@cesium/engine 3.0.2 → 5.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (246) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +605 -0
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +800 -0
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +502 -0
  4. package/Build/Workers/chunk-2U6EBIRX.js +757 -0
  5. package/Build/Workers/chunk-2ZI7FZ3Q.js +58 -0
  6. package/Build/Workers/chunk-3TSHZWOZ.js +1860 -0
  7. package/Build/Workers/chunk-44B6FQSJ.js +684 -0
  8. package/Build/Workers/chunk-4AJR66C5.js +368 -0
  9. package/Build/Workers/chunk-4HN3N5SE.js +501 -0
  10. package/Build/Workers/chunk-4QGPYV3W.js +102 -0
  11. package/Build/Workers/chunk-4RKE4B3G.js +476 -0
  12. package/Build/Workers/chunk-5E3V7Y4R.js +196 -0
  13. package/Build/Workers/chunk-6EHT6GS3.js +163 -0
  14. package/Build/Workers/chunk-6I22NWKQ.js +171 -0
  15. package/Build/Workers/chunk-7N67FBLW.js +1054 -0
  16. package/Build/Workers/chunk-AQQGAFKX.js +124 -0
  17. package/Build/Workers/chunk-CROU4RHL.js +138 -0
  18. package/Build/Workers/chunk-CTJCECTX.js +258 -0
  19. package/Build/Workers/chunk-DWJZFZ67.js +781 -0
  20. package/Build/Workers/chunk-EHJQEARC.js +59 -0
  21. package/Build/Workers/chunk-EVLKHUAE.js +1477 -0
  22. package/Build/Workers/chunk-FOOYJER7.js +834 -0
  23. package/Build/Workers/chunk-GLCRFDOB.js +73 -0
  24. package/Build/Workers/chunk-GPO47TW4.js +39 -0
  25. package/Build/Workers/chunk-H5Q2JKIA.js +1075 -0
  26. package/Build/Workers/chunk-HIDSEUWS.js +2041 -0
  27. package/Build/Workers/chunk-HV67ARO7.js +302 -0
  28. package/Build/Workers/chunk-IC7G4BX2.js +421 -0
  29. package/Build/Workers/chunk-IQN2LMGD.js +55 -0
  30. package/Build/Workers/chunk-J2FHYK2Z.js +55 -0
  31. package/Build/Workers/chunk-K3VEWONC.js +289 -0
  32. package/Build/Workers/chunk-KZFXE35V.js +117 -0
  33. package/Build/Workers/chunk-MG2TXIO5.js +400 -0
  34. package/Build/Workers/chunk-MRCFDEKH.js +138 -0
  35. package/Build/Workers/chunk-MYDS6HBL.js +3273 -0
  36. package/Build/Workers/chunk-OCIX2CQ7.js +305 -0
  37. package/Build/Workers/chunk-P32XMW4I.js +2716 -0
  38. package/Build/Workers/chunk-PEVZYZBQ.js +157 -0
  39. package/Build/Workers/chunk-PMDLIBEQ.js +218 -0
  40. package/Build/Workers/chunk-QDUOGCCO.js +1009 -0
  41. package/Build/Workers/chunk-QUCJGBCK.js +430 -0
  42. package/Build/Workers/chunk-RCI7BSOM.js +452 -0
  43. package/Build/Workers/chunk-SVTSC7FX.js +390 -0
  44. package/Build/Workers/chunk-TXOGSFHZ.js +77 -0
  45. package/Build/Workers/chunk-TXYJOVQK.js +629 -0
  46. package/Build/Workers/chunk-UFIT5XDI.js +1258 -0
  47. package/Build/Workers/chunk-ULLMQNFQ.js +73 -0
  48. package/Build/Workers/chunk-UM7FIUQW.js +101 -0
  49. package/Build/Workers/{package.js → chunk-UMLTOPAE.js} +13 -2
  50. package/Build/Workers/chunk-V5S5N2IS.js +8644 -0
  51. package/Build/Workers/chunk-VN2IHJKM.js +513 -0
  52. package/Build/Workers/chunk-VWSD2XV5.js +669 -0
  53. package/Build/Workers/chunk-X2KIWBTW.js +100 -0
  54. package/Build/Workers/chunk-Y24CDOJC.js +353 -0
  55. package/Build/Workers/chunk-YLMDWSXO.js +44 -0
  56. package/Build/Workers/chunk-YNZ4DMR7.js +634 -0
  57. package/Build/Workers/chunk-Z2MP3UBE.js +236 -0
  58. package/Build/Workers/combineGeometry.js +65 -15
  59. package/Build/Workers/createBoxGeometry.js +55 -10
  60. package/Build/Workers/createBoxOutlineGeometry.js +231 -310
  61. package/Build/Workers/createCircleGeometry.js +185 -202
  62. package/Build/Workers/createCircleOutlineGeometry.js +141 -155
  63. package/Build/Workers/createCoplanarPolygonGeometry.js +477 -557
  64. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  65. package/Build/Workers/createCorridorGeometry.js +1163 -1307
  66. package/Build/Workers/createCorridorOutlineGeometry.js +534 -569
  67. package/Build/Workers/createCylinderGeometry.js +57 -10
  68. package/Build/Workers/createCylinderOutlineGeometry.js +224 -258
  69. package/Build/Workers/createEllipseGeometry.js +68 -12
  70. package/Build/Workers/createEllipseOutlineGeometry.js +61 -12
  71. package/Build/Workers/createEllipsoidGeometry.js +56 -10
  72. package/Build/Workers/createEllipsoidOutlineGeometry.js +58 -13
  73. package/Build/Workers/createFrustumGeometry.js +55 -10
  74. package/Build/Workers/createFrustumOutlineGeometry.js +226 -243
  75. package/Build/Workers/createGeometry.js +143 -48
  76. package/Build/Workers/createGroundPolylineGeometry.js +1484 -2012
