@gamepark/zenith 0.0.2 → 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/dist/PlayerId.d.ts +1 -0
  2. package/dist/PlayerId.d.ts.map +1 -0
  3. package/dist/PlayerId.js +2 -2
  4. package/dist/PlayerId.js.map +1 -0
  5. package/dist/TeamColor.d.ts +10 -0
  6. package/dist/TeamColor.d.ts.map +1 -0
  7. package/dist/TeamColor.js +18 -13
  8. package/dist/TeamColor.js.map +1 -0
  9. package/dist/ZenithOptions.d.ts +1 -0
  10. package/dist/ZenithOptions.d.ts.map +1 -0
  11. package/dist/ZenithOptions.js +2 -4
  12. package/dist/ZenithOptions.js.map +1 -0
  13. package/dist/ZenithRules.d.ts +5 -1
  14. package/dist/ZenithRules.d.ts.map +1 -0
  15. package/dist/ZenithRules.js +80 -123
  16. package/dist/ZenithRules.js.map +1 -0
  17. package/dist/ZenithSetup.d.ts +4 -1
  18. package/dist/ZenithSetup.d.ts.map +1 -0
  19. package/dist/ZenithSetup.js +143 -265
  20. package/dist/ZenithSetup.js.map +1 -0
  21. package/dist/index.d.ts +1 -0
  22. package/dist/index.d.ts.map +1 -0
  23. package/dist/index.js +4 -9
  24. package/dist/index.js.map +1 -0
  25. package/dist/material/Agent.d.ts +1 -0
  26. package/dist/material/Agent.d.ts.map +1 -0
  27. package/dist/material/Agent.js +5 -7
  28. package/dist/material/Agent.js.map +1 -0
  29. package/dist/material/Agents.d.ts +1 -0
  30. package/dist/material/Agents.d.ts.map +1 -0
  31. package/dist/material/Agents.js +922 -924
  32. package/dist/material/Agents.js.map +1 -0
  33. package/dist/material/Bonus.d.ts +1 -0
  34. package/dist/material/Bonus.d.ts.map +1 -0
  35. package/dist/material/Bonus.js +6 -8
  36. package/dist/material/Bonus.js.map +1 -0
  37. package/dist/material/Bonuses.d.ts +1 -0
  38. package/dist/material/Bonuses.d.ts.map +1 -0
  39. package/dist/material/Bonuses.js +30 -33
  40. package/dist/material/Bonuses.js.map +1 -0
  41. package/dist/material/Credit.d.ts +1 -0
  42. package/dist/material/Credit.d.ts.map +1 -0
  43. package/dist/material/Credit.js +5 -7
  44. package/dist/material/Credit.js.map +1 -0
  45. package/dist/material/Faction.d.ts +1 -0
  46. package/dist/material/Faction.d.ts.map +1 -0
  47. package/dist/material/Faction.js +5 -7
  48. package/dist/material/Faction.js.map +1 -0
  49. package/dist/material/Influence.d.ts +1 -0
  50. package/dist/material/Influence.d.ts.map +1 -0
  51. package/dist/material/Influence.js +5 -7
  52. package/dist/material/Influence.js.map +1 -0
  53. package/dist/material/LocationType.d.ts +4 -1
  54. package/dist/material/LocationType.d.ts.map +1 -0
  55. package/dist/material/LocationType.js +5 -5
  56. package/dist/material/LocationType.js.map +1 -0
  57. package/dist/material/MaterialType.d.ts +1 -0
  58. package/dist/material/MaterialType.d.ts.map +1 -0
  59. package/dist/material/MaterialType.js +3 -5
  60. package/dist/material/MaterialType.js.map +1 -0
  61. package/dist/material/effect/Effect.d.ts +6 -1
  62. package/dist/material/effect/Effect.d.ts.map +1 -0
  63. package/dist/material/effect/Effect.js +6 -10
  64. package/dist/material/effect/Effect.js.map +1 -0
  65. package/dist/material/effect/EffectType.d.ts +3 -1
  66. package/dist/material/effect/EffectType.d.ts.map +1 -0
  67. package/dist/material/effect/EffectType.js +4 -5
  68. package/dist/material/effect/EffectType.js.map +1 -0
  69. package/dist/rules/CustomMoveType.d.ts +6 -1
  70. package/dist/rules/CustomMoveType.d.ts.map +1 -0
  71. package/dist/rules/CustomMoveType.js +7 -5
  72. package/dist/rules/CustomMoveType.js.map +1 -0
  73. package/dist/rules/DiscardActionRule.d.ts +1 -0
  74. package/dist/rules/DiscardActionRule.d.ts.map +1 -0
  75. package/dist/rules/DiscardActionRule.js +27 -75
  76. package/dist/rules/DiscardActionRule.js.map +1 -0
  77. package/dist/rules/Memory.d.ts +5 -1
  78. package/dist/rules/Memory.d.ts.map +1 -0
  79. package/dist/rules/Memory.js +6 -5
  80. package/dist/rules/Memory.js.map +1 -0
  81. package/dist/rules/MulliganRule.d.ts +1 -0
  82. package/dist/rules/MulliganRule.d.ts.map +1 -0
  83. package/dist/rules/MulliganRule.js +53 -125
  84. package/dist/rules/MulliganRule.js.map +1 -0
  85. package/dist/rules/PickOrderRule.d.ts +10 -0
  86. package/dist/rules/PickOrderRule.d.ts.map +1 -0
  87. package/dist/rules/PickOrderRule.js +36 -0
  88. package/dist/rules/PickOrderRule.js.map +1 -0
  89. package/dist/rules/PlayCardRule.d.ts +1 -0
