@divinevoxel/vlox 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (662) hide show
  1. package/Cache/Cache.types.d.ts +3 -3
  2. package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
  3. package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
  4. package/Contexts/Base/Main/InitDataGenerator.js +19 -0
  5. package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
  6. package/Contexts/Base/Remote/InitDataSync.js +42 -0
  7. package/Contexts/Base/Remote/InitWorldDataSync.js +19 -0
  8. package/Contexts/Base/ThreadManager.d.ts +6 -11
  9. package/Contexts/Base/ThreadManager.js +31 -30
  10. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
  11. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
  12. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
  13. package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
  14. package/Contexts/Nexus/NexusTheads.js +1 -4
  15. package/Contexts/Render/DVERenderThreads.d.ts +0 -3
  16. package/Contexts/Render/DVERenderThreads.js +1 -7
  17. package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
  18. package/Contexts/Render/DivineVoxelEngineRender.js +2 -4
  19. package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
  20. package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
  21. package/Contexts/World/WorldThreads.d.ts +1 -2
  22. package/Contexts/World/WorldThreads.js +1 -4
  23. package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
  24. package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
  25. package/Init/StartConstructor.js +23 -19
  26. package/Init/StartNexus.js +12 -9
  27. package/Init/StartRenderer.d.ts +2 -12
  28. package/Init/StartRenderer.js +22 -45
  29. package/Init/StartWorld.d.ts +4 -1
  30. package/Init/StartWorld.js +22 -97
  31. package/Math/Indexing.d.ts +12 -0
  32. package/Math/Indexing.js +58 -0
  33. package/Math/index.d.ts +8 -11
  34. package/Math/index.js +2 -11
  35. package/Mesher/Functions/CompactMesh.d.ts +2 -3
  36. package/Mesher/Functions/CompactMesh.js +36 -31
  37. package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
  38. package/Mesher/Functions/CompactVoxelMesh.js +82 -107
  39. package/Mesher/Functions/MeshSection.d.ts +3 -0
  40. package/Mesher/Functions/MeshSection.js +113 -0
  41. package/Mesher/Functions/MeshTexture.d.ts +1 -0
  42. package/Mesher/Functions/MeshTexture.js +275 -0
  43. package/Mesher/Functions/MeshVoxel.d.ts +3 -0
  44. package/Mesher/Functions/MeshVoxel.js +43 -0
  45. package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
  46. package/Mesher/Geomtry/Geometry.types.js +13 -0
  47. package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
  48. package/Mesher/Geomtry/GeometryNormals.js +52 -0
  49. package/Mesher/Geomtry/Mesh.d.ts +11 -0
  50. package/Mesher/Geomtry/Mesh.js +23 -0
  51. package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
  52. package/Mesher/Geomtry/MeshData.types.js +6 -0
  53. package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
  54. package/Mesher/Geomtry/Primitives/Quad.js +224 -0
  55. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
  56. package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
  57. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  58. package/Mesher/Geomtry/Primitives/index.js +2 -0
  59. package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
  60. package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
  61. package/Mesher/Geomtry/Tools/index.d.ts +1 -0
  62. package/Mesher/Geomtry/Tools/index.js +1 -0
  63. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
  64. package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
  65. package/Mesher/Geomtry/index.d.ts +2 -0
  66. package/Mesher/Geomtry/index.js +2 -0
  67. package/Mesher/InitMesher.d.ts +2 -0
  68. package/Mesher/InitMesher.js +23 -0
  69. package/Mesher/InitTask.d.ts +2 -0
  70. package/Mesher/InitTask.js +44 -0
  71. package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
  72. package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
  73. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
  74. package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
  75. package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
  76. package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
  77. package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
  78. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
  79. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
  80. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
  81. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
  82. package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
  83. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
  84. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +9 -8
  85. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
  86. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +9 -8
  87. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
  88. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
  89. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
  90. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
  91. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
  92. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
  93. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  94. package/Mesher/Models/VoxelConstructor.js +1 -1
  95. package/Mesher/Models/VoxelGeometryLookUp.d.ts +2 -2
  96. package/Mesher/Models/VoxelGeometryLookUp.js +2 -2
  97. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
  98. package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
  99. package/Mesher/RenderedMaterials.d.ts +6 -0
  100. package/Mesher/RenderedMaterials.js +12 -0
  101. package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
  102. package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
  103. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
  104. package/Mesher/Tools/VoxelMeshBVHBuilder.js +3 -3
  105. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +1 -1
  106. package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
  107. package/Mesher/Tools/VoxelMesherDataTool.js +28 -61
  108. package/Mesher/Types/Mesher.types.d.ts +8 -12
  109. package/Models/Defaults/CubeVoxelModels.js +26 -26
  110. package/Models/Defaults/PanelVoxelModels.js +24 -24
  111. package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
  112. package/Models/Input/BoxVoxelGometryInputs.js +5 -5
  113. package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
