@holoscript/core 7.0.0 → 8.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (345) hide show
  1. package/README.md +2 -2
  2. package/bin/holoscript.cjs +3 -0
  3. package/dist/GLTFPipeline-276GE64O.js +16 -0
  4. package/dist/GLTFPipeline-M7WSSJED.cjs +37 -0
  5. package/dist/HoloScriptPlusParser-7FBIFUFC.js +693 -0
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  7. package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
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  9. package/dist/HoloScriptRuntime-3URVTKPJ.js +10 -0
  10. package/dist/HoloScriptRuntime-SXEAEU2N.cjs +19 -0
  11. package/dist/USDZExporter-3FWJ25JI.cjs +1037 -0
  12. package/dist/USDZExporter-D2HQLQYK.js +1035 -0
  13. package/dist/agents/index.cjs +19 -0
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@@ -0,0 +1,756 @@
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+ import { init_TraitCompositor, TraitCompositor } from './chunk-4C57PR42.js';
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+ import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, compileAudioSourceBlock, audioSourceToPlayCanvas, compilePostProcessingBlock, compileParticleBlock, particlesToPlayCanvas, compilePhysicsBlock, physicsToPlayCanvas, compileMaterialBlock, materialToPlayCanvas } from './chunk-JCLBKPMX.js';
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+ import { init_CompilerBase, CompilerBase } from './chunk-QPSKHBJP.js';
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+ import { __export, __esm } from './chunk-OL46QLBJ.js';
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+ import { ANSCapabilityPath } from '@holoscript/core-types/ans';
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+
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+ // src/compiler/PlayCanvasCompiler.ts
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+ var PlayCanvasCompiler_exports = {};
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+ __export(PlayCanvasCompiler_exports, {
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+ PlayCanvasCompiler: () => PlayCanvasCompiler
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+ });
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+ var SHAPE_TO_PRIMITIVE, PlayCanvasCompiler;
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+ var init_PlayCanvasCompiler = __esm({
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+ "src/compiler/PlayCanvasCompiler.ts"() {
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+ init_TraitCompositor();
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+ init_CompilerBase();
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+ init_DomainBlockCompilerMixin();
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+ SHAPE_TO_PRIMITIVE = {
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+ sphere: "sphere",
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+ orb: "sphere",
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+ cube: "box",
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+ box: "box",
23
+ cylinder: "cylinder",
24
+ cone: "cone",
25
+ pyramid: "cone",
26
+ plane: "plane",
27
+ ground: "plane",
28
+ torus: "torus",
29
+ ring: "torus",
30
+ capsule: "capsule",
31
+ disc: "plane"
32
+ };
33
+ PlayCanvasCompiler = class extends CompilerBase {
34
+ constructor(options = {}) {
35
+ super();
36
+ this.compilerName = "PlayCanvasCompiler";
37
+ this.lines = [];
38
+ this.indentLevel = 0;
39
+ this.options = {
40
+ className: options.className || "GeneratedScene",
41
+ enablePhysics: options.enablePhysics ?? true,
42
+ enableXR: options.enableXR ?? false,
43
+ indent: options.indent || " ",
44
+ provenanceHash: options.provenanceHash ?? ""
45
+ };
46
+ }
47
+ getRequiredCapability() {
48
+ return ANSCapabilityPath.PLAYCANVAS;
49
+ }
50
+ compile(composition, agentToken, outputPath) {
51
+ this.validateCompilerAccess(agentToken, outputPath);
52
+ this.lines = [];
53
+ this.indentLevel = 0;
54
+ this.emit("// Auto-generated by HoloScript PlayCanvasCompiler");
55
+ this.emit(
56
