@fps-games/editor 0.2.0-beta.3 → 0.2.1-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1400) hide show
  1. package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
  2. package/dist/agent-bridge/capabilities/editor-state.js +32 -17
  3. package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
  4. package/dist/agent-bridge/capabilities/hierarchy.d.ts +4 -0
  5. package/dist/agent-bridge/capabilities/hierarchy.d.ts.map +1 -0
  6. package/dist/agent-bridge/capabilities/hierarchy.js +209 -0
  7. package/dist/agent-bridge/capabilities/hierarchy.js.map +1 -0
  8. package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
  9. package/dist/agent-bridge/capabilities/prefabs.js +243 -60
  10. package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
  11. package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -4
  12. package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
  13. package/dist/agent-bridge/capabilities/scene-objects.js +111 -25
  14. package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
  15. package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
  16. package/dist/agent-bridge/capabilities/selection.js +8 -5
  17. package/dist/agent-bridge/capabilities/selection.js.map +1 -1
  18. package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
  19. package/dist/agent-bridge/capabilities/shadows.js +839 -67
  20. package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
  21. package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
  22. package/dist/agent-bridge/capabilities/transform.js +6 -4
  23. package/dist/agent-bridge/capabilities/transform.js.map +1 -1
  24. package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
  25. package/dist/agent-bridge/capabilities/ui-regions.js +3 -1
  26. package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -1
  27. package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
  28. package/dist/agent-bridge/capabilities/viewport.js +92 -47
  29. package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
  30. package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
  31. package/dist/agent-bridge/capability-sources.js +2 -0
  32. package/dist/agent-bridge/capability-sources.js.map +1 -1
  33. package/dist/agent-bridge/register.d.ts.map +1 -1
  34. package/dist/agent-bridge/register.js +194 -0
  35. package/dist/agent-bridge/register.js.map +1 -1
  36. package/dist/agent-bridge/shared.d.ts +232 -7
  37. package/dist/agent-bridge/shared.d.ts.map +1 -1
  38. package/dist/agent-bridge/shared.js +174 -0
  39. package/dist/agent-bridge/shared.js.map +1 -1
  40. package/dist/agent-bridge/source-types.d.ts +17 -1
  41. package/dist/agent-bridge/source-types.d.ts.map +1 -1
  42. package/dist/agent-bridge/source-types.js.map +1 -1
  43. package/dist/build-info.json +57 -42
  44. package/dist/index.d.ts +7 -6
  45. package/dist/index.d.ts.map +1 -1
  46. package/dist/index.js +4 -3
  47. package/dist/index.js.map +1 -1
  48. package/dist/internal/babylon-preview-engine.d.ts +3 -0
  49. package/dist/internal/babylon-preview-engine.d.ts.map +1 -0
  50. package/dist/internal/babylon-preview-engine.js +11 -0
  51. package/dist/internal/babylon-preview-engine.js.map +1 -0
  52. package/dist/internal/product-local-editor-cleanup.d.ts +5 -0
  53. package/dist/internal/product-local-editor-cleanup.d.ts.map +1 -0
  54. package/dist/internal/product-local-editor-cleanup.js +20 -0
  55. package/dist/internal/product-local-editor-cleanup.js.map +1 -0
  56. package/dist/local-editor-agent-actions.d.ts +2 -4
  57. package/dist/local-editor-agent-actions.d.ts.map +1 -1
  58. package/dist/local-editor-agent-actions.js +61 -33
  59. package/dist/local-editor-agent-actions.js.map +1 -1
  60. package/dist/local-editor-agent-context.d.ts +5 -5
  61. package/dist/local-editor-agent-context.d.ts.map +1 -1
  62. package/dist/local-editor-agent-context.js.map +1 -1
  63. package/dist/local-editor-harness.d.ts +340 -35
  64. package/dist/local-editor-harness.d.ts.map +1 -1
  65. package/dist/local-editor-harness.js +3854 -1118
  66. package/dist/local-editor-harness.js.map +1 -1
  67. package/dist/local-editor-marker-graph.d.ts +15 -15
  68. package/dist/local-editor-marker-graph.d.ts.map +1 -1
  69. package/dist/local-editor-marker-graph.js +3 -0
  70. package/dist/local-editor-marker-graph.js.map +1 -1
  71. package/dist/local-editor-performance-stats.d.ts +3 -2
  72. package/dist/local-editor-performance-stats.d.ts.map +1 -1
  73. package/dist/local-editor-performance-stats.js.map +1 -1
  74. package/dist/local-editor-prefab-stage-transaction.d.ts +19 -0
  75. package/dist/local-editor-prefab-stage-transaction.d.ts.map +1 -0
  76. package/dist/local-editor-prefab-stage-transaction.js +45 -0
  77. package/dist/local-editor-prefab-stage-transaction.js.map +1 -0
  78. package/dist/local-editor-scene-view-interaction-runtime.d.ts +3 -1
  79. package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
  80. package/dist/local-editor-scene-view-interaction-runtime.js +24 -0
  81. package/dist/local-editor-scene-view-interaction-runtime.js.map +1 -1
  82. package/dist/local-editor-tools.d.ts +18 -0
  83. package/dist/local-editor-tools.d.ts.map +1 -0
  84. package/dist/local-editor-tools.js +53 -0
  85. package/dist/local-editor-tools.js.map +1 -0
  86. package/dist/playable-babylon-rendering.d.ts +9 -0
  87. package/dist/playable-babylon-rendering.d.ts.map +1 -1
  88. package/dist/playable-babylon-rendering.js +162 -6
  89. package/dist/playable-babylon-rendering.js.map +1 -1
  90. package/dist/playable-local-editor-entry.d.ts +68 -0
  91. package/dist/playable-local-editor-entry.d.ts.map +1 -0
  92. package/dist/playable-local-editor-entry.js +424 -0
  93. package/dist/playable-local-editor-entry.js.map +1 -0
  94. package/dist/playable-local-editor-host.d.ts +51 -29
  95. package/dist/playable-local-editor-host.d.ts.map +1 -1
  96. package/dist/playable-local-editor-host.js +23 -11
  97. package/dist/playable-local-editor-host.js.map +1 -1
  98. package/dist/playable-product-local-editor.d.ts +10 -12
  99. package/dist/playable-product-local-editor.d.ts.map +1 -1
  100. package/dist/playable-product-local-editor.js +178 -85
  101. package/dist/playable-product-local-editor.js.map +1 -1
  102. package/dist/playable-product-projection-preview.d.ts +4 -1
  103. package/dist/playable-product-projection-preview.d.ts.map +1 -1
  104. package/dist/playable-product-projection-preview.js +122 -5
  105. package/dist/playable-product-projection-preview.js.map +1 -1
  106. package/dist/playable-product-rendering.d.ts +12 -0
  107. package/dist/playable-product-rendering.d.ts.map +1 -1
  108. package/dist/playable-product-rendering.js +128 -6
  109. package/dist/playable-product-rendering.js.map +1 -1
  110. package/dist/playable-product-scene-capabilities.d.ts +24 -7
  111. package/dist/playable-product-scene-capabilities.d.ts.map +1 -1
  112. package/dist/playable-product-scene-capabilities.js +172 -15
  113. package/dist/playable-product-scene-capabilities.js.map +1 -1
  114. package/dist/playable-project-mode.d.ts +17 -0
  115. package/dist/playable-project-mode.d.ts.map +1 -0
  116. package/dist/playable-project-mode.js +2 -0
  117. package/dist/playable-project-mode.js.map +1 -0
  118. package/dist/playable-runtime-babylon.d.ts +3 -6
  119. package/dist/playable-runtime-babylon.d.ts.map +1 -1
  120. package/dist/playable-runtime-babylon.js +1 -5
  121. package/dist/playable-runtime-babylon.js.map +1 -1
  122. package/dist/playable-sdk.d.ts +16 -9
  123. package/dist/playable-sdk.d.ts.map +1 -1
  124. package/dist/playable-sdk.js +6 -4
  125. package/dist/playable-sdk.js.map +1 -1
  126. package/dist/playable-standard-project.d.ts +23 -14
  127. package/dist/playable-standard-project.d.ts.map +1 -1
  128. package/dist/playable-standard-project.js +53 -19
  129. package/dist/playable-standard-project.js.map +1 -1
  130. package/dist/vite-client.d.ts +4 -0
  131. package/node_modules/@babel/helper-string-parser/lib/index.js +0 -1
  132. package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +0 -1
  133. package/node_modules/@babel/helper-validator-identifier/lib/index.js +0 -1
  134. package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +0 -1
  135. package/node_modules/@babel/parser/lib/index.js +0 -1
  136. package/node_modules/@babel/types/lib/asserts/assertNode.js +0 -1
  137. package/node_modules/@babel/types/lib/asserts/generated/index.js +0 -1
  138. package/node_modules/@babel/types/lib/ast-types/generated/index.js +0 -1
  139. package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +0 -1
  140. package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +0 -1
  141. package/node_modules/@babel/types/lib/builders/generated/index.js +0 -1
  142. package/node_modules/@babel/types/lib/builders/generated/lowercase.js +0 -1
  143. package/node_modules/@babel/types/lib/builders/generated/uppercase.js +0 -1
  144. package/node_modules/@babel/types/lib/builders/productions.js +0 -1
  145. package/node_modules/@babel/types/lib/builders/react/buildChildren.js +0 -1
  146. package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +0 -1
  147. package/node_modules/@babel/types/lib/builders/validateNode.js +0 -1
  148. package/node_modules/@babel/types/lib/clone/clone.js +0 -1
  149. package/node_modules/@babel/types/lib/clone/cloneDeep.js +0 -1
  150. package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +0 -1
  151. package/node_modules/@babel/types/lib/clone/cloneNode.js +0 -1
  152. package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +0 -1
  153. package/node_modules/@babel/types/lib/comments/addComment.js +0 -1
  154. package/node_modules/@babel/types/lib/comments/addComments.js +0 -1
  155. package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +0 -1
  156. package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +0 -1
  157. package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +0 -1
  158. package/node_modules/@babel/types/lib/comments/inheritsComments.js +0 -1
  159. package/node_modules/@babel/types/lib/comments/removeComments.js +0 -1
  160. package/node_modules/@babel/types/lib/constants/generated/index.js +0 -1
  161. package/node_modules/@babel/types/lib/constants/index.js +0 -1
  162. package/node_modules/@babel/types/lib/converters/ensureBlock.js +0 -1
  163. package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +0 -1
  164. package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +0 -1
  165. package/node_modules/@babel/types/lib/converters/toBlock.js +0 -1
  166. package/node_modules/@babel/types/lib/converters/toComputedKey.js +0 -1
  167. package/node_modules/@babel/types/lib/converters/toExpression.js +0 -1
  168. package/node_modules/@babel/types/lib/converters/toIdentifier.js +0 -1
  169. package/node_modules/@babel/types/lib/converters/toKeyAlias.js +0 -1
  170. package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +0 -1
  171. package/node_modules/@babel/types/lib/converters/toStatement.js +0 -1
  172. package/node_modules/@babel/types/lib/converters/valueToNode.js +0 -1
  173. package/node_modules/@babel/types/lib/definitions/core.js +0 -1
  174. package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +0 -1
  175. package/node_modules/@babel/types/lib/definitions/experimental.js +0 -1
  176. package/node_modules/@babel/types/lib/definitions/flow.js +0 -1
