@cesium/engine 26.1.0 → 26.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (325) hide show
  1. package/Build/ThirdParty/Workers/zip-web-worker.js +764 -520
  2. package/Build/Workers/{chunk-HS6AD4P2.js → chunk-2DKJSPYF.js} +14 -14
  3. package/Build/Workers/{chunk-QVLAFFJY.js → chunk-2PWVICP6.js} +1 -1
  4. package/Build/Workers/{chunk-ILME5BXA.js → chunk-2YY724ZX.js} +8 -8
  5. package/Build/Workers/{chunk-ENNFMWDW.js → chunk-4DMAXPKB.js} +12 -12
  6. package/Build/Workers/{chunk-CDJDJ5LK.js → chunk-4LRFYRBX.js} +2 -2
  7. package/Build/Workers/{chunk-76FDC45O.js → chunk-5JCZHJUU.js} +13 -13
  8. package/Build/Workers/{chunk-5LSOO2KD.js → chunk-5KG7KDDW.js} +7 -7
  9. package/Build/Workers/{chunk-A6X24AZI.js → chunk-6BSNYZZG.js} +5 -5
  10. package/Build/Workers/{chunk-IGAZBTFZ.js → chunk-6R6SGKYN.js} +6 -6
  11. package/Build/Workers/{chunk-SS5ABQGY.js → chunk-6V2KDEHL.js} +4 -4
  12. package/Build/Workers/{chunk-ZMBHFYOX.js → chunk-75BC2IHI.js} +7 -7
  13. package/Build/Workers/{chunk-LGNDTZVX.js → chunk-7SESBH2I.js} +4 -4
  14. package/Build/Workers/{chunk-CLCTQVVL.js → chunk-7WXBTNRV.js} +8 -8
  15. package/Build/Workers/{chunk-WBSY7HDY.js → chunk-A7SMPV6B.js} +12 -12
  16. package/Build/Workers/{chunk-CEEZE3YZ.js → chunk-ATSXKJ3L.js} +7 -7
  17. package/Build/Workers/{chunk-AHWAZRBV.js → chunk-B4AVL7VI.js} +1 -1
  18. package/Build/Workers/{chunk-6HK6IXK2.js → chunk-B7Q2WF6Q.js} +4 -4
  19. package/Build/Workers/{chunk-YKU2Q3A2.js → chunk-BNDSDQ7D.js} +9 -12
  20. package/Build/Workers/{chunk-R4FPNAZ2.js → chunk-CKK6CUXK.js} +9 -9
  21. package/Build/Workers/{chunk-FCP2QY4G.js → chunk-COKOYTRS.js} +5 -5
  22. package/Build/Workers/{chunk-7D2HZKH7.js → chunk-CQ4TZXAT.js} +7 -7
  23. package/Build/Workers/{chunk-TVZD72WJ.js → chunk-DKSANM4A.js} +12 -12
  24. package/Build/Workers/{chunk-FDK4K5IA.js → chunk-DZK34ZVD.js} +1 -1
  25. package/Build/Workers/{chunk-N7CCOFLX.js → chunk-E7G32DWL.js} +1 -1
  26. package/Build/Workers/{chunk-XDWCTQCZ.js → chunk-EDETO6NY.js} +2 -2
  27. package/Build/Workers/{chunk-2EFYUSUY.js → chunk-F34TJJLA.js} +16 -16
  28. package/Build/Workers/{chunk-GXWQZBAI.js → chunk-GLHDTTTO.js} +2 -2
  29. package/Build/Workers/{chunk-T5QBPLE3.js → chunk-GS7RY2DH.js} +11 -11
  30. package/Build/Workers/{chunk-C7JQVRLM.js → chunk-HDD3RFLT.js} +25 -3
  31. package/Build/Workers/{chunk-E7NZJOK7.js → chunk-HDPNFEPP.js} +121 -93
  32. package/Build/Workers/{chunk-VAL7DYNR.js → chunk-JBJ6BRIM.js} +4 -4
  33. package/Build/Workers/{chunk-XQ3SKCMM.js → chunk-JKTWW7IO.js} +5 -5
  34. package/Build/Workers/{chunk-UVO6COT2.js → chunk-JL4NWWQY.js} +5 -5
  35. package/Build/Workers/{chunk-DBD5WWG2.js → chunk-JMUUAW4X.js} +10 -10
  36. package/Build/Workers/{chunk-UEY73NRN.js → chunk-KBGAHN5R.js} +1 -1
  37. package/Build/Workers/{chunk-LD64RPYV.js → chunk-KEWK6VZL.js} +12 -12
  38. package/Build/Workers/{chunk-JW6OZT4R.js → chunk-L73K5UPP.js} +10 -10
  39. package/Build/Workers/{chunk-DIGUUD6G.js → chunk-LL2SGJYH.js} +6 -6
  40. package/Build/Workers/{chunk-XLXSDIP5.js → chunk-LYJUL4XQ.js} +6 -6
  41. package/Build/Workers/{chunk-SM2CDCYF.js → chunk-M6W46OAP.js} +7 -7
  42. package/Build/Workers/{chunk-EHTS2YPT.js → chunk-MDDKCLMF.js} +17 -17
  43. package/Build/Workers/{chunk-FGQFQHN5.js → chunk-MUW4DJV7.js} +18 -18
  44. package/Build/Workers/{chunk-HHV3MCGV.js → chunk-N5YK44FS.js} +5 -5
  45. package/Build/Workers/{chunk-RG4F5R57.js → chunk-NZQUP52G.js} +9 -9
  46. package/Build/Workers/{chunk-B4CQSLZJ.js → chunk-PKZA44LH.js} +6 -6
  47. package/Build/Workers/{chunk-OBEU25PI.js → chunk-Q2JS5LCB.js} +17 -17
  48. package/Build/Workers/{chunk-KGXSYGBG.js → chunk-QTAEVUED.js} +13 -13
  49. package/Build/Workers/{chunk-NIWITKQK.js → chunk-SEJIXZZ4.js} +11 -11
  50. package/Build/Workers/{chunk-SGRGNDOD.js → chunk-SL2HCFYW.js} +10 -10
  51. package/Build/Workers/{chunk-SF6K72D7.js → chunk-SLHK3KAR.js} +5 -5
  52. package/Build/Workers/{chunk-JKXV6PG5.js → chunk-UZY5XRL2.js} +1 -1
  53. package/Build/Workers/{chunk-LNSQVXFH.js → chunk-VRECSMG3.js} +2 -2
  54. package/Build/Workers/{chunk-A3O6EDBK.js → chunk-X27HKF5E.js} +2 -2
  55. package/Build/Workers/{chunk-7KVKHY7O.js → chunk-XBY3354M.js} +6 -6
  56. package/Build/Workers/{chunk-GSWMAFTE.js → chunk-XRZCS3HE.js} +23 -16
  57. package/Build/Workers/{chunk-6YR6JBMY.js → chunk-XSIUYAT6.js} +2 -2
  58. package/Build/Workers/{chunk-ZSGUV73H.js → chunk-Z2DW5NM2.js} +6 -6
  59. package/Build/Workers/combineGeometry.js +24 -24
  60. package/Build/Workers/createBoxGeometry.js +18 -18
  61. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  62. package/Build/Workers/createCircleGeometry.js +26 -26
  63. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  64. package/Build/Workers/createCoplanarPolygonGeometry.js +35 -35
  65. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  66. package/Build/Workers/createCorridorGeometry.js +31 -33
  67. package/Build/Workers/createCorridorOutlineGeometry.js +29 -31
  68. package/Build/Workers/createCylinderGeometry.js +20 -20
  69. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  70. package/Build/Workers/createEllipseGeometry.js +26 -26
  71. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  73. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  74. package/Build/Workers/createFrustumGeometry.js +18 -18
  75. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  76. package/Build/Workers/createGeometry.js +24 -24
