package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.glsl +23 -0
  1273. package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.js +25 -0
  1274. package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.glsl +17 -0
  1275. package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.js +19 -0
  1276. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.glsl +33 -0
  1277. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.js +35 -0
  1278. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.glsl +19 -0
  1279. package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.js +21 -0
  1280. package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.glsl +24 -0
  1281. package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.js +26 -0
  1282. package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.glsl +20 -0
  1283. package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.js +22 -0
  1284. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.glsl +6 -0
  1285. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.js +8 -0
  1286. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.glsl +15 -0
  1287. package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.js +17 -0
  1288. package/Source/Shaders/Appearances/PolylineColorAppearanceVS.glsl +28 -0
  1289. package/Source/Shaders/Appearances/PolylineColorAppearanceVS.js +30 -0
  1290. package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.glsl +33 -0
  1291. package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js +35 -0
  1292. package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.glsl +25 -0
  1293. package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js +27 -0
  1294. package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.glsl +20 -0
  1295. package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js +22 -0
  1296. package/Source/Shaders/AtmosphereCommon.glsl +187 -0
  1297. package/Source/Shaders/AtmosphereCommon.js +189 -0
  1298. package/Source/Shaders/BillboardCollectionFS.glsl +212 -0
  1299. package/Source/Shaders/BillboardCollectionFS.js +214 -0
  1300. package/Source/Shaders/BillboardCollectionVS.glsl +378 -0
  1301. package/Source/Shaders/BillboardCollectionVS.js +380 -0
  1302. package/Source/Shaders/BrdfLutGeneratorFS.glsl +100 -0
  1303. package/Source/Shaders/BrdfLutGeneratorFS.js +102 -0
  1304. package/Source/Shaders/BufferPointMaterialFS.glsl +27 -0
  1305. package/Source/Shaders/BufferPointMaterialFS.js +29 -0
  1306. package/Source/Shaders/BufferPointMaterialVS.glsl +48 -0
  1307. package/Source/Shaders/BufferPointMaterialVS.js +50 -0
  1308. package/Source/Shaders/BufferPolygonMaterialFS.glsl +13 -0
  1309. package/Source/Shaders/BufferPolygonMaterialFS.js +15 -0
  1310. package/Source/Shaders/BufferPolygonMaterialVS.glsl +30 -0
  1311. package/Source/Shaders/BufferPolygonMaterialVS.js +32 -0
  1312. package/Source/Shaders/BufferPolylineMaterialFS.glsl +13 -0
  1313. package/Source/Shaders/BufferPolylineMaterialFS.js +15 -0
  1314. package/Source/Shaders/BufferPolylineMaterialVS.glsl +49 -0
  1315. package/Source/Shaders/BufferPolylineMaterialVS.js +51 -0
  1316. package/Source/Shaders/Builtin/Constants/degreesPerRadian.glsl +16 -0
  1317. package/Source/Shaders/Builtin/Constants/degreesPerRadian.js +18 -0
  1318. package/Source/Shaders/Builtin/Constants/depthRange.glsl +14 -0
  1319. package/Source/Shaders/Builtin/Constants/depthRange.js +16 -0
  1320. package/Source/Shaders/Builtin/Constants/epsilon1.glsl +7 -0
  1321. package/Source/Shaders/Builtin/Constants/epsilon1.js +9 -0
  1322. package/Source/Shaders/Builtin/Constants/epsilon2.glsl +7 -0
  1323. package/Source/Shaders/Builtin/Constants/epsilon2.js +9 -0
  1324. package/Source/Shaders/Builtin/Constants/epsilon3.glsl +7 -0
  1325. package/Source/Shaders/Builtin/Constants/epsilon3.js +9 -0
  1326. package/Source/Shaders/Builtin/Constants/epsilon4.glsl +7 -0
  1327. package/Source/Shaders/Builtin/Constants/epsilon4.js +9 -0
  1328. package/Source/Shaders/Builtin/Constants/epsilon5.glsl +7 -0
  1329. package/Source/Shaders/Builtin/Constants/epsilon5.js +9 -0
  1330. package/Source/Shaders/Builtin/Constants/epsilon6.glsl +7 -0
  1331. package/Source/Shaders/Builtin/Constants/epsilon6.js +9 -0
  1332. package/Source/Shaders/Builtin/Constants/epsilon7.glsl +7 -0
  1333. package/Source/Shaders/Builtin/Constants/epsilon7.js +9 -0
  1334. package/Source/Shaders/Builtin/Constants/infinity.glsl +7 -0
  1335. package/Source/Shaders/Builtin/Constants/infinity.js +9 -0
  1336. package/Source/Shaders/Builtin/Constants/oneOverPi.glsl +16 -0
  1337. package/Source/Shaders/Builtin/Constants/oneOverPi.js +18 -0
  1338. package/Source/Shaders/Builtin/Constants/oneOverTwoPi.glsl +16 -0
  1339. package/Source/Shaders/Builtin/Constants/oneOverTwoPi.js +18 -0
  1340. package/Source/Shaders/Builtin/Constants/passCesium3DTile.glsl +9 -0
  1341. package/Source/Shaders/Builtin/Constants/passCesium3DTile.js +11 -0
  1342. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.glsl +9 -0
  1343. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js +11 -0
  1344. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.glsl +9 -0
  1345. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js +11 -0
  1346. package/Source/Shaders/Builtin/Constants/passCesium3DTileEdges.glsl +10 -0
  1347. package/Source/Shaders/Builtin/Constants/passCesium3DTileEdges.js +12 -0
  1348. package/Source/Shaders/Builtin/Constants/passClassification.glsl +9 -0
  1349. package/Source/Shaders/Builtin/Constants/passClassification.js +11 -0
  1350. package/Source/Shaders/Builtin/Constants/passCompute.glsl +9 -0
  1351. package/Source/Shaders/Builtin/Constants/passCompute.js +11 -0
  1352. package/Source/Shaders/Builtin/Constants/passEnvironment.glsl +9 -0
  1353. package/Source/Shaders/Builtin/Constants/passEnvironment.js +11 -0
  1354. package/Source/Shaders/Builtin/Constants/passGaussianSplats.glsl +9 -0
  1355. package/Source/Shaders/Builtin/Constants/passGaussianSplats.js +11 -0
  1356. package/Source/Shaders/Builtin/Constants/passGlobe.glsl +9 -0
  1357. package/Source/Shaders/Builtin/Constants/passGlobe.js +11 -0
  1358. package/Source/Shaders/Builtin/Constants/passOpaque.glsl +9 -0
  1359. package/Source/Shaders/Builtin/Constants/passOpaque.js +11 -0
  1360. package/Source/Shaders/Builtin/Constants/passOverlay.glsl +9 -0
  1361. package/Source/Shaders/Builtin/Constants/passOverlay.js +11 -0
  1362. package/Source/Shaders/Builtin/Constants/passTerrainClassification.glsl +9 -0
  1363. package/Source/Shaders/Builtin/Constants/passTerrainClassification.js +11 -0
  1364. package/Source/Shaders/Builtin/Constants/passTranslucent.glsl +9 -0
  1365. package/Source/Shaders/Builtin/Constants/passTranslucent.js +11 -0
  1366. package/Source/Shaders/Builtin/Constants/passVoxels.glsl +9 -0
  1367. package/Source/Shaders/Builtin/Constants/passVoxels.js +11 -0
  1368. package/Source/Shaders/Builtin/Constants/pi.glsl +16 -0
  1369. package/Source/Shaders/Builtin/Constants/pi.js +18 -0
  1370. package/Source/Shaders/Builtin/Constants/piOverFour.glsl +16 -0
  1371. package/Source/Shaders/Builtin/Constants/piOverFour.js +18 -0
  1372. package/Source/Shaders/Builtin/Constants/piOverSix.glsl +16 -0
  1373. package/Source/Shaders/Builtin/Constants/piOverSix.js +18 -0
  1374. package/Source/Shaders/Builtin/Constants/piOverThree.glsl +16 -0
  1375. package/Source/Shaders/Builtin/Constants/piOverThree.js +18 -0
  1376. package/Source/Shaders/Builtin/Constants/piOverTwo.glsl +16 -0
  1377. package/Source/Shaders/Builtin/Constants/piOverTwo.js +18 -0
  1378. package/Source/Shaders/Builtin/Constants/radiansPerDegree.glsl +16 -0
  1379. package/Source/Shaders/Builtin/Constants/radiansPerDegree.js +18 -0
  1380. package/Source/Shaders/Builtin/Constants/sceneMode2D.glsl +11 -0
  1381. package/Source/Shaders/Builtin/Constants/sceneMode2D.js +13 -0
  1382. package/Source/Shaders/Builtin/Constants/sceneMode3D.glsl +11 -0
  1383. package/Source/Shaders/Builtin/Constants/sceneMode3D.js +13 -0
  1384. package/Source/Shaders/Builtin/Constants/sceneModeColumbusView.glsl +11 -0
  1385. package/Source/Shaders/Builtin/Constants/sceneModeColumbusView.js +13 -0
  1386. package/Source/Shaders/Builtin/Constants/sceneModeMorphing.glsl +11 -0
  1387. package/Source/Shaders/Builtin/Constants/sceneModeMorphing.js +13 -0
  1388. package/Source/Shaders/Builtin/Constants/solarRadius.glsl +13 -0
  1389. package/Source/Shaders/Builtin/Constants/solarRadius.js +15 -0
  1390. package/Source/Shaders/Builtin/Constants/threePiOver2.glsl +16 -0
  1391. package/Source/Shaders/Builtin/Constants/threePiOver2.js +18 -0
  1392. package/Source/Shaders/Builtin/Constants/twoPi.glsl +16 -0
  1393. package/Source/Shaders/Builtin/Constants/twoPi.js +18 -0
  1394. package/Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.glsl +16 -0
  1395. package/Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js +18 -0
  1396. package/Source/Shaders/Builtin/CzmBuiltins.js +286 -0
  1397. package/Source/Shaders/Builtin/Functions/HSBToRGB.glsl +24 -0
  1398. package/Source/Shaders/Builtin/Functions/HSBToRGB.js +26 -0
  1399. package/Source/Shaders/Builtin/Functions/HSLToRGB.glsl +31 -0
  1400. package/Source/Shaders/Builtin/Functions/HSLToRGB.js +33 -0
  1401. package/Source/Shaders/Builtin/Functions/RGBToHSB.glsl +27 -0
  1402. package/Source/Shaders/Builtin/Functions/RGBToHSB.js +29 -0
  1403. package/Source/Shaders/Builtin/Functions/RGBToHSL.glsl +34 -0
  1404. package/Source/Shaders/Builtin/Functions/RGBToHSL.js +36 -0
  1405. package/Source/Shaders/Builtin/Functions/RGBToXYZ.glsl +30 -0
  1406. package/Source/Shaders/Builtin/Functions/RGBToXYZ.js +32 -0
  1407. package/Source/Shaders/Builtin/Functions/XYZToRGB.glsl +30 -0
  1408. package/Source/Shaders/Builtin/Functions/XYZToRGB.js +32 -0
  1409. package/Source/Shaders/Builtin/Functions/acesTonemapping.glsl +16 -0
  1410. package/Source/Shaders/Builtin/Functions/acesTonemapping.js +18 -0
  1411. package/Source/Shaders/Builtin/Functions/alphaWeight.glsl +11 -0
  1412. package/Source/Shaders/Builtin/Functions/alphaWeight.js +13 -0
  1413. package/Source/Shaders/Builtin/Functions/antialias.glsl +39 -0
  1414. package/Source/Shaders/Builtin/Functions/antialias.js +41 -0
  1415. package/Source/Shaders/Builtin/Functions/applyHSBShift.glsl +32 -0
  1416. package/Source/Shaders/Builtin/Functions/applyHSBShift.js +34 -0
  1417. package/Source/Shaders/Builtin/Functions/approximateSphericalCoordinates.glsl +18 -0
  1418. package/Source/Shaders/Builtin/Functions/approximateSphericalCoordinates.js +20 -0
  1419. package/Source/Shaders/Builtin/Functions/approximateTanh.glsl +10 -0
  1420. package/Source/Shaders/Builtin/Functions/approximateTanh.js +12 -0
  1421. package/Source/Shaders/Builtin/Functions/backFacing.glsl +13 -0
  1422. package/Source/Shaders/Builtin/Functions/backFacing.js +15 -0
  1423. package/Source/Shaders/Builtin/Functions/branchFreeTernary.glsl +71 -0
  1424. package/Source/Shaders/Builtin/Functions/branchFreeTernary.js +73 -0
  1425. package/Source/Shaders/Builtin/Functions/cascadeColor.glsl +8 -0
  1426. package/Source/Shaders/Builtin/Functions/cascadeColor.js +10 -0
  1427. package/Source/Shaders/Builtin/Functions/cascadeDistance.glsl +7 -0
  1428. package/Source/Shaders/Builtin/Functions/cascadeDistance.js +9 -0
  1429. package/Source/Shaders/Builtin/Functions/cascadeMatrix.glsl +10 -0
  1430. package/Source/Shaders/Builtin/Functions/cascadeMatrix.js +12 -0
  1431. package/Source/Shaders/Builtin/Functions/cascadeWeights.glsl +10 -0
  1432. package/Source/Shaders/Builtin/Functions/cascadeWeights.js +12 -0
  1433. package/Source/Shaders/Builtin/Functions/clipPolygons.glsl +37 -0
  1434. package/Source/Shaders/Builtin/Functions/clipPolygons.js +39 -0
  1435. package/Source/Shaders/Builtin/Functions/columbusViewMorph.glsl +19 -0
  1436. package/Source/Shaders/Builtin/Functions/columbusViewMorph.js +21 -0
  1437. package/Source/Shaders/Builtin/Functions/computeAtmosphereColor.glsl +88 -0
  1438. package/Source/Shaders/Builtin/Functions/computeAtmosphereColor.js +90 -0
  1439. package/Source/Shaders/Builtin/Functions/computeGroundAtmosphereScattering.glsl +30 -0
  1440. package/Source/Shaders/Builtin/Functions/computeGroundAtmosphereScattering.js +32 -0
  1441. package/Source/Shaders/Builtin/Functions/computePosition.glsl +22 -0
  1442. package/Source/Shaders/Builtin/Functions/computePosition.js +24 -0
  1443. package/Source/Shaders/Builtin/Functions/computeScattering.glsl +149 -0
  1444. package/Source/Shaders/Builtin/Functions/computeScattering.js +151 -0
  1445. package/Source/Shaders/Builtin/Functions/computeTextureTransform.glsl +24 -0
  1446. package/Source/Shaders/Builtin/Functions/computeTextureTransform.js +25 -0
  1447. package/Source/Shaders/Builtin/Functions/cosineAndSine.glsl +211 -0
  1448. package/Source/Shaders/Builtin/Functions/cosineAndSine.js +213 -0
  1449. package/Source/Shaders/Builtin/Functions/decodeRGB8.glsl +22 -0
  1450. package/Source/Shaders/Builtin/Functions/decodeRGB8.js +24 -0
  1451. package/Source/Shaders/Builtin/Functions/decompressTextureCoordinates.glsl +17 -0
  1452. package/Source/Shaders/Builtin/Functions/decompressTextureCoordinates.js +19 -0
  1453. package/Source/Shaders/Builtin/Functions/depthClamp.glsl +47 -0
  1454. package/Source/Shaders/Builtin/Functions/depthClamp.js +49 -0
  1455. package/Source/Shaders/Builtin/Functions/eastNorthUpToEyeCoordinates.glsl +33 -0
  1456. package/Source/Shaders/Builtin/Functions/eastNorthUpToEyeCoordinates.js +35 -0
  1457. package/Source/Shaders/Builtin/Functions/ellipsoidContainsPoint.glsl +12 -0
  1458. package/Source/Shaders/Builtin/Functions/ellipsoidContainsPoint.js +14 -0
  1459. package/Source/Shaders/Builtin/Functions/ellipsoidTextureCoordinates.glsl +10 -0
  1460. package/Source/Shaders/Builtin/Functions/ellipsoidTextureCoordinates.js +12 -0
  1461. package/Source/Shaders/Builtin/Functions/equalsEpsilon.glsl +36 -0
  1462. package/Source/Shaders/Builtin/Functions/equalsEpsilon.js +38 -0
  1463. package/Source/Shaders/Builtin/Functions/eyeOffset.glsl +20 -0
  1464. package/Source/Shaders/Builtin/Functions/eyeOffset.js +22 -0
  1465. package/Source/Shaders/Builtin/Functions/eyeToWindowCoordinates.glsl +32 -0
  1466. package/Source/Shaders/Builtin/Functions/eyeToWindowCoordinates.js +34 -0
  1467. package/Source/Shaders/Builtin/Functions/fastApproximateAtan.glsl +55 -0
  1468. package/Source/Shaders/Builtin/Functions/fastApproximateAtan.js +57 -0
  1469. package/Source/Shaders/Builtin/Functions/fog.glsl +38 -0
  1470. package/Source/Shaders/Builtin/Functions/fog.js +40 -0
  1471. package/Source/Shaders/Builtin/Functions/gammaCorrect.glsl +22 -0
  1472. package/Source/Shaders/Builtin/Functions/gammaCorrect.js +24 -0
  1473. package/Source/Shaders/Builtin/Functions/geodeticSurfaceNormal.glsl +16 -0
  1474. package/Source/Shaders/Builtin/Functions/geodeticSurfaceNormal.js +18 -0
  1475. package/Source/Shaders/Builtin/Functions/getDefaultMaterial.glsl +27 -0
  1476. package/Source/Shaders/Builtin/Functions/getDefaultMaterial.js +29 -0
  1477. package/Source/Shaders/Builtin/Functions/getDynamicAtmosphereLightDirection.glsl +22 -0
  1478. package/Source/Shaders/Builtin/Functions/getDynamicAtmosphereLightDirection.js +24 -0
  1479. package/Source/Shaders/Builtin/Functions/getLambertDiffuse.glsl +22 -0
  1480. package/Source/Shaders/Builtin/Functions/getLambertDiffuse.js +24 -0
  1481. package/Source/Shaders/Builtin/Functions/getSpecular.glsl +29 -0
  1482. package/Source/Shaders/Builtin/Functions/getSpecular.js +31 -0
  1483. package/Source/Shaders/Builtin/Functions/getWaterNoise.glsl +37 -0
  1484. package/Source/Shaders/Builtin/Functions/getWaterNoise.js +39 -0
  1485. package/Source/Shaders/Builtin/Functions/hue.glsl +30 -0
  1486. package/Source/Shaders/Builtin/Functions/hue.js +32 -0
  1487. package/Source/Shaders/Builtin/Functions/inverseGamma.glsl +12 -0
  1488. package/Source/Shaders/Builtin/Functions/inverseGamma.js +14 -0
  1489. package/Source/Shaders/Builtin/Functions/isEmpty.glsl +19 -0
  1490. package/Source/Shaders/Builtin/Functions/isEmpty.js +21 -0
  1491. package/Source/Shaders/Builtin/Functions/isFull.glsl +19 -0
  1492. package/Source/Shaders/Builtin/Functions/isFull.js +21 -0
  1493. package/Source/Shaders/Builtin/Functions/latitudeToWebMercatorFraction.glsl +21 -0
  1494. package/Source/Shaders/Builtin/Functions/latitudeToWebMercatorFraction.js +23 -0
  1495. package/Source/Shaders/Builtin/Functions/lineDistance.glsl +14 -0
  1496. package/Source/Shaders/Builtin/Functions/lineDistance.js +16 -0
  1497. package/Source/Shaders/Builtin/Functions/linearToSrgb.glsl +16 -0
  1498. package/Source/Shaders/Builtin/Functions/linearToSrgb.js +18 -0
  1499. package/Source/Shaders/Builtin/Functions/luminance.glsl +20 -0
  1500. package/Source/Shaders/Builtin/Functions/luminance.js +22 -0
  1501. package/Source/Shaders/Builtin/Functions/maximumComponent.glsl +21 -0
  1502. package/Source/Shaders/Builtin/Functions/maximumComponent.js +23 -0
  1503. package/Source/Shaders/Builtin/Functions/metersPerPixel.glsl +61 -0
  1504. package/Source/Shaders/Builtin/Functions/metersPerPixel.js +63 -0
  1505. package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.glsl +38 -0
  1506. package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.js +40 -0
  1507. package/Source/Shaders/Builtin/Functions/multiplyWithColorBalance.glsl +18 -0
  1508. package/Source/Shaders/Builtin/Functions/multiplyWithColorBalance.js +20 -0
  1509. package/Source/Shaders/Builtin/Functions/nearFarScalar.glsl +26 -0
  1510. package/Source/Shaders/Builtin/Functions/nearFarScalar.js +28 -0
  1511. package/Source/Shaders/Builtin/Functions/octDecode.glsl +83 -0
  1512. package/Source/Shaders/Builtin/Functions/octDecode.js +85 -0
  1513. package/Source/Shaders/Builtin/Functions/packDepth.glsl +18 -0
  1514. package/Source/Shaders/Builtin/Functions/packDepth.js +20 -0
  1515. package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +164 -0
  1516. package/Source/Shaders/Builtin/Functions/pbrLighting.js +166 -0
  1517. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.glsl +23 -0
  1518. package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.js +25 -0
  1519. package/Source/Shaders/Builtin/Functions/phong.glsl +63 -0
  1520. package/Source/Shaders/Builtin/Functions/phong.js +65 -0
  1521. package/Source/Shaders/Builtin/Functions/planeDistance.glsl +28 -0
  1522. package/Source/Shaders/Builtin/Functions/planeDistance.js +30 -0
  1523. package/Source/Shaders/Builtin/Functions/pointAlongRay.glsl +19 -0
  1524. package/Source/Shaders/Builtin/Functions/pointAlongRay.js +21 -0
  1525. package/Source/Shaders/Builtin/Functions/rayEllipsoidIntersectionInterval.glsl +83 -0
  1526. package/Source/Shaders/Builtin/Functions/rayEllipsoidIntersectionInterval.js +85 -0
  1527. package/Source/Shaders/Builtin/Functions/raySphereIntersectionInterval.glsl +36 -0
  1528. package/Source/Shaders/Builtin/Functions/raySphereIntersectionInterval.js +38 -0
  1529. package/Source/Shaders/Builtin/Functions/readDepth.glsl +4 -0
  1530. package/Source/Shaders/Builtin/Functions/readDepth.js +6 -0
  1531. package/Source/Shaders/Builtin/Functions/readNonPerspective.glsl +31 -0
  1532. package/Source/Shaders/Builtin/Functions/readNonPerspective.js +33 -0
  1533. package/Source/Shaders/Builtin/Functions/reverseLogDepth.glsl +11 -0
  1534. package/Source/Shaders/Builtin/Functions/reverseLogDepth.js +13 -0
  1535. package/Source/Shaders/Builtin/Functions/round.glsl +22 -0
  1536. package/Source/Shaders/Builtin/Functions/round.js +24 -0
  1537. package/Source/Shaders/Builtin/Functions/saturation.glsl +22 -0
  1538. package/Source/Shaders/Builtin/Functions/saturation.js +24 -0
  1539. package/Source/Shaders/Builtin/Functions/shadowDepthCompare.glsl +24 -0
  1540. package/Source/Shaders/Builtin/Functions/shadowDepthCompare.js +26 -0
  1541. package/Source/Shaders/Builtin/Functions/shadowVisibility.glsl +66 -0
  1542. package/Source/Shaders/Builtin/Functions/shadowVisibility.js +68 -0
  1543. package/Source/Shaders/Builtin/Functions/signNotZero.glsl +29 -0
  1544. package/Source/Shaders/Builtin/Functions/signNotZero.js +31 -0
  1545. package/Source/Shaders/Builtin/Functions/sphericalHarmonics.glsl +44 -0
  1546. package/Source/Shaders/Builtin/Functions/sphericalHarmonics.js +46 -0
  1547. package/Source/Shaders/Builtin/Functions/srgbToLinear.glsl +16 -0
  1548. package/Source/Shaders/Builtin/Functions/srgbToLinear.js +18 -0
  1549. package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.glsl +25 -0
  1550. package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.js +27 -0
  1551. package/Source/Shaders/Builtin/Functions/textureCube.glsl +36 -0
  1552. package/Source/Shaders/Builtin/Functions/textureCube.js +37 -0
