@cesium/engine 26.1.0 → 26.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (325) hide show
  1. package/Build/ThirdParty/Workers/zip-web-worker.js +764 -520
  2. package/Build/Workers/{chunk-HS6AD4P2.js → chunk-2DKJSPYF.js} +14 -14
  3. package/Build/Workers/{chunk-QVLAFFJY.js → chunk-2PWVICP6.js} +1 -1
  4. package/Build/Workers/{chunk-ILME5BXA.js → chunk-2YY724ZX.js} +8 -8
  5. package/Build/Workers/{chunk-ENNFMWDW.js → chunk-4DMAXPKB.js} +12 -12
  6. package/Build/Workers/{chunk-CDJDJ5LK.js → chunk-4LRFYRBX.js} +2 -2
  7. package/Build/Workers/{chunk-76FDC45O.js → chunk-5JCZHJUU.js} +13 -13
  8. package/Build/Workers/{chunk-5LSOO2KD.js → chunk-5KG7KDDW.js} +7 -7
  9. package/Build/Workers/{chunk-A6X24AZI.js → chunk-6BSNYZZG.js} +5 -5
  10. package/Build/Workers/{chunk-IGAZBTFZ.js → chunk-6R6SGKYN.js} +6 -6
  11. package/Build/Workers/{chunk-SS5ABQGY.js → chunk-6V2KDEHL.js} +4 -4
  12. package/Build/Workers/{chunk-ZMBHFYOX.js → chunk-75BC2IHI.js} +7 -7
  13. package/Build/Workers/{chunk-LGNDTZVX.js → chunk-7SESBH2I.js} +4 -4
  14. package/Build/Workers/{chunk-CLCTQVVL.js → chunk-7WXBTNRV.js} +8 -8
  15. package/Build/Workers/{chunk-WBSY7HDY.js → chunk-A7SMPV6B.js} +12 -12
  16. package/Build/Workers/{chunk-CEEZE3YZ.js → chunk-ATSXKJ3L.js} +7 -7
  17. package/Build/Workers/{chunk-AHWAZRBV.js → chunk-B4AVL7VI.js} +1 -1
  18. package/Build/Workers/{chunk-6HK6IXK2.js → chunk-B7Q2WF6Q.js} +4 -4
  19. package/Build/Workers/{chunk-YKU2Q3A2.js → chunk-BNDSDQ7D.js} +9 -12
  20. package/Build/Workers/{chunk-R4FPNAZ2.js → chunk-CKK6CUXK.js} +9 -9
  21. package/Build/Workers/{chunk-FCP2QY4G.js → chunk-COKOYTRS.js} +5 -5
  22. package/Build/Workers/{chunk-7D2HZKH7.js → chunk-CQ4TZXAT.js} +7 -7
  23. package/Build/Workers/{chunk-TVZD72WJ.js → chunk-DKSANM4A.js} +12 -12
  24. package/Build/Workers/{chunk-FDK4K5IA.js → chunk-DZK34ZVD.js} +1 -1
  25. package/Build/Workers/{chunk-N7CCOFLX.js → chunk-E7G32DWL.js} +1 -1
  26. package/Build/Workers/{chunk-XDWCTQCZ.js → chunk-EDETO6NY.js} +2 -2
  27. package/Build/Workers/{chunk-2EFYUSUY.js → chunk-F34TJJLA.js} +16 -16
  28. package/Build/Workers/{chunk-GXWQZBAI.js → chunk-GLHDTTTO.js} +2 -2
  29. package/Build/Workers/{chunk-T5QBPLE3.js → chunk-GS7RY2DH.js} +11 -11
  30. package/Build/Workers/{chunk-C7JQVRLM.js → chunk-HDD3RFLT.js} +25 -3
  31. package/Build/Workers/{chunk-E7NZJOK7.js → chunk-HDPNFEPP.js} +121 -93
  32. package/Build/Workers/{chunk-VAL7DYNR.js → chunk-JBJ6BRIM.js} +4 -4
  33. package/Build/Workers/{chunk-XQ3SKCMM.js → chunk-JKTWW7IO.js} +5 -5
  34. package/Build/Workers/{chunk-UVO6COT2.js → chunk-JL4NWWQY.js} +5 -5
  35. package/Build/Workers/{chunk-DBD5WWG2.js → chunk-JMUUAW4X.js} +10 -10
  36. package/Build/Workers/{chunk-UEY73NRN.js → chunk-KBGAHN5R.js} +1 -1
  37. package/Build/Workers/{chunk-LD64RPYV.js → chunk-KEWK6VZL.js} +12 -12
  38. package/Build/Workers/{chunk-JW6OZT4R.js → chunk-L73K5UPP.js} +10 -10
  39. package/Build/Workers/{chunk-DIGUUD6G.js → chunk-LL2SGJYH.js} +6 -6
  40. package/Build/Workers/{chunk-XLXSDIP5.js → chunk-LYJUL4XQ.js} +6 -6
  41. package/Build/Workers/{chunk-SM2CDCYF.js → chunk-M6W46OAP.js} +7 -7
  42. package/Build/Workers/{chunk-EHTS2YPT.js → chunk-MDDKCLMF.js} +17 -17
  43. package/Build/Workers/{chunk-FGQFQHN5.js → chunk-MUW4DJV7.js} +18 -18
  44. package/Build/Workers/{chunk-HHV3MCGV.js → chunk-N5YK44FS.js} +5 -5
  45. package/Build/Workers/{chunk-RG4F5R57.js → chunk-NZQUP52G.js} +9 -9
  46. package/Build/Workers/{chunk-B4CQSLZJ.js → chunk-PKZA44LH.js} +6 -6
  47. package/Build/Workers/{chunk-OBEU25PI.js → chunk-Q2JS5LCB.js} +17 -17
  48. package/Build/Workers/{chunk-KGXSYGBG.js → chunk-QTAEVUED.js} +13 -13
  49. package/Build/Workers/{chunk-NIWITKQK.js → chunk-SEJIXZZ4.js} +11 -11
  50. package/Build/Workers/{chunk-SGRGNDOD.js → chunk-SL2HCFYW.js} +10 -10
  51. package/Build/Workers/{chunk-SF6K72D7.js → chunk-SLHK3KAR.js} +5 -5
  52. package/Build/Workers/{chunk-JKXV6PG5.js → chunk-UZY5XRL2.js} +1 -1
  53. package/Build/Workers/{chunk-LNSQVXFH.js → chunk-VRECSMG3.js} +2 -2
  54. package/Build/Workers/{chunk-A3O6EDBK.js → chunk-X27HKF5E.js} +2 -2
  55. package/Build/Workers/{chunk-7KVKHY7O.js → chunk-XBY3354M.js} +6 -6
  56. package/Build/Workers/{chunk-GSWMAFTE.js → chunk-XRZCS3HE.js} +23 -16
  57. package/Build/Workers/{chunk-6YR6JBMY.js → chunk-XSIUYAT6.js} +2 -2
  58. package/Build/Workers/{chunk-ZSGUV73H.js → chunk-Z2DW5NM2.js} +6 -6
  59. package/Build/Workers/combineGeometry.js +24 -24
  60. package/Build/Workers/createBoxGeometry.js +18 -18
  61. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  62. package/Build/Workers/createCircleGeometry.js +26 -26
  63. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  64. package/Build/Workers/createCoplanarPolygonGeometry.js +35 -35
  65. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  66. package/Build/Workers/createCorridorGeometry.js +31 -33
  67. package/Build/Workers/createCorridorOutlineGeometry.js +29 -31
  68. package/Build/Workers/createCylinderGeometry.js +20 -20
  69. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  70. package/Build/Workers/createEllipseGeometry.js +26 -26
  71. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  73. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  74. package/Build/Workers/createFrustumGeometry.js +18 -18
  75. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  76. package/Build/Workers/createGeometry.js +24 -24
  77. package/Build/Workers/createGroundPolylineGeometry.js +24 -24
  78. package/Build/Workers/createPlaneGeometry.js +16 -16
  79. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  80. package/Build/Workers/createPolygonGeometry.js +34 -34
  81. package/Build/Workers/createPolygonOutlineGeometry.js +31 -31
  82. package/Build/Workers/createPolylineGeometry.js +26 -26
  83. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  84. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  85. package/Build/Workers/createRectangleGeometry.js +27 -27
  86. package/Build/Workers/createRectangleOutlineGeometry.js +21 -21
  87. package/Build/Workers/createSimplePolylineGeometry.js +24 -24
  88. package/Build/Workers/createSphereGeometry.js +19 -19
  89. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  90. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  91. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  92. package/Build/Workers/createVectorTileGeometries.js +24 -24
  93. package/Build/Workers/createVectorTilePoints.js +13 -13
  94. package/Build/Workers/createVectorTilePolygons.js +22 -22
  95. package/Build/Workers/createVectorTilePolylines.js +14 -14
  96. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  97. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  98. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  99. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  100. package/Build/Workers/createWallGeometry.js +24 -24
  101. package/Build/Workers/createWallOutlineGeometry.js +24 -24
  102. package/Build/Workers/decodeDraco.js +10 -10
  103. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  104. package/Build/Workers/decodeI3S.js +10 -10
  105. package/Build/Workers/gaussianSplatSorter.js +4 -4
  106. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  107. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  108. package/Build/Workers/transcodeKTX2.js +6 -6
  109. package/Build/Workers/transferTypedArrayTest.js +1 -1
  110. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  111. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  112. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +1 -5
  113. package/Source/Core/BoundingSphere.js +0 -3
  114. package/Source/Core/Cesium3DTilesTerrainGeometryProcessor.js +3 -4
  115. package/Source/Core/CoplanarPolygonGeometry.js +2 -2
  116. package/Source/Core/CorridorGeometry.js +2 -4
  117. package/Source/Core/CorridorOutlineGeometry.js +1 -3
  118. package/Source/Core/EarthOrientationParameters.js +2 -2
  119. package/Source/Core/EllipseGeometryLibrary.js +2 -2
  120. package/Source/Core/EllipsoidGeodesic.js +3 -3
  121. package/Source/Core/EllipsoidRhumbLine.js +1 -1
  122. package/Source/Core/GroundPolylineGeometry.js +2 -2
  123. package/Source/Core/Heap.js +1 -1
  124. package/Source/Core/HermitePolynomialApproximation.js +215 -179
  125. package/Source/Core/InterpolationAlgorithm.js +1 -0