+ `// Source: composition "${this.escapeStringValue(composition.name, "TypeScript")}"`
57
+ );
58
+ if (this.options.provenanceHash) {
59
+ this.emit(`// Provenance Hash: ${this.options.provenanceHash}`);
60
+ }
61
+ this.emit("");
62
+ this.emitImports(composition);
63
+ this.emit("");
64
+ this.emit(`export class ${this.options.className} {`);
65
+ this.indent();
66
+ this.emit("private app: pc.Application;");
67
+ this.emit("private canvas: HTMLCanvasElement;");
68
+ this.emit("");
69
+ this.emit("constructor(canvas: HTMLCanvasElement) {");
70
+ this.indent();
71
+ this.emit("this.canvas = canvas;");
72
+ this.emit("this.app = new pc.Application(canvas, {");
73
+ this.indent();
74
+ this.emit("mouse: new pc.Mouse(canvas),");
75
+ this.emit("touch: new pc.TouchDevice(canvas),");
76
+ this.emit("keyboard: new pc.Keyboard(window),");
77
+ this.dedent();
78
+ this.emit("});");
79
+ this.emit("this.app.setCanvasFillMode(pc.FILLMODE_FILL_WINDOW);");
80
+ this.emit("this.app.setCanvasResolution(pc.RESOLUTION_AUTO);");
81
+ this.dedent();
82
+ this.emit("}");
83
+ this.emit("");
84
+ this.emit("async build(): Promise<void> {");
85
+ this.indent();
86
+ this.emitSceneSetup(composition);
87
+ if (composition.environment) this.emitEnvironment(composition.environment);
88
+ if (composition.lights?.length) {
89
+ for (const light of composition.lights) this.emitLight(light);
90
+ } else {
91
+ this.emit("// Default light");
92
+ this.emit('const defaultLight = new pc.Entity("defaultLight");');
93
+ this.emit('defaultLight.addComponent("light", {');
94
+ this.indent();
95
+ this.emit('type: "directional",');
96
+ this.emit("color: new pc.Color(1, 1, 1),");
97
+ this.emit("intensity: 0.7,");
98
+ this.emit("castShadows: true,");
99
+ this.dedent();
100
+ this.emit("});");
101
+ this.emit("defaultLight.setEulerAngles(45, 30, 0);");
102
+ this.emit("this.app.root.addChild(defaultLight);");
103
+ this.emit("");
104
+ }
105
+ if (composition.camera) this.emitCamera(composition.camera);
106
+ else {
107
+ this.emit("// Default camera");
108
+ this.emit('const camera = new pc.Entity("defaultCamera");');
109
+ this.emit('camera.addComponent("camera", {');
110
+ this.indent();
111
+ this.emit("clearColor: new pc.Color(0.05, 0.05, 0.1),");
112
+ this.dedent();
113
+ this.emit("});");
114
+ this.emit("camera.setPosition(0, 5, 10);");
115
+ this.emit("camera.lookAt(0, 0, 0);");
116
+ this.emit("this.app.root.addChild(camera);");
117
+ this.emit("");
118
+ }
119
+ if (composition.objects?.length) for (const obj of composition.objects) this.emitObject(obj);
120
+ if (composition.spatialGroups?.length)
121
+ for (const g of composition.spatialGroups) this.emitGroup(g);
122
+ if (composition.timelines?.length)
123
+ for (const tl of composition.timelines) this.emitTimeline(tl);
124
+ if (composition.audio?.length) for (const a of composition.audio) this.emitAudio(a);
125
+ if (composition.zones?.length) for (const z of composition.zones) this.emitZone(z);
126
+ if (composition.ui) this.emitUI(composition.ui);
127
+ if (composition.effects) this.emitEffects(composition.effects);
128
+ if (composition.transitions?.length)
129
+ for (const t of composition.transitions) this.emitTransition(t);
130
+ if (this.options.enableXR) this.emitXRSetup();
131
+ this.compilePlayCanvasDomainBlocks(composition);
132
+ this.emitStartApp();
133
+ this.dedent();
134
+ this.emit("}");
135
+ this.emit("");
136
+ this.emit("dispose(): void { this.app.destroy(); }");
137
+ this.dedent();
138
+ this.emit("}");
139
+ return this.lines.join("\n");
140
+ }
141
+ compilePlayCanvasDomainBlocks(composition) {
142
+ const domainBlocks = composition.domainBlocks ?? [];
143
+ if (domainBlocks.length === 0) return;
144
+ this.emit("");
145
+ this.emit("// === v4.2 Domain Blocks ===");
146
+ let blockIdx = 0;
147
+ const compiled = compileDomainBlocks(
148
+ // @ts-expect-error During migration
149
+ domainBlocks,
150
+ {
151
+ material: (block) => {
152
+ const mat = compileMaterialBlock(block);
153
+ return materialToPlayCanvas(mat, `db${blockIdx++}`);
154
+ },
155
+ physics: (block) => {
156