  77. package/Build/Workers/createPlaneGeometry.js +216 -243
  78. package/Build/Workers/createPlaneOutlineGeometry.js +121 -113
  79. package/Build/Workers/createPolygonGeometry.js +1437 -1314
  80. package/Build/Workers/createPolygonOutlineGeometry.js +516 -657
  81. package/Build/Workers/createPolylineGeometry.js +471 -547
  82. package/Build/Workers/createPolylineVolumeGeometry.js +354 -384
  83. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +272 -295
  84. package/Build/Workers/createRectangleGeometry.js +1128 -1331
  85. package/Build/Workers/createRectangleOutlineGeometry.js +445 -500
  86. package/Build/Workers/createSimplePolylineGeometry.js +381 -440
  87. package/Build/Workers/createSphereGeometry.js +112 -118
  88. package/Build/Workers/createSphereOutlineGeometry.js +112 -121
  89. package/Build/Workers/createTaskProcessorWorker.js +32 -127
  90. package/Build/Workers/createVectorTileClampedPolylines.js +462 -505
  91. package/Build/Workers/createVectorTileGeometries.js +377 -436
  92. package/Build/Workers/createVectorTilePoints.js +110 -77
  93. package/Build/Workers/createVectorTilePolygons.js +369 -391
  94. package/Build/Workers/createVectorTilePolylines.js +252 -244
  95. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  96. package/Build/Workers/createVerticesFromHeightmap.js +2244 -2677
  97. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -904
  98. package/Build/Workers/createWallGeometry.js +459 -593
  99. package/Build/Workers/createWallOutlineGeometry.js +324 -419
  100. package/Build/Workers/decodeDraco.js +327 -347
  101. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  102. package/Build/Workers/decodeI3S.js +765 -970
  103. package/Build/Workers/transcodeKTX2.js +3351 -1473
  104. package/Build/Workers/transferTypedArrayTest.js +3 -4
  105. package/Build/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  106. package/LICENSE.md +0 -12
  107. package/Source/Core/CesiumTerrainProvider.js +1 -2
  108. package/Source/Core/Credit.js +7 -1
  109. package/Source/Core/FeatureDetection.js +9 -0
  110. package/Source/Core/GoogleMaps.js +1 -2
  111. package/Source/Core/Ion.js +1 -2
  112. package/Source/Core/KTX2Transcoder.js +7 -3
  113. package/Source/Core/PolygonGeometry.js +340 -27
  114. package/Source/Core/PolygonGeometryLibrary.js +302 -1
  115. package/Source/Core/Stereographic.js +247 -0
  116. package/Source/Core/TaskProcessor.js +185 -168
  117. package/Source/Core/Transforms.js +2 -2
  118. package/Source/Core/buildModuleUrl.js +6 -5
  119. package/Source/Core/sampleTerrain.js +43 -10
  120. package/Source/Core/sampleTerrainMostDetailed.js +27 -3
  121. package/Source/Scene/ArcGisMapService.js +1 -2
  122. package/Source/Scene/Billboard.js +7 -0
  123. package/Source/Scene/Cesium3DTilePass.js +1 -1
  124. package/Source/Scene/Cesium3DTileset.js +38 -81
  125. package/Source/Scene/CreditDisplay.js +2 -2
  126. package/Source/Scene/DracoLoader.js +26 -3
  127. package/Source/Scene/I3SDataProvider.js +0 -27
  128. package/Source/Scene/I3SDecoder.js +127 -0
  129. package/Source/Scene/I3SNode.js +32 -110
  130. package/Source/Scene/Implicit3DTileContent.js +13 -0
  131. package/Source/Scene/ImplicitTileset.js +5 -0
  132. package/Source/Scene/LabelCollection.js +3 -1
  133. package/Source/Scene/Model/I3dmLoader.js +5 -1
  134. package/Source/Scene/Model/Model.js +20 -23
  135. package/Source/Scene/OpenStreetMapImageryProvider.js +4 -1
  136. package/Source/Scene/PostProcessStageLibrary.js +3 -3
  137. package/Source/Scene/PrimitiveCollection.js +39 -0
  138. package/Source/Scene/Scene.js +3 -0
  139. package/Source/Scene/SingleTileImageryProvider.js +4 -2
  140. package/Source/ThirdParty/Workers/basis_transcoder.js +1 -1
  141. package/Source/Widget/CesiumWidget.js +2 -1
  142. package/Source/{WorkersES6 → Workers}/createGeometry.js +11 -12
  143. package/Source/{WorkersES6 → Workers}/createTaskProcessorWorker.js +43 -59
  144. package/Source/{WorkersES6 → Workers}/decodeDraco.js +19 -25
  145. package/Source/{WorkersES6 → Workers}/decodeI3S.js +18 -32
  146. package/Source/{WorkersES6 → Workers}/transcodeKTX2.js +19 -26
  147. package/Source/Workers/transferTypedArrayTest.js +0 -6
  148. package/index.d.ts +69 -35
  149. package/index.js +189 -187
  150. package/package.json +2 -1
  151. package/Build/Workers/ArcType-2d9abbbc.js +0 -37
  152. package/Build/Workers/AttributeCompression-f9f6c717.js +0 -716
