@holoscript/core 6.0.4 → 6.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (351) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +3 -3
  3. package/bin/holoscript.cjs +3 -0
  4. package/dist/GLTFPipeline-SFIORFJU.js +16 -0
  5. package/dist/GLTFPipeline-VNNDPONV.cjs +37 -0
  6. package/dist/{HoloScriptPlusParser-BN6KVRCM.js → HoloScriptPlusParser-7FBIFUFC.js} +6 -5
  7. package/dist/{HoloScriptPlusParser-NC5FE6AL.cjs → HoloScriptPlusParser-A2W7OCN2.cjs} +17 -16
  8. package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
  9. package/dist/HoloScriptPlusParser-WKHRIH6T.cjs +27 -0
  10. package/dist/{USDZExporter-UWGWNMMD.cjs → USDZExporter-3FWJ25JI.cjs} +344 -16
  11. package/dist/{USDZExporter-NTMBNTDB.js → USDZExporter-D2HQLQYK.js} +344 -16
  12. package/dist/agents/index.cjs +19 -0
  13. package/dist/agents/index.d.ts +100 -0
  14. package/dist/agents/index.js +17 -0
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  307. package/dist/tools/index.d.ts +22 -1
  308. package/dist/traitDocs/traitDocs.cjs +33 -0
  309. package/dist/traitDocs/traitDocs.d.ts +69 -0
  310. package/dist/traitDocs/traitDocs.js +7 -0
  311. package/dist/traits/botanical-lotus.cjs +41 -0
  312. package/dist/traits/botanical-lotus.d.ts +172 -0
  313. package/dist/traits/botanical-lotus.js +4 -0
  314. package/dist/traits/engines/index.cjs +520 -0
  315. package/dist/traits/engines/index.js +380 -0
  316. package/dist/traits/index.cjs +17630 -7881
  317. package/dist/traits/index.d.ts +197 -0
  318. package/dist/traits/index.js +16573 -7193
  319. package/dist/traits/simulation-solver-factory.cjs +13 -0
  320. package/dist/traits/simulation-solver-factory.d.ts +23 -0
  321. package/dist/traits/simulation-solver-factory.js +4 -0
  322. package/dist/traits/webcam-gaze.cjs +35 -0
  323. package/dist/traits/webcam-gaze.d.ts +17 -0
  324. package/dist/traits/webcam-gaze.js +4 -0
  325. package/dist/type-checker.cjs +6 -5
  326. package/dist/type-checker.js +4 -3
  327. package/dist/world/index.cjs +947 -0
  328. package/dist/world/index.d.ts +147 -0
  329. package/dist/world/index.js +939 -0
  330. package/dist/world-model/index.cjs +1446 -0
  331. package/dist/world-model/index.d.ts +119 -0
  332. package/dist/world-model/index.js +1414 -0
  333. package/dist/wot/index.cjs +29 -0
  334. package/dist/wot/index.js +4 -0
  335. package/package.json +153 -61
  336. package/dist/GLTFPipeline-DEN36VNK.js +0 -12
  337. package/dist/GLTFPipeline-YPCAK236.cjs +0 -33
  338. package/dist/chunk-4XSNJCLC.cjs +0 -1859
  339. package/dist/chunk-A7PIMZGU.js +0 -263
  340. package/dist/chunk-BWFJEM5A.js +0 -5419
  341. package/dist/chunk-CBJSLA2E.cjs +0 -5423
  342. package/dist/chunk-K3JDKWGI.cjs +0 -270
  343. package/dist/chunk-LSW7P7ML.js +0 -3675
  344. package/dist/chunk-MEASWI2Y.js +0 -126
  345. package/dist/chunk-NCUKG4SK.cjs +0 -3075
  346. package/dist/chunk-Q5JT3YML.cjs +0 -129
  347. package/dist/chunk-QGKNANZ3.js +0 -3071
  348. package/dist/chunk-S2N5TNMA.js +0 -1855
  349. package/dist/chunk-TSH3MSQU.cjs +0 -129
  350. package/dist/chunk-WGMEAYBG.js +0 -126
  351. package/dist/chunk-X6SEAXAX.cjs +0 -3681
@@ -0,0 +1,186 @@
1
+ 'use strict';
2
+
3
+ // src/math/tropicalSpmv.ts
4
+ var TROPICAL_INF = 1e30;
5
+ function mulberry32(seed) {
6
+ let t = seed >>> 0;
7
+ return () => {
8
+ t += 1831565813;
9
+ let r = Math.imul(t ^ t >>> 15, 1 | t);
10
+ r ^= r + Math.imul(r ^ r >>> 7, 61 | r);
11
+ return ((r ^ r >>> 14) >>> 0) / 4294967296;
12
+ };
13
+ }
14
+ function tropicalMinPlusSpmv(csr, x, y) {
15
+ const { n, rowPtr, colIdx, values } = csr;
16
+ if (x.length < n || y.length < n) {
17
+ throw new Error(`tropicalMinPlusSpmv: x and y must have length >= n (${n})`);
18
+ }
19
+ for (let i = 0; i < n; i++) {
