@fps-games/editor 0.1.4-beta.5 → 0.1.5-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/build-info.json +16 -16
- package/dist/local-editor-harness.d.ts +24 -5
- package/dist/local-editor-harness.d.ts.map +1 -1
- package/dist/local-editor-harness.js +457 -91
- package/dist/local-editor-harness.js.map +1 -1
- package/dist/local-editor-performance-stats.d.ts +12 -0
- package/dist/local-editor-performance-stats.d.ts.map +1 -0
- package/dist/local-editor-performance-stats.js +46 -0
- package/dist/local-editor-performance-stats.js.map +1 -0
- package/dist/playable-babylon-facade.d.ts +2 -2
- package/dist/playable-babylon-facade.d.ts.map +1 -1
- package/dist/playable-babylon-facade.js +1 -1
- package/dist/playable-babylon-facade.js.map +1 -1
- package/dist/playable-babylon-rendering.d.ts +57 -12
- package/dist/playable-babylon-rendering.d.ts.map +1 -1
- package/dist/playable-babylon-rendering.js +529 -20
- package/dist/playable-babylon-rendering.js.map +1 -1
- package/dist/playable-local-editor-host.d.ts +10 -9
- package/dist/playable-local-editor-host.d.ts.map +1 -1
- package/dist/playable-local-editor-host.js.map +1 -1
- package/dist/playable-sdk.d.ts +5 -3
- package/dist/playable-sdk.d.ts.map +1 -1
- package/dist/playable-sdk.js +3 -2
- package/dist/playable-sdk.js.map +1 -1
- package/dist/static-shadow-cpu-worker.d.ts +7 -0
- package/dist/static-shadow-cpu-worker.d.ts.map +1 -0
- package/dist/static-shadow-cpu-worker.js +221 -0
- package/dist/static-shadow-cpu-worker.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts +3 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js +3 -1
- package/node_modules/@fps-games/babylon-renderer/dist/index.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts +4 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js +584 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-artifact-system.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-atlas.d.ts +61 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-atlas.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-atlas.js +382 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-atlas.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.d.ts +47 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.js +285 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-bake.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.d.ts +88 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js +813 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.d.ts +27 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.d.ts.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.js +220 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-rendering.js.map +1 -0
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts +35 -3
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js +65 -609
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-system.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts +169 -14
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.d.ts.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js +9 -3
- package/node_modules/@fps-games/babylon-renderer/dist/shadows/types.js.map +1 -1
- package/node_modules/@fps-games/babylon-renderer/package.json +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts +2 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/index.js +2 -0
- package/node_modules/@fps-games/editor-babylon/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/performance-monitor.d.ts +34 -0
- package/node_modules/@fps-games/editor-babylon/dist/performance-monitor.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/performance-monitor.js +272 -0
- package/node_modules/@fps-games/editor-babylon/dist/performance-monitor.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.d.ts +26 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.js +312 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-pick-resolver.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js +51 -29
- package/node_modules/@fps-games/editor-babylon/dist/projection-selection-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts +6 -0
- package/node_modules/@fps-games/editor-babylon/dist/projection.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/projection.js +69 -40
- package/node_modules/@fps-games/editor-babylon/dist/projection.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/rendering.d.ts +19 -0
- package/node_modules/@fps-games/editor-babylon/dist/rendering.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/rendering.js +66 -0
- package/node_modules/@fps-games/editor-babylon/dist/rendering.js.map +1 -0
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts +5 -2
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js +65 -32
- package/node_modules/@fps-games/editor-babylon/dist/shadow-preview-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js +19 -2
- package/node_modules/@fps-games/editor-babylon/dist/transform-gizmo-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-babylon/package.json +5 -5
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-rendering-actions.d.ts +8 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-rendering-actions.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-rendering-actions.js +14 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-rendering-actions.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts +5 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js +34 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-actions.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts +47 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js +404 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-attach-dialog.js.map +1 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js +59 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-controller.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js +10 -2
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-hierarchy-tree.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js +17 -0
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-icons.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js +12 -6
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-input-router.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js +466 -42