  90. package/dist/rules/PlayCardRule.d.ts.map +1 -0
  91. package/dist/rules/PlayCardRule.js +81 -134
  92. package/dist/rules/PlayCardRule.js.map +1 -0
  93. package/dist/rules/RefillRule.d.ts +4 -1
  94. package/dist/rules/RefillRule.d.ts.map +1 -0
  95. package/dist/rules/RefillRule.js +99 -189
  96. package/dist/rules/RefillRule.js.map +1 -0
  97. package/dist/rules/RuleId.d.ts +4 -1
  98. package/dist/rules/RuleId.d.ts.map +1 -0
  99. package/dist/rules/RuleId.js +5 -5
  100. package/dist/rules/RuleId.js.map +1 -0
  101. package/dist/rules/discard-action/DiplomacyActions.d.ts +2 -1
  102. package/dist/rules/discard-action/DiplomacyActions.d.ts.map +1 -0
  103. package/dist/rules/discard-action/DiplomacyActions.js +57 -20
  104. package/dist/rules/discard-action/DiplomacyActions.js.map +1 -0
  105. package/dist/rules/discard-action/DiplomacyBoardRule.d.ts +1 -0
  106. package/dist/rules/discard-action/DiplomacyBoardRule.d.ts.map +1 -0
  107. package/dist/rules/discard-action/DiplomacyBoardRule.js +28 -64
  108. package/dist/rules/discard-action/DiplomacyBoardRule.js.map +1 -0
  109. package/dist/rules/discard-action/TechnologyActions.d.ts +1 -0
  110. package/dist/rules/discard-action/TechnologyActions.d.ts.map +1 -0
  111. package/dist/rules/discard-action/TechnologyActions.js +45 -48
  112. package/dist/rules/discard-action/TechnologyActions.js.map +1 -0
  113. package/dist/rules/discard-action/TechnologyBoardRule.d.ts +1 -0
  114. package/dist/rules/discard-action/TechnologyBoardRule.d.ts.map +1 -0
  115. package/dist/rules/discard-action/TechnologyBoardRule.js +35 -102
  116. package/dist/rules/discard-action/TechnologyBoardRule.js.map +1 -0
  117. package/dist/rules/effect/ChoiceRule.d.ts +1 -0
  118. package/dist/rules/effect/ChoiceRule.d.ts.map +1 -0
  119. package/dist/rules/effect/ChoiceRule.js +21 -81
  120. package/dist/rules/effect/ChoiceRule.js.map +1 -0
  121. package/dist/rules/effect/ConditionalRule.d.ts +1 -0
  122. package/dist/rules/effect/ConditionalRule.d.ts.map +1 -0
  123. package/dist/rules/effect/ConditionalRule.js +78 -141
  124. package/dist/rules/effect/ConditionalRule.js.map +1 -0
  125. package/dist/rules/effect/DevelopTechnologyRule.d.ts +1 -0
  126. package/dist/rules/effect/DevelopTechnologyRule.d.ts.map +1 -0
  127. package/dist/rules/effect/DevelopTechnologyRule.js +54 -119
  128. package/dist/rules/effect/DevelopTechnologyRule.js.map +1 -0
  129. package/dist/rules/effect/DiscardRule.d.ts +1 -0
  130. package/dist/rules/effect/DiscardRule.d.ts.map +1 -0
  131. package/dist/rules/effect/DiscardRule.js +38 -90
  132. package/dist/rules/effect/DiscardRule.js.map +1 -0
  133. package/dist/rules/effect/EffectRule.d.ts +1 -0
  134. package/dist/rules/effect/EffectRule.d.ts.map +1 -0
  135. package/dist/rules/effect/EffectRule.js +61 -138
  136. package/dist/rules/effect/EffectRule.js.map +1 -0
  137. package/dist/rules/effect/ExileRule.d.ts +1 -0
  138. package/dist/rules/effect/ExileRule.d.ts.map +1 -0
  139. package/dist/rules/effect/ExileRule.js +65 -148
  140. package/dist/rules/effect/ExileRule.js.map +1 -0
  141. package/dist/rules/effect/GiveCreditRule.d.ts +1 -0
  142. package/dist/rules/effect/GiveCreditRule.d.ts.map +1 -0
  143. package/dist/rules/effect/GiveCreditRule.js +26 -73
  144. package/dist/rules/effect/GiveCreditRule.js.map +1 -0
  145. package/dist/rules/effect/GiveInfluenceRule.d.ts +1 -0
  146. package/dist/rules/effect/GiveInfluenceRule.d.ts.map +1 -0
  147. package/dist/rules/effect/GiveInfluenceRule.js +43 -103
  148. package/dist/rules/effect/GiveInfluenceRule.js.map +1 -0
  149. package/dist/rules/effect/GiveLeaderBadgeRule.d.ts +1 -0
  150. package/dist/rules/effect/GiveLeaderBadgeRule.d.ts.map +1 -0
  151. package/dist/rules/effect/GiveLeaderBadgeRule.js +19 -46
  152. package/dist/rules/effect/GiveLeaderBadgeRule.js.map +1 -0
  153. package/dist/rules/effect/GiveZenithiumRule.d.ts +1 -0
  154. package/dist/rules/effect/GiveZenithiumRule.d.ts.map +1 -0
  155. package/dist/rules/effect/GiveZenithiumRule.js +28 -79
  156. package/dist/rules/effect/GiveZenithiumRule.js.map +1 -0
  157. package/dist/rules/effect/MobilizeRule.d.ts +1 -0
  158. package/dist/rules/effect/MobilizeRule.d.ts.map +1 -0
  159. package/dist/rules/effect/MobilizeRule.js +39 -93
  160. package/dist/rules/effect/MobilizeRule.js.map +1 -0