  114. package/Models/Rules/Classes/OcclusionFace.js +1 -1
  115. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
  116. package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
  117. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
  118. package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
  119. package/Models/Shared/Transform.d.ts +2 -2
  120. package/Models/Shared/Transform.js +4 -6
  121. package/Models/VoxelModel.types.d.ts +1 -1
  122. package/Renderer/Classes/DVESectionMeshInterface.d.ts +3 -0
  123. package/Renderer/Classes/DVESectionMeshes.d.ts +6 -0
  124. package/Renderer/Classes/DVESectionMeshes.js +2 -0
  125. package/Renderer/Classes/SectionMesh.d.ts +13 -0
  126. package/Renderer/Classes/SectionMesh.js +26 -0
  127. package/Renderer/Classes/SectorMesh.d.ts +11 -0
  128. package/Renderer/Classes/SectorMesh.js +33 -0
  129. package/Renderer/DVERenderNode.types.d.ts +1 -1
  130. package/Renderer/DVERenderer.d.ts +2 -2
  131. package/Renderer/InitTasks.d.ts +2 -0
  132. package/Renderer/InitTasks.js +19 -0
  133. package/Renderer/MeshManager.d.ts +5 -7
  134. package/Renderer/MeshManager.js +27 -52
  135. package/Renderer/MeshRegister.d.ts +14 -27
  136. package/Renderer/MeshRegister.js +38 -164
  137. package/Renderer/Renderer.types.d.ts +21 -0
  138. package/Renderer/index.d.ts +4 -0
  139. package/Renderer/index.js +4 -0
  140. package/Settings/EngineSettings.d.ts +19 -21
  141. package/Settings/EngineSettings.js +15 -43
  142. package/Settings/EngineSettings.types.d.ts +8 -35
  143. package/Settings/EngineSettings.types.js +8 -35
  144. package/Tasks/IWG/IWG.d.ts +25 -0
  145. package/Tasks/IWG/IWG.js +89 -0
  146. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
  147. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
  148. package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
  149. package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
  150. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
  151. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
  152. package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
  153. package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
  154. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
  155. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
  156. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
  157. package/Tasks/IWG/Internal/Functions/cullSectors.js +112 -0
  158. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
  159. package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
  160. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
  161. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +52 -0
  162. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
  163. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +71 -0
  164. package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
  165. package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
  166. package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
  167. package/Tasks/IWG/Internal/IWGTasks.js +154 -0
  168. package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
  169. package/Tasks/IWG/Internal/IWGTools.js +5 -0
  170. package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
  171. package/Tasks/IWG/Internal/TaskRegister.js +14 -0
  172. package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
  173. package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
  174. package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
  175. package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
  176. package/Tasks/IWG/index.d.ts +2 -1
  177. package/Tasks/IWG/index.js +2 -1
  178. package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
  179. package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
  180. package/Tasks/Propagation/Flow/FlowManager.js +96 -108
  181. package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
  182. package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
  183. package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
  185. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
  186. package/Tasks/Propagation/Flow/WorldFlow.js +153 -0
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
  188. package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
  189. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
  190. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
  191. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
  192. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
  193. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
  194. package/Tasks/Propagation/Illumanation/WorldRGB.js +44 -0
  195. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
  196. package/Tasks/Propagation/Illumanation/WorldSun.js +119 -0
  197. package/Tasks/Propagation/InitTasks.js +32 -16
  198. package/Tasks/Propagation/index.d.ts +2 -1
  199. package/Tasks/Propagation/index.js +2 -1
  200. package/Tasks/Tasks.types.d.ts +6 -77
  201. package/Tasks/TasksIds.d.ts +3 -3
  202. package/Tasks/TasksIds.js +3 -3
  203. package/Tasks/Update/InitTasks.js +9 -24
  204. package/Tasks/Update/UpdateTask.d.ts +2 -2
  205. package/Tasks/Update/UpdateTask.js +18 -17
  206. package/Tasks/Update/VoxelUpdate.d.ts +3 -2
  207. package/Tasks/Update/VoxelUpdate.js +23 -19
  208. package/Tasks/WorldGeneration/InitTasks.js +2 -10
  209. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  210. package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
  211. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
  212. package/Tasks/WorldGeneration/WorldGenRegister.js +30 -40
  213. package/Tasks/WorldGeneration/WorldGeneration.d.ts +1 -1
  214. package/Tasks/WorldGeneration/WorldGeneration.js +15 -11
  215. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
  216. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
  217. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
  218. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
  219. package/Templates/FullVoxelTemplate.d.ts +1 -0
  220. package/Templates/FullVoxelTemplate.js +14 -7
  221. package/Templates/Functions/CreateTemplate.js +58 -37
  222. package/Templates/Functions/FlipTemplate.js +4 -0
  223. package/Templates/Functions/RotateTemplate.js +4 -0
  224. package/Templates/VoxelTemplate.d.ts +5 -2
  225. package/Templates/VoxelTemplate.js +33 -18
  226. package/Templates/VoxelTemplates.types.d.ts +5 -7
  227. package/Textures/Texture.types.d.ts +1 -0
