@divinevoxel/vlox 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (662) hide show
  1. package/Cache/Cache.types.d.ts +3 -3
  2. package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
  3. package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
  4. package/Contexts/Base/Main/InitDataGenerator.js +19 -0
  5. package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
  6. package/Contexts/Base/Remote/InitDataSync.js +42 -0
  7. package/Contexts/Base/Remote/InitWorldDataSync.js +19 -0
  8. package/Contexts/Base/ThreadManager.d.ts +6 -11
  9. package/Contexts/Base/ThreadManager.js +31 -30
  10. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
  11. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
  12. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
  13. package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
  14. package/Contexts/Nexus/NexusTheads.js +1 -4
  15. package/Contexts/Render/DVERenderThreads.d.ts +0 -3
  16. package/Contexts/Render/DVERenderThreads.js +1 -7
  17. package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
  18. package/Contexts/Render/DivineVoxelEngineRender.js +2 -4
  19. package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
  20. package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
  21. package/Contexts/World/WorldThreads.d.ts +1 -2
  22. package/Contexts/World/WorldThreads.js +1 -4
  23. package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
  24. package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
  25. package/Init/StartConstructor.js +23 -19
  26. package/Init/StartNexus.js +12 -9
  27. package/Init/StartRenderer.d.ts +2 -12
  28. package/Init/StartRenderer.js +22 -45
  29. package/Init/StartWorld.d.ts +4 -1
  30. package/Init/StartWorld.js +22 -97
  31. package/Math/Indexing.d.ts +12 -0
  32. package/Math/Indexing.js +58 -0
  33. package/Math/index.d.ts +8 -11
  34. package/Math/index.js +2 -11
  35. package/Mesher/Functions/CompactMesh.d.ts +2 -3
  36. package/Mesher/Functions/CompactMesh.js +36 -31
  37. package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
  38. package/Mesher/Functions/CompactVoxelMesh.js +82 -107
  39. package/Mesher/Functions/MeshSection.d.ts +3 -0
  40. package/Mesher/Functions/MeshSection.js +113 -0
  41. package/Mesher/Functions/MeshTexture.d.ts +1 -0
  42. package/Mesher/Functions/MeshTexture.js +275 -0
  43. package/Mesher/Functions/MeshVoxel.d.ts +3 -0
  44. package/Mesher/Functions/MeshVoxel.js +43 -0
  45. package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
  46. package/Mesher/Geomtry/Geometry.types.js +13 -0
  47. package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
  48. package/Mesher/Geomtry/GeometryNormals.js +52 -0
  49. package/Mesher/Geomtry/Mesh.d.ts +11 -0
  50. package/Mesher/Geomtry/Mesh.js +23 -0
  51. package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
  52. package/Mesher/Geomtry/MeshData.types.js +6 -0
  53. package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
  54. package/Mesher/Geomtry/Primitives/Quad.js +224 -0
  55. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
  56. package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
  57. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  58. package/Mesher/Geomtry/Primitives/index.js +2 -0
  59. package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
  60. package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
  61. package/Mesher/Geomtry/Tools/index.d.ts +1 -0
  62. package/Mesher/Geomtry/Tools/index.js +1 -0
  63. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
  64. package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
  65. package/Mesher/Geomtry/index.d.ts +2 -0
  66. package/Mesher/Geomtry/index.js +2 -0
  67. package/Mesher/InitMesher.d.ts +2 -0
  68. package/Mesher/InitMesher.js +23 -0
  69. package/Mesher/InitTask.d.ts +2 -0
  70. package/Mesher/InitTask.js +44 -0
  71. package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
  72. package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
  73. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
  74. package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
  75. package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
  76. package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
  77. package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
  78. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
  79. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
  80. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
  81. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
  82. package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
  83. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
  84. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +9 -8
  85. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
  86. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +9 -8
  87. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
  88. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
  89. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
  90. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
  91. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
  92. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
  93. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  94. package/Mesher/Models/VoxelConstructor.js +1 -1
  95. package/Mesher/Models/VoxelGeometryLookUp.d.ts +2 -2
  96. package/Mesher/Models/VoxelGeometryLookUp.js +2 -2
  97. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
  98. package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
  99. package/Mesher/RenderedMaterials.d.ts +6 -0
  100. package/Mesher/RenderedMaterials.js +12 -0
  101. package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
  102. package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
  103. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
  104. package/Mesher/Tools/VoxelMeshBVHBuilder.js +3 -3
  105. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +1 -1
  106. package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
  107. package/Mesher/Tools/VoxelMesherDataTool.js +28 -61
  108. package/Mesher/Types/Mesher.types.d.ts +8 -12
  109. package/Models/Defaults/CubeVoxelModels.js +26 -26
  110. package/Models/Defaults/PanelVoxelModels.js +24 -24
  111. package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
  112. package/Models/Input/BoxVoxelGometryInputs.js +5 -5
  113. package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
  114. package/Models/Rules/Classes/OcclusionFace.js +1 -1
  115. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
  116. package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
  117. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
