@holoscript/core 6.0.4 → 6.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (351) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +3 -3
  3. package/bin/holoscript.cjs +3 -0
  4. package/dist/GLTFPipeline-SFIORFJU.js +16 -0
  5. package/dist/GLTFPipeline-VNNDPONV.cjs +37 -0
  6. package/dist/{HoloScriptPlusParser-BN6KVRCM.js → HoloScriptPlusParser-7FBIFUFC.js} +6 -5
  7. package/dist/{HoloScriptPlusParser-NC5FE6AL.cjs → HoloScriptPlusParser-A2W7OCN2.cjs} +17 -16
  8. package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
  9. package/dist/HoloScriptPlusParser-WKHRIH6T.cjs +27 -0
  10. package/dist/{USDZExporter-UWGWNMMD.cjs → USDZExporter-3FWJ25JI.cjs} +344 -16
  11. package/dist/{USDZExporter-NTMBNTDB.js → USDZExporter-D2HQLQYK.js} +344 -16
  12. package/dist/agents/index.cjs +19 -0
  13. package/dist/agents/index.d.ts +100 -0
  14. package/dist/agents/index.js +17 -0
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  307. package/dist/tools/index.d.ts +22 -1
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  309. package/dist/traitDocs/traitDocs.d.ts +69 -0
  310. package/dist/traitDocs/traitDocs.js +7 -0
  311. package/dist/traits/botanical-lotus.cjs +41 -0
  312. package/dist/traits/botanical-lotus.d.ts +172 -0
  313. package/dist/traits/botanical-lotus.js +4 -0
  314. package/dist/traits/engines/index.cjs +520 -0
  315. package/dist/traits/engines/index.js +380 -0
  316. package/dist/traits/index.cjs +17630 -7881
  317. package/dist/traits/index.d.ts +197 -0
  318. package/dist/traits/index.js +16573 -7193
  319. package/dist/traits/simulation-solver-factory.cjs +13 -0
  320. package/dist/traits/simulation-solver-factory.d.ts +23 -0
  321. package/dist/traits/simulation-solver-factory.js +4 -0
  322. package/dist/traits/webcam-gaze.cjs +35 -0
  323. package/dist/traits/webcam-gaze.d.ts +17 -0
  324. package/dist/traits/webcam-gaze.js +4 -0
  325. package/dist/type-checker.cjs +6 -5
  326. package/dist/type-checker.js +4 -3
  327. package/dist/world/index.cjs +947 -0
  328. package/dist/world/index.d.ts +147 -0
  329. package/dist/world/index.js +939 -0
  330. package/dist/world-model/index.cjs +1446 -0
  331. package/dist/world-model/index.d.ts +119 -0
  332. package/dist/world-model/index.js +1414 -0
  333. package/dist/wot/index.cjs +29 -0
  334. package/dist/wot/index.js +4 -0
  335. package/package.json +153 -61
  336. package/dist/GLTFPipeline-DEN36VNK.js +0 -12
  337. package/dist/GLTFPipeline-YPCAK236.cjs +0 -33
  338. package/dist/chunk-4XSNJCLC.cjs +0 -1859
  339. package/dist/chunk-A7PIMZGU.js +0 -263
  340. package/dist/chunk-BWFJEM5A.js +0 -5419
  341. package/dist/chunk-CBJSLA2E.cjs +0 -5423
  342. package/dist/chunk-K3JDKWGI.cjs +0 -270
  343. package/dist/chunk-LSW7P7ML.js +0 -3675
  344. package/dist/chunk-MEASWI2Y.js +0 -126
  345. package/dist/chunk-NCUKG4SK.cjs +0 -3075
  346. package/dist/chunk-Q5JT3YML.cjs +0 -129
  347. package/dist/chunk-QGKNANZ3.js +0 -3071
  348. package/dist/chunk-S2N5TNMA.js +0 -1855
  349. package/dist/chunk-TSH3MSQU.cjs +0 -129
  350. package/dist/chunk-WGMEAYBG.js +0 -126
  351. package/dist/chunk-X6SEAXAX.cjs +0 -3681
@@ -0,0 +1,130 @@
1
+ import { __esm } from './chunk-OL46QLBJ.js';
2
+
3
+ // src/compiler/AndroidKotlinHelpers.ts
4
+ function toKotlinType(value) {
5
+ if (value === null) return "Any?";
6
+ if (typeof value === "boolean") return "Boolean";
