@cesium/engine 26.1.0 → 26.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (325) hide show
  1. package/Build/ThirdParty/Workers/zip-web-worker.js +764 -520
  2. package/Build/Workers/{chunk-HS6AD4P2.js → chunk-2DKJSPYF.js} +14 -14
  3. package/Build/Workers/{chunk-QVLAFFJY.js → chunk-2PWVICP6.js} +1 -1
  4. package/Build/Workers/{chunk-ILME5BXA.js → chunk-2YY724ZX.js} +8 -8
  5. package/Build/Workers/{chunk-ENNFMWDW.js → chunk-4DMAXPKB.js} +12 -12
  6. package/Build/Workers/{chunk-CDJDJ5LK.js → chunk-4LRFYRBX.js} +2 -2
  7. package/Build/Workers/{chunk-76FDC45O.js → chunk-5JCZHJUU.js} +13 -13
  8. package/Build/Workers/{chunk-5LSOO2KD.js → chunk-5KG7KDDW.js} +7 -7
  9. package/Build/Workers/{chunk-A6X24AZI.js → chunk-6BSNYZZG.js} +5 -5
  10. package/Build/Workers/{chunk-IGAZBTFZ.js → chunk-6R6SGKYN.js} +6 -6
  11. package/Build/Workers/{chunk-SS5ABQGY.js → chunk-6V2KDEHL.js} +4 -4
  12. package/Build/Workers/{chunk-ZMBHFYOX.js → chunk-75BC2IHI.js} +7 -7
  13. package/Build/Workers/{chunk-LGNDTZVX.js → chunk-7SESBH2I.js} +4 -4
  14. package/Build/Workers/{chunk-CLCTQVVL.js → chunk-7WXBTNRV.js} +8 -8
  15. package/Build/Workers/{chunk-WBSY7HDY.js → chunk-A7SMPV6B.js} +12 -12
  16. package/Build/Workers/{chunk-CEEZE3YZ.js → chunk-ATSXKJ3L.js} +7 -7
  17. package/Build/Workers/{chunk-AHWAZRBV.js → chunk-B4AVL7VI.js} +1 -1
  18. package/Build/Workers/{chunk-6HK6IXK2.js → chunk-B7Q2WF6Q.js} +4 -4
  19. package/Build/Workers/{chunk-YKU2Q3A2.js → chunk-BNDSDQ7D.js} +9 -12
  20. package/Build/Workers/{chunk-R4FPNAZ2.js → chunk-CKK6CUXK.js} +9 -9
  21. package/Build/Workers/{chunk-FCP2QY4G.js → chunk-COKOYTRS.js} +5 -5
  22. package/Build/Workers/{chunk-7D2HZKH7.js → chunk-CQ4TZXAT.js} +7 -7
  23. package/Build/Workers/{chunk-TVZD72WJ.js → chunk-DKSANM4A.js} +12 -12
  24. package/Build/Workers/{chunk-FDK4K5IA.js → chunk-DZK34ZVD.js} +1 -1
  25. package/Build/Workers/{chunk-N7CCOFLX.js → chunk-E7G32DWL.js} +1 -1
  26. package/Build/Workers/{chunk-XDWCTQCZ.js → chunk-EDETO6NY.js} +2 -2
  27. package/Build/Workers/{chunk-2EFYUSUY.js → chunk-F34TJJLA.js} +16 -16
  28. package/Build/Workers/{chunk-GXWQZBAI.js → chunk-GLHDTTTO.js} +2 -2
  29. package/Build/Workers/{chunk-T5QBPLE3.js → chunk-GS7RY2DH.js} +11 -11
  30. package/Build/Workers/{chunk-C7JQVRLM.js → chunk-HDD3RFLT.js} +25 -3
  31. package/Build/Workers/{chunk-E7NZJOK7.js → chunk-HDPNFEPP.js} +121 -93
  32. package/Build/Workers/{chunk-VAL7DYNR.js → chunk-JBJ6BRIM.js} +4 -4
  33. package/Build/Workers/{chunk-XQ3SKCMM.js → chunk-JKTWW7IO.js} +5 -5
  34. package/Build/Workers/{chunk-UVO6COT2.js → chunk-JL4NWWQY.js} +5 -5
  35. package/Build/Workers/{chunk-DBD5WWG2.js → chunk-JMUUAW4X.js} +10 -10
  36. package/Build/Workers/{chunk-UEY73NRN.js → chunk-KBGAHN5R.js} +1 -1
  37. package/Build/Workers/{chunk-LD64RPYV.js → chunk-KEWK6VZL.js} +12 -12
  38. package/Build/Workers/{chunk-JW6OZT4R.js → chunk-L73K5UPP.js} +10 -10
  39. package/Build/Workers/{chunk-DIGUUD6G.js → chunk-LL2SGJYH.js} +6 -6
  40. package/Build/Workers/{chunk-XLXSDIP5.js → chunk-LYJUL4XQ.js} +6 -6
  41. package/Build/Workers/{chunk-SM2CDCYF.js → chunk-M6W46OAP.js} +7 -7
  42. package/Build/Workers/{chunk-EHTS2YPT.js → chunk-MDDKCLMF.js} +17 -17
  43. package/Build/Workers/{chunk-FGQFQHN5.js → chunk-MUW4DJV7.js} +18 -18
  44. package/Build/Workers/{chunk-HHV3MCGV.js → chunk-N5YK44FS.js} +5 -5
  45. package/Build/Workers/{chunk-RG4F5R57.js → chunk-NZQUP52G.js} +9 -9
  46. package/Build/Workers/{chunk-B4CQSLZJ.js → chunk-PKZA44LH.js} +6 -6
  47. package/Build/Workers/{chunk-OBEU25PI.js → chunk-Q2JS5LCB.js} +17 -17
  48. package/Build/Workers/{chunk-KGXSYGBG.js → chunk-QTAEVUED.js} +13 -13
  49. package/Build/Workers/{chunk-NIWITKQK.js → chunk-SEJIXZZ4.js} +11 -11
