@divinevoxel/vlox 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (662) hide show
  1. package/Cache/Cache.types.d.ts +3 -3
  2. package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
  3. package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
  4. package/Contexts/Base/Main/InitDataGenerator.js +19 -0
  5. package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
  6. package/Contexts/Base/Remote/InitDataSync.js +42 -0
  7. package/Contexts/Base/Remote/InitWorldDataSync.js +19 -0
  8. package/Contexts/Base/ThreadManager.d.ts +6 -11
  9. package/Contexts/Base/ThreadManager.js +31 -30
  10. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
  11. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
  12. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
  13. package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
  14. package/Contexts/Nexus/NexusTheads.js +1 -4
  15. package/Contexts/Render/DVERenderThreads.d.ts +0 -3
  16. package/Contexts/Render/DVERenderThreads.js +1 -7
  17. package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
  18. package/Contexts/Render/DivineVoxelEngineRender.js +2 -4
  19. package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
  20. package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
  21. package/Contexts/World/WorldThreads.d.ts +1 -2
  22. package/Contexts/World/WorldThreads.js +1 -4
  23. package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
  24. package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
  25. package/Init/StartConstructor.js +23 -19
  26. package/Init/StartNexus.js +12 -9
  27. package/Init/StartRenderer.d.ts +2 -12
  28. package/Init/StartRenderer.js +22 -45
  29. package/Init/StartWorld.d.ts +4 -1
  30. package/Init/StartWorld.js +22 -97
  31. package/Math/Indexing.d.ts +12 -0
  32. package/Math/Indexing.js +58 -0
  33. package/Math/index.d.ts +8 -11
  34. package/Math/index.js +2 -11
  35. package/Mesher/Functions/CompactMesh.d.ts +2 -3
  36. package/Mesher/Functions/CompactMesh.js +36 -31
  37. package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
  38. package/Mesher/Functions/CompactVoxelMesh.js +82 -107
  39. package/Mesher/Functions/MeshSection.d.ts +3 -0
  40. package/Mesher/Functions/MeshSection.js +113 -0
  41. package/Mesher/Functions/MeshTexture.d.ts +1 -0
  42. package/Mesher/Functions/MeshTexture.js +275 -0
  43. package/Mesher/Functions/MeshVoxel.d.ts +3 -0
  44. package/Mesher/Functions/MeshVoxel.js +43 -0
  45. package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
  46. package/Mesher/Geomtry/Geometry.types.js +13 -0
  47. package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
  48. package/Mesher/Geomtry/GeometryNormals.js +52 -0
  49. package/Mesher/Geomtry/Mesh.d.ts +11 -0
  50. package/Mesher/Geomtry/Mesh.js +23 -0
  51. package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
  52. package/Mesher/Geomtry/MeshData.types.js +6 -0
  53. package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
  54. package/Mesher/Geomtry/Primitives/Quad.js +224 -0
  55. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
  56. package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
  57. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  58. package/Mesher/Geomtry/Primitives/index.js +2 -0
  59. package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
  60. package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
  61. package/Mesher/Geomtry/Tools/index.d.ts +1 -0
  62. package/Mesher/Geomtry/Tools/index.js +1 -0
  63. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
  64. package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
  65. package/Mesher/Geomtry/index.d.ts +2 -0
  66. package/Mesher/Geomtry/index.js +2 -0
  67. package/Mesher/InitMesher.d.ts +2 -0
  68. package/Mesher/InitMesher.js +23 -0
  69. package/Mesher/InitTask.d.ts +2 -0
  70. package/Mesher/InitTask.js +44 -0
  71. package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
  72. package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
  73. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
  74. package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
  75. package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
  76. package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
  77. package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
  78. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
  79. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
  80. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
  81. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
  82. package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
  83. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
  84. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +9 -8
  85. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
  86. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +9 -8
  87. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
  88. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
  89. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
  90. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
  91. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
  92. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
  93. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  94. package/Mesher/Models/VoxelConstructor.js +1 -1
  95. package/Mesher/Models/VoxelGeometryLookUp.d.ts +2 -2
  96. package/Mesher/Models/VoxelGeometryLookUp.js +2 -2
  97. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
  98. package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
  99. package/Mesher/RenderedMaterials.d.ts +6 -0
  100. package/Mesher/RenderedMaterials.js +12 -0
  101. package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
  102. package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
  103. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
  104. package/Mesher/Tools/VoxelMeshBVHBuilder.js +3 -3
  105. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +1 -1
  106. package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
  107. package/Mesher/Tools/VoxelMesherDataTool.js +28 -61
  108. package/Mesher/Types/Mesher.types.d.ts +8 -12
  109. package/Models/Defaults/CubeVoxelModels.js +26 -26
  110. package/Models/Defaults/PanelVoxelModels.js +24 -24
  111. package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
  112. package/Models/Input/BoxVoxelGometryInputs.js +5 -5
  113. package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
  114. package/Models/Rules/Classes/OcclusionFace.js +1 -1
  115. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
  116. package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
  117. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
  118. package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
  119. package/Models/Shared/Transform.d.ts +2 -2
  120. package/Models/Shared/Transform.js +4 -6
  121. package/Models/VoxelModel.types.d.ts +1 -1
  122. package/Renderer/Classes/DVESectionMeshInterface.d.ts +3 -0
  123. package/Renderer/Classes/DVESectionMeshes.d.ts +6 -0
  124. package/Renderer/Classes/DVESectionMeshes.js +2 -0
  125. package/Renderer/Classes/SectionMesh.d.ts +13 -0
  126. package/Renderer/Classes/SectionMesh.js +26 -0
  127. package/Renderer/Classes/SectorMesh.d.ts +11 -0
  128. package/Renderer/Classes/SectorMesh.js +33 -0
  129. package/Renderer/DVERenderNode.types.d.ts +1 -1
  130. package/Renderer/DVERenderer.d.ts +2 -2
  131. package/Renderer/InitTasks.d.ts +2 -0
  132. package/Renderer/InitTasks.js +19 -0
  133. package/Renderer/MeshManager.d.ts +5 -7
  134. package/Renderer/MeshManager.js +27 -52
  135. package/Renderer/MeshRegister.d.ts +14 -27
  136. package/Renderer/MeshRegister.js +38 -164
  137. package/Renderer/Renderer.types.d.ts +21 -0
  138. package/Renderer/index.d.ts +4 -0
  139. package/Renderer/index.js +4 -0
  140. package/Settings/EngineSettings.d.ts +19 -21
  141. package/Settings/EngineSettings.js +15 -43
  142. package/Settings/EngineSettings.types.d.ts +8 -35
  143. package/Settings/EngineSettings.types.js +8 -35
  144. package/Tasks/IWG/IWG.d.ts +25 -0
  145. package/Tasks/IWG/IWG.js +89 -0
  146. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
  147. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
  148. package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