  126. package/Source/Core/Ion.js +1 -1
  127. package/Source/Core/IonResource.js +5 -0
  128. package/Source/Core/IonSnapGeometryType.js +59 -0
  129. package/Source/Core/IonSnapHeat.js +33 -0
  130. package/Source/Core/IonSnapMode.js +45 -0
  131. package/Source/Core/IonSnapParentGeometryType.js +52 -0
  132. package/Source/Core/IonSnapService.js +369 -0
  133. package/Source/Core/JulianDate.js +1 -1
  134. package/Source/Core/LagrangePolynomialApproximation.js +55 -52
  135. package/Source/Core/LinearApproximation.js +69 -66
  136. package/Source/Core/Math.js +59 -0
  137. package/Source/Core/Matrix2.js +2 -2
  138. package/Source/Core/Matrix3.js +2 -2
  139. package/Source/Core/OrthographicFrustum.js +1 -1
  140. package/Source/Core/PerspectiveFrustum.js +1 -1
  141. package/Source/Core/PolygonGeometry.js +2 -2
  142. package/Source/Core/PolygonGeometryLibrary.js +1 -1
  143. package/Source/Core/PolygonOutlineGeometry.js +1 -1
  144. package/Source/Core/PolylineGeometry.js +1 -1
  145. package/Source/Core/PolylineVolumeGeometryLibrary.js +1 -1
  146. package/Source/Core/Rectangle.js +7 -1
  147. package/Source/Core/RectangleOutlineGeometry.js +1 -1
  148. package/Source/Core/SimplePolylineGeometry.js +1 -1
  149. package/Source/Core/SnapService.js +63 -0
  150. package/Source/Core/TerrainEncoding.js +2 -2
  151. package/Source/Core/TerrainPicker.js +179 -168
  152. package/Source/Core/TimeIntervalCollection.js +1 -3
  153. package/Source/Core/Tipsify.js +1 -1
  154. package/Source/Core/Transforms.js +5 -1
  155. package/Source/Core/VectorPipeline.js +1211 -0
  156. package/Source/Core/VectorProvider.js +669 -0
  157. package/Source/Core/WallOutlineGeometry.js +1 -1
  158. package/Source/Core/getTimestamp.js +4 -2
  159. package/Source/DataSources/CompositeEntityCollection.js +0 -1
  160. package/Source/DataSources/CzmlDataSource.js +2 -0
  161. package/Source/DataSources/DataSourceDisplay.js +1 -1
  162. package/Source/DataSources/GeoJsonDataSource.js +0 -1
  163. package/Source/DataSources/GeometryVisualizer.js +1 -1
  164. package/Source/DataSources/KmlDataSource.js +1 -2
  165. package/Source/DataSources/PolylineVisualizer.js +1 -1
  166. package/Source/DataSources/StaticOutlineGeometryBatch.js +1 -1
  167. package/Source/Renderer/AutomaticUniforms.js +67 -2
  168. package/Source/Renderer/Context.js +9 -3
  169. package/Source/Renderer/DrawCommand.js +22 -0
  170. package/Source/Renderer/Framebuffer.js +4 -0
  171. package/Source/Renderer/Pass.js +11 -10
  172. package/Source/Renderer/ShaderBuilder.js +1 -1
  173. package/Source/Renderer/Texture.js +11 -0
  174. package/Source/Renderer/UniformState.js +54 -1
  175. package/Source/Renderer/VertexArray.js +0 -1
  176. package/Source/Scene/ArcGisMapServerImageryProvider.js +0 -5
  177. package/Source/Scene/ArcGisMapService.js +1 -1
  178. package/Source/Scene/Billboard.js +2 -1
  179. package/Source/Scene/BillboardCollection.js +7 -3
  180. package/Source/Scene/BufferPointCollection.js +4 -7
  181. package/Source/Scene/BufferPolygonCollection.js +56 -27
  182. package/Source/Scene/BufferPolylineCollection.js +61 -8
  183. package/Source/Scene/BufferPolylineMaterial.js +6 -5
  184. package/Source/Scene/BufferPrimitiveCollection.js +226 -34
  185. package/Source/Scene/Camera.js +71 -5
  186. package/Source/Scene/Cesium3DTile.js +12 -0
  187. package/Source/Scene/Cesium3DTileset.js +62 -9
  188. package/Source/Scene/Cesium3DTilesetBaseTraversal.js +15 -3
  189. package/Source/Scene/Cesium3DTilesetCache.js +15 -0
  190. package/Source/Scene/ClippingPlaneCollection.js +2 -2
  191. package/Source/Scene/ClippingPolygon.js +154 -100
  192. package/Source/Scene/ClippingPolygonCollection.js +352 -694
  193. package/Source/Scene/Controllers/Controller.js +63 -0
  194. package/Source/Scene/Controllers/ControllerHost.js +78 -0
  195. package/Source/Scene/Controllers/HybridScreenSpacePanCameraController.js +106 -0
  196. package/Source/Scene/Controllers/MouseButton.js +32 -0
  197. package/Source/Scene/Controllers/ScreenSpaceElevatorCameraController.js +295 -0
  198. package/Source/Scene/Controllers/ScreenSpaceInputBindings.js +154 -0
  199. package/Source/Scene/Controllers/ScreenSpaceMapCameraController.js +310 -0
  200. package/Source/Scene/Controllers/ScreenSpaceTiltOrbitCameraController.js +642 -0
  201. package/Source/Scene/Controllers/ScreenSpaceZoomCameraController.js +431 -0
  202. package/Source/Scene/Controllers/defaultPickWorldPosition.js +84 -0
  203. package/Source/Scene/CreditDisplay.js +62 -0
  204. package/Source/Scene/DerivedCommand.js +94 -0
  205. package/Source/Scene/EdgeFramebuffer.js +1 -5
  206. package/Source/Scene/FrameState.js +17 -0
  207. package/Source/Scene/GeoJsonPrimitive.js +114 -24
  208. package/Source/Scene/Globe.js +20 -0
  209. package/Source/Scene/GlobeDepth.js +27 -1
  210. package/Source/Scene/GlobeSurfaceShaderSet.js +42 -53
  211. package/Source/Scene/GlobeSurfaceTile.js +61 -10
  212. package/Source/Scene/GlobeSurfaceTileProvider.js +351 -26
  213. package/Source/Scene/GltfLoader.js +88 -9
  214. package/Source/Scene/GltfSpzLoader.js +1 -1
  215. package/Source/Scene/GltfVertexBufferLoader.js +6 -3
  216. package/Source/Scene/HeightReference.js +1 -1
  217. package/Source/Scene/I3SDataProvider.js +1 -1
  218. package/Source/Scene/I3SLayer.js +1 -1
  219. package/Source/Scene/I3SNode.js +2 -2
  220. package/Source/Scene/ImageryLayerCollection.js +188 -4
  221. package/Source/Scene/IonImageryProvider.js +1 -5
  222. package/Source/Scene/Label.js +4 -4
  223. package/Source/Scene/LabelCollection.js +1 -1
  224. package/Source/Scene/MVTDataProvider.js +11 -0
  225. package/Source/Scene/Model/B3dmLoader.js +1 -2
  226. package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +10 -8
  227. package/Source/Scene/Model/I3dmLoader.js +1 -1
  228. package/Source/Scene/Model/InstancingPipelineStage.js +4 -7
  229. package/Source/Scene/Model/MaterialPipelineStage.js +124 -1
  230. package/Source/Scene/Model/Model.js +250 -26
  231. package/Source/Scene/Model/Model3DTileContent.js +5 -0
  232. package/Source/Scene/Model/ModelClippingPlanesPipelineStage.js +28 -1
  233. package/Source/Scene/Model/ModelClippingPolygonsPipelineStage.js +54 -19
  234. package/Source/Scene/Model/ModelDrawCommand.js +160 -16
  235. package/Source/Scene/Model/ModelDrawCommands.js +4 -0
  236. package/Source/Scene/Model/ModelRenderResources.js +2 -3
  237. package/Source/Scene/Model/ModelSceneGraph.js +31 -1
  238. package/Source/Scene/Model/ModelVectorLookupPipelineStage.js +205 -0
  239. package/Source/Scene/Model/PickingPipelineStage.js +33 -0
  240. package/Source/Scene/Model/PrimitiveRenderResources.js +24 -0
  241. package/Source/Scene/ModelComponents.js +71 -0
  242. package/Source/Scene/Picking.js +16 -5
  243. package/Source/Scene/PlanarFillIdFramebuffer.js +172 -0
  244. package/Source/Scene/PntsParser.js +0 -1
  245. package/Source/Scene/PolylineCollection.js +1 -1
  246. package/Source/Scene/PostProcessStage.js +26 -5
  247. package/Source/Scene/ResourceCache.js +7 -4
  248. package/Source/Scene/ResourceCacheKey.js +16 -13
  249. package/Source/Scene/Scene.js +258 -6
  250. package/Source/Scene/ScreenSpaceCameraController.js +1 -2
  251. package/Source/Scene/ShadowMap.js +9 -3
  252. package/Source/Scene/ShadowMapShader.js +50 -2
  253. package/Source/Scene/SnapFramebuffer.js +121 -0
  254. package/Source/Scene/Snapping.js +241 -0
  255. package/Source/Scene/TerrainFillMesh.js +3 -2
  256. package/Source/Scene/UrlTemplate3DTilesDataProvider.js +13 -2
  257. package/Source/Scene/Vector3DTileContent.js +2 -3
  258. package/Source/Scene/VectorGltf3DTileContent.js +31 -3
  259. package/Source/Scene/View.js +10 -8
  260. package/Source/Scene/VoxelTraversal.js +1 -1
  261. package/Source/Scene/WebMapServiceImageryProvider.js +5 -1
  262. package/Source/Scene/WebMapTileServiceImageryProvider.js +6 -1
  263. package/Source/Scene/createElevationBandMaterial.js +1 -1
  264. package/Source/Scene/renderBufferPointCollection.js +1 -2
  265. package/Source/Scene/renderBufferPolygonCollection.js +1 -2
  266. package/Source/Scene/renderBufferPolylineCollection.js +6 -3
  267. package/Source/Shaders/BufferPolylineMaterialVS.glsl +14 -2
  268. package/Source/Shaders/BufferPolylineMaterialVS.js +14 -2
  269. package/Source/Shaders/Builtin/Constants/passCesium3DTile.glsl +1 -1
