@cesium/engine 3.0.1 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/Build/ThirdParty/Workers/pako_deflate.min.js +605 -0
  2. package/Build/ThirdParty/Workers/pako_inflate.min.js +800 -0
  3. package/Build/ThirdParty/Workers/z-worker-pako.js +502 -0
  4. package/Build/Workers/chunk-27R2KRIK.js +634 -0
  5. package/Build/Workers/chunk-2C65EKYA.js +55 -0
  6. package/Build/Workers/chunk-2NLMZNJI.js +138 -0
  7. package/Build/Workers/chunk-4V6RCTVH.js +289 -0
  8. package/Build/Workers/chunk-4VWUFKYW.js +368 -0
  9. package/Build/Workers/chunk-527JG4D7.js +629 -0
  10. package/Build/Workers/chunk-5U4UHRZ2.js +8644 -0
  11. package/Build/Workers/chunk-7CZEWQWE.js +353 -0
  12. package/Build/Workers/chunk-7IMAWM6A.js +842 -0
  13. package/Build/Workers/{package.js → chunk-A6EA6KIE.js} +13 -2
  14. package/Build/Workers/chunk-AXGQUPXA.js +1075 -0
  15. package/Build/Workers/chunk-BT6YIL2N.js +39 -0
  16. package/Build/Workers/chunk-C6MRR5YL.js +476 -0
  17. package/Build/Workers/chunk-DJUTBX6A.js +1860 -0
  18. package/Build/Workers/chunk-EQ6ZAP37.js +218 -0
  19. package/Build/Workers/chunk-F7P2HCYZ.js +73 -0
  20. package/Build/Workers/chunk-FE2XG3SS.js +73 -0
  21. package/Build/Workers/chunk-FKHRSGKP.js +781 -0
  22. package/Build/Workers/chunk-FVDTKX3F.js +58 -0
  23. package/Build/Workers/chunk-FYHCAKU6.js +684 -0
  24. package/Build/Workers/chunk-G3MOT7BZ.js +157 -0
  25. package/Build/Workers/chunk-H52L6U76.js +421 -0
  26. package/Build/Workers/chunk-H6MBQ4W4.js +305 -0
  27. package/Build/Workers/chunk-HCZR75II.js +2716 -0
  28. package/Build/Workers/chunk-I5MQWHBR.js +102 -0
  29. package/Build/Workers/chunk-KAFF2QX3.js +258 -0
  30. package/Build/Workers/chunk-LGSGX2RH.js +757 -0
  31. package/Build/Workers/chunk-LQRFWCNX.js +124 -0
  32. package/Build/Workers/chunk-N5MMDSD2.js +44 -0
  33. package/Build/Workers/chunk-NRETMGYL.js +390 -0
  34. package/Build/Workers/chunk-P4M4QUNQ.js +196 -0
  35. package/Build/Workers/chunk-P7PWX5HR.js +430 -0
  36. package/Build/Workers/chunk-PGB3EFR7.js +171 -0
  37. package/Build/Workers/chunk-PW5CA4MJ.js +3273 -0
  38. package/Build/Workers/chunk-PWDYKCNC.js +501 -0
  39. package/Build/Workers/chunk-QIS3NB7U.js +1258 -0
  40. package/Build/Workers/chunk-QVJ6IRKV.js +77 -0
  41. package/Build/Workers/chunk-RDCDRNJ7.js +117 -0
  42. package/Build/Workers/chunk-RDM3BKNC.js +1009 -0
  43. package/Build/Workers/chunk-RRUPTJ6P.js +452 -0
  44. package/Build/Workers/chunk-SGRWJKNO.js +400 -0
  45. package/Build/Workers/chunk-TF5D2H7B.js +138 -0
  46. package/Build/Workers/chunk-TVYIHH4V.js +513 -0
  47. package/Build/Workers/chunk-U5LKG6LX.js +101 -0
  48. package/Build/Workers/chunk-UGZGTV5K.js +302 -0
  49. package/Build/Workers/chunk-UN7AK64D.js +163 -0
  50. package/Build/Workers/chunk-V2LKNJGT.js +59 -0
  51. package/Build/Workers/chunk-VSCXSFHE.js +1477 -0
  52. package/Build/Workers/chunk-XJCTFTBM.js +2041 -0
  53. package/Build/Workers/chunk-XZVQMPWG.js +100 -0
  54. package/Build/Workers/chunk-YLAFWVOW.js +834 -0
  55. package/Build/Workers/chunk-YLS3FX3U.js +236 -0
  56. package/Build/Workers/chunk-YMJPANZZ.js +693 -0
  57. package/Build/Workers/combineGeometry.js +65 -15
  58. package/Build/Workers/createBoxGeometry.js +55 -10
  59. package/Build/Workers/createBoxOutlineGeometry.js +231 -310
  60. package/Build/Workers/createCircleGeometry.js +185 -202
  61. package/Build/Workers/createCircleOutlineGeometry.js +141 -155
  62. package/Build/Workers/createCoplanarPolygonGeometry.js +477 -557
  63. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +218 -230
  64. package/Build/Workers/createCorridorGeometry.js +1162 -1307
  65. package/Build/Workers/createCorridorOutlineGeometry.js +533 -569
  66. package/Build/Workers/createCylinderGeometry.js +57 -10
  67. package/Build/Workers/createCylinderOutlineGeometry.js +224 -258
  68. package/Build/Workers/createEllipseGeometry.js +68 -12
  69. package/Build/Workers/createEllipseOutlineGeometry.js +61 -12
  70. package/Build/Workers/createEllipsoidGeometry.js +56 -10