  149. package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
  150. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
  151. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
  152. package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
  153. package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
  154. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
  155. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
  156. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
  157. package/Tasks/IWG/Internal/Functions/cullSectors.js +112 -0
  158. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
  159. package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
  160. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
  161. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +52 -0
  162. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
  163. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +71 -0
  164. package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
  165. package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
  166. package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
  167. package/Tasks/IWG/Internal/IWGTasks.js +154 -0
  168. package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
  169. package/Tasks/IWG/Internal/IWGTools.js +5 -0
  170. package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
  171. package/Tasks/IWG/Internal/TaskRegister.js +14 -0
  172. package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
  173. package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
  174. package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
  175. package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
  176. package/Tasks/IWG/index.d.ts +2 -1
  177. package/Tasks/IWG/index.js +2 -1
  178. package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
  179. package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
  180. package/Tasks/Propagation/Flow/FlowManager.js +96 -108
  181. package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
  182. package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
  183. package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
  185. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
  186. package/Tasks/Propagation/Flow/WorldFlow.js +153 -0
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
  188. package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
  189. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
  190. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
  191. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
  192. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
  193. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
  194. package/Tasks/Propagation/Illumanation/WorldRGB.js +44 -0
  195. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
  196. package/Tasks/Propagation/Illumanation/WorldSun.js +119 -0
  197. package/Tasks/Propagation/InitTasks.js +32 -16
  198. package/Tasks/Propagation/index.d.ts +2 -1
  199. package/Tasks/Propagation/index.js +2 -1
  200. package/Tasks/Tasks.types.d.ts +6 -77
  201. package/Tasks/TasksIds.d.ts +3 -3
  202. package/Tasks/TasksIds.js +3 -3
  203. package/Tasks/Update/InitTasks.js +9 -24
  204. package/Tasks/Update/UpdateTask.d.ts +2 -2
  205. package/Tasks/Update/UpdateTask.js +18 -17
  206. package/Tasks/Update/VoxelUpdate.d.ts +3 -2
  207. package/Tasks/Update/VoxelUpdate.js +23 -19
  208. package/Tasks/WorldGeneration/InitTasks.js +2 -10
  209. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  210. package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
  211. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
  212. package/Tasks/WorldGeneration/WorldGenRegister.js +30 -40
  213. package/Tasks/WorldGeneration/WorldGeneration.d.ts +1 -1
  214. package/Tasks/WorldGeneration/WorldGeneration.js +15 -11
  215. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
  216. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
  217. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
  218. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
  219. package/Templates/FullVoxelTemplate.d.ts +1 -0
  220. package/Templates/FullVoxelTemplate.js +14 -7
  221. package/Templates/Functions/CreateTemplate.js +58 -37
  222. package/Templates/Functions/FlipTemplate.js +4 -0
  223. package/Templates/Functions/RotateTemplate.js +4 -0
  224. package/Templates/VoxelTemplate.d.ts +5 -2
  225. package/Templates/VoxelTemplate.js +33 -18
  226. package/Templates/VoxelTemplates.types.d.ts +5 -7
  227. package/Textures/Texture.types.d.ts +1 -0
  228. package/Textures/TextureManager.d.ts +4 -5
  229. package/Textures/TextureManager.js +3 -1
  230. package/Textures/TextureRegister.d.ts +9 -10
  231. package/Textures/TextureRegister.js +12 -12
  232. package/Textures/index.d.ts +1 -0
  233. package/Textures/index.js +1 -0
  234. package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
  235. package/Tools/Brush/AdvancedBrushTool.js +12 -15
  236. package/Tools/Brush/Brush.d.ts +4 -4
  237. package/Tools/Brush/Brush.js +22 -22
  238. package/Tools/Data/SubstanceDataTool.d.ts +2 -1
  239. package/Tools/Data/SubstanceDataTool.js +6 -5
  240. package/Tools/Tasks/TasksTool.d.ts +43 -88
  241. package/Tools/Tasks/TasksTool.js +97 -212
  242. package/Util/BinaryObject.d.ts +2 -0
  243. package/Util/BinaryObject.js +14 -0
  244. package/Util/Environment.d.ts +4 -0
  245. package/Util/Environment.js +10 -0
  246. package/Util/TypedEventTarget.d.ts +5 -0
  247. package/Util/TypedEventTarget.js +12 -0
  248. package/Util/Util.types.d.ts +0 -2
  249. package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
  250. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
  251. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
  252. package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
  253. package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
  254. package/Voxels/Cursor/VoxelLightData.js +146 -0
  255. package/Voxels/Effects/VoxelEffect.d.ts +4 -4
  256. package/Voxels/Functions/BuildStateData.js +1 -1
  257. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  258. package/Voxels/Indexes/VoxelIndex.js +6 -6
  259. package/Voxels/InitVoxelData.d.ts +7 -3
  260. package/Voxels/InitVoxelData.js +182 -29
  261. package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
  262. package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
  263. package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
  264. package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
  265. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
  266. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
  267. package/Voxels/State/LogicStatementReader.js +1 -1
  268. package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
  269. package/Voxels/State/Schema/BinarySchema.js +32 -1
  270. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  271. package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
  272. package/Voxels/State/Schema/VoxelSchema.js +6 -6
  273. package/Voxels/State/SchemaRegister.d.ts +4 -3
  274. package/Voxels/State/SchemaRegister.js +5 -2
  275. package/Voxels/State/VoxelTagStates.js +1 -1
  276. package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  277. package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
  278. package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  279. package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
  280. package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
  281. package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
  282. package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
  283. package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
  284. package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
  285. package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
  286. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
  287. package/Voxels/index.d.ts +3 -3
  288. package/Voxels/index.js +3 -3
  289. package/World/Archive/Archive.types.d.ts +159 -0
  290. package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
  291. package/World/Archive/Functions/ArchiveArea.js +350 -0
  292. package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