7
+ if (typeof value === "number") return Number.isInteger(value) ? "Int" : "Float";
8
+ if (typeof value === "string") return "String";
9
+ if (Array.isArray(value)) {
10
+ if (value.length === 3 && value.every((v) => typeof v === "number")) return "Vector3";
11
+ return "List<Any>";
12
+ }
13
+ return "Any";
14
+ }
15
+ function toKotlinValue(value, escapeFn) {
16
+ if (value === null) return "null";
17
+ if (typeof value === "boolean") return value ? "true" : "false";
18
+ if (typeof value === "number") {
19
+ return Number.isInteger(value) ? `${value}` : `${value}f`;
20
+ }
21
+ if (typeof value === "string") return `"${escapeFn(value, "Kotlin")}"`;
22
+ if (Array.isArray(value)) {
23
+ if (value.length === 3 && value.every((v) => typeof v === "number")) {
24
+ return `Vector3(${value[0]}f, ${value[1]}f, ${value[2]}f)`;
25
+ }
26
+ return `listOf(${value.map((v) => toKotlinValue(v, escapeFn)).join(", ")})`;
27
+ }
28
+ return "null";
29
+ }
30
+ function sanitizeNameCapitalized(name) {
31
+ const result = name.replace(/[^a-zA-Z0-9_]/g, "_").replace(/^[0-9]/, "_$&");
32
+ return result.charAt(0).toUpperCase() + result.slice(1);
33
+ }
34
+ function sanitizeName(name) {
35
+ return name.replace(/[^a-zA-Z0-9_]/g, "_");
36
+ }
37
+ function toAndroidColor(value) {
38
+ if (!value) return "android.graphics.Color.BLUE";
39
+ if (typeof value === "string") {
40
+ if (value.startsWith("#")) {
41
+ return `android.graphics.Color.parseColor("${value}")`;
42
+ }
43
+ return NAMED_COLORS[value.toLowerCase()] || "android.graphics.Color.BLUE";
44
+ }
45
+ if (Array.isArray(value) && value.length >= 3) {
46
+ const [r, g, b, a = 1] = value;
47
+ return `android.graphics.Color.argb(${Math.round(a * 255)}, ${Math.round(r * 255)}, ${Math.round(g * 255)}, ${Math.round(b * 255)})`;
48
+ }
49
+ return "android.graphics.Color.BLUE";
50
+ }
51
+ function toKotlinColor(hex) {
52
+ if (typeof hex === "string" && hex.startsWith("#")) {
53
+ const raw = hex.slice(1);
54
+ if (raw.length === 6) return `Color(0xFF${raw.toUpperCase()})`;
55
+ if (raw.length === 8) {
56
+ const [rr, gg, bb, aa] = [
57
+ raw.substring(0, 2),
58
+ raw.substring(2, 4),
59
+ raw.substring(4, 6),
60
+ raw.substring(6, 8)
61
+ ];
62
+ return `Color(0x${aa.toUpperCase()}${rr.toUpperCase()}${gg.toUpperCase()}${bb.toUpperCase()})`;
63
+ }
64
+ }
65
+ return "Color.White";
66
+ }
67
+ function getSceneformGeometry(meshType) {
68
+ return SCENEFORM_GEOMETRIES[meshType] || DEFAULT_GEOMETRY;
69
+ }
70
+ function mapShapeToFilament(type) {
71
+ return FILAMENT_SHAPES[type] ?? `Unknown("${type}")`;
72
+ }
73
+ function findObjProp(obj, key) {
74
+ return obj.properties?.find((p) => p.key === key)?.value;
75
+ }
76
+ function compositionHasTrait(composition, traitName) {
77
+ for (const obj of composition.objects || []) {
78
+ for (const trait of obj.traits || []) {
79
+ const name = typeof trait === "string" ? trait : trait.name;
80
+ if (name === traitName) return true;
81
+ }
82
+ }
83
+ return false;
84
+ }
85
+ function compositionUsesArCoreDepthTraits(composition) {
86
+ const depthTraits = /* @__PURE__ */ new Set(["occlusion_mesh", "environment_probe", "spatial_awareness"]);
87
+ return composition.objects?.some((o) => o.traits?.some((t) => depthTraits.has(t.name))) ?? false;
88
+ }
89
+ function toKotlinFloat3(arr) {
90