  153. package/Build/Workers/AxisAlignedBoundingBox-a03420b1.js +0 -258
  154. package/Build/Workers/BoundingRectangle-32fa8a4a.js +0 -369
  155. package/Build/Workers/BoxGeometry-cd550612.js +0 -884
  156. package/Build/Workers/Check-6ede7e26.js +0 -290
  157. package/Build/Workers/Color-571a6085.js +0 -2262
  158. package/Build/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  159. package/Build/Workers/CoplanarPolygonGeometryLibrary-488b1a9f.js +0 -132
  160. package/Build/Workers/CorridorGeometryLibrary-fc4ff147.js +0 -498
  161. package/Build/Workers/CylinderGeometry-bc26926d.js +0 -467
  162. package/Build/Workers/CylinderGeometryLibrary-7bf291b4.js +0 -63
  163. package/Build/Workers/EllipseGeometry-89533a10.js +0 -1304
  164. package/Build/Workers/EllipseGeometryLibrary-b0d7df17.js +0 -366
  165. package/Build/Workers/EllipseOutlineGeometry-63ff7a87.js +0 -443
  166. package/Build/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
  167. package/Build/Workers/EllipsoidGeometry-07e99d2d.js +0 -637
  168. package/Build/Workers/EllipsoidOutlineGeometry-ba5c7ee2.js +0 -454
  169. package/Build/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  170. package/Build/Workers/EllipsoidTangentPlane-65d41b3e.js +0 -373
  171. package/Build/Workers/EncodedCartesian3-57415c8a.js +0 -171
  172. package/Build/Workers/FrustumGeometry-4a7589ed.js +0 -2540
  173. package/Build/Workers/GeometryAttribute-a5b6275b.js +0 -619
  174. package/Build/Workers/GeometryAttributes-ad136444.js +0 -91
  175. package/Build/Workers/GeometryInstance-34d9e21e.js +0 -121
  176. package/Build/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  177. package/Build/Workers/GeometryPipeline-fa9e6ffc.js +0 -3690
  178. package/Build/Workers/IndexDatatype-2643aa47.js +0 -200
  179. package/Build/Workers/IntersectionTests-feace3da.js +0 -1836
  180. package/Build/Workers/Math-0a2ac845.js +0 -1340
  181. package/Build/Workers/Matrix2-e1298525.js +0 -7086
  182. package/Build/Workers/Matrix3-41c58dde.js +0 -4283
  183. package/Build/Workers/OrientedBoundingBox-6b94d955.js +0 -1259
  184. package/Build/Workers/Plane-4c3d403b.js +0 -309
  185. package/Build/Workers/PolygonGeometryLibrary-4ffc457d.js +0 -1074
  186. package/Build/Workers/PolygonPipeline-d5e66350.js +0 -1344
  187. package/Build/Workers/PolylinePipeline-83410f0c.js +0 -573
  188. package/Build/Workers/PolylineVolumeGeometryLibrary-290e7aec.js +0 -781
  189. package/Build/Workers/PrimitivePipeline-6081d138.js +0 -966
  190. package/Build/Workers/RectangleGeometryLibrary-986710d8.js +0 -280
  191. package/Build/Workers/RuntimeError-ef395448.js +0 -68
  192. package/Build/Workers/TerrainEncoding-528e1d68.js +0 -1227
  193. package/Build/Workers/Transforms-b527bb09.js +0 -14714
  194. package/Build/Workers/VertexFormat-030f11ff.js +0 -312
  195. package/Build/Workers/WallGeometryLibrary-faf583f8.js +0 -211
  196. package/Build/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  197. package/Build/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  198. package/Build/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  199. package/Build/Workers/cesiumWorkerBootstrapper.js +0 -1363
  200. package/Build/Workers/combine-d9581036.js +0 -82
  201. package/Build/Workers/defaultValue-fe22d8c0.js +0 -51
  202. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  203. package/Source/Workers/cesiumWorkerBootstrapper.js +0 -2290
  204. package/Source/Workers/package.json +0 -1
  205. /package/Source/{WorkersES6 → Workers}/combineGeometry.js +0 -0
  206. /package/Source/{WorkersES6 → Workers}/createBoxGeometry.js +0 -0
  207. /package/Source/{WorkersES6 → Workers}/createBoxOutlineGeometry.js +0 -0
  208. /package/Source/{WorkersES6 → Workers}/createCircleGeometry.js +0 -0
  209. /package/Source/{WorkersES6 → Workers}/createCircleOutlineGeometry.js +0 -0
  210. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonGeometry.js +0 -0
  211. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonOutlineGeometry.js +0 -0
  212. /package/Source/{WorkersES6 → Workers}/createCorridorGeometry.js +0 -0
  213. /package/Source/{WorkersES6 → Workers}/createCorridorOutlineGeometry.js +0 -0
  214. /package/Source/{WorkersES6 → Workers}/createCylinderGeometry.js +0 -0
  215. /package/Source/{WorkersES6 → Workers}/createCylinderOutlineGeometry.js +0 -0
  216. /package/Source/{WorkersES6 → Workers}/createEllipseGeometry.js +0 -0
