@holoscript/core 6.0.4 → 6.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (351) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +3 -3
  3. package/bin/holoscript.cjs +3 -0
  4. package/dist/GLTFPipeline-SFIORFJU.js +16 -0
  5. package/dist/GLTFPipeline-VNNDPONV.cjs +37 -0
  6. package/dist/{HoloScriptPlusParser-BN6KVRCM.js → HoloScriptPlusParser-7FBIFUFC.js} +6 -5
  7. package/dist/{HoloScriptPlusParser-NC5FE6AL.cjs → HoloScriptPlusParser-A2W7OCN2.cjs} +17 -16
  8. package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
  9. package/dist/HoloScriptPlusParser-WKHRIH6T.cjs +27 -0
  10. package/dist/{USDZExporter-UWGWNMMD.cjs → USDZExporter-3FWJ25JI.cjs} +344 -16
  11. package/dist/{USDZExporter-NTMBNTDB.js → USDZExporter-D2HQLQYK.js} +344 -16
  12. package/dist/agents/index.cjs +19 -0
  13. package/dist/agents/index.d.ts +100 -0
  14. package/dist/agents/index.js +17 -0
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  307. package/dist/tools/index.d.ts +22 -1
  308. package/dist/traitDocs/traitDocs.cjs +33 -0
  309. package/dist/traitDocs/traitDocs.d.ts +69 -0
  310. package/dist/traitDocs/traitDocs.js +7 -0
  311. package/dist/traits/botanical-lotus.cjs +41 -0
  312. package/dist/traits/botanical-lotus.d.ts +172 -0
  313. package/dist/traits/botanical-lotus.js +4 -0
  314. package/dist/traits/engines/index.cjs +520 -0
  315. package/dist/traits/engines/index.js +380 -0
  316. package/dist/traits/index.cjs +17630 -7881
  317. package/dist/traits/index.d.ts +197 -0
  318. package/dist/traits/index.js +16573 -7193
  319. package/dist/traits/simulation-solver-factory.cjs +13 -0
  320. package/dist/traits/simulation-solver-factory.d.ts +23 -0
  321. package/dist/traits/simulation-solver-factory.js +4 -0
  322. package/dist/traits/webcam-gaze.cjs +35 -0
  323. package/dist/traits/webcam-gaze.d.ts +17 -0
  324. package/dist/traits/webcam-gaze.js +4 -0
  325. package/dist/type-checker.cjs +6 -5
  326. package/dist/type-checker.js +4 -3
  327. package/dist/world/index.cjs +947 -0
  328. package/dist/world/index.d.ts +147 -0
  329. package/dist/world/index.js +939 -0
  330. package/dist/world-model/index.cjs +1446 -0
  331. package/dist/world-model/index.d.ts +119 -0
  332. package/dist/world-model/index.js +1414 -0
  333. package/dist/wot/index.cjs +29 -0
  334. package/dist/wot/index.js +4 -0
  335. package/package.json +153 -61
  336. package/dist/GLTFPipeline-DEN36VNK.js +0 -12
  337. package/dist/GLTFPipeline-YPCAK236.cjs +0 -33
  338. package/dist/chunk-4XSNJCLC.cjs +0 -1859
  339. package/dist/chunk-A7PIMZGU.js +0 -263
  340. package/dist/chunk-BWFJEM5A.js +0 -5419
  341. package/dist/chunk-CBJSLA2E.cjs +0 -5423
  342. package/dist/chunk-K3JDKWGI.cjs +0 -270
  343. package/dist/chunk-LSW7P7ML.js +0 -3675
  344. package/dist/chunk-MEASWI2Y.js +0 -126
  345. package/dist/chunk-NCUKG4SK.cjs +0 -3075
  346. package/dist/chunk-Q5JT3YML.cjs +0 -129
  347. package/dist/chunk-QGKNANZ3.js +0 -3071
  348. package/dist/chunk-S2N5TNMA.js +0 -1855
  349. package/dist/chunk-TSH3MSQU.cjs +0 -129
  350. package/dist/chunk-WGMEAYBG.js +0 -126
  351. package/dist/chunk-X6SEAXAX.cjs +0 -3681
@@ -1,4 +1,4 @@
1
- import './chunk-2CWOLHTE.js';
1
+ import './chunk-OL46QLBJ.js';
2
2
 
3
3
  // src/export/usdz/USDTypes.ts
4
4
  function createUSDXform(name, path) {
@@ -90,6 +90,10 @@ var _USDZExporter = class _USDZExporter {
90
90
  // materialId -> USD path
91
91
  this.meshMap = /* @__PURE__ */ new Map();
92
92
  // meshId -> USD path
93
+ this.nodePrimMap = /* @__PURE__ */ new Map();
94
+ // nodeId -> USD prim
95