  1553. package/Source/Shaders/Builtin/Functions/transformPlane.glsl +15 -0
  1554. package/Source/Shaders/Builtin/Functions/transformPlane.js +17 -0
  1555. package/Source/Shaders/Builtin/Functions/translateRelativeToEye.glsl +45 -0
  1556. package/Source/Shaders/Builtin/Functions/translateRelativeToEye.js +47 -0
  1557. package/Source/Shaders/Builtin/Functions/translucentPhong.glsl +27 -0
  1558. package/Source/Shaders/Builtin/Functions/translucentPhong.js +29 -0
  1559. package/Source/Shaders/Builtin/Functions/transpose.glsl +45 -0
  1560. package/Source/Shaders/Builtin/Functions/transpose.js +47 -0
  1561. package/Source/Shaders/Builtin/Functions/unpackClippingExtents.glsl +14 -0
  1562. package/Source/Shaders/Builtin/Functions/unpackClippingExtents.js +15 -0
  1563. package/Source/Shaders/Builtin/Functions/unpackDepth.glsl +16 -0
  1564. package/Source/Shaders/Builtin/Functions/unpackDepth.js +18 -0
  1565. package/Source/Shaders/Builtin/Functions/unpackFloat.glsl +24 -0
  1566. package/Source/Shaders/Builtin/Functions/unpackFloat.js +26 -0
  1567. package/Source/Shaders/Builtin/Functions/unpackTexture.glsl +35 -0
  1568. package/Source/Shaders/Builtin/Functions/unpackTexture.js +37 -0
  1569. package/Source/Shaders/Builtin/Functions/unpackUint.glsl +31 -0
  1570. package/Source/Shaders/Builtin/Functions/unpackUint.js +33 -0
  1571. package/Source/Shaders/Builtin/Functions/valueTransform.glsl +38 -0
  1572. package/Source/Shaders/Builtin/Functions/valueTransform.js +40 -0
  1573. package/Source/Shaders/Builtin/Functions/vertexLogDepth.glsl +64 -0
  1574. package/Source/Shaders/Builtin/Functions/vertexLogDepth.js +66 -0
  1575. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.glsl +110 -0
  1576. package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.js +112 -0
  1577. package/Source/Shaders/Builtin/Functions/writeDepthClamp.glsl +24 -0
  1578. package/Source/Shaders/Builtin/Functions/writeDepthClamp.js +26 -0
  1579. package/Source/Shaders/Builtin/Functions/writeLogDepth.glsl +79 -0
  1580. package/Source/Shaders/Builtin/Functions/writeLogDepth.js +81 -0
  1581. package/Source/Shaders/Builtin/Functions/writeNonPerspective.glsl +32 -0
  1582. package/Source/Shaders/Builtin/Functions/writeNonPerspective.js +34 -0
  1583. package/Source/Shaders/Builtin/Structs/depthRangeStruct.glsl +9 -0
  1584. package/Source/Shaders/Builtin/Structs/depthRangeStruct.js +11 -0
  1585. package/Source/Shaders/Builtin/Structs/material.glsl +22 -0
  1586. package/Source/Shaders/Builtin/Structs/material.js +24 -0
  1587. package/Source/Shaders/Builtin/Structs/materialInput.glsl +30 -0
  1588. package/Source/Shaders/Builtin/Structs/materialInput.js +32 -0
  1589. package/Source/Shaders/Builtin/Structs/modelMaterial.glsl +45 -0
  1590. package/Source/Shaders/Builtin/Structs/modelMaterial.js +47 -0
  1591. package/Source/Shaders/Builtin/Structs/modelVertexOutput.glsl +16 -0
  1592. package/Source/Shaders/Builtin/Structs/modelVertexOutput.js +18 -0
  1593. package/Source/Shaders/Builtin/Structs/ray.glsl +11 -0
  1594. package/Source/Shaders/Builtin/Structs/ray.js +13 -0
  1595. package/Source/Shaders/Builtin/Structs/raySegment.glsl +27 -0
  1596. package/Source/Shaders/Builtin/Structs/raySegment.js +29 -0
  1597. package/Source/Shaders/Builtin/Structs/shadowParameters.glsl +15 -0
  1598. package/Source/Shaders/Builtin/Structs/shadowParameters.js +17 -0
  1599. package/Source/Shaders/CloudCollectionFS.glsl +263 -0
  1600. package/Source/Shaders/CloudCollectionFS.js +265 -0
  1601. package/Source/Shaders/CloudCollectionVS.glsl +48 -0
  1602. package/Source/Shaders/CloudCollectionVS.js +50 -0
  1603. package/Source/Shaders/CloudNoiseFS.glsl +92 -0
  1604. package/Source/Shaders/CloudNoiseFS.js +94 -0
  1605. package/Source/Shaders/CloudNoiseVS.glsl +18 -0
  1606. package/Source/Shaders/CloudNoiseVS.js +20 -0
  1607. package/Source/Shaders/CompareAndPackTranslucentDepth.glsl +12 -0
  1608. package/Source/Shaders/CompareAndPackTranslucentDepth.js +14 -0
  1609. package/Source/Shaders/CompositeOITFS.glsl +31 -0
  1610. package/Source/Shaders/CompositeOITFS.js +33 -0
  1611. package/Source/Shaders/ComputeIrradianceFS.glsl +103 -0
  1612. package/Source/Shaders/ComputeIrradianceFS.js +105 -0
  1613. package/Source/Shaders/ComputeRadianceMapFS.glsl +107 -0
  1614. package/Source/Shaders/ComputeRadianceMapFS.js +109 -0
  1615. package/Source/Shaders/ConvolveSpecularMapFS.glsl +70 -0
  1616. package/Source/Shaders/ConvolveSpecularMapFS.js +72 -0
  1617. package/Source/Shaders/ConvolveSpecularMapVS.glsl +24 -0
  1618. package/Source/Shaders/ConvolveSpecularMapVS.js +26 -0
  1619. package/Source/Shaders/CubeMapPanoramaVS.glsl +11 -0
  1620. package/Source/Shaders/CubeMapPanoramaVS.js +13 -0
  1621. package/Source/Shaders/DepthPlaneFS.glsl +36 -0
  1622. package/Source/Shaders/DepthPlaneFS.js +38 -0
  1623. package/Source/Shaders/DepthPlaneVS.glsl +11 -0
  1624. package/Source/Shaders/DepthPlaneVS.js +13 -0
  1625. package/Source/Shaders/EllipsoidFS.glsl +104 -0
  1626. package/Source/Shaders/EllipsoidFS.js +106 -0
  1627. package/Source/Shaders/EllipsoidVS.glsl +28 -0
  1628. package/Source/Shaders/EllipsoidVS.js +30 -0
  1629. package/Source/Shaders/FXAA3_11.glsl +650 -0
  1630. package/Source/Shaders/FXAA3_11.js +680 -0
  1631. package/Source/Shaders/GlobeFS.glsl +692 -0
  1632. package/Source/Shaders/GlobeFS.js +694 -0
  1633. package/Source/Shaders/GlobeVS.glsl +286 -0
  1634. package/Source/Shaders/GlobeVS.js +288 -0
  1635. package/Source/Shaders/GroundAtmosphere.glsl +18 -0
  1636. package/Source/Shaders/GroundAtmosphere.js +20 -0
  1637. package/Source/Shaders/Materials/AspectRampMaterial.glsl +11 -0
  1638. package/Source/Shaders/Materials/AspectRampMaterial.js +13 -0
  1639. package/Source/Shaders/Materials/BumpMapMaterial.glsl +29 -0
  1640. package/Source/Shaders/Materials/BumpMapMaterial.js +31 -0
  1641. package/Source/Shaders/Materials/CheckerboardMaterial.glsl +29 -0
  1642. package/Source/Shaders/Materials/CheckerboardMaterial.js +31 -0
  1643. package/Source/Shaders/Materials/DotMaterial.glsl +18 -0
  1644. package/Source/Shaders/Materials/DotMaterial.js +20 -0
  1645. package/Source/Shaders/Materials/ElevationBandMaterial.glsl +74 -0
  1646. package/Source/Shaders/Materials/ElevationBandMaterial.js +76 -0
  1647. package/Source/Shaders/Materials/ElevationContourMaterial.glsl +26 -0
  1648. package/Source/Shaders/Materials/ElevationContourMaterial.js +28 -0
  1649. package/Source/Shaders/Materials/ElevationRampMaterial.glsl +14 -0
  1650. package/Source/Shaders/Materials/ElevationRampMaterial.js +16 -0
  1651. package/Source/Shaders/Materials/FadeMaterial.glsl +37 -0
  1652. package/Source/Shaders/Materials/FadeMaterial.js +39 -0
  1653. package/Source/Shaders/Materials/GridMaterial.glsl +57 -0
  1654. package/Source/Shaders/Materials/GridMaterial.js +59 -0
  1655. package/Source/Shaders/Materials/NormalMapMaterial.glsl +19 -0
  1656. package/Source/Shaders/Materials/NormalMapMaterial.js +21 -0
  1657. package/Source/Shaders/Materials/PolylineArrowMaterial.glsl +63 -0
  1658. package/Source/Shaders/Materials/PolylineArrowMaterial.js +65 -0
  1659. package/Source/Shaders/Materials/PolylineDashMaterial.glsl +39 -0
  1660. package/Source/Shaders/Materials/PolylineDashMaterial.js +41 -0
  1661. package/Source/Shaders/Materials/PolylineGlowMaterial.glsl +25 -0
  1662. package/Source/Shaders/Materials/PolylineGlowMaterial.js +27 -0
  1663. package/Source/Shaders/Materials/PolylineOutlineMaterial.glsl +29 -0
  1664. package/Source/Shaders/Materials/PolylineOutlineMaterial.js +31 -0
  1665. package/Source/Shaders/Materials/RimLightingMaterial.glsl +21 -0
  1666. package/Source/Shaders/Materials/RimLightingMaterial.js +23 -0
  1667. package/Source/Shaders/Materials/SlopeRampMaterial.glsl +11 -0
  1668. package/Source/Shaders/Materials/SlopeRampMaterial.js +13 -0
  1669. package/Source/Shaders/Materials/StripeMaterial.glsl +24 -0
  1670. package/Source/Shaders/Materials/StripeMaterial.js +26 -0
  1671. package/Source/Shaders/Materials/Water.glsl +58 -0
  1672. package/Source/Shaders/Materials/Water.js +60 -0
  1673. package/Source/Shaders/Materials/WaterMaskMaterial.glsl +15 -0
  1674. package/Source/Shaders/Materials/WaterMaskMaterial.js +17 -0
  1675. package/Source/Shaders/Model/AtmosphereStageFS.glsl +108 -0
  1676. package/Source/Shaders/Model/AtmosphereStageFS.js +110 -0
  1677. package/Source/Shaders/Model/AtmosphereStageVS.glsl +12 -0
  1678. package/Source/Shaders/Model/AtmosphereStageVS.js +14 -0
  1679. package/Source/Shaders/Model/CPUStylingStageFS.glsl +49 -0
  1680. package/Source/Shaders/Model/CPUStylingStageFS.js +51 -0
  1681. package/Source/Shaders/Model/CPUStylingStageVS.glsl +30 -0
  1682. package/Source/Shaders/Model/CPUStylingStageVS.js +32 -0
  1683. package/Source/Shaders/Model/ConstantLodStageFS.glsl +60 -0
  1684. package/Source/Shaders/Model/ConstantLodStageFS.js +62 -0
  1685. package/Source/Shaders/Model/ConstantLodStageVS.glsl +12 -0
  1686. package/Source/Shaders/Model/ConstantLodStageVS.js +13 -0
  1687. package/Source/Shaders/Model/CustomShaderStageFS.glsl +18 -0
  1688. package/Source/Shaders/Model/CustomShaderStageFS.js +20 -0
  1689. package/Source/Shaders/Model/CustomShaderStageVS.glsl +19 -0
  1690. package/Source/Shaders/Model/CustomShaderStageVS.js +21 -0
  1691. package/Source/Shaders/Model/EdgeDetectionStageFS.glsl +58 -0
  1692. package/Source/Shaders/Model/EdgeDetectionStageFS.js +60 -0
  1693. package/Source/Shaders/Model/EdgeVisibilityStageFS.glsl +69 -0
  1694. package/Source/Shaders/Model/EdgeVisibilityStageFS.js +70 -0
  1695. package/Source/Shaders/Model/EdgeVisibilityStageVS.glsl +98 -0
  1696. package/Source/Shaders/Model/EdgeVisibilityStageVS.js +100 -0
  1697. package/Source/Shaders/Model/FeatureIdStageFS.glsl +4 -0
  1698. package/Source/Shaders/Model/FeatureIdStageFS.js +6 -0
  1699. package/Source/Shaders/Model/FeatureIdStageVS.glsl +6 -0
  1700. package/Source/Shaders/Model/FeatureIdStageVS.js +8 -0
  1701. package/Source/Shaders/Model/GeometryStageFS.glsl +25 -0
  1702. package/Source/Shaders/Model/GeometryStageFS.js +27 -0
  1703. package/Source/Shaders/Model/GeometryStageVS.glsl +42 -0
  1704. package/Source/Shaders/Model/GeometryStageVS.js +44 -0
  1705. package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +101 -0
  1706. package/Source/Shaders/Model/ImageBasedLightingStageFS.js +103 -0
  1707. package/Source/Shaders/Model/InstancingStageCommon.glsl +67 -0
  1708. package/Source/Shaders/Model/InstancingStageCommon.js +69 -0
  1709. package/Source/Shaders/Model/InstancingStageVS.glsl +18 -0
  1710. package/Source/Shaders/Model/InstancingStageVS.js +20 -0
  1711. package/Source/Shaders/Model/LegacyInstancingStageVS.glsl +20 -0
  1712. package/Source/Shaders/Model/LegacyInstancingStageVS.js +22 -0
  1713. package/Source/Shaders/Model/LightingStageFS.glsl +120 -0
  1714. package/Source/Shaders/Model/LightingStageFS.js +122 -0
  1715. package/Source/Shaders/Model/MaterialStageFS.glsl +523 -0
  1716. package/Source/Shaders/Model/MaterialStageFS.js +525 -0
  1717. package/Source/Shaders/Model/MetadataStageFS.glsl +10 -0
  1718. package/Source/Shaders/Model/MetadataStageFS.js +12 -0
  1719. package/Source/Shaders/Model/MetadataStageVS.glsl +11 -0
  1720. package/Source/Shaders/Model/MetadataStageVS.js +13 -0
  1721. package/Source/Shaders/Model/ModelClippingPlanesStageFS.glsl +88 -0
  1722. package/Source/Shaders/Model/ModelClippingPlanesStageFS.js +90 -0
  1723. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.glsl +6 -0
  1724. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.js +8 -0
  1725. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.glsl +27 -0
  1726. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.js +29 -0
  1727. package/Source/Shaders/Model/ModelColorStageFS.glsl +7 -0
  1728. package/Source/Shaders/Model/ModelColorStageFS.js +9 -0
  1729. package/Source/Shaders/Model/ModelFS.glsl +156 -0
  1730. package/Source/Shaders/Model/ModelFS.js +158 -0
  1731. package/Source/Shaders/Model/ModelSilhouetteStageFS.glsl +5 -0
  1732. package/Source/Shaders/Model/ModelSilhouetteStageFS.js +6 -0
  1733. package/Source/Shaders/Model/ModelSilhouetteStageVS.glsl +10 -0
  1734. package/Source/Shaders/Model/ModelSilhouetteStageVS.js +12 -0
  1735. package/Source/Shaders/Model/ModelSplitterStageFS.glsl +9 -0
  1736. package/Source/Shaders/Model/ModelSplitterStageFS.js +11 -0
  1737. package/Source/Shaders/Model/ModelVS.glsl +171 -0
  1738. package/Source/Shaders/Model/ModelVS.js +173 -0
  1739. package/Source/Shaders/Model/MorphTargetsStageVS.glsl +15 -0
  1740. package/Source/Shaders/Model/MorphTargetsStageVS.js +16 -0
  1741. package/Source/Shaders/Model/PointCloudStylingStageVS.glsl +45 -0
  1742. package/Source/Shaders/Model/PointCloudStylingStageVS.js +47 -0
  1743. package/Source/Shaders/Model/PrimitiveOutlineStageFS.glsl +15 -0
  1744. package/Source/Shaders/Model/PrimitiveOutlineStageFS.js +17 -0
  1745. package/Source/Shaders/Model/PrimitiveOutlineStageVS.glsl +3 -0
  1746. package/Source/Shaders/Model/PrimitiveOutlineStageVS.js +5 -0
  1747. package/Source/Shaders/Model/SelectedFeatureIdStageCommon.glsl +51 -0
  1748. package/Source/Shaders/Model/SelectedFeatureIdStageCommon.js +53 -0
  1749. package/Source/Shaders/Model/SkinningStageVS.glsl +18 -0
  1750. package/Source/Shaders/Model/SkinningStageVS.js +19 -0
  1751. package/Source/Shaders/Model/VerticalExaggerationStageVS.glsl +39 -0
  1752. package/Source/Shaders/Model/VerticalExaggerationStageVS.js +41 -0
  1753. package/Source/Shaders/PointPrimitiveCollectionFS.glsl +47 -0
  1754. package/Source/Shaders/PointPrimitiveCollectionFS.js +49 -0
  1755. package/Source/Shaders/PointPrimitiveCollectionVS.glsl +154 -0
  1756. package/Source/Shaders/PointPrimitiveCollectionVS.js +156 -0
  1757. package/Source/Shaders/PolygonSignedDistanceFS.glsl +131 -0
  1758. package/Source/Shaders/PolygonSignedDistanceFS.js +132 -0
  1759. package/Source/Shaders/PolylineCommon.glsl +176 -0
  1760. package/Source/Shaders/PolylineCommon.js +178 -0
  1761. package/Source/Shaders/PolylineFS.glsl +25 -0
  1762. package/Source/Shaders/PolylineFS.js +27 -0
  1763. package/Source/Shaders/PolylineShadowVolumeFS.glsl +86 -0
  1764. package/Source/Shaders/PolylineShadowVolumeFS.js +88 -0
  1765. package/Source/Shaders/PolylineShadowVolumeMorphFS.glsl +45 -0
  1766. package/Source/Shaders/PolylineShadowVolumeMorphFS.js +47 -0
  1767. package/Source/Shaders/PolylineShadowVolumeMorphVS.glsl +177 -0
  1768. package/Source/Shaders/PolylineShadowVolumeMorphVS.js +179 -0
  1769. package/Source/Shaders/PolylineShadowVolumeVS.glsl +168 -0
  1770. package/Source/Shaders/PolylineShadowVolumeVS.js +170 -0
  1771. package/Source/Shaders/PolylineVS.glsl +103 -0
  1772. package/Source/Shaders/PolylineVS.js +105 -0
  1773. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +25 -0
  1774. package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +27 -0
  1775. package/Source/Shaders/PostProcessStages/AdditiveBlend.glsl +17 -0
  1776. package/Source/Shaders/PostProcessStages/AdditiveBlend.js +19 -0
  1777. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.glsl +144 -0
  1778. package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js +146 -0
  1779. package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.glsl +11 -0
  1780. package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js +13 -0
  1781. package/Source/Shaders/PostProcessStages/BlackAndWhite.glsl +19 -0
  1782. package/Source/Shaders/PostProcessStages/BlackAndWhite.js +21 -0
  1783. package/Source/Shaders/PostProcessStages/BloomComposite.glsl +20 -0
  1784. package/Source/Shaders/PostProcessStages/BloomComposite.js +22 -0
  1785. package/Source/Shaders/PostProcessStages/BrightPass.glsl +30 -0
  1786. package/Source/Shaders/PostProcessStages/BrightPass.js +32 -0
  1787. package/Source/Shaders/PostProcessStages/Brightness.glsl +11 -0
  1788. package/Source/Shaders/PostProcessStages/Brightness.js +13 -0
  1789. package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.glsl +31 -0
  1790. package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js +33 -0
  1791. package/Source/Shaders/PostProcessStages/ContrastBias.glsl +17 -0
  1792. package/Source/Shaders/PostProcessStages/ContrastBias.js +19 -0
  1793. package/Source/Shaders/PostProcessStages/DepthOfField.glsl +39 -0
  1794. package/Source/Shaders/PostProcessStages/DepthOfField.js +41 -0
  1795. package/Source/Shaders/PostProcessStages/DepthView.glsl +9 -0
  1796. package/Source/Shaders/PostProcessStages/DepthView.js +11 -0
  1797. package/Source/Shaders/PostProcessStages/DepthViewPacked.glsl +14 -0
  1798. package/Source/Shaders/PostProcessStages/DepthViewPacked.js +16 -0
  1799. package/Source/Shaders/PostProcessStages/EdgeDetection.glsl +60 -0
  1800. package/Source/Shaders/PostProcessStages/EdgeDetection.js +62 -0
  1801. package/Source/Shaders/PostProcessStages/FXAA.glsl +21 -0
  1802. package/Source/Shaders/PostProcessStages/FXAA.js +23 -0
  1803. package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +40 -0
  1804. package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +42 -0
  1805. package/Source/Shaders/PostProcessStages/GaussianBlur1D.glsl +47 -0
  1806. package/Source/Shaders/PostProcessStages/GaussianBlur1D.js +49 -0
  1807. package/Source/Shaders/PostProcessStages/LensFlare.glsl +153 -0
  1808. package/Source/Shaders/PostProcessStages/LensFlare.js +155 -0
  1809. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +28 -0
  1810. package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +30 -0
  1811. package/Source/Shaders/PostProcessStages/NightVision.glsl +16 -0
  1812. package/Source/Shaders/PostProcessStages/NightVision.js +18 -0
  1813. package/Source/Shaders/PostProcessStages/PassThrough.glsl +8 -0
  1814. package/Source/Shaders/PostProcessStages/PassThrough.js +10 -0
  1815. package/Source/Shaders/PostProcessStages/PassThroughDepth.glsl +8 -0
  1816. package/Source/Shaders/PostProcessStages/PassThroughDepth.js +10 -0
  1817. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.glsl +25 -0
  1818. package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js +27 -0
  1819. package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.glsl +61 -0
  1820. package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js +63 -0
  1821. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +27 -0
  1822. package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +29 -0
  1823. package/Source/Shaders/PostProcessStages/Silhouette.glsl +11 -0
  1824. package/Source/Shaders/PostProcessStages/Silhouette.js +13 -0
  1825. package/Source/Shaders/PrimitiveGaussianSplatFS.glsl +18 -0
  1826. package/Source/Shaders/PrimitiveGaussianSplatFS.js +20 -0
  1827. package/Source/Shaders/PrimitiveGaussianSplatVS.glsl +196 -0
  1828. package/Source/Shaders/PrimitiveGaussianSplatVS.js +197 -0
  1829. package/Source/Shaders/ReprojectWebMercatorFS.glsl +8 -0
  1830. package/Source/Shaders/ReprojectWebMercatorFS.js +10 -0
  1831. package/Source/Shaders/ReprojectWebMercatorVS.glsl +12 -0
  1832. package/Source/Shaders/ReprojectWebMercatorVS.js +14 -0
  1833. package/Source/Shaders/ShadowVolumeAppearanceFS.glsl +153 -0
  1834. package/Source/Shaders/ShadowVolumeAppearanceFS.js +155 -0
  1835. package/Source/Shaders/ShadowVolumeAppearanceVS.glsl +101 -0
  1836. package/Source/Shaders/ShadowVolumeAppearanceVS.js +103 -0
  1837. package/Source/Shaders/ShadowVolumeFS.glsl +13 -0
  1838. package/Source/Shaders/ShadowVolumeFS.js +15 -0
  1839. package/Source/Shaders/SkyAtmosphereCommon.glsl +81 -0
  1840. package/Source/Shaders/SkyAtmosphereCommon.js +83 -0
  1841. package/Source/Shaders/SkyAtmosphereFS.glsl +59 -0
  1842. package/Source/Shaders/SkyAtmosphereFS.js +61 -0
  1843. package/Source/Shaders/SkyAtmosphereVS.glsl +32 -0
  1844. package/Source/Shaders/SkyAtmosphereVS.js +34 -0
  1845. package/Source/Shaders/SkyBoxFS.glsl +9 -0
  1846. package/Source/Shaders/SkyBoxFS.js +11 -0
  1847. package/Source/Shaders/SkyBoxVS.glsl +9 -0
  1848. package/Source/Shaders/SkyBoxVS.js +11 -0
  1849. package/Source/Shaders/SunFS.glsl +9 -0
  1850. package/Source/Shaders/SunFS.js +11 -0
  1851. package/Source/Shaders/SunTextureFS.glsl +55 -0
  1852. package/Source/Shaders/SunTextureFS.js +57 -0
  1853. package/Source/Shaders/SunVS.glsl +28 -0
  1854. package/Source/Shaders/SunVS.js +30 -0
  1855. package/Source/Shaders/Vector3DTileClampedPolylinesFS.glsl +48 -0
  1856. package/Source/Shaders/Vector3DTileClampedPolylinesFS.js +50 -0
  1857. package/Source/Shaders/Vector3DTileClampedPolylinesVS.glsl +85 -0
  1858. package/Source/Shaders/Vector3DTileClampedPolylinesVS.js +87 -0
  1859. package/Source/Shaders/Vector3DTilePolylinesVS.glsl +22 -0
  1860. package/Source/Shaders/Vector3DTilePolylinesVS.js +24 -0