  217. /package/Source/{WorkersES6 → Workers}/createEllipseOutlineGeometry.js +0 -0
  218. /package/Source/{WorkersES6 → Workers}/createEllipsoidGeometry.js +0 -0
  219. /package/Source/{WorkersES6 → Workers}/createEllipsoidOutlineGeometry.js +0 -0
  220. /package/Source/{WorkersES6 → Workers}/createFrustumGeometry.js +0 -0
  221. /package/Source/{WorkersES6 → Workers}/createFrustumOutlineGeometry.js +0 -0
  222. /package/Source/{WorkersES6 → Workers}/createGroundPolylineGeometry.js +0 -0
  223. /package/Source/{WorkersES6 → Workers}/createPlaneGeometry.js +0 -0
  224. /package/Source/{WorkersES6 → Workers}/createPlaneOutlineGeometry.js +0 -0
  225. /package/Source/{WorkersES6 → Workers}/createPolygonGeometry.js +0 -0
  226. /package/Source/{WorkersES6 → Workers}/createPolygonOutlineGeometry.js +0 -0
  227. /package/Source/{WorkersES6 → Workers}/createPolylineGeometry.js +0 -0
  228. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeGeometry.js +0 -0
  229. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeOutlineGeometry.js +0 -0
  230. /package/Source/{WorkersES6 → Workers}/createRectangleGeometry.js +0 -0
  231. /package/Source/{WorkersES6 → Workers}/createRectangleOutlineGeometry.js +0 -0
  232. /package/Source/{WorkersES6 → Workers}/createSimplePolylineGeometry.js +0 -0
  233. /package/Source/{WorkersES6 → Workers}/createSphereGeometry.js +0 -0
  234. /package/Source/{WorkersES6 → Workers}/createSphereOutlineGeometry.js +0 -0
  235. /package/Source/{WorkersES6 → Workers}/createVectorTileClampedPolylines.js +0 -0
  236. /package/Source/{WorkersES6 → Workers}/createVectorTileGeometries.js +0 -0
  237. /package/Source/{WorkersES6 → Workers}/createVectorTilePoints.js +0 -0
  238. /package/Source/{WorkersES6 → Workers}/createVectorTilePolygons.js +0 -0
  239. /package/Source/{WorkersES6 → Workers}/createVectorTilePolylines.js +0 -0
  240. /package/Source/{WorkersES6 → Workers}/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -0
  241. /package/Source/{WorkersES6 → Workers}/createVerticesFromHeightmap.js +0 -0
  242. /package/Source/{WorkersES6 → Workers}/createVerticesFromQuantizedTerrainMesh.js +0 -0
  243. /package/Source/{WorkersES6 → Workers}/createWallGeometry.js +0 -0
  244. /package/Source/{WorkersES6 → Workers}/createWallOutlineGeometry.js +0 -0
  245. /package/Source/{WorkersES6 → Workers}/decodeGoogleEarthEnterprisePacket.js +0 -0
  246. /package/Source/{WorkersES6 → Workers}/upsampleQuantizedTerrainMesh.js +0 -0
@@ -0,0 +1,400 @@
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+ /**
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+ * @license
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+ * Cesium - https://github.com/CesiumGS/cesium
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+ * Version 1.110
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+ *
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+ * Copyright 2011-2022 Cesium Contributors
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+ *
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+ * Licensed under the Apache License, Version 2.0 (the "License");
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+ * you may not use this file except in compliance with the License.
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+ * You may obtain a copy of the License at
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+ *
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+ * http://www.apache.org/licenses/LICENSE-2.0
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+ *
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+ * Unless required by applicable law or agreed to in writing, software
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+ * distributed under the License is distributed on an "AS IS" BASIS,
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+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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+ * See the License for the specific language governing permissions and
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+ * limitations under the License.
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+ *
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+ * Columbus View (Pat. Pend.)
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+ *
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+ * Portions licensed separately.
