@cesium/engine 3.0.2 → 5.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (246) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +605 -0
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +800 -0
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +502 -0
  4. package/Build/Workers/chunk-2U6EBIRX.js +757 -0
  5. package/Build/Workers/chunk-2ZI7FZ3Q.js +58 -0
  6. package/Build/Workers/chunk-3TSHZWOZ.js +1860 -0
  7. package/Build/Workers/chunk-44B6FQSJ.js +684 -0
  8. package/Build/Workers/chunk-4AJR66C5.js +368 -0
  9. package/Build/Workers/chunk-4HN3N5SE.js +501 -0
  10. package/Build/Workers/chunk-4QGPYV3W.js +102 -0
  11. package/Build/Workers/chunk-4RKE4B3G.js +476 -0
  12. package/Build/Workers/chunk-5E3V7Y4R.js +196 -0
  13. package/Build/Workers/chunk-6EHT6GS3.js +163 -0
  14. package/Build/Workers/chunk-6I22NWKQ.js +171 -0
  15. package/Build/Workers/chunk-7N67FBLW.js +1054 -0
  16. package/Build/Workers/chunk-AQQGAFKX.js +124 -0
  17. package/Build/Workers/chunk-CROU4RHL.js +138 -0
  18. package/Build/Workers/chunk-CTJCECTX.js +258 -0
  19. package/Build/Workers/chunk-DWJZFZ67.js +781 -0
  20. package/Build/Workers/chunk-EHJQEARC.js +59 -0
  21. package/Build/Workers/chunk-EVLKHUAE.js +1477 -0
  22. package/Build/Workers/chunk-FOOYJER7.js +834 -0
  23. package/Build/Workers/chunk-GLCRFDOB.js +73 -0
  24. package/Build/Workers/chunk-GPO47TW4.js +39 -0
  25. package/Build/Workers/chunk-H5Q2JKIA.js +1075 -0
  26. package/Build/Workers/chunk-HIDSEUWS.js +2041 -0
  27. package/Build/Workers/chunk-HV67ARO7.js +302 -0
  28. package/Build/Workers/chunk-IC7G4BX2.js +421 -0
  29. package/Build/Workers/chunk-IQN2LMGD.js +55 -0
  30. package/Build/Workers/chunk-J2FHYK2Z.js +55 -0
  31. package/Build/Workers/chunk-K3VEWONC.js +289 -0
  32. package/Build/Workers/chunk-KZFXE35V.js +117 -0
  33. package/Build/Workers/chunk-MG2TXIO5.js +400 -0
  34. package/Build/Workers/chunk-MRCFDEKH.js +138 -0
  35. package/Build/Workers/chunk-MYDS6HBL.js +3273 -0
  36. package/Build/Workers/chunk-OCIX2CQ7.js +305 -0
  37. package/Build/Workers/chunk-P32XMW4I.js +2716 -0
  38. package/Build/Workers/chunk-PEVZYZBQ.js +157 -0
  39. package/Build/Workers/chunk-PMDLIBEQ.js +218 -0
  40. package/Build/Workers/chunk-QDUOGCCO.js +1009 -0
  41. package/Build/Workers/chunk-QUCJGBCK.js +430 -0
  42. package/Build/Workers/chunk-RCI7BSOM.js +452 -0
  43. package/Build/Workers/chunk-SVTSC7FX.js +390 -0
  44. package/Build/Workers/chunk-TXOGSFHZ.js +77 -0
  45. package/Build/Workers/chunk-TXYJOVQK.js +629 -0
  46. package/Build/Workers/chunk-UFIT5XDI.js +1258 -0
  47. package/Build/Workers/chunk-ULLMQNFQ.js +73 -0
  48. package/Build/Workers/chunk-UM7FIUQW.js +101 -0
  49. package/Build/Workers/{package.js → chunk-UMLTOPAE.js} +13 -2
  50. package/Build/Workers/chunk-V5S5N2IS.js +8644 -0
  51. package/Build/Workers/chunk-VN2IHJKM.js +513 -0
  52. package/Build/Workers/chunk-VWSD2XV5.js +669 -0
  53. package/Build/Workers/chunk-X2KIWBTW.js +100 -0
  54. package/Build/Workers/chunk-Y24CDOJC.js +353 -0
  55. package/Build/Workers/chunk-YLMDWSXO.js +44 -0
  56. package/Build/Workers/chunk-YNZ4DMR7.js +634 -0
  57. package/Build/Workers/chunk-Z2MP3UBE.js +236 -0
  58. package/Build/Workers/combineGeometry.js +65 -15
  59. package/Build/Workers/createBoxGeometry.js +55 -10
  60. package/Build/Workers/createBoxOutlineGeometry.js +231 -310
  61. package/Build/Workers/createCircleGeometry.js +185 -202
  62. package/Build/Workers/createCircleOutlineGeometry.js +141 -155
  63. package/Build/Workers/createCoplanarPolygonGeometry.js +477 -557
  64. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  65. package/Build/Workers/createCorridorGeometry.js +1163 -1307
  66. package/Build/Workers/createCorridorOutlineGeometry.js +534 -569
  67. package/Build/Workers/createCylinderGeometry.js +57 -10
  68. package/Build/Workers/createCylinderOutlineGeometry.js +224 -258
  69. package/Build/Workers/createEllipseGeometry.js +68 -12
  70. package/Build/Workers/createEllipseOutlineGeometry.js +61 -12
  71. package/Build/Workers/createEllipsoidGeometry.js +56 -10
  72. package/Build/Workers/createEllipsoidOutlineGeometry.js +58 -13
  73. package/Build/Workers/createFrustumGeometry.js +55 -10
  74. package/Build/Workers/createFrustumOutlineGeometry.js +226 -243
  75. package/Build/Workers/createGeometry.js +143 -48
  76. package/Build/Workers/createGroundPolylineGeometry.js +1484 -2012
  77. package/Build/Workers/createPlaneGeometry.js +216 -243
  78. package/Build/Workers/createPlaneOutlineGeometry.js +121 -113
  79. package/Build/Workers/createPolygonGeometry.js +1437 -1314