+ if (Array.isArray(arr) && arr.length >= 3) return `Float3(${arr[0]}f, ${arr[1]}f, ${arr[2]}f)`;
91
+ if (Array.isArray(arr) && arr.length >= 1) return `Float3(${arr[0]}f, ${arr[0]}f, ${arr[0]}f)`;
92
+ const v = typeof arr === "number" ? arr : 0;
93
+ return `Float3(${v}f, ${v}f, ${v}f)`;
94
+ }
95
+ var NAMED_COLORS, SCENEFORM_GEOMETRIES, DEFAULT_GEOMETRY, FILAMENT_SHAPES;
96
+ var init_AndroidKotlinHelpers = __esm({
97
+ "src/compiler/AndroidKotlinHelpers.ts"() {
98
+ NAMED_COLORS = {
99
+ red: "android.graphics.Color.RED",
100
+ green: "android.graphics.Color.GREEN",
101
+ blue: "android.graphics.Color.BLUE",
102
+ white: "android.graphics.Color.WHITE",
103
+ black: "android.graphics.Color.BLACK",
104
+ yellow: "android.graphics.Color.YELLOW",
105
+ cyan: "android.graphics.Color.CYAN",
106
+ magenta: "android.graphics.Color.MAGENTA"
107
+ };
108
+ SCENEFORM_GEOMETRIES = {
109
+ cube: "ShapeFactory.makeCube(Vector3(0.1f, 0.1f, 0.1f), Vector3.zero(), material)",
110
+ box: "ShapeFactory.makeCube(Vector3(0.1f, 0.1f, 0.1f), Vector3.zero(), material)",
111
+ sphere: "ShapeFactory.makeSphere(0.05f, Vector3.zero(), material)",
112
+ cylinder: "ShapeFactory.makeCylinder(0.05f, 0.1f, Vector3.zero(), material)"
113
+ };
114
+ DEFAULT_GEOMETRY = "ShapeFactory.makeCube(Vector3(0.1f, 0.1f, 0.1f), Vector3.zero(), material)";
115
+ FILAMENT_SHAPES = {
116
+ cube: "BoxShape",
117
+ box: "BoxShape",
118
+ sphere: "IcoSphereShape",
119
+ cylinder: "CylinderShape",
120
+ cone: "ConeShape",
121
+ plane: "QuadShape",
122
+ torus: "CustomRingGeometry",
123
+ capsule: "CapsuleShape"
124
+ };
125
+ }
126
+ });
127
+
128
+ export { compositionHasTrait, compositionUsesArCoreDepthTraits, findObjProp, getSceneformGeometry, init_AndroidKotlinHelpers, mapShapeToFilament, sanitizeName, sanitizeNameCapitalized, toAndroidColor, toKotlinColor, toKotlinFloat3, toKotlinType, toKotlinValue };
129
+ //# sourceMappingURL=chunk-FDSGHPAK.js.map
130
+ //# sourceMappingURL=chunk-FDSGHPAK.js.map
@@ -0,0 +1,144 @@
1
+ 'use strict';
2
+
3
+ var chunkHCCQLAA4_cjs = require('./chunk-HCCQLAA4.cjs');
4
+
5
+ // src/compiler/AndroidKotlinHelpers.ts
6
+ function toKotlinType(value) {
7
+ if (value === null) return "Any?";
8
+ if (typeof value === "boolean") return "Boolean";
9
+ if (typeof value === "number") return Number.isInteger(value) ? "Int" : "Float";
10
+ if (typeof value === "string") return "String";
11
+ if (Array.isArray(value)) {
12
+ if (value.length === 3 && value.every((v) => typeof v === "number")) return "Vector3";
13
+ return "List<Any>";
14
+ }
15
+ return "Any";
16
+ }
17
+ function toKotlinValue(value, escapeFn) {
18
+ if (value === null) return "null";
19
+ if (typeof value === "boolean") return value ? "true" : "false";
20
+ if (typeof value === "number") {
21
+ return Number.isInteger(value) ? `${value}` : `${value}f`;
22
+ }
23
+ if (typeof value === "string") return `"${escapeFn(value, "Kotlin")}"`;
24
+ if (Array.isArray(value)) {
25
+ if (value.length === 3 && value.every((v) => typeof v === "number")) {
26
+ return `Vector3(${value[0]}f, ${value[1]}f, ${value[2]}f)`;
27
+ }
28
+ return `listOf(${value.map((v) => toKotlinValue(v, escapeFn)).join(", ")})`;
29
+ }
30
+ return "null";
31
+ }
32
+ function sanitizeNameCapitalized(name) {
33
+ const result = name.replace(/[^a-zA-Z0-9_]/g, "_").replace(/^[0-9]/, "_$&");
34