  71. package/Build/Workers/createEllipsoidOutlineGeometry.js +58 -13
  72. package/Build/Workers/createFrustumGeometry.js +55 -10
  73. package/Build/Workers/createFrustumOutlineGeometry.js +226 -243
  74. package/Build/Workers/createGeometry.js +143 -48
  75. package/Build/Workers/createGroundPolylineGeometry.js +1484 -2011
  76. package/Build/Workers/createPlaneGeometry.js +216 -243
  77. package/Build/Workers/createPlaneOutlineGeometry.js +121 -113
  78. package/Build/Workers/createPolygonGeometry.js +1041 -1327
  79. package/Build/Workers/createPolygonOutlineGeometry.js +516 -657
  80. package/Build/Workers/createPolylineGeometry.js +471 -547
  81. package/Build/Workers/createPolylineVolumeGeometry.js +352 -384
  82. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +271 -295
  83. package/Build/Workers/createRectangleGeometry.js +1128 -1331
  84. package/Build/Workers/createRectangleOutlineGeometry.js +445 -500
  85. package/Build/Workers/createSimplePolylineGeometry.js +381 -440
  86. package/Build/Workers/createSphereGeometry.js +112 -118
  87. package/Build/Workers/createSphereOutlineGeometry.js +112 -121
  88. package/Build/Workers/createTaskProcessorWorker.js +32 -127
  89. package/Build/Workers/createVectorTileClampedPolylines.js +462 -505
  90. package/Build/Workers/createVectorTileGeometries.js +377 -436
  91. package/Build/Workers/createVectorTilePoints.js +110 -77
  92. package/Build/Workers/createVectorTilePolygons.js +369 -391
  93. package/Build/Workers/createVectorTilePolylines.js +252 -244
  94. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +543 -615
  95. package/Build/Workers/createVerticesFromHeightmap.js +2244 -2677
  96. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +682 -904
  97. package/Build/Workers/createWallGeometry.js +459 -593
  98. package/Build/Workers/createWallOutlineGeometry.js +324 -419
  99. package/Build/Workers/decodeDraco.js +327 -347
  100. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2530 -3567
  101. package/Build/Workers/decodeI3S.js +765 -970
  102. package/Build/Workers/transcodeKTX2.js +3353 -1464
  103. package/Build/Workers/transferTypedArrayTest.js +3 -4
  104. package/Build/Workers/upsampleQuantizedTerrainMesh.js +748 -953
  105. package/LICENSE.md +0 -12
  106. package/Source/Core/FeatureDetection.js +9 -0
  107. package/Source/Core/GoogleMaps.js +1 -1
  108. package/Source/Core/GroundPolylineGeometry.js +3 -2
  109. package/Source/Core/Ion.js +1 -1
  110. package/Source/Core/KTX2Transcoder.js +7 -3
  111. package/Source/Core/RequestScheduler.js +1 -0
  112. package/Source/Core/TaskProcessor.js +150 -146
  113. package/Source/Core/Transforms.js +2 -2
  114. package/Source/Core/buildModuleUrl.js +6 -5
  115. package/Source/DataSources/CzmlDataSource.js +6 -4
  116. package/Source/Scene/ArcGisMapService.js +1 -1
  117. package/Source/Scene/DracoLoader.js +26 -3
  118. package/Source/Scene/GltfLoaderUtil.js +1 -7
  119. package/Source/Scene/I3SDataProvider.js +0 -27
  120. package/Source/Scene/I3SDecoder.js +127 -0
  121. package/Source/Scene/I3SNode.js +32 -110
  122. package/Source/Scene/ImageryLayer.js +2 -2
  123. package/Source/Scene/Implicit3DTileContent.js +13 -0
  124. package/Source/Scene/ImplicitTileset.js +5 -0
  125. package/Source/Scene/Model/I3dmLoader.js +5 -1
  126. package/Source/Scene/Model/Model.js +4 -1
  127. package/Source/Scene/OpenStreetMapImageryProvider.js +7 -4
  128. package/Source/Scene/SingleTileImageryProvider.js +4 -2
  129. package/Source/ThirdParty/Workers/basis_transcoder.js +1 -1
  130. package/Source/{WorkersES6 → Workers}/createGeometry.js +11 -12
  131. package/Source/{WorkersES6 → Workers}/createTaskProcessorWorker.js +43 -59
  132. package/Source/{WorkersES6 → Workers}/decodeDraco.js +19 -25
  133. package/Source/{WorkersES6 → Workers}/decodeI3S.js +18 -32
  134. package/Source/{WorkersES6 → Workers}/transcodeKTX2.js +19 -26
  135. package/Source/Workers/transferTypedArrayTest.js +0 -6
  136. package/index.d.ts +20 -11
  137. package/index.js +170 -169
  138. package/package.json +3 -2
  139. package/Build/Workers/ArcType-2d9abbbc.js +0 -37
