@fps-games/editor 0.2.0-beta.3 → 0.2.1-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-bridge/capabilities/editor-state.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/editor-state.js +32 -17
- package/dist/agent-bridge/capabilities/editor-state.js.map +1 -1
- package/dist/agent-bridge/capabilities/hierarchy.d.ts +4 -0
- package/dist/agent-bridge/capabilities/hierarchy.d.ts.map +1 -0
- package/dist/agent-bridge/capabilities/hierarchy.js +209 -0
- package/dist/agent-bridge/capabilities/hierarchy.js.map +1 -0
- package/dist/agent-bridge/capabilities/prefabs.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/prefabs.js +243 -60
- package/dist/agent-bridge/capabilities/prefabs.js.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.d.ts +3 -4
- package/dist/agent-bridge/capabilities/scene-objects.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/scene-objects.js +111 -25
- package/dist/agent-bridge/capabilities/scene-objects.js.map +1 -1
- package/dist/agent-bridge/capabilities/selection.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/selection.js +8 -5
- package/dist/agent-bridge/capabilities/selection.js.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/shadows.js +839 -67
- package/dist/agent-bridge/capabilities/shadows.js.map +1 -1
- package/dist/agent-bridge/capabilities/transform.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/transform.js +6 -4
- package/dist/agent-bridge/capabilities/transform.js.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/ui-regions.js +3 -1
- package/dist/agent-bridge/capabilities/ui-regions.js.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.d.ts.map +1 -1
- package/dist/agent-bridge/capabilities/viewport.js +92 -47
- package/dist/agent-bridge/capabilities/viewport.js.map +1 -1
- package/dist/agent-bridge/capability-sources.d.ts.map +1 -1
- package/dist/agent-bridge/capability-sources.js +2 -0
- package/dist/agent-bridge/capability-sources.js.map +1 -1
- package/dist/agent-bridge/register.d.ts.map +1 -1
- package/dist/agent-bridge/register.js +194 -0
- package/dist/agent-bridge/register.js.map +1 -1
- package/dist/agent-bridge/shared.d.ts +232 -7
- package/dist/agent-bridge/shared.d.ts.map +1 -1
- package/dist/agent-bridge/shared.js +174 -0
- package/dist/agent-bridge/shared.js.map +1 -1
- package/dist/agent-bridge/source-types.d.ts +17 -1
- package/dist/agent-bridge/source-types.d.ts.map +1 -1
- package/dist/agent-bridge/source-types.js.map +1 -1
- package/dist/build-info.json +57 -42
- package/dist/index.d.ts +7 -6
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -3
- package/dist/index.js.map +1 -1
- package/dist/internal/babylon-preview-engine.d.ts +3 -0
- package/dist/internal/babylon-preview-engine.d.ts.map +1 -0
- package/dist/internal/babylon-preview-engine.js +11 -0
- package/dist/internal/babylon-preview-engine.js.map +1 -0
- package/dist/internal/product-local-editor-cleanup.d.ts +5 -0
- package/dist/internal/product-local-editor-cleanup.d.ts.map +1 -0
- package/dist/internal/product-local-editor-cleanup.js +20 -0
- package/dist/internal/product-local-editor-cleanup.js.map +1 -0
- package/dist/local-editor-agent-actions.d.ts +2 -4
- package/dist/local-editor-agent-actions.d.ts.map +1 -1
- package/dist/local-editor-agent-actions.js +61 -33
- package/dist/local-editor-agent-actions.js.map +1 -1
- package/dist/local-editor-agent-context.d.ts +5 -5
- package/dist/local-editor-agent-context.d.ts.map +1 -1
- package/dist/local-editor-agent-context.js.map +1 -1
- package/dist/local-editor-harness.d.ts +340 -35
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +3854 -1118
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-marker-graph.d.ts +15 -15
- package/dist/local-editor-marker-graph.d.ts.map +1 -1
- package/dist/local-editor-marker-graph.js +3 -0
- package/dist/local-editor-marker-graph.js.map +1 -1
- package/dist/local-editor-performance-stats.d.ts +3 -2
- package/dist/local-editor-performance-stats.d.ts.map +1 -1
- package/dist/local-editor-performance-stats.js.map +1 -1
- package/dist/local-editor-prefab-stage-transaction.d.ts +19 -0
- package/dist/local-editor-prefab-stage-transaction.d.ts.map +1 -0
- package/dist/local-editor-prefab-stage-transaction.js +45 -0
- package/dist/local-editor-prefab-stage-transaction.js.map +1 -0
- package/dist/local-editor-scene-view-interaction-runtime.d.ts +3 -1
- package/dist/local-editor-scene-view-interaction-runtime.d.ts.map +1 -1
- package/dist/local-editor-scene-view-interaction-runtime.js +24 -0
- package/dist/local-editor-scene-view-interaction-runtime.js.map +1 -1
- package/dist/local-editor-tools.d.ts +18 -0
- package/dist/local-editor-tools.d.ts.map +1 -0
- package/dist/local-editor-tools.js +53 -0
- package/dist/local-editor-tools.js.map +1 -0
- package/dist/playable-babylon-rendering.d.ts +9 -0
- package/dist/playable-babylon-rendering.d.ts.map +1 -1
- package/dist/playable-babylon-rendering.js +162 -6
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-entry.d.ts +68 -0
- package/dist/playable-local-editor-entry.d.ts.map +1 -0
- package/dist/playable-local-editor-entry.js +424 -0
- package/dist/playable-local-editor-entry.js.map +1 -0
- package/dist/playable-local-editor-host.d.ts +51 -29
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js +23 -11
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-product-local-editor.d.ts +10 -12
- package/dist/playable-product-local-editor.d.ts.map +1 -1
- package/dist/playable-product-local-editor.js +178 -85
- package/dist/playable-product-local-editor.js.map +1 -1
- package/dist/playable-product-projection-preview.d.ts +4 -1
- package/dist/playable-product-projection-preview.d.ts.map +1 -1
- package/dist/playable-product-projection-preview.js +122 -5
- package/dist/playable-product-projection-preview.js.map +1 -1
- package/dist/playable-product-rendering.d.ts +12 -0
- package/dist/playable-product-rendering.d.ts.map +1 -1
- package/dist/playable-product-rendering.js +128 -6
- package/dist/playable-product-rendering.js.map +1 -1
- package/dist/playable-product-scene-capabilities.d.ts +24 -7
- package/dist/playable-product-scene-capabilities.d.ts.map +1 -1
- package/dist/playable-product-scene-capabilities.js +172 -15
- package/dist/playable-product-scene-capabilities.js.map +1 -1
- package/dist/playable-project-mode.d.ts +17 -0
- package/dist/playable-project-mode.d.ts.map +1 -0
- package/dist/playable-project-mode.js +2 -0
- package/dist/playable-project-mode.js.map +1 -0
- package/dist/playable-runtime-babylon.d.ts +3 -6
- package/dist/playable-runtime-babylon.d.ts.map +1 -1
- package/dist/playable-runtime-babylon.js +1 -5
- package/dist/playable-runtime-babylon.js.map +1 -1
- package/dist/playable-sdk.d.ts +16 -9
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +6 -4
- package/dist/playable-sdk.js.map +1 -1
- package/dist/playable-standard-project.d.ts +23 -14
- package/dist/playable-standard-project.d.ts.map +1 -1
- package/dist/playable-standard-project.js +53 -19
- package/dist/playable-standard-project.js.map +1 -1
- package/dist/vite-client.d.ts +4 -0
- package/node_modules/@babel/helper-string-parser/lib/index.js +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/index.js +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js +0 -1
- package/node_modules/@babel/parser/lib/index.js +0 -1
- package/node_modules/@babel/types/lib/asserts/assertNode.js +0 -1
- package/node_modules/@babel/types/lib/asserts/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/ast-types/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js +0 -1
- package/node_modules/@babel/types/lib/builders/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js +0 -1
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js +0 -1
- package/node_modules/@babel/types/lib/builders/productions.js +0 -1
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js +0 -1
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js +0 -1
- package/node_modules/@babel/types/lib/builders/validateNode.js +0 -1
- package/node_modules/@babel/types/lib/clone/clone.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeep.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneNode.js +0 -1
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js +0 -1
- package/node_modules/@babel/types/lib/comments/addComment.js +0 -1
- package/node_modules/@babel/types/lib/comments/addComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/inheritsComments.js +0 -1
- package/node_modules/@babel/types/lib/comments/removeComments.js +0 -1
- package/node_modules/@babel/types/lib/constants/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/constants/index.js +0 -1
- package/node_modules/@babel/types/lib/converters/ensureBlock.js +0 -1
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js +0 -1
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js +0 -1
- package/node_modules/@babel/types/lib/converters/toBlock.js +0 -1
- package/node_modules/@babel/types/lib/converters/toComputedKey.js +0 -1
- package/node_modules/@babel/types/lib/converters/toExpression.js +0 -1
- package/node_modules/@babel/types/lib/converters/toIdentifier.js +0 -1
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js +0 -1
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js +0 -1
- package/node_modules/@babel/types/lib/converters/toStatement.js +0 -1
- package/node_modules/@babel/types/lib/converters/valueToNode.js +0 -1
- package/node_modules/@babel/types/lib/definitions/core.js +0 -1
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js +0 -1
- package/node_modules/@babel/types/lib/definitions/experimental.js +0 -1
- package/node_modules/@babel/types/lib/definitions/flow.js +0 -1
- package/node_modules/@babel/types/lib/definitions/index.js +0 -1
- package/node_modules/@babel/types/lib/definitions/jsx.js +0 -1
- package/node_modules/@babel/types/lib/definitions/misc.js +0 -1
- package/node_modules/@babel/types/lib/definitions/placeholders.js +0 -1
- package/node_modules/@babel/types/lib/definitions/typescript.js +0 -1
- package/node_modules/@babel/types/lib/definitions/utils.js +0 -1
- package/node_modules/@babel/types/lib/index.js +0 -1
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js +0 -1
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js +0 -1
- package/node_modules/@babel/types/lib/modifications/inherits.js +0 -1
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js +0 -1
- package/node_modules/@babel/types/lib/modifications/removeProperties.js +0 -1
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js +0 -1
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js +0 -1
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js +0 -1
- package/node_modules/@babel/types/lib/traverse/traverse.js +0 -1
- package/node_modules/@babel/types/lib/traverse/traverseFast.js +0 -1
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js +0 -1
- package/node_modules/@babel/types/lib/utils/inherit.js +0 -1
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js +0 -1
- package/node_modules/@babel/types/lib/utils/shallowEqual.js +0 -1
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js +0 -1
- package/node_modules/@babel/types/lib/validators/generated/index.js +0 -1
- package/node_modules/@babel/types/lib/validators/is.js +0 -1
- package/node_modules/@babel/types/lib/validators/isBinding.js +0 -1
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js +0 -1
- package/node_modules/@babel/types/lib/validators/isImmutable.js +0 -1
- package/node_modules/@babel/types/lib/validators/isLet.js +0 -1
- package/node_modules/@babel/types/lib/validators/isNode.js +0 -1
- package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js +0 -1
- package/node_modules/@babel/types/lib/validators/isPlaceholderType.js +0 -1
- package/node_modules/@babel/types/lib/validators/isReferenced.js +0 -1
- package/node_modules/@babel/types/lib/validators/isScope.js +0 -1
- package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js +0 -1
- package/node_modules/@babel/types/lib/validators/isType.js +0 -1
- package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js +0 -1
- package/node_modules/@babel/types/lib/validators/isValidIdentifier.js +0 -1
- package/node_modules/@babel/types/lib/validators/isVar.js +0 -1
- package/node_modules/@babel/types/lib/validators/matchesPattern.js +0 -1
- package/node_modules/@babel/types/lib/validators/react/isCompatTag.js +0 -1
- package/node_modules/@babel/types/lib/validators/react/isReactComponent.js +0 -1
- package/node_modules/@babel/types/lib/validators/validate.js +0 -1
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.d.ts +69 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.js +132 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhFileLoader.metadata.js +7 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoader.d.ts +14 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoader.js +328 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.d.ts +9 -0
- package/node_modules/@babylonjs/loaders/BVH/bvhLoadingOptions.js +1 -0
- package/node_modules/@babylonjs/loaders/BVH/index.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/BVH/index.js +3 -0
- package/node_modules/@babylonjs/loaders/OBJ/index.d.ts +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/index.js +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/OBJ/mtlFileLoader.js +230 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.d.ts +136 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.js +317 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.metadata.d.ts +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/objFileLoader.metadata.js +4 -0
- package/node_modules/@babylonjs/loaders/OBJ/objLoadingOptions.d.ts +47 -0
- package/node_modules/@babylonjs/loaders/OBJ/objLoadingOptions.js +1 -0
- package/node_modules/@babylonjs/loaders/OBJ/solidParser.d.ts +175 -0
- package/node_modules/@babylonjs/loaders/OBJ/solidParser.js +903 -0
- package/node_modules/@babylonjs/loaders/SPLAT/index.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/SPLAT/index.js +3 -0
- package/node_modules/@babylonjs/loaders/SPLAT/sog.d.ts +84 -0
- package/node_modules/@babylonjs/loaders/SPLAT/sog.js +294 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatDefs.d.ts +26 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatDefs.js +10 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.d.ts +100 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.js +536 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.metadata.d.ts +20 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatFileLoader.metadata.js +15 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatLoadingOptions.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/SPLAT/splatLoadingOptions.js +1 -0
- package/node_modules/@babylonjs/loaders/SPLAT/spz.d.ts +11 -0
- package/node_modules/@babylonjs/loaders/SPLAT/spz.js +168 -0
- package/node_modules/@babylonjs/loaders/STL/index.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/STL/index.js +1 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.d.ts +78 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.js +238 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.metadata.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/STL/stlFileLoader.metadata.js +7 -0
- package/node_modules/@babylonjs/loaders/bvh/license.md +21 -0
- package/node_modules/@babylonjs/loaders/dynamic.d.ts +5 -0
- package/node_modules/@babylonjs/loaders/dynamic.js +56 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.d.ts +16 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFBinaryExtension.js +64 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.d.ts +144 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoader.js +1841 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.d.ts +412 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderInterfaces.js +95 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.d.ts +71 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFLoaderUtils.js +254 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.d.ts +13 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/glTFMaterialsCommonExtension.js +130 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/index.d.ts +5 -0
- package/node_modules/@babylonjs/loaders/glTF/1.0/index.js +5 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_area.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_area.js +93 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_ies.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_ies.js +83 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.d.ts +48 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_lights_image_based.js +115 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.d.ts +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_mesh_gpu_instancing.js +94 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.d.ts +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_meshopt_compression.js +50 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_avif.d.ts +34 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_avif.js +38 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/EXT_texture_webp.js +37 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.d.ts +53 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/ExtrasAsMetadata.js +73 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.d.ts +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.data.js +251 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_animation_pointer.js +77 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.d.ts +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_draco_mesh_compression.js +92 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/declarationMapper.d.ts +355 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/declarationMapper.js +1678 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/flowGraphGLTFDataProvider.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/flowGraphGLTFDataProvider.js +19 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/index.d.ts +3 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/index.js +3 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/interactivityGraphParser.d.ts +70 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity/interactivityGraphParser.js +438 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity.d.ts +38 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_interactivity.js +150 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.d.ts +41 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_lights_punctual.js +91 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_anisotropy.js +65 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_clearcoat.js +79 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_coat.d.ts +49 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_coat.js +119 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_roughness.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_roughness.js +58 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_transmission.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_diffuse_transmission.js +69 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_dispersion.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_dispersion.js +56 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_emissive_strength.js +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_fuzz.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_fuzz.js +77 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.d.ts +46 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_ior.js +54 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_iridescence.js +68 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_pbrSpecularGlossiness.js +80 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_sheen.js +73 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_specular.js +76 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_transmission.js +303 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_unlit.js +66 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.d.ts +112 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_variants.js +262 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume.js +82 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume_scatter.d.ts +45 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_materials_volume_scatter.js +109 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.d.ts +29 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_mesh_quantization.js +22 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_hoverability.d.ts +31 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_hoverability.js +189 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_selectability.d.ts +30 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_selectability.js +123 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_visibility.d.ts +30 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_node_visibility.js +66 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.d.ts +33 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_basisu.js +37 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.d.ts +37 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_texture_transform.js +58 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.d.ts +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/KHR_xmp_json_ld.js +47 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.d.ts +56 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_audio_emitter.js +228 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.d.ts +104 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_lod.js +337 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.d.ts +27 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_minecraftMesh.js +39 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.d.ts +27 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/MSFT_sRGBFactors.js +38 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/dynamic.d.ts +4 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/dynamic.js +212 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/gltfPathToObjectConverter.d.ts +45 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/gltfPathToObjectConverter.js +100 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/index.d.ts +43 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/index.js +44 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/objectModelMapping.d.ts +306 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/Extensions/objectModelMapping.js +884 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.d.ts +450 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoader.js +2485 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.d.ts +42 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderAnimation.js +79 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtension.d.ts +165 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtension.js +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtensionRegistry.d.ts +25 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderExtensionRegistry.js +32 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderInterfaces.d.ts +262 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/glTFLoaderInterfaces.js +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/index.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/index.js +9 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/materialLoadingAdapter.d.ts +364 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/materialLoadingAdapter.js +1 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/openpbrMaterialLoadingAdapter.d.ts +674 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/openpbrMaterialLoadingAdapter.js +1034 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/pbrMaterialLoadingAdapter.d.ts +705 -0
- package/node_modules/@babylonjs/loaders/glTF/2.0/pbrMaterialLoadingAdapter.js +1126 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.d.ts +553 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.js +998 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.metadata.d.ts +15 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFFileLoader.metadata.js +17 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFValidation.d.ts +35 -0
- package/node_modules/@babylonjs/loaders/glTF/glTFValidation.js +131 -0
- package/node_modules/@babylonjs/loaders/glTF/index.d.ts +5 -0
- package/node_modules/@babylonjs/loaders/glTF/index.js +6 -0
- package/node_modules/@babylonjs/loaders/index.d.ts +6 -0
- package/node_modules/@babylonjs/loaders/index.js +7 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-bvhFileLoader.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-bvhFileLoader.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-dynamic.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-dynamic.js +13 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF.js +18 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1FileLoader.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF1FileLoader.js +3 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2.js +34 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2FileLoader.d.ts +2 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTF2FileLoader.js +3 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTFFileLoader.d.ts +3 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-glTFFileLoader.js +4 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-objFileLoader.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-objFileLoader.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-stlFileLoader.d.ts +1 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy-stlFileLoader.js +15 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy.d.ts +8 -0
- package/node_modules/@babylonjs/loaders/legacy/legacy.js +10 -0
- package/node_modules/@babylonjs/loaders/license.md +71 -0
- package/node_modules/@babylonjs/loaders/package.json +49 -0
- package/node_modules/@babylonjs/loaders/readme.md +23 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.d.ts +22 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.js +187 -0
- package/node_modules/@fps-games/babylon-renderer/dist/game-world-plugin-lifecycle.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js +3 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.d.ts +19 -0
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.js +212 -0
- package/node_modules/@fps-games/babylon-renderer/dist/material-owner-candidates.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts +17 -2
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.js +192 -17
- package/node_modules/@fps-games/babylon-renderer/dist/plugin.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts +2 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js +139 -3
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/babylon-default-pipeline.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/post-process/types.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.js +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/dynamic-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.d.ts +14 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.js +14 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-generator-shaders.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.d.ts +59 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.js +725 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-depth-backend.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.d.ts +136 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.js +2735 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/shadow-map-experiment-system.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/package.json +7 -7
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts +2 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +2 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.d.ts +2 -0
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js +59 -6
- package/node_modules/@fps-games/editor-babylon/dist/main-camera-preview.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js +81 -11
- package/node_modules/@fps-games/editor-babylon/dist/material-slot-source-resolver.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js +2 -8
- package/node_modules/@fps-games/editor-babylon/dist/projection-asset-container-importer.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +17 -5
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +300 -362
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts +4 -0
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js +76 -10
- package/node_modules/@fps-games/editor-babylon/dist/scene-view-camera-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.d.ts +46 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.js +304 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-identity-pass.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.d.ts +85 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js +1600 -0
- package/node_modules/@fps-games/editor-babylon/dist/selection-presentation-controller.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts +11 -3
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +105 -15
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.d.ts +25 -0
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.js +44 -0
- package/node_modules/@fps-games/editor-babylon/dist/viewport-ground-projection.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/package.json +6 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +8 -9
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js +6 -7
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.js +36 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-clipboard.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts +2 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js +17 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-inspector-groups.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js +6 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-asset-kind.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js +157 -77
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-context-menu.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js +27 -21
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-dock-panel.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts +19 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js +44 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-formal-surface-visibility.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts +36 -5
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +831 -702
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts +8 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js +1 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-drag-policy.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.d.ts +7 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.js +20 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view-adapter.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts +6 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js +266 -114