  77. package/Build/Workers/createGroundPolylineGeometry.js +24 -24
  78. package/Build/Workers/createPlaneGeometry.js +16 -16
  79. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  80. package/Build/Workers/createPolygonGeometry.js +34 -34
  81. package/Build/Workers/createPolygonOutlineGeometry.js +31 -31
  82. package/Build/Workers/createPolylineGeometry.js +26 -26
  83. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  84. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  85. package/Build/Workers/createRectangleGeometry.js +27 -27
  86. package/Build/Workers/createRectangleOutlineGeometry.js +21 -21
  87. package/Build/Workers/createSimplePolylineGeometry.js +24 -24
  88. package/Build/Workers/createSphereGeometry.js +19 -19
  89. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  90. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  91. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  92. package/Build/Workers/createVectorTileGeometries.js +24 -24
  93. package/Build/Workers/createVectorTilePoints.js +13 -13
  94. package/Build/Workers/createVectorTilePolygons.js +22 -22
  95. package/Build/Workers/createVectorTilePolylines.js +14 -14
  96. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  97. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  98. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  99. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  100. package/Build/Workers/createWallGeometry.js +24 -24
  101. package/Build/Workers/createWallOutlineGeometry.js +24 -24
  102. package/Build/Workers/decodeDraco.js +10 -10
  103. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  104. package/Build/Workers/decodeI3S.js +10 -10
  105. package/Build/Workers/gaussianSplatSorter.js +4 -4
  106. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  107. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  108. package/Build/Workers/transcodeKTX2.js +6 -6
  109. package/Build/Workers/transferTypedArrayTest.js +1 -1
  110. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  111. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  112. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +1 -5
  113. package/Source/Core/BoundingSphere.js +0 -3
  114. package/Source/Core/Cesium3DTilesTerrainGeometryProcessor.js +3 -4
  115. package/Source/Core/CoplanarPolygonGeometry.js +2 -2
  116. package/Source/Core/CorridorGeometry.js +2 -4
  117. package/Source/Core/CorridorOutlineGeometry.js +1 -3
  118. package/Source/Core/EarthOrientationParameters.js +2 -2
  119. package/Source/Core/EllipseGeometryLibrary.js +2 -2
  120. package/Source/Core/EllipsoidGeodesic.js +3 -3
  121. package/Source/Core/EllipsoidRhumbLine.js +1 -1
  122. package/Source/Core/GroundPolylineGeometry.js +2 -2
  123. package/Source/Core/Heap.js +1 -1
  124. package/Source/Core/HermitePolynomialApproximation.js +215 -179
  125. package/Source/Core/InterpolationAlgorithm.js +1 -0
  126. package/Source/Core/Ion.js +1 -1
  127. package/Source/Core/IonResource.js +5 -0
  128. package/Source/Core/IonSnapGeometryType.js +59 -0
  129. package/Source/Core/IonSnapHeat.js +33 -0
  130. package/Source/Core/IonSnapMode.js +45 -0
  131. package/Source/Core/IonSnapParentGeometryType.js +52 -0
  132. package/Source/Core/IonSnapService.js +369 -0
  133. package/Source/Core/JulianDate.js +1 -1
  134. package/Source/Core/LagrangePolynomialApproximation.js +55 -52
  135. package/Source/Core/LinearApproximation.js +69 -66
  136. package/Source/Core/Math.js +59 -0
  137. package/Source/Core/Matrix2.js +2 -2
  138. package/Source/Core/Matrix3.js +2 -2
  139. package/Source/Core/OrthographicFrustum.js +1 -1
  140. package/Source/Core/PerspectiveFrustum.js +1 -1
  141. package/Source/Core/PolygonGeometry.js +2 -2
  142. package/Source/Core/PolygonGeometryLibrary.js +1 -1
  143. package/Source/Core/PolygonOutlineGeometry.js +1 -1
  144. package/Source/Core/PolylineGeometry.js +1 -1
  145. package/Source/Core/PolylineVolumeGeometryLibrary.js +1 -1
  146. package/Source/Core/Rectangle.js +7 -1
  147. package/Source/Core/RectangleOutlineGeometry.js +1 -1
  148. package/Source/Core/SimplePolylineGeometry.js +1 -1
  149. package/Source/Core/SnapService.js +63 -0
  150. package/Source/Core/TerrainEncoding.js +2 -2
  151. package/Source/Core/TerrainPicker.js +179 -168
  152. package/Source/Core/TimeIntervalCollection.js +1 -3
  153. package/Source/Core/Tipsify.js +1 -1
  154. package/Source/Core/Transforms.js +5 -1
  155. package/Source/Core/VectorPipeline.js +1211 -0
  156. package/Source/Core/VectorProvider.js +669 -0
  157. package/Source/Core/WallOutlineGeometry.js +1 -1
  158. package/Source/Core/getTimestamp.js +4 -2
  159. package/Source/DataSources/CompositeEntityCollection.js +0 -1
  160. package/Source/DataSources/CzmlDataSource.js +2 -0
  161. package/Source/DataSources/DataSourceDisplay.js +1 -1
  162. package/Source/DataSources/GeoJsonDataSource.js +0 -1
  163. package/Source/DataSources/GeometryVisualizer.js +1 -1
  164. package/Source/DataSources/KmlDataSource.js +1 -2
  165. package/Source/DataSources/PolylineVisualizer.js +1 -1
  166. package/Source/DataSources/StaticOutlineGeometryBatch.js +1 -1
  167. package/Source/Renderer/AutomaticUniforms.js +67 -2
  168. package/Source/Renderer/Context.js +9 -3
  169. package/Source/Renderer/DrawCommand.js +22 -0
  170. package/Source/Renderer/Framebuffer.js +4 -0
