@cesium/engine 3.0.2 → 5.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (246) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +605 -0
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +800 -0
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +502 -0
  4. package/Build/Workers/chunk-2U6EBIRX.js +757 -0
  5. package/Build/Workers/chunk-2ZI7FZ3Q.js +58 -0
  6. package/Build/Workers/chunk-3TSHZWOZ.js +1860 -0
  7. package/Build/Workers/chunk-44B6FQSJ.js +684 -0
  8. package/Build/Workers/chunk-4AJR66C5.js +368 -0
  9. package/Build/Workers/chunk-4HN3N5SE.js +501 -0
  10. package/Build/Workers/chunk-4QGPYV3W.js +102 -0
  11. package/Build/Workers/chunk-4RKE4B3G.js +476 -0
  12. package/Build/Workers/chunk-5E3V7Y4R.js +196 -0
  13. package/Build/Workers/chunk-6EHT6GS3.js +163 -0
  14. package/Build/Workers/chunk-6I22NWKQ.js +171 -0
  15. package/Build/Workers/chunk-7N67FBLW.js +1054 -0
  16. package/Build/Workers/chunk-AQQGAFKX.js +124 -0
  17. package/Build/Workers/chunk-CROU4RHL.js +138 -0
  18. package/Build/Workers/chunk-CTJCECTX.js +258 -0
  19. package/Build/Workers/chunk-DWJZFZ67.js +781 -0
  20. package/Build/Workers/chunk-EHJQEARC.js +59 -0
  21. package/Build/Workers/chunk-EVLKHUAE.js +1477 -0
  22. package/Build/Workers/chunk-FOOYJER7.js +834 -0
  23. package/Build/Workers/chunk-GLCRFDOB.js +73 -0
  24. package/Build/Workers/chunk-GPO47TW4.js +39 -0
  25. package/Build/Workers/chunk-H5Q2JKIA.js +1075 -0
  26. package/Build/Workers/chunk-HIDSEUWS.js +2041 -0
  27. package/Build/Workers/chunk-HV67ARO7.js +302 -0
  28. package/Build/Workers/chunk-IC7G4BX2.js +421 -0
  29. package/Build/Workers/chunk-IQN2LMGD.js +55 -0
  30. package/Build/Workers/chunk-J2FHYK2Z.js +55 -0
  31. package/Build/Workers/chunk-K3VEWONC.js +289 -0
  32. package/Build/Workers/chunk-KZFXE35V.js +117 -0
  33. package/Build/Workers/chunk-MG2TXIO5.js +400 -0
  34. package/Build/Workers/chunk-MRCFDEKH.js +138 -0
  35. package/Build/Workers/chunk-MYDS6HBL.js +3273 -0
  36. package/Build/Workers/chunk-OCIX2CQ7.js +305 -0
  37. package/Build/Workers/chunk-P32XMW4I.js +2716 -0
  38. package/Build/Workers/chunk-PEVZYZBQ.js +157 -0
  39. package/Build/Workers/chunk-PMDLIBEQ.js +218 -0
  40. package/Build/Workers/chunk-QDUOGCCO.js +1009 -0
  41. package/Build/Workers/chunk-QUCJGBCK.js +430 -0
  42. package/Build/Workers/chunk-RCI7BSOM.js +452 -0
  43. package/Build/Workers/chunk-SVTSC7FX.js +390 -0
  44. package/Build/Workers/chunk-TXOGSFHZ.js +77 -0
  45. package/Build/Workers/chunk-TXYJOVQK.js +629 -0
  46. package/Build/Workers/chunk-UFIT5XDI.js +1258 -0
  47. package/Build/Workers/chunk-ULLMQNFQ.js +73 -0
  48. package/Build/Workers/chunk-UM7FIUQW.js +101 -0
  49. package/Build/Workers/{package.js → chunk-UMLTOPAE.js} +13 -2
  50. package/Build/Workers/chunk-V5S5N2IS.js +8644 -0
  51. package/Build/Workers/chunk-VN2IHJKM.js +513 -0
  52. package/Build/Workers/chunk-VWSD2XV5.js +669 -0
  53. package/Build/Workers/chunk-X2KIWBTW.js +100 -0
  54. package/Build/Workers/chunk-Y24CDOJC.js +353 -0
  55. package/Build/Workers/chunk-YLMDWSXO.js +44 -0
  56. package/Build/Workers/chunk-YNZ4DMR7.js +634 -0
  57. package/Build/Workers/chunk-Z2MP3UBE.js +236 -0
  58. package/Build/Workers/combineGeometry.js +65 -15
  59. package/Build/Workers/createBoxGeometry.js +55 -10
  60. package/Build/Workers/createBoxOutlineGeometry.js +231 -310
  61. package/Build/Workers/createCircleGeometry.js +185 -202
  62. package/Build/Workers/createCircleOutlineGeometry.js +141 -155
  63. package/Build/Workers/createCoplanarPolygonGeometry.js +477 -557
  64. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  65. package/Build/Workers/createCorridorGeometry.js +1163 -1307
  66. package/Build/Workers/createCorridorOutlineGeometry.js +534 -569
  67. package/Build/Workers/createCylinderGeometry.js +57 -10
  68. package/Build/Workers/createCylinderOutlineGeometry.js +224 -258
  69. package/Build/Workers/createEllipseGeometry.js +68 -12
  70. package/Build/Workers/createEllipseOutlineGeometry.js +61 -12
  71. package/Build/Workers/createEllipsoidGeometry.js +56 -10
  72. package/Build/Workers/createEllipsoidOutlineGeometry.js +58 -13
  73. package/Build/Workers/createFrustumGeometry.js +55 -10
  74. package/Build/Workers/createFrustumOutlineGeometry.js +226 -243
  75. package/Build/Workers/createGeometry.js +143 -48
  76. package/Build/Workers/createGroundPolylineGeometry.js +1484 -2012
  77. package/Build/Workers/createPlaneGeometry.js +216 -243
  78. package/Build/Workers/createPlaneOutlineGeometry.js +121 -113
  79. package/Build/Workers/createPolygonGeometry.js +1437 -1314
  80. package/Build/Workers/createPolygonOutlineGeometry.js +516 -657
  81. package/Build/Workers/createPolylineGeometry.js +471 -547
  82. package/Build/Workers/createPolylineVolumeGeometry.js +354 -384
  83. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +272 -295
  84. package/Build/Workers/createRectangleGeometry.js +1128 -1331
  85. package/Build/Workers/createRectangleOutlineGeometry.js +445 -500
  86. package/Build/Workers/createSimplePolylineGeometry.js +381 -440
  87. package/Build/Workers/createSphereGeometry.js +112 -118
  88. package/Build/Workers/createSphereOutlineGeometry.js +112 -121
  89. package/Build/Workers/createTaskProcessorWorker.js +32 -127
  90. package/Build/Workers/createVectorTileClampedPolylines.js +462 -505
  91. package/Build/Workers/createVectorTileGeometries.js +377 -436
  92. package/Build/Workers/createVectorTilePoints.js +110 -77
  93. package/Build/Workers/createVectorTilePolygons.js +369 -391
  94. package/Build/Workers/createVectorTilePolylines.js +252 -244
  95. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  96. package/Build/Workers/createVerticesFromHeightmap.js +2244 -2677
  97. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -904
  98. package/Build/Workers/createWallGeometry.js +459 -593
  99. package/Build/Workers/createWallOutlineGeometry.js +324 -419
  100. package/Build/Workers/decodeDraco.js +327 -347
  101. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  102. package/Build/Workers/decodeI3S.js +765 -970
  103. package/Build/Workers/transcodeKTX2.js +3351 -1473
  104. package/Build/Workers/transferTypedArrayTest.js +3 -4
  105. package/Build/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  106. package/LICENSE.md +0 -12
  107. package/Source/Core/CesiumTerrainProvider.js +1 -2
  108. package/Source/Core/Credit.js +7 -1
  109. package/Source/Core/FeatureDetection.js +9 -0
  110. package/Source/Core/GoogleMaps.js +1 -2
  111. package/Source/Core/Ion.js +1 -2
  112. package/Source/Core/KTX2Transcoder.js +7 -3
  113. package/Source/Core/PolygonGeometry.js +340 -27
  114. package/Source/Core/PolygonGeometryLibrary.js +302 -1
  115. package/Source/Core/Stereographic.js +247 -0
  116. package/Source/Core/TaskProcessor.js +185 -168
  117. package/Source/Core/Transforms.js +2 -2
  118. package/Source/Core/buildModuleUrl.js +6 -5
  119. package/Source/Core/sampleTerrain.js +43 -10
  120. package/Source/Core/sampleTerrainMostDetailed.js +27 -3
  121. package/Source/Scene/ArcGisMapService.js +1 -2
  122. package/Source/Scene/Billboard.js +7 -0
  123. package/Source/Scene/Cesium3DTilePass.js +1 -1
  124. package/Source/Scene/Cesium3DTileset.js +38 -81
