@holoscript/core 7.0.0 → 8.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (345) hide show
  1. package/README.md +2 -2
  2. package/bin/holoscript.cjs +3 -0
  3. package/dist/GLTFPipeline-276GE64O.js +16 -0
  4. package/dist/GLTFPipeline-M7WSSJED.cjs +37 -0
  5. package/dist/HoloScriptPlusParser-7FBIFUFC.js +693 -0
  6. package/dist/HoloScriptPlusParser-A2W7OCN2.cjs +698 -0
  7. package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
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  9. package/dist/HoloScriptRuntime-3URVTKPJ.js +10 -0
  10. package/dist/HoloScriptRuntime-SXEAEU2N.cjs +19 -0
  11. package/dist/USDZExporter-3FWJ25JI.cjs +1037 -0
  12. package/dist/USDZExporter-D2HQLQYK.js +1035 -0
  13. package/dist/agents/index.cjs +19 -0
  14. package/dist/agents/index.d.ts +100 -0
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  345. package/package.json +93 -49
@@ -0,0 +1,759 @@
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+ 'use strict';
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+
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+ var chunkOIQYIIO3_cjs = require('./chunk-OIQYIIO3.cjs');
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+ var chunkXUUVDHIF_cjs = require('./chunk-XUUVDHIF.cjs');
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+ var chunkKKP7JKN4_cjs = require('./chunk-KKP7JKN4.cjs');
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+ var chunkHCCQLAA4_cjs = require('./chunk-HCCQLAA4.cjs');
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+ var ans = require('@holoscript/core-types/ans');
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+
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+ // src/compiler/PlayCanvasCompiler.ts
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+ var PlayCanvasCompiler_exports = {};
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+ chunkHCCQLAA4_cjs.__export(PlayCanvasCompiler_exports, {
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+ PlayCanvasCompiler: () => exports.PlayCanvasCompiler
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+ });
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+ var SHAPE_TO_PRIMITIVE; exports.PlayCanvasCompiler = void 0;
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+ var init_PlayCanvasCompiler = chunkHCCQLAA4_cjs.__esm({
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+ "src/compiler/PlayCanvasCompiler.ts"() {
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+ chunkOIQYIIO3_cjs.init_TraitCompositor();
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+ chunkKKP7JKN4_cjs.init_CompilerBase();
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+ chunkXUUVDHIF_cjs.init_DomainBlockCompilerMixin();
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+ SHAPE_TO_PRIMITIVE = {
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+ sphere: "sphere",
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+ orb: "sphere",
23
+ cube: "box",
24
+ box: "box",
25
+ cylinder: "cylinder",
26
+ cone: "cone",
27
+ pyramid: "cone",
28
+ plane: "plane",
29
+ ground: "plane",
30
+ torus: "torus",
31
+ ring: "torus",
32
+ capsule: "capsule",
33
+ disc: "plane"
34
+ };
35
+ exports.PlayCanvasCompiler = class extends chunkKKP7JKN4_cjs.CompilerBase {
36
+ constructor(options = {}) {
37
+ super();
38
+ this.compilerName = "PlayCanvasCompiler";
39
+ this.lines = [];
40
+ this.indentLevel = 0;
41
+ this.options = {
42
+ className: options.className || "GeneratedScene",
43
+ enablePhysics: options.enablePhysics ?? true,
44
+ enableXR: options.enableXR ?? false,
45
+ indent: options.indent || " ",
46
+ provenanceHash: options.provenanceHash ?? ""
47
+ };
48
+ }
49
+ getRequiredCapability() {
50
+ return ans.ANSCapabilityPath.PLAYCANVAS;
51
+ }
52
+ compile(composition, agentToken, outputPath) {
53
+ this.validateCompilerAccess(agentToken, outputPath);
54
+ this.lines = [];
55
+ this.indentLevel = 0;
56
+ this.emit("// Auto-generated by HoloScript PlayCanvasCompiler");
57
+ this.emit(
58
+ `// Source: composition "${this.escapeStringValue(composition.name, "TypeScript")}"`
59
+ );
60
