@drmxrcy/tcg-core 0.0.0-202602060542
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +882 -0
- package/package.json +58 -0
- package/src/__tests__/alpha-clash-engine-definition.test.ts +319 -0
- package/src/__tests__/createMockAlphaClashGame.ts +462 -0
- package/src/__tests__/createMockGrandArchiveGame.ts +373 -0
- package/src/__tests__/createMockGundamGame.ts +379 -0
- package/src/__tests__/createMockLorcanaGame.ts +328 -0
- package/src/__tests__/createMockOnePieceGame.ts +429 -0
- package/src/__tests__/createMockRiftboundGame.ts +462 -0
- package/src/__tests__/grand-archive-engine-definition.test.ts +118 -0
- package/src/__tests__/gundam-engine-definition.test.ts +110 -0
- package/src/__tests__/integration-complete-game.test.ts +508 -0
- package/src/__tests__/integration-network-sync.test.ts +469 -0
- package/src/__tests__/lorcana-engine-definition.test.ts +100 -0
- package/src/__tests__/move-enumeration.test.ts +725 -0
- package/src/__tests__/multiplayer-engine.test.ts +555 -0
- package/src/__tests__/one-piece-engine-definition.test.ts +114 -0
- package/src/__tests__/riftbound-engine-definition.test.ts +124 -0
- package/src/actions/action-definition.test.ts +201 -0
- package/src/actions/action-definition.ts +122 -0
- package/src/actions/action-timing.test.ts +490 -0
- package/src/actions/action-timing.ts +257 -0
- package/src/cards/card-definition.test.ts +268 -0
- package/src/cards/card-definition.ts +27 -0
- package/src/cards/card-instance.test.ts +422 -0
- package/src/cards/card-instance.ts +49 -0
- package/src/cards/computed-properties.test.ts +530 -0
- package/src/cards/computed-properties.ts +84 -0
- package/src/cards/conditional-modifiers.test.ts +390 -0
- package/src/cards/modifiers.test.ts +286 -0
- package/src/cards/modifiers.ts +51 -0
- package/src/engine/MULTIPLAYER.md +425 -0
- package/src/engine/__tests__/rule-engine-flow.test.ts +348 -0
- package/src/engine/__tests__/rule-engine-history.test.ts +535 -0
- package/src/engine/__tests__/rule-engine-moves.test.ts +488 -0
- package/src/engine/__tests__/rule-engine.test.ts +366 -0
- package/src/engine/index.ts +14 -0
- package/src/engine/multiplayer-engine.example.ts +571 -0
- package/src/engine/multiplayer-engine.ts +409 -0
- package/src/engine/rule-engine.test.ts +286 -0
- package/src/engine/rule-engine.ts +1539 -0
- package/src/engine/tracker-system.ts +172 -0
- package/src/examples/__tests__/coin-flip-game.test.ts +641 -0
- package/src/filtering/card-filter.test.ts +230 -0
- package/src/filtering/card-filter.ts +91 -0
- package/src/filtering/card-query.test.ts +901 -0
- package/src/filtering/card-query.ts +273 -0
- package/src/filtering/filter-matching.test.ts +944 -0
- package/src/filtering/filter-matching.ts +315 -0
- package/src/flow/SERIALIZATION.md +428 -0
- package/src/flow/__tests__/flow-definition.test.ts +427 -0
- package/src/flow/__tests__/flow-manager.test.ts +756 -0
- package/src/flow/__tests__/flow-serialization.test.ts +565 -0
- package/src/flow/flow-definition.ts +453 -0
- package/src/flow/flow-manager.ts +1044 -0
- package/src/flow/index.ts +35 -0
- package/src/game-definition/__tests__/game-definition-validation.test.ts +359 -0
- package/src/game-definition/__tests__/game-definition.test.ts +291 -0
- package/src/game-definition/__tests__/move-definitions.test.ts +328 -0
- package/src/game-definition/game-definition.ts +261 -0
- package/src/game-definition/index.ts +28 -0
- package/src/game-definition/move-definitions.ts +188 -0
- package/src/game-definition/validation.ts +183 -0
- package/src/history/history-manager.test.ts +497 -0
- package/src/history/history-manager.ts +312 -0
- package/src/history/history-operations.ts +122 -0
- package/src/history/index.ts +9 -0
- package/src/history/types.ts +255 -0
- package/src/index.ts +32 -0
- package/src/logging/index.ts +27 -0
- package/src/logging/log-formatter.ts +187 -0
- package/src/logging/logger.ts +276 -0
- package/src/logging/types.ts +148 -0
- package/src/moves/create-move.test.ts +331 -0
- package/src/moves/create-move.ts +64 -0
- package/src/moves/move-enumeration.ts +228 -0
- package/src/moves/move-executor.test.ts +431 -0
- package/src/moves/move-executor.ts +195 -0
- package/src/moves/move-system.test.ts +380 -0
- package/src/moves/move-system.ts +463 -0
- package/src/moves/standard-moves.ts +231 -0
- package/src/operations/card-operations.test.ts +236 -0
- package/src/operations/card-operations.ts +116 -0
- package/src/operations/card-registry-impl.test.ts +251 -0
- package/src/operations/card-registry-impl.ts +70 -0
- package/src/operations/card-registry.test.ts +234 -0
- package/src/operations/card-registry.ts +106 -0
- package/src/operations/counter-operations.ts +152 -0
- package/src/operations/game-operations.test.ts +280 -0
- package/src/operations/game-operations.ts +140 -0
- package/src/operations/index.ts +24 -0
- package/src/operations/operations-impl.test.ts +354 -0
- package/src/operations/operations-impl.ts +468 -0
- package/src/operations/zone-operations.test.ts +295 -0
- package/src/operations/zone-operations.ts +223 -0
- package/src/rng/seeded-rng.test.ts +339 -0
- package/src/rng/seeded-rng.ts +123 -0
- package/src/targeting/index.ts +48 -0
- package/src/targeting/target-definition.test.ts +273 -0
- package/src/targeting/target-definition.ts +37 -0
- package/src/targeting/target-dsl.ts +279 -0
- package/src/targeting/target-resolver.ts +486 -0
- package/src/targeting/target-validation.test.ts +994 -0
- package/src/targeting/target-validation.ts +286 -0
- package/src/telemetry/events.ts +202 -0
- package/src/telemetry/index.ts +21 -0
- package/src/telemetry/telemetry-manager.ts +127 -0
- package/src/telemetry/types.ts +68 -0
- package/src/testing/__tests__/testing-utilities-integration.test.ts +161 -0
- package/src/testing/index.ts +88 -0