  125. package/Source/Scene/CreditDisplay.js +2 -2
  126. package/Source/Scene/DracoLoader.js +26 -3
  127. package/Source/Scene/I3SDataProvider.js +0 -27
  128. package/Source/Scene/I3SDecoder.js +127 -0
  129. package/Source/Scene/I3SNode.js +32 -110
  130. package/Source/Scene/Implicit3DTileContent.js +13 -0
  131. package/Source/Scene/ImplicitTileset.js +5 -0
  132. package/Source/Scene/LabelCollection.js +3 -1
  133. package/Source/Scene/Model/I3dmLoader.js +5 -1
  134. package/Source/Scene/Model/Model.js +20 -23
  135. package/Source/Scene/OpenStreetMapImageryProvider.js +4 -1
  136. package/Source/Scene/PostProcessStageLibrary.js +3 -3
  137. package/Source/Scene/PrimitiveCollection.js +39 -0
  138. package/Source/Scene/Scene.js +3 -0
  139. package/Source/Scene/SingleTileImageryProvider.js +4 -2
  140. package/Source/ThirdParty/Workers/basis_transcoder.js +1 -1
  141. package/Source/Widget/CesiumWidget.js +2 -1
  142. package/Source/{WorkersES6 → Workers}/createGeometry.js +11 -12
  143. package/Source/{WorkersES6 → Workers}/createTaskProcessorWorker.js +43 -59
  144. package/Source/{WorkersES6 → Workers}/decodeDraco.js +19 -25
  145. package/Source/{WorkersES6 → Workers}/decodeI3S.js +18 -32
  146. package/Source/{WorkersES6 → Workers}/transcodeKTX2.js +19 -26
  147. package/Source/Workers/transferTypedArrayTest.js +0 -6
  148. package/index.d.ts +69 -35
  149. package/index.js +189 -187
  150. package/package.json +2 -1
  151. package/Build/Workers/ArcType-2d9abbbc.js +0 -37
  152. package/Build/Workers/AttributeCompression-f9f6c717.js +0 -716
  153. package/Build/Workers/AxisAlignedBoundingBox-a03420b1.js +0 -258
  154. package/Build/Workers/BoundingRectangle-32fa8a4a.js +0 -369
  155. package/Build/Workers/BoxGeometry-cd550612.js +0 -884
  156. package/Build/Workers/Check-6ede7e26.js +0 -290
  157. package/Build/Workers/Color-571a6085.js +0 -2262
  158. package/Build/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  159. package/Build/Workers/CoplanarPolygonGeometryLibrary-488b1a9f.js +0 -132
  160. package/Build/Workers/CorridorGeometryLibrary-fc4ff147.js +0 -498
  161. package/Build/Workers/CylinderGeometry-bc26926d.js +0 -467
  162. package/Build/Workers/CylinderGeometryLibrary-7bf291b4.js +0 -63
  163. package/Build/Workers/EllipseGeometry-89533a10.js +0 -1304
  164. package/Build/Workers/EllipseGeometryLibrary-b0d7df17.js +0 -366
  165. package/Build/Workers/EllipseOutlineGeometry-63ff7a87.js +0 -443
  166. package/Build/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
  167. package/Build/Workers/EllipsoidGeometry-07e99d2d.js +0 -637
  168. package/Build/Workers/EllipsoidOutlineGeometry-ba5c7ee2.js +0 -454
  169. package/Build/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  170. package/Build/Workers/EllipsoidTangentPlane-65d41b3e.js +0 -373
  171. package/Build/Workers/EncodedCartesian3-57415c8a.js +0 -171
  172. package/Build/Workers/FrustumGeometry-4a7589ed.js +0 -2540
  173. package/Build/Workers/GeometryAttribute-a5b6275b.js +0 -619
  174. package/Build/Workers/GeometryAttributes-ad136444.js +0 -91
  175. package/Build/Workers/GeometryInstance-34d9e21e.js +0 -121
  176. package/Build/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  177. package/Build/Workers/GeometryPipeline-fa9e6ffc.js +0 -3690
  178. package/Build/Workers/IndexDatatype-2643aa47.js +0 -200
  179. package/Build/Workers/IntersectionTests-feace3da.js +0 -1836
  180. package/Build/Workers/Math-0a2ac845.js +0 -1340
  181. package/Build/Workers/Matrix2-e1298525.js +0 -7086
  182. package/Build/Workers/Matrix3-41c58dde.js +0 -4283
  183. package/Build/Workers/OrientedBoundingBox-6b94d955.js +0 -1259
  184. package/Build/Workers/Plane-4c3d403b.js +0 -309
  185. package/Build/Workers/PolygonGeometryLibrary-4ffc457d.js +0 -1074
  186. package/Build/Workers/PolygonPipeline-d5e66350.js +0 -1344
  187. package/Build/Workers/PolylinePipeline-83410f0c.js +0 -573
  188. package/Build/Workers/PolylineVolumeGeometryLibrary-290e7aec.js +0 -781
  189. package/Build/Workers/PrimitivePipeline-6081d138.js +0 -966
  190. package/Build/Workers/RectangleGeometryLibrary-986710d8.js +0 -280
  191. package/Build/Workers/RuntimeError-ef395448.js +0 -68
  192. package/Build/Workers/TerrainEncoding-528e1d68.js +0 -1227
  193. package/Build/Workers/Transforms-b527bb09.js +0 -14714
  194. package/Build/Workers/VertexFormat-030f11ff.js +0 -312
  195. package/Build/Workers/WallGeometryLibrary-faf583f8.js +0 -211
  196. package/Build/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  197. package/Build/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  198. package/Build/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  199. package/Build/Workers/cesiumWorkerBootstrapper.js +0 -1363
  200. package/Build/Workers/combine-d9581036.js +0 -82
  201. package/Build/Workers/defaultValue-fe22d8c0.js +0 -51
  202. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  203. package/Source/Workers/cesiumWorkerBootstrapper.js +0 -2290
  204. package/Source/Workers/package.json +0 -1
  205. /package/Source/{WorkersES6 → Workers}/combineGeometry.js +0 -0
  206. /package/Source/{WorkersES6 → Workers}/createBoxGeometry.js +0 -0
  207. /package/Source/{WorkersES6 → Workers}/createBoxOutlineGeometry.js +0 -0
  208. /package/Source/{WorkersES6 → Workers}/createCircleGeometry.js +0 -0
  209. /package/Source/{WorkersES6 → Workers}/createCircleOutlineGeometry.js +0 -0
  210. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonGeometry.js +0 -0
  211. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonOutlineGeometry.js +0 -0
  212. /package/Source/{WorkersES6 → Workers}/createCorridorGeometry.js +0 -0
  213. /package/Source/{WorkersES6 → Workers}/createCorridorOutlineGeometry.js +0 -0
  214. /package/Source/{WorkersES6 → Workers}/createCylinderGeometry.js +0 -0
  215. /package/Source/{WorkersES6 → Workers}/createCylinderOutlineGeometry.js +0 -0
  216. /package/Source/{WorkersES6 → Workers}/createEllipseGeometry.js +0 -0
  217. /package/Source/{WorkersES6 → Workers}/createEllipseOutlineGeometry.js +0 -0
  218. /package/Source/{WorkersES6 → Workers}/createEllipsoidGeometry.js +0 -0
  219. /package/Source/{WorkersES6 → Workers}/createEllipsoidOutlineGeometry.js +0 -0
  220. /package/Source/{WorkersES6 → Workers}/createFrustumGeometry.js +0 -0
  221. /package/Source/{WorkersES6 → Workers}/createFrustumOutlineGeometry.js +0 -0
  222. /package/Source/{WorkersES6 → Workers}/createGroundPolylineGeometry.js +0 -0
  223. /package/Source/{WorkersES6 → Workers}/createPlaneGeometry.js +0 -0
  224. /package/Source/{WorkersES6 → Workers}/createPlaneOutlineGeometry.js +0 -0
  225. /package/Source/{WorkersES6 → Workers}/createPolygonGeometry.js +0 -0
  226. /package/Source/{WorkersES6 → Workers}/createPolygonOutlineGeometry.js +0 -0
  227. /package/Source/{WorkersES6 → Workers}/createPolylineGeometry.js +0 -0
  228. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeGeometry.js +0 -0
  229. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeOutlineGeometry.js +0 -0
  230. /package/Source/{WorkersES6 → Workers}/createRectangleGeometry.js +0 -0
  231. /package/Source/{WorkersES6 → Workers}/createRectangleOutlineGeometry.js +0 -0
  232. /package/Source/{WorkersES6 → Workers}/createSimplePolylineGeometry.js +0 -0