  1861. package/Source/Shaders/VectorTileVS.glsl +9 -0
  1862. package/Source/Shaders/VectorTileVS.js +11 -0
  1863. package/Source/Shaders/ViewportQuadFS.glsl +16 -0
  1864. package/Source/Shaders/ViewportQuadFS.js +18 -0
  1865. package/Source/Shaders/ViewportQuadVS.glsl +10 -0
  1866. package/Source/Shaders/ViewportQuadVS.js +12 -0
  1867. package/Source/Shaders/Voxels/IntersectBox.glsl +34 -0
  1868. package/Source/Shaders/Voxels/IntersectBox.js +36 -0
  1869. package/Source/Shaders/Voxels/IntersectCylinder.glsl +142 -0
  1870. package/Source/Shaders/Voxels/IntersectCylinder.js +144 -0
  1871. package/Source/Shaders/Voxels/IntersectDepth.glsl +27 -0
  1872. package/Source/Shaders/Voxels/IntersectDepth.js +29 -0
  1873. package/Source/Shaders/Voxels/IntersectEllipsoid.glsl +330 -0
  1874. package/Source/Shaders/Voxels/IntersectEllipsoid.js +332 -0
  1875. package/Source/Shaders/Voxels/IntersectLongitude.glsl +114 -0
  1876. package/Source/Shaders/Voxels/IntersectLongitude.js +116 -0
  1877. package/Source/Shaders/Voxels/IntersectPlane.glsl +80 -0
  1878. package/Source/Shaders/Voxels/IntersectPlane.js +82 -0
  1879. package/Source/Shaders/Voxels/Intersection.glsl +50 -0
  1880. package/Source/Shaders/Voxels/Intersection.js +52 -0
  1881. package/Source/Shaders/Voxels/IntersectionUtils.glsl +167 -0
  1882. package/Source/Shaders/Voxels/IntersectionUtils.js +169 -0
  1883. package/Source/Shaders/Voxels/Megatexture.glsl +55 -0
  1884. package/Source/Shaders/Voxels/Megatexture.js +57 -0
  1885. package/Source/Shaders/Voxels/Octree.glsl +254 -0
  1886. package/Source/Shaders/Voxels/Octree.js +256 -0
  1887. package/Source/Shaders/Voxels/VoxelFS.glsl +267 -0
  1888. package/Source/Shaders/Voxels/VoxelFS.js +269 -0
  1889. package/Source/Shaders/Voxels/VoxelUtils.glsl +12 -0
  1890. package/Source/Shaders/Voxels/VoxelUtils.js +14 -0
  1891. package/Source/Shaders/Voxels/VoxelVS.glsl +11 -0
  1892. package/Source/Shaders/Voxels/VoxelVS.js +13 -0
  1893. package/Source/Shaders/Voxels/convertLocalToBoxUv.glsl +29 -0
  1894. package/Source/Shaders/Voxels/convertLocalToBoxUv.js +31 -0
  1895. package/Source/Shaders/Voxels/convertLocalToCylinderUv.glsl +95 -0
  1896. package/Source/Shaders/Voxels/convertLocalToCylinderUv.js +97 -0
  1897. package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.glsl +183 -0
  1898. package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.js +185 -0
  1899. package/Source/ThirdParty/Workers/basis_transcoder.js +21 -0
  1900. package/Source/ThirdParty/Workers/package.json +1 -0
  1901. package/Source/ThirdParty/Workers/zip-web-worker.js +1 -0
  1902. package/Source/ThirdParty/basis_transcoder.wasm +0 -0
  1903. package/Source/ThirdParty/draco_decoder.wasm +0 -0
  1904. package/Source/ThirdParty/google-earth-dbroot-parser.js +8337 -0
  1905. package/Source/ThirdParty/wasm_splats_bg.wasm +0 -0
  1906. package/Source/ThirdParty/zip-module.wasm +0 -0
  1907. package/Source/Widget/CesiumWidget.css +119 -0
  1908. package/Source/Widget/CesiumWidget.js +1613 -0
  1909. package/Source/Widget/lighter.css +14 -0
  1910. package/Source/Workers/combineGeometry.js +13 -0
  1911. package/Source/Workers/createBoxGeometry.js +10 -0
  1912. package/Source/Workers/createBoxOutlineGeometry.js +10 -0
  1913. package/Source/Workers/createCircleGeometry.js +18 -0
  1914. package/Source/Workers/createCircleOutlineGeometry.js +18 -0
  1915. package/Source/Workers/createCoplanarPolygonGeometry.js +10 -0
  1916. package/Source/Workers/createCoplanarPolygonOutlineGeometry.js +15 -0
  1917. package/Source/Workers/createCorridorGeometry.js +12 -0
  1918. package/Source/Workers/createCorridorOutlineGeometry.js +17 -0
  1919. package/Source/Workers/createCylinderGeometry.js +10 -0
  1920. package/Source/Workers/createCylinderOutlineGeometry.js +10 -0
  1921. package/Source/Workers/createEllipseGeometry.js +14 -0
  1922. package/Source/Workers/createEllipseOutlineGeometry.js +14 -0
  1923. package/Source/Workers/createEllipsoidGeometry.js +10 -0
  1924. package/Source/Workers/createEllipsoidOutlineGeometry.js +13 -0
  1925. package/Source/Workers/createFrustumGeometry.js +10 -0
  1926. package/Source/Workers/createFrustumOutlineGeometry.js +10 -0
  1927. package/Source/Workers/createGeometry.js +78 -0
  1928. package/Source/Workers/createGroundPolylineGeometry.js +16 -0
  1929. package/Source/Workers/createPlaneGeometry.js +10 -0
  1930. package/Source/Workers/createPlaneOutlineGeometry.js +10 -0
  1931. package/Source/Workers/createPolygonGeometry.js +12 -0
  1932. package/Source/Workers/createPolygonOutlineGeometry.js +12 -0
  1933. package/Source/Workers/createPolylineGeometry.js +12 -0
  1934. package/Source/Workers/createPolylineVolumeGeometry.js +17 -0
  1935. package/Source/Workers/createPolylineVolumeOutlineGeometry.js +22 -0
  1936. package/Source/Workers/createRectangleGeometry.js +14 -0
  1937. package/Source/Workers/createRectangleOutlineGeometry.js +17 -0
  1938. package/Source/Workers/createSimplePolylineGeometry.js +17 -0
  1939. package/Source/Workers/createSphereGeometry.js +10 -0
  1940. package/Source/Workers/createSphereOutlineGeometry.js +10 -0
  1941. package/Source/Workers/createTaskProcessorWorker.js +113 -0
  1942. package/Source/Workers/createVectorTileClampedPolylines.js +541 -0
  1943. package/Source/Workers/createVectorTileGeometries.js +414 -0
  1944. package/Source/Workers/createVectorTilePoints.js +81 -0
  1945. package/Source/Workers/createVectorTilePolygons.js +412 -0
  1946. package/Source/Workers/createVectorTilePolylines.js +210 -0
  1947. package/Source/Workers/createVerticesFromCesium3DTilesTerrain.js +46 -0
  1948. package/Source/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +651 -0
  1949. package/Source/Workers/createVerticesFromHeightmap.js +53 -0
  1950. package/Source/Workers/createVerticesFromQuantizedTerrainMesh.js +549 -0
  1951. package/Source/Workers/createWallGeometry.js +12 -0
  1952. package/Source/Workers/createWallOutlineGeometry.js +12 -0
  1953. package/Source/Workers/decodeDraco.js +386 -0
  1954. package/Source/Workers/decodeGoogleEarthEnterprisePacket.js +268 -0
  1955. package/Source/Workers/decodeI3S.js +1655 -0
  1956. package/Source/Workers/gaussianSplatSorter.js +34 -0
  1957. package/Source/Workers/gaussianSplatTextureGenerator.js +39 -0
  1958. package/Source/Workers/incrementallyBuildTerrainPicker.js +122 -0
  1959. package/Source/Workers/transcodeKTX2.js +308 -0
  1960. package/Source/Workers/transferTypedArrayTest.js +16 -0
  1961. package/Source/Workers/upsampleQuantizedTerrainMesh.js +681 -0
  1962. package/Source/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +55 -0
  1963. package/index.js +1263 -0
  1964. package/package.json +83 -0
@@ -0,0 +1,3264 @@
1
+ // @ts-check
2
+
3
+ import Cartesian3 from "./Cartesian3.js";
4
+ import Cartesian4 from "./Cartesian4.js";
5
+ import Check from "./Check.js";
6
+ import Frozen from "./Frozen.js";
7
+ import defined from "./defined.js";
8
+ import DeveloperError from "./DeveloperError.js";
9
+ import CesiumMath from "./Math.js";
10
+ import Matrix3 from "./Matrix3.js";
11
+ import RuntimeError from "./RuntimeError.js";
12
+
13
+ /** @import Quaternion from "./Quaternion.js"; */
14
+ /** @import TranslationRotationScale from "./TranslationRotationScale.js"; */
15
+ /** @import Camera from "../Scene/Camera.js"; */
16
+
17
+ /**
18
+ * @typedef {object} Viewport
19
+ * @property {number} [x]
20
+ * @property {number} [y]
21
+ * @property {number} [width]
22
+ * @property {number} [height]
23
+ */
24
+
25
+ /**
26
+ * A 4x4 matrix, indexable as a column-major order array.
27
+ * Constructor parameters are in row-major order for code readability.
28
+ *
29
+ * @implements {ArrayLike<number>}
30
+ *
31
+ * @see Matrix4.fromArray
32
+ * @see Matrix4.fromColumnMajorArray
33
+ * @see Matrix4.fromRowMajorArray
34
+ * @see Matrix4.fromRotationTranslation
35
+ * @see Matrix4.fromTranslationQuaternionRotationScale
36
+ * @see Matrix4.fromTranslationRotationScale
37
+ * @see Matrix4.fromTranslation
38
+ * @see Matrix4.fromScale
39
+ * @see Matrix4.fromUniformScale
40
+ * @see Matrix4.fromRotation
41
+ * @see Matrix4.fromCamera
42
+ * @see Matrix4.computePerspectiveFieldOfView
43
+ * @see Matrix4.computeOrthographicOffCenter
44
+ * @see Matrix4.computePerspectiveOffCenter
45
+ * @see Matrix4.computeInfinitePerspectiveOffCenter
46
+ * @see Matrix4.computeViewportTransformation
47
+ * @see Matrix4.computeView
48
+ * @see Matrix2
49
+ * @see Matrix3
50
+ * @see Packable
51
+ */
52
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
53
+ class Matrix4 {
54
+ /**
55
+ * @param {number} [column0Row0=0.0] The value for column 0, row 0.
56
+ * @param {number} [column1Row0=0.0] The value for column 1, row 0.
57
+ * @param {number} [column2Row0=0.0] The value for column 2, row 0.
58
+ * @param {number} [column3Row0=0.0] The value for column 3, row 0.
59
+ * @param {number} [column0Row1=0.0] The value for column 0, row 1.
60
+ * @param {number} [column1Row1=0.0] The value for column 1, row 1.
61
+ * @param {number} [column2Row1=0.0] The value for column 2, row 1.
62
+ * @param {number} [column3Row1=0.0] The value for column 3, row 1.
63
+ * @param {number} [column0Row2=0.0] The value for column 0, row 2.
64
+ * @param {number} [column1Row2=0.0] The value for column 1, row 2.
65
+ * @param {number} [column2Row2=0.0] The value for column 2, row 2.
66
+ * @param {number} [column3Row2=0.0] The value for column 3, row 2.
67
+ * @param {number} [column0Row3=0.0] The value for column 0, row 3.
68
+ * @param {number} [column1Row3=0.0] The value for column 1, row 3.
69
+ * @param {number} [column2Row3=0.0] The value for column 2, row 3.
70
+ * @param {number} [column3Row3=0.0] The value for column 3, row 3.
71
+ */
72
+ constructor(
73
+ column0Row0,
74
+ column1Row0,
75
+ column2Row0,
76
+ column3Row0,
77
+ column0Row1,
78
+ column1Row1,
79
+ column2Row1,
80
+ column3Row1,
81
+ column0Row2,
82
+ column1Row2,
83
+ column2Row2,
84
+ column3Row2,
85
+ column0Row3,
86
+ column1Row3,
87
+ column2Row3,
88
+ column3Row3,
89
+ ) {
90
+ this[0] = column0Row0 ?? 0.0;
91
+ this[1] = column0Row1 ?? 0.0;
92
+ this[2] = column0Row2 ?? 0.0;
93
+ this[3] = column0Row3 ?? 0.0;
94
+ this[4] = column1Row0 ?? 0.0;
95
+ this[5] = column1Row1 ?? 0.0;
96
+ this[6] = column1Row2 ?? 0.0;
97
+ this[7] = column1Row3 ?? 0.0;
98
+ this[8] = column2Row0 ?? 0.0;
99
+ this[9] = column2Row1 ?? 0.0;
100
+ this[10] = column2Row2 ?? 0.0;
101
+ this[11] = column2Row3 ?? 0.0;
102
+ this[12] = column3Row0 ?? 0.0;
103
+ this[13] = column3Row1 ?? 0.0;
104
+ this[14] = column3Row2 ?? 0.0;
105
+ this[15] = column3Row3 ?? 0.0;
106
+ }
107
+
108
+ /**
109
+ * Stores the provided instance into the provided array.
110
+ *
111
+ * @param {Matrix4} value The value to pack.
112
+ * @param {number[]} array The array to pack into.
113
+ * @param {number} [startingIndex=0] The index into the array at which to start packing the elements.
114
+ *
115
+ * @returns {number[]} The array that was packed into
116
+ */
117
+ static pack(value, array, startingIndex) {
118
+ //>>includeStart('debug', pragmas.debug);
119
+ Check.typeOf.object("value", value);
120
+ Check.defined("array", array);
121
+ //>>includeEnd('debug');
122
+
123
+ startingIndex = startingIndex ?? 0;
124
+
125
+ array[startingIndex++] = value[0];
126
+ array[startingIndex++] = value[1];
127
+ array[startingIndex++] = value[2];
128
+ array[startingIndex++] = value[3];
129
+ array[startingIndex++] = value[4];
130
+ array[startingIndex++] = value[5];
131
+ array[startingIndex++] = value[6];
132
+ array[startingIndex++] = value[7];
133
+ array[startingIndex++] = value[8];
134
+ array[startingIndex++] = value[9];
135
+ array[startingIndex++] = value[10];
136
+ array[startingIndex++] = value[11];
137
+ array[startingIndex++] = value[12];
138
+ array[startingIndex++] = value[13];
139
+ array[startingIndex++] = value[14];
140
+ array[startingIndex] = value[15];
141
+
142
+ return array;
143
+ }
144
+
145
+ /**
146
+ * Retrieves an instance from a packed array.
147
+ *
148
+ * @param {number[]} array The packed array.
149
+ * @param {number} [startingIndex=0] The starting index of the element to be unpacked.
150
+ * @param {Matrix4} [result] The object into which to store the result.
151
+ * @returns {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
152
+ */
153
+ static unpack(array, startingIndex, result) {
154
+ //>>includeStart('debug', pragmas.debug);
155
+ Check.defined("array", array);
156
+ //>>includeEnd('debug');
157
+
158
+ startingIndex = startingIndex ?? 0;
159
+
160
+ if (!defined(result)) {
161
+ result = new Matrix4();
162
+ }
163
+
164
+ result[0] = array[startingIndex++];
165
+ result[1] = array[startingIndex++];
166
+ result[2] = array[startingIndex++];
167
+ result[3] = array[startingIndex++];
168
+ result[4] = array[startingIndex++];
169
+ result[5] = array[startingIndex++];
170
+ result[6] = array[startingIndex++];
171
+ result[7] = array[startingIndex++];
172
+ result[8] = array[startingIndex++];
173
+ result[9] = array[startingIndex++];
174
+ result[10] = array[startingIndex++];
175
+ result[11] = array[startingIndex++];
176
+ result[12] = array[startingIndex++];
177
+ result[13] = array[startingIndex++];
178
+ result[14] = array[startingIndex++];
179
+ result[15] = array[startingIndex];
180
+ return result;
181
+ }
182
+
183
+ /**
184
+ * Flattens an array of Matrix4s into an array of components. The components
185
+ * are stored in column-major order.
186
+ *
187
+ * @param {Matrix4[]} array The array of matrices to pack.
188
+ * @param {number[]} [result] The array onto which to store the result. If this is a typed array, it must have array.length * 16 components, else a {@link DeveloperError} will be thrown. If it is a regular array, it will be resized to have (array.length * 16) elements.
189
+ * @returns {number[]} The packed array.
190
+ */
191
+ static packArray(array, result) {
192
+ //>>includeStart('debug', pragmas.debug);
193
+ Check.defined("array", array);
194
+ //>>includeEnd('debug');
195
+
196
+ const length = array.length;
197
+ const resultLength = length * 16;
198
+ if (!defined(result)) {
199
+ result = new Array(resultLength);
200
+ // @ts-expect-error TODO(tsd-jsdoc): Requires conditional TypedArray types.
201
+ } else if (!Array.isArray(result) && result.length !== resultLength) {
202
+ //>>includeStart('debug', pragmas.debug);
203
+ throw new DeveloperError(
204
+ "If result is a typed array, it must have exactly array.length * 16 elements",
205
+ );
206
+ //>>includeEnd('debug');
207
+ } else if (result.length !== resultLength) {
208
+ /** @type {number[]} */ (result).length = resultLength;
209
+ }
210
+
211
+ for (let i = 0; i < length; ++i) {
212
+ Matrix4.pack(array[i], result, i * 16);
213
+ }
214
+
215
+ return result;
216
+ }
217
+
218
+ /**
219
+ * Unpacks an array of column-major matrix components into an array of Matrix4s.
220
+ *
221
+ * @param {number[]} array The array of components to unpack.
222
+ * @param {Matrix4[]} [result] The array onto which to store the result.
223
+ * @returns {Matrix4[]} The unpacked array.
224
+ */
225
+ static unpackArray(array, result) {
226
+ //>>includeStart('debug', pragmas.debug);
227
+ Check.defined("array", array);
228
+ Check.typeOf.number.greaterThanOrEquals("array.length", array.length, 16);
229
+ if (array.length % 16 !== 0) {
230
+ throw new DeveloperError("array length must be a multiple of 16.");
231
+ }
232
+ //>>includeEnd('debug');
233
+
234
+ const length = array.length;
235
+ if (!defined(result)) {
236
+ result = new Array(length / 16);
237
+ } else {
238
+ result.length = length / 16;
239
+ }
240
+
241
+ for (let i = 0; i < length; i += 16) {
242
+ const index = i / 16;
243
+ result[index] = Matrix4.unpack(array, i, result[index]);
244
+ }
245
+ return result;
246
+ }
247
+
248
+ /**
249
+ * Duplicates a Matrix4 instance.
250
+ *
251
+ * @param {Matrix4} matrix The matrix to duplicate.
252
+ * @param {Matrix4} [result] The object onto which to store the result.
253
+ * @returns {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided. (Returns undefined if matrix is undefined)
254
+ */
255
+ static clone(matrix, result) {
256
+ if (!defined(matrix)) {
257
+ return undefined;
258
+ }
259
+ if (!defined(result)) {
260
+ return new Matrix4(
261
+ matrix[0],
262
+ matrix[4],
263
+ matrix[8],
264
+ matrix[12],
265
+ matrix[1],
266
+ matrix[5],
267
+ matrix[9],
268
+ matrix[13],
269
+ matrix[2],
270
+ matrix[6],
271
+ matrix[10],
272
+ matrix[14],
273
+ matrix[3],
274
+ matrix[7],
275
+ matrix[11],
276
+ matrix[15],
277
+ );
278
+ }
279
+ result[0] = matrix[0];
280
+ result[1] = matrix[1];
281
+ result[2] = matrix[2];
282
+ result[3] = matrix[3];
283
+ result[4] = matrix[4];
284
+ result[5] = matrix[5];
285
+ result[6] = matrix[6];
286
+ result[7] = matrix[7];
287
+ result[8] = matrix[8];
288
+ result[9] = matrix[9];
289
+ result[10] = matrix[10];
290
+ result[11] = matrix[11];
291
+ result[12] = matrix[12];
292
+ result[13] = matrix[13];
293
+ result[14] = matrix[14];
294
+ result[15] = matrix[15];
295
+ return result;
296
+ }
297
+
298
+ /**
299
+ * Computes a Matrix4 instance from a column-major order array.
300
+ *
301
+ * @param {number[]} values The column-major order array.
302
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
303
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
304
+ */
305
+ static fromColumnMajorArray(values, result) {
306
+ //>>includeStart('debug', pragmas.debug);
307
+ Check.defined("values", values);
308
+ //>>includeEnd('debug');
309
+
310
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
311
+ return Matrix4.clone(values, result);
312
+ }
313
+
314
+ /**
315
+ * Computes a Matrix4 instance from a row-major order array.
316
+ * The resulting matrix will be in column-major order.
317
+ *
318
+ * @param {number[]} values The row-major order array.
319
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
320
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
321
+ */
322
+ static fromRowMajorArray(values, result) {
323
+ //>>includeStart('debug', pragmas.debug);
324
+ Check.defined("values", values);
325
+ //>>includeEnd('debug');
326
+
327
+ if (!defined(result)) {
328
+ return new Matrix4(
329
+ values[0],
330
+ values[1],
331
+ values[2],
332
+ values[3],
333
+ values[4],
334
+ values[5],
335
+ values[6],
336
+ values[7],
337
+ values[8],
338
+ values[9],
339
+ values[10],
340
+ values[11],
341
+ values[12],
342
+ values[13],
343
+ values[14],
344
+ values[15],
345
+ );
346
+ }
347
+ result[0] = values[0];
348
+ result[1] = values[4];
349
+ result[2] = values[8];
350
+ result[3] = values[12];
351
+ result[4] = values[1];
352
+ result[5] = values[5];
353
+ result[6] = values[9];
354
+ result[7] = values[13];
355
+ result[8] = values[2];
356
+ result[9] = values[6];
357
+ result[10] = values[10];
358
+ result[11] = values[14];
359
+ result[12] = values[3];
360
+ result[13] = values[7];
361
+ result[14] = values[11];
362
+ result[15] = values[15];
363
+ return result;
364
+ }
365
+
366
+ /**
367
+ * Computes a Matrix4 instance from a Matrix3 representing the rotation
368
+ * and a Cartesian3 representing the translation.
369
+ *
370
+ * @param {Matrix3} rotation The upper left portion of the matrix representing the rotation.
371
+ * @param {Cartesian3} [translation=Cartesian3.ZERO] The upper right portion of the matrix representing the translation.
372
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
373
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
374
+ */
375
+ static fromRotationTranslation(rotation, translation, result) {
376
+ //>>includeStart('debug', pragmas.debug);
377
+ Check.typeOf.object("rotation", rotation);
378
+ //>>includeEnd('debug');
379
+
380
+ translation = translation ?? Cartesian3.ZERO;
381
+
382
+ if (!defined(result)) {
383
+ return new Matrix4(
384
+ rotation[0],
385
+ rotation[3],
386
+ rotation[6],
387
+ translation.x,
388
+ rotation[1],
389
+ rotation[4],
390
+ rotation[7],
391
+ translation.y,
392
+ rotation[2],
393
+ rotation[5],
394
+ rotation[8],
395
+ translation.z,
396
+ 0.0,
397
+ 0.0,
398
+ 0.0,
399
+ 1.0,
400
+ );
401
+ }
402
+
403
+ result[0] = rotation[0];
404
+ result[1] = rotation[1];
405
+ result[2] = rotation[2];
406
+ result[3] = 0.0;
407
+ result[4] = rotation[3];
408
+ result[5] = rotation[4];
409
+ result[6] = rotation[5];
410
+ result[7] = 0.0;
411
+ result[8] = rotation[6];
412
+ result[9] = rotation[7];
413
+ result[10] = rotation[8];
414
+ result[11] = 0.0;
415
+ result[12] = translation.x;
416
+ result[13] = translation.y;
417
+ result[14] = translation.z;
418
+ result[15] = 1.0;
419
+ return result;
420
+ }
421
+
422
+ /**
423
+ * Computes a Matrix4 instance from a translation, rotation, and scale (TRS)
424
+ * representation with the rotation represented as a quaternion.
