@codexo/exojs 0.8.4 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +99 -0
- package/README.md +34 -13
- package/dist/esm/animation/Tween.d.ts +20 -3
- package/dist/esm/animation/Tween.js +16 -8
- package/dist/esm/animation/Tween.js.map +1 -1
- package/dist/esm/animation/TweenManager.d.ts +16 -1
- package/dist/esm/animation/TweenManager.js +27 -2
- package/dist/esm/animation/TweenManager.js.map +1 -1
- package/dist/esm/audio/AudioAnalyser.d.ts +2 -0
- package/dist/esm/audio/AudioAnalyser.js +24 -9
- package/dist/esm/audio/AudioAnalyser.js.map +1 -1
- package/dist/esm/audio/AudioBus.d.ts +1 -0
- package/dist/esm/audio/AudioBus.js +8 -4
- package/dist/esm/audio/AudioBus.js.map +1 -1
- package/dist/esm/audio/AudioListener.d.ts +1 -0
- package/dist/esm/audio/AudioListener.js +7 -5
- package/dist/esm/audio/AudioListener.js.map +1 -1
- package/dist/esm/audio/AudioManager.d.ts +8 -2
- package/dist/esm/audio/AudioManager.js +14 -1
- package/dist/esm/audio/AudioManager.js.map +1 -1
- package/dist/esm/audio/BeatDetector.d.ts +2 -0
- package/dist/esm/audio/BeatDetector.js +27 -661
- package/dist/esm/audio/BeatDetector.js.map +1 -1
- package/dist/esm/audio/Music.d.ts +1 -0
- package/dist/esm/audio/Music.js +7 -3
- package/dist/esm/audio/Music.js.map +1 -1
- package/dist/esm/audio/OscillatorSound.d.ts +1 -0
- package/dist/esm/audio/OscillatorSound.js +7 -3
- package/dist/esm/audio/OscillatorSound.js.map +1 -1
- package/dist/esm/audio/Sound.d.ts +1 -0
- package/dist/esm/audio/Sound.js +7 -3
- package/dist/esm/audio/Sound.js.map +1 -1
- package/dist/esm/audio/audio-context.d.ts +2 -2
- package/dist/esm/audio/audio-context.js +4 -4
- package/dist/esm/audio/audio-context.js.map +1 -1
- package/dist/esm/audio/filters/ChorusFilter.d.ts +1 -0
- package/dist/esm/audio/filters/ChorusFilter.js +7 -3
- package/dist/esm/audio/filters/ChorusFilter.js.map +1 -1
- package/dist/esm/audio/filters/CompressorFilter.d.ts +1 -0
- package/dist/esm/audio/filters/CompressorFilter.js +7 -3
- package/dist/esm/audio/filters/CompressorFilter.js.map +1 -1
- package/dist/esm/audio/filters/DelayFilter.d.ts +1 -0
- package/dist/esm/audio/filters/DelayFilter.js +7 -3
- package/dist/esm/audio/filters/DelayFilter.js.map +1 -1
- package/dist/esm/audio/filters/EqualizerFilter.d.ts +1 -0
- package/dist/esm/audio/filters/EqualizerFilter.js +7 -3
- package/dist/esm/audio/filters/EqualizerFilter.js.map +1 -1
- package/dist/esm/audio/filters/GranularFilter.js +1 -86
- package/dist/esm/audio/filters/GranularFilter.js.map +1 -1
- package/dist/esm/audio/filters/HighpassFilter.d.ts +1 -0
- package/dist/esm/audio/filters/HighpassFilter.js +7 -3
- package/dist/esm/audio/filters/HighpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/LowpassFilter.d.ts +1 -0
- package/dist/esm/audio/filters/LowpassFilter.js +7 -3
- package/dist/esm/audio/filters/LowpassFilter.js.map +1 -1
- package/dist/esm/audio/filters/PitchShiftFilter.js +1 -71
- package/dist/esm/audio/filters/PitchShiftFilter.js.map +1 -1
- package/dist/esm/audio/filters/ReverbFilter.d.ts +1 -0
- package/dist/esm/audio/filters/ReverbFilter.js +7 -3
- package/dist/esm/audio/filters/ReverbFilter.js.map +1 -1
- package/dist/esm/audio/filters/VocoderFilter.js +1 -89
- package/dist/esm/audio/filters/VocoderFilter.js.map +1 -1
- package/dist/esm/audio/filters/WorkletFilter.d.ts +2 -0
- package/dist/esm/audio/filters/WorkletFilter.js +10 -5
- package/dist/esm/audio/filters/WorkletFilter.js.map +1 -1
- package/dist/esm/audio/index.d.ts +15 -10
- package/dist/esm/audio/worklet/registerWorklet.d.ts +1 -1
- package/dist/esm/audio/worklet/registerWorklet.js +2 -2
- package/dist/esm/audio/worklet/registerWorklet.js.map +1 -1
- package/dist/esm/audio/worklets/beat-detector.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.js +647 -0
- package/dist/esm/audio/worklets/beat-detector.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/granular.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/granular.worklet.js +89 -0
- package/dist/esm/audio/worklets/granular.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.js +74 -0
- package/dist/esm/audio/worklets/pitch-shift.worklet.js.map +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.d.ts +1 -0
- package/dist/esm/audio/worklets/vocoder.worklet.js +92 -0
- package/dist/esm/audio/worklets/vocoder.worklet.js.map +1 -0
- package/dist/esm/core/Application.d.ts +86 -29
- package/dist/esm/core/Application.js +157 -47
- package/dist/esm/core/Application.js.map +1 -1
- package/dist/esm/core/Color.d.ts +0 -8
- package/dist/esm/core/Color.js +0 -24
- package/dist/esm/core/Color.js.map +1 -1
- package/dist/esm/core/Perf.d.ts +23 -0
- package/dist/esm/core/Perf.js +49 -0
- package/dist/esm/core/Perf.js.map +1 -0
- package/dist/esm/core/Scene.d.ts +40 -80
- package/dist/esm/core/Scene.js +63 -43
- package/dist/esm/core/Scene.js.map +1 -1
- package/dist/esm/core/SceneManager.d.ts +11 -25
- package/dist/esm/core/SceneManager.js +37 -100
- package/dist/esm/core/SceneManager.js.map +1 -1
- package/dist/esm/core/SceneNode.d.ts +28 -17
- package/dist/esm/core/SceneNode.js +66 -42
- package/dist/esm/core/SceneNode.js.map +1 -1
- package/dist/esm/core/Signal.d.ts +24 -28
- package/dist/esm/core/Signal.js +64 -50
- package/dist/esm/core/Signal.js.map +1 -1
- package/dist/esm/core/Timer.d.ts +1 -0
- package/dist/esm/core/Timer.js +3 -0
- package/dist/esm/core/Timer.js.map +1 -1
- package/dist/esm/core/capabilities.d.ts +2 -0
- package/dist/esm/core/capabilities.js +15 -0
- package/dist/esm/core/capabilities.js.map +1 -1
- package/dist/esm/core/index.d.ts +1 -0
- package/dist/esm/core/types.d.ts +1 -1
- package/dist/esm/core/utils.d.ts +12 -0
- package/dist/esm/core/utils.js +18 -1
- package/dist/esm/core/utils.js.map +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.js +1 -1
- package/dist/esm/debug/BoundingBoxesLayer.js.map +1 -1
- package/dist/esm/debug/HitTestLayer.js +1 -1
- package/dist/esm/debug/HitTestLayer.js.map +1 -1
- package/dist/esm/debug/PerformanceLayer.js +1 -2
- package/dist/esm/debug/PerformanceLayer.js.map +1 -1
- package/dist/esm/debug/PointerStackLayer.js +1 -2
- package/dist/esm/debug/PointerStackLayer.js.map +1 -1
- package/dist/esm/debug/RenderPassInspectorLayer.js +1 -2
- package/dist/esm/debug/RenderPassInspectorLayer.js.map +1 -1
- package/dist/esm/index.js +37 -10
- package/dist/esm/index.js.map +1 -1
- package/dist/esm/input/InputManager.d.ts +1 -0
- package/dist/esm/input/InputManager.js +30 -3
- package/dist/esm/input/InputManager.js.map +1 -1
- package/dist/esm/input/InteractionManager.d.ts +5 -2
- package/dist/esm/input/InteractionManager.js +29 -18
- package/dist/esm/input/InteractionManager.js.map +1 -1
- package/dist/esm/input/Pointer.js +3 -2
- package/dist/esm/input/Pointer.js.map +1 -1
- package/dist/esm/input/internal/interactionManagerRegistry.d.ts +9 -0
- package/dist/esm/input/internal/interactionManagerRegistry.js +10 -0
- package/dist/esm/input/internal/interactionManagerRegistry.js.map +1 -0
- package/dist/esm/math/AbstractVector.d.ts +1 -7
- package/dist/esm/math/AbstractVector.js +6 -20
- package/dist/esm/math/AbstractVector.js.map +1 -1
- package/dist/esm/math/Circle.js +0 -2
- package/dist/esm/math/Circle.js.map +1 -1
- package/dist/esm/math/Collision.d.ts +9 -3
- package/dist/esm/math/Ellipse.d.ts +2 -5
- package/dist/esm/math/Ellipse.js +10 -7
- package/dist/esm/math/Ellipse.js.map +1 -1
- package/dist/esm/math/ObservableVector.d.ts +1 -1
- package/dist/esm/math/ObservableVector.js +3 -3
- package/dist/esm/math/ObservableVector.js.map +1 -1
- package/dist/esm/math/Polygon.d.ts +0 -2