  140. package/Build/Workers/AttributeCompression-f9f6c717.js +0 -716
  141. package/Build/Workers/AxisAlignedBoundingBox-4bfd84f3.js +0 -258
  142. package/Build/Workers/BoundingRectangle-5fd6403a.js +0 -369
  143. package/Build/Workers/BoxGeometry-7aa4ce7f.js +0 -884
  144. package/Build/Workers/Check-6ede7e26.js +0 -290
  145. package/Build/Workers/Color-8e135f71.js +0 -2262
  146. package/Build/Workers/ComponentDatatype-cf1fa08e.js +0 -341
  147. package/Build/Workers/CoplanarPolygonGeometryLibrary-59c69b0a.js +0 -132
  148. package/Build/Workers/CorridorGeometryLibrary-63907365.js +0 -498
  149. package/Build/Workers/CylinderGeometry-8fc7c44b.js +0 -467
  150. package/Build/Workers/CylinderGeometryLibrary-7bf291b4.js +0 -63
  151. package/Build/Workers/EllipseGeometry-16b3736a.js +0 -1304
  152. package/Build/Workers/EllipseGeometryLibrary-21262a28.js +0 -366
  153. package/Build/Workers/EllipseOutlineGeometry-05d35d18.js +0 -443
  154. package/Build/Workers/EllipsoidGeodesic-5b3623dc.js +0 -520
  155. package/Build/Workers/EllipsoidGeometry-a503d1d6.js +0 -637
  156. package/Build/Workers/EllipsoidOutlineGeometry-7b09f24d.js +0 -454
  157. package/Build/Workers/EllipsoidRhumbLine-ef872433.js +0 -741
  158. package/Build/Workers/EllipsoidTangentPlane-546c0d5e.js +0 -373
  159. package/Build/Workers/EncodedCartesian3-57415c8a.js +0 -171
  160. package/Build/Workers/FrustumGeometry-87ce8622.js +0 -2540
  161. package/Build/Workers/GeometryAttribute-8fcff0d5.js +0 -619
  162. package/Build/Workers/GeometryAttributes-ad136444.js +0 -91
  163. package/Build/Workers/GeometryInstance-34d9e21e.js +0 -121
  164. package/Build/Workers/GeometryOffsetAttribute-9ad0019c.js +0 -16
  165. package/Build/Workers/GeometryPipeline-70d69a43.js +0 -3690
  166. package/Build/Workers/IndexDatatype-2643aa47.js +0 -200
  167. package/Build/Workers/IntersectionTests-85350792.js +0 -1836
  168. package/Build/Workers/Math-0a2ac845.js +0 -1340
  169. package/Build/Workers/Matrix2-e1298525.js +0 -7086
  170. package/Build/Workers/Matrix3-41c58dde.js +0 -4283
  171. package/Build/Workers/OrientedBoundingBox-29fb0fcd.js +0 -1259
  172. package/Build/Workers/Plane-4c3d403b.js +0 -309
  173. package/Build/Workers/PolygonGeometryLibrary-bad6329a.js +0 -1074
  174. package/Build/Workers/PolygonPipeline-dd13ee78.js +0 -1344
  175. package/Build/Workers/PolylinePipeline-7119eb3f.js +0 -573
  176. package/Build/Workers/PolylineVolumeGeometryLibrary-d25f0050.js +0 -781
  177. package/Build/Workers/PrimitivePipeline-111ee29f.js +0 -966
  178. package/Build/Workers/RectangleGeometryLibrary-bb378fb6.js +0 -280
  179. package/Build/Workers/RuntimeError-ef395448.js +0 -68
  180. package/Build/Workers/TerrainEncoding-c8e029a2.js +0 -1227
  181. package/Build/Workers/Transforms-e2d4a55a.js +0 -14713
  182. package/Build/Workers/VertexFormat-030f11ff.js +0 -312
  183. package/Build/Workers/WallGeometryLibrary-3e0819ec.js +0 -211
  184. package/Build/Workers/WebGLConstants-0b1ce7ba.js +0 -620
  185. package/Build/Workers/WebMercatorProjection-13ed1a6e.js +0 -151
  186. package/Build/Workers/arrayRemoveDuplicates-d2061e85.js +0 -129
  187. package/Build/Workers/cesiumWorkerBootstrapper.js +0 -1363
  188. package/Build/Workers/combine-d9581036.js +0 -82
  189. package/Build/Workers/defaultValue-fe22d8c0.js +0 -51
  190. package/Source/ThirdParty/Workers/draco_decoder_nodejs.js +0 -117
  191. package/Source/Workers/cesiumWorkerBootstrapper.js +0 -2290
  192. package/Source/Workers/package.json +0 -1
  193. /package/Source/{WorkersES6 → Workers}/combineGeometry.js +0 -0
  194. /package/Source/{WorkersES6 → Workers}/createBoxGeometry.js +0 -0
  195. /package/Source/{WorkersES6 → Workers}/createBoxOutlineGeometry.js +0 -0
  196. /package/Source/{WorkersES6 → Workers}/createCircleGeometry.js +0 -0
  197. /package/Source/{WorkersES6 → Workers}/createCircleOutlineGeometry.js +0 -0
  198. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonGeometry.js +0 -0
  199. /package/Source/{WorkersES6 → Workers}/createCoplanarPolygonOutlineGeometry.js +0 -0