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-view.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +11 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts +3 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js +58 -25
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.d.ts +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.js +44 -62
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-modal-dialog.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts +10 -7
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +591 -639
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts +8 -36
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js +25 -103
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-prefab-stage.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js +29 -110
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-primitives.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts +1 -3
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js +6 -90
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shared.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js +9 -54
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-shortcuts.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.d.ts +39 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.js +74 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-diagnostics.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.d.ts +4 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.js +44 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-status-format.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js +35 -44
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-structured-drag-policy.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.js +40 -24
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-theme.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js +2 -20
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-tooltip.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +56 -301
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts +4 -14
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js +33 -119
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-workbench.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +5 -10
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +760 -524
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts +2 -3
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js +0 -180
- package/node_modules/@fps-games/editor-browser/dist/plugin-contributions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.js +5 -0
- package/node_modules/@fps-games/editor-browser/dist/runtime-debug.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/package.json +15 -4
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.d.ts +22 -0
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.js +226 -0
- package/node_modules/@fps-games/editor-core/dist/editor-diagnostic-store.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts +6 -1
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js +94 -2
- package/node_modules/@fps-games/editor-core/dist/editor-plugin-host.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +26 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.js +77 -8
- package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-tools.d.ts +112 -0
- package/node_modules/@fps-games/editor-core/dist/editor-tools.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/editor-tools.js +613 -0
- package/node_modules/@fps-games/editor-core/dist/editor-tools.js.map +1 -0
- package/node_modules/@fps-games/editor-core/dist/inspector.d.ts +46 -0
- package/node_modules/@fps-games/editor-core/dist/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/inspector.js +62 -0
- package/node_modules/@fps-games/editor-core/dist/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts +1 -0
- package/node_modules/@fps-games/editor-core/dist/scene-graph.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/scene-graph.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +14 -6
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js +14 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/metadata.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/node.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts +14 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js +49 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-database/registry.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js +58 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/catalog.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js +48 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-library/document.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts +28 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +314 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.d.ts +11 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.js +27 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-instance-identity.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.js +285 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/prefab-marker.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +7 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js +23 -81
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.d.ts +41 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.js +93 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-manifest.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.d.ts +29 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.js +77 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-module.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.d.ts +51 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.js +105 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry-performance.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.d.ts +60 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.js +287 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/editor-entry.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts +6 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play-types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js +53 -17
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/forge-play.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts +16 -8
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js +10 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/host-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts +5 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js +134 -66
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/lifecycle.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.d.ts +11 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.js +21 -14
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/project-asset-commands.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts +17 -9
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/local-harness/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js +20 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js +49 -10
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js +18 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/package-resolution/aliases.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts +7 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js +130 -20
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/action-patches.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js +12 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/assets.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.d.ts +11 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.js +136 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/derived-markers.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts +36 -51
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js +40 -65
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts +5 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js +207 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/prefab-stage/stage-inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts +18 -7
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js +110 -18
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/project-host-services.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/scene-source.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts +5 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js +22 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/product/standard-scene-assembly.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js +144 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts +16 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js +241 -13
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/compiler.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.d.ts +31 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.js +170 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/shadow-map-experiment-migration.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts +153 -13
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts +17 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js +1295 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-compiler/validation.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js +14 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js +57 -34
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/driver.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js +4 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/protocol.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js +20 -198
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js +5 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/hierarchy-facade.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts +5 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js +144 -8
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js +30 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/reducer-core.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js +31 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/upgrade-doctor/inspectors.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts +5 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js +40 -4
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/editor-scene-workflow.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js +116 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/plugin.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-adapter.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts +17 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js +50 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-asset-authoring.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js +7 -5
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-authoring-api.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts +5 -6
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js +31 -17
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/product-scene-authoring.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/vite/types.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/package.json +6 -6
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts +417 -2
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js +692 -2
- package/node_modules/@fps-games/editor-protocol/dist/agent-bridge.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.d.ts +55 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.js +2 -0
- package/node_modules/@fps-games/editor-protocol/dist/editor-diagnostics.js.map +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts +3 -18
- package/node_modules/@fps-games/editor-protocol/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-protocol/dist/index.js +1 -0
- package/node_modules/@fps-games/editor-protocol/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-protocol/package.json +2 -2
- package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js +5 -0
- package/node_modules/@fps-games/editor-tooling/dist/package-metadata-node.js.map +1 -1
- package/node_modules/@fps-games/editor-tooling/dist/vite.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-tooling/dist/vite.js +151 -5
- package/node_modules/@fps-games/editor-tooling/dist/vite.js.map +1 -1
- package/node_modules/@fps-games/editor-tooling/package.json +3 -3
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.d.ts +107 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.js +770 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-controls.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.d.ts +21 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.js +172 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-layer-host.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.d.ts +14 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.js +32 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-shell.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.d.ts +3 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.js +653 -0
- package/node_modules/@fps-games/editor-ui/dist/editor-ui-theme.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.d.ts +3 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.js +3 -0
- package/node_modules/@fps-games/editor-ui/dist/gallery.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/index.d.ts +5 -0
- package/node_modules/@fps-games/editor-ui/dist/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/index.js +5 -0
- package/node_modules/@fps-games/editor-ui/dist/index.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.d.ts +7 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.js +29 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-model.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.d.ts +2 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.js +95 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery-styles.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.d.ts +28 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.js +387 -0
- package/node_modules/@fps-games/editor-ui/dist/inspector-property-gallery.js.map +1 -0
- package/node_modules/@fps-games/editor-ui/package.json +23 -0
- package/node_modules/@fps-games/playable-assets/package.json +1 -1
- package/node_modules/@fps-games/playable-contracts/dist/index.d.ts +1 -0
- package/node_modules/@fps-games/playable-contracts/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-contracts/dist/index.js +1 -0
- package/node_modules/@fps-games/playable-contracts/dist/index.js.map +1 -1
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.d.ts +116 -0
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.js +403 -0
- package/node_modules/@fps-games/playable-contracts/dist/material-owner.js.map +1 -0
- package/node_modules/@fps-games/playable-contracts/package.json +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/index.d.ts +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/index.js +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/index.js.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js +5 -25
- package/node_modules/@fps-games/playable-rendering/dist/rendering-profile-validation.js.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/runtime.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/runtime.js +3 -0
- package/node_modules/@fps-games/playable-rendering/dist/runtime.js.map +1 -1
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.d.ts +61 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.js +176 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-depth.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.d.ts +84 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.js +362 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment-lifecycle.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.d.ts +167 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.d.ts.map +1 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.js +484 -0
- package/node_modules/@fps-games/playable-rendering/dist/shadow-map-experiment.js.map +1 -0
- package/node_modules/@fps-games/playable-rendering/package.json +2 -2
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts +5 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.d.ts.map +1 -1
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js +1 -0
- package/node_modules/@fps-games/playable-runtime/dist/compiled-scene-data.js.map +1 -1
- package/node_modules/@fps-games/playable-runtime/package.json +12 -12
- package/node_modules/@fps-games/playable-runtime-data/package.json +4 -4
- package/node_modules/@fps-games/playable-scene/package.json +2 -2
- package/node_modules/@fps-games/plugin-api/package.json +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-assets/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-assets/package.json +5 -5
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.d.ts +6 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.js +16 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/editor.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.d.ts +7 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.js +47 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/integration.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.d.ts +306 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.js +1237 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/kernel.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.d.ts +8 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.js +32 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-hierarchy/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-hierarchy/package.json +57 -0
- package/node_modules/@fps-games/plugin-host/package.json +2 -2
- package/node_modules/@fps-games/plugin-markers/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-markers/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-markers/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-markers/package.json +5 -5
- package/node_modules/@fps-games/plugin-materials/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-materials/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-materials/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-materials/package.json +5 -5
- package/node_modules/@fps-games/plugin-rendering/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-rendering/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-rendering/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-rendering/package.json +5 -5
- package/node_modules/@fps-games/plugin-scene/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-scene/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-scene/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-scene/package.json +5 -5
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.d.ts +8 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.js +35 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/reference.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.d.ts +11 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.js +14 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/runtime.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.d.ts +2 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.d.ts.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.js +2 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/dist/version.js.map +1 -0
- package/node_modules/@fps-games/plugin-shadow-map-experiment/package.json +53 -0
- package/node_modules/@fps-games/plugin-shadows/dist/version.d.ts +1 -1
- package/node_modules/@fps-games/plugin-shadows/dist/version.js +1 -1
- package/node_modules/@fps-games/plugin-shadows/dist/version.js.map +1 -1
- package/node_modules/@fps-games/plugin-shadows/package.json +7 -7
- package/node_modules/@playcanvas/observer/LICENSE +19 -0
- package/node_modules/@playcanvas/observer/README.md +72 -0
- package/node_modules/@playcanvas/observer/dist/index.cjs +2033 -0
- package/node_modules/@playcanvas/observer/dist/index.js +2039 -0
- package/node_modules/@playcanvas/observer/dist/index.mjs +2026 -0
- package/node_modules/@playcanvas/observer/package.json +78 -0
- package/node_modules/@playcanvas/observer/types/event-handle.d.ts +41 -0
- package/node_modules/@playcanvas/observer/types/events.d.ts +162 -0
- package/node_modules/@playcanvas/observer/types/history.d.ts +123 -0
- package/node_modules/@playcanvas/observer/types/index.d.ts +15 -0
- package/node_modules/@playcanvas/observer/types/observer-history.d.ts +32 -0
- package/node_modules/@playcanvas/observer/types/observer-list.d.ts +39 -0
- package/node_modules/@playcanvas/observer/types/observer.d.ts +157 -0
- package/node_modules/@playcanvas/observer/types/utils.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/LICENSE +19 -0
- package/node_modules/@playcanvas/pcui/README.md +164 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/constants.mjs +6 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-evaluator.mjs +119 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-set.mjs +82 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve.mjs +92 -0
- package/node_modules/@playcanvas/pcui/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/math.mjs +105 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/Math/color-value.mjs +77 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingBase/index.mjs +215 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingElementToObservers/index.mjs +297 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingObserversToElement/index.mjs +110 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/binding/BindingTwoWay/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/class.mjs +19 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/ArrayInput/index.mjs +498 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/BooleanInput/index.mjs +122 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Button/index.mjs +119 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Canvas/index.mjs +104 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Code/index.mjs +43 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/ColorPicker/index.mjs +619 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Container/index.mjs +642 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Divider/index.mjs +20 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Element/index.mjs +829 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/GradientPicker/index.mjs +1136 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/GridView/index.mjs +448 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/GridViewItem/index.mjs +152 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/InfoBox/index.mjs +90 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/InputElement/index.mjs +186 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Label/index.mjs +124 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/LabelGroup/index.mjs +74 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Menu/index.mjs +174 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/MenuItem/index.mjs +223 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/NumericInput/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Overlay/index.mjs +108 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Panel/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Progress/index.mjs +45 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/RadioButton/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/SelectInput/index.mjs +1085 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/SliderInput/index.mjs +333 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/Spinner/index.mjs +34 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TextAreaInput/index.mjs +50 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TextInput/index.mjs +98 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TreeView/index.mjs +1131 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/TreeViewItem/index.mjs +500 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/components/VectorInput/index.mjs +366 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/helpers/search.mjs +194 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/helpers/utils.mjs +43 -0
- package/node_modules/@playcanvas/pcui/dist/module/src/index.mjs +56 -0
- package/node_modules/@playcanvas/pcui/dist/pcui-theme-green.scss +2798 -0
- package/node_modules/@playcanvas/pcui/dist/pcui-theme-grey.scss +2798 -0
- package/node_modules/@playcanvas/pcui/package.json +150 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/constants.mjs +6 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-evaluator.mjs +119 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve-set.mjs +82 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/curve.mjs +92 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/node_modules/playcanvas/build/playcanvas/src/core/math/math.mjs +105 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/Math/color-value.mjs +77 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingBase/index.mjs +215 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingElementToObservers/index.mjs +297 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingObserversToElement/index.mjs +110 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/binding/BindingTwoWay/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/class.mjs +19 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ArrayInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ArrayInput/index.mjs +498 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/BooleanInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/BooleanInput/index.mjs +122 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Button/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Button/index.mjs +119 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Canvas/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Canvas/index.mjs +104 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Code/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Code/index.mjs +43 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ColorPicker/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/ColorPicker/index.mjs +619 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Container/component.mjs +36 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Container/index.mjs +642 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Divider/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Divider/index.mjs +20 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Element/component.mjs +107 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Element/index.mjs +829 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GradientPicker/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GradientPicker/index.mjs +1136 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridView/component.mjs +38 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridView/index.mjs +448 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridViewItem/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/GridViewItem/index.mjs +152 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/InfoBox/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/InfoBox/index.mjs +90 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/InputElement/index.mjs +186 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Label/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Label/index.mjs +124 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/LabelGroup/component.mjs +42 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/LabelGroup/index.mjs +74 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Menu/component.mjs +23 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Menu/index.mjs +174 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/MenuItem/index.mjs +223 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/NumericInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/NumericInput/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Overlay/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Overlay/index.mjs +108 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Panel/component.mjs +32 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Panel/index.mjs +400 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Progress/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Progress/index.mjs +45 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/RadioButton/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/RadioButton/index.mjs +113 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SelectInput/component.mjs +21 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SelectInput/index.mjs +1085 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SliderInput/component.mjs +12 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/SliderInput/index.mjs +333 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Spinner/component.mjs +16 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/Spinner/index.mjs +34 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextAreaInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextAreaInput/index.mjs +50 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextInput/component.mjs +23 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TextInput/index.mjs +98 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeView/component.mjs +52 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeView/index.mjs +1131 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeViewItem/component.mjs +33 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/TreeViewItem/index.mjs +500 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/VectorInput/component.mjs +11 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/components/VectorInput/index.mjs +366 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/helpers/search.mjs +194 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/helpers/utils.mjs +43 -0
- package/node_modules/@playcanvas/pcui/react/dist/module/src/index.mjs +39 -0
- package/node_modules/@playcanvas/pcui/react/package.json +18 -0
- package/node_modules/@playcanvas/pcui/react/types/Math/color-value.d.ts +3 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingBase/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingElementToObservers/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingObserversToElement/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/BindingTwoWay/index.d.ts +54 -0
- package/node_modules/@playcanvas/pcui/react/types/binding/index.d.ts +5 -0
- package/node_modules/@playcanvas/pcui/react/types/class.d.ts +17 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ArrayInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ArrayInput/index.d.ts +140 -0