  171. package/Source/Renderer/Pass.js +11 -10
  172. package/Source/Renderer/ShaderBuilder.js +1 -1
  173. package/Source/Renderer/Texture.js +11 -0
  174. package/Source/Renderer/UniformState.js +54 -1
  175. package/Source/Renderer/VertexArray.js +0 -1
  176. package/Source/Scene/ArcGisMapServerImageryProvider.js +0 -5
  177. package/Source/Scene/ArcGisMapService.js +1 -1
  178. package/Source/Scene/Billboard.js +2 -1
  179. package/Source/Scene/BillboardCollection.js +7 -3
  180. package/Source/Scene/BufferPointCollection.js +4 -7
  181. package/Source/Scene/BufferPolygonCollection.js +56 -27
  182. package/Source/Scene/BufferPolylineCollection.js +61 -8
  183. package/Source/Scene/BufferPolylineMaterial.js +6 -5
  184. package/Source/Scene/BufferPrimitiveCollection.js +226 -34
  185. package/Source/Scene/Camera.js +71 -5
  186. package/Source/Scene/Cesium3DTile.js +12 -0
  187. package/Source/Scene/Cesium3DTileset.js +62 -9
  188. package/Source/Scene/Cesium3DTilesetBaseTraversal.js +15 -3
  189. package/Source/Scene/Cesium3DTilesetCache.js +15 -0
  190. package/Source/Scene/ClippingPlaneCollection.js +2 -2
  191. package/Source/Scene/ClippingPolygon.js +154 -100
  192. package/Source/Scene/ClippingPolygonCollection.js +352 -694
  193. package/Source/Scene/Controllers/Controller.js +63 -0
  194. package/Source/Scene/Controllers/ControllerHost.js +78 -0
  195. package/Source/Scene/Controllers/HybridScreenSpacePanCameraController.js +106 -0
  196. package/Source/Scene/Controllers/MouseButton.js +32 -0
  197. package/Source/Scene/Controllers/ScreenSpaceElevatorCameraController.js +295 -0
  198. package/Source/Scene/Controllers/ScreenSpaceInputBindings.js +154 -0
  199. package/Source/Scene/Controllers/ScreenSpaceMapCameraController.js +310 -0
  200. package/Source/Scene/Controllers/ScreenSpaceTiltOrbitCameraController.js +642 -0
  201. package/Source/Scene/Controllers/ScreenSpaceZoomCameraController.js +431 -0
  202. package/Source/Scene/Controllers/defaultPickWorldPosition.js +84 -0
  203. package/Source/Scene/CreditDisplay.js +62 -0
  204. package/Source/Scene/DerivedCommand.js +94 -0
  205. package/Source/Scene/EdgeFramebuffer.js +1 -5
  206. package/Source/Scene/FrameState.js +17 -0
  207. package/Source/Scene/GeoJsonPrimitive.js +114 -24
  208. package/Source/Scene/Globe.js +20 -0
  209. package/Source/Scene/GlobeDepth.js +27 -1
  210. package/Source/Scene/GlobeSurfaceShaderSet.js +42 -53
  211. package/Source/Scene/GlobeSurfaceTile.js +61 -10
  212. package/Source/Scene/GlobeSurfaceTileProvider.js +351 -26
  213. package/Source/Scene/GltfLoader.js +88 -9
  214. package/Source/Scene/GltfSpzLoader.js +1 -1
  215. package/Source/Scene/GltfVertexBufferLoader.js +6 -3
  216. package/Source/Scene/HeightReference.js +1 -1
  217. package/Source/Scene/I3SDataProvider.js +1 -1
  218. package/Source/Scene/I3SLayer.js +1 -1
  219. package/Source/Scene/I3SNode.js +2 -2
  220. package/Source/Scene/ImageryLayerCollection.js +188 -4
  221. package/Source/Scene/IonImageryProvider.js +1 -5
  222. package/Source/Scene/Label.js +4 -4
  223. package/Source/Scene/LabelCollection.js +1 -1
  224. package/Source/Scene/MVTDataProvider.js +11 -0
  225. package/Source/Scene/Model/B3dmLoader.js +1 -2
  226. package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +10 -8
  227. package/Source/Scene/Model/I3dmLoader.js +1 -1
  228. package/Source/Scene/Model/InstancingPipelineStage.js +4 -7
  229. package/Source/Scene/Model/MaterialPipelineStage.js +124 -1
  230. package/Source/Scene/Model/Model.js +250 -26
  231. package/Source/Scene/Model/Model3DTileContent.js +5 -0
  232. package/Source/Scene/Model/ModelClippingPlanesPipelineStage.js +28 -1
  233. package/Source/Scene/Model/ModelClippingPolygonsPipelineStage.js +54 -19
  234. package/Source/Scene/Model/ModelDrawCommand.js +160 -16
  235. package/Source/Scene/Model/ModelDrawCommands.js +4 -0
  236. package/Source/Scene/Model/ModelRenderResources.js +2 -3
  237. package/Source/Scene/Model/ModelSceneGraph.js +31 -1
  238. package/Source/Scene/Model/ModelVectorLookupPipelineStage.js +205 -0
  239. package/Source/Scene/Model/PickingPipelineStage.js +33 -0
  240. package/Source/Scene/Model/PrimitiveRenderResources.js +24 -0
  241. package/Source/Scene/ModelComponents.js +71 -0
  242. package/Source/Scene/Picking.js +16 -5
  243. package/Source/Scene/PlanarFillIdFramebuffer.js +172 -0
  244. package/Source/Scene/PntsParser.js +0 -1
  245. package/Source/Scene/PolylineCollection.js +1 -1
  246. package/Source/Scene/PostProcessStage.js +26 -5
  247. package/Source/Scene/ResourceCache.js +7 -4
  248. package/Source/Scene/ResourceCacheKey.js +16 -13
  249. package/Source/Scene/Scene.js +258 -6
  250. package/Source/Scene/ScreenSpaceCameraController.js +1 -2
  251. package/Source/Scene/ShadowMap.js +9 -3
  252. package/Source/Scene/ShadowMapShader.js +50 -2
  253. package/Source/Scene/SnapFramebuffer.js +121 -0
  254. package/Source/Scene/Snapping.js +241 -0
  255. package/Source/Scene/TerrainFillMesh.js +3 -2
  256. package/Source/Scene/UrlTemplate3DTilesDataProvider.js +13 -2
  257. package/Source/Scene/Vector3DTileContent.js +2 -3
  258. package/Source/Scene/VectorGltf3DTileContent.js +31 -3
  259. package/Source/Scene/View.js +10 -8
  260. package/Source/Scene/VoxelTraversal.js +1 -1
  261. package/Source/Scene/WebMapServiceImageryProvider.js +5 -1
