@divinevoxel/vlox 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (662) hide show
  1. package/Cache/Cache.types.d.ts +3 -3
  2. package/Contexts/Base/Main/DataGenerator.types.d.ts +5 -0
  3. package/Contexts/Base/Main/{Generator/InitDataGenerator.d.ts → InitDataGenerator.d.ts} +1 -1
  4. package/Contexts/Base/Main/InitDataGenerator.js +19 -0
  5. package/Contexts/Base/Remote/DataSync.types.d.ts +18 -0
  6. package/Contexts/Base/Remote/InitDataSync.js +42 -0
  7. package/Contexts/Base/Remote/InitWorldDataSync.js +19 -0
  8. package/Contexts/Base/ThreadManager.d.ts +6 -11
  9. package/Contexts/Base/ThreadManager.js +31 -30
  10. package/Contexts/Constructor/DivineVoxelEngineConstructor.d.ts +0 -2
  11. package/Contexts/Constructor/DivineVoxelEngineConstructor.js +0 -2
  12. package/Contexts/Nexus/DivineVoxelEngineNexus.d.ts +0 -2
  13. package/Contexts/Nexus/DivineVoxelEngineNexus.js +0 -6
  14. package/Contexts/Nexus/NexusTheads.js +1 -4
  15. package/Contexts/Render/DVERenderThreads.d.ts +0 -3
  16. package/Contexts/Render/DVERenderThreads.js +1 -7
  17. package/Contexts/Render/DivineVoxelEngineRender.d.ts +28 -9
  18. package/Contexts/Render/DivineVoxelEngineRender.js +2 -4
  19. package/Contexts/World/DivineVoxelEngineWorld.d.ts +28 -10
  20. package/Contexts/World/DivineVoxelEngineWorld.js +0 -26
  21. package/Contexts/World/WorldThreads.d.ts +1 -2
  22. package/Contexts/World/WorldThreads.js +1 -4
  23. package/Data/Cursor/{Interfaces/DataCursor.interface.d.ts → DataCursor.interface.d.ts} +1 -1
  24. package/Data/Structs/{Builder/StructBuilder.d.ts → StructBuilder.d.ts} +5 -3
  25. package/Init/StartConstructor.js +23 -19
  26. package/Init/StartNexus.js +12 -9
  27. package/Init/StartRenderer.d.ts +2 -12
  28. package/Init/StartRenderer.js +22 -45
  29. package/Init/StartWorld.d.ts +4 -1
  30. package/Init/StartWorld.js +22 -97
  31. package/Math/Indexing.d.ts +12 -0
  32. package/Math/Indexing.js +58 -0
  33. package/Math/index.d.ts +8 -11
  34. package/Math/index.js +2 -11
  35. package/Mesher/Functions/CompactMesh.d.ts +2 -3
  36. package/Mesher/Functions/CompactMesh.js +36 -31
  37. package/Mesher/Functions/CompactVoxelMesh.d.ts +1 -1
  38. package/Mesher/Functions/CompactVoxelMesh.js +82 -107
  39. package/Mesher/Functions/MeshSection.d.ts +3 -0
  40. package/Mesher/Functions/MeshSection.js +113 -0
  41. package/Mesher/Functions/MeshTexture.d.ts +1 -0
  42. package/Mesher/Functions/MeshTexture.js +275 -0
  43. package/Mesher/Functions/MeshVoxel.d.ts +3 -0
  44. package/Mesher/Functions/MeshVoxel.js +43 -0
  45. package/Mesher/Geomtry/Geometry.types.d.ts +11 -0
  46. package/Mesher/Geomtry/Geometry.types.js +13 -0
  47. package/Mesher/Geomtry/GeometryNormals.d.ts +10 -0
  48. package/Mesher/Geomtry/GeometryNormals.js +52 -0
  49. package/Mesher/Geomtry/Mesh.d.ts +11 -0
  50. package/Mesher/Geomtry/Mesh.js +23 -0
  51. package/Mesher/Geomtry/MeshData.types.d.ts +13 -0
  52. package/Mesher/Geomtry/MeshData.types.js +6 -0
  53. package/Mesher/Geomtry/Primitives/Quad.d.ts +38 -0
  54. package/Mesher/Geomtry/Primitives/Quad.js +224 -0
  55. package/Mesher/Geomtry/Primitives/QuadVertexData.d.ts +66 -0
  56. package/Mesher/Geomtry/Primitives/QuadVertexData.js +349 -0
  57. package/Mesher/Geomtry/Primitives/index.d.ts +2 -0
  58. package/Mesher/Geomtry/Primitives/index.js +2 -0
  59. package/Mesher/Geomtry/Tools/MesherDataTools.d.ts +7 -0
  60. package/Mesher/Geomtry/Tools/MesherDataTools.js +12 -0
  61. package/Mesher/Geomtry/Tools/index.d.ts +1 -0
  62. package/Mesher/Geomtry/Tools/index.js +1 -0
  63. package/Mesher/Geomtry/VoxelGeometryBuilder.d.ts +6 -0
  64. package/Mesher/Geomtry/VoxelGeometryBuilder.js +242 -0
  65. package/Mesher/Geomtry/index.d.ts +2 -0
  66. package/Mesher/Geomtry/index.js +2 -0
  67. package/Mesher/InitMesher.d.ts +2 -0
  68. package/Mesher/InitMesher.js +23 -0
  69. package/Mesher/InitTask.d.ts +2 -0
  70. package/Mesher/InitTask.js +44 -0
  71. package/Mesher/Models/Common/BoxGeometryNode.d.ts +2 -2
  72. package/Mesher/Models/Common/BoxGeometryNode.js +61 -56
  73. package/Mesher/Models/Common/Calc/CalcConstants.d.ts +2 -2
  74. package/Mesher/Models/Common/Calc/CalcConstants.js +8 -7
  75. package/Mesher/Models/Common/Calc/FaceDataCalc.js +5 -4
  76. package/Mesher/Models/Common/QuadGeometryNode.d.ts +2 -2
  77. package/Mesher/Models/Common/QuadGeometryNode.js +1 -1
  78. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.d.ts +10 -5
  79. package/Mesher/Models/Nodes/Custom/Liquid/FlowGradient.js +148 -57
  80. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.d.ts +1 -1
  81. package/Mesher/Models/Nodes/Custom/Liquid/LiquidGeomtryNode.js +59 -116
  82. package/Mesher/Models/Nodes/GeometryNode.d.ts +1 -1
  83. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.d.ts +4 -2
  84. package/Mesher/Models/Nodes/Ruled/BoxVoxelGeometryNode.js +9 -8
  85. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.d.ts +4 -2
  86. package/Mesher/Models/Nodes/Ruled/QuadVoxelGeometryNode.js +9 -8
  87. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.d.ts +10 -3
  88. package/Mesher/Models/Nodes/Ruleless/RulelessBoxVoxelGeometryNode.js +9 -8
  89. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.d.ts +4 -2
  90. package/Mesher/Models/Nodes/Ruleless/RulelessQuadVoxelGeometryNode.js +9 -8
  91. package/Mesher/Models/Nodes/VoxelGeometryConstructor.d.ts +2 -2
  92. package/Mesher/Models/Nodes/VoxelGeometryConstructor.js +1 -1
  93. package/Mesher/Models/VoxelConstructor.d.ts +3 -3
  94. package/Mesher/Models/VoxelConstructor.js +1 -1
  95. package/Mesher/Models/VoxelGeometryLookUp.d.ts +2 -2
  96. package/Mesher/Models/VoxelGeometryLookUp.js +2 -2
  97. package/Mesher/Models/VoxelModelConstructorRegister.d.ts +4 -4
  98. package/Mesher/Models/VoxelModelConstructorRegister.js +1 -1
  99. package/Mesher/RenderedMaterials.d.ts +6 -0
  100. package/Mesher/RenderedMaterials.js +12 -0
  101. package/Mesher/Tools/OutlinedVoxelTool.d.ts +2 -11
  102. package/Mesher/Tools/OutlinedVoxelTool.js +69 -39
  103. package/Mesher/Tools/VoxelMeshBVHBuilder.d.ts +1 -1
  104. package/Mesher/Tools/VoxelMeshBVHBuilder.js +3 -3
  105. package/Mesher/Tools/VoxelMeshVertexStructCursor.d.ts +1 -1
  106. package/Mesher/Tools/VoxelMesherDataTool.d.ts +23 -17
  107. package/Mesher/Tools/VoxelMesherDataTool.js +28 -61