  228. package/Textures/TextureManager.d.ts +4 -5
  229. package/Textures/TextureManager.js +3 -1
  230. package/Textures/TextureRegister.d.ts +9 -10
  231. package/Textures/TextureRegister.js +12 -12
  232. package/Textures/index.d.ts +1 -0
  233. package/Textures/index.js +1 -0
  234. package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
  235. package/Tools/Brush/AdvancedBrushTool.js +12 -15
  236. package/Tools/Brush/Brush.d.ts +4 -4
  237. package/Tools/Brush/Brush.js +22 -22
  238. package/Tools/Data/SubstanceDataTool.d.ts +2 -1
  239. package/Tools/Data/SubstanceDataTool.js +6 -5
  240. package/Tools/Tasks/TasksTool.d.ts +43 -88
  241. package/Tools/Tasks/TasksTool.js +97 -212
  242. package/Util/BinaryObject.d.ts +2 -0
  243. package/Util/BinaryObject.js +14 -0
  244. package/Util/Environment.d.ts +4 -0
  245. package/Util/Environment.js +10 -0
  246. package/Util/TypedEventTarget.d.ts +5 -0
  247. package/Util/TypedEventTarget.js +12 -0
  248. package/Util/Util.types.d.ts +0 -2
  249. package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
  250. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
  251. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
  252. package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
  253. package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
  254. package/Voxels/Cursor/VoxelLightData.js +146 -0
  255. package/Voxels/Effects/VoxelEffect.d.ts +4 -4
  256. package/Voxels/Functions/BuildStateData.js +1 -1
  257. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  258. package/Voxels/Indexes/VoxelIndex.js +6 -6
  259. package/Voxels/InitVoxelData.d.ts +7 -3
  260. package/Voxels/InitVoxelData.js +182 -29
  261. package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
  262. package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
  263. package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
  264. package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
  265. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
  266. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
  267. package/Voxels/State/LogicStatementReader.js +1 -1
  268. package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
  269. package/Voxels/State/Schema/BinarySchema.js +32 -1
  270. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  271. package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
  272. package/Voxels/State/Schema/VoxelSchema.js +6 -6
  273. package/Voxels/State/SchemaRegister.d.ts +4 -3
  274. package/Voxels/State/SchemaRegister.js +5 -2
  275. package/Voxels/State/VoxelTagStates.js +1 -1
  276. package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  277. package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
  278. package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  279. package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
  280. package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
  281. package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
  282. package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
  283. package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
  284. package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
  285. package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
  286. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
  287. package/Voxels/index.d.ts +3 -3
  288. package/Voxels/index.js +3 -3
  289. package/World/Archive/Archive.types.d.ts +159 -0
  290. package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
  291. package/World/Archive/Functions/ArchiveArea.js +350 -0
  292. package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
  293. package/World/Archive/Functions/ArchiveSector.js +355 -0
  294. package/World/Archive/Functions/ImportSector.d.ts +9 -0
  295. package/World/Archive/Functions/ImportSector.js +234 -0
  296. package/World/Archive/Functions/index.d.ts +3 -0
  297. package/World/Archive/Functions/index.js +3 -0
  298. package/World/Archive/InitTasks.d.ts +4 -0
  299. package/World/Archive/InitTasks.js +71 -0
  300. package/World/Cursor/SectionCursor.d.ts +16 -0
  301. package/World/Cursor/SectionCursor.js +58 -0
  302. package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
  303. package/World/Cursor/SectorCursor.js +58 -0
  304. package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
  305. package/World/Cursor/WorldCursor.js +52 -0
  306. package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
  307. package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
  308. package/World/Cursor/WorldVoxelCursor.js +58 -0
  309. package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
  310. package/World/Dimension/Dimension.js +20 -0
  311. package/World/InitTasks.d.ts +6 -0
  312. package/World/InitTasks.js +97 -0
  313. package/World/Lock/WorldLock.d.ts +11 -0
  314. package/{Contexts/World → World}/Lock/WorldLock.js +34 -37
  315. package/World/Section/Section.d.ts +34 -0
  316. package/World/Section/Section.js +89 -0
  317. package/World/Section/SectionHeightMap.d.ts +10 -0
  318. package/World/Section/SectionHeightMap.js +39 -0
  319. package/World/Section/SectionStruct.d.ts +8 -0
  320. package/World/Section/SectionStruct.js +29 -0
  321. package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
  322. package/World/Section/SectionStructProperties.js +11 -0
  323. package/World/Section/index.d.ts +1 -0
  324. package/World/Section/index.js +1 -0
  325. package/World/Sector/Sector.d.ts +23 -0
  326. package/World/Sector/Sector.js +60 -0
  327. package/World/Sector/SectorHeightMap.d.ts +5 -0
  328. package/World/Sector/SectorHeightMap.js +49 -0
  329. package/World/Sector/SectorStruct.d.ts +1 -0
  330. package/World/Sector/SectorStruct.js +46 -0
  331. package/World/Sector/SectorStructIds.d.ts +13 -0
  332. package/World/Sector/SectorStructIds.js +14 -0
  333. package/World/Sector/index.d.ts +1 -0
  334. package/World/Sector/index.js +1 -0
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  337. package/World/Types/WorldDataSyncIds.d.ts +6 -0
  338. package/World/Types/WorldDataSyncIds.js +7 -0
  339. package/{Data/World → World}/WorldBounds.js +4 -0
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  368. package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.js +0 -8
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  370. package/Contexts/Constructor/Tasks/DVEConstructorTasksQueues.js +0 -72
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  421. package/Data/World/WorldRegister.d.ts +0 -51