+ const phys = compilePhysicsBlock(block);
157
+ return physicsToPlayCanvas(phys, `db${blockIdx++}`);
158
+ },
159
+ vfx: (block) => {
160
+ const ps = compileParticleBlock(block);
161
+ return particlesToPlayCanvas(ps, `db${blockIdx++}`);
162
+ },
163
+ postfx: (block) => {
164
+ const pp = compilePostProcessingBlock(block);
165
+ return `// Post-Processing: ${pp.keyword} \u2014 configure via PlayCanvas PostEffects
166
+ ` + pp.effects.map((e) => `// Effect: ${e.type} \u2014 ${JSON.stringify(e.properties)}`).join("\n");
167
+ },
168
+ audio: (block) => {
169
+ const audio = compileAudioSourceBlock(block);
170
+ return audioSourceToPlayCanvas(audio, `db${blockIdx++}`);
171
+ },
172
+ weather: (block) => {
173
+ const weather = compileWeatherBlock(block);
174
+ return `// Weather: ${weather.keyword} "${weather.name || ""}" \u2014 implement via PlayCanvas particle system
175
+ ` + weather.layers.map((l) => `// Layer: ${l.type} \u2014 ${JSON.stringify(l.properties)}`).join("\n");
176
+ }
177
+ },
178
+ (block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "TypeScript")}"`
179
+ );
180
+ for (const line of compiled) {
181
+ for (const l of line.split("\n")) {
182
+ this.emit(l);
183
+ }
184
+ }
185
+ }
186
+ // --- Imports ---
187
+ emitImports(_composition) {
188
+ this.emit('import * as pc from "playcanvas";');
189
+ }
190
+ // --- Scene Setup ---
191
+ emitSceneSetup(_composition) {
192
+ if (this.options.enablePhysics) {
193
+ this.emit("this.app.systems.rigidbody?.setGravity(0, -9.81, 0);");
194
+ }
195
+ this.emit("");
196
+ }
197
+ // --- Environment ---
198
+ emitEnvironment(env) {
199
+ for (const prop of env.properties) {
200
+ if (prop.key === "skybox" || prop.key === "preset") {
201
+ this.emit(`this.app.scene.setSkybox(null); // Skybox: "${prop.value}"`);
202
+ this.emit(`this.app.scene.skyboxIntensity = 1.0;`);
203
+ } else if (prop.key === "fog" && typeof prop.value === "object") {
204
+ const fog = prop.value;
205
+ this.emit(`this.app.scene.fog = pc.FOG_LINEAR;`);
206
+ if (fog.color) this.emit(`this.app.scene.fogColor = ${this.toPlayCanvasColor(fog.color)};`);
207
+ if (fog.near !== void 0) this.emit(`this.app.scene.fogStart = ${fog.near};`);
208
+ if (fog.far !== void 0) this.emit(`this.app.scene.fogEnd = ${fog.far};`);
209
+ } else if (prop.key === "ambient_light") {
210
+ this.emit(
211
+ `this.app.scene.ambientLight = new pc.Color(${prop.value}, ${prop.value}, ${prop.value});`
212
+ );
213
+ } else if (prop.key === "ground") {
214
+ this.emit('const ground = new pc.Entity("ground");');
215
+ this.emit('ground.addComponent("render", { type: "plane" });');
216
+ this.emit("ground.setLocalScale(100, 1, 100);");
217
+ if (typeof prop.value === "object" && prop.value !== null) {
218
+ const g = prop.value;
219
+ if (g.color) {
220
+ this.emit("const groundMat = new pc.StandardMaterial();");
221
+ this.emit(`groundMat.diffuse = ${this.toPlayCanvasColor(g.color)};`);
222
+ this.emit("groundMat.update();");
223
+ this.emit("ground.render!.meshInstances[0].material = groundMat;");
224
+ }
225
+ }
226
+ this.emit("this.app.root.addChild(ground);");
227
+ }
228
+ }
229
+ this.emit("");
230
+ }
231
+ // --- Objects ---
232
+ emitObject(obj, parentVar) {
233
+ const v = this.sanitizeName(obj.name);
234
+ let geom = "cube", modelSrc, textContent;
235
+ let position, rotation, scale, size;
236
+ const mat = {};
237
+ for (const p of obj.properties) {
238
+ switch (p.key) {
239
+ case "geometry":
240
+ case "mesh":
241
+ case "type":
242
+ if (typeof p.value === "string") geom = p.value;
243
+ break;
244
+ case "position":
245
+ if (Array.isArray(p.value)) position = p.value;
246
+ break;
247
+ case "rotation":
248
+ if (Array.isArray(p.value)) rotation = p.value;
249
+ break;
250
+ case "scale":
251
+ scale = p.value;
252
+ break;
253
+ case "size":
254
+ size = p.value;
255
+ break;
256
+ case "color":
257
+ mat.color = p.value;
258
+ break;
259
+ case "roughness":
260
+ mat.roughness = p.value;
261
+ break;
262
+ case "metalness":
263
+ case "metallic":
264
+ mat.metalness = p.value;
265
+ break;