  233. /package/Source/{WorkersES6 → Workers}/createSphereGeometry.js +0 -0
  234. /package/Source/{WorkersES6 → Workers}/createSphereOutlineGeometry.js +0 -0
  235. /package/Source/{WorkersES6 → Workers}/createVectorTileClampedPolylines.js +0 -0
  236. /package/Source/{WorkersES6 → Workers}/createVectorTileGeometries.js +0 -0
  237. /package/Source/{WorkersES6 → Workers}/createVectorTilePoints.js +0 -0
  238. /package/Source/{WorkersES6 → Workers}/createVectorTilePolygons.js +0 -0
  239. /package/Source/{WorkersES6 → Workers}/createVectorTilePolylines.js +0 -0
  240. /package/Source/{WorkersES6 → Workers}/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -0
  241. /package/Source/{WorkersES6 → Workers}/createVerticesFromHeightmap.js +0 -0
  242. /package/Source/{WorkersES6 → Workers}/createVerticesFromQuantizedTerrainMesh.js +0 -0
  243. /package/Source/{WorkersES6 → Workers}/createWallGeometry.js +0 -0
  244. /package/Source/{WorkersES6 → Workers}/createWallOutlineGeometry.js +0 -0
  245. /package/Source/{WorkersES6 → Workers}/decodeGoogleEarthEnterprisePacket.js +0 -0
  246. /package/Source/{WorkersES6 → Workers}/upsampleQuantizedTerrainMesh.js +0 -0
@@ -0,0 +1,1009 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 1.110
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ EllipsoidRhumbLine_default
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+ } from "./chunk-RCI7BSOM.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-HV67ARO7.js";
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+ import {
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+ Cartesian2_default
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+ } from "./chunk-MYDS6HBL.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-CTJCECTX.js";
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+ import {
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+ Cartesian3_default,
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+ Cartographic_default,
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+ Ellipsoid_default
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+ } from "./chunk-HIDSEUWS.js";
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+ import {
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+ Math_default
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+ } from "./chunk-4HN3N5SE.js";
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+ import {
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+ WebGLConstants_default
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+ } from "./chunk-TXYJOVQK.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-GPO47TW4.js";
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+ import {
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+ Check_default
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+ } from "./chunk-6EHT6GS3.js";
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+ import {
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+ __commonJS,
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+ __toESM,
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+ defined_default
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+ } from "./chunk-TXOGSFHZ.js";
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+
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+ // node_modules/earcut/src/earcut.js
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+ var require_earcut = __commonJS({
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+ "node_modules/earcut/src/earcut.js"(exports, module) {
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+ "use strict";
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+ module.exports = earcut2;
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+ module.exports.default = earcut2;
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+ function earcut2(data, holeIndices, dim) {
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+ dim = dim || 2;
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+ var hasHoles = holeIndices && holeIndices.length, outerLen = hasHoles ? holeIndices[0] * dim : data.length, outerNode = linkedList(data, 0, outerLen, dim, true), triangles = [];
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+ if (!outerNode || outerNode.next === outerNode.prev)
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+ return triangles;
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+ var minX, minY, maxX, maxY, x, y, invSize;
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+ if (hasHoles)
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+ outerNode = eliminateHoles(data, holeIndices, outerNode, dim);
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+ if (data.length > 80 * dim) {
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+ minX = maxX = data[0];
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+ minY = maxY = data[1];
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+ for (var i = dim; i < outerLen; i += dim) {
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+ x = data[i];
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+ y = data[i + 1];
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+ if (x < minX)
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+ minX = x;
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+ if (y < minY)
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+ minY = y;
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+ if (x > maxX)
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+ maxX = x;
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+ if (y > maxY)
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+ maxY = y;
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+ }
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+ invSize = Math.max(maxX - minX, maxY - minY);
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+ invSize = invSize !== 0 ? 32767 / invSize : 0;
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+ }
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+ earcutLinked(outerNode, triangles, dim, minX, minY, invSize, 0);
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+ return triangles;
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+ }
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+ function linkedList(data, start, end, dim, clockwise) {
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+ var i, last;
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+ if (clockwise === signedArea(data, start, end, dim) > 0) {
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+ for (i = start; i < end; i += dim)
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+ last = insertNode(i, data[i], data[i + 1], last);
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+ } else {
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+ for (i = end - dim; i >= start; i -= dim)
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+ last = insertNode(i, data[i], data[i + 1], last);
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+ }
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+ if (last && equals(last, last.next)) {
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+ removeNode(last);
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+ last = last.next;