- package/dist/esm/math/Polygon.js +1 -9
- package/dist/esm/math/Polygon.js.map +1 -1
- package/dist/esm/math/Rectangle.js +0 -2
- package/dist/esm/math/Rectangle.js.map +1 -1
- package/dist/esm/math/collision-detection.d.ts +19 -4
- package/dist/esm/math/collision-detection.js +61 -4
- package/dist/esm/math/collision-detection.js.map +1 -1
- package/dist/esm/math/swept-collision.d.ts +16 -12
- package/dist/esm/math/swept-collision.js +109 -19
- package/dist/esm/math/swept-collision.js.map +1 -1
- package/dist/esm/particles/ParticleSystem.d.ts +8 -5
- package/dist/esm/particles/ParticleSystem.js +10 -6
- package/dist/esm/particles/ParticleSystem.js.map +1 -1
- package/dist/esm/particles/distributions/{Gradient.d.ts → ColorGradient.d.ts} +5 -5
- package/dist/esm/particles/distributions/{Gradient.js → ColorGradient.js} +5 -5
- package/dist/esm/particles/distributions/ColorGradient.js.map +1 -0
- package/dist/esm/particles/distributions/Distribution.d.ts +2 -2
- package/dist/esm/particles/distributions/index.d.ts +2 -2
- package/dist/esm/particles/gpu/ParticleGpuState.js +1 -1
- package/dist/esm/particles/index.d.ts +1 -0
- package/dist/esm/particles/modules/ColorOverLifetime.d.ts +3 -3
- package/dist/esm/particles/modules/ColorOverLifetime.js.map +1 -1
- package/dist/esm/particles/modules/ColorOverSpeed.d.ts +3 -3
- package/dist/esm/particles/modules/ColorOverSpeed.js.map +1 -1
- package/dist/esm/particles/modules/UpdateModule.d.ts +2 -2
- package/dist/esm/particles/modules/UpdateModule.js +1 -1
- package/dist/esm/particles/modules/WgslContribution.d.ts +2 -2
- package/dist/esm/rendering/CallbackRenderPass.d.ts +1 -0
- package/dist/esm/rendering/CallbackRenderPass.js +1 -0
- package/dist/esm/rendering/CallbackRenderPass.js.map +1 -1
- package/dist/esm/rendering/Camera.d.ts +33 -0
- package/dist/esm/rendering/Camera.js +38 -0
- package/dist/esm/rendering/Camera.js.map +1 -0
- package/dist/esm/rendering/Container.d.ts +7 -25
- package/dist/esm/rendering/Container.js +25 -87
- package/dist/esm/rendering/Container.js.map +1 -1
- package/dist/esm/rendering/Drawable.d.ts +8 -10
- package/dist/esm/rendering/Drawable.js +12 -20
- package/dist/esm/rendering/Drawable.js.map +1 -1
- package/dist/esm/rendering/RenderBackend.d.ts +19 -0
- package/dist/esm/rendering/RenderNode.d.ts +82 -11
- package/dist/esm/rendering/RenderNode.js +133 -163
- package/dist/esm/rendering/RenderNode.js.map +1 -1
- package/dist/esm/rendering/RenderPass.d.ts +1 -0
- package/dist/esm/rendering/RenderStats.d.ts +9 -0
- package/dist/esm/rendering/RenderStats.js +2 -0
- package/dist/esm/rendering/RenderStats.js.map +1 -1
- package/dist/esm/rendering/RenderTarget.d.ts +13 -0
- package/dist/esm/rendering/RenderTarget.js +13 -0
- package/dist/esm/rendering/RenderTarget.js.map +1 -1
- package/dist/esm/rendering/RenderTargetPass.js +17 -0
- package/dist/esm/rendering/RenderTargetPass.js.map +1 -1
- package/dist/esm/rendering/RendererRegistry.d.ts +1 -0
- package/dist/esm/rendering/RendererRegistry.js +1 -0
- package/dist/esm/rendering/RendererRegistry.js.map +1 -1
- package/dist/esm/rendering/RenderingContext.d.ts +87 -0
- package/dist/esm/rendering/RenderingContext.js +157 -0
- package/dist/esm/rendering/RenderingContext.js.map +1 -0
- package/dist/esm/rendering/TransformBuffer.d.ts +38 -0
- package/dist/esm/rendering/TransformBuffer.js +116 -0
- package/dist/esm/rendering/TransformBuffer.js.map +1 -0
- package/dist/esm/rendering/View.d.ts +23 -0
- package/dist/esm/rendering/View.js +42 -0
- package/dist/esm/rendering/View.js.map +1 -1
- package/dist/esm/rendering/filters/WebGpuShaderFilter.js +5 -12
- package/dist/esm/rendering/filters/WebGpuShaderFilter.js.map +1 -1
- package/dist/esm/rendering/geometry/Geometry.d.ts +40 -0
- package/dist/esm/rendering/geometry/Geometry.js +228 -0
- package/dist/esm/rendering/geometry/Geometry.js.map +1 -0
- package/dist/esm/rendering/geometry/GeometryAttribute.d.ts +32 -0
- package/dist/esm/rendering/geometry/QuadGeometry.d.ts +5 -0
- package/dist/esm/rendering/gradient/Gradient.d.ts +34 -0
- package/dist/esm/rendering/gradient/Gradient.js +114 -0
- package/dist/esm/rendering/gradient/Gradient.js.map +1 -0
- package/dist/esm/rendering/gradient/LinearGradient.d.ts +10 -0
- package/dist/esm/rendering/gradient/LinearGradient.js +26 -0
- package/dist/esm/rendering/gradient/LinearGradient.js.map +1 -0
- package/dist/esm/rendering/gradient/RadialGradient.d.ts +10 -0
- package/dist/esm/rendering/gradient/RadialGradient.js +25 -0
- package/dist/esm/rendering/gradient/RadialGradient.js.map +1 -0
- package/dist/esm/rendering/index.d.ts +103 -59
- package/dist/esm/rendering/material/Material.d.ts +114 -0
- package/dist/esm/rendering/material/Material.js +111 -0
- package/dist/esm/rendering/material/Material.js.map +1 -0
- package/dist/esm/rendering/material/MaterialKey.d.ts +18 -0
- package/dist/esm/rendering/material/MaterialKey.js +82 -0
- package/dist/esm/rendering/material/MaterialKey.js.map +1 -0
- package/dist/esm/rendering/material/MeshMaterial.d.ts +16 -0
- package/dist/esm/rendering/material/MeshMaterial.js +21 -0
- package/dist/esm/rendering/material/MeshMaterial.js.map +1 -0
- package/dist/esm/rendering/{mesh/MeshShader.d.ts → material/ShaderSource.d.ts} +30 -62
- package/dist/esm/rendering/{mesh/MeshShader.js → material/ShaderSource.js} +36 -62
- package/dist/esm/rendering/material/ShaderSource.js.map +1 -0
- package/dist/esm/rendering/material/SpriteMaterial.d.ts +15 -0
- package/dist/esm/rendering/material/SpriteMaterial.js +20 -0
- package/dist/esm/rendering/material/SpriteMaterial.js.map +1 -0
- package/dist/esm/rendering/mesh/Mesh.d.ts +29 -12
- package/dist/esm/rendering/mesh/Mesh.js +123 -4
- package/dist/esm/rendering/mesh/Mesh.js.map +1 -1
- package/dist/esm/rendering/pass/RenderPassCoordinator.d.ts +63 -0
- package/dist/esm/rendering/pass/RenderPassDescriptor.d.ts +48 -0
- package/dist/esm/rendering/pass/RenderPassDescriptor.js +16 -0
- package/dist/esm/rendering/pass/RenderPassDescriptor.js.map +1 -0
- package/dist/esm/rendering/plan/RenderCommand.d.ts +67 -0
- package/dist/esm/rendering/plan/RenderCommand.js +94 -0
- package/dist/esm/rendering/plan/RenderCommand.js.map +1 -0
- package/dist/esm/rendering/plan/RenderEffectExecutor.d.ts +10 -0
- package/dist/esm/rendering/plan/RenderEffectExecutor.js +159 -0
- package/dist/esm/rendering/plan/RenderEffectExecutor.js.map +1 -0
- package/dist/esm/rendering/plan/RenderPlan.d.ts +23 -0
- package/dist/esm/rendering/plan/RenderPlan.js +12 -0
- package/dist/esm/rendering/plan/RenderPlan.js.map +1 -0
- package/dist/esm/rendering/plan/RenderPlanBuilder.d.ts +31 -0
- package/dist/esm/rendering/plan/RenderPlanBuilder.js +242 -0
- package/dist/esm/rendering/plan/RenderPlanBuilder.js.map +1 -0
- package/dist/esm/rendering/plan/RenderPlanOptimizer.d.ts +10 -0
- package/dist/esm/rendering/plan/RenderPlanOptimizer.js +180 -0
- package/dist/esm/rendering/plan/RenderPlanOptimizer.js.map +1 -0
- package/dist/esm/rendering/plan/RenderPlanPlayer.d.ts +9 -0
- package/dist/esm/rendering/plan/RenderPlanPlayer.js +56 -0
- package/dist/esm/rendering/plan/RenderPlanPlayer.js.map +1 -0
- package/dist/esm/rendering/plan/RenderScope.d.ts +70 -0
- package/dist/esm/rendering/plan/RenderScope.js +16 -0
- package/dist/esm/rendering/plan/RenderScope.js.map +1 -0
- package/dist/esm/rendering/plan/playRenderTree.d.ts +4 -0
- package/dist/esm/rendering/plan/playRenderTree.js +19 -0
- package/dist/esm/rendering/plan/playRenderTree.js.map +1 -0
- package/dist/esm/rendering/shader/Shader.d.ts +1 -0
- package/dist/esm/rendering/shader/Shader.js +1 -0
