@divinevoxel/vlox 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (662) hide show
  1. package/Cache/Cache.types.d.ts +3 -3
  2. package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
  3. package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
  4. package/Contexts/Base/Main/InitDataGenerator.js +19 -0
  5. package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
  6. package/Contexts/Base/Remote/InitDataSync.js +42 -0
  7. package/Contexts/Base/Remote/InitWorldDataSync.js +19 -0
  8. package/Contexts/Base/ThreadManager.d.ts +6 -11
  9. package/Contexts/Base/ThreadManager.js +31 -30
  10. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
  11. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
  12. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
  13. package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
  14. package/Contexts/Nexus/NexusTheads.js +1 -4
  15. package/Contexts/Render/DVERenderThreads.d.ts +0 -3
  16. package/Contexts/Render/DVERenderThreads.js +1 -7
  17. package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
  18. package/Contexts/Render/DivineVoxelEngineRender.js +2 -4
  19. package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
  20. package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
  21. package/Contexts/World/WorldThreads.d.ts +1 -2
  22. package/Contexts/World/WorldThreads.js +1 -4
  23. package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
  24. package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
  25. package/Init/StartConstructor.js +23 -19
  26. package/Init/StartNexus.js +12 -9
  27. package/Init/StartRenderer.d.ts +2 -12
  28. package/Init/StartRenderer.js +22 -45
  29. package/Init/StartWorld.d.ts +4 -1
  30. package/Init/StartWorld.js +22 -97
  31. package/Math/Indexing.d.ts +12 -0
  32. package/Math/Indexing.js +58 -0
  33. package/Math/index.d.ts +8 -11
  34. package/Math/index.js +2 -11
  35. package/Mesher/Functions/CompactMesh.d.ts +2 -3
  36. package/Mesher/Functions/CompactMesh.js +36 -31
  37. package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
  38. package/Mesher/Functions/CompactVoxelMesh.js +82 -107
  39. package/Mesher/Functions/MeshSection.d.ts +3 -0
  40. package/Mesher/Functions/MeshSection.js +113 -0
  41. package/Mesher/Functions/MeshTexture.d.ts +1 -0
  42. package/Mesher/Functions/MeshTexture.js +275 -0
  43. package/Mesher/Functions/MeshVoxel.d.ts +3 -0
  44. package/Mesher/Functions/MeshVoxel.js +43 -0
  45. package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
  46. package/Mesher/Geomtry/Geometry.types.js +13 -0
  47. package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
  48. package/Mesher/Geomtry/GeometryNormals.js +52 -0
  49. package/Mesher/Geomtry/Mesh.d.ts +11 -0
  50. package/Mesher/Geomtry/Mesh.js +23 -0
  51. package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
  52. package/Mesher/Geomtry/MeshData.types.js +6 -0
  53. package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
  54. package/Mesher/Geomtry/Primitives/Quad.js +224 -0
  55. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
  56. package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
  57. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  58. package/Mesher/Geomtry/Primitives/index.js +2 -0
  59. package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
  60. package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
  61. package/Mesher/Geomtry/Tools/index.d.ts +1 -0
  62. package/Mesher/Geomtry/Tools/index.js +1 -0
  63. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
  64. package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
  65. package/Mesher/Geomtry/index.d.ts +2 -0
  66. package/Mesher/Geomtry/index.js +2 -0
  67. package/Mesher/InitMesher.d.ts +2 -0
  68. package/Mesher/InitMesher.js +23 -0
  69. package/Mesher/InitTask.d.ts +2 -0
  70. package/Mesher/InitTask.js +44 -0
  71. package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
  72. package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
  73. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
  74. package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
  75. package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
  76. package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
  77. package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
  78. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
  79. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
  80. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
  81. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
  82. package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
  83. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
  84. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +9 -8
  85. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
  86. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +9 -8
  87. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
  88. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
  89. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
  90. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
  91. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
  92. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
  93. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  94. package/Mesher/Models/VoxelConstructor.js +1 -1
  95. package/Mesher/Models/VoxelGeometryLookUp.d.ts +2 -2
  96. package/Mesher/Models/VoxelGeometryLookUp.js +2 -2
  97. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
  98. package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
  99. package/Mesher/RenderedMaterials.d.ts +6 -0
  100. package/Mesher/RenderedMaterials.js +12 -0
  101. package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
  102. package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
  103. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
  104. package/Mesher/Tools/VoxelMeshBVHBuilder.js +3 -3
  105. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +1 -1
  106. package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
  107. package/Mesher/Tools/VoxelMesherDataTool.js +28 -61
  108. package/Mesher/Types/Mesher.types.d.ts +8 -12
  109. package/Models/Defaults/CubeVoxelModels.js +26 -26
  110. package/Models/Defaults/PanelVoxelModels.js +24 -24
  111. package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