20
+ let best = TROPICAL_INF;
21
+ const end = rowPtr[i + 1];
22
+ for (let k = rowPtr[i]; k < end; k++) {
23
+ const j = colIdx[k];
24
+ const aij = values[k];
25
+ const xj = x[j];
26
+ if (aij >= TROPICAL_INF || xj >= TROPICAL_INF) continue;
27
+ const s = aij + xj;
28
+ if (s < best) best = s;
29
+ }
30
+ y[i] = best;
31
+ }
32
+ }
33
+ function tropicalMinPlusSpmvDense(n, aRowMajor, x, y) {
34
+ if (aRowMajor.length !== n * n) throw new Error("tropicalMinPlusSpmvDense: expected n*n matrix");
35
+ for (let i = 0; i < n; i++) {
36
+ let best = TROPICAL_INF;
37
+ const row = i * n;
38
+ for (let j = 0; j < n; j++) {
39
+ const aij = aRowMajor[row + j];
40
+ if (aij >= TROPICAL_INF) continue;
41
+ const xj = x[j];
42
+ if (xj >= TROPICAL_INF) continue;
43
+ const s = aij + xj;
44
+ if (s < best) best = s;
45
+ }
46
+ y[i] = best;
47
+ }
48
+ }
49
+ function csrFromDense(n, dense) {
50
+ if (dense.length !== n * n) throw new Error("csrFromDense: dense must be n*n");
51
+ const rowCounts = new Uint32Array(n);
52
+ for (let i = 0; i < n; i++) {
53
+ let c = 0;
54
+ for (let j = 0; j < n; j++) {
55
+ const v = dense[i * n + j];
56
+ if (v < TROPICAL_INF && v === v) c++;
57
+ }
58
+ rowCounts[i] = c;
59
+ }
60
+ const rowPtr = new Uint32Array(n + 1);
61
+ for (let i = 0; i < n; i++) rowPtr[i + 1] = rowPtr[i] + rowCounts[i];
62
+ const nnz = rowPtr[n];
63
+ const colIdx = new Uint32Array(nnz);
64
+ const values = new Float32Array(nnz);
65
+ const write = new Uint32Array(rowPtr);
66
+ for (let i = 0; i < n; i++) {
67
+ for (let j = 0; j < n; j++) {
68
+ const v = dense[i * n + j];
69
+ if (v < TROPICAL_INF && v === v) {
70
+ const p = write[i];
71
+ colIdx[p] = j;
72
+ values[p] = v;
73
+ write[i] = p + 1;
74
+ }
75
+ }
76
+ }
77
+ return { n, rowPtr, colIdx, values };
78
+ }
79
+ function erdosRenyiCsr(n, p, rng) {
80
+ const rows = Array.from({ length: n }, () => []);
81
+ const vals = Array.from({ length: n }, () => []);
82
+ for (let i = 0; i < n; i++) {
83
+ for (let j = 0; j < n; j++) {
84
+ if (rng() < p) {
85
+ rows[i].push(j);
86
+ vals[i].push(1e-6 + rng() * (1 - 1e-6));
87
+ }
88
+ }
89
+ }
90
+ return packCsr(n, rows, vals);
91
+ }
92
+ function barabasiAlbertCsr(n, m, rng) {
93
+ if (n < 2 || m < 1) throw new Error("barabasiAlbertCsr: need n>=2, m>=1");
94
+ const rows = Array.from({ length: n }, () => []);
95
+ const vals = Array.from({ length: n }, () => []);
96
+ const indeg = new Uint32Array(n);
97
+ const addEdge = (from, to, w) => {
98
+ rows[from].push(to);
99
+ vals[from].push(w);
100
+ indeg[to]++;
101
+ };
102
+ const m0 = Math.min(m + 1, n);
103
+ for (let i = 1; i < m0; i++) {
104
+ addEdge(i, 0, 1e-6 + rng());
105
+ }
106
+ for (let v = m0; v < n; v++) {
107
+ const chosen = /* @__PURE__ */ new Set();
108
+ let guard = 0;
109
+ while (chosen.size < Math.min(m, v) && guard < m * v * 5) {
110
+ guard++;
111
+ let tot = 0;
112
+ for (let u = 0; u < v; u++) tot += indeg[u] + 1;
113
+ let r = rng() * tot;
114
+ let acc = 0;
115
+ let pick = 0;
116
+ for (let u = 0; u < v; u++) {
117
+ acc += indeg[u] + 1;
118
+ if (r <= acc) {
119
+ pick = u;
120
+ break;
121
+ }
122
+ }
123
+ if (!chosen.has(pick)) {
124
+ chosen.add(pick);
125
+ addEdge(v, pick, 1e-6 + rng());
126
+ }
127
+ }
128
+ }
129
+ return packCsr(n, rows, vals);
130
+ }
131
+ function layeredNeuralCsr(n, layers, skipProbability, rng) {
132
+ if (layers < 2) throw new Error("layeredNeuralCsr: layers >= 2");
133
+ const rows = Array.from({ length: n }, () => []);
134
+ const vals = Array.from({ length: n }, () => []);
135
+ const layerOf = (i) => Math.floor(i * layers / n);
136
+ for (let i = 0; i < n; i++) {
137
+ const li = layerOf(i);
138
+ for (let j = 0; j < n; j++) {
139
+ const lj = layerOf(j);
140