  262. package/Source/Scene/WebMapTileServiceImageryProvider.js +6 -1
  263. package/Source/Scene/createElevationBandMaterial.js +1 -1
  264. package/Source/Scene/renderBufferPointCollection.js +1 -2
  265. package/Source/Scene/renderBufferPolygonCollection.js +1 -2
  266. package/Source/Scene/renderBufferPolylineCollection.js +6 -3
  267. package/Source/Shaders/BufferPolylineMaterialVS.glsl +14 -2
  268. package/Source/Shaders/BufferPolylineMaterialVS.js +14 -2
  269. package/Source/Shaders/Builtin/Constants/passCesium3DTile.glsl +1 -1
  270. package/Source/Shaders/Builtin/Constants/passCesium3DTile.js +1 -1
  271. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.glsl +1 -1
  272. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js +1 -1
  273. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.glsl +1 -1
  274. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js +1 -1
  275. package/Source/Shaders/Builtin/Constants/passCesium3DTilePlanarFillId.glsl +9 -0
  276. package/Source/Shaders/Builtin/Constants/passCesium3DTilePlanarFillId.js +11 -0
  277. package/Source/Shaders/Builtin/Constants/passClassification.glsl +1 -1
  278. package/Source/Shaders/Builtin/Constants/passClassification.js +1 -1
  279. package/Source/Shaders/Builtin/Constants/passGaussianSplats.glsl +1 -1
  280. package/Source/Shaders/Builtin/Constants/passGaussianSplats.js +1 -1
  281. package/Source/Shaders/Builtin/Constants/passOpaque.glsl +1 -1
  282. package/Source/Shaders/Builtin/Constants/passOpaque.js +1 -1
  283. package/Source/Shaders/Builtin/Constants/passTranslucent.glsl +1 -1
  284. package/Source/Shaders/Builtin/Constants/passTranslucent.js +1 -1
  285. package/Source/Shaders/Builtin/Constants/passVoxels.glsl +1 -1
  286. package/Source/Shaders/Builtin/Constants/passVoxels.js +1 -1
  287. package/Source/Shaders/Builtin/CzmBuiltins.js +4 -4
  288. package/Source/Shaders/Builtin/Functions/eyeToCartographicDelta.glsl +74 -0
  289. package/Source/Shaders/Builtin/Functions/eyeToCartographicDelta.js +76 -0
  290. package/Source/Shaders/GlobeFS.glsl +20 -14
  291. package/Source/Shaders/GlobeFS.js +20 -14
  292. package/Source/Shaders/GlobeVS.glsl +0 -32
  293. package/Source/Shaders/GlobeVS.js +0 -32
  294. package/Source/Shaders/Materials/PolylineGlowMaterial.glsl +1 -1
  295. package/Source/Shaders/Materials/PolylineGlowMaterial.js +1 -1
  296. package/Source/Shaders/Model/MaterialStageFS.glsl +8 -2
  297. package/Source/Shaders/Model/MaterialStageFS.js +8 -2
  298. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.glsl +15 -3
  299. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.js +15 -3
  300. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.glsl +20 -24
  301. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.js +20 -24
  302. package/Source/Shaders/Model/ModelFS.glsl +109 -0
  303. package/Source/Shaders/Model/ModelFS.js +109 -0
  304. package/Source/Shaders/Model/ModelVS.glsl +7 -2
  305. package/Source/Shaders/Model/ModelVS.js +7 -2
  306. package/Source/Shaders/Model/ModelVectorLookupStageFS.glsl +6 -0
  307. package/Source/Shaders/Model/ModelVectorLookupStageFS.js +8 -0
  308. package/Source/Shaders/Model/ModelVectorLookupStageVS.glsl +15 -0
  309. package/Source/Shaders/Model/ModelVectorLookupStageVS.js +17 -0
  310. package/Source/Shaders/Model/VerticalExaggerationStageVS.glsl +9 -10
  311. package/Source/Shaders/Model/VerticalExaggerationStageVS.js +9 -11
  312. package/Source/Shaders/VectorCommon.glsl +305 -0
  313. package/Source/Shaders/VectorCommon.js +307 -0
  314. package/Source/ThirdParty/Workers/zip-web-worker.js +1 -1
  315. package/Source/ThirdParty/zip-module.wasm +0 -0
  316. package/Source/Widget/CesiumWidget.js +30 -0
  317. package/index.d.ts +1326 -65
  318. package/index.js +179 -155
  319. package/package.json +6 -6
  320. package/Source/Shaders/Builtin/Functions/clipPolygons.glsl +0 -37
  321. package/Source/Shaders/Builtin/Functions/clipPolygons.js +0 -39
  322. package/Source/Shaders/Builtin/Functions/unpackClippingExtents.glsl +0 -14
  323. package/Source/Shaders/Builtin/Functions/unpackClippingExtents.js +0 -15
  324. package/Source/Shaders/PolygonSignedDistanceFS.glsl +0 -131
  325. package/Source/Shaders/PolygonSignedDistanceFS.js +0 -132
@@ -0,0 +1,369 @@
1
+ import Cartesian3 from "./Cartesian3.js";
2
+ import Cartesian4 from "./Cartesian4.js";
3
+ import Cartographic from "./Cartographic.js";
4
+ import Check from "./Check.js";
5
+ import Frozen from "./Frozen.js";
6
+ import CesiumMath from "./Math.js";
7
+ import defined from "./defined.js";
8
+ import Ion from "./Ion.js";
9
+ import IonResource from "./IonResource.js";
10
+ import IonSnapMode from "./IonSnapMode.js";
11
+ import Matrix4 from "./Matrix4.js";
12
+ import Resource from "./Resource.js";
13
+ import RuntimeError from "./RuntimeError.js";
14
+
15
+ /**
16
+ * Convert a WGS84 degrees point object returned by the ion REST API to a
17
+ * Cartesian3, or undefined when absent.
18
+ * @private
19
+ */
20
+ function cartesianFromApiPoint(point) {
21
+ if (
22
+ !defined(point) ||
23
+ !defined(point.longitude) ||
24
+ !defined(point.latitude)
25
+ ) {
26
+ return undefined;
27
+ }
28
+ return Cartesian3.fromDegrees(
29
+ point.longitude,
30
+ point.latitude,
31
+ point.height ?? 0.0,
32
+ );
33
+ }
34
+
35
+ /**
36
+ * Convert a Cartesian3 (ECEF) to the WGS84 degrees object shape the ion REST
37
+ * API expects.