  112. package/Models/Input/BoxVoxelGometryInputs.js +5 -5
  113. package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
  114. package/Models/Rules/Classes/OcclusionFace.js +1 -1
  115. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
  116. package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
  117. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
  118. package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
  119. package/Models/Shared/Transform.d.ts +2 -2
  120. package/Models/Shared/Transform.js +4 -6
  121. package/Models/VoxelModel.types.d.ts +1 -1
  122. package/Renderer/Classes/DVESectionMeshInterface.d.ts +3 -0
  123. package/Renderer/Classes/DVESectionMeshes.d.ts +6 -0
  124. package/Renderer/Classes/DVESectionMeshes.js +2 -0
  125. package/Renderer/Classes/SectionMesh.d.ts +13 -0
  126. package/Renderer/Classes/SectionMesh.js +26 -0
  127. package/Renderer/Classes/SectorMesh.d.ts +11 -0
  128. package/Renderer/Classes/SectorMesh.js +33 -0
  129. package/Renderer/DVERenderNode.types.d.ts +1 -1
  130. package/Renderer/DVERenderer.d.ts +2 -2
  131. package/Renderer/InitTasks.d.ts +2 -0
  132. package/Renderer/InitTasks.js +19 -0
  133. package/Renderer/MeshManager.d.ts +5 -7
  134. package/Renderer/MeshManager.js +27 -52
  135. package/Renderer/MeshRegister.d.ts +14 -27
  136. package/Renderer/MeshRegister.js +38 -164
  137. package/Renderer/Renderer.types.d.ts +21 -0
  138. package/Renderer/index.d.ts +4 -0
  139. package/Renderer/index.js +4 -0
  140. package/Settings/EngineSettings.d.ts +19 -21
  141. package/Settings/EngineSettings.js +15 -43
  142. package/Settings/EngineSettings.types.d.ts +8 -35
  143. package/Settings/EngineSettings.types.js +8 -35
  144. package/Tasks/IWG/IWG.d.ts +25 -0
  145. package/Tasks/IWG/IWG.js +89 -0
  146. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
  147. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
  148. package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
  149. package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
  150. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
  151. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
  152. package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
  153. package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
  154. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
  155. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
  156. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
  157. package/Tasks/IWG/Internal/Functions/cullSectors.js +112 -0
  158. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
  159. package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
  160. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
  161. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +52 -0
  162. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
  163. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +71 -0
  164. package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
  165. package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
  166. package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
  167. package/Tasks/IWG/Internal/IWGTasks.js +154 -0
  168. package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
  169. package/Tasks/IWG/Internal/IWGTools.js +5 -0
  170. package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
  171. package/Tasks/IWG/Internal/TaskRegister.js +14 -0
  172. package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
  173. package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
  174. package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
  175. package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
  176. package/Tasks/IWG/index.d.ts +2 -1
  177. package/Tasks/IWG/index.js +2 -1
  178. package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
  179. package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
  180. package/Tasks/Propagation/Flow/FlowManager.js +96 -108
  181. package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
  182. package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
  183. package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
  185. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
  186. package/Tasks/Propagation/Flow/WorldFlow.js +153 -0
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
  188. package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
  189. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
  190. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
  191. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
  192. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
  193. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
  194. package/Tasks/Propagation/Illumanation/WorldRGB.js +44 -0
  195. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
  196. package/Tasks/Propagation/Illumanation/WorldSun.js +119 -0
  197. package/Tasks/Propagation/InitTasks.js +32 -16
  198. package/Tasks/Propagation/index.d.ts +2 -1
  199. package/Tasks/Propagation/index.js +2 -1
  200. package/Tasks/Tasks.types.d.ts +6 -77
  201. package/Tasks/TasksIds.d.ts +3 -3
  202. package/Tasks/TasksIds.js +3 -3
  203. package/Tasks/Update/InitTasks.js +9 -24
  204. package/Tasks/Update/UpdateTask.d.ts +2 -2
  205. package/Tasks/Update/UpdateTask.js +18 -17
  206. package/Tasks/Update/VoxelUpdate.d.ts +3 -2
  207. package/Tasks/Update/VoxelUpdate.js +23 -19
  208. package/Tasks/WorldGeneration/InitTasks.js +2 -10
  209. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  210. package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
  211. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
  212. package/Tasks/WorldGeneration/WorldGenRegister.js +30 -40
  213. package/Tasks/WorldGeneration/WorldGeneration.d.ts +1 -1
  214. package/Tasks/WorldGeneration/WorldGeneration.js +15 -11
  215. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
  216. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
  217. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
  218. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
  219. package/Templates/FullVoxelTemplate.d.ts +1 -0
  220. package/Templates/FullVoxelTemplate.js +14 -7
  221. package/Templates/Functions/CreateTemplate.js +58 -37
  222. package/Templates/Functions/FlipTemplate.js +4 -0