  161. package/dist/rules/effect/ResetInfluenceRule.d.ts +1 -0
  162. package/dist/rules/effect/ResetInfluenceRule.d.ts.map +1 -0
  163. package/dist/rules/effect/ResetInfluenceRule.js +22 -58
  164. package/dist/rules/effect/ResetInfluenceRule.js.map +1 -0
  165. package/dist/rules/effect/ShareCardRule.d.ts +21 -0
  166. package/dist/rules/effect/ShareCardRule.d.ts.map +1 -0
  167. package/dist/rules/effect/ShareCardRule.js +68 -0
  168. package/dist/rules/effect/ShareCardRule.js.map +1 -0
  169. package/dist/rules/effect/SpendCreditRule.d.ts +1 -0
  170. package/dist/rules/effect/SpendCreditRule.d.ts.map +1 -0
  171. package/dist/rules/effect/SpendCreditRule.js +30 -102
  172. package/dist/rules/effect/SpendCreditRule.js.map +1 -0
  173. package/dist/rules/effect/SpendZenithiumRule.d.ts +1 -0
  174. package/dist/rules/effect/SpendZenithiumRule.d.ts.map +1 -0
  175. package/dist/rules/effect/SpendZenithiumRule.js +33 -109
  176. package/dist/rules/effect/SpendZenithiumRule.js.map +1 -0
  177. package/dist/rules/effect/StealCreditRule.d.ts +1 -0
  178. package/dist/rules/effect/StealCreditRule.d.ts.map +1 -0
  179. package/dist/rules/effect/StealCreditRule.js +18 -64
  180. package/dist/rules/effect/StealCreditRule.js.map +1 -0
  181. package/dist/rules/effect/TakeBonusRule.d.ts +1 -0
  182. package/dist/rules/effect/TakeBonusRule.d.ts.map +1 -0
  183. package/dist/rules/effect/TakeBonusRule.js +31 -91
  184. package/dist/rules/effect/TakeBonusRule.js.map +1 -0
  185. package/dist/rules/effect/TakeLeaderBadgeRule.d.ts +1 -0
  186. package/dist/rules/effect/TakeLeaderBadgeRule.d.ts.map +1 -0
  187. package/dist/rules/effect/TakeLeaderBadgeRule.js +32 -88
  188. package/dist/rules/effect/TakeLeaderBadgeRule.js.map +1 -0
  189. package/dist/rules/effect/TakeTechnologyBonusTokenRule.d.ts +1 -0
  190. package/dist/rules/effect/TakeTechnologyBonusTokenRule.d.ts.map +1 -0
  191. package/dist/rules/effect/TakeTechnologyBonusTokenRule.js +46 -112
  192. package/dist/rules/effect/TakeTechnologyBonusTokenRule.js.map +1 -0
  193. package/dist/rules/effect/TransferRule.d.ts +1 -0
  194. package/dist/rules/effect/TransferRule.d.ts.map +1 -0
  195. package/dist/rules/effect/TransferRule.js +48 -81
  196. package/dist/rules/effect/TransferRule.js.map +1 -0
  197. package/dist/rules/effect/WinCreditRule.d.ts +1 -0
  198. package/dist/rules/effect/WinCreditRule.d.ts.map +1 -0
  199. package/dist/rules/effect/WinCreditRule.js +61 -130
  200. package/dist/rules/effect/WinCreditRule.js.map +1 -0
  201. package/dist/rules/effect/WinInfluenceRule.d.ts +1 -0
  202. package/dist/rules/effect/WinInfluenceRule.d.ts.map +1 -0
  203. package/dist/rules/effect/WinInfluenceRule.js +129 -248
  204. package/dist/rules/effect/WinInfluenceRule.js.map +1 -0
  205. package/dist/rules/effect/WinZenithiumRule.d.ts +4 -0
  206. package/dist/rules/effect/WinZenithiumRule.d.ts.map +1 -0
  207. package/dist/rules/effect/WinZenithiumRule.js +43 -80
  208. package/dist/rules/effect/WinZenithiumRule.js.map +1 -0
  209. package/dist/rules/effect/index.d.ts +5 -0
  210. package/dist/rules/effect/index.d.ts.map +1 -0
  211. package/dist/rules/effect/index.js +24 -35
  212. package/dist/rules/effect/index.js.map +1 -0
  213. package/dist/rules/helper/BonusHelper.d.ts +1 -0
  214. package/dist/rules/helper/BonusHelper.d.ts.map +1 -0
  215. package/dist/rules/helper/BonusHelper.js +33 -64
  216. package/dist/rules/helper/BonusHelper.js.map +1 -0
  217. package/dist/rules/helper/CreditHelper.d.ts +1 -0
  218. package/dist/rules/helper/CreditHelper.d.ts.map +1 -0
  219. package/dist/rules/helper/CreditHelper.js +20 -44
  220. package/dist/rules/helper/CreditHelper.js.map +1 -0
  221. package/dist/rules/helper/EffectHelper.d.ts +1 -0
  222. package/dist/rules/helper/EffectHelper.d.ts.map +1 -0
  223. package/dist/rules/helper/EffectHelper.js +85 -123
  224. package/dist/rules/helper/EffectHelper.js.map +1 -0
  225. package/dist/rules/helper/EffectRuleIds.d.ts +1 -0
  226. package/dist/rules/helper/EffectRuleIds.d.ts.map +1 -0
  227. package/dist/rules/helper/EffectRuleIds.js +27 -29
  228. package/dist/rules/helper/EffectRuleIds.js.map +1 -0
  229. package/dist/rules/helper/EndGameHelper.d.ts +1 -0
  230. package/dist/rules/helper/EndGameHelper.d.ts.map +1 -0
  231. package/dist/rules/helper/EndGameHelper.js +24 -57
  232. package/dist/rules/helper/EndGameHelper.js.map +1 -0