  270. package/Source/Shaders/Builtin/Constants/passCesium3DTile.js +1 -1
  271. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.glsl +1 -1
  272. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js +1 -1
  273. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.glsl +1 -1
  274. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js +1 -1
  275. package/Source/Shaders/Builtin/Constants/passCesium3DTilePlanarFillId.glsl +9 -0
  276. package/Source/Shaders/Builtin/Constants/passCesium3DTilePlanarFillId.js +11 -0
  277. package/Source/Shaders/Builtin/Constants/passClassification.glsl +1 -1
  278. package/Source/Shaders/Builtin/Constants/passClassification.js +1 -1
  279. package/Source/Shaders/Builtin/Constants/passGaussianSplats.glsl +1 -1
  280. package/Source/Shaders/Builtin/Constants/passGaussianSplats.js +1 -1
  281. package/Source/Shaders/Builtin/Constants/passOpaque.glsl +1 -1
  282. package/Source/Shaders/Builtin/Constants/passOpaque.js +1 -1
  283. package/Source/Shaders/Builtin/Constants/passTranslucent.glsl +1 -1
  284. package/Source/Shaders/Builtin/Constants/passTranslucent.js +1 -1
  285. package/Source/Shaders/Builtin/Constants/passVoxels.glsl +1 -1
  286. package/Source/Shaders/Builtin/Constants/passVoxels.js +1 -1
  287. package/Source/Shaders/Builtin/CzmBuiltins.js +4 -4
  288. package/Source/Shaders/Builtin/Functions/eyeToCartographicDelta.glsl +74 -0
  289. package/Source/Shaders/Builtin/Functions/eyeToCartographicDelta.js +76 -0
  290. package/Source/Shaders/GlobeFS.glsl +20 -14
  291. package/Source/Shaders/GlobeFS.js +20 -14
  292. package/Source/Shaders/GlobeVS.glsl +0 -32
  293. package/Source/Shaders/GlobeVS.js +0 -32
  294. package/Source/Shaders/Materials/PolylineGlowMaterial.glsl +1 -1
  295. package/Source/Shaders/Materials/PolylineGlowMaterial.js +1 -1
  296. package/Source/Shaders/Model/MaterialStageFS.glsl +8 -2
  297. package/Source/Shaders/Model/MaterialStageFS.js +8 -2
  298. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.glsl +15 -3
  299. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.js +15 -3
  300. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.glsl +20 -24
  301. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.js +20 -24
  302. package/Source/Shaders/Model/ModelFS.glsl +109 -0
  303. package/Source/Shaders/Model/ModelFS.js +109 -0
  304. package/Source/Shaders/Model/ModelVS.glsl +7 -2
  305. package/Source/Shaders/Model/ModelVS.js +7 -2
  306. package/Source/Shaders/Model/ModelVectorLookupStageFS.glsl +6 -0
  307. package/Source/Shaders/Model/ModelVectorLookupStageFS.js +8 -0
  308. package/Source/Shaders/Model/ModelVectorLookupStageVS.glsl +15 -0
  309. package/Source/Shaders/Model/ModelVectorLookupStageVS.js +17 -0
  310. package/Source/Shaders/Model/VerticalExaggerationStageVS.glsl +9 -10
  311. package/Source/Shaders/Model/VerticalExaggerationStageVS.js +9 -11
  312. package/Source/Shaders/VectorCommon.glsl +305 -0
  313. package/Source/Shaders/VectorCommon.js +307 -0
  314. package/Source/ThirdParty/Workers/zip-web-worker.js +1 -1
  315. package/Source/ThirdParty/zip-module.wasm +0 -0
  316. package/Source/Widget/CesiumWidget.js +30 -0
  317. package/index.d.ts +1326 -65
  318. package/index.js +179 -155
  319. package/package.json +6 -6
  320. package/Source/Shaders/Builtin/Functions/clipPolygons.glsl +0 -37
  321. package/Source/Shaders/Builtin/Functions/clipPolygons.js +0 -39
  322. package/Source/Shaders/Builtin/Functions/unpackClippingExtents.glsl +0 -14
  323. package/Source/Shaders/Builtin/Functions/unpackClippingExtents.js +0 -15
  324. package/Source/Shaders/PolygonSignedDistanceFS.glsl +0 -131
  325. package/Source/Shaders/PolygonSignedDistanceFS.js +0 -132
package/index.js CHANGED
@@ -1,4 +1,51 @@
1
- globalThis.CESIUM_VERSION = "1.143.0";
1
+ globalThis.CESIUM_VERSION = "1.145.0";
2
+ export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
3
+ export { default as Buffer } from './Source/Renderer/Buffer.js';
4
+ export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
5
+ export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
6
+ export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
7
+ export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
8
+ export { default as Context } from './Source/Renderer/Context.js';
9
+ export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
10
+ export { default as CubeMap } from './Source/Renderer/CubeMap.js';
11
+ export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
12
+ export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
13
+ export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
14
+ export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
15
+ export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
16
+ export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
17
+ export { default as Pass } from './Source/Renderer/Pass.js';
18
+ export { default as PassState } from './Source/Renderer/PassState.js';
19
+ export { default as PickId } from './Source/Renderer/PickId.js';
20
+ export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
21
+ export { default as RenderState } from './Source/Renderer/RenderState.js';
22
+ export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
23
+ export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
24
+ export { default as Sampler } from './Source/Renderer/Sampler.js';
25
+ export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
26
+ export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
27
+ export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
28
+ export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
29
+ export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
30
+ export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
31
+ export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
32
+ export { default as SharedContext } from './Source/Renderer/SharedContext.js';
33
+ export { default as Sync } from './Source/Renderer/Sync.js';
34
+ export { default as Texture } from './Source/Renderer/Texture.js';
35
+ export { default as Texture3D } from './Source/Renderer/Texture3D.js';
36
+ export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
37
+ export { default as TextureCache } from './Source/Renderer/TextureCache.js';
38
+ export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
39
+ export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
40
+ export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
41
+ export { default as UniformState } from './Source/Renderer/UniformState.js';
42
+ export { default as VertexArray } from './Source/Renderer/VertexArray.js';
43
+ export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
44
+ export { default as createUniform } from './Source/Renderer/createUniform.js';
45
+ export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
46
+ export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
47
+ export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
48
+ export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
2
49
  export { default as BillboardGraphics } from './Source/DataSources/BillboardGraphics.js';
3
50
  export { default as BillboardVisualizer } from './Source/DataSources/BillboardVisualizer.js';
4
51
  export { default as BoundingSphereState } from './Source/DataSources/BoundingSphereState.js';
@@ -108,53 +155,68 @@ export { default as createRawPropertyDescriptor } from './Source/DataSources/cre
108
155
  export { default as exportKml } from './Source/DataSources/exportKml.js';
109
156
  export { default as getElement } from './Source/DataSources/getElement.js';
110
157
  export { default as heightReferenceOnEntityPropertyChanged } from './Source/DataSources/heightReferenceOnEntityPropertyChanged.js';
111
- export { default as AutomaticUniforms } from './Source/Renderer/AutomaticUniforms.js';
112
- export { default as Buffer } from './Source/Renderer/Buffer.js';
113
- export { default as BufferUsage } from './Source/Renderer/BufferUsage.js';
114
- export { default as ClearCommand } from './Source/Renderer/ClearCommand.js';
115
- export { default as ComputeCommand } from './Source/Renderer/ComputeCommand.js';
116
- export { default as ComputeEngine } from './Source/Renderer/ComputeEngine.js';
117
- export { default as Context } from './Source/Renderer/Context.js';
118