  223. package/Templates/Functions/RotateTemplate.js +4 -0
  224. package/Templates/VoxelTemplate.d.ts +5 -2
  225. package/Templates/VoxelTemplate.js +33 -18
  226. package/Templates/VoxelTemplates.types.d.ts +5 -7
  227. package/Textures/Texture.types.d.ts +1 -0
  228. package/Textures/TextureManager.d.ts +4 -5
  229. package/Textures/TextureManager.js +3 -1
  230. package/Textures/TextureRegister.d.ts +9 -10
  231. package/Textures/TextureRegister.js +12 -12
  232. package/Textures/index.d.ts +1 -0
  233. package/Textures/index.js +1 -0
  234. package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
  235. package/Tools/Brush/AdvancedBrushTool.js +12 -15
  236. package/Tools/Brush/Brush.d.ts +4 -4
  237. package/Tools/Brush/Brush.js +22 -22
  238. package/Tools/Data/SubstanceDataTool.d.ts +2 -1
  239. package/Tools/Data/SubstanceDataTool.js +6 -5
  240. package/Tools/Tasks/TasksTool.d.ts +43 -88
  241. package/Tools/Tasks/TasksTool.js +97 -212
  242. package/Util/BinaryObject.d.ts +2 -0
  243. package/Util/BinaryObject.js +14 -0
  244. package/Util/Environment.d.ts +4 -0
  245. package/Util/Environment.js +10 -0
  246. package/Util/TypedEventTarget.d.ts +5 -0
  247. package/Util/TypedEventTarget.js +12 -0
  248. package/Util/Util.types.d.ts +0 -2
  249. package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
  250. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
  251. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
  252. package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
  253. package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
  254. package/Voxels/Cursor/VoxelLightData.js +146 -0
  255. package/Voxels/Effects/VoxelEffect.d.ts +4 -4
  256. package/Voxels/Functions/BuildStateData.js +1 -1
  257. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  258. package/Voxels/Indexes/VoxelIndex.js +6 -6
  259. package/Voxels/InitVoxelData.d.ts +7 -3
  260. package/Voxels/InitVoxelData.js +182 -29
  261. package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
  262. package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
  263. package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
  264. package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
  265. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
  266. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
  267. package/Voxels/State/LogicStatementReader.js +1 -1
  268. package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
  269. package/Voxels/State/Schema/BinarySchema.js +32 -1
  270. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  271. package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
  272. package/Voxels/State/Schema/VoxelSchema.js +6 -6
  273. package/Voxels/State/SchemaRegister.d.ts +4 -3
  274. package/Voxels/State/SchemaRegister.js +5 -2
  275. package/Voxels/State/VoxelTagStates.js +1 -1
  276. package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  277. package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
  278. package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  279. package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
  280. package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
  281. package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
  282. package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
  283. package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
  284. package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
  285. package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
  286. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
  287. package/Voxels/index.d.ts +3 -3
  288. package/Voxels/index.js +3 -3
  289. package/World/Archive/Archive.types.d.ts +159 -0
  290. package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
  291. package/World/Archive/Functions/ArchiveArea.js +350 -0
  292. package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
  293. package/World/Archive/Functions/ArchiveSector.js +355 -0
  294. package/World/Archive/Functions/ImportSector.d.ts +9 -0
  295. package/World/Archive/Functions/ImportSector.js +234 -0
  296. package/World/Archive/Functions/index.d.ts +3 -0
  297. package/World/Archive/Functions/index.js +3 -0
  298. package/World/Archive/InitTasks.d.ts +4 -0
  299. package/World/Archive/InitTasks.js +71 -0
  300. package/World/Cursor/SectionCursor.d.ts +16 -0
  301. package/World/Cursor/SectionCursor.js +58 -0
  302. package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
  303. package/World/Cursor/SectorCursor.js +58 -0
  304. package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
  305. package/World/Cursor/WorldCursor.js +52 -0
  306. package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
  307. package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
  308. package/World/Cursor/WorldVoxelCursor.js +58 -0
  309. package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
  310. package/World/Dimension/Dimension.js +20 -0
  311. package/World/InitTasks.d.ts +6 -0
  312. package/World/InitTasks.js +97 -0
  313. package/World/Lock/WorldLock.d.ts +11 -0
  314. package/{Contexts/World → World}/Lock/WorldLock.js +34 -37
  315. package/World/Section/Section.d.ts +34 -0
  316. package/World/Section/Section.js +89 -0
  317. package/World/Section/SectionHeightMap.d.ts +10 -0
  318. package/World/Section/SectionHeightMap.js +39 -0
  319. package/World/Section/SectionStruct.d.ts +8 -0
  320. package/World/Section/SectionStruct.js +29 -0
  321. package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
  322. package/World/Section/SectionStructProperties.js +11 -0
  323. package/World/Section/index.d.ts +1 -0
  324. package/World/Section/index.js +1 -0
  325. package/World/Sector/Sector.d.ts +23 -0
  326. package/World/Sector/Sector.js +60 -0
  327. package/World/Sector/SectorHeightMap.d.ts +5 -0
  328. package/World/Sector/SectorHeightMap.js +49 -0
  329. package/World/Sector/SectorStruct.d.ts +1 -0
  330. package/World/Sector/SectorStruct.js +46 -0
  331. package/World/Sector/SectorStructIds.d.ts +13 -0
  332. package/World/Sector/SectorStructIds.js +14 -0
  333. package/World/Sector/index.d.ts +1 -0
  334. package/World/Sector/index.js +1 -0
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  337. package/World/Types/WorldDataSyncIds.d.ts +6 -0
  338. package/World/Types/WorldDataSyncIds.js +7 -0