+ if (this.options.provenanceHash) {
61
+ this.emit(`// Provenance Hash: ${this.options.provenanceHash}`);
62
+ }
63
+ this.emit("");
64
+ this.emitImports(composition);
65
+ this.emit("");
66
+ this.emit(`export class ${this.options.className} {`);
67
+ this.indent();
68
+ this.emit("private app: pc.Application;");
69
+ this.emit("private canvas: HTMLCanvasElement;");
70
+ this.emit("");
71
+ this.emit("constructor(canvas: HTMLCanvasElement) {");
72
+ this.indent();
73
+ this.emit("this.canvas = canvas;");
74
+ this.emit("this.app = new pc.Application(canvas, {");
75
+ this.indent();
76
+ this.emit("mouse: new pc.Mouse(canvas),");
77
+ this.emit("touch: new pc.TouchDevice(canvas),");
78
+ this.emit("keyboard: new pc.Keyboard(window),");
79
+ this.dedent();
80
+ this.emit("});");
81
+ this.emit("this.app.setCanvasFillMode(pc.FILLMODE_FILL_WINDOW);");
82
+ this.emit("this.app.setCanvasResolution(pc.RESOLUTION_AUTO);");
83
+ this.dedent();
84
+ this.emit("}");
85
+ this.emit("");
86
+ this.emit("async build(): Promise<void> {");
87
+ this.indent();
88
+ this.emitSceneSetup(composition);
89
+ if (composition.environment) this.emitEnvironment(composition.environment);
90
+ if (composition.lights?.length) {
91
+ for (const light of composition.lights) this.emitLight(light);
92
+ } else {
93
+ this.emit("// Default light");
94
+ this.emit('const defaultLight = new pc.Entity("defaultLight");');
95
+ this.emit('defaultLight.addComponent("light", {');
96
+ this.indent();
97
+ this.emit('type: "directional",');
98
+ this.emit("color: new pc.Color(1, 1, 1),");
99
+ this.emit("intensity: 0.7,");
100
+ this.emit("castShadows: true,");
101
+ this.dedent();
102
+ this.emit("});");
103
+ this.emit("defaultLight.setEulerAngles(45, 30, 0);");
104
+ this.emit("this.app.root.addChild(defaultLight);");
105
+ this.emit("");
106
+ }
107
+ if (composition.camera) this.emitCamera(composition.camera);
108
+ else {
109
+ this.emit("// Default camera");
110
+ this.emit('const camera = new pc.Entity("defaultCamera");');
111
+ this.emit('camera.addComponent("camera", {');
112
+ this.indent();
113
+ this.emit("clearColor: new pc.Color(0.05, 0.05, 0.1),");
114
+ this.dedent();
115
+ this.emit("});");
116
+ this.emit("camera.setPosition(0, 5, 10);");
117
+ this.emit("camera.lookAt(0, 0, 0);");
118
+ this.emit("this.app.root.addChild(camera);");
119
+ this.emit("");
120
+ }
121
+ if (composition.objects?.length) for (const obj of composition.objects) this.emitObject(obj);
122
+ if (composition.spatialGroups?.length)
123
+ for (const g of composition.spatialGroups) this.emitGroup(g);
124
+ if (composition.timelines?.length)
125
+ for (const tl of composition.timelines) this.emitTimeline(tl);
126
+ if (composition.audio?.length) for (const a of composition.audio) this.emitAudio(a);
127
+ if (composition.zones?.length) for (const z of composition.zones) this.emitZone(z);
128
+ if (composition.ui) this.emitUI(composition.ui);
129
+ if (composition.effects) this.emitEffects(composition.effects);
130
+ if (composition.transitions?.length)
131
+ for (const t of composition.transitions) this.emitTransition(t);
132
+ if (this.options.enableXR) this.emitXRSetup();
133
+ this.compilePlayCanvasDomainBlocks(composition);
134
+ this.emitStartApp();
135
+ this.dedent();
136
+ this.emit("}");
137
+ this.emit("");
138
+ this.emit("dispose(): void { this.app.destroy(); }");
139
+ this.dedent();
140
+ this.emit("}");
141
+ return this.lines.join("\n");
142
+ }
143
+ compilePlayCanvasDomainBlocks(composition) {
144
+ const domainBlocks = composition.domainBlocks ?? [];
145
+ if (domainBlocks.length === 0) return;
146
+ this.emit("");
147
+ this.emit("// === v4.2 Domain Blocks ===");
148
+ let blockIdx = 0;
149
+ const compiled = chunkXUUVDHIF_cjs.compileDomainBlocks(
150
+ // @ts-expect-error During migration
151
+ domainBlocks,
152
+ {
153
+ material: (block) => {
154
+ const mat = chunkXUUVDHIF_cjs.compileMaterialBlock(block);
155
+ return chunkXUUVDHIF_cjs.materialToPlayCanvas(mat, `db${blockIdx++}`);
156
+ },
157
+ physics: (block) => {
158
+ const phys = chunkXUUVDHIF_cjs.compilePhysicsBlock(block);