  108. package/Mesher/Types/Mesher.types.d.ts +8 -12
  109. package/Models/Defaults/CubeVoxelModels.js +26 -26
  110. package/Models/Defaults/PanelVoxelModels.js +24 -24
  111. package/Models/Input/BoxVoxelGometryInputs.d.ts +5 -3
  112. package/Models/Input/BoxVoxelGometryInputs.js +5 -5
  113. package/Models/Input/QuadVoxelGometryInputs.d.ts +1 -1
  114. package/Models/Rules/Classes/OcclusionFace.js +1 -1
  115. package/Models/Rules/Classes/VoxelRulesGeometry.d.ts +3 -3
  116. package/Models/Rules/Functions/BuildGeomtryInputs.js +44 -37
  117. package/Models/Rules/Functions/GetOcclusionFaces.d.ts +2 -2
  118. package/Models/Rules/Functions/GetOcclusionFaces.js +1 -1
  119. package/Models/Shared/Transform.d.ts +2 -2
  120. package/Models/Shared/Transform.js +4 -6
  121. package/Models/VoxelModel.types.d.ts +1 -1
  122. package/Renderer/Classes/DVESectionMeshInterface.d.ts +3 -0
  123. package/Renderer/Classes/DVESectionMeshes.d.ts +6 -0
  124. package/Renderer/Classes/DVESectionMeshes.js +2 -0
  125. package/Renderer/Classes/SectionMesh.d.ts +13 -0
  126. package/Renderer/Classes/SectionMesh.js +26 -0
  127. package/Renderer/Classes/SectorMesh.d.ts +11 -0
  128. package/Renderer/Classes/SectorMesh.js +33 -0
  129. package/Renderer/DVERenderNode.types.d.ts +1 -1
  130. package/Renderer/DVERenderer.d.ts +2 -2
  131. package/Renderer/InitTasks.d.ts +2 -0
  132. package/Renderer/InitTasks.js +19 -0
  133. package/Renderer/MeshManager.d.ts +5 -7
  134. package/Renderer/MeshManager.js +27 -52
  135. package/Renderer/MeshRegister.d.ts +14 -27
  136. package/Renderer/MeshRegister.js +38 -164
  137. package/Renderer/Renderer.types.d.ts +21 -0
  138. package/Renderer/index.d.ts +4 -0
  139. package/Renderer/index.js +4 -0
  140. package/Settings/EngineSettings.d.ts +19 -21
  141. package/Settings/EngineSettings.js +15 -43
  142. package/Settings/EngineSettings.types.d.ts +8 -35
  143. package/Settings/EngineSettings.types.js +8 -35
  144. package/Tasks/IWG/IWG.d.ts +25 -0
  145. package/Tasks/IWG/IWG.js +89 -0
  146. package/Tasks/IWG/Internal/Classes/DimensionSegment.d.ts +37 -0
  147. package/Tasks/IWG/Internal/Classes/DimensionSegment.js +67 -0
  148. package/Tasks/IWG/Internal/Classes/Generator.d.ts +27 -0
  149. package/Tasks/IWG/Internal/Classes/Generator.js +41 -0
  150. package/Tasks/IWG/Internal/Classes/IWGTaskBase.d.ts +15 -0
  151. package/Tasks/IWG/Internal/Classes/IWGTaskBase.js +62 -0
  152. package/Tasks/IWG/Internal/Classes/SectorState.d.ts +11 -0
  153. package/Tasks/IWG/Internal/Classes/SectorState.js +20 -0
  154. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.d.ts +9 -0
  155. package/Tasks/IWG/Internal/Classes/SectorVisistedMap.js +24 -0
  156. package/Tasks/IWG/Internal/Functions/cullSectors.d.ts +2 -0
  157. package/Tasks/IWG/Internal/Functions/cullSectors.js +112 -0
  158. package/Tasks/IWG/Internal/Functions/getSectorState.d.ts +4 -0
  159. package/Tasks/IWG/Internal/Functions/getSectorState.js +42 -0
  160. package/Tasks/IWG/Internal/Functions/runBuildUpdate.d.ts +2 -0
  161. package/Tasks/IWG/Internal/Functions/runBuildUpdate.js +52 -0
  162. package/Tasks/IWG/Internal/Functions/runWorldUpdate.d.ts +2 -0
  163. package/Tasks/IWG/Internal/Functions/runWorldUpdate.js +71 -0
  164. package/Tasks/IWG/Internal/IWGDimensions.d.ts +6 -0
  165. package/Tasks/IWG/Internal/IWGDimensions.js +17 -0
  166. package/Tasks/IWG/Internal/IWGTasks.d.ts +34 -0
  167. package/Tasks/IWG/Internal/IWGTasks.js +154 -0
  168. package/Tasks/IWG/Internal/IWGTools.d.ts +8 -0
  169. package/Tasks/IWG/Internal/IWGTools.js +5 -0
  170. package/Tasks/IWG/Internal/TaskRegister.d.ts +7 -0
  171. package/Tasks/IWG/Internal/TaskRegister.js +14 -0
  172. package/Tasks/IWG/Procedures/InitalLoad.d.ts +10 -0
  173. package/Tasks/IWG/Procedures/InitalLoad.js +53 -0
  174. package/Tasks/IWG/Procedures/SaveAllSectors.d.ts +5 -0
  175. package/Tasks/IWG/Procedures/SaveAllSectors.js +20 -0
  176. package/Tasks/IWG/index.d.ts +2 -1
  177. package/Tasks/IWG/index.js +2 -1
  178. package/Tasks/Propagation/Explosion/ExplosionManager.js +26 -26
  179. package/Tasks/Propagation/Flow/FlowManager.d.ts +9 -51
  180. package/Tasks/Propagation/Flow/FlowManager.js +96 -108
  181. package/Tasks/Propagation/Flow/{Functions/FlowRemove.d.ts → FlowRemove.d.ts} +1 -1
  182. package/Tasks/Propagation/Flow/FlowRemove.js +157 -0
  183. package/Tasks/Propagation/Flow/{Functions/FlowUpdate.d.ts → FlowUpdate.d.ts} +1 -1
  184. package/Tasks/Propagation/Flow/FlowUpdate.js +98 -0
  185. package/Tasks/Propagation/Flow/WorldFlow.d.ts +2 -0
  186. package/Tasks/Propagation/Flow/WorldFlow.js +153 -0
  187. package/Tasks/Propagation/Illumanation/CommonFunctions.d.ts +104 -0
  188. package/Tasks/Propagation/Illumanation/CommonFunctions.js +280 -0
  189. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.d.ts → RGBUpdate.d.ts} +1 -1
  190. package/Tasks/Propagation/Illumanation/{Functions/RGBUpdate.js → RGBUpdate.js} +8 -8
  191. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.d.ts → SunUpdate.d.ts} +1 -1
  192. package/Tasks/Propagation/Illumanation/{Functions/SunUpdate.js → SunUpdate.js} +11 -11
  193. package/Tasks/Propagation/Illumanation/WorldRGB.d.ts +2 -0
  194. package/Tasks/Propagation/Illumanation/WorldRGB.js +44 -0
  195. package/Tasks/Propagation/Illumanation/WorldSun.d.ts +2 -0
  196. package/Tasks/Propagation/Illumanation/WorldSun.js +119 -0
  197. package/Tasks/Propagation/InitTasks.js +32 -16
  198. package/Tasks/Propagation/index.d.ts +2 -1
  199. package/Tasks/Propagation/index.js +2 -1
  200. package/Tasks/Tasks.types.d.ts +6 -77
  201. package/Tasks/TasksIds.d.ts +3 -3
  202. package/Tasks/TasksIds.js +3 -3
  203. package/Tasks/Update/InitTasks.js +9 -24
  204. package/Tasks/Update/UpdateTask.d.ts +2 -2
  205. package/Tasks/Update/UpdateTask.js +18 -17
  206. package/Tasks/Update/VoxelUpdate.d.ts +3 -2
  207. package/Tasks/Update/VoxelUpdate.js +23 -19
  208. package/Tasks/WorldGeneration/InitTasks.js +2 -10
  209. package/Tasks/WorldGeneration/WorldGenBrush.d.ts +3 -3
  210. package/Tasks/WorldGeneration/WorldGenBrush.js +20 -27
  211. package/Tasks/WorldGeneration/WorldGenRegister.d.ts +2 -2
  212. package/Tasks/WorldGeneration/WorldGenRegister.js +30 -40
  213. package/Tasks/WorldGeneration/WorldGeneration.d.ts +1 -1
  214. package/Tasks/WorldGeneration/WorldGeneration.js +15 -11
