@holoscript/core 6.0.4 → 6.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (351) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +3 -3
  3. package/bin/holoscript.cjs +3 -0
  4. package/dist/GLTFPipeline-SFIORFJU.js +16 -0
  5. package/dist/GLTFPipeline-VNNDPONV.cjs +37 -0
  6. package/dist/{HoloScriptPlusParser-BN6KVRCM.js → HoloScriptPlusParser-7FBIFUFC.js} +6 -5
  7. package/dist/{HoloScriptPlusParser-NC5FE6AL.cjs → HoloScriptPlusParser-A2W7OCN2.cjs} +17 -16
  8. package/dist/HoloScriptPlusParser-F2Z56FJR.js +10 -0
  9. package/dist/HoloScriptPlusParser-WKHRIH6T.cjs +27 -0
  10. package/dist/{USDZExporter-UWGWNMMD.cjs → USDZExporter-3FWJ25JI.cjs} +344 -16
  11. package/dist/{USDZExporter-NTMBNTDB.js → USDZExporter-D2HQLQYK.js} +344 -16
  12. package/dist/agents/index.cjs +19 -0
  13. package/dist/agents/index.d.ts +100 -0
  14. package/dist/agents/index.js +17 -0
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  307. package/dist/tools/index.d.ts +22 -1
  308. package/dist/traitDocs/traitDocs.cjs +33 -0
  309. package/dist/traitDocs/traitDocs.d.ts +69 -0
  310. package/dist/traitDocs/traitDocs.js +7 -0
  311. package/dist/traits/botanical-lotus.cjs +41 -0
  312. package/dist/traits/botanical-lotus.d.ts +172 -0
  313. package/dist/traits/botanical-lotus.js +4 -0
  314. package/dist/traits/engines/index.cjs +520 -0
  315. package/dist/traits/engines/index.js +380 -0
  316. package/dist/traits/index.cjs +17630 -7881
  317. package/dist/traits/index.d.ts +197 -0
  318. package/dist/traits/index.js +16573 -7193
  319. package/dist/traits/simulation-solver-factory.cjs +13 -0
  320. package/dist/traits/simulation-solver-factory.d.ts +23 -0
  321. package/dist/traits/simulation-solver-factory.js +4 -0
  322. package/dist/traits/webcam-gaze.cjs +35 -0
  323. package/dist/traits/webcam-gaze.d.ts +17 -0
  324. package/dist/traits/webcam-gaze.js +4 -0
  325. package/dist/type-checker.cjs +6 -5
  326. package/dist/type-checker.js +4 -3
  327. package/dist/world/index.cjs +947 -0
  328. package/dist/world/index.d.ts +147 -0
  329. package/dist/world/index.js +939 -0
  330. package/dist/world-model/index.cjs +1446 -0
  331. package/dist/world-model/index.d.ts +119 -0
  332. package/dist/world-model/index.js +1414 -0
  333. package/dist/wot/index.cjs +29 -0
  334. package/dist/wot/index.js +4 -0
  335. package/package.json +153 -61
  336. package/dist/GLTFPipeline-DEN36VNK.js +0 -12
  337. package/dist/GLTFPipeline-YPCAK236.cjs +0 -33
  338. package/dist/chunk-4XSNJCLC.cjs +0 -1859
  339. package/dist/chunk-A7PIMZGU.js +0 -263
  340. package/dist/chunk-BWFJEM5A.js +0 -5419
  341. package/dist/chunk-CBJSLA2E.cjs +0 -5423
  342. package/dist/chunk-K3JDKWGI.cjs +0 -270
  343. package/dist/chunk-LSW7P7ML.js +0 -3675
  344. package/dist/chunk-MEASWI2Y.js +0 -126
  345. package/dist/chunk-NCUKG4SK.cjs +0 -3075
  346. package/dist/chunk-Q5JT3YML.cjs +0 -129
  347. package/dist/chunk-QGKNANZ3.js +0 -3071
  348. package/dist/chunk-S2N5TNMA.js +0 -1855
  349. package/dist/chunk-TSH3MSQU.cjs +0 -129
  350. package/dist/chunk-WGMEAYBG.js +0 -126
  351. package/dist/chunk-X6SEAXAX.cjs +0 -3681
@@ -1,26 +1,28 @@
1
1
  'use strict';
2
2
 
3
- var chunkLXJ4667L_cjs = require('./chunk-LXJ4667L.cjs');
4
- var chunkBF2235SI_cjs = require('./chunk-BF2235SI.cjs');
5
- var chunk3SAK5KFL_cjs = require('./chunk-3SAK5KFL.cjs');
6
- var platform = require('@holoscript/platform');
3