  80. package/Build/Workers/createPolygonOutlineGeometry.js +516 -657
  81. package/Build/Workers/createPolylineGeometry.js +471 -547
  82. package/Build/Workers/createPolylineVolumeGeometry.js +354 -384
  83. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +272 -295
  84. package/Build/Workers/createRectangleGeometry.js +1128 -1331
  85. package/Build/Workers/createRectangleOutlineGeometry.js +445 -500
  86. package/Build/Workers/createSimplePolylineGeometry.js +381 -440
  87. package/Build/Workers/createSphereGeometry.js +112 -118
  88. package/Build/Workers/createSphereOutlineGeometry.js +112 -121
  89. package/Build/Workers/createTaskProcessorWorker.js +32 -127
  90. package/Build/Workers/createVectorTileClampedPolylines.js +462 -505
  91. package/Build/Workers/createVectorTileGeometries.js +377 -436
  92. package/Build/Workers/createVectorTilePoints.js +110 -77
  93. package/Build/Workers/createVectorTilePolygons.js +369 -391
  94. package/Build/Workers/createVectorTilePolylines.js +252 -244
  95. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  96. package/Build/Workers/createVerticesFromHeightmap.js +2244 -2677
  97. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -904
  98. package/Build/Workers/createWallGeometry.js +459 -593
  99. package/Build/Workers/createWallOutlineGeometry.js +324 -419
  100. package/Build/Workers/decodeDraco.js +327 -347
  101. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  102. package/Build/Workers/decodeI3S.js +765 -970
  103. package/Build/Workers/transcodeKTX2.js +3351 -1473
  104. package/Build/Workers/transferTypedArrayTest.js +3 -4
  105. package/Build/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  106. package/LICENSE.md +0 -12
  107. package/Source/Core/CesiumTerrainProvider.js +1 -2
  108. package/Source/Core/Credit.js +7 -1
  109. package/Source/Core/FeatureDetection.js +9 -0
  110. package/Source/Core/GoogleMaps.js +1 -2
  111. package/Source/Core/Ion.js +1 -2
  112. package/Source/Core/KTX2Transcoder.js +7 -3
  113. package/Source/Core/PolygonGeometry.js +340 -27
  114. package/Source/Core/PolygonGeometryLibrary.js +302 -1
  115. package/Source/Core/Stereographic.js +247 -0
  116. package/Source/Core/TaskProcessor.js +185 -168
  117. package/Source/Core/Transforms.js +2 -2
  118. package/Source/Core/buildModuleUrl.js +6 -5
  119. package/Source/Core/sampleTerrain.js +43 -10
  120. package/Source/Core/sampleTerrainMostDetailed.js +27 -3
  121. package/Source/Scene/ArcGisMapService.js +1 -2
  122. package/Source/Scene/Billboard.js +7 -0
  123. package/Source/Scene/Cesium3DTilePass.js +1 -1
  124. package/Source/Scene/Cesium3DTileset.js +38 -81
  125. package/Source/Scene/CreditDisplay.js +2 -2
  126. package/Source/Scene/DracoLoader.js +26 -3
  127. package/Source/Scene/I3SDataProvider.js +0 -27
  128. package/Source/Scene/I3SDecoder.js +127 -0
  129. package/Source/Scene/I3SNode.js +32 -110
  130. package/Source/Scene/Implicit3DTileContent.js +13 -0
  131. package/Source/Scene/ImplicitTileset.js +5 -0
  132. package/Source/Scene/LabelCollection.js +3 -1
  133. package/Source/Scene/Model/I3dmLoader.js +5 -1
  134. package/Source/Scene/Model/Model.js +20 -23
  135. package/Source/Scene/OpenStreetMapImageryProvider.js +4 -1
  136. package/Source/Scene/PostProcessStageLibrary.js +3 -3
  137. package/Source/Scene/PrimitiveCollection.js +39 -0
  138. package/Source/Scene/Scene.js +3 -0
  139. package/Source/Scene/SingleTileImageryProvider.js +4 -2
  140. package/Source/ThirdParty/Workers/basis_transcoder.js +1 -1
  141. package/Source/Widget/CesiumWidget.js +2 -1
  142. package/Source/{WorkersES6 → Workers}/createGeometry.js +11 -12
  143. package/Source/{WorkersES6 → Workers}/createTaskProcessorWorker.js +43 -59
  144. package/Source/{WorkersES6 → Workers}/decodeDraco.js +19 -25
  145. package/Source/{WorkersES6 → Workers}/decodeI3S.js +18 -32
  146. package/Source/{WorkersES6 → Workers}/transcodeKTX2.js +19 -26
  147. package/Source/Workers/transferTypedArrayTest.js +0 -6
  148. package/index.d.ts +69 -35
  149. package/index.js +189 -187
  150. package/package.json +2 -1
  151. package/Build/Workers/ArcType-2d9abbbc.js +0 -37
  152. package/Build/Workers/AttributeCompression-f9f6c717.js +0 -716
  153. package/Build/Workers/AxisAlignedBoundingBox-a03420b1.js +0 -258
  154. package/Build/Workers/BoundingRectangle-32fa8a4a.js +0 -369
  155. package/Build/Workers/BoxGeometry-cd550612.js +0 -884
  156. package/Build/Workers/Check-6ede7e26.js +0 -290
  157. package/Build/Workers/Color-571a6085.js +0 -2262