  293. package/World/Archive/Functions/ArchiveSector.js +355 -0
  294. package/World/Archive/Functions/ImportSector.d.ts +9 -0
  295. package/World/Archive/Functions/ImportSector.js +234 -0
  296. package/World/Archive/Functions/index.d.ts +3 -0
  297. package/World/Archive/Functions/index.js +3 -0
  298. package/World/Archive/InitTasks.d.ts +4 -0
  299. package/World/Archive/InitTasks.js +71 -0
  300. package/World/Cursor/SectionCursor.d.ts +16 -0
  301. package/World/Cursor/SectionCursor.js +58 -0
  302. package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
  303. package/World/Cursor/SectorCursor.js +58 -0
  304. package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
  305. package/World/Cursor/WorldCursor.js +52 -0
  306. package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
  307. package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
  308. package/World/Cursor/WorldVoxelCursor.js +58 -0
  309. package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
  310. package/World/Dimension/Dimension.js +20 -0
  311. package/World/InitTasks.d.ts +6 -0
  312. package/World/InitTasks.js +97 -0
  313. package/World/Lock/WorldLock.d.ts +11 -0
  314. package/{Contexts/World → World}/Lock/WorldLock.js +34 -37
  315. package/World/Section/Section.d.ts +34 -0
  316. package/World/Section/Section.js +89 -0
  317. package/World/Section/SectionHeightMap.d.ts +10 -0
  318. package/World/Section/SectionHeightMap.js +39 -0
  319. package/World/Section/SectionStruct.d.ts +8 -0
  320. package/World/Section/SectionStruct.js +29 -0
  321. package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
  322. package/World/Section/SectionStructProperties.js +11 -0
  323. package/World/Section/index.d.ts +1 -0
  324. package/World/Section/index.js +1 -0
  325. package/World/Sector/Sector.d.ts +23 -0
  326. package/World/Sector/Sector.js +60 -0
  327. package/World/Sector/SectorHeightMap.d.ts +5 -0
  328. package/World/Sector/SectorHeightMap.js +49 -0
  329. package/World/Sector/SectorStruct.d.ts +1 -0
  330. package/World/Sector/SectorStruct.js +46 -0
  331. package/World/Sector/SectorStructIds.d.ts +13 -0
  332. package/World/Sector/SectorStructIds.js +14 -0
  333. package/World/Sector/index.d.ts +1 -0
  334. package/World/Sector/index.js +1 -0
  335. package/World/Storage/WorldStorage.interface.d.ts +6 -0
  336. package/{Data/Types/RichWorldData.types.d.ts → World/Types/WorldData.types.d.ts} +11 -2
  337. package/World/Types/WorldDataSyncIds.d.ts +6 -0
  338. package/World/Types/WorldDataSyncIds.js +7 -0
  339. package/{Data/World → World}/WorldBounds.js +4 -0
  340. package/World/WorldRegister.d.ts +35 -0
  341. package/World/WorldRegister.js +91 -0
  342. package/World/WorldSpaces.d.ts +34 -0
  343. package/World/WorldSpaces.js +96 -0
  344. package/World/index.d.ts +4 -0
  345. package/World/index.js +4 -0
  346. package/index.d.ts +1 -1
  347. package/index.js +1 -1
  348. package/package.json +2 -8
  349. package/Archive/Archive.types.d.ts +0 -176
  350. package/Archive/Functions/ArchiveArea.d.ts +0 -10
  351. package/Archive/Functions/ArchiveArea.js +0 -315
  352. package/Archive/Functions/ArchiveColumn.d.ts +0 -8
  353. package/Archive/Functions/ArchiveColumn.js +0 -293
  354. package/Archive/Functions/ImportColumn.d.ts +0 -9
  355. package/Archive/Functions/ImportColumn.js +0 -213
  356. package/Archive/Functions/index.d.ts +0 -3
  357. package/Archive/Functions/index.js +0 -3
  358. package/Contexts/Base/DataHooks.d.ts +0 -51
  359. package/Contexts/Base/DataHooks.js +0 -29
  360. package/Contexts/Base/Main/Generator/DataGenerator.types.d.ts +0 -12
  361. package/Contexts/Base/Main/Generator/InitDataGenerator.js +0 -201
  362. package/Contexts/Base/Main/Generator/Segments/MaterialDataGenerator.d.ts +0 -6
  363. package/Contexts/Base/Main/Generator/Segments/SubstanceDataGenerator.d.ts +0 -6
  364. package/Contexts/Base/Remote/Sync/DataSync.types.d.ts +0 -34
  365. package/Contexts/Base/Remote/Sync/InitDataSync.js +0 -43
  366. package/Contexts/Base/Remote/Sync/InitWorldDataSync.js +0 -37
  367. package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.d.ts +0 -7
  368. package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.js +0 -8
  369. package/Contexts/Constructor/Tasks/DVEConstructorTasksQueues.d.ts +0 -27
  370. package/Contexts/Constructor/Tasks/DVEConstructorTasksQueues.js +0 -72
  371. package/Contexts/Render/Scene/MeshRegister.d.ts +0 -39
  372. package/Contexts/Render/Scene/MeshRegister.js +0 -218
  373. package/Contexts/Render/Tasks/RenderTasks.d.ts +0 -7
  374. package/Contexts/Render/Tasks/RenderTasks.js +0 -20
  375. package/Contexts/Render/Tasks/RenderTasks.types.d.ts +0 -21
  376. package/Contexts/World/Data/DataSync.d.ts +0 -29
  377. package/Contexts/World/Data/DataSync.js +0 -110
  378. package/Contexts/World/Data/DataSyncNode.d.ts +0 -28
  379. package/Contexts/World/Data/DataSyncNode.js +0 -54
  380. package/Contexts/World/Lock/WorldLock.d.ts +0 -12
  381. package/Contexts/World/Tasks/WorldTasks.d.ts +0 -11
  382. package/Contexts/World/Tasks/WorldTasks.js +0 -104
  383. package/Data/Constants/DVEFDataSyncIds.d.ts +0 -12
  384. package/Data/Constants/DVEFDataSyncIds.js +0 -13
  385. package/Data/Constants/DataHeaders.d.ts +0 -6
  386. package/Data/Constants/DataHeaders.js +0 -6
  387. package/Data/Cursor/World/ChunkCursor.d.ts +0 -16
  388. package/Data/Cursor/World/ChunkCursor.js +0 -59
  389. package/Data/Cursor/World/ColumnCursor.js +0 -57
  390. package/Data/Cursor/World/WorldCursor.js +0 -50
  391. package/Data/Cursor/World/WorldVoxelCursor.js +0 -55
  392. package/Data/Structs/Builder/SubstanceStructBuilder.d.ts +0 -2
  393. package/Data/Structs/Builder/VoxelStructBuilder.d.ts +0 -2
  394. package/Data/Structs/ChunkStruct.d.ts +0 -1
  395. package/Data/Structs/ChunkStruct.js +0 -29
  396. package/Data/Structs/ColumnStruct.d.ts +0 -1
  397. package/Data/Structs/ColumnStruct.js +0 -45
  398. package/Data/Structs/Constants/ChunkStructProperties.js +0 -11
  399. package/Data/Structs/Constants/SubstanceStructIds.d.ts +0 -0
  400. package/Data/Structs/Constants/SubstanceStructIds.js +0 -1
  401. package/Data/Structs/RegionStruct.d.ts +0 -3
  402. package/Data/Structs/RegionStruct.js +0 -50
  403. package/Data/Types/DimensionData.types.d.ts +0 -9
  404. package/Data/Types/WorldData.types.d.ts +0 -10
  405. package/Data/Types/WorldData.types.js +0 -19
  406. package/Data/World/Classes/Chunk.d.ts +0 -26
  407. package/Data/World/Classes/Chunk.js +0 -75
  408. package/Data/World/Classes/Column.d.ts +0 -19
  409. package/Data/World/Classes/Column.js +0 -35
  410. package/Data/World/Classes/Dimension.js +0 -20
  411. package/Data/World/Classes/Region.d.ts +0 -23
  412. package/Data/World/Classes/Region.js +0 -67
  413. package/Data/World/Classes/index.d.ts +0 -4
  414. package/Data/World/Classes/index.js +0 -4
  415. package/Data/World/DimensionsRegister.d.ts +0 -14
  416. package/Data/World/DimensionsRegister.js +0 -53
  417. package/Data/World/RegionHeaderRegister.d.ts +0 -29
  418. package/Data/World/RegionHeaderRegister.js +0 -56
  419. package/Data/World/WorldPainter.d.ts +0 -12
  420. package/Data/World/WorldPainter.js +0 -56
  421. package/Data/World/WorldRegister.d.ts +0 -51
  422. package/Data/World/WorldRegister.js +0 -228
  423. package/Data/World/WorldRegisterCache.d.ts +0 -23
  424. package/Data/World/WorldRegisterCache.js +0 -68
  425. package/Data/World/WorldSpaces.d.ts +0 -4
  426. package/Data/World/WorldSpaces.js +0 -23
  427. package/Math/Classes/BoundingBox.d.ts +0 -27
  428. package/Math/Classes/BoundingBox.js +0 -44
  429. package/Math/Classes/MatrixArray.d.ts +0 -66
  430. package/Math/Classes/MatrixArray.js +0 -243
  431. package/Math/Classes/Plane.d.ts +0 -22
  432. package/Math/Classes/Plane.js +0 -53
  433. package/Math/Classes/Scalar.d.ts +0 -5
  434. package/Math/Classes/Scalar.js +0 -9
  435. package/Math/Classes/SimpleBoundingBox.d.ts +0 -40
  436. package/Math/Classes/SimpleBoundingBox.js +0 -157
  437. package/Math/Classes/Vector3.d.ts +0 -54
  438. package/Math/Classes/Vector3.js +0 -236
  439. package/Math/Constants/ConstantMartrix.d.ts +0 -3
  440. package/Math/Constants/ConstantMartrix.js +0 -8
  441. package/Math/Constants/Faces.d.ts +0 -5
  442. package/Math/Constants/Faces.js +0 -28
  443. package/Math/Math.types.d.ts +0 -25
  444. package/Math/Objects/CompassDirection.d.ts +0 -9