266
+ case "opacity":
267
+ mat.opacity = p.value;
268
+ break;
269
+ case "emissive":
270
+ mat.emissive = p.value;
271
+ break;
272
+ case "emissive_intensity":
273
+ case "emissiveIntensity":
274
+ mat.emissiveIntensity = p.value;
275
+ break;
276
+ case "material":
277
+ if (typeof p.value === "object" && p.value !== null)
278
+ Object.assign(mat, p.value);
279
+ break;
280
+ case "model":
281
+ case "src":
282
+ if (typeof p.value === "string") modelSrc = p.value;
283
+ break;
284
+ case "text":
285
+ if (typeof p.value === "string") textContent = p.value;
286
+ break;
287
+ }
288
+ }
289
+ this.emit(`// Object: ${this.escapeStringValue(obj.name, "TypeScript")}`);
290
+ this.emit(
291
+ `const ${v} = new pc.Entity("${this.escapeStringValue(obj.name, "TypeScript")}");`
292
+ );
293
+ if (modelSrc) {
294
+ this.emit(`// Model: ${modelSrc} \u2014 load via asset registry`);
295
+ this.emit(`${v}.addComponent("render", { type: "asset" });`);
296
+ } else if (geom === "text" || textContent) {
297
+ this.emit(`${v}.addComponent("element", {`);
298
+ this.indent();
299
+ this.emit(`type: "text",`);
300
+ this.emit(`text: "${textContent || ""}",`);
301
+ this.emit(`fontSize: 48,`);
302
+ this.emit(`color: new pc.Color(1, 1, 1),`);
303
+ this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
304
+ this.dedent();
305
+ this.emit("});");
306
+ } else {
307
+ const prim = this.mapShapeToPrimitive(geom);
308
+ this.emit(`${v}.addComponent("render", { type: "${prim}" });`);
309
+ if (Object.keys(mat).length > 0) {
310
+ this.emit(`const ${v}Mat = new pc.StandardMaterial();`);
311
+ if (mat.color) this.emit(`${v}Mat.diffuse = ${this.toPlayCanvasColor(mat.color)};`);
312
+ if (mat.roughness !== void 0)
313
+ this.emit(`${v}Mat.shininess = ${(1 - mat.roughness) * 100};`);
314
+ if (mat.metalness !== void 0) this.emit(`${v}Mat.metalness = ${mat.metalness};`);
315
+ if (mat.opacity !== void 0 && mat.opacity < 1) {
316
+ this.emit(`${v}Mat.opacity = ${mat.opacity};`);
317
+ this.emit(`${v}Mat.blendType = pc.BLEND_NORMAL;`);
318
+ }
319
+ if (mat.emissive) this.emit(`${v}Mat.emissive = ${this.toPlayCanvasColor(mat.emissive)};`);
320
+ if (mat.emissiveIntensity !== void 0)
321
+ this.emit(`${v}Mat.emissiveIntensity = ${mat.emissiveIntensity};`);
322
+ this.emit(`${v}Mat.update();`);
323
+ this.emit(`${v}.render!.meshInstances[0].material = ${v}Mat;`);
324
+ }
325
+ }
326
+ if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
327
+ if (rotation) this.emit(`${v}.setEulerAngles(${rotation[0]}, ${rotation[1]}, ${rotation[2]});`);
328
+ if (scale) {
329
+ if (Array.isArray(scale))
330
+ this.emit(`${v}.setLocalScale(${scale[0]}, ${scale[1]}, ${scale[2]});`);
331
+ else this.emit(`${v}.setLocalScale(${scale}, ${scale}, ${scale});`);
332
+ }
333
+ if (size) {
334
+ const s = typeof size === "number" ? size : 1;
335
+ this.emit(`${v}.setLocalScale(${s}, ${s}, ${s});`);
336
+ }
337
+ for (const trait of obj.traits || []) {
338
+ if (trait.name === "grabbable") {
339
+ this.emit(`${v}.addComponent("button", { active: true });`);
340
+ this.emit(
341
+ `${v}.button!.on("click", () => { console.log("Picked: ${this.escapeStringValue(obj.name, "TypeScript")}"); });`
342
+ );
343
+ } else if (trait.name === "physics" || trait.name === "collidable") {
344
+ const mt = (trait.config?.type || "dynamic") === "static" ? "static" : "dynamic";
345
+ this.emit(`${v}.addComponent("rigidbody", {`);
346
+ this.indent();
347
+ this.emit(`type: "${mt}",`);
348
+ this.emit(`mass: ${trait.config?.mass ?? 1},`);
349
+ if (trait.config?.restitution !== void 0)
350
+ this.emit(`restitution: ${trait.config.restitution},`);
351
+ if (trait.config?.friction !== void 0) this.emit(`friction: ${trait.config.friction},`);
352
+ this.dedent();
353
+ this.emit("});");
354
+ this.emit(`${v}.addComponent("collision", { type: "${this.mapShapeToPrimitive(geom)}" });`);
355
+ } else if (trait.name === "hoverable") {
356
+ this.emit(`${v}.addComponent("button", { active: true });`);
357
+ this.emit(`${v}.button!.on("mouseenter", () => { /* hover enter */ });`);