  158. package/Build/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  159. package/Build/Workers/CoplanarPolygonGeometryLibrary-488b1a9f.js +0 -132
  160. package/Build/Workers/CorridorGeometryLibrary-fc4ff147.js +0 -498
  161. package/Build/Workers/CylinderGeometry-bc26926d.js +0 -467
  162. package/Build/Workers/CylinderGeometryLibrary-7bf291b4.js +0 -63
  163. package/Build/Workers/EllipseGeometry-89533a10.js +0 -1304
  164. package/Build/Workers/EllipseGeometryLibrary-b0d7df17.js +0 -366
  165. package/Build/Workers/EllipseOutlineGeometry-63ff7a87.js +0 -443
  166. package/Build/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
  167. package/Build/Workers/EllipsoidGeometry-07e99d2d.js +0 -637
  168. package/Build/Workers/EllipsoidOutlineGeometry-ba5c7ee2.js +0 -454
  169. package/Build/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  170. package/Build/Workers/EllipsoidTangentPlane-65d41b3e.js +0 -373
  171. package/Build/Workers/EncodedCartesian3-57415c8a.js +0 -171
  172. package/Build/Workers/FrustumGeometry-4a7589ed.js +0 -2540
  173. package/Build/Workers/GeometryAttribute-a5b6275b.js +0 -619
  174. package/Build/Workers/GeometryAttributes-ad136444.js +0 -91
  175. package/Build/Workers/GeometryInstance-34d9e21e.js +0 -121
  176. package/Build/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  177. package/Build/Workers/GeometryPipeline-fa9e6ffc.js +0 -3690
  178. package/Build/Workers/IndexDatatype-2643aa47.js +0 -200
  179. package/Build/Workers/IntersectionTests-feace3da.js +0 -1836
  180. package/Build/Workers/Math-0a2ac845.js +0 -1340
  181. package/Build/Workers/Matrix2-e1298525.js +0 -7086
  182. package/Build/Workers/Matrix3-41c58dde.js +0 -4283
  183. package/Build/Workers/OrientedBoundingBox-6b94d955.js +0 -1259
  184. package/Build/Workers/Plane-4c3d403b.js +0 -309
  185. package/Build/Workers/PolygonGeometryLibrary-4ffc457d.js +0 -1074
  186. package/Build/Workers/PolygonPipeline-d5e66350.js +0 -1344
  187. package/Build/Workers/PolylinePipeline-83410f0c.js +0 -573
  188. package/Build/Workers/PolylineVolumeGeometryLibrary-290e7aec.js +0 -781
  189. package/Build/Workers/PrimitivePipeline-6081d138.js +0 -966
  190. package/Build/Workers/RectangleGeometryLibrary-986710d8.js +0 -280
  191. package/Build/Workers/RuntimeError-ef395448.js +0 -68
  192. package/Build/Workers/TerrainEncoding-528e1d68.js +0 -1227
  193. package/Build/Workers/Transforms-b527bb09.js +0 -14714
  194. package/Build/Workers/VertexFormat-030f11ff.js +0 -312
  195. package/Build/Workers/WallGeometryLibrary-faf583f8.js +0 -211
  196. package/Build/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  197. package/Build/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  198. package/Build/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  199. package/Build/Workers/cesiumWorkerBootstrapper.js +0 -1363
  200. package/Build/Workers/combine-d9581036.js +0 -82
  201. package/Build/Workers/defaultValue-fe22d8c0.js +0 -51
  202. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  203. package/Source/Workers/cesiumWorkerBootstrapper.js +0 -2290
  204. package/Source/Workers/package.json +0 -1
  205. /package/Source/{WorkersES6 → Workers}/combineGeometry.js +0 -0
  206. /package/Source/{WorkersES6 → Workers}/createBoxGeometry.js +0 -0
  207. /package/Source/{WorkersES6 → Workers}/createBoxOutlineGeometry.js +0 -0
  208. /package/Source/{WorkersES6 → Workers}/createCircleGeometry.js +0 -0
  209. /package/Source/{WorkersES6 → Workers}/createCircleOutlineGeometry.js +0 -0
  210. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonGeometry.js +0 -0
  211. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonOutlineGeometry.js +0 -0
  212. /package/Source/{WorkersES6 → Workers}/createCorridorGeometry.js +0 -0
  213. /package/Source/{WorkersES6 → Workers}/createCorridorOutlineGeometry.js +0 -0
  214. /package/Source/{WorkersES6 → Workers}/createCylinderGeometry.js +0 -0
  215. /package/Source/{WorkersES6 → Workers}/createCylinderOutlineGeometry.js +0 -0
  216. /package/Source/{WorkersES6 → Workers}/createEllipseGeometry.js +0 -0
  217. /package/Source/{WorkersES6 → Workers}/createEllipseOutlineGeometry.js +0 -0
  218. /package/Source/{WorkersES6 → Workers}/createEllipsoidGeometry.js +0 -0
  219. /package/Source/{WorkersES6 → Workers}/createEllipsoidOutlineGeometry.js +0 -0
  220. /package/Source/{WorkersES6 → Workers}/createFrustumGeometry.js +0 -0
  221. /package/Source/{WorkersES6 → Workers}/createFrustumOutlineGeometry.js +0 -0
  222. /package/Source/{WorkersES6 → Workers}/createGroundPolylineGeometry.js +0 -0