38
+ * @private
39
+ */
40
+ function apiPointFromCartesian(cartesian) {
41
+ const carto = Cartographic.fromCartesian(cartesian);
42
+ return {
43
+ longitude: CesiumMath.toDegrees(carto.longitude),
44
+ latitude: CesiumMath.toDegrees(carto.latitude),
45
+ height: carto.height,
46
+ };
47
+ }
48
+
49
+ /**
50
+ * Convert a Matrix4 to the row-major array-of-rows shape the ion REST API
51
+ * expects for <code>worldToView</code>.
52
+ * @private
53
+ */
54
+ function rowsFromMatrix4(matrix) {
55
+ const rows = [];
56
+ const row = new Cartesian4();
57
+ for (let i = 0; i < 4; i++) {
58
+ Matrix4.getRow(matrix, i, row);
59
+ rows.push([row.x, row.y, row.z, row.w]);
60
+ }
61
+ return rows;
62
+ }
63
+
64
+ /**
65
+ * Build the clip-space -> pixel-space (projective) viewport matrix:
66
+ * <pre>
67
+ * px = (ndcX * 0.5 + 0.5) * width
68
+ * py = (1 - (ndcY * 0.5 + 0.5)) * height (y-down, top-left origin)
69
+ * pz = ndcZ * 0.5 + 0.5 ([-1,1] -> [0,1] depth)
70
+ * </pre>
71
+ * @private
72
+ */
73
+ function viewportMatrix(width, height, result) {
74
+ return Matrix4.fromRowMajorArray(
75
+ // prettier-ignore
76
+ [
77
+ width / 2, 0, 0, width / 2,
78
+ 0, -height / 2, 0, height / 2,
79
+ 0, 0, 0.5, 0.5,
80
+ 0, 0, 0, 1,
81
+ ],
82
+ result,
83
+ );
84
+ }
85
+
86
+ const scratchViewport = new Matrix4();
87
+ const scratchWorldToView = new Matrix4();
88
+
89
+ /**
90
+ * The result of a successful {@link IonSnapService#snap}. Extends
91
+ * {@link SnapService.Result} with ion-specific fields.
92
+ *
93
+ * @typedef {object} IonSnapService.Result
94
+ * @property {Cartesian3} [snapPoint] The snapped point. This is the point to consume.
95
+ * @property {Cartesian3} [hitPoint] The point where the cursor hit the geometry: the nearest edge point when within the snap aperture, otherwise the surface point under the cursor.
96
+ * @property {IonSnapHeat} [heat] How close the snap point is to the close point in view space.
97
+ * @property {IonSnapGeometryType} [geometryType] The type of geometry snapped to.
98
+ * @property {IonSnapParentGeometryType} [parentGeometryType] The type of the parent geometry snapped to.
99
+ * @property {object} [normal] The surface normal at the snap point, in the model's local cartesian frame.
100
+ * @property {object} [curve] The curve geometry near the snap point, with points as WGS84 degrees objects.
101
+ */
102
+
103
+ /**
104
+ * Provides interactive snap-to-geometry against a Cesium ion 3D Tiles asset
105
+ * backed by a BIM/CAD Database model, using the ion REST API's element snap
106
+ * endpoint.
107
+ *
108
+ * This class handles conversions between the reference frame of a
109
+ * source BIM/CAD Database and the view-dependent screen space pixel
110
+ * coordinates. Each snap, it transforms using the ion asset's source
111
+ * reference frame, the camera's transform, and the canvas
112
+ * dimensions so that view-dependent features— such as the pixel aperture,
113
+ * nearest position, or surface tracking— behave correctly.
114
+ *
115
+ * This object is normally not instantiated directly, use {@link IonSnapService.fromAssetId}.
116
+ *
117
+ * @experimental This feature is not final and is subject to change without Cesium's standard deprecation policy.
118
+ *
119
+ * @see Ion
120
+ * @see SnapService
121
+ *
122
+ * @example
123
+ * const snapper = await Cesium.IonSnapService.fromAssetId(123456);
124
+ * const canvas = viewer.scene.canvas;
125
+ * const result = await snapper.snap({
126
+ * elementId: "0x30000000df2",
127
+ * testPoint: pickedPosition,
128
+ * camera: viewer.camera,
129
+ * canvasWidth: canvas.clientWidth,
130
+ * canvasHeight: canvas.clientHeight,
131
+ * });
132
+ * if (Cesium.defined(result)) {
133
+ * console.log("snapped to", result.snapPoint);
134
+ * }
135
+ */
136
+ class IonSnapService {
137
+ /**
138
+ * @param {object} options Object with the following properties:
139
+ * @param {number} options.assetId The ion asset id.
140
+ * @param {Resource} options.resource The asset's ion API resource.
141
+ * @param {Matrix4} options.ecefTransform A 4x4 transformation matrix from the source BIM/CAD Database reference frame local to the world's fixed reference frame.
142
+ */
143
+ constructor(options) {
144
+ this._assetId = options.assetId;
145
+ this._resource = options.resource;
146
+
147
+ /**
148
+ * A 4x4 transformation matrix from the source BIM/CAD Database reference frame local to the world's fixed reference frame.
149
+ * @type {Matrix4}
150
+ * @readonly
151
+ */
152
+ this.ecefTransform = options.ecefTransform;
153
+ }
154
+
155
+ /**
156
+ * The ion asset id this snapper operates on.
157
+ * @type {number}
158
+ * @readonly
159
+ */
160
+ get assetId() {
161
+ return this._assetId;
162
+ }
163
+
164
+ /**
165
+ * Creates an {@link IonSnapService} for the given ion asset, fetching
166
+ * the asset's ECEF transform from the ion REST API.
167
+ *
168
+ * @experimental This feature is not final and is subject to change without Cesium's standard deprecation policy.
169
+ *
170
+ * @param {number} assetId The ion ID of a 3D Tiles asset backed by a BIM/CAD Database model.
171
+ * @param {object} [options] Object with the following properties:
172
+ * @param {string} [options.accessToken=Ion.defaultAccessToken] The ion access token to use.
173
+ * @param {string|Resource} [options.server=Ion.defaultServer] The ion API server to use.
174
+ * @returns {Promise<IonSnapService>} A snapper bound to the asset.
175
+ *
176
+ * @exception {RuntimeError} The asset is not geolocated, so view-correct snapping is not possible.
177
+ */
178
+ static async fromAssetId(assetId, options) {
179
+ //>>includeStart('debug', pragmas.debug);
180
+ Check.typeOf.number("assetId", assetId);
181
+ //>>includeEnd('debug');
182
+
183
+ options = options ?? Frozen.EMPTY_OBJECT;
184
+ const accessToken = options.accessToken ?? Ion.defaultAccessToken;
185
+ const server = Resource.createIfNeeded(options.server ?? Ion.defaultServer);
186
+ server.appendForwardSlash();
187
+
188
+ const resourceOptions = {
189
+ // Trailing slash so derived resource urls resolve under the asset id.
