@codexo/exojs 0.8.4 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +99 -0
- package/README.md +34 -13
- package/dist/esm/animation/Tween.d.ts +20 -3
- package/dist/esm/animation/Tween.js +16 -8
- package/dist/esm/animation/Tween.js.map +1 -1
- package/dist/esm/animation/TweenManager.d.ts +16 -1
- package/dist/esm/animation/TweenManager.js +27 -2
- package/dist/esm/animation/TweenManager.js.map +1 -1
- package/dist/esm/audio/AudioAnalyser.d.ts +2 -0
- package/dist/esm/audio/AudioAnalyser.js +24 -9
- package/dist/esm/audio/AudioAnalyser.js.map +1 -1
- package/dist/esm/audio/AudioBus.d.ts +1 -0
- package/dist/esm/audio/AudioBus.js +8 -4
- package/dist/esm/audio/AudioBus.js.map +1 -1
- package/dist/esm/audio/AudioListener.d.ts +1 -0
- package/dist/esm/audio/AudioListener.js +7 -5
- package/dist/esm/audio/AudioListener.js.map +1 -1
- package/dist/esm/audio/AudioManager.d.ts +8 -2
- package/dist/esm/audio/AudioManager.js +14 -1
- package/dist/esm/audio/AudioManager.js.map +1 -1
- package/dist/esm/audio/BeatDetector.d.ts +2 -0
- package/dist/esm/audio/BeatDetector.js +27 -661
- package/dist/esm/audio/BeatDetector.js.map +1 -1
- package/dist/esm/audio/Music.d.ts +1 -0
- package/dist/esm/audio/Music.js +7 -3
- package/dist/esm/audio/Music.js.map +1 -1
- package/dist/esm/audio/OscillatorSound.d.ts +1 -0
- package/dist/esm/audio/OscillatorSound.js +7 -3
- package/dist/esm/audio/OscillatorSound.js.map +1 -1
- package/dist/esm/audio/Sound.d.ts +1 -0
- package/dist/esm/audio/Sound.js +7 -3
- package/dist/esm/audio/Sound.js.map +1 -1
- package/dist/esm/audio/audio-context.d.ts +2 -2
- package/dist/esm/audio/audio-context.js +4 -4
- package/dist/esm/audio/audio-context.js.map +1 -1
- package/dist/esm/audio/filters/ChorusFilter.d.ts +1 -0
- package/dist/esm/audio/filters/ChorusFilter.js +7 -3
- package/dist/esm/audio/filters/ChorusFilter.js.map +1 -1
- package/dist/esm/audio/filters/CompressorFilter.d.ts +1 -0
- package/dist/esm/audio/filters/CompressorFilter.js +7 -3
- package/dist/esm/audio/filters/CompressorFilter.js.map +1 -1
- package/dist/esm/audio/filters/DelayFilter.d.ts +1 -0
- package/dist/esm/audio/filters/DelayFilter.js +7 -3
- package/dist/esm/audio/filters/DelayFilter.js.map +1 -1
- package/dist/esm/audio/filters/EqualizerFilter.d.ts +1 -0
- package/dist/esm/audio/filters/EqualizerFilter.js +7 -3
- package/dist/esm/audio/filters/EqualizerFilter.js.map +1 -1
- package/dist/esm/audio/filters/GranularFilter.js +1 -86
- package/dist/esm/audio/filters/GranularFilter.js.map +1 -1
- package/dist/esm/audio/filters/HighpassFilter.d.ts +1 -0
- package/dist/esm/audio/filters/HighpassFilter.js +7 -3
- package/dist/esm/audio/filters/HighpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/LowpassFilter.d.ts +1 -0
- package/dist/esm/audio/filters/LowpassFilter.js +7 -3
- package/dist/esm/audio/filters/LowpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/PitchShiftFilter.js +1 -71
- package/dist/esm/audio/filters/PitchShiftFilter.js.map +1 -1
- package/dist/esm/audio/filters/ReverbFilter.d.ts +1 -0
- package/dist/esm/audio/filters/ReverbFilter.js +7 -3
- package/dist/esm/audio/filters/ReverbFilter.js.map +1 -1
- package/dist/esm/audio/filters/VocoderFilter.js +1 -89
- package/dist/esm/audio/filters/VocoderFilter.js.map +1 -1
- package/dist/esm/audio/filters/WorkletFilter.d.ts +2 -0
- package/dist/esm/audio/filters/WorkletFilter.js +10 -5
- package/dist/esm/audio/filters/WorkletFilter.js.map +1 -1
- package/dist/esm/audio/index.d.ts +15 -10
- package/dist/esm/audio/worklet/registerWorklet.d.ts +1 -1
- package/dist/esm/audio/worklet/registerWorklet.js +2 -2
- package/dist/esm/audio/worklet/registerWorklet.js.map +1 -1
- package/dist/esm/audio/worklets/beat-detector.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.js +647 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/granular.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/granular.worklet.js +89 -0
- package/dist/esm/audio/worklets/granular.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.js +74 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.js +92 -0
- package/dist/esm/audio/worklets/vocoder.worklet.js.map +1 -0
- package/dist/esm/core/Application.d.ts +86 -29
- package/dist/esm/core/Application.js +157 -47
- package/dist/esm/core/Application.js.map +1 -1
- package/dist/esm/core/Color.d.ts +0 -8
- package/dist/esm/core/Color.js +0 -24
- package/dist/esm/core/Color.js.map +1 -1
- package/dist/esm/core/Perf.d.ts +23 -0
- package/dist/esm/core/Perf.js +49 -0
- package/dist/esm/core/Perf.js.map +1 -0
- package/dist/esm/core/Scene.d.ts +40 -80
- package/dist/esm/core/Scene.js +63 -43
- package/dist/esm/core/Scene.js.map +1 -1
- package/dist/esm/core/SceneManager.d.ts +11 -25
- package/dist/esm/core/SceneManager.js +37 -100
- package/dist/esm/core/SceneManager.js.map +1 -1
- package/dist/esm/core/SceneNode.d.ts +28 -17
- package/dist/esm/core/SceneNode.js +66 -42
- package/dist/esm/core/SceneNode.js.map +1 -1
- package/dist/esm/core/Signal.d.ts +24 -28
- package/dist/esm/core/Signal.js +64 -50
- package/dist/esm/core/Signal.js.map +1 -1
- package/dist/esm/core/Timer.d.ts +1 -0
- package/dist/esm/core/Timer.js +3 -0
- package/dist/esm/core/Timer.js.map +1 -1
- package/dist/esm/core/capabilities.d.ts +2 -0
- package/dist/esm/core/capabilities.js +15 -0
- package/dist/esm/core/capabilities.js.map +1 -1
- package/dist/esm/core/index.d.ts +1 -0
- package/dist/esm/core/types.d.ts +1 -1
- package/dist/esm/core/utils.d.ts +12 -0
- package/dist/esm/core/utils.js +18 -1
- package/dist/esm/core/utils.js.map +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.js +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.js.map +1 -1
- package/dist/esm/debug/HitTestLayer.js +1 -1
- package/dist/esm/debug/HitTestLayer.js.map +1 -1