159
+ return chunkXUUVDHIF_cjs.physicsToPlayCanvas(phys, `db${blockIdx++}`);
160
+ },
161
+ vfx: (block) => {
162
+ const ps = chunkXUUVDHIF_cjs.compileParticleBlock(block);
163
+ return chunkXUUVDHIF_cjs.particlesToPlayCanvas(ps, `db${blockIdx++}`);
164
+ },
165
+ postfx: (block) => {
166
+ const pp = chunkXUUVDHIF_cjs.compilePostProcessingBlock(block);
167
+ return `// Post-Processing: ${pp.keyword} \u2014 configure via PlayCanvas PostEffects
168
+ ` + pp.effects.map((e) => `// Effect: ${e.type} \u2014 ${JSON.stringify(e.properties)}`).join("\n");
169
+ },
170
+ audio: (block) => {
171
+ const audio = chunkXUUVDHIF_cjs.compileAudioSourceBlock(block);
172
+ return chunkXUUVDHIF_cjs.audioSourceToPlayCanvas(audio, `db${blockIdx++}`);
173
+ },
174
+ weather: (block) => {
175
+ const weather = chunkXUUVDHIF_cjs.compileWeatherBlock(block);
176
+ return `// Weather: ${weather.keyword} "${weather.name || ""}" \u2014 implement via PlayCanvas particle system
177
+ ` + weather.layers.map((l) => `// Layer: ${l.type} \u2014 ${JSON.stringify(l.properties)}`).join("\n");
178
+ }
179
+ },
180
+ (block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "TypeScript")}"`
181
+ );
182
+ for (const line of compiled) {
183
+ for (const l of line.split("\n")) {
184
+ this.emit(l);
185
+ }
186
+ }
187
+ }
188
+ // --- Imports ---
189
+ emitImports(_composition) {
190
+ this.emit('import * as pc from "playcanvas";');
191
+ }
192
+ // --- Scene Setup ---
193
+ emitSceneSetup(_composition) {
194
+ if (this.options.enablePhysics) {
195
+ this.emit("this.app.systems.rigidbody?.setGravity(0, -9.81, 0);");
196
+ }
197
+ this.emit("");
198
+ }
199
+ // --- Environment ---
200
+ emitEnvironment(env) {
201
+ for (const prop of env.properties) {
202
+ if (prop.key === "skybox" || prop.key === "preset") {
203
+ this.emit(`this.app.scene.setSkybox(null); // Skybox: "${prop.value}"`);
204
+ this.emit(`this.app.scene.skyboxIntensity = 1.0;`);
205
+ } else if (prop.key === "fog" && typeof prop.value === "object") {
206
+ const fog = prop.value;
207
+ this.emit(`this.app.scene.fog = pc.FOG_LINEAR;`);
208
+ if (fog.color) this.emit(`this.app.scene.fogColor = ${this.toPlayCanvasColor(fog.color)};`);
209
+ if (fog.near !== void 0) this.emit(`this.app.scene.fogStart = ${fog.near};`);
210
+ if (fog.far !== void 0) this.emit(`this.app.scene.fogEnd = ${fog.far};`);
211
+ } else if (prop.key === "ambient_light") {
212
+ this.emit(
213
+ `this.app.scene.ambientLight = new pc.Color(${prop.value}, ${prop.value}, ${prop.value});`
214
+ );
215
+ } else if (prop.key === "ground") {
216
+ this.emit('const ground = new pc.Entity("ground");');
217
+ this.emit('ground.addComponent("render", { type: "plane" });');
218
+ this.emit("ground.setLocalScale(100, 1, 100);");
219
+ if (typeof prop.value === "object" && prop.value !== null) {
220
+ const g = prop.value;
221
+ if (g.color) {
222
+ this.emit("const groundMat = new pc.StandardMaterial();");
223
+ this.emit(`groundMat.diffuse = ${this.toPlayCanvasColor(g.color)};`);
224
+ this.emit("groundMat.update();");
225
+ this.emit("ground.render!.meshInstances[0].material = groundMat;");
226
+ }
227
+ }
228
+ this.emit("this.app.root.addChild(ground);");
229
+ }
230
+ }
231
+ this.emit("");
232
+ }
233
+ // --- Objects ---
234
+ emitObject(obj, parentVar) {
235
+ const v = this.sanitizeName(obj.name);
236
+ let geom = "cube", modelSrc, textContent;
237
+ let position, rotation, scale, size;
238
+ const mat = {};
239
+ for (const p of obj.properties) {
240
+ switch (p.key) {
241
+ case "geometry":
242
+ case "mesh":
243
+ case "type":
244
+ if (typeof p.value === "string") geom = p.value;
245
+ break;
246
+ case "position":
247
+ if (Array.isArray(p.value)) position = p.value;
248
+ break;
249
+ case "rotation":
250
+ if (Array.isArray(p.value)) rotation = p.value;
251
+ break;
252
+ case "scale":
253
+ scale = p.value;
254
+ break;
255
+ case "size":
256
+ size = p.value;
257
+ break;
258
+ case "color":
259
+ mat.color = p.value;
260
+ break;
261
+ case "roughness":
262
+ mat.roughness = p.value;
263
+ break;
264
+ case "metalness":
265