- package/src/testing/test-assertions.test.ts +341 -0
- package/src/testing/test-assertions.ts +256 -0
- package/src/testing/test-card-factory.test.ts +228 -0
- package/src/testing/test-card-factory.ts +111 -0
- package/src/testing/test-context-factory.ts +187 -0
- package/src/testing/test-end-assertions.test.ts +262 -0
- package/src/testing/test-end-assertions.ts +95 -0
- package/src/testing/test-engine-builder.test.ts +389 -0
- package/src/testing/test-engine-builder.ts +46 -0
- package/src/testing/test-flow-assertions.test.ts +284 -0
- package/src/testing/test-flow-assertions.ts +115 -0
- package/src/testing/test-player-builder.test.ts +132 -0
- package/src/testing/test-player-builder.ts +46 -0
- package/src/testing/test-replay-assertions.test.ts +356 -0
- package/src/testing/test-replay-assertions.ts +164 -0
- package/src/testing/test-rng-helpers.test.ts +260 -0
- package/src/testing/test-rng-helpers.ts +190 -0
- package/src/testing/test-state-builder.test.ts +373 -0
- package/src/testing/test-state-builder.ts +99 -0
- package/src/testing/test-zone-factory.test.ts +295 -0
- package/src/testing/test-zone-factory.ts +224 -0
- package/src/types/branded-utils.ts +54 -0
- package/src/types/branded.test.ts +175 -0
- package/src/types/branded.ts +33 -0
- package/src/types/index.ts +8 -0
- package/src/types/state.test.ts +198 -0
- package/src/types/state.ts +154 -0
- package/src/validation/card-type-guards.test.ts +242 -0
- package/src/validation/card-type-guards.ts +179 -0
- package/src/validation/index.ts +40 -0
- package/src/validation/schema-builders.test.ts +403 -0
- package/src/validation/schema-builders.ts +345 -0
- package/src/validation/type-guard-builder.test.ts +216 -0
- package/src/validation/type-guard-builder.ts +109 -0
- package/src/validation/validator-builder.test.ts +375 -0
- package/src/validation/validator-builder.ts +273 -0
- package/src/zones/index.ts +28 -0
- package/src/zones/zone-factory.test.ts +183 -0
- package/src/zones/zone-factory.ts +44 -0
- package/src/zones/zone-operations.test.ts +800 -0
- package/src/zones/zone-operations.ts +306 -0
- package/src/zones/zone-state-helpers.test.ts +337 -0
- package/src/zones/zone-state-helpers.ts +128 -0
- package/src/zones/zone-visibility.test.ts +156 -0
- package/src/zones/zone-visibility.ts +36 -0
- package/src/zones/zone.test.ts +186 -0
- package/src/zones/zone.ts +66 -0
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import { describe, expect, it } from "bun:test";
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import type { CardInstance } from "../cards/card-instance";
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import type { Modifier } from "../cards/modifiers";
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import { createCardRegistry } from "../operations/card-registry-impl";
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import { createCardId, createPlayerId, createZoneId } from "../types";
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import type { TargetDefinition } from "./target-definition";
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import {
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enumerateTargetCombinations,
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getLegalTargets,
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isLegalTarget,
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validateTargetSelection,
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} from "./target-validation";
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type TestGameState = {
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cards: Record<string, CardInstance<{ modifiers: Modifier[] }>>;
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};
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describe("Target Validation", () => {
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const registry = createCardRegistry([
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{
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id: "creature1",
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name: "Creature 1",
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type: "creature",
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basePower: 2,
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baseToughness: 2,
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abilities: [],
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},
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{
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id: "creature2",
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name: "Creature 2",
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type: "creature",
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basePower: 3,
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baseToughness: 3,
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abilities: [],
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},
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{
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id: "instant",
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name: "Instant",
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type: "instant",
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abilities: [],
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},
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]);
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describe("isLegal Target", () => {
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it("should validate target matches filter", () => {
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const playZone = createZoneId("play");
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const player1 = createPlayerId("player-1");