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-panels.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts +70 -5
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui-types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts +3 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js +596 -5
- package/node_modules/@fps-games/editor-browser/dist/local-editor-ui.js.map +1 -1
- package/node_modules/@fps-games/editor-browser/package.json +3 -3
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts +14 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/editor-session.js +34 -10
- package/node_modules/@fps-games/editor-core/dist/editor-session.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/inspector.d.ts +2 -1
- package/node_modules/@fps-games/editor-core/dist/inspector.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/inspector.js +11 -1
- package/node_modules/@fps-games/editor-core/dist/inspector.js.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/serialized-object.d.ts +7 -0
- package/node_modules/@fps-games/editor-core/dist/serialized-object.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-core/dist/serialized-object.js +1 -0
- package/node_modules/@fps-games/editor-core/dist/serialized-object.js.map +1 -1
- package/node_modules/@fps-games/editor-core/package.json +2 -2
- package/node_modules/@fps-games/editor-forge-play/package.json +2 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js +10 -5
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/document.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.js +3 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/asset-placement/placement.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts +4 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js +29 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/helpers.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts +10 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/document/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js +3 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/field-schema/schema.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts +33 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js +232 -16
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/document-sections.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/inspector/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts +12 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js +153 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/field-patch.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/index.d.ts +4 -2
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/index.js +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js +4 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/reducer.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/rendering-alpha-index.d.ts +19 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/rendering-alpha-index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/rendering-alpha-index.js +57 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/rendering-alpha-index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.d.ts +7 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/mutation/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js +620 -36
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/panel.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts +8 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js +258 -10
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/profile.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts +110 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/rendering-profile/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js +25 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/nodes.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/runtime-preview/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js +4 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/client.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.d.ts +9 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.js +12 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/companion-configs.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/scene-source/types.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js +75 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/descriptors.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.d.ts +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.js +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.d.ts +17 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js +262 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/inspector.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.js +7 -3
- package/node_modules/@fps-games/editor-playable-sdk/dist/serialized-property/object.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts +6 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js +31 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/identity.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.d.ts +2 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/index.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.d.ts.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js +21 -9
- package/node_modules/@fps-games/editor-playable-sdk/dist/session/patches.js.map +1 -1
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts +151 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js +445 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/artifact.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/index.d.ts +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/index.d.ts.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/index.js +2 -0
- package/node_modules/@fps-games/editor-playable-sdk/dist/static-shadows/index.js.map +1 -0
- package/node_modules/@fps-games/editor-playable-sdk/package.json +3 -3
- package/node_modules/@fps-games/editor-protocol/package.json +1 -1
- package/package.json +8 -8
package/node_modules/@fps-games/babylon-renderer/dist/shadows/static-projected-shadow-baker.js
ADDED
|
@@ -0,0 +1,813 @@
|
|
|
1
|
+
import { DirectionalLight } from '@babylonjs/core/Lights/directionalLight.js';