  215. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.d.ts +1 -1
  216. package/{Data/Cursor/Template → Templates/Cursor}/TemplateCursor.js +1 -1
  217. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.d.ts +2 -1
  218. package/{Data/Cursor/Template → Templates/Cursor}/TemplateVoxelCursor.js +4 -1
  219. package/Templates/FullVoxelTemplate.d.ts +1 -0
  220. package/Templates/FullVoxelTemplate.js +14 -7
  221. package/Templates/Functions/CreateTemplate.js +58 -37
  222. package/Templates/Functions/FlipTemplate.js +4 -0
  223. package/Templates/Functions/RotateTemplate.js +4 -0
  224. package/Templates/VoxelTemplate.d.ts +5 -2
  225. package/Templates/VoxelTemplate.js +33 -18
  226. package/Templates/VoxelTemplates.types.d.ts +5 -7
  227. package/Textures/Texture.types.d.ts +1 -0
  228. package/Textures/TextureManager.d.ts +4 -5
  229. package/Textures/TextureManager.js +3 -1
  230. package/Textures/TextureRegister.d.ts +9 -10
  231. package/Textures/TextureRegister.js +12 -12
  232. package/Textures/index.d.ts +1 -0
  233. package/Textures/index.js +1 -0
  234. package/Tools/Brush/AdvancedBrushTool.d.ts +2 -1
  235. package/Tools/Brush/AdvancedBrushTool.js +12 -15
  236. package/Tools/Brush/Brush.d.ts +4 -4
  237. package/Tools/Brush/Brush.js +22 -22
  238. package/Tools/Data/SubstanceDataTool.d.ts +2 -1
  239. package/Tools/Data/SubstanceDataTool.js +6 -5
  240. package/Tools/Tasks/TasksTool.d.ts +43 -88
  241. package/Tools/Tasks/TasksTool.js +97 -212
  242. package/Util/BinaryObject.d.ts +2 -0
  243. package/Util/BinaryObject.js +14 -0
  244. package/Util/Environment.d.ts +4 -0
  245. package/Util/Environment.js +10 -0
  246. package/Util/TypedEventTarget.d.ts +5 -0
  247. package/Util/TypedEventTarget.js +12 -0
  248. package/Util/Util.types.d.ts +0 -2
  249. package/{Data → Voxels}/Cursor/VoxelCursor.d.ts +3 -3
  250. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.d.ts +14 -7
  251. package/{Data/Cursor/Interfaces → Voxels/Cursor}/VoxelCursor.interface.js +57 -44
  252. package/{Data → Voxels}/Cursor/VoxelCursor.js +7 -8
  253. package/Voxels/Cursor/VoxelLightData.d.ts +45 -0
  254. package/Voxels/Cursor/VoxelLightData.js +146 -0
  255. package/Voxels/Effects/VoxelEffect.d.ts +4 -4
  256. package/Voxels/Functions/BuildStateData.js +1 -1
  257. package/Voxels/Indexes/VoxelIndex.d.ts +2 -2
  258. package/Voxels/Indexes/VoxelIndex.js +6 -6
  259. package/Voxels/InitVoxelData.d.ts +7 -3
  260. package/Voxels/InitVoxelData.js +182 -29
  261. package/Voxels/Segments/MaterialDataGenerator.d.ts +6 -0
  262. package/{Contexts/Base/Main/Generator → Voxels}/Segments/MaterialDataGenerator.js +2 -2
  263. package/Voxels/Segments/SubstanceDataGenerator.d.ts +6 -0
  264. package/{Contexts/Base/Main/Generator → Voxels}/Segments/SubstanceDataGenerator.js +4 -4
  265. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.d.ts +2 -2
  266. package/{Contexts/Base/Main/Generator → Voxels}/Segments/VoxelDataGenerator.js +4 -5
  267. package/Voxels/State/LogicStatementReader.js +1 -1
  268. package/Voxels/State/Schema/BinarySchema.d.ts +4 -0
  269. package/Voxels/State/Schema/BinarySchema.js +32 -1
  270. package/Voxels/State/Schema/StateSchema.d.ts +2 -2
  271. package/Voxels/State/Schema/VoxelSchema.d.ts +4 -4
  272. package/Voxels/State/Schema/VoxelSchema.js +6 -6
  273. package/Voxels/State/SchemaRegister.d.ts +4 -3
  274. package/Voxels/State/SchemaRegister.js +5 -2
  275. package/Voxels/State/VoxelTagStates.js +1 -1
  276. package/Voxels/Structs/Builder/SubstanceStructBuilder.d.ts +2 -0
  277. package/{Data → Voxels}/Structs/Builder/SubstanceStructBuilder.js +2 -2
  278. package/Voxels/Structs/Builder/VoxelStructBuilder.d.ts +2 -0
  279. package/{Data → Voxels}/Structs/Builder/VoxelStructBuilder.js +2 -7
  280. package/{Data → Voxels}/Structs/SubstanceStruct.d.ts +2 -1
  281. package/{Data → Voxels}/Structs/SubstanceStruct.js +2 -4
  282. package/{Data → Voxels}/Structs/VoxelStruct.d.ts +2 -2
  283. package/{Data → Voxels}/Structs/VoxelStruct.js +1 -1
  284. package/Voxels/{Voxel.types.d.ts → Types/Voxel.types.d.ts} +18 -7
  285. package/Voxels/{Voxel.types.js → Types/Voxel.types.js} +19 -1
  286. package/Voxels/Types/VoxelModelCompiledData.types.d.ts +93 -0
  287. package/Voxels/index.d.ts +3 -3
  288. package/Voxels/index.js +3 -3
  289. package/World/Archive/Archive.types.d.ts +159 -0
  290. package/World/Archive/Functions/ArchiveArea.d.ts +10 -0
  291. package/World/Archive/Functions/ArchiveArea.js +350 -0
  292. package/World/Archive/Functions/ArchiveSector.d.ts +7 -0
  293. package/World/Archive/Functions/ArchiveSector.js +355 -0
  294. package/World/Archive/Functions/ImportSector.d.ts +9 -0
  295. package/World/Archive/Functions/ImportSector.js +234 -0
  296. package/World/Archive/Functions/index.d.ts +3 -0
  297. package/World/Archive/Functions/index.js +3 -0
  298. package/World/Archive/InitTasks.d.ts +4 -0
  299. package/World/Archive/InitTasks.js +71 -0
  300. package/World/Cursor/SectionCursor.d.ts +16 -0
  301. package/World/Cursor/SectionCursor.js +58 -0
  302. package/{Data/Cursor/World/ColumnCursor.d.ts → World/Cursor/SectorCursor.d.ts} +8 -7
  303. package/World/Cursor/SectorCursor.js +58 -0
  304. package/{Data/Cursor/World → World/Cursor}/WorldCursor.d.ts +4 -4
  305. package/World/Cursor/WorldCursor.js +52 -0
  306. package/{Data/Cursor/World → World/Cursor}/WorldSectionCursor.interface.d.ts +2 -2
  307. package/{Data/Cursor/World → World/Cursor}/WorldVoxelCursor.d.ts +3 -2
  308. package/World/Cursor/WorldVoxelCursor.js +58 -0
  309. package/{Data/World/Classes → World/Dimension}/Dimension.d.ts +5 -5
  310. package/World/Dimension/Dimension.js +20 -0
  311. package/World/InitTasks.d.ts +6 -0
  312. package/World/InitTasks.js +97 -0
  313. package/World/Lock/WorldLock.d.ts +11 -0
  314. package/{Contexts/World → World}/Lock/WorldLock.js +34 -37
  315. package/World/Section/Section.d.ts +34 -0
  316. package/World/Section/Section.js +89 -0
  317. package/World/Section/SectionHeightMap.d.ts +10 -0
  318. package/World/Section/SectionHeightMap.js +39 -0
  319. package/World/Section/SectionStruct.d.ts +8 -0
  320. package/World/Section/SectionStruct.js +29 -0
  321. package/{Data/Structs/Constants/ChunkStructProperties.d.ts → World/Section/SectionStructProperties.d.ts} +1 -1