- export { default as ContextLimits } from './Source/Renderer/ContextLimits.js';
119
- export { default as CubeMap } from './Source/Renderer/CubeMap.js';
120
- export { default as CubeMapFace } from './Source/Renderer/CubeMapFace.js';
121
- export { default as DrawCommand } from './Source/Renderer/DrawCommand.js';
122
- export { default as Framebuffer } from './Source/Renderer/Framebuffer.js';
123
- export { default as FramebufferManager } from './Source/Renderer/FramebufferManager.js';
124
- export { default as MipmapHint } from './Source/Renderer/MipmapHint.js';
125
- export { default as MultisampleFramebuffer } from './Source/Renderer/MultisampleFramebuffer.js';
126
- export { default as Pass } from './Source/Renderer/Pass.js';
127
- export { default as PassState } from './Source/Renderer/PassState.js';
128
- export { default as PickId } from './Source/Renderer/PickId.js';
129
- export { default as PixelDatatype } from './Source/Renderer/PixelDatatype.js';
130
- export { default as RenderState } from './Source/Renderer/RenderState.js';
131
- export { default as Renderbuffer } from './Source/Renderer/Renderbuffer.js';
132
- export { default as RenderbufferFormat } from './Source/Renderer/RenderbufferFormat.js';
133
- export { default as Sampler } from './Source/Renderer/Sampler.js';
134
- export { default as ShaderBuilder } from './Source/Renderer/ShaderBuilder.js';
135
- export { default as ShaderCache } from './Source/Renderer/ShaderCache.js';
136
- export { default as ShaderDestination } from './Source/Renderer/ShaderDestination.js';
137
- export { default as ShaderFunction } from './Source/Renderer/ShaderFunction.js';
138
- export { default as ShaderProgram } from './Source/Renderer/ShaderProgram.js';
139
- export { default as ShaderSource } from './Source/Renderer/ShaderSource.js';
140
- export { default as ShaderStruct } from './Source/Renderer/ShaderStruct.js';
141
- export { default as SharedContext } from './Source/Renderer/SharedContext.js';
142
- export { default as Sync } from './Source/Renderer/Sync.js';
143
- export { default as Texture } from './Source/Renderer/Texture.js';
144
- export { default as Texture3D } from './Source/Renderer/Texture3D.js';
145
- export { default as TextureAtlas } from './Source/Renderer/TextureAtlas.js';
146
- export { default as TextureCache } from './Source/Renderer/TextureCache.js';
147
- export { default as TextureMagnificationFilter } from './Source/Renderer/TextureMagnificationFilter.js';
148
- export { default as TextureMinificationFilter } from './Source/Renderer/TextureMinificationFilter.js';
149
- export { default as TextureWrap } from './Source/Renderer/TextureWrap.js';
150
- export { default as UniformState } from './Source/Renderer/UniformState.js';
151
- export { default as VertexArray } from './Source/Renderer/VertexArray.js';
152
- export { default as VertexArrayFacade } from './Source/Renderer/VertexArrayFacade.js';
153
- export { default as createUniform } from './Source/Renderer/createUniform.js';
154
- export { default as createUniformArray } from './Source/Renderer/createUniformArray.js';
155
- export { default as demodernizeShader } from './Source/Renderer/demodernizeShader.js';
156
- export { default as freezeRenderState } from './Source/Renderer/freezeRenderState.js';
157
- export { default as loadCubeMap } from './Source/Renderer/loadCubeMap.js';
158
+ export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
159
+ export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
160
+ export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
161
+ export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
162
+ export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
163
+ export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
164
+ export { default as _shadersBufferPointMaterialFS } from './Source/Shaders/BufferPointMaterialFS.js';
165
+ export { default as _shadersBufferPointMaterialVS } from './Source/Shaders/BufferPointMaterialVS.js';
166
+ export { default as _shadersBufferPolygonMaterialFS } from './Source/Shaders/BufferPolygonMaterialFS.js';
167
+ export { default as _shadersBufferPolygonMaterialVS } from './Source/Shaders/BufferPolygonMaterialVS.js';
168
+ export { default as _shadersBufferPolylineMaterialFS } from './Source/Shaders/BufferPolylineMaterialFS.js';
169
+ export { default as _shadersBufferPolylineMaterialVS } from './Source/Shaders/BufferPolylineMaterialVS.js';
170
+ export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
171
+ export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
172
+ export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
173
+ export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
174
+ export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
175
+ export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
176
+ export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
177
+ export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
178
+ export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
179
+ export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
180
+ export { default as _shadersCubeMapPanoramaVS } from './Source/Shaders/CubeMapPanoramaVS.js';
181
+ export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
182
+ export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
183
+ export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
184
+ export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
185
+ export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
186
+ export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
187
+ export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
188
+ export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
189
+ export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
190
+ export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
191
+ export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
192
+ export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
193
+ export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
194
+ export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
195
+ export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
196
+ export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
197
+ export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
198
+ export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
199
+ export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
200
+ export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
201
+ export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
202
+ export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
203
+ export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
204
+ export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
205
+ export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
206
+ export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
207
+ export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
208
+ export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
209
+ export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
210
+ export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
211
+ export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
212
+ export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
213
+ export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
214
+ export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
215
+ export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
216
+ export { default as _shadersVectorCommon } from './Source/Shaders/VectorCommon.js';
217
+ export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
218
+ export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
219
+ export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
158
220
  export { default as ApproximateTerrainHeights } from './Source/Core/ApproximateTerrainHeights.js';
159
221
  export { default as ArcGISTiledElevationTerrainProvider } from './Source/Core/ArcGISTiledElevationTerrainProvider.js';
160
222
  export { default as ArcType } from './Source/Core/ArcType.js';
@@ -278,6 +340,11 @@ export { default as Ion } from './Source/Core/Ion.js';
278
340
  export { default as IonGeocodeProviderType } from './Source/Core/IonGeocodeProviderType.js';
279
341
  export { default as IonGeocoderService } from './Source/Core/IonGeocoderService.js';