|
|
2
|
+
import { Matrix, Vector3 } from '@babylonjs/core/Maths/math.vector.js';
|
|
3
|
+
import { RenderTargetTexture } from '@babylonjs/core/Materials/Textures/renderTargetTexture.js';
|
|
4
|
+
import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh.js';
|
|
5
|
+
import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh.js';
|
|
6
|
+
import { Mesh } from '@babylonjs/core/Meshes/mesh.js';
|
|
7
|
+
import { buildStaticProjectedShadowBounds, collectStaticProjectedShadowNodeMeshes, createStaticProjectedShadowMaskTexture, } from './static-projected-shadow-bake.js';
|
|
8
|
+
import { copyStaticProjectedShadowSdfTileToAtlas, createStaticProjectedShadowAtlasPixels, createStaticProjectedShadowSdfTileFromMaskPixels, packStaticProjectedShadowAtlasTiles, } from './static-projected-shadow-atlas.js';
|
|
9
|
+
import { resolveStaticProjectedShadowOptions } from './static-projected-shadow-system.js';
|
|
10
|
+
import { DEFAULT_STATIC_PROJECTED_SHADOW_OPTIONS, } from './types.js';
|
|
11
|
+
const DEFAULT_SHADOW_DIRECTION = new Vector3(-0.3, -1, -0.2).normalize();
|
|
12
|
+
export function createStaticProjectedShadowBaker(options) {
|
|
13
|
+
return new BabylonStaticProjectedShadowBaker(options);
|
|
14
|
+
}
|
|
15
|
+
export function collectStaticProjectedShadowBakeRoots(scene) {
|
|
16
|
+
const candidates = scene.meshes.filter(isExplicitStaticProjectedShadowRoot);
|
|
17
|
+
const candidateSet = new Set(candidates);
|
|
18
|
+
return candidates.filter(mesh => !hasSelectedAncestor(mesh, candidateSet));
|
|
19
|
+
}
|
|
20
|
+
export function createStaticProjectedShadowBakeHashes(input) {
|
|
21
|
+
const options = resolveStaticProjectedShadowOptions(input.options ?? {});
|
|
22
|
+
const planeY = options.plane.height + options.plane.yOffset;
|
|
23
|
+
const lightDir = resolveBakeLightDirection(input.directionalLight);
|
|
24
|
+
const roots = createBakeRoots(input.roots ?? collectStaticProjectedShadowBakeRoots(input.scene), {
|
|
25
|
+
lightDir,
|
|
26
|
+
planeY,
|
|
27
|
+
padding: options.bake.padding,
|
|
28
|
+
});
|
|
29
|
+
return createBakeHashes({ roots, lightDir, planeY, options });
|
|
30
|
+
}
|
|
31
|
+
export function createStaticProjectedShadowProfileHash(options = {}) {
|
|
32
|
+
return createBakeProfileHash(resolveStaticProjectedShadowOptions(options));
|
|
33
|
+
}
|
|
34
|
+
class BabylonStaticProjectedShadowBaker {
|
|
35
|
+
constructor(config) {
|
|
36
|
+
this.config = config;
|
|
37
|
+
this.readMaskTexturePixels = config.readMaskTexturePixels ?? defaultReadMaskTexturePixels;
|
|
38
|
+
this.processSdfTile = config.processSdfTile ?? defaultProcessSdfTile;
|
|
39
|
+
this.encodeAtlasTexture = config.encodeAtlasTexture ?? defaultEncodeAtlasTexture;
|
|
40
|
+
this.yieldToMainThread = config.yieldToMainThread;
|
|
41
|
+
this.now = config.now ?? (() => new Date().toISOString());
|
|
42
|
+
}
|
|
43
|
+
async bake(input = {}) {
|
|
44
|
+
const startedAt = nowMs();
|
|
45
|
+
const options = resolveStaticProjectedShadowOptions(this.config.options ?? {});
|
|
46
|
+
const planeY = options.plane.height + options.plane.yOffset;
|
|
47
|
+
const lightDir = resolveBakeLightDirection(this.config.directionalLight);
|
|
48
|
+
const roots = createBakeRoots(input.roots ?? this.config.roots ?? collectStaticProjectedShadowBakeRoots(this.config.scene), {
|
|
49
|
+
lightDir,
|
|
50
|
+
planeY,
|
|
51
|
+
padding: options.bake.padding,
|
|
52
|
+
});
|
|
53
|
+
const sourceMeshCount = roots.reduce((sum, root) => sum + root.meshes.length, 0);
|
|
54
|
+
const { sourceHash, lightHash, profileHash } = createBakeHashes({ roots, lightDir, planeY, options });
|
|
55
|
+
const chunkPlan = createBakeChunkPlan(roots, {
|
|
56
|
+
chunkSize: options.bake.spatialChunkSize,
|
|
57
|
+
targetChunkCount: options.bake.targetChunkCount,
|
|
58
|
+
planeY,
|
|
59
|
+
});
|
|
60
|
+
const chunks = chunkPlan.chunks;
|
|
61
|
+
const previousArtifact = input.previousArtifact ?? this.config.previousArtifact ?? null;
|
|
62
|
+
let chunkWorks = chunks.map(createBakeChunkWork);
|
|
63
|
+
let reusedChunks = collectReusableArtifactChunks(previousArtifact, chunkWorks, {
|
|
64
|
+
lightHash,
|
|
65
|
+
profileHash,
|
|
66
|
+
planeHeight: options.plane.height,
|
|
67
|
+
planeYOffset: options.plane.yOffset,
|
|
68
|
+
});
|
|
69
|
+
let dirtyChunkWorks = chunkWorks.filter(work => !reusedChunks.chunkIds.has(work.chunk.id));
|
|
70
|
+
let packing = packDirtyChunkWorks(dirtyChunkWorks, options.bake, Math.max(1, options.bake.maxAtlasPages - reusedChunks.pages.length));
|
|
71
|
+
if (dirtyChunkWorks.length > 0
|
|
72
|
+
&& reusedChunks.chunks.length > 0
|
|
73
|
+
&& reusedChunks.pages.length + packing.pages.length > options.bake.maxAtlasPages) {
|
|
74
|
+
reusedChunks = createEmptyReusableArtifactChunks();
|
|
75
|
+
dirtyChunkWorks = chunkWorks;
|
|
76
|
+
packing = packDirtyChunkWorks(dirtyChunkWorks, options.bake, options.bake.maxAtlasPages);
|
|
77
|
+
}
|
|
78
|
+
await this.reportProgress({
|
|
79
|
+
phase: 'collect',
|
|
80
|
+
sourceRootCount: roots.length,
|
|
81
|
+
sourceMeshCount,
|
|
82
|
+
completedChunkCount: reusedChunks.chunks.length,
|
|
83
|
+
totalChunkCount: chunks.length,
|
|
84
|
+
encodedTextureCount: 0,
|
|
85
|
+
atlasPageCount: packing.pages.length,
|
|
86
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
87
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
88
|
+
bakedChunkCount: 0,
|
|
89
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
90
|
+
});
|
|
91
|
+
await this.yieldProgress({
|
|
92
|
+
phase: 'reuse',
|
|
93
|
+
sourceRootCount: roots.length,
|
|
94
|
+
sourceMeshCount,
|
|
95
|
+
completedChunkCount: reusedChunks.chunks.length,
|
|
96
|
+
totalChunkCount: chunks.length,
|
|
97
|
+
encodedTextureCount: 0,
|
|
98
|
+
atlasPageCount: packing.pages.length,
|
|
99
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
100
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
101
|
+
bakedChunkCount: 0,
|
|
102
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
103
|
+
});
|
|
104
|
+
const atlasPixelsByPageId = new Map();
|
|
105
|
+
const pageLayoutsById = new Map(packing.pages.map(page => [page.id, page]));
|
|
106
|
+