  322. package/World/Section/SectionStructProperties.js +11 -0
  323. package/World/Section/index.d.ts +1 -0
  324. package/World/Section/index.js +1 -0
  325. package/World/Sector/Sector.d.ts +23 -0
  326. package/World/Sector/Sector.js +60 -0
  327. package/World/Sector/SectorHeightMap.d.ts +5 -0
  328. package/World/Sector/SectorHeightMap.js +49 -0
  329. package/World/Sector/SectorStruct.d.ts +1 -0
  330. package/World/Sector/SectorStruct.js +46 -0
  331. package/World/Sector/SectorStructIds.d.ts +13 -0
  332. package/World/Sector/SectorStructIds.js +14 -0
  333. package/World/Sector/index.d.ts +1 -0
  334. package/World/Sector/index.js +1 -0
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  337. package/World/Types/WorldDataSyncIds.d.ts +6 -0
  338. package/World/Types/WorldDataSyncIds.js +7 -0
  339. package/{Data/World → World}/WorldBounds.js +4 -0
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  368. package/Contexts/Constructor/Tasks/ConstructorRemoteThreadTasks.js +0 -8
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  370. package/Contexts/Constructor/Tasks/DVEConstructorTasksQueues.js +0 -72
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  421. package/Data/World/WorldRegister.d.ts +0 -51
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  446. package/Math/Spaces/VoxelSpace.d.ts +0 -32
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  449. package/Math/Spaces/VoxelSpaces.js +0 -117
  450. package/Math/Spaces/VoxelSpaces.types.d.ts +0 -6
  451. package/Math/VoxelMath.d.ts +0 -21
  452. package/Math/VoxelMath.js +0 -47
  453. package/Mesher/Geometry/VoxelGeometry.d.ts +0 -7
  454. package/Mesher/Geometry/VoxelGeometry.js +0 -115
  455. package/Mesher/Mesher.d.ts +0 -16
  456. package/Mesher/Mesher.js +0 -44
  457. package/Mesher/Meshers/MesherInterface.d.ts +0 -5
  458. package/Mesher/Meshers/MesherManager.d.ts +0 -7
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  460. package/Mesher/Meshers/TextureMesher.d.ts +0 -15
  461. package/Mesher/Meshers/TextureMesher.js +0 -191
  462. package/Mesher/Meshers/VoxelMesher.d.ts +0 -15
  463. package/Mesher/Meshers/VoxelMesher.js +0 -47
  464. package/Mesher/Processors/ChunkProcessor.d.ts +0 -13
  465. package/Mesher/Processors/ChunkProcessor.js +0 -117
  466. package/Mesher/Substances/RenderedSubstances.d.ts +0 -5
  467. package/Mesher/Substances/RenderedSubstances.js +0 -7
  468. package/Mesher/Tasks/BuidlerTasks.types.d.ts +0 -7
  469. package/Mesher/Tools/VoxelTemplateDataTool.d.ts +0 -15
  470. package/Mesher/Tools/VoxelTemplateDataTool.js +0 -112
  471. package/Renderer/Classes/ChunkMesh.d.ts +0 -10
  472. package/Renderer/Classes/ChunkMesh.js +0 -13
  473. package/Renderer/Classes/MeshRegisterColumn.d.ts +0 -7
  474. package/Renderer/Classes/MeshRegisterColumn.js +0 -7
  475. package/Renderer/Classes/MushRegisterRegion.d.ts +0 -4
  476. package/Renderer/Classes/MushRegisterRegion.js +0 -3
  477. package/Renderer/DVEChunkMeshInterface.d.ts +0 -3
  478. package/Renderer/DVEChunkMeshInterface.js +0 -1
  479. package/Renderer/DVEChunkMeshes.d.ts +0 -6
  480. package/Renderer/DVEChunkMeshes.js +0 -2
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  482. package/Tasks/Analyzer/Analyzer.js +0 -156
  483. package/Tasks/Analyzer/AnalyzerUpdater.d.ts +0 -10
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  487. package/Tasks/DataLoader/Broswer/DataHandler.d.ts +0 -20
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  489. package/Tasks/DataLoader/Broswer/WorldDataBase.d.ts +0 -26
  490. package/Tasks/DataLoader/Broswer/WorldDataBase.js +0 -81
  491. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.d.ts +0 -6
  492. package/Tasks/DataLoader/Broswer/WorldDataBaseManager.js +0 -30
  493. package/Tasks/DataLoader/Broswer/WorldDataTool.d.ts +0 -16
  494. package/Tasks/DataLoader/Broswer/WorldDataTool.js +0 -64
  495. package/Tasks/DataLoader/Broswer/index.d.ts +0 -1
  496. package/Tasks/DataLoader/Broswer/index.js +0 -1
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  499. package/Tasks/DataLoader/Constructor/DivineVoxelEngineDataLoaderConstructor.d.ts +0 -9
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  501. package/Tasks/DataLoader/Constructor/WorldDataSerializer.d.ts +0 -15
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  503. package/Tasks/DataLoader/Constructor/index.d.ts +0 -1
  504. package/Tasks/DataLoader/Constructor/index.js +0 -1
  505. package/Tasks/DataLoader/Node/DivineVoxelEngineData.d.ts +0 -48
  506. package/Tasks/DataLoader/Node/DivineVoxelEngineData.js +0 -47
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  515. package/Tasks/DataLoader/Node/Util/DVED.util.d.ts +0 -17
  516. package/Tasks/DataLoader/Node/Util/DVED.util.js +0 -25
  517. package/Tasks/DataLoader/Node/index.d.ts +0 -3
  518. package/Tasks/DataLoader/Node/index.js +0 -3
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  521. package/Tasks/DataLoader/Types/DVEDataHandler.d.ts +0 -17
  522. package/Tasks/DataLoader/Types/DVEDataHandler.js +0 -14
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  525. package/Tasks/DataLoader/World/DataLoaderTasks.d.ts +0 -2
  526. package/Tasks/DataLoader/World/DataLoaderTasks.js +0 -70
  527. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.d.ts +0 -12
  528. package/Tasks/DataLoader/World/DivineVoxelEngineDataLoaderWorld.js +0 -17
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  531. package/Tasks/DataLoader/World/Tools/DataSerializerTool.d.ts +0 -8
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  533. package/Tasks/DataLoader/World/Tools/LoaderRegister.d.ts +0 -9
  534. package/Tasks/DataLoader/World/Tools/LoaderRegister.js +0 -29
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  536. package/Tasks/IWG/Constants/ColumnState.js +0 -7
  537. package/Tasks/IWG/World/Classes/DebouncedTasks.d.ts +0 -16
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  539. package/Tasks/IWG/World/Classes/Generator.d.ts +0 -50
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  541. package/Tasks/IWG/World/Classes/Tasks/IWGBatchTask.d.ts +0 -7
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  543. package/Tasks/IWG/World/Classes/Tasks/IWGSingleTask.d.ts +0 -6
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  545. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.d.ts +0 -27