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const card: CardInstance<{ modifiers: Modifier[] }> = {
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id: createCardId("card-1"),
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definitionId: "creature1",
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owner: player1,
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controller: player1,
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zone: playZone,
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tapped: false,
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flipped: false,
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revealed: false,
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phased: false,
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modifiers: [],
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};
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const state: TestGameState = {
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cards: { [String(card.id)]: card },
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};
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const targetDef: TargetDefinition = {
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filter: { zone: playZone, type: "creature" },
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count: 1,
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};
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const result = isLegalTarget(card, targetDef, state, registry, {
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sourceCard: card,
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controller: player1,
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previousTargets: [],
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});
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expect(result).toBe(true);
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});
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it("should reject target that doesn't match filter", () => {
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const playZone = createZoneId("play");
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const player1 = createPlayerId("player-1");
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const card: CardInstance<{ modifiers: Modifier[] }> = {
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id: createCardId("card-1"),
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definitionId: "instant",
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owner: player1,
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controller: player1,
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zone: playZone,
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tapped: false,
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flipped: false,
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revealed: false,
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phased: false,
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modifiers: [],
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};
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const state: TestGameState = {
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cards: { [String(card.id)]: card },
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};
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const targetDef: TargetDefinition = {
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filter: { type: "creature" },
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count: 1,
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};
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const result = isLegalTarget(card, targetDef, state, registry, {
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sourceCard: card,
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controller: player1,
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previousTargets: [],
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});
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expect(result).toBe(false);
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});
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it("should enforce 'not-self' restriction", () => {
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const playZone = createZoneId("play");
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const player1 = createPlayerId("player-1");
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const sourceCard: CardInstance<{ modifiers: Modifier[] }> = {
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id: createCardId("source"),
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definitionId: "creature1",
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owner: player1,
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controller: player1,
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zone: playZone,
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tapped: false,
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flipped: false,
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revealed: false,
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phased: false,
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modifiers: [],
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};
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const state: TestGameState = {
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cards: { [String(sourceCard.id)]: sourceCard },
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};
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const targetDef: TargetDefinition = {
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filter: { type: "creature" },
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count: 1,