const reusedPageIds = new Set(reusedChunks.pages.map(page => page.id));
|
|
107
|
+
const bakedPageIds = createBakedPageIds(packing.pages.map(page => page.id), reusedPageIds);
|
|
108
|
+
for (const page of packing.pages) {
|
|
109
|
+
atlasPixelsByPageId.set(page.id, createStaticProjectedShadowAtlasPixels(page.width, page.height));
|
|
110
|
+
}
|
|
111
|
+
const pendingChunks = [];
|
|
112
|
+
for (let index = 0; index < dirtyChunkWorks.length; index += 1) {
|
|
113
|
+
const work = dirtyChunkWorks[index];
|
|
114
|
+
const chunk = work.chunk;
|
|
115
|
+
const layout = packing.layoutsByTileId.get(chunk.id);
|
|
116
|
+
if (!layout)
|
|
117
|
+
continue;
|
|
118
|
+
const completedBefore = reusedChunks.chunks.length + index;
|
|
119
|
+
await this.reportProgress({
|
|
120
|
+
phase: 'chunk',
|
|
121
|
+
sourceRootCount: roots.length,
|
|
122
|
+
sourceMeshCount,
|
|
123
|
+
completedChunkCount: completedBefore,
|
|
124
|
+
totalChunkCount: chunks.length,
|
|
125
|
+
encodedTextureCount: pendingChunks.length,
|
|
126
|
+
currentChunkId: chunk.id,
|
|
127
|
+
atlasPageCount: packing.pages.length,
|
|
128
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
129
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
130
|
+
bakedChunkCount: pendingChunks.length,
|
|
131
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
132
|
+
});
|
|
133
|
+
const mask = await createStaticProjectedShadowMaskTexture(chunk.roots.flatMap(root => root.meshes), {
|
|
134
|
+
scene: this.config.scene,
|
|
135
|
+
name: chunk.id,
|
|
136
|
+
bounds: chunk.bounds,
|
|
137
|
+
lightDir,
|
|
138
|
+
planeY,
|
|
139
|
+
resolution: {
|
|
140
|
+
width: layout.width,
|
|
141
|
+
height: layout.height,
|
|
142
|
+
},
|
|
143
|
+
});
|
|
144
|
+
if (!mask) {
|
|
145
|
+
await this.reportProgress({
|
|
146
|
+
phase: 'chunk',
|
|
147
|
+
sourceRootCount: roots.length,
|
|
148
|
+
sourceMeshCount,
|
|
149
|
+
completedChunkCount: completedBefore + 1,
|
|
150
|
+
totalChunkCount: chunks.length,
|
|
151
|
+
encodedTextureCount: pendingChunks.length,
|
|
152
|
+
currentChunkId: chunk.id,
|
|
153
|
+
atlasPageCount: packing.pages.length,
|
|
154
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
155
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
156
|
+
bakedChunkCount: pendingChunks.length,
|
|
157
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
158
|
+
});
|
|
159
|
+
await this.yieldProgress({
|
|
160
|
+
phase: 'chunk',
|
|
161
|
+
sourceRootCount: roots.length,
|
|
162
|
+
sourceMeshCount,
|
|
163
|
+
completedChunkCount: completedBefore + 1,
|
|
164
|
+
totalChunkCount: chunks.length,
|
|
165
|
+
encodedTextureCount: pendingChunks.length,
|
|
166
|
+
currentChunkId: chunk.id,
|
|
167
|
+
atlasPageCount: packing.pages.length,
|
|
168
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
169
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
170
|
+
bakedChunkCount: pendingChunks.length,
|
|
171
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
172
|
+
});
|
|
173
|
+
continue;
|
|
174
|
+
}
|
|
175
|
+
try {
|
|
176
|
+
await this.reportProgress({
|
|
177
|
+
phase: 'sdf',
|
|
178
|
+
sourceRootCount: roots.length,
|
|
179
|
+
sourceMeshCount,
|
|
180
|
+
completedChunkCount: completedBefore,
|
|
181
|
+
totalChunkCount: chunks.length,
|
|
182
|
+
encodedTextureCount: pendingChunks.length,
|
|
183
|
+
currentChunkId: chunk.id,
|
|
184
|
+
atlasPageCount: packing.pages.length,
|
|
185
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
186
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
187
|
+
bakedChunkCount: pendingChunks.length,
|
|
188
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
189
|
+
});
|
|
190
|
+
const maskPixels = await this.readMaskTexturePixels({
|
|
191
|
+
texture: mask.texture,
|
|
192
|
+
chunkId: chunk.id,
|
|
193
|
+
bounds: chunk.bounds,
|
|
194
|
+
width: layout.width,
|
|
195
|
+
height: layout.height,
|
|
196
|
+
});
|
|
197
|
+
if (!maskPixels || maskPixels.width !== layout.width || maskPixels.height !== layout.height)
|
|
198
|
+
continue;
|
|
199
|
+
const sdfTile = await this.processSdfTile({
|
|
200
|
+
chunkId: chunk.id,
|
|
201
|
+
pixels: maskPixels.pixels,
|
|
202
|
+
width: maskPixels.width,
|
|
203
|
+
height: maskPixels.height,
|
|
204
|
+
sdfRadiusPx: options.bake.sdfRadiusPx,
|
|
205
|
+
});
|
|
206
|
+
if (!sdfTile?.hasCoverage || sdfTile.width !== maskPixels.width || sdfTile.height !== maskPixels.height)
|
|
207
|
+
continue;
|
|
208
|
+
const atlasPixels = atlasPixelsByPageId.get(layout.pageId);
|
|
209
|
+
const pageLayout = pageLayoutsById.get(layout.pageId);
|
|
210
|
+
if (!atlasPixels)
|
|
211
|
+
continue;
|
|
212
|
+
if (!pageLayout)
|
|
213
|
+
continue;
|
|
214
|
+
copyStaticProjectedShadowSdfTileToAtlas(atlasPixels, pageLayout.width, sdfTile.sdfAlpha, maskPixels.width, maskPixels.height, layout.copyX, layout.copyY);
|
|
215
|
+
const pageId = bakedPageIds.get(layout.pageId) ?? layout.pageId;
|
|
216
|
+
pendingChunks.push({
|
|
217
|
+
id: chunk.id,
|
|
218
|
+
bounds: {
|
|
219
|
+
minX: roundNumber(chunk.bounds.minX),
|
|
220
|
+
maxX: roundNumber(chunk.bounds.maxX),
|
|
221
|
+
minZ: roundNumber(chunk.bounds.minZ),
|
|
222
|
+
maxZ: roundNumber(chunk.bounds.maxZ),
|
|
223
|
+
y: roundNumber(chunk.bounds.center.y),
|
|
224
|
+
},
|
|
225
|
+
plane: {
|
|
226
|
+
height: roundNumber(options.plane.height),
|
|
227
|
+
yOffset: roundNumber(options.plane.yOffset),
|
|
228
|
+
},
|
|
229
|
+
pageId,
|
|
230
|
+
atlasRect: layout.atlasRect,
|
|
231
|
+
atlasUv: layout.atlasUv,
|
|
232
|
+
sourceNodeIds: work.sourceNodeIds,
|
|
233
|
+
sourceHash: work.sourceHash,
|
|
234
|
+
lightHash,
|
|
235
|
+
profileHash,
|
|
236
|
+
});
|
|
237
|
+
}
|
|
238
|
+
finally {
|
|
239
|
+
mask.dispose();
|
|
240
|
+
}
|
|
241
|
+
await this.reportProgress({
|
|
242
|
+
phase: 'chunk',
|
|
243
|
+
sourceRootCount: roots.length,
|
|
244
|
+
sourceMeshCount,
|
|
245
|
+
completedChunkCount: completedBefore + 1,
|
|
246
|
+
totalChunkCount: chunks.length,
|
|
247
|
+
encodedTextureCount: pendingChunks.length,
|
|
248
|
+
currentChunkId: chunk.id,
|
|
249
|
+
atlasPageCount: packing.pages.length,
|
|
250
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
251
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