  177. package/node_modules/@babel/types/lib/definitions/index.js +0 -1
  178. package/node_modules/@babel/types/lib/definitions/jsx.js +0 -1
  179. package/node_modules/@babel/types/lib/definitions/misc.js +0 -1
  180. package/node_modules/@babel/types/lib/definitions/placeholders.js +0 -1
  181. package/node_modules/@babel/types/lib/definitions/typescript.js +0 -1
  182. package/node_modules/@babel/types/lib/definitions/utils.js +0 -1
  183. package/node_modules/@babel/types/lib/index.js +0 -1
  184. package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +0 -1
  185. package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +0 -1
  186. package/node_modules/@babel/types/lib/modifications/inherits.js +0 -1
  187. package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +0 -1
  188. package/node_modules/@babel/types/lib/modifications/removeProperties.js +0 -1
  189. package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +0 -1
  190. package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +0 -1
  191. package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +0 -1
  192. package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +0 -1
  193. package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +0 -1
  194. package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +0 -1
  195. package/node_modules/@babel/types/lib/traverse/traverse.js +0 -1
  196. package/node_modules/@babel/types/lib/traverse/traverseFast.js +0 -1
  197. package/node_modules/@babel/types/lib/utils/deprecationWarning.js +0 -1
  198. package/node_modules/@babel/types/lib/utils/inherit.js +0 -1
  199. package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +0 -1
  200. package/node_modules/@babel/types/lib/utils/shallowEqual.js +0 -1
  201. package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +0 -1
  202. package/node_modules/@babel/types/lib/validators/generated/index.js +0 -1
  203. package/node_modules/@babel/types/lib/validators/is.js +0 -1
  204. package/node_modules/@babel/types/lib/validators/isBinding.js +0 -1
  205. package/node_modules/@babel/types/lib/validators/isBlockScoped.js +0 -1
  206. package/node_modules/@babel/types/lib/validators/isImmutable.js +0 -1
  207. package/node_modules/@babel/types/lib/validators/isLet.js +0 -1
  208. package/node_modules/@babel/types/lib/validators/isNode.js +0 -1
  209. package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js +0 -1
  210. package/node_modules/@babel/types/lib/validators/isPlaceholderType.js +0 -1
  211. package/node_modules/@babel/types/lib/validators/isReferenced.js +0 -1
  212. package/node_modules/@babel/types/lib/validators/isScope.js +0 -1
  213. package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js +0 -1
  214. package/node_modules/@babel/types/lib/validators/isType.js +0 -1
  215. package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js +0 -1
  216. package/node_modules/@babel/types/lib/validators/isValidIdentifier.js +0 -1
  217. package/node_modules/@babel/types/lib/validators/isVar.js +0 -1
  218. package/node_modules/@babel/types/lib/validators/matchesPattern.js +0 -1
  219. package/node_modules/@babel/types/lib/validators/react/isCompatTag.js +0 -1
  220. package/node_modules/@babel/types/lib/validators/react/isReactComponent.js +0 -1
  221. package/node_modules/@babel/types/lib/validators/validate.js +0 -1
  222. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.d.ts +69 -0
  223. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.js +132 -0
  224. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.d.ts +8 -0
  225. package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.js +7 -0
  226. package/node_modules/@babylonjs/loaders/BVH/bvhLoader.d.ts +14 -0
  227. package/node_modules/@babylonjs/loaders/BVH/bvhLoader.js +328 -0
  228. package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.d.ts +9 -0
  229. package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.js +1 -0
  230. package/node_modules/@babylonjs/loaders/BVH/index.d.ts +2 -0
  231. package/node_modules/@babylonjs/loaders/BVH/index.js +3 -0
  232. package/node_modules/@babylonjs/loaders/OBJ/index.d.ts +4 -0
  233. package/node_modules/@babylonjs/loaders/OBJ/index.js +4 -0
  234. package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.d.ts +41 -0
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  236. package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.d.ts +136 -0
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  238. package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.metadata.d.ts +4 -0
  239. package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.metadata.js +4 -0
  240. package/node_modules/@babylonjs/loaders/OBJ/objLoadingOptions.d.ts +47 -0
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  242. package/node_modules/@babylonjs/loaders/OBJ/solidParser.d.ts +175 -0
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  244. package/node_modules/@babylonjs/loaders/SPLAT/index.d.ts +2 -0
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  248. package/node_modules/@babylonjs/loaders/SPLAT/splatDefs.d.ts +26 -0
  249. package/node_modules/@babylonjs/loaders/SPLAT/splatDefs.js +10 -0
  250. package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.d.ts +100 -0
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  253. package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.metadata.js +15 -0
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  258. package/node_modules/@babylonjs/loaders/STL/index.d.ts +1 -0
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  264. package/node_modules/@babylonjs/loaders/bvh/license.md +21 -0
  265. package/node_modules/@babylonjs/loaders/dynamic.d.ts +5 -0
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  267. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.d.ts +16 -0
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  271. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.d.ts +412 -0
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  273. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.d.ts +71 -0
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  275. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.d.ts +13 -0
  276. package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.js +130 -0
  277. package/node_modules/@babylonjs/loaders/glTF/1.0/index.d.ts +5 -0
  278. package/node_modules/@babylonjs/loaders/glTF/1.0/index.js +5 -0
  279. package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_area.d.ts +41 -0
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  285. package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +39 -0
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type { EditorViewportViewPreset } from '@fps-games/editor-core';\nimport {\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID,\n type EditorAgentBridgeVec3,\n type EditorAgentBridgeViewportCameraOrbitInput,\n type EditorAgentBridgeViewportCameraPreset,\n type EditorAgentBridgeViewportCameraSetPresetInput,\n type EditorAgentBridgeViewportCameraSetPresetOutput,\n type EditorAgentBridgeViewportCameraState,\n type EditorAgentBridgeViewportCameraTarget,\n type EditorAgentBridgeViewportIsolationEnterInput,\n type EditorAgentBridgeViewportIsolationEnterOutput,\n type EditorAgentBridgeViewportVisibilityEntry,\n type EditorAgentBridgeViewportVisibilityMutationOutput,\n type EditorAgentBridgeViewportVisibilitySetInput,\n type EditorAgentBridgeViewportVisibilitySnapshotOutput,\n} from '@fps-games/editor-protocol';\nimport {\n cloneVec3,\n createLocalEditorAgentBridgeFailure,\n isLocalEditorAgentBridgeVec3,\n} from '../diagnostics.js';\nimport type { LocalEditorAgentBridgeViewportSource } from '../source-types.js';\nimport {\n cloneAgentBridgeSelection,\n EMPTY_EDITOR_SELECTION,\n isAgentBridgeObjectSelectable,\n normalizeAgentBridgeIdList,\n normalizeAgentBridgeString,\n type LocalEditorAgentBridgePreviewVisibilityEntry,\n type LocalEditorAgentBridgeCapabilitySourceOperations,\n type LocalEditorAgentBridgeHarnessState,\n} from '../shared.js';\nimport type { LocalEditorHarnessOptions } from '../../local-editor-harness.js';\n\nexport function createLocalEditorAgentBridgeViewportSource<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n renderUi: () => void,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): LocalEditorAgentBridgeViewportSource {\n return {\n focusObject(input) {\n const objectId = typeof input?.objectId === 'string' ? input.objectId.trim() : '';\n if (!objectId) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_FOCUS_OBJECT,\n 'viewport.focusObject requires objectId.',\n { code: 'viewport.invalidInput' },\n );\n }\n const focused = operations.focusProjectionNode(objectId);\n renderUi();\n return { objectId, focused };\n },\n frameSelection() {\n const focused = operations.focusSelectedProjection();\n renderUi();\n return {\n focused,\n selection: cloneAgentBridgeSelection(\n state.session?.getState({ cloneDocuments: false }).selection ?? EMPTY_EDITOR_SELECTION,\n ),\n };\n },\n getCamera() {\n return createAgentBridgeViewportCameraState(state);\n },\n setCameraPreset(input) {\n return setAgentBridgeViewportCameraPreset(state, options, input, renderUi, operations);\n },\n orbitCamera(input) {\n return orbitAgentBridgeViewportCamera(state, options, input, renderUi, operations);\n },\n getVisibilitySnapshot() {\n return createAgentBridgeViewportVisibilitySnapshot(state);\n },\n setVisibility(input) {\n const result = setAgentBridgeViewportVisibility(state, input);\n if ('ok' in result && result.ok === false) return result;\n operations.requestSceneFrame('agent-viewport-visibility-set');\n renderUi();\n return result;\n },\n clearVisibility() {\n const previousCount = Object.keys(state.previewVisibility.overrides).length;\n const wasIsolated = state.previewVisibility.isolatedObjectIds.length > 0;\n state.previewVisibility.overrides = {};\n state.previewVisibility.isolatedObjectIds = [];\n delete state.previewVisibility.protectedObjectIds;\n delete state.previewVisibility.protectedReceiverIds;\n delete state.previewVisibility.reason;\n state.projection?.clearPreviewVisibilityOverrides?.();\n operations.requestSceneFrame('agent-viewport-visibility-clear');\n renderUi();\n return {\n changed: previousCount > 0 || wasIsolated,\n snapshot: createAgentBridgeViewportVisibilitySnapshot(state),\n };\n },\n enterIsolation(input) {\n const result = enterAgentBridgeViewportIsolation(state, input);\n if ('ok' in result && result.ok === false) return result;\n operations.requestSceneFrame('agent-viewport-isolation-enter');\n renderUi();\n return result;\n },\n };\n}\n\nfunction setAgentBridgeViewportVisibility<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n input: EditorAgentBridgeViewportVisibilitySetInput,\n): EditorAgentBridgeViewportVisibilityMutationOutput | ReturnType<typeof createLocalEditorAgentBridgeFailure> {\n const ids = normalizeAgentBridgeIdList(Array.isArray(input.objectIds) ? input.objectIds : []);\n if (ids.length === 0) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_VISIBILITY_SET,\n 'viewport.visibility.set requires at least one objectId.',\n { code: 'viewport.visibility.invalidInput' },\n );\n }\n if (typeof input.visible !== 'boolean') {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_VISIBILITY_SET,\n 'viewport.visibility.set requires visible to be boolean.',\n { code: 'viewport.visibility.invalidInput' },\n );\n }\n const previous = JSON.stringify(state.previewVisibility.overrides);\n const nextOverrides = { ...state.previewVisibility.overrides };\n const protectedIds = new Set([\n ...