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+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
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+ */
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+
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+ import {
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+ CylinderGeometryLibrary_default
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+ } from "./chunk-GLCRFDOB.js";
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+ import {
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+ GeometryOffsetAttribute_default
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+ } from "./chunk-UMLTOPAE.js";
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+ import {
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+ VertexFormat_default
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+ } from "./chunk-MRCFDEKH.js";
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+ import {
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+ IndexDatatype_default
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+ } from "./chunk-CROU4RHL.js";
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+ import {
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+ GeometryAttributes_default
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+ } from "./chunk-YLMDWSXO.js";
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+ import {
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+ GeometryAttribute_default,
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+ Geometry_default,
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+ PrimitiveType_default
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+ } from "./chunk-HV67ARO7.js";
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+ import {
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+ BoundingSphere_default
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+ } from "./chunk-V5S5N2IS.js";
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+ import {
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+ Cartesian2_default
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+ } from "./chunk-MYDS6HBL.js";
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+ import {
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+ ComponentDatatype_default
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+ } from "./chunk-CTJCECTX.js";
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+ import {
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+ Cartesian3_default
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+ } from "./chunk-HIDSEUWS.js";
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+ import {
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+ Math_default
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+ } from "./chunk-4HN3N5SE.js";
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+ import {
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+ defaultValue_default
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+ } from "./chunk-GPO47TW4.js";
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+ import {
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+ DeveloperError_default
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+ } from "./chunk-6EHT6GS3.js";
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+ import {
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+ defined_default
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+ } from "./chunk-TXOGSFHZ.js";
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+
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+ // packages/engine/Source/Core/CylinderGeometry.js
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+ var radiusScratch = new Cartesian2_default();
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+ var normalScratch = new Cartesian3_default();
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+ var bitangentScratch = new Cartesian3_default();
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+ var tangentScratch = new Cartesian3_default();
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+ var positionScratch = new Cartesian3_default();
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+ function CylinderGeometry(options) {
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+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
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+ const length = options.length;
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+ const topRadius = options.topRadius;
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+ const bottomRadius = options.bottomRadius;
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+ const vertexFormat = defaultValue_default(options.vertexFormat, VertexFormat_default.DEFAULT);
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+ const slices = defaultValue_default(options.slices, 128);
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+ if (!defined_default(length)) {
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+ throw new DeveloperError_default("options.length must be defined.");
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+ }
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+ if (!defined_default(topRadius)) {
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+ throw new DeveloperError_default("options.topRadius must be defined.");
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+ }
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+ if (!defined_default(bottomRadius)) {