+ case "metallic":
266
+ mat.metalness = p.value;
267
+ break;
268
+ case "opacity":
269
+ mat.opacity = p.value;
270
+ break;
271
+ case "emissive":
272
+ mat.emissive = p.value;
273
+ break;
274
+ case "emissive_intensity":
275
+ case "emissiveIntensity":
276
+ mat.emissiveIntensity = p.value;
277
+ break;
278
+ case "material":
279
+ if (typeof p.value === "object" && p.value !== null)
280
+ Object.assign(mat, p.value);
281
+ break;
282
+ case "model":
283
+ case "src":
284
+ if (typeof p.value === "string") modelSrc = p.value;
285
+ break;
286
+ case "text":
287
+ if (typeof p.value === "string") textContent = p.value;
288
+ break;
289
+ }
290
+ }
291
+ this.emit(`// Object: ${this.escapeStringValue(obj.name, "TypeScript")}`);
292
+ this.emit(
293
+ `const ${v} = new pc.Entity("${this.escapeStringValue(obj.name, "TypeScript")}");`
294
+ );
295
+ if (modelSrc) {
296
+ this.emit(`// Model: ${modelSrc} \u2014 load via asset registry`);
297
+ this.emit(`${v}.addComponent("render", { type: "asset" });`);
298
+ } else if (geom === "text" || textContent) {
299
+ this.emit(`${v}.addComponent("element", {`);
300
+ this.indent();
301
+ this.emit(`type: "text",`);
302
+ this.emit(`text: "${textContent || ""}",`);
303
+ this.emit(`fontSize: 48,`);
304
+ this.emit(`color: new pc.Color(1, 1, 1),`);
305
+ this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
306
+ this.dedent();
307
+ this.emit("});");
308
+ } else {
309
+ const prim = this.mapShapeToPrimitive(geom);
310
+ this.emit(`${v}.addComponent("render", { type: "${prim}" });`);
311
+ if (Object.keys(mat).length > 0) {
312
+ this.emit(`const ${v}Mat = new pc.StandardMaterial();`);
313
+ if (mat.color) this.emit(`${v}Mat.diffuse = ${this.toPlayCanvasColor(mat.color)};`);
314
+ if (mat.roughness !== void 0)
315
+ this.emit(`${v}Mat.shininess = ${(1 - mat.roughness) * 100};`);
316
+ if (mat.metalness !== void 0) this.emit(`${v}Mat.metalness = ${mat.metalness};`);
317
+ if (mat.opacity !== void 0 && mat.opacity < 1) {
318
+ this.emit(`${v}Mat.opacity = ${mat.opacity};`);
319
+ this.emit(`${v}Mat.blendType = pc.BLEND_NORMAL;`);
320
+ }
321
+ if (mat.emissive) this.emit(`${v}Mat.emissive = ${this.toPlayCanvasColor(mat.emissive)};`);
322
+ if (mat.emissiveIntensity !== void 0)
323
+ this.emit(`${v}Mat.emissiveIntensity = ${mat.emissiveIntensity};`);
324
+ this.emit(`${v}Mat.update();`);
325
+ this.emit(`${v}.render!.meshInstances[0].material = ${v}Mat;`);
326
+ }
327
+ }
328
+ if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
329
+ if (rotation) this.emit(`${v}.setEulerAngles(${rotation[0]}, ${rotation[1]}, ${rotation[2]});`);
330
+ if (scale) {
331
+ if (Array.isArray(scale))
332
+ this.emit(`${v}.setLocalScale(${scale[0]}, ${scale[1]}, ${scale[2]});`);
333
+ else this.emit(`${v}.setLocalScale(${scale}, ${scale}, ${scale});`);
334
+ }
335
+ if (size) {
336
+ const s = typeof size === "number" ? size : 1;
337
+ this.emit(`${v}.setLocalScale(${s}, ${s}, ${s});`);
338
+ }
339
+ for (const trait of obj.traits || []) {
340
+ if (trait.name === "grabbable") {
341
+ this.emit(`${v}.addComponent("button", { active: true });`);
342
+ this.emit(
343
+ `${v}.button!.on("click", () => { console.log("Picked: ${this.escapeStringValue(obj.name, "TypeScript")}"); });`
344
+ );
345
+ } else if (trait.name === "physics" || trait.name === "collidable") {
346
+ const mt = (trait.config?.type || "dynamic") === "static" ? "static" : "dynamic";
347
+ this.emit(`${v}.addComponent("rigidbody", {`);
348
+ this.indent();
349
+ this.emit(`type: "${mt}",`);
350
+ this.emit(`mass: ${trait.config?.mass ?? 1},`);
351
+ if (trait.config?.restitution !== void 0)
352
+ this.emit(`restitution: ${trait.config.restitution},`);
353
+ if (trait.config?.friction !== void 0) this.emit(`friction: ${trait.config.friction},`);
354
+ this.dedent();
355
+ this.emit("});");
356
+ this.emit(`${v}.addComponent("collision", { type: "${this.mapShapeToPrimitive(geom)}" });`);
357
+ } else if (trait.name === "hoverable") {
358
+ this.emit(`${v}.addComponent("button", { active: true });`);
359
+ this.emit(`${v}.button!.on("mouseenter", () => { /* hover enter */ });`);