(state.previewVisibility.protectedObjectIds ?? []),\n ...(state.previewVisibility.protectedReceiverIds ?? []),\n ]);\n const blockedIds: string[] = [];\n for (const id of ids) {\n if (input.visible === false && protectedIds.has(id)) {\n nextOverrides[id] = true;\n blockedIds.push(id);\n continue;\n }\n nextOverrides[id] = input.visible;\n }\n state.previewVisibility.overrides = nextOverrides;\n if (blockedIds.length === 0) {\n state.previewVisibility.isolatedObjectIds = [];\n }\n state.previewVisibility.reason = normalizeAgentBridgeString(input.reason) || undefined;\n const appliedOverrides = Object.fromEntries(ids.map(id => [id, nextOverrides[id] ?? input.visible]));\n const entries = state.projection?.setPreviewVisibilityOverrides?.(appliedOverrides) ?? [];\n const diagnostics = blockedIds.length > 0\n ? [{\n code: 'shadow.receiverProtectedInDebugContext',\n message: 'One or more objects are protected by the active Shadow Debug Context and were kept visible. Clear shadow.debug.context before hiding protected receivers.',\n source: 'editor' as const,\n severity: 'warning' as const,\n details: { objectIds: blockedIds },\n }]\n : undefined;\n return {\n changed: previous !== JSON.stringify(state.previewVisibility.overrides),\n snapshot: createAgentBridgeViewportVisibilitySnapshot(state, entries, diagnostics),\n ...(diagnostics ? { diagnostics } : {}),\n };\n}\n\nfunction enterAgentBridgeViewportIsolation<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n input: EditorAgentBridgeViewportIsolationEnterInput,\n): EditorAgentBridgeViewportIsolationEnterOutput | ReturnType<typeof createLocalEditorAgentBridgeFailure> {\n const targetIds = normalizeAgentBridgeIdList(Array.isArray(input.objectIds) ? input.objectIds : []);\n if (targetIds.length === 0) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_ISOLATION_ENTER,\n 'viewport.isolation.enter requires at least one objectId.',\n { code: 'viewport.isolation.invalidInput' },\n );\n }\n const objectIds = createAgentBridgeViewportObjectIds(state);\n if (objectIds.length === 0) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_ISOLATION_ENTER,\n 'Viewport projection is unavailable or has no visible objects to isolate.',\n { code: 'viewport.projectionUnavailable' },\n );\n }\n const keep = new Set(targetIds);\n for (const targetId of targetIds) {\n for (const parentId of state.projection?.getProjectionParentIds?.(targetId) ?? []) {\n keep.add(parentId);\n }\n }\n const nextOverrides: Record<string, boolean> = {};\n for (const id of objectIds) nextOverrides[id] = keep.has(id);\n const previous = JSON.stringify(state.previewVisibility);\n state.previewVisibility.overrides = nextOverrides;\n state.previewVisibility.isolatedObjectIds = [...keep];\n delete state.previewVisibility.protectedObjectIds;\n delete state.previewVisibility.protectedReceiverIds;\n state.previewVisibility.reason = normalizeAgentBridgeString(input.reason) || undefined;\n state.projection?.clearPreviewVisibilityOverrides?.();\n const entries = state.projection?.setPreviewVisibilityOverrides?.(nextOverrides) ?? [];\n const diagnostics = input.includeShadowDependencies\n ? [{\n code: 'viewport.isolation.shadowDependenciesPending',\n message: 'Shadow dependency expansion will be resolved by shadow debug capabilities; this isolation kept the requested objectIds and required transform ancestors.',\n source: 'editor' as const,\n severity: 'info' as const,\n }]\n : undefined;\n return {\n changed: previous !== JSON.stringify(state.previewVisibility),\n snapshot: createAgentBridgeViewportVisibilitySnapshot(state, entries, diagnostics),\n ...(diagnostics ? { diagnostics } : {}),\n };\n}\n\nfunction createAgentBridgeViewportVisibilitySnapshot<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n entries?: readonly LocalEditorAgentBridgePreviewVisibilityEntry[],\n diagnostics?: EditorAgentBridgeViewportVisibilityEntry['diagnostics'],\n): EditorAgentBridgeViewportVisibilitySnapshotOutput {\n const projectionEntries = entries ?? state.projection?.getPreviewVisibilityOverrides?.() ?? [];\n const entryById = new Map(projectionEntries.map(entry => [entry.nodeId, entry]));\n const objectIds = new Set<string>([\n ...Object.keys(state.previewVisibility.overrides),\n ...projectionEntries.map(entry => entry.nodeId),\n ...state.previewVisibility.isolatedObjectIds,\n ]);\n const isolatedIds = new Set(state.previewVisibility.isolatedObjectIds);\n const normalizedEntries = [...objectIds].sort().map((objectId): EditorAgentBridgeViewportVisibilityEntry => {\n const projectionEntry = entryById.get(objectId);\n const overrideVisible = state.previewVisibility.overrides[objectId];\n const authoredVisible = projectionEntry?.authoredActive ?? true;\n return {\n objectId,\n authoredVisible,\n previewVisible: projectionEntry?.effectiveVisible ?? (authoredVisible && overrideVisible !== false),\n ...(typeof overrideVisible === 'boolean' ? { overrideVisible } : {}),\n isolated: isolatedIds.has(objectId),\n };\n });\n return {\n isolated: isolatedIds.size > 0,\n isolatedObjectIds: [...isolatedIds],\n entries: normalizedEntries,\n ...(state.previewVisibility.reason ? { reason: state.previewVisibility.reason } : {}),\n ...(diagnostics?.length ? { diagnostics } : {}),\n };\n}\n\nfunction createAgentBridgeViewportObjectIds<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n): string[] {\n const fromOverrides = Object.keys(state.previewVisibility.overrides);\n const fromProjectedNodes = state.projection?.getProjectedNodeIds?.() ?? [];\n const fromProjection = state.projection?.getPreviewVisibilityOverrides?.().map(entry => entry.nodeId) ?? [];\n const sessionIds = state.session?.getState({ cloneDocuments: false }).selection.selectedIds ?? [];\n const ids = new Set([...fromProjectedNodes, ...fromOverrides, ...fromProjection, ...sessionIds]);\n if (ids.size > 0) return [...ids];\n return [];\n}\n\nfunction createAgentBridgeViewportCameraState<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n): EditorAgentBridgeViewportCameraState {\n const cameraState = state.sceneViewCamera?.getState();\n const selection = state.session?.getState({ cloneDocuments: false }).selection ?? EMPTY_EDITOR_SELECTION;\n const alpha = cameraState?.alpha;\n const beta = cameraState?.beta;\n const radius = cameraState?.radius;\n return {\n viewPreset: (cameraState?.viewPreset ?? state.viewportTools.viewPreset) as EditorAgentBridgeViewportCameraPreset,\n projectionMode: cameraState?.projectionMode ?? state.viewportTools.projectionMode,\n ...(cameraState?.target ? { target: cloneVec3(cameraState.target) } : {}),\n ...(cameraState?.position ? { position: cloneVec3(cameraState.position) } : {}),\n ...(typeof alpha === 'number' && Number.isFinite(alpha) ? { alpha } : {}),\n ...(typeof beta === 'number' && Number.isFinite(beta) ? { beta } : {}),\n ...(typeof radius === 'number' && Number.isFinite(radius) ? { radius } : {}),\n selection: cloneAgentBridgeSelection(selection),\n };\n}\n\nfunction setAgentBridgeViewportCameraPreset<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n input: EditorAgentBridgeViewportCameraSetPresetInput,\n renderUi: () => void,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): EditorAgentBridgeViewportCameraSetPresetOutput | ReturnType<typeof createLocalEditorAgentBridgeFailure> {\n if (state.mode !== 'editor' || !state.session) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n 'Editor is not in edit mode.',\n { code: 'editor.notReady' },\n );\n }\n if (state.sceneCameraPreviewEnabled) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n 'Viewport camera presets are unavailable during Scene Camera preview.',\n { code: 'viewport.camera.previewActive' },\n );\n }\n if (!state.sceneViewCamera) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n 'Viewport camera is unavailable.',\n { code: 'viewport.camera.unavailable' },\n );\n }\n const target = resolveAgentBridgeViewportCameraTarget(\n state,\n options,\n input.target,\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n );\n if (!target.ok) return target.result;\n const preset = normalizeAgentBridgeViewportCameraPreset(input.preset);\n if (!preset) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n 'viewport.camera.setPreset requires a supported preset.',\n { code: 'viewport.camera.invalidPreset' },\n );\n }\n const radius = normalizeAgentBridgePositiveNumber(input.radius, null);\n const distanceScale = normalizeAgentBridgePositiveNumber(input.distanceScale, 1);\n const baseRadius = target.radius ?? createAgentBridgeViewportCameraState(state).radius ?? undefined;\n const scaledRadius = baseRadius && distanceScale ? baseRadius * distanceScale : baseRadius;\n const changed = state.sceneViewCamera.setViewPreset(preset, {\n target: target.target,\n radius: radius ?? scaledRadius,\n });\n operations.syncViewportCameraState();\n state.status = `Viewport camera: ${preset}`;\n state.statusTone = 'default';\n state.statusToneStatus = state.status;\n state.statusDetails = '';\n if (changed) operations.requestSceneFrame('agent-viewport-camera-set-preset');\n renderUi();\n return createAgentBridgeViewportCameraMutationOutput(state, changed);\n}\n\nfunction orbitAgentBridgeViewportCamera<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n input: EditorAgentBridgeViewportCameraOrbitInput,\n renderUi: () => void,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): EditorAgentBridgeViewportCameraSetPresetOutput | ReturnType<typeof createLocalEditorAgentBridgeFailure> {\n if (state.mode !== 'editor' || !state.session) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_ORBIT,\n 'Editor is not in edit mode.',\n { code: 'editor.notReady' },\n );\n }\n if (state.sceneCameraPreviewEnabled) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_ORBIT,\n 'Viewport camera orbit is unavailable during Scene Camera preview.',\n { code: 'viewport.camera.previewActive' },\n );\n }\n if (!state.sceneViewCamera) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_ORBIT,\n 'Viewport camera is unavailable.',\n { code: 'viewport.camera.unavailable' },\n );\n }\n const target = resolveAgentBridgeViewportCameraTarget(\n state,\n options,\n input.target,\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_ORBIT,\n );\n if (!target.ok) return target.result;\n const changed = state.sceneViewCamera.orbit({\n target: target.target ?? undefined,\n yawDeltaDeg: normalizeAgentBridgeFiniteNumber(input.yawDeltaDeg, 0),\n pitchDeltaDeg: normalizeAgentBridgeFiniteNumber(input.pitchDeltaDeg, 0),\n distanceScale: normalizeAgentBridgePositiveNumber(input.distanceScale, 1) ?? undefined,\n });\n operations.syncViewportCameraState();\n state.status = 'Viewport camera: orbit';\n state.statusTone = 'default';\n state.statusToneStatus = state.status;\n state.statusDetails = '';\n if (changed) operations.requestSceneFrame('agent-viewport-camera-orbit');\n renderUi();\n return createAgentBridgeViewportCameraMutationOutput(state, changed);\n}\n\nfunction createAgentBridgeViewportCameraMutationOutput<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n changed: boolean,\n): EditorAgentBridgeViewportCameraSetPresetOutput {\n const cameraState = createAgentBridgeViewportCameraState(state);\n return {\n changed,\n viewPreset: cameraState.viewPreset,\n projectionMode: cameraState.projectionMode,\n ...