425
+ *
426
+ * @param {Cartesian3} translation The translation transformation.
427
+ * @param {Quaternion} rotation The rotation transformation.
428
+ * @param {Cartesian3} scale The non-uniform scale transformation.
429
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
430
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
431
+ *
432
+ * @example
433
+ * const result = Cesium.Matrix4.fromTranslationQuaternionRotationScale(
434
+ * new Cesium.Cartesian3(1.0, 2.0, 3.0), // translation
435
+ * Cesium.Quaternion.IDENTITY, // rotation
436
+ * new Cesium.Cartesian3(7.0, 8.0, 9.0), // scale
437
+ * result);
438
+ */
439
+ static fromTranslationQuaternionRotationScale(
440
+ translation,
441
+ rotation,
442
+ scale,
443
+ result,
444
+ ) {
445
+ //>>includeStart('debug', pragmas.debug);
446
+ Check.typeOf.object("translation", translation);
447
+ Check.typeOf.object("rotation", rotation);
448
+ Check.typeOf.object("scale", scale);
449
+ //>>includeEnd('debug');
450
+
451
+ if (!defined(result)) {
452
+ result = new Matrix4();
453
+ }
454
+
455
+ const scaleX = scale.x;
456
+ const scaleY = scale.y;
457
+ const scaleZ = scale.z;
458
+
459
+ const x2 = rotation.x * rotation.x;
460
+ const xy = rotation.x * rotation.y;
461
+ const xz = rotation.x * rotation.z;
462
+ const xw = rotation.x * rotation.w;
463
+ const y2 = rotation.y * rotation.y;
464
+ const yz = rotation.y * rotation.z;
465
+ const yw = rotation.y * rotation.w;
466
+ const z2 = rotation.z * rotation.z;
467
+ const zw = rotation.z * rotation.w;
468
+ const w2 = rotation.w * rotation.w;
469
+
470
+ const m00 = x2 - y2 - z2 + w2;
471
+ const m01 = 2.0 * (xy - zw);
472
+ const m02 = 2.0 * (xz + yw);
473
+
474
+ const m10 = 2.0 * (xy + zw);
475
+ const m11 = -x2 + y2 - z2 + w2;
476
+ const m12 = 2.0 * (yz - xw);
477
+
478
+ const m20 = 2.0 * (xz - yw);
479
+ const m21 = 2.0 * (yz + xw);
480
+ const m22 = -x2 - y2 + z2 + w2;
481
+
482
+ result[0] = m00 * scaleX;
483
+ result[1] = m10 * scaleX;
484
+ result[2] = m20 * scaleX;
485
+ result[3] = 0.0;
486
+ result[4] = m01 * scaleY;
487
+ result[5] = m11 * scaleY;
488
+ result[6] = m21 * scaleY;
489
+ result[7] = 0.0;
490
+ result[8] = m02 * scaleZ;
491
+ result[9] = m12 * scaleZ;
492
+ result[10] = m22 * scaleZ;
493
+ result[11] = 0.0;
494
+ result[12] = translation.x;
495
+ result[13] = translation.y;
496
+ result[14] = translation.z;
497
+ result[15] = 1.0;
498
+
499
+ return result;
500
+ }
501
+
502
+ /**
503
+ * Creates a Matrix4 instance from a {@link TranslationRotationScale} instance.
504
+ *
505
+ * @param {TranslationRotationScale} translationRotationScale The instance.
506
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
507
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
508
+ */
509
+ static fromTranslationRotationScale(translationRotationScale, result) {
510
+ //>>includeStart('debug', pragmas.debug);
511
+ Check.typeOf.object("translationRotationScale", translationRotationScale);
512
+ //>>includeEnd('debug');
513
+
514
+ return Matrix4.fromTranslationQuaternionRotationScale(
515
+ translationRotationScale.translation,
516
+ translationRotationScale.rotation,
517
+ translationRotationScale.scale,
518
+ result,
519
+ );
520
+ }
521
+
522
+ /**
523
+ * Creates a Matrix4 instance from a Cartesian3 representing the translation.
524
+ *
525
+ * @param {Cartesian3} translation The upper right portion of the matrix representing the translation.
526
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
527
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
528
+ *
529
+ * @see Matrix4.multiplyByTranslation
530
+ */
531
+ static fromTranslation(translation, result) {
532
+ //>>includeStart('debug', pragmas.debug);
533
+ Check.typeOf.object("translation", translation);
534
+ //>>includeEnd('debug');
535
+
536
+ return Matrix4.fromRotationTranslation(
537
+ Matrix3.IDENTITY,
538
+ translation,
539
+ result,
540
+ );
541
+ }
542
+
543
+ /**
544
+ * Computes a Matrix4 instance representing a non-uniform scale.
545
+ *
546
+ * @param {Cartesian3} scale The x, y, and z scale factors.
547
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
548
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
549
+ *
550
+ * @example
551
+ * // Creates
552
+ * // [7.0, 0.0, 0.0, 0.0]
553
+ * // [0.0, 8.0, 0.0, 0.0]
554
+ * // [0.0, 0.0, 9.0, 0.0]
555
+ * // [0.0, 0.0, 0.0, 1.0]
556
+ * const m = Cesium.Matrix4.fromScale(new Cesium.Cartesian3(7.0, 8.0, 9.0));
557
+ */
558
+ static fromScale(scale, result) {
559
+ //>>includeStart('debug', pragmas.debug);
560
+ Check.typeOf.object("scale", scale);
561
+ //>>includeEnd('debug');
562
+
563
+ if (!defined(result)) {
564
+ return new Matrix4(
565
+ scale.x,
566
+ 0.0,
567
+ 0.0,
568
+ 0.0,
569
+ 0.0,
570
+ scale.y,
571
+ 0.0,
572
+ 0.0,
573
+ 0.0,
574
+ 0.0,
575
+ scale.z,
576
+ 0.0,
577
+ 0.0,
578
+ 0.0,
579
+ 0.0,
580
+ 1.0,
581
+ );
582
+ }
583
+
584
+ result[0] = scale.x;
585
+ result[1] = 0.0;
586
+ result[2] = 0.0;
587
+ result[3] = 0.0;
588
+ result[4] = 0.0;
589
+ result[5] = scale.y;
590
+ result[6] = 0.0;
591
+ result[7] = 0.0;
592
+ result[8] = 0.0;
593
+ result[9] = 0.0;
594
+ result[10] = scale.z;
595
+ result[11] = 0.0;
596
+ result[12] = 0.0;
597
+ result[13] = 0.0;
598
+ result[14] = 0.0;
599
+ result[15] = 1.0;
600
+ return result;
601
+ }
602
+
603
+ /**
604
+ * Computes a Matrix4 instance representing a uniform scale.
605
+ *
606
+ * @param {number} scale The uniform scale factor.
607
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
608
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
609
+ *
610
+ * @example
611
+ * // Creates
612
+ * // [2.0, 0.0, 0.0, 0.0]
613
+ * // [0.0, 2.0, 0.0, 0.0]
614
+ * // [0.0, 0.0, 2.0, 0.0]
615
+ * // [0.0, 0.0, 0.0, 1.0]
616
+ * const m = Cesium.Matrix4.fromUniformScale(2.0);
617
+ */
618
+ static fromUniformScale(scale, result) {
619
+ //>>includeStart('debug', pragmas.debug);
620
+ Check.typeOf.number("scale", scale);
621
+ //>>includeEnd('debug');
622
+
623
+ if (!defined(result)) {
624
+ return new Matrix4(
625
+ scale,
626
+ 0.0,
627
+ 0.0,
628
+ 0.0,
629
+ 0.0,
630
+ scale,
631
+ 0.0,
632
+ 0.0,
633
+ 0.0,
634
+ 0.0,
635
+ scale,
636
+ 0.0,
637
+ 0.0,
638
+ 0.0,
639
+ 0.0,
640
+ 1.0,
641
+ );
642
+ }
643
+
644
+ result[0] = scale;
645
+ result[1] = 0.0;
646
+ result[2] = 0.0;
647
+ result[3] = 0.0;
648
+ result[4] = 0.0;
649
+ result[5] = scale;
650
+ result[6] = 0.0;
651
+ result[7] = 0.0;
652
+ result[8] = 0.0;
653
+ result[9] = 0.0;
654
+ result[10] = scale;
655
+ result[11] = 0.0;
656
+ result[12] = 0.0;
657
+ result[13] = 0.0;
658
+ result[14] = 0.0;
659
+ result[15] = 1.0;
660
+ return result;
661
+ }
662
+
663
+ /**
664
+ * Creates a rotation matrix.
665
+ *
666
+ * @param {Matrix3} rotation The rotation matrix.
667
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
668
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
669
+ */
670
+ static fromRotation(rotation, result) {
671
+ //>>includeStart('debug', pragmas.debug);
672
+ Check.typeOf.object("rotation", rotation);
673
+ //>>includeEnd('debug');
674
+
675
+ if (!defined(result)) {
676
+ result = new Matrix4();
677
+ }
678
+ result[0] = rotation[0];
679
+ result[1] = rotation[1];
680
+ result[2] = rotation[2];
681
+ result[3] = 0.0;
682
+
683
+ result[4] = rotation[3];
684
+ result[5] = rotation[4];
685
+ result[6] = rotation[5];
686
+ result[7] = 0.0;
687
+
688
+ result[8] = rotation[6];
689
+ result[9] = rotation[7];
690
+ result[10] = rotation[8];
691
+ result[11] = 0.0;
692
+
693
+ result[12] = 0.0;
694
+ result[13] = 0.0;
695
+ result[14] = 0.0;
696
+ result[15] = 1.0;
697
+
698
+ return result;
699
+ }
700
+
701
+ /**
702
+ * Computes a Matrix4 instance from a Camera.
703
+ *
704
+ * @param {Camera} camera The camera to use.
705
+ * @param {Matrix4} [result] The object in which the result will be stored, if undefined a new instance will be created.
706
+ * @returns {Matrix4} The modified result parameter, or a new Matrix4 instance if one was not provided.
707
+ */
708
+ static fromCamera(camera, result) {
709
+ //>>includeStart('debug', pragmas.debug);
710
+ Check.typeOf.object("camera", camera);
711
+ //>>includeEnd('debug');
712
+
713
+ const position = camera.position;
714
+ const direction = camera.direction;
715
+ const up = camera.up;
716
+
717
+ //>>includeStart('debug', pragmas.debug);
718
+ Check.typeOf.object("camera.position", position);
719
+ Check.typeOf.object("camera.direction", direction);
720
+ Check.typeOf.object("camera.up", up);
721
+ //>>includeEnd('debug');
722
+
723
+ Cartesian3.normalize(direction, fromCameraF);
724
+ Cartesian3.normalize(
725
+ Cartesian3.cross(fromCameraF, up, fromCameraR),
726
+ fromCameraR,
727
+ );
728
+ Cartesian3.normalize(
729
+ Cartesian3.cross(fromCameraR, fromCameraF, fromCameraU),
730
+ fromCameraU,
731
+ );
732
+
733
+ const sX = fromCameraR.x;
734
+ const sY = fromCameraR.y;
735
+ const sZ = fromCameraR.z;
736
+ const fX = fromCameraF.x;
737
+ const fY = fromCameraF.y;
738
+ const fZ = fromCameraF.z;
739
+ const uX = fromCameraU.x;
740
+ const uY = fromCameraU.y;
741
+ const uZ = fromCameraU.z;
742
+ const positionX = position.x;
743
+ const positionY = position.y;
744
+ const positionZ = position.z;
745
+ const t0 = sX * -positionX + sY * -positionY + sZ * -positionZ;
746
+ const t1 = uX * -positionX + uY * -positionY + uZ * -positionZ;
747
+ const t2 = fX * positionX + fY * positionY + fZ * positionZ;
748
+
749
+ // The code below this comment is an optimized
750
+ // version of the commented lines.
751
+ // Rather that create two matrices and then multiply,
752
+ // we just bake in the multiplcation as part of creation.
753
+ // const rotation = new Matrix4(
754
+ // sX, sY, sZ, 0.0,
755
+ // uX, uY, uZ, 0.0,
756
+ // -fX, -fY, -fZ, 0.0,
757
+ // 0.0, 0.0, 0.0, 1.0);
758
+ // const translation = new Matrix4(
759
+ // 1.0, 0.0, 0.0, -position.x,
760
+ // 0.0, 1.0, 0.0, -position.y,
761
+ // 0.0, 0.0, 1.0, -position.z,
762
+ // 0.0, 0.0, 0.0, 1.0);
763
+ // return rotation.multiply(translation);
764
+ if (!defined(result)) {
765
+ return new Matrix4(
766
+ sX,
767
+ sY,
768
+ sZ,
769
+ t0,
770
+ uX,
771
+ uY,
772
+ uZ,
773
+ t1,
774
+ -fX,
775
+ -fY,
776
+ -fZ,
777
+ t2,
778
+ 0.0,
779
+ 0.0,
780
+ 0.0,
781
+ 1.0,
782
+ );
783
+ }
784
+ result[0] = sX;
785
+ result[1] = uX;
786
+ result[2] = -fX;
787
+ result[3] = 0.0;
788
+ result[4] = sY;
789
+ result[5] = uY;
790
+ result[6] = -fY;
791
+ result[7] = 0.0;
792
+ result[8] = sZ;
793
+ result[9] = uZ;
794
+ result[10] = -fZ;
795
+ result[11] = 0.0;
796
+ result[12] = t0;
797
+ result[13] = t1;
798
+ result[14] = t2;
799
+ result[15] = 1.0;
800
+ return result;
801
+ }
802
+
803
+ /**
804
+ * Computes a Matrix4 instance representing a perspective transformation matrix.
805
+ *
806
+ * @param {number} fovY The field of view along the Y axis in radians.
807
+ * @param {number} aspectRatio The aspect ratio.
808
+ * @param {number} near The distance to the near plane in meters.
809
+ * @param {number} far The distance to the far plane in meters.
810
+ * @param {Matrix4} result The object in which the result will be stored.
811
+ * @returns {Matrix4} The modified result parameter.
812
+ *
813
+ * @exception {DeveloperError} fovY must be in (0, PI].
814
+ * @exception {DeveloperError} aspectRatio must be greater than zero.
815
+ * @exception {DeveloperError} near must be greater than zero.
816
+ * @exception {DeveloperError} far must be greater than zero.
817
+ */
818
+ static computePerspectiveFieldOfView(fovY, aspectRatio, near, far, result) {
819
+ //>>includeStart('debug', pragmas.debug);
820
+ Check.typeOf.number.greaterThan("fovY", fovY, 0.0);
821
+ Check.typeOf.number.lessThan("fovY", fovY, Math.PI);
822
+ Check.typeOf.number.greaterThan("near", near, 0.0);
823
+ Check.typeOf.number.greaterThan("far", far, 0.0);
824
+ Check.typeOf.object("result", result);
825
+ //>>includeEnd('debug');
826
+
827
+ const bottom = Math.tan(fovY * 0.5);
828
+
829
+ const column1Row1 = 1.0 / bottom;
830
+ const column0Row0 = column1Row1 / aspectRatio;
831
+ const column2Row2 = (far + near) / (near - far);
832
+ const column3Row2 = (2.0 * far * near) / (near - far);
833
+
834
+ result[0] = column0Row0;
835
+ result[1] = 0.0;
836
+ result[2] = 0.0;
837
+ result[3] = 0.0;
838
+ result[4] = 0.0;
839
+ result[5] = column1Row1;
840
+ result[6] = 0.0;
841
+ result[7] = 0.0;
842
+ result[8] = 0.0;
843
+ result[9] = 0.0;
844
+ result[10] = column2Row2;
845
+ result[11] = -1.0;
846
+ result[12] = 0.0;
847
+ result[13] = 0.0;
848
+ result[14] = column3Row2;
849
+ result[15] = 0.0;
850
+ return result;
851
+ }
852
+
853
+ /**
854
+ * Computes a Matrix4 instance representing an orthographic transformation matrix.
855
+ *
856
+ * @param {number} left The number of meters to the left of the camera that will be in view.
857
+ * @param {number} right The number of meters to the right of the camera that will be in view.
858
+ * @param {number} bottom The number of meters below of the camera that will be in view.
859
+ * @param {number} top The number of meters above of the camera that will be in view.
860
+ * @param {number} near The distance to the near plane in meters.
861
+ * @param {number} far The distance to the far plane in meters.
862
+ * @param {Matrix4} result The object in which the result will be stored.
863
+ * @returns {Matrix4} The modified result parameter.
864
+ */
865
+ static computeOrthographicOffCenter(
866
+ left,
867
+ right,
868
+ bottom,
869
+ top,
870
+ near,
871
+ far,
872
+ result,
873
+ ) {
874
+ //>>includeStart('debug', pragmas.debug);
875
+ Check.typeOf.number("left", left);
876
+ Check.typeOf.number("right", right);
877
+ Check.typeOf.number("bottom", bottom);
878
+ Check.typeOf.number("top", top);
879
+ Check.typeOf.number("near", near);
880
+ Check.typeOf.number("far", far);
881
+ Check.typeOf.object("result", result);
882
+ //>>includeEnd('debug');
883
+
884
+ let a = 1.0 / (right - left);
885
+ let b = 1.0 / (top - bottom);
886
+ let c = 1.0 / (far - near);
887
+
888
+ const tx = -(right + left) * a;
889
+ const ty = -(top + bottom) * b;
890
+ const tz = -(far + near) * c;
891
+ a *= 2.0;
892
+ b *= 2.0;
893
+ c *= -2.0;
894
+
895
+ result[0] = a;
896
+ result[1] = 0.0;
897
+ result[2] = 0.0;
898
+ result[3] = 0.0;
899
+ result[4] = 0.0;
900
+ result[5] = b;
901
+ result[6] = 0.0;
902
+ result[7] = 0.0;
903
+ result[8] = 0.0;
904
+ result[9] = 0.0;
905
+ result[10] = c;
906
+ result[11] = 0.0;
907
+ result[12] = tx;
908
+ result[13] = ty;
909
+ result[14] = tz;
910
+ result[15] = 1.0;
911
+ return result;
912
+ }
913
+
914
+ /**
915
+ * Computes a Matrix4 instance representing an off center perspective transformation.
916
+ *
917
+ * @param {number} left The number of meters to the left of the camera that will be in view.
918
+ * @param {number} right The number of meters to the right of the camera that will be in view.
919
+ * @param {number} bottom The number of meters below the camera that will be in view.
920
+ * @param {number} top The number of meters above the camera that will be in view.
921
+ * @param {number} near The distance to the near plane in meters.
922
+ * @param {number} far The distance to the far plane in meters.
923
+ * @param {Matrix4} result The object in which the result will be stored.
924
+ * @returns {Matrix4} The modified result parameter.
925
+ */
926
+ static computePerspectiveOffCenter(
927
+ left,
928
+ right,
929
+ bottom,
930
+ top,
931
+ near,
932
+ far,
933
+ result,
934
+ ) {
935
+ //>>includeStart('debug', pragmas.debug);
936
+ Check.typeOf.number("left", left);
937
+ Check.typeOf.number("right", right);
938
+ Check.typeOf.number("bottom", bottom);
939
+ Check.typeOf.number("top", top);
940
+ Check.typeOf.number("near", near);
941
+ Check.typeOf.number("far", far);
942
+ Check.typeOf.object("result", result);
943
+ //>>includeEnd('debug');
944
+
945
+ const column0Row0 = (2.0 * near) / (right - left);
946
+ const column1Row1 = (2.0 * near) / (top - bottom);
947
+ const column2Row0 = (right + left) / (right - left);
948
+ const column2Row1 = (top + bottom) / (top - bottom);
949
+ const column2Row2 = -(far + near) / (far - near);
950
+ const column2Row3 = -1.0;
951
+ const column3Row2 = (-2.0 * far * near) / (far - near);
952
+
953
+ result[0] = column0Row0;
954
+ result[1] = 0.0;
955
+ result[2] = 0.0;
956
+ result[3] = 0.0;
957
+ result[4] = 0.0;
958
+ result[5] = column1Row1;
959
+ result[6] = 0.0;
960
+ result[7] = 0.0;
961
+ result[8] = column2Row0;
962
+ result[9] = column2Row1;
963
+ result[10] = column2Row2;
964
+ result[11] = column2Row3;
965
+ result[12] = 0.0;
966
+ result[13] = 0.0;
967
+ result[14] = column3Row2;
968
+ result[15] = 0.0;
969
+ return result;
970
+ }
971
+
972
+ /**
973
+ * Computes a Matrix4 instance representing an infinite off center perspective transformation.
974
+ *
975
+ * @param {number} left The number of meters to the left of the camera that will be in view.
976
+ * @param {number} right The number of meters to the right of the camera that will be in view.
977
+ * @param {number} bottom The number of meters below of the camera that will be in view.
978
+ * @param {number} top The number of meters above of the camera that will be in view.
979
+ * @param {number} near The distance to the near plane in meters.
980
+ * @param {Matrix4} result The object in which the result will be stored.
981
+ * @returns {Matrix4} The modified result parameter.
982
+ */
983
+ static computeInfinitePerspectiveOffCenter(
984
+ left,
985
+ right,
986
+ bottom,
987
+ top,
988
+ near,
989
+ result,
990
+ ) {
991
+ //>>includeStart('debug', pragmas.debug);
992
+ Check.typeOf.number("left", left);
993
+ Check.typeOf.number("right", right);
994
+ Check.typeOf.number("bottom", bottom);
995
+ Check.typeOf.number("top", top);
996
+ Check.typeOf.number("near", near);
997
+ Check.typeOf.object("result", result);
998
+ //>>includeEnd('debug');
999
+
1000
+ const column0Row0 = (2.0 * near) / (right - left);
1001
+ const column1Row1 = (2.0 * near) / (top - bottom);
1002
+ const column2Row0 = (right + left) / (right - left);
1003
+ const column2Row1 = (top + bottom) / (top - bottom);
1004
+ const column2Row2 = -1.0;
1005
+ const column2Row3 = -1.0;
1006
+ const column3Row2 = -2.0 * near;
1007
+
1008
+ result[0] = column0Row0;
1009
+ result[1] = 0.0;
1010
+ result[2] = 0.0;
1011
+ result[3] = 0.0;
1012
+ result[4] = 0.0;
1013
+ result[5] = column1Row1;
1014
+ result[6] = 0.0;
1015
+ result[7] = 0.0;
1016
+ result[8] = column2Row0;
1017
+ result[9] = column2Row1;
1018
+ result[10] = column2Row2;
1019
+ result[11] = column2Row3;
1020
+ result[12] = 0.0;
1021
+ result[13] = 0.0;
1022
+ result[14] = column3Row2;
1023
+ result[15] = 0.0;
1024
+ return result;
1025
+ }
1026
+
1027
+ /**
1028
+ * Computes a Matrix4 instance that transforms from normalized device coordinates to window coordinates.
1029
+ *
1030
+ * @param {Viewport} [viewport = { x : 0.0, y : 0.0, width : 0.0, height : 0.0 }] The viewport's corners as shown in Example 1.
1031
+ * @param {number} [nearDepthRange=0.0] The near plane distance in window coordinates.
1032
+ * @param {number} [farDepthRange=1.0] The far plane distance in window coordinates.
1033
+ * @param {Matrix4} [result] The object in which the result will be stored.
1034
+ * @returns {Matrix4} The modified result parameter.
1035
+ *
1036
+ * @example
1037
+ * // Create viewport transformation using an explicit viewport and depth range.