  339. package/{Data/World → World}/WorldBounds.js +4 -0
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  368. package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.js +0 -8
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  421. package/Data/World/WorldRegister.d.ts +0 -51
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  446. package/Math/Spaces/VoxelSpace.d.ts +0 -32
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  449. package/Math/Spaces/VoxelSpaces.js +0 -117
  450. package/Math/Spaces/VoxelSpaces.types.d.ts +0 -6
  451. package/Math/VoxelMath.d.ts +0 -21
  452. package/Math/VoxelMath.js +0 -47
  453. package/Mesher/Geometry/VoxelGeometry.d.ts +0 -7
  454. package/Mesher/Geometry/VoxelGeometry.js +0 -115
  455. package/Mesher/Mesher.d.ts +0 -16
  456. package/Mesher/Mesher.js +0 -44
  457. package/Mesher/Meshers/MesherInterface.d.ts +0 -5
  458. package/Mesher/Meshers/MesherManager.d.ts +0 -7
  459. package/Mesher/Meshers/MesherManager.js +0 -16
  460. package/Mesher/Meshers/TextureMesher.d.ts +0 -15
  461. package/Mesher/Meshers/TextureMesher.js +0 -191
  462. package/Mesher/Meshers/VoxelMesher.d.ts +0 -15
  463. package/Mesher/Meshers/VoxelMesher.js +0 -47
  464. package/Mesher/Processors/ChunkProcessor.d.ts +0 -13
  465. package/Mesher/Processors/ChunkProcessor.js +0 -117
  466. package/Mesher/Substances/RenderedSubstances.d.ts +0 -5
  467. package/Mesher/Substances/RenderedSubstances.js +0 -7
  468. package/Mesher/Tasks/BuidlerTasks.types.d.ts +0 -7
  469. package/Mesher/Tools/VoxelTemplateDataTool.d.ts +0 -15
  470. package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
  471. package/Renderer/Classes/ChunkMesh.d.ts +0 -10
  472. package/Renderer/Classes/ChunkMesh.js +0 -13
  473. package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
  474. package/Renderer/Classes/MeshRegisterColumn.js +0 -7
  475. package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
  476. package/Renderer/Classes/MushRegisterRegion.js +0 -3
  477. package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
  478. package/Renderer/DVEChunkMeshInterface.js +0 -1
  479. package/Renderer/DVEChunkMeshes.d.ts +0 -6
  480. package/Renderer/DVEChunkMeshes.js +0 -2
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  483. package/Tasks/Analyzer/AnalyzerUpdater.d.ts +0 -10
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  489. package/Tasks/DataLoader/Broswer/WorldDataBase.d.ts +0 -26
  490. package/Tasks/DataLoader/Broswer/WorldDataBase.js +0 -81
  491. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.d.ts +0 -6
  492. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.js +0 -30
  493. package/Tasks/DataLoader/Broswer/WorldDataTool.d.ts +0 -16
  494. package/Tasks/DataLoader/Broswer/WorldDataTool.js +0 -64
  495. package/Tasks/DataLoader/Broswer/index.d.ts +0 -1
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  499. package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -9
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  501. package/Tasks/DataLoader/Constructor/WorldDataSerializer.d.ts +0 -15
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  503. package/Tasks/DataLoader/Constructor/index.d.ts +0 -1
  504. package/Tasks/DataLoader/Constructor/index.js +0 -1
  505. package/Tasks/DataLoader/Node/DivineVoxelEngineData.d.ts +0 -48
  506. package/Tasks/DataLoader/Node/DivineVoxelEngineData.js +0 -47
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  515. package/Tasks/DataLoader/Node/Util/DVED.util.d.ts +0 -17
  516. package/Tasks/DataLoader/Node/Util/DVED.util.js +0 -25
  517. package/Tasks/DataLoader/Node/index.d.ts +0 -3
  518. package/Tasks/DataLoader/Node/index.js +0 -3
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  525. package/Tasks/DataLoader/World/DataLoaderTasks.d.ts +0 -2
  526. package/Tasks/DataLoader/World/DataLoaderTasks.js +0 -70
  527. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +0 -12
  528. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +0 -17
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  531. package/Tasks/DataLoader/World/Tools/DataSerializerTool.d.ts +0 -8
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  533. package/Tasks/DataLoader/World/Tools/LoaderRegister.d.ts +0 -9
  534. package/Tasks/DataLoader/World/Tools/LoaderRegister.js +0 -29
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  536. package/Tasks/IWG/Constants/ColumnState.js +0 -7
  537. package/Tasks/IWG/World/Classes/DebouncedTasks.d.ts +0 -16
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  539. package/Tasks/IWG/World/Classes/Generator.d.ts +0 -50
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  541. package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +0 -7
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  543. package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +0 -6
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  545. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +0 -27
  546. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.js +0 -34
  547. package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -6
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  551. package/Tasks/IWG/World/Load/InitLoad.d.ts +0 -5
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  554. package/Tasks/IWG/World/Load/LoaderBase.js +0 -57
  555. package/Tasks/IWG/World/Load/SafeExit.d.ts +0 -5
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  557. package/Tasks/IWG/World/Load/Teleport.d.ts +0 -9
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  560. package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.js +0 -12
  561. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -8
  562. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.js +0 -26
  563. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -8
  564. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +0 -22
  565. package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -8
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  579. package/Tasks/IWG/World/index.d.ts +0 -2
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  621. /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
  622. /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
  623. /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
  624. /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