  445. package/Math/Objects/CompassDirection.js +0 -19
  446. package/Math/Spaces/VoxelSpace.d.ts +0 -32
  447. package/Math/Spaces/VoxelSpace.js +0 -99
  448. package/Math/Spaces/VoxelSpaces.d.ts +0 -50
  449. package/Math/Spaces/VoxelSpaces.js +0 -117
  450. package/Math/Spaces/VoxelSpaces.types.d.ts +0 -6
  451. package/Math/VoxelMath.d.ts +0 -21
  452. package/Math/VoxelMath.js +0 -47
  453. package/Mesher/Geometry/VoxelGeometry.d.ts +0 -7
  454. package/Mesher/Geometry/VoxelGeometry.js +0 -115
  455. package/Mesher/Mesher.d.ts +0 -16
  456. package/Mesher/Mesher.js +0 -44
  457. package/Mesher/Meshers/MesherInterface.d.ts +0 -5
  458. package/Mesher/Meshers/MesherManager.d.ts +0 -7
  459. package/Mesher/Meshers/MesherManager.js +0 -16
  460. package/Mesher/Meshers/TextureMesher.d.ts +0 -15
  461. package/Mesher/Meshers/TextureMesher.js +0 -191
  462. package/Mesher/Meshers/VoxelMesher.d.ts +0 -15
  463. package/Mesher/Meshers/VoxelMesher.js +0 -47
  464. package/Mesher/Processors/ChunkProcessor.d.ts +0 -13
  465. package/Mesher/Processors/ChunkProcessor.js +0 -117
  466. package/Mesher/Substances/RenderedSubstances.d.ts +0 -5
  467. package/Mesher/Substances/RenderedSubstances.js +0 -7
  468. package/Mesher/Tasks/BuidlerTasks.types.d.ts +0 -7
  469. package/Mesher/Tools/VoxelTemplateDataTool.d.ts +0 -15
  470. package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
  471. package/Renderer/Classes/ChunkMesh.d.ts +0 -10
  472. package/Renderer/Classes/ChunkMesh.js +0 -13
  473. package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
  474. package/Renderer/Classes/MeshRegisterColumn.js +0 -7
  475. package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
  476. package/Renderer/Classes/MushRegisterRegion.js +0 -3
  477. package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
  478. package/Renderer/DVEChunkMeshInterface.js +0 -1
  479. package/Renderer/DVEChunkMeshes.d.ts +0 -6
  480. package/Renderer/DVEChunkMeshes.js +0 -2
  481. package/Tasks/Analyzer/Analyzer.d.ts +0 -19
  482. package/Tasks/Analyzer/Analyzer.js +0 -156
  483. package/Tasks/Analyzer/AnalyzerUpdater.d.ts +0 -10
  484. package/Tasks/Analyzer/AnalyzerUpdater.js +0 -13
  485. package/Tasks/Analyzer/InitTasks.d.ts +0 -1
  486. package/Tasks/Analyzer/InitTasks.js +0 -16
  487. package/Tasks/DataLoader/Broswer/DataHandler.d.ts +0 -20
  488. package/Tasks/DataLoader/Broswer/DataHandler.js +0 -54
  489. package/Tasks/DataLoader/Broswer/WorldDataBase.d.ts +0 -26
  490. package/Tasks/DataLoader/Broswer/WorldDataBase.js +0 -81
  491. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.d.ts +0 -6
  492. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.js +0 -30
  493. package/Tasks/DataLoader/Broswer/WorldDataTool.d.ts +0 -16
  494. package/Tasks/DataLoader/Broswer/WorldDataTool.js +0 -64
  495. package/Tasks/DataLoader/Broswer/index.d.ts +0 -1
  496. package/Tasks/DataLoader/Broswer/index.js +0 -1
  497. package/Tasks/DataLoader/Constructor/DataLoaderTasks.d.ts +0 -2
  498. package/Tasks/DataLoader/Constructor/DataLoaderTasks.js +0 -14
  499. package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -9
  500. package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.js +0 -17
  501. package/Tasks/DataLoader/Constructor/WorldDataSerializer.d.ts +0 -15
  502. package/Tasks/DataLoader/Constructor/WorldDataSerializer.js +0 -54
  503. package/Tasks/DataLoader/Constructor/index.d.ts +0 -1
  504. package/Tasks/DataLoader/Constructor/index.js +0 -1
  505. package/Tasks/DataLoader/Node/DivineVoxelEngineData.d.ts +0 -48
  506. package/Tasks/DataLoader/Node/DivineVoxelEngineData.js +0 -47
  507. package/Tasks/DataLoader/Node/System/RegionSystem.d.ts +0 -28
  508. package/Tasks/DataLoader/Node/System/RegionSystem.js +0 -147
  509. package/Tasks/DataLoader/Node/System/System.d.ts +0 -13
  510. package/Tasks/DataLoader/Node/System/System.js +0 -168
  511. package/Tasks/DataLoader/Node/System/SystemPath.d.ts +0 -12
  512. package/Tasks/DataLoader/Node/System/SystemPath.js +0 -29
  513. package/Tasks/DataLoader/Node/Tools/NodeRegionTool.d.ts +0 -28
  514. package/Tasks/DataLoader/Node/Tools/NodeRegionTool.js +0 -134
  515. package/Tasks/DataLoader/Node/Util/DVED.util.d.ts +0 -17
  516. package/Tasks/DataLoader/Node/Util/DVED.util.js +0 -25
  517. package/Tasks/DataLoader/Node/index.d.ts +0 -3
  518. package/Tasks/DataLoader/Node/index.js +0 -3
  519. package/Tasks/DataLoader/Types/DVED.types.d.ts +0 -13
  520. package/Tasks/DataLoader/Types/DVED.types.js +0 -1
  521. package/Tasks/DataLoader/Types/DVEDataHandler.d.ts +0 -17
  522. package/Tasks/DataLoader/Types/DVEDataHandler.js +0 -14
  523. package/Tasks/DataLoader/World/DataHandlerWrapper.d.ts +0 -21
  524. package/Tasks/DataLoader/World/DataHandlerWrapper.js +0 -152
  525. package/Tasks/DataLoader/World/DataLoaderTasks.d.ts +0 -2
  526. package/Tasks/DataLoader/World/DataLoaderTasks.js +0 -70
  527. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +0 -12
  528. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +0 -17
  529. package/Tasks/DataLoader/World/Tools/DataLoaderTool.d.ts +0 -24
  530. package/Tasks/DataLoader/World/Tools/DataLoaderTool.js +0 -113
  531. package/Tasks/DataLoader/World/Tools/DataSerializerTool.d.ts +0 -8
  532. package/Tasks/DataLoader/World/Tools/DataSerializerTool.js +0 -27
  533. package/Tasks/DataLoader/World/Tools/LoaderRegister.d.ts +0 -9
  534. package/Tasks/DataLoader/World/Tools/LoaderRegister.js +0 -29
  535. package/Tasks/IWG/Constants/ColumnState.d.ts +0 -6
  536. package/Tasks/IWG/Constants/ColumnState.js +0 -7
  537. package/Tasks/IWG/World/Classes/DebouncedTasks.d.ts +0 -16
  538. package/Tasks/IWG/World/Classes/DebouncedTasks.js +0 -34
  539. package/Tasks/IWG/World/Classes/Generator.d.ts +0 -50
  540. package/Tasks/IWG/World/Classes/Generator.js +0 -482
  541. package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +0 -7
  542. package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.js +0 -35
  543. package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +0 -6
  544. package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.js +0 -29
  545. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +0 -27
  546. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.js +0 -34
  547. package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -6
  548. package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.js +0 -14
  549. package/Tasks/IWG/World/IWG.d.ts +0 -22
  550. package/Tasks/IWG/World/IWG.js +0 -83
  551. package/Tasks/IWG/World/Load/InitLoad.d.ts +0 -5
  552. package/Tasks/IWG/World/Load/InitLoad.js +0 -17
  553. package/Tasks/IWG/World/Load/LoaderBase.d.ts +0 -16
  554. package/Tasks/IWG/World/Load/LoaderBase.js +0 -57
  555. package/Tasks/IWG/World/Load/SafeExit.d.ts +0 -5
  556. package/Tasks/IWG/World/Load/SafeExit.js +0 -15
  557. package/Tasks/IWG/World/Load/Teleport.d.ts +0 -9
  558. package/Tasks/IWG/World/Load/Teleport.js +0 -26
  559. package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.d.ts +0 -1
  560. package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.js +0 -12
  561. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -8
  562. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.js +0 -26
  563. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -8
  564. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +0 -22
  565. package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -8
  566. package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.js +0 -22
  567. package/Tasks/IWG/World/Tasks/WorldGen/IWGDecorateTasks.d.ts +0 -8
  568. package/Tasks/IWG/World/Tasks/WorldGen/IWGDecorateTasks.js +0 -29
  569. package/Tasks/IWG/World/Tasks/WorldGen/IWGGenerateTasks.d.ts +0 -8
  570. package/Tasks/IWG/World/Tasks/WorldGen/IWGGenerateTasks.js +0 -29
  571. package/Tasks/IWG/World/Tasks/WorldGen/IWGLoadTasks.d.ts +0 -8
  572. package/Tasks/IWG/World/Tasks/WorldGen/IWGLoadTasks.js +0 -58
  573. package/Tasks/IWG/World/Tasks/WorldGen/IWGPropagationTasks.d.ts +0 -8
  574. package/Tasks/IWG/World/Tasks/WorldGen/IWGPropagationTasks.js +0 -27
  575. package/Tasks/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.d.ts +0 -8
  576. package/Tasks/IWG/World/Tasks/WorldGen/IWGWorldSunTasks.js +0 -27
  577. package/Tasks/IWG/World/Types/IWG.types.d.ts +0 -20
  578. package/Tasks/IWG/World/Types/IWG.types.js +0 -7