190
+ url: `assets/${assetId}/`,
191
+ headers: IonResource._addClientHeaders(),
192
+ };
193
+ if (defined(accessToken)) {
194
+ resourceOptions.queryParameters = { access_token: accessToken };
195
+ }
196
+ const resource = server.getDerivedResource(resourceOptions);
197
+
198
+ const ecefResponse = await resource
199
+ .getDerivedResource({ url: "ecef" })
200
+ .fetchJson();
201
+
202
+ if (!defined(ecefResponse?.ecefTransform)) {
203
+ throw new RuntimeError(
204
+ `Cesium ion asset ${assetId} is not geolocated; snapping requires geolocation`,
205
+ );
206
+ }
207
+
208
+ const ecefTransform = Matrix4.fromRowMajorArray(
209
+ ecefResponse.ecefTransform.flat(),
210
+ );
211
+
212
+ return new IonSnapService({
213
+ assetId: assetId,
214
+ resource: resource,
215
+ ecefTransform: ecefTransform,
216
+ });
217
+ }
218
+
219
+ /**
220
+ * Computes the world-to-view matrix the native snapper needs: a projective
221
+ * transform from model-world coordinates to view (CSS pixel) coordinates,
222
+ * composed as <code>V * P * Vm * E</code> where
223
+ * <ul>
224
+ * <li><code>E</code>: model -> ECEF (this asset's {@link IonSnapService#ecefTransform})</li>
225
+ * <li><code>Vm</code>: ECEF -> eye (<code>camera.viewMatrix</code>)</li>
226
+ * <li><code>P</code>: eye -> clip (<code>camera.frustum.projectionMatrix</code>)</li>
227
+ * <li><code>V</code>: clip -> pixels (y-down viewport matrix)</li>
228
+ * </ul>
229
+ * The viewport term uses CSS pixel dimensions so pixel-valued snap apertures
230
+ * mean CSS pixels regardless of the display's device pixel ratio.
231
+ *
232
+ * @param {Camera} camera The camera defining the view.
233
+ * @param {number} canvasWidth The canvas width in CSS pixels.
234
+ * @param {number} canvasHeight The canvas height in CSS pixels.
235
+ * @param {Matrix4} [result] The object onto which to store the result.
236
+ * @returns {Matrix4} The model-world to view (pixels) matrix.
237
+ *
238
+ * @private
239
+ */
240
+ _computeWorldToView(camera, canvasWidth, canvasHeight, result) {
241
+ //>>includeStart('debug', pragmas.debug);
242
+ Check.defined("camera", camera);
243
+ Check.typeOf.number("canvasWidth", canvasWidth);
244
+ Check.typeOf.number("canvasHeight", canvasHeight);
245
+ //>>includeEnd('debug');
246
+
247
+ result = result ?? new Matrix4();
248
+
249
+ const V = viewportMatrix(canvasWidth, canvasHeight, scratchViewport);
250
+
251
+ // result = V * P * Vm * E, built up right-to-left
252
+ Matrix4.multiply(camera.viewMatrix, this.ecefTransform, result);
253
+ Matrix4.multiply(camera.frustum.projectionMatrix, result, result);
254
+ return Matrix4.multiply(V, result, result);
255
+ }
256
+
257
+ /**
258
+ * Requests a snap against an element of this asset.
259
+ *
260
+ * A view-correct world-to-view matrix is composed from
261
+ * <code>options.camera</code>, <code>options.canvasWidth</code>, and
262
+ * <code>options.canvasHeight</code> so view-dependent snapping (nearest
263
+ * ordering, pixel apertures, surface tracking) matches the current view.
264
+ *
265
+ * Only 3D views are supported: the camera must be viewing in
266
+ * {@link SceneMode.SCENE3D}.
267
+ *
268
+ * @experimental This feature is not final and is subject to change without Cesium's standard deprecation policy.
269
+ *
270
+ * @param {object} options Object with the following properties:
271
+ * @param {string} options.elementId The element id to snap to, as a hex string, e.g. <code>"0x30000000df2"</code>.
272
+ * @param {Cartesian3} options.testPoint The point to snap from, typically the picked cursor position.
273
+ * @param {Camera} options.camera The camera defining the current view. Must be viewing in {@link SceneMode.SCENE3D}.
274
+ * @param {number} options.canvasWidth The canvas width in CSS pixels.
275
+ * @param {number} options.canvasHeight The canvas height in CSS pixels.
276
+ * @param {Cartesian3} [options.closePoint=options.testPoint] A reference point near the target geometry that seeds the snap search.
277
+ * @param {number} [options.snapAperture=IonSnapService.DEFAULT_SNAP_APERTURE] The snap tolerance in CSS pixels of the world-to-view output space.
278
+ * @param {IonSnapMode} [options.snapMode=IonSnapMode.NEAREST] The type of snap to perform.
279
+ * @returns {Promise<IonSnapService.Result|undefined>} The snap result, or <code>undefined</code> if the element was not found or no snap was possible for it.
280
+ */
281
+ async snap(options) {
282
+ //>>includeStart('debug', pragmas.debug);
283
+ Check.defined("options", options);
284
+ Check.typeOf.string("options.elementId", options.elementId);
285
+ Check.defined("options.testPoint", options.testPoint);
286
+ Check.defined("options.camera", options.camera);
287
+ Check.typeOf.number("options.canvasWidth", options.canvasWidth);
288
+ Check.typeOf.number("options.canvasHeight", options.canvasHeight);
289
+ //>>includeEnd('debug');
290
+
291
+ const worldToView = this._computeWorldToView(
292
+ options.camera,
293
+ options.canvasWidth,
294
+ options.canvasHeight,
295
+ scratchWorldToView,
296
+ );
297
+
298
+ const body = {
299
+ testPoint: apiPointFromCartesian(options.testPoint),
300
+ closePoint: apiPointFromCartesian(
301
+ options.closePoint ?? options.testPoint,
302
+ ),
303
+ snapAperture:
304
+ options.snapAperture ?? IonSnapService.DEFAULT_SNAP_APERTURE,
305
+ snapMode: options.snapMode ?? IonSnapMode.NEAREST,
306
+ worldToView: rowsFromMatrix4(worldToView),
307
+ };
308
+
309
+ let response;
310
+ try {
311
+ response = await this._resource
312
+ .getDerivedResource({
313
+ url: `elements/${options.elementId}/snap`,
314
+ })
315
+ .post(JSON.stringify(body), {
316
+ headers: {
317
+ "Content-Type": "application/json",
318
+ },
319
+ responseType: "json",
320
+ });
321
+ } catch (error) {
322
+ // The snap endpoint responds 404 when the element does not exist, and
323
+ // 400 with a "No snap possible" message when the element has no
324
+ // snappable geometry or the test point is too far from it. Treat both
325
+ // as "no snap".