  223. /package/Source/{WorkersES6 → Workers}/createPlaneGeometry.js +0 -0
  224. /package/Source/{WorkersES6 → Workers}/createPlaneOutlineGeometry.js +0 -0
  225. /package/Source/{WorkersES6 → Workers}/createPolygonGeometry.js +0 -0
  226. /package/Source/{WorkersES6 → Workers}/createPolygonOutlineGeometry.js +0 -0
  227. /package/Source/{WorkersES6 → Workers}/createPolylineGeometry.js +0 -0
  228. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeGeometry.js +0 -0
  229. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeOutlineGeometry.js +0 -0
  230. /package/Source/{WorkersES6 → Workers}/createRectangleGeometry.js +0 -0
  231. /package/Source/{WorkersES6 → Workers}/createRectangleOutlineGeometry.js +0 -0
  232. /package/Source/{WorkersES6 → Workers}/createSimplePolylineGeometry.js +0 -0
  233. /package/Source/{WorkersES6 → Workers}/createSphereGeometry.js +0 -0
  234. /package/Source/{WorkersES6 → Workers}/createSphereOutlineGeometry.js +0 -0
  235. /package/Source/{WorkersES6 → Workers}/createVectorTileClampedPolylines.js +0 -0
  236. /package/Source/{WorkersES6 → Workers}/createVectorTileGeometries.js +0 -0
  237. /package/Source/{WorkersES6 → Workers}/createVectorTilePoints.js +0 -0
  238. /package/Source/{WorkersES6 → Workers}/createVectorTilePolygons.js +0 -0
  239. /package/Source/{WorkersES6 → Workers}/createVectorTilePolylines.js +0 -0
  240. /package/Source/{WorkersES6 → Workers}/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -0
  241. /package/Source/{WorkersES6 → Workers}/createVerticesFromHeightmap.js +0 -0
  242. /package/Source/{WorkersES6 → Workers}/createVerticesFromQuantizedTerrainMesh.js +0 -0
  243. /package/Source/{WorkersES6 → Workers}/createWallGeometry.js +0 -0
  244. /package/Source/{WorkersES6 → Workers}/createWallOutlineGeometry.js +0 -0
  245. /package/Source/{WorkersES6 → Workers}/decodeGoogleEarthEnterprisePacket.js +0 -0
  246. /package/Source/{WorkersES6 → Workers}/upsampleQuantizedTerrainMesh.js +0 -0
@@ -0,0 +1,476 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.110
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ CornerType_default,
28
+ PolylineVolumeGeometryLibrary_default
29
+ } from "./chunk-VWSD2XV5.js";
30
+ import {
31
+ PolylinePipeline_default
32
+ } from "./chunk-IC7G4BX2.js";
33
+ import {
34
+ Quaternion_default
35
+ } from "./chunk-V5S5N2IS.js";
36
+ import {
37
+ Cartesian3_default,
38
+ Matrix3_default
39
+ } from "./chunk-HIDSEUWS.js";
40
+ import {
41
+ Math_default
42
+ } from "./chunk-4HN3N5SE.js";
43
+ import {
44
+ defined_default
45
+ } from "./chunk-TXOGSFHZ.js";
46
+
47
+ // packages/engine/Source/Core/CorridorGeometryLibrary.js
48
+ var CorridorGeometryLibrary = {};
49
+ var scratch1 = new Cartesian3_default();
50
+ var scratch2 = new Cartesian3_default();
51
+ var scratch3 = new Cartesian3_default();
52
+ var scratch4 = new Cartesian3_default();
53
+ var scaleArray2 = [new Cartesian3_default(), new Cartesian3_default()];
54
+ var cartesian1 = new Cartesian3_default();
55
+ var cartesian2 = new Cartesian3_default();
56
+ var cartesian3 = new Cartesian3_default();
57
+ var cartesian4 = new Cartesian3_default();
58
+ var cartesian5 = new Cartesian3_default();
59
+ var cartesian6 = new Cartesian3_default();
60
+ var cartesian7 = new Cartesian3_default();
61
+ var cartesian8 = new Cartesian3_default();
62
+ var cartesian9 = new Cartesian3_default();
63
+ var cartesian10 = new Cartesian3_default();
64
+ var quaterion = new Quaternion_default();
65
+ var rotMatrix = new Matrix3_default();
66
+ function computeRoundCorner(cornerPoint, startPoint, endPoint, cornerType, leftIsOutside) {
67
+ const angle = Cartesian3_default.angleBetween(
68
+ Cartesian3_default.subtract(startPoint, cornerPoint, scratch1),
69
+ Cartesian3_default.subtract(endPoint, cornerPoint, scratch2)
70
+ );
71
+ const granularity = cornerType === CornerType_default.BEVELED ? 1 : Math.ceil(angle / Math_default.toRadians(5)) + 1;
72
+ const size = granularity * 3;
73
+ const array = new Array(size);
74
+ array[size - 3] = endPoint.x;
75
+ array[size - 2] = endPoint.y;
76
+ array[size - 1] = endPoint.z;
77
+ let m;
78
+ if (leftIsOutside) {
79
+ m = Matrix3_default.fromQuaternion(
80
+ Quaternion_default.fromAxisAngle(
81
+ Cartesian3_default.negate(cornerPoint, scratch1),
82
+ angle / granularity,
83
+ quaterion
84
+ ),
85
+ rotMatrix
86
+ );
87
+ } else {
88
+ m = Matrix3_default.fromQuaternion(
89
+ Quaternion_default.fromAxisAngle(cornerPoint, angle / granularity, quaterion),
90
+ rotMatrix
91
+ );
92
+ }
93
+ let index = 0;
94