- package/node_modules/@playcanvas/pcui/react/types/components/BooleanInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/BooleanInput/index.d.ts +41 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Button/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Button/index.d.ts +75 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Canvas/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Canvas/index.d.ts +61 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Code/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Code/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ColorPicker/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/ColorPicker/index.d.ts +99 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Container/component.d.ts +15 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Container/index.d.ts +292 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Divider/component.d.ts +10 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Divider/index.d.ts +13 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Element/component.d.ts +23 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Element/index.d.ts +671 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GradientPicker/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GradientPicker/index.d.ts +152 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridView/component.d.ts +14 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridView/index.d.ts +103 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridViewItem/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/GridViewItem/index.d.ts +82 -0
- package/node_modules/@playcanvas/pcui/react/types/components/InfoBox/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/InfoBox/index.d.ts +71 -0
- package/node_modules/@playcanvas/pcui/react/types/components/InputElement/index.d.ts +84 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Label/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Label/index.d.ts +85 -0
- package/node_modules/@playcanvas/pcui/react/types/components/LabelGroup/component.d.ts +10 -0
- package/node_modules/@playcanvas/pcui/react/types/components/LabelGroup/index.d.ts +62 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Menu/component.d.ts +14 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Menu/index.d.ts +70 -0
- package/node_modules/@playcanvas/pcui/react/types/components/MenuItem/index.d.ts +139 -0
- package/node_modules/@playcanvas/pcui/react/types/components/NumericInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/NumericInput/index.d.ts +173 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Overlay/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Overlay/index.d.ts +53 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Panel/component.d.ts +16 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Panel/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Progress/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Progress/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/react/types/components/RadioButton/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/RadioButton/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SelectInput/component.d.ts +12 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SelectInput/index.d.ts +278 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SliderInput/component.d.ts +10 -0
- package/node_modules/@playcanvas/pcui/react/types/components/SliderInput/index.d.ts +133 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Spinner/component.d.ts +11 -0
- package/node_modules/@playcanvas/pcui/react/types/components/Spinner/index.d.ts +27 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextAreaInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextAreaInput/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextInput/component.d.ts +12 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TextInput/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeView/component.d.ts +17 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeView/index.d.ts +359 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeViewItem/component.d.ts +13 -0
- package/node_modules/@playcanvas/pcui/react/types/components/TreeViewItem/index.d.ts +224 -0
- package/node_modules/@playcanvas/pcui/react/types/components/VectorInput/component.d.ts +9 -0
- package/node_modules/@playcanvas/pcui/react/types/components/VectorInput/index.d.ts +176 -0
- package/node_modules/@playcanvas/pcui/react/types/components/components.d.ts +30 -0
- package/node_modules/@playcanvas/pcui/react/types/components/index.d.ts +32 -0
- package/node_modules/@playcanvas/pcui/react/types/helpers/search.d.ts +31 -0
- package/node_modules/@playcanvas/pcui/react/types/helpers/utils.d.ts +2 -0
- package/node_modules/@playcanvas/pcui/react/types/index.d.ts +4 -0
- package/node_modules/@playcanvas/pcui/styles/dist/index.mjs +11 -0
- package/node_modules/@playcanvas/pcui/styles/package.json +17 -0
- package/node_modules/@playcanvas/pcui/types/Math/color-value.d.ts +3 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingBase/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingElementToObservers/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingObserversToElement/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/types/binding/BindingTwoWay/index.d.ts +54 -0
- package/node_modules/@playcanvas/pcui/types/binding/index.d.ts +5 -0
- package/node_modules/@playcanvas/pcui/types/class.d.ts +17 -0
- package/node_modules/@playcanvas/pcui/types/components/ArrayInput/index.d.ts +140 -0
- package/node_modules/@playcanvas/pcui/types/components/BooleanInput/index.d.ts +41 -0
- package/node_modules/@playcanvas/pcui/types/components/Button/index.d.ts +75 -0
- package/node_modules/@playcanvas/pcui/types/components/Canvas/index.d.ts +61 -0
- package/node_modules/@playcanvas/pcui/types/components/Code/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/types/components/ColorPicker/index.d.ts +99 -0
- package/node_modules/@playcanvas/pcui/types/components/Container/index.d.ts +292 -0
- package/node_modules/@playcanvas/pcui/types/components/Divider/index.d.ts +13 -0
- package/node_modules/@playcanvas/pcui/types/components/Element/index.d.ts +671 -0
- package/node_modules/@playcanvas/pcui/types/components/GradientPicker/index.d.ts +152 -0
- package/node_modules/@playcanvas/pcui/types/components/GridView/index.d.ts +103 -0
- package/node_modules/@playcanvas/pcui/types/components/GridViewItem/index.d.ts +82 -0
- package/node_modules/@playcanvas/pcui/types/components/InfoBox/index.d.ts +71 -0
- package/node_modules/@playcanvas/pcui/types/components/InputElement/index.d.ts +84 -0
- package/node_modules/@playcanvas/pcui/types/components/Label/index.d.ts +85 -0
- package/node_modules/@playcanvas/pcui/types/components/LabelGroup/index.d.ts +62 -0
- package/node_modules/@playcanvas/pcui/types/components/Menu/index.d.ts +70 -0
- package/node_modules/@playcanvas/pcui/types/components/MenuItem/index.d.ts +139 -0
- package/node_modules/@playcanvas/pcui/types/components/NumericInput/index.d.ts +173 -0
- package/node_modules/@playcanvas/pcui/types/components/Overlay/index.d.ts +53 -0
- package/node_modules/@playcanvas/pcui/types/components/Panel/index.d.ts +178 -0
- package/node_modules/@playcanvas/pcui/types/components/Progress/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/types/components/RadioButton/index.d.ts +33 -0
- package/node_modules/@playcanvas/pcui/types/components/SelectInput/index.d.ts +278 -0
- package/node_modules/@playcanvas/pcui/types/components/SliderInput/index.d.ts +133 -0
- package/node_modules/@playcanvas/pcui/types/components/Spinner/index.d.ts +27 -0
- package/node_modules/@playcanvas/pcui/types/components/TextAreaInput/index.d.ts +24 -0
- package/node_modules/@playcanvas/pcui/types/components/TextInput/index.d.ts +40 -0
- package/node_modules/@playcanvas/pcui/types/components/TreeView/index.d.ts +359 -0
- package/node_modules/@playcanvas/pcui/types/components/TreeViewItem/index.d.ts +224 -0
- package/node_modules/@playcanvas/pcui/types/components/VectorInput/index.d.ts +176 -0
- package/node_modules/@playcanvas/pcui/types/components/index.d.ts +32 -0
- package/node_modules/@playcanvas/pcui/types/helpers/search.d.ts +31 -0
- package/node_modules/@playcanvas/pcui/types/helpers/utils.d.ts +2 -0
- package/node_modules/@playcanvas/pcui/types/index.d.ts +20 -0
- package/node_modules/babylonjs-gltf2interface/babylon.glTF2Interface.d.ts +1655 -0
- package/node_modules/babylonjs-gltf2interface/license.md +71 -0
- package/node_modules/babylonjs-gltf2interface/package.json +26 -0
- package/package.json +31 -19
- package/dist/editor-plugin-hierarchy-command.d.ts +0 -19
- package/dist/editor-plugin-hierarchy-command.d.ts.map +0 -1
- package/dist/editor-plugin-hierarchy-command.js +0 -119
- package/dist/editor-plugin-hierarchy-command.js.map +0 -1
- package/node_modules/@babel/helper-string-parser/lib/index.js.map +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/identifier.js.map +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/index.js.map +0 -1
- package/node_modules/@babel/helper-validator-identifier/lib/keyword.js.map +0 -1
- package/node_modules/@babel/parser/lib/index.js.map +0 -1
- package/node_modules/@babel/types/lib/asserts/assertNode.js.map +0 -1
- package/node_modules/@babel/types/lib/asserts/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/ast-types/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createFlowUnionType.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/flow/createTypeAnnotationBasedOnTypeof.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/generated/lowercase.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/generated/uppercase.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/productions.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/react/buildChildren.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/typescript/createTSUnionType.js.map +0 -1
- package/node_modules/@babel/types/lib/builders/validateNode.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/clone.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeep.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneDeepWithoutLoc.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneNode.js.map +0 -1
- package/node_modules/@babel/types/lib/clone/cloneWithoutLoc.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/addComment.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/addComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritInnerComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritLeadingComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritTrailingComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/inheritsComments.js.map +0 -1
- package/node_modules/@babel/types/lib/comments/removeComments.js.map +0 -1
- package/node_modules/@babel/types/lib/constants/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/constants/index.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/ensureBlock.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/gatherSequenceExpressions.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toBindingIdentifierName.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toBlock.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toComputedKey.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toIdentifier.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toKeyAlias.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toSequenceExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/toStatement.js.map +0 -1
- package/node_modules/@babel/types/lib/converters/valueToNode.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/core.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/deprecated-aliases.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/experimental.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/flow.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/index.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/jsx.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/misc.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/placeholders.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/typescript.js.map +0 -1
- package/node_modules/@babel/types/lib/definitions/utils.js.map +0 -1
- package/node_modules/@babel/types/lib/index.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/appendToMemberExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/flow/removeTypeDuplicates.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/inherits.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/prependToMemberExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/removeProperties.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/removePropertiesDeep.js.map +0 -1
- package/node_modules/@babel/types/lib/modifications/typescript/removeTypeDuplicates.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getAssignmentIdentifiers.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getBindingIdentifiers.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getFunctionName.js.map +0 -1
- package/node_modules/@babel/types/lib/retrievers/getOuterBindingIdentifiers.js.map +0 -1
- package/node_modules/@babel/types/lib/traverse/traverse.js.map +0 -1
- package/node_modules/@babel/types/lib/traverse/traverseFast.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/deprecationWarning.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/inherit.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/react/cleanJSXElementLiteralChild.js.map +0 -1
- package/node_modules/@babel/types/lib/utils/shallowEqual.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/buildMatchMemberExpression.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/generated/index.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/is.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isBinding.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isBlockScoped.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isImmutable.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isLet.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isNode.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isNodesEquivalent.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isPlaceholderType.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isReferenced.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isScope.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isSpecifierDefault.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isType.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isValidES3Identifier.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isValidIdentifier.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/isVar.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/matchesPattern.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/react/isCompatTag.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/react/isReactComponent.js.map +0 -1
- package/node_modules/@babel/types/lib/validators/validate.js.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts +0 -37
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js +0 -451
- package/node_modules/@fps-games/editor-babylon/dist/prefab-comparison-preview-controller.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts +0 -49
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +0 -627
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts +0 -52
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js +0 -450
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts +0 -21
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js +0 -75
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-command-adapter.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts +0 -5
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js +0 -92
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-scope.js.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts +0 -63
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +0 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +0 -285
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +0 -1
|
@@ -1,13 +1,37 @@
|
|
|
1
|
-
import { EDITOR_SCENE_STATIC_SHADOW_BAKE_ACTION_PATH, createEditorSceneSerializedMultiTransformPatch, createEditorSceneTransformBatchPatch, createEditorSceneTransformPatch, resolveEditorSceneLightingPreviewProfile, resolveEditorSceneMaterialSlotReimportDiff, toEditorSceneLocalTransformFromWorld, } from '@fps-games/editor-playable-sdk';
|
|
1
|
+
import { EDITOR_SCENE_STATIC_SHADOW_BAKE_ACTION_PATH, assertPlayableEditorSceneDocumentContract, createEditorSceneSerializedMultiTransformPatch, createEditorSceneTransformBatchPatch, createEditorSceneTransformPatch, getEditorScenePrefabStageDescriptor, getEditorScenePrefabStageProjectionNodeIdForNode, getEditorScenePrefabStageProjectionNodes, getEditorScenePrefabStageStructure, resolveEditorSceneLightingPreviewProfile, resolveEditorSceneMaterialSlotReimportDiff, resolveEditorScenePrefabStagePreviewTarget, toEditorSceneLocalTransformFromWorld, } from '@fps-games/editor-playable-sdk';
|
|
2
|
+
import { createBabylonEditorPreviewEngine } from './internal/babylon-preview-engine.js';
|
|
3
|
+
export function prepareFpsGameEditorStandardDocument(input) {
|
|
4
|
+
return input.normalizeHierarchyDocument(input.ensureEnvironmentDefaults(input.hydrateDocumentAssets(input.document, input.assets)));
|
|
5
|
+
}
|
|
6
|
+
const DEFAULT_PLAYABLE_PROJECT_LOADING_CONTENT = Object.freeze({
|
|
7
|
+
enter: Object.freeze({ title: '正在进入编辑界面…', description: '正在加载场景数据和编辑器,请稍候' }),
|
|
8
|
+
saveScene: Object.freeze({ title: '正在保存场景…', description: '正在写入场景数据,请稍候' }),
|
|
9
|
+
saveAndRunGame: Object.freeze({ title: '正在保存并退出…', description: '正在写入场景并返回游戏,请稍候' }),
|
|
10
|
+
discardAndRunGame: Object.freeze({ title: '正在放弃变更并退出…', description: '正在恢复游戏场景,请稍候' }),
|
|
11
|
+
assetImport: Object.freeze({ title: '正在添加资源…', description: '正在检查资产库并实例化资源,请稍候' }),
|
|
12
|
+
});
|
|
2
13
|
export function createFpsGameEditorPlayableProjectHostAssembly(input) {
|
|
3
14
|
let assets = [];
|
|
4
15
|
const scene = input.scene;
|
|
5
16
|
const projection = input.projection;
|
|
17
|
+
const prefab = input.prefab;
|
|
6
18
|
const setAssets = (nextAssets) => {
|
|
7
19
|
assets = nextAssets;
|
|
8
20
|
input.rendering.setTextures(projection.createEditorSceneInspectorTextureAssets(assets));
|
|
9
21
|
return assets;
|
|
10
22
|
};
|
|
23
|
+
const hydrateDocumentAssets = (document, nextAssets) => (input.projectServices.hydrateDocumentAssets?.(document, nextAssets) ?? document);
|
|
24
|
+
const prepareDocument = (document, nextAssets) => {
|
|
25
|
+
if (input.prepareDocument)
|
|
26
|
+
return input.prepareDocument(document, nextAssets);
|
|
27
|
+
return prepareFpsGameEditorStandardDocument({
|
|
28
|
+
document,
|
|
29
|
+
assets: nextAssets,
|
|
30
|
+
hydrateDocumentAssets,
|
|
31
|
+
ensureEnvironmentDefaults: scene.ensureEnvironmentDefaults,
|
|
32
|
+
normalizeHierarchyDocument: scene.normalizeHierarchyDocument,
|
|
33
|
+
});
|
|
34
|
+
};
|
|
11
35
|
return createFpsGameEditorProductHostAssembly({
|
|
12
36
|
scene,
|
|
13
37
|
document: {
|
|
@@ -16,13 +40,16 @@ export function createFpsGameEditorPlayableProjectHostAssembly(input) {
|
|
|
16
40
|
const gameObject = document.scene.gameObjects.find((entry) => entry.id === id);
|
|
17
41
|
return gameObject ? projection.createProjectionNode(document, gameObject) : null;
|
|
18
42
|
},
|
|
43
|
+
getProjectionNodesForTarget: projection.getProjectionNodesForTarget,
|
|
44
|
+
resolveProjectionTargetId: projection.resolveProjectionTargetId,
|
|
45
|
+
getProjectionSelectionNodeIds: projection.getProjectionSelectionNodeIds,
|
|
19
46
|
createPatchFromAsset: (asset, request) => ({ label: `Add ${request?.name?.trim() || asset.displayName}`, patch: { kind: 'game-object.create-from-asset', assetItem: asset, ...(request?.name?.trim() ? { name: request.name.trim() } : {}), ...(request?.placement ? { placement: request.placement } : {}) } }),
|
|
20
47
|
},
|
|
21
48
|
lifecycle: {
|
|
22
|
-
prepareDocument: (document, nextAssets) =>
|
|
49
|
+
prepareDocument: (document, nextAssets) => prepareDocument(document, setAssets(nextAssets)),
|
|
23
50
|
hydrateDocumentAssets: (document, nextAssets) => {
|
|
24
51
|
const hydratedAssets = setAssets(nextAssets);
|
|
25
|
-
return
|
|
52
|
+
return hydrateDocumentAssets(document, hydratedAssets);
|
|
26
53
|
},
|
|
27
54
|
resolveUpdatedAssetSnapshot: (nextAssets, update) => {
|
|
28
55
|
const asset = nextAssets.find(candidate => candidate.assetId === update.assetId || candidate.id === update.assetId);
|
|
@@ -36,6 +63,19 @@ export function createFpsGameEditorPlayableProjectHostAssembly(input) {
|
|
|
36
63
|
...(contentHash ? { contentHash } : {}),
|
|
37
64
|
};
|
|
38
65
|
},
|
|
66
|
+
listAssetSnapshots: (nextAssets) => nextAssets.flatMap((asset) => {
|
|
67
|
+
const assetId = typeof asset.assetId === 'string' && asset.assetId.trim()
|
|
68
|
+
? asset.assetId
|
|
69
|
+
: typeof asset.id === 'string' && asset.id.trim()
|
|
70
|
+
? asset.id
|
|
71
|
+
: null;
|
|
72
|
+
if (!assetId)
|
|
73
|
+
return [];
|
|
74
|
+
const contentHash = typeof asset.metadata?.contentHash === 'string'
|
|
75
|
+
? asset.metadata.contentHash
|
|
76
|
+
: undefined;
|
|
77
|
+
return [{ assetId, ...(contentHash ? { contentHash } : {}) }];
|
|
78
|
+
}),
|
|
39
79
|
reconcileUpdatedAsset: (document, update) => {
|
|
40
80
|
const diffs = document.scene.gameObjects
|
|
41
81
|
.map(gameObject => resolveEditorSceneMaterialSlotReimportDiff(document, gameObject))
|
|
@@ -68,14 +108,16 @@ export function createFpsGameEditorPlayableProjectHostAssembly(input) {
|
|
|
68
108
|
agentContext: input.projectServices.agentContext,
|
|
69
109
|
assetActions: { createAssetActionPatch: input.createAssetActionPatch },
|
|
70
110
|
prefabStage: {
|
|
71
|
-
getPrefabStageDescriptor:
|
|
72
|
-
getPrefabStageProjectionNodes:
|
|
73
|
-
getPrefabStageStructure:
|
|
74
|
-
getPrefabStageInspectorObject:
|
|
75
|
-
resolvePrefabStagePreviewTarget:
|
|
76
|
-
getPrefabStageProjectionNodeId:
|
|
77
|
-
},
|
|
78
|
-
hierarchyActions: {
|
|
111
|
+
getPrefabStageDescriptor: prefab?.getDescriptor ?? getEditorScenePrefabStageDescriptor,
|
|
112
|
+
getPrefabStageProjectionNodes: prefab?.getProjectionNodes ?? getEditorScenePrefabStageProjectionNodes,
|
|
113
|
+
getPrefabStageStructure: prefab?.getStructure ?? getEditorScenePrefabStageStructure,
|
|
114
|
+
getPrefabStageInspectorObject: prefab?.getInspectorObject ?? scene.getPrefabStageInspectorObject,
|
|
115
|
+
resolvePrefabStagePreviewTarget: prefab?.resolvePreviewTarget ?? resolveEditorScenePrefabStagePreviewTarget,
|
|
116
|
+
getPrefabStageProjectionNodeId: prefab?.getProjectionNodeId ?? getEditorScenePrefabStageProjectionNodeIdForNode,
|
|
117
|
+
},
|
|
118
|
+
hierarchyActions: {
|
|
119
|
+
operations: input.hierarchyOperations ?? [],
|
|
120
|
+
},
|
|
79
121
|
worldPreview: {
|
|
80
122
|
getSceneCameraPreviewRig: projection.createSceneCameraPreviewRig,
|
|
81
123
|
getWorldAppearance: (document) => resolveEditorSceneLightingPreviewProfile(document, { environmentLightId: 'environment_light', sunLightId: 'sun_light', defaultEnvironmentLight: scene.defaults.environmentLight, defaultSunLight: scene.defaults.sunLight }),
|
|
@@ -83,11 +125,12 @@ export function createFpsGameEditorPlayableProjectHostAssembly(input) {
|
|
|
83
125
|
rendering: input.rendering.capability,
|
|
84
126
|
runtime: {
|
|
85
127
|
localTestActions: input.runtimeWindow.parent === input.runtimeWindow,
|
|
128
|
+
gameModeEntryVisible: input.gameModeEntryVisible,
|
|
86
129
|
authoring: { drivers: [input.sceneSource.createDriver()] },
|
|
87
130
|
persistenceAdapter: { loadAuthoringSource: async () => { const loaded = await input.sceneSource.load(); return { source: loaded.source, document: loaded.document, assets: loaded.assets, summary: loaded.summary }; }, loadAssets: input.sceneSource.loadAssets },
|
|
88
131
|
worldAdapter: {
|
|
89
132
|
loadPreviewEngine: async () => projection.createEditorPreviewBabylonModule(await input.loadBabylon()),
|
|
90
|
-
createPreviewEngine:
|
|
133
|
+
createPreviewEngine: createBabylonEditorPreviewEngine,
|
|
91
134
|
importPreviewAsset: projection.importEditorProjectionModel,
|
|
92
135
|
resolveMaterialTextureUrl: (texture) => projection.resolveEditorSceneTextureRefUrl(assets, texture),
|
|
93
136
|
resolveAssetId: (asset) => asset.assetId,
|
|
@@ -95,7 +138,7 @@ export function createFpsGameEditorPlayableProjectHostAssembly(input) {
|
|
|
95
138
|
},
|
|
96
139
|
world: input.world,
|
|
97
140
|
createGrid: projection.createEditorGrid,
|
|
98
|
-
lifecycle: { loadingContent: input.loadingContent, beforeDiscardAndRunGame: input.rendering.reset },
|
|
141
|
+
lifecycle: { loadingContent: input.loadingContent ?? DEFAULT_PLAYABLE_PROJECT_LOADING_CONTENT, beforeDiscardAndRunGame: input.rendering.reset },
|
|
99
142
|
forgePlay: { window: input.runtimeWindow, hasUnsavedPlatformChanges: input.rendering.isDirty, handleProjectAssetCommand: input.projectServices.handleProjectAssetCommand, exportDocument: ({ harness, payload, saveState }) => input.projectServices.exportDocument(harness, payload, saveState), reportError: input.reportError },
|
|
100
143
|
},
|
|
101
144
|
});
|
|
@@ -123,19 +166,80 @@ export function createFpsGameEditorProductSceneHostOptions(input) {
|
|
|
123
166
|
},
|
|
124
167
|
};
|
|
125
168
|
}
|
|
169
|
+
function collectProductEditorSceneDocumentDiagnostics(document, phase) {
|
|
170
|
+
try {
|
|
171
|
+
assertPlayableEditorSceneDocumentContract(document);
|
|
172
|
+
return [];
|
|
173
|
+
}
|
|
174
|
+
catch (error) {
|
|
175
|
+
const record = error && typeof error === 'object'
|
|
176
|
+
? error
|
|
177
|
+
: null;
|
|
178
|
+
const path = typeof record?.path === 'string' ? record.path : undefined;
|
|
179
|
+
const code = classifyProductDocumentValidationCode(document, path)
|
|
180
|
+
?? (typeof record?.code === 'string'
|
|
181
|
+
? `document-${record.code.replace(/\./g, '-')}`
|
|
182
|
+
: 'document-contract-invalid');
|
|
183
|
+
return [{
|
|
184
|
+
code,
|
|
185
|
+
severity: 'error',
|
|
186
|
+
phase,
|
|
187
|
+
source: 'document',
|
|
188
|
+
producer: 'document-validation',
|
|
189
|
+
message: typeof record?.message === 'string' ? record.message : String(error),
|
|
190
|
+
suggestion: path
|
|
191
|
+
? `检查诊断详情中的文档路径 ${path},修复无效或重复的数据后重新验证。`
|
|
192
|
+
: '检查当前 Scene Document 的结构完整性后重新验证。',
|
|
193
|
+
subject: { kind: 'document' },
|
|
194
|
+
...(path ? {
|
|
195
|
+
details: { path },
|
|
196
|
+
} : {}),
|
|
197
|
+
}];
|
|
198
|
+
}
|
|
199
|
+
}
|
|
200
|
+
function classifyProductDocumentValidationCode(document, path) {
|
|
201
|
+
if (!path)
|
|
202
|
+
return null;
|
|
203
|
+
const assetMatch = /^\$\.assets\[(\d+)\]\.id$/.exec(path);
|
|
204
|
+
if (assetMatch && hasDuplicateIdAtIndex(document.assets, Number(assetMatch[1]))) {
|
|
205
|
+
return 'document-asset-id-duplicate';
|
|
206
|
+
}
|
|
207
|
+
const objectMatch = /^\$\.scene\.gameObjects\[(\d+)\]\.id$/.exec(path);
|
|
208
|
+
if (objectMatch && hasDuplicateIdAtIndex(document.scene.gameObjects, Number(objectMatch[1]))) {
|
|
209
|
+
return 'document-game-object-id-duplicate';
|
|
210
|
+
}
|
|
211
|
+
return null;
|
|
212
|
+
}
|
|
213
|
+
function hasDuplicateIdAtIndex(values, index) {
|
|
214
|
+
const id = typeof values[index]?.id === 'string' ? values[index].id : null;
|
|
215
|
+
return !!id && values.filter(value => value.id === id).length > 1;
|
|
216
|
+
}
|
|
126
217
|
export function createFpsGameEditorProductHostAssembly(input) {
|
|
127
218
|
const scene = input.scene;
|
|
128
219
|
const inspectorContext = () => input.getInspectorContext?.() ?? {};
|
|
220
|
+
const projectValidateDocument = input.lifecycle?.validateDocument;
|
|
221
|
+
const documentLifecycleCapabilities = {
|
|
222
|
+
...input.lifecycle,
|
|
223
|
+
validateDocument: (document, context) => [
|
|
224
|
+
...collectProductEditorSceneDocumentDiagnostics(document, context.phase),
|
|
225
|
+
...(projectValidateDocument?.(document, context) ?? []),
|
|
226
|
+
],
|
|
227
|
+
};
|
|
129
228
|
const sceneHostOptions = createFpsGameEditorProductSceneHostOptions({
|
|
130
229
|
document: {
|
|
131
230
|
reduceDocument: scene.reduceDocument,
|
|
132
231
|
getHierarchyItems: scene.getHierarchyItems,
|
|
232
|
+
isHierarchyStructureChange: isProductHierarchyStructureChange,
|
|
133
233
|
getProjectionNodes: input.document.getProjectionNodes,
|
|
134
234
|
getProjectionNode: input.document.getProjectionNode,
|
|
235
|
+
getProjectionNodesForTarget: input.document.getProjectionNodesForTarget,
|
|
236
|
+
resolveProjectionTargetId: input.document.resolveProjectionTargetId,
|
|
237
|
+
getProjectionSelectionNodeIds: input.document.getProjectionSelectionNodeIds,
|
|
135
238
|
createPatchFromAsset: input.document.createPatchFromAsset,
|
|
136
239
|
createSerializedPropertyPatch: scene.createInspectorPropertyPatch,
|
|
240
|
+
resolveDiagnosticLocator: scene.resolveDiagnosticLocator,
|
|
137
241
|
},
|
|
138
|
-
lifecycle:
|
|
242
|
+
lifecycle: documentLifecycleCapabilities,
|
|
139
243
|
selection: {
|
|
140
244
|
isSelectable: scene.isSelectableHierarchyId,
|
|
141
245
|
isLocked: () => false,
|
|
@@ -153,6 +257,8 @@ export function createFpsGameEditorProductHostAssembly(input) {
|
|
|
153
257
|
getMarkerGraph: scene.getMarkerGraph,
|
|
154
258
|
getMarkerTypeCatalog: scene.getMarkerTypeCatalog,
|
|
155
259
|
getRelationTypeCatalog: scene.getRelationTypeCatalog,
|
|
260
|
+
getPrefabInstanceMarkerOverlays: scene.getPrefabInstanceMarkerOverlays,
|
|
261
|
+
getPrefabStageMarkerOverlays: scene.getPrefabStageMarkerOverlays,
|
|
156
262
|
createMarkerGraphPatch: scene.createMarkerGraphPatch,
|
|
157
263
|
},
|
|
158
264
|
assetActions: {
|
|
@@ -238,7 +344,7 @@ export function createFpsGameEditorProductHostAssembly(input) {
|
|
|
238
344
|
const harness = context.getHost()?.harness;
|
|
239
345
|
if (!harness)
|
|
240
346
|
throw new Error('editor_host_unavailable');
|
|
241
|
-
return forgePlay.exportDocument
|
|
347
|
+
return forgePlay.exportDocument({ ...exportInput, harness });
|
|
242
348
|
}
|
|
243
349
|
: undefined,
|
|
244
350
|
},
|
|
@@ -247,6 +353,57 @@ export function createFpsGameEditorProductHostAssembly(input) {
|
|
|
247
353
|
},
|
|
248
354
|
};
|
|
249
355
|
}
|
|
356
|
+
function isProductHierarchyStructureChange(command) {
|
|
357
|
+
if (command.type === 'document.replace')
|
|
358
|
+
return true;
|
|
359
|
+
const impact = command.projectionImpact;
|
|
360
|
+
if (impact?.type === 'incremental') {
|
|
361
|
+
if ((impact.createdNodeIds?.length ?? 0) > 0
|
|
362
|
+
|| (impact.deletedNodeIds?.length ?? 0) > 0) {
|
|
363
|
+
return true;
|
|
364
|
+
}
|
|
365
|
+
}
|
|
366
|
+
const patch = command.patch;
|
|
367
|
+
if (patch?.kind === 'game-object.transform' || patch?.kind === 'game-object.transform-batch')
|
|
368
|
+
return false;
|
|
369
|
+
if (patch?.kind === 'game-object.field'
|
|
370
|
+
|| patch?.kind === 'game-object.field-batch'
|
|
371
|
+
|| patch?.kind === 'serialized-property') {
|
|
372
|
+
return typeof patch.path !== 'string' || isHierarchyVisiblePropertyPath(patch.path);
|
|
373
|
+
}
|
|
374
|
+
if (typeof patch?.kind === 'string' && (patch.kind === 'game-object.rendering-alpha-index-migration'
|
|
375
|
+
|| patch.kind.startsWith('scene.material-asset.')
|
|
376
|
+
|| patch.kind === 'scene.prefab-material-asset.duplicate-and-bind'))
|
|
377
|
+
return false;
|
|
378
|
+
if (typeof patch?.kind === 'string' && patch.kind.startsWith('scene.prefab-asset.'))