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restrictions: ["not-self"],
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};
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const result = isLegalTarget(sourceCard, targetDef, state, registry, {
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sourceCard,
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controller: player1,
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previousTargets: [],
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});
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expect(result).toBe(false);
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});
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it("should allow targeting self without 'not-self' restriction", () => {
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const playZone = createZoneId("play");
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const player1 = createPlayerId("player-1");
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const sourceCard: CardInstance<{ modifiers: Modifier[] }> = {
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id: createCardId("source"),
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definitionId: "creature1",
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owner: player1,
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controller: player1,
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zone: playZone,
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tapped: false,
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flipped: false,
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revealed: false,
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phased: false,
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modifiers: [],
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};
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const state: TestGameState = {
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cards: { [String(sourceCard.id)]: sourceCard },
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};
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const targetDef: TargetDefinition = {
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filter: { type: "creature" },
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count: 1,
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};
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const result = isLegalTarget(sourceCard, targetDef, state, registry, {
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sourceCard,
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controller: player1,
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previousTargets: [],
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});
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expect(result).toBe(true);
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});
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it("should enforce 'not-controller' restriction", () => {
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const playZone = createZoneId("play");
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const player1 = createPlayerId("player-1");
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const card: CardInstance<{ modifiers: Modifier[] }> = {
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id: createCardId("card-1"),
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definitionId: "creature1",
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owner: player1,
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controller: player1,
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zone: playZone,
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tapped: false,
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flipped: false,
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revealed: false,
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phased: false,
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modifiers: [],
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};
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const state: TestGameState = {
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cards: { [String(card.id)]: card },
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};
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const targetDef: TargetDefinition = {
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filter: { type: "creature" },
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count: 1,
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restrictions: ["not-controller"],
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};
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const result = isLegalTarget(card, targetDef, state, registry, {
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sourceCard: card,
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controller: player1,
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previousTargets: [],
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});
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218
|
+
|
|
219
|
+
expect(result).toBe(false);
|
|
220
|
+
});
|
|
221
|
+
|
|
222
|
+
it("should enforce 'not-owner' restriction", () => {
|
|
223
|
+
const playZone = createZoneId("play");
|
|
224
|
+
const player1 = createPlayerId("player-1");
|
|
225
|
+
|
|
226
|
+
const card: CardInstance<{ modifiers: Modifier[] }> = {
|
|
227
|
+
id: createCardId("card-1"),
|
|
228
|
+
definitionId: "creature1",
|
|
229
|
+
owner: player1,
|
|
230
|
+
controller: player1,
|
|
231
|
+
zone: playZone,
|
|
232
|
+
tapped: false,
|
|
233
|
+
flipped: false,
|
|
234
|
+
revealed: false,
|
|
235
|
+
phased: false,
|
|
236
|
+
modifiers: [],
|