358
+ this.emit(`${v}.button!.on("mouseleave", () => { /* hover exit */ });`);
359
+ } else if (trait.name === "accessible") {
360
+ this.emit(
361
+ `// @accessible: role="${trait.config?.role || "generic"}" for "${this.escapeStringValue(obj.name, "TypeScript")}"`
362
+ );
363
+ } else if (trait.name === "shadow") {
364
+ this.emit(`${v}.render!.castShadows = true;`);
365
+ this.emit(`${v}.render!.receiveShadows = true;`);
366
+ } else {
367
+ this.emit(
368
+ `// @${this.escapeStringValue(trait.name, "TypeScript")}: ${JSON.stringify(trait.config || {})}`
369
+ );
370
+ }
371
+ }
372
+ if (obj.traits && Array.isArray(obj.traits) && obj.traits.length > 0) {
373
+ const traitNames = obj.traits.map((t) => t.name);
374
+ const compositor = new TraitCompositor();
375
+ const composed = compositor.compose(traitNames);
376
+ if (Object.keys(composed).length > 0) {
377
+ const matVar = `${v}ComposedMat`;
378
+ this.emit(`// TraitCompositor: composed ${traitNames.join(" + ")}`);
379
+ this.emit(`const ${matVar} = new pc.StandardMaterial();`);
380
+ if (composed.color)
381
+ this.emit(`${matVar}.diffuse = ${this.toPlayCanvasColor(composed.color)};`);
382
+ if (composed.roughness !== void 0)
383
+ this.emit(`${matVar}.shininess = ${(1 - composed.roughness) * 100};`);
384
+ if (composed.metalness !== void 0)
385
+ this.emit(`${matVar}.metalness = ${composed.metalness};`);
386
+ if (composed.opacity !== void 0 && composed.opacity < 1) {
387
+ this.emit(`${matVar}.opacity = ${composed.opacity};`);
388
+ this.emit(`${matVar}.blendType = pc.BLEND_NORMAL;`);
389
+ }
390
+ if (composed.emissive)
391
+ this.emit(`${matVar}.emissive = ${this.toPlayCanvasColor(composed.emissive)};`);
392
+ if (composed.emissiveIntensity !== void 0)
393
+ this.emit(`${matVar}.emissiveIntensity = ${composed.emissiveIntensity};`);
394
+ this.emit(`${matVar}.update();`);
395
+ this.emit(`${v}.render!.meshInstances[0].material = ${matVar};`);
396
+ }
397
+ }
398
+ const parent = parentVar || "this.app.root";
399
+ this.emit(`${parent}.addChild(${v});`);
400
+ if (obj.children?.length) for (const child of obj.children) this.emitObject(child, v);
401
+ this.emit("");
402
+ }
403
+ // --- Groups ---
404
+ emitGroup(group, parentVar) {
405
+ const v = this.sanitizeName(group.name);
406
+ this.emit(
407
+ `const ${v} = new pc.Entity("${this.escapeStringValue(group.name, "TypeScript")}");`
408
+ );
409
+ for (const p of group.properties) {
410
+ if (p.key === "position" && Array.isArray(p.value))
411
+ this.emit(`${v}.setPosition(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
412
+ else if (p.key === "rotation" && Array.isArray(p.value))
413
+ this.emit(`${v}.setEulerAngles(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
414
+ else if (p.key === "scale") {
415
+ if (Array.isArray(p.value))
416
+ this.emit(`${v}.setLocalScale(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
417
+ else this.emit(`${v}.setLocalScale(${p.value}, ${p.value}, ${p.value});`);
418
+ }
419
+ }
420
+ const parent = parentVar || "this.app.root";
421
+ this.emit(`${parent}.addChild(${v});`);
422
+ for (const obj of group.objects) this.emitObject(obj, v);
423
+ if (group.groups) for (const sub of group.groups) this.emitGroup(sub, v);
424
+ this.emit("");
425
+ }
426
+ // --- Lights ---
427
+ emitLight(light) {
428
+ const v = this.sanitizeName(light.name);
429
+ let pos, color, intensity;
430
+ let dir, castShadow = false, angle, dist;
431
+ for (const p of light.properties) {
432
+ if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
433
+ else if (p.key === "color") color = p.value;
434
+ else if (p.key === "intensity") intensity = p.value;
435
+ else if (p.key === "direction" && Array.isArray(p.value)) dir = p.value;
436
+ else if (p.key === "cast_shadow" || p.key === "castShadow") castShadow = !!p.value;
437
+ else if (p.key === "angle") angle = p.value;
438
+ else if (p.key === "distance") dist = p.value;
439
+ }
440
+ const pcType = this.mapLightType(light.lightType);
441
+ this.emit(
442
+ `const ${v} = new pc.Entity("${this.escapeStringValue(light.name, "TypeScript")}");`