280
342
  export { default as IonResource } from './Source/Core/IonResource.js';
343
+ export { default as IonSnapGeometryType } from './Source/Core/IonSnapGeometryType.js';
344
+ export { default as IonSnapHeat } from './Source/Core/IonSnapHeat.js';
345
+ export { default as IonSnapMode } from './Source/Core/IonSnapMode.js';
346
+ export { default as IonSnapParentGeometryType } from './Source/Core/IonSnapParentGeometryType.js';
347
+ export { default as IonSnapService } from './Source/Core/IonSnapService.js';
281
348
  export { default as Iso8601 } from './Source/Core/Iso8601.js';
282
349
  export { default as JulianDate } from './Source/Core/JulianDate.js';
283
350
  export { default as KTX2Transcoder } from './Source/Core/KTX2Transcoder.js';
@@ -349,6 +416,7 @@ export { default as ScreenSpaceEventType } from './Source/Core/ScreenSpaceEventT
349
416
  export { default as ShowGeometryInstanceAttribute } from './Source/Core/ShowGeometryInstanceAttribute.js';
350
417
  export { default as Simon1994PlanetaryPositions } from './Source/Core/Simon1994PlanetaryPositions.js';
351
418
  export { default as SimplePolylineGeometry } from './Source/Core/SimplePolylineGeometry.js';
419
+ export { default as SnapService } from './Source/Core/SnapService.js';
352
420
  export { default as SphereGeometry } from './Source/Core/SphereGeometry.js';
353
421
  export { default as SphereOutlineGeometry } from './Source/Core/SphereOutlineGeometry.js';
354
422
  export { default as Spherical } from './Source/Core/Spherical.js';
@@ -378,6 +446,8 @@ export { default as TranslationRotationScale } from './Source/Core/TranslationRo
378
446
  export { default as TridiagonalSystemSolver } from './Source/Core/TridiagonalSystemSolver.js';
379
447
  export { default as TrustedServers } from './Source/Core/TrustedServers.js';
380
448
  export { default as VRTheWorldTerrainProvider } from './Source/Core/VRTheWorldTerrainProvider.js';
449
+ export { default as VectorPipeline } from './Source/Core/VectorPipeline.js';
450
+ export { default as VectorProvider } from './Source/Core/VectorProvider.js';
381
451
  export { default as VertexFormat } from './Source/Core/VertexFormat.js';
382
452
  export { default as VerticalExaggeration } from './Source/Core/VerticalExaggeration.js';
383
453
  export { default as VideoSynchronizer } from './Source/Core/VideoSynchronizer.js';
@@ -444,68 +514,6 @@ export { default as subdivideArray } from './Source/Core/subdivideArray.js';
444
514
  export { default as webGLConstantToGlslType } from './Source/Core/webGLConstantToGlslType.js';
445
515
  export { default as wrapFunction } from './Source/Core/wrapFunction.js';
446
516
  export { default as writeTextToCanvas } from './Source/Core/writeTextToCanvas.js';
447
- export { default as CesiumWidget } from './Source/Widget/CesiumWidget.js';
448
- export { default as _shadersAdjustTranslucentFS } from './Source/Shaders/AdjustTranslucentFS.js';
449
- export { default as _shadersAtmosphereCommon } from './Source/Shaders/AtmosphereCommon.js';
450
- export { default as _shadersBillboardCollectionFS } from './Source/Shaders/BillboardCollectionFS.js';
451
- export { default as _shadersBillboardCollectionVS } from './Source/Shaders/BillboardCollectionVS.js';
452
- export { default as _shadersBrdfLutGeneratorFS } from './Source/Shaders/BrdfLutGeneratorFS.js';
453
- export { default as _shadersBufferPointMaterialFS } from './Source/Shaders/BufferPointMaterialFS.js';
454
- export { default as _shadersBufferPointMaterialVS } from './Source/Shaders/BufferPointMaterialVS.js';
455
- export { default as _shadersBufferPolygonMaterialFS } from './Source/Shaders/BufferPolygonMaterialFS.js';
456
- export { default as _shadersBufferPolygonMaterialVS } from './Source/Shaders/BufferPolygonMaterialVS.js';
457
- export { default as _shadersBufferPolylineMaterialFS } from './Source/Shaders/BufferPolylineMaterialFS.js';
458
- export { default as _shadersBufferPolylineMaterialVS } from './Source/Shaders/BufferPolylineMaterialVS.js';
459
- export { default as _shadersCloudCollectionFS } from './Source/Shaders/CloudCollectionFS.js';
460
- export { default as _shadersCloudCollectionVS } from './Source/Shaders/CloudCollectionVS.js';
461
- export { default as _shadersCloudNoiseFS } from './Source/Shaders/CloudNoiseFS.js';
462
- export { default as _shadersCloudNoiseVS } from './Source/Shaders/CloudNoiseVS.js';
463
- export { default as _shadersCompareAndPackTranslucentDepth } from './Source/Shaders/CompareAndPackTranslucentDepth.js';
464
- export { default as _shadersCompositeOITFS } from './Source/Shaders/CompositeOITFS.js';
465
- export { default as _shadersComputeIrradianceFS } from './Source/Shaders/ComputeIrradianceFS.js';
466
- export { default as _shadersComputeRadianceMapFS } from './Source/Shaders/ComputeRadianceMapFS.js';
467
- export { default as _shadersConvolveSpecularMapFS } from './Source/Shaders/ConvolveSpecularMapFS.js';
468
- export { default as _shadersConvolveSpecularMapVS } from './Source/Shaders/ConvolveSpecularMapVS.js';
469
- export { default as _shadersCubeMapPanoramaVS } from './Source/Shaders/CubeMapPanoramaVS.js';
470
- export { default as _shadersDepthPlaneFS } from './Source/Shaders/DepthPlaneFS.js';
471
- export { default as _shadersDepthPlaneVS } from './Source/Shaders/DepthPlaneVS.js';
472
- export { default as _shadersEllipsoidFS } from './Source/Shaders/EllipsoidFS.js';
473
- export { default as _shadersEllipsoidVS } from './Source/Shaders/EllipsoidVS.js';
474
- export { default as _shadersFXAA3_11 } from './Source/Shaders/FXAA3_11.js';
475
- export { default as _shadersGlobeFS } from './Source/Shaders/GlobeFS.js';
476
- export { default as _shadersGlobeVS } from './Source/Shaders/GlobeVS.js';
477
- export { default as _shadersGroundAtmosphere } from './Source/Shaders/GroundAtmosphere.js';
478
- export { default as _shadersPointPrimitiveCollectionFS } from './Source/Shaders/PointPrimitiveCollectionFS.js';
479
- export { default as _shadersPointPrimitiveCollectionVS } from './Source/Shaders/PointPrimitiveCollectionVS.js';
480
- export { default as _shadersPolygonSignedDistanceFS } from './Source/Shaders/PolygonSignedDistanceFS.js';
481
- export { default as _shadersPolylineCommon } from './Source/Shaders/PolylineCommon.js';
482
- export { default as _shadersPolylineFS } from './Source/Shaders/PolylineFS.js';
483
- export { default as _shadersPolylineShadowVolumeFS } from './Source/Shaders/PolylineShadowVolumeFS.js';
484
- export { default as _shadersPolylineShadowVolumeMorphFS } from './Source/Shaders/PolylineShadowVolumeMorphFS.js';
485
- export { default as _shadersPolylineShadowVolumeMorphVS } from './Source/Shaders/PolylineShadowVolumeMorphVS.js';
486
- export { default as _shadersPolylineShadowVolumeVS } from './Source/Shaders/PolylineShadowVolumeVS.js';
487
- export { default as _shadersPolylineVS } from './Source/Shaders/PolylineVS.js';
488
- export { default as _shadersPrimitiveGaussianSplatFS } from './Source/Shaders/PrimitiveGaussianSplatFS.js';
489
- export { default as _shadersPrimitiveGaussianSplatVS } from './Source/Shaders/PrimitiveGaussianSplatVS.js';
490
- export { default as _shadersReprojectWebMercatorFS } from './Source/Shaders/ReprojectWebMercatorFS.js';
491
- export { default as _shadersReprojectWebMercatorVS } from './Source/Shaders/ReprojectWebMercatorVS.js';
492
- export { default as _shadersShadowVolumeAppearanceFS } from './Source/Shaders/ShadowVolumeAppearanceFS.js';
493
- export { default as _shadersShadowVolumeAppearanceVS } from './Source/Shaders/ShadowVolumeAppearanceVS.js';
494
- export { default as _shadersShadowVolumeFS } from './Source/Shaders/ShadowVolumeFS.js';
495
- export { default as _shadersSkyAtmosphereCommon } from './Source/Shaders/SkyAtmosphereCommon.js';
496
- export { default as _shadersSkyAtmosphereFS } from './Source/Shaders/SkyAtmosphereFS.js';
497
- export { default as _shadersSkyAtmosphereVS } from './Source/Shaders/SkyAtmosphereVS.js';
498
- export { default as _shadersSkyBoxFS } from './Source/Shaders/SkyBoxFS.js';
499
- export { default as _shadersSkyBoxVS } from './Source/Shaders/SkyBoxVS.js';
500
- export { default as _shadersSunFS } from './Source/Shaders/SunFS.js';
501
- export { default as _shadersSunTextureFS } from './Source/Shaders/SunTextureFS.js';
502
- export { default as _shadersSunVS } from './Source/Shaders/SunVS.js';