+ if (lj === li + 1 || lj > li && rng() < skipProbability) {
141
+ rows[i].push(j);
142
+ vals[i].push(1e-6 + rng());
143
+ }
144
+ }
145
+ }
146
+ return packCsr(n, rows, vals);
147
+ }
148
+ function packCsr(n, rows, vals) {
149
+ const rowPtr = new Uint32Array(n + 1);
150
+ let nnz = 0;
151
+ for (let i = 0; i < n; i++) nnz += rows[i].length;
152
+ for (let i = 0; i < n; i++) rowPtr[i + 1] = rowPtr[i] + rows[i].length;
153
+ const colIdx = new Uint32Array(nnz);
154
+ const values = new Float32Array(nnz);
155
+ let w = 0;
156
+ for (let i = 0; i < n; i++) {
157
+ const rc = rows[i].length;
158
+ for (let k = 0; k < rc; k++) {
159
+ colIdx[w] = rows[i][k];
160
+ values[w] = vals[i][k];
161
+ w++;
162
+ }
163
+ }
164
+ return { n, rowPtr, colIdx, values };
165
+ }
166
+ function maxAbsDiff(a, b) {
167
+ let m = 0;
168
+ const len = Math.min(a.length, b.length);
169
+ for (let i = 0; i < len; i++) {
170
+ const d = Math.abs(a[i] - b[i]);
171
+ if (d > m) m = d;
172
+ }
173
+ return m;
174
+ }
175
+
176
+ exports.TROPICAL_INF = TROPICAL_INF;
177
+ exports.barabasiAlbertCsr = barabasiAlbertCsr;
178
+ exports.csrFromDense = csrFromDense;
179
+ exports.erdosRenyiCsr = erdosRenyiCsr;
180
+ exports.layeredNeuralCsr = layeredNeuralCsr;
181
+ exports.maxAbsDiff = maxAbsDiff;
182
+ exports.mulberry32 = mulberry32;
183
+ exports.tropicalMinPlusSpmv = tropicalMinPlusSpmv;
184
+ exports.tropicalMinPlusSpmvDense = tropicalMinPlusSpmvDense;
185
+ //# sourceMappingURL=chunk-KPJL34Y7.cjs.map
186
+ //# sourceMappingURL=chunk-KPJL34Y7.cjs.map
@@ -1,21 +1,23 @@
1
1
  'use strict';
2
2
 
3
- var chunkLXJ4667L_cjs = require('./chunk-LXJ4667L.cjs');
4
- var chunkBF2235SI_cjs = require('./chunk-BF2235SI.cjs');
5
- var chunk3SAK5KFL_cjs = require('./chunk-3SAK5KFL.cjs');
6
- var platform = require('@holoscript/platform');
3
+ var chunkAIA52I7T_cjs = require('./chunk-AIA52I7T.cjs');
4
+ var chunkHGVXZDSK_cjs = require('./chunk-HGVXZDSK.cjs');
5
+ var chunkRMHC2VG7_cjs = require('./chunk-RMHC2VG7.cjs');
6
+ var chunkHCCQLAA4_cjs = require('./chunk-HCCQLAA4.cjs');
7
+ var ans = require('@holoscript/core-types/ans');
7
8
 
8
9
  // src/compiler/UnityCompiler.ts
9
10
  var UnityCompiler_exports = {};
10
- chunk3SAK5KFL_cjs.__export(UnityCompiler_exports, {
11
+ chunkHCCQLAA4_cjs.__export(UnityCompiler_exports, {
11
12
  UnityCompiler: () => exports.UnityCompiler
12
13
  });
13
14
  exports.UnityCompiler = void 0;
14
- var init_UnityCompiler = chunk3SAK5KFL_cjs.__esm({
15
+ var init_UnityCompiler = chunkHCCQLAA4_cjs.__esm({
15
16
  "src/compiler/UnityCompiler.ts"() {
16
- chunkBF2235SI_cjs.init_CompilerBase();
17
- chunkLXJ4667L_cjs.init_DomainBlockCompilerMixin();
18
- exports.UnityCompiler = class extends chunkBF2235SI_cjs.CompilerBase {
17
+ chunkRMHC2VG7_cjs.init_CompilerBase();
18
+ chunkHGVXZDSK_cjs.init_DomainBlockCompilerMixin();
19
+ chunkAIA52I7T_cjs.init_PlatformConditionalCompilerMixin();
20
+ exports.UnityCompiler = class extends chunkRMHC2VG7_cjs.CompilerBase {
19
21
  constructor(options = {}) {
20
22
  super();
21
23
  this.compilerName = "UnityCompiler";
@@ -25,14 +27,23 @@ var init_UnityCompiler = chunk3SAK5KFL_cjs.__esm({
25
27
  namespace: options.namespace || "HoloScene",
26
28
  className: options.className || "GeneratedScene",
27
29
  useURP: options.useURP ?? true,
28
- indent: options.indent || " "
30
+ indent: options.indent || " ",
31
+ provenanceHash: options.provenanceHash ?? "",
32
+ holomapPointCloud: options.holomapPointCloud
29
33
  };
34
+ if (options.platformTarget) {
35
+ this._platformTarget = typeof options.platformTarget === "string" ? chunkAIA52I7T_cjs.createPlatformTarget(options.platformTarget) : options.platformTarget;
36
+ }
30
37
  }
31
38
  getRequiredCapability() {
32