- package/dist/esm/rendering/shader/Shader.js.map +1 -1
- package/dist/esm/rendering/shader/ShaderUniform.d.ts +1 -0
- package/dist/esm/rendering/shader/ShaderUniform.js +1 -0
- package/dist/esm/rendering/shader/ShaderUniform.js.map +1 -1
- package/dist/esm/rendering/sprite/Sprite.d.ts +25 -3
- package/dist/esm/rendering/sprite/Sprite.js +48 -15
- package/dist/esm/rendering/sprite/Sprite.js.map +1 -1
- package/dist/esm/rendering/sprite/spriteMaterialSources.d.ts +36 -0
- package/dist/esm/rendering/sprite/spriteMaterialSources.js +128 -0
- package/dist/esm/rendering/sprite/spriteMaterialSources.js.map +1 -0
- package/dist/esm/rendering/text/AbstractText.d.ts +36 -0
- package/dist/esm/rendering/text/AbstractText.js +49 -0
- package/dist/esm/rendering/text/AbstractText.js.map +1 -0
- package/dist/esm/rendering/text/BitmapText.d.ts +97 -0
- package/dist/esm/rendering/text/BitmapText.js +220 -0
- package/dist/esm/rendering/text/BitmapText.js.map +1 -0
- package/dist/esm/rendering/text/BmFont.d.ts +50 -0
- package/dist/esm/rendering/text/BmFont.js +24 -0
- package/dist/esm/rendering/text/BmFont.js.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlas.d.ts +104 -0
- package/dist/esm/rendering/text/GlyphAtlas.js +347 -0
- package/dist/esm/rendering/text/GlyphAtlas.js.map +1 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.d.ts +40 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.js +67 -0
- package/dist/esm/rendering/text/GlyphAtlasPool.js.map +1 -0
- package/dist/esm/rendering/text/GlyphSdf.d.ts +92 -0
- package/dist/esm/rendering/text/GlyphSdf.js +220 -0
- package/dist/esm/rendering/text/GlyphSdf.js.map +1 -0
- package/dist/esm/rendering/text/HTMLText.d.ts +107 -0
- package/dist/esm/rendering/text/HTMLText.js +284 -0
- package/dist/esm/rendering/text/HTMLText.js.map +1 -0
- package/dist/esm/rendering/text/LayoutOptions.d.ts +30 -0
- package/dist/esm/rendering/text/Text.d.ts +89 -20
- package/dist/esm/rendering/text/Text.js +176 -101
- package/dist/esm/rendering/text/Text.js.map +1 -1
- package/dist/esm/rendering/text/TextLayout.d.ts +20 -8
- package/dist/esm/rendering/text/TextLayout.js +234 -25
- package/dist/esm/rendering/text/TextLayout.js.map +1 -1
- package/dist/esm/rendering/text/TextStyle.d.ts +154 -87
- package/dist/esm/rendering/text/TextStyle.js +257 -203
- package/dist/esm/rendering/text/TextStyle.js.map +1 -1
- package/dist/esm/rendering/text/types.d.ts +73 -13
- package/dist/esm/rendering/texture/DataTexture.d.ts +5 -0
- package/dist/esm/rendering/texture/DataTexture.js +7 -0
- package/dist/esm/rendering/texture/DataTexture.js.map +1 -1
- package/dist/esm/rendering/texture/Texture.d.ts +1 -0
- package/dist/esm/rendering/texture/Texture.js +1 -0
- package/dist/esm/rendering/texture/Texture.js.map +1 -1
- package/dist/esm/rendering/types.d.ts +3 -1
- package/dist/esm/rendering/types.js +2 -0
- package/dist/esm/rendering/types.js.map +1 -1
- package/dist/esm/rendering/video/Video.d.ts +5 -8
- package/dist/esm/rendering/video/Video.js +12 -13
- package/dist/esm/rendering/video/Video.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2Backend.d.ts +40 -0
- package/dist/esm/rendering/webgl2/WebGl2Backend.js +344 -27
- package/dist/esm/rendering/webgl2/WebGl2Backend.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.d.ts +22 -2
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js +404 -112
- package/dist/esm/rendering/webgl2/WebGl2MeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.d.ts +57 -0
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.js +79 -0
- package/dist/esm/rendering/webgl2/WebGl2PassCoordinator.js.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.d.ts +12 -0
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.js +214 -58
- package/dist/esm/rendering/webgl2/WebGl2SpriteRenderer.js.map +1 -1
- package/dist/esm/rendering/webgl2/WebGl2StencilClipper.d.ts +34 -0
- package/dist/esm/rendering/webgl2/WebGl2StencilClipper.js +169 -0
- package/dist/esm/rendering/webgl2/WebGl2StencilClipper.js.map +1 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.d.ts +56 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.js +486 -0
- package/dist/esm/rendering/webgl2/WebGl2TextRenderer.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/mesh.frag.js +1 -1
- package/dist/esm/rendering/webgl2/glsl/mesh.vert.js +1 -1
- package/dist/esm/rendering/webgl2/glsl/stencil-clip.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/stencil-clip.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/stencil-clip.vert.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/stencil-clip.vert.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-color.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-color.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-msdf.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-msdf.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text-sdf.frag.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text-sdf.frag.js.map +1 -0
- package/dist/esm/rendering/webgl2/glsl/text.vert.js +4 -0
- package/dist/esm/rendering/webgl2/glsl/text.vert.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuBackend.d.ts +50 -0
- package/dist/esm/rendering/webgpu/WebGpuBackend.js +151 -27
- package/dist/esm/rendering/webgpu/WebGpuBackend.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuBlendState.js +26 -0
- package/dist/esm/rendering/webgpu/WebGpuBlendState.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.js +22 -17
- package/dist/esm/rendering/webgpu/WebGpuMaskCompositor.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.d.ts +26 -2
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js +511 -89
- package/dist/esm/rendering/webgpu/WebGpuMeshRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.js +13 -17
- package/dist/esm/rendering/webgpu/WebGpuParticleRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuPassCoordinator.d.ts +141 -0
- package/dist/esm/rendering/webgpu/WebGpuPassCoordinator.js +270 -0
- package/dist/esm/rendering/webgpu/WebGpuPassCoordinator.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.d.ts +16 -0
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js +344 -27
- package/dist/esm/rendering/webgpu/WebGpuSpriteRenderer.js.map +1 -1
- package/dist/esm/rendering/webgpu/WebGpuStencilClipper.d.ts +57 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilClipper.js +257 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilClipper.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilState.d.ts +14 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilState.js +36 -0
- package/dist/esm/rendering/webgpu/WebGpuStencilState.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.d.ts +70 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.js +775 -0
- package/dist/esm/rendering/webgpu/WebGpuTextRenderer.js.map +1 -0
- package/dist/esm/rendering/webgpu/WebGpuTransformStorage.d.ts +16 -0
- package/dist/esm/rendering/webgpu/WebGpuTransformStorage.js +57 -0
- package/dist/esm/rendering/webgpu/WebGpuTransformStorage.js.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.js +96 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuComputePipeline.js.map +1 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.js +68 -0
- package/dist/esm/rendering/webgpu/compute/WebGpuStorageBuffer.js.map +1 -0
- package/dist/esm/resources/Asset.d.ts +23 -0
- package/dist/esm/resources/Asset.js +23 -0
- package/dist/esm/resources/Asset.js.map +1 -0
- package/dist/esm/resources/AssetDefinitions.d.ts +137 -0
- package/dist/esm/resources/Assets.d.ts +35 -0
- package/dist/esm/resources/Assets.js +32 -0