  546. package/Tasks/IWG/World/Classes/Tasks/IWGTaskBase.js +0 -34
  547. package/Tasks/IWG/World/Classes/Tasks/IWGTaskRegister.d.ts +0 -6
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  551. package/Tasks/IWG/World/Load/InitLoad.d.ts +0 -5
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  554. package/Tasks/IWG/World/Load/LoaderBase.js +0 -57
  555. package/Tasks/IWG/World/Load/SafeExit.d.ts +0 -5
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  557. package/Tasks/IWG/World/Load/Teleport.d.ts +0 -9
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  560. package/Tasks/IWG/World/Tasks/RegisterDefaultTasks.js +0 -12
  561. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.d.ts +0 -8
  562. package/Tasks/IWG/World/Tasks/Rendering/IWGBuildTasks.js +0 -26
  563. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.d.ts +0 -8
  564. package/Tasks/IWG/World/Tasks/Saving/IWGSaveAndUnloadTasks.js +0 -22
  565. package/Tasks/IWG/World/Tasks/Saving/IWGSaveTasks.d.ts +0 -8
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  579. package/Tasks/IWG/World/index.d.ts +0 -2
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  581. package/Tasks/Mesher/InitTasks.d.ts +0 -2
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  593. package/Tools/Anaylzer/AnaylzerTool.d.ts +0 -6
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  621. /package/Contexts/Base/Main/{Generator/DataGenerator.types.js → DataGenerator.types.js} +0 -0
  622. /package/Contexts/Base/Remote/{Sync/DataSync.types.js → DataSync.types.js} +0 -0
  623. /package/Contexts/Base/Remote/{Sync/DataSyncIds.d.ts → DataSyncIds.d.ts} +0 -0
  624. /package/Contexts/Base/Remote/{Sync/DataSyncIds.js → DataSyncIds.js} +0 -0
  625. /package/Contexts/Base/Remote/{Sync/InitDataSync.d.ts → InitDataSync.d.ts} +0 -0
  626. /package/Contexts/Base/Remote/{Sync/InitWorldDataSync.d.ts → InitWorldDataSync.d.ts} +0 -0
  627. /package/Data/Cursor/{Interfaces/DataCursor.interface.js → DataCursor.interface.js} +0 -0
  628. /package/{Archive → Data}/Functions/Palettes.d.ts +0 -0
  629. /package/{Archive → Data}/Functions/Palettes.js +0 -0
  630. /package/Data/Structs/{Builder/StructBuilder.js → StructBuilder.js} +0 -0
  631. /package/Data/{Types → Structs}/StructBuilder.types.d.ts +0 -0
  632. /package/Data/{Types → Structs}/StructBuilder.types.js +0 -0
  633. /package/Math/{Constants/CardinalNeighbors.d.ts → CardinalNeighbors.d.ts} +0 -0
  634. /package/Math/{Constants/CardinalNeighbors.js → CardinalNeighbors.js} +0 -0
  635. /package/Math/{Constants/VoxelFaces.d.ts → VoxelFaces.d.ts} +0 -0
  636. /package/Math/{Constants/VoxelFaces.js → VoxelFaces.js} +0 -0
  637. /package/{Voxels → Mesher}/VoxelShaderData.d.ts +0 -0
  638. /package/{Voxels → Mesher}/VoxelShaderData.js +0 -0
  639. /package/{Archive/Archive.types.js → Renderer/Classes/DVESectionMeshInterface.js} +0 -0
  640. /package/{Contexts/Render/Tasks/RenderTasks.types.js → Renderer/Renderer.types.js} +0 -0
  641. /package/{Data/Cursor/World/WorldSectionCursor.interface.js → Tasks/Propagation/Flow/CommonFunctions.d.ts} +0 -0
  642. /package/{Data/Types/DimensionData.types.js → Tasks/Propagation/Flow/CommonFunctions.js} +0 -0
  643. /package/{Data → Voxels}/Palettes/MaterialPalette.d.ts +0 -0
  644. /package/{Data → Voxels}/Palettes/MaterialPalette.js +0 -0
  645. /package/{Data → Voxels}/Palettes/SubstancePalette.d.ts +0 -0
  646. /package/{Data → Voxels}/Palettes/SubstancePalette.js +0 -0
  647. /package/{Data → Voxels}/Palettes/VoxelPalette.d.ts +0 -0
  648. /package/{Data → Voxels}/Palettes/VoxelPalette.js +0 -0
  649. /package/Voxels/{VoxelMaterial.types.d.ts → Types/VoxelMaterial.types.d.ts} +0 -0
  650. /package/Voxels/{VoxelMaterial.types.js → Types/VoxelMaterial.types.js} +0 -0
  651. /package/{Data/Types/RichWorldData.types.js → Voxels/Types/VoxelModelCompiledData.types.js} +0 -0
  652. /package/Voxels/{VoxelSubstances.types.d.ts → Types/VoxelSubstances.types.d.ts} +0 -0
  653. /package/Voxels/{VoxelSubstances.types.js → Types/VoxelSubstances.types.js} +0 -0
  654. /package/{Math/Math.types.js → World/Archive/Archive.types.js} +0 -0
  655. /package/{Archive → World/Archive}/index.d.ts +0 -0
  656. /package/{Archive → World/Archive}/index.js +0 -0
  657. /package/{Math/Spaces/VoxelSpaces.types.js → World/Cursor/WorldSectionCursor.interface.js} +0 -0
  658. /package/{Mesher/Meshers/MesherInterface.js → World/Storage/WorldStorage.interface.js} +0 -0
  659. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.d.ts +0 -0
  660. /package/{Data/Structs/Constants → World/Structs}/WorldDataStructProperties.js +0 -0
  661. /package/{Mesher/Tasks/BuidlerTasks.types.js → World/Types/WorldData.types.js} +0 -0
  662. /package/{Data/World → World}/WorldBounds.d.ts +0 -0
@@ -0,0 +1,44 @@
1
+ import { Threads } from "@amodx/threads";
2
+ import { WorldRegister } from "../World/WorldRegister";
3
+ import { WorldSpaces } from "../World/WorldSpaces";
4
+ import { MeshSection } from "./Functions/MeshSection";
5
+ import { TasksIds } from "../Tasks/TasksIds";
6
+ export default function (rendererThread) {
7
+ Threads.registerTask(TasksIds.BuildSection, (location) => {
8
+ const section = MeshSection(location);
9
+ if (!section)
10
+ return;
11
+ rendererThread.runTask("set-section", section[0], section[1]);
12
+ });
13
+ Threads.registerTask(TasksIds.BuildSector, (location) => {
14
+ WorldRegister.setDimension(location[0]);
15
+ const sectorPosition = WorldSpaces.sector.getPosition(location[1], location[2], location[3]);
16
+ const sector = WorldRegister.sectors.get(sectorPosition.x, sectorPosition.y, sectorPosition.z);
17
+ if (!sector) {
18
+ console.warn("Tried building a sector that does not exists.", [
19
+ sectorPosition.x,
20
+ sectorPosition.y,
21
+ sectorPosition.z,
22
+ ]);
23
+ return;
24
+ }
25
+ if (sector.sections.length == 0) {
26
+ console.warn("Tried building a sector with no sections.", sector.position);
27
+ return;
28
+ }
29
+ for (let i = 0; i < sector.sections.length; i++) {
30
+ const section = sector.sections[i];
31
+ if (!section)
32
+ continue;
33
+ const sectionMesh = MeshSection([
34
+ location[0],
35
+ sector.position[0],
36
+ sector.position[1] + i * WorldSpaces.section.bounds.y,
37
+ sector.position[2],
38
+ ]);
39
+ if (!sectionMesh)
40
+ continue;
41
+ rendererThread.runTask("set-section", sectionMesh[0], sectionMesh[1]);