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  446. package/Math/Spaces/VoxelSpace.d.ts +0 -32
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  449. package/Math/Spaces/VoxelSpaces.js +0 -117
  450. package/Math/Spaces/VoxelSpaces.types.d.ts +0 -6
  451. package/Math/VoxelMath.d.ts +0 -21
  452. package/Math/VoxelMath.js +0 -47
  453. package/Mesher/Geometry/VoxelGeometry.d.ts +0 -7
  454. package/Mesher/Geometry/VoxelGeometry.js +0 -115
  455. package/Mesher/Mesher.d.ts +0 -16
  456. package/Mesher/Mesher.js +0 -44
  457. package/Mesher/Meshers/MesherInterface.d.ts +0 -5
  458. package/Mesher/Meshers/MesherManager.d.ts +0 -7
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  460. package/Mesher/Meshers/TextureMesher.d.ts +0 -15
  461. package/Mesher/Meshers/TextureMesher.js +0 -191
  462. package/Mesher/Meshers/VoxelMesher.d.ts +0 -15
  463. package/Mesher/Meshers/VoxelMesher.js +0 -47
  464. package/Mesher/Processors/ChunkProcessor.d.ts +0 -13
  465. package/Mesher/Processors/ChunkProcessor.js +0 -117
  466. package/Mesher/Substances/RenderedSubstances.d.ts +0 -5
  467. package/Mesher/Substances/RenderedSubstances.js +0 -7
  468. package/Mesher/Tasks/BuidlerTasks.types.d.ts +0 -7
  469. package/Mesher/Tools/VoxelTemplateDataTool.d.ts +0 -15
  470. package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
  471. package/Renderer/Classes/ChunkMesh.d.ts +0 -10
  472. package/Renderer/Classes/ChunkMesh.js +0 -13
  473. package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
  474. package/Renderer/Classes/MeshRegisterColumn.js +0 -7
  475. package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
  476. package/Renderer/Classes/MushRegisterRegion.js +0 -3
  477. package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
  478. package/Renderer/DVEChunkMeshInterface.js +0 -1
  479. package/Renderer/DVEChunkMeshes.d.ts +0 -6
  480. package/Renderer/DVEChunkMeshes.js +0 -2
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  482. package/Tasks/Analyzer/Analyzer.js +0 -156
  483. package/Tasks/Analyzer/AnalyzerUpdater.d.ts +0 -10
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  487. package/Tasks/DataLoader/Broswer/DataHandler.d.ts +0 -20
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  489. package/Tasks/DataLoader/Broswer/WorldDataBase.d.ts +0 -26
  490. package/Tasks/DataLoader/Broswer/WorldDataBase.js +0 -81
  491. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.d.ts +0 -6
  492. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.js +0 -30
  493. package/Tasks/DataLoader/Broswer/WorldDataTool.d.ts +0 -16
  494. package/Tasks/DataLoader/Broswer/WorldDataTool.js +0 -64
  495. package/Tasks/DataLoader/Broswer/index.d.ts +0 -1
  496. package/Tasks/DataLoader/Broswer/index.js +0 -1
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  499. package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -9
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  501. package/Tasks/DataLoader/Constructor/WorldDataSerializer.d.ts +0 -15
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  503. package/Tasks/DataLoader/Constructor/index.d.ts +0 -1
  504. package/Tasks/DataLoader/Constructor/index.js +0 -1
  505. package/Tasks/DataLoader/Node/DivineVoxelEngineData.d.ts +0 -48
  506. package/Tasks/DataLoader/Node/DivineVoxelEngineData.js +0 -47
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  515. package/Tasks/DataLoader/Node/Util/DVED.util.d.ts +0 -17
  516. package/Tasks/DataLoader/Node/Util/DVED.util.js +0 -25
  517. package/Tasks/DataLoader/Node/index.d.ts +0 -3
  518. package/Tasks/DataLoader/Node/index.js +0 -3
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  521. package/Tasks/DataLoader/Types/DVEDataHandler.d.ts +0 -17
  522. package/Tasks/DataLoader/Types/DVEDataHandler.js +0 -14
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  525. package/Tasks/DataLoader/World/DataLoaderTasks.d.ts +0 -2
  526. package/Tasks/DataLoader/World/DataLoaderTasks.js +0 -70
  527. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +0 -12
  528. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +0 -17
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  531. package/Tasks/DataLoader/World/Tools/DataSerializerTool.d.ts +0 -8
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  533. package/Tasks/DataLoader/World/Tools/LoaderRegister.d.ts +0 -9
  534. package/Tasks/DataLoader/World/Tools/LoaderRegister.js +0 -29
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  536. package/Tasks/IWG/Constants/ColumnState.js +0 -7
  537. package/Tasks/IWG/World/Classes/DebouncedTasks.d.ts +0 -16
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  539. package/Tasks/IWG/World/Classes/Generator.d.ts +0 -50
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  541. package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +0 -7
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  543. package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +0 -6
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  545. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +0 -27
  546. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.js +0 -34
  547. package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -6
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  551. package/Tasks/IWG/World/Load/InitLoad.d.ts +0 -5
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  554. package/Tasks/IWG/World/Load/LoaderBase.js +0 -57
  555. package/Tasks/IWG/World/Load/SafeExit.d.ts +0 -5
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  557. package/Tasks/IWG/World/Load/Teleport.d.ts +0 -9
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  560. package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.js +0 -12
  561. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -8
  562. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.js +0 -26
  563. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -8
  564. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +0 -22
  565. package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -8
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  579. package/Tasks/IWG/World/index.d.ts +0 -2
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  581. package/Tasks/Mesher/InitTasks.d.ts +0 -2
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  593. package/Tools/Anaylzer/AnaylzerTool.d.ts +0 -6
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  621. /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