- return platform.ANSCapabilityPath.UNITY;
39
+ return ans.ANSCapabilityPath.UNITY;
33
40
  }
34
41
  compile(composition, agentToken, outputPath) {
35
42
  this.validateCompilerAccess(agentToken, outputPath);
43
+ if (this._platformTarget) {
44
+ const platformMixin = new chunkAIA52I7T_cjs.PlatformConditionalCompilerMixin();
45
+ composition = platformMixin.filterForPlatform(composition, this._platformTarget);
46
+ }
36
47
  this.lines = [];
37
48
  this.indentLevel = 0;
38
49
  this.emit("// Auto-generated by HoloScript UnityCompiler");
@@ -40,6 +51,9 @@ var init_UnityCompiler = chunk3SAK5KFL_cjs.__esm({
40
51
  `// Source: composition "${this.escapeStringValue(composition.name, "CSharp")}"`
41
52
  );
42
53
  this.emit("// Do not edit manually \u2014 regenerate from .holo source");
54
+ if (this.options.provenanceHash) {
55
+ this.emit(`// Provenance Hash: ${this.options.provenanceHash}`);
56
+ }
43
57
  this.emit("");
44
58
  this.emit("using UnityEngine;");
45
59
  this.emit("using UnityEngine.UI;");
@@ -103,6 +117,7 @@ var init_UnityCompiler = chunk3SAK5KFL_cjs.__esm({
103
117
  }
104
118
  }
105
119
  }
120
+ this.emitHolomapPointCloudLoader();
106
121
  this.indentLevel--;
107
122
  this.emit("}");
108
123
  this.emit("");
@@ -129,69 +144,138 @@ var init_UnityCompiler = chunk3SAK5KFL_cjs.__esm({
129
144
  this.emit("}");
130
145
  return this.lines.join("\n");
131
146
  }
147
+ emitHolomapPointCloudLoader() {
148
+ const h = this.options.holomapPointCloud;
149
+ if (!h || h.pointCount < 1) return;
150
+ this.emit(" // --- HoloMap point cloud (base64 \u2192 Mesh topology Points) ---");
151
+ this.emit(" {");
152
+ const posLit = this.chunkBase64CSharpLiteral(h.positionsB64);
153
+ const colLit = this.chunkBase64CSharpLiteral(h.colorsB64);
154
+ this.emit(` string holomapPosB64 = ${posLit};`);
155
+ this.emit(` string holomapColB64 = ${colLit};`);
156
+ this.emit(` int holomapN = ${h.pointCount};`);
157
+ this.emit(
158
+ " byte[] holomapPos = System.Convert.FromBase64String(holomapPosB64);"
159
+ );
160
+ this.emit(
161
+ " byte[] holomapCol = System.Convert.FromBase64String(holomapColB64);"
162
+ );
163
+ this.emit(" if (holomapPos.Length >= holomapN * 12 && holomapCol.Length >= holomapN * 3)");
164
+ this.emit(" {");
165
+ this.emit(
166
+ ' var holomapGo = new GameObject("HoloMapReconstructionPoints");'
167
+ );
168
+ this.emit(" holomapGo.transform.SetParent(transform, false);");
169
+ this.emit(" var mesh = new Mesh();");
170
+ this.emit(
171
+ " mesh.indexFormat = UnityEngine.Rendering.IndexFormat.UInt32;"
172
+ );
173
+ this.emit(" var verts = new Vector3[holomapN];");
174
+ this.emit(" var cols = new Color32[holomapN];");
175
+ this.emit(" var idx = new int[holomapN];");
176
+ this.emit(" for (int i = 0; i < holomapN; i++)");
177
+ this.emit(" {");
178
+ this.emit(
179
+ " int p = i * 12; int c = i * 3;"
180
+ );
181
+ this.emit(
182
+ " verts[i] = new Vector3(System.BitConverter.ToSingle(holomapPos, p), System.BitConverter.ToSingle(holomapPos, p + 4), System.BitConverter.ToSingle(holomapPos, p + 8));"
183
+ );
184
+ this.emit(
185
+ " cols[i] = new Color32(holomapCol[c], holomapCol[c + 1], holomapCol[c + 2], 255);"
186
+ );
187
+ this.emit(" idx[i] = i;");
188
+ this.emit(" }");
189
+ this.emit(" mesh.vertices = verts;");
190
+ this.emit(" mesh.colors32 = cols;");
191
+ this.emit(" mesh.SetIndices(idx, MeshTopology.Points, 0, true);");
192
+ this.emit(" mesh.RecalculateBounds();");
193
+ this.emit(" var mf = holomapGo.AddComponent<MeshFilter>();");
194
+ this.emit(" mf.sharedMesh = mesh;");
195
+ this.emit(" var mr = holomapGo.AddComponent<MeshRenderer>();");
196
+ this.emit(
197
+ ' var sh = Shader.Find("Universal Render Pipeline/Unlit");'
198
+ );
199
+ this.emit(
200