+ var chunkAIA52I7T_cjs = require('./chunk-AIA52I7T.cjs');
4
+ var chunkHGVXZDSK_cjs = require('./chunk-HGVXZDSK.cjs');
5
+ var chunkRMHC2VG7_cjs = require('./chunk-RMHC2VG7.cjs');
6
+ var chunkHCCQLAA4_cjs = require('./chunk-HCCQLAA4.cjs');
7
+ var ans = require('@holoscript/core-types/ans');
7
8
 
8
9
  // src/compiler/UnrealCompiler.ts
9
10
  var UnrealCompiler_exports = {};
10
- chunk3SAK5KFL_cjs.__export(UnrealCompiler_exports, {
11
+ chunkHCCQLAA4_cjs.__export(UnrealCompiler_exports, {
11
12
  UnrealCompiler: () => exports.UnrealCompiler,
12
13
  compileToUnreal: () => compileToUnreal
13
14
  });
14
15
  function compileToUnreal(composition, options) {
15
16
  const compiler = new exports.UnrealCompiler(options);
16
- return compiler.compile(composition, chunkBF2235SI_cjs.createTestCompilerToken());
17
+ return compiler.compile(composition, chunkRMHC2VG7_cjs.createTestCompilerToken());
17
18
  }
18
19
  exports.UnrealCompiler = void 0;
19
- var init_UnrealCompiler = chunk3SAK5KFL_cjs.__esm({
20
+ var init_UnrealCompiler = chunkHCCQLAA4_cjs.__esm({
20
21
  "src/compiler/UnrealCompiler.ts"() {
21
- chunkBF2235SI_cjs.init_CompilerBase();
22
- chunkLXJ4667L_cjs.init_DomainBlockCompilerMixin();
23
- exports.UnrealCompiler = class extends chunkBF2235SI_cjs.CompilerBase {
22
+ chunkRMHC2VG7_cjs.init_CompilerBase();
23
+ chunkHGVXZDSK_cjs.init_DomainBlockCompilerMixin();
24
+ chunkAIA52I7T_cjs.init_PlatformConditionalCompilerMixin();
25
+ exports.UnrealCompiler = class extends chunkRMHC2VG7_cjs.CompilerBase {
24
26
  constructor(options = {}) {
25
27
  super();
26
28
  this.compilerName = "UnrealCompiler";
@@ -34,14 +36,23 @@ var init_UnrealCompiler = chunk3SAK5KFL_cjs.__esm({
34
36
  indent: options.indent || " ",
35
37
  engineVersion: options.engineVersion || "5.4",
36
38
  useEnhancedInput: options.useEnhancedInput ?? true,
37
- generateBlueprints: options.generateBlueprints ?? false
39
+ generateBlueprints: options.generateBlueprints ?? false,
40
+ provenanceHash: options.provenanceHash ?? "",
41
+ platformTarget: options.platformTarget ?? ""
38
42
  };
43
+ if (options.platformTarget) {
44
+ this._platformTarget = typeof options.platformTarget === "string" ? chunkAIA52I7T_cjs.createPlatformTarget(options.platformTarget) : options.platformTarget;
45
+ }
39
46
  }
40
47
  getRequiredCapability() {
41
- return platform.ANSCapabilityPath.UNREAL;
48
+ return ans.ANSCapabilityPath.UNREAL;
42
49
  }
43
50
  compile(composition, agentToken, outputPath) {
44
51
  this.validateCompilerAccess(agentToken, outputPath);
52
+ if (this._platformTarget) {
53
+ const platformMixin = new chunkAIA52I7T_cjs.PlatformConditionalCompilerMixin();
54
+ composition = platformMixin.filterForPlatform(composition, this._platformTarget);
55
+ }
45
56
  this.headerLines = [];
46
57
  this.sourceLines = [];
47
58
  this.indentLevel = 0;
@@ -66,6 +77,9 @@ var init_UnrealCompiler = chunk3SAK5KFL_cjs.__esm({
66
77
  );
67
78
  this.emitH(`// Unreal Engine: ${this.options.engineVersion}`);
68
79
  this.emitH("// Do not edit manually \u2014 regenerate from .holo source");
80
+ if (this.options.provenanceHash) {
81
+ this.emitH(`// Provenance Hash: ${this.options.provenanceHash}`);
82
+ }
69
83
  this.emitH("");
70
84
  this.emitH("#pragma once");
71
85
  this.emitH("");
@@ -106,7 +120,7 @@ var init_UnrealCompiler = chunk3SAK5KFL_cjs.__esm({
106
120
  this.emitH('UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "HoloScript")');