  622. /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
  623. /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
  624. /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
  625. /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
  626. /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
  627. /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
  628. /package/{Archive → Data}/Functions/Palettes.d.ts +0 -0
  629. /package/{Archive → Data}/Functions/Palettes.js +0 -0
  630. /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
  631. /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
  632. /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
  633. /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
  634. /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
  635. /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
  636. /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
  637. /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
  638. /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
  639. /package/{Archive/Archive.types.js → Renderer/Classes/DVESectionMeshInterface.js} +0 -0
  640. /package/{Contexts/Render/Tasks/RenderTasks.types.js → Renderer/Renderer.types.js} +0 -0
  641. /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
  642. /package/{Data/Types/DimensionData.types.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
  643. /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
  644. /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
  645. /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
  646. /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
  647. /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
  648. /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
  649. /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
  650. /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
  651. /package/{Data/Types/RichWorldData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
  652. /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
  653. /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
  654. /package/{Math/Math.types.js → World/Archive/Archive.types.js} +0 -0
  655. /package/{Archive → World/Archive}/index.d.ts +0 -0
  656. /package/{Archive → World/Archive}/index.js +0 -0
  657. /package/{Math/Spaces/VoxelSpaces.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
  658. /package/{Mesher/Meshers/MesherInterface.js → World/Storage/WorldStorage.interface.js} +0 -0
  659. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
  660. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
  661. /package/{Mesher/Tasks/BuidlerTasks.types.js → World/Types/WorldData.types.js} +0 -0
  662. /package/{Data/World → World}/WorldBounds.d.ts +0 -0
@@ -1,5 +1,5 @@
1
- import { Quad } from "@amodx/meshing/Primitives/Quad";
2
- import { QuadVerticies } from "@amodx/meshing/Geometry.types";
1
+ import { Quad } from "../../Mesher/Geomtry/Primitives/Quad";
2
+ import { QuadVerticies } from "../../Mesher/Geomtry/Geometry.types";
3
3
  import { Vector3Like } from "@amodx/math";
4
4
  // Utility function to convert degrees to radians
5
5
  function degreesToRadians(degrees) {
@@ -238,7 +238,6 @@ export function TransformBox(quads, transform) {
238
238
  }
239
239
  }
240
240
  // Update the quads with transformed vertices
241
- const transformedQuads = [];
242
241
  for (const quad of quads) {
243
242
  const originalVertices = [
244
243
  quad.positions.vertices[QuadVerticies.TopRight],
@@ -254,8 +253,7 @@ export function TransformBox(quads, transform) {
254
253
  if (determinant < 0) {
255
254
  transformedVertices.reverse();
256
255
  }
257
- const newQuad = Quad.Create(transformedVertices.map((v) => Vector3Like.ToArray(v)));
258
- transformedQuads.push(newQuad);
256
+ quad.setPositions(transformedVertices.map((v) => Vector3Like.ToArray(v)));
259
257
  }
260
- return transformedQuads;
258
+ return quads;
261
259
  }
@@ -1,5 +1,5 @@
1
1
  import { Vec2Array, Vec3Array } from "@amodx/math";
2
- import { QuadUVData } from "@amodx/meshing/Geometry.types";
2
+ import { QuadUVData } from "../Mesher/Geomtry/Geometry.types";
3
3
  import { VoxelFaceNames } from "../Math";
4
4
  import { VoxelStateStringSchemaData, VoxelModelRelationsSchemaData, VoxelStateNumberSchemaData } from "../Voxels/State/State.types";
5
5
  import { VoxelEffectData } from "../Voxels/Effects/VoxelEffects.types";
@@ -0,0 +1,3 @@
1
+ export interface DVESectionMeshInterface {
2
+ dispose(): void;
3
+ }
@@ -0,0 +1,6 @@
1
+ import { Vec3Array } from "@amodx/math";
2
+ import { CompactMeshData } from "../../Mesher/Types/Mesher.types";
3
+ import { SectionMesh } from "./SectionMesh";
4
+ export declare abstract class DVESectionMeshes {
5
+ abstract updateVertexData(section: SectionMesh, position: Vec3Array, data: CompactMeshData): SectionMesh;
6
+ }
@@ -0,0 +1,2 @@
1
+ export class DVESectionMeshes {
2
+ }
@@ -0,0 +1,13 @@
1
+ import { DVESectionMeshInterface } from "./DVESectionMeshInterface";
2
+ import { VoxelEffect } from "../../Voxels/Effects/VoxelEffect";
3
+ import { SectorMesh } from "./SectorMesh";
4
+ import { Vec3Array } from "@amodx/math";
5
+ export declare class SectionMesh {
6
+ sector: SectorMesh;
7
+ index: number;
8
+ meshes: Map<string, DVESectionMeshInterface>;
9
+ effects: Map<string, VoxelEffect>;
10
+ constructor(sector: SectorMesh, index: number);
11
+ getPosition(): Vec3Array;
12
+ dispose(): void;
13
+ }
@@ -0,0 +1,26 @@
1
+ import { WorldSpaces } from "../../World/WorldSpaces";
2
+ export class SectionMesh {
3
+ sector;
4
+ index;
5
+ meshes = new Map();
6
+ effects = new Map();
7
+ constructor(sector, index) {
8
+ this.sector = sector;
9
+ this.index = index;
10
+ }
11
+ getPosition() {
12
+ return [
13
+ this.sector.location[1],
14
+ this.sector.location[1] + WorldSpaces.section.bounds.y * this.index,
15
+ this.sector.location[2],
16
+ ];
17
+ }
18
+ dispose() {
19
+ for (const [key, effect] of this.effects) {
20
+ effect.dispose();
21
+ }
22
+ for (const [key, mesh] of this.meshes) {
23
+ mesh.dispose();
24
+ }
25
+ }
26
+ }
@@ -0,0 +1,11 @@
1
+ import { LocationData } from "../../Math";
2
+ import { SectionMesh } from "./SectionMesh";
3
+ export declare class SectorMesh {
4
+ location: LocationData;
5
+ sections: SectionMesh[];
6
+ constructor(location: LocationData);
7
+ getIndex(y: number): number;
8
+ getSection(y: number): SectionMesh;
9
+ addSection(y: number): SectionMesh;
10