  200. /package/Source/{WorkersES6 → Workers}/createCorridorGeometry.js +0 -0
  201. /package/Source/{WorkersES6 → Workers}/createCorridorOutlineGeometry.js +0 -0
  202. /package/Source/{WorkersES6 → Workers}/createCylinderGeometry.js +0 -0
  203. /package/Source/{WorkersES6 → Workers}/createCylinderOutlineGeometry.js +0 -0
  204. /package/Source/{WorkersES6 → Workers}/createEllipseGeometry.js +0 -0
  205. /package/Source/{WorkersES6 → Workers}/createEllipseOutlineGeometry.js +0 -0
  206. /package/Source/{WorkersES6 → Workers}/createEllipsoidGeometry.js +0 -0
  207. /package/Source/{WorkersES6 → Workers}/createEllipsoidOutlineGeometry.js +0 -0
  208. /package/Source/{WorkersES6 → Workers}/createFrustumGeometry.js +0 -0
  209. /package/Source/{WorkersES6 → Workers}/createFrustumOutlineGeometry.js +0 -0
  210. /package/Source/{WorkersES6 → Workers}/createGroundPolylineGeometry.js +0 -0
  211. /package/Source/{WorkersES6 → Workers}/createPlaneGeometry.js +0 -0
  212. /package/Source/{WorkersES6 → Workers}/createPlaneOutlineGeometry.js +0 -0
  213. /package/Source/{WorkersES6 → Workers}/createPolygonGeometry.js +0 -0
  214. /package/Source/{WorkersES6 → Workers}/createPolygonOutlineGeometry.js +0 -0
  215. /package/Source/{WorkersES6 → Workers}/createPolylineGeometry.js +0 -0
  216. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeGeometry.js +0 -0
  217. /package/Source/{WorkersES6 → Workers}/createPolylineVolumeOutlineGeometry.js +0 -0
  218. /package/Source/{WorkersES6 → Workers}/createRectangleGeometry.js +0 -0
  219. /package/Source/{WorkersES6 → Workers}/createRectangleOutlineGeometry.js +0 -0
  220. /package/Source/{WorkersES6 → Workers}/createSimplePolylineGeometry.js +0 -0
  221. /package/Source/{WorkersES6 → Workers}/createSphereGeometry.js +0 -0
  222. /package/Source/{WorkersES6 → Workers}/createSphereOutlineGeometry.js +0 -0
  223. /package/Source/{WorkersES6 → Workers}/createVectorTileClampedPolylines.js +0 -0
  224. /package/Source/{WorkersES6 → Workers}/createVectorTileGeometries.js +0 -0
  225. /package/Source/{WorkersES6 → Workers}/createVectorTilePoints.js +0 -0
  226. /package/Source/{WorkersES6 → Workers}/createVectorTilePolygons.js +0 -0
  227. /package/Source/{WorkersES6 → Workers}/createVectorTilePolylines.js +0 -0
  228. /package/Source/{WorkersES6 → Workers}/createVerticesFromGoogleEarthEnterpriseBuffer.js +0 -0
  229. /package/Source/{WorkersES6 → Workers}/createVerticesFromHeightmap.js +0 -0
  230. /package/Source/{WorkersES6 → Workers}/createVerticesFromQuantizedTerrainMesh.js +0 -0
  231. /package/Source/{WorkersES6 → Workers}/createWallGeometry.js +0 -0
  232. /package/Source/{WorkersES6 → Workers}/createWallOutlineGeometry.js +0 -0
  233. /package/Source/{WorkersES6 → Workers}/decodeGoogleEarthEnterprisePacket.js +0 -0
  234. /package/Source/{WorkersES6 → Workers}/upsampleQuantizedTerrainMesh.js +0 -0
@@ -1,467 +0,0 @@
1
- define(['exports', './Transforms-e2d4a55a', './Matrix2-e1298525', './Matrix3-41c58dde', './ComponentDatatype-cf1fa08e', './CylinderGeometryLibrary-7bf291b4', './defaultValue-fe22d8c0', './Check-6ede7e26', './GeometryAttribute-8fcff0d5', './GeometryAttributes-ad136444', './GeometryOffsetAttribute-9ad0019c', './IndexDatatype-2643aa47', './Math-0a2ac845', './VertexFormat-030f11ff'], (function (exports, Transforms, Matrix2, Matrix3, ComponentDatatype, CylinderGeometryLibrary, defaultValue, Check, GeometryAttribute, GeometryAttributes, GeometryOffsetAttribute, IndexDatatype, Math$1, VertexFormat) { 'use strict';
2
-
3
- const radiusScratch = new Matrix2.Cartesian2();
4
- const normalScratch = new Matrix3.Cartesian3();
5
- const bitangentScratch = new Matrix3.Cartesian3();
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- const tangentScratch = new Matrix3.Cartesian3();
7
- const positionScratch = new Matrix3.Cartesian3();
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-
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- /**
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- * A description of a cylinder.