(cameraState.target ? { target: cameraState.target } : {}),\n ...(cameraState.radius !== undefined ? { radius: cameraState.radius } : {}),\n selection: cameraState.selection,\n };\n}\n\nfunction resolveAgentBridgeViewportCameraTarget<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n input: EditorAgentBridgeViewportCameraTarget | undefined,\n capabilityId: string,\n): { ok: true; target: EditorAgentBridgeVec3 | null; radius?: number } | { ok: false; result: ReturnType<typeof createLocalEditorAgentBridgeFailure> } {\n const target = input ?? createDefaultAgentBridgeViewportCameraTarget(state);\n if (target.kind === 'point') {\n if (!isLocalEditorAgentBridgeVec3(target.point)) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Camera point target requires a finite Vec3 point.',\n { code: 'viewport.camera.invalidTarget' },\n ),\n };\n }\n return { ok: true, target: cloneVec3(target.point) };\n }\n if (target.kind === 'scene') return resolveAgentBridgeSceneCameraTarget(state, options);\n if (target.kind === 'selection') return resolveAgentBridgeSelectionCameraTarget(state, capabilityId);\n if (target.kind === 'object') {\n const objectId = normalizeAgentBridgeString(target.objectId);\n if (!objectId) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Camera object target requires objectId.',\n { code: 'viewport.camera.invalidTarget' },\n ),\n };\n }\n const document = state.session?.getState({ cloneDocuments: false }).workingDocument ?? null;\n if (!document || !isAgentBridgeObjectSelectable(options, document, objectId, options.documentAdapter.getHierarchyItems(document))) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n `Camera target object was not found: ${objectId}`,\n { code: 'viewport.camera.targetNotFound', objectId },\n ),\n };\n }\n return resolveAgentBridgeObjectCameraTarget(state, objectId, capabilityId);\n }\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Unsupported camera target.',\n { code: 'viewport.camera.invalidTarget' },\n ),\n };\n}\n\nfunction createDefaultAgentBridgeViewportCameraTarget<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n): EditorAgentBridgeViewportCameraTarget {\n const selection = state.session?.getState({ cloneDocuments: false }).selection ?? EMPTY_EDITOR_SELECTION;\n return selection.activeId ? { kind: 'selection' } : { kind: 'scene' };\n}\n\nfunction resolveAgentBridgeSelectionCameraTarget<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n capabilityId: string,\n): { ok: true; target: EditorAgentBridgeVec3 | null; radius?: number } | { ok: false; result: ReturnType<typeof createLocalEditorAgentBridgeFailure> } {\n const selection = state.session?.getState({ cloneDocuments: false }).selection ?? EMPTY_EDITOR_SELECTION;\n const selectedIds = selection.selectedIds.length > 0\n ? selection.selectedIds\n : selection.activeId ? [selection.activeId] : [];\n if (selectedIds.length === 0) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Camera target selection is empty.',\n { code: 'viewport.camera.emptySelection' },\n ),\n };\n }\n const bounds = state.projection?.getSelectionBounds(selectedIds) ?? null;\n if (!bounds) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Camera target selection has no projection bounds.',\n { code: 'viewport.camera.missingBounds', objectId: selection.activeId ?? undefined },\n ),\n };\n }\n return {\n ok: true,\n target: cloneVec3(bounds.center),\n radius: createAgentBridgeCameraRadiusFromBounds(bounds),\n };\n}\n\nfunction resolveAgentBridgeSceneCameraTarget<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n): { ok: true; target: EditorAgentBridgeVec3 | null; radius?: number } {\n const document = state.session?.getState({ cloneDocuments: false }).workingDocument ?? null;\n if (!document) return { ok: true, target: null };\n const hierarchy = options.documentAdapter.getHierarchyItems(document);\n const objectIds = hierarchy\n .map(item => item.id)\n .filter(objectId => isAgentBridgeObjectSelectable(options, document, objectId, hierarchy));\n if (objectIds.length === 0) return { ok: true, target: null };\n const bounds = state.projection?.getSelectionBounds(objectIds) ?? null;\n if (!bounds) return { ok: true, target: null };\n return {\n ok: true,\n target: cloneVec3(bounds.center),\n radius: createAgentBridgeCameraRadiusFromBounds(bounds),\n };\n}\n\nfunction resolveAgentBridgeObjectCameraTarget<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n objectId: string,\n capabilityId: string,\n): { ok: true; target: EditorAgentBridgeVec3 | null; radius?: number } | { ok: false; result: ReturnType<typeof createLocalEditorAgentBridgeFailure> } {\n const bounds = state.projection?.getSelectionBounds([objectId]) ?? null;\n if (!bounds) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n `Camera target object has no projection bounds: ${objectId}`,\n { code: 'viewport.camera.missingBounds', objectId },\n ),\n };\n }\n return {\n ok: true,\n target: cloneVec3(bounds.center),\n radius: createAgentBridgeCameraRadiusFromBounds(bounds),\n };\n}\n\nfunction createAgentBridgeCameraRadiusFromBounds(bounds: { size: EditorAgentBridgeVec3 }): number | undefined {\n const radius = Math.hypot(bounds.size.x, bounds.size.y, bounds.size.z);\n return Number.isFinite(radius) && radius > 0 ? Math.max(radius * 1.5, 2) : undefined;\n}\n\nfunction normalizeAgentBridgeViewportCameraPreset(value: unknown): EditorViewportViewPreset | null {\n const preset = value === 'perspective'\n || value === 'top'\n || value === 'bottom'\n || value === 'front'\n || value === 'back'\n || value === 'left'\n || value === 'right'\n || value === 'iso'\n || value === 'threeQuarterTop'\n ? value\n : null;\n return preset as EditorViewportViewPreset | null;\n}\n\nfunction normalizeAgentBridgeFiniteNumber(value: unknown, fallback: number): number {\n return typeof value === 'number' && Number.isFinite(value) ? value : fallback;\n}\n\nfunction normalizeAgentBridgePositiveNumber(value: unknown, fallback: number | null): number | null {\n return typeof value === 'number' && Number.isFinite(value) && value > 0 ? value : fallback;\n}\n"]}
1
+ 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type { EditorSelectionState, EditorViewportViewPreset } from '@fps-games/editor-core';\nimport {\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID,\n type EditorAgentBridgeVec3,\n type EditorAgentBridgeViewportCameraOrbitInput,\n type EditorAgentBridgeViewportCameraPreset,\n type EditorAgentBridgeViewportCameraSetPresetInput,\n type EditorAgentBridgeViewportCameraSetPresetOutput,\n type EditorAgentBridgeViewportCameraState,\n type EditorAgentBridgeViewportCameraTarget,\n type EditorAgentBridgeViewportIsolationEnterInput,\n type EditorAgentBridgeViewportIsolationEnterOutput,\n type EditorAgentBridgeViewportVisibilityEntry,\n type EditorAgentBridgeViewportVisibilityMutationOutput,\n type EditorAgentBridgeViewportVisibilitySetInput,\n type EditorAgentBridgeViewportVisibilitySnapshotOutput,\n} from '@fps-games/editor-protocol';\nimport {\n cloneVec3,\n createLocalEditorAgentBridgeFailure,\n isLocalEditorAgentBridgeVec3,\n} from '../diagnostics.js';\nimport type { LocalEditorAgentBridgeViewportSource } from '../source-types.js';\nimport {\n cloneAgentBridgeSelection,\n getAgentBridgeSafeSceneHierarchy,\n getAgentBridgeSafeSceneReadModel,\n hasAgentBridgeSafeSceneScope,\n isAgentBridgeHierarchyObjectSelectable,\n normalizeAgentBridgeIdList,\n normalizeAgentBridgeString,\n type LocalEditorAgentBridgePreviewVisibilityEntry,\n type LocalEditorAgentBridgeCapabilitySourceOperations,\n type LocalEditorAgentBridgeHarnessState,\n} from '../shared.js';\nimport type { LocalEditorHarnessOptions } from '../../local-editor-harness.js';\n\nexport function createLocalEditorAgentBridgeViewportSource<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n renderUi: () => void,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): LocalEditorAgentBridgeViewportSource {\n return {\n focusObject(input) {\n const objectId = typeof input?.objectId === 'string' ? input.objectId.trim() : '';\n if (!objectId) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_FOCUS_OBJECT,\n 'viewport.focusObject requires objectId.',\n { code: 'viewport.invalidInput' },\n );\n }\n const document = state.session?.getState({ cloneDocuments: false }).workingDocument ?? null;\n const hierarchy = document ? getAgentBridgeSafeSceneHierarchy(operations) : [];\n if (!document || !isAgentBridgeHierarchyObjectSelectable(options, document, objectId, hierarchy)) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_FOCUS_OBJECT,\n `Viewport object was not found: ${objectId}`,\n { code: 'viewport.targetNotFound', objectId },\n );\n }\n const focused = operations.focusProjectionNode(objectId);\n renderUi();\n return { objectId, focused };\n },\n frameSelection() {\n const scopedSelection = getAgentBridgeViewportSelection(operations);\n const selection = scopedSelection.selection;\n const focused = selection.activeId\n ? scopedSelection.scene\n ? operations.focusProjectionNode(selection.activeId)\n : operations.focusPreviewSelection()\n : false;\n renderUi();\n return {\n focused,\n selection: cloneAgentBridgeSelection(selection),\n };\n },\n getCamera() {\n return createAgentBridgeViewportCameraState(state, operations);\n },\n setCameraPreset(input) {\n return setAgentBridgeViewportCameraPreset(state, options, input, renderUi, operations);\n },\n orbitCamera(input) {\n return orbitAgentBridgeViewportCamera(state, options, input, renderUi, operations);\n },\n getVisibilitySnapshot() {\n return createAgentBridgeViewportVisibilitySnapshot(state, operations);\n },\n setVisibility(input) {\n const result = setAgentBridgeViewportVisibility(state, options, input, operations);\n if ('ok' in result && result.ok === false) return result;\n operations.refreshShadowPreview?.();\n operations.requestSceneFrame('agent-viewport-visibility-set');\n renderUi();\n return result;\n },\n clearVisibility() {\n if (!hasAgentBridgeSafeSceneScope(operations)) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_VISIBILITY_CLEAR,\n 'Scene viewport visibility is unavailable outside the Scene Hierarchy scope.',\n { code: 'viewport.sceneScopeRequired' },\n );\n }\n const previousCount = Object.keys(state.previewVisibility.overrides).length;\n const wasIsolated = state.previewVisibility.isolatedObjectIds.length > 0;\n state.previewVisibility.overrides = {};\n state.previewVisibility.isolatedObjectIds = [];\n delete state.previewVisibility.protectedObjectIds;\n delete state.previewVisibility.protectedReceiverIds;\n delete state.previewVisibility.reason;\n state.projection?.clearPreviewVisibilityOverrides?.();\n operations.refreshShadowPreview?.();\n operations.requestSceneFrame('agent-viewport-visibility-clear');\n renderUi();\n return {\n changed: previousCount > 0 || wasIsolated,\n snapshot: createAgentBridgeViewportVisibilitySnapshot(state, operations),\n };\n },\n enterIsolation(input) {\n const result = enterAgentBridgeViewportIsolation(state, options, input, operations);\n if ('ok' in result && result.ok === false) return result;\n operations.refreshShadowPreview?.