@gamepark/zenith 0.0.2 → 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/dist/PlayerId.d.ts +1 -0
  2. package/dist/PlayerId.d.ts.map +1 -0
  3. package/dist/PlayerId.js +2 -2
  4. package/dist/PlayerId.js.map +1 -0
  5. package/dist/TeamColor.d.ts +10 -0
  6. package/dist/TeamColor.d.ts.map +1 -0
  7. package/dist/TeamColor.js +18 -13
  8. package/dist/TeamColor.js.map +1 -0
  9. package/dist/ZenithOptions.d.ts +1 -0
  10. package/dist/ZenithOptions.d.ts.map +1 -0
  11. package/dist/ZenithOptions.js +2 -4
  12. package/dist/ZenithOptions.js.map +1 -0
  13. package/dist/ZenithRules.d.ts +5 -1
  14. package/dist/ZenithRules.d.ts.map +1 -0
  15. package/dist/ZenithRules.js +80 -123
  16. package/dist/ZenithRules.js.map +1 -0
  17. package/dist/ZenithSetup.d.ts +4 -1
  18. package/dist/ZenithSetup.d.ts.map +1 -0
  19. package/dist/ZenithSetup.js +143 -265
  20. package/dist/ZenithSetup.js.map +1 -0
  21. package/dist/index.d.ts +1 -0
  22. package/dist/index.d.ts.map +1 -0
  23. package/dist/index.js +4 -9
  24. package/dist/index.js.map +1 -0
  25. package/dist/material/Agent.d.ts +1 -0
  26. package/dist/material/Agent.d.ts.map +1 -0
  27. package/dist/material/Agent.js +5 -7
  28. package/dist/material/Agent.js.map +1 -0
  29. package/dist/material/Agents.d.ts +1 -0
  30. package/dist/material/Agents.d.ts.map +1 -0
  31. package/dist/material/Agents.js +922 -924
  32. package/dist/material/Agents.js.map +1 -0
  33. package/dist/material/Bonus.d.ts +1 -0
  34. package/dist/material/Bonus.d.ts.map +1 -0
  35. package/dist/material/Bonus.js +6 -8
  36. package/dist/material/Bonus.js.map +1 -0
  37. package/dist/material/Bonuses.d.ts +1 -0
  38. package/dist/material/Bonuses.d.ts.map +1 -0
  39. package/dist/material/Bonuses.js +30 -33
  40. package/dist/material/Bonuses.js.map +1 -0
  41. package/dist/material/Credit.d.ts +1 -0
  42. package/dist/material/Credit.d.ts.map +1 -0
  43. package/dist/material/Credit.js +5 -7
  44. package/dist/material/Credit.js.map +1 -0
  45. package/dist/material/Faction.d.ts +1 -0
  46. package/dist/material/Faction.d.ts.map +1 -0
  47. package/dist/material/Faction.js +5 -7
  48. package/dist/material/Faction.js.map +1 -0
  49. package/dist/material/Influence.d.ts +1 -0
  50. package/dist/material/Influence.d.ts.map +1 -0
  51. package/dist/material/Influence.js +5 -7
  52. package/dist/material/Influence.js.map +1 -0
  53. package/dist/material/LocationType.d.ts +4 -1
  54. package/dist/material/LocationType.d.ts.map +1 -0
  55. package/dist/material/LocationType.js +5 -5
  56. package/dist/material/LocationType.js.map +1 -0
  57. package/dist/material/MaterialType.d.ts +1 -0
  58. package/dist/material/MaterialType.d.ts.map +1 -0
  59. package/dist/material/MaterialType.js +3 -5
  60. package/dist/material/MaterialType.js.map +1 -0
  61. package/dist/material/effect/Effect.d.ts +6 -1
  62. package/dist/material/effect/Effect.d.ts.map +1 -0
  63. package/dist/material/effect/Effect.js +6 -10
  64. package/dist/material/effect/Effect.js.map +1 -0
  65. package/dist/material/effect/EffectType.d.ts +3 -1
  66. package/dist/material/effect/EffectType.d.ts.map +1 -0
  67. package/dist/material/effect/EffectType.js +4 -5
  68. package/dist/material/effect/EffectType.js.map +1 -0
  69. package/dist/rules/CustomMoveType.d.ts +6 -1
  70. package/dist/rules/CustomMoveType.d.ts.map +1 -0
  71. package/dist/rules/CustomMoveType.js +7 -5
  72. package/dist/rules/CustomMoveType.js.map +1 -0
  73. package/dist/rules/DiscardActionRule.d.ts +1 -0
  74. package/dist/rules/DiscardActionRule.d.ts.map +1 -0
  75. package/dist/rules/DiscardActionRule.js +27 -75
  76. package/dist/rules/DiscardActionRule.js.map +1 -0
  77. package/dist/rules/Memory.d.ts +5 -1
  78. package/dist/rules/Memory.d.ts.map +1 -0
  79. package/dist/rules/Memory.js +6 -5
  80. package/dist/rules/Memory.js.map +1 -0
  81. package/dist/rules/MulliganRule.d.ts +1 -0
  82. package/dist/rules/MulliganRule.d.ts.map +1 -0
  83. package/dist/rules/MulliganRule.js +53 -125
  84. package/dist/rules/MulliganRule.js.map +1 -0
  85. package/dist/rules/PickOrderRule.d.ts +10 -0
  86. package/dist/rules/PickOrderRule.d.ts.map +1 -0
  87. package/dist/rules/PickOrderRule.js +36 -0
  88. package/dist/rules/PickOrderRule.js.map +1 -0
  89. package/dist/rules/PlayCardRule.d.ts +1 -0
  90. package/dist/rules/PlayCardRule.d.ts.map +1 -0
  91. package/dist/rules/PlayCardRule.js +81 -134
  92. package/dist/rules/PlayCardRule.js.map +1 -0
  93. package/dist/rules/RefillRule.d.ts +4 -1
  94. package/dist/rules/RefillRule.d.ts.map +1 -0
  95. package/dist/rules/RefillRule.js +99 -189
  96. package/dist/rules/RefillRule.js.map +1 -0
  97. package/dist/rules/RuleId.d.ts +4 -1
  98. package/dist/rules/RuleId.d.ts.map +1 -0
  99. package/dist/rules/RuleId.js +5 -5
  100. package/dist/rules/RuleId.js.map +1 -0
  101. package/dist/rules/discard-action/DiplomacyActions.d.ts +2 -1
  102. package/dist/rules/discard-action/DiplomacyActions.d.ts.map +1 -0
  103. package/dist/rules/discard-action/DiplomacyActions.js +57 -20
  104. package/dist/rules/discard-action/DiplomacyActions.js.map +1 -0
  105. package/dist/rules/discard-action/DiplomacyBoardRule.d.ts +1 -0
  106. package/dist/rules/discard-action/DiplomacyBoardRule.d.ts.map +1 -0
  107. package/dist/rules/discard-action/DiplomacyBoardRule.js +28 -64
  108. package/dist/rules/discard-action/DiplomacyBoardRule.js.map +1 -0
  109. package/dist/rules/discard-action/TechnologyActions.d.ts +1 -0
  110. package/dist/rules/discard-action/TechnologyActions.d.ts.map +1 -0
  111. package/dist/rules/discard-action/TechnologyActions.js +45 -48