  579. package/Tasks/IWG/World/index.d.ts +0 -2
  580. package/Tasks/IWG/World/index.js +0 -2
  581. package/Tasks/Mesher/InitTasks.d.ts +0 -2
  582. package/Tasks/Mesher/InitTasks.js +0 -46
  583. package/Tasks/Propagation/Flow/Functions/FlowRemove.js +0 -162
  584. package/Tasks/Propagation/Flow/Functions/FlowUpdate.js +0 -96
  585. package/Tasks/Propagation/Illumanation/Functions/WorldSun.d.ts +0 -2
  586. package/Tasks/Propagation/Illumanation/Functions/WorldSun.js +0 -115
  587. package/Tasks/Propagation/Illumanation/IlluminationManager.d.ts +0 -48
  588. package/Tasks/Propagation/Illumanation/IlluminationManager.js +0 -13
  589. package/Tasks/Propagation/Propagation.d.ts +0 -13
  590. package/Tasks/Propagation/Propagation.js +0 -38
  591. package/Textures/Constructor.types.d.ts +0 -5
  592. package/Textures/Constructor.types.js +0 -1
  593. package/Tools/Anaylzer/AnaylzerTool.d.ts +0 -6
  594. package/Tools/Anaylzer/AnaylzerTool.js +0 -31
  595. package/Tools/Classes/DataToolBase.d.ts +0 -43
  596. package/Tools/Classes/DataToolBase.js +0 -85
  597. package/Tools/Classes/LocationBoundTool.d.ts +0 -20
  598. package/Tools/Classes/LocationBoundTool.js +0 -45
  599. package/Tools/Classes/LocationBoundToolBase.d.ts +0 -24
  600. package/Tools/Classes/LocationBoundToolBase.js +0 -61
  601. package/Tools/Classes/RichDataToolBase.d.ts +0 -10
  602. package/Tools/Classes/RichDataToolBase.js +0 -26
  603. package/Tools/Data/DataTool.d.ts +0 -102
  604. package/Tools/Data/DataTool.js +0 -430
  605. package/Tools/Data/WorldData/ChunkDataTool.d.ts +0 -11
  606. package/Tools/Data/WorldData/ChunkDataTool.js +0 -38
  607. package/Tools/Data/WorldData/ColumnDataTool.d.ts +0 -26
  608. package/Tools/Data/WorldData/ColumnDataTool.js +0 -81
  609. package/Tools/Data/WorldData/HeightMapTool.d.ts +0 -24
  610. package/Tools/Data/WorldData/HeightMapTool.js +0 -117
  611. package/Tools/Data/WorldData/RegionDataTool.d.ts +0 -13
  612. package/Tools/Data/WorldData/RegionDataTool.js +0 -39
  613. package/Tools/Mesher/MesherTool.d.ts +0 -19
  614. package/Tools/Mesher/MesherTool.js +0 -52
  615. package/Util/VoxelIDMatrix.d.ts +0 -15
  616. package/Util/VoxelIDMatrix.js +0 -55
  617. package/Voxels/LightData.d.ts +0 -150
  618. package/Voxels/LightData.js +0 -402
  619. package/Voxels/VoxelSyncData.d.ts +0 -71
  620. package/Voxels/VoxelSyncData.js +0 -1
  621. /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
  622. /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
  623. /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
  624. /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
  625. /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
  626. /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
  627. /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
  628. /package/{Archive → Data}/Functions/Palettes.d.ts +0 -0
  629. /package/{Archive → Data}/Functions/Palettes.js +0 -0
  630. /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
  631. /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
  632. /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
  633. /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
  634. /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
  635. /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
  636. /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
  637. /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
  638. /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
  639. /package/{Archive/Archive.types.js → Renderer/Classes/DVESectionMeshInterface.js} +0 -0
  640. /package/{Contexts/Render/Tasks/RenderTasks.types.js → Renderer/Renderer.types.js} +0 -0
  641. /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
  642. /package/{Data/Types/DimensionData.types.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
  643. /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
  644. /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
  645. /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
  646. /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
  647. /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
  648. /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
  649. /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
  650. /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
  651. /package/{Data/Types/RichWorldData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
  652. /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
  653. /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
  654. /package/{Math/Math.types.js → World/Archive/Archive.types.js} +0 -0
  655. /package/{Archive → World/Archive}/index.d.ts +0 -0
  656. /package/{Archive → World/Archive}/index.js +0 -0
  657. /package/{Math/Spaces/VoxelSpaces.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
  658. /package/{Mesher/Meshers/MesherInterface.js → World/Storage/WorldStorage.interface.js} +0 -0
  659. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
  660. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
  661. /package/{Mesher/Tasks/BuidlerTasks.types.js → World/Types/WorldData.types.js} +0 -0
  662. /package/{Data/World → World}/WorldBounds.d.ts +0 -0
@@ -1,11 +1,11 @@
1
1
  import { VoxelFaces } from "../../../../Math";
2
- import { VoxelGeometry } from "../../../../Mesher/Geometry/VoxelGeometry";
2
+ import { VoxelGeometryBuilder } from "../../../Geomtry/VoxelGeometryBuilder";
3
3
  import { getInterpolationValue, shouldCauseFlip, } from "../../Common/Calc/CalcConstants";
4
- import { LightData } from "../../../../Voxels/LightData";
5
4
  import { QuadVoxelGometryInputs, } from "../../../../Models/Input/QuadVoxelGometryInputs";
6
5
  import { GeoemtryNode } from "../GeometryNode";
7
6
  import { GetQuadGeometryData } from "../../Common/QuadGeometryNode";
8
7
  import { UpdateBounds } from "../../Common/BoundsFunctions";
8
+ import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
9
9
  const ArgIndexes = QuadVoxelGometryInputs.ArgIndexes;
10
10
  export class RulelessQuadVoxelGeometryNode extends GeoemtryNode {
11
11
  quad;
@@ -17,6 +17,7 @@ export class RulelessQuadVoxelGeometryNode extends GeoemtryNode {
17
17
  worldLight;
18
18
  worldAO;
19
19
  closestFace;
20
+ lightData = new VoxelLightData();
20
21
  init() {
21
22
  this.faceCount = 6;
22
23
  this.vertexCount = this.faceCount * 4;
@@ -42,20 +43,20 @@ export class RulelessQuadVoxelGeometryNode extends GeoemtryNode {
42
43
  shouldFlip() {
43
44
  if (shouldCauseFlip(this.worldAO.vertices[0], this.worldAO.vertices[1], this.worldAO.vertices[2], this.worldAO.vertices[3]))
44
45
  return true;
45
- return (shouldCauseFlip(LightData.getS(this.worldLight.vertices[0]), LightData.getS(this.worldLight.vertices[1]), LightData.getS(this.worldLight.vertices[2]), LightData.getS(this.worldLight.vertices[3])) ||
46
- shouldCauseFlip(LightData.sumRGB(this.worldLight.vertices[0]), LightData.sumRGB(this.worldLight.vertices[1]), LightData.sumRGB(this.worldLight.vertices[2]), LightData.sumRGB(this.worldLight.vertices[3])));
46
+ return (shouldCauseFlip(this.lightData.getS(this.worldLight.vertices[0]), this.lightData.getS(this.worldLight.vertices[1]), this.lightData.getS(this.worldLight.vertices[2]), this.lightData.getS(this.worldLight.vertices[3])) ||
47
+ shouldCauseFlip(this.lightData.sumRGB(this.worldLight.vertices[0]), this.lightData.sumRGB(this.worldLight.vertices[1]), this.lightData.sumRGB(this.worldLight.vertices[2]), this.lightData.sumRGB(this.worldLight.vertices[3])));
47
48
  }
48
49
  add(tool, originHash, origin, args) {
49
50
  this.tool = tool;
50
51
  this.origin = tool.position;
51
- this.worldAO = tool.getWorldAO();
52
- this.worldLight = tool.getWorldLight();
52
+ this.worldAO = tool.vars.ao;
53
+ this.worldLight = tool.vars.light;
53
54
  if (args[ArgIndexes.Enabled]) {
54
55
  tool.calculateFaceData(this.closestFace);
55
56
  this.determineShading();
56
57
  const quad = this.quad;
57
58
  quad.flip = this.shouldFlip() || args[ArgIndexes.Fliped];
58
- tool.setTexture(args[ArgIndexes.Texture]);
59
+ tool.vars.textureIndex = args[ArgIndexes.Texture];
59
60
  quad.doubleSided = args[ArgIndexes.DoubleSided];
60
61
  const uvs = args[ArgIndexes.UVs];
61
62
  //1
@@ -70,7 +71,7 @@ export class RulelessQuadVoxelGeometryNode extends GeoemtryNode {
70
71
  //4