+ this.sceneGraphAccessorData = /* @__PURE__ */ new Map();
96
+ // accessorIndex -> flat data
93
97
  this.textureFiles = [];
94
98
  this.options = { ..._USDZExporter.DEFAULT_OPTIONS, ...options };
95
99
  }
@@ -117,8 +121,243 @@ var _USDZExporter = class _USDZExporter {
117
121
  /**
118
122
  * Convert from GLTF intermediate representation
119
123
  */
120
- async convertFromGLTF(_gltfResult) {
121
- throw new Error("Direct GLTF conversion not yet implemented. Use export() with scene graph.");
124
+ async convertFromGLTF(gltfResult) {
125
+ const sceneGraph = this.gltfToSceneGraph(gltfResult);
126
+ const result = await this.export(sceneGraph);
127
+ return result.usdz;
128
+ }
129
+ // ========================================================================
130
+ // Private Methods - GLTF Bridge
131
+ // ========================================================================
132
+ gltfToSceneGraph(gltfResult) {
133
+ const doc = gltfResult.document;
134
+ const buffers = this.extractGLTFBuffers(gltfResult);
135
+ const sgBuffers = buffers.map((data, i) => ({
136
+ id: `buf_${i}`,
137
+ byteLength: data.byteLength,
138
+ data
139
+ }));
140
+ const sgBufferViews = (doc.bufferViews || []).map((bv, i) => ({
141
+ id: `bv_${i}`,
142
+ bufferIndex: bv.buffer,
143
+ byteOffset: bv.byteOffset || 0,
144
+ byteLength: bv.byteLength,
145
+ byteStride: bv.byteStride,
146
+ target: bv.target === 34962 ? "arrayBuffer" : bv.target === 34963 ? "elementArrayBuffer" : void 0
147
+ }));
148
+ const componentTypeMap = {
149
+ 5120: "byte",
150
+ 5121: "ubyte",
151
+ 5122: "short",
152
+ 5123: "ushort",
153
+ 5125: "uint",
154
+ 5126: "float"
155
+ };
156
+ const accessorTypeMap = {
157
+ SCALAR: "scalar",
158
+ VEC2: "vec2",
159
+ VEC3: "vec3",
160
+ VEC4: "vec4",
161
+ MAT2: "mat2",
162
+ MAT3: "mat3",
163
+ MAT4: "mat4"
164
+ };
165
+ const sgAccessors = (doc.accessors || []).map((acc, i) => ({
166
+ id: `acc_${i}`,
167
+ bufferViewIndex: acc.bufferView !== void 0 ? acc.bufferView : 0,
168
+ byteOffset: acc.byteOffset || 0,
169
+ componentType: componentTypeMap[acc.componentType] || "float",
170
+ type: accessorTypeMap[acc.type] || "scalar",
171
+ count: acc.count,
172
+ normalized: acc.normalized || false,
173
+ min: acc.min,
174
+ max: acc.max
175
+ }));
176
+ const sgMeshes = (doc.meshes || []).map((mesh, i) => ({
177
+ id: `mesh_${i}`,
178
+ name: mesh.name || `Mesh_${i}`,
179
+ primitives: mesh.primitives.map((prim) => ({
180
+ attributes: { ...prim.attributes },
181
+ indices: prim.indices,
182
+ mode: this.mapGLTFPrimitiveMode(prim.mode),
183
+ materialRef: prim.material !== void 0 ? `mat_${prim.material}` : void 0
184
+ })),
185
+ bounds: { min: [0, 0, 0], max: [1, 1, 1] }
186
+ }));
187
+ const sgMaterials = (doc.materials || []).map((mat, i) => {
188
+ const pbr = mat.pbrMetallicRoughness;
189
+ return {
190
+ id: `mat_${i}`,
191
+ name: mat.name || `Material_${i}`,
192
+ type: "pbr",
193
+ doubleSided: mat.doubleSided || false,
194
+ alphaMode: mat.alphaMode?.toLowerCase() || "opaque",
195
+ alphaCutoff: mat.alphaCutoff ?? 0.5,
196
+ baseColor: pbr?.baseColorFactor || [1, 1, 1, 1],
197
+ metallic: pbr?.metallicFactor ?? 0,
198
+ roughness: pbr?.roughnessFactor ?? 0.5,
199
+ emissiveColor: mat.emissiveFactor || [0, 0, 0],
200
+ emissiveIntensity: 1,
201
+ normalScale: mat.normalTexture?.scale ?? 1,
202
+ occlusionStrength: mat.occlusionTexture?.strength ?? 1,
203
+ baseColorTexture: pbr?.baseColorTexture ? this.mapGLTFTextureRef(pbr.baseColorTexture.index, pbr.baseColorTexture.texCoord || 0) : void 0,
204