1038
+ * const m = Cesium.Matrix4.computeViewportTransformation({
1039
+ * x : 0.0,
1040
+ * y : 0.0,
1041
+ * width : 1024.0,
1042
+ * height : 768.0
1043
+ * }, 0.0, 1.0, new Cesium.Matrix4());
1044
+ */
1045
+ static computeViewportTransformation(
1046
+ viewport,
1047
+ nearDepthRange,
1048
+ farDepthRange,
1049
+ result,
1050
+ ) {
1051
+ if (!defined(result)) {
1052
+ result = new Matrix4();
1053
+ }
1054
+
1055
+ viewport = viewport ?? Frozen.EMPTY_OBJECT;
1056
+ const x = viewport.x ?? 0.0;
1057
+ const y = viewport.y ?? 0.0;
1058
+ const width = viewport.width ?? 0.0;
1059
+ const height = viewport.height ?? 0.0;
1060
+ nearDepthRange = nearDepthRange ?? 0.0;
1061
+ farDepthRange = farDepthRange ?? 1.0;
1062
+
1063
+ const halfWidth = width * 0.5;
1064
+ const halfHeight = height * 0.5;
1065
+ const halfDepth = (farDepthRange - nearDepthRange) * 0.5;
1066
+
1067
+ const column0Row0 = halfWidth;
1068
+ const column1Row1 = halfHeight;
1069
+ const column2Row2 = halfDepth;
1070
+ const column3Row0 = x + halfWidth;
1071
+ const column3Row1 = y + halfHeight;
1072
+ const column3Row2 = nearDepthRange + halfDepth;
1073
+ const column3Row3 = 1.0;
1074
+
1075
+ result[0] = column0Row0;
1076
+ result[1] = 0.0;
1077
+ result[2] = 0.0;
1078
+ result[3] = 0.0;
1079
+ result[4] = 0.0;
1080
+ result[5] = column1Row1;
1081
+ result[6] = 0.0;
1082
+ result[7] = 0.0;
1083
+ result[8] = 0.0;
1084
+ result[9] = 0.0;
1085
+ result[10] = column2Row2;
1086
+ result[11] = 0.0;
1087
+ result[12] = column3Row0;
1088
+ result[13] = column3Row1;
1089
+ result[14] = column3Row2;
1090
+ result[15] = column3Row3;
1091
+
1092
+ return result;
1093
+ }
1094
+
1095
+ /**
1096
+ * Computes a Matrix4 instance that transforms from world space to view space.
1097
+ *
1098
+ * @param {Cartesian3} position The position of the camera.
1099
+ * @param {Cartesian3} direction The forward direction.
1100
+ * @param {Cartesian3} up The up direction.
1101
+ * @param {Cartesian3} right The right direction.
1102
+ * @param {Matrix4} result The object in which the result will be stored.
1103
+ * @returns {Matrix4} The modified result parameter.
1104
+ */
1105
+ static computeView(position, direction, up, right, result) {
1106
+ //>>includeStart('debug', pragmas.debug);
1107
+ Check.typeOf.object("position", position);
1108
+ Check.typeOf.object("direction", direction);
1109
+ Check.typeOf.object("up", up);
1110
+ Check.typeOf.object("right", right);
1111
+ Check.typeOf.object("result", result);
1112
+ //>>includeEnd('debug');
1113
+
1114
+ result[0] = right.x;
1115
+ result[1] = up.x;
1116
+ result[2] = -direction.x;
1117
+ result[3] = 0.0;
1118
+ result[4] = right.y;
1119
+ result[5] = up.y;
1120
+ result[6] = -direction.y;
1121
+ result[7] = 0.0;
1122
+ result[8] = right.z;
1123
+ result[9] = up.z;
1124
+ result[10] = -direction.z;
1125
+ result[11] = 0.0;
1126
+ result[12] = -Cartesian3.dot(right, position);
1127
+ result[13] = -Cartesian3.dot(up, position);
1128
+ result[14] = Cartesian3.dot(direction, position);
1129
+ result[15] = 1.0;
1130
+ return result;
1131
+ }
1132
+
1133
+ /**
1134
+ * Computes an Array from the provided Matrix4 instance.
1135
+ * The array will be in column-major order.
1136
+ *
1137
+ * @param {Matrix4} matrix The matrix to use..
1138
+ * @param {number[]} [result] The Array onto which to store the result.
1139
+ * @returns {number[]} The modified Array parameter or a new Array instance if one was not provided.
1140
+ *
1141
+ * @example
1142
+ * //create an array from an instance of Matrix4
1143
+ * // m = [10.0, 14.0, 18.0, 22.0]
1144
+ * // [11.0, 15.0, 19.0, 23.0]
1145
+ * // [12.0, 16.0, 20.0, 24.0]
1146
+ * // [13.0, 17.0, 21.0, 25.0]
1147
+ * const a = Cesium.Matrix4.toArray(m);
1148
+ *
1149
+ * // m remains the same
1150
+ * //creates a = [10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0, 17.0, 18.0, 19.0, 20.0, 21.0, 22.0, 23.0, 24.0, 25.0]
1151
+ */
1152
+ static toArray(matrix, result) {
1153
+ //>>includeStart('debug', pragmas.debug);
1154
+ Check.typeOf.object("matrix", matrix);
1155
+ //>>includeEnd('debug');
1156
+
1157
+ if (!defined(result)) {
1158
+ return [
1159
+ matrix[0],
1160
+ matrix[1],
1161
+ matrix[2],
1162
+ matrix[3],
1163
+ matrix[4],
1164
+ matrix[5],
1165
+ matrix[6],
1166
+ matrix[7],
1167
+ matrix[8],
1168
+ matrix[9],
1169
+ matrix[10],
1170
+ matrix[11],
1171
+ matrix[12],
1172
+ matrix[13],
1173
+ matrix[14],
1174
+ matrix[15],
1175
+ ];
1176
+ }
1177
+ result[0] = matrix[0];
1178
+ result[1] = matrix[1];
1179
+ result[2] = matrix[2];
1180
+ result[3] = matrix[3];
1181
+ result[4] = matrix[4];
1182
+ result[5] = matrix[5];
1183
+ result[6] = matrix[6];
1184
+ result[7] = matrix[7];
1185
+ result[8] = matrix[8];
1186
+ result[9] = matrix[9];
1187
+ result[10] = matrix[10];
1188
+ result[11] = matrix[11];
1189
+ result[12] = matrix[12];
1190
+ result[13] = matrix[13];
1191
+ result[14] = matrix[14];
1192
+ result[15] = matrix[15];
1193
+ return result;
1194
+ }
1195
+
1196
+ /**
1197
+ * Computes the array index of the element at the provided row and column.
1198
+ *
1199
+ * @param {number} row The zero-based index of the row.
1200
+ * @param {number} column The zero-based index of the column.
1201
+ * @returns {number} The index of the element at the provided row and column.
1202
+ *
1203
+ * @exception {DeveloperError} row must be 0, 1, 2, or 3.
1204
+ * @exception {DeveloperError} column must be 0, 1, 2, or 3.
1205
+ *
1206
+ * @example
1207
+ * const myMatrix = new Cesium.Matrix4();
1208
+ * const column1Row0Index = Cesium.Matrix4.getElementIndex(1, 0);
1209
+ * const column1Row0 = myMatrix[column1Row0Index];
1210
+ * myMatrix[column1Row0Index] = 10.0;
1211
+ */
1212
+ static getElementIndex(column, row) {
1213
+ //>>includeStart('debug', pragmas.debug);
1214
+ Check.typeOf.number.greaterThanOrEquals("row", row, 0);
1215
+ Check.typeOf.number.lessThanOrEquals("row", row, 3);
1216
+
1217
+ Check.typeOf.number.greaterThanOrEquals("column", column, 0);
1218
+ Check.typeOf.number.lessThanOrEquals("column", column, 3);
1219
+ //>>includeEnd('debug');
1220
+
1221
+ return column * 4 + row;
1222
+ }
1223
+
1224
+ /**
1225
+ * Retrieves a copy of the matrix column at the provided index as a Cartesian4 instance.
1226
+ *
1227
+ * @param {Matrix4} matrix The matrix to use.
1228
+ * @param {number} index The zero-based index of the column to retrieve.
1229
+ * @param {Cartesian4} result The object onto which to store the result.
1230
+ * @returns {Cartesian4} The modified result parameter.
1231
+ *
1232
+ * @exception {DeveloperError} index must be 0, 1, 2, or 3.
1233
+ *
1234
+ * @example
1235
+ * //returns a Cartesian4 instance with values from the specified column
1236
+ * // m = [10.0, 11.0, 12.0, 13.0]
1237
+ * // [14.0, 15.0, 16.0, 17.0]
1238
+ * // [18.0, 19.0, 20.0, 21.0]
1239
+ * // [22.0, 23.0, 24.0, 25.0]
1240
+ *
1241
+ * //Example 1: Creates an instance of Cartesian
1242
+ * const a = Cesium.Matrix4.getColumn(m, 2, new Cesium.Cartesian4());
1243
+ *
1244
+ * @example
1245
+ * //Example 2: Sets values for Cartesian instance
1246
+ * const a = new Cesium.Cartesian4();
1247
+ * Cesium.Matrix4.getColumn(m, 2, a);
1248
+ *
1249
+ * // a.x = 12.0; a.y = 16.0; a.z = 20.0; a.w = 24.0;
1250
+ */
1251
+ static getColumn(matrix, index, result) {
1252
+ //>>includeStart('debug', pragmas.debug);
1253
+ Check.typeOf.object("matrix", matrix);
1254
+
1255
+ Check.typeOf.number.greaterThanOrEquals("index", index, 0);
1256
+ Check.typeOf.number.lessThanOrEquals("index", index, 3);
1257
+
1258
+ Check.typeOf.object("result", result);
1259
+ //>>includeEnd('debug');
1260
+
1261
+ const startIndex = index * 4;
1262
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1263
+ const x = matrix[startIndex];
1264
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1265
+ const y = matrix[startIndex + 1];
1266
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1267
+ const z = matrix[startIndex + 2];
1268
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1269
+ const w = matrix[startIndex + 3];
1270
+
1271
+ result.x = x;
1272
+ result.y = y;
1273
+ result.z = z;
1274
+ result.w = w;
1275
+ return result;
1276
+ }
1277
+
1278
+ /**
1279
+ * Computes a new matrix that replaces the specified column in the provided matrix with the provided Cartesian4 instance.
1280
+ *
1281
+ * @param {Matrix4} matrix The matrix to use.
1282
+ * @param {number} index The zero-based index of the column to set.
1283
+ * @param {Cartesian4} cartesian The Cartesian whose values will be assigned to the specified column.
1284
+ * @param {Matrix4} result The object onto which to store the result.
1285
+ * @returns {Matrix4} The modified result parameter.
1286
+ *
1287
+ * @exception {DeveloperError} index must be 0, 1, 2, or 3.
1288
+ *
1289
+ * @example
1290
+ * //creates a new Matrix4 instance with new column values from the Cartesian4 instance
1291
+ * // m = [10.0, 11.0, 12.0, 13.0]
1292
+ * // [14.0, 15.0, 16.0, 17.0]
1293
+ * // [18.0, 19.0, 20.0, 21.0]
1294
+ * // [22.0, 23.0, 24.0, 25.0]
1295
+ *
1296
+ * const a = Cesium.Matrix4.setColumn(m, 2, new Cesium.Cartesian4(99.0, 98.0, 97.0, 96.0), new Cesium.Matrix4());
1297
+ *
1298
+ * // m remains the same
1299
+ * // a = [10.0, 11.0, 99.0, 13.0]
1300
+ * // [14.0, 15.0, 98.0, 17.0]
1301
+ * // [18.0, 19.0, 97.0, 21.0]
1302
+ * // [22.0, 23.0, 96.0, 25.0]
1303
+ */
1304
+ static setColumn(matrix, index, cartesian, result) {
1305
+ //>>includeStart('debug', pragmas.debug);
1306
+ Check.typeOf.object("matrix", matrix);
1307
+
1308
+ Check.typeOf.number.greaterThanOrEquals("index", index, 0);
1309
+ Check.typeOf.number.lessThanOrEquals("index", index, 3);
1310
+
1311
+ Check.typeOf.object("cartesian", cartesian);
1312
+ Check.typeOf.object("result", result);
1313
+ //>>includeEnd('debug');
1314
+
1315
+ result = Matrix4.clone(matrix, result);
1316
+ const startIndex = index * 4;
1317
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1318
+ result[startIndex] = cartesian.x;
1319
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1320
+ result[startIndex + 1] = cartesian.y;
1321
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1322
+ result[startIndex + 2] = cartesian.z;
1323
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1324
+ result[startIndex + 3] = cartesian.w;
1325
+ return result;
1326
+ }
1327
+
1328
+ /**
1329
+ * Retrieves a copy of the matrix row at the provided index as a Cartesian4 instance.
1330
+ *
1331
+ * @param {Matrix4} matrix The matrix to use.
1332
+ * @param {number} index The zero-based index of the row to retrieve.
1333
+ * @param {Cartesian4} result The object onto which to store the result.
1334
+ * @returns {Cartesian4} The modified result parameter.
1335
+ *
1336
+ * @exception {DeveloperError} index must be 0, 1, 2, or 3.
1337
+ *
1338
+ * @example
1339
+ * //returns a Cartesian4 instance with values from the specified column
1340
+ * // m = [10.0, 11.0, 12.0, 13.0]
1341
+ * // [14.0, 15.0, 16.0, 17.0]
1342
+ * // [18.0, 19.0, 20.0, 21.0]
1343
+ * // [22.0, 23.0, 24.0, 25.0]
1344
+ *
1345
+ * //Example 1: Returns an instance of Cartesian
1346
+ * const a = Cesium.Matrix4.getRow(m, 2, new Cesium.Cartesian4());
1347
+ *
1348
+ * @example
1349
+ * //Example 2: Sets values for a Cartesian instance
1350
+ * const a = new Cesium.Cartesian4();
1351
+ * Cesium.Matrix4.getRow(m, 2, a);
1352
+ *
1353
+ * // a.x = 18.0; a.y = 19.0; a.z = 20.0; a.w = 21.0;
1354
+ */
1355
+ static getRow(matrix, index, result) {
1356
+ //>>includeStart('debug', pragmas.debug);
1357
+ Check.typeOf.object("matrix", matrix);
1358
+
1359
+ Check.typeOf.number.greaterThanOrEquals("index", index, 0);
1360
+ Check.typeOf.number.lessThanOrEquals("index", index, 3);
1361
+
1362
+ Check.typeOf.object("result", result);
1363
+ //>>includeEnd('debug');
1364
+
1365
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1366
+ const x = matrix[index];
1367
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1368
+ const y = matrix[index + 4];
1369
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1370
+ const z = matrix[index + 8];
1371
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1372
+ const w = matrix[index + 12];
1373
+
1374
+ result.x = x;
1375
+ result.y = y;
1376
+ result.z = z;
1377
+ result.w = w;
1378
+ return result;
1379
+ }
1380
+
1381
+ /**
1382
+ * Computes a new matrix that replaces the specified row in the provided matrix with the provided Cartesian4 instance.
1383
+ *
1384
+ * @param {Matrix4} matrix The matrix to use.
1385
+ * @param {number} index The zero-based index of the row to set.
1386
+ * @param {Cartesian4} cartesian The Cartesian whose values will be assigned to the specified row.
1387
+ * @param {Matrix4} result The object onto which to store the result.
1388
+ * @returns {Matrix4} The modified result parameter.
1389
+ *
1390
+ * @exception {DeveloperError} index must be 0, 1, 2, or 3.
1391
+ *
1392
+ * @example
1393
+ * //create a new Matrix4 instance with new row values from the Cartesian4 instance
1394
+ * // m = [10.0, 11.0, 12.0, 13.0]
1395
+ * // [14.0, 15.0, 16.0, 17.0]
1396
+ * // [18.0, 19.0, 20.0, 21.0]
1397
+ * // [22.0, 23.0, 24.0, 25.0]
1398
+ *
1399
+ * const a = Cesium.Matrix4.setRow(m, 2, new Cesium.Cartesian4(99.0, 98.0, 97.0, 96.0), new Cesium.Matrix4());
1400
+ *
1401
+ * // m remains the same
1402
+ * // a = [10.0, 11.0, 12.0, 13.0]
1403
+ * // [14.0, 15.0, 16.0, 17.0]
1404
+ * // [99.0, 98.0, 97.0, 96.0]
1405
+ * // [22.0, 23.0, 24.0, 25.0]
1406
+ */
1407
+ static setRow(matrix, index, cartesian, result) {
1408
+ //>>includeStart('debug', pragmas.debug);
1409
+ Check.typeOf.object("matrix", matrix);
1410
+
1411
+ Check.typeOf.number.greaterThanOrEquals("index", index, 0);
1412
+ Check.typeOf.number.lessThanOrEquals("index", index, 3);
1413
+
1414
+ Check.typeOf.object("cartesian", cartesian);
1415
+ Check.typeOf.object("result", result);
1416
+ //>>includeEnd('debug');
1417
+
1418
+ result = Matrix4.clone(matrix, result);
1419
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1420
+ result[index] = cartesian.x;
1421
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1422
+ result[index + 4] = cartesian.y;
1423
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1424
+ result[index + 8] = cartesian.z;
1425
+ // @ts-expect-error TODO(tsd-jsdoc): Requires index signature support.
1426
+ result[index + 12] = cartesian.w;
1427
+ return result;
1428
+ }
1429
+
1430
+ /**
1431
+ * Computes a new matrix that replaces the translation in the rightmost column of the provided
1432
+ * matrix with the provided translation. This assumes the matrix is an affine transformation.
1433
+ *
1434
+ * @param {Matrix4} matrix The matrix to use.
1435
+ * @param {Cartesian3} translation The translation that replaces the translation of the provided matrix.
1436
+ * @param {Matrix4} result The object onto which to store the result.
1437
+ * @returns {Matrix4} The modified result parameter.
1438
+ */
1439
+ static setTranslation(matrix, translation, result) {
1440
+ //>>includeStart('debug', pragmas.debug);
1441
+ Check.typeOf.object("matrix", matrix);
1442
+ Check.typeOf.object("translation", translation);
1443
+ Check.typeOf.object("result", result);
1444
+ //>>includeEnd('debug');
1445
+
1446
+ result[0] = matrix[0];
1447
+ result[1] = matrix[1];
1448
+ result[2] = matrix[2];
1449
+ result[3] = matrix[3];
1450
+
1451
+ result[4] = matrix[4];
1452
+ result[5] = matrix[5];
1453
+ result[6] = matrix[6];
1454
+ result[7] = matrix[7];
1455
+
1456
+ result[8] = matrix[8];
1457
+ result[9] = matrix[9];
1458
+ result[10] = matrix[10];
1459
+ result[11] = matrix[11];
1460
+
1461
+ result[12] = translation.x;
1462
+ result[13] = translation.y;
1463
+ result[14] = translation.z;
1464
+ result[15] = matrix[15];
1465
+
1466
+ return result;
1467
+ }
1468
+
1469
+ /**
1470
+ * Computes a new matrix that replaces the scale with the provided scale.
1471
+ * This assumes the matrix is an affine transformation.
1472
+ *
1473
+ * @param {Matrix4} matrix The matrix to use.
1474
+ * @param {Cartesian3} scale The scale that replaces the scale of the provided matrix.
1475
+ * @param {Matrix4} result The object onto which to store the result.
1476
+ * @returns {Matrix4} The modified result parameter.
1477
+ *
1478
+ * @see Matrix4.setUniformScale
1479
+ * @see Matrix4.fromScale
1480
+ * @see Matrix4.fromUniformScale
1481
+ * @see Matrix4.multiplyByScale
1482
+ * @see Matrix4.multiplyByUniformScale
1483
+ * @see Matrix4.getScale
1484
+ */
1485
+ static setScale(matrix, scale, result) {
1486
+ //>>includeStart('debug', pragmas.debug);
1487
+ Check.typeOf.object("matrix", matrix);
1488
+ Check.typeOf.object("scale", scale);
1489
+ Check.typeOf.object("result", result);
1490
+ //>>includeEnd('debug');
1491
+
1492
+ const existingScale = Matrix4.getScale(matrix, scaleScratch1);
1493
+ const scaleRatioX = scale.x / existingScale.x;
1494
+ const scaleRatioY = scale.y / existingScale.y;
1495
+ const scaleRatioZ = scale.z / existingScale.z;
1496
+
1497
+ result[0] = matrix[0] * scaleRatioX;
1498
+ result[1] = matrix[1] * scaleRatioX;
1499
+ result[2] = matrix[2] * scaleRatioX;
1500
+ result[3] = matrix[3];
1501
+
1502
+ result[4] = matrix[4] * scaleRatioY;
1503
+ result[5] = matrix[5] * scaleRatioY;
1504
+ result[6] = matrix[6] * scaleRatioY;
1505
+ result[7] = matrix[7];
1506
+
1507
+ result[8] = matrix[8] * scaleRatioZ;
1508
+ result[9] = matrix[9] * scaleRatioZ;
1509
+ result[10] = matrix[10] * scaleRatioZ;
1510
+ result[11] = matrix[11];
1511
+
1512
+ result[12] = matrix[12];
1513
+ result[13] = matrix[13];
1514
+ result[14] = matrix[14];
1515
+ result[15] = matrix[15];
1516
+
1517
+ return result;
1518
+ }
1519
+
1520
+ /**
1521
+ * Computes a new matrix that replaces the scale with the provided uniform scale.
1522
+ * This assumes the matrix is an affine transformation.
1523
+ *
1524
+ * @param {Matrix4} matrix The matrix to use.
1525
+ * @param {number} scale The uniform scale that replaces the scale of the provided matrix.
1526
+ * @param {Matrix4} result The object onto which to store the result.
1527
+ * @returns {Matrix4} The modified result parameter.
1528
+ *
1529
+ * @see Matrix4.setScale
1530
+ * @see Matrix4.fromScale
1531
+ * @see Matrix4.fromUniformScale
1532
+ * @see Matrix4.multiplyByScale
1533
+ * @see Matrix4.multiplyByUniformScale
1534
+ * @see Matrix4.getScale
1535
+ */
1536
+ static setUniformScale(matrix, scale, result) {
1537
+ //>>includeStart('debug', pragmas.debug);
1538
+ Check.typeOf.object("matrix", matrix);
1539
+ Check.typeOf.number("scale", scale);
1540
+ Check.typeOf.object("result", result);
1541
+ //>>includeEnd('debug');
1542
+
1543
+ const existingScale = Matrix4.getScale(matrix, scaleScratch2);
1544
+ const scaleRatioX = scale / existingScale.x;
1545
+ const scaleRatioY = scale / existingScale.y;
1546
+ const scaleRatioZ = scale / existingScale.z;
1547
+
1548
+ result[0] = matrix[0] * scaleRatioX;
1549
+ result[1] = matrix[1] * scaleRatioX;
1550
+ result[2] = matrix[2] * scaleRatioX;
1551
+ result[3] = matrix[3];
1552
+
1553
+ result[4] = matrix[4] * scaleRatioY;
1554
+ result[5] = matrix[5] * scaleRatioY;
1555
+ result[6] = matrix[6] * scaleRatioY;
1556
+ result[7] = matrix[7];
1557
+
1558
+ result[8] = matrix[8] * scaleRatioZ;
1559
+ result[9] = matrix[9] * scaleRatioZ;
1560
+ result[10] = matrix[10] * scaleRatioZ;
1561
+ result[11] = matrix[11];
1562
+
1563
+ result[12] = matrix[12];
1564
+ result[13] = matrix[13];
1565
+ result[14] = matrix[14];
1566
+ result[15] = matrix[15];
1567
+
1568
+ return result;
1569
+ }
1570
+
1571
+ /**
1572
+ * Extracts the non-uniform scale assuming the matrix is an affine transformation.
1573
+ *
1574
+ * @param {Matrix4} matrix The matrix.
1575
+ * @param {Cartesian3} result The object onto which to store the result.
1576
+ * @returns {Cartesian3} The modified result parameter
1577
+ *
1578
+ * @see Matrix4.multiplyByScale
1579
+ * @see Matrix4.multiplyByUniformScale
1580
+ * @see Matrix4.fromScale
1581
+ * @see Matrix4.fromUniformScale
1582
+ * @see Matrix4.setScale
1583
+ * @see Matrix4.setUniformScale
1584
+ */
1585
+ static getScale(matrix, result) {
1586
+ //>>includeStart('debug', pragmas.debug);
1587
+ Check.typeOf.object("matrix", matrix);
1588
+ Check.typeOf.object("result", result);
1589
+ //>>includeEnd('debug');
1590
+
1591
+ result.x = Cartesian3.magnitude(
1592
+ Cartesian3.fromElements(matrix[0], matrix[1], matrix[2], scratchColumn),
1593
+ );
1594
+ result.y = Cartesian3.magnitude(
1595
+ Cartesian3.fromElements(matrix[4], matrix[5], matrix[6], scratchColumn),
1596
+ );
1597
+ result.z = Cartesian3.magnitude(
1598
+ Cartesian3.fromElements(matrix[8], matrix[9], matrix[10], scratchColumn),
1599
+ );
1600
+ return result;
1601
+ }
1602
+
1603
+ /**
1604
+ * Computes the maximum scale assuming the matrix is an affine transformation.