  50. package/Build/Workers/{chunk-SGRGNDOD.js → chunk-SL2HCFYW.js} +10 -10
  51. package/Build/Workers/{chunk-SF6K72D7.js → chunk-SLHK3KAR.js} +5 -5
  52. package/Build/Workers/{chunk-JKXV6PG5.js → chunk-UZY5XRL2.js} +1 -1
  53. package/Build/Workers/{chunk-LNSQVXFH.js → chunk-VRECSMG3.js} +2 -2
  54. package/Build/Workers/{chunk-A3O6EDBK.js → chunk-X27HKF5E.js} +2 -2
  55. package/Build/Workers/{chunk-7KVKHY7O.js → chunk-XBY3354M.js} +6 -6
  56. package/Build/Workers/{chunk-GSWMAFTE.js → chunk-XRZCS3HE.js} +23 -16
  57. package/Build/Workers/{chunk-6YR6JBMY.js → chunk-XSIUYAT6.js} +2 -2
  58. package/Build/Workers/{chunk-ZSGUV73H.js → chunk-Z2DW5NM2.js} +6 -6
  59. package/Build/Workers/combineGeometry.js +24 -24
  60. package/Build/Workers/createBoxGeometry.js +18 -18
  61. package/Build/Workers/createBoxOutlineGeometry.js +16 -16
  62. package/Build/Workers/createCircleGeometry.js +26 -26
  63. package/Build/Workers/createCircleOutlineGeometry.js +19 -19
  64. package/Build/Workers/createCoplanarPolygonGeometry.js +35 -35
  65. package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
  66. package/Build/Workers/createCorridorGeometry.js +31 -33
  67. package/Build/Workers/createCorridorOutlineGeometry.js +29 -31
  68. package/Build/Workers/createCylinderGeometry.js +20 -20
  69. package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
  70. package/Build/Workers/createEllipseGeometry.js +26 -26
  71. package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
  72. package/Build/Workers/createEllipsoidGeometry.js +19 -19
  73. package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
  74. package/Build/Workers/createFrustumGeometry.js +18 -18
  75. package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
  76. package/Build/Workers/createGeometry.js +24 -24
  77. package/Build/Workers/createGroundPolylineGeometry.js +24 -24
  78. package/Build/Workers/createPlaneGeometry.js +16 -16
  79. package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
  80. package/Build/Workers/createPolygonGeometry.js +34 -34
  81. package/Build/Workers/createPolygonOutlineGeometry.js +31 -31
  82. package/Build/Workers/createPolylineGeometry.js +26 -26
  83. package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
  84. package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
  85. package/Build/Workers/createRectangleGeometry.js +27 -27
  86. package/Build/Workers/createRectangleOutlineGeometry.js +21 -21
  87. package/Build/Workers/createSimplePolylineGeometry.js +24 -24
  88. package/Build/Workers/createSphereGeometry.js +19 -19
  89. package/Build/Workers/createSphereOutlineGeometry.js +18 -18
  90. package/Build/Workers/createTaskProcessorWorker.js +3 -3
  91. package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
  92. package/Build/Workers/createVectorTileGeometries.js +24 -24
  93. package/Build/Workers/createVectorTilePoints.js +13 -13
  94. package/Build/Workers/createVectorTilePolygons.js +22 -22
  95. package/Build/Workers/createVectorTilePolylines.js +14 -14
  96. package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
  97. package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
  98. package/Build/Workers/createVerticesFromHeightmap.js +22 -22
  99. package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
  100. package/Build/Workers/createWallGeometry.js +24 -24
  101. package/Build/Workers/createWallOutlineGeometry.js +24 -24
  102. package/Build/Workers/decodeDraco.js +10 -10
  103. package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
  104. package/Build/Workers/decodeI3S.js +10 -10
  105. package/Build/Workers/gaussianSplatSorter.js +4 -4