|
|
379
|
+
return true;
|
|
380
|
+
if (patch?.kind === 'scene.marker-graph')
|
|
381
|
+
return true;
|
|
382
|
+
if (typeof patch?.kind === 'string' && (patch.kind === 'game-object.create-from-asset'
|
|
383
|
+
|| patch.kind === 'game-object.duplicate-selection'
|
|
384
|
+
|| patch.kind === 'game-object.rename'
|
|
385
|
+
|| patch.kind === 'game-object.create-group'
|
|
386
|
+
|| patch.kind === 'game-object.create-primitive'
|
|
387
|
+
|| patch.kind === 'game-object.delete-subtree'
|
|
388
|
+
|| patch.kind === 'game-object.reparent'
|
|
389
|
+
|| patch.kind === 'game-object.hierarchy-move'
|
|
390
|
+
|| patch.kind === 'game-object.group-selection'))
|
|
391
|
+
return true;
|
|
392
|
+
if (impact?.type === 'incremental' && (impact.syncTransformIds?.length ?? 0) > 0)
|
|
393
|
+
return false;
|
|
394
|
+
return true;
|
|
395
|
+
}
|
|
396
|
+
function isHierarchyVisiblePropertyPath(path) {
|
|
397
|
+
const normalized = path.trim();
|
|
398
|
+
return normalized === 'name'
|
|
399
|
+
|| normalized === 'label'
|
|
400
|
+
|| normalized === 'parentId'
|
|
401
|
+
|| normalized === 'active'
|
|
402
|
+
|| normalized === 'enabled'
|
|
403
|
+
|| normalized === 'locked'
|
|
404
|
+
|| normalized === 'kind'
|
|
405
|
+
|| normalized === 'transformType';
|
|
406
|
+
}
|
|
250
407
|
function findCreatedEditorSceneObjectId(beforeDocument, afterDocument) {
|
|
251
408
|
const beforeIds = new Set(beforeDocument.scene.gameObjects.map(gameObject => gameObject.id));
|
|
252
409
|
return afterDocument.scene.gameObjects.find(gameObject => !beforeIds.has(gameObject.id))?.id ?? null;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"playable-product-scene-capabilities.js","sourceRoot":"","sources":["../src/playable-product-scene-capabilities.ts"],"names":[],"mappings":"AAsBA,OAAO,EACL,2CAA2C,EAC3C,8CAA8C,EAC9C,oCAAoC,EACpC,+BAA+B,EAC/B,wCAAwC,EACxC,0CAA0C,EAC1C,oCAAoC,GAMrC,MAAM,gCAAgC,CAAC;AAmBxC,MAAM,UAAU,8CAA8C,CAC5D,KAAyE;IAEzE,IAAI,MAAM,GAAa,EAAE,CAAC;IAC1B,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC;IACpC,MAAM,SAAS,GAAG,CAAC,UAAoB,EAAY,EAAE;QACnD,MAAM,GAAG,UAAU,CAAC;QACpB,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,UAAU,CAAC,uCAAuC,CAAC,MAAM,CAAC,CAAC,CAAC;QACxF,OAAO,MAAM,CAAC;IAChB,CAAC,CAAC;IACF,OAAO,sCAAsC,CAA0B;QACrE,KAAK;QACL,QAAQ,EAAE;YACR,kBAAkB,EAAE,UAAU,CAAC,qBAAqB;YACpD,iBAAiB,EAAE,CAAC,QAAa,EAAE,EAAU,EAAE,EAAE;gBAC/C,MAAM,UAAU,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,KAAU,EAAE,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC;gBACpF,OAAO,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,oBAAoB,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YACnF,CAAC;YACD,oBAAoB,EAAE,CAAC,KAAU,EAAE,OAAY,EAAE,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,KAAK,CAAC,WAAW,EAAE,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,+BAA+B,EAAE,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;SAC3T;QACD,SAAS,EAAE;YACT,eAAe,EAAE,CAAC,QAAmB,EAAE,UAAoB,EAAE,EAAE,CAAC,KAAK,CAAC,eAAe,CAAC,QAAQ,EAAE,SAAS,CAAC,UAAU,CAAC,CAAC;YACtH,qBAAqB,EAAE,CAAC,QAAmB,EAAE,UAAoB,EAAE,EAAE;gBACnE,MAAM,cAAc,GAAG,SAAS,CAAC,UAAU,CAAC,CAAC;gBAC7C,OAAO,KAAK,CAAC,eAAe,CAAC,qBAAqB,EAAE,CAAC,QAAQ,EAAE,cAAc,CAAC,IAAI,QAAQ,CAAC;YAC7F,CAAC;YACD,2BAA2B,EAAE,CAAC,UAAoB,EAAE,MAA2B,EAAE,EAAE;gBACjF,MAAM,KAAK,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,SAAS,CAAC,OAAO,KAAK,MAAM,CAAC,OAAO,IAAI,SAAS,CAAC,EAAE,KAAK,MAAM,CAAC,OAAO,CAAC,CAAC;gBACpH,IAAI,CAAC,KAAK;oBAAE,OAAO,IAAI,CAAC;gBACxB,MAAM,WAAW,GAAG,OAAO,KAAK,CAAC,QAAQ,EAAE,WAAW,KAAK,QAAQ;oBACjE,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,WAAW;oBAC5B,CAAC,CAAC,SAAS,CAAC;gBACd,OAAO;oBACL,OAAO,EAAE,KAAK,CAAC,OAAO;oBACtB,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;iBACxC,CAAC;YACJ,CAAC;YACD,qBAAqB,EAAE,CAAC,QAAqC,EAAE,MAA2B,EAAE,EAAE;gBAC5F,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW;qBACrC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,0CAA0C,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;qBACnF,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,KAAK,MAAM,CAAC,OAAO,CAAC,CAAC;gBACnD,OAAO;oBACL,QAAQ,EAAE,KAAK,CAAC,yBAAyB,CAAC,QAAQ,CAAC;oBACnD,sBAAsB,EAAE,KAAK,CAAC,MAAM,CAClC,CAAC,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,IAAI,CAAC,kBAAkB,CAAC,MAAM,EACnF,CAAC,CACF;oBACD,QAAQ,EAAE,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC;wBAC9B,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;4BACvC,IAAI,EAAE,KAAK,CAAC,MAAM;4BAClB,YAAY,EAAE,IAAI,CAAC,YAAY;4BAC/B,MAAM,EAAE,KAAK,CAAC,UAAU;4BACxB,eAAe,EAAE,KAAK,CAAC,eAAe;4BACtC,gBAAgB,EAAE,KAAK,CAAC,gBAAgB;yBACzC,CAAC,CAAC;wBACH,GAAG,IAAI,CAAC,MAAM;6BACX,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,KAAK,yBAAyB,CAAC;6BAC3D,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;4BACb,IAAI,EAAE,KAAK,CAAC,MAAM;4BAClB,YAAY,EAAE,IAAI,CAAC,YAAY;4BAC/B,GAAG,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;4BACjD,GAAG,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE,eAAe,EAAE,KAAK,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;yBAC7E,CAAC,CAAC;qBACN,CAAC;iBACH,CAAC;YACJ,CAAC;YACD,SAAS,EAAE,KAAK,CAAC,eAAe,CAAC,SAAS;SAC3C;QACD,mBAAmB,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,aAAa,EAAE,UAAU,CAAC,uCAAuC,CAAC,MAAM,CAAC,EAAE,CAAC;QAC1G,YAAY,EAAE,KAAK,CAAC,eAAe,CAAC,YAAY;QAChD,YAAY,EAAE,EAAE,sBAAsB,EAAE,KAAK,CAAC,sBAAsB,EAAE;QACtE,WAAW,EAAE;YACX,wBAAwB,EAAE,KAAK,CAAC,MAAM,CAAC,aAAa;YACpD,6BAA6B,EAAE,KAAK,CAAC,MAAM,CAAC,kBAAkB;YAC9D,uBAAuB,EAAE,KAAK,CAAC,MAAM,CAAC,YAAY;YAClD,6BAA6B,EAAE,KAAK,CAAC,MAAM,CAAC,kBAAkB;YAC9D,+BAA+B,EAAE,KAAK,CAAC,MAAM,CAAC,oBAAoB;YAClE,8BAA8B,EAAE,KAAK,CAAC,MAAM,CAAC,mBAAmB;SACjE;QACD,gBAAgB,EAAE,EAAE,cAAc,EAAE,KAAK,CAAC,uBAAuB,IAAI,EAAE,EAAE;QACzE,YAAY,EAAE;YACZ,wBAAwB,EAAE,UAAU,CAAC,2BAA2B;YAChE,kBAAkB,EAAE,CAAC,QAAa,EAAE,EAAE,CAAC,wCAAwC,CAAC,QAAQ,EAAE,EAAE,kBAAkB,EAAE,mBAAmB,EAAE,UAAU,EAAE,WAAW,EAAE,uBAAuB,EAAE,KAAK,CAAC,QAAQ,CAAC,gBAAgB,EAAE,eAAe,EAAE,KAAK,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;SACpQ;QACD,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,UAAU;QACrC,OAAO,EAAE;YACP,gBAAgB,EAAE,KAAK,CAAC,aAAa,CAAC,MAAM,KAAK,KAAK,CAAC,aAAa;YACpE,SAAS,EAAE,EAAE,OAAO,EAAE,CAAC,KAAK,CAAC,WAAW,CAAC,YAAY,EAAE,CAAC,EAAE;YAC1D,kBAAkB,EAAE,EAAE,mBAAmB,EAAE,KAAK,IAAI,EAAE,GAAG,MAAM,MAAM,GAAG,MAAM,KAAK,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,UAAU,EAAE,KAAK,CAAC,WAAW,CAAC,UAAU,EAAE;YAClQ,YAAY,EAAE;gBACZ,iBAAiB,EAAE,KAAK,IAAI,EAAE,CAAC,UAAU,CAAC,gCAAgC,CAAC,MAAM,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrG,mBAAmB,EAAE,CAAC,OAAY,EAAE,MAAyB,EAAE,EAAE,CAAC,IAAI,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,IAAI,EAAE,EAAE,qBAAqB,EAAE,IAAI,EAAE,OAAO,EAAE,IAAI,EAAE,SAAS,EAAE,IAAI,EAAE,CAAC;gBACnK,kBAAkB,EAAE,UAAU,CAAC,2BAA2B;gBAC1D,yBAAyB,EAAE,CAAC,OAAgB,EAAE,EAAE,CAAC,UAAU,CAAC,+BAA+B,CAAC,MAAM,EAAE,OAAO,CAAC;gBAC5G,cAAc,EAAE,CAAC,KAAa,EAAE,EAAE,CAAC,KAAK,CAAC,OAAO;gBAChD,kBAAkB,EAAE,CAAC,KAAU,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,KAAK,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,WAAW,EAAE,IAAI,EAAE,KAAK,CAAC,OAAO,EAAE,QAAQ,EAAE,KAAK,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,OAAO,EAAE,UAAU,CAAC,oCAAoC,CAAC,KAAK,CAAC,EAAE,QAAQ,EAAE,KAAK,CAAC,SAAS,KAAK,KAAK,EAAE,CAAC;aACrX;YACD,KAAK,EAAE,KAAK,CAAC,KAAK;YAClB,UAAU,EAAE,UAAU,CAAC,gBAAgB;YACvC,SAAS,EAAE,EAAE,cAAc,EAAE,KAAK,CAAC,cAAc,EAAE,uBAAuB,EAAE,KAAK,CAAC,SAAS,CAAC,KAAK,EAAE;YACnG,SAAS,EAAE,EAAE,MAAM,EAAE,KAAK,CAAC,aAAa,EAAE,yBAAyB,EAAE,KAAK,CAAC,SAAS,CAAC,OAAO,EAAE,yBAAyB,EAAE,KAAK,CAAC,eAAe,CAAC,yBAAyB,EAAE,cAAc,EAAE,CAAC,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,EAAO,EAAE,EAAE,CAAC,KAAK,CAAC,eAAe,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,WAAW,EAAE,KAAK,CAAC,WAAW,EAAE;SACxU;KACF,CAAC,CAAC;AACL,CAAC;AA8CD,MAAM,UAAU,0CAA0C,CAKxD,KAA2E;IAE3E,MAAM,eAAe,GAAqE;QACxF,GAAG,KAAK,CAAC,QAAQ;KAClB,CAAC;IAEF,OAAO;QACL,eAAe;QACf,YAAY,EAAE;YACZ,iBAAiB,EAAE,KAAK,CAAC,SAAS;YAClC,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,WAAW,EAAE,KAAK,CAAC,WAAW;YAC9B,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,WAAW,EAAE,KAAK,CAAC,WAAW;YAC9B,iBAAiB,EAAE,KAAK,CAAC,iBAAiB;YAC1C,UAAU,EAAE,KAAK,CAAC,UAAU;YAC5B,gBAAgB,EAAE,KAAK,CAAC,gBAAgB;YACxC,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,SAAS,EAAE,KAAK,CAAC,SAAS;SAC3B;KACF,CAAC;AACJ,CAAC;AAiED,MAAM,UAAU,sCAAsC,CAOpD,KAA8F;IAE9F,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,gBAAgB,GAAG,GAAa,EAAE,CAAC,KAAK,CAAC,mBAAmB,EAAE,EAAE,IAAK,EAAe,CAAC;IAC3F,MAAM,gBAAgB,GAAG,0CAA0C,CAA4B;QAC7F,QAAQ,EAAE;YACR,cAAc,EAAE,KAAK,CAAC,cAAc;YACpC,iBAAiB,EAAE,KAAK,CAAC,iBAAiB;YAC1C,kBAAkB,EAAE,KAAK,CAAC,QAAQ,CAAC,kBAAkB;YACrD,iBAAiB,EAAE,KAAK,CAAC,QAAQ,CAAC,iBAAiB;YACnD,oBAAoB,EAAE,KAAK,CAAC,QAAQ,CAAC,oBAAoB;YACzD,6BAA6B,EAAE,KAAK,CAAC,4BAA4B;SAClE;QACD,SAAS,EAAE,KAAK,CAAC,SAAS;QAC1B,SAAS,EAAE;YACT,YAAY,EAAE,KAAK,CAAC,uBAAuB;YAC3C,QAAQ,EAAE,GAAG,EAAE,CAAC,KAAK;SACtB;QACD,SAAS,EAAE;YACT,kBAAkB,EAAE,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,CAAC,KAAK,CAAC,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,EAAE,gBAAgB,EAAE,CAAC;YAC5G,uBAAuB,EAAE,CAAC,QAAQ,EAAE,WAAW,EAAE,QAAQ,EAAE,EAAE,CAAC,KAAK,CAAC,uBAAuB,CACzF,QAAQ,EACR,WAAW,EACX,QAAQ,EACR,gBAAgB,EAAE,CACnB;YACD,2BAA2B,EAAE,KAAK,CAAC,2BAA2B;SAC/D;QACD,YAAY,EAAE;YACZ,oBAAoB,EAAE,KAAK,CAAC,uBAAuB;SACpD;QACD,YAAY,EAAE,KAAK,CAAC,YAAY;QAChC,WAAW,EAAE;YACX,cAAc,EAAE,KAAK,CAAC,cAAc;YACpC,oBAAoB,EAAE,KAAK,CAAC,oBAAoB;YAChD,sBAAsB,EAAE,KAAK,CAAC,sBAAsB;YACpD,sBAAsB,EAAE,KAAK,CAAC,sBAAsB;SACrD;QACD,YAAY,EAAE;YACZ,GAAG,KAAK,CAAC,YAAY;YACrB,sBAAsB,EAAE,KAAK,CAAC,YAAY,EAAE,sBAAsB,IAAI,CAAC,CAAC,OAAO,EAAE,EAAE;gBACjF,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,GAAG;oBAAE,OAAO,IAAI,CAAC;gBAChD,OAAO,KAAK,CAAC,sBAAsB,CAAC;oBAClC,QAAQ,EAAE,OAAO,CAAC,QAAQ;oBAC1B,KAAK,EAAE,OAAO,CAAC,KAAK;oBACpB,GAAG,EAAE,OAAO,CAAC,GAAU;iBACxB,CAAkD,CAAC;YACtD,CAAC,CAAC;YACF,aAAa,EAAE,KAAK,CAAC,YAAY,EAAE,aAAa,IAAI,8BAA8B;SACnF;QACD,WAAW,EAAE,KAAK,CAAC,WAAW;QAC9B,iBAAiB,EAAE;YACjB,qCAAqC,CAAC,OAAO;gBAC3C,OAAO,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC;uBACvC,OAAO,CAAC,IAAI,KAAK,2CAA2C;uBAC5D,KAAK,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;YAC5D,CAAC;YACD,kCAAkC,CAAC,OAAO;gBACxC,MAAM,UAAU,GAAG,KAAK,CAAC,kCAAkC,CAAC,OAAO,CAAC,CAAC;gBACrE,IAAI,UAAU;oBAAE,OAAO,UAAU,CAAC;gBAClC,IAAI,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,4BAA4B,CAAC;oBACzE,QAAQ,EAAE,OAAO,CAAC,QAAQ;oBAC1B,QAAQ;oBACR,IAAI,EAAE,OAAO,CAAC,IAAI;oBAClB,KAAK,EAAE,OAAO,CAAC,KAAK;iBACrB,CAAC,CAAC;oBAAE,OAAO,IAAI,CAAC;gBACjB,OAAO,8CAA8C,CAAC,OAAO,CAAgE,CAAC;YAChI,CAAC;YACD,+BAA+B,EAAE,OAAO,CAAC,EAAE,CAAC,oCAAoC,CAC9E,OAAO,CAAC,QAAQ,EAChB,OAAO,CAAC,QAAQ,EAChB,OAAO,CAAC,SAAS,CAClB;YACD,oBAAoB,EAAE,OAAO,CAAC,EAAE,CAAC,+BAA+B,CAAC,OAAc,CAAQ;YACvF,yBAAyB,EAAE,OAAO,CAAC,EAAE,CAAC,oCAAoC,CAAC,OAAc,CAAQ;YACjG,6BAA6B,EAAE,KAAK,CAAC,6BAA6B;SACnE;QACD,UAAU,EAAE;YACV,sBAAsB,EAAE,KAAK,CAAC,gBAAgB;YAC9C,sBAAsB,EAAE,KAAK,CAAC,qBAAqB;YACnD,gCAAgC,EAAE,KAAK,CAAC,sBAAsB;YAC9D,2BAA2B,EAAE,KAAK,CAAC,iBAAiB;YACpD,gCAAgC,EAAE,KAAK,CAAC,sBAAsB;YAC9D,oCAAoC,EAAE,KAAK,CAAC,0BAA0B;YACtE,2BAA2B,EAAE,KAAK,CAAC,wBAAwB;YAC3D,yBAAyB,EAAE,KAAK,CAAC,mBAAmB;YACpD,yBAAyB,EAAE,KAAK,CAAC,wBAAwB;YACzD,mCAAmC,EAAE,KAAK,CAAC,yBAAyB;SACrE;QACD,gBAAgB,EAAE,KAAK,CAAC,gBAAgB;QACxC,YAAY,EAAE,KAAK,CAAC,YAAY;QAChC,SAAS,EAAE,KAAK,CAAC,SAAS;KAC3B,CAAC,CAAC;IACH,OAAO;QACL,GAAG,gBAAgB;QACnB,iBAAiB,CAAC,OAAO;YACvB,MAAM,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;YAC9B,IAAI,CAAC,OAAO,EAAE,CAAC;gBACb,MAAM,IAAI,KAAK,CAAC,kFAAkF,CAAC,CAAC;YACtG,CAAC;YACD,MAAM,EAAE,SAAS,EAAE,GAAG,kBAAkB,EAAE,GAAG,OAAO,CAAC;YACrD,OAAO;gBACL,GAAG,kBAAkB;gBACrB,GAAG,gBAAgB;gBACnB,kBAAkB,EAAE;oBAClB,GAAG,OAAO,CAAC,kBAAkB;iBAC9B;gBACD,YAAY,EAAE;oBACZ,GAAG,OAAO,CAAC,YAAY;iBACxB;gBACD,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC;oBACd,SAAS,EAAE;wBACT,GAAG,SAAS;wBACZ,eAAe,EAAE,OAAO,CAAC,yBAAyB;wBAClD,yBAAyB,EAAE,SAAS,CAAC,yBAAyB;4BAC5D,CAAC,CAAC,aAAa,CAAC,EAAE,CAAC,SAAS,CAAC,yBAAyB,EAAE,CACpD,aAAa,EACb,OAAO,CAAC,mCAAmC,CAC5C;4BACH,CAAC,CAAC,SAAS;wBACb,cAAc,EAAE,SAAS,CAAC,cAAc;4BACtC,CAAC,CAAC,CAAC,WAAW,EAAE,EAAE;gCACd,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO,EAAE,EAAE,OAAO,CAAC;gCAC3C,IAAI,CAAC,OAAO;oCAAE,MAAM,IAAI,KAAK,CAAC,yBAAyB,CAAC,CAAC;gCACzD,OAAO,SAAS,CAAC,cAAc,EAAE,CAAC,EAAE,GAAG,WAAW,EAAE,OAAO,EAAE,CAAC,CAAC;4BACjE,CAAC;4BACH,CAAC,CAAC,SAAS;qBACd;iBACF,CAAC,CAAC,CAAC,EAAE,CAAC;aACR,CAAC;QACJ,CAAC;KACF,CAAC;AACJ,CAAC;AAED,SAAS,8BAA8B,CACrC,cAAyB,EACzB,aAAwB;IAExB,MAAM,SAAS,GAAG,IAAI,GAAG,CAAC,cAAc,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7F,OAAO,aAAa,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,IAAI,IAAI,CAAC;AACvG,CAAC","sourcesContent":["import type {\n PlayableLocalEditorAssetActionsCapability,\n PlayableLocalEditorAssetBrowserCapability,\n PlayableLocalEditorDocumentCapability,\n PlayableLocalEditorDocumentLifecycleCapability,\n PlayableLocalEditorHierarchyActionsCapability,\n PlayableLocalEditorHostCapabilities,\n PlayableLocalEditorInspectorCapability,\n PlayableLocalEditorMarkerGraphCapability,\n PlayableLocalEditorPatchResult,\n PlayableLocalEditorPrefabStageCapability,\n PlayableLocalEditorRenderingCapability,\n PlayableLocalEditorSceneGraphCapability,\n PlayableLocalEditorSelectionCapability,\n PlayableLocalEditorTransformCommandsCapability,\n PlayableLocalEditorWorldPreviewCapability,\n PlayableLocalEditorHarnessApi,\n} from './playable-local-editor-host.js';\nimport type {\n FpsGameEditorProductLocalEditorContext,\n FpsGameEditorProductLocalEditorHostOptions,\n} from './playable-product-local-editor.js';\nimport {\n EDITOR_SCENE_STATIC_SHADOW_BAKE_ACTION_PATH,\n createEditorSceneSerializedMultiTransformPatch,\n createEditorSceneTransformBatchPatch,\n createEditorSceneTransformPatch,\n resolveEditorSceneLightingPreviewProfile,\n resolveEditorSceneMaterialSlotReimportDiff,\n toEditorSceneLocalTransformFromWorld,\n type EditorSceneAssetLibraryItem,\n type EditorSceneDocument,\n type EditorSceneGameObject,\n type EditorSceneMaterialDocument,\n type FpsGameEditorStandardSceneAssembly,\n} from '@fps-games/editor-playable-sdk';\n\nexport interface FpsGameEditorPlayableProjectHostAssemblyOptions<TDocument, TAsset> {\n scene: any;\n projection: any;\n sceneSource: any;\n rendering: any;\n projectServices: any;\n prefab: any;\n prepareDocument(document: TDocument, assets: TAsset[]): TDocument;\n createAssetActionPatch(input: any): any;\n hierarchyContextActions?: readonly any[];\n loadingContent?: any;\n runtimeWindow: Window;\n loadBabylon(): Promise<any>;\n world?: { cameraTarget?: { x: number; y: number; z: number }; cameraRadius?: number; clearColor?: { r: number; g: number; b: number; a: number }; useRightHandedSystem?: boolean; selectionEdgesPrewarm?: 'eager' | 'lazy' };\n reportError?(error: unknown): void;\n}\n\nexport function createFpsGameEditorPlayableProjectHostAssembly<TDocument, TAsset extends EditorSceneAssetLibraryItem>(\n input: FpsGameEditorPlayableProjectHostAssemblyOptions<TDocument, TAsset>,\n) {\n let assets: TAsset[] = [];\n const scene = input.scene;\n const projection = input.projection;\n const setAssets = (nextAssets: TAsset[]): TAsset[] => {\n assets = nextAssets;\n input.rendering.setTextures(projection.createEditorSceneInspectorTextureAssets(assets));\n return assets;\n };\n return createFpsGameEditorProductHostAssembly<any, any, any, any, any>({\n scene,\n document: {\n getProjectionNodes: projection.createProjectionNodes,\n getProjectionNode: (document: any, id: string) => {\n const gameObject = document.scene.gameObjects.find((entry: any) => entry.id === id);\n return gameObject ? projection.createProjectionNode(document, gameObject) : null;\n },\n createPatchFromAsset: (asset: any, request: any) => ({ label: `Add ${request?.name?.trim() || asset.displayName}`, patch: { kind: 'game-object.create-from-asset', assetItem: asset, ...(request?.name?.trim() ? { name: request.name.trim() } : {}), ...(request?.placement ? { placement: request.placement } : {}) } }),\n },\n lifecycle: {\n prepareDocument: (document: TDocument, nextAssets: TAsset[]) => input.prepareDocument(document, setAssets(nextAssets)),\n hydrateDocumentAssets: (document: TDocument, nextAssets: TAsset[]) => {\n const hydratedAssets = setAssets(nextAssets);\n return input.projectServices.hydrateDocumentAssets?.(document, hydratedAssets) ?? document;\n },\n resolveUpdatedAssetSnapshot: (nextAssets: TAsset[], update: { assetId: string }) => {\n const asset = nextAssets.find(candidate => candidate.assetId === update.assetId || candidate.id === update.assetId);\n if (!asset) return null;\n const contentHash = typeof asset.metadata?.contentHash === 'string'\n ? asset.metadata.contentHash\n : undefined;\n return {\n assetId: asset.assetId,\n ...