  118. package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
  119. package/Models/Shared/Transform.d.ts +2 -2
  120. package/Models/Shared/Transform.js +4 -6
  121. package/Models/VoxelModel.types.d.ts +1 -1
  122. package/Renderer/Classes/DVESectionMeshInterface.d.ts +3 -0
  123. package/Renderer/Classes/DVESectionMeshes.d.ts +6 -0
  124. package/Renderer/Classes/DVESectionMeshes.js +2 -0
  125. package/Renderer/Classes/SectionMesh.d.ts +13 -0
  126. package/Renderer/Classes/SectionMesh.js +26 -0
  127. package/Renderer/Classes/SectorMesh.d.ts +11 -0
  128. package/Renderer/Classes/SectorMesh.js +33 -0
  129. package/Renderer/DVERenderNode.types.d.ts +1 -1
  130. package/Renderer/DVERenderer.d.ts +2 -2
  131. package/Renderer/InitTasks.d.ts +2 -0
  132. package/Renderer/InitTasks.js +19 -0
  133. package/Renderer/MeshManager.d.ts +5 -7
  134. package/Renderer/MeshManager.js +27 -52
  135. package/Renderer/MeshRegister.d.ts +14 -27
  136. package/Renderer/MeshRegister.js +38 -164
  137. package/Renderer/Renderer.types.d.ts +21 -0
  138. package/Renderer/index.d.ts +4 -0
  139. package/Renderer/index.js +4 -0
  140. package/Settings/EngineSettings.d.ts +19 -21
  141. package/Settings/EngineSettings.js +15 -43
  142. package/Settings/EngineSettings.types.d.ts +8 -35
  143. package/Settings/EngineSettings.types.js +8 -35
  144. package/Tasks/IWG/IWG.d.ts +25 -0
  145. package/Tasks/IWG/IWG.js +89 -0
  146. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
  147. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
  148. package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
  149. package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
  150. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
  151. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
  152. package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
  153. package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
  154. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
  155. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
  156. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
  157. package/Tasks/IWG/Internal/Functions/cullSectors.js +112 -0
  158. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
  159. package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
  160. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
  161. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +52 -0
  162. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
  163. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +71 -0
  164. package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
  165. package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
  166. package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
  167. package/Tasks/IWG/Internal/IWGTasks.js +154 -0
  168. package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
  169. package/Tasks/IWG/Internal/IWGTools.js +5 -0
  170. package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
  171. package/Tasks/IWG/Internal/TaskRegister.js +14 -0
  172. package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
  173. package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
  174. package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
  175. package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
  176. package/Tasks/IWG/index.d.ts +2 -1
  177. package/Tasks/IWG/index.js +2 -1
  178. package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
  179. package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
  180. package/Tasks/Propagation/Flow/FlowManager.js +96 -108
  181. package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
  182. package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
  183. package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
  185. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
  186. package/Tasks/Propagation/Flow/WorldFlow.js +153 -0
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
  188. package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
  189. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
  190. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
  191. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
  192. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
  193. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
  194. package/Tasks/Propagation/Illumanation/WorldRGB.js +44 -0
  195. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
  196. package/Tasks/Propagation/Illumanation/WorldSun.js +119 -0
  197. package/Tasks/Propagation/InitTasks.js +32 -16
  198. package/Tasks/Propagation/index.d.ts +2 -1
  199. package/Tasks/Propagation/index.js +2 -1
  200. package/Tasks/Tasks.types.d.ts +6 -77
  201. package/Tasks/TasksIds.d.ts +3 -3
  202. package/Tasks/TasksIds.js +3 -3
  203. package/Tasks/Update/InitTasks.js +9 -24
  204. package/Tasks/Update/UpdateTask.d.ts +2 -2
  205. package/Tasks/Update/UpdateTask.js +18 -17
  206. package/Tasks/Update/VoxelUpdate.d.ts +3 -2
  207. package/Tasks/Update/VoxelUpdate.js +23 -19
  208. package/Tasks/WorldGeneration/InitTasks.js +2 -10
  209. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  210. package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
  211. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
  212. package/Tasks/WorldGeneration/WorldGenRegister.js +30 -40
  213. package/Tasks/WorldGeneration/WorldGeneration.d.ts +1 -1
  214. package/Tasks/WorldGeneration/WorldGeneration.js +15 -11
  215. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
  216. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
  217. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
  218. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
  219. package/Templates/FullVoxelTemplate.d.ts +1 -0
  220. package/Templates/FullVoxelTemplate.js +14 -7
  221. package/Templates/Functions/CreateTemplate.js +58 -37
  222. package/Templates/Functions/FlipTemplate.js +4 -0
  223. package/Templates/Functions/RotateTemplate.js +4 -0
  224. package/Templates/VoxelTemplate.d.ts +5 -2
  225. package/Templates/VoxelTemplate.js +33 -18
  226. package/Templates/VoxelTemplates.types.d.ts +5 -7
  227. package/Textures/Texture.types.d.ts +1 -0
  228. package/Textures/TextureManager.d.ts +4 -5
  229. package/Textures/TextureManager.js +3 -1
  230. package/Textures/TextureRegister.d.ts +9 -10
  231. package/Textures/TextureRegister.js +12 -12
  232. package/Textures/index.d.ts +1 -0
  233. package/Textures/index.js +1 -0
  234. package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
  235. package/Tools/Brush/AdvancedBrushTool.js +12 -15
  236. package/Tools/Brush/Brush.d.ts +4 -4
  237. package/Tools/Brush/Brush.js +22 -22
  238. package/Tools/Data/SubstanceDataTool.d.ts +2 -1