252
|
+
bakedChunkCount: pendingChunks.length,
|
|
253
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
254
|
+
});
|
|
255
|
+
await this.yieldProgress({
|
|
256
|
+
phase: 'chunk',
|
|
257
|
+
sourceRootCount: roots.length,
|
|
258
|
+
sourceMeshCount,
|
|
259
|
+
completedChunkCount: completedBefore + 1,
|
|
260
|
+
totalChunkCount: chunks.length,
|
|
261
|
+
encodedTextureCount: pendingChunks.length,
|
|
262
|
+
currentChunkId: chunk.id,
|
|
263
|
+
atlasPageCount: packing.pages.length,
|
|
264
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
265
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
266
|
+
bakedChunkCount: pendingChunks.length,
|
|
267
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
268
|
+
});
|
|
269
|
+
}
|
|
270
|
+
await this.reportProgress({
|
|
271
|
+
phase: 'pack',
|
|
272
|
+
sourceRootCount: roots.length,
|
|
273
|
+
sourceMeshCount,
|
|
274
|
+
completedChunkCount: chunks.length,
|
|
275
|
+
totalChunkCount: chunks.length,
|
|
276
|
+
encodedTextureCount: pendingChunks.length,
|
|
277
|
+
atlasPageCount: reusedChunks.pages.length + packing.pages.length,
|
|
278
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
279
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
280
|
+
bakedChunkCount: pendingChunks.length,
|
|
281
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
282
|
+
});
|
|
283
|
+
const usedPageIds = new Set(pendingChunks.map(chunk => chunk.pageId));
|
|
284
|
+
const pages = [...reusedChunks.pages];
|
|
285
|
+
const encodedPageIds = new Set();
|
|
286
|
+
for (const page of packing.pages) {
|
|
287
|
+
const pageId = bakedPageIds.get(page.id) ?? page.id;
|
|
288
|
+
if (!usedPageIds.has(pageId))
|
|
289
|
+
continue;
|
|
290
|
+
const pixels = atlasPixelsByPageId.get(page.id);
|
|
291
|
+
if (!pixels)
|
|
292
|
+
continue;
|
|
293
|
+
await this.reportProgress({
|
|
294
|
+
phase: 'encode',
|
|
295
|
+
sourceRootCount: roots.length,
|
|
296
|
+
sourceMeshCount,
|
|
297
|
+
completedChunkCount: chunks.length,
|
|
298
|
+
totalChunkCount: chunks.length,
|
|
299
|
+
encodedTextureCount: pages.length,
|
|
300
|
+
currentChunkId: pageId,
|
|
301
|
+
atlasPageCount: reusedChunks.pages.length + packing.pages.length,
|
|
302
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
303
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
304
|
+
bakedChunkCount: pendingChunks.length,
|
|
305
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
306
|
+
});
|
|
307
|
+
const sdfTextureDataUrl = await this.encodeAtlasTexture({
|
|
308
|
+
pageId,
|
|
309
|
+
pixels,
|
|
310
|
+
width: page.width,
|
|
311
|
+
height: page.height,
|
|
312
|
+
});
|
|
313
|
+
if (!isPngDataUrl(sdfTextureDataUrl))
|
|
314
|
+
continue;
|
|
315
|
+
pages.push({
|
|
316
|
+
id: pageId,
|
|
317
|
+
width: page.width,
|
|
318
|
+
height: page.height,
|
|
319
|
+
sdfTextureDataUrl,
|
|
320
|
+
});
|
|
321
|
+
encodedPageIds.add(pageId);
|
|
322
|
+
await this.yieldProgress({
|
|
323
|
+
phase: 'encode',
|
|
324
|
+
sourceRootCount: roots.length,
|
|
325
|
+
sourceMeshCount,
|
|
326
|
+
completedChunkCount: chunks.length,
|
|
327
|
+
totalChunkCount: chunks.length,
|
|
328
|
+
encodedTextureCount: pages.length,
|
|
329
|
+
currentChunkId: pageId,
|
|
330
|
+
atlasPageCount: reusedChunks.pages.length + packing.pages.length,
|
|
331
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
332
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
333
|
+
bakedChunkCount: pendingChunks.length,
|
|
334
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
335
|
+
});
|
|
336
|
+
}
|
|
337
|
+
const artifactChunks = [...reusedChunks.chunks, ...pendingChunks.filter(chunk => encodedPageIds.has(chunk.pageId))]
|
|
338
|
+
.sort((left, right) => left.id.localeCompare(right.id));
|
|
339
|
+
const durationMs = Math.max(0, Math.round(nowMs() - startedAt));
|
|
340
|
+
const atlasUsage = calculateArtifactAtlasUsage(pages, artifactChunks);
|
|
341
|
+
await this.reportProgress({
|
|
342
|
+
phase: 'complete',
|
|
343
|
+
sourceRootCount: roots.length,
|
|
344
|
+
sourceMeshCount,
|
|
345
|
+
completedChunkCount: chunks.length,
|
|
346
|
+
totalChunkCount: chunks.length,
|
|
347
|
+
encodedTextureCount: pages.length,
|
|
348
|
+
atlasPageCount: pages.length,
|
|
349
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
350
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
351
|
+
bakedChunkCount: pendingChunks.length,
|
|
352
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
353
|
+
});
|
|
354
|
+
return {
|
|
355
|
+
version: 2,
|
|
356
|
+
format: 'sdf-atlas',
|
|
357
|
+
pages,
|
|
358
|
+
chunks: artifactChunks,
|
|
359
|
+
sourceHash,
|
|
360
|
+
lightHash,
|
|
361
|
+
profileHash,
|
|
362
|
+
generatedAt: this.now(),
|
|
363
|
+
stats: {
|
|
364
|
+
sourceRootCount: roots.length,
|
|
365
|
+
sourceMeshCount,
|
|
366
|
+
attemptedChunkCount: chunks.length,
|
|
367
|
+
chunkCount: artifactChunks.length,
|
|
368
|
+
textureCount: pages.length,
|
|
369
|
+
pageCount: pages.length,
|
|
370
|
+
skippedChunkCount: Math.max(0, chunks.length - artifactChunks.length),
|
|
371
|
+
resolution: options.bake.resolution,
|
|
372
|
+
chunkSize: chunkPlan.effectiveChunkSize,
|
|
373
|
+
atlasSize: packing.atlasSize,
|
|
374
|
+
atlasUsedPixels: atlasUsage.usedPixels,
|
|
375
|
+
atlasAllocatedPixels: atlasUsage.allocatedPixels,
|
|
376
|
+
atlasOccupancy: atlasUsage.occupancy,
|
|
377
|
+
texelsPerMeter: options.bake.texelsPerMeter,
|
|
378
|
+
effectiveTexelsPerMeter: packing.effectiveTexelsPerMeter,
|
|
379
|
+
maxAtlasPages: options.bake.maxAtlasPages,
|
|
380
|
+
sdfRadiusPx: options.bake.sdfRadiusPx,
|
|
381
|
+
spatialChunkSize: options.bake.spatialChunkSize,
|
|
382
|
+
effectiveSpatialChunkSize: chunkPlan.effectiveChunkSize,
|
|
383
|
+
targetChunkCount: options.bake.targetChunkCount,
|
|
384
|
+
bakedChunkCount: pendingChunks.length,
|
|
385
|
+
reusedChunkCount: reusedChunks.chunks.length,
|
|
386
|
+
durationMs,
|
|
387
|
+
},
|
|
388
|
+
};
|
|
389
|
+
}
|
|
390
|
+
async reportProgress(progress) {
|
|
391
|
+
await this.config.onProgress?.(progress);
|
|
392
|
+
}
|
|
393
|
+
async yieldProgress(progress) {
|
|
394
|
+
await this.yieldToMainThread?.(progress);
|
|
395