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+ throw new DeveloperError_default("options.bottomRadius must be defined.");
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+ }
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+ if (slices < 3) {
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+ throw new DeveloperError_default(
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+ "options.slices must be greater than or equal to 3."
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+ );
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+ }
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+ if (defined_default(options.offsetAttribute) && options.offsetAttribute === GeometryOffsetAttribute_default.TOP) {
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+ throw new DeveloperError_default(
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+ "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
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+ );
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+ }
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+ this._length = length;
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+ this._topRadius = topRadius;
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+ this._bottomRadius = bottomRadius;
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+ this._vertexFormat = VertexFormat_default.clone(vertexFormat);
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+ this._slices = slices;
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+ this._offsetAttribute = options.offsetAttribute;
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+ this._workerName = "createCylinderGeometry";
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+ }
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+ CylinderGeometry.packedLength = VertexFormat_default.packedLength + 5;
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+ CylinderGeometry.pack = function(value, array, startingIndex) {
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+ if (!defined_default(value)) {
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+ throw new DeveloperError_default("value is required");
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+ }
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+ if (!defined_default(array)) {
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+ throw new DeveloperError_default("array is required");
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+ }
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+ startingIndex = defaultValue_default(startingIndex, 0);
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+ VertexFormat_default.pack(value._vertexFormat, array, startingIndex);
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+ startingIndex += VertexFormat_default.packedLength;
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+ array[startingIndex++] = value._length;
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+ array[startingIndex++] = value._topRadius;
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+ array[startingIndex++] = value._bottomRadius;
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+ array[startingIndex++] = value._slices;
126
+ array[startingIndex] = defaultValue_default(value._offsetAttribute, -1);
127
+ return array;
128
+ };
129
+ var scratchVertexFormat = new VertexFormat_default();
130
+ var scratchOptions = {
131
+ vertexFormat: scratchVertexFormat,
132
+ length: void 0,
133
+ topRadius: void 0,
134
+ bottomRadius: void 0,
135
+ slices: void 0,
136
+ offsetAttribute: void 0
137
+ };
138
+ CylinderGeometry.unpack = function(array, startingIndex, result) {
139
+ if (!defined_default(array)) {
140
+ throw new DeveloperError_default("array is required");
141
+ }
142
+ startingIndex = defaultValue_default(startingIndex, 0);
143
+ const vertexFormat = VertexFormat_default.unpack(
144
+ array,
145
+ startingIndex,
146
+ scratchVertexFormat
147
+ );
148
+ startingIndex += VertexFormat_default.packedLength;
149
+ const length = array[startingIndex++];
150
+ const topRadius = array[startingIndex++];
151
+ const bottomRadius = array[startingIndex++];
152
+ const slices = array[startingIndex++];
153
+ const offsetAttribute = array[startingIndex];
154
+ if (!defined_default(result)) {
155
+ scratchOptions.length = length;
156
+ scratchOptions.topRadius = topRadius;
157
+ scratchOptions.bottomRadius = bottomRadius;
158
+ scratchOptions.slices = slices;
159
+ scratchOptions.offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
160
+ return new CylinderGeometry(scratchOptions);
161
+ }
162
+ result._vertexFormat = VertexFormat_default.clone(vertexFormat, result._vertexFormat);
163
+ result._length = length;
164
+ result._topRadius = topRadius;
165
+ result._bottomRadius = bottomRadius;
166
+ result._slices = slices;
167
+ result._offsetAttribute = offsetAttribute === -1 ? void 0 : offsetAttribute;
168
+ return result;
169
+ };
170
+ CylinderGeometry.createGeometry = function(cylinderGeometry) {
171
+ let length = cylinderGeometry._length;
172
+ const topRadius = cylinderGeometry._topRadius;
173
+ const bottomRadius = cylinderGeometry._bottomRadius;
174
+ const vertexFormat = cylinderGeometry._vertexFormat;
175
+ const slices = cylinderGeometry._slices;
176
+ if (length <= 0 || topRadius < 0 || bottomRadius < 0 || topRadius === 0 && bottomRadius === 0) {
177
+ return;
178
+ }
179
+ const twoSlices = slices + slices;
180
+ const threeSlices = slices + twoSlices;
181
+ const numVertices = twoSlices + twoSlices;
182
+ const positions = CylinderGeometryLibrary_default.computePositions(
183
+ length,
184