+ ' if (sh == null) sh = Shader.Find("Unlit/Color");'
201
+ );
202
+ this.emit(' mr.sharedMaterial = sh != null ? new Material(sh) : new Material(Shader.Find("Hidden/InternalErrorShader"));');
203
+ this.emit(" }");
204
+ this.emit(" }");
205
+ }
206
+ /** Concatenated string literals so very large MCP payloads stay valid C#. */
207
+ chunkBase64CSharpLiteral(b64) {
208
+ const chunk = 4096;
209
+ if (b64.length <= chunk) return `"${b64}"`;
210
+ const parts = [];
211
+ for (let i = 0; i < b64.length; i += chunk) {
212
+ parts.push(`"${b64.slice(i, i + chunk)}"`);
213
+ }
214
+ return parts.join(" + ");
215
+ }
132
216
  compileDomainBlocks(composition) {
133
217
  const domainBlocks = composition.domainBlocks ?? [];
134
218
  if (domainBlocks.length === 0) return;
135
219
  this.emit("");
136
220
  this.emit("// === v4.2 Domain Blocks ===");
137
221
  let blockIdx = 0;
138
- const compiled = chunkLXJ4667L_cjs.compileDomainBlocks(
222
+ const compiled = chunkHGVXZDSK_cjs.compileDomainBlocks(
139
223
  domainBlocks,
140
224
  {
141
225
  material: (block) => {
142
- const mat = chunkLXJ4667L_cjs.compileMaterialBlock(block);
226
+ const mat = chunkHGVXZDSK_cjs.compileMaterialBlock(block);
143
227
  const prefix = `db${blockIdx++}`;
144
- return chunkLXJ4667L_cjs.materialToUnity(mat, prefix);
228
+ return chunkHGVXZDSK_cjs.materialToUnity(mat, prefix);
145
229
  },
146
230
  physics: (block) => {
147
- const phys = chunkLXJ4667L_cjs.compilePhysicsBlock(block);
231
+ const phys = chunkHGVXZDSK_cjs.compilePhysicsBlock(block);
148
232
  const prefix = `db${blockIdx++}`;
149
- return chunkLXJ4667L_cjs.physicsToUnity(phys, prefix);
233
+ return chunkHGVXZDSK_cjs.physicsToUnity(phys, prefix);
150
234
  },
151
235
  vfx: (block) => {
152
- const ps = chunkLXJ4667L_cjs.compileParticleBlock(block);
236
+ const ps = chunkHGVXZDSK_cjs.compileParticleBlock(block);
153
237
  const prefix = `db${blockIdx++}`;
154
- return chunkLXJ4667L_cjs.particlesToUnity(ps, prefix);
238
+ return chunkHGVXZDSK_cjs.particlesToUnity(ps, prefix);
155
239
  },
156
240
  postfx: (block) => {
157
- const pp = chunkLXJ4667L_cjs.compilePostProcessingBlock(block);
158
- return chunkLXJ4667L_cjs.postProcessingToUnity(pp);
241
+ const pp = chunkHGVXZDSK_cjs.compilePostProcessingBlock(block);
242
+ return chunkHGVXZDSK_cjs.postProcessingToUnity(pp);
159
243
  },
160
244
  audio: (block) => {
161
- const audio = chunkLXJ4667L_cjs.compileAudioSourceBlock(block);
245
+ const audio = chunkHGVXZDSK_cjs.compileAudioSourceBlock(block);
162
246
  const prefix = `db${blockIdx++}`;
163
- return chunkLXJ4667L_cjs.audioSourceToUnity(audio, prefix);
247
+ return chunkHGVXZDSK_cjs.audioSourceToUnity(audio, prefix);
164
248
  },
165
249
  weather: (block) => {
166
- const weather = chunkLXJ4667L_cjs.compileWeatherBlock(block);
167
- return chunkLXJ4667L_cjs.weatherToUnity(weather);
250
+ const weather = chunkHGVXZDSK_cjs.compileWeatherBlock(block);
251
+ return chunkHGVXZDSK_cjs.weatherToUnity(weather);
168
252
  },
169
253
  narrative: (block) => {
170
- const narr = chunkLXJ4667L_cjs.compileNarrativeBlock(block);
171
- return chunkLXJ4667L_cjs.narrativeToUnity(narr);
254
+ const narr = chunkHGVXZDSK_cjs.compileNarrativeBlock(block);
255
+ return chunkHGVXZDSK_cjs.narrativeToUnity(narr);
172
256
  },
173
257
  payment: (block) => {
174
- const pay = chunkLXJ4667L_cjs.compilePaymentBlock(block);
175
- return chunkLXJ4667L_cjs.paymentToUnity(pay);
258
+ const pay = chunkHGVXZDSK_cjs.compilePaymentBlock(block);
259
+ return chunkHGVXZDSK_cjs.paymentToUnity(pay);
176
260
  },
177
261
  healthcare: (block) => {
178
- const h = chunkLXJ4667L_cjs.compileHealthcareBlock(block);
179
- return chunkLXJ4667L_cjs.healthcareToUnity(h);
262