  625. /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
  626. /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
  627. /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
  628. /package/{Archive → Data}/Functions/Palettes.d.ts +0 -0
  629. /package/{Archive → Data}/Functions/Palettes.js +0 -0
  630. /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
  631. /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
  632. /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
  633. /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
  634. /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
  635. /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
  636. /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
  637. /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
  638. /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
  639. /package/{Archive/Archive.types.js → Renderer/Classes/DVESectionMeshInterface.js} +0 -0
  640. /package/{Contexts/Render/Tasks/RenderTasks.types.js → Renderer/Renderer.types.js} +0 -0
  641. /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
  642. /package/{Data/Types/DimensionData.types.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
  643. /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
  644. /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
  645. /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
  646. /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
  647. /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
  648. /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
  649. /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
  650. /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
  651. /package/{Data/Types/RichWorldData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
  652. /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
  653. /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
  654. /package/{Math/Math.types.js → World/Archive/Archive.types.js} +0 -0
  655. /package/{Archive → World/Archive}/index.d.ts +0 -0
  656. /package/{Archive → World/Archive}/index.js +0 -0
  657. /package/{Math/Spaces/VoxelSpaces.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
  658. /package/{Mesher/Meshers/MesherInterface.js → World/Storage/WorldStorage.interface.js} +0 -0
  659. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
  660. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
  661. /package/{Mesher/Tasks/BuidlerTasks.types.js → World/Types/WorldData.types.js} +0 -0
  662. /package/{Data/World → World}/WorldBounds.d.ts +0 -0
@@ -1,54 +0,0 @@
1
- import { Vector3Like, Vec3Array } from "@amodx/math";
2
- declare class V3 {
3
- _data: Vec3Array;
4
- get x(): number;
5
- set x(x: number);
6
- get y(): number;
7
- set y(y: number);
8
- get z(): number;
9
- set z(z: number);
10
- }
11
- export declare class Vector3 extends V3 {
12
- static Zero: Vector3;
13
- static Up: Vector3;
14
- static Down: Vector3;
15
- static East: Vector3;
16
- static West: Vector3;
17
- static North: Vector3;
18
- static South: Vector3;
19
- _tv3: V3;
20
- static NaNRestore(vec3: Vector3Like): void;
21
- constructor(x?: number, y?: number, z?: number);
22
- updateFromArray(array: number[] | Float32Array | Float64Array, startIndex?: number): this;
23
- set(x: number, y: number, z: number): this;
24
- setAll(value: number): this;
25
- updateFromVec3(vector: Vector3): this;
26
- roundVector(deciamlPoints?: number): this;
27
- translate(x: number, y: number, z: number): this;
28
- getTranslated(x: number, y: number, z: number): V3;
29
- scaleXYZ(scaler: number): this;
30
- scale(xScale: number, yScale: number, zScale: number): this;
31
- getScaledXYZ(scaler: number): V3;
32
- getScaled(xScale: number, yScale: number, zScale: number): V3;
33
- add(x: number, y: number, z: number): this;
34
- addXYZ(add: number): this;
35
- addFromVec3(vector: Vector3): this;
36
- isZero(): boolean;
37
- subtractXYZ(subtract: number): this;
38
- subtractFromObj(vector: Vector3): this;
39
- getAddXYZ(add: number): V3;
40
- getSubtractXYZ(subtract: number): V3;
41
- addVector(vector3: Vector3): this;
42
- getAddedVector(vector3: Vector3): V3;
43
- subtractVector(vector3: Vector3): this;
44
- getSubtractedVector(vector3: Vector3): V3;
45
- scaleVector(vector3: Vector3): this;
46
- getScaledVector(vector3: Vector3): V3;
47
- getLength(): number;
48
- divide(scalar: number): this;
49
- getDivided(scalar: number): V3;
50
- normalize(): this;
51
- isEqual(vector3: Vector3): boolean;
52
- isNotEqual(vector3: Vector3): boolean;
53
- }
54
- export {};
@@ -1,236 +0,0 @@
1
- class V3 {
2
- _data = [0, 0, 0];
3
- get x() {
4
- return this._data[0];
5
- }
6
- set x(x) {
7
- this._data[0] = x;
8
- }
9
- get y() {
10
- return this._data[1];
11
- }
12
- set y(y) {
13
- this._data[1] = y;
14
- }
15
- get z() {
16
- return this._data[2];
17
- }
18
- set z(z) {
19
- this._data[2] = z;
20
- }
21
- }
22
- export class Vector3 extends V3 {
23
- static Zero = new Vector3(0, 0, 0);
24
- static Up = new Vector3(0, 1, 0);
25
- static Down = new Vector3(0, -1, 0);
26
- static East = new Vector3(1, 0, 0);
27
- static West = new Vector3(-1, 0, 0);
28
- static North = new Vector3(0, 0, 1);
29
- static South = new Vector3(0, 0, -1);
30
- _tv3 = new V3();
31
- static NaNRestore(vec3) {
32
- if (Number.isNaN(vec3.x))
33
- vec3.x = 0;
34
- if (Number.isNaN(vec3.y))
35
- vec3.y = 0;
36
- if (Number.isNaN(vec3.z))
37
- vec3.z = 0;
38
- }
39
- constructor(x = 0, y = 0, z = 0) {
40
- super();
41
- this.x = x;
42
- this.y = y;
43
- this.z = z;
44
- }
45
- updateFromArray(array, startIndex = 0) {
46
- this.x = array[startIndex];
47
- this.y = array[startIndex + 1];
48
- this.z = array[startIndex + 2];
49
- return this;
50
- }
51
- set(x, y, z) {
52
- this.x = x;
53
- this.y = y;
54
- this.z = z;
55
- return this;
56
- }
57
- setAll(value) {
58
- this.x = value;
59
- this.y = value;
60
- this.z = value;
61
- return this;
62
- }
63
- updateFromVec3(vector) {
64
- this.x = vector.x;
65
- this.y = vector.y;
66
- this.z = vector.z;
67
- return this;
68
- }
69
- roundVector(deciamlPoints = 2) {
70
- this.x = Number(this.x.toFixed(deciamlPoints));
71
- this.y = Number(this.y.toFixed(deciamlPoints));
72
- this.z = Number(this.z.toFixed(deciamlPoints));
73
- return this;
74
- }
75
- translate(x, y, z) {
76
- this.x = this.x + x;
77