326
+ if (error?.statusCode === 404) {
327
+ return undefined;
328
+ }
329
+ if (
330
+ error?.statusCode === 400 &&
331
+ typeof error.response?.message === "string" &&
332
+ error.response.message.includes("No snap possible")
333
+ ) {
334
+ return undefined;
335
+ }
336
+ throw error;
337
+ }
338
+
339
+ if (!defined(response)) {
340
+ return undefined;
341
+ }
342
+
343
+ const result = {
344
+ heat: response.heat,
345
+ geometryType: response.geomType,
346
+ parentGeometryType: response.parentGeomType,
347
+ normal: response.normal,
348
+ curve: response.curve,
349
+ };
350
+ result.snapPoint = cartesianFromApiPoint(response.snapPoint);
351
+ result.hitPoint = cartesianFromApiPoint(response.hitPoint);
352
+ return result;
353
+ }
354
+ }
355
+
356
+ /**
357
+ * The default snap tolerance used by {@link IonSnapService#snap} when
358
+ * <code>options.snapAperture</code> is not provided, in CSS pixels of the
359
+ * world-to-view output space. This is {@link SnapService}'s
360
+ * <code>DEFAULT_SNAP_APERTURE</code> for this implementation.
361
+ *
362
+ * @experimental This feature is not final and is subject to change without Cesium's standard deprecation policy.
363
+ *
364
+ * @type {number}
365
+ * @constant
366
+ */
367
+ IonSnapService.DEFAULT_SNAP_APERTURE = 12;
368
+
369
+ export default IonSnapService;
@@ -106,7 +106,7 @@ function convertTaiToUtc(julianDate, result) {
106
106
  //we're converting, so we subtract one to get the correct LeapSecond instance.
107
107
  return JulianDate.addSeconds(
108
108
  julianDate,
109
- -leapSeconds[--index].offset,
109
+ -leapSeconds[index - 1].offset,
110
110
  result,
111
111
  );
112
112
  }
@@ -1,3 +1,5 @@
1
+ // @ts-check
2
+
1
3
  import defined from "./defined.js";
2
4
 
3
5
  /**
@@ -5,67 +7,68 @@ import defined from "./defined.js";
5
7
  *
6
8
  * @namespace LagrangePolynomialApproximation
7
9
  */
8
- const LagrangePolynomialApproximation = {
9
- type: "Lagrange",
10
- };
11
-
12
- /**
13
- * Given the desired degree, returns the number of data points required for interpolation.
14
- *
15
- * @param {number} degree The desired degree of interpolation.
16
- * @returns {number} The number of required data points needed for the desired degree of interpolation.
17
- */
18
- LagrangePolynomialApproximation.getRequiredDataPoints = function (degree) {
19
- return Math.max(degree + 1.0, 2);
20
- };
10
+ class LagrangePolynomialApproximation {
11
+ /**
12
+ * Gets the name of this interpolation algorithm.
13
+ * @type {string}
14
+ */
15
+ static get type() {
16
+ return "Lagrange";
17
+ }
21
18
 
22
- /**
23
- * Interpolates values using Lagrange Polynomial Approximation.
24
- *
25
- * @param {number} x The independent variable for which the dependent variables will be interpolated.
26
- * @param {number[]} xTable The array of independent variables to use to interpolate. The values
27
- * in this array must be in increasing order and the same value must not occur twice in the array.
28
- * @param {number[]} yTable The array of dependent variables to use to interpolate. For a set of three
29
- * dependent values (p,q,w) at time 1 and time 2 this should be as follows: {p1, q1, w1, p2, q2, w2}.
30
- * @param {number} yStride The number of dependent variable values in yTable corresponding to
31
- * each independent variable value in xTable.
32
- * @param {number[]} [result] An existing array into which to store the result.
33
- * @returns {number[]} The array of interpolated values, or the result parameter if one was provided.
34
- */
35
- LagrangePolynomialApproximation.interpolateOrderZero = function (
36
- x,
37
- xTable,
38
- yTable,
39
- yStride,
40
- result,
41
- ) {
42
- if (!defined(result)) {
43
- result = new Array(yStride);
19
+ /**
20
+ * Given the desired degree, returns the number of data points required for interpolation.
21
+ *
22
+ * @param {number} degree The desired degree of interpolation.
23
+ * @returns {number} The number of required data points needed for the desired degree of interpolation.
24
+ */
25
+ static getRequiredDataPoints(degree) {
26
+ return Math.max(degree + 1.0, 2);
44
27
  }
45
28
 
46
- let i;
47
- let j;
48
- const length = xTable.length;
29
+ /**
30
+ * Interpolates values using Lagrange Polynomial Approximation.
31
+ *
32
+ * @param {number} x The independent variable for which the dependent variables will be interpolated.
33
+ * @param {number[]} xTable The array of independent variables to use to interpolate. The values
34
+ * in this array must be in increasing order and the same value must not occur twice in the array.
35
+ * @param {number[]} yTable The array of dependent variables to use to interpolate. For a set of three
36
+ * dependent values (p,q,w) at time 1 and time 2 this should be as follows: {p1, q1, w1, p2, q2, w2}.
37
+ * @param {number} yStride The number of dependent variable values in yTable corresponding to
38
+ * each independent variable value in xTable.
39
+ * @param {number[]} [result] An existing array into which to store the result.
40
+ * @returns {number[]} The array of interpolated values, or the result parameter if one was provided.