  233. package/dist/rules/helper/InfluenceHelper.d.ts +1 -0
  234. package/dist/rules/helper/InfluenceHelper.d.ts.map +1 -0
  235. package/dist/rules/helper/InfluenceHelper.js +19 -44
  236. package/dist/rules/helper/InfluenceHelper.js.map +1 -0
  237. package/dist/rules/helper/MobilizeHelper.d.ts +1 -0
  238. package/dist/rules/helper/MobilizeHelper.d.ts.map +1 -0
  239. package/dist/rules/helper/MobilizeHelper.js +28 -53
  240. package/dist/rules/helper/MobilizeHelper.js.map +1 -0
  241. package/dist/rules/helper/PlanetHelper.d.ts +1 -0
  242. package/dist/rules/helper/PlanetHelper.d.ts.map +1 -0
  243. package/dist/rules/helper/PlanetHelper.js +46 -78
  244. package/dist/rules/helper/PlanetHelper.js.map +1 -0
  245. package/dist/rules/helper/PlayerHelper.d.ts +1 -0
  246. package/dist/rules/helper/PlayerHelper.d.ts.map +1 -0
  247. package/dist/rules/helper/PlayerHelper.js +25 -60
  248. package/dist/rules/helper/PlayerHelper.js.map +1 -0
  249. package/dist/rules/helper/TechnologyHelper.d.ts +1 -0
  250. package/dist/rules/helper/TechnologyHelper.d.ts.map +1 -0
  251. package/dist/rules/helper/TechnologyHelper.js +32 -87
  252. package/dist/rules/helper/TechnologyHelper.js.map +1 -0
  253. package/dist/rules/helper/ZenithiumHelper.d.ts +1 -0
  254. package/dist/rules/helper/ZenithiumHelper.d.ts.map +1 -0
  255. package/dist/rules/helper/ZenithiumHelper.js +26 -48
  256. package/dist/rules/helper/ZenithiumHelper.js.map +1 -0
  257. package/dist/tutorial/TutorialSetup.d.ts +18 -0
  258. package/dist/tutorial/TutorialSetup.d.ts.map +1 -0
  259. package/dist/tutorial/TutorialSetup.js +145 -0
  260. package/dist/tutorial/TutorialSetup.js.map +1 -0
  261. package/dist/tutorial/TutorialSetup.spec.d.ts +2 -0
  262. package/dist/tutorial/TutorialSetup.spec.d.ts.map +1 -0
  263. package/dist/tutorial/TutorialSetup.spec.js +183 -0
  264. package/dist/tutorial/TutorialSetup.spec.js.map +1 -0
  265. package/package.json +9 -8
@@ -1,107 +1,55 @@
1
- "use strict";
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- var __extends = (this && this.__extends) || (function () {
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- var extendStatics = function (d, b) {
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- extendStatics = Object.setPrototypeOf ||
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- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
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- return extendStatics(d, b);
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- };
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- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
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- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
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- extendStatics(d, b);
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- function __() { this.constructor = d; }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- };
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- })();
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- var __read = (this && this.__read) || function (o, n) {
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- var m = typeof Symbol === "function" && o[Symbol.iterator];
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- if (!m) return o;
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- var i = m.call(o), r, ar = [], e;
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- try {
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- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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- }
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- catch (error) { e = { error: error }; }
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- finally {
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- try {
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- if (r && !r.done && (m = i["return"])) m.call(i);
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- }
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- finally { if (e) throw e.error; }
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- }
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- return ar;
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- };