360
+ this.emit(`${v}.button!.on("mouseleave", () => { /* hover exit */ });`);
361
+ } else if (trait.name === "accessible") {
362
+ this.emit(
363
+ `// @accessible: role="${trait.config?.role || "generic"}" for "${this.escapeStringValue(obj.name, "TypeScript")}"`
364
+ );
365
+ } else if (trait.name === "shadow") {
366
+ this.emit(`${v}.render!.castShadows = true;`);
367
+ this.emit(`${v}.render!.receiveShadows = true;`);
368
+ } else {
369
+ this.emit(
370
+ `// @${this.escapeStringValue(trait.name, "TypeScript")}: ${JSON.stringify(trait.config || {})}`
371
+ );
372
+ }
373
+ }
374
+ if (obj.traits && Array.isArray(obj.traits) && obj.traits.length > 0) {
375
+ const traitNames = obj.traits.map((t) => t.name);
376
+ const compositor = new chunkOIQYIIO3_cjs.TraitCompositor();
377
+ const composed = compositor.compose(traitNames);
378
+ if (Object.keys(composed).length > 0) {
379
+ const matVar = `${v}ComposedMat`;
380
+ this.emit(`// TraitCompositor: composed ${traitNames.join(" + ")}`);
381
+ this.emit(`const ${matVar} = new pc.StandardMaterial();`);
382
+ if (composed.color)
383
+ this.emit(`${matVar}.diffuse = ${this.toPlayCanvasColor(composed.color)};`);
384
+ if (composed.roughness !== void 0)
385
+ this.emit(`${matVar}.shininess = ${(1 - composed.roughness) * 100};`);
386
+ if (composed.metalness !== void 0)
387
+ this.emit(`${matVar}.metalness = ${composed.metalness};`);
388
+ if (composed.opacity !== void 0 && composed.opacity < 1) {
389
+ this.emit(`${matVar}.opacity = ${composed.opacity};`);
390
+ this.emit(`${matVar}.blendType = pc.BLEND_NORMAL;`);
391
+ }
392
+ if (composed.emissive)
393
+ this.emit(`${matVar}.emissive = ${this.toPlayCanvasColor(composed.emissive)};`);
394
+ if (composed.emissiveIntensity !== void 0)
395
+ this.emit(`${matVar}.emissiveIntensity = ${composed.emissiveIntensity};`);
396
+ this.emit(`${matVar}.update();`);
397
+ this.emit(`${v}.render!.meshInstances[0].material = ${matVar};`);
398
+ }
399
+ }
400
+ const parent = parentVar || "this.app.root";
401
+ this.emit(`${parent}.addChild(${v});`);
402
+ if (obj.children?.length) for (const child of obj.children) this.emitObject(child, v);
403
+ this.emit("");
404
+ }
405
+ // --- Groups ---
406
+ emitGroup(group, parentVar) {
407
+ const v = this.sanitizeName(group.name);
408
+ this.emit(
409
+ `const ${v} = new pc.Entity("${this.escapeStringValue(group.name, "TypeScript")}");`
410
+ );
411
+ for (const p of group.properties) {
412
+ if (p.key === "position" && Array.isArray(p.value))
413
+ this.emit(`${v}.setPosition(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
414
+ else if (p.key === "rotation" && Array.isArray(p.value))
415
+ this.emit(`${v}.setEulerAngles(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
416
+ else if (p.key === "scale") {
417
+ if (Array.isArray(p.value))
418
+ this.emit(`${v}.setLocalScale(${p.value[0]}, ${p.value[1]}, ${p.value[2]});`);
419
+ else this.emit(`${v}.setLocalScale(${p.value}, ${p.value}, ${p.value});`);
420
+ }
421
+ }
422
+ const parent = parentVar || "this.app.root";
423
+ this.emit(`${parent}.addChild(${v});`);
424
+ for (const obj of group.objects) this.emitObject(obj, v);
425
+ if (group.groups) for (const sub of group.groups) this.emitGroup(sub, v);
426
+ this.emit("");
427
+ }
428
+ // --- Lights ---
429
+ emitLight(light) {
430
+ const v = this.sanitizeName(light.name);
431
+ let pos, color, intensity;
432
+ let dir, castShadow = false, angle, dist;
433
+ for (const p of light.properties) {
434
+ if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
435
+ else if (p.key === "color") color = p.value;
436
+ else if (p.key === "intensity") intensity = p.value;
437
+ else if (p.key === "direction" && Array.isArray(p.value)) dir = p.value;
438
+ else if (p.key === "cast_shadow" || p.key === "castShadow") castShadow = !!p.value;
439
+ else if (p.key === "angle") angle = p.value;
440
+ else if (p.key === "distance") dist = p.value;
441
+ }
442
+ const pcType = this.mapLightType(light.lightType);
443
+ this.emit(
444
+ `const ${v} = new pc.Entity("${this.escapeStringValue(light.name, "TypeScript")}");`