();\n operations.requestSceneFrame('agent-viewport-isolation-enter');\n renderUi();\n return result;\n },\n };\n}\n\nfunction setAgentBridgeViewportVisibility<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n input: EditorAgentBridgeViewportVisibilitySetInput,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): EditorAgentBridgeViewportVisibilityMutationOutput | ReturnType<typeof createLocalEditorAgentBridgeFailure> {\n const ids = normalizeAgentBridgeIdList(Array.isArray(input.objectIds) ? input.objectIds : []);\n if (ids.length === 0) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_VISIBILITY_SET,\n 'viewport.visibility.set requires at least one objectId.',\n { code: 'viewport.visibility.invalidInput' },\n );\n }\n if (typeof input.visible !== 'boolean') {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_VISIBILITY_SET,\n 'viewport.visibility.set requires visible to be boolean.',\n { code: 'viewport.visibility.invalidInput' },\n );\n }\n const document = state.session?.getState({ cloneDocuments: false }).workingDocument ?? null;\n const hierarchy = document ? getAgentBridgeSafeSceneHierarchy(operations) : [];\n const invalidId = ids.find(id => !document || !isAgentBridgeHierarchyObjectSelectable(options, document, id, hierarchy));\n if (invalidId) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_VISIBILITY_SET,\n `Viewport object was not found: ${invalidId}`,\n { code: 'viewport.targetNotFound', objectId: invalidId },\n );\n }\n const previous = JSON.stringify(state.previewVisibility.overrides);\n const safeIds = new Set(hierarchy.map(item => item.id));\n const nextOverrides = Object.fromEntries(\n Object.entries(state.previewVisibility.overrides).filter(([id]) => safeIds.has(id)),\n );\n const protectedIds = new Set([\n ...(state.previewVisibility.protectedObjectIds ?? []),\n ...(state.previewVisibility.protectedReceiverIds ?? []),\n ]);\n const blockedIds: string[] = [];\n for (const id of ids) {\n if (input.visible === false && protectedIds.has(id)) {\n nextOverrides[id] = true;\n blockedIds.push(id);\n continue;\n }\n nextOverrides[id] = input.visible;\n }\n state.previewVisibility.overrides = nextOverrides;\n if (blockedIds.length === 0) {\n state.previewVisibility.isolatedObjectIds = [];\n } else {\n state.previewVisibility.isolatedObjectIds = state.previewVisibility.isolatedObjectIds.filter(id => safeIds.has(id));\n }\n state.previewVisibility.reason = normalizeAgentBridgeString(input.reason) || undefined;\n state.projection?.clearPreviewVisibilityOverrides?.();\n const entries = state.projection?.setPreviewVisibilityOverrides?.(nextOverrides) ?? [];\n const diagnostics = blockedIds.length > 0\n ? [{\n code: 'shadow.receiverProtectedInDebugContext',\n message: 'One or more objects are protected by the active Shadow Debug Context and were kept visible. Clear shadow.debug.context before hiding protected receivers.',\n source: 'editor' as const,\n severity: 'warning' as const,\n details: { objectIds: blockedIds },\n }]\n : undefined;\n return {\n changed: previous !== JSON.stringify(state.previewVisibility.overrides),\n snapshot: createAgentBridgeViewportVisibilitySnapshot(state, operations, entries, diagnostics),\n ...(diagnostics ? { diagnostics } : {}),\n };\n}\n\nfunction enterAgentBridgeViewportIsolation<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n input: EditorAgentBridgeViewportIsolationEnterInput,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): EditorAgentBridgeViewportIsolationEnterOutput | ReturnType<typeof createLocalEditorAgentBridgeFailure> {\n const targetIds = normalizeAgentBridgeIdList(Array.isArray(input.objectIds) ? input.objectIds : []);\n if (targetIds.length === 0) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_ISOLATION_ENTER,\n 'viewport.isolation.enter requires at least one objectId.',\n { code: 'viewport.isolation.invalidInput' },\n );\n }\n const document = state.session?.getState({ cloneDocuments: false }).workingDocument ?? null;\n const hierarchy = document ? getAgentBridgeSafeSceneHierarchy(operations) : [];\n const invalidId = targetIds.find(id => !document || !isAgentBridgeHierarchyObjectSelectable(options, document, id, hierarchy));\n if (invalidId) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_ISOLATION_ENTER,\n `Viewport object was not found: ${invalidId}`,\n { code: 'viewport.targetNotFound', objectId: invalidId },\n );\n }\n const objectIds = createAgentBridgeViewportObjectIds(state, operations);\n if (objectIds.length === 0) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_ISOLATION_ENTER,\n 'Viewport projection is unavailable or has no visible objects to isolate.',\n { code: 'viewport.projectionUnavailable' },\n );\n }\n const keep = new Set(targetIds);\n for (const targetId of targetIds) {\n for (const parentId of state.projection?.getProjectionParentIds?.(targetId) ?? []) {\n if (hierarchy.some(item => item.id === parentId)) keep.add(parentId);\n }\n }\n const nextOverrides: Record<string, boolean> = {};\n for (const id of objectIds) nextOverrides[id] = keep.has(id);\n const previous = JSON.stringify(state.previewVisibility);\n state.previewVisibility.overrides = nextOverrides;\n state.previewVisibility.isolatedObjectIds = [...keep];\n delete state.previewVisibility.protectedObjectIds;\n delete state.previewVisibility.protectedReceiverIds;\n state.previewVisibility.reason = normalizeAgentBridgeString(input.reason) || undefined;\n state.projection?.clearPreviewVisibilityOverrides?.();\n const entries = state.projection?.setPreviewVisibilityOverrides?.(nextOverrides) ?? [];\n const diagnostics = input.includeShadowDependencies\n ? [{\n code: 'viewport.isolation.shadowDependenciesPending',\n message: 'Shadow dependency expansion will be resolved by shadow debug capabilities; this isolation kept the requested objectIds and required transform ancestors.',\n source: 'editor' as const,\n severity: 'info' as const,\n }]\n : undefined;\n return {\n changed: previous !== JSON.stringify(state.previewVisibility),\n snapshot: createAgentBridgeViewportVisibilitySnapshot(state, operations, entries, diagnostics),\n ...(diagnostics ? { diagnostics } : {}),\n };\n}\n\nfunction createAgentBridgeViewportVisibilitySnapshot<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n entries?: readonly LocalEditorAgentBridgePreviewVisibilityEntry[],\n diagnostics?: EditorAgentBridgeViewportVisibilityEntry['diagnostics'],\n): EditorAgentBridgeViewportVisibilitySnapshotOutput {\n const projectionEntries = entries ?? state.projection?.getPreviewVisibilityOverrides?.() ?? [];\n const safeIds = new Set(getAgentBridgeSafeSceneHierarchy(operations).map(item => item.id));\n const safeProjectionEntries = projectionEntries.filter(entry => safeIds.has(entry.nodeId));\n const entryById = new Map(safeProjectionEntries.map(entry => [entry.nodeId, entry]));\n const objectIds = new Set<string>([\n ...Object.keys(state.previewVisibility.overrides).filter(id => safeIds.has(id)),\n ...safeProjectionEntries.map(entry => entry.nodeId),\n ...state.previewVisibility.isolatedObjectIds.filter(id => safeIds.has(id)),\n ]);\n const isolatedIds = new Set(state.previewVisibility.isolatedObjectIds.filter(id => safeIds.has(id)));\n const normalizedEntries = [...objectIds].sort().map((objectId): EditorAgentBridgeViewportVisibilityEntry => {\n const projectionEntry = entryById.get(objectId);\n const overrideVisible = state.previewVisibility.overrides[objectId];\n const authoredVisible = projectionEntry?.authoredActive ?? true;\n return {\n objectId,\n authoredVisible,\n previewVisible: projectionEntry?.effectiveVisible ?? (authoredVisible && overrideVisible !== false),\n ...(typeof overrideVisible === 'boolean' ? { overrideVisible } : {}),\n isolated: isolatedIds.has(objectId),\n };\n });\n return {\n isolated: isolatedIds.size > 0,\n isolatedObjectIds: [...isolatedIds],\n entries: normalizedEntries,\n ...(state.previewVisibility.reason ? { reason: state.previewVisibility.reason } : {}),\n ...(diagnostics?.length ? { diagnostics } : {}),\n };\n}\n\nfunction createAgentBridgeViewportObjectIds<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): string[] {\n const fromOverrides = Object.keys(state.previewVisibility.overrides);\n const fromProjectedNodes = state.projection?.getProjectedNodeIds?.() ?? [];\n const fromProjection = state.projection?.getPreviewVisibilityOverrides?.().map(entry => entry.nodeId) ?? [];\n const safeScene = getAgentBridgeSafeSceneReadModel(operations);\n const sessionIds = safeScene.selection.selectedIds;\n const ids = new Set([...fromProjectedNodes, ...fromOverrides, ...fromProjection, ...sessionIds]);\n const safeIds = new Set(safeScene.hierarchy.map(item => item.id));\n if (ids.size > 0) return [...ids].filter(id => safeIds.has(id));\n return [];\n}\n\nfunction createAgentBridgeViewportCameraState<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): EditorAgentBridgeViewportCameraState {\n const cameraState = state.sceneViewCamera?.getState();\n const selection = getAgentBridgeViewportSelection(operations).selection;\n const alpha = cameraState?.alpha;\n const beta = cameraState?.beta;\n const radius = cameraState?.radius;\n return {\n viewPreset: (cameraState?.viewPreset ?? state.viewportTools.viewPreset) as EditorAgentBridgeViewportCameraPreset,\n projectionMode: cameraState?.projectionMode ?? state.viewportTools.projectionMode,\n ...(cameraState?.target ? { target: cloneVec3(cameraState.target) } : {}),\n ...(cameraState?.position ? { position: cloneVec3(cameraState.position) } : {}),\n ...(typeof alpha === 'number' && Number.isFinite(alpha) ? { alpha } : {}),\n ...(typeof beta === 'number' && Number.isFinite(beta) ? { beta } : {}),\n ...(typeof radius === 'number' && Number.isFinite(radius) ? { radius } : {}),\n selection: cloneAgentBridgeSelection(selection),\n };\n}\n\nfunction setAgentBridgeViewportCameraPreset<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n input: EditorAgentBridgeViewportCameraSetPresetInput,\n renderUi: () => void,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): EditorAgentBridgeViewportCameraSetPresetOutput | ReturnType<typeof createLocalEditorAgentBridgeFailure> {\n if (state.mode !== 'editor' || !state.session) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n 'Editor is not in edit mode.',\n { code: 'editor.notReady' },\n );\n }\n if (state.sceneCameraPreviewEnabled) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n 'Viewport camera presets are unavailable during Scene Camera preview.',\n { code: 'viewport.camera.previewActive' },\n );\n }\n if (!state.sceneViewCamera) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n 'Viewport camera is unavailable.',\n { code: 'viewport.camera.unavailable' },\n );\n }\n const target = resolveAgentBridgeViewportCameraTarget(\n state,\n options,\n input.target,\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n operations,\n );\n if (!target.ok) return target.result;\n const preset = normalizeAgentBridgeViewportCameraPreset(input.preset);\n if (!preset) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_SET_PRESET,\n 'viewport.camera.setPreset requires a supported preset.',\n { code: 'viewport.camera.invalidPreset' },\n );\n }\n const radius = normalizeAgentBridgePositiveNumber(input.radius, null);\n const distanceScale = normalizeAgentBridgePositiveNumber(input.distanceScale, 1);\n const baseRadius = target.radius ?? createAgentBridgeViewportCameraState(state, operations).radius ?? undefined;\n const scaledRadius = baseRadius && distanceScale ? baseRadius * distanceScale : baseRadius;\n const changed = state.sceneViewCamera.setViewPreset(preset, {\n target: target.target,\n radius: radius ?? scaledRadius,\n });\n operations.syncViewportCameraState();\n state.status = `Viewport camera: ${preset}`;\n state.statusTone = 'default';\n state.statusToneStatus = state.status;\n state.statusDetails = '';\n if (changed) operations.requestSceneFrame('agent-viewport-camera-set-preset');\n renderUi();\n return createAgentBridgeViewportCameraMutationOutput(state, changed, operations);\n}\n\nfunction orbitAgentBridgeViewportCamera<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n input: EditorAgentBridgeViewportCameraOrbitInput,\n renderUi: () => void,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): EditorAgentBridgeViewportCameraSetPresetOutput | ReturnType<typeof createLocalEditorAgentBridgeFailure> {\n if (state.mode !