503
- export { default as _shadersVector3DTileClampedPolylinesFS } from './Source/Shaders/Vector3DTileClampedPolylinesFS.js';
504
- export { default as _shadersVector3DTileClampedPolylinesVS } from './Source/Shaders/Vector3DTileClampedPolylinesVS.js';
505
- export { default as _shadersVector3DTilePolylinesVS } from './Source/Shaders/Vector3DTilePolylinesVS.js';
506
- export { default as _shadersVectorTileVS } from './Source/Shaders/VectorTileVS.js';
507
- export { default as _shadersViewportQuadFS } from './Source/Shaders/ViewportQuadFS.js';
508
- export { default as _shadersViewportQuadVS } from './Source/Shaders/ViewportQuadVS.js';
509
517
  export { default as AlphaMode } from './Source/Scene/AlphaMode.js';
510
518
  export { default as Appearance } from './Source/Scene/Appearance.js';
511
519
  export { default as ArcGisBaseMapType } from './Source/Scene/ArcGisBaseMapType.js';
@@ -743,6 +751,7 @@ export { default as PickDepthFramebuffer } from './Source/Scene/PickDepthFramebu
743
751
  export { default as PickFramebuffer } from './Source/Scene/PickFramebuffer.js';
744
752
  export { default as PickedMetadataInfo } from './Source/Scene/PickedMetadataInfo.js';
745
753
  export { default as Picking } from './Source/Scene/Picking.js';
754
+ export { default as PlanarFillIdFramebuffer } from './Source/Scene/PlanarFillIdFramebuffer.js';
746
755
  export { default as PntsParser } from './Source/Scene/PntsParser.js';
747
756
  export { default as PointCloud } from './Source/Scene/PointCloud.js';
748
757
  export { default as PointCloudEyeDomeLighting } from './Source/Scene/PointCloudEyeDomeLighting.js';
@@ -794,6 +803,8 @@ export { default as ShadowVolumeAppearance } from './Source/Scene/ShadowVolumeAp
794
803
  export { default as SingleTileImageryProvider } from './Source/Scene/SingleTileImageryProvider.js';
795
804
  export { default as SkyAtmosphere } from './Source/Scene/SkyAtmosphere.js';
796
805
  export { default as SkyBox } from './Source/Scene/SkyBox.js';
806
+ export { default as SnapFramebuffer } from './Source/Scene/SnapFramebuffer.js';
807
+ export { default as Snapping } from './Source/Scene/Snapping.js';
797
808
  export { default as SpatialNode } from './Source/Scene/SpatialNode.js';
798
809
  export { default as SpecularEnvironmentCubeMap } from './Source/Scene/SpecularEnvironmentCubeMap.js';
799
810
  export { default as SphereEmitter } from './Source/Scene/SphereEmitter.js';
@@ -891,7 +902,6 @@ export { default as processVoxelProperties } from './Source/Scene/processVoxelPr
891
902
  export { default as renderBufferPointCollection } from './Source/Scene/renderBufferPointCollection.js';
892
903
  export { default as renderBufferPolygonCollection } from './Source/Scene/renderBufferPolygonCollection.js';
893
904
  export { default as renderBufferPolylineCollection } from './Source/Scene/renderBufferPolylineCollection.js';
894
- export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
895
905
  export { default as _shadersAllMaterialAppearanceFS } from './Source/Shaders/Appearances/AllMaterialAppearanceFS.js';
896
906
  export { default as _shadersAllMaterialAppearanceVS } from './Source/Shaders/Appearances/AllMaterialAppearanceVS.js';
897
907
  export { default as _shadersBasicMaterialAppearanceFS } from './Source/Shaders/Appearances/BasicMaterialAppearanceFS.js';
@@ -906,22 +916,7 @@ export { default as _shadersPolylineColorAppearanceVS } from './Source/Shaders/A
906
916
  export { default as _shadersPolylineMaterialAppearanceVS } from './Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js';
907
917
  export { default as _shadersTexturedMaterialAppearanceFS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js';
908
918
  export { default as _shadersTexturedMaterialAppearanceVS } from './Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js';
909
- export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
910
- export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
911
- export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
912
- export { default as _shadersIntersectEllipsoid } from './Source/Shaders/Voxels/IntersectEllipsoid.js';
913
- export { default as _shadersIntersectLongitude } from './Source/Shaders/Voxels/IntersectLongitude.js';
914
- export { default as _shadersIntersectPlane } from './Source/Shaders/Voxels/IntersectPlane.js';
915
- export { default as _shadersIntersection } from './Source/Shaders/Voxels/Intersection.js';
916
- export { default as _shadersIntersectionUtils } from './Source/Shaders/Voxels/IntersectionUtils.js';
917
- export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
918
- export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
919
- export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
920
- export { default as _shadersVoxelUtils } from './Source/Shaders/Voxels/VoxelUtils.js';
921
- export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
922
- export { default as _shadersconvertLocalToBoxUv } from './Source/Shaders/Voxels/convertLocalToBoxUv.js';
923
- export { default as _shadersconvertLocalToCylinderUv } from './Source/Shaders/Voxels/convertLocalToCylinderUv.js';
924
- export { default as _shadersconvertLocalToEllipsoidUv } from './Source/Shaders/Voxels/convertLocalToEllipsoidUv.js';
919
+ export { default as _shadersCzmBuiltins } from './Source/Shaders/Builtin/CzmBuiltins.js';
925
920
  export { default as _shadersAspectRampMaterial } from './Source/Shaders/Materials/AspectRampMaterial.js';
926
921
  export { default as _shadersBumpMapMaterial } from './Source/Shaders/Materials/BumpMapMaterial.js';
927
922
  export { default as _shadersCheckerboardMaterial } from './Source/Shaders/Materials/CheckerboardMaterial.js';
@@ -941,32 +936,6 @@ export { default as _shadersSlopeRampMaterial } from './Source/Shaders/Materials
941
936
  export { default as _shadersStripeMaterial } from './Source/Shaders/Materials/StripeMaterial.js';
942
937
  export { default as _shadersWater } from './Source/Shaders/Materials/Water.js';
943
938
  export { default as _shadersWaterMaskMaterial } from './Source/Shaders/Materials/WaterMaskMaterial.js';
944
- export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
945
- export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
946
- export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
947
- export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
948
- export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
949
- export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
950
- export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
951
- export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
952
- export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
953
- export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
954
- export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
955
- export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
956
- export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
957
- export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
958
- export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
959
- export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
960
- export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
961
- export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
962
- export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
963
- export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
964
- export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
965
- export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
966
- export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
967
- export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
968
- export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
969
- export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
970
939
  export { default as _shadersAtmosphereStageFS } from './Source/Shaders/Model/AtmosphereStageFS.js';
971
940
  export { default as _shadersAtmosphereStageVS } from './Source/Shaders/Model/AtmosphereStageVS.js';
972
941
  export { default as _shadersCPUStylingStageFS } from './Source/Shaders/Model/CPUStylingStageFS.js';
@@ -999,6 +968,8 @@ export { default as _shadersModelSilhouetteStageFS } from './Source/Shaders/Mode
999
968