- this.y = this.y + y;
78
- this.z = this.z + z;
79
- return this;
80
- }
81
- getTranslated(x, y, z) {
82
- this._tv3.x = this.x + x;
83
- this._tv3.y = this.y + y;
84
- this._tv3.z = this.z + z;
85
- return this._tv3;
86
- }
87
- scaleXYZ(scaler) {
88
- this.x = this.x * scaler;
89
- this.y = this.y * scaler;
90
- this.z = this.z * scaler;
91
- return this;
92
- }
93
- scale(xScale, yScale, zScale) {
94
- this.x = this.x * xScale;
95
- this.y = this.y * yScale;
96
- this.z = this.z * zScale;
97
- return this;
98
- }
99
- getScaledXYZ(scaler) {
100
- this._tv3.x = this.x * scaler;
101
- this._tv3.y = this.y * scaler;
102
- this._tv3.z = this.z * scaler;
103
- return this._tv3;
104
- }
105
- getScaled(xScale, yScale, zScale) {
106
- this._tv3.x = this.x * xScale;
107
- this._tv3.y = this.y * yScale;
108
- this._tv3.z = this.z * zScale;
109
- return this._tv3;
110
- }
111
- add(x, y, z) {
112
- this.x += x;
113
- this.y += y;
114
- this.z += z;
115
- return this;
116
- }
117
- addXYZ(add) {
118
- this.x = this.x + add;
119
- this.y = this.y + add;
120
- this.z = this.z + add;
121
- return this;
122
- }
123
- addFromVec3(vector) {
124
- this.x += vector.x;
125
- this.y += vector.y;
126
- this.z += vector.z;
127
- return this;
128
- }
129
- isZero() {
130
- return !this.x && !this.y && !this.z;
131
- }
132
- subtractXYZ(subtract) {
133
- this.x = this.x - subtract;
134
- this.y = this.y - subtract;
135
- this.z = this.z - subtract;
136
- return this;
137
- }
138
- subtractFromObj(vector) {
139
- this.x = this.x - vector.x;
140
- this.y = this.y - vector.y;
141
- this.z = this.z - vector.z;
142
- return this;
143
- }
144
- getAddXYZ(add) {
145
- this._tv3.x = this.x + add;
146
- this._tv3.y = this.y + add;
147
- this._tv3.z = this.z + add;
148
- return this._tv3;
149
- }
150
- getSubtractXYZ(subtract) {
151
- this._tv3.x = this.x - subtract;
152
- this._tv3.y = this.y - subtract;
153
- this._tv3.z = this.z - subtract;
154
- return this._tv3;
155
- }
156
- addVector(vector3) {
157
- this.x = vector3.x + this.x;
158
- this.y = vector3.y + this.y;
159
- this.z = vector3.z + this.z;
160
- return this;
161
- }
162
- getAddedVector(vector3) {
163
- this._tv3.x = vector3.x + this.x;
164
- this._tv3.y = vector3.y + this.y;
165
- this._tv3.z = vector3.z + this.z;
166
- return this._tv3;
167
- }
168
- subtractVector(vector3) {
169
- this.x = this.x - vector3.x;
170
- this.y = this.y - vector3.y;
171
- this.z = this.z - vector3.z;
172
- return this;
173
- }
174
- getSubtractedVector(vector3) {
175
- this._tv3.x = this.x - vector3.x;
176
- this._tv3.y = this.y - vector3.y;
177
- this._tv3.z = this.z - vector3.z;
178
- return this._tv3;
179
- }
180
- scaleVector(vector3) {
181
- this.x = this.x * vector3.x;
182
- this.y = this.y * vector3.y;
183
- this.z = this.z * vector3.z;
184
- return this;
185
- }
186
- getScaledVector(vector3) {
187
- this._tv3.x = this.x * vector3.x;
188
- this._tv3.y = this.y * vector3.y;
189
- this._tv3.z = this.z * vector3.z;
190
- return this._tv3;
191
- }
192
- getLength() {
193
- return Math.sqrt(this.x ** 2 + this.y ** 2 + this.z ** 2);
194
- }
195
- divide(scalar) {
196
- this.x = this.x / scalar;
197
- this.y = this.y / scalar;
198
- this.z = this.z / scalar;
199
- Vector3.NaNRestore(this);
200
- return this;
201
- }
202
- getDivided(scalar) {
203
- this._tv3.x = this.x / scalar;
204
- this._tv3.y = this.y / scalar;
205
- this._tv3.z = this.z / scalar;
206
- Vector3.NaNRestore(this._tv3);
207
- return this._tv3;
208
- }
209
- normalize() {
210
- return this.divide(this.getLength());
211
- }
212
- isEqual(vector3) {
213
- if (this.x != vector3.x) {
214
- return false;
215
- }
216
- if (this.y != vector3.y) {
217
- return false;
218
- }
219
- if (this.z != vector3.z) {
220
- return false;
221
- }
222
- return true;
223
- }
224
- isNotEqual(vector3) {
225
- if (this.x != vector3.x) {
226
- return true;
227
- }
228
- if (this.y != vector3.y) {
229
- return true;
230
- }
231
- if (this.z != vector3.z) {
232
- return true;
233
- }
234
- return false;
235
- }
236
- }
@@ -1,3 +0,0 @@
1
- export declare const MatrixConstants: {
2
- IDENTIY_MATRIX: number[][];
3
- };
@@ -1,8 +0,0 @@
1
- export const MatrixConstants = {
2
- IDENTIY_MATRIX: [
3
- [1, 0, 0, 0],
4
- [0, 1, 0, 0],
5
- [0, 0, 1, 0],
6
- [0, 0, 0, 1],
7
- ]
8
- };
@@ -1,5 +0,0 @@
1
- import type { DirectionNames } from "Util/Util.types";
2
- import type { CompassDirectionNames } from "Math/Math.types";
3
- export declare const FaceMap: DirectionNames[];
4
- export declare const FaceRecord: Record<DirectionNames, number>;
5
- export declare const FaceNormals: Record<DirectionNames | CompassDirectionNames, number[]>;
@@ -1,28 +0,0 @@
1
- export const FaceMap = [
2
- "up",
3
- "down",
4
- "east",
5
- "west",
6
- "south",
7
- "north",
8
- ];
9
- export const FaceRecord = {
10
- up: 0,
11
- down: 1,
12
- east: 2,
13
- west: 3,
14
- south: 4,
15
- north: 5,
16
- };
17
- export const FaceNormals = {
18
- up: [0, 1, 0],
19
- down: [0, -1, 0],
20
- east: [1, 0, 0],
21
- west: [-1, 0, 0],
22
- north: [0, 0, 1],
23
- south: [0, 0, -1],
24
- "north-east": [1, 0, 1],
25
- "north-west": [-1, 0, 1],
26
- "south-east": [1, 0, -1],
27
- "south-west": [-1, 0, -1],
28
- };
@@ -1,25 +0,0 @@
1
- export type BoundsObject = {
2
- minX: number;
3
- maxX: number;
4
- minZ: number;
5
- maxZ: number;
6
- minY: number;
7
- maxY: number;
8
- };
9
- export type Size2D = {
10
- width: number;
11
- height: number;
12
- };
13
- export type Size3D = {
14
- width: number;
15
- height: number;
16
- depth: number;
17
- };
18
- export type VolumeDimensions = {
19
- w: number;
20
- h: number;
21
- d: number;
22
- };
23
- export type Dimension2DArray = [width: number, height: number];
24
- export type Dimension3DArray = [width: number, height: number, depth: number];
25
- export type CompassDirectionNames = "north" | "south" | "east" | "west" | "north-west" | "north-east" | "south-west" | "south-east";
@@ -1,9 +0,0 @@
1
- import { CompassDirectionNames } from "Math/Math.types";
2
- /**# Compass Directions
3
- * ---
4
- * Converts a 2D noramlized vector into a compass direction.
5
- */
6
- export declare const CompassDirections: {
7
- _map: CompassDirectionNames[];
8
- getDirection(x: number, z: number): CompassDirectionNames;
9
- };
@@ -1,19 +0,0 @@
1
- /**# Compass Directions
2
- * ---
3
- * Converts a 2D noramlized vector into a compass direction.