443
+ );
444
+ this.emit(`${v}.addComponent("light", {`);
445
+ this.indent();
446
+ this.emit(`type: "${pcType}",`);
447
+ if (color) this.emit(`color: ${this.toPlayCanvasColor(color)},`);
448
+ if (intensity !== void 0) this.emit(`intensity: ${intensity},`);
449
+ if (castShadow) this.emit("castShadows: true,");
450
+ if (dist !== void 0) this.emit(`range: ${dist},`);
451
+ if (angle !== void 0 && pcType === "spot")
452
+ this.emit(`outerConeAngle: ${angle * (180 / Math.PI)},`);
453
+ this.dedent();
454
+ this.emit("});");
455
+ if (pos) this.emit(`${v}.setPosition(${pos[0]}, ${pos[1]}, ${pos[2]});`);
456
+ if (dir) this.emit(`${v}.setEulerAngles(${this.directionToEuler(dir)});`);
457
+ this.emit("this.app.root.addChild(" + v + ");");
458
+ this.emit("");
459
+ }
460
+ // --- Camera ---
461
+ emitCamera(cam) {
462
+ let fov, pos, lookAt;
463
+ let near, far;
464
+ for (const p of cam.properties) {
465
+ if (p.key === "fov" || p.key === "field_of_view") fov = p.value;
466
+ else if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
467
+ else if ((p.key === "look_at" || p.key === "lookAt") && Array.isArray(p.value))
468
+ lookAt = p.value;
469
+ else if (p.key === "near") near = p.value;
470
+ else if (p.key === "far") far = p.value;
471
+ }
472
+ this.emit('const camera = new pc.Entity("camera");');
473
+ this.emit('camera.addComponent("camera", {');
474
+ this.indent();
475
+ this.emit("clearColor: new pc.Color(0.05, 0.05, 0.1),");
476
+ if (cam.cameraType === "orthographic") {
477
+ this.emit("projection: pc.PROJECTION_ORTHOGRAPHIC,");
478
+ }
479
+ if (fov !== void 0) this.emit(`fov: ${fov},`);
480
+ if (near !== void 0) this.emit(`nearClip: ${near},`);
481
+ if (far !== void 0) this.emit(`farClip: ${far},`);
482
+ this.dedent();
483
+ this.emit("});");
484
+ if (pos) this.emit(`camera.setPosition(${pos[0]}, ${pos[1]}, ${pos[2]});`);
485
+ else this.emit("camera.setPosition(0, 5, 10);");
486
+ if (lookAt) this.emit(`camera.lookAt(${lookAt[0]}, ${lookAt[1]}, ${lookAt[2]});`);
487
+ else this.emit("camera.lookAt(0, 0, 0);");
488
+ this.emit("this.app.root.addChild(camera);");
489
+ this.emit("");
490
+ }
491
+ // --- Timeline ---
492
+ emitTimeline(timeline) {
493
+ this.sanitizeName(timeline.name);
494
+ this.emit(`// Timeline: "${this.escapeStringValue(timeline.name, "TypeScript")}"`);
495
+ for (const entry of timeline.entries) {
496
+ const a = entry.action;
497
+ if (a.kind === "animate") {
498
+ this.emit(`// @${entry.time}s: animate ${a.target} ${JSON.stringify(a.properties)}`);
499
+ } else if (a.kind === "emit") {
500
+ this.emit(
501
+ `// @${entry.time}s: emit "${this.escapeStringValue(a.event, "TypeScript")}"`
502
+ );
503
+ } else if (a.kind === "call") {
504
+ this.emit(
505
+ `// @${entry.time}s: call ${this.escapeStringValue(a.method, "TypeScript")}()`
506
+ );
507
+ }
508
+ }
509
+ if (timeline.autoplay) this.emit(`// autoplay: ${timeline.loop ? "loop" : "once"}`);
510
+ this.emit("");
511
+ }
512
+ // --- Audio ---
513
+ emitAudio(audio) {
514
+ const v = this.sanitizeName(audio.name);
515
+ let src = "", volume = 1, loop = false, spatial = false;
516
+ let position, dist;
517
+ for (const p of audio.properties) {
518
+ if (p.key === "src" || p.key === "source") src = String(p.value);
519
+ else if (p.key === "volume") volume = p.value;
520
+ else if (p.key === "loop") loop = !!p.value;
521
+ else if (p.key === "spatial") spatial = !!p.value;
522
+ else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
523
+ else if (p.key === "distance") dist = p.value;
524
+ }
525
+ this.emit(
526
+ `const ${v} = new pc.Entity("${this.escapeStringValue(audio.name, "TypeScript")}");`
527
+ );
528
+ this.emit(`${v}.addComponent("sound");`);
529
+ this.emit(`${v}.sound!.addSlot("default", {`);
530
+ this.indent();
531
+ this.emit(`asset: null, // Load "${src}" via asset registry`);
532
+ this.emit(`loop: ${loop},`);
533
+ this.emit(`volume: ${volume},`);
534
+ this.emit(`autoPlay: true,`);
535
+ if (dist !== void 0) this.emit(`maxDistance: ${dist},`);
536