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- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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- if (ar || !(i in from)) {
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- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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- ar[i] = from[i];
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- }
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- }
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- return to.concat(ar || Array.prototype.slice.call(from));
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.DiscardRule = void 0;
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- var rules_api_1 = require("@gamepark/rules-api");
45
- var Agents_1 = require("../../material/Agents");
46
- var LocationType_1 = require("../../material/LocationType");
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- var MaterialType_1 = require("../../material/MaterialType");
48
- var Memory_1 = require("../Memory");
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- var index_1 = require("./index");
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- var DiscardRule = (function (_super) {
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- __extends(DiscardRule, _super);
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- function DiscardRule() {
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- return _super !== null && _super.apply(this, arguments) || this;
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- }
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- DiscardRule.prototype.onRuleStart = function () {
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- var moves = _super.prototype.onRuleStart.call(this);
1
+ import { isMoveItemType } from '@gamepark/rules-api';
2
+ import { Agents } from '../../material/Agents';
3
+ import { LocationType } from '../../material/LocationType';
4
+ import { MaterialType } from '../../material/MaterialType';
5
+ import { Memory } from '../Memory';
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+ import { EffectRule } from './index';
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+ export class DiscardRule extends EffectRule {
8
+ onRuleStart() {
9
+ const moves = super.onRuleStart();
57
10
  if (moves.length > 0)
58
11
  return moves;
59
- this.memorize(Memory_1.Memory.CurrentEffect, JSON.parse(JSON.stringify(this.effect)));
60
- var effect = this.effect;
12
+ this.memorize(Memory.CurrentEffect, JSON.parse(JSON.stringify(this.effect)));
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+ const effect = this.effect;
61
14
  if (effect.full) {
62
15
  moves.push(this.hand.moveItemsAtOnce({
63
- type: LocationType_1.LocationType.AgentDiscard
16
+ type: LocationType.AgentDiscard
64
17
  }));
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18
  this.removeFirstEffect();
66
- moves.push.apply(moves, __spreadArray([], __read(this.afterEffectPlayed()), false));
19
+ moves.push(...this.afterEffectPlayed());
67
20
  }
68
21
  return moves;
69
- };
70
- DiscardRule.prototype.getPlayerMoves = function () {
71
- var moves = [];
72
- moves.push.apply(moves, __spreadArray([], __read(this.hand.moveItems({
73
- type: LocationType_1.LocationType.AgentDiscard
74
- })), false));
22
+ }
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+ getPlayerMoves() {
24
+ const moves = [];
25
+ moves.push(...this.hand.moveItems({
26
+ type: LocationType.AgentDiscard
27
+ }));
75
28
  return moves;
76
- };
77
- DiscardRule.prototype.getExtraDataFromMove = function (move) {
78
- if ((0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.AgentCard)(move) && move.location.type === LocationType_1.LocationType.AgentDiscard) {
79
- var card = this.material(MaterialType_1.MaterialType.AgentCard).getItem(move.itemIndex);
80
- var agent = Agents_1.Agents[card.id];
29
+ }
30
+ getExtraDataFromMove(move) {
31
+ if (isMoveItemType(MaterialType.AgentCard)(move) && move.location.type === LocationType.AgentDiscard) {
32
+ const card = this.material(MaterialType.AgentCard).getItem(move.itemIndex);
33
+ const agent = Agents[card.id];
81
34
  return { quantity: agent.cost, influence: agent.influence };
82
35
  }
83
36
  return {};
84
- };
85
- DiscardRule.prototype.afterItemMove = function (move) {
86