|
+
}
|
|
396
|
+
}
|
|
397
|
+
function calculateArtifactAtlasUsage(pages, chunks) {
|
|
398
|
+
const pageIds = new Set(pages.map(page => page.id));
|
|
399
|
+
const usedPixels = chunks.reduce((sum, chunk) => (pageIds.has(chunk.pageId)
|
|
400
|
+
? sum + Math.max(0, chunk.atlasRect.width) * Math.max(0, chunk.atlasRect.height)
|
|
401
|
+
: sum), 0);
|
|
402
|
+
const allocatedPixels = pages.reduce((sum, page) => (sum + Math.max(0, page.width) * Math.max(0, page.height)), 0);
|
|
403
|
+
return {
|
|
404
|
+
usedPixels,
|
|
405
|
+
allocatedPixels,
|
|
406
|
+
occupancy: roundNumber(allocatedPixels > 0 ? usedPixels / allocatedPixels : 0),
|
|
407
|
+
};
|
|
408
|
+
}
|
|
409
|
+
function createBakeHashes(input) {
|
|
410
|
+
return {
|
|
411
|
+
sourceHash: createBakeSourceHash(input.roots),
|
|
412
|
+
lightHash: createBakeLightHash(input.lightDir, input.planeY),
|
|
413
|
+
profileHash: createBakeProfileHash(input.options),
|
|
414
|
+
};
|
|
415
|
+
}
|
|
416
|
+
function createBakeChunkWork(chunk) {
|
|
417
|
+
const sourceNodeIds = uniqueStrings(chunk.roots.map(root => root.sourceNodeId));
|
|
418
|
+
return {
|
|
419
|
+
chunk,
|
|
420
|
+
sourceNodeIds,
|
|
421
|
+
sourceHash: createBakeHash(sourceNodeIds),
|
|
422
|
+
};
|
|
423
|
+
}
|
|
424
|
+
function packDirtyChunkWorks(works, bakeOptions, maxAtlasPages) {
|
|
425
|
+
return packStaticProjectedShadowAtlasTiles(works.map(work => ({
|
|
426
|
+
id: work.chunk.id,
|
|
427
|
+
width: Math.max(1e-6, work.chunk.bounds.width),
|
|
428
|
+
height: Math.max(1e-6, work.chunk.bounds.depth),
|
|
429
|
+
})), {
|
|
430
|
+
texelsPerMeter: bakeOptions.texelsPerMeter,
|
|
431
|
+
atlasSize: bakeOptions.atlasSize,
|
|
432
|
+
maxAtlasPages: Math.max(1, maxAtlasPages),
|
|
433
|
+
paddingPx: Math.min(2, Math.max(0, Math.round(bakeOptions.sdfRadiusPx))),
|
|
434
|
+
});
|
|
435
|
+
}
|
|
436
|
+
function createEmptyReusableArtifactChunks() {
|
|
437
|
+
return {
|
|
438
|
+
chunks: [],
|
|
439
|
+
pages: [],
|
|
440
|
+
chunkIds: new Set(),
|
|
441
|
+
};
|
|
442
|
+
}
|
|
443
|
+
function collectReusableArtifactChunks(artifact, works, hashes) {
|
|
444
|
+
if (!artifact || artifact.version !== 2)
|
|
445
|
+
return createEmptyReusableArtifactChunks();
|
|
446
|
+
const pagesById = new Map(artifact.pages
|
|
447
|
+
.filter(page => isPngDataUrl(page.sdfTextureDataUrl))
|
|
448
|
+
.map(page => [page.id, page]));
|
|
449
|
+
if (pagesById.size === 0)
|
|
450
|
+
return createEmptyReusableArtifactChunks();
|
|
451
|
+
const worksById = new Map(works.map(work => [work.chunk.id, work]));
|
|
452
|
+
const reusableChunks = [];
|
|
453
|
+
const reusablePages = new Map();
|
|
454
|
+
const reusableChunkIds = new Set();
|
|
455
|
+
for (const previousChunk of artifact.chunks) {
|
|
456
|
+
const work = worksById.get(previousChunk.id);
|
|
457
|
+
const page = pagesById.get(previousChunk.pageId);
|
|
458
|
+
if (!work || !page)
|
|
459
|
+
continue;
|
|
460
|
+
if (previousChunk.sourceHash !== work.sourceHash)
|
|
461
|
+
continue;
|
|
462
|
+
if (previousChunk.lightHash !== hashes.lightHash || previousChunk.profileHash !== hashes.profileHash)
|
|
463
|
+
continue;
|
|
464
|
+
if (!matchesChunkBounds(previousChunk, work.chunk.bounds))
|
|
465
|
+
continue;
|
|
466
|
+
if (!matchesChunkPlane(previousChunk, hashes.planeHeight, hashes.planeYOffset))
|
|
467
|
+
continue;
|
|
468
|
+
reusableChunks.push({ ...previousChunk, sourceNodeIds: [...previousChunk.sourceNodeIds] });
|
|
469
|
+
reusablePages.set(page.id, { ...page });
|
|
470
|
+
reusableChunkIds.add(previousChunk.id);
|
|
471
|
+
}
|
|
472
|
+
return {
|
|
473
|
+
chunks: reusableChunks,
|
|
474
|
+
pages: [...reusablePages.values()],
|
|
475
|
+
chunkIds: reusableChunkIds,
|
|
476
|
+
};
|
|
477
|
+
}
|
|
478
|
+
function matchesChunkBounds(chunk, bounds) {
|
|
479
|
+
return chunk.bounds.minX === roundNumber(bounds.minX)
|
|
480
|
+
&& chunk.bounds.maxX === roundNumber(bounds.maxX)
|
|
481
|
+
&& chunk.bounds.minZ === roundNumber(bounds.minZ)
|
|
482
|
+
&& chunk.bounds.maxZ === roundNumber(bounds.maxZ)
|
|
483
|
+
&& chunk.bounds.y === roundNumber(bounds.center.y);
|
|
484
|
+
}
|
|
485
|
+
function matchesChunkPlane(chunk, height, yOffset) {
|
|
486
|
+
return chunk.plane.height === roundNumber(height)
|
|
487
|
+
&& chunk.plane.yOffset === roundNumber(yOffset);
|
|
488
|
+
}
|
|
489
|
+
function createBakedPageIds(pageIds, existingPageIds) {
|
|
490
|
+
const used = new Set(existingPageIds);
|
|
491
|
+
const result = new Map();
|
|
492
|
+
for (const pageId of pageIds) {
|
|
493
|
+
let next = pageId;
|
|
494
|
+
if (used.has(next)) {
|
|
495
|
+
let suffix = 0;
|
|
496
|
+
do {
|
|
497
|
+
next = `bake_${suffix}_${pageId}`;
|
|
498
|
+
suffix += 1;
|
|
499
|
+
} while (used.has(next));
|
|
500
|
+
}
|
|
501
|
+
used.add(next);
|
|
502
|
+
result.set(pageId, next);
|
|
503
|
+
}
|
|
504
|
+
return result;
|
|
505
|
+
}
|
|
506
|
+
function createBakeSourceHash(roots) {
|
|
507
|
+
return createBakeHash(roots.map(root => ({
|
|
508
|
+
id: root.sourceNodeId,
|
|
509
|
+
name: root.root.name,
|
|
510
|
+
matrix: serializeMatrix(root.root.getWorldMatrix()),
|
|
511
|
+
bounds: serializeBounds(root.bounds),
|
|
512
|
+
})));
|
|
513
|
+
}
|
|
514
|
+
function createBakeLightHash(lightDir, planeY) {
|
|
515
|
+
return createBakeHash({
|
|
516
|
+
direction: serializeVector(lightDir),
|
|
517
|
+
planeY: roundNumber(planeY),
|
|
518
|
+
});
|
|
519
|
+
}
|
|
520
|
+
function createBakeProfileHash(options) {
|
|
521
|
+
return createBakeHash({
|
|
522
|
+
plane: {
|
|
523
|
+
height: roundNumber(options.plane.height),
|
|
524
|
+
yOffset: roundNumber(options.plane.yOffset),
|
|
525
|
+
},
|
|
526
|
+
bake: {
|
|
527
|
+
padding: roundNumber(options.bake.padding),
|
|
528
|
+
maxSize: roundNumber(options.bake.maxSize),
|
|
529
|
+
texelsPerMeter: roundNumber(options.bake.texelsPerMeter),
|
|
530
|
+
atlasSize: roundNumber(options.bake.atlasSize),
|
|
531
|
+
maxAtlasPages: roundNumber(options.bake.maxAtlasPages),
|
|
532
|
+
sdfRadiusPx: roundNumber(options.bake.sdfRadiusPx),
|
|
533
|
+
spatialChunkSize: roundNumber(options.bake.spatialChunkSize),
|
|
534
|
+
},
|
|
535
|
+
});
|
|
536
|
+
}
|
|
537
|
+