+ removeSection(y: number): false | SectionMesh;
11
+ }
@@ -0,0 +1,33 @@
1
+ import { WorldSpaces } from "../../World/WorldSpaces";
2
+ import { SectionMesh } from "./SectionMesh";
3
+ export class SectorMesh {
4
+ location;
5
+ sections = [];
6
+ constructor(location) {
7
+ this.location = location;
8
+ }
9
+ getIndex(y) {
10
+ const ry = y - this.location[2];
11
+ const index = ry / WorldSpaces.section.bounds.y;
12
+ return index;
13
+ }
14
+ getSection(y) {
15
+ return this.sections[this.getIndex(y)];
16
+ }
17
+ addSection(y) {
18
+ const index = this.getIndex(y);
19
+ if (this.sections[index])
20
+ return this.sections[index];
21
+ const section = new SectionMesh(this, index);
22
+ this.sections[index] = section;
23
+ return section;
24
+ }
25
+ removeSection(y) {
26
+ const index = this.getIndex(y);
27
+ if (!this.sections[index])
28
+ return false;
29
+ const section = this.sections[index];
30
+ delete this.sections[index];
31
+ return section;
32
+ }
33
+ }
@@ -1,6 +1,6 @@
1
1
  import type { Vec3Array } from "@amodx/math";
2
2
  import type { TypedArrays } from "@amodx/binary/";
3
- export type DVEChunkMeshesAttributes = [
3
+ export type DVESectionMeshesAttributes = [
4
4
  id: string,
5
5
  data: TypedArrays,
6
6
  stride: number,
@@ -1,6 +1,6 @@
1
1
  import { DivineVoxelEngineRender } from "Contexts/Render";
2
- import { DVEChunkMeshes } from "./DVEChunkMeshes";
2
+ import { DVESectionMeshes } from "./Classes/DVESectionMeshes";
3
3
  export declare abstract class DVERenderer {
4
- abstract chunkMeshes: DVEChunkMeshes;
4
+ abstract sectorMeshes: DVESectionMeshes;
5
5
  abstract init(dver: DivineVoxelEngineRender): Promise<void>;
6
6
  }
@@ -0,0 +1,2 @@
1
+ import { Thread, ThreadPool } from "@amodx/threads/";
2
+ export default function RendererTasks(threads: Thread | ThreadPool): void;
@@ -0,0 +1,19 @@
1
+ import { Threads } from "@amodx/threads/";
2
+ import { MeshManager } from "./MeshManager";
3
+ import { MeshRegister } from "./MeshRegister";
4
+ import { TaskTool } from "../Tools/Tasks/TasksTool";
5
+ export default function RendererTasks(threads) {
6
+ const tasks = new TaskTool(threads);
7
+ Threads.registerTask("set-section", (data) => MeshManager.updateSection(data));
8
+ Threads.registerTask("remove-sector", (data) => {
9
+ MeshManager.removeSector(data);
10
+ });
11
+ Threads.registerTask("clear-all", (data) => {
12
+ MeshRegister.clearAll();
13
+ });
14
+ Threads.registerTask("build-queue", ([dim, sections]) => {
15
+ for (const position of sections) {
16
+ tasks.build.section.run([dim, ...position]);
17
+ }
18
+ });
19
+ }
@@ -1,11 +1,9 @@
1
- import { RemoveChunkMeshTasks, SetChunkMeshTask } from "../Contexts/Render/Tasks/RenderTasks.types.js";
1
+ import { SetSectionMeshTask } from "../Renderer/Renderer.types";
2
2
  import { LocationData } from "../Math/index.js";
3
+ import { DVESectionMeshes } from "./Classes/DVESectionMeshes";
3
4
  export declare class MeshManager {
5
+ static sectorMeshes: DVESectionMeshes;
4
6
  static runningUpdate: boolean;
5
- private static columnSquare;
6
- private static renderCircle;
7
- static removeColumnsOutsideRadius(origion: LocationData, radius: number): void;
8
- static remove(data: RemoveChunkMeshTasks): false | undefined;
9
- static update(data: SetChunkMeshTask): void;
10
- static removeColumn(data: LocationData): false | undefined;
7
+ static updateSection(data: SetSectionMeshTask): void;
8
+ static removeSector(data: LocationData): false | undefined;
11
9
  }
@@ -1,79 +1,54 @@
1
1
  import { MeshRegister } from "./MeshRegister.js";
2
- import { DivineVoxelEngineRender } from "../Contexts/Render/DivineVoxelEngineRender.js";
3
- import { Square, Circle } from "@amodx/math/Shapes";
4
- import { Vector2Like } from "@amodx/math";
5
- import { WorldSpaces } from "../Data/World/WorldSpaces.js";
6
2
  import { VoxelEffectRegister } from "../Voxels/Effects/VoxelEffectRegister.js";
7
3
  const added = new Set();
8
4
  export class MeshManager {
5
+ static sectorMeshes;
9
6
  static runningUpdate = false;
10
- static columnSquare = new Square(Vector2Like.Create(1, 1), 16);
11
- static renderCircle = new Circle(Vector2Like.Create(0.1, 1), 10);
12
- static removeColumnsOutsideRadius(origion, radius) {
13
- const [dimesnionId, x, y, z] = origion;
14
- const dimension = MeshRegister.dimensions.get(dimesnionId);
15
- if (!dimension)
16
- return;
17
- this.columnSquare.sideLength = WorldSpaces.column._bounds.x;
18
- this.renderCircle.radius = radius;
19
- this.renderCircle.center.x = origion[1];
20
- this.renderCircle.center.y = origion[3];
21
- dimension.forEach((region) => {
22
- region.columns.forEach((column) => {
23
- const location = column.location;
24
- this.columnSquare.center.x = location[1];
25
- this.columnSquare.center.y = location[3];
26
- if (!Circle.IsSquareInsideOrTouchingCircle(this.columnSquare, this.renderCircle)) {
27
- this.removeColumn(location);
28
- }
29
- });
30
- });
31
- }
32
- static remove(data) {
33
- const [location, substance] = data;
34
- const mesh = MeshRegister.chunk.removeMesh(location, substance);
35
- if (!mesh)
36
- return false;
37
- mesh.dispose();
38
- }
39
- static update(data) {
40
- const [location, chunks, effects] = data;
41
- let i = chunks.length;
42
- let chunk = MeshRegister.chunk.get(location);
43
- if (!chunk) {
44
- chunk = MeshRegister.chunk.add(location);
7
+ static updateSection(data) {
8
+ const location = data[0];
9
+ const sections = data[1];
10
+ const effects = data[2];
11
+ let sector = MeshRegister.sectors.get(location);
12
+ if (!sector) {
13
+ sector = MeshRegister.sectors.add(location);
14
+ }
15
+ let section = sector.getSection(location[2]);
16
+ if (!section) {
17
+ section = sector.addSection(location[2]);
45
18
  }
46
19
  added.clear();
47
20
  for (const [id, points] of effects) {
48
21
  added.add(id);
49
- if (!chunk.effects.has(id)) {
22
+ if (!section.effects.has(id)) {
50
23
  const EffectClass = VoxelEffectRegister.get(id);
51
- const newEffect = new EffectClass(chunk);
24
+ const newEffect = new EffectClass(section);
52
25
  newEffect.init();
53
26
  newEffect.setPoints(points);
54
- chunk.effects.set(id, newEffect);
27
+ section.effects.set(id, newEffect);
55
28
  }
56
29
  else {
57
- const effect = chunk.effects.get(id);
30
+ const effect = section.effects.get(id);
58
31
  effect.setPoints(points);
59
32
  }
60
33
  }
61
- for (const [key, effect] of chunk.effects) {
34
+ for (const [key, effect] of section.effects) {
62
35
  if (!added.has(key)) {
63
36
  effect.dispose();