  239. package/Tools/Data/SubstanceDataTool.js +6 -5
  240. package/Tools/Tasks/TasksTool.d.ts +43 -88
  241. package/Tools/Tasks/TasksTool.js +97 -212
  242. package/Util/BinaryObject.d.ts +2 -0
  243. package/Util/BinaryObject.js +14 -0
  244. package/Util/Environment.d.ts +4 -0
  245. package/Util/Environment.js +10 -0
  246. package/Util/TypedEventTarget.d.ts +5 -0
  247. package/Util/TypedEventTarget.js +12 -0
  248. package/Util/Util.types.d.ts +0 -2
  249. package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
  250. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
  251. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
  252. package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
  253. package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
  254. package/Voxels/Cursor/VoxelLightData.js +146 -0
  255. package/Voxels/Effects/VoxelEffect.d.ts +4 -4
  256. package/Voxels/Functions/BuildStateData.js +1 -1
  257. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  258. package/Voxels/Indexes/VoxelIndex.js +6 -6
  259. package/Voxels/InitVoxelData.d.ts +7 -3
  260. package/Voxels/InitVoxelData.js +182 -29
  261. package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
  262. package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
  263. package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
  264. package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
  265. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
  266. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
  267. package/Voxels/State/LogicStatementReader.js +1 -1
  268. package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
  269. package/Voxels/State/Schema/BinarySchema.js +32 -1
  270. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  271. package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
  272. package/Voxels/State/Schema/VoxelSchema.js +6 -6
  273. package/Voxels/State/SchemaRegister.d.ts +4 -3
  274. package/Voxels/State/SchemaRegister.js +5 -2
  275. package/Voxels/State/VoxelTagStates.js +1 -1
  276. package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  277. package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
  278. package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  279. package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
  280. package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
  281. package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
  282. package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
  283. package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
  284. package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
  285. package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
  286. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
  287. package/Voxels/index.d.ts +3 -3
  288. package/Voxels/index.js +3 -3
  289. package/World/Archive/Archive.types.d.ts +159 -0
  290. package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
  291. package/World/Archive/Functions/ArchiveArea.js +350 -0
  292. package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
  293. package/World/Archive/Functions/ArchiveSector.js +355 -0
  294. package/World/Archive/Functions/ImportSector.d.ts +9 -0
  295. package/World/Archive/Functions/ImportSector.js +234 -0
  296. package/World/Archive/Functions/index.d.ts +3 -0
  297. package/World/Archive/Functions/index.js +3 -0
  298. package/World/Archive/InitTasks.d.ts +4 -0
  299. package/World/Archive/InitTasks.js +71 -0
  300. package/World/Cursor/SectionCursor.d.ts +16 -0
  301. package/World/Cursor/SectionCursor.js +58 -0
  302. package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
  303. package/World/Cursor/SectorCursor.js +58 -0
  304. package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
  305. package/World/Cursor/WorldCursor.js +52 -0
  306. package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
  307. package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
  308. package/World/Cursor/WorldVoxelCursor.js +58 -0
  309. package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
  310. package/World/Dimension/Dimension.js +20 -0
  311. package/World/InitTasks.d.ts +6 -0
  312. package/World/InitTasks.js +97 -0
  313. package/World/Lock/WorldLock.d.ts +11 -0
  314. package/{Contexts/World → World}/Lock/WorldLock.js +34 -37
  315. package/World/Section/Section.d.ts +34 -0
  316. package/World/Section/Section.js +89 -0
  317. package/World/Section/SectionHeightMap.d.ts +10 -0
  318. package/World/Section/SectionHeightMap.js +39 -0
  319. package/World/Section/SectionStruct.d.ts +8 -0
  320. package/World/Section/SectionStruct.js +29 -0
  321. package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
  322. package/World/Section/SectionStructProperties.js +11 -0
  323. package/World/Section/index.d.ts +1 -0
  324. package/World/Section/index.js +1 -0
  325. package/World/Sector/Sector.d.ts +23 -0
  326. package/World/Sector/Sector.js +60 -0
  327. package/World/Sector/SectorHeightMap.d.ts +5 -0
  328. package/World/Sector/SectorHeightMap.js +49 -0
  329. package/World/Sector/SectorStruct.d.ts +1 -0
  330. package/World/Sector/SectorStruct.js +46 -0
  331. package/World/Sector/SectorStructIds.d.ts +13 -0
  332. package/World/Sector/SectorStructIds.js +14 -0
  333. package/World/Sector/index.d.ts +1 -0
  334. package/World/Sector/index.js +1 -0
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  337. package/World/Types/WorldDataSyncIds.d.ts +6 -0
  338. package/World/Types/WorldDataSyncIds.js +7 -0
  339. package/{Data/World → World}/WorldBounds.js +4 -0
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  368. package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.js +0 -8
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  421. package/Data/World/WorldRegister.d.ts +0 -51
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  446. package/Math/Spaces/VoxelSpace.d.ts +0 -32
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  449. package/Math/Spaces/VoxelSpaces.js +0 -117
  450. package/Math/Spaces/VoxelSpaces.types.d.ts +0 -6
  451. package/Math/VoxelMath.d.ts +0 -21
  452. package/Math/VoxelMath.js +0 -47
  453. package/Mesher/Geometry/VoxelGeometry.d.ts +0 -7
  454. package/Mesher/Geometry/VoxelGeometry.js +0 -115
  455. package/Mesher/Mesher.d.ts +0 -16
  456. package/Mesher/Mesher.js +0 -44
  457. package/Mesher/Meshers/MesherInterface.d.ts +0 -5
  458. package/Mesher/Meshers/MesherManager.d.ts +0 -7
  459. package/Mesher/Meshers/MesherManager.js +0 -16
  460. package/Mesher/Meshers/TextureMesher.d.ts +0 -15
  461. package/Mesher/Meshers/TextureMesher.js +0 -191
  462. package/Mesher/Meshers/VoxelMesher.d.ts +0 -15