- if (!(0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.AgentCard)(move) || move.location.type !== LocationType_1.LocationType.AgentDiscard)
37
+ }
38
+ afterItemMove(move) {
39
+ if (!isMoveItemType(MaterialType.AgentCard)(move) || move.location.type !== LocationType.AgentDiscard)
87
40
  return [];
88
41
  this.removeFirstEffect();
89
42
  return this.afterEffectPlayed();
90
- };
91
- DiscardRule.prototype.isPossible = function () {
43
+ }
44
+ isPossible() {
92
45
  return this.hand.length > 0;
93
- };
94
- Object.defineProperty(DiscardRule.prototype, "hand", {
95
- get: function () {
96
- return this.material(MaterialType_1.MaterialType.AgentCard).location(LocationType_1.LocationType.PlayerHand).player(this.player);
97
- },
98
- enumerable: false,
99
- configurable: true
100
- });
101
- DiscardRule.prototype.onRuleEnd = function () {
102
- this.forget(Memory_1.Memory.CurrentEffect);
46
+ }
47
+ get hand() {
48
+ return this.material(MaterialType.AgentCard).location(LocationType.PlayerHand).player(this.player);
49
+ }
50
+ onRuleEnd() {
51
+ this.forget(Memory.CurrentEffect);
103
52
  return [];
104
- };
105
- return DiscardRule;
106
- }(index_1.EffectRule));
107
- exports.DiscardRule = DiscardRule;
53
+ }
54
+ }
55
+ //# sourceMappingURL=DiscardRule.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DiscardRule.js","sourceRoot":"","sources":["../../../src/rules/effect/DiscardRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAA0B,MAAM,qBAAqB,CAAA;AAE5E,OAAO,EAAE,MAAM,EAAE,MAAM,uBAAuB,CAAA;AAE9C,OAAO,EAAE,YAAY,EAAE,MAAM,6BAA6B,CAAA;AAC1D,OAAO,EAAE,YAAY,EAAE,MAAM,6BAA6B,CAAA;AAC1D,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAA;AAClC,OAAO,EAAE,UAAU,EAAE,MAAM,SAAS,CAAA;AAEpC,MAAM,OAAO,WAAY,SAAQ,UAAyB;IACxD,WAAW;QACT,MAAM,KAAK,GAAmB,KAAK,CAAC,WAAW,EAAE,CAAA;QACjD,IAAI,KAAK,CAAC,MAAM,GAAG,CAAC;YAAE,OAAO,KAAK,CAAA;QAClC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,aAAa,EAAE,IAAI,CAAC,KAAK,CAAC,IAAI,CAAC,SAAS,CAAC,IAAI,CAAC,MAAM,CAAC,CAAC,CAAC,CAAA;QAE5E,MAAM,MAAM,GAAG,IAAI,CAAC,MAAM,CAAA;QAC1B,IAAI,MAAM,CAAC,IAAI,EAAE,CAAC;YAChB,KAAK,CAAC,IAAI,CACR,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC;gBACxB,IAAI,EAAE,YAAY,CAAC,YAAY;aAChC,CAAC,CACH,CAAA;YAED,IAAI,CAAC,iBAAiB,EAAE,CAAA;YACxB,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC,CAAA;QACzC,CAAC;QAED,OAAO,KAAK,CAAA;IACd,CAAC;IAED,cAAc;QACZ,MAAM,KAAK,GAAmB,EAAE,CAAA;QAChC,KAAK,CAAC,IAAI,CACR,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC;YACrB,IAAI,EAAE,YAAY,CAAC,YAAY;SAChC,CAAC,CACH,CAAA;QAED,OAAO,KAAK,CAAA;IACd,CAAC;IAED,oBAAoB,CAAC,IAAc;QACjC,IAAI,cAAc,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,KAAK,YAAY,CAAC,YAAY,EAAE,CAAC;YACrG,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,OAAO,CAAQ,IAAI,CAAC,SAAS,CAAC,CAAA;YACjF,MAAM,KAAK,GAAG,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,CAAA;YAC7B,OAAO,EAAE,QAAQ,EAAE,KAAK,CAAC,IAAI,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,CAAA;QAC7D,CAAC;QAED,OAAO,EAAE,CAAA;IACX,CAAC;IAED,aAAa,CAAC,IAAc;QAC1B,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,KAAK,YAAY,CAAC,YAAY;YAAE,OAAO,EAAE,CAAA;QAChH,IAAI,CAAC,iBAAiB,EAAE,CAAA;QACxB,OAAO,IAAI,CAAC,iBAAiB,EAAE,CAAA;IACjC,CAAC;IAED,UAAU;QACR,OAAO,IAAI,CAAC,IAAI,CAAC,MAAM,GAAG,CAAC,CAAA;IAC7B,CAAC;IAED,IAAI,IAAI;QACN,OAAO,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,QAAQ,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,MAAM,CAAC,CAAA;IACpG,CAAC;IAED,SAAS;QACP,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,aAAa,CAAC,CAAA;QACjC,OAAO,EAAE,CAAA;IACX,CAAC;CACF"}
@@ -25,3 +25,4 @@ export declare abstract class EffectRule<E extends Effect = Effect> extends Play
25
25
  get opponentTeam(): TeamColor;
26
26
  removeCondition(extraData?: Record<string, unknown>): void;
27
27
  }
28