+ topRadius,
185
+ bottomRadius,
186
+ slices,
187
+ true
188
+ );
189
+ const st = vertexFormat.st ? new Float32Array(numVertices * 2) : void 0;
190
+ const normals = vertexFormat.normal ? new Float32Array(numVertices * 3) : void 0;
191
+ const tangents = vertexFormat.tangent ? new Float32Array(numVertices * 3) : void 0;
192
+ const bitangents = vertexFormat.bitangent ? new Float32Array(numVertices * 3) : void 0;
193
+ let i;
194
+ const computeNormal = vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent;
195
+ if (computeNormal) {
196
+ const computeTangent = vertexFormat.tangent || vertexFormat.bitangent;
197
+ let normalIndex = 0;
198
+ let tangentIndex = 0;
199
+ let bitangentIndex = 0;
200
+ const theta = Math.atan2(bottomRadius - topRadius, length);
201
+ const normal = normalScratch;
202
+ normal.z = Math.sin(theta);
203
+ const normalScale = Math.cos(theta);
204
+ let tangent = tangentScratch;
205
+ let bitangent = bitangentScratch;
206
+ for (i = 0; i < slices; i++) {
207
+ const angle = i / slices * Math_default.TWO_PI;
208
+ const x = normalScale * Math.cos(angle);
209
+ const y = normalScale * Math.sin(angle);
210
+ if (computeNormal) {
211
+ normal.x = x;
212
+ normal.y = y;
213
+ if (computeTangent) {
214
+ tangent = Cartesian3_default.normalize(
215
+ Cartesian3_default.cross(Cartesian3_default.UNIT_Z, normal, tangent),
216
+ tangent
217
+ );
218
+ }
219
+ if (vertexFormat.normal) {
220
+ normals[normalIndex++] = normal.x;
221
+ normals[normalIndex++] = normal.y;
222
+ normals[normalIndex++] = normal.z;
223
+ normals[normalIndex++] = normal.x;
224
+ normals[normalIndex++] = normal.y;
225
+ normals[normalIndex++] = normal.z;
226
+ }
227
+ if (vertexFormat.tangent) {
228
+ tangents[tangentIndex++] = tangent.x;
229
+ tangents[tangentIndex++] = tangent.y;
230
+ tangents[tangentIndex++] = tangent.z;
231
+ tangents[tangentIndex++] = tangent.x;
232
+ tangents[tangentIndex++] = tangent.y;
233
+ tangents[tangentIndex++] = tangent.z;
234
+ }
235
+ if (vertexFormat.bitangent) {
236
+ bitangent = Cartesian3_default.normalize(
237
+ Cartesian3_default.cross(normal, tangent, bitangent),
238
+ bitangent
239
+ );
240
+ bitangents[bitangentIndex++] = bitangent.x;
241
+ bitangents[bitangentIndex++] = bitangent.y;
242
+ bitangents[bitangentIndex++] = bitangent.z;
243
+ bitangents[bitangentIndex++] = bitangent.x;
244
+ bitangents[bitangentIndex++] = bitangent.y;
245
+ bitangents[bitangentIndex++] = bitangent.z;
246
+ }
247
+ }
248
+ }
249
+ for (i = 0; i < slices; i++) {
250
+ if (vertexFormat.normal) {
251
+ normals[normalIndex++] = 0;
252
+ normals[normalIndex++] = 0;
253
+ normals[normalIndex++] = -1;
254
+ }
255
+ if (vertexFormat.tangent) {
256
+ tangents[tangentIndex++] = 1;
257
+ tangents[tangentIndex++] = 0;
258
+ tangents[tangentIndex++] = 0;
259
+ }
260
+ if (vertexFormat.bitangent) {
261
+ bitangents[bitangentIndex++] = 0;
262
+ bitangents[bitangentIndex++] = -1;
263
+ bitangents[bitangentIndex++] = 0;
264
+ }
265
+ }
266
+ for (i = 0; i < slices; i++) {
267
+ if (vertexFormat.normal) {
268
+ normals[normalIndex++] = 0;
269
+ normals[normalIndex++] = 0;
270
+ normals[normalIndex++] = 1;
271
+ }
272
+ if (vertexFormat.tangent) {
273
+ tangents[tangentIndex++] = 1;
274
+ tangents[tangentIndex++] = 0;
275
+ tangents[tangentIndex++] = 0;
276
+ }
277
+ if (vertexFormat.bitangent) {
278
+ bitangents[bitangentIndex++] = 0;
279
+ bitangents[bitangentIndex++] = 1;
280
+ bitangents[bitangentIndex++] = 0;
281
+ }
282
+ }
283
+ }
284
+ const numIndices = 12 * slices - 12;
285
+ const indices = IndexDatatype_default.createTypedArray(numVertices, numIndices);
286
+ let index = 0;
287
+ let j = 0;
288
+ for (i = 0; i < slices - 1; i++) {
289
+ indices[index++] = j;
290
+ indices[index++] = j + 2;
291
+ indices[index++] = j + 3;
292
+ indices[index++] = j;
293
+ indices[index++] = j + 3;
294
+ indices[index++] = j + 1;
295
+ j += 2;
296
+ }
297
+ indices[index++] = twoSlices - 2;
298
+ indices[index++] = 0;
299
+ indices[index++] = 1;
300
+ indices[index++] = twoSlices - 2;
301
+ indices[index++] = 1;
302
+ indices[index++] = twoSlices - 1;
303
+ for (i = 1; i < slices - 1; i++) {
304
+ indices[index++] = twoSlices + i + 1;
305
+ indices[index++] = twoSlices + i;
306
+ indices[index++] = twoSlices;
307
+ }
308
+ for (i = 1; i < slices - 1; i++) {
309
+ indices[index++] = threeSlices;
310
+ indices[index++] = threeSlices + i;
311
+ indices[index++] = threeSlices + i + 1;
312
+ }
313
+ let textureCoordIndex = 0;
314
+ if (vertexFormat.st) {
315
+ const rad = Math.max(topRadius, bottomRadius);
316
+ for (i = 0; i < numVertices; i++) {
317
+ const position = Cartesian3_default.fromArray(positions, i * 3, positionScratch);
318
+ st[textureCoordIndex++] = (position.x + rad) / (2 * rad);
319
+ st[textureCoordIndex++] = (position.y + rad) / (2 * rad);
320
+ }
321
+ }
322
+ const attributes = new GeometryAttributes_default();
323
+ if (vertexFormat.position) {
324
+ attributes.position = new GeometryAttribute_default({
325
+ componentDatatype: ComponentDatatype_default.DOUBLE,
326
+ componentsPerAttribute: 3,
327
+ values: positions
328
+ });
329
+ }
330
+ if (vertexFormat.normal) {
331
+ attributes.normal = new GeometryAttribute_default({
332
+ componentDatatype: ComponentDatatype_default.FLOAT,
333
+ componentsPerAttribute: 3,
334
+ values: normals
335
+ });
336
+ }
337
+ if (vertexFormat.tangent) {
338
+ attributes.tangent = new GeometryAttribute_default({
339
+ componentDatatype: ComponentDatatype_default.FLOAT,
340
+ componentsPerAttribute: 3,
341
+ values: tangents
342
+ });
343
+ }
344
+ if (vertexFormat.bitangent) {
345