+ return result.charAt(0).toUpperCase() + result.slice(1);
35
+ }
36
+ function sanitizeName(name) {
37
+ return name.replace(/[^a-zA-Z0-9_]/g, "_");
38
+ }
39
+ function toAndroidColor(value) {
40
+ if (!value) return "android.graphics.Color.BLUE";
41
+ if (typeof value === "string") {
42
+ if (value.startsWith("#")) {
43
+ return `android.graphics.Color.parseColor("${value}")`;
44
+ }
45
+ return NAMED_COLORS[value.toLowerCase()] || "android.graphics.Color.BLUE";
46
+ }
47
+ if (Array.isArray(value) && value.length >= 3) {
48
+ const [r, g, b, a = 1] = value;
49
+ return `android.graphics.Color.argb(${Math.round(a * 255)}, ${Math.round(r * 255)}, ${Math.round(g * 255)}, ${Math.round(b * 255)})`;
50
+ }
51
+ return "android.graphics.Color.BLUE";
52
+ }
53
+ function toKotlinColor(hex) {
54
+ if (typeof hex === "string" && hex.startsWith("#")) {
55
+ const raw = hex.slice(1);
56
+ if (raw.length === 6) return `Color(0xFF${raw.toUpperCase()})`;
57
+ if (raw.length === 8) {
58
+ const [rr, gg, bb, aa] = [
59
+ raw.substring(0, 2),
60
+ raw.substring(2, 4),
61
+ raw.substring(4, 6),
62
+ raw.substring(6, 8)
63
+ ];
64
+ return `Color(0x${aa.toUpperCase()}${rr.toUpperCase()}${gg.toUpperCase()}${bb.toUpperCase()})`;
65
+ }
66
+ }
67
+ return "Color.White";
68
+ }
69
+ function getSceneformGeometry(meshType) {
70
+ return SCENEFORM_GEOMETRIES[meshType] || DEFAULT_GEOMETRY;
71
+ }
72
+ function mapShapeToFilament(type) {
73
+ return FILAMENT_SHAPES[type] ?? `Unknown("${type}")`;
74
+ }
75
+ function findObjProp(obj, key) {
76
+ return obj.properties?.find((p) => p.key === key)?.value;
77
+ }
78
+ function compositionHasTrait(composition, traitName) {
79
+ for (const obj of composition.objects || []) {
80
+ for (const trait of obj.traits || []) {
81
+ const name = typeof trait === "string" ? trait : trait.name;
82
+ if (name === traitName) return true;
83
+ }
84
+ }
85
+ return false;
86
+ }
87
+ function compositionUsesArCoreDepthTraits(composition) {
88
+ const depthTraits = /* @__PURE__ */ new Set(["occlusion_mesh", "environment_probe", "spatial_awareness"]);
89
+ return composition.objects?.some((o) => o.traits?.some((t) => depthTraits.has(t.name))) ?? false;
90
+ }
91
+ function toKotlinFloat3(arr) {
92
+ if (Array.isArray(arr) && arr.length >= 3) return `Float3(${arr[0]}f, ${arr[1]}f, ${arr[2]}f)`;
93
+ if (Array.isArray(arr) && arr.length >= 1) return `Float3(${arr[0]}f, ${arr[0]}f, ${arr[0]}f)`;
94
+ const v = typeof arr === "number" ? arr : 0;
95
+ return `Float3(${v}f, ${v}f, ${v}f)`;
96
+ }
97
+ var NAMED_COLORS, SCENEFORM_GEOMETRIES, DEFAULT_GEOMETRY, FILAMENT_SHAPES;
98
+ var init_AndroidKotlinHelpers = chunkHCCQLAA4_cjs.__esm({
99
+ "src/compiler/AndroidKotlinHelpers.ts"() {
100
+ NAMED_COLORS = {
101
+ red: "android.graphics.Color.RED",
102
+ green: "android.graphics.Color.GREEN",
103
+ blue: "android.graphics.Color.BLUE",
104
+ white: "android.graphics.Color.WHITE",
105
+ black: "android.graphics.Color.BLACK",
106
+ yellow: "android.graphics.Color.YELLOW",
107
+ cyan: "android.graphics.Color.CYAN",
108
+ magenta: "android.graphics.Color.MAGENTA"
109
+ };
110
+ SCENEFORM_GEOMETRIES = {
111
+ cube: "ShapeFactory.makeCube(Vector3(0.1f, 0.1f, 0.1f), Vector3.zero(), material)",
112
+ box: "ShapeFactory.makeCube(Vector3(0.1f, 0.1f, 0.1f), Vector3.zero(), material)",
113
+ sphere: "ShapeFactory.makeSphere(0.05f, Vector3.zero(), material)",