(contentHash ? { contentHash } : {}),\n };\n },\n reconcileUpdatedAsset: (document: EditorSceneMaterialDocument, update: { assetId: string }) => {\n const diffs = document.scene.gameObjects\n .map(gameObject => resolveEditorSceneMaterialSlotReimportDiff(document, gameObject))\n .filter(diff => diff.assetId === update.assetId);\n return {\n document: scene.ensureEnvironmentDefaults(document),\n reconciledBindingCount: diffs.reduce(\n (count, diff) => count + diff.bindingRemaps.length + diff.bindingRemapIssues.length,\n 0,\n ),\n warnings: diffs.flatMap(diff => [\n ...diff.bindingRemapIssues.map(issue => ({\n code: issue.reason,\n gameObjectId: diff.gameObjectId,\n slotId: issue.fromSlotId,\n materialAssetId: issue.materialAssetId,\n candidateSlotIds: issue.candidateSlotIds,\n })),\n ...diff.issues\n .filter(issue => issue.reason === 'source-material-changed')\n .map(issue => ({\n code: issue.reason,\n gameObjectId: diff.gameObjectId,\n ...(issue.slotId ? { slotId: issue.slotId } : {}),\n ...(issue.materialAssetId ? { materialAssetId: issue.materialAssetId } : {}),\n })),\n ]),\n };\n },\n summarize: input.projectServices.summarize,\n },\n getInspectorContext: () => ({ textureAssets: projection.createEditorSceneInspectorTextureAssets(assets) }),\n agentContext: input.projectServices.agentContext,\n assetActions: { createAssetActionPatch: input.createAssetActionPatch },\n prefabStage: {\n getPrefabStageDescriptor: input.prefab.getDescriptor,\n getPrefabStageProjectionNodes: input.prefab.getProjectionNodes,\n getPrefabStageStructure: input.prefab.getStructure,\n getPrefabStageInspectorObject: input.prefab.getInspectorObject,\n resolvePrefabStagePreviewTarget: input.prefab.resolvePreviewTarget,\n getPrefabStageProjectionNodeId: input.prefab.getProjectionNodeId,\n },\n hierarchyActions: { contextActions: input.hierarchyContextActions ?? [] },\n worldPreview: {\n getSceneCameraPreviewRig: projection.createSceneCameraPreviewRig,\n getWorldAppearance: (document: any) => resolveEditorSceneLightingPreviewProfile(document, { environmentLightId: 'environment_light', sunLightId: 'sun_light', defaultEnvironmentLight: scene.defaults.environmentLight, defaultSunLight: scene.defaults.sunLight }),\n },\n rendering: input.rendering.capability,\n runtime: {\n localTestActions: input.runtimeWindow.parent === input.runtimeWindow,\n authoring: { drivers: [input.sceneSource.createDriver()] },\n persistenceAdapter: { loadAuthoringSource: async () => { const loaded = await input.sceneSource.load(); return { source: loaded.source, document: loaded.document, assets: loaded.assets, summary: loaded.summary }; }, loadAssets: input.sceneSource.loadAssets },\n worldAdapter: {\n loadPreviewEngine: async () => projection.createEditorPreviewBabylonModule(await input.loadBabylon()),\n createPreviewEngine: (babylon: any, canvas: HTMLCanvasElement) => new babylon.Engine(canvas, true, { preserveDrawingBuffer: true, stencil: true, antialias: true }),\n importPreviewAsset: projection.importEditorProjectionModel,\n resolveMaterialTextureUrl: (texture: unknown) => projection.resolveEditorSceneTextureRefUrl(assets, texture),\n resolveAssetId: (asset: TAsset) => asset.assetId,\n toBrowserAssetItem: (asset: any) => ({ id: asset.assetId, guid: asset.guid, assetId: asset.assetId, kind: asset.kind, label: asset.displayName, meta: asset.assetId, external: asset.external, origin: asset.origin, dedupeKey: asset.dedupeKey, placeable: asset.placeable, preview: projection.createEditorSceneLibraryAssetPreview(asset), disabled: asset.placeable === false }),\n },\n world: input.world,\n createGrid: projection.createEditorGrid,\n lifecycle: { loadingContent: input.loadingContent, beforeDiscardAndRunGame: input.rendering.reset },\n forgePlay: { window: input.runtimeWindow, hasUnsavedPlatformChanges: input.rendering.isDirty, handleProjectAssetCommand: input.projectServices.handleProjectAssetCommand, exportDocument: ({ harness, payload, saveState }: any) => input.projectServices.exportDocument(harness, payload, saveState), reportError: input.reportError },\n },\n });\n}\n\nexport interface FpsGameEditorProductSceneDocumentAdapter<\n TDocument,\n TPatch,\n TAsset = unknown,\n> extends Pick<\n PlayableLocalEditorDocumentCapability<TDocument, TPatch, TAsset>,\n | 'reduceDocument'\n | 'getHierarchyItems'\n | 'getProjectionNodes'\n | 'getProjectionNode'\n | 'createPatchFromAsset'\n | 'createSerializedPropertyPatch'\n > {}\n\nexport interface FpsGameEditorProductSceneHostOptions<\n TDocument,\n TPatch,\n TAsset = unknown,\n> {\n documentAdapter: PlayableLocalEditorDocumentCapability<TDocument, TPatch, TAsset>;\n capabilities: PlayableLocalEditorHostCapabilities<TDocument, TPatch, TAsset>;\n}\n\nexport interface FpsGameEditorProductSceneHostOptionsInput<\n TDocument,\n TPatch,\n TAsset = unknown,\n> {\n document: FpsGameEditorProductSceneDocumentAdapter<TDocument, TPatch, TAsset>;\n lifecycle?: PlayableLocalEditorDocumentLifecycleCapability<TDocument, TAsset>;\n selection?: PlayableLocalEditorSelectionCapability<TDocument>;\n inspector?: PlayableLocalEditorInspectorCapability<TDocument>;\n assetBrowser?: PlayableLocalEditorAssetBrowserCapability<TDocument>;\n agentContext?: PlayableLocalEditorHostCapabilities<TDocument, TPatch, TAsset>['agentContext'];\n markerGraph?: PlayableLocalEditorMarkerGraphCapability<TDocument, TPatch>;\n assetActions?: PlayableLocalEditorAssetActionsCapability<TDocument, TPatch, TAsset>;\n prefabStage?: PlayableLocalEditorPrefabStageCapability<TDocument, TAsset>;\n transformCommands?: PlayableLocalEditorTransformCommandsCapability<TDocument, TPatch>;\n sceneGraph?: PlayableLocalEditorSceneGraphCapability<TDocument, TPatch>;\n hierarchyActions?: PlayableLocalEditorHierarchyActionsCapability<TDocument, TPatch>;\n worldPreview?: PlayableLocalEditorWorldPreviewCapability<TDocument>;\n rendering?: PlayableLocalEditorRenderingCapability<TDocument, TPatch>;\n}\n\nexport function createFpsGameEditorProductSceneHostOptions<\n TDocument,\n TPatch,\n TAsset = unknown,\n>(\n input: FpsGameEditorProductSceneHostOptionsInput<TDocument, TPatch, TAsset>,\n): FpsGameEditorProductSceneHostOptions<TDocument, TPatch, TAsset> {\n const documentAdapter: PlayableLocalEditorDocumentCapability<TDocument, TPatch, TAsset> = {\n ...input.document,\n };\n\n return {\n documentAdapter,\n capabilities: {\n documentLifecycle: input.lifecycle,\n selection: input.selection,\n inspector: input.inspector,\n assetBrowser: input.assetBrowser,\n agentContext: input.agentContext,\n markerGraph: input.markerGraph,\n assetActions: input.assetActions,\n prefabStage: input.prefabStage,\n transformCommands: input.transformCommands,\n sceneGraph: input.sceneGraph,\n hierarchyActions: input.hierarchyActions,\n worldPreview: input.worldPreview,\n rendering: input.rendering,\n },\n };\n}\n\nexport interface FpsGameEditorProductHostAssemblyInput<\n TDocument extends EditorSceneDocument<TGameObject>,\n TGameObject extends EditorSceneGameObject,\n TPatch,\n TAsset extends EditorSceneAssetLibraryItem,\n TContext,\n> {\n scene: FpsGameEditorStandardSceneAssembly<TDocument, TGameObject, TPatch, TAsset, TContext>;\n document: Pick<\n FpsGameEditorProductSceneDocumentAdapter<TDocument, TPatch, TAsset>,\n 'getProjectionNodes' | 'getProjectionNode' | 'createPatchFromAsset'\n >;\n lifecycle?: PlayableLocalEditorDocumentLifecycleCapability<TDocument, TAsset>;\n getInspectorContext?: () => TContext;\n agentContext?: PlayableLocalEditorHostCapabilities<TDocument, TPatch, TAsset>['agentContext'];\n assetActions?: Pick<\n PlayableLocalEditorAssetActionsCapability<TDocument, TPatch, TAsset>,\n 'createAssetActionPatch' | 'createPlacedAssetPatch' | 'findCreatedId'\n >;\n prefabStage?: PlayableLocalEditorPrefabStageCapability<TDocument, TAsset>;\n hierarchyActions?: PlayableLocalEditorHierarchyActionsCapability<TDocument, TPatch>;\n worldPreview?: PlayableLocalEditorWorldPreviewCapability<TDocument>;\n rendering?: PlayableLocalEditorRenderingCapability<TDocument, TPatch>;\n runtime?: FpsGameEditorProductHostRuntimeOptions<TDocument, TPatch, TAsset>;\n}\n\ntype FpsGameEditorProductForgePlayOptions<TDocument, TPatch, TAsset> = NonNullable<\n FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>['forgePlay']\n>;\n\nexport interface FpsGameEditorProductHostRuntimeOptions<TDocument, TPatch, TAsset> extends Omit<\n FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>,\n 'documentAdapter' | 'capabilities' | 'persistenceAdapter' | 'worldAdapter' | 'forgePlay'\n> {\n persistenceAdapter: Omit<\n FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>['persistenceAdapter'],\n 'runGame'\n >;\n worldAdapter: Omit<\n FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>['worldAdapter'],\n 'disposeWorld' | 'disposeGameWorld' | 'getCanvas'\n >;\n forgePlay?: Omit<\n FpsGameEditorProductForgePlayOptions<TDocument, TPatch, TAsset>,\n 'handleAssetDrop' | 'handleProjectAssetCommand' | 'exportDocument'\n > & {\n handleProjectAssetCommand?: (\n bridgeContext: Parameters<NonNullable<FpsGameEditorProductForgePlayOptions<TDocument, TPatch, TAsset>['handleProjectAssetCommand']>>[0],\n normalizeLoadedPlatformAssetPayload: (payload: Record<string, unknown>) => Record<string, unknown>,\n ) => Promise<void> | void;\n exportDocument?: (input: Parameters<NonNullable<FpsGameEditorProductForgePlayOptions<TDocument, TPatch, TAsset>['exportDocument']>>[0] & {\n harness: PlayableLocalEditorHarnessApi<TDocument>;\n }) => Promise<void> | void;\n };\n}\n\nexport interface FpsGameEditorProductHostAssembly<TDocument, TPatch, TAsset>\n extends FpsGameEditorProductSceneHostOptions<TDocument, TPatch, TAsset> {\n createHostOptions(\n context: FpsGameEditorProductLocalEditorContext<TDocument>,\n ): FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>;\n}\n\nexport function createFpsGameEditorProductHostAssembly<\n TDocument extends EditorSceneDocument<TGameObject>,\n TGameObject extends EditorSceneGameObject,\n TPatch,\n TAsset extends EditorSceneAssetLibraryItem,\n TContext,\n>(\n input: FpsGameEditorProductHostAssemblyInput<TDocument, TGameObject, TPatch, TAsset, TContext>,\n): FpsGameEditorProductHostAssembly<TDocument, TPatch, TAsset> {\n const scene = input.scene;\n const inspectorContext = (): TContext => input.getInspectorContext?.() ?? ({} as TContext);\n const sceneHostOptions = createFpsGameEditorProductSceneHostOptions<TDocument, TPatch, TAsset>({\n document: {\n reduceDocument: scene.reduceDocument,\n getHierarchyItems: scene.getHierarchyItems,\n getProjectionNodes: input.document.getProjectionNodes,\n getProjectionNode: input.document.getProjectionNode,\n createPatchFromAsset: input.document.createPatchFromAsset,\n createSerializedPropertyPatch: scene.createInspectorPropertyPatch,\n },\n lifecycle: input.lifecycle,\n selection: {\n isSelectable: scene.isSelectableHierarchyId,\n isLocked: () => false,\n },\n inspector: {\n getInspectorObject: (document, activeId) => scene.getInspectorObject(document, activeId, inspectorContext()),\n getInspectorMultiObject: (document, selectedIds, activeId) => scene.getInspectorMultiObject(\n document,\n selectedIds,\n activeId,\n inspectorContext(),\n ),\n getRuntimeInspectorSections: scene.getRuntimeInspectorSections,\n },\n assetBrowser: {\n getBrowserAssetItems: scene.createBrowserAssetItems,\n },\n agentContext: input.agentContext,\n markerGraph: {\n getMarkerGraph: scene.getMarkerGraph,\n getMarkerTypeCatalog: scene.getMarkerTypeCatalog,\n getRelationTypeCatalog: scene.getRelationTypeCatalog,\n createMarkerGraphPatch: scene.createMarkerGraphPatch,\n },\n assetActions: {\n ...input.assetActions,\n createPlacedAssetPatch: input.assetActions?.createPlacedAssetPatch ?? ((command) => {\n if (!command.asset || !command.hit) return null;\n return scene.createPlacedAssetPatch({\n document: command.document,\n asset: command.asset,\n hit: command.hit as any,\n }) as PlayableLocalEditorPatchResult<TPatch> | null;\n }),\n findCreatedId: input.assetActions?.findCreatedId ?? findCreatedEditorSceneObjectId,\n },\n prefabStage: input.prefabStage,\n transformCommands: {\n canCreateSerializedMultiPropertyPatch(command) {\n return command.path.startsWith('transform.')\n || command.path === EDITOR_SCENE_STATIC_SHADOW_BAKE_ACTION_PATH\n || scene.canCreateSerializedMultiPropertyPatch(command);\n },\n createSerializedMultiPropertyPatch(command) {\n const scenePatch = scene.createSerializedMultiPropertyPatch(command);\n if (scenePatch) return scenePatch;\n if (command.targetIds.some(targetId => !scene.createInspectorPropertyPatch({\n document: command.document,\n targetId,\n path: command.path,\n value: command.value,\n }))) return null;\n return createEditorSceneSerializedMultiTransformPatch(command) as ReturnType<typeof scene.createSerializedMultiPropertyPatch>;\n },\n createTransformInspectorPreview: command => toEditorSceneLocalTransformFromWorld(\n command.document,\n command.targetId,\n command.transform,\n ),\n createTransformPatch: command => createEditorSceneTransformPatch(command as any) as any,\n createTransformBatchPatch: command => createEditorSceneTransformBatchPatch(command as any) as any,\n createDuplicateSelectionPatch: scene.createDuplicateSelectionPatch,\n },\n sceneGraph: {\n validateSceneGraphDrop: scene.validateReparent,\n validateSceneGraphMove: scene.validateHierarchyMove,\n validateSceneGraphGroupSelection: scene.validateGroupSelection,\n createSceneGraphRenamePatch: scene.createRenamePatch,\n createSceneGraphCreateGroupPatch: scene.createCreateGroupPatch,\n createSceneGraphCreatePrimitivePatch: scene.createCreatePrimitivePatch,\n createSceneGraphDeletePatch: scene.createDeleteSubtreePatch,\n createSceneGraphDropPatch: scene.createReparentPatch,\n createSceneGraphMovePatch: scene.createHierarchyMovePatch,\n createSceneGraphGroupSelectionPatch: scene.createGroupSelectionPatch,\n },\n hierarchyActions: input.hierarchyActions,\n worldPreview: input.worldPreview,\n rendering: input.rendering,\n });\n return {\n ...sceneHostOptions,\n createHostOptions(context) {\n const runtime = input.runtime;\n if (!runtime) {\n throw new Error('createFpsGameEditorProductHostAssembly requires runtime options before mounting.');\n }\n const { forgePlay, ...runtimeHostOptions } = runtime;\n return {\n ...runtimeHostOptions,\n ...sceneHostOptions,\n persistenceAdapter: {\n ...runtime.persistenceAdapter,\n },\n worldAdapter: {\n ...runtime.worldAdapter,\n },\n ...(forgePlay ? {\n forgePlay: {\n ...forgePlay,\n handleAssetDrop: context.rememberPlatformAssetDrop,\n handleProjectAssetCommand: forgePlay.handleProjectAssetCommand\n ? bridgeContext => forgePlay.handleProjectAssetCommand?.(\n bridgeContext,\n context.normalizeLoadedPlatformAssetPayload,\n )\n : undefined,\n exportDocument: forgePlay.exportDocument\n ? (exportInput) => {\n const harness = context.getHost()?.harness;\n if (!harness) throw new Error('editor_host_unavailable');\n return forgePlay.exportDocument?.({ ...exportInput, harness });\n }\n : undefined,\n },\n } : {}),\n };\n },\n };\n}\n\nfunction findCreatedEditorSceneObjectId<TDocument extends EditorSceneDocument>(\n beforeDocument: TDocument,\n afterDocument: TDocument,\n): string | null {\n const beforeIds = new Set(beforeDocument.scene.gameObjects.map(gameObject => gameObject.id));\n return afterDocument.scene.gameObjects.find(gameObject => !beforeIds.has(gameObject.id))?.id ?? null;\n}\n"]}
|
|
1
|
+