+ startPoint = Cartesian3_default.clone(startPoint, scratch1);
95
+ for (let i = 0; i < granularity; i++) {
96
+ startPoint = Matrix3_default.multiplyByVector(m, startPoint, startPoint);
97
+ array[index++] = startPoint.x;
98
+ array[index++] = startPoint.y;
99
+ array[index++] = startPoint.z;
100
+ }
101
+ return array;
102
+ }
103
+ function addEndCaps(calculatedPositions) {
104
+ let cornerPoint = cartesian1;
105
+ let startPoint = cartesian2;
106
+ let endPoint = cartesian3;
107
+ let leftEdge = calculatedPositions[1];
108
+ startPoint = Cartesian3_default.fromArray(
109
+ calculatedPositions[1],
110
+ leftEdge.length - 3,
111
+ startPoint
112
+ );
113
+ endPoint = Cartesian3_default.fromArray(calculatedPositions[0], 0, endPoint);
114
+ cornerPoint = Cartesian3_default.midpoint(startPoint, endPoint, cornerPoint);
115
+ const firstEndCap = computeRoundCorner(
116
+ cornerPoint,
117
+ startPoint,
118
+ endPoint,
119
+ CornerType_default.ROUNDED,
120
+ false
121
+ );
122
+ const length = calculatedPositions.length - 1;
123
+ const rightEdge = calculatedPositions[length - 1];
124
+ leftEdge = calculatedPositions[length];
125
+ startPoint = Cartesian3_default.fromArray(
126
+ rightEdge,
127
+ rightEdge.length - 3,
128
+ startPoint
129
+ );
130
+ endPoint = Cartesian3_default.fromArray(leftEdge, 0, endPoint);
131
+ cornerPoint = Cartesian3_default.midpoint(startPoint, endPoint, cornerPoint);
132
+ const lastEndCap = computeRoundCorner(
133
+ cornerPoint,
134
+ startPoint,
135
+ endPoint,
136
+ CornerType_default.ROUNDED,
137
+ false
138
+ );
139
+ return [firstEndCap, lastEndCap];
140
+ }
141
+ function computeMiteredCorner(position, leftCornerDirection, lastPoint, leftIsOutside) {
142
+ let cornerPoint = scratch1;
143
+ if (leftIsOutside) {
144
+ cornerPoint = Cartesian3_default.add(position, leftCornerDirection, cornerPoint);
145
+ } else {
146
+ leftCornerDirection = Cartesian3_default.negate(
147
+ leftCornerDirection,
148
+ leftCornerDirection
149
+ );
150
+ cornerPoint = Cartesian3_default.add(position, leftCornerDirection, cornerPoint);
151
+ }
152
+ return [
153
+ cornerPoint.x,
154
+ cornerPoint.y,
155
+ cornerPoint.z,
156
+ lastPoint.x,
157
+ lastPoint.y,
158
+ lastPoint.z
159
+ ];
160
+ }
161
+ function addShiftedPositions(positions, left, scalar, calculatedPositions) {
162
+ const rightPositions = new Array(positions.length);
163
+ const leftPositions = new Array(positions.length);
164
+ const scaledLeft = Cartesian3_default.multiplyByScalar(left, scalar, scratch1);
165
+ const scaledRight = Cartesian3_default.negate(scaledLeft, scratch2);
166
+ let rightIndex = 0;
167
+ let leftIndex = positions.length - 1;
168
+ for (let i = 0; i < positions.length; i += 3) {
169
+ const pos = Cartesian3_default.fromArray(positions, i, scratch3);
170
+ const rightPos = Cartesian3_default.add(pos, scaledRight, scratch4);
171
+ rightPositions[rightIndex++] = rightPos.x;
172
+ rightPositions[rightIndex++] = rightPos.y;
173
+ rightPositions[rightIndex++] = rightPos.z;
174
+ const leftPos = Cartesian3_default.add(pos, scaledLeft, scratch4);
175
+ leftPositions[leftIndex--] = leftPos.z;
176
+ leftPositions[leftIndex--] = leftPos.y;
177
+ leftPositions[leftIndex--] = leftPos.x;
178
+ }
179
+ calculatedPositions.push(rightPositions, leftPositions);
180
+ return calculatedPositions;
181
+ }
182
+ CorridorGeometryLibrary.addAttribute = function(attribute, value, front, back) {
183
+ const x = value.x;
184
+ const y = value.y;
185
+ const z = value.z;
186
+ if (defined_default(front)) {
187
+ attribute[front] = x;
188
+ attribute[front + 1] = y;
189
+ attribute[front + 2] = z;
190
+ }
191
+ if (defined_default(back)) {
192
+ attribute[back] = z;
193
+ attribute[back - 1] = y;
194
+ attribute[back - 2] = x;
195
+ }
196
+ };
197
+ var scratchForwardProjection = new Cartesian3_default();
198
+ var scratchBackwardProjection = new Cartesian3_default();
199
+ CorridorGeometryLibrary.computePositions = function(params) {
200
+ const granularity = params.granularity;
201
+ const positions = params.positions;
202
+ const ellipsoid = params.ellipsoid;
203
+ const width = params.width / 2;
204
+ const cornerType = params.cornerType;
205
+ const saveAttributes = params.saveAttributes;
206
+ let normal = cartesian1;
207
+ let forward = cartesian2;
208
+ let backward = cartesian3;
209
+ let left = cartesian4;
210
+ let cornerDirection = cartesian5;
211
+ let startPoint = cartesian6;
212
+ let previousPos = cartesian7;
213
+ let rightPos = cartesian8;
214
+ let leftPos = cartesian9;
215
+ let center = cartesian10;
216
+ let calculatedPositions = [];
217