107
121
  this.emitH("USceneComponent* RootSceneComponent;");
108
122
  this.emitH("");
109
- for (const obj of composition.objects || []) {
123
+ for (const obj of this.flattenObjects(composition.objects || [])) {
110
124
  const varName = this.sanitizeName(obj.name);
111
125
  const compType = this.getComponentType(obj);
112
126
  this.emitH(`UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Objects")`);
@@ -366,6 +380,11 @@ var init_UnrealCompiler = chunk3SAK5KFL_cjs.__esm({
366
380
  this.compileTraitSetup(varName, trait);
367
381
  }
368
382
  }
383
+ if (obj.children && obj.children.length > 0) {
384
+ for (const child of obj.children) {
385
+ this.compileObjectSetup(child);
386
+ }
387
+ }
369
388
  this.emitS("");
370
389
  }
371
390
  compileTraitSetup(varName, trait) {
@@ -382,29 +401,35 @@ var init_UnrealCompiler = chunk3SAK5KFL_cjs.__esm({
382
401
  break;
383
402
  case "grabbable":
384
403
  this.emitS(`// @grabbable \u2014 implement via GrabComponent or VR interaction framework`);
404
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@grabbable on %s \u2014 trait stubbed, needs GrabComponent implementation"), *GetName());`);
385
405
  break;
386
406
  case "pointable":
387
407
  case "hoverable":
388
408
  this.emitS(
389
409
  `// @${this.escapeStringValue(trait.name, "TypeScript")} \u2014 implement via line trace interaction`
390
410
  );
411
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@%s on %s \u2014 trait stubbed, needs line trace interaction"), TEXT("${this.escapeStringValue(trait.name, "TypeScript")}"), *GetName());`);
391
412
  break;
392
413
  case "portal":
393
414
  this.emitS(`// @portal \u2014 destination: "${trait.config?.destination || "unknown"}"`);
415
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@portal on %s \u2014 trait stubbed, needs level streaming/teleport implementation"), *GetName());`);
394
416
  break;
395
417
  case "emissive":
396
418
  case "glowing":
397
419
  this.emitS(
398
420
  `// @${this.escapeStringValue(trait.name, "TypeScript")} \u2014 apply emissive material`
399
421
  );
422
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@%s on %s \u2014 trait stubbed, needs emissive material"), TEXT("${this.escapeStringValue(trait.name, "TypeScript")}"), *GetName());`);
400
423
  break;
401
424
  case "transparent":
402
425
  this.emitS(`// @transparent \u2014 set material blend mode`);
426
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@transparent on %s \u2014 trait stubbed, needs translucent material"), *GetName());`);
403
427
  break;
404
428
  default:
405
429
  this.emitS(
406
430
  `// @${this.escapeStringValue(trait.name, "TypeScript")} \u2014 custom trait implementation required`
407
431
  );
432
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@%s on %s \u2014 unhandled trait, needs custom implementation"), TEXT("${this.escapeStringValue(trait.name, "TypeScript")}"), *GetName());`);
408
433
  }
409
434
  }
410
435
  compileLightSetup(light) {
@@ -567,6 +592,17 @@ var init_UnrealCompiler = chunk3SAK5KFL_cjs.__esm({
567
592
  if (meshType === "text") return "UTextRenderComponent";
568
593
  return "UStaticMeshComponent";
569
594
  }
595
+ /** Recursively collect all objects (including children) from a list. */
596
+ flattenObjects(objects) {
597
+ const result = [];
598
+ for (const obj of objects) {
599
+ result.push(obj);
600