|
237
|
+
};
|
|
238
|
+
|
|
239
|
+
const state: TestGameState = {
|
|
240
|
+
cards: { [String(card.id)]: card },
|
|
241
|
+
};
|
|
242
|
+
|
|
243
|
+
const targetDef: TargetDefinition = {
|
|
244
|
+
filter: { type: "creature" },
|
|
245
|
+
count: 1,
|
|
246
|
+
restrictions: ["not-owner"],
|
|
247
|
+
};
|
|
248
|
+
|
|
249
|
+
const result = isLegalTarget(card, targetDef, state, registry, {
|
|
250
|
+
sourceCard: card,
|
|
251
|
+
controller: player1,
|
|
252
|
+
previousTargets: [],
|
|
253
|
+
});
|
|
254
|
+
|
|
255
|
+
expect(result).toBe(false);
|
|
256
|
+
});
|
|
257
|
+
|
|
258
|
+
it("should enforce 'different-targets' restriction", () => {
|
|
259
|
+
const playZone = createZoneId("play");
|
|
260
|
+
const player1 = createPlayerId("player-1");
|
|
261
|
+
|
|
262
|
+
const card1: CardInstance<{ modifiers: Modifier[] }> = {
|
|
263
|
+
id: createCardId("card-1"),
|
|
264
|
+
definitionId: "creature1",
|
|
265
|
+
owner: player1,
|
|
266
|
+
controller: player1,
|
|
267
|
+
zone: playZone,
|
|
268
|
+
tapped: false,
|
|
269
|
+
flipped: false,
|
|
270
|
+
revealed: false,
|
|
271
|
+
phased: false,
|
|
272
|
+
modifiers: [],
|
|
273
|
+
};
|
|
274
|
+
|
|
275
|
+
const card2: CardInstance<{ modifiers: Modifier[] }> = {
|
|
276
|
+
id: createCardId("card-2"),
|
|
277
|
+
definitionId: "creature2",
|
|
278
|
+
owner: player1,
|
|
279
|
+
controller: player1,
|
|
280
|
+
zone: playZone,
|
|
281
|
+
tapped: false,
|
|
282
|
+
flipped: false,
|
|
283
|
+
revealed: false,
|
|
284
|
+
phased: false,
|
|
285
|
+
modifiers: [],
|
|
286
|
+
};
|
|
287
|
+
|
|
288
|
+
const state: TestGameState = {
|
|
289
|
+
cards: {
|
|
290
|
+
[String(card1.id)]: card1,
|
|
291
|
+
[String(card2.id)]: card2,
|
|
292
|
+
},
|
|
293
|
+
};
|
|
294
|
+
|
|
295
|
+
const targetDef: TargetDefinition = {
|
|
296
|
+
filter: { type: "creature" },
|
|
297
|
+
count: 2,
|
|
298
|
+
restrictions: ["different-targets"],
|
|
299
|
+
};
|
|
300
|
+
|
|
301
|
+
// First target is always legal
|
|
302
|
+
const result1 = isLegalTarget(card1, targetDef, state, registry, {
|
|
303
|
+
sourceCard: card1,
|
|
304
|
+
controller: player1,
|
|
305
|
+
previousTargets: [],
|
|
306
|
+
});
|
|
307
|
+
expect(result1).toBe(true);
|
|
308
|
+
|
|
309
|
+
// Second target must be different
|
|
310
|
+
const result2 = isLegalTarget(card1, targetDef, state, registry, {
|
|
311
|
+
sourceCard: card1,
|
|
312
|
+
controller: player1,
|
|
313
|
+
previousTargets: [card1],
|
|
314
|
+
});
|
|
315
|
+
expect(result2).toBe(false);
|
|
316
|
+
|
|
317
|
+
// Different card is legal
|
|
318
|
+
const result3 = isLegalTarget(card2, targetDef, state, registry, {
|
|
319
|
+
sourceCard: card1,
|
|
320
|
+
controller: player1,
|
|
321
|
+
previousTargets: [card1],
|
|
322
|
+
});
|
|
323
|
+
expect(result3).toBe(true);
|
|
324
|
+
});
|
|
325
|
+
});
|
|
326
|
+
|
|
327
|
+
describe("getLegalTargets", () => {
|
|
328
|
+
it("should return all cards matching filter", () => {
|
|
329
|
+
const playZone = createZoneId("play");
|
|
330
|
+
const player1 = createPlayerId("player-1");
|
|
331
|
+
|
|
332
|
+
const cards: CardInstance<{ modifiers: Modifier[] }>[] = [
|
|
333
|
+
{
|
|
334
|
+
id: createCardId("card-1"),
|
|
335
|
+
definitionId: "creature1",
|
|
336
|
+
owner: player1,
|
|
337
|
+
controller: player1,
|
|
338
|
+
zone: playZone,
|
|
339
|
+
tapped: false,
|
|
340
|
+
flipped: false,
|
|
341
|
+
revealed: false,
|
|
342
|
+
phased: false,
|
|
343
|
+
modifiers: [],
|
|
344
|
+
},
|
|
345
|
+
{
|
|
346
|
+
id: createCardId("card-2"),
|
|
347
|
+
definitionId: "creature2",
|
|
348
|
+
owner: player1,
|
|
349
|
+
controller: player1,
|
|
350
|
+
zone: playZone,
|
|
351
|
+
tapped: false,
|
|
352
|
+
flipped: false,
|
|
353
|
+
revealed: false,
|
|
354
|
+
phased: false,
|
|
355
|
+
modifiers: [],
|
|
356
|
+
},
|
|
357
|
+
{
|
|
358
|
+
id: createCardId("card-3"),
|
|
359
|
+
definitionId: "instant",
|
|
360
|
+
owner: player1,
|
|
361
|
+
controller: player1,
|
|
362
|
+
zone: playZone,
|
|
363
|
+
tapped: false,
|
|
364
|
+
flipped: false,
|
|
365
|
+
revealed: false,
|
|
366
|
+
phased: false,
|
|
367
|
+
modifiers: [],
|
|
368
|
+
},
|
|
369
|
+
];
|
|
370
|
+
|
|
371
|
+
const state: TestGameState = {
|
|
372
|
+
cards: Object.fromEntries(cards.map((c) => [String(c.id), c])),
|
|
373
|
+
};
|
|
374
|
+
|
|
375
|
+
const targetDef: TargetDefinition = {
|
|
376
|
+
filter: { type: "creature" },
|
|
377
|
+
count: 1,
|
|
378
|
+
};
|
|
379
|
+
|
|
380
|
+
const result = getLegalTargets(targetDef, state, registry, {
|
|
381
|
+
sourceCard: cards[0],
|
|
382
|
+
controller: player1,
|
|
383
|
+
previousTargets: [],
|
|
384
|
+
});
|
|
385
|
+
|
|
386
|
+
expect(result).toHaveLength(2);
|
|
387
|
+
expect(result.map((c) => c.definitionId).sort()).toEqual([
|
|
388
|
+
"creature1",
|
|
389
|
+
"creature2",
|
|
390
|
+
]);
|
|
391
|
+
});
|
|
392
|
+
|
|
393
|
+
it("should exclude cards that don't meet restrictions", () => {
|
|
394
|
+
const playZone = createZoneId("play");
|
|
395
|
+
const player1 = createPlayerId("player-1");
|
|
396
|
+
|
|
397
|
+
const sourceCard: CardInstance<{ modifiers: Modifier[] }> = {
|
|
398
|
+
id: createCardId("source"),
|
|
399
|
+
definitionId: "creature1",
|
|
400
|
+
owner: player1,
|
|
401
|
+
controller: player1,
|
|
402
|
+
zone: playZone,
|
|
403
|
+
tapped: false,
|
|
404
|
+
flipped: false,
|
|
405
|
+
revealed: false,
|
|
406
|
+
phased: false,
|
|
407
|
+
modifiers: [],
|
|
408
|
+
};
|
|
409
|
+
|
|
410
|
+
const otherCard: CardInstance<{ modifiers: Modifier[] }> = {
|
|
411
|
+
id: createCardId("other"),
|
|
412
|
+
definitionId: "creature2",
|
|
413
|
+
owner: player1,
|
|
414
|
+
controller: player1,
|
|
415
|
+
zone: playZone,
|
|
416
|
+
tapped: false,
|
|
417
|
+
flipped: false,
|
|
418
|
+
revealed: false,