  106. package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
  107. package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
  108. package/Build/Workers/transcodeKTX2.js +6 -6
  109. package/Build/Workers/transferTypedArrayTest.js +1 -1
  110. package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
  111. package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
  112. package/Source/Core/ArcGISTiledElevationTerrainProvider.js +1 -5
  113. package/Source/Core/BoundingSphere.js +0 -3
  114. package/Source/Core/Cesium3DTilesTerrainGeometryProcessor.js +3 -4
  115. package/Source/Core/CoplanarPolygonGeometry.js +2 -2
  116. package/Source/Core/CorridorGeometry.js +2 -4
  117. package/Source/Core/CorridorOutlineGeometry.js +1 -3
  118. package/Source/Core/EarthOrientationParameters.js +2 -2
  119. package/Source/Core/EllipseGeometryLibrary.js +2 -2
  120. package/Source/Core/EllipsoidGeodesic.js +3 -3
  121. package/Source/Core/EllipsoidRhumbLine.js +1 -1
  122. package/Source/Core/GroundPolylineGeometry.js +2 -2
  123. package/Source/Core/Heap.js +1 -1
  124. package/Source/Core/HermitePolynomialApproximation.js +215 -179
  125. package/Source/Core/InterpolationAlgorithm.js +1 -0
  126. package/Source/Core/Ion.js +1 -1
  127. package/Source/Core/IonResource.js +5 -0
  128. package/Source/Core/IonSnapGeometryType.js +59 -0
  129. package/Source/Core/IonSnapHeat.js +33 -0
  130. package/Source/Core/IonSnapMode.js +45 -0
  131. package/Source/Core/IonSnapParentGeometryType.js +52 -0
  132. package/Source/Core/IonSnapService.js +369 -0
  133. package/Source/Core/JulianDate.js +1 -1
  134. package/Source/Core/LagrangePolynomialApproximation.js +55 -52
  135. package/Source/Core/LinearApproximation.js +69 -66
  136. package/Source/Core/Math.js +59 -0
  137. package/Source/Core/Matrix2.js +2 -2
  138. package/Source/Core/Matrix3.js +2 -2
  139. package/Source/Core/OrthographicFrustum.js +1 -1
  140. package/Source/Core/PerspectiveFrustum.js +1 -1
  141. package/Source/Core/PolygonGeometry.js +2 -2
  142. package/Source/Core/PolygonGeometryLibrary.js +1 -1
  143. package/Source/Core/PolygonOutlineGeometry.js +1 -1
  144. package/Source/Core/PolylineGeometry.js +1 -1
  145. package/Source/Core/PolylineVolumeGeometryLibrary.js +1 -1
  146. package/Source/Core/Rectangle.js +7 -1
  147. package/Source/Core/RectangleOutlineGeometry.js +1 -1
  148. package/Source/Core/SimplePolylineGeometry.js +1 -1
  149. package/Source/Core/SnapService.js +63 -0
  150. package/Source/Core/TerrainEncoding.js +2 -2
  151. package/Source/Core/TerrainPicker.js +179 -168
  152. package/Source/Core/TimeIntervalCollection.js +1 -3
  153. package/Source/Core/Tipsify.js +1 -1
  154. package/Source/Core/Transforms.js +5 -1
  155. package/Source/Core/VectorPipeline.js +1211 -0
  156. package/Source/Core/VectorProvider.js +669 -0
  157. package/Source/Core/WallOutlineGeometry.js +1 -1
  158. package/Source/Core/getTimestamp.js +4 -2
  159. package/Source/DataSources/CompositeEntityCollection.js +0 -1
  160. package/Source/DataSources/CzmlDataSource.js +2 -0
  161. package/Source/DataSources/DataSourceDisplay.js +1 -1
  162. package/Source/DataSources/GeoJsonDataSource.js +0 -1
  163. package/Source/DataSources/GeometryVisualizer.js +1 -1
  164. package/Source/DataSources/KmlDataSource.js +1 -2
  165. package/Source/DataSources/PolylineVisualizer.js +1 -1
  166. package/Source/DataSources/StaticOutlineGeometryBatch.js +1 -1
  167. package/Source/Renderer/AutomaticUniforms.js +67 -2
  168. package/Source/Renderer/Context.js +9 -3
  169. package/Source/Renderer/DrawCommand.js +22 -0
  170. package/Source/Renderer/Framebuffer.js +4 -0
  171. package/Source/Renderer/Pass.js +11 -10