+ const calculatedLefts = saveAttributes ? [] : void 0;
218
+ const calculatedNormals = saveAttributes ? [] : void 0;
219
+ let position = positions[0];
220
+ let nextPosition = positions[1];
221
+ forward = Cartesian3_default.normalize(
222
+ Cartesian3_default.subtract(nextPosition, position, forward),
223
+ forward
224
+ );
225
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
226
+ left = Cartesian3_default.normalize(Cartesian3_default.cross(normal, forward, left), left);
227
+ if (saveAttributes) {
228
+ calculatedLefts.push(left.x, left.y, left.z);
229
+ calculatedNormals.push(normal.x, normal.y, normal.z);
230
+ }
231
+ previousPos = Cartesian3_default.clone(position, previousPos);
232
+ position = nextPosition;
233
+ backward = Cartesian3_default.negate(forward, backward);
234
+ let subdividedPositions;
235
+ const corners = [];
236
+ let i;
237
+ const length = positions.length;
238
+ for (i = 1; i < length - 1; i++) {
239
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
240
+ nextPosition = positions[i + 1];
241
+ forward = Cartesian3_default.normalize(
242
+ Cartesian3_default.subtract(nextPosition, position, forward),
243
+ forward
244
+ );
245
+ cornerDirection = Cartesian3_default.normalize(
246
+ Cartesian3_default.add(forward, backward, cornerDirection),
247
+ cornerDirection
248
+ );
249
+ const forwardProjection = Cartesian3_default.multiplyByScalar(
250
+ normal,
251
+ Cartesian3_default.dot(forward, normal),
252
+ scratchForwardProjection
253
+ );
254
+ Cartesian3_default.subtract(forward, forwardProjection, forwardProjection);
255
+ Cartesian3_default.normalize(forwardProjection, forwardProjection);
256
+ const backwardProjection = Cartesian3_default.multiplyByScalar(
257
+ normal,
258
+ Cartesian3_default.dot(backward, normal),
259
+ scratchBackwardProjection
260
+ );
261
+ Cartesian3_default.subtract(backward, backwardProjection, backwardProjection);
262
+ Cartesian3_default.normalize(backwardProjection, backwardProjection);
263
+ const doCorner = !Math_default.equalsEpsilon(
264
+ Math.abs(Cartesian3_default.dot(forwardProjection, backwardProjection)),
265
+ 1,
266
+ Math_default.EPSILON7
267
+ );
268
+ if (doCorner) {
269
+ cornerDirection = Cartesian3_default.cross(
270
+ cornerDirection,
271
+ normal,
272
+ cornerDirection
273
+ );
274
+ cornerDirection = Cartesian3_default.cross(
275
+ normal,
276
+ cornerDirection,
277
+ cornerDirection
278
+ );
279
+ cornerDirection = Cartesian3_default.normalize(cornerDirection, cornerDirection);
280
+ const scalar = width / Math.max(
281
+ 0.25,
282
+ Cartesian3_default.magnitude(
283
+ Cartesian3_default.cross(cornerDirection, backward, scratch1)
284
+ )
285
+ );
286
+ const leftIsOutside = PolylineVolumeGeometryLibrary_default.angleIsGreaterThanPi(
287
+ forward,
288
+ backward,
289
+ position,
290
+ ellipsoid
291
+ );
292
+ cornerDirection = Cartesian3_default.multiplyByScalar(
293
+ cornerDirection,
294
+ scalar,
295
+ cornerDirection
296
+ );
297
+ if (leftIsOutside) {
298
+ rightPos = Cartesian3_default.add(position, cornerDirection, rightPos);
299
+ center = Cartesian3_default.add(
300
+ rightPos,
301
+ Cartesian3_default.multiplyByScalar(left, width, center),
302
+ center
303
+ );
304
+ leftPos = Cartesian3_default.add(
305
+ rightPos,
306
+ Cartesian3_default.multiplyByScalar(left, width * 2, leftPos),
307
+ leftPos
308
+ );
309
+ scaleArray2[0] = Cartesian3_default.clone(previousPos, scaleArray2[0]);
310
+ scaleArray2[1] = Cartesian3_default.clone(center, scaleArray2[1]);
311
+ subdividedPositions = PolylinePipeline_default.generateArc({
312
+ positions: scaleArray2,
313
+ granularity,
314
+ ellipsoid
315
+ });
316
+ calculatedPositions = addShiftedPositions(
317
+ subdividedPositions,
318
+ left,
319
+ width,
320
+ calculatedPositions
321
+ );
322
+ if (saveAttributes) {
323
+ calculatedLefts.push(left.x, left.y, left.z);
324
+ calculatedNormals.push(normal.x, normal.y, normal.z);
325
+ }
326
+ startPoint = Cartesian3_default.clone(leftPos, startPoint);
327
+ left = Cartesian3_default.normalize(
328
+ Cartesian3_default.cross(normal, forward, left),
329
+ left
330
+ );
331
+ leftPos = Cartesian3_default.add(
332
+ rightPos,
333
+ Cartesian3_default.multiplyByScalar(left, width * 2, leftPos),
334
+ leftPos
335
+ );
336
+ previousPos = Cartesian3_default.add(
337
+ rightPos,
338
+ Cartesian3_default.multiplyByScalar(left, width, previousPos),
339
+ previousPos
340
+ );
341
+ if (cornerType === CornerType_default.ROUNDED || cornerType === CornerType_default.BEVELED) {
342
+ corners.push({
343
+ leftPositions: computeRoundCorner(