+ //# sourceMappingURL=EffectRule.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"EffectRule.d.ts","sourceRoot":"","sources":["../../../src/rules/effect/EffectRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAkC,QAAQ,EAAE,YAAY,EAAE,YAAY,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAA;AACtI,OAAO,EAAE,QAAQ,EAAE,MAAM,yCAAyC,CAAA;AAClE,OAAO,EAAE,QAAQ,EAAE,MAAM,kDAAkD,CAAA;AAC3E,OAAO,EAAE,eAAe,EAAE,MAAM,gCAAgC,CAAA;AAEhE,OAAO,EAAqB,MAAM,EAAE,cAAc,EAAE,MAAM,8BAA8B,CAAA;AAExF,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAA;AAG3C,OAAO,EAAE,YAAY,EAAE,MAAM,wBAAwB,CAAA;AAErD,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAA;AAElC,8BAAsB,UAAU,CAAC,CAAC,SAAS,MAAM,GAAG,MAAM,CAAE,SAAQ,cAAc;IAChF,MAAM,EAAE,cAAc,CAAC,CAAC,CAAC,CAAA;gBAEb,IAAI,EAAE,YAAY,EAAE,MAAM,CAAC,EAAE,CAAC;IAK1C,WAAW,CAAC,KAAK,CAAC,EAAE,QAAQ,EAAE,aAAa,CAAC,EAAE,QAAQ,EAAE,QAAQ,CAAC,EAAE,eAAe;IASlF,uBAAuB,IAAI,YAAY,EAAE;IAIzC,UAAU;IAIV,IAAI,WAAW,gHAEd;IAED,YAAY,CAAC,UAAU,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;IAEhD,SAAS,CAAC,KAAK,EAAE,QAAQ,GAAG,UAAU;IAItC,oBAAoB,CAAC,KAAK,EAAE,QAAQ,GAAG,UAAU,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;IAM3E,IAAI,OAAO,IAAI,cAAc,EAAE,CAE9B;IAED,IAAI,WAAW,IAAI,cAAc,GAAG,SAAS,CAE5C;IAED,IAAI,YAAY,iBAEf;IAED,iBAAiB;IAOjB,gBAAgB;IAShB,iBAAiB;IAQjB,IAAI,YAAY,cAEf;IAED,eAAe,CAAC,SAAS,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC;CAYpD"}
@@ -1,161 +1,84 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- var __assign = (this && this.__assign) || function () {
18
- __assign = Object.assign || function(t) {
19
- for (var s, i = 1, n = arguments.length; i < n; i++) {
20
- s = arguments[i];
21
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
22
- t[p] = s[p];
23
- }
24
- return t;
25
- };
26
- return __assign.apply(this, arguments);
27
- };
28
- var __read = (this && this.__read) || function (o, n) {
29
- var m = typeof Symbol === "function" && o[Symbol.iterator];
30
- if (!m) return o;
31
- var i = m.call(o), r, ar = [], e;
32
- try {
33
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
34
- }
35
- catch (error) { e = { error: error }; }
36
- finally {
37
- try {
38
- if (r && !r.done && (m = i["return"])) m.call(i);
39
- }
40
- finally { if (e) throw e.error; }
41
- }
42
- return ar;
43
- };
44
- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
45
- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
46
- if (ar || !(i in from)) {
47
- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
48
- ar[i] = from[i];
49
- }
1
+ import { isStartPlayerTurn, isStartRule, PlayerTurnRule } from '@gamepark/rules-api';
2
+ import { credits } from '../../material/Credit';
3
+ import { MaterialType } from '../../material/MaterialType';
4
+ import { TeamColor } from '../../TeamColor';
5
+ import { getEffectRule } from '../helper/EffectHelper';
6
+ import { EffectRuleIds } from '../helper/EffectRuleIds';
7
+ import { PlayerHelper } from '../helper/PlayerHelper';
8
+ import { Memory } from '../Memory';
9
+ import { RuleId } from '../RuleId';
10
+ export class EffectRule extends PlayerTurnRule {
11
+ effect;
12
+ constructor(game, effect) {
13
+ super(game);
14
+ this.effect = (effect ?? this.firstEffect);
50
15
  }
51
- return to.concat(ar || Array.prototype.slice.call(from));
52
- };
53
- Object.defineProperty(exports, "__esModule", { value: true });
54
- exports.EffectRule = void 0;
55
- var rules_api_1 = require("@gamepark/rules-api");
56
- var Credit_1 = require("../../material/Credit");
57
- var MaterialType_1 = require("../../material/MaterialType");
58
- var TeamColor_1 = require("../../TeamColor");
59
- var EffectHelper_1 = require("../helper/EffectHelper");
60
- var EffectRuleIds_1 = require("../helper/EffectRuleIds");
61
- var PlayerHelper_1 = require("../helper/PlayerHelper");
62
- var Memory_1 = require("../Memory");
63
- var RuleId_1 = require("../RuleId");
64
- var EffectRule = (function (_super) {
65
- __extends(EffectRule, _super);
66
- function EffectRule(game, effect) {
67
- var _this = _super.call(this, game) || this;
68
- _this.effect = (effect !== null && effect !== void 0 ? effect : _this.firstEffect);
69
- return _this;
70
- }
71
- EffectRule.prototype.onRuleStart = function (_move, _previousRule, _context) {
16
+ onRuleStart(_move, _previousRule, _context) {
72
17
  if (!this.isPossible()) {
73
18
  this.removeFirstEffect();
74
19
  return this.afterEffectPlayed();
75
20
  }
76
21
  return [];
77
- };
78
- EffectRule.prototype.getAutomaticEffectMoves = function () {
22
+ }
23
+ getAutomaticEffectMoves() {
79
24
  return [];
80
- };
81
- EffectRule.prototype.isPossible = function () {
25
+ }
26
+ isPossible() {
82
27
  return true;
83
- };
84
- Object.defineProperty(EffectRule.prototype, "creditMoney", {
85
- get: function () {
86
- return this.material(MaterialType_1.MaterialType.CreditToken).money(Credit_1.credits);
87
- },
88
- enumerable: false,
89
- configurable: true
90
- });
91