- package/dist/esm/resources/Assets.js.map +1 -0
- package/dist/esm/resources/IndexedDbDatabase.js +17 -1
- package/dist/esm/resources/IndexedDbDatabase.js.map +1 -1
- package/dist/esm/resources/IndexedDbStore.js +17 -1
- package/dist/esm/resources/IndexedDbStore.js.map +1 -1
- package/dist/esm/resources/JsonStore.d.ts +18 -0
- package/dist/esm/resources/JsonStore.js +62 -0
- package/dist/esm/resources/JsonStore.js.map +1 -0
- package/dist/esm/resources/Loader.d.ts +244 -18
- package/dist/esm/resources/Loader.js +456 -50
- package/dist/esm/resources/Loader.js.map +1 -1
- package/dist/esm/resources/LoadingQueue.d.ts +28 -0
- package/dist/esm/resources/LoadingQueue.js +59 -0
- package/dist/esm/resources/LoadingQueue.js.map +1 -0
- package/dist/esm/resources/factories/BmFontFactory.d.ts +25 -0
- package/dist/esm/resources/factories/BmFontFactory.js +96 -0
- package/dist/esm/resources/factories/BmFontFactory.js.map +1 -0
- package/dist/esm/resources/factories/CsvFactory.d.ts +35 -0
- package/dist/esm/resources/factories/CsvFactory.js +87 -0
- package/dist/esm/resources/factories/CsvFactory.js.map +1 -0
- package/dist/esm/resources/factories/ImageFactory.d.ts +14 -8
- package/dist/esm/resources/factories/ImageFactory.js +13 -6
- package/dist/esm/resources/factories/ImageFactory.js.map +1 -1
- package/dist/esm/resources/factories/MusicFactory.d.ts +8 -2
- package/dist/esm/resources/factories/MusicFactory.js +25 -14
- package/dist/esm/resources/factories/MusicFactory.js.map +1 -1
- package/dist/esm/resources/factories/SoundFactory.d.ts +2 -2
- package/dist/esm/resources/factories/SoundFactory.js.map +1 -1
- package/dist/esm/resources/factories/SubtitleFactory.d.ts +28 -0
- package/dist/esm/resources/factories/SubtitleFactory.js +203 -0
- package/dist/esm/resources/factories/SubtitleFactory.js.map +1 -0
- package/dist/esm/resources/factories/SvgFactory.d.ts +18 -1
- package/dist/esm/resources/factories/SvgFactory.js +21 -2
- package/dist/esm/resources/factories/SvgFactory.js.map +1 -1
- package/dist/esm/resources/factories/TextureFactory.d.ts +4 -4
- package/dist/esm/resources/factories/TextureFactory.js +8 -4
- package/dist/esm/resources/factories/TextureFactory.js.map +1 -1
- package/dist/esm/resources/factories/VideoFactory.d.ts +8 -2
- package/dist/esm/resources/factories/VideoFactory.js +27 -20
- package/dist/esm/resources/factories/VideoFactory.js.map +1 -1
- package/dist/esm/resources/factories/XmlFactory.d.ts +24 -0
- package/dist/esm/resources/factories/XmlFactory.js +37 -0
- package/dist/esm/resources/factories/XmlFactory.js.map +1 -0
- package/dist/esm/resources/index.d.ts +9 -1
- package/dist/esm/resources/tokens.d.ts +49 -3
- package/dist/esm/resources/tokens.js +50 -4
- package/dist/esm/resources/tokens.js.map +1 -1
- package/dist/exo.esm.js +15382 -8078
- package/dist/exo.esm.js.map +1 -1
- package/package.json +34 -16
- package/dist/esm/input/interaction-hooks.d.ts +0 -34
- package/dist/esm/input/interaction-hooks.js +0 -35
- package/dist/esm/input/interaction-hooks.js.map +0 -1
- package/dist/esm/particles/distributions/Gradient.js.map +0 -1
- package/dist/esm/rendering/mesh/MeshShader.js.map +0 -1
- package/dist/esm/rendering/text/DynamicGlyphAtlas.d.ts +0 -33
- package/dist/esm/rendering/text/DynamicGlyphAtlas.js +0 -134
- package/dist/esm/rendering/text/DynamicGlyphAtlas.js.map +0 -1
- package/dist/esm/rendering/text/atlas-singleton.d.ts +0 -7
- package/dist/esm/rendering/text/atlas-singleton.js +0 -17
- package/dist/esm/rendering/text/atlas-singleton.js.map +0 -1
- package/dist/esm/resources/factories/VttFactory.d.ts +0 -24
- package/dist/esm/resources/factories/VttFactory.js +0 -158
- package/dist/esm/resources/factories/VttFactory.js.map +0 -1
- package/dist/esm/vendor/webgl-debug.js +0 -1160
- package/dist/esm/vendor/webgl-debug.js.map +0 -1
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import {
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import { RenderEntryKind } from '../plan/RenderCommand.js';
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const supportsInstancing = material === null ? true : this._isInstancingCompatible(shader);
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this._pendingDraws.push({
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mesh,
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command,
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material,
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shader,
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blendMode,
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texture,
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supportsInstancing,
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});
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}
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flush() {
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const backend = this.getBackendOrNull();
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const connection = this._connection;
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if (backend === null || connection === null || this._pendingDraws.length === 0) {
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this._pendingDraws.length = 0;
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return;
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}
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for (let i = 0; i < this._pendingDraws.length; i++) {
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const draw = this._pendingDraws[i];
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if (this._canBatchStatic(draw)) {
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let end = i + 1;
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while (end < this._pendingDraws.length && this._isSameBatch(this._pendingDraws[end - 1], this._pendingDraws[end])) {
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end++;
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}
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if (end - i >= 2) {
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this._drawStaticBatch(this._pendingDraws.slice(i, end), backend, connection);
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i = end - 1;
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continue;
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}
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93
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}
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this._drawSingle(draw, backend, connection);
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95
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}
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backend.bindVertexArrayObject(connection.vao);
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connection.vertexBuffer.upload(this._float32View.subarray(0, vertexCount * vertexStrideWords));
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connection.indexBuffer.upload(this._indexData.subarray(0, indexCount));
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connection.vao.draw(indexCount, 0, RenderingPrimitives.Triangles);
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backend.stats.batches++;
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backend.stats.drawCalls++;
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}
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flush() {
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// Mesh draws are immediate per-mesh; nothing to batch.