+ normalTexture: mat.normalTexture ? this.mapGLTFTextureRef(mat.normalTexture.index, mat.normalTexture.texCoord || 0) : void 0,
205
+ occlusionTexture: mat.occlusionTexture ? this.mapGLTFTextureRef(mat.occlusionTexture.index, mat.occlusionTexture.texCoord || 0) : void 0,
206
+ emissiveTexture: mat.emissiveTexture ? this.mapGLTFTextureRef(mat.emissiveTexture.index, mat.emissiveTexture.texCoord || 0) : void 0,
207
+ metallicRoughnessTexture: pbr?.metallicRoughnessTexture ? this.mapGLTFTextureRef(pbr.metallicRoughnessTexture.index, pbr.metallicRoughnessTexture.texCoord || 0) : void 0
208
+ };
209
+ });
210
+ const nodeIdMap = /* @__PURE__ */ new Map();
211
+ const buildNode = (gltfNode, index) => {
212
+ const id = `node_${index}`;
213
+ nodeIdMap.set(index, id);
214
+ const children = (gltfNode.children || []).map(
215
+ (ci) => buildNode(doc.nodes[ci], ci)
216
+ );
217
+ const components = [];
218
+ if (gltfNode.mesh !== void 0) {
219
+ components.push({
220
+ type: "mesh",
221
+ meshRef: `mesh_${gltfNode.mesh}`,
222
+ materialRefs: [],
223
+ castShadows: true,
224
+ receiveShadows: true,
225
+ enabled: true,
226
+ properties: {}
227
+ });
228
+ }
229
+ return {
230
+ id,
231
+ name: gltfNode.name || `Node_${index}`,
232
+ type: "object",
233
+ transform: {
234
+ position: gltfNode.translation || [0, 0, 0],
235
+ rotation: gltfNode.rotation ? {
236
+ x: gltfNode.rotation[0],
237
+ y: gltfNode.rotation[1],
238
+ z: gltfNode.rotation[2],
239
+ w: gltfNode.rotation[3]
240
+ } : { x: 0, y: 0, z: 0, w: 1 },
241
+ scale: gltfNode.scale || [1, 1, 1]
242
+ },
243
+ children,
244
+ components,
245
+ active: true,
246
+ layers: 1,
247
+ tags: [],
248
+ metadata: {}
249
+ };
250
+ };
251
+ const scene = doc.scenes?.[doc.scene ?? 0];
252
+ const rootChildren = (scene?.nodes || []).map((ni) => buildNode(doc.nodes[ni], ni));
253
+ const root = {
254
+ id: "root",
255
+ name: "Root",
256
+ type: "group",
257
+ transform: {
258
+ position: [0, 0, 0],
259
+ rotation: { x: 0, y: 0, z: 0, w: 1 },
260
+ scale: [1, 1, 1]
261
+ },
262
+ children: rootChildren,
263
+ components: [],
264
+ active: true,
265
+ layers: 1,
266
+ tags: [],
267
+ metadata: {}
268
+ };
269
+ const sgAnimations = (doc.animations || []).map((anim, i) => {
270
+ const channels = anim.channels.map((ch) => ({
271
+ targetNode: nodeIdMap.get(ch.target.node) || `node_${ch.target.node}`,
272
+ targetPath: ch.target.path,
273
+ samplerIndex: ch.sampler
274
+ }));
275
+ const samplers = anim.samplers.map((s) => ({
276
+ inputBufferView: s.input,
277
+ outputBufferView: s.output,
278
+ interpolation: s.interpolation?.toLowerCase() || "linear"
279
+ }));
280
+ return {
281
+ id: `anim_${i}`,
282
+ name: anim.name || `Animation_${i}`,
283
+ duration: 0,
284
+ channels,
285
+ samplers
286
+ };
287
+ });
288
+ return {
289
+ version: "3.3.0",
290
+ generator: "HoloScript USDZExporter (GLTF bridge)",
291
+ metadata: {
292
+ name: "GLTFImport",
293
+ createdAt: (/* @__PURE__ */ new Date()).toISOString(),
294
+ modifiedAt: (/* @__PURE__ */ new Date()).toISOString(),
295
+ tags: [],
296
+ properties: {}
297
+ },
298
+ root,
299
+ materials: sgMaterials,
300
+ textures: [],
301
+ meshes: sgMeshes,
302
+ buffers: sgBuffers,
303
+ bufferViews: sgBufferViews,
304
+ accessors: sgAccessors,
305
+ animations: sgAnimations,
306
+ skins: [],
307
+ extensions: {},
308
+ extras: {}
309
+ };
310
+ }
311
+ extractGLTFBuffers(gltfResult) {
312
+ const doc = gltfResult.document;
313
+ if (gltfResult.glb) {
314
+ const binChunk = this.extractGLBBinChunk(gltfResult.glb);
315
+ if (binChunk) return [binChunk];
316
+ }
317
+ const buffers = [];
318