{"version":3,"file":"playable-product-scene-capabilities.js","sourceRoot":"","sources":["../src/playable-product-scene-capabilities.ts"],"names":[],"mappings":"AAuBA,OAAO,EACL,2CAA2C,EAC3C,yCAAyC,EACzC,8CAA8C,EAC9C,oCAAoC,EACpC,+BAA+B,EAC/B,mCAAmC,EACnC,gDAAgD,EAChD,wCAAwC,EACxC,kCAAkC,EAClC,wCAAwC,EACxC,0CAA0C,EAC1C,0CAA0C,EAC1C,oCAAoC,GAMrC,MAAM,gCAAgC,CAAC;AAExC,OAAO,EAAE,gCAAgC,EAAE,MAAM,sCAAsC,CAAC;AAoCxF,MAAM,UAAU,oCAAoC,CAClD,KAAkE;IAElE,OAAO,KAAK,CAAC,0BAA0B,CACrC,KAAK,CAAC,yBAAyB,CAAC,KAAK,CAAC,qBAAqB,CAAC,KAAK,CAAC,QAAQ,EAAE,KAAK,CAAC,MAAM,CAAC,CAAC,CAC3F,CAAC;AACJ,CAAC;AAED,MAAM,wCAAwC,GAAG,MAAM,CAAC,MAAM,CAAC;IAC7D,KAAK,EAAE,MAAM,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,WAAW,EAAE,WAAW,EAAE,kBAAkB,EAAE,CAAC;IAC7E,SAAS,EAAE,MAAM,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE,WAAW,EAAE,cAAc,EAAE,CAAC;IAC3E,cAAc,EAAE,MAAM,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,UAAU,EAAE,WAAW,EAAE,iBAAiB,EAAE,CAAC;IACpF,iBAAiB,EAAE,MAAM,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,YAAY,EAAE,WAAW,EAAE,cAAc,EAAE,CAAC;IACtF,WAAW,EAAE,MAAM,CAAC,MAAM,CAAC,EAAE,KAAK,EAAE,SAAS,EAAE,WAAW,EAAE,mBAAmB,EAAE,CAAC;CACnF,CAAC,CAAC;AAEH,MAAM,UAAU,8CAA8C,CAC5D,KAAyE;IAEzE,IAAI,MAAM,GAAa,EAAE,CAAC;IAC1B,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,UAAU,GAAG,KAAK,CAAC,UAAU,CAAC;IACpC,MAAM,MAAM,GAAG,KAAK,CAAC,MAAM,CAAC;IAC5B,MAAM,SAAS,GAAG,CAAC,UAAoB,EAAY,EAAE;QACnD,MAAM,GAAG,UAAU,CAAC;QACpB,KAAK,CAAC,SAAS,CAAC,WAAW,CAAC,UAAU,CAAC,uCAAuC,CAAC,MAAM,CAAC,CAAC,CAAC;QACxF,OAAO,MAAM,CAAC;IAChB,CAAC,CAAC;IACF,MAAM,qBAAqB,GAAG,CAAC,QAAmB,EAAE,UAAoB,EAAa,EAAE,CAAC,CACtF,KAAK,CAAC,eAAe,CAAC,qBAAqB,EAAE,CAAC,QAAQ,EAAE,UAAU,CAAC,IAAI,QAAQ,CAChF,CAAC;IACF,MAAM,eAAe,GAAG,CAAC,QAAmB,EAAE,UAAoB,EAAa,EAAE;QAC/E,IAAI,KAAK,CAAC,eAAe;YAAE,OAAO,KAAK,CAAC,eAAe,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;QAC9E,OAAO,oCAAoC,CAAC;YAC1C,QAAQ;YACR,MAAM,EAAE,UAAU;YAClB,qBAAqB;YACrB,yBAAyB,EAAE,KAAK,CAAC,yBAAyB;YAC1D,0BAA0B,EAAE,KAAK,CAAC,0BAA0B;SAC7D,CAAC,CAAC;IACL,CAAC,CAAC;IACF,OAAO,sCAAsC,CAA0B;QACrE,KAAK;QACL,QAAQ,EAAE;YACR,kBAAkB,EAAE,UAAU,CAAC,qBAAqB;YACpD,iBAAiB,EAAE,CAAC,QAAa,EAAE,EAAU,EAAE,EAAE;gBAC/C,MAAM,UAAU,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,CAAC,KAAU,EAAE,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC;gBACpF,OAAO,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,oBAAoB,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC;YACnF,CAAC;YACD,2BAA2B,EAAE,UAAU,CAAC,2BAA2B;YACnE,yBAAyB,EAAE,UAAU,CAAC,yBAAyB;YAC/D,6BAA6B,EAAE,UAAU,CAAC,6BAA6B;YACvE,oBAAoB,EAAE,CAAC,KAAU,EAAE,OAAY,EAAE,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,OAAO,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,IAAI,KAAK,CAAC,WAAW,EAAE,EAAE,KAAK,EAAE,EAAE,IAAI,EAAE,+BAA+B,EAAE,SAAS,EAAE,KAAK,EAAE,GAAG,CAAC,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,CAAC,CAAC,EAAE,IAAI,EAAE,OAAO,CAAC,IAAI,CAAC,IAAI,EAAE,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,GAAG,CAAC,OAAO,EAAE,SAAS,CAAC,CAAC,CAAC,EAAE,SAAS,EAAE,OAAO,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,EAAE,CAAC;SAC3T;QACD,SAAS,EAAE;YACT,eAAe,EAAE,CAAC,QAAmB,EAAE,UAAoB,EAAE,EAAE,CAAC,eAAe,CAAC,QAAQ,EAAE,SAAS,CAAC,UAAU,CAAC,CAAC;YAChH,qBAAqB,EAAE,CAAC,QAAmB,EAAE,UAAoB,EAAE,EAAE;gBACnE,MAAM,cAAc,GAAG,SAAS,CAAC,UAAU,CAAC,CAAC;gBAC7C,OAAO,qBAAqB,CAAC,QAAQ,EAAE,cAAc,CAAC,CAAC;YACzD,CAAC;YACD,2BAA2B,EAAE,CAAC,UAAoB,EAAE,MAA2B,EAAE,EAAE;gBACjF,MAAM,KAAK,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,EAAE,CAAC,SAAS,CAAC,OAAO,KAAK,MAAM,CAAC,OAAO,IAAI,SAAS,CAAC,EAAE,KAAK,MAAM,CAAC,OAAO,CAAC,CAAC;gBACpH,IAAI,CAAC,KAAK;oBAAE,OAAO,IAAI,CAAC;gBACxB,MAAM,WAAW,GAAG,OAAO,KAAK,CAAC,QAAQ,EAAE,WAAW,KAAK,QAAQ;oBACjE,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,WAAW;oBAC5B,CAAC,CAAC,SAAS,CAAC;gBACd,OAAO;oBACL,OAAO,EAAE,KAAK,CAAC,OAAO;oBACtB,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;iBACxC,CAAC;YACJ,CAAC;YACD,kBAAkB,EAAE,CAAC,UAAoB,EAAE,EAAE,CAAC,UAAU,CAAC,OAAO,CAAC,CAAC,KAAK,EAAE,EAAE;gBACzE,MAAM,OAAO,GAAG,OAAO,KAAK,CAAC,OAAO,KAAK,QAAQ,IAAI,KAAK,CAAC,OAAO,CAAC,IAAI,EAAE;oBACvE,CAAC,CAAC,KAAK,CAAC,OAAO;oBACf,CAAC,CAAC,OAAO,KAAK,CAAC,EAAE,KAAK,QAAQ,IAAI,KAAK,CAAC,EAAE,CAAC,IAAI,EAAE;wBAC/C,CAAC,CAAC,KAAK,CAAC,EAAE;wBACV,CAAC,CAAC,IAAI,CAAC;gBACX,IAAI,CAAC,OAAO;oBAAE,OAAO,EAAE,CAAC;gBACxB,MAAM,WAAW,GAAG,OAAO,KAAK,CAAC,QAAQ,EAAE,WAAW,KAAK,QAAQ;oBACjE,CAAC,CAAC,KAAK,CAAC,QAAQ,CAAC,WAAW;oBAC5B,CAAC,CAAC,SAAS,CAAC;gBACd,OAAO,CAAC,EAAE,OAAO,EAAE,GAAG,CAAC,WAAW,CAAC,CAAC,CAAC,EAAE,WAAW,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YAChE,CAAC,CAAC;YACF,qBAAqB,EAAE,CAAC,QAAqC,EAAE,MAA2B,EAAE,EAAE;gBAC5F,MAAM,KAAK,GAAG,QAAQ,CAAC,KAAK,CAAC,WAAW;qBACrC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,0CAA0C,CAAC,QAAQ,EAAE,UAAU,CAAC,CAAC;qBACnF,MAAM,CAAC,IAAI,CAAC,EAAE,CAAC,IAAI,CAAC,OAAO,KAAK,MAAM,CAAC,OAAO,CAAC,CAAC;gBACnD,OAAO;oBACL,QAAQ,EAAE,KAAK,CAAC,yBAAyB,CAAC,QAAQ,CAAC;oBACnD,sBAAsB,EAAE,KAAK,CAAC,MAAM,CAClC,CAAC,KAAK,EAAE,IAAI,EAAE,EAAE,CAAC,KAAK,GAAG,IAAI,CAAC,aAAa,CAAC,MAAM,GAAG,IAAI,CAAC,kBAAkB,CAAC,MAAM,EACnF,CAAC,CACF;oBACD,QAAQ,EAAE,KAAK,CAAC,OAAO,CAAC,IAAI,CAAC,EAAE,CAAC;wBAC9B,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;4BACvC,IAAI,EAAE,KAAK,CAAC,MAAM;4BAClB,YAAY,EAAE,IAAI,CAAC,YAAY;4BAC/B,MAAM,EAAE,KAAK,CAAC,UAAU;4BACxB,eAAe,EAAE,KAAK,CAAC,eAAe;4BACtC,gBAAgB,EAAE,KAAK,CAAC,gBAAgB;yBACzC,CAAC,CAAC;wBACH,GAAG,IAAI,CAAC,MAAM;6BACX,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,MAAM,KAAK,yBAAyB,CAAC;6BAC3D,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC;4BACb,IAAI,EAAE,KAAK,CAAC,MAAM;4BAClB,YAAY,EAAE,IAAI,CAAC,YAAY;4BAC/B,GAAG,CAAC,KAAK,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;4BACjD,GAAG,CAAC,KAAK,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE,eAAe,EAAE,KAAK,CAAC,eAAe,EAAE,CAAC,CAAC,CAAC,EAAE,CAAC;yBAC7E,CAAC,CAAC;qBACN,CAAC;iBACH,CAAC;YACJ,CAAC;YACD,SAAS,EAAE,KAAK,CAAC,eAAe,CAAC,SAAS;SAC3C;QACD,mBAAmB,EAAE,GAAG,EAAE,CAAC,CAAC,EAAE,aAAa,EAAE,UAAU,CAAC,uCAAuC,CAAC,MAAM,CAAC,EAAE,CAAC;QAC1G,YAAY,EAAE,KAAK,CAAC,eAAe,CAAC,YAAY;QAChD,YAAY,EAAE,EAAE,sBAAsB,EAAE,KAAK,CAAC,sBAAsB,EAAE;QACtE,WAAW,EAAE;YACX,wBAAwB,EAAE,MAAM,EAAE,aAAa,IAAI,mCAAmC;YACtF,6BAA6B,EAAE,MAAM,EAAE,kBAAkB,IAAI,wCAAwC;YACrG,uBAAuB,EAAE,MAAM,EAAE,YAAY,IAAI,kCAAkC;YACnF,6BAA6B,EAAE,MAAM,EAAE,kBAAkB,IAAI,KAAK,CAAC,6BAA6B;YAChG,+BAA+B,EAAE,MAAM,EAAE,oBAAoB,IAAI,0CAA0C;YAC3G,8BAA8B,EAAE,MAAM,EAAE,mBAAmB,IAAI,gDAAgD;SAChH;QACD,gBAAgB,EAAE;YAChB,UAAU,EAAE,KAAK,CAAC,mBAAmB,IAAI,EAAE;SAC5C;QACD,YAAY,EAAE;YACZ,wBAAwB,EAAE,UAAU,CAAC,2BAA2B;YAChE,kBAAkB,EAAE,CAAC,QAAa,EAAE,EAAE,CAAC,wCAAwC,CAAC,QAAQ,EAAE,EAAE,kBAAkB,EAAE,mBAAmB,EAAE,UAAU,EAAE,WAAW,EAAE,uBAAuB,EAAE,KAAK,CAAC,QAAQ,CAAC,gBAAgB,EAAE,eAAe,EAAE,KAAK,CAAC,QAAQ,CAAC,QAAQ,EAAE,CAAC;SACpQ;QACD,SAAS,EAAE,KAAK,CAAC,SAAS,CAAC,UAAU;QACrC,OAAO,EAAE;YACP,gBAAgB,EAAE,KAAK,CAAC,aAAa,CAAC,MAAM,KAAK,KAAK,CAAC,aAAa;YACpE,oBAAoB,EAAE,KAAK,CAAC,oBAAoB;YAChD,SAAS,EAAE,EAAE,OAAO,EAAE,CAAC,KAAK,CAAC,WAAW,CAAC,YAAY,EAAE,CAAC,EAAE;YAC1D,kBAAkB,EAAE,EAAE,mBAAmB,EAAE,KAAK,IAAI,EAAE,GAAG,MAAM,MAAM,GAAG,MAAM,KAAK,CAAC,WAAW,CAAC,IAAI,EAAE,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,QAAQ,EAAE,MAAM,CAAC,QAAQ,EAAE,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,EAAE,MAAM,CAAC,OAAO,EAAE,CAAC,CAAC,CAAC,EAAE,UAAU,EAAE,KAAK,CAAC,WAAW,CAAC,UAAU,EAAE;YAClQ,YAAY,EAAE;gBACZ,iBAAiB,EAAE,KAAK,IAAI,EAAE,CAAC,UAAU,CAAC,gCAAgC,CAAC,MAAM,KAAK,CAAC,WAAW,EAAE,CAAC;gBACrG,mBAAmB,EAAE,gCAAgC;gBACrD,kBAAkB,EAAE,UAAU,CAAC,2BAA2B;gBAC1D,yBAAyB,EAAE,CAAC,OAAgB,EAAE,EAAE,CAAC,UAAU,CAAC,+BAA+B,CAAC,MAAM,EAAE,OAAO,CAAC;gBAC5G,cAAc,EAAE,CAAC,KAAa,EAAE,EAAE,CAAC,KAAK,CAAC,OAAO;gBAChD,kBAAkB,EAAE,CAAC,KAAU,EAAE,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,KAAK,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,CAAC,OAAO,EAAE,IAAI,EAAE,KAAK,CAAC,IAAI,EAAE,KAAK,EAAE,KAAK,CAAC,WAAW,EAAE,IAAI,EAAE,KAAK,CAAC,OAAO,EAAE,QAAQ,EAAE,KAAK,CAAC,QAAQ,EAAE,MAAM,EAAE,KAAK,CAAC,MAAM,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,SAAS,EAAE,KAAK,CAAC,SAAS,EAAE,OAAO,EAAE,UAAU,CAAC,oCAAoC,CAAC,KAAK,CAAC,EAAE,QAAQ,EAAE,KAAK,CAAC,SAAS,KAAK,KAAK,EAAE,CAAC;aACrX;YACD,KAAK,EAAE,KAAK,CAAC,KAAK;YAClB,UAAU,EAAE,UAAU,CAAC,gBAAgB;YACvC,SAAS,EAAE,EAAE,cAAc,EAAE,KAAK,CAAC,cAAc,IAAI,wCAAwC,EAAE,uBAAuB,EAAE,KAAK,CAAC,SAAS,CAAC,KAAK,EAAE;YAC/I,SAAS,EAAE,EAAE,MAAM,EAAE,KAAK,CAAC,aAAa,EAAE,yBAAyB,EAAE,KAAK,CAAC,SAAS,CAAC,OAAO,EAAE,yBAAyB,EAAE,KAAK,CAAC,eAAe,CAAC,yBAAyB,EAAE,cAAc,EAAE,CAAC,EAAE,OAAO,EAAE,OAAO,EAAE,SAAS,EAAO,EAAE,EAAE,CAAC,KAAK,CAAC,eAAe,CAAC,cAAc,CAAC,OAAO,EAAE,OAAO,EAAE,SAAS,CAAC,EAAE,WAAW,EAAE,KAAK,CAAC,WAAW,EAAE;SACxU;KACF,CAAC,CAAC;AACL,CAAC;AAmDD,MAAM,UAAU,0CAA0C,CAKxD,KAA2E;IAE3E,MAAM,eAAe,GAAqE;QACxF,GAAG,KAAK,CAAC,QAAQ;KAClB,CAAC;IAEF,OAAO;QACL,eAAe;QACf,YAAY,EAAE;YACZ,iBAAiB,EAAE,KAAK,CAAC,SAAS;YAClC,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,SAAS,EAAE,KAAK,CAAC,SAAS;YAC1B,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,WAAW,EAAE,KAAK,CAAC,WAAW;YAC9B,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,WAAW,EAAE,KAAK,CAAC,WAAW;YAC9B,iBAAiB,EAAE,KAAK,CAAC,iBAAiB;YAC1C,UAAU,EAAE,KAAK,CAAC,UAAU;YAC5B,gBAAgB,EAAE,KAAK,CAAC,gBAAgB;YACxC,YAAY,EAAE,KAAK,CAAC,YAAY;YAChC,SAAS,EAAE,KAAK,CAAC,SAAS;SAC3B;KACF,CAAC;AACJ,CAAC;AAqCD,SAAS,4CAA4C,CACnD,QAA6B,EAC7B,KAA4B;IAE5B,IAAI,CAAC;QACH,yCAAyC,CAAC,QAAQ,CAAC,CAAC;QACpD,OAAO,EAAE,CAAC;IACZ,CAAC;IAAC,OAAO,KAAK,EAAE,CAAC;QACf,MAAM,MAAM,GAAG,KAAK,IAAI,OAAO,KAAK,KAAK,QAAQ;YAC/C,CAAC,CAAC,KAA8D;YAChE,CAAC,CAAC,IAAI,CAAC;QACT,MAAM,IAAI,GAAG,OAAO,MAAM,EAAE,IAAI,KAAK,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,IAAI,CAAC,CAAC,CAAC,SAAS,CAAC;QACxE,MAAM,IAAI,GAAG,qCAAqC,CAAC,QAAQ,EAAE,IAAI,CAAC;eAC7D,CAAC,OAAO,MAAM,EAAE,IAAI,KAAK,QAAQ;gBAClC,CAAC,CAAC,YAAY,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,KAAK,EAAE,GAAG,CAAC,EAAE;gBAC/C,CAAC,CAAC,2BAA2B,CAAC,CAAC;QACnC,OAAO,CAAC;gBACN,IAAI;gBACJ,QAAQ,EAAE,OAAO;gBACjB,KAAK;gBACL,MAAM,EAAE,UAAU;gBAClB,QAAQ,EAAE,qBAAqB;gBAC/B,OAAO,EAAE,OAAO,MAAM,EAAE,OAAO,KAAK,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,OAAO,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC;gBAC7E,UAAU,EAAE,IAAI;oBACd,CAAC,CAAC,gBAAgB,IAAI,mBAAmB;oBACzC,CAAC,CAAC,kCAAkC;gBACtC,OAAO,EAAE,EAAE,IAAI,EAAE,UAAU,EAAE;gBAC7B,GAAG,CAAC,IAAI,CAAC,CAAC,CAAC;oBACT,OAAO,EAAE,EAAE,IAAI,EAAE;iBAClB,CAAC,CAAC,CAAC,EAAE,CAAC;aACR,CAAC,CAAC;IACL,CAAC;AACH,CAAC;AAED,SAAS,qCAAqC,CAC5C,QAA6B,EAC7B,IAAwB;IAExB,IAAI,CAAC,IAAI;QAAE,OAAO,IAAI,CAAC;IACvB,MAAM,UAAU,GAAG,2BAA2B,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAC1D,IAAI,UAAU,IAAI,qBAAqB,CAAC,QAAQ,CAAC,MAAM,EAAE,MAAM,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QAChF,OAAO,6BAA6B,CAAC;IACvC,CAAC;IACD,MAAM,WAAW,GAAG,uCAAuC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IACvE,IAAI,WAAW,IAAI,qBAAqB,CAAC,QAAQ,CAAC,KAAK,CAAC,WAAW,EAAE,MAAM,CAAC,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC;QAC7F,OAAO,mCAAmC,CAAC;IAC7C,CAAC;IACD,OAAO,IAAI,CAAC;AACd,CAAC;AAED,SAAS,qBAAqB,CAAC,MAAmC,EAAE,KAAa;IAC/E,MAAM,EAAE,GAAG,OAAO,MAAM,CAAC,KAAK,CAAC,EAAE,EAAE,KAAK,QAAQ,CAAC,CAAC,CAAC,MAAM,CAAC,KAAK,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;IAC3E,OAAO,CAAC,CAAC,EAAE,IAAI,MAAM,CAAC,MAAM,CAAC,KAAK,CAAC,EAAE,CAAC,KAAK,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,MAAM,GAAG,CAAC,CAAC;AACpE,CAAC;AAmCD,MAAM,UAAU,sCAAsC,CAOpD,KAA8F;IAE9F,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,gBAAgB,GAAG,GAAa,EAAE,CAAC,KAAK,CAAC,mBAAmB,EAAE,EAAE,IAAK,EAAe,CAAC;IAC3F,MAAM,uBAAuB,GAAG,KAAK,CAAC,SAAS,EAAE,gBAAgB,CAAC;IAClE,MAAM,6BAA6B,GAAsE;QACvG,GAAG,KAAK,CAAC,SAAS;QAClB,gBAAgB,EAAE,CAAC,QAAQ,EAAE,OAAO,EAAE,EAAE,CAAC;YACvC,GAAG,4CAA4C,CAAC,QAAQ,EAAE,OAAO,CAAC,KAAK,CAAC;YACxE,GAAG,CAAC,uBAAuB,EAAE,CAAC,QAAQ,EAAE,OAAO,CAAC,IAAI,EAAE,CAAC;SACxD;KACF,CAAC;IACF,MAAM,gBAAgB,GAAG,0CAA0C,CAA4B;QAC7F,QAAQ,EAAE;YACR,cAAc,EAAE,KAAK,CAAC,cAAc;YACpC,iBAAiB,EAAE,KAAK,CAAC,iBAAiB;YAC1C,0BAA0B,EAAE,iCAAiC;YAC7D,kBAAkB,EAAE,KAAK,CAAC,QAAQ,CAAC,kBAAkB;YACrD,iBAAiB,EAAE,KAAK,CAAC,QAAQ,CAAC,iBAAiB;YACnD,2BAA2B,EAAE,KAAK,CAAC,QAAQ,CAAC,2BAA2B;YACvE,yBAAyB,EAAE,KAAK,CAAC,QAAQ,CAAC,yBAAyB;YACnE,6BAA6B,EAAE,KAAK,CAAC,QAAQ,CAAC,6BAA6B;YAC3E,oBAAoB,EAAE,KAAK,CAAC,QAAQ,CAAC,oBAAoB;YACzD,6BAA6B,EAAE,KAAK,CAAC,4BAA4B;YACjE,wBAAwB,EAAE,KAAK,CAAC,wBAAwB;SACzD;QACD,SAAS,EAAE,6BAA6B;QACxC,SAAS,EAAE;YACT,YAAY,EAAE,KAAK,CAAC,uBAAuB;YAC3C,QAAQ,EAAE,GAAG,EAAE,CAAC,KAAK;SACtB;QACD,SAAS,EAAE;YACT,kBAAkB,EAAE,CAAC,QAAQ,EAAE,QAAQ,EAAE,EAAE,CAAC,KAAK,CAAC,kBAAkB,CAAC,QAAQ,EAAE,QAAQ,EAAE,gBAAgB,EAAE,CAAC;YAC5G,uBAAuB,EAAE,CAAC,QAAQ,EAAE,WAAW,EAAE,QAAQ,EAAE,EAAE,CAAC,KAAK,CAAC,uBAAuB,CACzF,QAAQ,EACR,WAAW,EACX,QAAQ,EACR,gBAAgB,EAAE,CACnB;YACD,2BAA2B,EAAE,KAAK,CAAC,2BAA2B;SAC/D;QACD,YAAY,EAAE;YACZ,oBAAoB,EAAE,KAAK,CAAC,uBAAuB;SACpD;QACD,YAAY,EAAE,KAAK,CAAC,YAAY;QAChC,WAAW,EAAE;YACX,cAAc,EAAE,KAAK,CAAC,cAAc;YACpC,oBAAoB,EAAE,KAAK,CAAC,oBAAoB;YAChD,sBAAsB,EAAE,KAAK,CAAC,sBAAsB;YACpD,+BAA+B,EAAE,KAAK,CAAC,+BAA+B;YACtE,4BAA4B,EAAE,KAAK,CAAC,4BAA4B;YAChE,sBAAsB,EAAE,KAAK,CAAC,sBAAsB;SACrD;QACD,YAAY,EAAE;YACZ,GAAG,KAAK,CAAC,YAAY;YACrB,sBAAsB,EAAE,KAAK,CAAC,YAAY,EAAE,sBAAsB,IAAI,CAAC,CAAC,OAAO,EAAE,EAAE;gBACjF,IAAI,CAAC,OAAO,CAAC,KAAK,IAAI,CAAC,OAAO,CAAC,GAAG;oBAAE,OAAO,IAAI,CAAC;gBAChD,OAAO,KAAK,CAAC,sBAAsB,CAAC;oBAClC,QAAQ,EAAE,OAAO,CAAC,QAAQ;oBAC1B,KAAK,EAAE,OAAO,CAAC,KAAK;oBACpB,GAAG,EAAE,OAAO,CAAC,GAAU;iBACxB,CAAkD,CAAC;YACtD,CAAC,CAAC;YACF,aAAa,EAAE,KAAK,CAAC,YAAY,EAAE,aAAa,IAAI,8BAA8B;SACnF;QACD,WAAW,EAAE,KAAK,CAAC,WAAW;QAC9B,iBAAiB,EAAE;YACjB,qCAAqC,CAAC,OAAO;gBAC3C,OAAO,OAAO,CAAC,IAAI,CAAC,UAAU,CAAC,YAAY,CAAC;uBACvC,OAAO,CAAC,IAAI,KAAK,2CAA2C;uBAC5D,KAAK,CAAC,qCAAqC,CAAC,OAAO,CAAC,CAAC;YAC5D,CAAC;YACD,kCAAkC,CAAC,OAAO;gBACxC,MAAM,UAAU,GAAG,KAAK,CAAC,kCAAkC,CAAC,OAAO,CAAC,CAAC;gBACrE,IAAI,UAAU;oBAAE,OAAO,UAAU,CAAC;gBAClC,IAAI,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,QAAQ,CAAC,EAAE,CAAC,CAAC,KAAK,CAAC,4BAA4B,CAAC;oBACzE,QAAQ,EAAE,OAAO,CAAC,QAAQ;oBAC1B,QAAQ;oBACR,IAAI,EAAE,OAAO,CAAC,IAAI;oBAClB,KAAK,EAAE,OAAO,CAAC,KAAK;iBACrB,CAAC,CAAC;oBAAE,OAAO,IAAI,CAAC;gBACjB,OAAO,8CAA8C,CAAC,OAAO,CAAgE,CAAC;YAChI,CAAC;YACD,+BAA+B,EAAE,OAAO,CAAC,EAAE,CAAC,oCAAoC,CAC9E,OAAO,CAAC,QAAQ,EAChB,OAAO,CAAC,QAAQ,EAChB,OAAO,CAAC,SAAS,CAClB;YACD,oBAAoB,EAAE,OAAO,CAAC,EAAE,CAAC,+BAA+B,CAAC,OAAc,CAAQ;YACvF,yBAAyB,EAAE,OAAO,CAAC,EAAE,CAAC,oCAAoC,CAAC,OAAc,CAAQ;YACjG,6BAA6B,EAAE,KAAK,CAAC,6BAA6B;SACnE;QACD,UAAU,EAAE;YACV,sBAAsB,EAAE,KAAK,CAAC,gBAAgB;YAC9C,sBAAsB,EAAE,KAAK,CAAC,qBAAqB;YACnD,gCAAgC,EAAE,KAAK,CAAC,sBAAsB;YAC9D,2BAA2B,EAAE,KAAK,CAAC,iBAAiB;YACpD,gCAAgC,EAAE,KAAK,CAAC,sBAAsB;YAC9D,oCAAoC,EAAE,KAAK,CAAC,0BAA0B;YACtE,2BAA2B,EAAE,KAAK,CAAC,wBAAwB;YAC3D,yBAAyB,EAAE,KAAK,CAAC,mBAAmB;YACpD,yBAAyB,EAAE,KAAK,CAAC,wBAAwB;YACzD,mCAAmC,EAAE,KAAK,CAAC,yBAAyB;SACrE;QACD,gBAAgB,EAAE,KAAK,CAAC,gBAAgB;QACxC,YAAY,EAAE,KAAK,CAAC,YAAY;QAChC,SAAS,EAAE,KAAK,CAAC,SAAS;KAC3B,CAAC,CAAC;IACH,OAAO;QACL,GAAG,gBAAgB;QACnB,iBAAiB,CAAC,OAAO;YACvB,MAAM,OAAO,GAAG,KAAK,CAAC,OAAO,CAAC;YAC9B,IAAI,CAAC,OAAO,EAAE,CAAC;gBACb,MAAM,IAAI,KAAK,CAAC,kFAAkF,CAAC,CAAC;YACtG,CAAC;YACD,MAAM,EAAE,SAAS,EAAE,GAAG,kBAAkB,EAAE,GAAG,OAAO,CAAC;YACrD,OAAO;gBACL,GAAG,kBAAkB;gBACrB,GAAG,gBAAgB;gBACnB,kBAAkB,EAAE;oBAClB,GAAG,OAAO,CAAC,kBAAkB;iBAC9B;gBACD,YAAY,EAAE;oBACZ,GAAG,OAAO,CAAC,YAAY;iBACxB;gBACD,GAAG,CAAC,SAAS,CAAC,CAAC,CAAC;oBACd,SAAS,EAAE;wBACT,GAAG,SAAS;wBACZ,eAAe,EAAE,OAAO,CAAC,yBAAyB;wBAClD,yBAAyB,EAAE,SAAS,CAAC,yBAAyB;4BAC5D,CAAC,CAAC,aAAa,CAAC,EAAE,CAAC,SAAS,CAAC,yBAAyB,EAAE,CACpD,aAAa,EACb,OAAO,CAAC,mCAAmC,CAC5C;4BACH,CAAC,CAAC,SAAS;wBACb,cAAc,EAAE,SAAS,CAAC,cAAc;4BACtC,CAAC,CAAC,CAAC,WAAW,EAAE,EAAE;gCACd,MAAM,OAAO,GAAG,OAAO,CAAC,OAAO,EAAE,EAAE,OAAO,CAAC;gCAC3C,IAAI,CAAC,OAAO;oCAAE,MAAM,IAAI,KAAK,CAAC,yBAAyB,CAAC,CAAC;gCACzD,OAAO,SAAS,CAAC,cAAe,CAAC,EAAE,GAAG,WAAW,EAAE,OAAO,EAAE,CAAC,CAAC;4BAChE,CAAC;4BACH,CAAC,CAAC,SAAS;qBACd;iBACF,CAAC,CAAC,CAAC,EAAE,CAAC;aACR,CAAC;QACJ,CAAC;KACF,CAAC;AACJ,CAAC;AAED,SAAS,iCAAiC,CACxC,OAA2C;IAE3C,IAAI,OAAO,CAAC,IAAI,KAAK,kBAAkB;QAAE,OAAO,IAAI,CAAC;IACrD,MAAM,MAAM,GAAG,OAAO,CAAC,gBAAgB,CAAC;IACxC,IAAI,MAAM,EAAE,IAAI,KAAK,aAAa,EAAE,CAAC;QACnC,IAAI,CAAC,MAAM,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC;eACvC,CAAC,MAAM,CAAC,cAAc,EAAE,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC,EAAE,CAAC;YAC9C,OAAO,IAAI,CAAC;QACd,CAAC;IACH,CAAC;IACD,MAAM,KAAK,GAAG,OAAO,CAAC,KAA8D,CAAC;IACrF,IAAI,KAAK,EAAE,IAAI,KAAK,uBAAuB,IAAI,KAAK,EAAE,IAAI,KAAK,6BAA6B;QAAE,OAAO,KAAK,CAAC;IAC3G,IAAI,KAAK,EAAE,IAAI,KAAK,mBAAmB;WAClC,KAAK,EAAE,IAAI,KAAK,yBAAyB;WACzC,KAAK,EAAE,IAAI,KAAK,qBAAqB,EAAE,CAAC;QAC3C,OAAO,OAAO,KAAK,CAAC,IAAI,KAAK,QAAQ,IAAI,8BAA8B,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IACtF,CAAC;IACD,IAAI,OAAO,KAAK,EAAE,IAAI,KAAK,QAAQ,IAAI,CACrC,KAAK,CAAC,IAAI,KAAK,6CAA6C;WACzD,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,uBAAuB,CAAC;WAC9C,KAAK,CAAC,IAAI,KAAK,gDAAgD,CACnE;QAAE,OAAO,KAAK,CAAC;IAChB,IAAI,OAAO,KAAK,EAAE,IAAI,KAAK,QAAQ,IAAI,KAAK,CAAC,IAAI,CAAC,UAAU,CAAC,qBAAqB,CAAC;QAAE,OAAO,IAAI,CAAC;IACjG,IAAI,KAAK,EAAE,IAAI,KAAK,oBAAoB;QAAE,OAAO,IAAI,CAAC;IACtD,IAAI,OAAO,KAAK,EAAE,IAAI,KAAK,QAAQ,IAAI,CACrC,KAAK,CAAC,IAAI,KAAK,+BAA+B;WAC3C,KAAK,CAAC,IAAI,KAAK,iCAAiC;WAChD,KAAK,CAAC,IAAI,KAAK,oBAAoB;WACnC,KAAK,CAAC,IAAI,KAAK,0BAA0B;WACzC,KAAK,CAAC,IAAI,KAAK,8BAA8B;WAC7C,KAAK,CAAC,IAAI,KAAK,4BAA4B;WAC3C,KAAK,CAAC,IAAI,KAAK,sBAAsB;WACrC,KAAK,CAAC,IAAI,KAAK,4BAA4B;WAC3C,KAAK,CAAC,IAAI,KAAK,6BAA6B,CAChD;QAAE,OAAO,IAAI,CAAC;IACf,IAAI,MAAM,EAAE,IAAI,KAAK,aAAa,IAAI,CAAC,MAAM,CAAC,gBAAgB,EAAE,MAAM,IAAI,CAAC,CAAC,GAAG,CAAC;QAAE,OAAO,KAAK,CAAC;IAC/F,OAAO,IAAI,CAAC;AACd,CAAC;AAED,SAAS,8BAA8B,CAAC,IAAY;IAClD,MAAM,UAAU,GAAG,IAAI,CAAC,IAAI,EAAE,CAAC;IAC/B,OAAO,UAAU,KAAK,MAAM;WACvB,UAAU,KAAK,OAAO;WACtB,UAAU,KAAK,UAAU;WACzB,UAAU,KAAK,QAAQ;WACvB,UAAU,KAAK,SAAS;WACxB,UAAU,KAAK,QAAQ;WACvB,UAAU,KAAK,MAAM;WACrB,UAAU,KAAK,eAAe,CAAC;AACtC,CAAC;AAED,SAAS,8BAA8B,CACrC,cAAyB,EACzB,aAAwB;IAExB,MAAM,SAAS,GAAG,IAAI,GAAG,CAAC,cAAc,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7F,OAAO,aAAa,CAAC,KAAK,CAAC,WAAW,CAAC,IAAI,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,SAAS,CAAC,GAAG,CAAC,UAAU,CAAC,EAAE,CAAC,CAAC,EAAE,EAAE,IAAI,IAAI,CAAC;AACvG,CAAC","sourcesContent":["import type {\n PlayableLocalEditorAssetActionsCapability,\n PlayableLocalEditorAssetBrowserCapability,\n PlayableLocalEditorDocumentCapability,\n PlayableLocalEditorDocumentLifecycleCapability,\n PlayableLocalEditorHierarchyActionsCapability,\n PlayableLocalEditorHostCapabilities,\n PlayableLocalEditorInspectorCapability,\n PlayableLocalEditorMarkerGraphCapability,\n PlayableLocalEditorPatchResult,\n PlayableLocalEditorPrefabStageCapability,\n PlayableLocalEditorRenderingCapability,\n PlayableLocalEditorSceneGraphCapability,\n PlayableLocalEditorSelectionCapability,\n PlayableLocalEditorTransformCommandsCapability,\n PlayableLocalEditorWorldPreviewCapability,\n PlayableLocalEditorHarnessApi,\n} from './playable-local-editor-host.js';\nimport type {\n FpsGameEditorProductLocalEditorContext,\n FpsGameEditorProductLocalEditorHostOptions,\n} from './playable-product-local-editor.js';\nimport type { DocumentCommand } from '@fps-games/editor-core';\nimport {\n EDITOR_SCENE_STATIC_SHADOW_BAKE_ACTION_PATH,\n assertPlayableEditorSceneDocumentContract,\n createEditorSceneSerializedMultiTransformPatch,\n createEditorSceneTransformBatchPatch,\n createEditorSceneTransformPatch,\n getEditorScenePrefabStageDescriptor,\n getEditorScenePrefabStageProjectionNodeIdForNode,\n getEditorScenePrefabStageProjectionNodes,\n getEditorScenePrefabStageStructure,\n resolveEditorSceneLightingPreviewProfile,\n resolveEditorSceneMaterialSlotReimportDiff,\n resolveEditorScenePrefabStagePreviewTarget,\n toEditorSceneLocalTransformFromWorld,\n type EditorSceneAssetLibraryItem,\n type EditorSceneDocument,\n type EditorSceneGameObject,\n type EditorSceneMaterialDocument,\n type FpsGameEditorStandardSceneAssembly,\n} from '@fps-games/editor-playable-sdk';\nimport type { EditorDiagnostic, EditorDiagnosticPhase } from '@fps-games/editor-protocol';\nimport { createBabylonEditorPreviewEngine } from './internal/babylon-preview-engine.js';\n\nexport interface FpsGameEditorPlayableProjectHostAssemblyOptions<TDocument, TAsset> {\n scene: any;\n projection: any;\n sceneSource: any;\n rendering: any;\n projectServices: any;\n /** Overrides for projects whose prefab document semantics differ from the standard scene contract. */\n prefab?: Partial<{\n getDescriptor: typeof getEditorScenePrefabStageDescriptor;\n getProjectionNodes: typeof getEditorScenePrefabStageProjectionNodes;\n getStructure: typeof getEditorScenePrefabStageStructure;\n getInspectorObject: FpsGameEditorStandardSceneAssembly<any, any, any, any, any>['getPrefabStageInspectorObject'];\n resolvePreviewTarget: typeof resolveEditorScenePrefabStagePreviewTarget;\n getProjectionNodeId: typeof getEditorScenePrefabStageProjectionNodeIdForNode;\n }>;\n prepareDocument?