+ if (obj.children && obj.children.length > 0) {
601
+ result.push(...this.flattenObjects(obj.children));
602
+ }
603
+ }
604
+ return result;
605
+ }
570
606
  getLightComponentType(lightType) {
571
607
  const typeMap = {
572
608
  directional: "UDirectionalLightComponent",
@@ -608,32 +644,32 @@ var init_UnrealCompiler = chunk3SAK5KFL_cjs.__esm({
608
644
  this.emitS("");
609
645
  this.emitS("// === v4.2 Domain Blocks ===");
610
646
  let blockIdx = 0;
611
- const compiled = chunkLXJ4667L_cjs.compileDomainBlocks(
647
+ const compiled = chunkHGVXZDSK_cjs.compileDomainBlocks(
612
648
  domainBlocks,
613
649
  {
614
650
  material: (block) => {
615
- const mat = chunkLXJ4667L_cjs.compileMaterialBlock(block);
616
- return chunkLXJ4667L_cjs.materialToUnreal(mat, `DB${blockIdx++}`);
651
+ const mat = chunkHGVXZDSK_cjs.compileMaterialBlock(block);
652
+ return chunkHGVXZDSK_cjs.materialToUnreal(mat, `DB${blockIdx++}`);
617
653
  },
618
654
  physics: (block) => {
619
- const phys = chunkLXJ4667L_cjs.compilePhysicsBlock(block);
620
- return chunkLXJ4667L_cjs.physicsToUnreal(phys, `DB${blockIdx++}`);
655
+ const phys = chunkHGVXZDSK_cjs.compilePhysicsBlock(block);
656
+ return chunkHGVXZDSK_cjs.physicsToUnreal(phys, `DB${blockIdx++}`);
621
657
  },
622
658
  vfx: (block) => {
623
- const ps = chunkLXJ4667L_cjs.compileParticleBlock(block);
624
- return chunkLXJ4667L_cjs.particlesToUnreal(ps, `DB${blockIdx++}`);
659
+ const ps = chunkHGVXZDSK_cjs.compileParticleBlock(block);
660
+ return chunkHGVXZDSK_cjs.particlesToUnreal(ps, `DB${blockIdx++}`);
625
661
  },
626
662
  postfx: (block) => {
627
- const pp = chunkLXJ4667L_cjs.compilePostProcessingBlock(block);
628
- return chunkLXJ4667L_cjs.postProcessingToUnreal(pp, `DB${blockIdx++}`);
663
+ const pp = chunkHGVXZDSK_cjs.compilePostProcessingBlock(block);
664
+ return chunkHGVXZDSK_cjs.postProcessingToUnreal(pp, `DB${blockIdx++}`);
629
665
  },
630
666
  audio: (block) => {
631
- const audio = chunkLXJ4667L_cjs.compileAudioSourceBlock(block);
632
- return chunkLXJ4667L_cjs.audioSourceToUnreal(audio, `DB${blockIdx++}`);
667
+ const audio = chunkHGVXZDSK_cjs.compileAudioSourceBlock(block);
668
+ return chunkHGVXZDSK_cjs.audioSourceToUnreal(audio, `DB${blockIdx++}`);
633
669
  },
634
670
  weather: (block) => {
635
- const weather = chunkLXJ4667L_cjs.compileWeatherBlock(block);
636
- return chunkLXJ4667L_cjs.weatherToUnreal(weather);
671
+ const weather = chunkHGVXZDSK_cjs.compileWeatherBlock(block);
672
+ return chunkHGVXZDSK_cjs.weatherToUnreal(weather);
637
673
  }
638
674
  },
639
675
  (block) => `// Domain block: ${block.domain}/${block.keyword} "${this.escapeStringValue(block.name, "TypeScript")}"`
@@ -678,5 +714,5 @@ var init_UnrealCompiler = chunk3SAK5KFL_cjs.__esm({
678
714
  exports.UnrealCompiler_exports = UnrealCompiler_exports;
679
715
  exports.compileToUnreal = compileToUnreal;
680
716
  exports.init_UnrealCompiler = init_UnrealCompiler;
681
- //# sourceMappingURL=chunk-5OEOHAAW.cjs.map
682
- //# sourceMappingURL=chunk-5OEOHAAW.cjs.map
717
+ //# sourceMappingURL=chunk-27MPVJVZ.cjs.map
718
+ //# sourceMappingURL=chunk-27MPVJVZ.cjs.map
@@ -1,7 +1,8 @@
1
- import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, weatherToUnreal, compileAudioSourceBlock, audioSourceToUnreal, compilePostProcessingBlock, postProcessingToUnreal, compileParticleBlock, particlesToUnreal, compilePhysicsBlock, physicsToUnreal, compileMaterialBlock, materialToUnreal } from './chunk-YQK5JNFK.js';