+ for (const buffer of doc.buffers || []) {
319
+ if (buffer.uri) {
320
+ const resource = gltfResult.resources.get(buffer.uri);
321
+ if (resource) {
322
+ buffers.push(resource);
323
+ continue;
324
+ }
325
+ }
326
+ buffers.push(new ArrayBuffer(buffer.byteLength));
327
+ }
328
+ return buffers;
329
+ }
330
+ extractGLBBinChunk(glb) {
331
+ const view = new DataView(glb);
332
+ const magic = view.getUint32(0, true);
333
+ if (magic !== 1179937895) return void 0;
334
+ const version = view.getUint32(4, true);
335
+ if (version !== 2) return void 0;
336
+ const length = view.getUint32(8, true);
337
+ let offset = 12;
338
+ while (offset < length) {
339
+ const chunkLength = view.getUint32(offset, true);
340
+ const chunkType = view.getUint32(offset + 4, true);
341
+ offset += 8;
342
+ if (chunkType === 5130562) {
343
+ return glb.slice(offset, offset + chunkLength);
344
+ }
345
+ offset += chunkLength;
346
+ }
347
+ return void 0;
348
+ }
349
+ mapGLTFPrimitiveMode(mode) {
350
+ const modes = ["points", "lines", "lineLoop", "lineStrip", "triangles", "triangleStrip", "triangleFan"];
351
+ return modes[mode ?? 4] || "triangles";
352
+ }
353
+ mapGLTFTextureRef(index, uvChannel) {
354
+ return {
355
+ id: `tex_${index}`,
356
+ uvChannel,
357
+ offset: { u: 0, v: 0 },
358
+ scale: { u: 1, v: 1 },
359
+ rotation: 0
360
+ };
122
361
  }
123
362
  // ========================================================================
124
363
  // Private Methods - Stage Creation
@@ -140,6 +379,7 @@ var _USDZExporter = class _USDZExporter {
140
379
  };
141
380
  }
142
381
  async convertSceneGraph(sceneGraph) {
382
+ this.cacheAccessorData(sceneGraph);
143
383
  const rootPrim = createUSDXform("Root", "/Root");
144
384
  this.stage.prims.push(rootPrim);
145
385
  await this.convertMaterials(sceneGraph.materials || []);
@@ -149,6 +389,12 @@ var _USDZExporter = class _USDZExporter {
149
389
  this.convertAnimations(sceneGraph.animations);
150
390
  }
151
391
  }
392
+ cacheAccessorData(sceneGraph) {
393
+ for (let i = 0; i < (sceneGraph.accessors || []).length; i++) {
394
+ const data = this.extractAccessorData(i, sceneGraph);
395
+ this.sceneGraphAccessorData.set(i, data);
396
+ }
397
+ }
152
398
  // ========================================================================
153
399
  // Private Methods - Node Conversion
154
400
  // ========================================================================
@@ -158,6 +404,9 @@ var _USDZExporter = class _USDZExporter {
158
404
  const nodeName = sanitizeUSDName(node.name || `Node_${this.primCounter++}`);
159
405
  const nodePath = `${parentPrim.path}/${nodeName}`;
160
406
  const xformPrim = createUSDXform(nodeName, nodePath);
407
+ if (node.id) {
408
+ this.nodePrimMap.set(node.id, xformPrim);
409
+ }
161
410
  if (node.transform) {
162
411
  this.addTransform(xformPrim, node.transform);
163
412
  }
@@ -181,21 +430,21 @@ var _USDZExporter = class _USDZExporter {
181
430
  }
182
431
  }
183
432
  }
184
- // eslint-disable-next-line @typescript-eslint/no-explicit-any -- Deep nested transform object access (position.x/y/z, rotation.x/y/z/w, scale.x/y/z)
433
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any -- Deep nested transform object access (position[0]/y/z, rotation[0]/y/z/w, scale[0]/y/z)
185
434
  addTransform(prim, transform) {
186
435
  const ops = [];
187
436
  if (transform.position) {
188
437
  ops.push({
189
438
  type: "translate",
190
- value: [transform.position.x, transform.position.y, transform.position.z]
439
+ value: [transform.position[0], transform.position[1], transform.position[2]]
191
440
  });
192