  463. package/Mesher/Meshers/VoxelMesher.js +0 -47
  464. package/Mesher/Processors/ChunkProcessor.d.ts +0 -13
  465. package/Mesher/Processors/ChunkProcessor.js +0 -117
  466. package/Mesher/Substances/RenderedSubstances.d.ts +0 -5
  467. package/Mesher/Substances/RenderedSubstances.js +0 -7
  468. package/Mesher/Tasks/BuidlerTasks.types.d.ts +0 -7
  469. package/Mesher/Tools/VoxelTemplateDataTool.d.ts +0 -15
  470. package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
  471. package/Renderer/Classes/ChunkMesh.d.ts +0 -10
  472. package/Renderer/Classes/ChunkMesh.js +0 -13
  473. package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
  474. package/Renderer/Classes/MeshRegisterColumn.js +0 -7
  475. package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
  476. package/Renderer/Classes/MushRegisterRegion.js +0 -3
  477. package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
  478. package/Renderer/DVEChunkMeshInterface.js +0 -1
  479. package/Renderer/DVEChunkMeshes.d.ts +0 -6
  480. package/Renderer/DVEChunkMeshes.js +0 -2
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  483. package/Tasks/Analyzer/AnalyzerUpdater.d.ts +0 -10
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  489. package/Tasks/DataLoader/Broswer/WorldDataBase.d.ts +0 -26
  490. package/Tasks/DataLoader/Broswer/WorldDataBase.js +0 -81
  491. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.d.ts +0 -6
  492. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.js +0 -30
  493. package/Tasks/DataLoader/Broswer/WorldDataTool.d.ts +0 -16
  494. package/Tasks/DataLoader/Broswer/WorldDataTool.js +0 -64
  495. package/Tasks/DataLoader/Broswer/index.d.ts +0 -1
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  499. package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -9
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  501. package/Tasks/DataLoader/Constructor/WorldDataSerializer.d.ts +0 -15
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  503. package/Tasks/DataLoader/Constructor/index.d.ts +0 -1
  504. package/Tasks/DataLoader/Constructor/index.js +0 -1
  505. package/Tasks/DataLoader/Node/DivineVoxelEngineData.d.ts +0 -48
  506. package/Tasks/DataLoader/Node/DivineVoxelEngineData.js +0 -47
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  515. package/Tasks/DataLoader/Node/Util/DVED.util.d.ts +0 -17
  516. package/Tasks/DataLoader/Node/Util/DVED.util.js +0 -25
  517. package/Tasks/DataLoader/Node/index.d.ts +0 -3
  518. package/Tasks/DataLoader/Node/index.js +0 -3
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  525. package/Tasks/DataLoader/World/DataLoaderTasks.d.ts +0 -2
  526. package/Tasks/DataLoader/World/DataLoaderTasks.js +0 -70
  527. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +0 -12
  528. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +0 -17
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  531. package/Tasks/DataLoader/World/Tools/DataSerializerTool.d.ts +0 -8
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  533. package/Tasks/DataLoader/World/Tools/LoaderRegister.d.ts +0 -9
  534. package/Tasks/DataLoader/World/Tools/LoaderRegister.js +0 -29
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  536. package/Tasks/IWG/Constants/ColumnState.js +0 -7
  537. package/Tasks/IWG/World/Classes/DebouncedTasks.d.ts +0 -16
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  539. package/Tasks/IWG/World/Classes/Generator.d.ts +0 -50
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  541. package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +0 -7
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  543. package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +0 -6
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  545. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +0 -27
  546. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.js +0 -34
  547. package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -6
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  551. package/Tasks/IWG/World/Load/InitLoad.d.ts +0 -5
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  554. package/Tasks/IWG/World/Load/LoaderBase.js +0 -57
  555. package/Tasks/IWG/World/Load/SafeExit.d.ts +0 -5
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  557. package/Tasks/IWG/World/Load/Teleport.d.ts +0 -9
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  560. package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.js +0 -12
  561. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -8
  562. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.js +0 -26
  563. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -8
  564. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +0 -22
  565. package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -8
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  579. package/Tasks/IWG/World/index.d.ts +0 -2
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  621. /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
  622. /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
  623. /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
  624. /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
  625. /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
  626. /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
  627. /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
  628. /package/{Archive → Data}/Functions/Palettes.d.ts +0 -0
  629. /package/{Archive → Data}/Functions/Palettes.js +0 -0
  630. /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
  631. /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
  632. /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
  633. /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
  634. /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
  635. /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
  636. /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
  637. /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
  638. /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
  639. /package/{Archive/Archive.types.js → Renderer/Classes/DVESectionMeshInterface.js} +0 -0
  640. /package/{Contexts/Render/Tasks/RenderTasks.types.js → Renderer/Renderer.types.js} +0 -0
  641. /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
  642. /package/{Data/Types/DimensionData.types.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
  643. /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
  644. /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
  645. /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
  646. /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
  647. /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
  648. /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