+ const h = chunkHGVXZDSK_cjs.compileHealthcareBlock(block);
263
+ return chunkHGVXZDSK_cjs.healthcareToUnity(h);
180
264
  },
181
265
  robotics: (block) => {
182
- const r = chunkLXJ4667L_cjs.compileRoboticsBlock(block);
183
- return chunkLXJ4667L_cjs.roboticsToUnity(r);
266
+ const r = chunkHGVXZDSK_cjs.compileRoboticsBlock(block);
267
+ return chunkHGVXZDSK_cjs.roboticsToUnity(r);
184
268
  },
185
- iot: (block) => chunkLXJ4667L_cjs.iotToUnity(chunkLXJ4667L_cjs.compileIoTBlock(block)),
186
- dataviz: (block) => chunkLXJ4667L_cjs.datavizToUnity(chunkLXJ4667L_cjs.compileDataVizBlock(block)),
187
- education: (block) => chunkLXJ4667L_cjs.educationToUnity(chunkLXJ4667L_cjs.compileEducationBlock(block)),
188
- music: (block) => chunkLXJ4667L_cjs.musicToUnity(chunkLXJ4667L_cjs.compileMusicBlock(block)),
189
- architecture: (block) => chunkLXJ4667L_cjs.architectureToUnity(chunkLXJ4667L_cjs.compileArchitectureBlock(block)),
190
- web3: (block) => chunkLXJ4667L_cjs.web3ToUnity(chunkLXJ4667L_cjs.compileWeb3Block(block)),
191
- procedural: (block) => chunkLXJ4667L_cjs.proceduralToUnity(chunkLXJ4667L_cjs.compileProceduralBlock(block)),
192
- rendering: (block) => chunkLXJ4667L_cjs.renderingToUnity(chunkLXJ4667L_cjs.compileRenderingBlock(block)),
193
- navigation: (block) => chunkLXJ4667L_cjs.navigationToUnity(chunkLXJ4667L_cjs.compileNavigationBlock(block)),
194
- input: (block) => chunkLXJ4667L_cjs.inputToUnity(chunkLXJ4667L_cjs.compileInputBlock(block))
269
+ iot: (block) => chunkHGVXZDSK_cjs.iotToUnity(chunkHGVXZDSK_cjs.compileIoTBlock(block)),
270
+ dataviz: (block) => chunkHGVXZDSK_cjs.datavizToUnity(chunkHGVXZDSK_cjs.compileDataVizBlock(block)),
271
+ education: (block) => chunkHGVXZDSK_cjs.educationToUnity(chunkHGVXZDSK_cjs.compileEducationBlock(block)),
272
+ music: (block) => chunkHGVXZDSK_cjs.musicToUnity(chunkHGVXZDSK_cjs.compileMusicBlock(block)),
273
+ architecture: (block) => chunkHGVXZDSK_cjs.architectureToUnity(chunkHGVXZDSK_cjs.compileArchitectureBlock(block)),
274
+ web3: (block) => chunkHGVXZDSK_cjs.web3ToUnity(chunkHGVXZDSK_cjs.compileWeb3Block(block)),
275
+ procedural: (block) => chunkHGVXZDSK_cjs.proceduralToUnity(chunkHGVXZDSK_cjs.compileProceduralBlock(block)),
276
+ rendering: (block) => chunkHGVXZDSK_cjs.renderingToUnity(chunkHGVXZDSK_cjs.compileRenderingBlock(block)),
277
+ navigation: (block) => chunkHGVXZDSK_cjs.navigationToUnity(chunkHGVXZDSK_cjs.compileNavigationBlock(block)),
278
+ input: (block) => chunkHGVXZDSK_cjs.inputToUnity(chunkHGVXZDSK_cjs.compileInputBlock(block))
195
279
  },
196
280
  (block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "CSharp")}"`
197
281
  );
@@ -693,5 +777,5 @@ var init_UnityCompiler = chunk3SAK5KFL_cjs.__esm({
693
777
 
694
778
  exports.UnityCompiler_exports = UnityCompiler_exports;
695
779
  exports.init_UnityCompiler = init_UnityCompiler;
696
- //# sourceMappingURL=chunk-HE7ULERA.cjs.map
697
- //# sourceMappingURL=chunk-HE7ULERA.cjs.map
780
+ //# sourceMappingURL=chunk-KQTPCYTG.cjs.map
781
+ //# sourceMappingURL=chunk-KQTPCYTG.cjs.map
@@ -435,7 +435,7 @@ function uint8ArrayToBase64(data) {
435
435
  return btoa(binary);
436
436
  }
437
437
  async function importGLTFPipeline() {
438
- return import('./GLTFPipeline-DEN36VNK.js');
438
+ return import('./GLTFPipeline-SFIORFJU.js');
439
439
  }
440
440
  function registerGLTFTools(server) {
441
441
  for (const tool of GLTF_PIPELINE_TOOLS) {
@@ -445,5 +445,5 @@ function registerGLTFTools(server) {
445
445
  var GLTFPipelineMCPTool_default = handleGLTFToolCall;
446
446
 
447
447
  export { GLTFPipelineMCPTool_default, GLTF_PIPELINE_TOOLS, analyzeOptimizations, handleGLTFToolCall, inspectComposition, registerGLTFTools, validateForGLTF };
448
- //# sourceMappingURL=chunk-OFKWH2IP.js.map
449