  112. package/dist/rules/discard-action/TechnologyActions.js.map +1 -0
  113. package/dist/rules/discard-action/TechnologyBoardRule.d.ts +1 -0
  114. package/dist/rules/discard-action/TechnologyBoardRule.d.ts.map +1 -0
  115. package/dist/rules/discard-action/TechnologyBoardRule.js +35 -102
  116. package/dist/rules/discard-action/TechnologyBoardRule.js.map +1 -0
  117. package/dist/rules/effect/ChoiceRule.d.ts +1 -0
  118. package/dist/rules/effect/ChoiceRule.d.ts.map +1 -0
  119. package/dist/rules/effect/ChoiceRule.js +21 -81
  120. package/dist/rules/effect/ChoiceRule.js.map +1 -0
  121. package/dist/rules/effect/ConditionalRule.d.ts +1 -0
  122. package/dist/rules/effect/ConditionalRule.d.ts.map +1 -0
  123. package/dist/rules/effect/ConditionalRule.js +78 -141
  124. package/dist/rules/effect/ConditionalRule.js.map +1 -0
  125. package/dist/rules/effect/DevelopTechnologyRule.d.ts +1 -0
  126. package/dist/rules/effect/DevelopTechnologyRule.d.ts.map +1 -0
  127. package/dist/rules/effect/DevelopTechnologyRule.js +54 -119
  128. package/dist/rules/effect/DevelopTechnologyRule.js.map +1 -0
  129. package/dist/rules/effect/DiscardRule.d.ts +1 -0
  130. package/dist/rules/effect/DiscardRule.d.ts.map +1 -0
  131. package/dist/rules/effect/DiscardRule.js +38 -90
  132. package/dist/rules/effect/DiscardRule.js.map +1 -0
  133. package/dist/rules/effect/EffectRule.d.ts +1 -0
  134. package/dist/rules/effect/EffectRule.d.ts.map +1 -0
  135. package/dist/rules/effect/EffectRule.js +61 -138
  136. package/dist/rules/effect/EffectRule.js.map +1 -0
  137. package/dist/rules/effect/ExileRule.d.ts +1 -0
  138. package/dist/rules/effect/ExileRule.d.ts.map +1 -0
  139. package/dist/rules/effect/ExileRule.js +65 -148
  140. package/dist/rules/effect/ExileRule.js.map +1 -0
  141. package/dist/rules/effect/GiveCreditRule.d.ts +1 -0
  142. package/dist/rules/effect/GiveCreditRule.d.ts.map +1 -0
  143. package/dist/rules/effect/GiveCreditRule.js +26 -73
  144. package/dist/rules/effect/GiveCreditRule.js.map +1 -0
  145. package/dist/rules/effect/GiveInfluenceRule.d.ts +1 -0
  146. package/dist/rules/effect/GiveInfluenceRule.d.ts.map +1 -0
  147. package/dist/rules/effect/GiveInfluenceRule.js +43 -103
  148. package/dist/rules/effect/GiveInfluenceRule.js.map +1 -0
  149. package/dist/rules/effect/GiveLeaderBadgeRule.d.ts +1 -0
  150. package/dist/rules/effect/GiveLeaderBadgeRule.d.ts.map +1 -0
  151. package/dist/rules/effect/GiveLeaderBadgeRule.js +19 -46
  152. package/dist/rules/effect/GiveLeaderBadgeRule.js.map +1 -0
  153. package/dist/rules/effect/GiveZenithiumRule.d.ts +1 -0
  154. package/dist/rules/effect/GiveZenithiumRule.d.ts.map +1 -0
  155. package/dist/rules/effect/GiveZenithiumRule.js +28 -79
  156. package/dist/rules/effect/GiveZenithiumRule.js.map +1 -0
  157. package/dist/rules/effect/MobilizeRule.d.ts +1 -0
  158. package/dist/rules/effect/MobilizeRule.d.ts.map +1 -0
  159. package/dist/rules/effect/MobilizeRule.js +39 -93
  160. package/dist/rules/effect/MobilizeRule.js.map +1 -0
  161. package/dist/rules/effect/ResetInfluenceRule.d.ts +1 -0
  162. package/dist/rules/effect/ResetInfluenceRule.d.ts.map +1 -0
  163. package/dist/rules/effect/ResetInfluenceRule.js +22 -58
  164. package/dist/rules/effect/ResetInfluenceRule.js.map +1 -0
  165. package/dist/rules/effect/ShareCardRule.d.ts +21 -0
  166. package/dist/rules/effect/ShareCardRule.d.ts.map +1 -0
  167. package/dist/rules/effect/ShareCardRule.js +68 -0
  168. package/dist/rules/effect/ShareCardRule.js.map +1 -0
  169. package/dist/rules/effect/SpendCreditRule.d.ts +1 -0
  170. package/dist/rules/effect/SpendCreditRule.d.ts.map +1 -0
  171. package/dist/rules/effect/SpendCreditRule.js +30 -102
  172. package/dist/rules/effect/SpendCreditRule.js.map +1 -0
  173. package/dist/rules/effect/SpendZenithiumRule.d.ts +1 -0
  174. package/dist/rules/effect/SpendZenithiumRule.d.ts.map +1 -0
  175. package/dist/rules/effect/SpendZenithiumRule.js +33 -109
  176. package/dist/rules/effect/SpendZenithiumRule.js.map +1 -0
  177. package/dist/rules/effect/StealCreditRule.d.ts +1 -0
  178. package/dist/rules/effect/StealCreditRule.d.ts.map +1 -0
  179. package/dist/rules/effect/StealCreditRule.js +18 -64
  180. package/dist/rules/effect/StealCreditRule.js.map +1 -0
  181. package/dist/rules/effect/TakeBonusRule.d.ts +1 -0
  182. package/dist/rules/effect/TakeBonusRule.d.ts.map +1 -0
  183. package/dist/rules/effect/TakeBonusRule.js +31 -91
  184. package/dist/rules/effect/TakeBonusRule.js.map +1 -0
  185. package/dist/rules/effect/TakeLeaderBadgeRule.d.ts +1 -0
  186. package/dist/rules/effect/TakeLeaderBadgeRule.d.ts.map +1 -0
  187. package/dist/rules/effect/TakeLeaderBadgeRule.js +32 -88
  188. package/dist/rules/effect/TakeLeaderBadgeRule.js.map +1 -0
  189. package/dist/rules/effect/TakeTechnologyBonusTokenRule.d.ts +1 -0
  190. package/dist/rules/effect/TakeTechnologyBonusTokenRule.d.ts.map +1 -0
  191. package/dist/rules/effect/TakeTechnologyBonusTokenRule.js +46 -112
  192. package/dist/rules/effect/TakeTechnologyBonusTokenRule.js.map +1 -0
  193. package/dist/rules/effect/TransferRule.d.ts +1 -0
  194. package/dist/rules/effect/TransferRule.d.ts.map +1 -0
  195. package/dist/rules/effect/TransferRule.js +48 -81
  196. package/dist/rules/effect/TransferRule.js.map +1 -0
  197. package/dist/rules/effect/WinCreditRule.d.ts +1 -0
  198. package/dist/rules/effect/WinCreditRule.d.ts.map +1 -0
  199. package/dist/rules/effect/WinCreditRule.js +61 -130
  200. package/dist/rules/effect/WinCreditRule.js.map +1 -0
  201. package/dist/rules/effect/WinInfluenceRule.d.ts +1 -0