2
- import { createTestCompilerToken, init_CompilerBase, CompilerBase } from './chunk-6XSERL6L.js';
3
- import { __export, __esm } from './chunk-2CWOLHTE.js';
4
- import { ANSCapabilityPath } from '@holoscript/platform';
1
+ import { init_PlatformConditionalCompilerMixin, createPlatformTarget, PlatformConditionalCompilerMixin } from './chunk-GZG4KA4E.js';
2
+ import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, weatherToUnreal, compileAudioSourceBlock, audioSourceToUnreal, compilePostProcessingBlock, postProcessingToUnreal, compileParticleBlock, particlesToUnreal, compilePhysicsBlock, physicsToUnreal, compileMaterialBlock, materialToUnreal } from './chunk-W55Z7QIX.js';
3
+ import { createTestCompilerToken, init_CompilerBase, CompilerBase } from './chunk-QTPMJRGS.js';
4
+ import { __export, __esm } from './chunk-OL46QLBJ.js';
5
+ import { ANSCapabilityPath } from '@holoscript/core-types/ans';
5
6
 
6
7
  // src/compiler/UnrealCompiler.ts
7
8
  var UnrealCompiler_exports = {};
@@ -18,6 +19,7 @@ var init_UnrealCompiler = __esm({
18
19
  "src/compiler/UnrealCompiler.ts"() {
19
20
  init_CompilerBase();
20
21
  init_DomainBlockCompilerMixin();
22
+ init_PlatformConditionalCompilerMixin();
21
23
  UnrealCompiler = class extends CompilerBase {
22
24
  constructor(options = {}) {
23
25
  super();
@@ -32,14 +34,23 @@ var init_UnrealCompiler = __esm({
32
34
  indent: options.indent || " ",
33
35
  engineVersion: options.engineVersion || "5.4",
34
36
  useEnhancedInput: options.useEnhancedInput ?? true,
35
- generateBlueprints: options.generateBlueprints ?? false
37
+ generateBlueprints: options.generateBlueprints ?? false,
38
+ provenanceHash: options.provenanceHash ?? "",
39
+ platformTarget: options.platformTarget ?? ""
36
40
  };
41
+ if (options.platformTarget) {
42
+ this._platformTarget = typeof options.platformTarget === "string" ? createPlatformTarget(options.platformTarget) : options.platformTarget;
43
+ }
37
44
  }
38
45
  getRequiredCapability() {
39
46
  return ANSCapabilityPath.UNREAL;
40
47
  }
41
48
  compile(composition, agentToken, outputPath) {
42
49
  this.validateCompilerAccess(agentToken, outputPath);
50
+ if (this._platformTarget) {
51
+ const platformMixin = new PlatformConditionalCompilerMixin();
52
+ composition = platformMixin.filterForPlatform(composition, this._platformTarget);
53
+ }
43
54
  this.headerLines = [];
44
55
  this.sourceLines = [];
45
56
  this.indentLevel = 0;
@@ -64,6 +75,9 @@ var init_UnrealCompiler = __esm({
64
75
  );
65
76
  this.emitH(`// Unreal Engine: ${this.options.engineVersion}`);
66
77
  this.emitH("// Do not edit manually \u2014 regenerate from .holo source");
78
+ if (this.options.provenanceHash) {
79
+ this.emitH(`// Provenance Hash: ${this.options.provenanceHash}`);
80
+ }
67
81
  this.emitH("");
68
82
  this.emitH("#pragma once");
69
83
  this.emitH("");
@@ -104,7 +118,7 @@ var init_UnrealCompiler = __esm({
104
118
  this.emitH('UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "HoloScript")');
105
119
  this.emitH("USceneComponent* RootSceneComponent;");
106
120
  this.emitH("");
107
- for (const obj of composition.objects || []) {
121
+ for (const obj of this.flattenObjects(composition.objects || [])) {
108
122
  const varName = this.sanitizeName(obj.name);
109
123
  const compType = this.getComponentType(obj);
110
124