  649. /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
  650. /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
  651. /package/{Data/Types/RichWorldData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
  652. /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
  653. /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
  654. /package/{Math/Math.types.js → World/Archive/Archive.types.js} +0 -0
  655. /package/{Archive → World/Archive}/index.d.ts +0 -0
  656. /package/{Archive → World/Archive}/index.js +0 -0
  657. /package/{Math/Spaces/VoxelSpaces.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
  658. /package/{Mesher/Meshers/MesherInterface.js → World/Storage/WorldStorage.interface.js} +0 -0
  659. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
  660. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
  661. /package/{Mesher/Tasks/BuidlerTasks.types.js → World/Types/WorldData.types.js} +0 -0
  662. /package/{Data/World → World}/WorldBounds.d.ts +0 -0
@@ -1,6 +1,7 @@
1
- import { VoxelStruct } from "../../Structs/VoxelStruct";
2
- import { DataTool } from "../../../Tools/Data/DataTool";
3
- import { RawVoxelData } from "../../../Voxels/Voxel.types";
1
+ import { VoxelLightData } from "./VoxelLightData";
2
+ import { VoxelStruct } from "../Structs/VoxelStruct";
3
+ import { RawVoxelData } from "../Types/Voxel.types";
4
+ import { SubstanceDataTool } from "../../Tools/Data/SubstanceDataTool";
4
5
  interface WritableArrayLike<T> {
5
6
  length: number;
6
7
  [index: number]: T;
@@ -14,9 +15,12 @@ export declare abstract class VoxelCursorInterface {
14
15
  _index: number;
15
16
  abstract ids: WritableArrayLike<number>;
16
17
  abstract light: WritableArrayLike<number>;
18
+ abstract level: WritableArrayLike<number>;
17
19
  abstract state: WritableArrayLike<number>;
18
20
  abstract secondary: WritableArrayLike<number>;
19
21
  abstract mod: WritableArrayLike<number>;
22
+ _lightData: VoxelLightData;
23
+ _substanceData: SubstanceDataTool;
20
24
  process(): void;
21
25
  abstract loadIn(): void;
22
26
  setSecondary(enable: boolean): this;
@@ -24,7 +28,11 @@ export declare abstract class VoxelCursorInterface {
24
28
  getRenderedMaterialStringId(): string;
25
29
  getMaterial(): number;
26
30
  getMaterialStringId(): string;
31
+ checkCollisions(): boolean;
32
+ getCollider(): number;
33
+ getColliderStringId(): string | null;
27
34
  getSubstance(): number;
35
+ getSubstanceData(): SubstanceDataTool;
28
36
  getSubstanceStringId(): string;
29
37
  isOpaque(): boolean;
30
38
  getMod(): number;
@@ -33,8 +41,8 @@ export declare abstract class VoxelCursorInterface {
33
41
  setLevel(level: number): this;
34
42
  getLevelState(): number;
35
43
  setLevelState(state: number): this;
36
- getShapeState(): number;
37
- setShapeState(state: number): this;
44
+ getState(): number;
45
+ setState(state: number): this;
38
46
  hasSecondaryVoxel(): boolean;
39
47
  canHaveSecondaryVoxel(): boolean;
40
48
  hasRGBLight(): boolean;
@@ -47,14 +55,13 @@ export declare abstract class VoxelCursorInterface {
47
55
  isRenderable(): boolean;
48
56
  isAir(): boolean;
49
57
  setAir(): this;
50
- isBarrier(): boolean;
51
58
  getId(): number;
52
59
  setId(id: number): this;
53
60
  setStringId(id: string): this;
54
61
  getStringId(): string;
55
62
  setName(name: string): void;
56
63
  getName(): string;
57
- isSameVoxel(voxel: VoxelCursorInterface | DataTool): boolean;
64
+ isSameVoxel(voxel: VoxelCursorInterface): boolean;
58
65
  copy(cursor: VoxelCursorInterface): this;
59
66
  copyRaw(raw: RawVoxelData): this;
60
67
  getRaw(): RawVoxelData;
@@ -1,19 +1,23 @@
1
- import { VoxelStructIds } from "../../../Voxels/Voxel.types";
2
- import { LightData } from "../../../Voxels/LightData";
3
- import { VoxelStruct } from "../../Structs/VoxelStruct";
4
- import { VoxelStateReader } from "../../../Voxels/VoxelStateReader";
5
- import { VoxelTagStates } from "../../../Voxels/State/VoxelTagStates";
6
- import { VoxelPalette } from "../../Palettes/VoxelPalette";
7
- import { SubstancePalette } from "../../Palettes/SubstancePalette";
8
- import { MaterialPalette } from "../../../Data/Palettes/MaterialPalette";
1
+ import { VoxelStructIds } from "../Types/Voxel.types";
2
+ import { VoxelLightData } from "./VoxelLightData";
3
+ import { MappedDataRegister } from "../../Data/Register/MappedDataRegister";
4
+ import { VoxelStruct } from "../Structs/VoxelStruct";
5
+ import { VoxelStateReader } from "../VoxelStateReader";
6
+ import { VoxelTagStates } from "../State/VoxelTagStates";
7
+ import { VoxelPalette } from "../Palettes/VoxelPalette";
8
+ import { SubstancePalette } from "../Palettes/SubstancePalette";
9
+ import { MaterialPalette } from "../Palettes/MaterialPalette";
10
+ import { SubstanceDataTool } from "../../Tools/Data/SubstanceDataTool";
9
11
  export class VoxelCursorInterface {
10
12
  _loadedId = 0;
11
13
  id = 0;
12
14
  secondaryId = 0;
13
15
  __struct;
14
16
  __secondary = false;
15
- // private _chunk: Chunk;
17
+ // private _section: Section;
16
18
  _index = 0;
19
+ _lightData = new VoxelLightData();
20
+ _substanceData = new SubstanceDataTool();
17
21
  process() {
18
22
  if (!this.__struct)
19
23
  this.__struct = VoxelStruct.clone();
@@ -51,9 +55,21 @@ export class VoxelCursorInterface {
51
55
  getMaterialStringId() {
52
56
  return MaterialPalette.id.stringFromNumber(this.__struct[VoxelStructIds.voxelMaterial]);
53
57
  }
58
+ checkCollisions() {
59
+ return this.__struct[VoxelStructIds.checkCollisions] == 1;
60
+ }
61
+ getCollider() {
62
+ return this.__struct[VoxelStructIds.colliderID];
63
+ }
64
+ getColliderStringId() {
65
+ return MappedDataRegister.stringMaps.get("voxel", VoxelStructIds.colliderID, this.__struct[VoxelStructIds.colliderID]);
66
+ }
54
67
  getSubstance() {
55
68
  return this.__struct[VoxelStructIds.substance];
56
69
  }
70
+ getSubstanceData() {
71
+ return this._substanceData.setSubstance(this.getSubstance());
72
+ }
57
73
  getSubstanceStringId() {
58
74
  return SubstancePalette.id.stringFromNumber(this.getSubstance());
59
75
  }
@@ -68,24 +84,24 @@ export class VoxelCursorInterface {
68
84
  return this;
69
85
  }
70
86
  getLevel() {
71
- return VoxelStateReader.getLevel(this.state[this._index]);
87
+ return VoxelStateReader.getLevel(this.level[this._index]);
72
88
  }
73
89
  setLevel(level) {
74
- this.state[this._index] = VoxelStateReader.setLevel(this.state[this._index], level);
90
+ this.level[this._index] = VoxelStateReader.setLevel(this.level[this._index], level);
75
91
  return this;
76
92
  }
77
93
  getLevelState() {
78
- return VoxelStateReader.getLevelState(this.state[this._index]);
94
+ return VoxelStateReader.getLevelState(this.level[this._index]);
79
95
  }
80
96