441
  }
193
442
  if (transform.rotation) {
194
443
  const euler = quaternionToEuler([
195
- transform.rotation.x,
196
- transform.rotation.y,
197
- transform.rotation.z,
198
- transform.rotation.w
444
+ transform.rotation[0],
445
+ transform.rotation[1],
446
+ transform.rotation[2],
447
+ transform.rotation[3]
199
448
  ]);
200
449
  ops.push({
201
450
  type: "rotateXYZ",
@@ -205,7 +454,7 @@ var _USDZExporter = class _USDZExporter {
205
454
  if (transform.scale) {
206
455
  ops.push({
207
456
  type: "scale",
208
- value: [transform.scale.x, transform.scale.y, transform.scale.z]
457
+ value: [transform.scale[0], transform.scale[1], transform.scale[2]]
209
458
  });
210
459
  }
211
460
  if (ops.length > 0) {
@@ -466,8 +715,76 @@ var _USDZExporter = class _USDZExporter {
466
715
  // ========================================================================
467
716
  // Private Methods - Animation Conversion
468
717
  // ========================================================================
469
- convertAnimations(_animations) {
470
- console.warn("Animation export not yet implemented");
718
+ convertAnimations(animations) {
719
+ for (const animation of animations) {
720
+ this.convertAnimation(animation);
721
+ }
722
+ }
723
+ convertAnimation(animation) {
724
+ const channelsByNode = /* @__PURE__ */ new Map();
725
+ for (const channel of animation.channels) {
726
+ const list = channelsByNode.get(channel.targetNode) || [];
727
+ list.push(channel);
728
+ channelsByNode.set(channel.targetNode, list);
729
+ }
730
+ for (const [nodeId, channels] of Array.from(channelsByNode.entries())) {
731
+ const prim = this.nodePrimMap.get(nodeId);
732
+ if (!prim) continue;
733
+ for (const channel of channels) {
734
+ this.applyAnimationChannel(prim, channel, animation.samplers);
735
+ }
736
+ }
737
+ }
738
+ applyAnimationChannel(prim, channel, samplers) {
739
+ const sampler = samplers[channel.samplerIndex];
740
+ if (!sampler) return;
741
+ const times = this.extractAccessorDataFlat(sampler.inputBufferView);
742
+ const values = this.extractAccessorDataFlat(sampler.outputBufferView);
743
+ if (times.length === 0 || values.length === 0) return;
744
+ const timeSamples = /* @__PURE__ */ new Map();
745
+ switch (channel.targetPath) {
746
+ case "translation": {
747
+ for (let i = 0; i < times.length; i++) {
748
+ timeSamples.set(times[i], [values[i * 3], values[i * 3 + 1], values[i * 3 + 2]]);
749
+ }
750
+ this.setXformOpTimeSamples(prim, "xformOp:translate", "float3", timeSamples);
751
+ break;
752
+ }
753
+ case "rotation": {
754
+ for (let i = 0; i < times.length; i++) {
755
+ const qx = values[i * 4];
756
+ const qy = values[i * 4 + 1];
757
+ const qz = values[i * 4 + 2];
758
+ const qw = values[i * 4 + 3];
759
+ const euler = quaternionToEuler([qx, qy, qz, qw]);
760
+ timeSamples.set(times[i], euler);
761
+ }
762
+ this.setXformOpTimeSamples(prim, "xformOp:rotateXYZ", "float3", timeSamples);
763
+ break;
764
+ }
765
+ case "scale": {
766
+ for (let i = 0; i < times.length; i++) {
767
+ timeSamples.set(times[i], [values[i * 3], values[i * 3 + 1], values[i * 3 + 2]]);
768
+ }
769
+ this.setXformOpTimeSamples(prim, "xformOp:scale", "float3", timeSamples);
770
+ break;
771
+ }
772
+ case "weights": {
773
+ console.warn(`Morph target animation not yet supported for ${prim.name}`);
774
+ break;
775
+ }
776
+ }
777
+ }
778
+ extractAccessorDataFlat(accessorIndex) {
779
+ return this.sceneGraphAccessorData.get(accessorIndex) || [];
780
+ }
781
+ setXformOpTimeSamples(prim, opName, type, timeSamples) {
782
+ let attr = prim.attributes.find((a) => a.name === opName);