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+ }
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+ return last;
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+ }
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+ function filterPoints(start, end) {
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+ if (!start)
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+ return start;
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+ if (!end)
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+ end = start;
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+ var p = start, again;
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+ do {
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+ again = false;
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+ if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) {
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+ removeNode(p);
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+ p = end = p.prev;
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+ if (p === p.next)
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+ break;
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+ again = true;
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+ } else {
128
+ p = p.next;
129
+ }
130
+ } while (again || p !== end);
131
+ return end;
132
+ }
133
+ function earcutLinked(ear, triangles, dim, minX, minY, invSize, pass) {
134
+ if (!ear)
135
+ return;
136
+ if (!pass && invSize)
137
+ indexCurve(ear, minX, minY, invSize);
138
+ var stop = ear, prev, next;
139
+ while (ear.prev !== ear.next) {
140
+ prev = ear.prev;
141
+ next = ear.next;
142
+ if (invSize ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) {
143
+ triangles.push(prev.i / dim | 0);
144
+ triangles.push(ear.i / dim | 0);
145
+ triangles.push(next.i / dim | 0);
146
+ removeNode(ear);
147
+ ear = next.next;
148
+ stop = next.next;
149
+ continue;
150
+ }
151
+ ear = next;
152
+ if (ear === stop) {
153
+ if (!pass) {
154
+ earcutLinked(filterPoints(ear), triangles, dim, minX, minY, invSize, 1);
155
+ } else if (pass === 1) {
156
+ ear = cureLocalIntersections(filterPoints(ear), triangles, dim);
157
+ earcutLinked(ear, triangles, dim, minX, minY, invSize, 2);
158
+ } else if (pass === 2) {
159
+ splitEarcut(ear, triangles, dim, minX, minY, invSize);
160
+ }
161
+ break;
162
+ }
163
+ }
164
+ }
165
+ function isEar(ear) {
166
+ var a = ear.prev, b = ear, c = ear.next;
167
+ if (area(a, b, c) >= 0)
168
+ return false;
169
+ var ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
170
+ var x0 = ax < bx ? ax < cx ? ax : cx : bx < cx ? bx : cx, y0 = ay < by ? ay < cy ? ay : cy : by < cy ? by : cy, x1 = ax > bx ? ax > cx ? ax : cx : bx > cx ? bx : cx, y1 = ay > by ? ay > cy ? ay : cy : by > cy ? by : cy;
171
+ var p = c.next;
172
+ while (p !== a) {
173
+ if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0)
174
+ return false;
175
+ p = p.next;
176
+ }
177
+ return true;
178
+ }
179
+ function isEarHashed(ear, minX, minY, invSize) {
180
+ var a = ear.prev, b = ear, c = ear.next;
181
+ if (area(a, b, c) >= 0)
182
+ return false;
183
+ var ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
184
+ var x0 = ax < bx ? ax < cx ? ax : cx : bx < cx ? bx : cx, y0 = ay < by ? ay < cy ? ay : cy : by < cy ? by : cy, x1 = ax > bx ? ax > cx ? ax : cx : bx > cx ? bx : cx, y1 = ay > by ? ay > cy ? ay : cy : by > cy ? by : cy;
185
+ var minZ = zOrder(x0, y0, minX, minY, invSize), maxZ = zOrder(x1, y1, minX, minY, invSize);
186
+ var p = ear.prevZ, n = ear.nextZ;
187
+ while (p && p.z >= minZ && n && n.z <= maxZ) {
188
+ if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0)
189
+ return false;
190
+ p = p.prevZ;
191
+ if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0)
192
+ return false;
193
+ n = n.nextZ;
194
+ }
195
+ while (p && p.z >= minZ) {
196
+ if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c && pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0)
197
+ return false;
198
+ p = p.prevZ;
199
+ }
200
+ while (n && n.z <= maxZ) {
201
+ if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c && pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0)
202
+ return false;
203
+ n = n.nextZ;
204
+ }
205
+ return true;
206
+ }
207
+ function cureLocalIntersections(start, triangles, dim) {
208
+ var p = start;
209
+ do {
210
+ var a = p.prev, b = p.next.next;
211
+ if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) {
212
+ triangles.push(a.i / dim | 0);
213
+ triangles.push(p.i / dim | 0);
214
+ triangles.push(b.i / dim | 0);
215
+ removeNode(p);
216
+ removeNode(p.next);
217
+ p = start = b;
218
+ }
219
+ p = p.next;
220
+ } while (p !== start);
221
+ return filterPoints(p);
222
+ }
223
+ function splitEarcut(start, triangles, dim, minX, minY, invSize) {
224
+ var a = start;
225
+ do {
226
+ var b = a.next.next;
227
+ while (b !== a.prev) {
228
+ if (a.i !== b.i && isValidDiagonal(a, b)) {
229
+ var c = splitPolygon(a, b);
230
+ a = filterPoints(a, a.next);
231
+ c = filterPoints(c, c.next);
232
+ earcutLinked(a, triangles, dim, minX, minY, invSize, 0);
233
+ earcutLinked(c, triangles, dim, minX, minY, invSize, 0);
234
+ return;
235
+ }
236
+ b = b.next;
237
+ }
238
+ a = a.next;
239
+ } while (a !== start);
240
+ }
241
+ function eliminateHoles(data, holeIndices, outerNode, dim) {
242
+ var queue = [], i, len, start, end, list;
243
+ for (i = 0, len = holeIndices.length; i < len; i++) {
244
+ start = holeIndices[i] * dim;
245
+ end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
246
+ list = linkedList(data, start, end, dim, false);
247
+ if (list === list.next)
248
+ list.steiner = true;
249
+ queue.push(getLeftmost(list));
250
+ }
251
+ queue.sort(compareX);
252
+ for (i = 0; i < queue.length; i++) {
253
+ outerNode = eliminateHole(queue[i], outerNode);
254
+ }
255
+ return outerNode;
256
+ }
257
+ function compareX(a, b) {
258
+ return a.x - b.x;
259
+ }
260
+ function eliminateHole(hole, outerNode) {
261
+ var bridge = findHoleBridge(hole, outerNode);
262
+ if (!bridge) {
263
+ return outerNode;
264
+ }
265
+ var bridgeReverse = splitPolygon(bridge, hole);
266
+ filterPoints(bridgeReverse, bridgeReverse.next);
267
+ return filterPoints(bridge, bridge.next);
268
+ }
269
+ function findHoleBridge(hole, outerNode) {
270
+ var p = outerNode, hx = hole.x, hy = hole.y, qx = -Infinity, m;
271
+ do {
272
+ if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) {
273
+ var x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y);
274
+ if (x <= hx && x > qx) {
275
+ qx = x;
276
+ m = p.x < p.next.x ? p : p.next;
277
+ if (x === hx)
278
+ return m;
279
+ }
280
+ }
281
+ p = p.next;
282
+ } while (p !== outerNode);
283
+ if (!m)
284
+ return null;
285
+ var stop = m, mx = m.x, my = m.y, tanMin = Infinity, tan;
286
+ p = m;
287
+ do {
288
+ if (hx >= p.x && p.x >= mx && hx !== p.x && pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) {
289
+ tan = Math.abs(hy - p.y) / (hx - p.x);
290
+ if (locallyInside(p, hole) && (tan < tanMin || tan === tanMin && (p.x > m.x || p.x === m.x && sectorContainsSector(m, p)))) {
291
+ m = p;
292
+ tanMin = tan;
293
+ }
294
+ }
295
+ p = p.next;
296
+ } while (p !== stop);
297
+ return m;
298
+ }
299