  202. package/dist/rules/effect/WinInfluenceRule.d.ts.map +1 -0
  203. package/dist/rules/effect/WinInfluenceRule.js +129 -248
  204. package/dist/rules/effect/WinInfluenceRule.js.map +1 -0
  205. package/dist/rules/effect/WinZenithiumRule.d.ts +4 -0
  206. package/dist/rules/effect/WinZenithiumRule.d.ts.map +1 -0
  207. package/dist/rules/effect/WinZenithiumRule.js +43 -80
  208. package/dist/rules/effect/WinZenithiumRule.js.map +1 -0
  209. package/dist/rules/effect/index.d.ts +5 -0
  210. package/dist/rules/effect/index.d.ts.map +1 -0
  211. package/dist/rules/effect/index.js +24 -35
  212. package/dist/rules/effect/index.js.map +1 -0
  213. package/dist/rules/helper/BonusHelper.d.ts +1 -0
  214. package/dist/rules/helper/BonusHelper.d.ts.map +1 -0
  215. package/dist/rules/helper/BonusHelper.js +33 -64
  216. package/dist/rules/helper/BonusHelper.js.map +1 -0
  217. package/dist/rules/helper/CreditHelper.d.ts +1 -0
  218. package/dist/rules/helper/CreditHelper.d.ts.map +1 -0
  219. package/dist/rules/helper/CreditHelper.js +20 -44
  220. package/dist/rules/helper/CreditHelper.js.map +1 -0
  221. package/dist/rules/helper/EffectHelper.d.ts +1 -0
  222. package/dist/rules/helper/EffectHelper.d.ts.map +1 -0
  223. package/dist/rules/helper/EffectHelper.js +85 -123
  224. package/dist/rules/helper/EffectHelper.js.map +1 -0
  225. package/dist/rules/helper/EffectRuleIds.d.ts +1 -0
  226. package/dist/rules/helper/EffectRuleIds.d.ts.map +1 -0
  227. package/dist/rules/helper/EffectRuleIds.js +27 -29
  228. package/dist/rules/helper/EffectRuleIds.js.map +1 -0
  229. package/dist/rules/helper/EndGameHelper.d.ts +1 -0
  230. package/dist/rules/helper/EndGameHelper.d.ts.map +1 -0
  231. package/dist/rules/helper/EndGameHelper.js +24 -57
  232. package/dist/rules/helper/EndGameHelper.js.map +1 -0
  233. package/dist/rules/helper/InfluenceHelper.d.ts +1 -0
  234. package/dist/rules/helper/InfluenceHelper.d.ts.map +1 -0
  235. package/dist/rules/helper/InfluenceHelper.js +19 -44
  236. package/dist/rules/helper/InfluenceHelper.js.map +1 -0
  237. package/dist/rules/helper/MobilizeHelper.d.ts +1 -0
  238. package/dist/rules/helper/MobilizeHelper.d.ts.map +1 -0
  239. package/dist/rules/helper/MobilizeHelper.js +28 -53
  240. package/dist/rules/helper/MobilizeHelper.js.map +1 -0
  241. package/dist/rules/helper/PlanetHelper.d.ts +1 -0
  242. package/dist/rules/helper/PlanetHelper.d.ts.map +1 -0
  243. package/dist/rules/helper/PlanetHelper.js +46 -78
  244. package/dist/rules/helper/PlanetHelper.js.map +1 -0
  245. package/dist/rules/helper/PlayerHelper.d.ts +1 -0
  246. package/dist/rules/helper/PlayerHelper.d.ts.map +1 -0
  247. package/dist/rules/helper/PlayerHelper.js +25 -60
  248. package/dist/rules/helper/PlayerHelper.js.map +1 -0
  249. package/dist/rules/helper/TechnologyHelper.d.ts +1 -0
  250. package/dist/rules/helper/TechnologyHelper.d.ts.map +1 -0
  251. package/dist/rules/helper/TechnologyHelper.js +32 -87
  252. package/dist/rules/helper/TechnologyHelper.js.map +1 -0
  253. package/dist/rules/helper/ZenithiumHelper.d.ts +1 -0
  254. package/dist/rules/helper/ZenithiumHelper.d.ts.map +1 -0
  255. package/dist/rules/helper/ZenithiumHelper.js +26 -48
  256. package/dist/rules/helper/ZenithiumHelper.js.map +1 -0
  257. package/dist/tutorial/TutorialSetup.d.ts +18 -0
  258. package/dist/tutorial/TutorialSetup.d.ts.map +1 -0
  259. package/dist/tutorial/TutorialSetup.js +145 -0
  260. package/dist/tutorial/TutorialSetup.js.map +1 -0
  261. package/dist/tutorial/TutorialSetup.spec.d.ts +2 -0
  262. package/dist/tutorial/TutorialSetup.spec.d.ts.map +1 -0
  263. package/dist/tutorial/TutorialSetup.spec.js +183 -0
  264. package/dist/tutorial/TutorialSetup.spec.js.map +1 -0
  265. package/package.json +9 -8
@@ -1,84 +1,36 @@
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- "use strict";
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- var __extends = (this && this.__extends) || (function () {
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- var extendStatics = function (d, b) {
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- extendStatics = Object.setPrototypeOf ||
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- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
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- return extendStatics(d, b);
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- };
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- return function (d, b) {
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- if (typeof b !== "function" && b !== null)
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- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
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- extendStatics(d, b);
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- function __() { this.constructor = d; }
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- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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- };
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- })();
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- var __read = (this && this.__read) || function (o, n) {
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- var m = typeof Symbol === "function" && o[Symbol.iterator];
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- if (!m) return o;
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- var i = m.call(o), r, ar = [], e;
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- try {
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- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