783
+ if (!attr) {
784
+ attr = { name: opName, type, value: timeSamples.values().next().value || [] };
785
+ prim.attributes.push(attr);
786
+ }
787
+ attr.timeSamples = timeSamples;
471
788
  }
472
789
  // ========================================================================
473
790
  // Private Methods - AR Metadata
@@ -549,8 +866,17 @@ var _USDZExporter = class _USDZExporter {
549
866
  }
550
867
  serializeAttribute(attr, lines, indent) {
551
868
  const ind = " ".repeat(indent);
552
- const value = this.serializeValue(attr.value, attr.type);
553
- lines.push(`${ind}${attr.type} ${attr.name} = ${value}`);
869
+ if (attr.timeSamples && attr.timeSamples.size > 0) {
870
+ lines.push(`${ind}${attr.type} ${attr.name}.timeSamples = {`);
871
+ for (const [time, sample] of Array.from(attr.timeSamples.entries())) {
872
+ const serializedSample = this.serializeValue(sample, attr.type);
873
+ lines.push(`${ind} ${time}: ${serializedSample},`);
874
+ }
875
+ lines.push(`${ind}}`);
876
+ } else {
877
+ const value = this.serializeValue(attr.value, attr.type);
878
+ lines.push(`${ind}${attr.type} ${attr.name} = ${value}`);
879
+ }
554
880
  }
555
881
  serializeValue(value, type) {
556
882
  if (Array.isArray(value)) {
@@ -659,6 +985,8 @@ var _USDZExporter = class _USDZExporter {
659
985
  this.primCounter = 0;
660
986
  this.materialMap.clear();
661
987
  this.meshMap.clear();
988
+ this.nodePrimMap.clear();
989
+ this.sceneGraphAccessorData.clear();
662
990
  this.textureFiles = [];
663
991
  }
664
992
  calculateStats(usdzSize, exportTime) {
@@ -703,5 +1031,5 @@ _USDZExporter.DEFAULT_OPTIONS = {
703
1031
  var USDZExporter = _USDZExporter;
704
1032
 
705
1033
  export { USDZExporter };
706
- //# sourceMappingURL=USDZExporter-NTMBNTDB.js.map
707
- //# sourceMappingURL=USDZExporter-NTMBNTDB.js.map
1034
+ //# sourceMappingURL=USDZExporter-D2HQLQYK.js.map
1035
+ //# sourceMappingURL=USDZExporter-D2HQLQYK.js.map
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+ 'use strict';
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+
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+ require('../chunk-HCCQLAA4.cjs');
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+
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+ // src/agents/index.ts
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+ var PHASE_ORDER = [
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+ "intake",
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+ "reflect",
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+ "execute",
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+ "compress",
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+ "reintake",
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+ "grow",
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+ "evolve",
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+ "autonomize"
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+ ];
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+
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+ exports.PHASE_ORDER = PHASE_ORDER;
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+ //# sourceMappingURL=index.cjs.map
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+ //# sourceMappingURL=index.cjs.map
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+ /**
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+ * @holoscript/core/agents
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+ *
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+ * Canonical agent protocol types for HoloScript Core.