445
+ );
446
+ this.emit(`${v}.addComponent("light", {`);
447
+ this.indent();
448
+ this.emit(`type: "${pcType}",`);
449
+ if (color) this.emit(`color: ${this.toPlayCanvasColor(color)},`);
450
+ if (intensity !== void 0) this.emit(`intensity: ${intensity},`);
451
+ if (castShadow) this.emit("castShadows: true,");
452
+ if (dist !== void 0) this.emit(`range: ${dist},`);
453
+ if (angle !== void 0 && pcType === "spot")
454
+ this.emit(`outerConeAngle: ${angle * (180 / Math.PI)},`);
455
+ this.dedent();
456
+ this.emit("});");
457
+ if (pos) this.emit(`${v}.setPosition(${pos[0]}, ${pos[1]}, ${pos[2]});`);
458
+ if (dir) this.emit(`${v}.setEulerAngles(${this.directionToEuler(dir)});`);
459
+ this.emit("this.app.root.addChild(" + v + ");");
460
+ this.emit("");
461
+ }
462
+ // --- Camera ---
463
+ emitCamera(cam) {
464
+ let fov, pos, lookAt;
465
+ let near, far;
466
+ for (const p of cam.properties) {
467
+ if (p.key === "fov" || p.key === "field_of_view") fov = p.value;
468
+ else if (p.key === "position" && Array.isArray(p.value)) pos = p.value;
469
+ else if ((p.key === "look_at" || p.key === "lookAt") && Array.isArray(p.value))
470
+ lookAt = p.value;
471
+ else if (p.key === "near") near = p.value;
472
+ else if (p.key === "far") far = p.value;
473
+ }
474
+ this.emit('const camera = new pc.Entity("camera");');
475
+ this.emit('camera.addComponent("camera", {');
476
+ this.indent();
477
+ this.emit("clearColor: new pc.Color(0.05, 0.05, 0.1),");
478
+ if (cam.cameraType === "orthographic") {
479
+ this.emit("projection: pc.PROJECTION_ORTHOGRAPHIC,");
480
+ }
481
+ if (fov !== void 0) this.emit(`fov: ${fov},`);
482
+ if (near !== void 0) this.emit(`nearClip: ${near},`);
483
+ if (far !== void 0) this.emit(`farClip: ${far},`);
484
+ this.dedent();
485
+ this.emit("});");
486
+ if (pos) this.emit(`camera.setPosition(${pos[0]}, ${pos[1]}, ${pos[2]});`);
487
+ else this.emit("camera.setPosition(0, 5, 10);");
488
+ if (lookAt) this.emit(`camera.lookAt(${lookAt[0]}, ${lookAt[1]}, ${lookAt[2]});`);
489
+ else this.emit("camera.lookAt(0, 0, 0);");
490
+ this.emit("this.app.root.addChild(camera);");
491
+ this.emit("");
492
+ }
493
+ // --- Timeline ---
494
+ emitTimeline(timeline) {
495
+ this.sanitizeName(timeline.name);
496
+ this.emit(`// Timeline: "${this.escapeStringValue(timeline.name, "TypeScript")}"`);
497
+ for (const entry of timeline.entries) {
498
+ const a = entry.action;
499
+ if (a.kind === "animate") {
500
+ this.emit(`// @${entry.time}s: animate ${a.target} ${JSON.stringify(a.properties)}`);
501
+ } else if (a.kind === "emit") {
502
+ this.emit(
503
+ `// @${entry.time}s: emit "${this.escapeStringValue(a.event, "TypeScript")}"`
504
+ );
505
+ } else if (a.kind === "call") {
506
+ this.emit(
507
+ `// @${entry.time}s: call ${this.escapeStringValue(a.method, "TypeScript")}()`
508
+ );
509
+ }
510
+ }
511
+ if (timeline.autoplay) this.emit(`// autoplay: ${timeline.loop ? "loop" : "once"}`);
512
+ this.emit("");
513
+ }
514
+ // --- Audio ---
515
+ emitAudio(audio) {
516
+ const v = this.sanitizeName(audio.name);
517
+ let src = "", volume = 1, loop = false, spatial = false;
518
+ let position, dist;
519
+ for (const p of audio.properties) {
520
+ if (p.key === "src" || p.key === "source") src = String(p.value);
521
+ else if (p.key === "volume") volume = p.value;
522
+ else if (p.key === "loop") loop = !!p.value;
523
+ else if (p.key === "spatial") spatial = !!p.value;
524
+ else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
525
+ else if (p.key === "distance") dist = p.value;
526
+ }
527
+ this.emit(
528
+ `const ${v} = new pc.Entity("${this.escapeStringValue(audio.name, "TypeScript")}");`
529
+ );
530
+ this.emit(`${v}.addComponent("sound");`);
531
+ this.emit(`${v}.sound!.addSlot("default", {`);
532
+ this.indent();
533
+ this.emit(`asset: null, // Load "${src}" via asset registry`);
534
+ this.emit(`loop: ${loop},`);
535
+ this.emit(`volume: ${volume},`);
536
+ this.emit(`autoPlay: true,`);
537
+ if (dist !== void 0) this.emit(`maxDistance: ${dist},`);
538
+ if (spatial) this.emit("positional: true,");
539