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- }
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- catch (error) { e = { error: error }; }
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- finally {
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- try {
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- if (r && !r.done && (m = i["return"])) m.call(i);
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- }
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- finally { if (e) throw e.error; }
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- }
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- return ar;
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- };
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- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
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- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
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- if (ar || !(i in from)) {
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- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
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- ar[i] = from[i];
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- }
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- }
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- return to.concat(ar || Array.prototype.slice.call(from));
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- };
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- Object.defineProperty(exports, "__esModule", { value: true });
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- exports.DiscardActionRule = void 0;
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- var rules_api_1 = require("@gamepark/rules-api");
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- var MaterialType_1 = require("../material/MaterialType");
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- var CustomMoveType_1 = require("./CustomMoveType");
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- var DiplomacyBoardRule_1 = require("./discard-action/DiplomacyBoardRule");
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- var TechnologyBoardRule_1 = require("./discard-action/TechnologyBoardRule");
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- var RuleId_1 = require("./RuleId");
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- var DiscardActionRule = (function (_super) {
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- __extends(DiscardActionRule, _super);
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- function DiscardActionRule() {
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- return _super !== null && _super.apply(this, arguments) || this;
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- }
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- DiscardActionRule.prototype.getPlayerMoves = function () {
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- var moves = [];
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- moves.push.apply(moves, __spreadArray([], __read(new TechnologyBoardRule_1.TechnologyBoardRule(this.game).getPlayerMoves()), false));
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- moves.push.apply(moves, __spreadArray([], __read(new DiplomacyBoardRule_1.DiplomacyBoardRule(this.game).getPlayerMoves()), false));
1
+ import { isCustomMoveType, isMoveItemType, PlayerTurnRule } from '@gamepark/rules-api';
2
+ import { MaterialType } from '../material/MaterialType';
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+ import { CustomMoveType } from './CustomMoveType';
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+ import { DiplomacyBoardRule } from './discard-action/DiplomacyBoardRule';
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+ import { TechnologyBoardRule } from './discard-action/TechnologyBoardRule';
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+ import { RuleId } from './RuleId';
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+ export class DiscardActionRule extends PlayerTurnRule {
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+ getPlayerMoves() {
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+ const moves = [];
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+ moves.push(...new TechnologyBoardRule(this.game).getPlayerMoves());
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+ moves.push(...new DiplomacyBoardRule(this.game).getPlayerMoves());
59
12
  if (!moves.length) {
60
- moves.push(this.startPlayerTurn(RuleId_1.RuleId.PlayCard, this.nextPlayer));
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+ moves.push(this.startRule(RuleId.Refill));
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14
  }
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  return moves;
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- };
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- DiscardActionRule.prototype.beforeItemMove = function (move) {
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- if ((0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.TechMarker)(move)) {
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- return new TechnologyBoardRule_1.TechnologyBoardRule(this.game).beforeItemMove(move);
16
+ }
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+ beforeItemMove(move) {
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+ if (isMoveItemType(MaterialType.TechMarker)(move)) {
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+ return new TechnologyBoardRule(this.game).beforeItemMove(move);
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20