- package/dist/esm/debug/PerformanceLayer.js +1 -2
- package/dist/esm/debug/PerformanceLayer.js.map +1 -1
- package/dist/esm/debug/PointerStackLayer.js +1 -2
- package/dist/esm/debug/PointerStackLayer.js.map +1 -1
- package/dist/esm/debug/RenderPassInspectorLayer.js +1 -2
- package/dist/esm/debug/RenderPassInspectorLayer.js.map +1 -1
- package/dist/esm/index.js +37 -10
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/input/InputManager.d.ts +1 -0
- package/dist/esm/input/InputManager.js +30 -3
- package/dist/esm/input/InputManager.js.map +1 -1
- package/dist/esm/input/InteractionManager.d.ts +5 -2
- package/dist/esm/input/InteractionManager.js +29 -18
- package/dist/esm/input/InteractionManager.js.map +1 -1
- package/dist/esm/input/Pointer.js +3 -2
- package/dist/esm/input/Pointer.js.map +1 -1
- package/dist/esm/input/internal/interactionManagerRegistry.d.ts +9 -0
- package/dist/esm/input/internal/interactionManagerRegistry.js +10 -0
- package/dist/esm/input/internal/interactionManagerRegistry.js.map +1 -0
- package/dist/esm/math/AbstractVector.d.ts +1 -7
- package/dist/esm/math/AbstractVector.js +6 -20
- package/dist/esm/math/AbstractVector.js.map +1 -1
- package/dist/esm/math/Circle.js +0 -2
- package/dist/esm/math/Circle.js.map +1 -1
- package/dist/esm/math/Collision.d.ts +9 -3
- package/dist/esm/math/Ellipse.d.ts +2 -5
- package/dist/esm/math/Ellipse.js +10 -7
- package/dist/esm/math/Ellipse.js.map +1 -1
- package/dist/esm/math/ObservableVector.d.ts +1 -1
- package/dist/esm/math/ObservableVector.js +3 -3
- package/dist/esm/math/ObservableVector.js.map +1 -1
- package/dist/esm/math/Polygon.d.ts +0 -2
- package/dist/esm/math/Polygon.js +1 -9
- package/dist/esm/math/Polygon.js.map +1 -1
- package/dist/esm/math/Rectangle.js +0 -2
- package/dist/esm/math/Rectangle.js.map +1 -1
- package/dist/esm/math/collision-detection.d.ts +19 -4
- package/dist/esm/math/collision-detection.js +61 -4
- package/dist/esm/math/collision-detection.js.map +1 -1
- package/dist/esm/math/swept-collision.d.ts +16 -12
- package/dist/esm/math/swept-collision.js +109 -19
- package/dist/esm/math/swept-collision.js.map +1 -1
- package/dist/esm/particles/ParticleSystem.d.ts +8 -5
- package/dist/esm/particles/ParticleSystem.js +10 -6
- package/dist/esm/particles/ParticleSystem.js.map +1 -1
- package/dist/esm/particles/distributions/{Gradient.d.ts → ColorGradient.d.ts} +5 -5
- package/dist/esm/particles/distributions/{Gradient.js → ColorGradient.js} +5 -5
- package/dist/esm/particles/distributions/ColorGradient.js.map +1 -0
- package/dist/esm/particles/distributions/Distribution.d.ts +2 -2
- package/dist/esm/particles/distributions/index.d.ts +2 -2
- package/dist/esm/particles/gpu/ParticleGpuState.js +1 -1
- package/dist/esm/particles/index.d.ts +1 -0
- package/dist/esm/particles/modules/ColorOverLifetime.d.ts +3 -3
- package/dist/esm/particles/modules/ColorOverLifetime.js.map +1 -1
- package/dist/esm/particles/modules/ColorOverSpeed.d.ts +3 -3
- package/dist/esm/particles/modules/ColorOverSpeed.js.map +1 -1
- package/dist/esm/particles/modules/UpdateModule.d.ts +2 -2
- package/dist/esm/particles/modules/UpdateModule.js +1 -1
- package/dist/esm/particles/modules/WgslContribution.d.ts +2 -2
- package/dist/esm/rendering/CallbackRenderPass.d.ts +1 -0
- package/dist/esm/rendering/CallbackRenderPass.js +1 -0
- package/dist/esm/rendering/CallbackRenderPass.js.map +1 -1
- package/dist/esm/rendering/Camera.d.ts +33 -0
- package/dist/esm/rendering/Camera.js +38 -0
- package/dist/esm/rendering/Camera.js.map +1 -0
- package/dist/esm/rendering/Container.d.ts +7 -25
- package/dist/esm/rendering/Container.js +25 -87
- package/dist/esm/rendering/Container.js.map +1 -1
- package/dist/esm/rendering/Drawable.d.ts +8 -10
- package/dist/esm/rendering/Drawable.js +12 -20
- package/dist/esm/rendering/Drawable.js.map +1 -1
- package/dist/esm/rendering/RenderBackend.d.ts +19 -0
- package/dist/esm/rendering/RenderNode.d.ts +82 -11
- package/dist/esm/rendering/RenderNode.js +133 -163
- package/dist/esm/rendering/RenderNode.js.map +1 -1
- package/dist/esm/rendering/RenderPass.d.ts +1 -0
- package/dist/esm/rendering/RenderStats.d.ts +9 -0
- package/dist/esm/rendering/RenderStats.js +2 -0
- package/dist/esm/rendering/RenderStats.js.map +1 -1
- package/dist/esm/rendering/RenderTarget.d.ts +13 -0
- package/dist/esm/rendering/RenderTarget.js +13 -0
- package/dist/esm/rendering/RenderTarget.js.map +1 -1
- package/dist/esm/rendering/RenderTargetPass.js +17 -0
- package/dist/esm/rendering/RenderTargetPass.js.map +1 -1
- package/dist/esm/rendering/RendererRegistry.d.ts +1 -0
- package/dist/esm/rendering/RendererRegistry.js +1 -0
- package/dist/esm/rendering/RendererRegistry.js.map +1 -1
- package/dist/esm/rendering/RenderingContext.d.ts +87 -0
- package/dist/esm/rendering/RenderingContext.js +157 -0
- package/dist/esm/rendering/RenderingContext.js.map +1 -0
- package/dist/esm/rendering/TransformBuffer.d.ts +38 -0
- package/dist/esm/rendering/TransformBuffer.js +116 -0
- package/dist/esm/rendering/TransformBuffer.js.map +1 -0
- package/dist/esm/rendering/View.d.ts +23 -0
- package/dist/esm/rendering/View.js +42 -0
- package/dist/esm/rendering/View.js.map +1 -1
- package/dist/esm/rendering/filters/WebGpuShaderFilter.js +5 -12
- package/dist/esm/rendering/filters/WebGpuShaderFilter.js.map +1 -1
- package/dist/esm/rendering/geometry/Geometry.d.ts +40 -0
- package/dist/esm/rendering/geometry/Geometry.js +228 -0
- package/dist/esm/rendering/geometry/Geometry.js.map +1 -0
- package/dist/esm/rendering/geometry/GeometryAttribute.d.ts +32 -0
- package/dist/esm/rendering/geometry/QuadGeometry.d.ts +5 -0
- package/dist/esm/rendering/gradient/Gradient.d.ts +34 -0
- package/dist/esm/rendering/gradient/Gradient.js +114 -0
- package/dist/esm/rendering/gradient/Gradient.js.map +1 -0