+ this.dedent();
540
+ this.emit("});");
541
+ if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
542
+ this.emit(`this.app.root.addChild(${v});`);
543
+ this.emit("");
544
+ }
545
+ // --- Zone ---
546
+ emitZone(zone) {
547
+ const v = this.sanitizeName(zone.name);
548
+ let shape = "box", position, size, radius;
549
+ for (const p of zone.properties) {
550
+ if (p.key === "shape") shape = String(p.value);
551
+ else if (p.key === "position" && Array.isArray(p.value)) position = p.value;
552
+ else if (p.key === "size") size = p.value;
553
+ else if (p.key === "radius") radius = p.value;
554
+ }
555
+ this.emit(
556
+ `const ${v} = new pc.Entity("${this.escapeStringValue(zone.name, "TypeScript")}");`
557
+ );
558
+ if (shape === "sphere") {
559
+ this.emit(`${v}.addComponent("collision", { type: "sphere", radius: ${radius || 5} });`);
560
+ } else {
561
+ const s = Array.isArray(size) ? size : [size || 5, size || 5, size || 5];
562
+ this.emit(
563
+ `${v}.addComponent("collision", { type: "box", halfExtents: new pc.Vec3(${s[0] / 2}, ${s[1] / 2}, ${s[2] / 2}) });`
564
+ );
565
+ }
566
+ this.emit(`${v}.addComponent("rigidbody", { type: "static" });`);
567
+ if (position) this.emit(`${v}.setPosition(${position[0]}, ${position[1]}, ${position[2]});`);
568
+ if (zone.handlers?.length) {
569
+ for (const h of zone.handlers) {
570
+ const event = h.event === "on_enter" ? "triggerenter" : h.event === "on_exit" ? "triggerleave" : h.event;
571
+ this.emit(
572
+ `${v}.collision!.on("${event}", (result: unknown) => { /* ${this.escapeStringValue(h.event, "TypeScript")} */ });`
573
+ );
574
+ }
575
+ }
576
+ this.emit(`this.app.root.addChild(${v});`);
577
+ this.emit("");
578
+ }
579
+ // --- UI ---
580
+ emitUI(ui) {
581
+ this.emit('const screenEntity = new pc.Entity("screen");');
582
+ this.emit(
583
+ 'screenEntity.addComponent("screen", { screenSpace: true, referenceResolution: new pc.Vec2(1280, 720) });'
584
+ );
585
+ this.emit("this.app.root.addChild(screenEntity);");
586
+ for (const el of ui.elements) {
587
+ const v = this.sanitizeName(el.name);
588
+ let elType = "text", text = "", fontSize = 24, color = "#ffffff";
589
+ for (const p of el.properties) {
590
+ if (p.key === "type") elType = String(p.value);
591
+ else if (p.key === "text") text = String(p.value);
592
+ else if (p.key === "font_size" || p.key === "fontSize") fontSize = p.value;
593
+ else if (p.key === "color") color = String(p.value);
594
+ else if (p.key === "background") String(p.value);
595
+ }
596
+ this.emit(
597
+ `const ${v} = new pc.Entity("${this.escapeStringValue(el.name, "TypeScript")}");`
598
+ );
599
+ if (elType === "button") {
600
+ this.emit(`${v}.addComponent("element", {`);
601
+ this.indent();
602
+ this.emit(`type: "text",`);
603
+ this.emit(`text: "${text}",`);
604
+ this.emit(`fontSize: ${fontSize},`);
605
+ this.emit(`color: ${this.toPlayCanvasColor(color)},`);
606
+ this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
607
+ this.emit(`pivot: new pc.Vec2(0.5, 0.5),`);
608
+ this.emit(`width: 150,`);
609
+ this.emit(`height: 40,`);
610
+ this.dedent();
611
+ this.emit("});");
612
+ this.emit(`${v}.addComponent("button", { active: true });`);
613
+ } else if (elType === "progress") {
614
+ this.emit(`${v}.addComponent("element", {`);
615
+ this.indent();
616
+ this.emit('type: "image",');
617
+ this.emit("anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),");
618
+ this.emit("width: 200,");
619
+ this.emit("height: 20,");
620
+ this.dedent();
621
+ this.emit("});");
622
+ } else {
623
+ this.emit(`${v}.addComponent("element", {`);
624
+ this.indent();
625
+ this.emit(`type: "text",`);
626
+ this.emit(`text: "${text}",`);
627
+ this.emit(`fontSize: ${fontSize},`);
628
+ this.emit(`color: ${this.toPlayCanvasColor(color)},`);
629
+ this.emit(`anchor: new pc.Vec4(0.5, 0.5, 0.5, 0.5),`);
630
+ this.dedent();
631
+ this.emit("});");
632
+ }
633
+ this.emit(`screenEntity.addChild(${v});`);
634
+ }
635
+ this.emit("");
636
+ }
637
+ // --- Effects ---
638
+ emitEffects(effects) {
639
+ for (const fx of effects.effects) {
640
+ const p = fx.properties;