  }
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21
  return [];
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- };
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- DiscardActionRule.prototype.afterItemMove = function (move) {
71
- if ((0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.TechMarker)(move)) {
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- return new TechnologyBoardRule_1.TechnologyBoardRule(this.game).afterItemMove(move);
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+ }
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+ afterItemMove(move) {
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+ if (isMoveItemType(MaterialType.TechMarker)(move)) {
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+ return new TechnologyBoardRule(this.game).afterItemMove(move);
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  }
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  return [];
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- };
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- DiscardActionRule.prototype.onCustomMove = function (move) {
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- if ((0, rules_api_1.isCustomMoveType)(CustomMoveType_1.CustomMoveType.Diplomacy)(move)) {
78
- return new DiplomacyBoardRule_1.DiplomacyBoardRule(this.game).onCustomMove(move);
28
+ }
29
+ onCustomMove(move) {
30
+ if (isCustomMoveType(CustomMoveType.Diplomacy)(move)) {
31
+ return new DiplomacyBoardRule(this.game).onCustomMove(move);
79
32
  }
80
33
  return [];
81
- };
82
- return DiscardActionRule;
83
- }(rules_api_1.PlayerTurnRule));
84
- exports.DiscardActionRule = DiscardActionRule;
34
+ }
35
+ }
36
+ //# sourceMappingURL=DiscardActionRule.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"DiscardActionRule.js","sourceRoot":"","sources":["../../src/rules/DiscardActionRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAc,gBAAgB,EAAE,cAAc,EAA0B,cAAc,EAAE,MAAM,qBAAqB,CAAA;AAC1H,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAA;AACvD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAA;AACjD,OAAO,EAAE,kBAAkB,EAAE,MAAM,qCAAqC,CAAA;AACxE,OAAO,EAAE,mBAAmB,EAAE,MAAM,sCAAsC,CAAA;AAC1E,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAEjC,MAAM,OAAO,iBAAkB,SAAQ,cAAc;IACnD,cAAc;QACZ,MAAM,KAAK,GAAmB,EAAE,CAAA;QAChC,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,mBAAmB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,cAAc,EAAE,CAAC,CAAA;QAClE,KAAK,CAAC,IAAI,CAAC,GAAG,IAAI,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,cAAc,EAAE,CAAC,CAAA;QAEjE,IAAI,CAAC,KAAK,CAAC,MAAM,EAAE,CAAC;YAClB,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,MAAM,CAAC,CAAC,CAAA;QAC3C,CAAC;QAED,OAAO,KAAK,CAAA;IACd,CAAC;IAED,cAAc,CAAC,IAAc;QAC3B,IAAI,cAAc,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC,EAAE,CAAC;YAClD,OAAO,IAAI,mBAAmB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,cAAc,CAAC,IAAI,CAAC,CAAA;QAChE,CAAC;QAED,OAAO,EAAE,CAAA;IACX,CAAC;IAED,aAAa,CAAC,IAAc;QAC1B,IAAI,cAAc,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC,EAAE,CAAC;YAClD,OAAO,IAAI,mBAAmB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,aAAa,CAAC,IAAI,CAAC,CAAA;QAC/D,CAAC;QAED,OAAO,EAAE,CAAA;IACX,CAAC;IAED,YAAY,CAAC,IAAgB;QAC3B,IAAI,gBAAgB,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,EAAE,CAAC;YACrD,OAAO,IAAI,kBAAkB,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC,YAAY,CAAC,IAAI,CAAC,CAAA;QAC7D,CAAC;QAED,OAAO,EAAE,CAAA;IACX,CAAC;CACF"}
@@ -13,7 +13,10 @@ export declare enum Memory {
13
13
  Credit = 10,
14
14
  Zenithium = 11,
15
15
  CurrentEffect = 12,
16
- WonBonus = 13
16
+ WonBonus = 13,
17
+ CurrentTeam = 14,
18
+ TeamFirst = 15,
19
+ ShareCardRemaining = 16
17
20
  }
18
21
  export type PatternType = {
19
22
  influence: Influence;
@@ -23,3 +26,4 @@ export type EffectSourceType = {
23
26
  type: MaterialType;
24
27
  value: unknown;
25
28
  };
29
+ //# sourceMappingURL=Memory.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Memory.d.ts","sourceRoot":"","sources":["../../src/rules/Memory.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,uBAAuB,CAAA;AACjD,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAA;AAEvD,oBAAY,MAAM;IAChB,QAAQ,IAAI;IACZ,SAAS,IAAA;IACT,cAAc,IAAA;IACd,OAAO,IAAA;IACP,gBAAgB,IAAA;IAChB,QAAQ,IAAA;IACR,oBAAoB,IAAA;IACpB,OAAO,IAAA;IACP,UAAU,IAAA;IACV,MAAM,KAAA;IACN,SAAS,KAAA;IACT,aAAa,KAAA;IACb,QAAQ,KAAA;IACR,WAAW,KAAA;IACX,SAAS,KAAA;IACT,kBAAkB,KAAA;CACnB;AAED,MAAM,MAAM,WAAW,GAAG;IACxB,SAAS,EAAE,SAAS,CAAA;IACpB,KAAK,EAAE,MAAM,CAAA;CACd,CAAA;AAED,MAAM,MAAM,gBAAgB,GAAG;IAC7B,IAAI,EAAE,YAAY,CAAA;IAClB,KAAK,EAAE,OAAO,CAAA;CACf,CAAA"}
@@ -1,7 +1,4 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.Memory = void 0;
4
- var Memory;
1
+ export var Memory;
5
2
  (function (Memory) {
6
3
  Memory[Memory["Mulligan"] = 1] = "Mulligan";
7
4
  Memory[Memory["TurnOrder"] = 2] = "TurnOrder";
@@ -16,4 +13,8 @@ var Memory;
16
13
  Memory[Memory["Zenithium"] = 11] = "Zenithium";
17
14
  Memory[Memory["CurrentEffect"] = 12] = "CurrentEffect";
18
15
  Memory[Memory["WonBonus"] = 13] = "WonBonus";
19
- })(Memory || (exports.Memory = Memory = {}));
16
+ Memory[Memory["CurrentTeam"] = 14] = "CurrentTeam";
17
+ Memory[Memory["TeamFirst"] = 15] = "TeamFirst";
18
+ Memory[Memory["ShareCardRemaining"] = 16] = "ShareCardRemaining";
19
+ })(Memory || (Memory = {}));
20
+ //# sourceMappingURL=Memory.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Memory.js","sourceRoot":"","sources":["../../src/rules/Memory.ts"],"names":[],"mappings":"AAGA,MAAM,CAAN,IAAY,MAiBX;AAjBD,WAAY,MAAM;IAChB,2CAAY,CAAA;IACZ,6CAAS,CAAA;IACT,uDAAc,CAAA;IACd,yCAAO,CAAA;IACP,2DAAgB,CAAA;IAChB,2CAAQ,CAAA;IACR,mEAAoB,CAAA;IACpB,yCAAO,CAAA;IACP,+CAAU,CAAA;IACV,wCAAM,CAAA;IACN,8CAAS,CAAA;IACT,sDAAa,CAAA;IACb,4CAAQ,CAAA;IACR,kDAAW,CAAA;IACX,8CAAS,CAAA;IACT,gEAAkB,CAAA;AACpB,CAAC,EAjBW,MAAM,KAAN,MAAM,QAiBjB"}