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- *
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- * @alias CylinderGeometry
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- * @constructor
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- *
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- * @param {object} options Object with the following properties:
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- * @param {number} options.length The length of the cylinder.
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- * @param {number} options.topRadius The radius of the top of the cylinder.
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- * @param {number} options.bottomRadius The radius of the bottom of the cylinder.
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- * @param {number} [options.slices=128] The number of edges around the perimeter of the cylinder.
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- * @param {VertexFormat} [options.vertexFormat=VertexFormat.DEFAULT] The vertex attributes to be computed.
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- *
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- * @exception {DeveloperError} options.slices must be greater than or equal to 3.
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- *
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- * @see CylinderGeometry.createGeometry
25
- *
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- * @example
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- * // create cylinder geometry
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- * const cylinder = new Cesium.CylinderGeometry({
29
- * length: 200000,
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- * topRadius: 80000,
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- * bottomRadius: 200000,
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- * });
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- * const geometry = Cesium.CylinderGeometry.createGeometry(cylinder);
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- */
35
- function CylinderGeometry(options) {
36
- options = defaultValue.defaultValue(options, defaultValue.defaultValue.EMPTY_OBJECT);
37
-
38
- const length = options.length;
39
- const topRadius = options.topRadius;
40
- const bottomRadius = options.bottomRadius;
41
- const vertexFormat = defaultValue.defaultValue(options.vertexFormat, VertexFormat.VertexFormat.DEFAULT);
42
- const slices = defaultValue.defaultValue(options.slices, 128);
43
-
44
- //>>includeStart('debug', pragmas.debug);
45
- if (!defaultValue.defined(length)) {
46
- throw new Check.DeveloperError("options.length must be defined.");
47
- }
48
- if (!defaultValue.defined(topRadius)) {
49
- throw new Check.DeveloperError("options.topRadius must be defined.");
50
- }
51
- if (!defaultValue.defined(bottomRadius)) {
52
- throw new Check.DeveloperError("options.bottomRadius must be defined.");
53
- }
54
- if (slices < 3) {
55
- throw new Check.DeveloperError(
56
- "options.slices must be greater than or equal to 3."
57
- );
58
- }
59
- if (
60
- defaultValue.defined(options.offsetAttribute) &&
61
- options.offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.TOP
62
- ) {
63
- throw new Check.DeveloperError(
64
- "GeometryOffsetAttribute.TOP is not a supported options.offsetAttribute for this geometry."
65
- );
66
- }
67
- //>>includeEnd('debug');
68
-
69
- this._length = length;
70
- this._topRadius = topRadius;
71
- this._bottomRadius = bottomRadius;
72
- this._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat);
73
- this._slices = slices;
74
- this._offsetAttribute = options.offsetAttribute;
75
- this._workerName = "createCylinderGeometry";
76
- }
77
-
78
- /**
79
- * The number of elements used to pack the object into an array.
80
- * @type {number}
81
- */
82
- CylinderGeometry.packedLength = VertexFormat.VertexFormat.packedLength + 5;
83
-
84
- /**
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- * Stores the provided instance into the provided array.
86
- *
87
- * @param {CylinderGeometry} value The value to pack.
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- * @param {number[]} array The array to pack into.
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- * @param {number} [startingIndex=0] The index into the array at which to start packing the elements.
90
- *
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- * @returns {number[]} The array that was packed into
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- */
93
- CylinderGeometry.pack = function (value, array, startingIndex) {
94
- //>>includeStart('debug', pragmas.debug);
95
- if (!defaultValue.defined(value)) {
96
- throw new Check.DeveloperError("value is required");
97
- }
98
- if (!defaultValue.defined(array)) {
99
- throw new Check.DeveloperError("array is required");
100
- }
101
- //>>includeEnd('debug');
102
-
103
- startingIndex = defaultValue.defaultValue(startingIndex, 0);
104
-
105
- VertexFormat.VertexFormat.pack(value._vertexFormat, array, startingIndex);
106
- startingIndex += VertexFormat.VertexFormat.packedLength;
107
-
108
- array[startingIndex++] = value._length;
109
- array[startingIndex++] = value._topRadius;
110
- array[startingIndex++] = value._bottomRadius;
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- array[startingIndex++] = value._slices;
112
- array[startingIndex] = defaultValue.defaultValue(value._offsetAttribute, -1);
113
-
114
- return array;
115
- };
116
-
117
- const scratchVertexFormat = new VertexFormat.VertexFormat();
118
- const scratchOptions = {
119
- vertexFormat: scratchVertexFormat,
120
- length: undefined,
121
- topRadius: undefined,
122
- bottomRadius: undefined,
123
- slices: undefined,
124
- offsetAttribute: undefined,
125
- };
126
-
127
- /**
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- * Retrieves an instance from a packed array.
129
- *
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- * @param {number[]} array The packed array.
131
- * @param {number} [startingIndex=0] The starting index of the element to be unpacked.
132
- * @param {CylinderGeometry} [result] The object into which to store the result.
133
- * @returns {CylinderGeometry} The modified result parameter or a new CylinderGeometry instance if one was not provided.