== 'editor' || !state.session) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_ORBIT,\n 'Editor is not in edit mode.',\n { code: 'editor.notReady' },\n );\n }\n if (state.sceneCameraPreviewEnabled) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_ORBIT,\n 'Viewport camera orbit is unavailable during Scene Camera preview.',\n { code: 'viewport.camera.previewActive' },\n );\n }\n if (!state.sceneViewCamera) {\n return createLocalEditorAgentBridgeFailure(\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_ORBIT,\n 'Viewport camera is unavailable.',\n { code: 'viewport.camera.unavailable' },\n );\n }\n const target = resolveAgentBridgeViewportCameraTarget(\n state,\n options,\n input.target,\n EDITOR_AGENT_BRIDGE_CAPABILITY_ID.VIEWPORT_CAMERA_ORBIT,\n operations,\n );\n if (!target.ok) return target.result;\n const changed = state.sceneViewCamera.orbit({\n target: target.target ?? undefined,\n yawDeltaDeg: normalizeAgentBridgeFiniteNumber(input.yawDeltaDeg, 0),\n pitchDeltaDeg: normalizeAgentBridgeFiniteNumber(input.pitchDeltaDeg, 0),\n distanceScale: normalizeAgentBridgePositiveNumber(input.distanceScale, 1) ?? undefined,\n });\n operations.syncViewportCameraState();\n state.status = 'Viewport camera: orbit';\n state.statusTone = 'default';\n state.statusToneStatus = state.status;\n state.statusDetails = '';\n if (changed) operations.requestSceneFrame('agent-viewport-camera-orbit');\n renderUi();\n return createAgentBridgeViewportCameraMutationOutput(state, changed, operations);\n}\n\nfunction createAgentBridgeViewportCameraMutationOutput<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n changed: boolean,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): EditorAgentBridgeViewportCameraSetPresetOutput {\n const cameraState = createAgentBridgeViewportCameraState(state, operations);\n return {\n changed,\n viewPreset: cameraState.viewPreset,\n projectionMode: cameraState.projectionMode,\n ...(cameraState.target ? { target: cameraState.target } : {}),\n ...(cameraState.radius !== undefined ? { radius: cameraState.radius } : {}),\n selection: cameraState.selection,\n };\n}\n\nfunction resolveAgentBridgeViewportCameraTarget<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n input: EditorAgentBridgeViewportCameraTarget | undefined,\n capabilityId: string,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): { ok: true; target: EditorAgentBridgeVec3 | null; radius?: number } | { ok: false; result: ReturnType<typeof createLocalEditorAgentBridgeFailure> } {\n const target = input ?? createDefaultAgentBridgeViewportCameraTarget(operations);\n if (target.kind === 'point') {\n if (!isLocalEditorAgentBridgeVec3(target.point)) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Camera point target requires a finite Vec3 point.',\n { code: 'viewport.camera.invalidTarget' },\n ),\n };\n }\n return { ok: true, target: cloneVec3(target.point) };\n }\n if (target.kind === 'scene') return resolveAgentBridgeSceneCameraTarget(state, options, operations);\n if (target.kind === 'selection') return resolveAgentBridgeSelectionCameraTarget(state, capabilityId, operations);\n if (target.kind === 'object') {\n const objectId = normalizeAgentBridgeString(target.objectId);\n if (!objectId) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Camera object target requires objectId.',\n { code: 'viewport.camera.invalidTarget' },\n ),\n };\n }\n const document = state.session?.getState({ cloneDocuments: false }).workingDocument ?? null;\n const hierarchy = document ? getAgentBridgeSafeSceneHierarchy(operations) : [];\n if (!document || !isAgentBridgeHierarchyObjectSelectable(options, document, objectId, hierarchy)) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n `Camera target object was not found: ${objectId}`,\n { code: 'viewport.camera.targetNotFound', objectId },\n ),\n };\n }\n return resolveAgentBridgeObjectCameraTarget(state, objectId, capabilityId);\n }\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Unsupported camera target.',\n { code: 'viewport.camera.invalidTarget' },\n ),\n };\n}\n\nfunction createDefaultAgentBridgeViewportCameraTarget<TDocument>(\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): EditorAgentBridgeViewportCameraTarget {\n const selection = getAgentBridgeViewportSelection(operations).selection;\n return selection.activeId ? { kind: 'selection' } : { kind: 'scene' };\n}\n\nfunction resolveAgentBridgeSelectionCameraTarget<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n capabilityId: string,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): { ok: true; target: EditorAgentBridgeVec3 | null; radius?: number } | { ok: false; result: ReturnType<typeof createLocalEditorAgentBridgeFailure> } {\n const selection = getAgentBridgeViewportSelection(operations).selection;\n const selectedIds = selection.selectedIds.length > 0\n ? selection.selectedIds\n : selection.activeId ? [selection.activeId] : [];\n if (selectedIds.length === 0) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Camera target selection is empty.',\n { code: 'viewport.camera.emptySelection' },\n ),\n };\n }\n const bounds = state.projection?.getSelectionBounds(selectedIds) ?? null;\n if (!bounds) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n 'Camera target selection has no projection bounds.',\n { code: 'viewport.camera.missingBounds', objectId: selection.activeId ?? undefined },\n ),\n };\n }\n return {\n ok: true,\n target: cloneVec3(bounds.center),\n radius: createAgentBridgeCameraRadiusFromBounds(bounds),\n };\n}\n\nfunction resolveAgentBridgeSceneCameraTarget<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): { ok: true; target: EditorAgentBridgeVec3 | null; radius?: number } {\n const document = state.session?.getState({ cloneDocuments: false }).workingDocument ?? null;\n if (!document) return { ok: true, target: null };\n const hierarchy = getAgentBridgeSafeSceneHierarchy(operations);\n const objectIds = hierarchy\n .map(item => item.id)\n .filter(objectId => isAgentBridgeHierarchyObjectSelectable(options, document, objectId, hierarchy));\n if (objectIds.length === 0) return { ok: true, target: null };\n const bounds = state.projection?.getSelectionBounds(objectIds) ?? null;\n if (!bounds) return { ok: true, target: null };\n return {\n ok: true,\n target: cloneVec3(bounds.center),\n radius: createAgentBridgeCameraRadiusFromBounds(bounds),\n };\n}\n\nfunction getAgentBridgeViewportSelection<TDocument>(\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): { selection: EditorSelectionState; scene: boolean } {\n const safeScene = getAgentBridgeSafeSceneReadModel(operations);\n return safeScene.scopeType === 'scene'\n ? { selection: safeScene.selection, scene: true }\n : { selection: operations.getPreviewSelection(), scene: false };\n}\n\nfunction resolveAgentBridgeObjectCameraTarget<TDocument, TPatch>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n objectId: string,\n capabilityId: string,\n): { ok: true; target: EditorAgentBridgeVec3 | null; radius?: number } | { ok: false; result: ReturnType<typeof createLocalEditorAgentBridgeFailure> } {\n const bounds = state.projection?.getSelectionBounds([objectId]) ?? null;\n if (!bounds) {\n return {\n ok: false,\n result: createLocalEditorAgentBridgeFailure(\n capabilityId,\n `Camera target object has no projection bounds: ${objectId}`,\n { code: 'viewport.camera.missingBounds', objectId },\n ),\n };\n }\n return {\n ok: true,\n target: cloneVec3(bounds.center),\n radius: createAgentBridgeCameraRadiusFromBounds(bounds),\n };\n}\n\nfunction createAgentBridgeCameraRadiusFromBounds(bounds: { size: EditorAgentBridgeVec3 }): number | undefined {\n const radius = Math.hypot(bounds.size.x, bounds.size.y, bounds.size.z);\n return Number.isFinite(radius) && radius > 0 ? Math.max(radius * 1.5, 2) : undefined;\n}\n\nfunction normalizeAgentBridgeViewportCameraPreset(value: unknown): EditorViewportViewPreset | null {\n const preset = value === 'perspective'\n || value === 'top'\n || value === 'bottom'\n || value === 'front'\n || value === 'back'\n || value === 'left'\n || value === 'right'\n || value === 'iso'\n || value === 'threeQuarterTop'\n ? value\n : null;\n return preset as EditorViewportViewPreset | null;\n}\n\nfunction normalizeAgentBridgeFiniteNumber(value: unknown, fallback: number): number {\n return typeof value === 'number' && Number.isFinite(value) ? value : fallback;\n}\n\nfunction normalizeAgentBridgePositiveNumber(value: unknown, fallback: number | null): number | null {\n return typeof value === 'number' && Number.isFinite(value) && value > 0 ? value : fallback;\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"capability-sources.d.ts","sourceRoot":"","sources":["../../src/agent-bridge/capability-sources.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,yBAAyB,EAAE,MAAM,4BAA4B,CAAC;AAC5E,OAAO,KAAK,EAAE,4BAA4B,EAAE,MAAM,wBAAwB,CAAC;AAW3E,OAAO,KAAK,EAAE,uCAAuC,EAAE,MAAM,mBAAmB,CAAC;AACjF,OAAO,KAAK,EACV,gDAAgD,EAChD,kCAAkC,EACnC,MAAM,aAAa,CAAC;AAErB,cAAc,aAAa,CAAC;AAE5B,wBAAgB,6CAA6C,CAAC,SAAS,EAAE,MAAM,EAAE,MAAM,EACrF,KAAK,EAAE,kCAAkC,CAAC,SAAS,EAAE,MAAM,CAAC,EAC5D,OAAO,EAAE,yBAAyB,CAAC,SAAS,EAAE,MAAM,EAAE,MAAM,CAAC,EAC7D,QAAQ,EAAE,MAAM,IAAI,EACpB,WAAW,EAAE,CAAC,OAAO,CAAC,EAAE,4BAA4B,KAAK,OAAO,CAAC,IAAI,CAAC,EACtE,UAAU,EAAE,CAAC,OAAO,CAAC,EAAE,4BAA4B,KAAK,OAAO,CAAC,OAAO,CAAC,EACxE,aAAa,EAAE,CAAC,OAAO,CAAC,EAAE,4BAA4B,KAAK,OAAO,CAAC,OAAO,CAAC,EAC3E,UAAU,EAAE,gDAAgD,CAAC,SAAS,CAAC,GACtE,uCAAuC,CAmBzC"}
1
+ {"version":3,"file":"capability-sources.d.ts","sourceRoot":"","sources":["../../src/agent-bridge/capability-sources.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,yBAAyB,EAAE,MAAM,4BAA4B,CAAC;AAC5E,OAAO,KAAK,EAAE,4BAA4B,EAAE,MAAM,wBAAwB,CAAC;AAY3E,OAAO,KAAK,EAAE,uCAAuC,EAAE,MAAM,mBAAmB,CAAC;AACjF,OAAO,KAAK,EACV,gDAAgD,EAChD,kCAAkC,EACnC,MAAM,aAAa,CAAC;AAErB,cAAc,aAAa,CAAC;AAE5B,wBAAgB,6CAA6C,CAAC,SAAS,EAAE,MAAM,EAAE,MAAM,EACrF,KAAK,EAAE,kCAAkC,CAAC,SAAS,EAAE,MAAM,CAAC,EAC5D,OAAO,EAAE,yBAAyB,CAAC,SAAS,EAAE,MAAM,EAAE,MAAM,CAAC,EAC7D,QAAQ,EAAE,MAAM,IAAI,EACpB,WAAW,EAAE,CAAC,OAAO,CAAC,EAAE,4BAA4B,KAAK,OAAO,CAAC,IAAI,CAAC,EACtE,UAAU,EAAE,CAAC,OAAO,CAAC,EAAE,4BAA4B,KAAK,OAAO,CAAC,OAAO,CAAC,EACxE,aAAa,EAAE,CAAC,OAAO,CAAC,EAAE,4BAA4B,KAAK,OAAO,CAAC,OAAO,CAAC,EAC3E,UAAU,EAAE,gDAAgD,CAAC,SAAS,CAAC,GACtE,uCAAuC,CAoBzC"}
@@ -1,6 +1,7 @@
1
1
  import { createLocalEditorAgentBridgeAssetSource } from './capabilities/assets.js';
2
2
  import { createLocalEditorAgentBridgeStateSource } from './capabilities/editor-state.js';
3
3
  import { createLocalEditorAgentBridgeHostSource } from './capabilities/host-lifecycle.js';
4
+ import { createLocalEditorAgentBridgeHierarchySource } from './capabilities/hierarchy.js';
4
5
  import { createLocalEditorAgentBridgePrefabSource } from './capabilities/prefabs.js';
5
6