  export { default as _shadersModelSilhouetteStageVS } from './Source/Shaders/Model/ModelSilhouetteStageVS.js';
1000
969
  export { default as _shadersModelSplitterStageFS } from './Source/Shaders/Model/ModelSplitterStageFS.js';
1001
970
  export { default as _shadersModelVS } from './Source/Shaders/Model/ModelVS.js';
971
+ export { default as _shadersModelVectorLookupStageFS } from './Source/Shaders/Model/ModelVectorLookupStageFS.js';
972
+ export { default as _shadersModelVectorLookupStageVS } from './Source/Shaders/Model/ModelVectorLookupStageVS.js';
1002
973
  export { default as _shadersMorphTargetsStageVS } from './Source/Shaders/Model/MorphTargetsStageVS.js';
1003
974
  export { default as _shadersPointCloudStylingStageVS } from './Source/Shaders/Model/PointCloudStylingStageVS.js';
1004
975
  export { default as _shadersPrimitiveOutlineStageFS } from './Source/Shaders/Model/PrimitiveOutlineStageFS.js';
@@ -1006,6 +977,58 @@ export { default as _shadersPrimitiveOutlineStageVS } from './Source/Shaders/Mod
1006
977
  export { default as _shadersSelectedFeatureIdStageCommon } from './Source/Shaders/Model/SelectedFeatureIdStageCommon.js';
1007
978
  export { default as _shadersSkinningStageVS } from './Source/Shaders/Model/SkinningStageVS.js';
1008
979
  export { default as _shadersVerticalExaggerationStageVS } from './Source/Shaders/Model/VerticalExaggerationStageVS.js';
980
+ export { default as _shadersAcesTonemappingStage } from './Source/Shaders/PostProcessStages/AcesTonemappingStage.js';
981
+ export { default as _shadersAdditiveBlend } from './Source/Shaders/PostProcessStages/AdditiveBlend.js';
982
+ export { default as _shadersAmbientOcclusionGenerate } from './Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js';
983
+ export { default as _shadersAmbientOcclusionModulate } from './Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js';
984
+ export { default as _shadersBlackAndWhite } from './Source/Shaders/PostProcessStages/BlackAndWhite.js';
985
+ export { default as _shadersBloomComposite } from './Source/Shaders/PostProcessStages/BloomComposite.js';
986
+ export { default as _shadersBrightPass } from './Source/Shaders/PostProcessStages/BrightPass.js';
987
+ export { default as _shadersBrightness } from './Source/Shaders/PostProcessStages/Brightness.js';
988
+ export { default as _shadersCompositeTranslucentClassification } from './Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js';
989
+ export { default as _shadersContrastBias } from './Source/Shaders/PostProcessStages/ContrastBias.js';
990
+ export { default as _shadersDepthOfField } from './Source/Shaders/PostProcessStages/DepthOfField.js';
991
+ export { default as _shadersDepthView } from './Source/Shaders/PostProcessStages/DepthView.js';
992
+ export { default as _shadersDepthViewPacked } from './Source/Shaders/PostProcessStages/DepthViewPacked.js';
993
+ export { default as _shadersEdgeDetection } from './Source/Shaders/PostProcessStages/EdgeDetection.js';
994
+ export { default as _shadersFXAA } from './Source/Shaders/PostProcessStages/FXAA.js';
995
+ export { default as _shadersFilmicTonemapping } from './Source/Shaders/PostProcessStages/FilmicTonemapping.js';
996
+ export { default as _shadersGaussianBlur1D } from './Source/Shaders/PostProcessStages/GaussianBlur1D.js';
997
+ export { default as _shadersLensFlare } from './Source/Shaders/PostProcessStages/LensFlare.js';
998
+ export { default as _shadersModifiedReinhardTonemapping } from './Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js';
999
+ export { default as _shadersNightVision } from './Source/Shaders/PostProcessStages/NightVision.js';
1000
+ export { default as _shadersPassThrough } from './Source/Shaders/PostProcessStages/PassThrough.js';
1001
+ export { default as _shadersPassThroughDepth } from './Source/Shaders/PostProcessStages/PassThroughDepth.js';
1002
+ export { default as _shadersPbrNeutralTonemapping } from './Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js';
1003
+ export { default as _shadersPointCloudEyeDomeLighting } from './Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js';
1004
+ export { default as _shadersReinhardTonemapping } from './Source/Shaders/PostProcessStages/ReinhardTonemapping.js';
1005
+ export { default as _shadersSilhouette } from './Source/Shaders/PostProcessStages/Silhouette.js';
1006
+ export { default as _shadersIntersectBox } from './Source/Shaders/Voxels/IntersectBox.js';
1007
+ export { default as _shadersIntersectCylinder } from './Source/Shaders/Voxels/IntersectCylinder.js';
1008
+ export { default as _shadersIntersectDepth } from './Source/Shaders/Voxels/IntersectDepth.js';
1009
+ export { default as _shadersIntersectEllipsoid } from './Source/Shaders/Voxels/IntersectEllipsoid.js';
1010
+ export { default as _shadersIntersectLongitude } from './Source/Shaders/Voxels/IntersectLongitude.js';
1011
+ export { default as _shadersIntersectPlane } from './Source/Shaders/Voxels/IntersectPlane.js';
1012
+ export { default as _shadersIntersection } from './Source/Shaders/Voxels/Intersection.js';
1013
+ export { default as _shadersIntersectionUtils } from './Source/Shaders/Voxels/IntersectionUtils.js';
1014
+ export { default as _shadersMegatexture } from './Source/Shaders/Voxels/Megatexture.js';
1015
+ export { default as _shadersOctree } from './Source/Shaders/Voxels/Octree.js';
1016
+ export { default as _shadersVoxelFS } from './Source/Shaders/Voxels/VoxelFS.js';
1017
+ export { default as _shadersVoxelUtils } from './Source/Shaders/Voxels/VoxelUtils.js';
1018
+ export { default as _shadersVoxelVS } from './Source/Shaders/Voxels/VoxelVS.js';
1019
+ export { default as _shadersconvertLocalToBoxUv } from './Source/Shaders/Voxels/convertLocalToBoxUv.js';
1020
+ export { default as _shadersconvertLocalToCylinderUv } from './Source/Shaders/Voxels/convertLocalToCylinderUv.js';
1021
+ export { default as _shadersconvertLocalToEllipsoidUv } from './Source/Shaders/Voxels/convertLocalToEllipsoidUv.js';
1022
+ export { default as Controller } from './Source/Scene/Controllers/Controller.js';
1023
+ export { default as ControllerHost } from './Source/Scene/Controllers/ControllerHost.js';
1024
+ export { default as HybridScreenSpacePanCameraController } from './Source/Scene/Controllers/HybridScreenSpacePanCameraController.js';
1025
+ export { default as MouseButton } from './Source/Scene/Controllers/MouseButton.js';
1026
+ export { default as ScreenSpaceElevatorCameraController } from './Source/Scene/Controllers/ScreenSpaceElevatorCameraController.js';
1027
+ export { default as ScreenSpaceInputBindings } from './Source/Scene/Controllers/ScreenSpaceInputBindings.js';
1028
+ export { default as ScreenSpaceMapCameraController } from './Source/Scene/Controllers/ScreenSpaceMapCameraController.js';
1029
+ export { default as ScreenSpaceTiltOrbitCameraController } from './Source/Scene/Controllers/ScreenSpaceTiltOrbitCameraController.js';
1030
+ export { default as ScreenSpaceZoomCameraController } from './Source/Scene/Controllers/ScreenSpaceZoomCameraController.js';
1031
+ export { default as defaultPickWorldPosition } from './Source/Scene/Controllers/defaultPickWorldPosition.js';
1009
1032
  export { default as ForEach } from './Source/Scene/GltfPipeline/ForEach.js';
1010
1033
  export { default as addBuffer } from './Source/Scene/GltfPipeline/addBuffer.js';
1011
1034
  export { default as addDefaults } from './Source/Scene/GltfPipeline/addDefaults.js';
@@ -1094,6 +1117,7 @@ export { default as ModelSplitterPipelineStage } from './Source/Scene/Model/Mode
1094
1117
  export { default as ModelStatistics } from './Source/Scene/Model/ModelStatistics.js';
1095
1118
  export { default as ModelType } from './Source/Scene/Model/ModelType.js';
1096
1119
  export { default as ModelUtility } from './Source/Scene/Model/ModelUtility.js';
1120
+ export { default as ModelVectorLookupPipelineStage } from './Source/Scene/Model/ModelVectorLookupPipelineStage.js';
1097
1121
  export { default as MorphTargetsPipelineStage } from './Source/Scene/Model/MorphTargetsPipelineStage.js';
1098
1122
  export { default as NodeRenderResources } from './Source/Scene/Model/NodeRenderResources.js';
1099
1123
  export { default as NodeStatisticsPipelineStage } from './Source/Scene/Model/NodeStatisticsPipelineStage.js';
@@ -1142,6 +1166,7 @@ export { default as _shaderspassCesium3DTileClassification } from './Source/Shad