(document: TDocument, assets: TAsset[]): TDocument;\n createAssetActionPatch(input: any): any;\n hierarchyOperations?: NonNullable<PlayableLocalEditorHierarchyActionsCapability<TDocument, any>['operations']>;\n loadingContent?: any;\n runtimeWindow: Window;\n gameModeEntryVisible?: boolean;\n loadBabylon(): Promise<any>;\n world?: { cameraTarget?: { x: number; y: number; z: number }; cameraRadius?: number; clearColor?: { r: number; g: number; b: number; a: number }; useRightHandedSystem?: boolean; selectionEdgesPrewarm?: 'eager' | 'lazy' };\n reportError?(error: unknown): void;\n}\n\ninterface FpsGameEditorStandardDocumentPreparation<TDocument, TAsset> {\n document: TDocument;\n assets: TAsset[];\n hydrateDocumentAssets(document: TDocument, assets: TAsset[]): TDocument;\n ensureEnvironmentDefaults(document: TDocument): TDocument;\n normalizeHierarchyDocument(document: TDocument): TDocument;\n}\n\nexport function prepareFpsGameEditorStandardDocument<TDocument, TAsset>(\n input: FpsGameEditorStandardDocumentPreparation<TDocument, TAsset>,\n): TDocument {\n return input.normalizeHierarchyDocument(\n input.ensureEnvironmentDefaults(input.hydrateDocumentAssets(input.document, input.assets)),\n );\n}\n\nconst DEFAULT_PLAYABLE_PROJECT_LOADING_CONTENT = Object.freeze({\n enter: Object.freeze({ title: '正在进入编辑界面…', description: '正在加载场景数据和编辑器,请稍候' }),\n saveScene: Object.freeze({ title: '正在保存场景…', description: '正在写入场景数据,请稍候' }),\n saveAndRunGame: Object.freeze({ title: '正在保存并退出…', description: '正在写入场景并返回游戏,请稍候' }),\n discardAndRunGame: Object.freeze({ title: '正在放弃变更并退出…', description: '正在恢复游戏场景,请稍候' }),\n assetImport: Object.freeze({ title: '正在添加资源…', description: '正在检查资产库并实例化资源,请稍候' }),\n});\n\nexport function createFpsGameEditorPlayableProjectHostAssembly<TDocument, TAsset extends EditorSceneAssetLibraryItem>(\n input: FpsGameEditorPlayableProjectHostAssemblyOptions<TDocument, TAsset>,\n) {\n let assets: TAsset[] = [];\n const scene = input.scene;\n const projection = input.projection;\n const prefab = input.prefab;\n const setAssets = (nextAssets: TAsset[]): TAsset[] => {\n assets = nextAssets;\n input.rendering.setTextures(projection.createEditorSceneInspectorTextureAssets(assets));\n return assets;\n };\n const hydrateDocumentAssets = (document: TDocument, nextAssets: TAsset[]): TDocument => (\n input.projectServices.hydrateDocumentAssets?.(document, nextAssets) ?? document\n );\n const prepareDocument = (document: TDocument, nextAssets: TAsset[]): TDocument => {\n if (input.prepareDocument) return input.prepareDocument(document, nextAssets);\n return prepareFpsGameEditorStandardDocument({\n document,\n assets: nextAssets,\n hydrateDocumentAssets,\n ensureEnvironmentDefaults: scene.ensureEnvironmentDefaults,\n normalizeHierarchyDocument: scene.normalizeHierarchyDocument,\n });\n };\n return createFpsGameEditorProductHostAssembly<any, any, any, any, any>({\n scene,\n document: {\n getProjectionNodes: projection.createProjectionNodes,\n getProjectionNode: (document: any, id: string) => {\n const gameObject = document.scene.gameObjects.find((entry: any) => entry.id === id);\n return gameObject ? projection.createProjectionNode(document, gameObject) : null;\n },\n getProjectionNodesForTarget: projection.getProjectionNodesForTarget,\n resolveProjectionTargetId: projection.resolveProjectionTargetId,\n getProjectionSelectionNodeIds: projection.getProjectionSelectionNodeIds,\n createPatchFromAsset: (asset: any, request: any) => ({ label: `Add ${request?.name?.trim() || asset.displayName}`, patch: { kind: 'game-object.create-from-asset', assetItem: asset, ...(request?.name?.trim() ? { name: request.name.trim() } : {}), ...(request?.placement ? { placement: request.placement } : {}) } }),\n },\n lifecycle: {\n prepareDocument: (document: TDocument, nextAssets: TAsset[]) => prepareDocument(document, setAssets(nextAssets)),\n hydrateDocumentAssets: (document: TDocument, nextAssets: TAsset[]) => {\n const hydratedAssets = setAssets(nextAssets);\n return hydrateDocumentAssets(document, hydratedAssets);\n },\n resolveUpdatedAssetSnapshot: (nextAssets: TAsset[], update: { assetId: string }) => {\n const asset = nextAssets.find(candidate => candidate.assetId === update.assetId || candidate.id === update.assetId);\n if (!asset) return null;\n const contentHash = typeof asset.metadata?.contentHash === 'string'\n ? asset.metadata.contentHash\n : undefined;\n return {\n assetId: asset.assetId,\n ...(contentHash ? { contentHash } : {}),\n };\n },\n listAssetSnapshots: (nextAssets: TAsset[]) => nextAssets.flatMap((asset) => {\n const assetId = typeof asset.assetId === 'string' && asset.assetId.trim()\n ? asset.assetId\n : typeof asset.id === 'string' && asset.id.trim()\n ? asset.id\n : null;\n if (!assetId) return [];\n const contentHash = typeof asset.metadata?.contentHash === 'string'\n ? asset.metadata.contentHash\n : undefined;\n return [{ assetId, ...(contentHash ? { contentHash } : {}) }];\n }),\n reconcileUpdatedAsset: (document: EditorSceneMaterialDocument, update: { assetId: string }) => {\n const diffs = document.scene.gameObjects\n .map(gameObject => resolveEditorSceneMaterialSlotReimportDiff(document, gameObject))\n .filter(diff => diff.assetId === update.assetId);\n return {\n document: scene.ensureEnvironmentDefaults(document),\n reconciledBindingCount: diffs.reduce(\n (count, diff) => count + diff.bindingRemaps.length + diff.bindingRemapIssues.length,\n 0,\n ),\n warnings: diffs.flatMap(diff => [\n ...diff.bindingRemapIssues.map(issue => ({\n code: issue.reason,\n gameObjectId: diff.gameObjectId,\n slotId: issue.fromSlotId,\n materialAssetId: issue.materialAssetId,\n candidateSlotIds: issue.candidateSlotIds,\n })),\n ...diff.issues\n .filter(issue => issue.reason === 'source-material-changed')\n .map(issue => ({\n code: issue.reason,\n gameObjectId: diff.gameObjectId,\n ...(issue.slotId ? { slotId: issue.slotId } : {}),\n ...(issue.materialAssetId ? { materialAssetId: issue.materialAssetId } : {}),\n })),\n ]),\n };\n },\n summarize: input.projectServices.summarize,\n },\n getInspectorContext: () => ({ textureAssets: projection.createEditorSceneInspectorTextureAssets(assets) }),\n agentContext: input.projectServices.agentContext,\n assetActions: { createAssetActionPatch: input.createAssetActionPatch },\n prefabStage: {\n getPrefabStageDescriptor: prefab?.getDescriptor ?? getEditorScenePrefabStageDescriptor,\n getPrefabStageProjectionNodes: prefab?.getProjectionNodes ?? getEditorScenePrefabStageProjectionNodes,\n getPrefabStageStructure: prefab?.getStructure ?? getEditorScenePrefabStageStructure,\n getPrefabStageInspectorObject: prefab?.getInspectorObject ?? scene.getPrefabStageInspectorObject,\n resolvePrefabStagePreviewTarget: prefab?.resolvePreviewTarget ?? resolveEditorScenePrefabStagePreviewTarget,\n getPrefabStageProjectionNodeId: prefab?.getProjectionNodeId ?? getEditorScenePrefabStageProjectionNodeIdForNode,\n },\n hierarchyActions: {\n operations: input.hierarchyOperations ?? [],\n },\n worldPreview: {\n getSceneCameraPreviewRig: projection.createSceneCameraPreviewRig,\n getWorldAppearance: (document: any) => resolveEditorSceneLightingPreviewProfile(document, { environmentLightId: 'environment_light', sunLightId: 'sun_light', defaultEnvironmentLight: scene.defaults.environmentLight, defaultSunLight: scene.defaults.sunLight }),\n },\n rendering: input.rendering.capability,\n runtime: {\n localTestActions: input.runtimeWindow.parent === input.runtimeWindow,\n gameModeEntryVisible: input.gameModeEntryVisible,\n authoring: { drivers: [input.sceneSource.createDriver()] },\n persistenceAdapter: { loadAuthoringSource: async () => { const loaded = await input.sceneSource.load(); return { source: loaded.source, document: loaded.document, assets: loaded.assets, summary: loaded.summary }; }, loadAssets: input.sceneSource.loadAssets },\n worldAdapter: {\n loadPreviewEngine: async () => projection.createEditorPreviewBabylonModule(await input.loadBabylon()),\n createPreviewEngine: createBabylonEditorPreviewEngine,\n importPreviewAsset: projection.importEditorProjectionModel,\n resolveMaterialTextureUrl: (texture: unknown) => projection.resolveEditorSceneTextureRefUrl(assets, texture),\n resolveAssetId: (asset: TAsset) => asset.assetId,\n toBrowserAssetItem: (asset: any) => ({ id: asset.assetId, guid: asset.guid, assetId: asset.assetId, kind: asset.kind, label: asset.displayName, meta: asset.assetId, external: asset.external, origin: asset.origin, dedupeKey: asset.dedupeKey, placeable: asset.placeable, preview: projection.createEditorSceneLibraryAssetPreview(asset), disabled: asset.placeable === false }),\n },\n world: input.world,\n createGrid: projection.createEditorGrid,\n lifecycle: { loadingContent: input.loadingContent ?? DEFAULT_PLAYABLE_PROJECT_LOADING_CONTENT, beforeDiscardAndRunGame: input.rendering.reset },\n forgePlay: { window: input.runtimeWindow, hasUnsavedPlatformChanges: input.rendering.isDirty, handleProjectAssetCommand: input.projectServices.handleProjectAssetCommand, exportDocument: ({ harness, payload, saveState }: any) => input.projectServices.exportDocument(harness, payload, saveState), reportError: input.reportError },\n },\n });\n}\n\nexport interface FpsGameEditorProductSceneDocumentAdapter<\n TDocument,\n TPatch,\n TAsset = unknown,\n> extends Pick<\n PlayableLocalEditorDocumentCapability<TDocument, TPatch, TAsset>,\n | 'reduceDocument'\n | 'getHierarchyItems'\n | 'isHierarchyStructureChange'\n | 'getProjectionNodes'\n | 'getProjectionNode'\n | 'getProjectionNodesForTarget'\n | 'resolveProjectionTargetId'\n | 'getProjectionSelectionNodeIds'\n | 'createPatchFromAsset'\n | 'createSerializedPropertyPatch'\n | 'resolveDiagnosticLocator'\n > {}\n\nexport interface FpsGameEditorProductSceneHostOptions<\n TDocument,\n TPatch,\n TAsset = unknown,\n> {\n documentAdapter: PlayableLocalEditorDocumentCapability<TDocument, TPatch, TAsset>;\n capabilities: PlayableLocalEditorHostCapabilities<TDocument, TPatch, TAsset>;\n}\n\nexport interface FpsGameEditorProductSceneHostOptionsInput<\n TDocument,\n TPatch,\n TAsset = unknown,\n> {\n document: FpsGameEditorProductSceneDocumentAdapter<TDocument, TPatch, TAsset>;\n lifecycle?: PlayableLocalEditorDocumentLifecycleCapability<TDocument, TAsset>;\n selection?: PlayableLocalEditorSelectionCapability<TDocument>;\n inspector?: PlayableLocalEditorInspectorCapability<TDocument>;\n assetBrowser?: PlayableLocalEditorAssetBrowserCapability<TDocument>;\n agentContext?: PlayableLocalEditorHostCapabilities<TDocument, TPatch, TAsset>['agentContext'];\n markerGraph?: PlayableLocalEditorMarkerGraphCapability<TDocument, TPatch>;\n assetActions?: PlayableLocalEditorAssetActionsCapability<TDocument, TPatch, TAsset>;\n prefabStage?: PlayableLocalEditorPrefabStageCapability<TDocument, TAsset>;\n transformCommands?: PlayableLocalEditorTransformCommandsCapability<TDocument, TPatch>;\n sceneGraph?: PlayableLocalEditorSceneGraphCapability<TDocument, TPatch>;\n hierarchyActions?: PlayableLocalEditorHierarchyActionsCapability<TDocument, TPatch>;\n worldPreview?: PlayableLocalEditorWorldPreviewCapability<TDocument>;\n rendering?: PlayableLocalEditorRenderingCapability<TDocument, TPatch>;\n}\n\nexport function createFpsGameEditorProductSceneHostOptions<\n TDocument,\n TPatch,\n TAsset = unknown,\n>(\n input: FpsGameEditorProductSceneHostOptionsInput<TDocument, TPatch, TAsset>,\n): FpsGameEditorProductSceneHostOptions<TDocument, TPatch, TAsset> {\n const documentAdapter: PlayableLocalEditorDocumentCapability<TDocument, TPatch, TAsset> = {\n ...input.document,\n };\n\n return {\n documentAdapter,\n capabilities: {\n documentLifecycle: input.lifecycle,\n selection: input.selection,\n inspector: input.inspector,\n assetBrowser: input.assetBrowser,\n agentContext: input.agentContext,\n markerGraph: input.markerGraph,\n assetActions: input.assetActions,\n prefabStage: input.prefabStage,\n transformCommands: input.transformCommands,\n sceneGraph: input.sceneGraph,\n hierarchyActions: input.hierarchyActions,\n worldPreview: input.worldPreview,\n rendering: input.rendering,\n },\n };\n}\n\nexport interface FpsGameEditorProductHostAssemblyInput<\n TDocument extends EditorSceneDocument<TGameObject>,\n TGameObject extends EditorSceneGameObject,\n TPatch,\n TAsset extends EditorSceneAssetLibraryItem,\n TContext,\n> {\n scene: FpsGameEditorStandardSceneAssembly<TDocument, TGameObject, TPatch, TAsset, TContext>;\n document: Pick<\n FpsGameEditorProductSceneDocumentAdapter<TDocument, TPatch, TAsset>,\n | 'getProjectionNodes'\n | 'getProjectionNode'\n | 'getProjectionNodesForTarget'\n | 'resolveProjectionTargetId'\n | 'getProjectionSelectionNodeIds'\n | 'createPatchFromAsset'\n >;\n lifecycle?: PlayableLocalEditorDocumentLifecycleCapability<TDocument, TAsset>;\n getInspectorContext?: () => TContext;\n agentContext?: PlayableLocalEditorHostCapabilities<TDocument, TPatch, TAsset>['agentContext'];\n assetActions?: Pick<\n PlayableLocalEditorAssetActionsCapability<TDocument, TPatch, TAsset>,\n 'createAssetActionPatch' | 'createPlacedAssetPatch' | 'findCreatedId'\n >;\n prefabStage?: PlayableLocalEditorPrefabStageCapability<TDocument, TAsset>;\n hierarchyActions?: PlayableLocalEditorHierarchyActionsCapability<TDocument, TPatch>;\n worldPreview?: PlayableLocalEditorWorldPreviewCapability<TDocument>;\n rendering?: PlayableLocalEditorRenderingCapability<TDocument, TPatch>;\n runtime?: FpsGameEditorProductHostRuntimeOptions<TDocument, TPatch, TAsset>;\n}\n\ntype FpsGameEditorProductForgePlayOptions<TDocument, TPatch, TAsset> = NonNullable<\n FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>['forgePlay']\n>;\n\nfunction collectProductEditorSceneDocumentDiagnostics(\n document: EditorSceneDocument,\n phase: EditorDiagnosticPhase,\n): EditorDiagnostic[] {\n try {\n assertPlayableEditorSceneDocumentContract(document);\n return [];\n } catch (error) {\n const record = error && typeof error === 'object'\n ? error as { code?: unknown; path?: unknown; message?: unknown }\n : null;\n const path = typeof record?.path === 'string' ? record.path : undefined;\n const code = classifyProductDocumentValidationCode(document, path)\n ?? (typeof record?.code === 'string'\n ? `document-${record.code.replace(/\\./g, '-')}`\n : 'document-contract-invalid');\n return [{\n code,\n severity: 'error',\n phase,\n source: 'document',\n producer: 'document-validation',\n message: typeof record?.message === 'string' ? record.message : String(error),\n suggestion: path\n ? `检查诊断详情中的文档路径 ${path},修复无效或重复的数据后重新验证。`\n : '检查当前 Scene Document 的结构完整性后重新验证。',\n subject: { kind: 'document' },\n ...