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this._pendingDraws.length = 0;
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97
|
}
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|
123
98
|
destroy() {
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99
|
this.disconnect();
|
|
@@ -127,34 +102,40 @@ class WebGl2MeshRenderer extends AbstractWebGl2Renderer {
|
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102
|
shader.destroy();
|
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103
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}
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|
this._customShaders.clear();
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this.
|
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+
this._compatibilityCache.clear();
|
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106
|
}
|
|
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107
|
onConnect(backend) {
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108
|
const gl = backend.context;
|
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const vaoHandle = gl.createVertexArray();
|
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|
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if (vaoHandle === null) {
|
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-
throw new Error('Could not create vertex array object.');
|
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}
|
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138
109
|
this._defaultShader.connect(createWebGl2ShaderProgram(gl));
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const buffers = new Map();
|
|
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const indexBuffer = new WebGl2RenderBuffer(BufferTypes.ElementArrayBuffer, this._indexData, BufferUsage.DynamicDraw).connect(this._createBufferRuntime(gl, buffers));
|
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|
-
const vertexBuffer = new WebGl2RenderBuffer(BufferTypes.ArrayBuffer, this._vertexData, BufferUsage.DynamicDraw).connect(this._createBufferRuntime(gl, buffers));
|
|
142
|
-
// Force the shader's first finalize so attribute locations are
|
|
143
|
-
// available immediately (the async-compile path defers extraction
|
|
144
|
-
// to first sync(), but we need attributes here for VAO setup).
|
|
145
110
|
this._defaultShader.sync();
|
|
146
111
|
// Custom shaders compiled before connect() get connected here too.
|
|
147
112
|
for (const customShader of this._customShaders.values()) {
|
|
148
113
|
customShader.connect(createWebGl2ShaderProgram(gl));
|
|
149
114
|
customShader.sync();
|
|
150
115
|
}
|
|
151
|
-
const
|
|
152
|
-
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
|
|
116
|
+
const buffers = new Map();
|
|
117
|
+
const dynamicIndexBuffer = new WebGl2RenderBuffer(BufferTypes.ElementArrayBuffer, this._indexData, BufferUsage.DynamicDraw).connect(this._createBufferRuntime(gl, buffers));
|
|
118
|
+
const dynamicVertexBuffer = new WebGl2RenderBuffer(BufferTypes.ArrayBuffer, this._vertexData, BufferUsage.DynamicDraw).connect(this._createBufferRuntime(gl, buffers));
|
|
119
|
+
const dynamicNodeIndexBuffer = new WebGl2RenderBuffer(BufferTypes.ArrayBuffer, this._nodeIndexData, BufferUsage.DynamicDraw).connect(this._createBufferRuntime(gl, buffers));
|
|
120
|
+
const dynamicVaoHandle = gl.createVertexArray();
|
|
121
|
+
if (dynamicVaoHandle === null) {
|
|
122
|
+
throw new Error('Could not create vertex array object.');
|
|
123
|
+
}
|
|
124
|
+
const dynamicVao = new WebGl2VertexArrayObject()
|
|
125
|
+
.addIndex(dynamicIndexBuffer)
|
|
126
|
+
.addAttribute(dynamicVertexBuffer, this._defaultShader.getAttribute('a_position'), gl.FLOAT, false, vertexStrideBytes, 0)
|
|
127
|
+
.addAttribute(dynamicVertexBuffer, this._defaultShader.getAttribute('a_texcoord'), gl.FLOAT, false, vertexStrideBytes, 8)
|
|
128
|
+
.addAttribute(dynamicVertexBuffer, this._defaultShader.getAttribute('a_color'), gl.UNSIGNED_BYTE, true, vertexStrideBytes, 16)
|
|
129
|
+
.addAttribute(dynamicNodeIndexBuffer, this._defaultShader.getAttribute('a_nodeIndex'), gl.UNSIGNED_INT, false, Uint32Array.BYTES_PER_ELEMENT, 0, true, 1)
|
|
130
|
+
.connect(this._createVaoRuntime(gl, dynamicVaoHandle));
|
|
131
|
+
this._connection = {
|
|
132
|
+
gl,
|
|
133
|
+
buffers,
|
|
134
|
+
dynamicVao,
|
|
135
|
+
dynamicVertexBuffer,
|
|
136
|
+
dynamicIndexBuffer,
|
|
137
|
+
dynamicNodeIndexBuffer,
|
|
138
|
+
};
|
|
158
139
|
}
|
|
159
140
|
onDisconnect() {
|
|
160
141
|
const connection = this._connection;
|
|
@@ -165,11 +146,262 @@ class WebGl2MeshRenderer extends AbstractWebGl2Renderer {
|
|
|
165
146
|
for (const customShader of this._customShaders.values()) {
|
|
166
147
|
customShader.disconnect();
|
|
167
148
|
}
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
149
|
+
for (const entry of this._staticGeometryCache.values()) {
|
|
150
|
+
for (const vao of entry.vaos.values()) {
|
|
151
|
+
vao.destroy();
|
|
152
|
+
}
|
|
153
|
+
entry.vaos.clear();
|
|
154
|
+
entry.indexBuffer.destroy();
|
|
155
|
+
entry.vertexBuffer.destroy();
|
|
156
|
+
}
|
|
157
|
+
this._staticGeometryCache.clear();
|
|
158
|
+
connection.dynamicNodeIndexBuffer.destroy();
|
|
159
|
+
connection.dynamicIndexBuffer.destroy();
|
|
160
|
+
connection.dynamicVertexBuffer.destroy();
|
|
161
|
+
connection.dynamicVao.destroy();
|
|
171
162
|
this._connection = null;
|
|
172
163
|
this._currentBlendMode = null;
|
|
164
|
+
this._pendingDraws.length = 0;
|
|
165
|
+
}
|
|
166
|
+
_drawSingle(draw, backend, connection) {
|
|
167
|
+
if (this._canBatchStatic(draw)) {
|
|
168
|
+
this._drawStaticBatch([draw], backend, connection);
|
|
169
|
+
return;
|
|
170
|
+
}
|
|
171
|
+
if (draw.supportsInstancing && draw.material === null) {
|
|
172
|
+
this._drawDynamicInstancedSingle(draw, backend, connection);
|
|
173
|
+
return;
|
|
174
|
+
}
|
|
175
|
+
this._drawLegacyImmediate(draw, backend, connection);
|
|
176
|