  setLevelState(state) {
81
- this.state[this._index] = VoxelStateReader.setLevelState(this.state[this._index], state);
97
+ this.level[this._index] = VoxelStateReader.setLevelState(this.level[this._index], state);
82
98
  return this;
83
99
  }
84
- getShapeState() {
85
- return VoxelStateReader.getShapeState(this.state[this._index]);
100
+ getState() {
101
+ return this.state[this._index];
86
102
  }
87
- setShapeState(state) {
88
- this.state[this._index] = VoxelStateReader.setShapeState(this.state[this._index], state);
103
+ setState(state) {
104
+ this.state[this._index] = state;
89
105
  return this;
90
106
  }
91
107
  hasSecondaryVoxel() {
@@ -98,20 +114,17 @@ export class VoxelCursorInterface {
98
114
  const light = this.getLight();
99
115
  if (light <= 0)
100
116
  false;
101
- return LightData.hasRGBLight(light);
117
+ return this._lightData.hasRGBLight(light);
102
118
  }
103
119
  hasSunLight() {
104
120
  const light = this.getLight();
105
121
  if (light <= 0)
106
122
  false;
107
- return LightData.hasSunLight(light);
123
+ return this._lightData.hasSunLight(light);
108
124
  }
109
125
  getLight() {
110
- const vID = this._loadedId;
111
- if (vID == 0)
126
+ if (this._loadedId == 0)
112
127
  return this.light[this._index];
113
- if (vID < 2)
114
- return -1;
115
128
  const lightValue = this.__struct[VoxelStructIds.lightValue];
116
129
  if (this.isOpaque()) {
117
130
  if (this.isLightSource() && lightValue) {
@@ -122,7 +135,7 @@ export class VoxelCursorInterface {
122
135
  }
123
136
  }
124
137
  if (this.isLightSource() && lightValue) {
125
- return LightData.mixLight(this.light[this._index], lightValue);
138
+ return this._lightData.mixLight(this.light[this._index], lightValue);
126
139
  }
127
140
  return this.light[this._index];
128
141
  }
@@ -131,29 +144,28 @@ export class VoxelCursorInterface {
131
144
  return this;
132
145
  }
133
146
  isLightSource() {
134
- const vID = this._loadedId;
135
- if (vID < 2)
147
+ if (this._loadedId <= 0)
136
148
  return false;
137
149
  return VoxelTagStates.isRegistered(this._loadedId, VoxelStructIds.isLightSource)
138
- ? VoxelTagStates.getValue(this._loadedId, VoxelStructIds.isLightSource, this.getShapeState()) === true
150
+ ? VoxelTagStates.getValue(this._loadedId, VoxelStructIds.isLightSource, this.getState()) === true
139
151
  : this.__struct[VoxelStructIds.isLightSource] == 1;
140
152
  }
141
153
  getLightSourceValue() {
142
- const vID = this._loadedId;
143
- if (vID < 2)
154
+ if (this._loadedId <= 0)
144
155
  return 0;
145
156
  return this.__struct[VoxelStructIds.lightValue];
146
157
  }
147
158
  noAO() {
148
- const vID = this._loadedId;
149
- if (vID < 2)
159
+ if (this._loadedId <= 0)
150
160
  return false;
151
161
  return this.__struct[VoxelStructIds.noAO] == 1;
152
162
  }
153
163
  isRenderable() {
154
- if (this.id < 2 && this.secondaryId < 2)
155
- return false;
156
- return true;
164
+ if (this.id > 0)
165
+ return true;
166
+ if (this.canHaveSecondaryVoxel() && this.secondary[this._index] > 0)
167
+ return true;
168
+ return false;
157
169
  }
158
170
  isAir() {
159
171
  return 0 == this.ids[this._index];
@@ -162,9 +174,6 @@ export class VoxelCursorInterface {
162
174
  this.ids[0] = 0;
163
175
  return this;
164
176
  }
165
- isBarrier() {
166
- return 1 == this.ids[this._index];
167
- }
168
177
  getId() {
169
178
  if (this.__secondary) {
170
179
  return this.secondaryId;
@@ -200,34 +209,38 @@ export class VoxelCursorInterface {
200
209
  copy(cursor) {
201
210
  this.ids[this._index] = cursor.ids[cursor._index];
202
211
  this.light[this._index] = cursor.light[cursor._index];
212
+ this.level[this._index] = cursor.level[cursor._index];
203
213
  this.state[this._index] = cursor.state[cursor._index];
204
- this.secondary[this._index] = cursor.secondary[cursor._index];
205
214
  this.mod[this._index] = cursor.mod[cursor._index];
215
+ this.secondary[this._index] = cursor.secondary[cursor._index];
206
216
  return this;
207
217
  }
208
218
  copyRaw(raw) {
209
219
  this.ids[this._index] = raw[0];
210
220
  this.light[this._index] = raw[1];
211
- this.state[this._index] = raw[2];
212
- this.secondary[this._index] = raw[3];
213
- this.mod[this._index] = raw[4];
221
+ this.level[this._index] = raw[2];
222
+ this.state[this._index] = raw[3];
223
+ this.secondary[this._index] = raw[4];
224
+ this.mod[this._index] = raw[5];
214
225
  return this;
215
226
  }
216
227
  getRaw() {
217
228
  return [
218
229
  this.ids[this._index],
219
230
  this.light[this._index],
231
+ this.level[this._index],
220
232
  this.state[this._index],
221
- this.secondary[this._index],
222
233
  this.mod[this._index],
234
+ this.secondary[this._index],
223
235
  ];
224
236
  }
225
237
  getRawToRef(raw) {
226
238
  raw[0] = this.ids[this._index];
227
239
  raw[1] = this.light[this._index];
228
- raw[2] = this.state[this._index];
229
- raw[3] = this.secondary[this._index];
240
+ raw[2] = this.level[this._index];
241
+ raw[3] = this.state[this._index];
230
242
  raw[4] = this.mod[this._index];
243
+ raw[5] = this.secondary[this._index];
231
244
  return raw;
232
245
  }
233
246
  }
@@ -1,5 +1,5 @@
1
- import { VoxelCursorInterface } from "./Interfaces/VoxelCursor.interface";
2
- import { VoxelPalette } from "../Palettes/VoxelPalette";
1
+ import { VoxelCursorInterface } from "./VoxelCursor.interface";
2
+ import { VoxelPalette } from "../../Voxels/Palettes/VoxelPalette";
3
3
  import { VoxelStateReader } from "../../Voxels/VoxelStateReader";
4
4
  export class VoxelCursor extends VoxelCursorInterface {
5
5
  static VoxelDataToRaw(data, light = 0) {
@@ -7,17 +7,16 @@ export class VoxelCursor extends VoxelCursorInterface {
7
7
  const secondaryId = (data.secondaryVoxelId !== undefined &&
8
8
  VoxelPalette.ids.getNumberId(data.secondaryVoxelId)) ||
9
9
  0;
10
- let stateData = 0;
10
+ let levleData = 0;
11
11
  if (data.level !== undefined)
12
- stateData = VoxelStateReader.setLevel(stateData, data.level);
12
+ levleData = VoxelStateReader.setLevel(levleData, data.level);
13
13
  if (data.levelState !== undefined)
14
- stateData = VoxelStateReader.setLevelState(stateData, data.levelState);
15
- if (data.shapeState !== undefined)
16
- stateData = VoxelStateReader.setShapeState(stateData, data.shapeState);
17
- return [id, light, stateData, secondaryId, data.mod || 0];
14
+ levleData = VoxelStateReader.setLevelState(levleData, data.levelState);
15
+ return [id, light, levleData, data.state || 0, data.mod || 0, secondaryId];
18
16
  }
19
17
  ids = [0];
20
18
  light = [0];
19
+ level = [0];
21
20
  state = [0];
22
21
  secondary = [0];
23
22
  mod = [0];
@@ -0,0 +1,45 @@
1
+ type AllLight = [s: number, r: number, g: number, b: number];
2
+ /**# Light Data
3
+ * ---
4
+ * Used to decode light color info.