114
+ cylinder: "ShapeFactory.makeCylinder(0.05f, 0.1f, Vector3.zero(), material)"
115
+ };
116
+ DEFAULT_GEOMETRY = "ShapeFactory.makeCube(Vector3(0.1f, 0.1f, 0.1f), Vector3.zero(), material)";
117
+ FILAMENT_SHAPES = {
118
+ cube: "BoxShape",
119
+ box: "BoxShape",
120
+ sphere: "IcoSphereShape",
121
+ cylinder: "CylinderShape",
122
+ cone: "ConeShape",
123
+ plane: "QuadShape",
124
+ torus: "CustomRingGeometry",
125
+ capsule: "CapsuleShape"
126
+ };
127
+ }
128
+ });
129
+
130
+ exports.compositionHasTrait = compositionHasTrait;
131
+ exports.compositionUsesArCoreDepthTraits = compositionUsesArCoreDepthTraits;
132
+ exports.findObjProp = findObjProp;
133
+ exports.getSceneformGeometry = getSceneformGeometry;
134
+ exports.init_AndroidKotlinHelpers = init_AndroidKotlinHelpers;
135
+ exports.mapShapeToFilament = mapShapeToFilament;
136
+ exports.sanitizeName = sanitizeName;
137
+ exports.sanitizeNameCapitalized = sanitizeNameCapitalized;
138
+ exports.toAndroidColor = toAndroidColor;
139
+ exports.toKotlinColor = toKotlinColor;
140
+ exports.toKotlinFloat3 = toKotlinFloat3;
141
+ exports.toKotlinType = toKotlinType;
142
+ exports.toKotlinValue = toKotlinValue;
143
+ //# sourceMappingURL=chunk-FEWUHQNM.cjs.map
144
+ //# sourceMappingURL=chunk-FEWUHQNM.cjs.map
@@ -1,3 +1,5 @@
1
+ import { CircuitBreaker, retryWithBackoff, withTimeout } from './chunk-A6KINLZJ.js';
2
+
1
3
  // src/interop/InteropBindingGenerator.ts
2
4
  var InteropBindingGenerator = class {
3
5
  /**
@@ -184,145 +186,6 @@ var InteropBindingGenerator = class {
184
186
  }
185
187
  };
186
188
 
187
- // src/resilience/ResiliencePatterns.ts
188
- var CircuitBreakerState = /* @__PURE__ */ ((CircuitBreakerState2) => {
189
- CircuitBreakerState2["CLOSED"] = "CLOSED";
190
- CircuitBreakerState2["OPEN"] = "OPEN";
191
- CircuitBreakerState2["HALF_OPEN"] = "HALF_OPEN";
192
- return CircuitBreakerState2;
193
- })(CircuitBreakerState || {});
194
- var CircuitBreaker = class {
195
- constructor(config = {}) {
196
- this.state = "CLOSED" /* CLOSED */;
197
- this.failureCount = 0;
198
- this.successCount = 0;
199
- this.lastFailureTime = null;
200
- this.failures = [];
201
- this.config = {
202
- failureThreshold: 5,
203
- successThreshold: 2,
204
- resetTimeoutMs: 6e4,
205
- // 1 minute
206
- windowMs: 3e4,
207
- // 30 seconds
208
- isRetryable: (err) => err instanceof Error,
209
- ...config
210
- };
211
- }
212
- /**
213
- * Execute function with circuit breaker protection
214
- */
215
- async execute(fn) {
216
- if (this.state === "OPEN" /* OPEN */) {
217
- if (Date.now() - (this.lastFailureTime || 0) > this.config.resetTimeoutMs) {
218
- this.state = "HALF_OPEN" /* HALF_OPEN */;
219
- this.successCount = 0;
220
- } else {
221
- throw new Error(`Circuit breaker is OPEN. Retry after ${this.config.resetTimeoutMs}ms`);
222
- }
223
- }
224
- try {
225
- const result = await fn();
226
- this.onSuccess();
227
- return result;
228
- } catch (error) {
229
- this.onFailure(error);
230
- throw error;
231
- }
232
- }
233
- onSuccess() {
234
- this.failureCount = 0;
235
- this.failures = this.failures.filter((f) => Date.now() - f.timestamp < this.config.windowMs);
236
- if (this.state === "HALF_OPEN" /* HALF_OPEN */) {
237
- this.successCount++;
238
- if (this.successCount >= this.config.successThreshold) {
239
- this.state = "CLOSED" /* CLOSED */;
240
- }
241