@@ -10,3 +10,4 @@ export declare class MulliganRule extends SimultaneousRule {
10
10
  getMovesAfterPlayersDone(): MaterialMove[];
11
11
  get turnOrder(): PlayerId[];
12
12
  }
13
+ //# sourceMappingURL=MulliganRule.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MulliganRule.d.ts","sourceRoot":"","sources":["../../src/rules/MulliganRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAoC,YAAY,EAAE,QAAQ,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAA;AAG5H,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAA;AAMtC,qBAAa,YAAa,SAAQ,gBAAgB;IAChD,yBAAyB,CAAC,MAAM,EAAE,QAAQ,GAAG,YAAY,EAAE;IAS3D,YAAY,CAAC,IAAI,EAAE,UAAU;IAwB7B,gBAAgB,CAAC,MAAM,EAAE,QAAQ;IAIjC,IAAI,IAAI,uEAEP;IAED,cAAc,CAAC,IAAI,EAAE,QAAQ;IAS7B,OAAO,CAAC,QAAQ,EAAE,QAAQ;IAI1B,wBAAwB,IAAI,YAAY,EAAE;IAe1C,IAAI,SAAS,IAAI,QAAQ,EAAE,CAE1B;CACF"}
@@ -1,138 +1,66 @@
1
- "use strict";
2
- var __extends = (this && this.__extends) || (function () {
3
- var extendStatics = function (d, b) {
4
- extendStatics = Object.setPrototypeOf ||
5
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
6
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
7
- return extendStatics(d, b);
8
- };
9
- return function (d, b) {
10
- if (typeof b !== "function" && b !== null)
11
- throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
12
- extendStatics(d, b);
13
- function __() { this.constructor = d; }
14
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
15
- };
16
- })();
17
- var __read = (this && this.__read) || function (o, n) {
18
- var m = typeof Symbol === "function" && o[Symbol.iterator];
19
- if (!m) return o;
20
- var i = m.call(o), r, ar = [], e;
21
- try {
22
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
1
+ import { isCustomMoveType, isMoveItemType, SimultaneousRule } from '@gamepark/rules-api';
2
+ import { LocationType } from '../material/LocationType';
3
+ import { MaterialType } from '../material/MaterialType';
4
+ import { getTeamColor } from '../TeamColor';
5
+ import { CustomMoveType } from './CustomMoveType';
6
+ import { Memory } from './Memory';
7
+ import { RuleId } from './RuleId';
8
+ export class MulliganRule extends SimultaneousRule {
9
+ getActivePlayerLegalMoves(player) {
10
+ return [
11
+ ...this.getHand(player).moveItems({
12
+ type: LocationType.AgentDiscard
13
+ }),
14
+ this.customMove(CustomMoveType.Pass, player)
15
+ ];
23
16
  }
24
- catch (error) { e = { error: error }; }
25
- finally {
26
- try {
27
- if (r && !r.done && (m = i["return"])) m.call(i);
28
- }
29
- finally { if (e) throw e.error; }
30
- }
31
- return ar;
32
- };
33
- var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
34
- if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
35
- if (ar || !(i in from)) {
36
- if (!ar) ar = Array.prototype.slice.call(from, 0, i);
37
- ar[i] = from[i];
38
- }
39
- }
40
- return to.concat(ar || Array.prototype.slice.call(from));
41
- };
42
- var __values = (this && this.__values) || function(o) {
43
- var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
44
- if (m) return m.call(o);
45
- if (o && typeof o.length === "number") return {
46
- next: function () {
47
- if (o && i >= o.length) o = void 0;
48
- return { value: o && o[i++], done: !o };
49
- }
50
- };
51
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
52
- };
53
- Object.defineProperty(exports, "__esModule", { value: true });
54
- exports.MulliganRule = void 0;
55
- var rules_api_1 = require("@gamepark/rules-api");
56
- var LocationType_1 = require("../material/LocationType");
57
- var MaterialType_1 = require("../material/MaterialType");
58
- var CustomMoveType_1 = require("./CustomMoveType");
59
- var Memory_1 = require("./Memory");
60
- var RuleId_1 = require("./RuleId");
61
- var MulliganRule = (function (_super) {
62
- __extends(MulliganRule, _super);
63
- function MulliganRule() {
64
- return _super !== null && _super.apply(this, arguments) || this;
65
- }
66
- MulliganRule.prototype.getActivePlayerLegalMoves = function (player) {
67
- return __spreadArray(__spreadArray([], __read(this.getHand(player).moveItems({
68
- type: LocationType_1.LocationType.AgentDiscard
69
- })), false), [
70
- this.customMove(CustomMoveType_1.CustomMoveType.Pass, player)
71
- ], false);
72
- };
73
- MulliganRule.prototype.onCustomMove = function (move) {
74
- if (!(0, rules_api_1.isCustomMoveType)(CustomMoveType_1.CustomMoveType.Pass)(move))
17
+ onCustomMove(move) {
18
+ if (!isCustomMoveType(CustomMoveType.Pass)(move))
75
19
  return [];
76
- var player = move.data;
77
- var mulliganCount = this.getMulliganCount(player);
78
- var moves = [];
20
+ const player = move.data;
21
+ const mulliganCount = this.getMulliganCount(player);
22
+ const moves = [];
79
23
  if (mulliganCount) {
80
- var deck = this.deck;
24
+ const deck = this.deck;
81
25
  moves.push(deck.dealAtOnce({
82
- type: LocationType_1.LocationType.PlayerHand,
26
+ type: LocationType.PlayerHand,
83
27
  player: player
84
28
  }, mulliganCount));
85
29
  }
86
30
  moves.push(this.endPlayerTurn(player));
87
31
  return moves;
88
- };
89
- MulliganRule.prototype.getMulliganCount = function (player) {
90
- var _a;
91
- return (_a = this.remind(Memory_1.Memory.Mulligan, player)) !== null && _a !== void 0 ? _a : 0;
92
- };
93
- Object.defineProperty(MulliganRule.prototype, "deck", {
94
- get: function () {
95