1605
+ * The maximum scale is the maximum length of the column vectors in the upper-left
1606
+ * 3x3 matrix.
1607
+ *
1608
+ * @param {Matrix4} matrix The matrix.
1609
+ * @returns {number} The maximum scale.
1610
+ */
1611
+ static getMaximumScale(matrix) {
1612
+ Matrix4.getScale(matrix, scaleScratch3);
1613
+ return Cartesian3.maximumComponent(scaleScratch3);
1614
+ }
1615
+
1616
+ /**
1617
+ * Sets the rotation assuming the matrix is an affine transformation.
1618
+ *
1619
+ * @param {Matrix4} matrix The matrix.
1620
+ * @param {Matrix3} rotation The rotation matrix.
1621
+ * @param {Matrix4} result The object onto which to store the result.
1622
+ * @returns {Matrix4} The modified result parameter.
1623
+ *
1624
+ * @see Matrix4.fromRotation
1625
+ * @see Matrix4.getRotation
1626
+ */
1627
+ static setRotation(matrix, rotation, result) {
1628
+ //>>includeStart('debug', pragmas.debug);
1629
+ Check.typeOf.object("matrix", matrix);
1630
+ Check.typeOf.object("result", result);
1631
+ //>>includeEnd('debug');
1632
+
1633
+ const scale = Matrix4.getScale(matrix, scaleScratch4);
1634
+
1635
+ result[0] = rotation[0] * scale.x;
1636
+ result[1] = rotation[1] * scale.x;
1637
+ result[2] = rotation[2] * scale.x;
1638
+ result[3] = matrix[3];
1639
+
1640
+ result[4] = rotation[3] * scale.y;
1641
+ result[5] = rotation[4] * scale.y;
1642
+ result[6] = rotation[5] * scale.y;
1643
+ result[7] = matrix[7];
1644
+
1645
+ result[8] = rotation[6] * scale.z;
1646
+ result[9] = rotation[7] * scale.z;
1647
+ result[10] = rotation[8] * scale.z;
1648
+ result[11] = matrix[11];
1649
+
1650
+ result[12] = matrix[12];
1651
+ result[13] = matrix[13];
1652
+ result[14] = matrix[14];
1653
+ result[15] = matrix[15];
1654
+
1655
+ return result;
1656
+ }
1657
+
1658
+ /**
1659
+ * Extracts the rotation matrix assuming the matrix is an affine transformation.
1660
+ *
1661
+ * @param {Matrix4} matrix The matrix.
1662
+ * @param {Matrix3} result The object onto which to store the result.
1663
+ * @returns {Matrix3} The modified result parameter.
1664
+ *
1665
+ * @see Matrix4.setRotation
1666
+ * @see Matrix4.fromRotation
1667
+ */
1668
+ static getRotation(matrix, result) {
1669
+ //>>includeStart('debug', pragmas.debug);
1670
+ Check.typeOf.object("matrix", matrix);
1671
+ Check.typeOf.object("result", result);
1672
+ //>>includeEnd('debug');
1673
+
1674
+ const scale = Matrix4.getScale(matrix, scaleScratch5);
1675
+
1676
+ result[0] = matrix[0] / scale.x;
1677
+ result[1] = matrix[1] / scale.x;
1678
+ result[2] = matrix[2] / scale.x;
1679
+
1680
+ result[3] = matrix[4] / scale.y;
1681
+ result[4] = matrix[5] / scale.y;
1682
+ result[5] = matrix[6] / scale.y;
1683
+
1684
+ result[6] = matrix[8] / scale.z;
1685
+ result[7] = matrix[9] / scale.z;
1686
+ result[8] = matrix[10] / scale.z;
1687
+
1688
+ return result;
1689
+ }
1690
+
1691
+ /**
1692
+ * Computes the product of two matrices.
1693
+ *
1694
+ * @param {Matrix4} left The first matrix.
1695
+ * @param {Matrix4} right The second matrix.
1696
+ * @param {Matrix4} result The object onto which to store the result.
1697
+ * @returns {Matrix4} The modified result parameter.
1698
+ */
1699
+ static multiply(left, right, result) {
1700
+ //>>includeStart('debug', pragmas.debug);
1701
+ Check.typeOf.object("left", left);
1702
+ Check.typeOf.object("right", right);
1703
+ Check.typeOf.object("result", result);
1704
+ //>>includeEnd('debug');
1705
+
1706
+ const left0 = left[0];
1707
+ const left1 = left[1];
1708
+ const left2 = left[2];
1709
+ const left3 = left[3];
1710
+ const left4 = left[4];
1711
+ const left5 = left[5];
1712
+ const left6 = left[6];
1713
+ const left7 = left[7];
1714
+ const left8 = left[8];
1715
+ const left9 = left[9];
1716
+ const left10 = left[10];
1717
+ const left11 = left[11];
1718
+ const left12 = left[12];
1719
+ const left13 = left[13];
1720
+ const left14 = left[14];
1721
+ const left15 = left[15];
1722
+
1723
+ const right0 = right[0];
1724
+ const right1 = right[1];
1725
+ const right2 = right[2];
1726
+ const right3 = right[3];
1727
+ const right4 = right[4];
1728
+ const right5 = right[5];
1729
+ const right6 = right[6];
1730
+ const right7 = right[7];
1731
+ const right8 = right[8];
1732
+ const right9 = right[9];
1733
+ const right10 = right[10];
1734
+ const right11 = right[11];
1735
+ const right12 = right[12];
1736
+ const right13 = right[13];
1737
+ const right14 = right[14];
1738
+ const right15 = right[15];
1739
+
1740
+ const column0Row0 =
1741
+ left0 * right0 + left4 * right1 + left8 * right2 + left12 * right3;
1742
+ const column0Row1 =
1743
+ left1 * right0 + left5 * right1 + left9 * right2 + left13 * right3;
1744
+ const column0Row2 =
1745
+ left2 * right0 + left6 * right1 + left10 * right2 + left14 * right3;
1746
+ const column0Row3 =
1747
+ left3 * right0 + left7 * right1 + left11 * right2 + left15 * right3;
1748
+
1749
+ const column1Row0 =
1750
+ left0 * right4 + left4 * right5 + left8 * right6 + left12 * right7;
1751
+ const column1Row1 =
1752
+ left1 * right4 + left5 * right5 + left9 * right6 + left13 * right7;
1753
+ const column1Row2 =
1754
+ left2 * right4 + left6 * right5 + left10 * right6 + left14 * right7;
1755
+ const column1Row3 =
1756
+ left3 * right4 + left7 * right5 + left11 * right6 + left15 * right7;
1757
+
1758
+ const column2Row0 =
1759
+ left0 * right8 + left4 * right9 + left8 * right10 + left12 * right11;
1760
+ const column2Row1 =
1761
+ left1 * right8 + left5 * right9 + left9 * right10 + left13 * right11;
1762
+ const column2Row2 =
1763
+ left2 * right8 + left6 * right9 + left10 * right10 + left14 * right11;
1764
+ const column2Row3 =
1765
+ left3 * right8 + left7 * right9 + left11 * right10 + left15 * right11;
1766
+
1767
+ const column3Row0 =
1768
+ left0 * right12 + left4 * right13 + left8 * right14 + left12 * right15;
1769
+ const column3Row1 =
1770
+ left1 * right12 + left5 * right13 + left9 * right14 + left13 * right15;
1771
+ const column3Row2 =
1772
+ left2 * right12 + left6 * right13 + left10 * right14 + left14 * right15;
1773
+ const column3Row3 =
1774
+ left3 * right12 + left7 * right13 + left11 * right14 + left15 * right15;
1775
+
1776
+ result[0] = column0Row0;
1777
+ result[1] = column0Row1;
1778
+ result[2] = column0Row2;
1779
+ result[3] = column0Row3;
1780
+ result[4] = column1Row0;
1781
+ result[5] = column1Row1;
1782
+ result[6] = column1Row2;
1783
+ result[7] = column1Row3;
1784
+ result[8] = column2Row0;
1785
+ result[9] = column2Row1;
1786
+ result[10] = column2Row2;
1787
+ result[11] = column2Row3;
1788
+ result[12] = column3Row0;
1789
+ result[13] = column3Row1;
1790
+ result[14] = column3Row2;
1791
+ result[15] = column3Row3;
1792
+ return result;
1793
+ }
1794
+
1795
+ /**
1796
+ * Computes the sum of two matrices.
1797
+ *
1798
+ * @param {Matrix4} left The first matrix.
1799
+ * @param {Matrix4} right The second matrix.
1800
+ * @param {Matrix4} result The object onto which to store the result.
1801
+ * @returns {Matrix4} The modified result parameter.
1802
+ */
1803
+ static add(left, right, result) {
1804
+ //>>includeStart('debug', pragmas.debug);
1805
+ Check.typeOf.object("left", left);
1806
+ Check.typeOf.object("right", right);
1807
+ Check.typeOf.object("result", result);
1808
+ //>>includeEnd('debug');
1809
+
1810
+ result[0] = left[0] + right[0];
1811
+ result[1] = left[1] + right[1];
1812
+ result[2] = left[2] + right[2];
1813
+ result[3] = left[3] + right[3];
1814
+ result[4] = left[4] + right[4];
1815
+ result[5] = left[5] + right[5];
1816
+ result[6] = left[6] + right[6];
1817
+ result[7] = left[7] + right[7];
1818
+ result[8] = left[8] + right[8];
1819
+ result[9] = left[9] + right[9];
1820
+ result[10] = left[10] + right[10];
1821
+ result[11] = left[11] + right[11];
1822
+ result[12] = left[12] + right[12];
1823
+ result[13] = left[13] + right[13];
1824
+ result[14] = left[14] + right[14];
1825
+ result[15] = left[15] + right[15];
1826
+ return result;
1827
+ }
1828
+
1829
+ /**
1830
+ * Computes the difference of two matrices.
1831
+ *
1832
+ * @param {Matrix4} left The first matrix.
1833
+ * @param {Matrix4} right The second matrix.
1834
+ * @param {Matrix4} result The object onto which to store the result.
1835
+ * @returns {Matrix4} The modified result parameter.
1836
+ */
1837
+ static subtract(left, right, result) {
1838
+ //>>includeStart('debug', pragmas.debug);
1839
+ Check.typeOf.object("left", left);
1840
+ Check.typeOf.object("right", right);
1841
+ Check.typeOf.object("result", result);
1842
+ //>>includeEnd('debug');
1843
+
1844
+ result[0] = left[0] - right[0];
1845
+ result[1] = left[1] - right[1];
1846
+ result[2] = left[2] - right[2];
1847
+ result[3] = left[3] - right[3];
1848
+ result[4] = left[4] - right[4];
1849
+ result[5] = left[5] - right[5];
1850
+ result[6] = left[6] - right[6];
1851
+ result[7] = left[7] - right[7];
1852
+ result[8] = left[8] - right[8];
1853
+ result[9] = left[9] - right[9];
1854
+ result[10] = left[10] - right[10];
1855
+ result[11] = left[11] - right[11];
1856
+ result[12] = left[12] - right[12];
1857
+ result[13] = left[13] - right[13];
1858
+ result[14] = left[14] - right[14];
1859
+ result[15] = left[15] - right[15];
1860
+ return result;
1861
+ }
1862
+
1863
+ /**
1864
+ * Computes the product of two matrices assuming the matrices are affine transformation matrices,
1865
+ * where the upper left 3x3 elements are any matrix, and
1866
+ * the upper three elements in the fourth column are the translation.
1867
+ * The bottom row is assumed to be [0, 0, 0, 1].
1868
+ * The matrix is not verified to be in the proper form.
1869
+ * This method is faster than computing the product for general 4x4
1870
+ * matrices using {@link Matrix4.multiply}.
1871
+ *
1872
+ * @param {Matrix4} left The first matrix.
1873
+ * @param {Matrix4} right The second matrix.
1874
+ * @param {Matrix4} result The object onto which to store the result.
1875
+ * @returns {Matrix4} The modified result parameter.
1876
+ *
1877
+ * @example
1878
+ * const m1 = new Cesium.Matrix4(1.0, 6.0, 7.0, 0.0, 2.0, 5.0, 8.0, 0.0, 3.0, 4.0, 9.0, 0.0, 0.0, 0.0, 0.0, 1.0);
1879
+ * const m2 = Cesium.Transforms.eastNorthUpToFixedFrame(new Cesium.Cartesian3(1.0, 1.0, 1.0));
1880
+ * const m3 = Cesium.Matrix4.multiplyTransformation(m1, m2, new Cesium.Matrix4());
1881
+ */
1882
+ static multiplyTransformation(left, right, result) {
1883
+ //>>includeStart('debug', pragmas.debug);
1884
+ Check.typeOf.object("left", left);
1885
+ Check.typeOf.object("right", right);
1886
+ Check.typeOf.object("result", result);
1887
+ //>>includeEnd('debug');
1888
+
1889
+ const left0 = left[0];
1890
+ const left1 = left[1];
1891
+ const left2 = left[2];
1892
+ const left4 = left[4];
1893
+ const left5 = left[5];
1894
+ const left6 = left[6];
1895
+ const left8 = left[8];
1896
+ const left9 = left[9];
1897
+ const left10 = left[10];
1898
+ const left12 = left[12];
1899
+ const left13 = left[13];
1900
+ const left14 = left[14];
1901
+
1902
+ const right0 = right[0];
1903
+ const right1 = right[1];
1904
+ const right2 = right[2];
1905
+ const right4 = right[4];
1906
+ const right5 = right[5];
1907
+ const right6 = right[6];
1908
+ const right8 = right[8];
1909
+ const right9 = right[9];
1910
+ const right10 = right[10];
1911
+ const right12 = right[12];
1912
+ const right13 = right[13];
1913
+ const right14 = right[14];
1914
+
1915
+ const column0Row0 = left0 * right0 + left4 * right1 + left8 * right2;
1916
+ const column0Row1 = left1 * right0 + left5 * right1 + left9 * right2;
1917
+ const column0Row2 = left2 * right0 + left6 * right1 + left10 * right2;
1918
+
1919
+ const column1Row0 = left0 * right4 + left4 * right5 + left8 * right6;
1920
+ const column1Row1 = left1 * right4 + left5 * right5 + left9 * right6;
1921
+ const column1Row2 = left2 * right4 + left6 * right5 + left10 * right6;
1922
+
1923
+ const column2Row0 = left0 * right8 + left4 * right9 + left8 * right10;
1924
+ const column2Row1 = left1 * right8 + left5 * right9 + left9 * right10;
1925
+ const column2Row2 = left2 * right8 + left6 * right9 + left10 * right10;
1926
+
1927
+ const column3Row0 =
1928
+ left0 * right12 + left4 * right13 + left8 * right14 + left12;
1929
+ const column3Row1 =
1930
+ left1 * right12 + left5 * right13 + left9 * right14 + left13;
1931
+ const column3Row2 =
1932
+ left2 * right12 + left6 * right13 + left10 * right14 + left14;
1933
+
1934
+ result[0] = column0Row0;
1935
+ result[1] = column0Row1;
1936
+ result[2] = column0Row2;
1937
+ result[3] = 0.0;
1938
+ result[4] = column1Row0;
1939
+ result[5] = column1Row1;
1940
+ result[6] = column1Row2;
1941
+ result[7] = 0.0;
1942
+ result[8] = column2Row0;
1943
+ result[9] = column2Row1;
1944
+ result[10] = column2Row2;
1945
+ result[11] = 0.0;
1946
+ result[12] = column3Row0;
1947
+ result[13] = column3Row1;
1948
+ result[14] = column3Row2;
1949
+ result[15] = 1.0;
1950
+ return result;
1951
+ }
1952
+
1953
+ /**
1954
+ * Multiplies a transformation matrix (with a bottom row of <code>[0.0, 0.0, 0.0, 1.0]</code>)
1955
+ * by a 3x3 rotation matrix. This is an optimization
1956
+ * for <code>Matrix4.multiply(m, Matrix4.fromRotationTranslation(rotation), m);</code> with less allocations and arithmetic operations.
1957
+ *
1958
+ * @param {Matrix4} matrix The matrix on the left-hand side.
1959
+ * @param {Matrix3} rotation The 3x3 rotation matrix on the right-hand side.
1960
+ * @param {Matrix4} result The object onto which to store the result.
1961
+ * @returns {Matrix4} The modified result parameter.
1962
+ *
1963
+ * @example
1964
+ * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromRotationTranslation(rotation), m);
1965
+ * Cesium.Matrix4.multiplyByMatrix3(m, rotation, m);
1966
+ */
1967
+ static multiplyByMatrix3(matrix, rotation, result) {
1968
+ //>>includeStart('debug', pragmas.debug);
1969
+ Check.typeOf.object("matrix", matrix);
1970
+ Check.typeOf.object("rotation", rotation);
1971
+ Check.typeOf.object("result", result);
1972
+ //>>includeEnd('debug');
1973
+
1974
+ const left0 = matrix[0];
1975
+ const left1 = matrix[1];
1976
+ const left2 = matrix[2];
1977
+ const left4 = matrix[4];
1978
+ const left5 = matrix[5];
1979
+ const left6 = matrix[6];
1980
+ const left8 = matrix[8];
1981
+ const left9 = matrix[9];
1982
+ const left10 = matrix[10];
1983
+
1984
+ const right0 = rotation[0];
1985
+ const right1 = rotation[1];
1986
+ const right2 = rotation[2];
1987
+ const right4 = rotation[3];
1988
+ const right5 = rotation[4];
1989
+ const right6 = rotation[5];
1990
+ const right8 = rotation[6];
1991
+ const right9 = rotation[7];
1992
+ const right10 = rotation[8];
1993
+
1994
+ const column0Row0 = left0 * right0 + left4 * right1 + left8 * right2;
1995
+ const column0Row1 = left1 * right0 + left5 * right1 + left9 * right2;
1996
+ const column0Row2 = left2 * right0 + left6 * right1 + left10 * right2;
1997
+
1998
+ const column1Row0 = left0 * right4 + left4 * right5 + left8 * right6;
1999
+ const column1Row1 = left1 * right4 + left5 * right5 + left9 * right6;
2000
+ const column1Row2 = left2 * right4 + left6 * right5 + left10 * right6;
2001
+
2002
+ const column2Row0 = left0 * right8 + left4 * right9 + left8 * right10;
2003
+ const column2Row1 = left1 * right8 + left5 * right9 + left9 * right10;
2004
+ const column2Row2 = left2 * right8 + left6 * right9 + left10 * right10;
2005
+
2006
+ result[0] = column0Row0;
2007
+ result[1] = column0Row1;
2008
+ result[2] = column0Row2;
2009
+ result[3] = 0.0;
2010
+ result[4] = column1Row0;
2011
+ result[5] = column1Row1;
2012
+ result[6] = column1Row2;
2013
+ result[7] = 0.0;
2014
+ result[8] = column2Row0;
2015
+ result[9] = column2Row1;
2016
+ result[10] = column2Row2;
2017
+ result[11] = 0.0;
2018
+ result[12] = matrix[12];
2019
+ result[13] = matrix[13];
2020
+ result[14] = matrix[14];
2021
+ result[15] = matrix[15];
2022
+ return result;
2023
+ }
2024
+
2025
+ /**
2026
+ * Multiplies a transformation matrix (with a bottom row of <code>[0.0, 0.0, 0.0, 1.0]</code>)
2027
+ * by an implicit translation matrix defined by a {@link Cartesian3}. This is an optimization
2028
+ * for <code>Matrix4.multiply(m, Matrix4.fromTranslation(position), m);</code> with less allocations and arithmetic operations.
2029
+ *
2030
+ * @param {Matrix4} matrix The matrix on the left-hand side.
2031
+ * @param {Cartesian3} translation The translation on the right-hand side.
2032
+ * @param {Matrix4} result The object onto which to store the result.
2033
+ * @returns {Matrix4} The modified result parameter.
2034
+ *
2035
+ * @example
2036
+ * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromTranslation(position), m);
2037
+ * Cesium.Matrix4.multiplyByTranslation(m, position, m);
2038
+ */
2039
+ static multiplyByTranslation(matrix, translation, result) {
2040
+ //>>includeStart('debug', pragmas.debug);
2041
+ Check.typeOf.object("matrix", matrix);
2042
+ Check.typeOf.object("translation", translation);
2043
+ Check.typeOf.object("result", result);
2044
+ //>>includeEnd('debug');
2045
+
2046
+ const x = translation.x;
2047
+ const y = translation.y;
2048
+ const z = translation.z;
2049
+
2050
+ const tx = x * matrix[0] + y * matrix[4] + z * matrix[8] + matrix[12];
2051
+ const ty = x * matrix[1] + y * matrix[5] + z * matrix[9] + matrix[13];
2052
+ const tz = x * matrix[2] + y * matrix[6] + z * matrix[10] + matrix[14];
2053
+
2054
+ result[0] = matrix[0];
2055
+ result[1] = matrix[1];
2056
+ result[2] = matrix[2];
2057
+ result[3] = matrix[3];
2058
+ result[4] = matrix[4];
2059
+ result[5] = matrix[5];
2060
+ result[6] = matrix[6];
2061
+ result[7] = matrix[7];
2062
+ result[8] = matrix[8];
2063
+ result[9] = matrix[9];
2064
+ result[10] = matrix[10];
2065
+ result[11] = matrix[11];
2066
+ result[12] = tx;
2067
+ result[13] = ty;
2068
+ result[14] = tz;
2069
+ result[15] = matrix[15];
2070
+ return result;
2071
+ }
2072
+
2073
+ /**
2074
+ * Multiplies an affine transformation matrix (with a bottom row of <code>[0.0, 0.0, 0.0, 1.0]</code>)
2075
+ * by an implicit non-uniform scale matrix. This is an optimization
2076
+ * for <code>Matrix4.multiply(m, Matrix4.fromUniformScale(scale), m);</code>, where
2077
+ * <code>m</code> must be an affine matrix.
2078
+ * This function performs fewer allocations and arithmetic operations.
2079
+ *
2080
+ * @param {Matrix4} matrix The affine matrix on the left-hand side.
2081
+ * @param {Cartesian3} scale The non-uniform scale on the right-hand side.
2082
+ * @param {Matrix4} result The object onto which to store the result.
2083
+ * @returns {Matrix4} The modified result parameter.
2084
+ *
2085
+ *
2086
+ * @example
2087
+ * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromScale(scale), m);
2088
+ * Cesium.Matrix4.multiplyByScale(m, scale, m);
2089
+ *
2090
+ * @see Matrix4.multiplyByUniformScale
2091
+ * @see Matrix4.fromScale
2092
+ * @see Matrix4.fromUniformScale
2093
+ * @see Matrix4.setScale
2094
+ * @see Matrix4.setUniformScale
2095
+ * @see Matrix4.getScale
2096
+ */
2097
+ static multiplyByScale(matrix, scale, result) {
2098
+ //>>includeStart('debug', pragmas.debug);
2099
+ Check.typeOf.object("matrix", matrix);
2100
+ Check.typeOf.object("scale", scale);
2101
+ Check.typeOf.object("result", result);
2102
+ //>>includeEnd('debug');
2103
+
2104
+ const scaleX = scale.x;
2105
+ const scaleY = scale.y;
2106
+ const scaleZ = scale.z;
2107
+
2108
+ // Faster than Cartesian3.equals
2109
+ if (scaleX === 1.0 && scaleY === 1.0 && scaleZ === 1.0) {
2110
+ return Matrix4.clone(matrix, result);
2111
+ }
2112
+
2113
+ result[0] = scaleX * matrix[0];
2114
+ result[1] = scaleX * matrix[1];
2115
+ result[2] = scaleX * matrix[2];
2116
+ result[3] = matrix[3];
2117
+
2118
+ result[4] = scaleY * matrix[4];
2119
+ result[5] = scaleY * matrix[5];
2120
+ result[6] = scaleY * matrix[6];
2121
+ result[7] = matrix[7];
2122
+
2123
+ result[8] = scaleZ * matrix[8];
2124
+ result[9] = scaleZ * matrix[9];
2125
+ result[10] = scaleZ * matrix[10];
2126
+ result[11] = matrix[11];
2127
+
2128
+ result[12] = matrix[12];
2129
+ result[13] = matrix[13];
2130
+ result[14] = matrix[14];
2131
+ result[15] = matrix[15];
2132
+
2133
+ return result;
2134
+ }
2135
+
2136
+ /**
2137
+ * Computes the product of a matrix times a uniform scale, as if the scale were a scale matrix.