+ attributes.bitangent = new GeometryAttribute_default({
346
+ componentDatatype: ComponentDatatype_default.FLOAT,
347
+ componentsPerAttribute: 3,
348
+ values: bitangents
349
+ });
350
+ }
351
+ if (vertexFormat.st) {
352
+ attributes.st = new GeometryAttribute_default({
353
+ componentDatatype: ComponentDatatype_default.FLOAT,
354
+ componentsPerAttribute: 2,
355
+ values: st
356
+ });
357
+ }
358
+ radiusScratch.x = length * 0.5;
359
+ radiusScratch.y = Math.max(bottomRadius, topRadius);
360
+ const boundingSphere = new BoundingSphere_default(
361
+ Cartesian3_default.ZERO,
362
+ Cartesian2_default.magnitude(radiusScratch)
363
+ );
364
+ if (defined_default(cylinderGeometry._offsetAttribute)) {
365
+ length = positions.length;
366
+ const offsetValue = cylinderGeometry._offsetAttribute === GeometryOffsetAttribute_default.NONE ? 0 : 1;
367
+ const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
368
+ attributes.applyOffset = new GeometryAttribute_default({
369
+ componentDatatype: ComponentDatatype_default.UNSIGNED_BYTE,
370
+ componentsPerAttribute: 1,
371
+ values: applyOffset
372
+ });
373
+ }
374
+ return new Geometry_default({
375
+ attributes,
376
+ indices,
377
+ primitiveType: PrimitiveType_default.TRIANGLES,
378
+ boundingSphere,
379
+ offsetAttribute: cylinderGeometry._offsetAttribute
380
+ });
381
+ };
382
+ var unitCylinderGeometry;
383
+ CylinderGeometry.getUnitCylinder = function() {
384
+ if (!defined_default(unitCylinderGeometry)) {
385
+ unitCylinderGeometry = CylinderGeometry.createGeometry(
386
+ new CylinderGeometry({
387
+ topRadius: 1,
388
+ bottomRadius: 1,
389
+ length: 1,
390
+ vertexFormat: VertexFormat_default.POSITION_ONLY
391
+ })
392
+ );
393
+ }
394
+ return unitCylinderGeometry;
395
+ };
396
+ var CylinderGeometry_default = CylinderGeometry;
397
+
398
+ export {
399
+ CylinderGeometry_default
400
+ };
@@ -0,0 +1,138 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.110
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ defaultValue_default
28
+ } from "./chunk-GPO47TW4.js";
29
+ import {
30
+ DeveloperError_default
31
+ } from "./chunk-6EHT6GS3.js";
32
+ import {
33
+ defined_default
34
+ } from "./chunk-TXOGSFHZ.js";
35
+
36
+ // packages/engine/Source/Core/VertexFormat.js
37
+ function VertexFormat(options) {
38
+ options = defaultValue_default(options, defaultValue_default.EMPTY_OBJECT);
39
+ this.position = defaultValue_default(options.position, false);
40
+ this.normal = defaultValue_default(options.normal, false);
41
+ this.st = defaultValue_default(options.st, false);
42
+ this.bitangent = defaultValue_default(options.bitangent, false);
43
+ this.tangent = defaultValue_default(options.tangent, false);
44
+ this.color = defaultValue_default(options.color, false);
45
+ }
46
+ VertexFormat.POSITION_ONLY = Object.freeze(
47
+ new VertexFormat({
48
+ position: true
49
+ })
50
+ );
51
+ VertexFormat.POSITION_AND_NORMAL = Object.freeze(
52
+ new VertexFormat({
53
+ position: true,
54
+ normal: true
55
+ })
56
+ );
57
+ VertexFormat.POSITION_NORMAL_AND_ST = Object.freeze(
58
+ new VertexFormat({
59
+ position: true,
60
+ normal: true,
61
+ st: true
62
+ })
63
+ );
64
+ VertexFormat.POSITION_AND_ST = Object.freeze(
65
+ new VertexFormat({
66
+ position: true,
67
+ st: true
68
+ })
69
+ );
70
+ VertexFormat.POSITION_AND_COLOR = Object.freeze(
71
+ new VertexFormat({
72
+ position: true,
73
+ color: true
74
+ })
75
+ );
76
+ VertexFormat.ALL = Object.freeze(
77
+ new VertexFormat({
78
+ position: true,
79
+ normal: true,
80
+ st: true,
81
+ tangent: true,
82
+ bitangent: true
83
+ })
84
+ );
85
+ VertexFormat.DEFAULT = VertexFormat.POSITION_NORMAL_AND_ST;
86
+ VertexFormat.packedLength = 6;
87
+ VertexFormat.pack = function(value, array, startingIndex) {
88
+ if (!defined_default(value)) {
89
+ throw new DeveloperError_default("value is required");
90
+ }
91
+ if (!defined_default(array)) {
92
+ throw new DeveloperError_default("array is required");
93
+ }
94
+ startingIndex = defaultValue_default(startingIndex, 0);
95
+ array[startingIndex++] = value.position ? 1 : 0;
96
+ array[startingIndex++] = value.normal ? 1 : 0;
97
+ array[startingIndex++] = value.st ? 1 : 0;
98
+ array[startingIndex++] = value.tangent ? 1 : 0;
99
+ array[startingIndex++] = value.bitangent ? 1 : 0;
100
+ array[startingIndex] = value.color ? 1 : 0;
101
+ return array;
102
+ };
103
+ VertexFormat.unpack = function(array, startingIndex, result) {
104
+ if (!defined_default(array)) {
105
+ throw new DeveloperError_default("array is required");
106
+ }
107
+ startingIndex = defaultValue_default(startingIndex, 0);
108
+ if (!defined_default(result)) {
109
+ result = new VertexFormat();
110
+ }
111
+ result.position = array[startingIndex++] === 1;
112
+ result.normal = array[startingIndex++] === 1;
113
+ result.st = array[startingIndex++] === 1;
114
+ result.tangent = array[startingIndex++] === 1;
115
+ result.bitangent = array[startingIndex++] === 1;
116
+ result.color = array[startingIndex] === 1;
117
+ return result;
118
+ };
119
+ VertexFormat.clone = function(vertexFormat, result) {
120
+ if (!defined_default(vertexFormat)) {
121
+ return void 0;
122
+ }
123
+ if (!defined_default(result)) {
124
+ result = new VertexFormat();
125
+ }
126
+ result.position = vertexFormat.position;
127
+ result.normal = vertexFormat.normal;
128
+ result.st = vertexFormat.st;
129
+ result.tangent = vertexFormat.tangent;
130
+ result.bitangent = vertexFormat.bitangent;
131
+ result.color = vertexFormat.color;
132
+ return result;
133
+ };
134
+ var VertexFormat_default = VertexFormat;
135
+
136
+ export {
137
+ VertexFormat_default
138
+ };