function createBakeRoots(roots, options) {
|
|
538
|
+
const result = [];
|
|
539
|
+
for (const root of roots) {
|
|
540
|
+
if (root.isDisposed() || !root.isEnabled(false) || isStaticProjectedShadowInternal(root))
|
|
541
|
+
continue;
|
|
542
|
+
const meshes = collectStaticProjectedShadowNodeMeshes(root).filter(isBakeMesh);
|
|
543
|
+
if (meshes.length === 0)
|
|
544
|
+
continue;
|
|
545
|
+
const bounds = buildStaticProjectedShadowBounds(meshes, {
|
|
546
|
+
lightDir: options.lightDir,
|
|
547
|
+
planeY: options.planeY,
|
|
548
|
+
padding: options.padding,
|
|
549
|
+
});
|
|
550
|
+
if (!bounds)
|
|
551
|
+
continue;
|
|
552
|
+
result.push({
|
|
553
|
+
root,
|
|
554
|
+
sourceNodeId: readEditorProjectionNodeId(root) ?? root.id ?? root.name,
|
|
555
|
+
meshes,
|
|
556
|
+
bounds,
|
|
557
|
+
});
|
|
558
|
+
}
|
|
559
|
+
return result;
|
|
560
|
+
}
|
|
561
|
+
function createBakeChunkPlan(roots, options) {
|
|
562
|
+
const requestedChunkSize = Math.max(options.chunkSize || DEFAULT_STATIC_PROJECTED_SHADOW_OPTIONS.bake.spatialChunkSize, 1);
|
|
563
|
+
const targetChunkCount = Math.max(1, Math.floor(options.targetChunkCount || DEFAULT_STATIC_PROJECTED_SHADOW_OPTIONS.bake.targetChunkCount));
|
|
564
|
+
let effectiveChunkSize = requestedChunkSize;
|
|
565
|
+
let chunks = createBakeChunksAtSize(roots, {
|
|
566
|
+
chunkSize: effectiveChunkSize,
|
|
567
|
+
planeY: options.planeY,
|
|
568
|
+
});
|
|
569
|
+
for (let attempt = 0; attempt < 6 && chunks.length > targetChunkCount; attempt += 1) {
|
|
570
|
+
const scale = Math.sqrt(chunks.length / targetChunkCount) * 1.05;
|
|
571
|
+
effectiveChunkSize = Math.max(effectiveChunkSize + 1e-6, effectiveChunkSize * scale);
|
|
572
|
+
chunks = createBakeChunksAtSize(roots, {
|
|
573
|
+
chunkSize: effectiveChunkSize,
|
|
574
|
+
planeY: options.planeY,
|
|
575
|
+
});
|
|
576
|
+
}
|
|
577
|
+
return {
|
|
578
|
+
chunks,
|
|
579
|
+
requestedChunkSize: roundNumber(requestedChunkSize),
|
|
580
|
+
effectiveChunkSize: roundNumber(effectiveChunkSize),
|
|
581
|
+
};
|
|
582
|
+
}
|
|
583
|
+
function createBakeChunksAtSize(roots, options) {
|
|
584
|
+
const chunkSize = Math.max(options.chunkSize || DEFAULT_STATIC_PROJECTED_SHADOW_OPTIONS.bake.maxSize, 1);
|
|
585
|
+
const chunks = new Map();
|
|
586
|
+
for (const root of roots) {
|
|
587
|
+
const minGridX = Math.floor(root.bounds.minX / chunkSize);
|
|
588
|
+
const maxGridX = Math.floor((root.bounds.maxX - 1e-6) / chunkSize);
|
|
589
|
+
const minGridZ = Math.floor(root.bounds.minZ / chunkSize);
|
|
590
|
+
const maxGridZ = Math.floor((root.bounds.maxZ - 1e-6) / chunkSize);
|
|
591
|
+
for (let gridX = minGridX; gridX <= maxGridX; gridX += 1) {
|
|
592
|
+
for (let gridZ = minGridZ; gridZ <= maxGridZ; gridZ += 1) {
|
|
593
|
+
const id = `chunk_${gridX}_${gridZ}`;
|
|
594
|
+
let chunk = chunks.get(id);
|
|
595
|
+
if (!chunk) {
|
|
596
|
+
chunk = {
|
|
597
|
+
id,
|
|
598
|
+
gridX,
|
|
599
|
+
gridZ,
|
|
600
|
+
bounds: createChunkBounds(gridX, gridZ, chunkSize, options.planeY),
|
|
601
|
+
roots: [],
|
|
602
|
+
};
|
|
603
|
+
chunks.set(id, chunk);
|
|
604
|
+
}
|
|
605
|
+
chunk.roots.push(root);
|
|
606
|
+
}
|
|
607
|
+
}
|
|
608
|
+
}
|
|
609
|
+
for (const chunk of chunks.values()) {
|
|
610
|
+
chunk.bounds = createTightChunkBounds(chunk.roots, chunk.bounds);
|
|
611
|
+
}
|
|
612
|
+
return [...chunks.values()].sort((left, right) => left.gridX - right.gridX || left.gridZ - right.gridZ);
|
|
613
|
+
}
|
|
614
|
+
function createChunkBounds(gridX, gridZ, chunkSize, planeY) {
|
|
615
|
+
const minX = gridX * chunkSize;
|
|
616
|
+
const maxX = minX + chunkSize;
|
|
617
|
+
const minZ = gridZ * chunkSize;
|
|
618
|
+
const maxZ = minZ + chunkSize;
|
|
619
|
+
return {
|
|
620
|
+
center: new Vector3((minX + maxX) * 0.5, planeY, (minZ + maxZ) * 0.5),
|
|
621
|
+
width: chunkSize,
|
|
622
|
+
depth: chunkSize,
|
|
623
|
+
minX,
|
|
624
|
+
maxX,
|
|
625
|
+
minZ,
|
|
626
|
+
maxZ,
|
|
627
|
+
};
|
|
628
|
+
}
|
|
629
|
+
function createTightChunkBounds(roots, gridBounds) {
|
|
630
|
+
let minX = Infinity;
|
|
631
|
+
let maxX = -Infinity;
|
|
632
|
+
let minZ = Infinity;
|
|
633
|
+
let maxZ = -Infinity;
|
|
634
|
+
for (const root of roots) {
|
|
635
|
+
const clippedMinX = Math.max(root.bounds.minX, gridBounds.minX);
|
|
636
|
+
const clippedMaxX = Math.min(root.bounds.maxX, gridBounds.maxX);
|
|
637
|
+
const clippedMinZ = Math.max(root.bounds.minZ, gridBounds.minZ);
|
|
638
|
+
const clippedMaxZ = Math.min(root.bounds.maxZ, gridBounds.maxZ);
|
|
639
|
+
if (clippedMaxX <= clippedMinX || clippedMaxZ <= clippedMinZ)
|
|
640
|
+
continue;
|
|
641
|
+
minX = Math.min(minX, clippedMinX);
|
|
642
|
+
maxX = Math.max(maxX, clippedMaxX);
|
|
643
|
+
minZ = Math.min(minZ, clippedMinZ);
|
|
644
|
+
maxZ = Math.max(maxZ, clippedMaxZ);
|
|
645
|
+
}
|
|
646
|
+
if (![minX, maxX, minZ, maxZ].every(Number.isFinite))
|
|
647
|
+
return gridBounds;
|
|
648
|
+
return {
|
|
649
|
+
center: new Vector3((minX + maxX) * 0.5, gridBounds.center.y, (minZ + maxZ) * 0.5),
|
|
650
|
+
width: maxX - minX,
|
|
651
|
+
depth: maxZ - minZ,
|
|
652
|
+
minX,
|
|
653
|
+
maxX,
|
|
654
|
+
minZ,
|
|
655
|
+
maxZ,
|
|
656
|
+
};
|
|
657
|
+
}
|
|
658
|
+
function isBakeMesh(mesh) {
|
|
659
|
+
if (mesh.isDisposed() || !mesh.isEnabled(false))
|
|
660
|
+
return false;
|
|
661
|
+
if (!(mesh instanceof Mesh) && !(mesh instanceof InstancedMesh))
|
|
662
|
+
return false;
|
|
663
|
+
const geometrySource = mesh instanceof InstancedMesh ? mesh.sourceMesh : mesh;
|
|
664
|
+
if (!(geometrySource instanceof Mesh) || !geometrySource.geometry)
|
|
665
|
+
return false;
|
|
666
|
+
return mesh.isVisible && !isStaticProjectedShadowInternal(mesh);
|
|
667
|
+
}
|
|
668
|
+
function isExplicitStaticProjectedShadowRoot(mesh) {
|
|
669
|
+
if (mesh.isDisposed() || !mesh.isEnabled(false) || isStaticProjectedShadowInternal(mesh))
|
|
670
|
+
return false;
|
|
671
|
+
const projection = readEditorProjectionMetadata(mesh);
|
|
672
|
+
if (projection?.runtimeKind === 'camera' || projection?.runtimeKind === 'light')
|
|
673
|
+
return false;
|
|
674
|
+
return projection?.shadowMode === 'static';
|
|
675
|
+
}
|
|
676
|
+
function hasSelectedAncestor(mesh, selected) {