71
72
  quad.uvs.vertices[3].x = uvs[3][0];
72
73
  quad.uvs.vertices[3].y = uvs[3][1];
73
- VoxelGeometry.addQuad(tool, origin, quad);
74
+ VoxelGeometryBuilder.addQuad(tool, origin, quad);
74
75
  UpdateBounds(tool, origin, this.quadBounds);
75
76
  }
76
77
  this.worldLight.setAll(0);
@@ -1,6 +1,6 @@
1
1
  import { VoxelFaceCullResultsIndex } from "../../../Models/Indexing/VoxelFaceCullResultsIndex";
2
2
  import { VoxelAOResultsIndex } from "../../../Models/Indexing/VoxelAOResultsIndex";
3
- import { VoxelGeometryRulelessSyncData, VoxelGeometrySyncData } from "../../../Voxels/VoxelSyncData";
3
+ import { CompiledVoxelGeometryRulessData, CompiledVoxelGeometrySyncData } from "../../../Voxels/Types/VoxelModelCompiledData.types";
4
4
  import { GeoemtryNode } from "./GeometryNode";
5
5
  export declare class VoxelGeometryConstructor {
6
6
  geometryPaletteId: number;
@@ -9,5 +9,5 @@ export declare class VoxelGeometryConstructor {
9
9
  vertexHitMap: number[][];
10
10
  cullIndex: VoxelFaceCullResultsIndex;
11
11
  aoIndex: VoxelAOResultsIndex;
12
- constructor(geometryPaletteId: number, data: VoxelGeometrySyncData | VoxelGeometryRulelessSyncData);
12
+ constructor(geometryPaletteId: number, data: CompiledVoxelGeometrySyncData | CompiledVoxelGeometryRulessData);
13
13
  }
@@ -61,7 +61,7 @@ export class VoxelGeometryConstructor {
61
61
  for (const node of this.nodes) {
62
62
  node.faceIndex = faceCount;
63
63
  node.vertexIndex = vertexCount;
64
- faceCount += node.faceCount;
64
+ faceCount += node.faceCount - 1;
65
65
  vertexCount += node.vertexCount;
66
66
  }
67
67
  }
@@ -1,6 +1,6 @@
1
1
  import { TextureRegister } from "../../Textures/TextureRegister";
2
2
  import { VoxelMesherDataTool } from "../../Mesher/Tools/VoxelMesherDataTool";
3
- import { VoxelInputsSyncData, VoxelModelSyncData } from "../../Voxels/VoxelSyncData";
3
+ import { CompiledVoxelModelInputData, CompiledVoxelModelData } from "../../Voxels/Types/VoxelModelCompiledData.types";
4
4
  import { StateSchema } from "../../Voxels/State/Schema/StateSchema";
5
5
  import { StateTreeReader } from "../../Voxels/State/StateTreeReader";
6
6
  import { VoxelFaceTransparentResultsIndex } from "../../Models/Indexing/VoxelFaceTransparentResultsIndex";
@@ -8,7 +8,7 @@ import { VoxelModelEffect } from "./VoxelModelEffect";
8
8
  import { CondtionalTreeReader } from "../../Voxels/State/CondiotnalTreeReader";
9
9
  export declare class VoxelConstructor {
10
10
  id: string;
11
- data: VoxelModelSyncData;
11
+ data: CompiledVoxelModelData;
12
12
  isModel: true;
13
13
  geometries: number[][];
14
14
  modSchema: StateSchema;
@@ -20,7 +20,7 @@ export declare class VoxelConstructor {
20
20
  effects: VoxelModelEffect;
21
21
  shapeStateTree: StateTreeReader;
22
22
  condtioanlShapeStateTree: CondtionalTreeReader;
23
- constructor(id: string, data: VoxelModelSyncData, voxleData: VoxelInputsSyncData);
23
+ constructor(id: string, data: CompiledVoxelModelData, voxleData: CompiledVoxelModelInputData);
24
24
  getShapeStateTransaprentByteIndex(shapeState: number, geomtryId: number): number;
25
25
  getCondtionalStateTransaprentByteIndex(shapeState: number, geomtryId: number): number;
26
26
  isShapeStateFaceTransparent(modState: number, shapeState: number, geoId: number, faceIndex: number): boolean;
@@ -82,7 +82,7 @@ export class VoxelConstructor {
82
82
  }
83
83
  }
84
84
  }
85
- this.effects.addEffects(tool.voxel.getShapeState(), tool.origin, tool.effects);
85
+ this.effects.addEffects(tool.voxel.getState(), tool.origin, tool.effects);
86
86
  tool.clearCalculatedData();
87
87
  }
88
88
  onTexturesRegistered(textureManager) { }
@@ -1,7 +1,7 @@
1
- import { DataCursorInterface } from "../../Data/Cursor/Interfaces/DataCursor.interface";
1
+ import { DataCursorInterface } from "../../Data/Cursor/DataCursor.interface";
2
2
  import { VoxelConstructor } from "./VoxelConstructor";
3
3
  import { Vec3Array } from "@amodx/math";
4
- import { VoxelCursor } from "../../Data/Cursor/VoxelCursor";
4
+ import { VoxelCursor } from "../../Voxels/Cursor/VoxelCursor";
5
5
  export declare class VoxelGeometryLookUp {
6
6
  static voxelHash: VoxelConstructor[];
7
7
  static modCache: number[];
@@ -1,6 +1,6 @@
1
1
  import { VoxelModelConstructorRegister } from "./VoxelModelConstructorRegister";
2
2
  import { Vector3Like } from "@amodx/math";
3
- import { VoxelCursor } from "../../Data/Cursor/VoxelCursor";
3
+ import { VoxelCursor } from "../../Voxels/Cursor/VoxelCursor";
4
4
  export class VoxelGeometryLookUp {
5
5
  static voxelHash = [];
6
6
  static modCache = [];
@@ -55,7 +55,7 @@ export class VoxelGeometryLookUp {
55
55
  //no ao
56
56
  this.noCastAO[hashed] = voxel.isLightSource() || voxel.noAO();
57
57
  //state
58
- const shapeState = voxel.getShapeState();
58
+ const shapeState = voxel.getState();
59
59
  const state = voxelConstructor.shapeStateTree.getState(shapeState);
60
60
  this.stateCache[hashed] = state;
61
61
  //mod
@@ -1,5 +1,5 @@
1
1
  import { StringPalette } from "../../Util/StringPalette";
2
- import { VoxelGeometryRulelessSyncData, VoxelGeometrySyncData, VoxelModelSyncData } from "../../Voxels/VoxelSyncData";
2
+ import { CompiledVoxelGeometryRulessData, CompiledVoxelGeometrySyncData, CompiledVoxelModelData } from "../../Voxels/Types/VoxelModelCompiledData.types";
3
3
  import { GeoemtryNodeConstructor } from "./Nodes/GeometryNode";
4
4
  import { VoxelConstructor } from "./VoxelConstructor";
5
5
  import { VoxelGeometryConstructor } from "./Nodes/VoxelGeometryConstructor";
@@ -8,14 +8,14 @@ export declare class VoxelModelConstructorRegister {
8
8
  static geometry: VoxelGeometryConstructor[];
9
9
  static rulesless: boolean[];
10
10
  static setGeometryPalette(palette: string[]): void;
11
- static modelData: Map<string, VoxelModelSyncData>;
11
+ static modelData: Map<string, CompiledVoxelModelData>;
12
12
  static customNodes: Map<string, GeoemtryNodeConstructor<any, any>>;
13
- static registerModels(models: VoxelModelSyncData[]): void;
13
+ static registerModels(models: CompiledVoxelModelData[]): void;
14
14
  static registerCustomNode(id: string, node: GeoemtryNodeConstructor<any, any>): void;
15
15
  static getCustomNode(id: string): GeoemtryNodeConstructor<any, any>;
16
16
  static constructorsPaltte: VoxelConstructor[];
17
17
  static constructors: Map<string, VoxelConstructor>;
18
18
  static getConstructor(id: string): VoxelConstructor;
19
19
  static registerVoxel(voxel: VoxelConstructor | VoxelConstructor[]): void;
20
- static registerGeometry(geometries: (VoxelGeometrySyncData | VoxelGeometryRulelessSyncData)[]): void;
20
+ static registerGeometry(geometries: (CompiledVoxelGeometrySyncData | CompiledVoxelGeometryRulessData)[]): void;
21
21
  }
@@ -1,4 +1,4 @@
1
- import { VoxelPalette } from "../../Data/Palettes/VoxelPalette";
1
+ import { VoxelPalette } from "../../Voxels/Palettes/VoxelPalette";
2
2
  import { StringPalette } from "../../Util/StringPalette";
3
3
  import { VoxelGeometryConstructor } from "./Nodes/VoxelGeometryConstructor";
4
4
  export class VoxelModelConstructorRegister {
@@ -0,0 +1,6 @@
1
+ import { VoxelMesherDataTool } from "./Tools/VoxelMesherDataTool";
2
+ export declare class RenderedMaterials {
3
+ static meshersMap: Map<string, VoxelMesherDataTool>;
4
+ static meshers: VoxelMesherDataTool[];
5
+ static register(materials: string[]): void;
6
+ }
@@ -0,0 +1,12 @@
1
+ import { VoxelMesherDataTool } from "./Tools/VoxelMesherDataTool";
2
+ export class RenderedMaterials {
3
+ static meshersMap = new Map();
4
+ static meshers = [];
5
+ static register(materials) {
6
+ for (let i = 0; i < materials.length; i++) {
7
+ const newTool = new VoxelMesherDataTool(materials[i], i);
8
+ this.meshersMap.set(materials[i], newTool);
9
+ this.meshers[i] = newTool;
10
+ }
11
+ }
12
+ }
@@ -1,15 +1,6 @@
1
- import { VoxelMesherDataTool } from "./VoxelMesherDataTool.js";
2
- import type { ConstructorTextureData } from "../../Textures/Constructor.types.js";
1
+ import type { TextureId } from "../../Textures/Texture.types.js";
3
2
  export declare class OutlinedVoxelTool {
4
3
  static _currentTexts: number[];
5
4
  static setCurrentTextures(textures: number[]): void;
6
- static addTo: {
7
- top: (tool: VoxelMesherDataTool) => void;
8
- bottom: (tool: VoxelMesherDataTool) => void;
9
- north: (tool: VoxelMesherDataTool) => void;
10