5
+ */
6
+ export declare class VoxelLightData {
7
+ _lightValues: AllLight;
8
+ sumRGB(value: number): number;
9
+ getS(value: number): number;
10
+ getR(value: number): number;
11
+ getG(value: number): number;
12
+ getB(value: number): number;
13
+ setS(value: number, sl: number): number;
14
+ setR(value: number, sl: number): number;
15
+ setG(value: number, sl: number): number;
16
+ setB(value: number, sl: number): number;
17
+ removeS(sl: number): number;
18
+ hasRGBLight(sl: number): boolean;
19
+ hasSunLight(sl: number): boolean;
20
+ mixLight(l1: number, l2: number): number;
21
+ getRGB(sl: number): number;
22
+ setRGB(value: number, sl: number): number;
23
+ decodeLightFromVoxelData(voxelData: number): number;
24
+ encodeLightIntoVoxelData(voxelData: number, encodedLight: number): number;
25
+ /**# Set Light Values
26
+ * ---
27
+ * Give an array of light values it will return an encoded light number.
28
+ * @param values
29
+ */
30
+ setLightValues(values: ArrayLike<number>): number;
31
+ /**# Get Light Values
32
+ * ---
33
+ * Given an encoded light number it will return an array of its values.
34
+ * - 0: Sun Light
35
+ * - 1: Red Light
36
+ * - 2: Green Light
37
+ * - 3: Blue Light
38
+ * @param value
39
+ */
40
+ getLightValues(value: number): AllLight;
41
+ getLightValuesToRef(value: number, values: AllLight): AllLight;
42
+ addLightValues(sl: number, sl2: number): number;
43
+ divideLightValue(sl: number, divisor: number): number;
44
+ }
45
+ export {};
@@ -0,0 +1,146 @@
1
+ /**# Light Data
2
+ * ---
3
+ * Used to decode light color info.
4
+ */
5
+ export class VoxelLightData {
6
+ _lightValues = new Uint16Array([0, 0, 0, 0]);
7
+ sumRGB(value) {
8
+ return this.getR(value) + this.getG(value) + this.getB(value);
9
+ }
10
+ getS(value) {
11
+ return value & 0xf;
12
+ }
13
+ getR(value) {
14
+ return (value & (0xf << 4)) >> 4;
15
+ }
16
+ getG(value) {
17
+ return (value & (0xf << 8)) >> 8;
18
+ }
19
+ getB(value) {
20
+ return (value & (0xf << 12)) >> 12;
21
+ }
22
+ setS(value, sl) {
23
+ return (sl & ~0xf) | value;
24
+ }
25
+ setR(value, sl) {
26
+ return (sl & ~(0xf << 4)) | (value << 4);
27
+ }
28
+ setG(value, sl) {
29
+ return (sl & ~(0xf << 8)) | (value << 8);
30
+ }
31
+ setB(value, sl) {
32
+ return (sl & ~(0xf << 12)) | (value << 12);
33
+ }
34
+ removeS(sl) {
35
+ return this.setS(0, sl);
36
+ }
37
+ hasRGBLight(sl) {
38
+ if (sl <= 0)
39
+ return false;
40
+ if (this.getR(sl) > 0)
41
+ return true;
42
+ if (this.getG(sl) > 0)
43
+ return true;
44
+ if (this.getB(sl) > 0)
45
+ return true;
46
+ return false;
47
+ }
48
+ hasSunLight(sl) {
49
+ if (sl <= 0)
50
+ return false;
51
+ if (this.getS(sl) > 0)
52
+ return true;
53
+ return false;
54
+ }
55
+ mixLight(l1, l2) {
56
+ const s1 = this.getS(l1);
57
+ const s2 = this.getS(l2);
58
+ const s = s1 < s2 ? s2 : s1;
59
+ const r1 = this.getR(l1);
60
+ const r2 = this.getR(l2);
61
+ const r = r1 < r2 ? r2 : r1;
62
+ const g1 = this.getG(l1);
63
+ const g2 = this.getG(l2);
64
+ const g = g1 < g2 ? g2 : g1;
65
+ const b1 = this.getB(l1);
66
+ const b2 = this.getB(l2);
67
+ const b = b1 < b2 ? b2 : b1;
68
+ let nl = this.setS(s, 0);
69
+ nl = this.setR(r, nl);
70
+ nl = this.setG(g, nl);
71
+ nl = this.setB(b, nl);
72
+ return nl;
73
+ }
74
+ getRGB(sl) {
75
+ if (sl < 0)
76
+ return 0;
77
+ return (sl & 0xfff0) >> 4;
78
+ }
79
+ setRGB(value, sl) {
80
+ if (sl < 0)
81
+ return 0;
82
+ return (sl & ~0xfff0) | (value << 4);
83
+ }
84
+ decodeLightFromVoxelData(voxelData) {
85
+ return (voxelData & (0xffff << 0)) >> 0;
86
+ }
87
+ encodeLightIntoVoxelData(voxelData, encodedLight) {
88
+ return (voxelData & ~(0xffff << 0)) | (encodedLight << 0);
89
+ }
90
+ /**# Set Light Values
91
+ * ---
92
+ * Give an array of light values it will return an encoded light number.
93
+ * @param values
94
+ */
95
+ setLightValues(values) {
96
+ let value = this.setS(values[0], 0);
97
+ value = this.setR(values[1], value);
98
+ value = this.setG(values[2], value);
99
+ return this.setB(values[3], value);
100
+ }
101
+ /**# Get Light Values
102
+ * ---
103
+ * Given an encoded light number it will return an array of its values.