- return this.material(MaterialType_1.MaterialType.AgentCard).location(LocationType_1.LocationType.AgentDeck).deck();
96
- },
97
- enumerable: false,
98
- configurable: true
99
- });
100
- MulliganRule.prototype.beforeItemMove = function (move) {
101
- if (!(0, rules_api_1.isMoveItemType)(MaterialType_1.MaterialType.AgentCard)(move) || move.location.type !== LocationType_1.LocationType.AgentDiscard)
32
+ }
33
+ getMulliganCount(player) {
34
+ return this.remind(Memory.Mulligan, player) ?? 0;
35
+ }
36
+ get deck() {
37
+ return this.material(MaterialType.AgentCard).location(LocationType.AgentDeck).deck();
38
+ }
39
+ beforeItemMove(move) {
40
+ if (!isMoveItemType(MaterialType.AgentCard)(move) || move.location.type !== LocationType.AgentDiscard)
102
41
  return [];
103
- var item = this.material(MaterialType_1.MaterialType.AgentCard).getItem(move.itemIndex);
104
- var player = item.location.player;
105
- var mulliganCount = this.getMulliganCount(player);
106
- this.memorize(Memory_1.Memory.Mulligan, mulliganCount + 1, player);
42
+ const item = this.material(MaterialType.AgentCard).getItem(move.itemIndex);
43
+ const player = item.location.player;
44
+ const mulliganCount = this.getMulliganCount(player);
45
+ this.memorize(Memory.Mulligan, mulliganCount + 1, player);
107
46
  return [];
108
- };
109
- MulliganRule.prototype.getHand = function (playerId) {
110
- return this.material(MaterialType_1.MaterialType.AgentCard).location(LocationType_1.LocationType.PlayerHand).player(playerId);
111
- };
112
- MulliganRule.prototype.getMovesAfterPlayersDone = function () {
113
- var e_1, _a;
114
- try {
115
- for (var _b = __values(this.game.players), _c = _b.next(); !_c.done; _c = _b.next()) {
116
- var player = _c.value;
117
- this.forget(Memory_1.Memory.Mulligan, player);
118
- }
47
+ }
48
+ getHand(playerId) {
49
+ return this.material(MaterialType.AgentCard).location(LocationType.PlayerHand).player(playerId);
50
+ }
51
+ getMovesAfterPlayersDone() {
52
+ for (const player of this.game.players) {
53
+ this.forget(Memory.Mulligan, player);
119
54
  }
120
- catch (e_1_1) { e_1 = { error: e_1_1 }; }
121
- finally {
122
- try {
123
- if (_c && !_c.done && (_a = _b.return)) _a.call(_b);
124
- }
125
- finally { if (e_1) throw e_1.error; }
55
+ if (this.game.players.length === 4) {
56
+ const currentTeam = this.remind(Memory.CurrentTeam);
57
+ const teamPlayers = this.game.players.filter(p => getTeamColor(p) === currentTeam);
58
+ return [this.startSimultaneousRule(RuleId.PickOrder, teamPlayers)];
126
59
  }
127
- return [this.startPlayerTurn(RuleId_1.RuleId.PlayCard, this.turnOrder[0])];
128
- };
129
- Object.defineProperty(MulliganRule.prototype, "turnOrder", {
130
- get: function () {
131
- return this.remind(Memory_1.Memory.TurnOrder);
132
- },
133
- enumerable: false,
134
- configurable: true
135
- });
136
- return MulliganRule;
137
- }(rules_api_1.SimultaneousRule));
138
- exports.MulliganRule = MulliganRule;
60
+ return [this.startPlayerTurn(RuleId.PlayCard, this.turnOrder[0])];
61
+ }
62
+ get turnOrder() {
63
+ return this.remind(Memory.TurnOrder);
64
+ }
65
+ }
66
+ //# sourceMappingURL=MulliganRule.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MulliganRule.js","sourceRoot":"","sources":["../../src/rules/MulliganRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAc,gBAAgB,EAAE,cAAc,EAA0B,gBAAgB,EAAE,MAAM,qBAAqB,CAAA;AAC5H,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAA;AACvD,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAA;AAEvD,OAAO,EAAE,YAAY,EAAa,MAAM,cAAc,CAAA;AACtD,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAA;AACjD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AACjC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAEjC,MAAM,OAAO,YAAa,SAAQ,gBAAgB;IAChD,yBAAyB,CAAC,MAAgB;QACxC,OAAO;YACL,GAAG,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,SAAS,CAAC;gBAChC,IAAI,EAAE,YAAY,CAAC,YAAY;aAChC,CAAC;YACF,IAAI,CAAC,UAAU,CAAC,cAAc,CAAC,IAAI,EAAE,MAAM,CAAC;SAC7C,CAAA;IACH,CAAC;IAED,YAAY,CAAC,IAAgB;QAC3B,IAAI,CAAC,gBAAgB,CAAC,cAAc,CAAC,IAAI,CAAC,CAAC,IAAI,CAAC;YAAE,OAAO,EAAE,CAAA;QAC3D,MAAM,MAAM,GAAa,IAAI,CAAC,IAAI,CAAA;QAClC,MAAM,aAAa,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAA;QACnD,MAAM,KAAK,GAAmB,EAAE,CAAA;QAEhC,IAAI,aAAa,EAAE,CAAC;YAClB,MAAM,IAAI,GAAG,IAAI,CAAC,IAAI,CAAA;YACtB,KAAK,CAAC,IAAI,CACR,IAAI,CAAC,UAAU,CACb;gBACE,IAAI,EAAE,YAAY,CAAC,UAAU;gBAC7B,MAAM,EAAE,MAAM;aACf,EACD,aAAa,CACd,CACF,CAAA;QACH,CAAC;QAED,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,CAAA;QAEtC,OAAO,KAAK,CAAA;IACd,CAAC;IAED,gBAAgB,CAAC,MAAgB;QAC/B,OAAO,IAAI,CAAC,MAAM,CAAqB,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,IAAI,CAAC,CAAA;IACtE,CAAC;IAED,IAAI,IAAI;QACN,OAAO,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,IAAI,EAAE,CAAA;IACtF,CAAC;IAED,cAAc,CAAC,IAAc;QAC3B,IAAI,CAAC,cAAc,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC,IAAI,IAAI,CAAC,QAAQ,CAAC,IAAI,KAAK,YAAY,CAAC,YAAY;YAAE,OAAO,EAAE,CAAA;QAChH,MAAM,IAAI,GAAG,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,OAAO,CAAC,IAAI,CAAC,SAAS,CAAC,CAAA;QAC1E,MAAM,MAAM,GAAa,IAAI,CAAC,QAAQ,CAAC,MAAO,CAAA;QAC9C,MAAM,aAAa,GAAG,IAAI,CAAC,gBAAgB,CAAC,MAAM,CAAC,CAAA;QACnD,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,QAAQ,EAAE,aAAa,GAAG,CAAC,EAAE,MAAM,CAAC,CAAA;QACzD,OAAO,EAAE,CAAA;IACX,CAAC;IAED,OAAO,CAAC,QAAkB;QACxB,OAAO,IAAI,CAAC,QAAQ,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC,QAAQ,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC,MAAM,CAAC,QAAQ,CAAC,CAAA;IACjG,CAAC;IAED,wBAAwB;QACtB,KAAK,MAAM,MAAM,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,EAAE,CAAC;YACvC,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAA;QACtC,CAAC;QAED,IAAI,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;YACnC,MAAM,WAAW,GAAG,IAAI,CAAC,MAAM,CAAY,MAAM,CAAC,WAAW,CAAC,CAAA;YAC9D,MAAM,WAAW,GAAG,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,CAAC,YAAY,CAAC,CAAC,CAAC,KAAK,WAAW,CAAC,CAAA;YAClF,OAAO,CAAC,IAAI,CAAC,qBAAqB,CAAC,MAAM,CAAC,SAAS,EAAE,WAAW,CAAC,CAAC,CAAA;QACpE,CAAC;QAGD,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,EAAE,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAA;IACnE,CAAC;IAED,IAAI,SAAS;QACX,OAAO,IAAI,CAAC,MAAM,CAAa,MAAM,CAAC,SAAS,CAAC,CAAA;IAClD,CAAC;CACF"}