1142
1166
  export { default as _shaderspassCesium3DTileClassificationIgnoreShow } from './Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js';
1143
1167
  export { default as _shaderspassCesium3DTileEdges } from './Source/Shaders/Builtin/Constants/passCesium3DTileEdges.js';
1144
1168
  export { default as _shaderspassCesium3DTileEdgesDirect } from './Source/Shaders/Builtin/Constants/passCesium3DTileEdgesDirect.js';
1169
+ export { default as _shaderspassCesium3DTilePlanarFillId } from './Source/Shaders/Builtin/Constants/passCesium3DTilePlanarFillId.js';
1145
1170
  export { default as _shaderspassClassification } from './Source/Shaders/Builtin/Constants/passClassification.js';
1146
1171
  export { default as _shaderspassCompute } from './Source/Shaders/Builtin/Constants/passCompute.js';
1147
1172
  export { default as _shaderspassEnvironment } from './Source/Shaders/Builtin/Constants/passEnvironment.js';
@@ -1184,7 +1209,6 @@ export { default as _shaderscascadeColor } from './Source/Shaders/Builtin/Functi
1184
1209
  export { default as _shaderscascadeDistance } from './Source/Shaders/Builtin/Functions/cascadeDistance.js';
1185
1210
  export { default as _shaderscascadeMatrix } from './Source/Shaders/Builtin/Functions/cascadeMatrix.js';
1186
1211
  export { default as _shaderscascadeWeights } from './Source/Shaders/Builtin/Functions/cascadeWeights.js';
1187
- export { default as _shadersclipPolygons } from './Source/Shaders/Builtin/Functions/clipPolygons.js';
1188
1212
  export { default as _shaderscolumbusViewMorph } from './Source/Shaders/Builtin/Functions/columbusViewMorph.js';
1189
1213
  export { default as _shaderscomputeAtmosphereColor } from './Source/Shaders/Builtin/Functions/computeAtmosphereColor.js';
1190
1214
  export { default as _shaderscomputeGroundAtmosphereScattering } from './Source/Shaders/Builtin/Functions/computeGroundAtmosphereScattering.js';
@@ -1200,6 +1224,7 @@ export { default as _shadersellipsoidContainsPoint } from './Source/Shaders/Buil
1200
1224
  export { default as _shadersellipsoidTextureCoordinates } from './Source/Shaders/Builtin/Functions/ellipsoidTextureCoordinates.js';
1201
1225
  export { default as _shadersequalsEpsilon } from './Source/Shaders/Builtin/Functions/equalsEpsilon.js';
1202
1226
  export { default as _shaderseyeOffset } from './Source/Shaders/Builtin/Functions/eyeOffset.js';
1227
+ export { default as _shaderseyeToCartographicDelta } from './Source/Shaders/Builtin/Functions/eyeToCartographicDelta.js';
1203
1228
  export { default as _shaderseyeToWindowCoordinates } from './Source/Shaders/Builtin/Functions/eyeToWindowCoordinates.js';
1204
1229
  export { default as _shadersfastApproximateAtan } from './Source/Shaders/Builtin/Functions/fastApproximateAtan.js';
1205
1230
  export { default as _shadersfog } from './Source/Shaders/Builtin/Functions/fog.js';
@@ -1248,7 +1273,6 @@ export { default as _shaderstransformPlane } from './Source/Shaders/Builtin/Func
1248
1273
  export { default as _shaderstranslateRelativeToEye } from './Source/Shaders/Builtin/Functions/translateRelativeToEye.js';
1249
1274
  export { default as _shaderstranslucentPhong } from './Source/Shaders/Builtin/Functions/translucentPhong.js';
1250
1275
  export { default as _shaderstranspose } from './Source/Shaders/Builtin/Functions/transpose.js';
1251
- export { default as _shadersunpackClippingExtents } from './Source/Shaders/Builtin/Functions/unpackClippingExtents.js';
1252
1276
  export { default as _shadersunpackDepth } from './Source/Shaders/Builtin/Functions/unpackDepth.js';
1253
1277
  export { default as _shadersunpackFloat } from './Source/Shaders/Builtin/Functions/unpackFloat.js';
1254
1278
  export { default as _shadersunpackTexture } from './Source/Shaders/Builtin/Functions/unpackTexture.js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@cesium/engine",
3
- "version": "26.1.0",
3
+ "version": "26.3.0",
4
4
  "description": "CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin.",
5
5
  "keywords": [
6
6
  "3D",
@@ -36,21 +36,21 @@
36
36
  "@cesium/wasm-splats": "^0.1.0-alpha.2",
37
37
  "@spz-loader/core": "0.3.1",
38
38
  "@tweenjs/tween.js": "^25.0.0",
39
- "@zip.js/zip.js": "^2.8.1",
39
+ "@zip.js/zip.js": "^2.9.0",
40
40
  "autolinker": "^4.0.0",
41
41
  "bitmap-sdf": "^1.0.3",
42
- "dompurify": "^3.3.0",
42
+ "dompurify": "^3.4.14",
43
43
  "draco3d": "^1.5.1",
44
44
  "earcut": "3.0.2",
45
45
  "grapheme-splitter": "^1.0.4",
46
46
  "jsep": "^1.3.8",
47
- "kdbush": "^4.0.1",
47
+ "kdbush": "^4.1.0",
48
48
  "ktx-parse": "^1.0.0",
49
49
  "lerc": "^2.0.0",
50
50
  "mersenne-twister": "^1.1.0",
51
- "meshoptimizer": "^1.0.1",
51
+ "meshoptimizer": "^1.2.0",
52
52
  "pako": "^3.0.0",
53
- "protobufjs": "^8.6.5",
53
+ "protobufjs": "^8.8.0",
54
54
  "rbush": "^4.0.1",
55
55
  "topojson-client": "^3.1.0",
56
56
  "urijs": "^1.19.7"
@@ -1,37 +0,0 @@
1
- float getSignedDistance(vec2 uv, highp sampler2D clippingDistance) {
2
- float signedDistance = texture(clippingDistance, uv).r;
3
- return (signedDistance - 0.5) * 2.0;
4
- }
5
-
6
- void czm_clipPolygons(highp sampler2D clippingDistance, int extentsLength, vec2 clippingPosition, int regionIndex) {
7
- // Position is completely outside of polygons bounds
8
- vec2 rectUv = clippingPosition;
9
- if (regionIndex < 0 || rectUv.x <= 0.0 || rectUv.y <= 0.0 || rectUv.x >= 1.0 || rectUv.y >= 1.0) {
10
- #ifdef CLIPPING_INVERSE
11
- discard;
12
- #endif
13
- return;
14
- }
15
-
16
- vec2 clippingDistanceTextureDimensions = vec2(textureSize(clippingDistance, 0));
17
- vec2 sampleOffset = max(1.0 / clippingDistanceTextureDimensions, vec2(0.005));
18
- float dimension = float(extentsLength);
19
- if (extentsLength > 2) {
20
- dimension = ceil(log2(float(extentsLength)));
21
- }
22
-
23
- vec2 textureOffset = vec2(mod(float(regionIndex), dimension), floor(float(regionIndex) / dimension)) / dimension;
24
- vec2 uv = textureOffset + rectUv / dimension;
25
-
26
- float signedDistance = getSignedDistance(uv, clippingDistance);
27
-
28
- #ifdef CLIPPING_INVERSE
29
- if (signedDistance > 0.0) {
30
- discard;
31
- }
32
- #else
33
- if (signedDistance < 0.0) {
34
- discard;
35
- }
36
- #endif
37
- }
@@ -1,39 +0,0 @@
1
- //This file is automatically rebuilt by the Cesium build process.
2
- export default "float getSignedDistance(vec2 uv, highp sampler2D clippingDistance) {\n\
3
- float signedDistance = texture(clippingDistance, uv).r;\n\
4
- return (signedDistance - 0.5) * 2.0;\n\
5
- }\n\
6
- \n\
7
- void czm_clipPolygons(highp sampler2D clippingDistance, int extentsLength, vec2 clippingPosition, int regionIndex) {\n\
8
- // Position is completely outside of polygons bounds\n\
9
- vec2 rectUv = clippingPosition;\n\
10
- if (regionIndex < 0 || rectUv.x <= 0.0 || rectUv.y <= 0.0 || rectUv.x >= 1.0 || rectUv.y >= 1.0) {\n\
11
- #ifdef CLIPPING_INVERSE \n\
12
- discard;\n\
13
- #endif\n\
14
- return;\n\
15
- }\n\
16
- \n\
17
- vec2 clippingDistanceTextureDimensions = vec2(textureSize(clippingDistance, 0));\n\
18
- vec2 sampleOffset = max(1.0 / clippingDistanceTextureDimensions, vec2(0.005));\n\
19
- float dimension = float(extentsLength);\n\
20
- if (extentsLength > 2) {\n\
21
- dimension = ceil(log2(float(extentsLength)));\n\
22
- }\n\
23
- \n\
24
- vec2 textureOffset = vec2(mod(float(regionIndex), dimension), floor(float(regionIndex) / dimension)) / dimension;\n\
25
- vec2 uv = textureOffset + rectUv / dimension;\n\
26
- \n\
27
- float signedDistance = getSignedDistance(uv, clippingDistance);\n\
28
- \n\
29
- #ifdef CLIPPING_INVERSE\n\
30
- if (signedDistance > 0.0) {\n\
31
- discard;\n\
32
- }\n\
33
- #else\n\
34
- if (signedDistance < 0.0) {\n\
35
- discard;\n\
36
- }\n\
37
- #endif\n\
38
- }\n\
39
- ";
@@ -1,14 +0,0 @@
1
- vec2 getLookupUv(vec2 dimensions, int i) {
2
- int pixY = i / int(dimensions.x);
3
- int pixX = i - (pixY * int(dimensions.x));
4
- float pixelWidth = 1.0 / dimensions.x;
5
- float pixelHeight = 1.0 / dimensions.y;
6
- float u = (float(pixX) + 0.5) * pixelWidth; // sample from center of pixel
7
- float v = (float(pixY) + 0.5) * pixelHeight;
8
- return vec2(u, v);
9
- }
10
-
11
- vec4 czm_unpackClippingExtents(highp sampler2D extentsTexture, int index) {
12
- vec2 textureDimensions = vec2(textureSize(extentsTexture, 0));
13
- return texture(extentsTexture, getLookupUv(textureDimensions, index));
14
- }