344
+ rightPos,
345
+ startPoint,
346
+ leftPos,
347
+ cornerType,
348
+ leftIsOutside
349
+ )
350
+ });
351
+ } else {
352
+ corners.push({
353
+ leftPositions: computeMiteredCorner(
354
+ position,
355
+ Cartesian3_default.negate(cornerDirection, cornerDirection),
356
+ leftPos,
357
+ leftIsOutside
358
+ )
359
+ });
360
+ }
361
+ } else {
362
+ leftPos = Cartesian3_default.add(position, cornerDirection, leftPos);
363
+ center = Cartesian3_default.add(
364
+ leftPos,
365
+ Cartesian3_default.negate(
366
+ Cartesian3_default.multiplyByScalar(left, width, center),
367
+ center
368
+ ),
369
+ center
370
+ );
371
+ rightPos = Cartesian3_default.add(
372
+ leftPos,
373
+ Cartesian3_default.negate(
374
+ Cartesian3_default.multiplyByScalar(left, width * 2, rightPos),
375
+ rightPos
376
+ ),
377
+ rightPos
378
+ );
379
+ scaleArray2[0] = Cartesian3_default.clone(previousPos, scaleArray2[0]);
380
+ scaleArray2[1] = Cartesian3_default.clone(center, scaleArray2[1]);
381
+ subdividedPositions = PolylinePipeline_default.generateArc({
382
+ positions: scaleArray2,
383
+ granularity,
384
+ ellipsoid
385
+ });
386
+ calculatedPositions = addShiftedPositions(
387
+ subdividedPositions,
388
+ left,
389
+ width,
390
+ calculatedPositions
391
+ );
392
+ if (saveAttributes) {
393
+ calculatedLefts.push(left.x, left.y, left.z);
394
+ calculatedNormals.push(normal.x, normal.y, normal.z);
395
+ }
396
+ startPoint = Cartesian3_default.clone(rightPos, startPoint);
397
+ left = Cartesian3_default.normalize(
398
+ Cartesian3_default.cross(normal, forward, left),
399
+ left
400
+ );
401
+ rightPos = Cartesian3_default.add(
402
+ leftPos,
403
+ Cartesian3_default.negate(
404
+ Cartesian3_default.multiplyByScalar(left, width * 2, rightPos),
405
+ rightPos
406
+ ),
407
+ rightPos
408
+ );
409
+ previousPos = Cartesian3_default.add(
410
+ leftPos,
411
+ Cartesian3_default.negate(
412
+ Cartesian3_default.multiplyByScalar(left, width, previousPos),
413
+ previousPos
414
+ ),
415
+ previousPos
416
+ );
417
+ if (cornerType === CornerType_default.ROUNDED || cornerType === CornerType_default.BEVELED) {
418
+ corners.push({
419
+ rightPositions: computeRoundCorner(
420
+ leftPos,
421
+ startPoint,
422
+ rightPos,
423
+ cornerType,
424
+ leftIsOutside
425
+ )
426
+ });
427
+ } else {
428
+ corners.push({
429
+ rightPositions: computeMiteredCorner(
430
+ position,
431
+ cornerDirection,
432
+ rightPos,
433
+ leftIsOutside
434
+ )
435
+ });
436
+ }
437
+ }
438
+ backward = Cartesian3_default.negate(forward, backward);
439
+ }
440
+ position = nextPosition;
441
+ }
442
+ normal = ellipsoid.geodeticSurfaceNormal(position, normal);
443
+ scaleArray2[0] = Cartesian3_default.clone(previousPos, scaleArray2[0]);
444
+ scaleArray2[1] = Cartesian3_default.clone(position, scaleArray2[1]);
445
+ subdividedPositions = PolylinePipeline_default.generateArc({
446
+ positions: scaleArray2,
447
+ granularity,
448
+ ellipsoid
449
+ });
450
+ calculatedPositions = addShiftedPositions(
451
+ subdividedPositions,
452
+ left,
453
+ width,
454
+ calculatedPositions
455
+ );
456
+ if (saveAttributes) {
457
+ calculatedLefts.push(left.x, left.y, left.z);
458
+ calculatedNormals.push(normal.x, normal.y, normal.z);
459
+ }
460
+ let endPositions;
461
+ if (cornerType === CornerType_default.ROUNDED) {
462
+ endPositions = addEndCaps(calculatedPositions);
463
+ }
464
+ return {
465
+ positions: calculatedPositions,
466
+ corners,
467
+ lefts: calculatedLefts,
468
+ normals: calculatedNormals,
469
+ endPositions
470
+ };
471
+ };
472
+ var CorridorGeometryLibrary_default = CorridorGeometryLibrary;
473
+
474
+ export {
475
+ CorridorGeometryLibrary_default
476
+ };
@@ -0,0 +1,196 @@
1
+ /**
2
+ * @license
3
+ * Cesium - https://github.com/CesiumGS/cesium
4
+ * Version 1.110
5
+ *
6
+ * Copyright 2011-2022 Cesium Contributors
7
+ *
8
+ * Licensed under the Apache License, Version 2.0 (the "License");
9
+ * you may not use this file except in compliance with the License.
10
+ * You may obtain a copy of the License at
11
+ *
12
+ * http://www.apache.org/licenses/LICENSE-2.0
13
+ *
14
+ * Unless required by applicable law or agreed to in writing, software
15
+ * distributed under the License is distributed on an "AS IS" BASIS,
16
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17
+ * See the License for the specific language governing permissions and
18
+ * limitations under the License.
19
+ *
20
+ * Columbus View (Pat. Pend.)
21
+ *
22
+ * Portions licensed separately.
23
+ * See https://github.com/CesiumGS/cesium/blob/main/LICENSE.md for full licensing details.