42
+ }
43
+ });
44
+ }
@@ -1,8 +1,8 @@
1
1
  import { Vec3Array } from "@amodx/math";
2
2
  import { VoxelFaces } from "../../../Math";
3
- import { Quad } from "@amodx/meshing/Primitives/Quad";
3
+ import { Quad } from "../../Geomtry/Primitives/Quad";
4
4
  import { QuadVertexWeights } from "./Calc/CalcConstants";
5
- import { VoxelGeometryTransform } from "../../../Voxels/VoxelSyncData";
5
+ import { VoxelGeometryTransform } from "../../../Voxels/Types/VoxelModelCompiledData.types";
6
6
  export declare function GetBoxGeometryNodeData(points: [Vec3Array, Vec3Array], transform: VoxelGeometryTransform): {
7
7
  quads: Record<VoxelFaces, Quad>;
8
8
  vertexWeights: Record<VoxelFaces, QuadVertexWeights>;
@@ -1,70 +1,75 @@
1
1
  import { Vector3Like } from "@amodx/math";
2
2
  import { VoxelFaces } from "../../../Math";
3
- import { Quad } from "@amodx/meshing/Primitives/Quad";
3
+ import { Quad } from "../../Geomtry/Primitives/Quad";
4
4
  import { addQuadWeights } from "./Calc/CalcConstants";
5
- import { TransformBox } from "../../../Models/Shared/Transform";
6
5
  import { GetBounds } from "./BoundsFunctions";
7
6
  export function GetBoxGeometryNodeData(points, transform) {
8
- const quads = [];
7
+ // const quads: Quad[] = [];
9
8
  const vertexWeights = [];
10
- const [start, end] = points.map((_) => Vector3Like.Create(..._));
11
- const quadPoints = [
12
- //top
13
- [
14
- [end.x, end.y, end.z],
15
- [start.x, end.y, end.z],
16
- [start.x, end.y, start.z],
17
- [end.x, end.y, start.z],
18
- ],
19
- //bottom
20
- [
21
- [start.x, start.y, end.z],
22
- [end.x, start.y, end.z],
23
- [end.x, start.y, start.z],
24
- [start.x, start.y, start.z],
25
- ],
26
- //north
27
- [
28
- [start.x, end.y, end.z],
29
- [end.x, end.y, end.z],
30
- [end.x, start.y, end.z],
31
- [start.x, start.y, end.z],
32
- ],
33
- //south
34
- [
35
- [end.x, end.y, start.z],
36
- [start.x, end.y, start.z],
37
- [start.x, start.y, start.z],
38
- [end.x, start.y, start.z],
39
- ],
40
- //east
41
- [
42
- [end.x, end.y, end.z],
43
- [end.x, end.y, start.z],
44
- [end.x, start.y, start.z],
45
- [end.x, start.y, end.z],
46
- ],
47
- //west
48
- [
49
- [start.x, end.y, start.z],
50
- [start.x, end.y, end.z],
51
- [start.x, start.y, end.z],
52
- [start.x, start.y, start.z],
53
- ],
54
- ];
55
- const tranformed = TransformBox(quadPoints.map((_) => Quad.Create(_)), transform);
56
- const quadBounds = tranformed.map((_) => GetBounds(_.positions.getAsArray().map((_) => Vector3Like.ToArray(_))));
57
- quads[VoxelFaces.Up] = tranformed[VoxelFaces.Up];
9
+ const start = Vector3Like.Create(...points[0]);
10
+ const end = Vector3Like.Create(...points[1]);
11
+ const quads = [];
12
+ //top
13
+ quads[VoxelFaces.Up] = Quad.Create([
14
+ [end.x, end.y, end.z],
15
+ [start.x, end.y, end.z],
16
+ [start.x, end.y, start.z],
17
+ [end.x, end.y, start.z],
18
+ ]);
19
+ //bottom
20
+ quads[VoxelFaces.Down] = Quad.Create([
21
+ [start.x, start.y, end.z],
22
+ [end.x, start.y, end.z],
23
+ [end.x, start.y, start.z],
24
+ [start.x, start.y, start.z],
25
+ ]);
26
+ //north
27
+ quads[VoxelFaces.North] = Quad.Create([
28
+ [start.x, end.y, end.z],
29
+ [end.x, end.y, end.z],
30
+ [end.x, start.y, end.z],
31
+ [start.x, start.y, end.z],
32
+ ]);
33
+ //south
34
+ quads[VoxelFaces.South] = Quad.Create([
35
+ [end.x, end.y, start.z],
36
+ [start.x, end.y, start.z],
37
+ [start.x, start.y, start.z],
38
+ [end.x, start.y, start.z],
39
+ ]);
40
+ //east
41
+ quads[VoxelFaces.East] = Quad.Create([
42
+ [end.x, end.y, end.z],
43
+ [end.x, end.y, start.z],
44
+ [end.x, start.y, start.z],
45
+ [end.x, start.y, end.z],
46
+ ]);
47
+ //west
48
+ quads[VoxelFaces.West] = Quad.Create([
49
+ [start.x, end.y, start.z],
50
+ [start.x, end.y, end.z],
51
+ [start.x, start.y, end.z],
52
+ [start.x, start.y, start.z],
53
+ ]);
54
+ // TransformBox(quads as any, transform);
55
+ const quadBounds = new Array(quads.length);
56
+ for (let i = 0; i < quads.length; i++) {
57
+ const positions = [];
58
+ const quadPositions = quads[i].positions.getAsArray();
59
+ for (let i = 0; i < 4; i++) {
60
+ positions.push([
61
+ quadPositions[i].x,
62
+ quadPositions[i].y,
63
+ quadPositions[i].z,
64
+ ]);
65
+ }
66
+ quadBounds[i] = GetBounds(positions);
67
+ }
58
68
  vertexWeights[VoxelFaces.Up] = addQuadWeights(quads[VoxelFaces.Up], VoxelFaces.Up);
59
- quads[VoxelFaces.Down] = tranformed[VoxelFaces.Down];
60
69
  vertexWeights[VoxelFaces.Down] = addQuadWeights(quads[VoxelFaces.Down], VoxelFaces.Down);
61
- quads[VoxelFaces.North] = tranformed[VoxelFaces.North];
62
70
  vertexWeights[VoxelFaces.North] = addQuadWeights(quads[VoxelFaces.North], VoxelFaces.North);
63
- quads[VoxelFaces.South] = tranformed[VoxelFaces.South];
64
71
  vertexWeights[VoxelFaces.South] = addQuadWeights(quads[VoxelFaces.South], VoxelFaces.South);
65
- quads[VoxelFaces.East] = tranformed[VoxelFaces.East];
66
72
  vertexWeights[VoxelFaces.East] = addQuadWeights(quads[VoxelFaces.East], VoxelFaces.East);
67
- quads[VoxelFaces.West] = tranformed[VoxelFaces.West];
68
73
  vertexWeights[VoxelFaces.West] = addQuadWeights(quads[VoxelFaces.West], VoxelFaces.West);
69
74
  return {
70
75
  quads,
@@ -1,7 +1,7 @@
1
- import { QuadVerticies } from "@amodx/meshing/Geometry.types";
1
+ import { QuadVerticies } from "../../../Geomtry/Geometry.types";
2
2
  import { VoxelFaces } from "../../../../Math";
3
3
  import { Vec3Array, Vec4Array } from "@amodx/math";
4
- import { Quad } from "@amodx/meshing/Primitives/Quad";
4
+ import { Quad } from "../../../Geomtry/Primitives/Quad";
5
5
  export declare const GradientCheckSets: Record<VoxelFaces, Record<QuadVerticies, number[]>>;
6
6
  export declare const GradientCheckSetsArray: Int8Array;
7
7
  export declare const GeometryCheckSetIndexes: Record<VoxelFaces, Record<QuadVerticies, [number, number, number]>>;
@@ -1,7 +1,8 @@
1
- import { QuadVerticies, QuadVerticiesArray, } from "@amodx/meshing/Geometry.types";
1
+ import { QuadVerticies, QuadVerticiesArray, } from "../../../Geomtry/Geometry.types";
2
2
  import { VoxelFaces, VoxelFacesArray } from "../../../../Math";
3
3
  import { VoxelRelativeCubeIndex } from "../../../../Models/Indexing/VoxelRelativeCubeIndex";
4
- import { LightData } from "../../../../Voxels/LightData";
4
+ import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData";