+ function sectorContainsSector(m, p) {
300
+ return area(m.prev, m, p.prev) < 0 && area(p.next, m, m.next) < 0;
301
+ }
302
+ function indexCurve(start, minX, minY, invSize) {
303
+ var p = start;
304
+ do {
305
+ if (p.z === 0)
306
+ p.z = zOrder(p.x, p.y, minX, minY, invSize);
307
+ p.prevZ = p.prev;
308
+ p.nextZ = p.next;
309
+ p = p.next;
310
+ } while (p !== start);
311
+ p.prevZ.nextZ = null;
312
+ p.prevZ = null;
313
+ sortLinked(p);
314
+ }
315
+ function sortLinked(list) {
316
+ var i, p, q, e, tail, numMerges, pSize, qSize, inSize = 1;
317
+ do {
318
+ p = list;
319
+ list = null;
320
+ tail = null;
321
+ numMerges = 0;
322
+ while (p) {
323
+ numMerges++;
324
+ q = p;
325
+ pSize = 0;
326
+ for (i = 0; i < inSize; i++) {
327
+ pSize++;
328
+ q = q.nextZ;
329
+ if (!q)
330
+ break;
331
+ }
332
+ qSize = inSize;
333
+ while (pSize > 0 || qSize > 0 && q) {
334
+ if (pSize !== 0 && (qSize === 0 || !q || p.z <= q.z)) {
335
+ e = p;
336
+ p = p.nextZ;
337
+ pSize--;
338
+ } else {
339
+ e = q;
340
+ q = q.nextZ;
341
+ qSize--;
342
+ }
343
+ if (tail)
344
+ tail.nextZ = e;
345
+ else
346
+ list = e;
347
+ e.prevZ = tail;
348
+ tail = e;
349
+ }
350
+ p = q;
351
+ }
352
+ tail.nextZ = null;
353
+ inSize *= 2;
354
+ } while (numMerges > 1);
355
+ return list;
356
+ }
357
+ function zOrder(x, y, minX, minY, invSize) {
358
+ x = (x - minX) * invSize | 0;
359
+ y = (y - minY) * invSize | 0;
360
+ x = (x | x << 8) & 16711935;
361
+ x = (x | x << 4) & 252645135;
362
+ x = (x | x << 2) & 858993459;
363
+ x = (x | x << 1) & 1431655765;
364
+ y = (y | y << 8) & 16711935;
365
+ y = (y | y << 4) & 252645135;
366
+ y = (y | y << 2) & 858993459;
367
+ y = (y | y << 1) & 1431655765;
368
+ return x | y << 1;
369
+ }
370
+ function getLeftmost(start) {
371
+ var p = start, leftmost = start;
372
+ do {
373
+ if (p.x < leftmost.x || p.x === leftmost.x && p.y < leftmost.y)
374
+ leftmost = p;
375
+ p = p.next;
376
+ } while (p !== start);
377
+ return leftmost;
378
+ }
379
+ function pointInTriangle(ax, ay, bx, by, cx, cy, px, py) {
380
+ return (cx - px) * (ay - py) >= (ax - px) * (cy - py) && (ax - px) * (by - py) >= (bx - px) * (ay - py) && (bx - px) * (cy - py) >= (cx - px) * (by - py);
381
+ }
382
+ function isValidDiagonal(a, b) {
383
+ return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) && // dones't intersect other edges
384
+ (locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b) && // locally visible
385
+ (area(a.prev, a, b.prev) || area(a, b.prev, b)) || // does not create opposite-facing sectors
386
+ equals(a, b) && area(a.prev, a, a.next) > 0 && area(b.prev, b, b.next) > 0);
387
+ }
388
+ function area(p, q, r) {
389
+ return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
390
+ }
391
+ function equals(p1, p2) {
392
+ return p1.x === p2.x && p1.y === p2.y;
393
+ }
394
+ function intersects(p1, q1, p2, q2) {
395
+ var o1 = sign(area(p1, q1, p2));
396
+ var o2 = sign(area(p1, q1, q2));
397
+ var o3 = sign(area(p2, q2, p1));
398
+ var o4 = sign(area(p2, q2, q1));
399
+ if (o1 !== o2 && o3 !== o4)
400
+ return true;
401
+ if (o1 === 0 && onSegment(p1, p2, q1))
402
+ return true;
403
+ if (o2 === 0 && onSegment(p1, q2, q1))
404
+ return true;
405
+ if (o3 === 0 && onSegment(p2, p1, q2))
406
+ return true;
407
+ if (o4 === 0 && onSegment(p2, q1, q2))
408
+ return true;
409
+ return false;
410
+ }
411
+ function onSegment(p, q, r) {
412
+ return q.x <= Math.max(p.x, r.x) && q.x >= Math.min(p.x, r.x) && q.y <= Math.max(p.y, r.y) && q.y >= Math.min(p.y, r.y);
413
+ }
414
+ function sign(num) {
415
+ return num > 0 ? 1 : num < 0 ? -1 : 0;
416
+ }
417
+ function intersectsPolygon(a, b) {
418
+ var p = a;
419
+ do {
420
+ if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && intersects(p, p.next, a, b))
421
+ return true;
422
+ p = p.next;
423
+ } while (p !== a);
424
+ return false;
425
+ }
426
+ function locallyInside(a, b) {
427
+ return area(a.prev, a, a.next) < 0 ? area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 : area(a, b, a.prev) < 0 || area(a, a.next, b) < 0;
428
+ }
429
+ function middleInside(a, b) {
430
+ var p = a, inside = false, px = (a.x + b.x) / 2, py = (a.y + b.y) / 2;
431
+ do {
432
+ if (p.y > py !== p.next.y > py && p.next.y !== p.y && px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x)
433
+ inside = !inside;
434
+ p = p.next;
435
+ } while (p !== a);
436
+ return inside;
437
+ }
438
+ function splitPolygon(a, b) {
439
+ var a2 = new Node(a.i, a.x, a.y), b2 = new Node(b.i, b.x, b.y), an = a.next, bp = b.prev;
440
+ a.next = b;
441
+ b.prev = a;
442
+ a2.next = an;
443
+ an.prev = a2;
444
+ b2.next = a2;
445
+ a2.prev = b2;
446
+ bp.next = b2;
447
+ b2.prev = bp;
448
+ return b2;
449
+ }
450
+ function insertNode(i, x, y, last) {
451
+ var p = new Node(i, x, y);
452
+ if (!last) {
453
+ p.prev = p;
454
+ p.next = p;
455
+ } else {
456
+ p.next = last.next;
457
+ p.prev = last;
458
+ last.next.prev = p;
459
+ last.next = p;
460
+ }
461
+ return p;
462
+ }
463
+ function removeNode(p) {
464
+ p.next.prev = p.prev;
465
+ p.prev.next = p.next;
466
+ if (p.prevZ)
467
+ p.prevZ.nextZ = p.nextZ;
468
+ if (p.nextZ)
469
+ p.nextZ.prevZ = p.prevZ;
470
+ }
471
+ function Node(i, x, y) {
472
+ this.i = i;
473
+ this.x = x;
474
+ this.y = y;
475
+ this.prev = null;
476
+ this.next = null;
477
+ this.z = 0;
478
+ this.prevZ = null;
479
+ this.nextZ = null;
480
+ this.steiner = false;
481
+ }
482
+ earcut2.deviation = function(data, holeIndices, dim, triangles) {
483
+ var hasHoles = holeIndices && holeIndices.length;
484
+ var outerLen = hasHoles ? holeIndices[0] * dim : data.length;
485
+ var polygonArea = Math.abs(signedArea(data, 0, outerLen, dim));
486
+ if (hasHoles) {
487
+ for (var i = 0, len = holeIndices.length; i < len; i++) {
488
+ var start = holeIndices[i] * dim;
489
+ var end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;
490
+ polygonArea -= Math.abs(signedArea(data, start, end, dim));
491
+ }
492
+ }
493
+ var trianglesArea = 0;
494
+ for (i = 0; i < triangles.length; i += 3) {
495
+ var a = triangles[i] * dim;
496
+ var b = triangles[i + 1] * dim;
497
+ var c = triangles[i + 2] * dim;
498
+ trianglesArea += Math.abs(
499
+ (data[a] - data[c]) * (data[b + 1] - data[a + 1]) - (data[a] - data[b]) * (data[c + 1] - data[a + 1])
500
+ );
501
+ }
502
+ return polygonArea === 0 && trianglesArea === 0 ? 0 : Math.abs((trianglesArea - polygonArea) / polygonArea);
503
+ };
504
+ function signedArea(data, start, end, dim) {
505
+ var sum = 0;
506
+ for (var i = start, j = end - dim; i < end; i += dim) {
507
+ sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);
508
+ j = i;
509
+ }
510
+ return sum;
511
+ }
512
+ earcut2.flatten = function(data) {
513
+ var dim = data[0][0].length, result = { vertices: [], holes: [], dimensions: dim }, holeIndex = 0;
514
+ for (var i = 0; i < data.length; i++) {
515
+ for (var j = 0; j < data[i].length; j++) {
516
+ for (var d = 0; d < dim; d++)
517
+ result.vertices.push(data[i][j][d]);
518
+ }
519
+ if (i > 0) {
520
+ holeIndex += data[i - 1].length;
521
+ result.holes.push(holeIndex);
522
+ }
523
+ }
524
+ return result;
525
+ };
526
+ }
527
+ });
528
+
529
+ // packages/engine/Source/Core/WindingOrder.js
530
+ var WindingOrder = {
531
+ /**
532
+ * Vertices are in clockwise order.