+ if (spatial) this.emit("positional: true,");
537
+ this.dedent();
538
+ this.emit("});");
539
+ if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
540
+ this.emit(`this.app.root.addChild(${v});`);
541
+ this.emit("");
542
+ }
543
+ // --- Zone ---
544
+ emitZone(zone) {
545
+ const v = this.sanitizeName(zone.name);
546
+ let shape = "box", position, size, radius;
547
+ for (const p of zone.properties) {
548
+ if (p.key === "shape") shape = String(p.value);
549
+ else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
550
+ else if (p.key === "size") size = p.value;
551
+ else if (p.key === "radius") radius = p.value;
552
+ }
553
+ this.emit(
554
+ `const ${v} = new pc.Entity("${this.escapeStringValue(zone.name, "TypeScript")}");`
555
+ );
556
+ if (shape === "sphere") {
557
+ this.emit(`${v}.addComponent("collision", { type: "sphere", radius: ${radius || 5} });`);
558
+ } else {
559
+ const s = Array.isArray(size) ? size : [size || 5, size || 5, size || 5];
560
+ this.emit(
561
+ `${v}.addComponent("collision", { type: "box", halfExtents: new pc.Vec3(${s[0] / 2}, ${s[1] / 2}, ${s[2] / 2}) });`
562
+ );
563
+ }
564
+ this.emit(`${v}.addComponent("rigidbody", { type: "static" });`);
565
+ if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
566
+ if (zone.handlers?.length) {
567
+ for (const h of zone.handlers) {
568
+ const event = h.event === "on_enter" ? "triggerenter" : h.event === "on_exit" ? "triggerleave" : h.event;
569
+ this.emit(
570
+ `${v}.collision!.on("${event}", (result: unknown) => { /* ${this.escapeStringValue(h.event, "TypeScript")} */ });`
571
+ );
572
+ }
573
+ }
574
+ this.emit(`this.app.root.addChild(${v});`);
575
+ this.emit("");
576
+ }
577
+ // --- UI ---
578
+ emitUI(ui) {
579
+ this.emit('const screenEntity = new pc.Entity("screen");');
580
+ this.emit(
581
+ 'screenEntity.addComponent("screen", { screenSpace: true, referenceResolution: new pc.Vec2(1280, 720) });'
582
+ );
583
+ this.emit("this.app.root.addChild(screenEntity);");
584
+ for (const el of ui.elements) {
585
+ const v = this.sanitizeName(el.name);
586
+ let elType = "text", text = "", fontSize = 24, color = "#ffffff";
587
+ for (const p of el.properties) {
588
+ if (p.key === "type") elType = String(p.value);
589
+ else if (p.key === "text") text = String(p.value);
590
+ else if (p.key === "font_size" || p.key === "fontSize") fontSize = p.value;
591
+ else if (p.key === "color") color = String(p.value);
592
+ else if (p.key === "background") String(p.value);
593
+ }
594
+ this.emit(
595
+ `const ${v} = new pc.Entity("${this.escapeStringValue(el.name, "TypeScript")}");`
596
+ );
597
+ if (elType === "button") {
598
+ this.emit(`${v}.addComponent("element", {`);
599
+ this.indent();
600
+ this.emit(`type: "text",`);
601
+ this.emit(`text: "${text}",`);
602
+ this.emit(`fontSize: ${fontSize},`);
603
+ this.emit(`color: ${this.toPlayCanvasColor(color)},`);
604
+ this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
605
+ this.emit(`pivot: new pc.Vec2(0.5, 0.5),`);
606
+ this.emit(`width: 150,`);
607
+ this.emit(`height: 40,`);
608
+ this.dedent();
609
+ this.emit("});");
610
+ this.emit(`${v}.addComponent("button", { active: true });`);
611
+ } else if (elType === "progress") {
612
+ this.emit(`${v}.addComponent("element", {`);
613
+ this.indent();
614
+ this.emit('type: "image",');
615
+ this.emit("anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),");
616
+ this.emit("width: 200,");
617
+ this.emit("height: 20,");
618
+ this.dedent();
619
+ this.emit("});");
620
+ } else {
621
+ this.emit(`${v}.addComponent("element", {`);
622
+ this.indent();
623
+ this.emit(`type: "text",`);
624
+ this.emit(`text: "${text}",`);
625
+ this.emit(`fontSize: ${fontSize},`);
626
+ this.emit(`color: ${this.toPlayCanvasColor(color)},`);
627
+ this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
628
+ this.dedent();
629
+ this.emit("});");
630
+ }
631
+ this.emit(`screenEntity.addChild(${v});`);
632
+ }
633
+ this.emit("");
634
+ }
635
+ // --- Effects ---
636
+ emitEffects(effects) {
637
+ for (const fx of effects.effects) {
638