- //# sourceMappingURL=chunk-OFKWH2IP.js.map
448
+ //# sourceMappingURL=chunk-KX76JUQY.js.map
449
+ //# sourceMappingURL=chunk-KX76JUQY.js.map
@@ -1,24 +1,26 @@
1
1
  'use strict';
2
2
 
3
- var chunkK3JDKWGI_cjs = require('./chunk-K3JDKWGI.cjs');
4
- var chunkX4ZF6CNE_cjs = require('./chunk-X4ZF6CNE.cjs');
5
- var chunkLXJ4667L_cjs = require('./chunk-LXJ4667L.cjs');
6
- var chunkBF2235SI_cjs = require('./chunk-BF2235SI.cjs');
7
- var chunk3SAK5KFL_cjs = require('./chunk-3SAK5KFL.cjs');
8
- var platform = require('@holoscript/platform');
3
+ var chunk5S7RKFGR_cjs = require('./chunk-5S7RKFGR.cjs');
4
+ var chunkOIQYIIO3_cjs = require('./chunk-OIQYIIO3.cjs');
5
+ var chunkAIA52I7T_cjs = require('./chunk-AIA52I7T.cjs');
6
+ var chunkHGVXZDSK_cjs = require('./chunk-HGVXZDSK.cjs');
7
+ var chunkRMHC2VG7_cjs = require('./chunk-RMHC2VG7.cjs');
8
+ var chunkHCCQLAA4_cjs = require('./chunk-HCCQLAA4.cjs');
9
+ var ans = require('@holoscript/core-types/ans');
9
10
 
10
11
  // src/compiler/BabylonCompiler.ts
11
12
  var BabylonCompiler_exports = {};
12
- chunk3SAK5KFL_cjs.__export(BabylonCompiler_exports, {
13
+ chunkHCCQLAA4_cjs.__export(BabylonCompiler_exports, {
13
14
  BabylonCompiler: () => exports.BabylonCompiler
14
15
  });
15
16
  var SHAPE_TO_MESH; exports.BabylonCompiler = void 0;
16
- var init_BabylonCompiler = chunk3SAK5KFL_cjs.__esm({
17
+ var init_BabylonCompiler = chunkHCCQLAA4_cjs.__esm({
17
18
  "src/compiler/BabylonCompiler.ts"() {
18
- chunkX4ZF6CNE_cjs.init_TraitCompositor();
19
- chunkK3JDKWGI_cjs.init_ProvenanceSemiring();
20
- chunkBF2235SI_cjs.init_CompilerBase();
21
- chunkLXJ4667L_cjs.init_DomainBlockCompilerMixin();
19
+ chunkOIQYIIO3_cjs.init_TraitCompositor();
20
+ chunk5S7RKFGR_cjs.init_ProvenanceSemiring();
21
+ chunkRMHC2VG7_cjs.init_CompilerBase();
22
+ chunkHGVXZDSK_cjs.init_DomainBlockCompilerMixin();
23
+ chunkAIA52I7T_cjs.init_PlatformConditionalCompilerMixin();
22
24
  SHAPE_TO_MESH = {
23
25
  sphere: "CreateSphere",
24
26
  orb: "CreateSphere",
@@ -34,7 +36,7 @@ var init_BabylonCompiler = chunk3SAK5KFL_cjs.__esm({
34
36
  capsule: "CreateCapsule",
35
37
  disc: "CreateDisc"
36
38
  };
37
- exports.BabylonCompiler = class extends chunkBF2235SI_cjs.CompilerBase {
39
+ exports.BabylonCompiler = class extends chunkRMHC2VG7_cjs.CompilerBase {
38
40
  constructor(options = {}) {
39
41
  super();
40
42
  this.compilerName = "BabylonCompiler";
@@ -44,20 +46,30 @@ var init_BabylonCompiler = chunk3SAK5KFL_cjs.__esm({
44
46
  className: options.className || "GeneratedScene",
45
47
  useHavok: options.useHavok ?? true,
46
48
  enableXR: options.enableXR ?? false,
47
- indent: options.indent || " "
49
+ indent: options.indent || " ",
50
+ provenanceHash: options.provenanceHash ?? "",
51
+ platformTarget: options.platformTarget ?? ""
48
52
  };
49
53
  }
50
54
  getRequiredCapability() {
51
- return platform.ANSCapabilityPath.BABYLON;
55
+ return ans.ANSCapabilityPath.BABYLON;
52
56
  }
53
57
  compile(composition, agentToken, outputPath) {
54
58
  this.validateCompilerAccess(agentToken, outputPath);
59
+ if (this.options.platformTarget) {
60
+ const target = typeof this.options.platformTarget === "string" ? chunkAIA52I7T_cjs.createPlatformTarget(this.options.platformTarget) : this.options.platformTarget;
61
+ const platformMixin = new chunkAIA52I7T_cjs.PlatformConditionalCompilerMixin();
62
+ composition = platformMixin.filterForPlatform(composition, target);
63
+ }
55
64
  this.lines = [];
56
65
  this.indentLevel = 0;
57
66
  this.emit("// Auto-generated by HoloScript BabylonCompiler");
58
67
  this.emit(
59
68
  `// Source: composition "${this.escapeStringValue(composition.name, "TypeScript")}"`
60
69
  );
70
+ if (this.options.provenanceHash) {
71
+ this.emit(`// Provenance Hash: ${this.options.provenanceHash}`);