533
+ *
534
+ * @type {number}
535
+ * @constant
536
+ */
537
+ CLOCKWISE: WebGLConstants_default.CW,
538
+ /**
539
+ * Vertices are in counter-clockwise order.
540
+ *
541
+ * @type {number}
542
+ * @constant
543
+ */
544
+ COUNTER_CLOCKWISE: WebGLConstants_default.CCW
545
+ };
546
+ WindingOrder.validate = function(windingOrder) {
547
+ return windingOrder === WindingOrder.CLOCKWISE || windingOrder === WindingOrder.COUNTER_CLOCKWISE;
548
+ };
549
+ var WindingOrder_default = Object.freeze(WindingOrder);
550
+
551
+ // packages/engine/Source/Core/PolygonPipeline.js
552
+ var import_earcut = __toESM(require_earcut(), 1);
553
+ var scaleToGeodeticHeightN = new Cartesian3_default();
554
+ var scaleToGeodeticHeightP = new Cartesian3_default();
555
+ var PolygonPipeline = {};
556
+ PolygonPipeline.computeArea2D = function(positions) {
557
+ Check_default.defined("positions", positions);
558
+ Check_default.typeOf.number.greaterThanOrEquals(
559
+ "positions.length",
560
+ positions.length,
561
+ 3
562
+ );
563
+ const length = positions.length;
564
+ let area = 0;
565
+ for (let i0 = length - 1, i1 = 0; i1 < length; i0 = i1++) {
566
+ const v0 = positions[i0];
567
+ const v1 = positions[i1];
568
+ area += v0.x * v1.y - v1.x * v0.y;
569
+ }
570
+ return area * 0.5;
571
+ };
572
+ PolygonPipeline.computeWindingOrder2D = function(positions) {
573
+ const area = PolygonPipeline.computeArea2D(positions);
574
+ return area > 0 ? WindingOrder_default.COUNTER_CLOCKWISE : WindingOrder_default.CLOCKWISE;
575
+ };
576
+ PolygonPipeline.triangulate = function(positions, holes) {
577
+ Check_default.defined("positions", positions);
578
+ const flattenedPositions = Cartesian2_default.packArray(positions);
579
+ return (0, import_earcut.default)(flattenedPositions, holes, 2);
580
+ };
581
+ var subdivisionV0Scratch = new Cartesian3_default();
582
+ var subdivisionV1Scratch = new Cartesian3_default();
583
+ var subdivisionV2Scratch = new Cartesian3_default();
584
+ var subdivisionS0Scratch = new Cartesian3_default();
585
+ var subdivisionS1Scratch = new Cartesian3_default();
586
+ var subdivisionS2Scratch = new Cartesian3_default();
587
+ var subdivisionMidScratch = new Cartesian3_default();
588
+ var subdivisionT0Scratch = new Cartesian2_default();
589
+ var subdivisionT1Scratch = new Cartesian2_default();
590
+ var subdivisionT2Scratch = new Cartesian2_default();
591
+ var subdivisionTexcoordMidScratch = new Cartesian2_default();
592
+ PolygonPipeline.computeSubdivision = function(ellipsoid, positions, indices, texcoords, granularity) {
593
+ granularity = defaultValue_default(granularity, Math_default.RADIANS_PER_DEGREE);
594
+ const hasTexcoords = defined_default(texcoords);
595
+ Check_default.typeOf.object("ellipsoid", ellipsoid);
596
+ Check_default.defined("positions", positions);
597
+ Check_default.defined("indices", indices);
598
+ Check_default.typeOf.number.greaterThanOrEquals("indices.length", indices.length, 3);
599
+ Check_default.typeOf.number.equals("indices.length % 3", "0", indices.length % 3, 0);
600
+ Check_default.typeOf.number.greaterThan("granularity", granularity, 0);
601
+ const triangles = indices.slice(0);
602
+ let i;
603
+ const length = positions.length;
604
+ const subdividedPositions = new Array(length * 3);
605
+ const subdividedTexcoords = new Array(length * 2);
606
+ let q = 0;
607
+ let p = 0;
608
+ for (i = 0; i < length; i++) {
609
+ const item = positions[i];
610
+ subdividedPositions[q++] = item.x;
611
+ subdividedPositions[q++] = item.y;
612
+ subdividedPositions[q++] = item.z;
613
+ if (hasTexcoords) {
614
+ const texcoordItem = texcoords[i];
615
+ subdividedTexcoords[p++] = texcoordItem.x;
616
+ subdividedTexcoords[p++] = texcoordItem.y;
617
+ }
618
+ }
619
+ const subdividedIndices = [];
620
+ const edges = {};
621
+ const radius = ellipsoid.maximumRadius;
622
+ const minDistance = Math_default.chordLength(granularity, radius);
623
+ const minDistanceSqrd = minDistance * minDistance;
624
+ while (triangles.length > 0) {
625
+ const i2 = triangles.pop();
626
+ const i1 = triangles.pop();
627
+ const i0 = triangles.pop();
628
+ const v0 = Cartesian3_default.fromArray(
629
+ subdividedPositions,
630
+ i0 * 3,
631
+ subdivisionV0Scratch
632
+ );
633
+ const v1 = Cartesian3_default.fromArray(
634
+ subdividedPositions,
635
+ i1 * 3,
636
+ subdivisionV1Scratch
637
+ );
638
+ const v2 = Cartesian3_default.fromArray(
639
+ subdividedPositions,
640
+ i2 * 3,
641
+ subdivisionV2Scratch
642
+ );
643
+ let t0, t1, t2;
644
+ if (hasTexcoords) {
645
+ t0 = Cartesian2_default.fromArray(
646
+ subdividedTexcoords,
647
+ i0 * 2,
648
+ subdivisionT0Scratch
649
+ );
650
+ t1 = Cartesian2_default.fromArray(
651
+ subdividedTexcoords,
652
+ i1 * 2,
653
+ subdivisionT1Scratch
654
+ );
655
+ t2 = Cartesian2_default.fromArray(
656
+ subdividedTexcoords,
657
+ i2 * 2,
658
+ subdivisionT2Scratch
659
+ );
660
+ }
661
+ const s0 = Cartesian3_default.multiplyByScalar(
662
+ Cartesian3_default.normalize(v0, subdivisionS0Scratch),
663
+ radius,
664
+ subdivisionS0Scratch
665
+ );
666
+ const s1 = Cartesian3_default.multiplyByScalar(
667
+ Cartesian3_default.normalize(v1, subdivisionS1Scratch),
668
+ radius,
669
+ subdivisionS1Scratch
670
+ );
671
+ const s2 = Cartesian3_default.multiplyByScalar(
672
+ Cartesian3_default.normalize(v2, subdivisionS2Scratch),
673
+ radius,
674
+ subdivisionS2Scratch
675
+ );
676
+ const g0 = Cartesian3_default.magnitudeSquared(
677
+ Cartesian3_default.subtract(s0, s1, subdivisionMidScratch)
678
+ );
679
+ const g1 = Cartesian3_default.magnitudeSquared(
680
+ Cartesian3_default.subtract(s1, s2, subdivisionMidScratch)
681
+ );
682