+
}
|
|
177
|
+
_drawDynamicInstancedSingle(draw, backend, connection) {
|
|
178
|
+
this._setBlendMode(draw.blendMode, backend);
|
|
179
|
+
this._bindInstancedShaderState(draw.shader, draw.texture, draw.material, backend, draw.command?.nodeIndex ?? 0);
|
|
180
|
+
this._ensureVertexCapacity(draw.mesh.vertexCount);
|
|
181
|
+
this._ensureIndexCapacity(draw.mesh.indexCount);
|
|
182
|
+
this._ensureNodeIndexCapacity(1);
|
|
183
|
+
this._packVertices(draw.mesh, 0);
|
|
184
|
+
this._packIndices(draw.mesh, 0);
|
|
185
|
+
const nodeIndex = draw.command?.nodeIndex ?? 0;
|
|
186
|
+
if (draw.command === null) {
|
|
187
|
+
backend._prepareDrawCommand({
|
|
188
|
+
...this._createSyntheticCommand(draw.mesh, nodeIndex),
|
|
189
|
+
});
|
|
190
|
+
}
|
|
191
|
+
this._nodeIndexData[0] = nodeIndex >>> 0;
|
|
192
|
+
backend.bindVertexArrayObject(connection.dynamicVao);
|
|
193
|
+
connection.dynamicVertexBuffer.upload(this._float32View.subarray(0, draw.mesh.vertexCount * vertexStrideWords));
|
|
194
|
+
connection.dynamicIndexBuffer.upload(this._indexData.subarray(0, draw.mesh.indexCount));
|
|
195
|
+
connection.dynamicNodeIndexBuffer.upload(this._nodeIndexData.subarray(0, 1));
|
|
196
|
+
connection.dynamicVao.drawInstanced(draw.mesh.indexCount, 0, 1, RenderingPrimitives.Triangles);
|
|
197
|
+
backend.stats.batches++;
|
|
198
|
+
backend.stats.drawCalls++;
|
|
199
|
+
}
|
|
200
|
+
_drawStaticBatch(batch, backend, connection) {
|
|
201
|
+
const first = batch[0];
|
|
202
|
+
const geometry = first.mesh.geometry;
|
|
203
|
+
const cacheEntry = this._getOrCreateStaticGeometryEntry(geometry, first.mesh, connection);
|
|
204
|
+
const vao = this._getOrCreateStaticGeometryVao(cacheEntry, first.shader, connection.gl, connection.dynamicNodeIndexBuffer);
|
|
205
|
+
this._setBlendMode(first.blendMode, backend);
|
|
206
|
+
let maxNodeIndex = 0;
|
|
207
|
+
this._ensureNodeIndexCapacity(batch.length);
|
|
208
|
+
for (let i = 0; i < batch.length; i++) {
|
|
209
|
+
const command = batch[i].command;
|
|
210
|
+
const nodeIndex = command.nodeIndex >>> 0;
|
|
211
|
+
this._nodeIndexData[i] = nodeIndex;
|
|
212
|
+
if (nodeIndex > maxNodeIndex) {
|
|
213
|
+
maxNodeIndex = nodeIndex;
|
|
214
|
+
}
|
|
215
|
+
}
|
|
216
|
+
this._bindInstancedShaderState(first.shader, first.texture, first.material, backend, maxNodeIndex);
|
|
217
|
+
backend.bindVertexArrayObject(vao);
|
|
218
|
+
connection.dynamicNodeIndexBuffer.upload(this._nodeIndexData.subarray(0, batch.length));
|
|
219
|
+
vao.drawInstanced(cacheEntry.indexCount, 0, batch.length, RenderingPrimitives.Triangles);
|
|
220
|
+
backend.stats.batches++;
|
|
221
|
+
backend.stats.drawCalls++;
|
|
222
|
+
}
|
|
223
|
+
_drawLegacyImmediate(draw, backend, connection) {
|
|
224
|
+
const mesh = draw.mesh;
|
|
225
|
+
const shader = draw.shader;
|
|
226
|
+
this._setBlendMode(draw.blendMode, backend);
|
|
227
|
+
if (shader.uniforms.has('u_projection')) {
|
|
228
|
+
shader.getUniform('u_projection').setValue(backend.view.getTransform().toArray(false));
|
|
229
|
+
}
|
|
230
|
+
if (shader.uniforms.has('u_translation')) {
|
|
231
|
+
shader.getUniform('u_translation').setValue(mesh.getGlobalTransform().toArray(false));
|
|
232
|
+
}
|
|
233
|
+
if (shader.uniforms.has('u_tint')) {
|
|
234
|
+
shader.getUniform('u_tint').setValue(mesh.tint.toArray(false));
|
|
235
|
+
}
|
|
236
|
+
if (shader.uniforms.has('u_texture')) {
|
|
237
|
+
shader.getUniform('u_texture').setValue(this._textureUnitScratch);
|
|
238
|
+
backend.bindTexture(draw.texture, 0);
|
|
239
|
+
}
|
|
240
|
+
if (draw.material !== null) {
|
|
241
|
+
this._bindCustomUniforms(shader, draw.material, backend);
|
|
242
|
+
}
|
|
243
|
+
this._ensureVertexCapacity(mesh.vertexCount);
|
|
244
|
+
this._ensureIndexCapacity(mesh.indexCount);
|
|
245
|
+
this._packVertices(mesh, 0);
|
|
246
|
+
this._packIndices(mesh, 0);
|
|
247
|
+
shader.sync();
|
|
248
|
+
backend.bindVertexArrayObject(connection.dynamicVao);
|
|
249
|
+
connection.dynamicVertexBuffer.upload(this._float32View.subarray(0, mesh.vertexCount * vertexStrideWords));
|
|
250
|
+
connection.dynamicIndexBuffer.upload(this._indexData.subarray(0, mesh.indexCount));
|
|
251
|
+
connection.dynamicVao.draw(mesh.indexCount, 0, RenderingPrimitives.Triangles);
|
|
252
|
+
backend.stats.batches++;
|
|
253
|
+
backend.stats.drawCalls++;
|
|
254
|
+
}
|
|
255
|
+
_bindInstancedShaderState(shader, texture, material, backend, maxNodeIndex) {
|
|
256
|
+
if (shader.uniforms.has('u_projection')) {
|
|
257
|
+
shader.getUniform('u_projection').setValue(backend.view.getTransform().toArray(false));
|
|
258
|
+
}
|
|
259
|
+
if (shader.uniforms.has('u_transforms')) {
|
|
260
|
+
backend.bindTransformBufferTexture(transformTextureUnit, maxNodeIndex + 1);
|
|
261
|
+
shader.getUniform('u_transforms').setValue(this._transformUnitScratch);
|
|
262
|
+
}
|
|
263
|
+
if (shader.uniforms.has('u_texture')) {
|
|
264
|
+
shader.getUniform('u_texture').setValue(this._textureUnitScratch);
|
|
265
|
+
backend.bindTexture(texture, 0);
|
|
266
|
+
}
|
|
267
|
+
if (material !== null) {
|
|
268
|
+
this._bindCustomUniforms(shader, material, backend);
|
|
269
|
+
}
|
|
270
|
+
shader.sync();
|
|
271
|
+
}
|
|
272
|
+
_canBatchStatic(draw) {
|
|
273
|
+
if (!draw.supportsInstancing) {
|
|
274
|
+
return false;
|
|
275
|
+
}
|
|
276
|
+
if (draw.command?.groupIndex === undefined) {
|
|
277
|
+
return false;
|
|
278
|
+
}
|
|
279
|
+
const geometry = draw.mesh.geometry;
|
|
280
|
+
if (geometry?.usage !== 'static') {
|
|
281
|
+
return false;
|
|
282
|
+
}
|
|
283
|
+
return true;
|
|
284
|
+
}
|
|
285
|
+
_isSameBatch(left, right) {
|
|
286
|
+
if (!this._canBatchStatic(left) || !this._canBatchStatic(right)) {
|
|
287
|
+
return false;
|
|
288
|
+
}
|
|
289
|
+
return (left.command.groupIndex === right.command.groupIndex &&
|
|
290
|
+
left.mesh.geometry === right.mesh.geometry &&
|
|
291
|
+
left.shader === right.shader &&
|
|
292
|
+