641
+ switch (fx.effectType) {
642
+ case "bloom":
643
+ this.emit("// Post-processing: Bloom");
644
+ this.emit("this.app.scene.rendering.toneMapping = pc.TONEMAP_ACES;");
645
+ if (p.intensity !== void 0) this.emit(`// bloom intensity: ${p.intensity}`);
646
+ break;
647
+ case "ssao":
648
+ this.emit("// Post-processing: SSAO");
649
+ if (p.radius !== void 0) this.emit(`// ssao radius: ${p.radius}`);
650
+ break;
651
+ case "vignette":
652
+ this.emit("// Post-processing: Vignette");
653
+ if (p.weight !== void 0) this.emit(`// vignette weight: ${p.weight}`);
654
+ break;
655
+ case "tone_mapping":
656
+ this.emit("this.app.scene.rendering.toneMapping = pc.TONEMAP_ACES;");
657
+ break;
658
+ default:
659
+ this.emit(`// Effect "${fx.effectType}": ${JSON.stringify(p)}`);
660
+ }
661
+ }
662
+ this.emit("");
663
+ }
664
+ // --- Transition ---
665
+ emitTransition(tr) {
666
+ let target, effect, duration;
667
+ for (const p of tr.properties) {
668
+ if (p.key === "target") target = String(p.value);
669
+ else if (p.key === "effect") effect = String(p.value);
670
+ else if (p.key === "duration") duration = p.value;
671
+ }
672
+ this.emit(
673
+ `// Transition "${this.escapeStringValue(tr.name, "TypeScript")}": navigate to "${target || "?"}" with ${effect || "fade"} over ${duration || 1}s`
674
+ );
675
+ }
676
+ // --- XR ---
677
+ emitXRSetup() {
678
+ this.emit("if (this.app.xr.supported) {");
679
+ this.indent();
680
+ this.emit(
681
+ 'this.app.xr.start(this.app.root.findByName("camera")?.camera!, pc.XRTYPE_VR, pc.XRSPACE_LOCAL);'
682
+ );
683
+ this.dedent();
684
+ this.emit("}");
685
+ this.emit("");
686
+ }
687
+ // --- Start App ---
688
+ emitStartApp() {
689
+ this.emit("this.app.start();");
690
+ this.emit('window.addEventListener("resize", () => { this.app.resizeCanvas(); });');
691
+ }
692
+ // --- Value Conversion Helpers ---
693
+ toPlayCanvasColor(value) {
694
+ if (typeof value === "string" && value.startsWith("#")) {
695
+ const h = value.slice(1);
696
+ const r = parseInt(h.substring(0, 2), 16) / 255;
697
+ const g = parseInt(h.substring(2, 4), 16) / 255;
698
+ const b = parseInt(h.substring(4, 6), 16) / 255;
699
+ return `new pc.Color(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
700
+ }
701
+ if (typeof value === "object" && value !== null && "r" in value) {
702
+ const c = value;
703
+ const rVal = Number(c.r);
704
+ const gVal = Number(c.g);
705
+ const bVal = Number(c.b);
706
+ const r = rVal > 1 ? rVal / 255 : rVal;
707
+ const g = gVal > 1 ? gVal / 255 : gVal;
708
+ const b = bVal > 1 ? bVal / 255 : bVal;
709
+ return `new pc.Color(${r.toFixed(3)}, ${g.toFixed(3)}, ${b.toFixed(3)})`;
710
+ }
711
+ return "new pc.Color(1, 1, 1)";
712
+ }
713
+ mapShapeToPrimitive(type) {
714
+ return SHAPE_TO_PRIMITIVE[type] || "box";
715
+ }
716
+ mapLightType(type) {
717
+ switch (type) {
718
+ case "hemisphere":
719
+ case "ambient":
720
+ return "directional";
721
+ case "directional":
722
+ return "directional";
723
+ case "point":
724
+ return "point";
725
+ case "spot":
726
+ return "spot";
727
+ case "area":
728
+ return "point";
729
+ default:
730
+ return "directional";
731
+ }
732
+ }
733
+ directionToEuler(dir) {
734
+ const x = Number(dir[0]) || 0, y = Number(dir[1]) || 0, z = Number(dir[2]) || 0;
735
+ const pitch = Math.atan2(-y, Math.sqrt(x * x + z * z)) * (180 / Math.PI);
736
+ const yaw = Math.atan2(x, z) * (180 / Math.PI);
737
+ return `${pitch.toFixed(1)}, ${yaw.toFixed(1)}, 0`;
738
+ }
739
+ // --- Emit Helpers ---
740
+ emit(line) {
741
+ this.lines.push(this.options.indent.repeat(this.indentLevel) + line);
742
+ }
743
+ indent() {
744
+ this.indentLevel++;
745
+ }
746
+ dedent() {
747
+ this.indentLevel = Math.max(0, this.indentLevel - 1);
748
+ }
749
+ sanitizeName(name) {
750
+ return name.replace(/[^a-zA-Z0-9_]/g, "_");
751
+ }
752
+ };
753
+ }
754
+ });
755
+
756
+ exports.PlayCanvasCompiler_exports = PlayCanvasCompiler_exports;
757
+ exports.init_PlayCanvasCompiler = init_PlayCanvasCompiler;
758
+ //# sourceMappingURL=chunk-OR4Q2BGL.cjs.map
759
+ //# sourceMappingURL=chunk-OR4Q2BGL.cjs.map