+ const g2 = Cartesian3_default.magnitudeSquared(
683
+ Cartesian3_default.subtract(s2, s0, subdivisionMidScratch)
684
+ );
685
+ const max = Math.max(g0, g1, g2);
686
+ let edge;
687
+ let mid;
688
+ let midTexcoord;
689
+ if (max > minDistanceSqrd) {
690
+ if (g0 === max) {
691
+ edge = `${Math.min(i0, i1)} ${Math.max(i0, i1)}`;
692
+ i = edges[edge];
693
+ if (!defined_default(i)) {
694
+ mid = Cartesian3_default.add(v0, v1, subdivisionMidScratch);
695
+ Cartesian3_default.multiplyByScalar(mid, 0.5, mid);
696
+ subdividedPositions.push(mid.x, mid.y, mid.z);
697
+ i = subdividedPositions.length / 3 - 1;
698
+ edges[edge] = i;
699
+ if (hasTexcoords) {
700
+ midTexcoord = Cartesian2_default.add(t0, t1, subdivisionTexcoordMidScratch);
701
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
702
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
703
+ }
704
+ }
705
+ triangles.push(i0, i, i2);
706
+ triangles.push(i, i1, i2);
707
+ } else if (g1 === max) {
708
+ edge = `${Math.min(i1, i2)} ${Math.max(i1, i2)}`;
709
+ i = edges[edge];
710
+ if (!defined_default(i)) {
711
+ mid = Cartesian3_default.add(v1, v2, subdivisionMidScratch);
712
+ Cartesian3_default.multiplyByScalar(mid, 0.5, mid);
713
+ subdividedPositions.push(mid.x, mid.y, mid.z);
714
+ i = subdividedPositions.length / 3 - 1;
715
+ edges[edge] = i;
716
+ if (hasTexcoords) {
717
+ midTexcoord = Cartesian2_default.add(t1, t2, subdivisionTexcoordMidScratch);
718
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
719
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
720
+ }
721
+ }
722
+ triangles.push(i1, i, i0);
723
+ triangles.push(i, i2, i0);
724
+ } else if (g2 === max) {
725
+ edge = `${Math.min(i2, i0)} ${Math.max(i2, i0)}`;
726
+ i = edges[edge];
727
+ if (!defined_default(i)) {
728
+ mid = Cartesian3_default.add(v2, v0, subdivisionMidScratch);
729
+ Cartesian3_default.multiplyByScalar(mid, 0.5, mid);
730
+ subdividedPositions.push(mid.x, mid.y, mid.z);
731
+ i = subdividedPositions.length / 3 - 1;
732
+ edges[edge] = i;
733
+ if (hasTexcoords) {
734
+ midTexcoord = Cartesian2_default.add(t2, t0, subdivisionTexcoordMidScratch);
735
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
736
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
737
+ }
738
+ }
739
+ triangles.push(i2, i, i1);
740
+ triangles.push(i, i0, i1);
741
+ }
742
+ } else {
743
+ subdividedIndices.push(i0);
744
+ subdividedIndices.push(i1);
745
+ subdividedIndices.push(i2);
746
+ }
747
+ }
748
+ const geometryOptions = {
749
+ attributes: {
750
+ position: new GeometryAttribute_default({
751
+ componentDatatype: ComponentDatatype_default.DOUBLE,
752
+ componentsPerAttribute: 3,
753
+ values: subdividedPositions
754
+ })
755
+ },
756
+ indices: subdividedIndices,
757
+ primitiveType: PrimitiveType_default.TRIANGLES
758
+ };
759
+ if (hasTexcoords) {
760
+ geometryOptions.attributes.st = new GeometryAttribute_default({
761
+ componentDatatype: ComponentDatatype_default.FLOAT,
762
+ componentsPerAttribute: 2,
763
+ values: subdividedTexcoords
764
+ });
765
+ }
766
+ return new Geometry_default(geometryOptions);
767
+ };
768
+ var subdivisionC0Scratch = new Cartographic_default();
769
+ var subdivisionC1Scratch = new Cartographic_default();
770
+ var subdivisionC2Scratch = new Cartographic_default();
771
+ var subdivisionCartographicScratch = new Cartographic_default();
772
+ PolygonPipeline.computeRhumbLineSubdivision = function(ellipsoid, positions, indices, texcoords, granularity) {
773
+ granularity = defaultValue_default(granularity, Math_default.RADIANS_PER_DEGREE);
774
+ const hasTexcoords = defined_default(texcoords);
775
+ Check_default.typeOf.object("ellipsoid", ellipsoid);
776
+ Check_default.defined("positions", positions);
777
+ Check_default.defined("indices", indices);
778
+ Check_default.typeOf.number.greaterThanOrEquals("indices.length", indices.length, 3);
779
+ Check_default.typeOf.number.equals("indices.length % 3", "0", indices.length % 3, 0);
780
+ Check_default.typeOf.number.greaterThan("granularity", granularity, 0);
781
+ const triangles = indices.slice(0);
782
+ let i;
783
+ const length = positions.length;
784
+ const subdividedPositions = new Array(length * 3);
785
+ const subdividedTexcoords = new Array(length * 2);
786
+ let q = 0;
787
+ let p = 0;
788
+ for (i = 0; i < length; i++) {
789
+ const item = positions[i];
790
+ subdividedPositions[q++] = item.x;
791
+ subdividedPositions[q++] = item.y;
792
+ subdividedPositions[q++] = item.z;
793
+ if (hasTexcoords) {
794
+ const texcoordItem = texcoords[i];
795
+ subdividedTexcoords[p++] = texcoordItem.x;
796
+ subdividedTexcoords[p++] = texcoordItem.y;
797
+ }
798
+ }
799
+ const subdividedIndices = [];
800
+ const edges = {};
801
+ const radius = ellipsoid.maximumRadius;
802
+ const minDistance = Math_default.chordLength(granularity, radius);
803
+ const rhumb0 = new EllipsoidRhumbLine_default(void 0, void 0, ellipsoid);
804
+ const rhumb1 = new EllipsoidRhumbLine_default(void 0, void 0, ellipsoid);
805
+ const rhumb2 = new EllipsoidRhumbLine_default(void 0, void 0, ellipsoid);
806
+ while (triangles.length > 0) {
807
+ const i2 = triangles.pop();
808
+ const i1 = triangles.pop();
809
+ const i0 = triangles.pop();
810
+ const v0 = Cartesian3_default.fromArray(
811
+ subdividedPositions,
812
+ i0 * 3,
813
+ subdivisionV0Scratch
814
+ );
815
+ const v1 = Cartesian3_default.fromArray(
816
+ subdividedPositions,
817
+ i1 * 3,
818
+ subdivisionV1Scratch
819
+ );
820
+ const v2 = Cartesian3_default.fromArray(
821
+ subdividedPositions,
822
+ i2 * 3,
823
+ subdivisionV2Scratch
824
+ );
825
+ let t0, t1, t2;
826
+ if (hasTexcoords) {
827
+ t0 = Cartesian2_default.fromArray(