72
+ }
61
73
  this.emit("");
62
74
  this.emitImports(composition);
63
75
  this.emit("");
@@ -126,31 +138,31 @@ var init_BabylonCompiler = chunk3SAK5KFL_cjs.__esm({
126
138
  this.emit("");
127
139
  this.emit("// === v4.2 Domain Blocks ===");
128
140
  let blockIdx = 0;
129
- const compiled = chunkLXJ4667L_cjs.compileDomainBlocks(
141
+ const compiled = chunkHGVXZDSK_cjs.compileDomainBlocks(
130
142
  domainBlocks,
131
143
  {
132
144
  material: (block) => {
133
- const mat = chunkLXJ4667L_cjs.compileMaterialBlock(block);
134
- return chunkLXJ4667L_cjs.materialToBabylon(mat, `db${blockIdx++}`);
145
+ const mat = chunkHGVXZDSK_cjs.compileMaterialBlock(block);
146
+ return chunkHGVXZDSK_cjs.materialToBabylon(mat, `db${blockIdx++}`);
135
147
  },
136
148
  physics: (block) => {
137
- const phys = chunkLXJ4667L_cjs.compilePhysicsBlock(block);
138
- return chunkLXJ4667L_cjs.physicsToBabylon(phys, `db${blockIdx++}`);
149
+ const phys = chunkHGVXZDSK_cjs.compilePhysicsBlock(block);
150
+ return chunkHGVXZDSK_cjs.physicsToBabylon(phys, `db${blockIdx++}`);
139
151
  },
140
152
  vfx: (block) => {
141
- const ps = chunkLXJ4667L_cjs.compileParticleBlock(block);
142
- return chunkLXJ4667L_cjs.particlesToBabylon(ps, `db${blockIdx++}`);
153
+ const ps = chunkHGVXZDSK_cjs.compileParticleBlock(block);
154
+ return chunkHGVXZDSK_cjs.particlesToBabylon(ps, `db${blockIdx++}`);
143
155
  },
144
156
  postfx: (block) => {
145
- const pp = chunkLXJ4667L_cjs.compilePostProcessingBlock(block);
146
- return chunkLXJ4667L_cjs.postProcessingToBabylon(pp);
157
+ const pp = chunkHGVXZDSK_cjs.compilePostProcessingBlock(block);
158
+ return chunkHGVXZDSK_cjs.postProcessingToBabylon(pp);
147
159
  },
148
160
  audio: (block) => {
149
- const audio = chunkLXJ4667L_cjs.compileAudioSourceBlock(block);
150
- return chunkLXJ4667L_cjs.audioSourceToBabylon(audio, `db${blockIdx++}`);
161
+ const audio = chunkHGVXZDSK_cjs.compileAudioSourceBlock(block);
162
+ return chunkHGVXZDSK_cjs.audioSourceToBabylon(audio, `db${blockIdx++}`);
151
163
  },
152
164
  weather: (block) => {
153
- const weather = chunkLXJ4667L_cjs.compileWeatherBlock(block);
165
+ const weather = chunkHGVXZDSK_cjs.compileWeatherBlock(block);
154
166
  const layers = weather.layers.map((l) => `// Layer: ${l.type} \u2014 ${JSON.stringify(l.properties)}`).join("\n");
155
167
  return `// Weather: ${weather.keyword} "${weather.name || ""}" \u2014 implement via Babylon.js particle systems
156
168
  ${layers}`;
@@ -334,7 +346,7 @@ ${layers}`;
334
346
  (t) => t.name === "physics" || t.name === "collidable"
335
347
  );
336
348
  if (physicsTraits.length > 0) {
337
- const semiring = new chunkK3JDKWGI_cjs.ProvenanceSemiring();
349
+ const semiring = new chunk5S7RKFGR_cjs.ProvenanceSemiring();
338
350
  const applications = physicsTraits.map((t) => ({
339
351
  name: t.name,
340
352
  config: t.config || {},
@@ -407,7 +419,7 @@ ${layers}`;
407
419
  }
408
420
  if (obj.traits && Array.isArray(obj.traits) && obj.traits.length > 0) {
409
421
  const traitNames = obj.traits.map((t) => t.name);
410
- const compositor = new chunkX4ZF6CNE_cjs.TraitCompositor();
422
+ const compositor = new chunkOIQYIIO3_cjs.TraitCompositor();
411
423
  const composed = compositor.compose(traitNames);
412
424
  if (Object.keys(composed).length > 0) {
413
425
  const matVar = `${v}ComposedMat`;
@@ -831,5 +843,5 @@ ${layers}`;
831
843
 
832
844
  exports.BabylonCompiler_exports = BabylonCompiler_exports;
833
845
  exports.init_BabylonCompiler = init_BabylonCompiler;
834
- //# sourceMappingURL=chunk-33LSUQDD.cjs.map
835
- //# sourceMappingURL=chunk-33LSUQDD.cjs.map
846
+ //# sourceMappingURL=chunk-L63H3SQ4.cjs.map
847
+ //# sourceMappingURL=chunk-L63H3SQ4.cjs.map