24
+ */
25
+
26
+ import {
27
+ PolylinePipeline_default
28
+ } from "./chunk-IC7G4BX2.js";
29
+ import {
30
+ arrayRemoveDuplicates_default
31
+ } from "./chunk-X2KIWBTW.js";
32
+ import {
33
+ Cartesian3_default,
34
+ Cartographic_default
35
+ } from "./chunk-HIDSEUWS.js";
36
+ import {
37
+ Math_default
38
+ } from "./chunk-4HN3N5SE.js";
39
+ import {
40
+ defined_default
41
+ } from "./chunk-TXOGSFHZ.js";
42
+
43
+ // packages/engine/Source/Core/WallGeometryLibrary.js
44
+ var WallGeometryLibrary = {};
45
+ function latLonEquals(c0, c1) {
46
+ return Math_default.equalsEpsilon(c0.latitude, c1.latitude, Math_default.EPSILON10) && Math_default.equalsEpsilon(c0.longitude, c1.longitude, Math_default.EPSILON10);
47
+ }
48
+ var scratchCartographic1 = new Cartographic_default();
49
+ var scratchCartographic2 = new Cartographic_default();
50
+ function removeDuplicates(ellipsoid, positions, topHeights, bottomHeights) {
51
+ positions = arrayRemoveDuplicates_default(positions, Cartesian3_default.equalsEpsilon);
52
+ const length = positions.length;
53
+ if (length < 2) {
54
+ return;
55
+ }
56
+ const hasBottomHeights = defined_default(bottomHeights);
57
+ const hasTopHeights = defined_default(topHeights);
58
+ const cleanedPositions = new Array(length);
59
+ const cleanedTopHeights = new Array(length);
60
+ const cleanedBottomHeights = new Array(length);
61
+ const v0 = positions[0];
62
+ cleanedPositions[0] = v0;
63
+ const c0 = ellipsoid.cartesianToCartographic(v0, scratchCartographic1);
64
+ if (hasTopHeights) {
65
+ c0.height = topHeights[0];
66
+ }
67
+ cleanedTopHeights[0] = c0.height;
68
+ if (hasBottomHeights) {
69
+ cleanedBottomHeights[0] = bottomHeights[0];
70
+ } else {
71
+ cleanedBottomHeights[0] = 0;
72
+ }
73
+ const startTopHeight = cleanedTopHeights[0];
74
+ const startBottomHeight = cleanedBottomHeights[0];
75
+ let hasAllSameHeights = startTopHeight === startBottomHeight;
76
+ let index = 1;
77
+ for (let i = 1; i < length; ++i) {
78
+ const v1 = positions[i];
79
+ const c1 = ellipsoid.cartesianToCartographic(v1, scratchCartographic2);
80
+ if (hasTopHeights) {
81
+ c1.height = topHeights[i];
82
+ }
83
+ hasAllSameHeights = hasAllSameHeights && c1.height === 0;
84
+ if (!latLonEquals(c0, c1)) {
85
+ cleanedPositions[index] = v1;
86
+ cleanedTopHeights[index] = c1.height;
87
+ if (hasBottomHeights) {
88
+ cleanedBottomHeights[index] = bottomHeights[i];
89
+ } else {
90
+ cleanedBottomHeights[index] = 0;
91
+ }
92
+ hasAllSameHeights = hasAllSameHeights && cleanedTopHeights[index] === cleanedBottomHeights[index];
93
+ Cartographic_default.clone(c1, c0);
94
+ ++index;
95
+ } else if (c0.height < c1.height) {
96
+ cleanedTopHeights[index - 1] = c1.height;
97
+ }
98
+ }
99
+ if (hasAllSameHeights || index < 2) {
100
+ return;
101
+ }
102
+ cleanedPositions.length = index;
103
+ cleanedTopHeights.length = index;
104
+ cleanedBottomHeights.length = index;
105
+ return {
106
+ positions: cleanedPositions,
107
+ topHeights: cleanedTopHeights,
108
+ bottomHeights: cleanedBottomHeights
109
+ };
110
+ }
111
+ var positionsArrayScratch = new Array(2);
112
+ var heightsArrayScratch = new Array(2);
113
+ var generateArcOptionsScratch = {
114
+ positions: void 0,
115
+ height: void 0,
116
+ granularity: void 0,
117
+ ellipsoid: void 0
118
+ };
119
+ WallGeometryLibrary.computePositions = function(ellipsoid, wallPositions, maximumHeights, minimumHeights, granularity, duplicateCorners) {
120
+ const o = removeDuplicates(
121
+ ellipsoid,
122
+ wallPositions,
123
+ maximumHeights,
124
+ minimumHeights
125
+ );
126
+ if (!defined_default(o)) {
127
+ return;
128
+ }
129
+ wallPositions = o.positions;
130
+ maximumHeights = o.topHeights;
131
+ minimumHeights = o.bottomHeights;
132
+ const length = wallPositions.length;
133
+ const numCorners = length - 2;
134
+ let topPositions;
135
+ let bottomPositions;
136
+ const minDistance = Math_default.chordLength(
137
+ granularity,
138
+ ellipsoid.maximumRadius
139
+ );
140
+ const generateArcOptions = generateArcOptionsScratch;
141
+ generateArcOptions.minDistance = minDistance;
142
+ generateArcOptions.ellipsoid = ellipsoid;
143
+ if (duplicateCorners) {
144
+ let count = 0;
145
+ let i;
146
+ for (i = 0; i < length - 1; i++) {
147
+ count += PolylinePipeline_default.numberOfPoints(
148
+ wallPositions[i],
149
+ wallPositions[i + 1],
150
+ minDistance
151
+ ) + 1;
152
+ }
153
+ topPositions = new Float64Array(count * 3);
154
+ bottomPositions = new Float64Array(count * 3);
155
+ const generateArcPositions = positionsArrayScratch;
156
+ const generateArcHeights = heightsArrayScratch;
157
+ generateArcOptions.positions = generateArcPositions;
158
+ generateArcOptions.height = generateArcHeights;
159
+ let offset = 0;
160
+ for (i = 0; i < length - 1; i++) {
161
+ generateArcPositions[0] = wallPositions[i];
162
+ generateArcPositions[1] = wallPositions[i + 1];
163
+ generateArcHeights[0] = maximumHeights[i];
164
+ generateArcHeights[1] = maximumHeights[i + 1];
165
+ const pos = PolylinePipeline_default.generateArc(generateArcOptions);
166
+ topPositions.set(pos, offset);
167
+ generateArcHeights[0] = minimumHeights[i];
168
+ generateArcHeights[1] = minimumHeights[i + 1];
169
+ bottomPositions.set(
170
+ PolylinePipeline_default.generateArc(generateArcOptions),
171
+ offset
172
+ );
173
+ offset += pos.length;
174
+ }
175
+ } else {
176
+ generateArcOptions.positions = wallPositions;
177
+ generateArcOptions.height = maximumHeights;
178
+ topPositions = new Float64Array(
179
+ PolylinePipeline_default.generateArc(generateArcOptions)
180
+ );
181
+ generateArcOptions.height = minimumHeights;
182
+ bottomPositions = new Float64Array(
183
+ PolylinePipeline_default.generateArc(generateArcOptions)
184
+ );
185
+ }
186
+ return {
187
+ bottomPositions,
188
+ topPositions,
189
+ numCorners
190
+ };
191
+ };
192
+ var WallGeometryLibrary_default = WallGeometryLibrary;
193
+
194
+ export {
195
+ WallGeometryLibrary_default
196
+ };