left.material === right.material &&
|
|
293
|
+
left.blendMode === right.blendMode &&
|
|
294
|
+
left.texture === right.texture &&
|
|
295
|
+
left.command.material.pipelineKey === right.command.material.pipelineKey &&
|
|
296
|
+
left.command.material.bindKey === right.command.material.bindKey);
|
|
297
|
+
}
|
|
298
|
+
_isInstancingCompatible(shader) {
|
|
299
|
+
const cached = this._compatibilityCache.get(shader);
|
|
300
|
+
if (cached !== undefined) {
|
|
301
|
+
return cached;
|
|
302
|
+
}
|
|
303
|
+
const compatible = shader.attributes.has('a_nodeIndex') && shader.uniforms.has('u_transforms') && !shader.uniforms.has('u_translation') && !shader.uniforms.has('u_tint');
|
|
304
|
+
this._compatibilityCache.set(shader, compatible);
|
|
305
|
+
return compatible;
|
|
306
|
+
}
|
|
307
|
+
_getOrCreateStaticGeometryEntry(geometry, mesh, connection) {
|
|
308
|
+
const existing = this._staticGeometryCache.get(geometry);
|
|
309
|
+
if (existing !== undefined) {
|
|
310
|
+
return existing;
|
|
311
|
+
}
|
|
312
|
+
const vertexCount = mesh.vertexCount;
|
|
313
|
+
const indexCount = mesh.indexCount;
|
|
314
|
+
const interleaved = new ArrayBuffer(vertexCount * vertexStrideBytes);
|
|
315
|
+
const floatView = new Float32Array(interleaved);
|
|
316
|
+
const uintView = new Uint32Array(interleaved);
|
|
317
|
+
this._packVertices(mesh, 0, floatView, uintView);
|
|
318
|
+
const indexData = new Uint16Array(indexCount);
|
|
319
|
+
this._packIndices(mesh, 0, indexData);
|
|
320
|
+
const vertexBuffer = new WebGl2RenderBuffer(BufferTypes.ArrayBuffer, floatView, BufferUsage.StaticDraw).connect(this._createBufferRuntime(connection.gl, connection.buffers));
|
|
321
|
+
const indexBuffer = new WebGl2RenderBuffer(BufferTypes.ElementArrayBuffer, indexData, BufferUsage.StaticDraw).connect(this._createBufferRuntime(connection.gl, connection.buffers));
|
|
322
|
+
vertexBuffer.upload(floatView);
|
|
323
|
+
indexBuffer.upload(indexData);
|
|
324
|
+
const disposeListener = () => {
|
|
325
|
+
const entry = this._staticGeometryCache.get(geometry);
|
|
326
|
+
if (entry === undefined) {
|
|
327
|
+
return;
|
|
328
|
+
}
|
|
329
|
+
for (const vao of entry.vaos.values()) {
|
|
330
|
+
vao.destroy();
|
|
331
|
+
}
|
|
332
|
+
entry.vaos.clear();
|
|
333
|
+
entry.indexBuffer.destroy();
|
|
334
|
+
entry.vertexBuffer.destroy();
|
|
335
|
+
this._staticGeometryCache.delete(geometry);
|
|
336
|
+
};
|
|
337
|
+
geometry._onDispose(disposeListener);
|
|
338
|
+
const created = {
|
|
339
|
+
geometry,
|
|
340
|
+
vertexBuffer,
|
|
341
|
+
indexBuffer,
|
|
342
|
+
vaos: new Map(),
|
|
343
|
+
disposeListener,
|
|
344
|
+
indexCount,
|
|
345
|
+
};
|
|
346
|
+
this._staticGeometryCache.set(geometry, created);
|
|
347
|
+
return created;
|
|
348
|
+
}
|
|
349
|
+
_getOrCreateStaticGeometryVao(entry, shader, gl, nodeIndexBuffer) {
|
|
350
|
+
const existing = entry.vaos.get(shader);
|
|
351
|
+
if (existing !== undefined) {
|
|
352
|
+
return existing;
|
|
353
|
+
}
|
|
354
|
+
const vaoHandle = gl.createVertexArray();
|
|
355
|
+
if (vaoHandle === null) {
|
|
356
|
+
throw new Error('Could not create vertex array object.');
|
|
357
|
+
}
|
|
358
|
+
const nodeAttribute = shader.getAttribute('a_nodeIndex');
|
|
359
|
+
const vao = new WebGl2VertexArrayObject()
|
|
360
|
+
.addIndex(entry.indexBuffer)
|
|
361
|
+
.addAttribute(entry.vertexBuffer, shader.getAttribute('a_position'), gl.FLOAT, false, vertexStrideBytes, 0)
|
|
362
|
+
.addAttribute(entry.vertexBuffer, shader.getAttribute('a_texcoord'), gl.FLOAT, false, vertexStrideBytes, 8)
|
|
363
|
+
.addAttribute(entry.vertexBuffer, shader.getAttribute('a_color'), gl.UNSIGNED_BYTE, true, vertexStrideBytes, 16)
|
|
364
|
+
.addAttribute(nodeIndexBuffer, nodeAttribute, gl.UNSIGNED_INT, false, Uint32Array.BYTES_PER_ELEMENT, 0, true, 1)
|
|
365
|
+
.connect(this._createVaoRuntime(gl, vaoHandle));
|
|
366
|
+
entry.vaos.set(shader, vao);
|
|
367
|
+
return vao;
|
|
368
|
+
}
|
|
369
|
+
_setBlendMode(next, backend) {
|
|
370
|
+
if (this._currentBlendMode !== next) {
|
|
371
|
+
this._currentBlendMode = next;
|
|
372
|
+
backend.setBlendMode(next);
|
|
373
|
+
}
|
|
374
|
+
}
|
|
375
|
+
_packVertices(mesh, vertexStart, floatView = this._float32View, uintView = this._uint32View) {
|
|
376
|
+
const positions = mesh.vertices;
|
|
377
|
+
const uvs = mesh.uvs;
|
|
378
|
+
const colors = mesh.colors;
|
|
379
|
+
const vertexCount = mesh.vertexCount;
|
|
380
|
+
for (let i = 0; i < vertexCount; i++) {
|
|
381
|
+
const word = (vertexStart + i) * vertexStrideWords;
|
|
382
|
+
const pair = i * 2;
|
|
383
|
+
floatView[word] = positions[pair];
|
|
384
|
+
floatView[word + 1] = positions[pair + 1];
|
|
385
|
+
if (uvs !== null) {
|
|
386
|
+
floatView[word + 2] = uvs[pair];
|
|
387
|
+
floatView[word + 3] = uvs[pair + 1];
|
|
388
|
+
}
|
|
389
|
+
else {
|
|
390
|
+
floatView[word + 2] = 0;
|
|
391
|
+
floatView[word + 3] = 0;
|
|
392
|
+
}
|
|
393
|
+
uintView[word + 4] = colors !== null ? colors[i] : defaultVertexColor;
|
|
394
|
+
}
|
|
395
|
+
}
|
|
396
|
+
_packIndices(mesh, indexStart, target = this._indexData) {
|
|
397
|
+
const indexCount = mesh.indexCount;
|
|
398
|
+
if (mesh.indices !== null) {
|
|
399
|
+
target.set(mesh.indices, indexStart);
|
|
400
|
+
return;
|
|
401
|
+
}
|
|
402
|
+
for (let i = 0; i < indexCount; i++) {
|
|
403
|
+
target[indexStart + i] = i;
|
|
404
|
+
}
|
|
173
405
|
}
|
|
174
406
|
_ensureVertexCapacity(vertexCount) {
|
|
175
407
|
if (vertexCount <= this._vertexCapacity) {
|
|
@@ -191,6 +423,15 @@ class WebGl2MeshRenderer extends AbstractWebGl2Renderer {
|
|
|
191
423
|
}
|
|
192
424
|
this._indexData = new Uint16Array(this._indexCapacity);
|
|
193
425
|
}
|
|
426
|
+
_ensureNodeIndexCapacity(instanceCount) {
|
|
427
|
+
if (instanceCount <= this._nodeIndexCapacity) {
|
|
428
|
+
return;
|
|
429
|
+
}
|
|
430
|
+
while (this._nodeIndexCapacity < instanceCount) {
|
|
431
|
+
this._nodeIndexCapacity *= 2;