- EffectRule.prototype.setExtraData = function (_extraData) { };
92
- EffectRule.prototype.decrement = function (_move) {
28
+ }
29
+ get creditMoney() {
30
+ return this.material(MaterialType.CreditToken).money(credits);
31
+ }
32
+ setExtraData(_extraData) { }
33
+ decrement(_move) {
93
34
  return true;
94
- };
95
- EffectRule.prototype.getExtraDataFromMove = function (_move) {
35
+ }
36
+ getExtraDataFromMove(_move) {
96
37
  return {
97
38
  quantity: 1
98
39
  };
99
- };
100
- Object.defineProperty(EffectRule.prototype, "effects", {
101
- get: function () {
102
- return this.remind(Memory_1.Memory.Effects);
103
- },
104
- enumerable: false,
105
- configurable: true
106
- });
107
- Object.defineProperty(EffectRule.prototype, "firstEffect", {
108
- get: function () {
109
- return this.effects[0];
110
- },
111
- enumerable: false,
112
- configurable: true
113
- });
114
- Object.defineProperty(EffectRule.prototype, "playerHelper", {
115
- get: function () {
116
- return new PlayerHelper_1.PlayerHelper(this.game, this.player);
117
- },
118
- enumerable: false,
119
- configurable: true
120
- });
121
- EffectRule.prototype.removeFirstEffect = function () {
122
- this.memorize(Memory_1.Memory.Effects, function (effects) {
40
+ }
41
+ get effects() {
42
+ return this.remind(Memory.Effects);
43
+ }
44
+ get firstEffect() {
45
+ return this.effects[0];
46
+ }
47
+ get playerHelper() {
48
+ return new PlayerHelper(this.game, this.player);
49
+ }
50
+ removeFirstEffect() {
51
+ this.memorize(Memory.Effects, (effects) => {
123
52
  effects.shift();
124
53
  return effects;
125
54
  });
126
- };
127
- EffectRule.prototype.applyFirstEffect = function () {
128
- var effect = this.firstEffect;
55
+ }
56
+ applyFirstEffect() {
57
+ const effect = this.firstEffect;
129
58
  if (!effect) {
130
59
  return [];
131
60
  }
132
- return [this.startRule(EffectRuleIds_1.EffectRuleIds[effect.type])];
133
- };
134
- EffectRule.prototype.afterEffectPlayed = function () {
135
- var moves = this.applyFirstEffect();
136
- if (!moves.some(function (move) { return (0, rules_api_1.isStartRule)(move) || (0, rules_api_1.isStartPlayerTurn)(move); }) && !this.effects.length) {
137
- moves.push(this.startRule(RuleId_1.RuleId.Refill));
61
+ return [this.startRule(EffectRuleIds[effect.type])];
62
+ }
63
+ afterEffectPlayed() {
64
+ const moves = this.applyFirstEffect();
65
+ if (!moves.some((move) => isStartRule(move) || isStartPlayerTurn(move)) && !this.effects.length) {
66
+ moves.push(this.startRule(RuleId.Refill));
138
67
  }
139
68
  return moves;
140
- };
141
- Object.defineProperty(EffectRule.prototype, "opponentTeam", {
142
- get: function () {
143
- return this.playerHelper.team === TeamColor_1.TeamColor.White ? TeamColor_1.TeamColor.Black : TeamColor_1.TeamColor.White;
144
- },
145
- enumerable: false,
146
- configurable: true
147
- });
148
- EffectRule.prototype.removeCondition = function (extraData) {
149
- var _this = this;
150
- this.memorize(Memory_1.Memory.Effects, function (effects) {
151
- var firstEffect = effects[0];
152
- var effect = firstEffect.effect;
69
+ }
70
+ get opponentTeam() {
71
+ return this.playerHelper.team === TeamColor.White ? TeamColor.Black : TeamColor.White;
72
+ }
73
+ removeCondition(extraData) {
74
+ this.memorize(Memory.Effects, (effects) => {
75
+ const firstEffect = effects[0];
76
+ const { effect } = firstEffect;
153
77
  if (extraData) {
154
- (0, EffectHelper_1.getEffectRule)(_this.game, effect).setExtraData(extraData);
78
+ getEffectRule(this.game, effect).setExtraData(extraData);
155
79
  }
156
- return __spreadArray([__assign(__assign({}, effect), { effectSource: firstEffect.effectSource })], __read(effects.slice(1)), false);
80
+ return [{ ...effect, effectSource: firstEffect.effectSource }, ...effects.slice(1)];
157
81
  });
158
- };
159
- return EffectRule;
160
- }(rules_api_1.PlayerTurnRule));
161
- exports.EffectRule = EffectRule;
82
+ }
83
+ }
84
+ //# sourceMappingURL=EffectRule.js.map
@@ -0,0 +1 @@
1
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@@ -20,3 +20,4 @@ export declare class ExileRule extends EffectRule<ExileEffect> {
20
20
  exileMultipleCards(): MaterialMove[];
21
21
  get cards(): import("@gamepark/rules-api").Material<number, number, number>;
22
22
  }
23
+ //# sourceMappingURL=ExileRule.d.ts.map
@@ -0,0 +1 @@
1
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