2138
+ *
2139
+ * @param {Matrix4} matrix The matrix on the left-hand side.
2140
+ * @param {number} scale The uniform scale on the right-hand side.
2141
+ * @param {Matrix4} result The object onto which to store the result.
2142
+ * @returns {Matrix4} The modified result parameter.
2143
+ *
2144
+ * @example
2145
+ * // Instead of Cesium.Matrix4.multiply(m, Cesium.Matrix4.fromUniformScale(scale), m);
2146
+ * Cesium.Matrix4.multiplyByUniformScale(m, scale, m);
2147
+ *
2148
+ * @see Matrix4.multiplyByScale
2149
+ * @see Matrix4.fromScale
2150
+ * @see Matrix4.fromUniformScale
2151
+ * @see Matrix4.setScale
2152
+ * @see Matrix4.setUniformScale
2153
+ * @see Matrix4.getScale
2154
+ */
2155
+ static multiplyByUniformScale(matrix, scale, result) {
2156
+ //>>includeStart('debug', pragmas.debug);
2157
+ Check.typeOf.object("matrix", matrix);
2158
+ Check.typeOf.number("scale", scale);
2159
+ Check.typeOf.object("result", result);
2160
+ //>>includeEnd('debug');
2161
+
2162
+ result[0] = matrix[0] * scale;
2163
+ result[1] = matrix[1] * scale;
2164
+ result[2] = matrix[2] * scale;
2165
+ result[3] = matrix[3];
2166
+
2167
+ result[4] = matrix[4] * scale;
2168
+ result[5] = matrix[5] * scale;
2169
+ result[6] = matrix[6] * scale;
2170
+ result[7] = matrix[7];
2171
+
2172
+ result[8] = matrix[8] * scale;
2173
+ result[9] = matrix[9] * scale;
2174
+ result[10] = matrix[10] * scale;
2175
+ result[11] = matrix[11];
2176
+
2177
+ result[12] = matrix[12];
2178
+ result[13] = matrix[13];
2179
+ result[14] = matrix[14];
2180
+ result[15] = matrix[15];
2181
+
2182
+ return result;
2183
+ }
2184
+
2185
+ /**
2186
+ * Computes the product of a matrix and a column vector.
2187
+ *
2188
+ * @param {Matrix4} matrix The matrix.
2189
+ * @param {Cartesian4} cartesian The vector.
2190
+ * @param {Cartesian4} result The object onto which to store the result.
2191
+ * @returns {Cartesian4} The modified result parameter.
2192
+ */
2193
+ static multiplyByVector(matrix, cartesian, result) {
2194
+ //>>includeStart('debug', pragmas.debug);
2195
+ Check.typeOf.object("matrix", matrix);
2196
+ Check.typeOf.object("cartesian", cartesian);
2197
+ Check.typeOf.object("result", result);
2198
+ //>>includeEnd('debug');
2199
+
2200
+ const vX = cartesian.x;
2201
+ const vY = cartesian.y;
2202
+ const vZ = cartesian.z;
2203
+ const vW = cartesian.w;
2204
+
2205
+ const x =
2206
+ matrix[0] * vX + matrix[4] * vY + matrix[8] * vZ + matrix[12] * vW;
2207
+ const y =
2208
+ matrix[1] * vX + matrix[5] * vY + matrix[9] * vZ + matrix[13] * vW;
2209
+ const z =
2210
+ matrix[2] * vX + matrix[6] * vY + matrix[10] * vZ + matrix[14] * vW;
2211
+ const w =
2212
+ matrix[3] * vX + matrix[7] * vY + matrix[11] * vZ + matrix[15] * vW;
2213
+
2214
+ result.x = x;
2215
+ result.y = y;
2216
+ result.z = z;
2217
+ result.w = w;
2218
+ return result;
2219
+ }
2220
+
2221
+ /**
2222
+ * Computes the product of a matrix and a {@link Cartesian3}. This is equivalent to calling {@link Matrix4.multiplyByVector}
2223
+ * with a {@link Cartesian4} with a <code>w</code> component of zero.
2224
+ *
2225
+ * @param {Matrix4} matrix The matrix.
2226
+ * @param {Cartesian3} cartesian The point.
2227
+ * @param {Cartesian3} result The object onto which to store the result.
2228
+ * @returns {Cartesian3} The modified result parameter.
2229
+ *
2230
+ * @example
2231
+ * const p = new Cesium.Cartesian3(1.0, 2.0, 3.0);
2232
+ * const result = Cesium.Matrix4.multiplyByPointAsVector(matrix, p, new Cesium.Cartesian3());
2233
+ * // A shortcut for
2234
+ * // Cartesian3 p = ...
2235
+ * // Cesium.Matrix4.multiplyByVector(matrix, new Cesium.Cartesian4(p.x, p.y, p.z, 0.0), result);
2236
+ */
2237
+ static multiplyByPointAsVector(matrix, cartesian, result) {
2238
+ //>>includeStart('debug', pragmas.debug);
2239
+ Check.typeOf.object("matrix", matrix);
2240
+ Check.typeOf.object("cartesian", cartesian);
2241
+ Check.typeOf.object("result", result);
2242
+ //>>includeEnd('debug');
2243
+
2244
+ const vX = cartesian.x;
2245
+ const vY = cartesian.y;
2246
+ const vZ = cartesian.z;
2247
+
2248
+ const x = matrix[0] * vX + matrix[4] * vY + matrix[8] * vZ;
2249
+ const y = matrix[1] * vX + matrix[5] * vY + matrix[9] * vZ;
2250
+ const z = matrix[2] * vX + matrix[6] * vY + matrix[10] * vZ;
2251
+
2252
+ result.x = x;
2253
+ result.y = y;
2254
+ result.z = z;
2255
+ return result;
2256
+ }
2257
+
2258
+ /**
2259
+ * Computes the product of a matrix and a {@link Cartesian3}. This is equivalent to calling {@link Matrix4.multiplyByVector}
2260
+ * with a {@link Cartesian4} with a <code>w</code> component of 1, but returns a {@link Cartesian3} instead of a {@link Cartesian4}.
2261
+ *
2262
+ * @param {Matrix4} matrix The matrix.
2263
+ * @param {Cartesian3} cartesian The point.
2264
+ * @param {Cartesian3} result The object onto which to store the result.
2265
+ * @returns {Cartesian3} The modified result parameter.
2266
+ *
2267
+ * @example
2268
+ * const p = new Cesium.Cartesian3(1.0, 2.0, 3.0);
2269
+ * const result = Cesium.Matrix4.multiplyByPoint(matrix, p, new Cesium.Cartesian3());
2270
+ */
2271
+ static multiplyByPoint(matrix, cartesian, result) {
2272
+ //>>includeStart('debug', pragmas.debug);
2273
+ Check.typeOf.object("matrix", matrix);
2274
+ Check.typeOf.object("cartesian", cartesian);
2275
+ Check.typeOf.object("result", result);
2276
+ //>>includeEnd('debug');
2277
+
2278
+ const vX = cartesian.x;
2279
+ const vY = cartesian.y;
2280
+ const vZ = cartesian.z;
2281
+
2282
+ const x = matrix[0] * vX + matrix[4] * vY + matrix[8] * vZ + matrix[12];
2283
+ const y = matrix[1] * vX + matrix[5] * vY + matrix[9] * vZ + matrix[13];
2284
+ const z = matrix[2] * vX + matrix[6] * vY + matrix[10] * vZ + matrix[14];
2285
+
2286
+ result.x = x;
2287
+ result.y = y;
2288
+ result.z = z;
2289
+ return result;
2290
+ }
2291
+
2292
+ /**
2293
+ * Computes the product of a matrix and a scalar.
2294
+ *
2295
+ * @param {Matrix4} matrix The matrix.
2296
+ * @param {number} scalar The number to multiply by.
2297
+ * @param {Matrix4} result The object onto which to store the result.
2298
+ * @returns {Matrix4} The modified result parameter.
2299
+ *
2300
+ * @example
2301
+ * //create a Matrix4 instance which is a scaled version of the supplied Matrix4
2302
+ * // m = [10.0, 11.0, 12.0, 13.0]
2303
+ * // [14.0, 15.0, 16.0, 17.0]
2304
+ * // [18.0, 19.0, 20.0, 21.0]
2305
+ * // [22.0, 23.0, 24.0, 25.0]
2306
+ *
2307
+ * const a = Cesium.Matrix4.multiplyByScalar(m, -2, new Cesium.Matrix4());
2308
+ *
2309
+ * // m remains the same
2310
+ * // a = [-20.0, -22.0, -24.0, -26.0]
2311
+ * // [-28.0, -30.0, -32.0, -34.0]
2312
+ * // [-36.0, -38.0, -40.0, -42.0]
2313
+ * // [-44.0, -46.0, -48.0, -50.0]
2314
+ */
2315
+ static multiplyByScalar(matrix, scalar, result) {
2316
+ //>>includeStart('debug', pragmas.debug);
2317
+ Check.typeOf.object("matrix", matrix);
2318
+ Check.typeOf.number("scalar", scalar);
2319
+ Check.typeOf.object("result", result);
2320
+ //>>includeEnd('debug');
2321
+
2322
+ result[0] = matrix[0] * scalar;
2323
+ result[1] = matrix[1] * scalar;
2324
+ result[2] = matrix[2] * scalar;
2325
+ result[3] = matrix[3] * scalar;
2326
+ result[4] = matrix[4] * scalar;
2327
+ result[5] = matrix[5] * scalar;
2328
+ result[6] = matrix[6] * scalar;
2329
+ result[7] = matrix[7] * scalar;
2330
+ result[8] = matrix[8] * scalar;
2331
+ result[9] = matrix[9] * scalar;
2332
+ result[10] = matrix[10] * scalar;
2333
+ result[11] = matrix[11] * scalar;
2334
+ result[12] = matrix[12] * scalar;
2335
+ result[13] = matrix[13] * scalar;
2336
+ result[14] = matrix[14] * scalar;
2337
+ result[15] = matrix[15] * scalar;
2338
+ return result;
2339
+ }
2340
+
2341
+ /**
2342
+ * Computes a negated copy of the provided matrix.
2343
+ *
2344
+ * @param {Matrix4} matrix The matrix to negate.
2345
+ * @param {Matrix4} result The object onto which to store the result.
2346
+ * @returns {Matrix4} The modified result parameter.
2347
+ *
2348
+ * @example
2349
+ * //create a new Matrix4 instance which is a negation of a Matrix4
2350
+ * // m = [10.0, 11.0, 12.0, 13.0]
2351
+ * // [14.0, 15.0, 16.0, 17.0]
2352
+ * // [18.0, 19.0, 20.0, 21.0]
2353
+ * // [22.0, 23.0, 24.0, 25.0]
2354
+ *
2355
+ * const a = Cesium.Matrix4.negate(m, new Cesium.Matrix4());
2356
+ *
2357
+ * // m remains the same
2358
+ * // a = [-10.0, -11.0, -12.0, -13.0]
2359
+ * // [-14.0, -15.0, -16.0, -17.0]
2360
+ * // [-18.0, -19.0, -20.0, -21.0]
2361
+ * // [-22.0, -23.0, -24.0, -25.0]
2362
+ */
2363
+ static negate(matrix, result) {
2364
+ //>>includeStart('debug', pragmas.debug);
2365
+ Check.typeOf.object("matrix", matrix);
2366
+ Check.typeOf.object("result", result);
2367
+ //>>includeEnd('debug');
2368
+
2369
+ result[0] = -matrix[0];
2370
+ result[1] = -matrix[1];
2371
+ result[2] = -matrix[2];
2372
+ result[3] = -matrix[3];
2373
+ result[4] = -matrix[4];
2374
+ result[5] = -matrix[5];
2375
+ result[6] = -matrix[6];
2376
+ result[7] = -matrix[7];
2377
+ result[8] = -matrix[8];
2378
+ result[9] = -matrix[9];
2379
+ result[10] = -matrix[10];
2380
+ result[11] = -matrix[11];
2381
+ result[12] = -matrix[12];
2382
+ result[13] = -matrix[13];
2383
+ result[14] = -matrix[14];
2384
+ result[15] = -matrix[15];
2385
+ return result;
2386
+ }
2387
+
2388
+ /**
2389
+ * Computes the transpose of the provided matrix.
2390
+ *
2391
+ * @param {Matrix4} matrix The matrix to transpose.
2392
+ * @param {Matrix4} result The object onto which to store the result.
2393
+ * @returns {Matrix4} The modified result parameter.
2394
+ *
2395
+ * @example
2396
+ * //returns transpose of a Matrix4
2397
+ * // m = [10.0, 11.0, 12.0, 13.0]
2398
+ * // [14.0, 15.0, 16.0, 17.0]
2399
+ * // [18.0, 19.0, 20.0, 21.0]
2400
+ * // [22.0, 23.0, 24.0, 25.0]
2401
+ *
2402
+ * const a = Cesium.Matrix4.transpose(m, new Cesium.Matrix4());
2403
+ *
2404
+ * // m remains the same
2405
+ * // a = [10.0, 14.0, 18.0, 22.0]
2406
+ * // [11.0, 15.0, 19.0, 23.0]
2407
+ * // [12.0, 16.0, 20.0, 24.0]
2408
+ * // [13.0, 17.0, 21.0, 25.0]
2409
+ */
2410
+ static transpose(matrix, result) {
2411
+ //>>includeStart('debug', pragmas.debug);
2412
+ Check.typeOf.object("matrix", matrix);
2413
+ Check.typeOf.object("result", result);
2414
+ //>>includeEnd('debug');
2415
+
2416
+ const matrix1 = matrix[1];
2417
+ const matrix2 = matrix[2];
2418
+ const matrix3 = matrix[3];
2419
+ const matrix6 = matrix[6];
2420
+ const matrix7 = matrix[7];
2421
+ const matrix11 = matrix[11];
2422
+
2423
+ result[0] = matrix[0];
2424
+ result[1] = matrix[4];
2425
+ result[2] = matrix[8];
2426
+ result[3] = matrix[12];
2427
+ result[4] = matrix1;
2428
+ result[5] = matrix[5];
2429
+ result[6] = matrix[9];
2430
+ result[7] = matrix[13];
2431
+ result[8] = matrix2;
2432
+ result[9] = matrix6;
2433
+ result[10] = matrix[10];
2434
+ result[11] = matrix[14];
2435
+ result[12] = matrix3;
2436
+ result[13] = matrix7;
2437
+ result[14] = matrix11;
2438
+ result[15] = matrix[15];
2439
+ return result;
2440
+ }
2441
+
2442
+ /**
2443
+ * Computes a matrix, which contains the absolute (unsigned) values of the provided matrix's elements.
2444
+ *
2445
+ * @param {Matrix4} matrix The matrix with signed elements.
2446
+ * @param {Matrix4} result The object onto which to store the result.
2447
+ * @returns {Matrix4} The modified result parameter.
2448
+ */
2449
+ static abs(matrix, result) {
2450
+ //>>includeStart('debug', pragmas.debug);
2451
+ Check.typeOf.object("matrix", matrix);
2452
+ Check.typeOf.object("result", result);
2453
+ //>>includeEnd('debug');
2454
+
2455
+ result[0] = Math.abs(matrix[0]);
2456
+ result[1] = Math.abs(matrix[1]);
2457
+ result[2] = Math.abs(matrix[2]);
2458
+ result[3] = Math.abs(matrix[3]);
2459
+ result[4] = Math.abs(matrix[4]);
2460
+ result[5] = Math.abs(matrix[5]);
2461
+ result[6] = Math.abs(matrix[6]);
2462
+ result[7] = Math.abs(matrix[7]);
2463
+ result[8] = Math.abs(matrix[8]);
2464
+ result[9] = Math.abs(matrix[9]);
2465
+ result[10] = Math.abs(matrix[10]);
2466
+ result[11] = Math.abs(matrix[11]);
2467
+ result[12] = Math.abs(matrix[12]);
2468
+ result[13] = Math.abs(matrix[13]);
2469
+ result[14] = Math.abs(matrix[14]);
2470
+ result[15] = Math.abs(matrix[15]);
2471
+
2472
+ return result;
2473
+ }
2474
+
2475
+ /**
2476
+ * Compares the provided matrices componentwise and returns
2477
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
2478
+ *
2479
+ * @param {Matrix4} [left] The first matrix.
2480
+ * @param {Matrix4} [right] The second matrix.
2481
+ * @returns {boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise.
2482
+ *
2483
+ * @example
2484
+ * //compares two Matrix4 instances
2485
+ *
2486
+ * // a = [10.0, 14.0, 18.0, 22.0]
2487
+ * // [11.0, 15.0, 19.0, 23.0]
2488
+ * // [12.0, 16.0, 20.0, 24.0]
2489
+ * // [13.0, 17.0, 21.0, 25.0]
2490
+ *
2491
+ * // b = [10.0, 14.0, 18.0, 22.0]
2492
+ * // [11.0, 15.0, 19.0, 23.0]
2493
+ * // [12.0, 16.0, 20.0, 24.0]
2494
+ * // [13.0, 17.0, 21.0, 25.0]
2495
+ *
2496
+ * if(Cesium.Matrix4.equals(a,b)) {
2497
+ * console.log("Both matrices are equal");
2498
+ * } else {
2499
+ * console.log("They are not equal");
2500
+ * }
2501
+ *
2502
+ * //Prints "Both matrices are equal" on the console
2503
+ */
2504
+ static equals(left, right) {
2505
+ // Given that most matrices will be transformation matrices, the elements
2506
+ // are tested in order such that the test is likely to fail as early
2507
+ // as possible. I _think_ this is just as friendly to the L1 cache
2508
+ // as testing in index order. It is certainty faster in practice.
2509
+ return (
2510
+ left === right ||
2511
+ (defined(left) &&
2512
+ defined(right) &&
2513
+ // Translation
2514
+ left[12] === right[12] &&
2515
+ left[13] === right[13] &&
2516
+ left[14] === right[14] &&
2517
+ // Rotation/scale
2518
+ left[0] === right[0] &&
2519
+ left[1] === right[1] &&
2520
+ left[2] === right[2] &&
2521
+ left[4] === right[4] &&
2522
+ left[5] === right[5] &&
2523
+ left[6] === right[6] &&
2524
+ left[8] === right[8] &&
2525
+ left[9] === right[9] &&
2526
+ left[10] === right[10] &&
2527
+ // Bottom row
2528
+ left[3] === right[3] &&
2529
+ left[7] === right[7] &&
2530
+ left[11] === right[11] &&
2531
+ left[15] === right[15])
2532
+ );
2533
+ }
2534
+
2535
+ /**
2536
+ * Compares the provided matrices componentwise and returns
2537
+ * <code>true</code> if they are within the provided epsilon,
2538
+ * <code>false</code> otherwise.
2539
+ *
2540
+ * @param {Matrix4} [left] The first matrix.
2541
+ * @param {Matrix4} [right] The second matrix.
2542
+ * @param {number} [epsilon=0] The epsilon to use for equality testing.
2543
+ * @returns {boolean} <code>true</code> if left and right are within the provided epsilon, <code>false</code> otherwise.
2544
+ *
2545
+ * @example
2546
+ * //compares two Matrix4 instances
2547
+ *
2548
+ * // a = [10.5, 14.5, 18.5, 22.5]
2549
+ * // [11.5, 15.5, 19.5, 23.5]
2550
+ * // [12.5, 16.5, 20.5, 24.5]
2551
+ * // [13.5, 17.5, 21.5, 25.5]
2552
+ *
2553
+ * // b = [10.0, 14.0, 18.0, 22.0]
2554
+ * // [11.0, 15.0, 19.0, 23.0]
2555
+ * // [12.0, 16.0, 20.0, 24.0]
2556
+ * // [13.0, 17.0, 21.0, 25.0]
2557
+ *
2558
+ * if(Cesium.Matrix4.equalsEpsilon(a,b,0.1)){
2559
+ * console.log("Difference between both the matrices is less than 0.1");
2560
+ * } else {
2561
+ * console.log("Difference between both the matrices is not less than 0.1");
2562
+ * }
2563
+ *
2564
+ * //Prints "Difference between both the matrices is not less than 0.1" on the console
2565
+ */
2566
+ static equalsEpsilon(left, right, epsilon) {
2567
+ epsilon = epsilon ?? 0;
2568
+
2569
+ return (
2570
+ left === right ||
2571
+ (defined(left) &&
2572
+ defined(right) &&
2573
+ Math.abs(left[0] - right[0]) <= epsilon &&
2574
+ Math.abs(left[1] - right[1]) <= epsilon &&
2575
+ Math.abs(left[2] - right[2]) <= epsilon &&
2576
+ Math.abs(left[3] - right[3]) <= epsilon &&
2577
+ Math.abs(left[4] - right[4]) <= epsilon &&
2578
+ Math.abs(left[5] - right[5]) <= epsilon &&
2579
+ Math.abs(left[6] - right[6]) <= epsilon &&
2580
+ Math.abs(left[7] - right[7]) <= epsilon &&
2581
+ Math.abs(left[8] - right[8]) <= epsilon &&
2582
+ Math.abs(left[9] - right[9]) <= epsilon &&
2583
+ Math.abs(left[10] - right[10]) <= epsilon &&
2584
+ Math.abs(left[11] - right[11]) <= epsilon &&
2585
+ Math.abs(left[12] - right[12]) <= epsilon &&
2586
+ Math.abs(left[13] - right[13]) <= epsilon &&
2587
+ Math.abs(left[14] - right[14]) <= epsilon &&
2588
+ Math.abs(left[15] - right[15]) <= epsilon)
2589
+ );
2590
+ }
2591
+
2592
+ /**
2593
+ * Gets the translation portion of the provided matrix, assuming the matrix is an affine transformation matrix.
2594
+ *
2595
+ * @param {Matrix4} matrix The matrix to use.
2596
+ * @param {Cartesian3} result The object onto which to store the result.
2597
+ * @returns {Cartesian3} The modified result parameter.
2598
+ */
2599
+ static getTranslation(matrix, result) {
2600
+ //>>includeStart('debug', pragmas.debug);
2601
+ Check.typeOf.object("matrix", matrix);
2602
+ Check.typeOf.object("result", result);
2603
+ //>>includeEnd('debug');
2604
+
2605
+ result.x = matrix[12];
2606
+ result.y = matrix[13];
2607
+ result.z = matrix[14];
2608
+ return result;
2609
+ }
2610
+
2611
+ /**
2612
+ * Gets the upper left 3x3 matrix of the provided matrix.
2613
+ *
2614
+ * @param {Matrix4} matrix The matrix to use.
2615
+ * @param {Matrix3} result The object onto which to store the result.
2616
+ * @returns {Matrix3} The modified result parameter.
2617
+ *
2618
+ * @example
2619
+ * // returns a Matrix3 instance from a Matrix4 instance
2620
+ *
2621
+ * // m = [10.0, 14.0, 18.0, 22.0]
2622
+ * // [11.0, 15.0, 19.0, 23.0]
2623
+ * // [12.0, 16.0, 20.0, 24.0]
2624
+ * // [13.0, 17.0, 21.0, 25.0]
2625
+ *
2626
+ * const b = new Cesium.Matrix3();
2627
+ * Cesium.Matrix4.getMatrix3(m,b);
2628
+ *
2629
+ * // b = [10.0, 14.0, 18.0]
2630
+ * // [11.0, 15.0, 19.0]
2631
+ * // [12.0, 16.0, 20.0]
2632
+ */
2633
+ static getMatrix3(matrix, result) {
2634
+ //>>includeStart('debug', pragmas.debug);
2635
+ Check.typeOf.object("matrix", matrix);
2636
+ Check.typeOf.object("result", result);
2637
+ //>>includeEnd('debug');
2638
+
2639
+ result[0] = matrix[0];
2640
+ result[1] = matrix[1];
2641
+ result[2] = matrix[2];
2642
+ result[3] = matrix[4];
2643
+ result[4] = matrix[5];
2644
+ result[5] = matrix[6];
2645
+ result[6] = matrix[8];
2646
+ result[7] = matrix[9];
2647
+ result[8] = matrix[10];
2648
+ return result;
2649
+ }
2650
+
2651
+ /**
2652
+ * Computes the inverse of the provided matrix using Cramers Rule.
2653
+ * If the determinant is zero, the matrix can not be inverted, and an exception is thrown.
2654
+ * If the matrix is a proper rigid transformation, it is more efficient
2655
+ * to invert it with {@link Matrix4.inverseTransformation}.