4
- */
5
- export const CompassDirections = {
6
- _map: [
7
- "east",
8
- "north-east",
9
- "north",
10
- "north-west",
11
- "west",
12
- "south-west",
13
- "south",
14
- "south-east",
15
- ],
16
- getDirection(x, z) {
17
- return this._map[Math.round(Math.atan2(z, x) / ((2 * Math.PI) / 7) + 8) % 8];
18
- },
19
- };
@@ -1,32 +0,0 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { Flat3DIndex } from "@amodx/math/Volumes";
3
- export declare abstract class VoxelSpace {
4
- static index: Flat3DIndex;
5
- static simpleCubeHash(space: VoxelSpace): Vector3Like;
6
- static getPositionFromIndex(position: Vector3Like, bounds: Vector3Like, index: number): Vector3Like;
7
- static getIndex(position: Vector3Like, bounds: Vector3Like): number;
8
- static WholeVec3: Vector3Like;
9
- static spatialHash(space: VoxelSpace, parentSpace: VoxelSpace, divisor?: Vector3Like): Vector3Like;
10
- _position: Vector3Like;
11
- _hashedPosition: Vector3Like;
12
- _bounds: Vector3Like;
13
- _boundsPower2: Vector3Like;
14
- _boundsSet: boolean;
15
- constructor();
16
- log: boolean;
17
- abstract getPosition(): Vector3Like;
18
- abstract getIndex(): number;
19
- abstract getPositionFromIndex(index: number): Vector3Like;
20
- getVolume(): number;
21
- getArea(): number;
22
- getHeight(): number;
23
- getWidth(): number;
24
- getDepth(): number;
25
- setXYZ(x: number, y: number, z: number): this;
26
- setCubeBounds(bounds: Vector3Like): this | undefined;
27
- setBounds(bounds: Vector3Like): this | undefined;
28
- getPositionXYZ(x: number, y: number, z: number): Vector3Like;
29
- getIndexXYZ(x: number, y: number, z: number): number;
30
- getKey(): string;
31
- getKeyXYZ(x: number, y: number, z: number): string;
32
- }
@@ -1,99 +0,0 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { Flat3DIndex } from "@amodx/math/Volumes";
3
- const alignToPowerOf2 = (value, powerOf2) => {
4
- const mask = (1 << powerOf2) - 1;
5
- return value & ~mask;
6
- };
7
- //Objects
8
- export class VoxelSpace {
9
- static index = Flat3DIndex.GetXZYOrder();
10
- static simpleCubeHash(space) {
11
- space._position.x = alignToPowerOf2(space._position.x, space._boundsPower2.x);
12
- space._position.y = alignToPowerOf2(space._position.y, space._boundsPower2.y);
13
- space._position.z = alignToPowerOf2(space._position.z, space._boundsPower2.z);
14
- return space._position;
15
- }
16
- static getPositionFromIndex(position, bounds, index) {
17
- this.index.setBounds(bounds.x, bounds.y, bounds.z);
18
- const newPosition = this.index.getXYZ(index);
19
- position.x = newPosition[0];
20
- position.y = newPosition[1];
21
- position.z = newPosition[2];
22
- return position;
23
- }
24
- static getIndex(position, bounds) {
25
- this.index.setBounds(bounds.x, bounds.y, bounds.z);
26
- return this.index.getIndexVec3(position);
27
- }
28
- static WholeVec3 = Vector3Like.Create(1, 1, 1);
29
- static spatialHash(space, parentSpace, divisor = VoxelSpace.WholeVec3) {
30
- const parentPosition = parentSpace.getPositionXYZ(space._position.x, space._position.y, space._position.z);
31
- space._hashedPosition.x = space._position.x - parentPosition.x / divisor.x;
32
- space._hashedPosition.y = space._position.y - parentPosition.y / divisor.y;
33
- space._hashedPosition.z = space._position.z - parentPosition.z / divisor.z;
34
- return space._hashedPosition;
35
- }
36
- _position = Vector3Like.Create();
37
- _hashedPosition = Vector3Like.Create();
38
- _bounds = Vector3Like.Create();
39
- _boundsPower2 = Vector3Like.Create();
40
- _boundsSet = false;
41
- constructor() { }
42
- log = false;
43
- getVolume() {
44
- return this._bounds.x * this._bounds.y * this._bounds.z;
45
- }
46
- getArea() {
47
- return this._bounds.x * this._bounds.z;
48
- }
49
- getHeight() {
50
- return this._bounds.y;
51
- }
52
- getWidth() {
53
- return this._bounds.x;
54
- }
55
- getDepth() {
56
- return this._bounds.z;
57
- }
58
- setXYZ(x, y, z) {
59
- this._position.x = x;
60
- this._position.y = y;
61
- this._position.z = z;
62
- this.getPosition();
63
- return this;
64
- }
65
- setCubeBounds(bounds) {
66
- if (this._boundsSet)
67
- return;
68
- this._boundsPower2.x = bounds.x;
69
- this._boundsPower2.y = bounds.y;
70
- this._boundsPower2.z = bounds.z;
71
- this._bounds.x = 2 ** this._boundsPower2.x;
72
- this._bounds.y = 2 ** this._boundsPower2.y;
73
- this._bounds.z = 2 ** this._boundsPower2.z;
74
- this._boundsSet = true;
75
- return this;
76
- }
77
- setBounds(bounds) {
78
- if (this._boundsSet)
79
- return;
80
- this._bounds.x = bounds.x;
81
- this._bounds.y = bounds.y;
82
- this._bounds.z = bounds.z;
83
- this._boundsSet = true;
84
- return this;
85
- }
86
- getPositionXYZ(x, y, z) {
87
- this.setXYZ(x, y, z);
88
- return this._position;
89
- }
90
- getIndexXYZ(x, y, z) {
91
- return this.setXYZ(x, y, z).getIndex();
92
- }
93
- getKey() {
94
- return `${this._position.x}_${this._position.y}_${this._position.z}`;
95
- }
96
- getKeyXYZ(x, y, z) {
97
- return this.setXYZ(x, y, z).getKey();
98
- }
99
- }
@@ -1,50 +0,0 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { VoxelSpace } from "./VoxelSpace.js";
3
- declare class RegionSpace extends VoxelSpace {
4
- chunkBounds: Vector3Like;
5
- columnBounds: Vector3Like;
6
- getChunkVolume(): number;
7
- getColumnVolume(): number;
8
- getPosition(): Vector3Like;
9
- getIndex(): number;
10
- getPositionFromIndex(index: number): Vector3Like;