+ const p = fx.properties;
639
+ switch (fx.effectType) {
640
+ case "bloom":
641
+ this.emit("// Post-processing: Bloom");
642
+ this.emit("this.app.scene.rendering.toneMapping = pc.TONEMAP_ACES;");
643
+ if (p.intensity !== void 0) this.emit(`// bloom intensity: ${p.intensity}`);
644
+ break;
645
+ case "ssao":
646
+ this.emit("// Post-processing: SSAO");
647
+ if (p.radius !== void 0) this.emit(`// ssao radius: ${p.radius}`);
648
+ break;
649
+ case "vignette":
650
+ this.emit("// Post-processing: Vignette");
651
+ if (p.weight !== void 0) this.emit(`// vignette weight: ${p.weight}`);
652
+ break;
653
+ case "tone_mapping":
654
+ this.emit("this.app.scene.rendering.toneMapping = pc.TONEMAP_ACES;");
655
+ break;
656
+ default:
657
+ this.emit(`// Effect "${fx.effectType}": ${JSON.stringify(p)}`);
658
+ }
659
+ }
660
+ this.emit("");
661
+ }
662
+ // --- Transition ---
663
+ emitTransition(tr) {
664
+ let target, effect, duration;
665
+ for (const p of tr.properties) {
666
+ if (p.key === "target") target = String(p.value);
667
+ else if (p.key === "effect") effect = String(p.value);
668
+ else if (p.key === "duration") duration = p.value;
669
+ }
670
+ this.emit(
671
+ `// Transition "${this.escapeStringValue(tr.name, "TypeScript")}": navigate to "${target || "?"}" with ${effect || "fade"} over ${duration || 1}s`
672
+ );
673
+ }
674
+ // --- XR ---
675
+ emitXRSetup() {
676
+ this.emit("if (this.app.xr.supported) {");
677
+ this.indent();
678
+ this.emit(
679
+ 'this.app.xr.start(this.app.root.findByName("camera")?.camera!, pc.XRTYPE_VR, pc.XRSPACE_LOCAL);'
680
+ );
681
+ this.dedent();
682
+ this.emit("}");
683
+ this.emit("");
684
+ }
685
+ // --- Start App ---
686
+ emitStartApp() {
687
+ this.emit("this.app.start();");
688
+ this.emit('window.addEventListener("resize", () => { this.app.resizeCanvas(); });');
689
+ }
690
+ // --- Value Conversion Helpers ---
691
+ toPlayCanvasColor(value) {
692
+ if (typeof value === "string" && value.startsWith("#")) {
693
+ const h = value.slice(1);
694
+ const r = parseInt(h.substring(0, 2), 16) / 255;
695
+ const g = parseInt(h.substring(2, 4), 16) / 255;
696
+ const b = parseInt(h.substring(4, 6), 16) / 255;
697
+ return `new pc.Color(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
698
+ }
699
+ if (typeof value === "object" && value !== null && "r" in value) {
700
+ const c = value;
701
+ const rVal = Number(c.r);
702
+ const gVal = Number(c.g);
703
+ const bVal = Number(c.b);
704
+ const r = rVal > 1 ? rVal / 255 : rVal;
705
+ const g = gVal > 1 ? gVal / 255 : gVal;
706
+ const b = bVal > 1 ? bVal / 255 : bVal;
707
+ return `new pc.Color(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
708
+ }
709
+ return "new pc.Color(1, 1, 1)";
710
+ }
711
+ mapShapeToPrimitive(type) {
712
+ return SHAPE_TO_PRIMITIVE[type] || "box";
713
+ }
714
+ mapLightType(type) {
715
+ switch (type) {
716
+ case "hemisphere":
717
+ case "ambient":
718
+ return "directional";
719
+ case "directional":
720
+ return "directional";
721
+ case "point":
722
+ return "point";
723
+ case "spot":
724
+ return "spot";
725
+ case "area":
726
+ return "point";
727
+ default:
728
+ return "directional";
729
+ }
730
+ }
731
+ directionToEuler(dir) {
732
+ const x = Number(dir[0]) || 0, y = Number(dir[1]) || 0, z = Number(dir[2]) || 0;
733
+ const pitch = Math.atan2(-y, Math.sqrt(x * x + z * z)) * (180 / Math.PI);
734
+ const yaw = Math.atan2(x, z) * (180 / Math.PI);
735
+ return `${pitch.toFixed(1)}, ${yaw.toFixed(1)}, 0`;
736
+ }
737
+ // --- Emit Helpers ---
738
+ emit(line) {
739
+ this.lines.push(this.options.indent.repeat(this.indentLevel) + line);
740
+ }
741
+ indent() {
742
+ this.indentLevel++;
743
+ }
744
+ dedent() {
745
+ this.indentLevel = Math.max(0, this.indentLevel - 1);
746
+ }
747
+ sanitizeName(name) {
748
+ return name.replace(/[^a-zA-Z0-9_]/g, "_");
749
+ }
750
+ };
751
+ }
752
+ });
753
+
754
+ export { PlayCanvasCompiler, PlayCanvasCompiler_exports, init_PlayCanvasCompiler };
755
+ //# sourceMappingURL=chunk-ZBQXLH2L.js.map
756
+ //# sourceMappingURL=chunk-ZBQXLH2L.js.map