2656
+ *
2657
+ * @param {Matrix4} matrix The matrix to invert.
2658
+ * @param {Matrix4} result The object onto which to store the result.
2659
+ * @returns {Matrix4} The modified result parameter.
2660
+ *
2661
+ * @exception {RuntimeError} matrix is not invertible because its determinate is zero.
2662
+ */
2663
+ static inverse(matrix, result) {
2664
+ //>>includeStart('debug', pragmas.debug);
2665
+ Check.typeOf.object("matrix", matrix);
2666
+ Check.typeOf.object("result", result);
2667
+ //>>includeEnd('debug');
2668
+ //
2669
+ // Ported from:
2670
+ // ftp://download.intel.com/design/PentiumIII/sml/24504301.pdf
2671
+ //
2672
+ const src0 = matrix[0];
2673
+ const src1 = matrix[4];
2674
+ const src2 = matrix[8];
2675
+ const src3 = matrix[12];
2676
+ const src4 = matrix[1];
2677
+ const src5 = matrix[5];
2678
+ const src6 = matrix[9];
2679
+ const src7 = matrix[13];
2680
+ const src8 = matrix[2];
2681
+ const src9 = matrix[6];
2682
+ const src10 = matrix[10];
2683
+ const src11 = matrix[14];
2684
+ const src12 = matrix[3];
2685
+ const src13 = matrix[7];
2686
+ const src14 = matrix[11];
2687
+ const src15 = matrix[15];
2688
+
2689
+ // calculate pairs for first 8 elements (cofactors)
2690
+ let tmp0 = src10 * src15;
2691
+ let tmp1 = src11 * src14;
2692
+ let tmp2 = src9 * src15;
2693
+ let tmp3 = src11 * src13;
2694
+ let tmp4 = src9 * src14;
2695
+ let tmp5 = src10 * src13;
2696
+ let tmp6 = src8 * src15;
2697
+ let tmp7 = src11 * src12;
2698
+ let tmp8 = src8 * src14;
2699
+ let tmp9 = src10 * src12;
2700
+ let tmp10 = src8 * src13;
2701
+ let tmp11 = src9 * src12;
2702
+
2703
+ // calculate first 8 elements (cofactors)
2704
+ const dst0 =
2705
+ tmp0 * src5 +
2706
+ tmp3 * src6 +
2707
+ tmp4 * src7 -
2708
+ (tmp1 * src5 + tmp2 * src6 + tmp5 * src7);
2709
+ const dst1 =
2710
+ tmp1 * src4 +
2711
+ tmp6 * src6 +
2712
+ tmp9 * src7 -
2713
+ (tmp0 * src4 + tmp7 * src6 + tmp8 * src7);
2714
+ const dst2 =
2715
+ tmp2 * src4 +
2716
+ tmp7 * src5 +
2717
+ tmp10 * src7 -
2718
+ (tmp3 * src4 + tmp6 * src5 + tmp11 * src7);
2719
+ const dst3 =
2720
+ tmp5 * src4 +
2721
+ tmp8 * src5 +
2722
+ tmp11 * src6 -
2723
+ (tmp4 * src4 + tmp9 * src5 + tmp10 * src6);
2724
+ const dst4 =
2725
+ tmp1 * src1 +
2726
+ tmp2 * src2 +
2727
+ tmp5 * src3 -
2728
+ (tmp0 * src1 + tmp3 * src2 + tmp4 * src3);
2729
+ const dst5 =
2730
+ tmp0 * src0 +
2731
+ tmp7 * src2 +
2732
+ tmp8 * src3 -
2733
+ (tmp1 * src0 + tmp6 * src2 + tmp9 * src3);
2734
+ const dst6 =
2735
+ tmp3 * src0 +
2736
+ tmp6 * src1 +
2737
+ tmp11 * src3 -
2738
+ (tmp2 * src0 + tmp7 * src1 + tmp10 * src3);
2739
+ const dst7 =
2740
+ tmp4 * src0 +
2741
+ tmp9 * src1 +
2742
+ tmp10 * src2 -
2743
+ (tmp5 * src0 + tmp8 * src1 + tmp11 * src2);
2744
+
2745
+ // calculate pairs for second 8 elements (cofactors)
2746
+ tmp0 = src2 * src7;
2747
+ tmp1 = src3 * src6;
2748
+ tmp2 = src1 * src7;
2749
+ tmp3 = src3 * src5;
2750
+ tmp4 = src1 * src6;
2751
+ tmp5 = src2 * src5;
2752
+ tmp6 = src0 * src7;
2753
+ tmp7 = src3 * src4;
2754
+ tmp8 = src0 * src6;
2755
+ tmp9 = src2 * src4;
2756
+ tmp10 = src0 * src5;
2757
+ tmp11 = src1 * src4;
2758
+
2759
+ // calculate second 8 elements (cofactors)
2760
+ const dst8 =
2761
+ tmp0 * src13 +
2762
+ tmp3 * src14 +
2763
+ tmp4 * src15 -
2764
+ (tmp1 * src13 + tmp2 * src14 + tmp5 * src15);
2765
+ const dst9 =
2766
+ tmp1 * src12 +
2767
+ tmp6 * src14 +
2768
+ tmp9 * src15 -
2769
+ (tmp0 * src12 + tmp7 * src14 + tmp8 * src15);
2770
+ const dst10 =
2771
+ tmp2 * src12 +
2772
+ tmp7 * src13 +
2773
+ tmp10 * src15 -
2774
+ (tmp3 * src12 + tmp6 * src13 + tmp11 * src15);
2775
+ const dst11 =
2776
+ tmp5 * src12 +
2777
+ tmp8 * src13 +
2778
+ tmp11 * src14 -
2779
+ (tmp4 * src12 + tmp9 * src13 + tmp10 * src14);
2780
+ const dst12 =
2781
+ tmp2 * src10 +
2782
+ tmp5 * src11 +
2783
+ tmp1 * src9 -
2784
+ (tmp4 * src11 + tmp0 * src9 + tmp3 * src10);
2785
+ const dst13 =
2786
+ tmp8 * src11 +
2787
+ tmp0 * src8 +
2788
+ tmp7 * src10 -
2789
+ (tmp6 * src10 + tmp9 * src11 + tmp1 * src8);
2790
+ const dst14 =
2791
+ tmp6 * src9 +
2792
+ tmp11 * src11 +
2793
+ tmp3 * src8 -
2794
+ (tmp10 * src11 + tmp2 * src8 + tmp7 * src9);
2795
+ const dst15 =
2796
+ tmp10 * src10 +
2797
+ tmp4 * src8 +
2798
+ tmp9 * src9 -
2799
+ (tmp8 * src9 + tmp11 * src10 + tmp5 * src8);
2800
+
2801
+ // calculate determinant
2802
+ let det = src0 * dst0 + src1 * dst1 + src2 * dst2 + src3 * dst3;
2803
+
2804
+ if (Math.abs(det) < CesiumMath.EPSILON21) {
2805
+ // Special case for a zero scale matrix that can occur, for example,
2806
+ // when a model's node has a [0, 0, 0] scale.
2807
+ if (
2808
+ Matrix3.equalsEpsilon(
2809
+ Matrix4.getMatrix3(matrix, scratchInverseRotation),
2810
+ scratchMatrix3Zero,
2811
+ CesiumMath.EPSILON7,
2812
+ ) &&
2813
+ Cartesian4.equals(
2814
+ Matrix4.getRow(matrix, 3, scratchBottomRow),
2815
+ scratchExpectedBottomRow,
2816
+ )
2817
+ ) {
2818
+ result[0] = 0.0;
2819
+ result[1] = 0.0;
2820
+ result[2] = 0.0;
2821
+ result[3] = 0.0;
2822
+ result[4] = 0.0;
2823
+ result[5] = 0.0;
2824
+ result[6] = 0.0;
2825
+ result[7] = 0.0;
2826
+ result[8] = 0.0;
2827
+ result[9] = 0.0;
2828
+ result[10] = 0.0;
2829
+ result[11] = 0.0;
2830
+ result[12] = -matrix[12];
2831
+ result[13] = -matrix[13];
2832
+ result[14] = -matrix[14];
2833
+ result[15] = 1.0;
2834
+ return result;
2835
+ }
2836
+
2837
+ throw new RuntimeError(
2838
+ "matrix is not invertible because its determinate is zero.",
2839
+ );
2840
+ }
2841
+
2842
+ // calculate matrix inverse
2843
+ det = 1.0 / det;
2844
+
2845
+ result[0] = dst0 * det;
2846
+ result[1] = dst1 * det;
2847
+ result[2] = dst2 * det;
2848
+ result[3] = dst3 * det;
2849
+ result[4] = dst4 * det;
2850
+ result[5] = dst5 * det;
2851
+ result[6] = dst6 * det;
2852
+ result[7] = dst7 * det;
2853
+ result[8] = dst8 * det;
2854
+ result[9] = dst9 * det;
2855
+ result[10] = dst10 * det;
2856
+ result[11] = dst11 * det;
2857
+ result[12] = dst12 * det;
2858
+ result[13] = dst13 * det;
2859
+ result[14] = dst14 * det;
2860
+ result[15] = dst15 * det;
2861
+ return result;
2862
+ }
2863
+
2864
+ /**
2865
+ * Computes the inverse of the provided matrix assuming it is a proper rigid matrix,
2866
+ * where the upper left 3x3 elements are a rotation matrix,
2867
+ * and the upper three elements in the fourth column are the translation.
2868
+ * The bottom row is assumed to be [0, 0, 0, 1].
2869
+ * The matrix is not verified to be in the proper form.
2870
+ * This method is faster than computing the inverse for a general 4x4
2871
+ * matrix using {@link Matrix4.inverse}.
2872
+ *
2873
+ * @param {Matrix4} matrix The matrix to invert.
2874
+ * @param {Matrix4} result The object onto which to store the result.
2875
+ * @returns {Matrix4} The modified result parameter.
2876
+ */
2877
+ static inverseTransformation(matrix, result) {
2878
+ //>>includeStart('debug', pragmas.debug);
2879
+ Check.typeOf.object("matrix", matrix);
2880
+ Check.typeOf.object("result", result);
2881
+ //>>includeEnd('debug');
2882
+
2883
+ //This function is an optimized version of the below 4 lines.
2884
+ //const rT = Matrix3.transpose(Matrix4.getMatrix3(matrix));
2885
+ //const rTN = Matrix3.negate(rT);
2886
+ //const rTT = Matrix3.multiplyByVector(rTN, Matrix4.getTranslation(matrix));
2887
+ //return Matrix4.fromRotationTranslation(rT, rTT, result);
2888
+
2889
+ const matrix0 = matrix[0];
2890
+ const matrix1 = matrix[1];
2891
+ const matrix2 = matrix[2];
2892
+ const matrix4 = matrix[4];
2893
+ const matrix5 = matrix[5];
2894
+ const matrix6 = matrix[6];
2895
+ const matrix8 = matrix[8];
2896
+ const matrix9 = matrix[9];
2897
+ const matrix10 = matrix[10];
2898
+
2899
+ const vX = matrix[12];
2900
+ const vY = matrix[13];
2901
+ const vZ = matrix[14];
2902
+
2903
+ const x = -matrix0 * vX - matrix1 * vY - matrix2 * vZ;
2904
+ const y = -matrix4 * vX - matrix5 * vY - matrix6 * vZ;
2905
+ const z = -matrix8 * vX - matrix9 * vY - matrix10 * vZ;
2906
+
2907
+ result[0] = matrix0;
2908
+ result[1] = matrix4;
2909
+ result[2] = matrix8;
2910
+ result[3] = 0.0;
2911
+ result[4] = matrix1;
2912
+ result[5] = matrix5;
2913
+ result[6] = matrix9;
2914
+ result[7] = 0.0;
2915
+ result[8] = matrix2;
2916
+ result[9] = matrix6;
2917
+ result[10] = matrix10;
2918
+ result[11] = 0.0;
2919
+ result[12] = x;
2920
+ result[13] = y;
2921
+ result[14] = z;
2922
+ result[15] = 1.0;
2923
+ return result;
2924
+ }
2925
+
2926
+ /**
2927
+ * Computes the inverse transpose of a matrix.
2928
+ *
2929
+ * @param {Matrix4} matrix The matrix to transpose and invert.
2930
+ * @param {Matrix4} result The object onto which to store the result.
2931
+ * @returns {Matrix4} The modified result parameter.
2932
+ */
2933
+ static inverseTranspose(matrix, result) {
2934
+ //>>includeStart('debug', pragmas.debug);
2935
+ Check.typeOf.object("matrix", matrix);
2936
+ Check.typeOf.object("result", result);
2937
+ //>>includeEnd('debug');
2938
+
2939
+ return Matrix4.inverse(
2940
+ Matrix4.transpose(matrix, scratchTransposeMatrix),
2941
+ result,
2942
+ );
2943
+ }
2944
+
2945
+ /**
2946
+ * Gets the number of items in the collection.
2947
+ *
2948
+ * @type {number}
2949
+ */
2950
+ get length() {
2951
+ return Matrix4.packedLength;
2952
+ }
2953
+
2954
+ /**
2955
+ * Duplicates the provided Matrix4 instance.
2956
+ *
2957
+ * @param {Matrix4} [result] The object onto which to store the result.
2958
+ * @returns {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
2959
+ */
2960
+ clone(result) {
2961
+ return Matrix4.clone(this, result);
2962
+ }
2963
+
2964
+ /**
2965
+ * Compares this matrix to the provided matrix componentwise and returns
2966
+ * <code>true</code> if they are equal, <code>false</code> otherwise.
2967
+ *
2968
+ * @param {Matrix4} [right] The right hand side matrix.
2969
+ * @returns {boolean} <code>true</code> if they are equal, <code>false</code> otherwise.
2970
+ */
2971
+ equals(right) {
2972
+ return Matrix4.equals(this, right);
2973
+ }
2974
+
2975
+ /**
2976
+ * Compares provided matrix and array, starting from a given array offset.
2977
+ *
2978
+ * @param {Matrix4} matrix
2979
+ * @param {number[]} array
2980
+ * @param {number} offset
2981
+ * @private
2982
+ */
2983
+ static equalsArray(matrix, array, offset) {
2984
+ return (
2985
+ matrix[0] === array[offset] &&
2986
+ matrix[1] === array[offset + 1] &&
2987
+ matrix[2] === array[offset + 2] &&
2988
+ matrix[3] === array[offset + 3] &&
2989
+ matrix[4] === array[offset + 4] &&
2990
+ matrix[5] === array[offset + 5] &&
2991
+ matrix[6] === array[offset + 6] &&
2992
+ matrix[7] === array[offset + 7] &&
2993
+ matrix[8] === array[offset + 8] &&
2994
+ matrix[9] === array[offset + 9] &&
2995
+ matrix[10] === array[offset + 10] &&
2996
+ matrix[11] === array[offset + 11] &&
2997
+ matrix[12] === array[offset + 12] &&
2998
+ matrix[13] === array[offset + 13] &&
2999
+ matrix[14] === array[offset + 14] &&
3000
+ matrix[15] === array[offset + 15]
3001
+ );
3002
+ }
3003
+
3004
+ /**
3005
+ * Compares this matrix to the provided matrix componentwise and returns
3006
+ * <code>true</code> if they are within the provided epsilon,
3007
+ * <code>false</code> otherwise.
3008
+ *
3009
+ * @param {Matrix4} [right] The right hand side matrix.
3010
+ * @param {number} [epsilon=0] The epsilon to use for equality testing.
3011
+ * @returns {boolean} <code>true</code> if they are within the provided epsilon, <code>false</code> otherwise.
3012
+ */
3013
+ equalsEpsilon(right, epsilon) {
3014
+ return Matrix4.equalsEpsilon(this, right, epsilon);
3015
+ }
3016
+
3017
+ /**
3018
+ * Computes a string representing this Matrix with each row being
3019
+ * on a separate line and in the format '(column0, column1, column2, column3)'.
3020
+ *
3021
+ * @returns {string} A string representing the provided Matrix with each row being on a separate line and in the format '(column0, column1, column2, column3)'.
3022
+ */
3023
+ toString() {
3024
+ return (
3025
+ `(${this[0]}, ${this[4]}, ${this[8]}, ${this[12]})\n` +
3026
+ `(${this[1]}, ${this[5]}, ${this[9]}, ${this[13]})\n` +
3027
+ `(${this[2]}, ${this[6]}, ${this[10]}, ${this[14]})\n` +
3028
+ `(${this[3]}, ${this[7]}, ${this[11]}, ${this[15]})`
3029
+ );
3030
+ }
3031
+ }
3032
+
3033
+ /**
3034
+ * The number of elements used to pack the object into an array.
3035
+ * @type {number}
3036
+ */
3037
+ Matrix4.packedLength = 16;
3038
+
3039
+ /**
3040
+ * Creates a Matrix4 from 16 consecutive elements in an array.
3041
+ * @function
3042
+ *
3043
+ * @param {number[]} array The array whose 16 consecutive elements correspond to the positions of the matrix. Assumes column-major order.
3044
+ * @param {number} [startingIndex=0] The offset into the array of the first element, which corresponds to first column first row position in the matrix.
3045
+ * @param {Matrix4} [result] The object onto which to store the result.
3046
+ * @returns {Matrix4} The modified result parameter or a new Matrix4 instance if one was not provided.
3047
+ *
3048
+ * @example
3049
+ * // Create the Matrix4:
3050
+ * // [1.0, 2.0, 3.0, 4.0]
3051
+ * // [1.0, 2.0, 3.0, 4.0]
3052
+ * // [1.0, 2.0, 3.0, 4.0]
3053
+ * // [1.0, 2.0, 3.0, 4.0]
3054
+ *
3055
+ * const v = [1.0, 1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0, 3.0, 4.0, 4.0, 4.0, 4.0];
3056
+ * const m = Cesium.Matrix4.fromArray(v);
3057
+ *
3058
+ * // Create same Matrix4 with using an offset into an array
3059
+ * const v2 = [0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0, 3.0, 4.0, 4.0, 4.0, 4.0];
3060
+ * const m2 = Cesium.Matrix4.fromArray(v2, 2);
3061
+ */
3062
+ Matrix4.fromArray = Matrix4.unpack;
3063
+
3064
+ /**
3065
+ * An immutable Matrix4 instance initialized to the identity matrix.
3066
+ *
3067
+ * @type {Matrix4}
3068
+ * @constant
3069
+ */
3070
+ Matrix4.IDENTITY = Object.freeze(
3071
+ new Matrix4(
3072
+ 1.0,
3073
+ 0.0,
3074
+ 0.0,
3075
+ 0.0,
3076
+ 0.0,
3077
+ 1.0,
3078
+ 0.0,
3079
+ 0.0,
3080
+ 0.0,
3081
+ 0.0,
3082
+ 1.0,
3083
+ 0.0,
3084
+ 0.0,
3085
+ 0.0,
3086
+ 0.0,
3087
+ 1.0,
3088
+ ),
3089
+ );
3090
+
3091
+ /**
3092
+ * An immutable Matrix4 instance initialized to the zero matrix.
3093
+ *
3094
+ * @type {Matrix4}
3095
+ * @constant
3096
+ */
3097
+ Matrix4.ZERO = Object.freeze(
3098
+ new Matrix4(
3099
+ 0.0,
3100
+ 0.0,
3101
+ 0.0,
3102
+ 0.0,
3103
+ 0.0,
3104
+ 0.0,
3105
+ 0.0,
3106
+ 0.0,
3107
+ 0.0,
3108
+ 0.0,
3109
+ 0.0,
3110
+ 0.0,
3111
+ 0.0,
3112
+ 0.0,
3113
+ 0.0,
3114
+ 0.0,
3115
+ ),
3116
+ );
3117
+
3118
+ /**
3119
+ * The index into Matrix4 for column 0, row 0.
3120
+ *
3121
+ * @type {number}
3122
+ * @constant
3123
+ */
3124
+ Matrix4.COLUMN0ROW0 = 0;
3125
+
3126
+ /**
3127
+ * The index into Matrix4 for column 0, row 1.
3128
+ *
3129
+ * @type {number}
3130
+ * @constant
3131
+ */
3132
+ Matrix4.COLUMN0ROW1 = 1;
3133
+
3134
+ /**
3135
+ * The index into Matrix4 for column 0, row 2.
3136
+ *
3137
+ * @type {number}
3138
+ * @constant
3139
+ */
3140
+ Matrix4.COLUMN0ROW2 = 2;
3141
+
3142
+ /**
3143
+ * The index into Matrix4 for column 0, row 3.
3144
+ *
3145
+ * @type {number}
3146
+ * @constant
3147
+ */
3148
+ Matrix4.COLUMN0ROW3 = 3;
3149
+
3150
+ /**
3151
+ * The index into Matrix4 for column 1, row 0.
3152
+ *
3153
+ * @type {number}
3154
+ * @constant
3155
+ */
3156
+ Matrix4.COLUMN1ROW0 = 4;
3157
+
3158
+ /**
3159
+ * The index into Matrix4 for column 1, row 1.
3160
+ *
3161
+ * @type {number}
3162
+ * @constant
3163
+ */
3164
+ Matrix4.COLUMN1ROW1 = 5;
3165
+
3166
+ /**
3167
+ * The index into Matrix4 for column 1, row 2.
3168
+ *
3169
+ * @type {number}
3170
+ * @constant
3171
+ */
3172
+ Matrix4.COLUMN1ROW2 = 6;
3173
+
3174
+ /**
3175
+ * The index into Matrix4 for column 1, row 3.
3176
+ *
3177
+ * @type {number}
3178
+ * @constant
3179
+ */
3180
+ Matrix4.COLUMN1ROW3 = 7;
3181
+
3182
+ /**
3183
+ * The index into Matrix4 for column 2, row 0.
3184
+ *
3185
+ * @type {number}
3186
+ * @constant
3187
+ */
3188
+ Matrix4.COLUMN2ROW0 = 8;
3189
+
3190
+ /**
3191
+ * The index into Matrix4 for column 2, row 1.
3192
+ *
3193
+ * @type {number}
3194
+ * @constant
3195
+ */
3196
+ Matrix4.COLUMN2ROW1 = 9;
3197
+
3198
+ /**
3199
+ * The index into Matrix4 for column 2, row 2.
3200
+ *
3201
+ * @type {number}
3202
+ * @constant
3203
+ */
3204
+ Matrix4.COLUMN2ROW2 = 10;
3205
+
3206
+ /**
3207
+ * The index into Matrix4 for column 2, row 3.
3208
+ *
3209
+ * @type {number}
3210
+ * @constant
3211
+ */
3212
+ Matrix4.COLUMN2ROW3 = 11;
3213
+
3214
+ /**
3215
+ * The index into Matrix4 for column 3, row 0.
3216
+ *
3217
+ * @type {number}
3218
+ * @constant
3219
+ */
3220
+ Matrix4.COLUMN3ROW0 = 12;
3221
+
3222
+ /**
3223
+ * The index into Matrix4 for column 3, row 1.
3224
+ *
3225
+ * @type {number}
3226
+ * @constant
3227
+ */
3228
+ Matrix4.COLUMN3ROW1 = 13;
3229
+
3230
+ /**
3231
+ * The index into Matrix4 for column 3, row 2.
3232
+ *
3233
+ * @type {number}
3234
+ * @constant
3235
+ */
3236
+ Matrix4.COLUMN3ROW2 = 14;
3237
+
3238
+ /**
3239
+ * The index into Matrix4 for column 3, row 3.
3240
+ *
3241
+ * @type {number}
3242
+ * @constant
3243
+ */
3244
+ Matrix4.COLUMN3ROW3 = 15;
3245
+
3246
+ const fromCameraF = new Cartesian3();
3247
+ const fromCameraR = new Cartesian3();
3248
+ const fromCameraU = new Cartesian3();
3249
+
3250
+ const scaleScratch1 = new Cartesian3();
3251
+ const scaleScratch2 = new Cartesian3();
3252
+ const scratchColumn = new Cartesian3();
3253
+ const scaleScratch3 = new Cartesian3();
3254
+ const scaleScratch4 = new Cartesian3();
3255
+ const scaleScratch5 = new Cartesian3();
3256
+
3257
+ const scratchInverseRotation = new Matrix3();
3258
+ const scratchMatrix3Zero = new Matrix3();
3259
+ const scratchBottomRow = new Cartesian4();
3260
+ const scratchExpectedBottomRow = new Cartesian4(0.0, 0.0, 0.0, 1.0);
3261
+
3262
+ const scratchTransposeMatrix = new Matrix4();
3263
+
3264
+ export default Matrix4;