134
- */
135
- CylinderGeometry.unpack = function (array, startingIndex, result) {
136
- //>>includeStart('debug', pragmas.debug);
137
- if (!defaultValue.defined(array)) {
138
- throw new Check.DeveloperError("array is required");
139
- }
140
- //>>includeEnd('debug');
141
-
142
- startingIndex = defaultValue.defaultValue(startingIndex, 0);
143
-
144
- const vertexFormat = VertexFormat.VertexFormat.unpack(
145
- array,
146
- startingIndex,
147
- scratchVertexFormat
148
- );
149
- startingIndex += VertexFormat.VertexFormat.packedLength;
150
-
151
- const length = array[startingIndex++];
152
- const topRadius = array[startingIndex++];
153
- const bottomRadius = array[startingIndex++];
154
- const slices = array[startingIndex++];
155
- const offsetAttribute = array[startingIndex];
156
-
157
- if (!defaultValue.defined(result)) {
158
- scratchOptions.length = length;
159
- scratchOptions.topRadius = topRadius;
160
- scratchOptions.bottomRadius = bottomRadius;
161
- scratchOptions.slices = slices;
162
- scratchOptions.offsetAttribute =
163
- offsetAttribute === -1 ? undefined : offsetAttribute;
164
- return new CylinderGeometry(scratchOptions);
165
- }
166
-
167
- result._vertexFormat = VertexFormat.VertexFormat.clone(vertexFormat, result._vertexFormat);
168
- result._length = length;
169
- result._topRadius = topRadius;
170
- result._bottomRadius = bottomRadius;
171
- result._slices = slices;
172
- result._offsetAttribute =
173
- offsetAttribute === -1 ? undefined : offsetAttribute;
174
-
175
- return result;
176
- };
177
-
178
- /**
179
- * Computes the geometric representation of a cylinder, including its vertices, indices, and a bounding sphere.
180
- *
181
- * @param {CylinderGeometry} cylinderGeometry A description of the cylinder.
182
- * @returns {Geometry|undefined} The computed vertices and indices.
183
- */
184
- CylinderGeometry.createGeometry = function (cylinderGeometry) {
185
- let length = cylinderGeometry._length;
186
- const topRadius = cylinderGeometry._topRadius;
187
- const bottomRadius = cylinderGeometry._bottomRadius;
188
- const vertexFormat = cylinderGeometry._vertexFormat;
189
- const slices = cylinderGeometry._slices;
190
-
191
- if (
192
- length <= 0 ||
193
- topRadius < 0 ||
194
- bottomRadius < 0 ||
195
- (topRadius === 0 && bottomRadius === 0)
196
- ) {
197
- return;
198
- }
199
-
200
- const twoSlices = slices + slices;
201
- const threeSlices = slices + twoSlices;
202
- const numVertices = twoSlices + twoSlices;
203
-
204
- const positions = CylinderGeometryLibrary.CylinderGeometryLibrary.computePositions(
205
- length,
206
- topRadius,
207
- bottomRadius,
208
- slices,
209
- true
210
- );
211
-
212
- const st = vertexFormat.st ? new Float32Array(numVertices * 2) : undefined;
213
- const normals = vertexFormat.normal
214
- ? new Float32Array(numVertices * 3)
215
- : undefined;
216
- const tangents = vertexFormat.tangent
217
- ? new Float32Array(numVertices * 3)
218
- : undefined;
219
- const bitangents = vertexFormat.bitangent
220
- ? new Float32Array(numVertices * 3)
221
- : undefined;
222
-
223
- let i;
224
- const computeNormal =
225
- vertexFormat.normal || vertexFormat.tangent || vertexFormat.bitangent;
226
-
227
- if (computeNormal) {
228
- const computeTangent = vertexFormat.tangent || vertexFormat.bitangent;
229
-
230
- let normalIndex = 0;
231
- let tangentIndex = 0;
232
- let bitangentIndex = 0;
233
-
234
- const theta = Math.atan2(bottomRadius - topRadius, length);
235
- const normal = normalScratch;
236
- normal.z = Math.sin(theta);
237
- const normalScale = Math.cos(theta);
238
- let tangent = tangentScratch;
239
- let bitangent = bitangentScratch;
240
-
241
- for (i = 0; i < slices; i++) {
242
- const angle = (i / slices) * Math$1.CesiumMath.TWO_PI;
243
- const x = normalScale * Math.cos(angle);
244
- const y = normalScale * Math.sin(angle);
245
- if (computeNormal) {
246
- normal.x = x;
247
- normal.y = y;
248
-
249
- if (computeTangent) {
250
- tangent = Matrix3.Cartesian3.normalize(
251
- Matrix3.Cartesian3.cross(Matrix3.Cartesian3.UNIT_Z, normal, tangent),
252
- tangent
253
- );
254
- }
255
-
256
- if (vertexFormat.normal) {
257
- normals[normalIndex++] = normal.x;