|
|
419
|
+
phased: false,
|
|
420
|
+
modifiers: [],
|
|
421
|
+
};
|
|
422
|
+
|
|
423
|
+
const state: TestGameState = {
|
|
424
|
+
cards: {
|
|
425
|
+
[String(sourceCard.id)]: sourceCard,
|
|
426
|
+
[String(otherCard.id)]: otherCard,
|
|
427
|
+
},
|
|
428
|
+
};
|
|
429
|
+
|
|
430
|
+
const targetDef: TargetDefinition = {
|
|
431
|
+
filter: { type: "creature" },
|
|
432
|
+
count: 1,
|
|
433
|
+
restrictions: ["not-self"],
|
|
434
|
+
};
|
|
435
|
+
|
|
436
|
+
const result = getLegalTargets(targetDef, state, registry, {
|
|
437
|
+
sourceCard,
|
|
438
|
+
controller: player1,
|
|
439
|
+
previousTargets: [],
|
|
440
|
+
});
|
|
441
|
+
|
|
442
|
+
expect(result).toHaveLength(1);
|
|
443
|
+
expect(result[0].id).toBe(otherCard.id);
|
|
444
|
+
});
|
|
445
|
+
|
|
446
|
+
it("should return empty array when no legal targets", () => {
|
|
447
|
+
const playZone = createZoneId("play");
|
|
448
|
+
const player1 = createPlayerId("player-1");
|
|
449
|
+
|
|
450
|
+
const card: CardInstance<{ modifiers: Modifier[] }> = {
|
|
451
|
+
id: createCardId("card-1"),
|
|
452
|
+
definitionId: "instant",
|
|
453
|
+
owner: player1,
|
|
454
|
+
controller: player1,
|
|
455
|
+
zone: playZone,
|
|
456
|
+
tapped: false,
|
|
457
|
+
flipped: false,
|
|
458
|
+
revealed: false,
|
|
459
|
+
phased: false,
|
|
460
|
+
modifiers: [],
|
|
461
|
+
};
|
|
462
|
+
|
|
463
|
+
const state: TestGameState = {
|
|
464
|
+
cards: { [String(card.id)]: card },
|
|
465
|
+
};
|
|
466
|
+
|
|
467
|
+
const targetDef: TargetDefinition = {
|
|
468
|
+
filter: { type: "creature" },
|
|
469
|
+
count: 1,
|
|
470
|
+
};
|
|
471
|
+
|
|
472
|
+
const result = getLegalTargets(targetDef, state, registry, {
|
|
473
|
+
sourceCard: card,
|
|
474
|
+
controller: player1,
|
|
475
|
+
previousTargets: [],
|
|
476
|
+
});
|
|
477
|
+
|
|
478
|
+
expect(result).toHaveLength(0);
|
|
479
|
+
});
|
|
480
|
+
});
|
|
481
|
+
|
|
482
|
+
describe("validateTargetSelection", () => {
|
|
483
|
+
it("should validate exact count matches", () => {
|
|
484
|
+
const playZone = createZoneId("play");
|
|
485
|
+
const player1 = createPlayerId("player-1");
|
|
486
|
+
|
|
487
|
+
const card: CardInstance<{ modifiers: Modifier[] }> = {
|
|
488
|
+
id: createCardId("card-1"),
|
|
489
|
+
definitionId: "creature1",
|
|
490
|
+
owner: player1,
|
|
491
|
+
controller: player1,
|
|
492
|
+
zone: playZone,
|
|
493
|
+
tapped: false,
|
|
494
|
+
flipped: false,
|
|
495
|
+
revealed: false,
|
|
496
|
+
phased: false,
|
|
497
|
+
modifiers: [],
|
|
498
|
+
};
|
|
499
|
+
|
|
500
|
+
const state: TestGameState = {
|
|
501
|
+
cards: { [String(card.id)]: card },
|
|
502
|
+
};
|
|
503
|
+
|
|
504
|
+
const targetDef: TargetDefinition = {
|
|
505
|
+
filter: { type: "creature" },
|
|
506
|
+
count: 1,
|
|
507
|
+
};
|
|
508
|
+
|
|
509
|
+
const result = validateTargetSelection(
|
|
510
|
+
[card],
|
|
511
|
+
targetDef,
|
|
512
|
+
state,
|
|
513
|
+
registry,
|
|
514
|
+
{
|
|
515
|
+
sourceCard: card,
|
|
516
|
+
controller: player1,
|
|
517
|
+
},
|
|
518
|
+
);
|
|
519
|
+
|
|
520
|
+
expect(result.valid).toBe(true);
|
|
521
|
+
});
|
|
522
|
+
|
|
523
|
+
it("should reject when count doesn't match", () => {
|
|
524
|
+
const playZone = createZoneId("play");
|
|
525
|
+
const player1 = createPlayerId("player-1");
|
|
526
|
+
|
|
527
|
+
const cards: CardInstance<{ modifiers: Modifier[] }>[] = [
|
|
528
|
+
{
|
|
529
|
+
id: createCardId("card-1"),
|
|
530
|
+
definitionId: "creature1",
|
|
531
|
+
owner: player1,
|
|
532
|
+
controller: player1,
|
|
533
|
+
zone: playZone,
|
|
534
|
+
tapped: false,
|
|
535
|
+
flipped: false,
|
|
536
|
+
revealed: false,
|
|
537
|
+
phased: false,
|
|
538
|
+
modifiers: [],
|
|
539
|
+
},
|
|
540
|
+
{
|
|
541
|
+
id: createCardId("card-2"),
|
|
542
|
+
definitionId: "creature2",
|
|
543
|
+
owner: player1,
|
|
544
|
+
controller: player1,
|
|
545
|
+
zone: playZone,
|
|
546
|
+
tapped: false,
|
|
547
|
+
flipped: false,
|
|
548
|
+
revealed: false,
|
|
549
|
+
phased: false,
|
|
550
|
+
modifiers: [],
|
|
551
|
+
},
|
|
552
|
+
];
|
|
553
|
+
|
|
554
|
+
const state: TestGameState = {
|
|
555
|
+
cards: Object.fromEntries(cards.map((c) => [String(c.id), c])),
|
|
556
|
+
};
|
|
557
|
+
|
|
558
|
+
const targetDef: TargetDefinition = {
|
|
559
|
+
filter: { type: "creature" },
|
|
560
|
+
count: 1,
|
|
561
|
+
};
|
|
562
|
+
|
|
563
|
+
const result = validateTargetSelection(
|
|
564
|
+
cards,
|
|
565
|
+
targetDef,
|
|
566
|
+
state,
|
|
567
|
+
registry,
|
|
568
|
+
{
|
|
569
|
+
sourceCard: cards[0],
|
|
570
|
+
controller: player1,
|
|
571
|
+
},
|
|
572
|
+
);
|
|
573
|
+
|
|
574
|
+
expect(result.valid).toBe(false);
|
|
575
|
+
expect(result.error).toContain("Expected 1 target");
|
|
576
|
+
});
|
|
577
|
+
|
|
578
|
+
it("should validate range count (min/max)", () => {
|
|
579
|
+
const playZone = createZoneId("play");
|
|
580
|
+
const player1 = createPlayerId("player-1");
|
|
581
|
+
|
|
582
|
+
const cards: CardInstance<{ modifiers: Modifier[] }>[] = [
|
|
583
|
+
{
|
|
584
|
+
id: createCardId("card-1"),
|
|
585
|
+
definitionId: "creature1",
|
|
586
|
+
owner: player1,
|
|
587
|
+
controller: player1,
|
|
588
|
+
zone: playZone,
|
|
589
|
+
tapped: false,
|
|
590
|
+
flipped: false,
|
|
591
|
+
revealed: false,
|
|
592
|
+
phased: false,
|
|
593
|
+
modifiers: [],
|
|
594
|
+
},
|
|
595
|
+
{
|
|
596
|
+
id: createCardId("card-2"),
|
|
597
|
+
definitionId: "creature2",
|
|
598
|
+
owner: player1,
|
|
599
|
+
controller: player1,
|
|
600
|
+
zone: playZone,
|
|
601
|
+
tapped: false,
|
|
602
|
+
flipped: false,
|
|
603
|
+
revealed: false,
|
|
604
|
+
phased: false,
|
|
605
|
+
modifiers: [],
|
|
606
|
+
},
|
|
607
|
+
];
|
|
608
|
+
|
|
609
|
+
const state: TestGameState = {
|
|
610
|
+
cards: Object.fromEntries(cards.map((c) => [String(c.id), c])),