828
+ subdividedTexcoords,
829
+ i0 * 2,
830
+ subdivisionT0Scratch
831
+ );
832
+ t1 = Cartesian2_default.fromArray(
833
+ subdividedTexcoords,
834
+ i1 * 2,
835
+ subdivisionT1Scratch
836
+ );
837
+ t2 = Cartesian2_default.fromArray(
838
+ subdividedTexcoords,
839
+ i2 * 2,
840
+ subdivisionT2Scratch
841
+ );
842
+ }
843
+ const c0 = ellipsoid.cartesianToCartographic(v0, subdivisionC0Scratch);
844
+ const c1 = ellipsoid.cartesianToCartographic(v1, subdivisionC1Scratch);
845
+ const c2 = ellipsoid.cartesianToCartographic(v2, subdivisionC2Scratch);
846
+ rhumb0.setEndPoints(c0, c1);
847
+ const g0 = rhumb0.surfaceDistance;
848
+ rhumb1.setEndPoints(c1, c2);
849
+ const g1 = rhumb1.surfaceDistance;
850
+ rhumb2.setEndPoints(c2, c0);
851
+ const g2 = rhumb2.surfaceDistance;
852
+ const max = Math.max(g0, g1, g2);
853
+ let edge;
854
+ let mid;
855
+ let midHeight;
856
+ let midCartesian3;
857
+ let midTexcoord;
858
+ if (max > minDistance) {
859
+ if (g0 === max) {
860
+ edge = `${Math.min(i0, i1)} ${Math.max(i0, i1)}`;
861
+ i = edges[edge];
862
+ if (!defined_default(i)) {
863
+ mid = rhumb0.interpolateUsingFraction(
864
+ 0.5,
865
+ subdivisionCartographicScratch
866
+ );
867
+ midHeight = (c0.height + c1.height) * 0.5;
868
+ midCartesian3 = Cartesian3_default.fromRadians(
869
+ mid.longitude,
870
+ mid.latitude,
871
+ midHeight,
872
+ ellipsoid,
873
+ subdivisionMidScratch
874
+ );
875
+ subdividedPositions.push(
876
+ midCartesian3.x,
877
+ midCartesian3.y,
878
+ midCartesian3.z
879
+ );
880
+ i = subdividedPositions.length / 3 - 1;
881
+ edges[edge] = i;
882
+ if (hasTexcoords) {
883
+ midTexcoord = Cartesian2_default.add(t0, t1, subdivisionTexcoordMidScratch);
884
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
885
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
886
+ }
887
+ }
888
+ triangles.push(i0, i, i2);
889
+ triangles.push(i, i1, i2);
890
+ } else if (g1 === max) {
891
+ edge = `${Math.min(i1, i2)} ${Math.max(i1, i2)}`;
892
+ i = edges[edge];
893
+ if (!defined_default(i)) {
894
+ mid = rhumb1.interpolateUsingFraction(
895
+ 0.5,
896
+ subdivisionCartographicScratch
897
+ );
898
+ midHeight = (c1.height + c2.height) * 0.5;
899
+ midCartesian3 = Cartesian3_default.fromRadians(
900
+ mid.longitude,
901
+ mid.latitude,
902
+ midHeight,
903
+ ellipsoid,
904
+ subdivisionMidScratch
905
+ );
906
+ subdividedPositions.push(
907
+ midCartesian3.x,
908
+ midCartesian3.y,
909
+ midCartesian3.z
910
+ );
911
+ i = subdividedPositions.length / 3 - 1;
912
+ edges[edge] = i;
913
+ if (hasTexcoords) {
914
+ midTexcoord = Cartesian2_default.add(t1, t2, subdivisionTexcoordMidScratch);
915
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
916
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
917
+ }
918
+ }
919
+ triangles.push(i1, i, i0);
920
+ triangles.push(i, i2, i0);
921
+ } else if (g2 === max) {
922
+ edge = `${Math.min(i2, i0)} ${Math.max(i2, i0)}`;
923
+ i = edges[edge];
924
+ if (!defined_default(i)) {
925
+ mid = rhumb2.interpolateUsingFraction(
926
+ 0.5,
927
+ subdivisionCartographicScratch
928
+ );
929
+ midHeight = (c2.height + c0.height) * 0.5;
930
+ midCartesian3 = Cartesian3_default.fromRadians(
931
+ mid.longitude,
932
+ mid.latitude,
933
+ midHeight,
934
+ ellipsoid,
935
+ subdivisionMidScratch
936
+ );
937
+ subdividedPositions.push(
938
+ midCartesian3.x,
939
+ midCartesian3.y,
940
+ midCartesian3.z
941
+ );
942
+ i = subdividedPositions.length / 3 - 1;
943
+ edges[edge] = i;
944
+ if (hasTexcoords) {
945
+ midTexcoord = Cartesian2_default.add(t2, t0, subdivisionTexcoordMidScratch);
946
+ Cartesian2_default.multiplyByScalar(midTexcoord, 0.5, midTexcoord);
947
+ subdividedTexcoords.push(midTexcoord.x, midTexcoord.y);
948
+ }
949
+ }
950
+ triangles.push(i2, i, i1);
951
+ triangles.push(i, i0, i1);
952
+ }
953
+ } else {
954
+ subdividedIndices.push(i0);
955
+ subdividedIndices.push(i1);
956
+ subdividedIndices.push(i2);
957
+ }
958
+ }
959
+ const geometryOptions = {
960
+ attributes: {
961
+ position: new GeometryAttribute_default({
962
+ componentDatatype: ComponentDatatype_default.DOUBLE,
963
+ componentsPerAttribute: 3,
964
+ values: subdividedPositions
965
+ })
966
+ },
967
+ indices: subdividedIndices,
968
+ primitiveType: PrimitiveType_default.TRIANGLES
969
+ };
970
+ if (hasTexcoords) {
971
+ geometryOptions.attributes.st = new GeometryAttribute_default({
972
+ componentDatatype: ComponentDatatype_default.FLOAT,
973
+ componentsPerAttribute: 2,
974
+ values: subdividedTexcoords
975
+ });
976
+ }
977
+ return new Geometry_default(geometryOptions);
978
+ };
979
+ PolygonPipeline.scaleToGeodeticHeight = function(positions, height, ellipsoid, scaleToSurface) {
980
+ ellipsoid = defaultValue_default(ellipsoid, Ellipsoid_default.WGS84);
981
+ let n = scaleToGeodeticHeightN;
982
+ let p = scaleToGeodeticHeightP;
983
+ height = defaultValue_default(height, 0);
984
+ scaleToSurface = defaultValue_default(scaleToSurface, true);
985
+ if (defined_default(positions)) {
986
+ const length = positions.length;
987
+ for (let i = 0; i < length; i += 3) {
988
+ Cartesian3_default.fromArray(positions, i, p);
989
+ if (scaleToSurface) {
990
+ p = ellipsoid.scaleToGeodeticSurface(p, p);
991
+ }
992
+ if (height !== 0) {
993
+ n = ellipsoid.geodeticSurfaceNormal(p, n);
994
+ Cartesian3_default.multiplyByScalar(n, height, n);
995
+ Cartesian3_default.add(p, n, p);
996
+ }
997
+ positions[i] = p.x;
998
+ positions[i + 1] = p.y;
999
+ positions[i + 2] = p.z;
1000
+ }
1001
+ }
1002
+ return positions;
1003
+ };
1004
+ var PolygonPipeline_default = PolygonPipeline;
1005
+
1006
+ export {
1007
+ WindingOrder_default,
1008
+ PolygonPipeline_default
1009
+ };