- package/dist/esm/rendering/gradient/LinearGradient.d.ts +10 -0
- package/dist/esm/rendering/gradient/LinearGradient.js +26 -0
- package/dist/esm/rendering/gradient/LinearGradient.js.map +1 -0
- package/dist/esm/rendering/gradient/RadialGradient.d.ts +10 -0
- package/dist/esm/rendering/gradient/RadialGradient.js +25 -0
- package/dist/esm/rendering/gradient/RadialGradient.js.map +1 -0
- package/dist/esm/rendering/index.d.ts +103 -59
- package/dist/esm/rendering/material/Material.d.ts +114 -0
- package/dist/esm/rendering/material/Material.js +111 -0
- package/dist/esm/rendering/material/Material.js.map +1 -0
- package/dist/esm/rendering/material/MaterialKey.d.ts +18 -0
- package/dist/esm/rendering/material/MaterialKey.js +82 -0
- package/dist/esm/rendering/material/MaterialKey.js.map +1 -0
- package/dist/esm/rendering/material/MeshMaterial.d.ts +16 -0
- package/dist/esm/rendering/material/MeshMaterial.js +21 -0
- package/dist/esm/rendering/material/MeshMaterial.js.map +1 -0
- package/dist/esm/rendering/{mesh/MeshShader.d.ts → material/ShaderSource.d.ts} +30 -62
- package/dist/esm/rendering/{mesh/MeshShader.js → material/ShaderSource.js} +36 -62
- package/dist/esm/rendering/material/ShaderSource.js.map +1 -0
- package/dist/esm/rendering/material/SpriteMaterial.d.ts +15 -0
- package/dist/esm/rendering/material/SpriteMaterial.js +20 -0
- package/dist/esm/rendering/material/SpriteMaterial.js.map +1 -0
- package/dist/esm/rendering/mesh/Mesh.d.ts +29 -12
- package/dist/esm/rendering/mesh/Mesh.js +123 -4
- package/dist/esm/rendering/mesh/Mesh.js.map +1 -1
- package/dist/esm/rendering/pass/RenderPassCoordinator.d.ts +63 -0
- package/dist/esm/rendering/pass/RenderPassDescriptor.d.ts +48 -0
- package/dist/esm/rendering/pass/RenderPassDescriptor.js +16 -0
- package/dist/esm/rendering/pass/RenderPassDescriptor.js.map +1 -0
- package/dist/esm/rendering/plan/RenderCommand.d.ts +67 -0
- package/dist/esm/rendering/plan/RenderCommand.js +94 -0
- package/dist/esm/rendering/plan/RenderCommand.js.map +1 -0
- package/dist/esm/rendering/plan/RenderEffectExecutor.d.ts +10 -0
- package/dist/esm/rendering/plan/RenderEffectExecutor.js +159 -0
- package/dist/esm/rendering/plan/RenderEffectExecutor.js.map +1 -0
- package/dist/esm/rendering/plan/RenderPlan.d.ts +23 -0
- package/dist/esm/rendering/plan/RenderPlan.js +12 -0
- package/dist/esm/rendering/plan/RenderPlan.js.map +1 -0
- package/dist/esm/rendering/plan/RenderPlanBuilder.d.ts +31 -0
- package/dist/esm/rendering/plan/RenderPlanBuilder.js +242 -0
- package/dist/esm/rendering/plan/RenderPlanBuilder.js.map +1 -0
- package/dist/esm/rendering/plan/RenderPlanOptimizer.d.ts +10 -0
- package/dist/esm/rendering/plan/RenderPlanOptimizer.js +180 -0
- package/dist/esm/rendering/plan/RenderPlanOptimizer.js.map +1 -0
- package/dist/esm/rendering/plan/RenderPlanPlayer.d.ts +9 -0
- package/dist/esm/rendering/plan/RenderPlanPlayer.js +56 -0
- package/dist/esm/rendering/plan/RenderPlanPlayer.js.map +1 -0
- package/dist/esm/rendering/plan/RenderScope.d.ts +70 -0
- package/dist/esm/rendering/plan/RenderScope.js +16 -0
- package/dist/esm/rendering/plan/RenderScope.js.map +1 -0
- package/dist/esm/rendering/plan/playRenderTree.d.ts +4 -0
- package/dist/esm/rendering/plan/playRenderTree.js +19 -0
- package/dist/esm/rendering/plan/playRenderTree.js.map +1 -0
- package/dist/esm/rendering/shader/Shader.d.ts +1 -0
- package/dist/esm/rendering/shader/Shader.js +1 -0
- package/dist/esm/rendering/shader/Shader.js.map +1 -1
- package/dist/esm/rendering/shader/ShaderUniform.d.ts +1 -0
- package/dist/esm/rendering/shader/ShaderUniform.js +1 -0
- package/dist/esm/rendering/shader/ShaderUniform.js.map +1 -1
- package/dist/esm/rendering/sprite/Sprite.d.ts +25 -3
- package/dist/esm/rendering/sprite/Sprite.js +48 -15
- package/dist/esm/rendering/sprite/Sprite.js.map +1 -1
- package/dist/esm/rendering/sprite/spriteMaterialSources.d.ts +36 -0
- package/dist/esm/rendering/sprite/spriteMaterialSources.js +128 -0
- package/dist/esm/rendering/sprite/spriteMaterialSources.js.map +1 -0
- package/dist/esm/rendering/text/AbstractText.d.ts +36 -0
- package/dist/esm/rendering/text/AbstractText.js +49 -0
- package/dist/esm/rendering/text/AbstractText.js.map +1 -0
- package/dist/esm/rendering/text/BitmapText.d.ts +97 -0
- package/dist/esm/rendering/text/BitmapText.js +220 -0
- package/dist/esm/rendering/text/BitmapText.js.map +1 -0
- package/dist/esm/rendering/text/BmFont.d.ts +50 -0
- package/dist/esm/rendering/text/BmFont.js +24 -0
- package/dist/esm/rendering/text/BmFont.js.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlas.d.ts +104 -0
- package/dist/esm/rendering/text/GlyphAtlas.js +347 -0
- package/dist/esm/rendering/text/GlyphAtlas.js.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.d.ts +40 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.js +67 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.js.map +1 -0
- package/dist/esm/rendering/text/GlyphSdf.d.ts +92 -0
- package/dist/esm/rendering/text/GlyphSdf.js +220 -0
- package/dist/esm/rendering/text/GlyphSdf.js.map +1 -0
- package/dist/esm/rendering/text/HTMLText.d.ts +107 -0
- package/dist/esm/rendering/text/HTMLText.js +284 -0
- package/dist/esm/rendering/text/HTMLText.js.map +1 -0
- package/dist/esm/rendering/text/LayoutOptions.d.ts +30 -0
- package/dist/esm/rendering/text/Text.d.ts +89 -20
- package/dist/esm/rendering/text/Text.js +176 -101
- package/dist/esm/rendering/text/Text.js.map +1 -1
- package/dist/esm/rendering/text/TextLayout.d.ts +20 -8
- package/dist/esm/rendering/text/TextLayout.js +234 -25
- package/dist/esm/rendering/text/TextLayout.js.map +1 -1
- package/dist/esm/rendering/text/TextStyle.d.ts +154 -87
- package/dist/esm/rendering/text/TextStyle.js +257 -203
- package/dist/esm/rendering/text/TextStyle.js.map +1 -1
- package/dist/esm/rendering/text/types.d.ts +73 -13