5
+ const lightData = new VoxelLightData();
5
6
  export const GradientCheckSets = [];
6
7
  GradientCheckSets[VoxelFaces.Up] = [];
7
8
  GradientCheckSets[VoxelFaces.Up][QuadVerticies.TopRight] = [
@@ -316,10 +317,10 @@ const lightValues3 = [0, 0, 0, 0];
316
317
  const lightValues4 = [0, 0, 0, 0];
317
318
  const lightValues5 = [0, 0, 0, 0];
318
319
  export function getInterpolationValue(value, weights) {
319
- LightData.getLightValuesToRef(value[0], lightValues1);
320
- LightData.getLightValuesToRef(value[1], lightValues2);
321
- LightData.getLightValuesToRef(value[2], lightValues3);
322
- LightData.getLightValuesToRef(value[3], lightValues4);
320
+ lightData.getLightValuesToRef(value[0], lightValues1);
321
+ lightData.getLightValuesToRef(value[1], lightValues2);
322
+ lightData.getLightValuesToRef(value[2], lightValues3);
323
+ lightData.getLightValuesToRef(value[3], lightValues4);
323
324
  lightValues5[0] =
324
325
  lightValues1[0] * weights[0] +
325
326
  lightValues2[0] * weights[1] +
@@ -340,7 +341,7 @@ export function getInterpolationValue(value, weights) {
340
341
  lightValues2[3] * weights[1] +
341
342
  lightValues3[3] * weights[2] +
342
343
  lightValues4[3] * weights[3];
343
- return LightData.setLightValues(lightValues5);
344
+ return lightData.setLightValues(lightValues5);
344
345
  }
345
346
  export const addQuadWeights = (quad, direction) => {
346
347
  const returnArray = [];
@@ -1,6 +1,7 @@
1
- import { LightData } from "../../../../Voxels/LightData.js";
2
1
  import { VoxelFaceDirections } from "../../../../Math/index.js";
3
2
  import { GradientCheckSets } from "./CalcConstants.js";
3
+ import { VoxelLightData } from "../../../../Voxels/Cursor/VoxelLightData.js";
4
+ const lightData = new VoxelLightData();
4
5
  const currentLightValues = new Uint16Array([0, 0, 0, 0]);
5
6
  const loadedLightValues = new Uint16Array([0, 0, 0, 0]);
6
7
  const faceLength = 9 * 4;
@@ -19,7 +20,7 @@ export const FaceDataCalc = {
19
20
  for (let vertex = 0; vertex < 4; vertex++) {
20
21
  if (settings.doLight) {
21
22
  tool.lightData[face][vertex] = light;
22
- LightData.getLightValuesToRef(light, currentLightValues);
23
+ lightData.getLightValuesToRef(light, currentLightValues);
23
24
  }
24
25
  for (let i = 0; i < 9; i += 3) {
25
26
  const loadedVoxel = tool.nVoxel.getVoxel(GradientCheckSets[face][vertex][i] + tool.position.x, GradientCheckSets[face][vertex][i + 1] + tool.position.y, GradientCheckSets[face][vertex][i + 2] + tool.position.z);
@@ -31,7 +32,7 @@ export const FaceDataCalc = {
31
32
  /*
32
33
  Do Light
33
34
  */
34
- LightData.getLightValuesToRef(nl, loadedLightValues);
35
+ lightData.getLightValuesToRef(nl, loadedLightValues);
35
36
  currentLightValues[0] =
36
37
  currentLightValues[0] < loadedLightValues[0]
37
38
  ? loadedLightValues[0]
@@ -50,7 +51,7 @@ export const FaceDataCalc = {
50
51
  : currentLightValues[3];
51
52
  }
52
53
  tool.lightData[face][vertex] =
53
- LightData.setLightValues(currentLightValues);
54
+ lightData.setLightValues(currentLightValues);
54
55
  }
55
56
  },
56
57
  };
@@ -1,8 +1,8 @@
1
1
  import { Vec3Array } from "@amodx/math";
2
2
  import { VoxelFaces } from "../../../Math";
3
3
  import { VoxelQuadGeometryNode } from "../../../Models/VoxelModel.types";
4
- import { Quad } from "@amodx/meshing/Primitives/Quad";
5
- import { VoxelGeometryTransform } from "../../../Voxels/VoxelSyncData";
4
+ import { Quad } from "../../Geomtry/Primitives/Quad";
5
+ import { VoxelGeometryTransform } from "../../../Voxels/Types/VoxelModelCompiledData.types";
6
6
  export declare function GetQuadGeometryData(data: VoxelQuadGeometryNode, transform: VoxelGeometryTransform): {
7
7
  quad: Quad;
8
8
  vertexWeights: import("./Calc/CalcConstants").QuadVertexWeights;
@@ -1,6 +1,6 @@
1
1
  import { Vector3Like } from "@amodx/math";
2
2
  import { VoxelFaces } from "../../../Math";
3
- import { Quad } from "@amodx/meshing/Primitives/Quad";
3
+ import { Quad } from "../../Geomtry/Primitives/Quad";
4
4
  import { addQuadWeights, closestUnitNormal, } from "./Calc/CalcConstants";
5
5
  import { TransformQuad } from "../../../Models/Shared/Transform";
6
6
  import { GetBounds } from "./BoundsFunctions";
@@ -1,6 +1,11 @@
1
1
  import type { VoxelMesherDataTool } from "../../../../../Mesher/Tools/VoxelMesherDataTool";
2
- import { QuadScalarVertexData } from "@amodx/meshing/Primitives/QuadVertexData";
3
- export declare const FlowGradient: {
4
- getLevel(tool: VoxelMesherDataTool, x: number, y: number, z: number): number;
5
- calculate(tool: VoxelMesherDataTool, flowStates: QuadScalarVertexData): QuadScalarVertexData;
6
- };
2
+ import { QuadScalarVertexData } from "../../../../Geomtry/Primitives/QuadVertexData";
3
+ import { CompassAngles } from "@amodx/math";
4
+ export declare enum FlowVerticies {
5
+ NorthEast = 0,
6
+ NorthWest = 1,
7
+ SouthWest = 2,
8
+ SouthEsat = 3
9
+ }
10
+ export declare function getFlowAngle(vertexLevel: QuadScalarVertexData): [angle: CompassAngles, flow: number];
11
+ export declare function getFlowGradient(tool: VoxelMesherDataTool, flowStates: QuadScalarVertexData): QuadScalarVertexData;
@@ -1,71 +1,162 @@
1
- import { QuadVerticies } from "@amodx/meshing/Geometry.types";
1
+ import { QuadVerticies } from "../../../../Geomtry/Geometry.types";
2
+ import { CompassAngles } from "@amodx/math";
3
+ var FlowStates;
4
+ (function (FlowStates) {
5
+ FlowStates[FlowStates["None"] = 0] = "None";
6
+ FlowStates[FlowStates["Down"] = 1] = "Down";
7
+ FlowStates[FlowStates["Up"] = 2] = "Up";
8
+ })(FlowStates || (FlowStates = {}));
9
+ export var FlowVerticies;
10
+ (function (FlowVerticies) {
11
+ FlowVerticies[FlowVerticies["NorthEast"] = 0] = "NorthEast";
12
+ FlowVerticies[FlowVerticies["NorthWest"] = 1] = "NorthWest";
13
+ FlowVerticies[FlowVerticies["SouthWest"] = 2] = "SouthWest";
14
+ FlowVerticies[FlowVerticies["SouthEsat"] = 3] = "SouthEsat";
15
+ })(FlowVerticies || (FlowVerticies = {}));
2
16
  const checkSets = {
3
- [QuadVerticies.TopRight]: [
4
- 1, 0, 0, 1,
5
- //corner
17
+ [FlowVerticies.NorthEast]: [
18
+ //1
19
+ 1, 0,
20
+ //2
21
+ 0, 1,
22
+ //3
6
23
  1, 1,
7
24
  ],
8
- [QuadVerticies.TopLeft]: [
9
- -1, 0, 0, 1,
10
- //corner
25
+ [FlowVerticies.NorthWest]: [
26
+ //1
27
+ -1, 0,
28
+ //2
29
+ 0, 1,
30
+ //3
11
31
  -1, 1,
12
32
  ],
13