104
+ * - 0: Sun Light
105
+ * - 1: Red Light
106
+ * - 2: Green Light
107
+ * - 3: Blue Light
108
+ * @param value
109
+ */
110
+ getLightValues(value) {
111
+ this._lightValues[0] = this.getS(value);
112
+ this._lightValues[1] = this.getR(value);
113
+ this._lightValues[2] = this.getG(value);
114
+ this._lightValues[3] = this.getB(value);
115
+ return this._lightValues;
116
+ }
117
+ getLightValuesToRef(value, values) {
118
+ values[0] = this.getS(value);
119
+ values[1] = this.getR(value);
120
+ values[2] = this.getG(value);
121
+ values[3] = this.getB(value);
122
+ return values;
123
+ }
124
+ addLightValues(sl, sl2) {
125
+ this._lightValues[0] = this.getS(sl) + this.getS(sl2);
126
+ this._lightValues[1] = this.getR(sl) + this.getR(sl2);
127
+ this._lightValues[2] = this.getG(sl) + this.getG(sl2);
128
+ this._lightValues[3] = this.getB(sl) + this.getB(sl2);
129
+ if (this._lightValues[0] > 15)
130
+ this._lightValues[0] = 15;
131
+ if (this._lightValues[1] > 15)
132
+ this._lightValues[1] = 15;
133
+ if (this._lightValues[2] > 15)
134
+ this._lightValues[2] = 15;
135
+ if (this._lightValues[3] > 15)
136
+ this._lightValues[3] = 15;
137
+ return this.setLightValues(this._lightValues);
138
+ }
139
+ divideLightValue(sl, divisor) {
140
+ this._lightValues[0] = Math.ceil(this.getS(sl) / divisor);
141
+ this._lightValues[1] = Math.ceil(this.getR(sl) / divisor);
142
+ this._lightValues[2] = Math.ceil(this.getG(sl) / divisor);
143
+ this._lightValues[3] = Math.ceil(this.getB(sl) / divisor);
144
+ return this.setLightValues(this._lightValues);
145
+ }
146
+ }
@@ -1,11 +1,11 @@
1
- import { ChunkMesh } from "../../Renderer/Classes/ChunkMesh";
1
+ import { SectionMesh } from "../../Renderer/Classes/SectionMesh";
2
2
  export interface VoxelEffectConstructor {
3
3
  id: string;
4
- new (mesh: ChunkMesh): VoxelEffect;
4
+ new (mesh: SectionMesh): VoxelEffect;
5
5
  }
6
6
  export declare abstract class VoxelEffect {
7
- mesh: ChunkMesh;
8
- constructor(mesh: ChunkMesh);
7
+ mesh: SectionMesh;
8
+ constructor(mesh: SectionMesh);
9
9
  abstract init(): void;
10
10
  abstract setPoints(pointss: Float32Array): void;
11
11
  abstract dispose(): void;
@@ -2,7 +2,7 @@ import { StateCompareOperationsMap, StateLogicOperationsMap, } from "../State/St
2
2
  import { StringPalette } from "../../Util/StringPalette";
3
3
  import { VoxelModelManager } from "../../Models/Rules/VoxelModelManager";
4
4
  import { VoxelTagStates } from "../State/VoxelTagStates";
5
- import { VoxelPalette } from "../../Data/Palettes/VoxelPalette";
5
+ import { VoxelPalette } from "../Palettes/VoxelPalette";
6
6
  import { StateSchema } from "../State/Schema/StateSchema";
7
7
  function bitsNeeded(n) {
8
8
  if (n < 0)
@@ -1,5 +1,5 @@
1
- import { PaintVoxelData } from "../../Data/Types/WorldData.types";
2
- import { VoxelData, RawVoxelData, VoxelNamedStateData } from "../Voxel.types";
1
+ import { PaintVoxelData } from "../Types/Voxel.types";
2
+ import { VoxelData, RawVoxelData, VoxelNamedStateData } from "../Types/Voxel.types";
3
3
  export declare class VoxelNamedState {
4
4
  voxelId: string;
5
5
  data: VoxelNamedStateData;
@@ -1,6 +1,6 @@
1
- import { PaintVoxelData } from "../../Data/Types/WorldData.types";
1
+ import { PaintVoxelData } from "../Types/Voxel.types";
2
2
  import { SchemaRegister } from "../State/SchemaRegister";
3
- import { VoxelPalette } from "../../Data/Palettes/VoxelPalette";
3
+ import { VoxelPalette } from "../Palettes/VoxelPalette";
4
4
  export class VoxelNamedState {
5
5
  voxelId;
6
6
  data;
@@ -23,13 +23,13 @@ export class VoxelNamedState {
23
23
  this.compiled.shapeStateAny = true;
24
24
  }
25
25
  else if (this.data.state) {
26
- this.compiled.shapeState = schema.shapeState.readString(this.data.state);
26
+ this.compiled.shapeState = schema.state.readString(this.data.state);
27
27
  }
28
28
  if (this.data.mod == "*") {
29
29
  this.compiled.modAny = true;
30
30
  }
31
31
  else if (this.data.mod) {
32
- this.compiled.mod = schema.modState.readString(this.data.mod);
32
+ this.compiled.mod = schema.mod.readString(this.data.mod);
33
33
  }
34
34
  }
35
35
  else {
@@ -43,7 +43,7 @@ export class VoxelNamedState {
43
43
  id: this.voxelId,
44
44
  level: 0,
45
45
  levelState: 0,
46
- shapeState: this.compiled.shapeState,
46
+ state: this.compiled.shapeState,
47
47
  mod: this.compiled.mod,
48
48
  });
49
49
  }
@@ -108,7 +108,7 @@ export class VoxelIndex {
108
108
  const conatiner = this.states.get(data.id);
109
109
  if (!conatiner)
110
110
  return false;
111
- const { mod, shapeState } = data;
111
+ const { mod, state: shapeState } = data;
112
112
  for (const state of conatiner?.stateArray) {
113
113
  if ((mod == state.compiled.mod || state.compiled.modAny) &&
114
114
  (shapeState == state.compiled.shapeState ||
@@ -1,9 +1,13 @@
1
1
  import { VoxelGeometryData, VoxelModelData } from "../Models/VoxelModel.types";
2
- import { VoxelData } from "./Voxel.types";
3
- import { ConstructorVoxelModelSyncData } from "./VoxelSyncData";
2
+ import { VoxelData } from "./Types/Voxel.types";
3
+ import { CompiledVoxelData } from "./Types/VoxelModelCompiledData.types";
4
+ import { VoxelMaterialData } from "./Types/VoxelMaterial.types";
5
+ import { VoxelSubstanceData } from "./Types/VoxelSubstances.types";
4
6
  export type InitVoxelDataProps = {
5
7
  geometry?: VoxelGeometryData[];
6
8
  models?: VoxelModelData[];
7
9
  voxels: VoxelData[];
10
+ materials?: VoxelMaterialData[];
11
+ substances?: VoxelSubstanceData[];
8
12
  };
9
- export declare function InitVoxelData(data: InitVoxelDataProps): ConstructorVoxelModelSyncData;
13
+ export declare function InitVoxelData(data: InitVoxelDataProps): CompiledVoxelData;