- package/dist/esm/rendering/texture/DataTexture.d.ts +5 -0
- package/dist/esm/rendering/texture/DataTexture.js +7 -0
- package/dist/esm/rendering/texture/DataTexture.js.map +1 -1
- package/dist/esm/rendering/texture/Texture.d.ts +1 -0
- package/dist/esm/rendering/texture/Texture.js +1 -0
- package/dist/esm/rendering/texture/Texture.js.map +1 -1
- package/dist/esm/rendering/types.d.ts +3 -1
- package/dist/esm/rendering/types.js +2 -0
- package/dist/esm/rendering/types.js.map +1 -1
- package/dist/esm/rendering/video/Video.d.ts +5 -8
- package/dist/esm/rendering/video/Video.js +12 -13
- package/dist/esm/rendering/video/Video.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2Backend.d.ts +40 -0
- package/dist/esm/rendering/webgl2/WebGl2Backend.js +344 -27
- package/dist/esm/rendering/webgl2/WebGl2Backend.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.d.ts +22 -2
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js +404 -112
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.d.ts +57 -0
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.js +79 -0
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.js.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.d.ts +12 -0
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.js +214 -58
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2StencilClipper.d.ts +34 -0
- package/dist/esm/rendering/webgl2/WebGl2StencilClipper.js +169 -0
- package/dist/esm/rendering/webgl2/WebGl2StencilClipper.js.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.d.ts +56 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.js +486 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/mesh.frag.js +1 -1
- package/dist/esm/rendering/webgl2/glsl/mesh.vert.js +1 -1
- package/dist/esm/rendering/webgl2/glsl/stencil-clip.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/stencil-clip.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/stencil-clip.vert.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/stencil-clip.vert.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-color.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-color.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-msdf.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-msdf.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-sdf.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-sdf.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text.vert.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text.vert.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuBackend.d.ts +50 -0
- package/dist/esm/rendering/webgpu/WebGpuBackend.js +151 -27
- package/dist/esm/rendering/webgpu/WebGpuBackend.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBlendState.js +26 -0
- package/dist/esm/rendering/webgpu/WebGpuBlendState.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.js +22 -17
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.d.ts +26 -2
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js +511 -89
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.js +13 -17
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuPassCoordinator.d.ts +141 -0
- package/dist/esm/rendering/webgpu/WebGpuPassCoordinator.js +270 -0
- package/dist/esm/rendering/webgpu/WebGpuPassCoordinator.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.d.ts +16 -0
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js +344 -27
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuStencilClipper.d.ts +57 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilClipper.js +257 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilClipper.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilState.d.ts +14 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilState.js +36 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilState.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.d.ts +70 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.js +775 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuTransformStorage.d.ts +16 -0
- package/dist/esm/rendering/webgpu/WebGpuTransformStorage.js +57 -0
- package/dist/esm/rendering/webgpu/WebGpuTransformStorage.js.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.js +96 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.js.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.js +68 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.js.map +1 -0
- package/dist/esm/resources/Asset.d.ts +23 -0
- package/dist/esm/resources/Asset.js +23 -0
- package/dist/esm/resources/Asset.js.map +1 -0
- package/dist/esm/resources/AssetDefinitions.d.ts +137 -0
- package/dist/esm/resources/Assets.d.ts +35 -0
- package/dist/esm/resources/Assets.js +32 -0
- package/dist/esm/resources/Assets.js.map +1 -0
- package/dist/esm/resources/IndexedDbDatabase.js +17 -1
- package/dist/esm/resources/IndexedDbDatabase.js.map +1 -1
- package/dist/esm/resources/IndexedDbStore.js +17 -1
- package/dist/esm/resources/IndexedDbStore.js.map +1 -1
- package/dist/esm/resources/JsonStore.d.ts +18 -0
- package/dist/esm/resources/JsonStore.js +62 -0
- package/dist/esm/resources/JsonStore.js.map +1 -0
- package/dist/esm/resources/Loader.d.ts +244 -18
- package/dist/esm/resources/Loader.js +456 -50
- package/dist/esm/resources/Loader.js.map +1 -1
- package/dist/esm/resources/LoadingQueue.d.ts +28 -0
- package/dist/esm/resources/LoadingQueue.js +59 -0
- package/dist/esm/resources/LoadingQueue.js.map +1 -0
- package/dist/esm/resources/factories/BmFontFactory.d.ts +25 -0
- package/dist/esm/resources/factories/BmFontFactory.js +96 -0
- package/dist/esm/resources/factories/BmFontFactory.js.map +1 -0
- package/dist/esm/resources/factories/CsvFactory.d.ts +35 -0
- package/dist/esm/resources/factories/CsvFactory.js +87 -0
- package/dist/esm/resources/factories/CsvFactory.js.map +1 -0