- south: (tool: VoxelMesherDataTool) => void;
11
- east: (tool: VoxelMesherDataTool) => void;
12
- west: (tool: VoxelMesherDataTool) => void;
13
- };
14
- static getOutlineUVs(texture: ConstructorTextureData, onRegister: (uvs: number[]) => void): void;
5
+ static getOutlineUVs(texture: TextureId, onRegister: (uvs: number[]) => void): void;
15
6
  }
@@ -1,4 +1,4 @@
1
- import { VoxelFaceDirections, VoxelFaces } from "../../Math/index.js";
1
+ import { VoxelFaces } from "../../Math/index.js";
2
2
  /*
3
3
  0 -> normal direction
4
4
  1 -> top right
@@ -131,50 +131,80 @@ export class OutlinedVoxelTool {
131
131
  static setCurrentTextures(textures) {
132
132
  this._currentTexts = textures;
133
133
  }
134
- static addTo = {
135
- top: (tool) => {
136
- const normal = VoxelFaceDirections[VoxelFaces.Up];
137
- const set = CheckSets[VoxelFaces.Up];
138
- tool
139
- .getOverlayTextures()
140
- .set(generateCheck("north", tool, normal, set.north), generateCheck("south", tool, normal, set.south), generateCheck("east", tool, normal, set.east), generateCheck("west", tool, normal, set.west));
134
+ /* static addTo = {
135
+ top: (tool: VoxelMesherDataTool) => {
136
+ const normal = VoxelFaceDirections[VoxelFaces.Up];
137
+ const set = CheckSets[VoxelFaces.Up];
138
+ tool
139
+ .getOverlayTextures()
140
+ .set(
141
+ generateCheck("north", tool, normal, set.north),
142
+ generateCheck("south", tool, normal, set.south),
143
+ generateCheck("east", tool, normal, set.east),
144
+ generateCheck("west", tool, normal, set.west)
145
+ );
141
146
  },
142
- bottom: (tool) => {
143
- const normal = VoxelFaceDirections[VoxelFaces.Down];
144
- const set = CheckSets[VoxelFaces.Down];
145
- tool
146
- .getOverlayTextures()
147
- .set(generateCheck("north", tool, normal, set.north), generateCheck("south", tool, normal, set.south), generateCheck("east", tool, normal, set.east), generateCheck("west", tool, normal, set.west));
147
+ bottom: (tool: VoxelMesherDataTool) => {
148
+ const normal = VoxelFaceDirections[VoxelFaces.Down];
149
+ const set = CheckSets[VoxelFaces.Down];
150
+ tool
151
+ .getOverlayTextures()
152
+ .set(
153
+ generateCheck("north", tool, normal, set.north),
154
+ generateCheck("south", tool, normal, set.south),
155
+ generateCheck("east", tool, normal, set.east),
156
+ generateCheck("west", tool, normal, set.west)
157
+ );
148
158
  },
149
- north: (tool) => {
150
- const normal = VoxelFaceDirections[VoxelFaces.North];
151
- const set = CheckSets[VoxelFaces.North];
152
- tool
153
- .getOverlayTextures()
154
- .set(generateCheck("top", tool, normal, set.top), generateCheck("bottom", tool, normal, set.bottom), generateCheck("left", tool, normal, set.left), generateCheck("right", tool, normal, set.right));
159
+ north: (tool: VoxelMesherDataTool) => {
160
+ const normal = VoxelFaceDirections[VoxelFaces.North];
161
+ const set = CheckSets[VoxelFaces.North];
162
+ tool
163
+ .getOverlayTextures()
164
+ .set(
165
+ generateCheck("top", tool, normal, set.top),
166
+ generateCheck("bottom", tool, normal, set.bottom),
167
+ generateCheck("left", tool, normal, set.left),
168
+ generateCheck("right", tool, normal, set.right)
169
+ );
155
170
  },
156
- south: (tool) => {
157
- const normal = VoxelFaceDirections[VoxelFaces.South];
158
- const set = CheckSets[VoxelFaces.South];
159
- tool
160
- .getOverlayTextures()
161
- .set(generateCheck("top", tool, normal, set.top), generateCheck("bottom", tool, normal, set.bottom), generateCheck("left", tool, normal, set.left), generateCheck("right", tool, normal, set.right));
171
+ south: (tool: VoxelMesherDataTool) => {
172
+ const normal = VoxelFaceDirections[VoxelFaces.South];
173
+ const set = CheckSets[VoxelFaces.South];
174
+ tool
175
+ .getOverlayTextures()
176
+ .set(
177
+ generateCheck("top", tool, normal, set.top),
178
+ generateCheck("bottom", tool, normal, set.bottom),
179
+ generateCheck("left", tool, normal, set.left),
180
+ generateCheck("right", tool, normal, set.right)
181
+ );
162
182
  },
163
- east: (tool) => {
164
- const normal = VoxelFaceDirections[VoxelFaces.East];
165
- const set = CheckSets[VoxelFaces.East];
166
- tool
167
- .getOverlayTextures()
168
- .set(generateCheck("top", tool, normal, set.top), generateCheck("bottom", tool, normal, set.bottom), generateCheck("left", tool, normal, set.left), generateCheck("right", tool, normal, set.right));
183
+ east: (tool: VoxelMesherDataTool) => {
184
+ const normal = VoxelFaceDirections[VoxelFaces.East];
185
+ const set = CheckSets[VoxelFaces.East];
186
+ tool
187
+ .getOverlayTextures()
188
+ .set(
189
+ generateCheck("top", tool, normal, set.top),
190
+ generateCheck("bottom", tool, normal, set.bottom),
191
+ generateCheck("left", tool, normal, set.left),
192
+ generateCheck("right", tool, normal, set.right)
193
+ );
169
194
  },
170
- west: (tool) => {
171
- const normal = VoxelFaceDirections[VoxelFaces.West];
172
- const set = CheckSets[VoxelFaces.West];
173
- tool
174
- .getOverlayTextures()
175
- .set(generateCheck("top", tool, normal, set.top), generateCheck("bottom", tool, normal, set.bottom), generateCheck("left", tool, normal, set.left), generateCheck("right", tool, normal, set.right));
195
+ west: (tool: VoxelMesherDataTool) => {
196
+ const normal = VoxelFaceDirections[VoxelFaces.West];
197
+ const set = CheckSets[VoxelFaces.West];
198
+ tool
199
+ .getOverlayTextures()
200
+ .set(
201
+ generateCheck("top", tool, normal, set.top),
202
+ generateCheck("bottom", tool, normal, set.bottom),
203
+ generateCheck("left", tool, normal, set.left),
204
+ generateCheck("right", tool, normal, set.right)
205
+ );
176
206
  },
177
- };
207
+ }; */
178
208
  static getOutlineUVs(texture, onRegister) {
179
209
  const overlayTextures = [];
180
210
  /* DVEMesher.observers.texturesRegistered.subscribeOnce((textureManager) => {
@@ -80,6 +80,6 @@ export declare class VoxelMeshBVHBuilder {
80
80
  structCursor: StructCursor;
81
81
  indices: Uint32Array;
82
82
  reset(): void;
83
- updateVoxel(voxelX: number, voxelY: number, voxelZ: number, indicesStart: number, indicesEnd: number, minX: number, minY: number, minZ: number, maxX: number, maxY: number, maxZ: number): void;
83
+ updateVoxel(voxelX: number, voxelY: number, voxelZ: number, meshIndex: number, indicesStart: number, indicesEnd: number, minX: number, minY: number, minZ: number, maxX: number, maxY: number, maxZ: number): void;
84
84
  }
85
85
  export {};
@@ -1,4 +1,4 @@
1
- import { WorldSpaces } from "../../Data/World/WorldSpaces";
1
+ import { WorldSpaces } from "../../World/WorldSpaces";
2
2
  /**
3
3
  * A class to help with indexing a full flat binary tree defined by the number of levels it has.
4
4
  */
@@ -197,8 +197,8 @@ export class VoxelMeshBVHBuilder {
197
197
  this.tree.fill(-Infinity);
198
198
  this.indices.fill(0);
199
199
  }
200
- updateVoxel(voxelX, voxelY, voxelZ, indicesStart, indicesEnd, minX, minY, minZ, maxX, maxY, maxZ) {
201
- const voxelIndex = WorldSpaces.voxel.getIndexXYZ(voxelX, voxelY, voxelZ);
200
+ updateVoxel(voxelX, voxelY, voxelZ, meshIndex, indicesStart, indicesEnd, minX, minY, minZ, maxX, maxY, maxZ) {
201
+ const voxelIndex = WorldSpaces.voxel.getIndex(voxelX, voxelY, voxelZ);
202
202
  const leafIndex = this.treeIndex.getIndexAtLevel(12, voxelIndex);
203
203
  this.indices[voxelIndex * 2] = indicesStart;
204
204
  this.indices[voxelIndex * 2 + 1] = indicesEnd;
@@ -39,7 +39,7 @@ export declare class VoxelMeshVertexStructCursor {
39
39
  set colorB(value: number);
40
40
  trueIndex: number;
41
41
  _index: number;
42
- data: Float32Array;
42
+ data: Float32Array | number[];
43
43
  get index(): number;
44
44
  set index(index: number);
45
45
  constructor(data?: Float32Array);
@@ -1,27 +1,39 @@
1
- import { MesherDataTool } from "@amodx/meshing/Tools/MesherDataTools";
2
- import { QuadScalarVertexData } from "@amodx/meshing/Primitives/QuadVertexData";
3
- import { VoxelTemplateDataTool } from "./VoxelTemplateDataTool.js";
1
+ import { MesherDataTool } from "../Geomtry/Tools/MesherDataTools";
2
+ import { QuadScalarVertexData } from "../Geomtry/Primitives/QuadVertexData";
4
3
  import { VoxelFaces } from "../../Math";
5
- import { QuadVerticies } from "@amodx/meshing/Geometry.types";
4
+ import { QuadVerticies } from "../Geomtry/Geometry.types";
5
+ import { Mesh } from "../Geomtry/Mesh";
6
6
  import { VoxelMeshBVHBuilder } from "./VoxelMeshBVHBuilder";