  this.emitH(`UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Objects")`);
@@ -364,6 +378,11 @@ var init_UnrealCompiler = __esm({
364
378
  this.compileTraitSetup(varName, trait);
365
379
  }
366
380
  }
381
+ if (obj.children && obj.children.length > 0) {
382
+ for (const child of obj.children) {
383
+ this.compileObjectSetup(child);
384
+ }
385
+ }
367
386
  this.emitS("");
368
387
  }
369
388
  compileTraitSetup(varName, trait) {
@@ -380,29 +399,35 @@ var init_UnrealCompiler = __esm({
380
399
  break;
381
400
  case "grabbable":
382
401
  this.emitS(`// @grabbable \u2014 implement via GrabComponent or VR interaction framework`);
402
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@grabbable on %s \u2014 trait stubbed, needs GrabComponent implementation"), *GetName());`);
383
403
  break;
384
404
  case "pointable":
385
405
  case "hoverable":
386
406
  this.emitS(
387
407
  `// @${this.escapeStringValue(trait.name, "TypeScript")} \u2014 implement via line trace interaction`
388
408
  );
409
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@%s on %s \u2014 trait stubbed, needs line trace interaction"), TEXT("${this.escapeStringValue(trait.name, "TypeScript")}"), *GetName());`);
389
410
  break;
390
411
  case "portal":
391
412
  this.emitS(`// @portal \u2014 destination: "${trait.config?.destination || "unknown"}"`);
413
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@portal on %s \u2014 trait stubbed, needs level streaming/teleport implementation"), *GetName());`);
392
414
  break;
393
415
  case "emissive":
394
416
  case "glowing":
395
417
  this.emitS(
396
418
  `// @${this.escapeStringValue(trait.name, "TypeScript")} \u2014 apply emissive material`
397
419
  );
420
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@%s on %s \u2014 trait stubbed, needs emissive material"), TEXT("${this.escapeStringValue(trait.name, "TypeScript")}"), *GetName());`);
398
421
  break;
399
422
  case "transparent":
400
423
  this.emitS(`// @transparent \u2014 set material blend mode`);
424
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@transparent on %s \u2014 trait stubbed, needs translucent material"), *GetName());`);
401
425
  break;
402
426
  default:
403
427
  this.emitS(
404
428
  `// @${this.escapeStringValue(trait.name, "TypeScript")} \u2014 custom trait implementation required`
405
429
  );
430
+ this.emitS(`UE_LOG(LogTemp, Warning, TEXT("@%s on %s \u2014 unhandled trait, needs custom implementation"), TEXT("${this.escapeStringValue(trait.name, "TypeScript")}"), *GetName());`);
406
431
  }
407
432
  }
408
433
  compileLightSetup(light) {
@@ -565,6 +590,17 @@ var init_UnrealCompiler = __esm({
565
590
  if (meshType === "text") return "UTextRenderComponent";
566
591
  return "UStaticMeshComponent";
567
592
  }
593
+ /** Recursively collect all objects (including children) from a list. */
594
+ flattenObjects(objects) {
595
+ const result = [];
596
+ for (const obj of objects) {
597
+ result.push(obj);
598
+ if (obj.children && obj.children.length > 0) {
599
+ result.push(...this.flattenObjects(obj.children));
600
+ }
601
+ }
602
+ return result;
603
+ }
568
604
  getLightComponentType(lightType) {
569
605
  const typeMap = {
570
606
  directional: "UDirectionalLightComponent",
@@ -674,5 +710,5 @@ var init_UnrealCompiler = __esm({
674
710
  });
675
711
 
676
712
  export { UnrealCompiler, UnrealCompiler_exports, compileToUnreal, init_UnrealCompiler };
677