(path ? {\n details: { path },\n } : {}),\n }];\n }\n}\n\nfunction classifyProductDocumentValidationCode(\n document: EditorSceneDocument,\n path: string | undefined,\n): string | null {\n if (!path) return null;\n const assetMatch = /^\\$\\.assets\\[(\\d+)\\]\\.id$/.exec(path);\n if (assetMatch && hasDuplicateIdAtIndex(document.assets, Number(assetMatch[1]))) {\n return 'document-asset-id-duplicate';\n }\n const objectMatch = /^\\$\\.scene\\.gameObjects\\[(\\d+)\\]\\.id$/.exec(path);\n if (objectMatch && hasDuplicateIdAtIndex(document.scene.gameObjects, Number(objectMatch[1]))) {\n return 'document-game-object-id-duplicate';\n }\n return null;\n}\n\nfunction hasDuplicateIdAtIndex(values: readonly { id?: unknown }[], index: number): boolean {\n const id = typeof values[index]?.id === 'string' ? values[index].id : null;\n return !!id && values.filter(value => value.id === id).length > 1;\n}\n\nexport interface FpsGameEditorProductHostRuntimeOptions<TDocument, TPatch, TAsset> extends Omit<\n FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>,\n 'documentAdapter' | 'capabilities' | 'persistenceAdapter' | 'worldAdapter' | 'forgePlay'\n> {\n persistenceAdapter: Omit<\n FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>['persistenceAdapter'],\n 'runGame'\n >;\n worldAdapter: Omit<\n FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>['worldAdapter'],\n 'disposeWorld' | 'disposeGameWorld' | 'getCanvas'\n >;\n forgePlay?: Omit<\n FpsGameEditorProductForgePlayOptions<TDocument, TPatch, TAsset>,\n 'handleAssetDrop' | 'handleProjectAssetCommand' | 'exportDocument'\n > & {\n handleProjectAssetCommand?: (\n bridgeContext: Parameters<NonNullable<FpsGameEditorProductForgePlayOptions<TDocument, TPatch, TAsset>['handleProjectAssetCommand']>>[0],\n normalizeLoadedPlatformAssetPayload: (payload: Record<string, unknown>) => Record<string, unknown>,\n ) => Promise<void> | void;\n exportDocument?: (input: Parameters<NonNullable<FpsGameEditorProductForgePlayOptions<TDocument, TPatch, TAsset>['exportDocument']>>[0] & {\n harness: PlayableLocalEditorHarnessApi<TDocument>;\n }) => ReturnType<NonNullable<FpsGameEditorProductForgePlayOptions<TDocument, TPatch, TAsset>['exportDocument']>>;\n };\n}\n\nexport interface FpsGameEditorProductHostAssembly<TDocument, TPatch, TAsset>\n extends FpsGameEditorProductSceneHostOptions<TDocument, TPatch, TAsset> {\n createHostOptions(\n context: FpsGameEditorProductLocalEditorContext<TDocument>,\n ): FpsGameEditorProductLocalEditorHostOptions<TDocument, TPatch, TAsset>;\n}\n\nexport function createFpsGameEditorProductHostAssembly<\n TDocument extends EditorSceneDocument<TGameObject>,\n TGameObject extends EditorSceneGameObject,\n TPatch,\n TAsset extends EditorSceneAssetLibraryItem,\n TContext,\n>(\n input: FpsGameEditorProductHostAssemblyInput<TDocument, TGameObject, TPatch, TAsset, TContext>,\n): FpsGameEditorProductHostAssembly<TDocument, TPatch, TAsset> {\n const scene = input.scene;\n const inspectorContext = (): TContext => input.getInspectorContext?.() ?? ({} as TContext);\n const projectValidateDocument = input.lifecycle?.validateDocument;\n const documentLifecycleCapabilities: PlayableLocalEditorDocumentLifecycleCapability<TDocument, TAsset> = {\n ...input.lifecycle,\n validateDocument: (document, context) => [\n ...collectProductEditorSceneDocumentDiagnostics(document, context.phase),\n ...(projectValidateDocument?.(document, context) ?? []),\n ],\n };\n const sceneHostOptions = createFpsGameEditorProductSceneHostOptions<TDocument, TPatch, TAsset>({\n document: {\n reduceDocument: scene.reduceDocument,\n getHierarchyItems: scene.getHierarchyItems,\n isHierarchyStructureChange: isProductHierarchyStructureChange,\n getProjectionNodes: input.document.getProjectionNodes,\n getProjectionNode: input.document.getProjectionNode,\n getProjectionNodesForTarget: input.document.getProjectionNodesForTarget,\n resolveProjectionTargetId: input.document.resolveProjectionTargetId,\n getProjectionSelectionNodeIds: input.document.getProjectionSelectionNodeIds,\n createPatchFromAsset: input.document.createPatchFromAsset,\n createSerializedPropertyPatch: scene.createInspectorPropertyPatch,\n resolveDiagnosticLocator: scene.resolveDiagnosticLocator,\n },\n lifecycle: documentLifecycleCapabilities,\n selection: {\n isSelectable: scene.isSelectableHierarchyId,\n isLocked: () => false,\n },\n inspector: {\n getInspectorObject: (document, activeId) => scene.getInspectorObject(document, activeId, inspectorContext()),\n getInspectorMultiObject: (document, selectedIds, activeId) => scene.getInspectorMultiObject(\n document,\n selectedIds,\n activeId,\n inspectorContext(),\n ),\n getRuntimeInspectorSections: scene.getRuntimeInspectorSections,\n },\n assetBrowser: {\n getBrowserAssetItems: scene.createBrowserAssetItems,\n },\n agentContext: input.agentContext,\n markerGraph: {\n getMarkerGraph: scene.getMarkerGraph,\n getMarkerTypeCatalog: scene.getMarkerTypeCatalog,\n getRelationTypeCatalog: scene.getRelationTypeCatalog,\n getPrefabInstanceMarkerOverlays: scene.getPrefabInstanceMarkerOverlays,\n getPrefabStageMarkerOverlays: scene.getPrefabStageMarkerOverlays,\n createMarkerGraphPatch: scene.createMarkerGraphPatch,\n },\n assetActions: {\n ...input.assetActions,\n createPlacedAssetPatch: input.assetActions?.createPlacedAssetPatch ?? ((command) => {\n if (!command.asset || !command.hit) return null;\n return scene.createPlacedAssetPatch({\n document: command.document,\n asset: command.asset,\n hit: command.hit as any,\n }) as PlayableLocalEditorPatchResult<TPatch> | null;\n }),\n findCreatedId: input.assetActions?.findCreatedId ?? findCreatedEditorSceneObjectId,\n },\n prefabStage: input.prefabStage,\n transformCommands: {\n canCreateSerializedMultiPropertyPatch(command) {\n return command.path.startsWith('transform.')\n || command.path === EDITOR_SCENE_STATIC_SHADOW_BAKE_ACTION_PATH\n || scene.canCreateSerializedMultiPropertyPatch(command);\n },\n createSerializedMultiPropertyPatch(command) {\n const scenePatch = scene.createSerializedMultiPropertyPatch(command);\n if (scenePatch) return scenePatch;\n if (command.targetIds.some(targetId => !scene.createInspectorPropertyPatch({\n document: command.document,\n targetId,\n path: command.path,\n value: command.value,\n }))) return null;\n return createEditorSceneSerializedMultiTransformPatch(command) as ReturnType<typeof scene.createSerializedMultiPropertyPatch>;\n },\n createTransformInspectorPreview: command => toEditorSceneLocalTransformFromWorld(\n command.document,\n command.targetId,\n command.transform,\n ),\n createTransformPatch: command => createEditorSceneTransformPatch(command as any) as any,\n createTransformBatchPatch: command => createEditorSceneTransformBatchPatch(command as any) as any,\n createDuplicateSelectionPatch: scene.createDuplicateSelectionPatch,\n },\n sceneGraph: {\n validateSceneGraphDrop: scene.validateReparent,\n validateSceneGraphMove: scene.validateHierarchyMove,\n validateSceneGraphGroupSelection: scene.validateGroupSelection,\n createSceneGraphRenamePatch: scene.createRenamePatch,\n createSceneGraphCreateGroupPatch: scene.createCreateGroupPatch,\n createSceneGraphCreatePrimitivePatch: scene.createCreatePrimitivePatch,\n createSceneGraphDeletePatch: scene.createDeleteSubtreePatch,\n createSceneGraphDropPatch: scene.createReparentPatch,\n createSceneGraphMovePatch: scene.createHierarchyMovePatch,\n createSceneGraphGroupSelectionPatch: scene.createGroupSelectionPatch,\n },\n hierarchyActions: input.hierarchyActions,\n worldPreview: input.worldPreview,\n rendering: input.rendering,\n });\n return {\n ...sceneHostOptions,\n createHostOptions(context) {\n const runtime = input.runtime;\n if (!runtime) {\n throw new Error('createFpsGameEditorProductHostAssembly requires runtime options before mounting.');\n }\n const { forgePlay, ...runtimeHostOptions } = runtime;\n return {\n ...runtimeHostOptions,\n ...sceneHostOptions,\n persistenceAdapter: {\n ...runtime.persistenceAdapter,\n },\n worldAdapter: {\n ...runtime.worldAdapter,\n },\n ...(forgePlay ? {\n forgePlay: {\n ...forgePlay,\n handleAssetDrop: context.rememberPlatformAssetDrop,\n handleProjectAssetCommand: forgePlay.handleProjectAssetCommand\n ? bridgeContext => forgePlay.handleProjectAssetCommand?.(\n bridgeContext,\n context.normalizeLoadedPlatformAssetPayload,\n )\n : undefined,\n exportDocument: forgePlay.exportDocument\n ? (exportInput) => {\n const harness = context.getHost()?.harness;\n if (!harness) throw new Error('editor_host_unavailable');\n return forgePlay.exportDocument!({ ...exportInput, harness });\n }\n : undefined,\n },\n } : {}),\n };\n },\n };\n}\n\nfunction isProductHierarchyStructureChange<TDocument, TPatch>(\n command: DocumentCommand<TDocument, TPatch>,\n): boolean {\n if (command.type === 'document.replace') return true;\n const impact = command.projectionImpact;\n if (impact?.type === 'incremental') {\n if ((impact.createdNodeIds?.length ?? 0) > 0\n || (impact.deletedNodeIds?.length ?? 0) > 0) {\n return true;\n }\n }\n const patch = command.patch as { kind?: unknown; path?: unknown } | null | undefined;\n if (patch?.kind === 'game-object.transform' || patch?.kind === 'game-object.transform-batch') return false;\n if (patch?.kind === 'game-object.field'\n || patch?.kind === 'game-object.field-batch'\n || patch?.kind === 'serialized-property') {\n return typeof patch.path !== 'string' || isHierarchyVisiblePropertyPath(patch.path);\n }\n if (typeof patch?.kind === 'string' && (\n patch.kind === 'game-object.rendering-alpha-index-migration'\n || patch.kind.startsWith('scene.material-asset.')\n || patch.kind === 'scene.prefab-material-asset.duplicate-and-bind'\n )) return false;\n if (typeof patch?.kind === 'string' && patch.kind.startsWith('scene.prefab-asset.')) return true;\n if (patch?.kind === 'scene.marker-graph') return true;\n if (typeof patch?.kind === 'string' && (\n patch.kind === 'game-object.create-from-asset'\n || patch.kind === 'game-object.duplicate-selection'\n || patch.kind === 'game-object.rename'\n || patch.kind === 'game-object.create-group'\n || patch.kind === 'game-object.create-primitive'\n || patch.kind === 'game-object.delete-subtree'\n || patch.kind === 'game-object.reparent'\n || patch.kind === 'game-object.hierarchy-move'\n || patch.kind === 'game-object.group-selection'\n )) return true;\n if (impact?.type === 'incremental' && (impact.syncTransformIds?.length ?? 0) > 0) return false;\n return true;\n}\n\nfunction isHierarchyVisiblePropertyPath(path: string): boolean {\n const normalized = path.trim();\n return normalized === 'name'\n || normalized === 'label'\n || normalized === 'parentId'\n || normalized === 'active'\n || normalized === 'enabled'\n || normalized === 'locked'\n || normalized === 'kind'\n || normalized === 'transformType';\n}\n\nfunction findCreatedEditorSceneObjectId<TDocument extends EditorSceneDocument>(\n beforeDocument: TDocument,\n afterDocument: TDocument,\n): string | null {\n const beforeIds = new Set(beforeDocument.scene.gameObjects.map(gameObject => gameObject.id));\n return afterDocument.scene.gameObjects.find(gameObject => !beforeIds.has(gameObject.id))?.id ?? null;\n}\n"]}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
type MaybePromise<T> = T | Promise<T>;
|
|
2
|
+
/** Optional metadata attached to a project mode transition request. */
|
|
3
|
+
export interface FpsGameEditorProjectModeContext {
|
|
4
|
+
reason?: string;
|
|
5
|
+
[key: string]: unknown;
|
|
6
|
+
}
|
|
7
|
+
/**
|
|
8
|
+
* High-level mode intentions implemented by the project development host.
|
|
9
|
+
* The editor does not prescribe whether the project pauses, destroys, or
|
|
10
|
+
* recreates its runtime while fulfilling either transition.
|
|
11
|
+
*/
|
|
12
|
+
export interface FpsGameEditorProjectModeTransitions {
|
|
13
|
+
enterEditorMode(context?: FpsGameEditorProjectModeContext): MaybePromise<void>;
|
|
14
|
+
enterPlayMode(context?: FpsGameEditorProjectModeContext): MaybePromise<void>;
|
|
15
|
+
}
|
|
16
|
+
export {};
|
|
17
|
+
//# sourceMappingURL=playable-project-mode.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"playable-project-mode.d.ts","sourceRoot":"","sources":["../src/playable-project-mode.ts"],"names":[],"mappings":"AAAA,KAAK,YAAY,CAAC,CAAC,IAAI,CAAC,GAAG,OAAO,CAAC,CAAC,CAAC,CAAC;AAEtC,uEAAuE;AACvE,MAAM,WAAW,+BAA+B;IAC9C,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC;CACxB;AAED;;;;GAIG;AACH,MAAM,WAAW,mCAAmC;IAClD,eAAe,CAAC,OAAO,CAAC,EAAE,+BAA+B,GAAG,YAAY,CAAC,IAAI,CAAC,CAAC;IAC/E,aAAa,CAAC,OAAO,CAAC,EAAE,+BAA+B,GAAG,YAAY,CAAC,IAAI,CAAC,CAAC;CAC9E"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"playable-project-mode.js","sourceRoot":"","sources":["../src/playable-project-mode.ts"],"names":[],"mappings":"","sourcesContent":["type MaybePromise<T> = T | Promise<T>;\n\n/** Optional metadata attached to a project mode transition request. */\nexport interface FpsGameEditorProjectModeContext {\n reason?: string;\n [key: string]: unknown;\n}\n\n/**\n * High-level mode intentions implemented by the project development host.\n * The editor does not prescribe whether the project pauses, destroys, or\n * recreates its runtime while fulfilling either transition.\n */\nexport interface FpsGameEditorProjectModeTransitions {\n enterEditorMode(context?: FpsGameEditorProjectModeContext): MaybePromise<void>;\n enterPlayMode(context?: FpsGameEditorProjectModeContext): MaybePromise<void>;\n}\n"]}
|
|
@@ -1,7 +1,4 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
*/
|
|
5
|
-
export { FPS_BABYLON_RENDERER_CONTEXT, FPS_BABYLON_RENDERER_DATA, FPS_BABYLON_RENDERER_PLUGIN_ID, FPS_BABYLON_RENDERER_SERVICE, createFpsBabylonRendererHost, createFpsBabylonRendererPlugin, } from '@fps-games/babylon-renderer';
|
|
6
|
-
export type { FpsBabylonRendererContext, FpsBabylonRendererHost, FpsBabylonRendererHostOptions, FpsBabylonRendererPlugin, FpsBabylonRendererPluginOptions, FpsBabylonRendererService, } from '@fps-games/babylon-renderer';
|
|
1
|
+
export { createFpsBabylonGameWorldPluginLifecycle, } from '@fps-games/babylon-renderer';
|
|
2
|
+
export type { FpsBabylonGameWorldPluginLifecycle, FpsBabylonGameWorldPluginLifecycleOptions, FpsBabylonRendererContext, FpsBabylonRendererService, FpsBabylonRendererShadowService, BabylonShadowMapExperimentEvidence, BabylonRuntimeShadowObjectActivityDescriptor, BabylonRuntimeShadowObjectRegistration, BabylonRuntimeShadowObjectRenderable, BabylonRuntimeShadowObjectsOwner, BabylonRuntimeShadowObjectsRegistration, BabylonRuntimeShadowObjectsSnapshot, } from '@fps-games/babylon-renderer';
|
|
3
|
+
export type { ShadowMapExperimentActivityKind, ShadowMapExperimentActivitySourceController, } from '@fps-games/playable-rendering/runtime';
|
|
7
4
|
//# sourceMappingURL=playable-runtime-babylon.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"playable-runtime-babylon.d.ts","sourceRoot":"","sources":["../src/playable-runtime-babylon.ts"],"names":[],"mappings":"AAAA
|
|
1
|
+
{"version":3,"file":"playable-runtime-babylon.d.ts","sourceRoot":"","sources":["../src/playable-runtime-babylon.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,wCAAwC,GACzC,MAAM,6BAA6B,CAAC;AACrC,YAAY,EACV,kCAAkC,EAClC,yCAAyC,EACzC,yBAAyB,EACzB,yBAAyB,EACzB,+BAA+B,EAC/B,kCAAkC,EAClC,4CAA4C,EAC5C,sCAAsC,EACtC,oCAAoC,EACpC,gCAAgC,EAChC,uCAAuC,EACvC,mCAAmC,GACpC,MAAM,6BAA6B,CAAC;AACrC,YAAY,EACV,+BAA+B,EAC/B,2CAA2C,GAC5C,MAAM,uCAAuC,CAAC"}
|
|
@@ -1,6 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
* Temporary public Babylon Renderer Plugin entry while private-first runtime
|
|
3
|
-
* packages complete product migration.
|
|
4
|
-
*/
|
|
5
|
-
export { FPS_BABYLON_RENDERER_CONTEXT, FPS_BABYLON_RENDERER_DATA, FPS_BABYLON_RENDERER_PLUGIN_ID, FPS_BABYLON_RENDERER_SERVICE, createFpsBabylonRendererHost, createFpsBabylonRendererPlugin, } from '@fps-games/babylon-renderer';
|
|
1
|
+
export { createFpsBabylonGameWorldPluginLifecycle, } from '@fps-games/babylon-renderer';
|
|
6
2
|
//# sourceMappingURL=playable-runtime-babylon.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"playable-runtime-babylon.js","sourceRoot":"","sources":["../src/playable-runtime-babylon.ts"],"names":[],"mappings":"AAAA
|
|
1
|
+
{"version":3,"file":"playable-runtime-babylon.js","sourceRoot":"","sources":["../src/playable-runtime-babylon.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,wCAAwC,GACzC,MAAM,6BAA6B,CAAC","sourcesContent":["export {\n createFpsBabylonGameWorldPluginLifecycle,\n} from '@fps-games/babylon-renderer';\nexport type {\n FpsBabylonGameWorldPluginLifecycle,\n FpsBabylonGameWorldPluginLifecycleOptions,\n FpsBabylonRendererContext,\n FpsBabylonRendererService,\n FpsBabylonRendererShadowService,\n BabylonShadowMapExperimentEvidence,\n BabylonRuntimeShadowObjectActivityDescriptor,\n BabylonRuntimeShadowObjectRegistration,\n BabylonRuntimeShadowObjectRenderable,\n BabylonRuntimeShadowObjectsOwner,\n BabylonRuntimeShadowObjectsRegistration,\n BabylonRuntimeShadowObjectsSnapshot,\n} from '@fps-games/babylon-renderer';\nexport type {\n ShadowMapExperimentActivityKind,\n ShadowMapExperimentActivitySourceController,\n} from '@fps-games/playable-rendering/runtime';\n"]}
|