258
- normals[normalIndex++] = normal.y;
259
- normals[normalIndex++] = normal.z;
260
- normals[normalIndex++] = normal.x;
261
- normals[normalIndex++] = normal.y;
262
- normals[normalIndex++] = normal.z;
263
- }
264
-
265
- if (vertexFormat.tangent) {
266
- tangents[tangentIndex++] = tangent.x;
267
- tangents[tangentIndex++] = tangent.y;
268
- tangents[tangentIndex++] = tangent.z;
269
- tangents[tangentIndex++] = tangent.x;
270
- tangents[tangentIndex++] = tangent.y;
271
- tangents[tangentIndex++] = tangent.z;
272
- }
273
-
274
- if (vertexFormat.bitangent) {
275
- bitangent = Matrix3.Cartesian3.normalize(
276
- Matrix3.Cartesian3.cross(normal, tangent, bitangent),
277
- bitangent
278
- );
279
- bitangents[bitangentIndex++] = bitangent.x;
280
- bitangents[bitangentIndex++] = bitangent.y;
281
- bitangents[bitangentIndex++] = bitangent.z;
282
- bitangents[bitangentIndex++] = bitangent.x;
283
- bitangents[bitangentIndex++] = bitangent.y;
284
- bitangents[bitangentIndex++] = bitangent.z;
285
- }
286
- }
287
- }
288
-
289
- for (i = 0; i < slices; i++) {
290
- if (vertexFormat.normal) {
291
- normals[normalIndex++] = 0;
292
- normals[normalIndex++] = 0;
293
- normals[normalIndex++] = -1;
294
- }
295
- if (vertexFormat.tangent) {
296
- tangents[tangentIndex++] = 1;
297
- tangents[tangentIndex++] = 0;
298
- tangents[tangentIndex++] = 0;
299
- }
300
- if (vertexFormat.bitangent) {
301
- bitangents[bitangentIndex++] = 0;
302
- bitangents[bitangentIndex++] = -1;
303
- bitangents[bitangentIndex++] = 0;
304
- }
305
- }
306
-
307
- for (i = 0; i < slices; i++) {
308
- if (vertexFormat.normal) {
309
- normals[normalIndex++] = 0;
310
- normals[normalIndex++] = 0;
311
- normals[normalIndex++] = 1;
312
- }
313
- if (vertexFormat.tangent) {
314
- tangents[tangentIndex++] = 1;
315
- tangents[tangentIndex++] = 0;
316
- tangents[tangentIndex++] = 0;
317
- }
318
- if (vertexFormat.bitangent) {
319
- bitangents[bitangentIndex++] = 0;
320
- bitangents[bitangentIndex++] = 1;
321
- bitangents[bitangentIndex++] = 0;
322
- }
323
- }
324
- }
325
-
326
- const numIndices = 12 * slices - 12;
327
- const indices = IndexDatatype.IndexDatatype.createTypedArray(numVertices, numIndices);
328
- let index = 0;
329
- let j = 0;
330
- for (i = 0; i < slices - 1; i++) {
331
- indices[index++] = j;
332
- indices[index++] = j + 2;
333
- indices[index++] = j + 3;
334
-
335
- indices[index++] = j;
336
- indices[index++] = j + 3;
337
- indices[index++] = j + 1;
338
-
339
- j += 2;
340
- }
341
-
342
- indices[index++] = twoSlices - 2;
343
- indices[index++] = 0;
344
- indices[index++] = 1;
345
- indices[index++] = twoSlices - 2;
346
- indices[index++] = 1;
347
- indices[index++] = twoSlices - 1;
348
-
349
- for (i = 1; i < slices - 1; i++) {
350
- indices[index++] = twoSlices + i + 1;
351
- indices[index++] = twoSlices + i;
352
- indices[index++] = twoSlices;
353
- }
354
-
355
- for (i = 1; i < slices - 1; i++) {
356
- indices[index++] = threeSlices;
357
- indices[index++] = threeSlices + i;
358
- indices[index++] = threeSlices + i + 1;
359
- }
360
-
361
- let textureCoordIndex = 0;
362
- if (vertexFormat.st) {
363
- const rad = Math.max(topRadius, bottomRadius);
364
- for (i = 0; i < numVertices; i++) {
365
- const position = Matrix3.Cartesian3.fromArray(positions, i * 3, positionScratch);
366
- st[textureCoordIndex++] = (position.x + rad) / (2.0 * rad);
367
- st[textureCoordIndex++] = (position.y + rad) / (2.0 * rad);
368
- }
369
- }
370
-
371
- const attributes = new GeometryAttributes.GeometryAttributes();
372
- if (vertexFormat.position) {
373
- attributes.position = new GeometryAttribute.GeometryAttribute({
374
- componentDatatype: ComponentDatatype.ComponentDatatype.DOUBLE,
375
- componentsPerAttribute: 3,
376
- values: positions,
377
- });
378
- }
379
-
380
- if (vertexFormat.normal) {
381
- attributes.normal = new GeometryAttribute.GeometryAttribute({
382
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
383
- componentsPerAttribute: 3,
384
- values: normals,
385
- });
386
- }
387
-
388
- if (vertexFormat.tangent) {
389
- attributes.tangent = new GeometryAttribute.GeometryAttribute({
390
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