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+ */
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+ export type AgentPhase = 'intake' | 'reflect' | 'execute' | 'compress' | 'reintake' | 'grow' | 'evolve' | 'autonomize';
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+ export declare const PHASE_ORDER: readonly AgentPhase[];
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+ export interface AgentConfig {
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+ name: string;
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+ endpoint?: string;
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+ timeout?: number;
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+ [key: string]: unknown;
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+ }
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+ export interface AgentMessage {
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+ action: string;
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+ payload: unknown;
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+ timestamp: number;
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+ }
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+ export interface AgentResponse {
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+ success: boolean;
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+ data?: unknown;
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+ error?: string;
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+ }
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+ export interface CycleResult {
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+ success: boolean;
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+ phase: AgentPhase;
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+ data?: unknown;
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+ error?: Error;
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+ }
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+ export type TaskStatus = 'idle' | 'pending' | 'running' | 'success' | 'error' | 'cancelled' | 'timeout';
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+ export interface TaskParams {
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+ input?: Record<string, unknown>;
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+ priority?: 'low' | 'medium' | 'high' | 'critical';
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+ timeout?: number;
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+ retry?: boolean;
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+ maxRetries?: number;
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+ retryDelay?: number;
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+ metadata?: Record<string, unknown>;
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+ }
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+ export interface TaskResult<T = unknown> {
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+ taskId: string;
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+ status: TaskStatus;
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+ data?: T;
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+ error?: Error;
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+ startedAt: number;
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+ completedAt?: number;
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+ duration?: number;
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+ retryCount: number;
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+ }
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+ export interface TaskLog {
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+ timestamp: number;
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+ level: 'debug' | 'info' | 'warn' | 'error';
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+ message: string;
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+ data?: unknown;
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+ }
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+ export interface TaskProgress {
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+ progress: number;
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+ phase?: AgentPhase;
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+ estimatedTime?: number;
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+ logs: TaskLog[];
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+ status: TaskStatus;
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+ }
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+ export type CircuitState = 'closed' | 'open' | 'half-open';
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+ export interface CircuitBreakerConfig {
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+ threshold: number;
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+ timeout: number;
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+ windowSize: number;
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+ minimumRequests: number;
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+ }
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+ export interface CircuitBreakerStatus {
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+ state: CircuitState;
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+ failureCount: number;
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+ successCount: number;
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+ failureRate: number;
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+ lastError?: Error;
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+ timeUntilClose?: number;
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+ nextRetryTime?: number;
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+ }
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+ export interface DegradedModeStatus {
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+ isDegraded: boolean;
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+ affectedServices: string[];
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+ recoveryStatus: {
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+ inProgress: boolean;
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+ progress: number;
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+ estimatedTime?: number;
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+ };
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+ degradedSince?: number;
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+ }
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+ export interface AgentMetrics {
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+ agentName: string;
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+ circuitState: CircuitState;
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+ successRate: number;
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+ averageLatency: number;
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+ requestCount: number;
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+ errorCount: number;
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+ lastError?: Error;
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+ lastUpdated: number;
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+ activeTasks: number;
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+ queuedTasks: number;
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+ }
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+ import '../chunk-OL46QLBJ.js';
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+
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+ // src/agents/index.ts
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+ var PHASE_ORDER = [
5
+ "intake",
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+ "reflect",
7
+ "execute",
8
+ "compress",
9
+ "reintake",
10
+ "grow",
11
+ "evolve",
12
+ "autonomize"
13
+ ];
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+
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+ export { PHASE_ORDER };
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+ //# sourceMappingURL=index.js.map
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+ //# sourceMappingURL=index.js.map