|
|
677
|
+
let cursor = mesh.parent;
|
|
678
|
+
while (cursor) {
|
|
679
|
+
if (cursor instanceof AbstractMesh && selected.has(cursor))
|
|
680
|
+
return true;
|
|
681
|
+
cursor = cursor.parent;
|
|
682
|
+
}
|
|
683
|
+
return false;
|
|
684
|
+
}
|
|
685
|
+
function isStaticProjectedShadowInternal(mesh) {
|
|
686
|
+
const metadata = mesh.metadata;
|
|
687
|
+
return !!metadata
|
|
688
|
+
&& typeof metadata === 'object'
|
|
689
|
+
&& (metadata.disableStaticProjectedShadow === true
|
|
690
|
+
|| metadata.staticProjectedShadowInternal === true
|
|
691
|
+
|| metadata.disableBlobShadow === true
|
|
692
|
+
|| metadata.blobShadowInternal === true
|
|
693
|
+
|| metadata.disablePlanarShadow === true
|
|
694
|
+
|| metadata.planarShadowInternal === true);
|
|
695
|
+
}
|
|
696
|
+
function readEditorProjectionNodeId(mesh) {
|
|
697
|
+
const nodeId = readEditorProjectionMetadata(mesh)?.nodeId;
|
|
698
|
+
return typeof nodeId === 'string' && nodeId.trim() ? nodeId.trim() : null;
|
|
699
|
+
}
|
|
700
|
+
function readEditorProjectionMetadata(mesh) {
|
|
701
|
+
const metadata = mesh.metadata;
|
|
702
|
+
if (!metadata || typeof metadata !== 'object')
|
|
703
|
+
return null;
|
|
704
|
+
const editorProjection = metadata.editorProjection;
|
|
705
|
+
return editorProjection && typeof editorProjection === 'object' && !Array.isArray(editorProjection)
|
|
706
|
+
? editorProjection
|
|
707
|
+
: null;
|
|
708
|
+
}
|
|
709
|
+
function resolveBakeLightDirection(light) {
|
|
710
|
+
const direction = light?.direction;
|
|
711
|
+
return direction?.lengthSquared?.() && direction.lengthSquared() > 1e-6
|
|
712
|
+
? direction.clone().normalize()
|
|
713
|
+
: DEFAULT_SHADOW_DIRECTION.clone();
|
|
714
|
+
}
|
|
715
|
+
async function defaultReadMaskTexturePixels(input) {
|
|
716
|
+
const pixels = await input.texture.readPixels();
|
|
717
|
+
if (!pixels)
|
|
718
|
+
return null;
|
|
719
|
+
const size = input.texture.getSize();
|
|
720
|
+
return {
|
|
721
|
+
pixels,
|
|
722
|
+
width: Math.max(1, Math.round(size.width || input.width)),
|
|
723
|
+
height: Math.max(1, Math.round(size.height || input.height)),
|
|
724
|
+
};
|
|
725
|
+
}
|
|
726
|
+
async function defaultEncodeAtlasTexture(input) {
|
|
727
|
+
return encodeRgbaPixelsAsPngDataUrl(input.pixels, input.width, input.height);
|
|
728
|
+
}
|
|
729
|
+
function defaultProcessSdfTile(input) {
|
|
730
|
+
return createStaticProjectedShadowSdfTileFromMaskPixels(input.pixels, input.width, input.height, input.sdfRadiusPx);
|
|
731
|
+
}
|
|
732
|
+
function encodeRgbaPixelsAsPngDataUrl(pixels, width, height) {
|
|
733
|
+
const canvas = createCanvas(width, height);
|
|
734
|
+
const context = canvas?.getContext('2d');
|
|
735
|
+
if (!canvas || !context)
|
|
736
|
+
return null;
|
|
737
|
+
const imageData = context.createImageData(width, height);
|
|
738
|
+
const source = pixels instanceof Uint8Array || pixels instanceof Uint8ClampedArray
|
|
739
|
+
? pixels
|
|
740
|
+
: new Uint8Array(pixels.buffer, pixels.byteOffset, pixels.byteLength);
|
|
741
|
+
const target = imageData.data;
|
|
742
|
+
const length = Math.min(source.length, target.length);
|
|
743
|
+
for (let index = 0; index < length; index += 4) {
|
|
744
|
+
const alpha = source[index + 3] ?? 0;
|
|
745
|
+
target[index] = alpha > 0 ? 255 : 0;
|
|
746
|
+
target[index + 1] = alpha > 0 ? 255 : 0;
|
|
747
|
+
target[index + 2] = alpha > 0 ? 255 : 0;
|
|
748
|
+
target[index + 3] = alpha;
|
|
749
|
+
}
|
|
750
|
+
context.putImageData(imageData, 0, 0);
|
|
751
|
+
return typeof canvas.toDataURL === 'function' ? canvas.toDataURL('image/png') : null;
|
|
752
|
+
}
|
|
753
|
+
function createCanvas(width, height) {
|
|
754
|
+
const documentRef = typeof document === 'undefined' ? null : document;
|
|
755
|
+
if (!documentRef?.createElement)
|
|
756
|
+
return null;
|
|
757
|
+
const canvas = documentRef.createElement('canvas');
|
|
758
|
+
canvas.width = width;
|
|
759
|
+
canvas.height = height;
|
|
760
|
+
return canvas;
|
|
761
|
+
}
|
|
762
|
+
function createBakeHash(value) {
|
|
763
|
+
const text = stableStringify(value);
|
|
764
|
+
let hash = 0x811c9dc5;
|
|
765
|
+
for (let index = 0; index < text.length; index += 1) {
|
|
766
|
+
hash ^= text.charCodeAt(index);
|
|
767
|
+
hash = Math.imul(hash, 0x01000193);
|
|
768
|
+
}
|
|
769
|
+
return `fnv1a:${(hash >>> 0).toString(16).padStart(8, '0')}`;
|
|
770
|
+
}
|
|
771
|
+
function stableStringify(value) {
|
|
772
|
+
if (value == null || typeof value !== 'object')
|
|
773
|
+
return JSON.stringify(value);
|
|
774
|
+
if (Array.isArray(value))
|
|
775
|
+
return `[${value.map(stableStringify).join(',')}]`;
|
|
776
|
+
const entries = Object.entries(value)
|
|
777
|
+
.sort(([left], [right]) => left.localeCompare(right));
|
|
778
|
+
return `{${entries.map(([key, entry]) => `${JSON.stringify(key)}:${stableStringify(entry)}`).join(',')}}`;
|
|
779
|
+
}
|
|
780
|
+
function serializeMatrix(matrix) {
|
|
781
|
+
return matrix.asArray().map(roundNumber);
|
|
782
|
+
}
|
|
783
|
+
function serializeVector(vector) {
|
|
784
|
+
return {
|
|
785
|
+
x: roundNumber(vector.x),
|
|
786
|
+
y: roundNumber(vector.y),
|
|
787
|
+
z: roundNumber(vector.z),
|
|
788
|
+
};
|
|
789
|
+
}
|
|
790
|
+
function serializeBounds(bounds) {
|
|
791
|
+
return {
|
|
792
|
+
minX: roundNumber(bounds.minX),
|
|
793
|
+
maxX: roundNumber(bounds.maxX),
|
|
794
|
+
minZ: roundNumber(bounds.minZ),
|
|
795
|
+
maxZ: roundNumber(bounds.maxZ),
|
|
796
|
+
y: roundNumber(bounds.center.y),
|
|
797
|
+
};
|
|
798
|
+
}
|
|
799
|
+
function roundNumber(value) {
|
|
800
|
+
return Math.round(value * 1000000) / 1000000;
|
|
801
|
+
}
|
|
802
|
+
function nowMs() {
|
|
803
|
+
return typeof performance !== 'undefined' && typeof performance.now === 'function'
|
|
804
|
+
? performance.now()
|
|
805
|
+
: Date.now();
|
|
806
|
+
}
|
|
807
|
+
function uniqueStrings(values) {
|
|
808
|
+
return [...new Set(values.map(value => value.trim()).filter(Boolean))];
|
|
809
|
+
}
|
|
810
|
+
function isPngDataUrl(value) {
|
|
811
|
+
return typeof value === 'string' && /^data:image\/png[;,]/i.test(value);
|
|
812
|
+
}
|
|
813
|
+
//# sourceMappingURL=static-projected-shadow-baker.js.map
|