- package/dist/esm/resources/factories/ImageFactory.d.ts +14 -8
- package/dist/esm/resources/factories/ImageFactory.js +13 -6
- package/dist/esm/resources/factories/ImageFactory.js.map +1 -1
- package/dist/esm/resources/factories/MusicFactory.d.ts +8 -2
- package/dist/esm/resources/factories/MusicFactory.js +25 -14
- package/dist/esm/resources/factories/MusicFactory.js.map +1 -1
- package/dist/esm/resources/factories/SoundFactory.d.ts +2 -2
- package/dist/esm/resources/factories/SoundFactory.js.map +1 -1
- package/dist/esm/resources/factories/SubtitleFactory.d.ts +28 -0
- package/dist/esm/resources/factories/SubtitleFactory.js +203 -0
- package/dist/esm/resources/factories/SubtitleFactory.js.map +1 -0
- package/dist/esm/resources/factories/SvgFactory.d.ts +18 -1
- package/dist/esm/resources/factories/SvgFactory.js +21 -2
- package/dist/esm/resources/factories/SvgFactory.js.map +1 -1
- package/dist/esm/resources/factories/TextureFactory.d.ts +4 -4
- package/dist/esm/resources/factories/TextureFactory.js +8 -4
- package/dist/esm/resources/factories/TextureFactory.js.map +1 -1
- package/dist/esm/resources/factories/VideoFactory.d.ts +8 -2
- package/dist/esm/resources/factories/VideoFactory.js +27 -20
- package/dist/esm/resources/factories/VideoFactory.js.map +1 -1
- package/dist/esm/resources/factories/XmlFactory.d.ts +24 -0
- package/dist/esm/resources/factories/XmlFactory.js +37 -0
- package/dist/esm/resources/factories/XmlFactory.js.map +1 -0
- package/dist/esm/resources/index.d.ts +9 -1
- package/dist/esm/resources/tokens.d.ts +49 -3
- package/dist/esm/resources/tokens.js +50 -4
- package/dist/esm/resources/tokens.js.map +1 -1
- package/dist/exo.esm.js +15382 -8078
- package/dist/exo.esm.js.map +1 -1
- package/package.json +34 -16
- package/dist/esm/input/interaction-hooks.d.ts +0 -34
- package/dist/esm/input/interaction-hooks.js +0 -35
- package/dist/esm/input/interaction-hooks.js.map +0 -1
- package/dist/esm/particles/distributions/Gradient.js.map +0 -1
- package/dist/esm/rendering/mesh/MeshShader.js.map +0 -1
- package/dist/esm/rendering/text/DynamicGlyphAtlas.d.ts +0 -33
- package/dist/esm/rendering/text/DynamicGlyphAtlas.js +0 -134
- package/dist/esm/rendering/text/DynamicGlyphAtlas.js.map +0 -1
- package/dist/esm/rendering/text/atlas-singleton.d.ts +0 -7
- package/dist/esm/rendering/text/atlas-singleton.js +0 -17
- package/dist/esm/rendering/text/atlas-singleton.js.map +0 -1
- package/dist/esm/resources/factories/VttFactory.d.ts +0 -24
- package/dist/esm/resources/factories/VttFactory.js +0 -158
- package/dist/esm/resources/factories/VttFactory.js.map +0 -1
- package/dist/esm/vendor/webgl-debug.js +0 -1160
- package/dist/esm/vendor/webgl-debug.js.map +0 -1
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import { Matrix } from '../../math/Matrix.js';
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/// <reference types="@webgpu/types" />
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/** depth24plus-stencil8 is the portable depth/stencil format with an 8-bit stencil aspect. */
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const stencilAttachmentFormat = 'depth24plus-stencil8';
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const positionNames = new Set(['a_position', 'position']);
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const matrixByteLength = 64; // mat4x4<f32>
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const stencilWriteShaderSource = `
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struct Uniforms {
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matrix: mat4x4<f32>,
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};
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@group(0) @binding(0) var<uniform> u: Uniforms;
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@vertex
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fn vertexMain(@location(0) position: vec2<f32>) -> @builtin(position) vec4<f32> {
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return u.matrix * vec4<f32>(position, 0.0, 1.0);
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}
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@fragment
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fn fragmentMain() -> @location(0) vec4<f32> {
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// Color writes are masked off (writeMask 0); only the stencil aspect is touched.
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return vec4<f32>(0.0);
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}
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`;
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/**
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* Draws a {@link Geometry} silhouette into the stencil aspect of a render
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* pass for the WebGPU geometric clip path, and owns the per-target
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* `depth24plus-stencil8` attachments and the two stencil-write pipelines
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* (increment on push, decrement on pop).
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*
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* Mirrors {@link WebGl2StencilClipper} + the WebGL2 backend's stencil stack:
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* positions are de-referenced (indices expanded) into a tightly packed `x, y`
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* stream on the CPU and drawn with a position-only pipeline whose colour writes
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* are masked off. The owning {@link WebGpuPassCoordinator} manages the
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* reference value and load/clear of the stencil aspect around each draw.