41
+ */
42
+ static interpolateOrderZero(x, xTable, yTable, yStride, result) {
43
+ if (!defined(result)) {
44
+ result = new Array(yStride);
45
+ }
46
+
47
+ let i;
48
+ let j;
49
+ const length = xTable.length;
49
50
 
50
- for (i = 0; i < yStride; i++) {
51
- result[i] = 0;
52
- }
51
+ for (i = 0; i < yStride; i++) {
52
+ result[i] = 0;
53
+ }
53
54
 
54
- for (i = 0; i < length; i++) {
55
- let coefficient = 1;
55
+ for (i = 0; i < length; i++) {
56
+ let coefficient = 1;
56
57
 
57
- for (j = 0; j < length; j++) {
58
- if (j !== i) {
59
- const diffX = xTable[i] - xTable[j];
60
- coefficient *= (x - xTable[j]) / diffX;
58
+ for (j = 0; j < length; j++) {
59
+ if (j !== i) {
60
+ const diffX = xTable[i] - xTable[j];
61
+ coefficient *= (x - xTable[j]) / diffX;
62
+ }
61
63
  }
62
- }
63
64
 
64
- for (j = 0; j < yStride; j++) {
65
- result[j] += coefficient * yTable[i * yStride + j];
65
+ for (j = 0; j < yStride; j++) {
66
+ result[j] += coefficient * yTable[i * yStride + j];
67
+ }
66
68
  }
69
+
70
+ return result;
67
71
  }
72
+ }
68
73
 
69
- return result;
70
- };
71
74
  export default LagrangePolynomialApproximation;
@@ -1,3 +1,5 @@
1
+ // @ts-check
2
+
1
3
  import defined from "./defined.js";
2
4
  import DeveloperError from "./DeveloperError.js";
3
5
 
@@ -6,78 +8,79 @@ import DeveloperError from "./DeveloperError.js";
6
8
  *
7
9
  * @namespace LinearApproximation
8
10
  */
9
- const LinearApproximation = {
10
- type: "Linear",
11
- };
12
-
13
- /**
14
- * Given the desired degree, returns the number of data points required for interpolation.
15
- * Since linear interpolation can only generate a first degree polynomial, this function
16
- * always returns 2.
17
- * @param {number} degree The desired degree of interpolation.
18
- * @returns {number} This function always returns 2.
19
- *
20
- */
21
- LinearApproximation.getRequiredDataPoints = function (degree) {
22
- return 2;
23
- };
24
-
25
- /**
26
- * Interpolates values using linear approximation.
27
- *
28
- * @param {number} x The independent variable for which the dependent variables will be interpolated.
29
- * @param {number[]} xTable The array of independent variables to use to interpolate. The values
30
- * in this array must be in increasing order and the same value must not occur twice in the array.
31
- * @param {number[]} yTable The array of dependent variables to use to interpolate. For a set of three
32
- * dependent values (p,q,w) at time 1 and time 2 this should be as follows: {p1, q1, w1, p2, q2, w2}.
33
- * @param {number} yStride The number of dependent variable values in yTable corresponding to
34
- * each independent variable value in xTable.
35
- * @param {number[]} [result] An existing array into which to store the result.
36
- * @returns {number[]} The array of interpolated values, or the result parameter if one was provided.
37
- */
38
- LinearApproximation.interpolateOrderZero = function (
39
- x,
40
- xTable,
41
- yTable,
42
- yStride,
43
- result,
44
- ) {
45
- //>>includeStart('debug', pragmas.debug);
46
- if (xTable.length !== 2) {
47
- throw new DeveloperError(
48
- "The xTable provided to the linear interpolator must have exactly two elements.",
49
- );
50
- } else if (yStride <= 0) {
51
- throw new DeveloperError(
52
- "There must be at least 1 dependent variable for each independent variable.",
53
- );
11
+ class LinearApproximation {
12
+ /**
13
+ * Gets the name of this interpolation algorithm.
14
+ * @type {string}
15
+ */
16
+ static get type() {
17
+ return "Linear";
54
18
  }
55
- //>>includeEnd('debug');
56
19
 
57
- if (!defined(result)) {
58
- result = new Array(yStride);
20
+ /**
21
+ * Given the desired degree, returns the number of data points required for interpolation.
22
+ * Since linear interpolation can only generate a first degree polynomial, this function
23
+ * always returns 2.
24
+ * @param {number} degree The desired degree of interpolation.
25
+ * @returns {number} This function always returns 2.
26
+ *
27
+ */
28
+ static getRequiredDataPoints(degree) {
29
+ return 2;
59
30
  }
60
31
 
61
- let i;
62
- let y0;
63
- let y1;
64
- const x0 = xTable[0];
65
- const x1 = xTable[1];
32
+ /**
33
+ * Interpolates values using linear approximation.
34
+ *
35
+ * @param {number} x The independent variable for which the dependent variables will be interpolated.
36
+ * @param {number[]} xTable The array of independent variables to use to interpolate. The values
37
+ * in this array must be in increasing order and the same value must not occur twice in the array.
38
+ * @param {number[]} yTable The array of dependent variables to use to interpolate. For a set of three
39
+ * dependent values (p,q,w) at time 1 and time 2 this should be as follows: {p1, q1, w1, p2, q2, w2}.
40
+ * @param {number} yStride The number of dependent variable values in yTable corresponding to
41
+ * each independent variable value in xTable.
42
+ * @param {number[]} [result] An existing array into which to store the result.
43
+ * @returns {number[]} The array of interpolated values, or the result parameter if one was provided.
44
+ */
45
+ static interpolateOrderZero(x, xTable, yTable, yStride, result) {
46
+ //>>includeStart('debug', pragmas.debug);
47
+ if (xTable.length !== 2) {
48
+ throw new DeveloperError(
49
+ "The xTable provided to the linear interpolator must have exactly two elements.",
50
+ );
51
+ } else if (yStride <= 0) {
52
+ throw new DeveloperError(
53
+ "There must be at least 1 dependent variable for each independent variable.",
54
+ );
55
+ }
56
+ //>>includeEnd('debug');
66
57
 
67
- //>>includeStart('debug', pragmas.debug);
68
- if (x0 === x1) {
69
- throw new DeveloperError(
70
- "Divide by zero error: xTable[0] and xTable[1] are equal",
71
- );
72
- }
73
- //>>includeEnd('debug');
58
+ if (!defined(result)) {
59
+ result = new Array(yStride);
60
+ }
61
+
62
+ let i;
63
+ let y0;
64
+ let y1;
65
+ const x0 = xTable[0];
66
+ const x1 = xTable[1];
67
+
68
+ //>>includeStart('debug', pragmas.debug);
69
+ if (x0 === x1) {
70
+ throw new DeveloperError(
71
+ "Divide by zero error: xTable[0] and xTable[1] are equal",
72
+ );
73
+ }
74
+ //>>includeEnd('debug');
75
+
76
+ for (i = 0; i < yStride; i++) {
77
+ y0 = yTable[i];
78
+ y1 = yTable[i + yStride];
79
+ result[i] = ((y1 - y0) * x + x1 * y0 - x0 * y1) / (x1 - x0);
80
+ }
74
81
 
75
- for (i = 0; i < yStride; i++) {
76
- y0 = yTable[i];
77
- y1 = yTable[i + yStride];
78
- result[i] = ((y1 - y0) * x + x1 * y0 - x0 * y1) / (x1 - x0);
82
+ return result;
79
83
  }
84
+ }
80
85
 
81
- return result;
82
- };
83
86
  export default LinearApproximation;