7
7
  import { Vec3Array, Vector3Like } from "@amodx/math";
8
- import { VoxelCursorInterface } from "../../Data/Cursor/Interfaces/VoxelCursor.interface";
9
- import { DataCursorInterface } from "../../Data/Cursor/Interfaces/DataCursor.interface";
8
+ import { VoxelCursorInterface } from "../../Voxels/Cursor/VoxelCursor.interface.js";
9
+ import { DataCursorInterface } from "../../Data/Cursor/DataCursor.interface.js";
10
+ declare class VoxelVars {
11
+ faceFlipped: boolean;
12
+ textureIndex: number;
13
+ light: QuadScalarVertexData;
14
+ ao: QuadScalarVertexData;
15
+ animation: QuadScalarVertexData;
16
+ level: QuadScalarVertexData;
17
+ overlayTextures: QuadScalarVertexData;
18
+ reset(): void;
19
+ }
10
20
  export declare class VoxelMesherDataTool extends MesherDataTool {
11
21
  id: string;
12
- template: VoxelTemplateDataTool;
22
+ materialIndex: number;
13
23
  voxel: VoxelCursorInterface;
14
24
  nVoxel: DataCursorInterface;
15
25
  /**The current world position */
16
26
  position: Vector3Like;
17
27
  /**The current local origin */
18
28
  origin: Vector3Like;
19
- bvhTool: VoxelMeshBVHBuilder;
29
+ mesh: Mesh;
30
+ bvhTool: VoxelMeshBVHBuilder | null;
31
+ vars: VoxelVars;
20
32
  dataCalculated: Record<VoxelFaces, boolean>;
21
33
  condiotnalGeometryData: Record<VoxelFaces, Record<QuadVerticies, [number[][], number[][], number[][]]>>;
22
34
  lightData: Record<VoxelFaces, Record<QuadVerticies, number>>;
23
35
  effects: Record<string, number[]>;
24
- constructor(id: string);
36
+ constructor(id: string, materialIndex: number);
25
37
  bounds: {
26
38
  min: Vec3Array;
27
39
  max: Vec3Array;
@@ -31,12 +43,6 @@ export declare class VoxelMesherDataTool extends MesherDataTool {
31
43
  endConstruction(): boolean;
32
44
  calculateFaceData(direction: VoxelFaces): true | undefined;
33
45
  clearCalculatedData(): void;
34
- getAnimationData(): QuadScalarVertexData;
35
- getWorldLight(): QuadScalarVertexData;
36
- getWorldAO(): QuadScalarVertexData;
37
- getOverlayTextures(): QuadScalarVertexData;
38
- setTexture(uv: number): this;
39
- getTexture(): number;
40
- setFaceFlipped(value: boolean): this;
41
- isFaceFlipped(): boolean;
46
+ reset(): void;
42
47
  }
48
+ export {};
@@ -1,33 +1,45 @@
1
1
  //tools
2
- import { MesherDataTool } from "@amodx/meshing/Tools/MesherDataTools";
2
+ import { MesherDataTool } from "../Geomtry/Tools/MesherDataTools";
3
3
  //data
4
- import { QuadScalarVertexData } from "@amodx/meshing/Primitives/QuadVertexData";
5
- import { VoxelTemplateDataTool } from "./VoxelTemplateDataTool.js";
6
- import { BinaryNumberTypes } from "@amodx/binary";
4
+ import { QuadScalarVertexData } from "../Geomtry/Primitives/QuadVertexData";
7
5
  import { VoxelFaces, VoxelFacesArray } from "../../Math";
8
- import { QuadVerticies } from "@amodx/meshing/Geometry.types";
6
+ import { QuadVerticies } from "../Geomtry/Geometry.types";
9
7
  import { FaceDataCalc } from "../Models/Common/Calc/FaceDataCalc.js";
10
- import { Mesh } from "@amodx/meshing/Mesh/Mesh";
11
- import { VoxelMeshBVHBuilder } from "./VoxelMeshBVHBuilder";
8
+ import { Mesh } from "../Geomtry/Mesh";
12
9
  import { Vector3Like } from "@amodx/math";
13
- import { WorldSpaces } from "../../Data/World/WorldSpaces";
10
+ class VoxelVars {
11
+ faceFlipped = false;
12
+ textureIndex = 0;
13
+ light = new QuadScalarVertexData();
14
+ ao = new QuadScalarVertexData();
15
+ animation = new QuadScalarVertexData();
16
+ level = new QuadScalarVertexData();
17
+ overlayTextures = new QuadScalarVertexData();
18
+ reset() {
19
+ this.faceFlipped = false;
20
+ this.textureIndex = 0;
21
+ }
22
+ }
14
23
  export class VoxelMesherDataTool extends MesherDataTool {
15
24
  id;
16
- template = new VoxelTemplateDataTool();
25
+ materialIndex;
17
26
  voxel;
18
27
  nVoxel;
19
28
  /**The current world position */
20
29
  position = Vector3Like.Create();
21
30
  /**The current local origin */
22
31
  origin = Vector3Like.Create();
23
- bvhTool = new VoxelMeshBVHBuilder();
32
+ mesh = new Mesh();
33
+ bvhTool = null;
34
+ vars = new VoxelVars();
24
35
  dataCalculated;
25
36
  condiotnalGeometryData;
26
37
  lightData;
27
38
  effects;
28
- constructor(id) {
39
+ constructor(id, materialIndex) {
29
40
  super();
30
41
  this.id = id;
42
+ this.materialIndex = materialIndex;
31
43
  // this.faceDataOverride.currentVoxel = this.voxel;
32
44
  // this.faceDataOverride.neighborVoxel = this.nVoxel;
33
45
  this.dataCalculated = [];
@@ -59,23 +71,6 @@ export class VoxelMesherDataTool extends MesherDataTool {
59
71
  this.lightData[face][QuadVerticies.BottomRight] = 0;
60
72
  }
61
73
  this.startNewMesh(new Mesh(true));
62
- [
63
- ["voxelData", [[], 1, BinaryNumberTypes.Float32]],
64
- ["uv", [[], 2, BinaryNumberTypes.Float32]],
65
- ["textureIndex", [[], 3, BinaryNumberTypes.Float32]],
66
- ["colors", [[], 3, BinaryNumberTypes.Float32]],
67
- ].forEach(([key, data]) => this.mesh.attributes.set(key, data));
68
- [
69
- ["light", new QuadScalarVertexData()],
70
- ["ao", new QuadScalarVertexData()],
71
- ["animation", new QuadScalarVertexData()],
72
- ["level", new QuadScalarVertexData()],
73
- ["overlay-uvs", new QuadScalarVertexData()],
74
- ].forEach(([key, data]) => this.quadVertexData.set(key, data));
75
- [
76
- ["face-flipped", 0],
77
- ["texture-index", 0],
78
- ].forEach(([key, data]) => this.vars.set(key, data));
79
74
  }
80
75
  bounds = {
81
76
  min: [0, 0, 0],
@@ -92,11 +87,12 @@ export class VoxelMesherDataTool extends MesherDataTool {
92
87
  this.bounds.max[2] = -Infinity;
93
88
  }
94
89
  endConstruction() {
95
- const position = WorldSpaces.voxel.getPositionXYZ(this.position.x, this.position.y, this.position.z);
96
90
  if (this.bounds.min.includes(Infinity) ||
97
91
  this.bounds.max.includes(-Infinity))
98
92
  return false;
99
- this.bvhTool.updateVoxel(position.x, position.y, position.z, this._indexStart, this.mesh.indices.length, this.bounds.min[0], this.bounds.min[1], this.bounds.min[2], this.bounds.max[0], this.bounds.max[1], this.bounds.max[2]);
93
+ if (this.bvhTool) {
94
+ this.bvhTool.updateVoxel(this.position.x, this.position.y, this.position.z, this._indexStart, this.materialIndex, this.mesh.indices.length, this.bounds.min[0], this.bounds.min[1], this.bounds.min[2], this.bounds.max[0], this.bounds.max[1], this.bounds.max[2]);
95
+ }
100
96
  return true;
101
97
  }
102
98
  calculateFaceData(direction) {
@@ -113,36 +109,7 @@ export class VoxelMesherDataTool extends MesherDataTool {
113
109
  this.dataCalculated[VoxelFaces.East] = false;
114
110
  this.dataCalculated[VoxelFaces.West] = false;
115
111
  }
116
- getAnimationData() {
117
- return this.quadVertexData.get("animation");
118
- }
119
- getWorldLight() {
120
- if (this.template.isAcive()) {
121
- return this.template._light;
122
- }
123
- return this.quadVertexData.get("light");
124
- }
125
- getWorldAO() {
126
- if (this.template.isAcive()) {
127
- return this.template._ao;
128
- }
129
- return this.quadVertexData.get("ao");
130
- }
131
- getOverlayTextures() {
132
- return this.quadVertexData.get("overlay-uvs");
133
- }
134
- setTexture(uv) {
135
- this.vars.set("texture-index", uv);
136
- return this;
137
- }
138
- getTexture() {
139
- return this.vars.get("texture-index");
140
- }
141
- setFaceFlipped(value) {
142
- this.vars.set("face-flipped", value ? 1 : 0);
143
- return this;
144
- }
145
- isFaceFlipped() {
146
- return this.vars.get("face-flipped") == 1;
112
+ reset() {
113
+ this.vars.reset();
147
114
  }
148
115
  }
@@ -1,16 +1,12 @@
1
- import { BinaryNumberTypes, TypedArrays } from "@amodx/binary";
2
1
  import { Vec3Array } from "@amodx/math";
3
- export type CompactMeshIndex = [
4
- id: string,
5
- array: TypedArrays,
6
- length: number,
7
- startByte: number,
8
- endByte: number,
9
- stride: number,
10
- type: BinaryNumberTypes
11
- ][];
12
- export type CompactSubMesh = [materialId: string, index: CompactMeshIndex];
13
- export type CompactMeshData = [type: 0, buffer: ArrayBuffer, meshes: CompactSubMesh[]] | [
2
+ export type CompactSubMesh = [
3
+ materialId: string,
4
+ vertexBuffer: Float32Array,
5
+ indexBuffer: Uint32Array | Uint16Array,
6
+ minBounds: Vec3Array,
7
+ maxBounds: Vec3Array
8
+ ];
9
+ export type CompactMeshData = [type: 0, meshes: CompactSubMesh[]] | [
14
10
  type: 1,
15
11
  vertexBuffer: ArrayBuffer,
16
12
  indexBuffer: Uint32Array,