- //# sourceMappingURL=chunk-RVYPEYPX.js.map
678
- //# sourceMappingURL=chunk-RVYPEYPX.js.map
713
+ //# sourceMappingURL=chunk-2A7FURVO.js.map
714
+ //# sourceMappingURL=chunk-2A7FURVO.js.map
@@ -1,7 +1,8 @@
1
- import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, compileAudioSourceBlock, compilePostProcessingBlock, compileParticleBlock, compilePhysicsBlock, compileMaterialBlock } from './chunk-YQK5JNFK.js';
2
- import { init_CompilerBase, CompilerBase } from './chunk-6XSERL6L.js';
3
- import { __export, __esm } from './chunk-2CWOLHTE.js';
4
- import { ANSCapabilityPath } from '@holoscript/platform';
1
+ import { init_PlatformConditionalCompilerMixin, filterCompositionForPlatform } from './chunk-GZG4KA4E.js';
2
+ import { init_DomainBlockCompilerMixin, compileDomainBlocks, compileWeatherBlock, compileAudioSourceBlock, compilePostProcessingBlock, compileParticleBlock, compilePhysicsBlock, compileMaterialBlock } from './chunk-W55Z7QIX.js';
3
+ import { init_CompilerBase, CompilerBase } from './chunk-QTPMJRGS.js';
4
+ import { __export, __esm } from './chunk-OL46QLBJ.js';
5
+ import { ANSCapabilityPath } from '@holoscript/core-types/ans';
5
6
 
6
7
  // src/compiler/OpenXRCompiler.ts
7
8
  var OpenXRCompiler_exports = {};
@@ -12,6 +13,7 @@ var OpenXRCompiler;
12
13
  var init_OpenXRCompiler = __esm({
13
14
  "src/compiler/OpenXRCompiler.ts"() {
14
15
  init_CompilerBase();
16
+ init_PlatformConditionalCompilerMixin();
15
17
  init_DomainBlockCompilerMixin();
16
18
  OpenXRCompiler = class extends CompilerBase {
17
19
  constructor(options = {}) {
@@ -32,6 +34,7 @@ var init_OpenXRCompiler = __esm({
32
34
  }
33
35
  compile(composition, agentToken, outputPath) {
34
36
  this.validateCompilerAccess(agentToken, outputPath);
37
+ composition = filterCompositionForPlatform(composition, "quest3");
35
38
  this.lines = [];
36
39
  this.indentLevel = 0;
37
40
  this.emit("// Auto-generated by HoloScript OpenXRCompiler");
@@ -909,7 +912,7 @@ var init_OpenXRCompiler = __esm({
909
912
  this.emit("for (uint32_t j = 0; j < XR_HAND_JOINT_COUNT_EXT; j++) {");
910
913
  this.indent();
911
914
  this.emit("const auto& loc = jointLocations[j];");
912
- this.emit("glm::vec3 pos(loc.pose.position.x, loc.pose.position.y, loc.pose.position.z);");
915
+ this.emit("glm::vec3 pos(loc.pose.position[0], loc.pose.position[1], loc.pose.position[2]);");
913
916
  this.emit("// Update hand-tracked object transforms from joint data");
914
917
  this.dedent();
915
918
  this.emit("}");
@@ -923,7 +926,7 @@ var init_OpenXRCompiler = __esm({
923
926
  this.emit("for (uint32_t j = 0; j < XR_HAND_JOINT_COUNT_EXT; j++) {");
924
927
  this.indent();
925
928
  this.emit("const auto& loc = jointLocations[j];");
926
- this.emit("glm::vec3 pos(loc.pose.position.x, loc.pose.position.y, loc.pose.position.z);");
929
+ this.emit("glm::vec3 pos(loc.pose.position[0], loc.pose.position[1], loc.pose.position[2]);");
927
930
  this.emit("// Update hand-tracked object transforms from joint data");
928
931
  this.dedent();
929
932
  this.emit("}");
@@ -1039,5 +1042,5 @@ var init_OpenXRCompiler = __esm({
1039
1042
  });
1040
1043
 
1041
1044
  export { OpenXRCompiler, OpenXRCompiler_exports, init_OpenXRCompiler };
1042
- //# sourceMappingURL=chunk-XCWFGZAA.js.map
1043
- //# sourceMappingURL=chunk-XCWFGZAA.js.map
1045
+ //# sourceMappingURL=chunk-2B7WVIDZ.js.map
1046
+ //# sourceMappingURL=chunk-2B7WVIDZ.js.map