- }
242
- }
243
- onFailure(error) {
244
- this.lastFailureTime = Date.now();
245
- this.failureCount++;
246
- this.failures.push({ timestamp: Date.now(), error });
247
- this.failures = this.failures.filter((f) => Date.now() - f.timestamp < this.config.windowMs);
248
- if (this.state === "HALF_OPEN" /* HALF_OPEN */) {
249
- this.state = "OPEN" /* OPEN */;
250
- } else if (this.failureCount >= this.config.failureThreshold) {
251
- this.state = "OPEN" /* OPEN */;
252
- console.error(`Circuit breaker OPEN after ${this.failureCount} failures: ${error.message}`);
253
- }
254
- }
255
- get currentState() {
256
- return this.state;
257
- }
258
- /**
259
- * Get current circuit breaker state (accessor method)
260
- */
261
- getState() {
262
- if (this.state === "OPEN" /* OPEN */ && Date.now() - (this.lastFailureTime || 0) > this.config.resetTimeoutMs) {
263
- return "HALF_OPEN" /* HALF_OPEN */;
264
- }
265
- return this.state;
266
- }
267
- /**
268
- * Get circuit breaker metrics
269
- */
270
- getMetrics() {
271
- return {
272
- state: this.state,
273
- totalFailures: this.failureCount,
274
- totalSuccesses: this.successCount,
275
- lastFailureTime: this.lastFailureTime,
276
- totalRequests: this.failureCount + this.successCount
277
- };
278
- }
279
- };
280
- async function retryWithBackoff(fn, config = {}) {
281
- const cfg = {
282
- maxAttempts: 3,
283
- initialBackoffMs: 100,
284
- maxBackoffMs: 1e4,
285
- multiplier: 2,
286
- jitter: true,
287
- isRetryable: (err, attempt) => attempt < cfg.maxAttempts,
288
- ...config
289
- };
290
- let lastError = null;
291
- for (let attempt = 1; attempt <= cfg.maxAttempts; attempt++) {
292
- try {
293
- return await fn();
294
- } catch (error) {
295
- lastError = error;
296
- if (!cfg.isRetryable(lastError, attempt)) {
297
- throw lastError;
298
- }
299
- if (attempt < cfg.maxAttempts) {
300
- const backoff = Math.min(
301
- cfg.initialBackoffMs * Math.pow(cfg.multiplier, attempt - 1),
302
- cfg.maxBackoffMs
303
- );
304
- const jitteredBackoff = cfg.jitter ? backoff * (0.5 + Math.random() * 0.5) : backoff;
305
- console.warn(
306
- `Attempt ${attempt} failed: ${lastError.message}. Retrying in ${Math.round(jitteredBackoff)}ms`
307
- );
308
- await sleep(jitteredBackoff);
309
- }
310
- }
311
- }
312
- throw lastError || new Error("Max retry attempts exceeded");
313
- }
314
- function sleep(ms) {
315
- return new Promise((resolve) => setTimeout(resolve, ms));
316
- }
317
- async function withTimeout(promise, timeoutMs) {
318
- return Promise.race([
319
- promise,
320
- new Promise(
321
- (_, reject) => setTimeout(() => reject(new Error(`Operation timeout after ${timeoutMs}ms`)), timeoutMs)
322
- )
323
- ]);
324
- }
325
-
326
189
  // src/mcp/MCPCircuitBreaker.ts
327
190
  var MCPCircuitBreaker = class {
328
191
  constructor(config = {}) {
@@ -402,6 +265,6 @@ function getMCPCircuitBreaker(config) {
402
265
  return defaultInstance;
403
266
  }
404
267
 
405
- export { CircuitBreaker, CircuitBreakerState, InteropBindingGenerator, MCPCircuitBreaker, getMCPCircuitBreaker, retryWithBackoff, withTimeout };
406
- //# sourceMappingURL=chunk-5TOFIR6L.js.map
407
- //# sourceMappingURL=chunk-5TOFIR6L.js.map
268
+ export { InteropBindingGenerator, MCPCircuitBreaker, getMCPCircuitBreaker };
269
+ //# sourceMappingURL=chunk-FGGJQRLZ.js.map
270
+ //# sourceMappingURL=chunk-FGGJQRLZ.js.map