11
- }
12
- declare class ColumnSpace extends VoxelSpace {
13
- region: RegionSpace;
14
- constructor(region: RegionSpace);
15
- getPosition(): Vector3Like;
16
- getIndex(): number;
17
- getPositionFromIndex(index: number): Vector3Like;
18
- }
19
- declare class ChunkSpace extends VoxelSpace {
20
- region: RegionSpace;
21
- constructor(region: RegionSpace);
22
- _regionPosition: Vector3Like;
23
- getRegionPositonx(): Vector3Like;
24
- getRegionPositonxXYZ(x: number, y: number, z: number): Vector3Like;
25
- getRegionIndex(): number;
26
- getRegionIndexXYZ(x: number, y: number, z: number): number;
27
- getPosition(): Vector3Like;
28
- getIndex(): number;
29
- getPositionFromIndex(index: number): Vector3Like;
30
- }
31
- declare class FinalVoxelSpace extends VoxelSpace {
32
- chunk: ChunkSpace;
33
- constructor(chunk: ChunkSpace);
34
- getPosition(): Vector3Like;
35
- getIndex(): number;
36
- getPositionFromIndex(index: number): Vector3Like;
37
- }
38
- export declare class VoxelSpaces {
39
- region: RegionSpace;
40
- column: ColumnSpace;
41
- chunk: ChunkSpace;
42
- voxel: FinalVoxelSpace;
43
- constructor();
44
- setDimensions(data: {
45
- regions: Vector3Like;
46
- columns: Vector3Like;
47
- chunks: Vector3Like;
48
- }): void;
49
- }
50
- export {};
@@ -1,117 +0,0 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { VoxelSpace } from "./VoxelSpace.js";
3
- class RegionSpace extends VoxelSpace {
4
- chunkBounds = Vector3Like.Create();
5
- columnBounds = Vector3Like.Create();
6
- getChunkVolume() {
7
- return this.chunkBounds.x * this.chunkBounds.y * this.chunkBounds.z;
8
- }
9
- getColumnVolume() {
10
- return this.columnBounds.x * this.columnBounds.y * this.columnBounds.z;
11
- }
12
- getPosition() {
13
- return VoxelSpace.simpleCubeHash(this);
14
- }
15
- getIndex() {
16
- return -Infinity;
17
- }
18
- getPositionFromIndex(index) {
19
- return this._position;
20
- }
21
- }
22
- class ColumnSpace extends VoxelSpace {
23
- region;
24
- constructor(region) {
25
- super();
26
- this.region = region;
27
- }
28
- getPosition() {
29
- return VoxelSpace.simpleCubeHash(this);
30
- }
31
- getIndex() {
32
- return VoxelSpace.getIndex(Vector3Like.DivideInPlace(Vector3Like.SubtractInPlace(VoxelSpace.simpleCubeHash(this), this.region._position), this._bounds), this.region.columnBounds);
33
- }
34
- getPositionFromIndex(index) {
35
- Vector3Like.MultiplyToRef(VoxelSpace.getPositionFromIndex(this._position, this.region.columnBounds, index), this._bounds, this._position);
36
- return this._position;
37
- }
38
- }
39
- class ChunkSpace extends VoxelSpace {
40
- region;
41
- constructor(region) {
42
- super();
43
- this.region = region;
44
- }
45
- _regionPosition = Vector3Like.Create();
46
- getRegionPositonx() {
47
- this.getPosition();
48
- return VoxelSpace.spatialHash(this, this.region, this._bounds);
49
- }
50
- getRegionPositonxXYZ(x, y, z) {
51
- return this.setXYZ(x, y, z).getRegionPositonx();
52
- }
53
- getRegionIndex() {
54
- return VoxelSpace.getIndex(this._hashedPosition, this.region.chunkBounds);
55
- }
56
- getRegionIndexXYZ(x, y, z) {
57
- this.getRegionPositonxXYZ(x, y, z);
58
- return this.getRegionIndex();
59
- }
60
- getPosition() {
61
- return VoxelSpace.simpleCubeHash(this);
62
- }
63
- getIndex() {
64
- const ry = (this._position.y >> this.region._boundsPower2.y) <<
65
- this.region._boundsPower2.y;
66
- const cy = (this._position.y >> this._boundsPower2.y) << this._boundsPower2.y;
67
- return (cy - ry) / this._bounds.y;
68
- }
69
- getPositionFromIndex(index) {
70
- Vector3Like.MultiplyToRef(VoxelSpace.getPositionFromIndex(this._position, this.region.chunkBounds, index), this._bounds, this._position);
71
- return this._position;
72
- }
73
- }
74
- class FinalVoxelSpace extends VoxelSpace {
75
- chunk;
76
- constructor(chunk) {
77
- super();
78
- this.chunk = chunk;
79
- }
80
- getPosition() {
81
- VoxelSpace.spatialHash(this, this.chunk);
82
- this._position.x = this._hashedPosition.x;
83
- this._position.y = this._hashedPosition.y;
84
- this._position.z = this._hashedPosition.z;
85
- return this._position;
86
- }
87
- getIndex() {
88
- return VoxelSpace.getIndex(this._hashedPosition, this._bounds);
89
- }
90
- getPositionFromIndex(index) {
91
- return VoxelSpace.getPositionFromIndex(this._position, this.chunk._bounds, index);
92
- }
93
- }
94
- export class VoxelSpaces {
95
- region;
96
- column;
97
- chunk;
98
- voxel;
99
- constructor() {
100
- this.region = new RegionSpace();
101
- this.column = new ColumnSpace(this.region);
102
- this.chunk = new ChunkSpace(this.region);
103
- this.voxel = new FinalVoxelSpace(this.chunk);
104
- }
105
- setDimensions(data) {
106
- this.region.setCubeBounds(data.regions);
107
- this.column.setCubeBounds(data.columns);
108
- this.chunk.setCubeBounds(data.chunks);
109
- this.voxel.setCubeBounds(data.chunks);
110
- this.region.chunkBounds.x = this.region._bounds.x / this.chunk._bounds.x;
111
- this.region.chunkBounds.y = this.region._bounds.y / this.chunk._bounds.y;
112
- this.region.chunkBounds.z = this.region._bounds.z / this.chunk._bounds.z;
113
- this.region.columnBounds.x = this.region._bounds.x / this.column._bounds.x;
114
- this.region.columnBounds.y = this.region._bounds.y / this.column._bounds.y;
115
- this.region.columnBounds.z = this.region._bounds.z / this.column._bounds.z;
116
- }
117
- }