|
|
611
|
+
};
|
|
612
|
+
|
|
613
|
+
const targetDef: TargetDefinition = {
|
|
614
|
+
filter: { type: "creature" },
|
|
615
|
+
count: { min: 1, max: 3 },
|
|
616
|
+
};
|
|
617
|
+
|
|
618
|
+
// 2 targets is within range
|
|
619
|
+
const result = validateTargetSelection(
|
|
620
|
+
cards,
|
|
621
|
+
targetDef,
|
|
622
|
+
state,
|
|
623
|
+
registry,
|
|
624
|
+
{
|
|
625
|
+
sourceCard: cards[0],
|
|
626
|
+
controller: player1,
|
|
627
|
+
},
|
|
628
|
+
);
|
|
629
|
+
|
|
630
|
+
expect(result.valid).toBe(true);
|
|
631
|
+
});
|
|
632
|
+
|
|
633
|
+
it("should reject when below minimum count", () => {
|
|
634
|
+
const playZone = createZoneId("play");
|
|
635
|
+
const player1 = createPlayerId("player-1");
|
|
636
|
+
|
|
637
|
+
const card: CardInstance<{ modifiers: Modifier[] }> = {
|
|
638
|
+
id: createCardId("card-1"),
|
|
639
|
+
definitionId: "creature1",
|
|
640
|
+
owner: player1,
|
|
641
|
+
controller: player1,
|
|
642
|
+
zone: playZone,
|
|
643
|
+
tapped: false,
|
|
644
|
+
flipped: false,
|
|
645
|
+
revealed: false,
|
|
646
|
+
phased: false,
|
|
647
|
+
modifiers: [],
|
|
648
|
+
};
|
|
649
|
+
|
|
650
|
+
const state: TestGameState = {
|
|
651
|
+
cards: { [String(card.id)]: card },
|
|
652
|
+
};
|
|
653
|
+
|
|
654
|
+
const targetDef: TargetDefinition = {
|
|
655
|
+
filter: { type: "creature" },
|
|
656
|
+
count: { min: 2, max: 4 },
|
|
657
|
+
};
|
|
658
|
+
|
|
659
|
+
const result = validateTargetSelection(
|
|
660
|
+
[card],
|
|
661
|
+
targetDef,
|
|
662
|
+
state,
|
|
663
|
+
registry,
|
|
664
|
+
{
|
|
665
|
+
sourceCard: card,
|
|
666
|
+
controller: player1,
|
|
667
|
+
},
|
|
668
|
+
);
|
|
669
|
+
|
|
670
|
+
expect(result.valid).toBe(false);
|
|
671
|
+
expect(result.error).toContain("at least 2");
|
|
672
|
+
});
|
|
673
|
+
|
|
674
|
+
it("should reject when above maximum count", () => {
|
|
675
|
+
const playZone = createZoneId("play");
|
|
676
|
+
const player1 = createPlayerId("player-1");
|
|
677
|
+
|
|
678
|
+
const cards: CardInstance<{ modifiers: Modifier[] }>[] = Array.from(
|
|
679
|
+
{ length: 5 },
|
|
680
|
+
(_, i) => ({
|
|
681
|
+
id: createCardId(`card-${i}`),
|
|
682
|
+
definitionId: "creature1",
|
|
683
|
+
owner: player1,
|
|
684
|
+
controller: player1,
|
|
685
|
+
zone: playZone,
|
|
686
|
+
tapped: false,
|
|
687
|
+
flipped: false,
|
|
688
|
+
revealed: false,
|
|
689
|
+
phased: false,
|
|
690
|
+
modifiers: [],
|
|
691
|
+
}),
|
|
692
|
+
);
|
|
693
|
+
|
|
694
|
+
const state: TestGameState = {
|
|
695
|
+
cards: Object.fromEntries(cards.map((c) => [String(c.id), c])),
|
|
696
|
+
};
|
|
697
|
+
|
|
698
|
+
const targetDef: TargetDefinition = {
|
|
699
|
+
filter: { type: "creature" },
|
|
700
|
+
count: { min: 1, max: 3 },
|
|
701
|
+
};
|
|
702
|
+
|
|
703
|
+
const result = validateTargetSelection(
|
|
704
|
+
cards,
|
|
705
|
+
targetDef,
|
|
706
|
+
state,
|
|
707
|
+
registry,
|
|
708
|
+
{
|
|
709
|
+
sourceCard: cards[0],
|
|
710
|
+
controller: player1,
|
|
711
|
+
},
|
|
712
|
+
);
|
|
713
|
+
|
|
714
|
+
expect(result.valid).toBe(false);
|
|
715
|
+
expect(result.error).toContain("at most 3");
|
|
716
|
+
});
|
|
717
|
+
|
|
718
|
+
it("should validate each target individually", () => {
|
|
719
|
+
const playZone = createZoneId("play");
|
|
720
|
+
const player1 = createPlayerId("player-1");
|
|
721
|
+
|
|
722
|
+
const creatures: CardInstance<{ modifiers: Modifier[] }>[] = [
|
|
723
|
+
{
|
|
724
|
+
id: createCardId("creature-1"),
|
|
725
|
+
definitionId: "creature1",
|
|
726
|
+
owner: player1,
|
|
727
|
+
controller: player1,
|
|
728
|
+
zone: playZone,
|
|
729
|
+
tapped: false,
|
|
730
|
+
flipped: false,
|
|
731
|
+
revealed: false,
|
|
732
|
+
phased: false,
|
|
733
|
+
modifiers: [],
|
|
734
|
+
},
|
|
735
|
+
];
|
|
736
|
+
|
|
737
|
+
const instant: CardInstance<{ modifiers: Modifier[] }> = {
|
|
738
|
+
id: createCardId("instant"),
|
|
739
|
+
definitionId: "instant",
|
|
740
|
+
owner: player1,
|
|
741
|
+
controller: player1,
|
|
742
|
+
zone: playZone,
|
|
743
|
+
tapped: false,
|
|
744
|
+
flipped: false,
|
|
745
|
+
revealed: false,
|
|
746
|
+
phased: false,
|
|
747
|
+
modifiers: [],
|
|
748
|
+
};
|
|
749
|
+
|
|
750
|
+
const state: TestGameState = {
|
|
751
|
+
cards: {
|
|
752
|
+
[String(creatures[0].id)]: creatures[0],
|
|
753
|
+
[String(instant.id)]: instant,
|
|
754
|
+
},
|
|
755
|
+
};
|
|
756
|
+
|
|
757
|
+
const targetDef: TargetDefinition = {
|
|
758
|
+
filter: { type: "creature" },
|
|
759
|
+
count: 1,
|
|
760
|
+
};
|
|
761
|
+
|
|
762
|
+
const result = validateTargetSelection(
|
|
763
|
+
[instant],
|
|
764
|
+
targetDef,
|
|
765
|
+
state,
|
|
766
|
+
registry,
|
|
767
|
+
{
|
|
768
|
+
sourceCard: creatures[0],
|
|
769
|
+
controller: player1,
|
|
770
|
+
},
|
|
771
|
+
);
|
|
772
|
+
|
|
773
|
+
expect(result.valid).toBe(false);
|
|
774
|
+
expect(result.error).toContain("not a legal target");
|
|
775
|
+
});
|
|
776
|
+
});
|
|
777
|
+
|
|
778
|
+
describe("enumerateTargetCombinations", () => {
|
|
779
|
+
it("should enumerate single target options", () => {
|
|
780
|
+
const playZone = createZoneId("play");
|
|
781
|
+
const player1 = createPlayerId("player-1");
|
|
782
|
+
|
|
783
|
+
const cards: CardInstance<{ modifiers: Modifier[] }>[] = [
|
|
784
|
+
{
|
|
785
|
+
id: createCardId("card-1"),
|
|
786
|
+
definitionId: "creature1",
|
|
787
|
+
owner: player1,
|
|
788
|
+
controller: player1,
|
|
789
|
+
zone: playZone,
|
|
790
|
+
tapped: false,
|
|
791
|
+
flipped: false,
|
|
792
|
+
revealed: false,
|
|
793
|
+
phased: false,
|
|
794
|
+
modifiers: [],
|
|
795
|
+
},
|
|
796
|
+
{
|
|
797
|
+
id: createCardId("card-2"),
|
|
798
|
+
definitionId: "creature2",
|
|
799
|
+
owner: player1,
|
|
800
|
+
controller: player1,
|
|
801
|
+
zone: playZone,