  import { createLocalEditorAgentBridgeObjectSource } from './capabilities/scene-objects.js';
6
7
  import { createLocalEditorAgentBridgeSelectionSource } from './capabilities/selection.js';
@@ -19,6 +20,7 @@ export function createLocalEditorAgentBridgeCapabilitySources(state, options, re
19
20
  getLifecycleSnapshot: () => state.lifecycle?.getSnapshot() ?? null,
20
21
  getRecentDiagnostics: () => options.pluginHost?.inspect().diagnostics ?? [],
21
22
  }),
23
+ hierarchy: createLocalEditorAgentBridgeHierarchySource(operations),
22
24
  objects: createLocalEditorAgentBridgeObjectSource(state, options, renderUi, operations),
23
25
  prefabs: createLocalEditorAgentBridgePrefabSource(state, options, renderUi, operations),
24
26
  selection: createLocalEditorAgentBridgeSelectionSource(state, options, operations),
@@ -1 +1 @@
1
- {"version":3,"file":"capability-sources.js","sourceRoot":"","sources":["../../src/agent-bridge/capability-sources.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,uCAAuC,EAAE,MAAM,0BAA0B,CAAC;AACnF,OAAO,EAAE,uCAAuC,EAAE,MAAM,gCAAgC,CAAC;AACzF,OAAO,EAAE,sCAAsC,EAAE,MAAM,kCAAkC,CAAC;AAC1F,OAAO,EAAE,wCAAwC,EAAE,MAAM,2BAA2B,CAAC;AACrF,OAAO,EAAE,wCAAwC,EAAE,MAAM,iCAAiC,CAAC;AAC3F,OAAO,EAAE,2CAA2C,EAAE,MAAM,6BAA6B,CAAC;AAC1F,OAAO,EAAE,wCAAwC,EAAE,MAAM,2BAA2B,CAAC;AACrF,OAAO,EAAE,2CAA2C,EAAE,MAAM,6BAA6B,CAAC;AAC1F,OAAO,EAAE,oCAAoC,EAAE,MAAM,8BAA8B,CAAC;AACpF,OAAO,EAAE,0CAA0C,EAAE,MAAM,4BAA4B,CAAC;AAOxF,cAAc,aAAa,CAAC;AAE5B,MAAM,UAAU,6CAA6C,CAC3D,KAA4D,EAC5D,OAA6D,EAC7D,QAAoB,EACpB,WAAsE,EACtE,UAAwE,EACxE,aAA2E,EAC3E,UAAuE;IAEvE,OAAO;QACL,MAAM,EAAE,uCAAuC,CAAC,KAAK,EAAE,OAAO,CAAC;QAC/D,IAAI,EAAE,sCAAsC,CAAC,KAAK,EAAE,WAAW,EAAE,KAAK,IAAI,EAAE;YAC1E,KAAK,CAAC,MAAM,GAAG,MAAM,OAAO,CAAC,kBAAkB,CAAC,UAAU,EAAE,CAAC;YAC7D,QAAQ,EAAE,CAAC;QACb,CAAC,EAAE,UAAU,EAAE,aAAa,EAAE;YAC5B,oBAAoB,EAAE,GAAG,EAAE,CAAC,KAAK,CAAC,SAAS,EAAE,WAAW,EAAE,IAAI,IAAI;YAClE,oBAAoB,EAAE,GAAG,EAAE,CAAC,OAAO,CAAC,UAAU,EAAE,OAAO,EAAE,CAAC,WAAW,IAAI,EAAE;SAC5E,CAAC;QACF,OAAO,EAAE,wCAAwC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACvF,OAAO,EAAE,wCAAwC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACvF,SAAS,EAAE,2CAA2C,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,CAAC;QAClF,OAAO,EAAE,wCAAwC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACvF,SAAS,EAAE,2CAA2C,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QAC5F,QAAQ,EAAE,0CAA0C,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QAC1F,KAAK,EAAE,uCAAuC,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,CAAC;QAC1E,EAAE,EAAE,oCAAoC,CAAC,KAAK,CAAC;KAChD,CAAC;AACJ,CAAC","sourcesContent":["import type { LocalEditorHarnessOptions } from '../local-editor-harness.js';\nimport type { EditorAgentBridgeCallContext } from '@fps-games/editor-core';\nimport { createLocalEditorAgentBridgeAssetSource } from './capabilities/assets.js';\nimport { createLocalEditorAgentBridgeStateSource } from './capabilities/editor-state.js';\nimport { createLocalEditorAgentBridgeHostSource } from './capabilities/host-lifecycle.js';\nimport { createLocalEditorAgentBridgePrefabSource } from './capabilities/prefabs.js';\nimport { createLocalEditorAgentBridgeObjectSource } from './capabilities/scene-objects.js';\nimport { createLocalEditorAgentBridgeSelectionSource } from './capabilities/selection.js';\nimport { createLocalEditorAgentBridgeShadowSource } from './capabilities/shadows.js';\nimport { createLocalEditorAgentBridgeTransformSource } from './capabilities/transform.js';\nimport { createLocalEditorAgentBridgeUiSource } from './capabilities/ui-regions.js';\nimport { createLocalEditorAgentBridgeViewportSource } from './capabilities/viewport.js';\nimport type { LocalEditorAgentBridgeCapabilitySources } from './source-types.js';\nimport type {\n LocalEditorAgentBridgeCapabilitySourceOperations,\n LocalEditorAgentBridgeHarnessState,\n} from './shared.js';\n\nexport * from './shared.js';\n\nexport function createLocalEditorAgentBridgeCapabilitySources<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n renderUi: () => void,\n enterEditor: (context?: EditorAgentBridgeCallContext) => Promise<void>,\n saveAndRun: (context?: EditorAgentBridgeCallContext) => Promise<boolean>,\n discardAndRun: (context?: EditorAgentBridgeCallContext) => Promise<boolean>,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): LocalEditorAgentBridgeCapabilitySources {\n return {\n assets: createLocalEditorAgentBridgeAssetSource(state, options),\n host: createLocalEditorAgentBridgeHostSource(state, enterEditor, async () => {\n state.assets = await options.persistenceAdapter.loadAssets();\n renderUi();\n }, saveAndRun, discardAndRun, {\n getLifecycleSnapshot: () => state.lifecycle?.getSnapshot() ?? null,\n getRecentDiagnostics: () => options.pluginHost?.inspect().diagnostics ?? [],\n }),\n objects: createLocalEditorAgentBridgeObjectSource(state, options, renderUi, operations),\n prefabs: createLocalEditorAgentBridgePrefabSource(state, options, renderUi, operations),\n selection: createLocalEditorAgentBridgeSelectionSource(state, options, operations),\n shadows: createLocalEditorAgentBridgeShadowSource(state, options, renderUi, operations),\n transform: createLocalEditorAgentBridgeTransformSource(state, options, renderUi, operations),\n viewport: createLocalEditorAgentBridgeViewportSource(state, options, renderUi, operations),\n state: createLocalEditorAgentBridgeStateSource(state, options, operations),\n ui: createLocalEditorAgentBridgeUiSource(state),\n };\n}\n"]}
1
+ {"version":3,"file":"capability-sources.js","sourceRoot":"","sources":["../../src/agent-bridge/capability-sources.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,uCAAuC,EAAE,MAAM,0BAA0B,CAAC;AACnF,OAAO,EAAE,uCAAuC,EAAE,MAAM,gCAAgC,CAAC;AACzF,OAAO,EAAE,sCAAsC,EAAE,MAAM,kCAAkC,CAAC;AAC1F,OAAO,EAAE,2CAA2C,EAAE,MAAM,6BAA6B,CAAC;AAC1F,OAAO,EAAE,wCAAwC,EAAE,MAAM,2BAA2B,CAAC;AACrF,OAAO,EAAE,wCAAwC,EAAE,MAAM,iCAAiC,CAAC;AAC3F,OAAO,EAAE,2CAA2C,EAAE,MAAM,6BAA6B,CAAC;AAC1F,OAAO,EAAE,wCAAwC,EAAE,MAAM,2BAA2B,CAAC;AACrF,OAAO,EAAE,2CAA2C,EAAE,MAAM,6BAA6B,CAAC;AAC1F,OAAO,EAAE,oCAAoC,EAAE,MAAM,8BAA8B,CAAC;AACpF,OAAO,EAAE,0CAA0C,EAAE,MAAM,4BAA4B,CAAC;AAOxF,cAAc,aAAa,CAAC;AAE5B,MAAM,UAAU,6CAA6C,CAC3D,KAA4D,EAC5D,OAA6D,EAC7D,QAAoB,EACpB,WAAsE,EACtE,UAAwE,EACxE,aAA2E,EAC3E,UAAuE;IAEvE,OAAO;QACL,MAAM,EAAE,uCAAuC,CAAC,KAAK,EAAE,OAAO,CAAC;QAC/D,IAAI,EAAE,sCAAsC,CAAC,KAAK,EAAE,WAAW,EAAE,KAAK,IAAI,EAAE;YAC1E,KAAK,CAAC,MAAM,GAAG,MAAM,OAAO,CAAC,kBAAkB,CAAC,UAAU,EAAE,CAAC;YAC7D,QAAQ,EAAE,CAAC;QACb,CAAC,EAAE,UAAU,EAAE,aAAa,EAAE;YAC5B,oBAAoB,EAAE,GAAG,EAAE,CAAC,KAAK,CAAC,SAAS,EAAE,WAAW,EAAE,IAAI,IAAI;YAClE,oBAAoB,EAAE,GAAG,EAAE,CAAC,OAAO,CAAC,UAAU,EAAE,OAAO,EAAE,CAAC,WAAW,IAAI,EAAE;SAC5E,CAAC;QACF,SAAS,EAAE,2CAA2C,CAAC,UAAU,CAAC;QAClE,OAAO,EAAE,wCAAwC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACvF,OAAO,EAAE,wCAAwC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACvF,SAAS,EAAE,2CAA2C,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,CAAC;QAClF,OAAO,EAAE,wCAAwC,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QACvF,SAAS,EAAE,2CAA2C,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QAC5F,QAAQ,EAAE,0CAA0C,CAAC,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAE,UAAU,CAAC;QAC1F,KAAK,EAAE,uCAAuC,CAAC,KAAK,EAAE,OAAO,EAAE,UAAU,CAAC;QAC1E,EAAE,EAAE,oCAAoC,CAAC,KAAK,CAAC;KAChD,CAAC;AACJ,CAAC","sourcesContent":["import type { LocalEditorHarnessOptions } from '../local-editor-harness.js';\nimport type { EditorAgentBridgeCallContext } from '@fps-games/editor-core';\nimport { createLocalEditorAgentBridgeAssetSource } from './capabilities/assets.js';\nimport { createLocalEditorAgentBridgeStateSource } from './capabilities/editor-state.js';\nimport { createLocalEditorAgentBridgeHostSource } from './capabilities/host-lifecycle.js';\nimport { createLocalEditorAgentBridgeHierarchySource } from './capabilities/hierarchy.js';\nimport { createLocalEditorAgentBridgePrefabSource } from './capabilities/prefabs.js';\nimport { createLocalEditorAgentBridgeObjectSource } from './capabilities/scene-objects.js';\nimport { createLocalEditorAgentBridgeSelectionSource } from './capabilities/selection.js';\nimport { createLocalEditorAgentBridgeShadowSource } from './capabilities/shadows.js';\nimport { createLocalEditorAgentBridgeTransformSource } from './capabilities/transform.js';\nimport { createLocalEditorAgentBridgeUiSource } from './capabilities/ui-regions.js';\nimport { createLocalEditorAgentBridgeViewportSource } from './capabilities/viewport.js';\nimport type { LocalEditorAgentBridgeCapabilitySources } from './source-types.js';\nimport type {\n LocalEditorAgentBridgeCapabilitySourceOperations,\n LocalEditorAgentBridgeHarnessState,\n} from './shared.js';\n\nexport * from './shared.js';\n\nexport function createLocalEditorAgentBridgeCapabilitySources<TDocument, TPatch, TAsset>(\n state: LocalEditorAgentBridgeHarnessState<TDocument, TPatch>,\n options: LocalEditorHarnessOptions<TDocument, TPatch, TAsset>,\n renderUi: () => void,\n enterEditor: (context?: EditorAgentBridgeCallContext) => Promise<void>,\n saveAndRun: (context?: EditorAgentBridgeCallContext) => Promise<boolean>,\n discardAndRun: (context?: EditorAgentBridgeCallContext) => Promise<boolean>,\n operations: LocalEditorAgentBridgeCapabilitySourceOperations<TDocument>,\n): LocalEditorAgentBridgeCapabilitySources {\n return {\n assets: createLocalEditorAgentBridgeAssetSource(state, options),\n host: createLocalEditorAgentBridgeHostSource(state, enterEditor, async () => {\n state.assets = await options.persistenceAdapter.loadAssets();\n renderUi();\n }, saveAndRun, discardAndRun, {\n getLifecycleSnapshot: () => state.lifecycle?.getSnapshot() ?? null,\n getRecentDiagnostics: () => options.pluginHost?.inspect().diagnostics ?? [],\n }),\n hierarchy: createLocalEditorAgentBridgeHierarchySource(operations),\n objects: createLocalEditorAgentBridgeObjectSource(state, options, renderUi, operations),\n prefabs: createLocalEditorAgentBridgePrefabSource(state, options, renderUi, operations),\n selection: createLocalEditorAgentBridgeSelectionSource(state, options, operations),\n shadows: createLocalEditorAgentBridgeShadowSource(state, options, renderUi, operations),\n transform: createLocalEditorAgentBridgeTransformSource(state, options, renderUi, operations),\n viewport: createLocalEditorAgentBridgeViewportSource(state, options, renderUi, operations),\n state: createLocalEditorAgentBridgeStateSource(state, options, operations),\n ui: createLocalEditorAgentBridgeUiSource(state),\n };\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"file":"register.d.ts","sourceRoot":"","sources":["../../src/agent-bridge/register.ts"],"names":[],"mappings":"AA8GA,OAAO,KAAK,EACV,iBAAiB,EAElB,MAAM,wBAAwB,CAAC;AAEhC,OAAO,KAAK,EAAE,uCAAuC,EAAE,MAAM,mBAAmB,CAAC;AAKjF,wBAAgB,0CAA0C,CACxD,MAAM,EAAE,iBAAiB,EACzB,OAAO,EAAE,uCAAuC,GAC/C,MAAM,IAAI,CA+jCZ"}
1
+ {"version":3,"file":"register.d.ts","sourceRoot":"","sources":["../../src/agent-bridge/register.ts"],"names":[],"mappings":"AAoIA,OAAO,KAAK,EACV,iBAAiB,EAElB,MAAM,wBAAwB,CAAC;AAEhC,OAAO,KAAK,EAAE,uCAAuC,EAAE,MAAM,mBAAmB,CAAC;AAKjF,wBAAgB,0CAA0C,CACxD,MAAM,EAAE,iBAAiB,EACzB,OAAO,EAAE,uCAAuC,GAC/C,MAAM,IAAI,CA6wCZ"}
@@ -13,6 +13,48 @@ export function registerLocalEditorAgentBridgeCapabilities(bridge, sources) {
13
13
  },
14
14
  });
15
15
  const unregister = [
16
+ registerCapability({
17
+ manifest: {
18
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
19
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.HIERARCHY_SCOPE_GET,