64
- chunk.effects.delete(key);
37
+ section.effects.delete(key);
65
38
  }
66
39
  }
67
- if (data[1][0] == 0) {
68
- DivineVoxelEngineRender.instance.renderer.chunkMeshes.updateVertexData(chunk, [location[1], location[2], location[3]], data[1]);
40
+ if (sections[0] == 0) {
41
+ this.sectorMeshes.updateVertexData(section, [location[1], location[2], location[3]], sections);
69
42
  }
70
43
  }
71
- static removeColumn(data) {
72
- const column = MeshRegister.column.remove(data);
73
- if (!column)
44
+ static removeSector(data) {
45
+ const sector = MeshRegister.sectors.remove(data);
46
+ if (!sector)
74
47
  return false;
75
- for (const [key, chunk] of column.chunks) {
76
- chunk.dispose();
48
+ for (const section of sector.sections) {
49
+ if (!section)
50
+ continue;
51
+ section.dispose();
77
52
  }
78
53
  }
79
54
  }
@@ -1,39 +1,26 @@
1
1
  import { type LocationData } from "../Math/index.js";
2
- import { MushRegisterRegion } from "./Classes/MushRegisterRegion.js";
3
- import { MeshRegisterColumn } from "./Classes/MeshRegisterColumn.js";
4
- import { ChunkMesh } from "./Classes/ChunkMesh.js";
5
- import { ChunkMeshInterface } from "./DVEChunkMeshInterface.js";
6
- export type MeshRegisterDimensions = Map<string, Map<string, MushRegisterRegion>>;
7
- declare class Chunk {
8
- static addMesh(location: LocationData, mesh: ChunkMeshInterface, substance: string): ChunkMesh;
9
- static add(location: LocationData): ChunkMesh;
10
- static removeMesh(location: LocationData, substance: string): false | ChunkMeshInterface;
11
- static getMesh(location: LocationData, substance: string): false | ChunkMeshInterface;
12
- static remove(location: LocationData): false | ChunkMesh;
13
- static get(location: LocationData): false | ChunkMesh;
14
- }
15
- declare class Column {
16
- static add(location: LocationData): MeshRegisterColumn;
17
- static remove(location: LocationData): false | MeshRegisterColumn;
18
- static get(location: LocationData): false | MeshRegisterColumn | undefined;
19
- }
20
- declare class Region {
21
- static add(location: LocationData): MushRegisterRegion;
22
- static remove(location: LocationData): boolean;
23
- static get(location: LocationData): false | MushRegisterRegion;
2
+ import { SectorMesh } from "./Classes/SectorMesh.js";
3
+ import { DVESectionMeshInterface } from "./Classes/DVESectionMeshInterface.js";
4
+ export type MeshRegisterDimensions = Map<string, Map<string, SectorMesh>>;
5
+ declare class Sectors {
6
+ static add(location: LocationData): SectorMesh;
7
+ static remove(location: LocationData): false | SectorMesh;
8
+ static get(location: LocationData): false | SectorMesh | undefined;
24
9
  }
25
10
  declare class Dimensions {
26
11
  static add(id: string): Map<any, any>;
27
- static get(id: string): Map<string, MushRegisterRegion> | undefined;
28
- static getAllMeshes(id: string): Generator<[location: LocationData, substance: string, mesh: ChunkMeshInterface]>;
12
+ static get(id: string): Map<string, SectorMesh> | undefined;
13
+ static getAllMeshes(id: string): Generator<[
14
+ location: LocationData,
15
+ substance: string,
16
+ mesh: DVESectionMeshInterface
17
+ ]>;
29
18
  static remove(id: string): boolean;
30
19
  }
31
20
  export declare class MeshRegister {
32
21
  static _dimensions: MeshRegisterDimensions;
33
22
  static dimensions: typeof Dimensions;
34
- static region: typeof Region;
35
- static column: typeof Column;
36
- static chunk: typeof Chunk;
23
+ static sectors: typeof Sectors;
37
24
  static clearAll(): void;
38
25
  }
39
26
  export {};
@@ -1,155 +1,36 @@
1
- import { Vector3Like } from "@amodx/math";
2
- import { WorldSpaces } from "../Data/World/WorldSpaces.js";
3
- import { MushRegisterRegion } from "./Classes/MushRegisterRegion.js";
4
- import { MeshRegisterColumn } from "./Classes/MeshRegisterColumn.js";
5
- import { ChunkMesh } from "./Classes/ChunkMesh.js";
6
- class Chunk {
7
- static addMesh(location, mesh, substance) {
8
- let column = MeshRegister.column.get(location);
9
- if (!column) {
10
- column = MeshRegister.column.add(location);
11
- }
12
- const index = WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]);
13
- let chunk = column.chunks.get(index);
14
- if (!chunk) {
15
- chunk = new ChunkMesh([location[1], location[2], location[3]]);
16
- column.chunks.set(index, chunk);
17
- }
18
- chunk?.meshes.set(substance, mesh);
19
- return chunk;
20
- }
21
- static add(location) {
22
- let column = MeshRegister.column.get(location);
23
- if (!column) {
24
- column = MeshRegister.column.add(location);
25
- }
26
- const index = WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]);
27
- let chunk = column.chunks.get(index);
28
- if (!chunk) {
29
- chunk = new ChunkMesh([location[1], location[2], location[3]]);
30
- column.chunks.set(index, chunk);
31
- }
32
- return chunk;
33
- }
34
- static removeMesh(location, substance) {
35
- const column = MeshRegister.column.get(location);
36
- if (!column)
37
- return false;
38
- const index = WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]);
39
- const chunk = column.chunks.get(index);
40
- if (!chunk)
41
- return false;
42
- const chunkMesh = chunk.meshes.get(substance);
43
- if (!chunkMesh)
44
- return false;
45
- chunk.meshes.delete(substance);
46
- if (chunk.meshes.size == 0) {
47
- column.chunks.delete(index);
48
- }
49
- return chunkMesh;
50
- }
51
- static getMesh(location, substance) {
52
- const column = MeshRegister.column.get(location);
53
- if (!column)
54
- return false;
55
- const chunk = column.chunks.get(WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]));
56
- if (!chunk)
57
- return false;
58
- const chunkMesh = chunk.meshes.get(substance);
59
- if (!chunkMesh)
60
- return false;
61
- return chunkMesh;
62
- }
63
- static remove(location) {
64
- const column = MeshRegister.column.get(location);
65
- if (!column)
66
- return false;
67
- const index = WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]);
68
- const chunk = column.chunks.get(index);
69
- if (!chunk)
70
- return false;
71
- column.chunks.delete(index);
72
- return chunk;
73
- }
74
- static get(location) {
75
- const column = MeshRegister.column.get(location);
76
- if (!column)
77
- return false;
78
- const chunk = column.chunks.get(WorldSpaces.chunk.getIndexXYZ(location[1], location[2], location[3]));
79
- if (!chunk)
80
- return false;
81
- return chunk;
82
- }
83
- }
84
- class Column {
1
+ import { WorldSpaces } from "../World/WorldSpaces.js";
2
+ import { SectorMesh } from "./Classes/SectorMesh.js";