@@ -0,0 +1,10 @@
1
+ import { CustomMove, MaterialMove, SimultaneousRule } from '@gamepark/rules-api';
2
+ import { PlayerId } from '../PlayerId';
3
+ export declare class PickOrderRule extends SimultaneousRule {
4
+ onRuleStart(): never[];
5
+ getActivePlayerLegalMoves(player: PlayerId): MaterialMove[];
6
+ getTeammate(player: PlayerId): PlayerId;
7
+ onCustomMove(move: CustomMove): MaterialMove[];
8
+ getMovesAfterPlayersDone(): MaterialMove[];
9
+ }
10
+ //# sourceMappingURL=PickOrderRule.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PickOrderRule.d.ts","sourceRoot":"","sources":["../../src/rules/PickOrderRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAoB,YAAY,EAAE,gBAAgB,EAAE,MAAM,qBAAqB,CAAA;AAClG,OAAO,EAAE,QAAQ,EAAE,MAAM,aAAa,CAAA;AAMtC,qBAAa,aAAc,SAAQ,gBAAgB;IACjD,WAAW;IAKX,yBAAyB,CAAC,MAAM,EAAE,QAAQ,GAAG,YAAY,EAAE;IAS3D,WAAW,CAAC,MAAM,EAAE,QAAQ,GAAG,QAAQ;IAKvC,YAAY,CAAC,IAAI,EAAE,UAAU,GAAG,YAAY,EAAE;IAU9C,wBAAwB,IAAI,YAAY,EAAE;CAO3C"}
@@ -0,0 +1,36 @@
1
+ import { isCustomMoveType, SimultaneousRule } from '@gamepark/rules-api';
2
+ import { getTeamColor } from '../TeamColor';
3
+ import { CustomMoveType } from './CustomMoveType';
4
+ import { Memory } from './Memory';
5
+ import { RuleId } from './RuleId';
6
+ export class PickOrderRule extends SimultaneousRule {
7
+ onRuleStart() {
8
+ this.forget(Memory.TeamFirst);
9
+ return [];
10
+ }
11
+ getActivePlayerLegalMoves(player) {
12
+ if (this.remind(Memory.TeamFirst) !== undefined) {
13
+ return [];
14
+ }
15
+ const teammate = this.getTeammate(player);
16
+ return [this.customMove(CustomMoveType.PickFirst, player), this.customMove(CustomMoveType.PickFirst, teammate)];
17
+ }
18
+ getTeammate(player) {
19
+ const team = getTeamColor(player);
20
+ return this.game.players.find((p) => p !== player && getTeamColor(p) === team);
21
+ }
22
+ onCustomMove(move) {
23
+ if (!isCustomMoveType(CustomMoveType.PickFirst)(move))
24
+ return [];
25
+ const chosenPlayer = move.data;
26
+ this.memorize(Memory.TeamFirst, chosenPlayer);
27
+ const players = this.game.rule?.players ?? [];
28
+ return players.map((p) => this.endPlayerTurn(p));
29
+ }
30
+ getMovesAfterPlayersDone() {
31
+ const firstPlayer = this.remind(Memory.TeamFirst);
32
+ this.memorize(Memory.AlreadyPlayedPlayers, []);
33
+ return [this.startPlayerTurn(RuleId.PlayCard, firstPlayer)];
34
+ }
35
+ }
36
+ //# sourceMappingURL=PickOrderRule.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PickOrderRule.js","sourceRoot":"","sources":["../../src/rules/PickOrderRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAc,gBAAgB,EAAgB,gBAAgB,EAAE,MAAM,qBAAqB,CAAA;AAElG,OAAO,EAAE,YAAY,EAAE,MAAM,cAAc,CAAA;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAA;AACjD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AACjC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAA;AAEjC,MAAM,OAAO,aAAc,SAAQ,gBAAgB;IACjD,WAAW;QACT,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,SAAS,CAAC,CAAA;QAC7B,OAAO,EAAE,CAAA;IACX,CAAC;IAED,yBAAyB,CAAC,MAAgB;QACxC,IAAI,IAAI,CAAC,MAAM,CAAC,MAAM,CAAC,SAAS,CAAC,KAAK,SAAS,EAAE,CAAC;YAChD,OAAO,EAAE,CAAA;QACX,CAAC;QAED,MAAM,QAAQ,GAAG,IAAI,CAAC,WAAW,CAAC,MAAM,CAAC,CAAA;QACzC,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,EAAE,MAAM,CAAC,EAAE,IAAI,CAAC,UAAU,CAAC,cAAc,CAAC,SAAS,EAAE,QAAQ,CAAC,CAAC,CAAA;IACjH,CAAC;IAED,WAAW,CAAC,MAAgB;QAC1B,MAAM,IAAI,GAAG,YAAY,CAAC,MAAM,CAAC,CAAA;QACjC,OAAO,IAAI,CAAC,IAAI,CAAC,OAAO,CAAC,IAAI,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,CAAC,KAAK,MAAM,IAAI,YAAY,CAAC,CAAC,CAAC,KAAK,IAAI,CAAE,CAAA;IACjF,CAAC;IAED,YAAY,CAAC,IAAgB;QAC3B,IAAI,CAAC,gBAAgB,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC,IAAI,CAAC;YAAE,OAAO,EAAE,CAAA;QAEhE,MAAM,YAAY,GAAa,IAAI,CAAC,IAAI,CAAA;QACxC,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,SAAS,EAAE,YAAY,CAAC,CAAA;QAE7C,MAAM,OAAO,GAAG,IAAI,CAAC,IAAI,CAAC,IAAI,EAAE,OAAO,IAAI,EAAE,CAAA;QAC7C,OAAO,OAAO,CAAC,GAAG,CAAC,CAAC,CAAC,EAAE,EAAE,CAAC,IAAI,CAAC,aAAa,CAAC,CAAC,CAAC,CAAC,CAAA;IAClD,CAAC;IAED,wBAAwB;QACtB,MAAM,WAAW,GAAG,IAAI,CAAC,MAAM,CAAW,MAAM,CAAC,SAAS,CAAC,CAAA;QAE3D,IAAI,CAAC,QAAQ,CAAC,MAAM,CAAC,oBAAoB,EAAE,EAAE,CAAC,CAAA;QAE9C,OAAO,CAAC,IAAI,CAAC,eAAe,CAAC,MAAM,CAAC,QAAQ,EAAE,WAAW,CAAC,CAAC,CAAA;IAC7D,CAAC;CACF"}
@@ -13,3 +13,4 @@ export declare class PlayCardRule extends PlayerTurnRule {
13
13
  get playerHelper(): PlayerHelper;
14
14
  get hand(): Material<number, number, number>;
15
15
  }
16
+ //# sourceMappingURL=PlayCardRule.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"PlayCardRule.d.ts","sourceRoot":"","sources":["../../src/rules/PlayCardRule.ts"],"names":[],"mappings":"AAAA,OAAO,EAAkD,QAAQ,EAAE,QAAQ,EAAE,YAAY,EAAE,cAAc,EAAE,MAAM,qBAAqB,CAAA;AAMtI,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAA;AAEpD,OAAO,EAAE,eAAe,EAAE,MAAM,0BAA0B,CAAA;AAC1D,OAAO,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAA;AAIpD,qBAAa,YAAa,SAAQ,cAAc;IAC9C,WAAW;IAMX,cAAc,IAAI,YAAY,EAAE;IAQhC,gBAAgB,CAAC,KAAK,EAAE,QAAQ;IAwBhC,aAAa,CAAC,KAAK,EAAE,QAAQ;IAM7B,IAAI,YAAY,iBAEf;IAED,aAAa,CAAC,IAAI,EAAE,QAAQ;IAqC5B,IAAI,eAAe,oBAElB;IAED,IAAI,YAAY,iBAEf;IAED,IAAI,IAAI,qCAEP;CACF"}