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* @internal
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*/
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class WebGpuStencilClipper {
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_matrix = new Matrix();
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_matrixData = new Float32Array(matrixByteLength / Float32Array.BYTES_PER_ELEMENT);
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_positions = new Float32Array(64);
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_device = null;
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_shaderModule = null;
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_bindGroupLayout = null;
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_pipelineLayout = null;
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_uniformBuffer = null;
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_bindGroup = null;
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_vertexBuffer = null;
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_vertexBufferCapacity = 0;
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_incrementPipelines = new Map();
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_decrementPipelines = new Map();
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_stencilTextures = new Map();
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connect(device) {
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if (this._device !== null) {
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return;
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}
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this._device = device;
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this._shaderModule = device.createShaderModule({ code: stencilWriteShaderSource });
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this._bindGroupLayout = device.createBindGroupLayout({
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entries: [{ binding: 0, visibility: GPUShaderStage.VERTEX, buffer: { type: 'uniform' } }],
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});
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this._pipelineLayout = device.createPipelineLayout({ bindGroupLayouts: [this._bindGroupLayout] });
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this._uniformBuffer = device.createBuffer({
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size: matrixByteLength,
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usage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST,
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});
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this._bindGroup = device.createBindGroup({
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layout: this._bindGroupLayout,
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entries: [{ binding: 0, resource: { buffer: this._uniformBuffer } }],
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});
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}
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disconnect() {
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if (this._device === null) {
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return;
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}
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this._uniformBuffer?.destroy();
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this._vertexBuffer?.destroy();
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for (const entry of this._stencilTextures.values()) {
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entry.texture.destroy();
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}
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this._stencilTextures.clear();
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this._incrementPipelines.clear();
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this._decrementPipelines.clear();
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this._uniformBuffer = null;
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this._vertexBuffer = null;
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this._bindGroup = null;
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this._pipelineLayout = null;
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this._bindGroupLayout = null;
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this._shaderModule = null;
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this._vertexBufferCapacity = 0;
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this._device = null;
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}
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/**
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* Return (lazily creating) the stencil attachment view for `key`, sized to
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* `width`×`height`. Recreated when the size changes so a resized or pooled
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* render texture never reuses a stale, mis-sized stencil buffer.
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*/
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getAttachmentView(key, width, height) {
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const device = this._device;
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if (device === null) {
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throw new Error('WebGpuStencilClipper: not connected.');
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}
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const safeWidth = Math.max(1, width);
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const safeHeight = Math.max(1, height);
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const existing = this._stencilTextures.get(key);
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if (existing?.width === safeWidth && existing.height === safeHeight) {
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return existing.view;
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}
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existing?.texture.destroy();
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const texture = device.createTexture({
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size: { width: safeWidth, height: safeHeight },
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format: stencilAttachmentFormat,
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usage: GPUTextureUsage.RENDER_ATTACHMENT,
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});
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const entry = { texture, view: texture.createView(), width: safeWidth, height: safeHeight };
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this._stencilTextures.set(key, entry);
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return entry.view;
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}
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/** Drop the cached stencil attachment for `key` (e.g. when its target is destroyed). */
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releaseAttachment(key) {
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const entry = this._stencilTextures.get(key);
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if (entry !== undefined) {
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entry.texture.destroy();
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this._stencilTextures.delete(key);
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}
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}
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/**
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* Record the shape silhouette into the active pass's stencil aspect. The pass
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* pipeline tests `stencil == reference` and applies increment-clamp (push) or
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* decrement-clamp (pop); the caller sets the reference via
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* `pass.setStencilReference`. `transform` is the clip node's global transform.
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*/
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draw(pass, format, increment, shape, transform, view) {
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const device = this._device;
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if (device === null || this._bindGroup === null) {
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throw new Error('WebGpuStencilClipper: not connected.');
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}
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const vertexCount = this._extractPositions(shape);
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if (vertexCount === 0) {
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return;
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}
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this._matrix.copy(transform).combine(view.getTransform());
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this._packMatrix(this._matrix);
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device.queue.writeBuffer(this._uniformBuffer, 0, this._matrixData.buffer, this._matrixData.byteOffset, this._matrixData.byteLength);
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this._ensureVertexCapacity(vertexCount);
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device.queue.writeBuffer(this._vertexBuffer, 0, this._positions.buffer, this._positions.byteOffset, vertexCount * 2 * Float32Array.BYTES_PER_ELEMENT);
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pass.setPipeline(this._getPipeline(format, increment, shape.topology));
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pass.setBindGroup(0, this._bindGroup);
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pass.setVertexBuffer(0, this._vertexBuffer);
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pass.draw(vertexCount);
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}
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_getPipeline(format, increment, topology) {
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const cache = increment ? this._incrementPipelines : this._decrementPipelines;
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const existing = cache.get(format);
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if (existing !== undefined) {
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return existing;
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}
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const device = this._device;
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const stencilOp = increment ? 'increment-clamp' : 'decrement-clamp';
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const stencilFace = { compare: 'equal', failOp: 'keep', depthFailOp: 'keep', passOp: stencilOp };
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const pipeline = device.createRenderPipeline({
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layout: this._pipelineLayout,
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vertex: {
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module: this._shaderModule,
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entryPoint: 'vertexMain',
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buffers: [{ arrayStride: 8, attributes: [{ shaderLocation: 0, offset: 0, format: 'float32x2' }] }],
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},
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fragment: {
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module: this._shaderModule,
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entryPoint: 'fragmentMain',
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// writeMask 0: no colour output, only the stencil aspect is modified.