|
|
432
|
+
}
|
|
433
|
+
this._nodeIndexData = new Uint32Array(this._nodeIndexCapacity);
|
|
434
|
+
}
|
|
194
435
|
_createBufferRuntime(gl, buffers) {
|
|
195
436
|
const handle = gl.createBuffer();
|
|
196
437
|
if (handle === null) {
|
|
@@ -232,8 +473,14 @@ class WebGl2MeshRenderer extends AbstractWebGl2Renderer {
|
|
|
232
473
|
attribute.buffer.bind();
|
|
233
474
|
lastBuffer = attribute.buffer;
|
|
234
475
|
}
|
|
235
|
-
|
|
476
|
+
if (attribute.integer) {
|
|
477
|
+
gl.vertexAttribIPointer(attribute.location, attribute.size, attribute.type, attribute.stride, attribute.start);
|
|
478
|
+
}
|
|
479
|
+
else {
|
|
480
|
+
gl.vertexAttribPointer(attribute.location, attribute.size, attribute.type, attribute.normalized, attribute.stride, attribute.start);
|
|
481
|
+
}
|
|
236
482
|
gl.enableVertexAttribArray(attribute.location);
|
|
483
|
+
gl.vertexAttribDivisor(attribute.location, attribute.divisor);
|
|
237
484
|
}
|
|
238
485
|
if (vao.indexBuffer) {
|
|
239
486
|
vao.indexBuffer.bind();
|
|
@@ -252,39 +499,50 @@ class WebGl2MeshRenderer extends AbstractWebGl2Renderer {
|
|
|
252
499
|
gl.drawArrays(type, start, size);
|
|
253
500
|
}
|
|
254
501
|
},
|
|
502
|
+
drawInstanced: (vao, count, start, instanceCount, type) => {
|
|
503
|
+
if (vao.indexBuffer) {
|
|
504
|
+
gl.drawElementsInstanced(type, count, gl.UNSIGNED_SHORT, start, instanceCount);
|
|
505
|
+
}
|
|
506
|
+
else {
|
|
507
|
+
gl.drawArraysInstanced(type, start, count, instanceCount);
|
|
508
|
+
}
|
|
509
|
+
},
|
|
255
510
|
destroy: (vao) => {
|
|
256
511
|
gl.deleteVertexArray(vaoHandle);
|
|
257
512
|
vao.disconnect();
|
|
258
513
|
},
|
|
259
514
|
};
|
|
260
515
|
}
|
|
261
|
-
_getOrCreateCustomShader(
|
|
262
|
-
const cached = this._customShaders.get(
|
|
516
|
+
_getOrCreateCustomShader(material, gl) {
|
|
517
|
+
const cached = this._customShaders.get(material);
|
|
263
518
|
if (cached !== undefined) {
|
|
264
519
|
return cached;
|
|
265
520
|
}
|
|
266
|
-
|
|
267
|
-
|
|
521
|
+
const glsl = material.shader.glsl;
|
|
522
|
+
if (glsl === null) {
|
|
523
|
+
throw new Error('Mesh material shader has no `glsl` source; cannot render through the WebGL2 backend.');
|
|
268
524
|
}
|
|
269
|
-
const shader = new Shader(
|
|
525
|
+
const shader = new Shader(glsl.vertex, glsl.fragment);
|
|
270
526
|
shader.connect(createWebGl2ShaderProgram(gl));
|
|
271
527
|
// Force first finalize so getUniform()/uniforms.has() are usable below.
|
|
272
528
|
shader.sync();
|
|
273
|
-
this._customShaders.set(
|
|
274
|
-
// Wire
|
|
275
|
-
|
|
276
|
-
const stored = this._customShaders.get(
|
|
529
|
+
this._customShaders.set(material, shader);
|
|
530
|
+
// Wire material.destroy() through to evict + dispose the cached program.
|
|
531
|
+
material._onDispose(() => {
|
|
532
|
+
const stored = this._customShaders.get(material);
|
|
277
533
|
if (stored !== undefined) {
|
|
278
534
|
stored.destroy();
|
|
279
|
-
this._customShaders.delete(
|
|
535
|
+
this._customShaders.delete(material);
|
|
280
536
|
}
|
|
281
537
|
});
|
|
282
538
|
return shader;
|
|
283
539
|
}
|
|
284
|
-
_bindCustomUniforms(shader,
|
|
285
|
-
// Texture
|
|
286
|
-
//
|
|
540
|
+
_bindCustomUniforms(shader, material, backend) {
|
|
541
|
+
// Texture bindings take consecutive slots starting at 1 (slot 0 belongs to
|
|
542
|
+
// the mesh's own `u_texture`). Texture-valued uniforms bind first, then the
|
|
543
|
+
// entries of the material's dedicated `textures` map.
|
|
287
544
|
let textureSlot = 1;
|
|
545
|
+
const uniforms = material.uniforms;
|
|
288
546
|
for (const name in uniforms) {
|
|
289
547
|
if (!shader.uniforms.has(name)) {
|
|
290
548
|
continue;
|
|
@@ -293,7 +551,7 @@ class WebGl2MeshRenderer extends AbstractWebGl2Renderer {
|
|
|
293
551
|
const uniform = shader.getUniform(name);
|
|
294
552
|
if (value instanceof Texture || value instanceof RenderTexture) {
|
|
295
553
|
if (textureSlot >= maxCustomTextureSlots) {
|
|
296
|
-
throw new Error(`Mesh
|
|
554
|
+
throw new Error(`Mesh material requested more than ${maxCustomTextureSlots - 1} texture bindings.`);
|
|
297
555
|
}
|
|
298
556
|
backend.bindTexture(value, textureSlot);
|
|
299
557
|
uniform.setValue(this._slotScratches[textureSlot]);
|
|
@@ -303,6 +561,18 @@ class WebGl2MeshRenderer extends AbstractWebGl2Renderer {
|
|
|
303
561
|
uniform.setValue(this._marshalUniformValue(value));
|
|
304
562
|
}
|
|
305
563
|
}
|
|
564
|
+
const textures = material.textures;
|
|
565
|
+
for (const name in textures) {
|
|
566
|
+
if (!shader.uniforms.has(name)) {
|
|
567
|
+
continue;
|
|
568
|
+
}
|
|
569
|
+
if (textureSlot >= maxCustomTextureSlots) {
|
|
570
|
+
throw new Error(`Mesh material requested more than ${maxCustomTextureSlots - 1} texture bindings.`);
|
|
571
|
+
}
|
|
572
|
+
backend.bindTexture(textures[name], textureSlot);
|
|
573
|
+
shader.getUniform(name).setValue(this._slotScratches[textureSlot]);
|
|
574
|
+
textureSlot++;
|
|
575
|
+
}
|
|
306
576
|
}
|
|
307
577
|
_marshalUniformValue(value) {
|
|
308
578
|
if (value instanceof Float32Array || value instanceof Int32Array) {
|
|
@@ -314,6 +584,28 @@ class WebGl2MeshRenderer extends AbstractWebGl2Renderer {
|
|
|
314
584
|
// readonly tuple [a, b], [a, b, c], [a, b, c, d]
|
|
315
585
|
return new Float32Array(value);
|
|
316
586
|
}
|
|
587
|
+
_createSyntheticCommand(mesh, nodeIndex) {
|
|
588
|
+
return {
|
|
589
|
+
kind: RenderEntryKind.Draw,
|
|
590
|
+
drawable: mesh,
|
|
591
|
+
nodeIndex,
|
|
592
|
+
seq: 0,
|
|
593
|
+
zIndex: mesh.zIndex,
|
|
594
|
+
material: {
|
|
595
|
+
rendererId: 0,
|
|
596
|
+
blendMode: mesh.blendMode,
|
|
597
|
+
textureId: -1,
|
|
598
|
+
shaderId: -1,
|
|
599
|
+
pipelineKey: 0,
|
|
600
|
+
bindKey: 0,
|
|
601
|
+
},
|
|
602
|
+
minX: 0,
|
|
603
|
+
minY: 0,
|
|
604
|
+
maxX: 0,
|
|
605
|
+
maxY: 0,
|
|
606
|
+
groupIndex: 0,
|
|
607
|
+
};
|
|
608
|
+
}
|
|
317
609
|
}
|
|
318
610
|
|
|
319
611
|
export { WebGl2MeshRenderer };
|