|
|
802
|
+
tapped: false,
|
|
803
|
+
flipped: false,
|
|
804
|
+
revealed: false,
|
|
805
|
+
phased: false,
|
|
806
|
+
modifiers: [],
|
|
807
|
+
},
|
|
808
|
+
];
|
|
809
|
+
|
|
810
|
+
const state: TestGameState = {
|
|
811
|
+
cards: Object.fromEntries(cards.map((c) => [String(c.id), c])),
|
|
812
|
+
};
|
|
813
|
+
|
|
814
|
+
const targetDef: TargetDefinition = {
|
|
815
|
+
filter: { type: "creature" },
|
|
816
|
+
count: 1,
|
|
817
|
+
};
|
|
818
|
+
|
|
819
|
+
const result = enumerateTargetCombinations(
|
|
820
|
+
targetDef,
|
|
821
|
+
state,
|
|
822
|
+
registry,
|
|
823
|
+
{
|
|
824
|
+
sourceCard: cards[0],
|
|
825
|
+
controller: player1,
|
|
826
|
+
previousTargets: [],
|
|
827
|
+
},
|
|
828
|
+
10,
|
|
829
|
+
);
|
|
830
|
+
|
|
831
|
+
expect(result).toHaveLength(2);
|
|
832
|
+
expect(result[0]).toHaveLength(1);
|
|
833
|
+
expect(result[1]).toHaveLength(1);
|
|
834
|
+
});
|
|
835
|
+
|
|
836
|
+
it("should enumerate multiple target combinations", () => {
|
|
837
|
+
const playZone = createZoneId("play");
|
|
838
|
+
const player1 = createPlayerId("player-1");
|
|
839
|
+
|
|
840
|
+
const cards: CardInstance<{ modifiers: Modifier[] }>[] = [
|
|
841
|
+
{
|
|
842
|
+
id: createCardId("card-1"),
|
|
843
|
+
definitionId: "creature1",
|
|
844
|
+
owner: player1,
|
|
845
|
+
controller: player1,
|
|
846
|
+
zone: playZone,
|
|
847
|
+
tapped: false,
|
|
848
|
+
flipped: false,
|
|
849
|
+
revealed: false,
|
|
850
|
+
phased: false,
|
|
851
|
+
modifiers: [],
|
|
852
|
+
},
|
|
853
|
+
{
|
|
854
|
+
id: createCardId("card-2"),
|
|
855
|
+
definitionId: "creature2",
|
|
856
|
+
owner: player1,
|
|
857
|
+
controller: player1,
|
|
858
|
+
zone: playZone,
|
|
859
|
+
tapped: false,
|
|
860
|
+
flipped: false,
|
|
861
|
+
revealed: false,
|
|
862
|
+
phased: false,
|
|
863
|
+
modifiers: [],
|
|
864
|
+
},
|
|
865
|
+
{
|
|
866
|
+
id: createCardId("card-3"),
|
|
867
|
+
definitionId: "creature1",
|
|
868
|
+
owner: player1,
|
|
869
|
+
controller: player1,
|
|
870
|
+
zone: playZone,
|
|
871
|
+
tapped: false,
|
|
872
|
+
flipped: false,
|
|
873
|
+
revealed: false,
|
|
874
|
+
phased: false,
|
|
875
|
+
modifiers: [],
|
|
876
|
+
},
|
|
877
|
+
];
|
|
878
|
+
|
|
879
|
+
const state: TestGameState = {
|
|
880
|
+
cards: Object.fromEntries(cards.map((c) => [String(c.id), c])),
|
|
881
|
+
};
|
|
882
|
+
|
|
883
|
+
const targetDef: TargetDefinition = {
|
|
884
|
+
filter: { type: "creature" },
|
|
885
|
+
count: 2,
|
|
886
|
+
restrictions: ["different-targets"],
|
|
887
|
+
};
|
|
888
|
+
|
|
889
|
+
const result = enumerateTargetCombinations(
|
|
890
|
+
targetDef,
|
|
891
|
+
state,
|
|
892
|
+
registry,
|
|
893
|
+
{
|
|
894
|
+
sourceCard: cards[0],
|
|
895
|
+
controller: player1,
|
|
896
|
+
previousTargets: [],
|
|
897
|
+
},
|
|
898
|
+
10,
|
|
899
|
+
);
|
|
900
|
+
|
|
901
|
+
// Should have C(3,2) = 3 combinations
|
|
902
|
+
expect(result).toHaveLength(3);
|
|
903
|
+
expect(result.every((combo) => combo.length === 2)).toBe(true);
|
|
904
|
+
});
|
|
905
|
+
|
|
906
|
+
it("should respect maxCombinations limit", () => {
|
|
907
|
+
const playZone = createZoneId("play");
|
|
908
|
+
const player1 = createPlayerId("player-1");
|
|
909
|
+
|
|
910
|
+
const cards: CardInstance<{ modifiers: Modifier[] }>[] = Array.from(
|
|
911
|
+
{ length: 10 },
|
|
912
|
+
(_, i) => ({
|
|
913
|
+
id: createCardId(`card-${i}`),
|
|
914
|
+
definitionId: "creature1",
|
|
915
|
+
owner: player1,
|
|
916
|
+
controller: player1,
|
|
917
|
+
zone: playZone,
|
|
918
|
+
tapped: false,
|
|
919
|
+
flipped: false,
|
|
920
|
+
revealed: false,
|
|
921
|
+
phased: false,
|
|
922
|
+
modifiers: [],
|
|
923
|
+
}),
|
|
924
|
+
);
|
|
925
|
+
|
|
926
|
+
const state: TestGameState = {
|
|
927
|
+
cards: Object.fromEntries(cards.map((c) => [String(c.id), c])),
|
|
928
|
+
};
|
|
929
|
+
|
|
930
|
+
const targetDef: TargetDefinition = {
|
|
931
|
+
filter: { type: "creature" },
|
|
932
|
+
count: 1,
|
|
933
|
+
};
|
|
934
|
+
|
|
935
|
+
const result = enumerateTargetCombinations(
|
|
936
|
+
targetDef,
|
|
937
|
+
state,
|
|
938
|
+
registry,
|
|
939
|
+
{
|
|
940
|
+
sourceCard: cards[0],
|
|
941
|
+
controller: player1,
|
|
942
|
+
previousTargets: [],
|
|
943
|
+
},
|
|
944
|
+
5,
|
|
945
|
+
);
|
|
946
|
+
|
|
947
|
+
expect(result).toHaveLength(5);
|
|
948
|
+
});
|
|
949
|
+
|
|
950
|
+
it("should handle optional targets (min 0)", () => {
|
|
951
|
+
const playZone = createZoneId("play");
|
|
952
|
+
const player1 = createPlayerId("player-1");
|
|
953
|
+
|
|
954
|
+
const card: CardInstance<{ modifiers: Modifier[] }> = {
|
|
955
|
+
id: createCardId("card-1"),
|
|
956
|
+
definitionId: "creature1",
|
|
957
|
+
owner: player1,
|
|
958
|
+
controller: player1,
|
|
959
|
+
zone: playZone,
|
|
960
|
+
tapped: false,
|
|
961
|
+
flipped: false,
|
|
962
|
+
revealed: false,
|
|
963
|
+
phased: false,
|
|
964
|
+
modifiers: [],
|
|
965
|
+
};
|
|
966
|
+
|
|
967
|
+
const state: TestGameState = {
|
|
968
|
+
cards: { [String(card.id)]: card },
|
|
969
|
+
};
|
|
970
|
+
|
|
971
|
+
const targetDef: TargetDefinition = {
|
|
972
|
+
filter: { type: "creature" },
|
|
973
|
+
count: { min: 0, max: 1 },
|
|
974
|
+
};
|
|
975
|
+
|
|
976
|
+
const result = enumerateTargetCombinations(
|
|
977
|
+
targetDef,
|
|
978
|
+
state,
|
|
979
|
+
registry,
|
|
980
|
+
{
|
|
981
|
+
sourceCard: card,
|
|
982
|
+
controller: player1,
|
|
983
|
+
previousTargets: [],
|
|
984
|
+
},
|
|
985
|
+
10,
|
|
986
|
+
);
|
|
987
|
+
|
|
988
|
+
// Should have: [] (0 targets) and [card] (1 target)
|
|
989
|
+
expect(result).toHaveLength(2);
|
|
990
|
+
expect(result.some((combo) => combo.length === 0)).toBe(true);
|
|
991
|
+
expect(result.some((combo) => combo.length === 1)).toBe(true);
|
|
992
|
+
});
|
|
993
|
+
});
|
|
994
|
+
});
|