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targets: [{ format, writeMask: 0 }],
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},
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|
+
primitive: { topology: topology === 'triangle-strip' ? 'triangle-strip' : 'triangle-list' },
|
|
176
|
+
depthStencil: {
|
|
177
|
+
format: stencilAttachmentFormat,
|
|
178
|
+
depthWriteEnabled: false,
|
|
179
|
+
depthCompare: 'always',
|
|
180
|
+
stencilFront: stencilFace,
|
|
181
|
+
stencilBack: stencilFace,
|
|
182
|
+
stencilReadMask: 0xff,
|
|
183
|
+
stencilWriteMask: 0xff,
|
|
184
|
+
},
|
|
185
|
+
});
|
|
186
|
+
cache.set(format, pipeline);
|
|
187
|
+
return pipeline;
|
|
188
|
+
}
|
|
189
|
+
_packMatrix(m) {
|
|
190
|
+
const data = this._matrixData;
|
|
191
|
+
data[0] = m.a;
|
|
192
|
+
data[1] = m.c;
|
|
193
|
+
data[2] = 0;
|
|
194
|
+
data[3] = 0;
|
|
195
|
+
data[4] = m.b;
|
|
196
|
+
data[5] = m.d;
|
|
197
|
+
data[6] = 0;
|
|
198
|
+
data[7] = 0;
|
|
199
|
+
data[8] = 0;
|
|
200
|
+
data[9] = 0;
|
|
201
|
+
data[10] = 1;
|
|
202
|
+
data[11] = 0;
|
|
203
|
+
data[12] = m.x;
|
|
204
|
+
data[13] = m.y;
|
|
205
|
+
data[14] = 0;
|
|
206
|
+
data[15] = m.z;
|
|
207
|
+
}
|
|
208
|
+
_extractPositions(shape) {
|
|
209
|
+
const position = this._resolvePositionAttribute(shape.attributes);
|
|
210
|
+
if (position.type !== 'f32') {
|
|
211
|
+
throw new Error(`Stencil clipShape position attribute "${position.name}" must be of type f32 (got "${position.type}").`);
|
|
212
|
+
}
|
|
213
|
+
const { stride, vertexData, indices } = shape;
|
|
214
|
+
const view = vertexData instanceof Float32Array ? new DataView(vertexData.buffer, vertexData.byteOffset, vertexData.byteLength) : new DataView(vertexData);
|
|
215
|
+
const drawCount = indices !== null ? indices.length : shape.vertexCount;
|
|
216
|
+
this._ensurePositionCapacity(drawCount);
|
|
217
|
+
const out = this._positions;
|
|
218
|
+
for (let i = 0; i < drawCount; i++) {
|
|
219
|
+
const vertexIndex = indices !== null ? indices[i] : i;
|
|
220
|
+
const base = vertexIndex * stride + position.offset;
|
|
221
|
+
out[i * 2] = view.getFloat32(base, true);
|
|
222
|
+
out[i * 2 + 1] = view.getFloat32(base + 4, true);
|
|
223
|
+
}
|
|
224
|
+
return drawCount;
|
|
225
|
+
}
|
|
226
|
+
_resolvePositionAttribute(attributes) {
|
|
227
|
+
const directMatch = attributes.find(attribute => positionNames.has(attribute.name));
|
|
228
|
+
if (directMatch) {
|
|
229
|
+
return directMatch;
|
|
230
|
+
}
|
|
231
|
+
const fuzzyMatch = attributes.find(attribute => attribute.name.toLowerCase().includes('position'));
|
|
232
|
+
if (fuzzyMatch) {
|
|
233
|
+
return fuzzyMatch;
|
|
234
|
+
}
|
|
235
|
+
throw new Error('Stencil clipShape requires a position attribute named `a_position` or `position`.');
|
|
236
|
+
}
|
|
237
|
+
_ensurePositionCapacity(vertexCount) {
|
|
238
|
+
const requiredFloats = vertexCount * 2;
|
|
239
|
+
if (this._positions.length < requiredFloats) {
|
|
240
|
+
this._positions = new Float32Array(Math.max(requiredFloats, this._positions.length * 2));
|
|
241
|
+
}
|
|
242
|
+
}
|
|
243
|
+
_ensureVertexCapacity(vertexCount) {
|
|
244
|
+
const requiredBytes = vertexCount * 2 * Float32Array.BYTES_PER_ELEMENT;
|
|
245
|
+
if (requiredBytes > this._vertexBufferCapacity) {
|
|
246
|
+
this._vertexBuffer?.destroy();
|
|
247
|
+
this._vertexBufferCapacity = Math.max(requiredBytes, this._vertexBufferCapacity * 2 || 512);
|
|
248
|
+
this._vertexBuffer = this._device.createBuffer({
|
|
249
|
+
size: this._vertexBufferCapacity,
|
|
250
|
+
usage: GPUBufferUsage.VERTEX | GPUBufferUsage.COPY_DST,
|
|
251
|
+
});
|
|
252
|
+
}
|
|
253
|
+
}
|
|
254
|
+
}
|
|
255
|
+
|
|
256
|
+
export { WebGpuStencilClipper, stencilAttachmentFormat };
|
|
257
|
+
//# sourceMappingURL=WebGpuStencilClipper.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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@@ -0,0 +1,14 @@
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1
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+
/**
|
|
2
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+
* The `depthStencil` pipeline state for a content pipeline (sprite / mesh / text
|
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3
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+
* / particle) rendered while a geometric stencil clip is active. Tests
|
|
4
|
+
* `stencil == reference` (the reference is set per-pass via
|
|
5
|
+
* `setStencilReference`), never writes the stencil aspect, and leaves depth
|
|
6
|
+
* inert (matching the clip pass's `depthReadOnly` attachment).
|
|
7
|
+
*
|
|
8
|
+
* Returned fresh per call because `GPURenderPipelineDescriptor` consumers may
|
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9
|
+
* retain the object. Pipelines that omit this state (no active clip) must run in
|
|
10
|
+
* a pass without a depth/stencil attachment — the two variants are never
|
|
11
|
+
* interchangeable, so callers key their pipeline cache on the stencil flag.
|
|
12
|
+
* @internal
|
|
13
|
+
*/
|
|
14
|
+
export declare function stencilContentDepthStencilState(): GPUDepthStencilState;
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@@ -0,0 +1,36 @@
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1
|
+
import { stencilAttachmentFormat } from './WebGpuStencilClipper.js';
|
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2
|
+
|
|
3
|
+
/// <reference types="@webgpu/types" />
|
|
4
|
+
const stencilContentFace = {
|
|
5
|
+
compare: 'equal',
|
|
6
|
+
failOp: 'keep',
|
|
7
|
+
depthFailOp: 'keep',
|
|
8
|
+
passOp: 'keep',
|
|
9
|
+
};
|
|
10
|
+
/**
|
|
11
|
+
* The `depthStencil` pipeline state for a content pipeline (sprite / mesh / text
|
|
12
|
+
* / particle) rendered while a geometric stencil clip is active. Tests
|
|
13
|
+
* `stencil == reference` (the reference is set per-pass via
|
|
14
|
+
* `setStencilReference`), never writes the stencil aspect, and leaves depth
|
|
15
|
+
* inert (matching the clip pass's `depthReadOnly` attachment).