20
+ title: 'Get active Hierarchy scope',
21
+ description: 'Read the active scoped Hierarchy snapshot, with backward-compatible full-tree output or revision-bound subtree, search, and cursor pagination queries.',
22
+ layer: 'editor', category: 'hierarchy', stability: 'experimental', access: 'read',
23
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.HIERARCHY_SCOPE_GET],
24
+ },
25
+ handler: input => {
26
+ const normalized = normalizeObjectInput(EDITOR_AGENT_BRIDGE_CAPABILITY_ID.HIERARCHY_SCOPE_GET, input);
27
+ return normalized.ok ? sources.hierarchy.getScope(normalized.input) : normalized.result;
28
+ },
29
+ }),
30
+ registerCapability({
31
+ manifest: {
32
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
33
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.HIERARCHY_OPERATIONS_LIST,
34
+ title: 'List Hierarchy operations',
35
+ description: 'Discover the same scope-aware Hierarchy operations used by menus and keyboard commands.',
36
+ layer: 'editor', category: 'hierarchy', stability: 'experimental', access: 'read',
37
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.HIERARCHY_OPERATIONS_LIST],
38
+ },
39
+ handler: input => {
40
+ const normalized = normalizeObjectInput(EDITOR_AGENT_BRIDGE_CAPABILITY_ID.HIERARCHY_OPERATIONS_LIST, input);
41
+ return normalized.ok ? sources.hierarchy.listOperations(normalized.input) : normalized.result;
42
+ },
43
+ }),
44
+ registerCapability({
45
+ manifest: {
46
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
47
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.HIERARCHY_OPERATION_EXECUTE,
48
+ title: 'Execute Hierarchy operation',
49
+ description: 'Execute a discovered Hierarchy operation against an exact scope revision using the same provider transaction as the editor UI.',
50
+ layer: 'editor', category: 'hierarchy', stability: 'experimental', access: 'write',
51
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.HIERARCHY_OPERATION_EXECUTE],
52
+ },
53
+ handler: input => {
54
+ const normalized = normalizeObjectInput(EDITOR_AGENT_BRIDGE_CAPABILITY_ID.HIERARCHY_OPERATION_EXECUTE, input);
55
+ return normalized.ok ? sources.hierarchy.executeOperation(normalized.input) : normalized.result;
56
+ },
57
+ }),
16
58
  registerCapability({
17
59
  manifest: {
18
60
  schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
@@ -115,6 +157,40 @@ export function registerLocalEditorAgentBridgeCapabilities(bridge, sources) {
115
157
  return normalized.ok ? sources.prefabs.exitStage(normalized.input) : normalized.result;
116
158
  },
117
159
  }),
160
+ registerCapability({
161
+ manifest: {
162
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
163
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_STAGE_SAVE,
164
+ title: 'Save prefab stage',
165
+ description: 'Persist the complete authoring document from the active Prefab draft and keep the Prefab stage open.',
166
+ layer: 'editor',
167
+ category: 'prefab',
168
+ stability: 'experimental',
169
+ access: 'write',
170
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_STAGE_SAVE],
171
+ },
172
+ handler: input => {
173
+ const normalized = normalizeObjectInput(EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_STAGE_SAVE, input);
174
+ return normalized.ok ? sources.prefabs.saveStage(normalized.input) : normalized.result;
175
+ },
176
+ }),
177
+ registerCapability({
178
+ manifest: {
179
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
180
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_STAGE_DISCARD,
181
+ title: 'Discard prefab stage changes',
182
+ description: 'Reset the active Prefab draft to its entry or last-save checkpoint and keep the Prefab stage open.',
183
+ layer: 'editor',
184
+ category: 'prefab',
185
+ stability: 'experimental',
186
+ access: 'write',
187
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_STAGE_DISCARD],
188
+ },
189
+ handler: input => {
190
+ const normalized = normalizeObjectInput(EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_STAGE_DISCARD, input);
191
+ return normalized.ok ? sources.prefabs.discardStage(normalized.input) : normalized.result;
192
+ },
193
+ }),
118
194
  registerCapability({
119
195
  manifest: {
120
196
  schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
@@ -200,6 +276,23 @@ export function registerLocalEditorAgentBridgeCapabilities(bridge, sources) {
200
276
  return normalized.ok ? sources.prefabs.createGroupNode(normalized.input) : normalized.result;
201
277
  },
202
278
  }),
279
+ registerCapability({
280
+ manifest: {
281
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
282
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_NODE_CREATE_MARKER,
283
+ title: 'Create prefab Marker node',
284
+ description: 'Add a transform-capable Marker node to the open Prefab stage. Type must come from the project Marker catalog and target may only reference the current Prefab composition.',
285
+ layer: 'editor',
286
+ category: 'prefab',
287
+ stability: 'experimental',
288
+ access: 'write',
289
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_NODE_CREATE_MARKER],
290
+ },
291
+ handler: input => {
292
+ const normalized = normalizeObjectInput(EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_NODE_CREATE_MARKER, input);
293
+ return normalized.ok ? sources.prefabs.createMarkerNode(normalized.input) : normalized.result;
294
+ },
295
+ }),
203
296
  registerCapability({
204
297
  manifest: {
205
298
  schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
@@ -234,6 +327,23 @@ export function registerLocalEditorAgentBridgeCapabilities(bridge, sources) {
234
327
  return normalized.ok ? sources.prefabs.setNodeTransform(normalized.input) : normalized.result;
235
328
  },
236
329
  }),
330
+ registerCapability({
331
+ manifest: {
332
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
333
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_NODE_SET_MARKER,
334
+ title: 'Set prefab Marker fields',
335
+ description: 'Update controlled Prefab Marker type, local target, tags, note, or RGB color. Geometry and semantic kind remain derived from the selected Marker type.',
336
+ layer: 'editor',
337
+ category: 'prefab',
338
+ stability: 'experimental',
339
+ access: 'write',
340
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_NODE_SET_MARKER],
341
+ },
342
+ handler: input => {
343
+ const normalized = normalizeObjectInput(EDITOR_AGENT_BRIDGE_CAPABILITY_ID.PREFAB_NODE_SET_MARKER, input);
344
+ return normalized.ok ? sources.prefabs.setNodeMarker(normalized.input) : normalized.result;
345
+ },
346
+ }),
237
347
  registerCapability({
238
348
  manifest: {
239
349
  schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
@@ -551,6 +661,76 @@ export function registerLocalEditorAgentBridgeCapabilities(bridge, sources) {
551
661
  return normalized.ok ? sources.shadows.setPolicy(normalized.input) : normalized.result;
552
662
  },
553
663
  }),
664
+ registerCapability({
665
+ manifest: {
666
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
667
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_CONFIG_GET,
668
+ title: 'Get Shadow Map configuration',
669
+ description: 'Read the authoritative shadows.json configuration and available quality/behavior profile ids. The configuration is readonly; tune algorithm parameters in shadows.json, not through scene mutations.',
670
+ layer: 'editor',
671
+ category: 'shadow',
672
+ stability: 'experimental',
673
+ access: 'read',
674
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_CONFIG_GET],
675
+ },
676
+ handler: input => sources.shadows.getShadowMapExperimentConfig(input ?? {}),
677
+ }),
678
+ registerCapability({
679
+ manifest: {
680
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
681
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_POLICY_GET,
682
+ title: 'Get Shadow Map profiles',
683
+ description: 'Read authored and effective Shadow Map quality/behavior profile references for the scene, a scene object, or an editable Prefab stage node.',
684
+ layer: 'editor',
685
+ category: 'shadow',
686
+ stability: 'experimental',
687
+ access: 'read',
688
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_POLICY_GET],
689
+ },
690
+ handler: input => sources.shadows.getShadowMapExperimentPolicy(input),
691
+ }),
692
+ registerCapability({
693
+ manifest: {
694
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
695
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_POLICY_SET,
696
+ title: 'Set Shadow Map profiles',
697
+ description: 'Write profile references only. Scene scope may set quality and behavior profiles; scene objects and Prefab nodes may set only a behavior profile. Inline algorithm or lifecycle parameters are not accepted.',
698
+ layer: 'editor',
699
+ category: 'shadow',
700
+ stability: 'experimental',
701
+ access: 'write',
702
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_POLICY_SET],
703
+ },
704
+ handler: input => sources.shadows.setShadowMapExperimentPolicy(input),
705
+ }),
706
+ registerCapability({
707
+ manifest: {
708
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
709
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_PLAN_PREVIEW,
710
+ title: 'Preview Shadow Map runtime plan',
711
+ description: 'Read the compiled Shadow Map Runtime Plan consumed by the renderer. This capability is readonly and exposes no authoring shortcut around shadows.json profiles.',
712
+ layer: 'editor',
713
+ category: 'shadow',
714
+ stability: 'experimental',
715
+ access: 'read',
716
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_PLAN_PREVIEW],
717
+ },
718
+ handler: input => sources.shadows.previewShadowMapExperimentPlan(input ?? {}),
719
+ }),
720
+ registerCapability({
721
+ manifest: {
722
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
723
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_RUNTIME_SNAPSHOT,
724
+ title: 'Snapshot Shadow Map runtime ownership',
725
+ description: 'Read Plan version, runtime registrations, activity owners, registry/depth evidence, and diagnostics without exposing a write path.',
726
+ layer: 'editor',
727
+ category: 'shadow',
728
+ stability: 'experimental',
729
+ access: 'read',
730
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.SHADOW_MAP_EXPERIMENT_RUNTIME_SNAPSHOT],
731
+ },
732
+ handler: input => sources.shadows.snapshotShadowMapExperimentRuntime(input ?? {}),
733
+ }),
554
734
  registerCapability({
555
735
  manifest: {
556
736
  schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
@@ -932,6 +1112,20 @@ export function registerLocalEditorAgentBridgeCapabilities(bridge, sources) {
932
1112
  },
933
1113
  handler: input => sources.state.getState(input ?? {}),
934
1114
  }),
1115
+ registerCapability({
1116
+ manifest: {
1117
+ schemaVersion: EDITOR_AGENT_BRIDGE_SCHEMA_VERSION,
1118
+ id: EDITOR_AGENT_BRIDGE_CAPABILITY_ID.EDITOR_DIAGNOSTICS_LIST,
1119
+ title: 'List editor diagnostics',
1120
+ description: 'Read the same revision-aware diagnostics shown in the top-toolbar Validation Center, optionally filtered by severity, phase, or source.',
1121
+ layer: 'editor',
1122
+ category: 'state',
1123
+ stability: 'experimental',
1124
+ access: 'read',
1125
+ ...EDITOR_AGENT_BRIDGE_CAPABILITY_SCHEMAS[EDITOR_AGENT_BRIDGE_CAPABILITY_ID.EDITOR_DIAGNOSTICS_LIST],
1126
+ },
1127
+ handler: input => sources.state.listDiagnostics(input ?? {}),
1128
+ }),
935
1129
  ];
936
1130
  return () => {
937
1131
  for (const unregisterCapability of unregister)