391
- componentsPerAttribute: 3,
392
- values: tangents,
393
- });
394
- }
395
-
396
- if (vertexFormat.bitangent) {
397
- attributes.bitangent = new GeometryAttribute.GeometryAttribute({
398
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
399
- componentsPerAttribute: 3,
400
- values: bitangents,
401
- });
402
- }
403
-
404
- if (vertexFormat.st) {
405
- attributes.st = new GeometryAttribute.GeometryAttribute({
406
- componentDatatype: ComponentDatatype.ComponentDatatype.FLOAT,
407
- componentsPerAttribute: 2,
408
- values: st,
409
- });
410
- }
411
-
412
- radiusScratch.x = length * 0.5;
413
- radiusScratch.y = Math.max(bottomRadius, topRadius);
414
-
415
- const boundingSphere = new Transforms.BoundingSphere(
416
- Matrix3.Cartesian3.ZERO,
417
- Matrix2.Cartesian2.magnitude(radiusScratch)
418
- );
419
-
420
- if (defaultValue.defined(cylinderGeometry._offsetAttribute)) {
421
- length = positions.length;
422
- const offsetValue =
423
- cylinderGeometry._offsetAttribute === GeometryOffsetAttribute.GeometryOffsetAttribute.NONE
424
- ? 0
425
- : 1;
426
- const applyOffset = new Uint8Array(length / 3).fill(offsetValue);
427
- attributes.applyOffset = new GeometryAttribute.GeometryAttribute({
428
- componentDatatype: ComponentDatatype.ComponentDatatype.UNSIGNED_BYTE,
429
- componentsPerAttribute: 1,
430
- values: applyOffset,
431
- });
432
- }
433
-
434
- return new GeometryAttribute.Geometry({
435
- attributes: attributes,
436
- indices: indices,
437
- primitiveType: GeometryAttribute.PrimitiveType.TRIANGLES,
438
- boundingSphere: boundingSphere,
439
- offsetAttribute: cylinderGeometry._offsetAttribute,
440
- });
441
- };
442
-
443
- let unitCylinderGeometry;
444
-
445
- /**
446
- * Returns the geometric representation of a unit cylinder, including its vertices, indices, and a bounding sphere.
447
- * @returns {Geometry} The computed vertices and indices.
448
- *
449
- * @private
450
- */
451
- CylinderGeometry.getUnitCylinder = function () {
452
- if (!defaultValue.defined(unitCylinderGeometry)) {
453
- unitCylinderGeometry = CylinderGeometry.createGeometry(
454
- new CylinderGeometry({
455
- topRadius: 1.0,
456
- bottomRadius: 1.0,
457
- length: 1.0,
458
- vertexFormat: VertexFormat.VertexFormat.POSITION_ONLY,
459
- })
460
- );
461
- }
462
- return unitCylinderGeometry;
463
- };
464
-
465
- exports.CylinderGeometry = CylinderGeometry;
466
-
467
- }));
@@ -1,63 +0,0 @@
1
- define(['exports', './Math-0a2ac845'], (function (exports, Math$1) { 'use strict';
2
-
3
- /**
4
- * @private
5
- */
6
- const CylinderGeometryLibrary = {};
7
-
8
- /**
9
- * @private
10
- */
11
- CylinderGeometryLibrary.computePositions = function (
12
- length,
13
- topRadius,
14
- bottomRadius,
15
- slices,
16
- fill
17
- ) {
18
- const topZ = length * 0.5;
19
- const bottomZ = -topZ;
20
-
21
- const twoSlice = slices + slices;
22
- const size = fill ? 2 * twoSlice : twoSlice;
23
- const positions = new Float64Array(size * 3);
24
- let i;
25
- let index = 0;
26
- let tbIndex = 0;
27
- const bottomOffset = fill ? twoSlice * 3 : 0;
28
- const topOffset = fill ? (twoSlice + slices) * 3 : slices * 3;
29
-
30
- for (i = 0; i < slices; i++) {
31
- const angle = (i / slices) * Math$1.CesiumMath.TWO_PI;
32
- const x = Math.cos(angle);
33
- const y = Math.sin(angle);
34
- const bottomX = x * bottomRadius;
35
- const bottomY = y * bottomRadius;
36
- const topX = x * topRadius;
37
- const topY = y * topRadius;
38
-
39
- positions[tbIndex + bottomOffset] = bottomX;
40
- positions[tbIndex + bottomOffset + 1] = bottomY;
41
- positions[tbIndex + bottomOffset + 2] = bottomZ;
42
-
43
- positions[tbIndex + topOffset] = topX;
44
- positions[tbIndex + topOffset + 1] = topY;
45
- positions[tbIndex + topOffset + 2] = topZ;
46
- tbIndex += 3;
47
- if (fill) {
48
- positions[index++] = bottomX;
49
- positions[index++] = bottomY;
50
- positions[index++] = bottomZ;
51
- positions[index++] = topX;
52
- positions[index++] = topY;
53
- positions[index++] = topZ;
54
- }
55
- }
56
-
57
- return positions;
58
- };
59
- var CylinderGeometryLibrary$1 = CylinderGeometryLibrary;
60
-
61
- exports.CylinderGeometryLibrary = CylinderGeometryLibrary$1;
62
-
63
- }));