|
|
16
|
+
*
|
|
17
|
+
* Returned fresh per call because `GPURenderPipelineDescriptor` consumers may
|
|
18
|
+
* retain the object. Pipelines that omit this state (no active clip) must run in
|
|
19
|
+
* a pass without a depth/stencil attachment — the two variants are never
|
|
20
|
+
* interchangeable, so callers key their pipeline cache on the stencil flag.
|
|
21
|
+
* @internal
|
|
22
|
+
*/
|
|
23
|
+
function stencilContentDepthStencilState() {
|
|
24
|
+
return {
|
|
25
|
+
format: stencilAttachmentFormat,
|
|
26
|
+
depthWriteEnabled: false,
|
|
27
|
+
depthCompare: 'always',
|
|
28
|
+
stencilFront: stencilContentFace,
|
|
29
|
+
stencilBack: stencilContentFace,
|
|
30
|
+
stencilReadMask: 0xff,
|
|
31
|
+
stencilWriteMask: 0,
|
|
32
|
+
};
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
export { stencilContentDepthStencilState };
|
|
36
|
+
//# sourceMappingURL=WebGpuStencilState.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"WebGpuStencilState.js","sources":["../../../../../src/rendering/webgpu/WebGpuStencilState.ts"],"sourcesContent":[null],"names":[],"mappings":";;AAAA;AAIA,MAAM,kBAAkB,GAAwB;AAC9C,IAAA,OAAO,EAAE,OAAO;AAChB,IAAA,MAAM,EAAE,MAAM;AACd,IAAA,WAAW,EAAE,MAAM;AACnB,IAAA,MAAM,EAAE,MAAM;CACf;AAED;;;;;;;;;;;;AAYG;SACa,+BAA+B,GAAA;IAC7C,OAAO;AACL,QAAA,MAAM,EAAE,uBAAuB;AAC/B,QAAA,iBAAiB,EAAE,KAAK;AACxB,QAAA,YAAY,EAAE,QAAQ;AACtB,QAAA,YAAY,EAAE,kBAAkB;AAChC,QAAA,WAAW,EAAE,kBAAkB;AAC/B,QAAA,eAAe,EAAE,IAAI;AACrB,QAAA,gBAAgB,EAAE,CAAC;KACpB;AACH;;;;"}
|
|
@@ -0,0 +1,70 @@
|
|
|
1
|
+
import { type BitmapText } from '@/rendering/text/BitmapText';
|
|
2
|
+
import { Text } from '@/rendering/text/Text';
|
|
3
|
+
import { AbstractWebGpuRenderer } from './AbstractWebGpuRenderer';
|
|
4
|
+
import type { WebGpuBackend } from './WebGpuBackend';
|
|
5
|
+
/**
|
|
6
|
+
* WebGPU renderer for {@link Text} and {@link BitmapText} nodes.
|
|
7
|
+
*
|
|
8
|
+
* Mirrors {@link WebGl2TextRenderer}: per-node style data is packed once per
|
|
9
|
+
* flush into a `var<storage, read>` buffer, three specialised WGSL fragment
|
|
10
|
+
* variants handle SDF / MSDF / colour-atlas glyphs, and quads are sorted and
|
|
11
|
+
* batched by (shaderType, atlasPage) to minimise draw calls within a single
|
|
12
|
+
* render pass.
|
|
13
|
+
*/
|
|
14
|
+
export declare class WebGpuTextRenderer extends AbstractWebGpuRenderer<Text | BitmapText> {
|
|
15
|
+
private _device;
|
|
16
|
+
private _shaderModule;
|
|
17
|
+
private _frameBindGroupLayout;
|
|
18
|
+
private _textureBindGroupLayout;
|
|
19
|
+
private _pipelineLayout;
|
|
20
|
+
private readonly _pipelines;
|
|
21
|
+
private _texBindGroups;
|
|
22
|
+
private _projBuffer;
|
|
23
|
+
private _nodeBuffer;
|
|
24
|
+
private _vertexBuffer;
|
|
25
|
+
private _indexBuffer;
|
|
26
|
+
private _nodeBufferCapacity;
|
|
27
|
+
private _vertexBufferCapacity;
|
|
28
|
+
private _indexBufferCapacity;
|
|
29
|
+
private _frameBindGroup;
|
|
30
|
+
private _frameBindGroupDirty;
|
|
31
|
+
private _vertexCapacity;
|
|
32
|
+
private _indexCapacity;
|
|
33
|
+
private _vertexData;
|
|
34
|
+
private _float32View;
|
|
35
|
+
private _indexData;
|
|
36
|
+
private _projData;
|
|
37
|
+
private _nodeDataArray;
|
|
38
|
+
private _nodeCapacity;
|
|
39
|
+
private _nodeCount;
|
|
40
|
+
private readonly _pendingQuads;
|
|
41
|
+
private readonly _nodeIndexMap;
|
|
42
|
+
private readonly _textureKeyMap;
|
|
43
|
+
private _textureKeyCounter;
|
|
44
|
+
render(node: Text | BitmapText): void;
|
|
45
|
+
flush(): void;
|
|
46
|
+
destroy(): void;
|
|
47
|
+
/**
|
|
48
|
+
* Pre-create render pipelines for every (shaderType × targetFormat) pair
|
|
49
|
+
* asynchronously. Called from the backend init path so first-frame draws
|
|
50
|
+
* do not block on synchronous pipeline compilation.
|
|
51
|
+
*/
|
|
52
|
+
prewarmPipelines(formats: readonly GPUTextureFormat[]): Promise<void>;
|
|
53
|
+
protected onConnect(backend: WebGpuBackend): void;
|
|
54
|
+
protected onDisconnect(): void;
|
|
55
|
+
private _collectText;
|
|
56
|
+
private _collectBitmapText;
|
|
57
|
+
private _assignNodeIndex;
|
|
58
|
+
private _packNodeData;
|
|
59
|
+
private _uploadNodeBuffer;
|
|
60
|
+
private _ensureGpuVertexBuffer;
|
|
61
|
+
private _ensureGpuIndexBuffer;
|
|
62
|
+
private _getFrameBindGroup;
|
|
63
|
+
private _getTexBindGroup;
|
|
64
|
+
private _getPipeline;
|
|
65
|
+
private _buildPipelineDescriptor;
|
|
66
|
+
private _ensureVertexCapacity;
|
|
67
|
+
private _ensureIndexCapacity;
|
|
68
|
+
private _ensureNodeCapacity;
|
|
69
|
+
private _resetFrameState;
|
|
70
|
+
}
|