3
+ class Sectors {
85
4
  static add(location) {
86
- let region = MeshRegister.region.get(location);
87
- if (!region) {
88
- region = MeshRegister.region.add(location);
89
- }
90
- const column = new MeshRegisterColumn([
5
+ let dimension = MeshRegister.dimensions.get(location[0]);
6
+ if (!dimension)
7
+ dimension = MeshRegister.dimensions.add(location[0]);
8
+ const sector = new SectorMesh([
91
9
  location[0],
92
- ...Vector3Like.ToArray(WorldSpaces.column.getPositionXYZ(location[1], location[2], location[3])),
10
+ ...WorldSpaces.sector.getPositionVec3Array(location[1], location[2], location[3]),
93
11
  ]);
94
- region.columns.set(WorldSpaces.column.getIndexXYZ(location[1], location[2], location[3]), column);
95
- return column;
12
+ dimension.set(WorldSpaces.hash.hashXYZ(location[1], location[2], location[3]), sector);
13
+ return sector;
96
14
  }
97
15
  static remove(location) {
98
- const region = MeshRegister.region.get(location);
99
- if (!region)
16
+ let dimension = MeshRegister.dimensions.get(location[0]);
17
+ if (!dimension)
100
18
  return false;
101
- const index = WorldSpaces.column.getIndexXYZ(location[1], location[2], location[3]);
102
- const column = region.columns.get(index);
103
- if (!column)
19
+ const key = WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(location[1], location[2], location[3]));
20
+ const sector = dimension.get(key);
21
+ if (!sector)
104
22
  return false;
105
- region.columns.delete(index);
106
- if (region.columns.size == 0) {
107
- MeshRegister.region.remove(location);
23
+ dimension.delete(key);
24
+ if (dimension.size == 0) {
25
+ MeshRegister.dimensions.remove(location[0]);
108
26
  }
109
- return column;
27
+ return sector;
110
28
  }
111
29
  static get(location) {
112
- const region = MeshRegister.region.get(location);
113
- if (!region)
114
- return false;
115
- return region.columns.get(WorldSpaces.column.getIndexXYZ(location[1], location[2], location[3]));
116
- }
117
- }
118
- class Region {
119
- static add(location) {
120
30
  let dimension = MeshRegister.dimensions.get(location[0]);
121
- if (!dimension) {
122
- dimension = MeshRegister.dimensions.add(location[0]);
123
- }
124
- const region = new MushRegisterRegion();
125
- dimension.set(WorldSpaces.region.getKeyXYZ(location[1], location[2], location[3]), region);
126
- return region;
127
- }
128
- static remove(location) {
129
- const region = this.get(location);
130
- if (!region)
131
- return false;
132
- const dimension = MeshRegister.dimensions.get(location[0]);
133
- if (!dimension)
134
- return false;
135
- dimension.delete(WorldSpaces.region.getKeyXYZ(location[1], location[2], location[3]));
136
- region.columns.forEach((column) => {
137
- column.chunks.forEach((chunk) => {
138
- chunk.meshes.forEach((chunkMeshes) => {
139
- chunkMeshes.dispose();
140
- });
141
- });
142
- });
143
- return true;
144
- }
145
- static get(location) {
146
- const dimension = MeshRegister.dimensions.get(location[0]);
147
31
  if (!dimension)
148
32
  return false;
149
- const region = dimension.get(WorldSpaces.region.getKeyXYZ(location[1], location[2], location[3]));
150
- if (!region)
151
- return false;
152
- return region;
33
+ return dimension.get(WorldSpaces.hash.hashVec3(WorldSpaces.sector.getPosition(location[1], location[2], location[3])));
153
34
  }
154
35
  }
155
36
  class Dimensions {
@@ -165,21 +46,19 @@ class Dimensions {
165
46
  const dimension = MeshRegister._dimensions.get(id);
166
47
  if (!dimension)
167
48
  return;
168
- for (const [key, region] of dimension) {
169
- for (const [columnKey, column] of region.columns) {
170
- for (const [chunkKey, chunk] of column.chunks) {
171
- for (const [substance, mesh] of chunk.meshes) {
172
- yield [
173
- [
174
- column.location[0],
175
- column.location[1],
176
- column.location[2] + chunkKey * WorldSpaces.chunk._bounds.y,
177
- column.location[3],
178
- ],
179
- substance,
180
- mesh,
181
- ];
182
- }
49
+ for (const [key, sector] of dimension) {
50
+ for (let i = 0; i < sector.sections.length; i++) {
51
+ for (const [substance, mesh] of sector.sections[i].meshes) {
52
+ yield [
53
+ [
54
+ sector.location[0],
55
+ sector.location[1],
56
+ sector.location[2] + i * WorldSpaces.section.bounds.y,
57
+ sector.location[3],
58
+ ],
59
+ substance,
60
+ mesh,
61
+ ];
183
62
  }
184
63
  }
185
64
  }
@@ -188,12 +67,10 @@ class Dimensions {
188
67
  const dimension = MeshRegister._dimensions.get(id);
189
68
  if (!dimension)
190
69
  return false;
191
- dimension.forEach((region) => {
192
- region.columns.forEach((column) => {
193
- column.chunks.forEach((chunk) => {
194
- chunk.meshes.forEach((chunkMeshes) => {
195
- chunkMeshes.dispose();
196
- });
70
+ dimension.forEach((sector) => {
71
+ sector.sections.forEach((section) => {
72
+ section.meshes.forEach((sectionMeshes) => {
73
+ sectionMeshes.dispose();
197
74
  });
198
75
  });
199
76
  });
@@ -202,12 +79,9 @@ class Dimensions {
202
79
  }
203
80
  }
204
81
  export class MeshRegister {
205
- // Main dimensions data store
206
82
  static _dimensions = new Map([["main", new Map()]]);
207
83
  static dimensions = Dimensions;
208
- static region = Region;
209
- static column = Column;
210
- static chunk = Chunk;
84
+ static sectors = Sectors;
211
85
  static clearAll() {
212
86
  for (const [dkey, dim] of this._dimensions) {
213
87
  this.dimensions.remove(dkey);
@@ -0,0 +1,21 @@
1
+ import { CompactMeshData } from "../Mesher/Types/Mesher.types";
2
+ import type { LocationData } from "../Math/index";
3
+ export type SetSectionMeshTask = [
4
+ location: LocationData,
5
+ meshes: CompactMeshData,
6
+ effects: SectionEffectData[],
7
+ priority: number
8
+ ];
9
+ export type SectionEffectData = [id: string, data: any];
10
+ export type SectionMeshData = [
11
+ substanceType: string,
12
+ meshData: [location: LocationData, mesh: CompactMeshData]
13
+ ];
14
+ export type RemoveSectionMeshTasks = [
15
+ location: LocationData,
16
+ substanceType: string
17
+ ];
18
+ export type RemoveSectionsOutsideDistance = [
19
+ location: LocationData,
20
+ distance: number
21
+ ];
@@ -0,0 +1,4 @@
1
+ export * from "./Classes/DVESectionMeshes";
2
+ export * from "./Classes/DVESectionMeshInterface";
3
+ export * from "./Classes/SectionMesh";
4
+ export * from "./Classes/SectorMesh";
@@ -0,0 +1,4 @@
1
+ export * from "./Classes/DVESectionMeshes";
2
+ export * from "./Classes/DVESectionMeshInterface";
3
+ export * from "./Classes/SectionMesh";
4
+ export * from "./Classes/SectorMesh";