- [QuadVerticies.BottomLeft]: [
14
- -1, 0, 0, -1,
15
- //corner
33
+ [FlowVerticies.SouthWest]: [
34
+ //1
35
+ -1, 0,
36
+ //2
37
+ 0, -1,
38
+ //3
16
39
  -1, -1,
17
40
  ],
18
- [QuadVerticies.BottomRight]: [
19
- 1, 0, 0, -1,
20
- //corner
41
+ [FlowVerticies.SouthEsat]: [
42
+ //1
43
+ 1, 0,
44
+ //2
45
+ 0, -1,
46
+ //3
21
47
  1, -1,
22
48
  ],
23
49
  };
24
- export const FlowGradient = {
25
- getLevel(tool, x, y, z) {
26
- const voxel = tool.nVoxel.getVoxel(x, y, z);
27
- if (!voxel || !voxel.isRenderable())
28
- return -1;
29
- if (!tool.voxel.isSameVoxel(voxel))
30
- return -1;
31
- const level = voxel.getLevel();
32
- const levelState = voxel.getLevelState();
33
- if (levelState > 0)
34
- return 7;
35
- return level;
36
- },
37
- calculate(tool, flowStates) {
38
- const cl = tool.voxel.getLevel();
39
- const cs = tool.voxel.getLevelState();
40
- let log = false;
41
- if (tool.position.x == -1 && tool.position.z == -1) {
42
- log = true;
50
+ function getLevel(tool, x, y, z) {
51
+ const voxel = tool.nVoxel.getVoxel(x, y, z);
52
+ if (!voxel || !voxel.isRenderable())
53
+ return -1;
54
+ if (!tool.voxel.isSameVoxel(voxel))
55
+ return -1;
56
+ const level = voxel.getLevel();
57
+ const levelState = voxel.getLevelState();
58
+ if (levelState > 0)
59
+ return 7;
60
+ return level;
61
+ }
62
+ const returnData = [
63
+ CompassAngles.East,
64
+ 0,
65
+ ];
66
+ export function getFlowAngle(vertexLevel) {
67
+ if (vertexLevel.isAllEqualTo(7)) {
68
+ returnData[0] = 0;
69
+ returnData[1] = FlowStates.None;
70
+ return returnData;
71
+ }
72
+ const upRight = vertexLevel.vertices[QuadVerticies.TopRight];
73
+ const upLeft = vertexLevel.vertices[QuadVerticies.TopLeft];
74
+ const downLeft = vertexLevel.vertices[QuadVerticies.BottomLeft];
75
+ const downRight = vertexLevel.vertices[QuadVerticies.BottomRight];
76
+ const upEqual = upRight == upLeft;
77
+ const downEqual = downRight == downLeft;
78
+ const rightEqual = upRight == downRight;
79
+ const leftEqual = upLeft == downLeft;
80
+ if (upEqual && downEqual) {
81
+ if (upRight < downRight) {
82
+ returnData[0] = CompassAngles.North;
83
+ returnData[1] = FlowStates.Up;
84
+ return returnData;
43
85
  }
44
- for (let vertex = 0; vertex <= 3; vertex++) {
45
- const checkSet = checkSets[vertex];
46
- let finalLevel = cl;
47
- let zerCount = 0;
48
- for (let i = 0; i < 6; i += 2) {
49
- const cx = checkSet[i] + tool.position.x;
50
- const cz = checkSet[i + 1] + tool.position.z;
51
- const aboveLevel = this.getLevel(tool, cx, tool.position.y + 1, cz);
52
- if (aboveLevel > 0) {
53
- finalLevel = 9;
54
- break;
55
- }
56
- const level = this.getLevel(tool, cx, tool.position.y, cz);
57
- if (level == -1) {
58
- zerCount++;
59
- }
60
- if (finalLevel < level) {
61
- finalLevel = level;
62
- }
86
+ if (upRight > downRight) {
87
+ returnData[0] = CompassAngles.South;
88
+ returnData[1] = FlowStates.Up;
89
+ return returnData;
90
+ }
91
+ }
92
+ if (rightEqual && leftEqual) {
93
+ if (upRight < upLeft) {
94
+ returnData[0] = CompassAngles.East;
95
+ returnData[1] = FlowStates.Up;
96
+ return returnData;
97
+ }
98
+ if (upRight > upLeft) {
99
+ returnData[0] = CompassAngles.West;
100
+ returnData[1] = FlowStates.Up;
101
+ return returnData;
102
+ }
103
+ }
104
+ if ((downRight < upRight && downRight < upLeft && downRight < downLeft) ||
105
+ (upLeft > upRight && upLeft > downRight && upLeft > downLeft)) {
106
+ returnData[0] = CompassAngles.SouthEast;
107
+ returnData[1] = FlowStates.Up;
108
+ return returnData;
109
+ }
110
+ if ((upLeft < upRight && upLeft < downRight && upLeft < downLeft) ||
111
+ (downRight > upRight && downRight > upLeft && downRight > downLeft)) {
112
+ returnData[0] = CompassAngles.NorthWest;
113
+ returnData[1] = FlowStates.Up;
114
+ return returnData;
115
+ }
116
+ if ((upRight < downRight && upRight < upLeft && upRight < downLeft) ||
117
+ (downLeft > downRight && downLeft > upLeft && downLeft > upRight)) {
118
+ returnData[0] = CompassAngles.NorthEast;
119
+ returnData[1] = FlowStates.Up;
120
+ return returnData;
121
+ }
122
+ if ((downLeft < downRight && downLeft < upLeft && downLeft < upRight) ||
123
+ (upRight > downRight && upRight > upLeft && upRight > downLeft)) {
124
+ returnData[0] = CompassAngles.SouthWest;
125
+ returnData[1] = FlowStates.Up;
126
+ return returnData;
127
+ }
128
+ returnData[0] = CompassAngles.North;
129
+ returnData[1] = FlowStates.Up;
130
+ return returnData;
131
+ }
132
+ export function getFlowGradient(tool, flowStates) {
133
+ const cl = tool.voxel.getLevel();
134
+ const cs = tool.voxel.getLevelState();
135
+ for (let vertex = 0; vertex <= 3; vertex++) {
136
+ const checkSet = checkSets[vertex];
137
+ let finalLevel = cl;
138
+ let zerCount = 0;
139
+ for (let i = 0; i < 6; i += 2) {
140
+ const cx = checkSet[i] + tool.position.x;
141
+ const cz = checkSet[i + 1] + tool.position.z;
142
+ const aboveLevel = getLevel(tool, cx, tool.position.y + 1, cz);
143
+ if (aboveLevel > 0) {
144
+ flowStates.vertices[vertex] = 9;
145
+ finalLevel = 9;
146
+ break;
63
147
  }
64
- if (cl !== 7 && zerCount >= 1 && finalLevel < 7 && finalLevel > 3) {
65
- finalLevel = 3;
148
+ const level = getLevel(tool, cx, tool.position.y, cz);
149
+ if (level == -1) {
150
+ zerCount++;
151
+ }
152
+ if (finalLevel < level) {
153
+ finalLevel = level;
66
154
  }
67
- flowStates.vertices[vertex] = finalLevel;
68
155
  }
69
- return flowStates;
70
- },
71
- };
156
+ if (((finalLevel < 7 && finalLevel > 3) || cs == 1) && zerCount >= 2) {
157
+ finalLevel = 3;
158
+ }
159
+ flowStates.vertices[vertex] = finalLevel;
160
+ }
161
+ return flowStates;
162
+ }
@@ -2,7 +2,7 @@ import { Vector3Like } from "@amodx/math";
2
2
  import { VoxelMesherDataTool } from "Mesher/Tools/VoxelMesherDataTool";
3
3
  import { GeoemtryNode } from "../../GeometryNode";
4
4
  import { VoxelCustomGeomtryNode } from "../../../../../Models/VoxelModel.types";
5
- import { QuadScalarVertexData } from "@amodx/meshing/Primitives/QuadVertexData";
5
+ import { QuadScalarVertexData } from "../../../../Geomtry/Primitives/QuadVertexData";
6
6
  import { VoxelFaces } from "../../../../../Math";
7
7
  import type { LiquidVoxelModelArgs } from "../../../../../Models/Defaults/LiquidVoxelModel";
8
8
  export declare class LiquidGeometryNode extends GeoemtryNode<VoxelCustomGeomtryNode, LiquidVoxelModelArgs> {