  172. package/Source/Renderer/ShaderBuilder.js +1 -1
  173. package/Source/Renderer/Texture.js +11 -0
  174. package/Source/Renderer/UniformState.js +54 -1
  175. package/Source/Renderer/VertexArray.js +0 -1
  176. package/Source/Scene/ArcGisMapServerImageryProvider.js +0 -5
  177. package/Source/Scene/ArcGisMapService.js +1 -1
  178. package/Source/Scene/Billboard.js +2 -1
  179. package/Source/Scene/BillboardCollection.js +7 -3
  180. package/Source/Scene/BufferPointCollection.js +4 -7
  181. package/Source/Scene/BufferPolygonCollection.js +56 -27
  182. package/Source/Scene/BufferPolylineCollection.js +61 -8
  183. package/Source/Scene/BufferPolylineMaterial.js +6 -5
  184. package/Source/Scene/BufferPrimitiveCollection.js +226 -34
  185. package/Source/Scene/Camera.js +71 -5
  186. package/Source/Scene/Cesium3DTile.js +12 -0
  187. package/Source/Scene/Cesium3DTileset.js +62 -9
  188. package/Source/Scene/Cesium3DTilesetBaseTraversal.js +15 -3
  189. package/Source/Scene/Cesium3DTilesetCache.js +15 -0
  190. package/Source/Scene/ClippingPlaneCollection.js +2 -2
  191. package/Source/Scene/ClippingPolygon.js +154 -100
  192. package/Source/Scene/ClippingPolygonCollection.js +352 -694
  193. package/Source/Scene/Controllers/Controller.js +63 -0
  194. package/Source/Scene/Controllers/ControllerHost.js +78 -0
  195. package/Source/Scene/Controllers/HybridScreenSpacePanCameraController.js +106 -0
  196. package/Source/Scene/Controllers/MouseButton.js +32 -0
  197. package/Source/Scene/Controllers/ScreenSpaceElevatorCameraController.js +295 -0
  198. package/Source/Scene/Controllers/ScreenSpaceInputBindings.js +154 -0
  199. package/Source/Scene/Controllers/ScreenSpaceMapCameraController.js +310 -0
  200. package/Source/Scene/Controllers/ScreenSpaceTiltOrbitCameraController.js +642 -0
  201. package/Source/Scene/Controllers/ScreenSpaceZoomCameraController.js +431 -0
  202. package/Source/Scene/Controllers/defaultPickWorldPosition.js +84 -0
  203. package/Source/Scene/CreditDisplay.js +62 -0
  204. package/Source/Scene/DerivedCommand.js +94 -0
  205. package/Source/Scene/EdgeFramebuffer.js +1 -5
  206. package/Source/Scene/FrameState.js +17 -0
  207. package/Source/Scene/GeoJsonPrimitive.js +114 -24
  208. package/Source/Scene/Globe.js +20 -0
  209. package/Source/Scene/GlobeDepth.js +27 -1
  210. package/Source/Scene/GlobeSurfaceShaderSet.js +42 -53
  211. package/Source/Scene/GlobeSurfaceTile.js +61 -10
  212. package/Source/Scene/GlobeSurfaceTileProvider.js +351 -26
  213. package/Source/Scene/GltfLoader.js +88 -9
  214. package/Source/Scene/GltfSpzLoader.js +1 -1
  215. package/Source/Scene/GltfVertexBufferLoader.js +6 -3
  216. package/Source/Scene/HeightReference.js +1 -1
  217. package/Source/Scene/I3SDataProvider.js +1 -1
  218. package/Source/Scene/I3SLayer.js +1 -1
  219. package/Source/Scene/I3SNode.js +2 -2
  220. package/Source/Scene/ImageryLayerCollection.js +188 -4
  221. package/Source/Scene/IonImageryProvider.js +1 -5
  222. package/Source/Scene/Label.js +4 -4
  223. package/Source/Scene/LabelCollection.js +1 -1
  224. package/Source/Scene/MVTDataProvider.js +11 -0
  225. package/Source/Scene/Model/B3dmLoader.js +1 -2
  226. package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +10 -8
  227. package/Source/Scene/Model/I3dmLoader.js +1 -1
  228. package/Source/Scene/Model/InstancingPipelineStage.js +4 -7
  229. package/Source/Scene/Model/MaterialPipelineStage.js +124 -1
  230. package/Source/Scene/Model/Model.js +250 -26
  231. package/Source/Scene/Model/Model3DTileContent.js +5 -0
  232. package/Source/Scene/Model/ModelClippingPlanesPipelineStage.js +28 -1
  233. package/Source/Scene/Model/ModelClippingPolygonsPipelineStage.js +54 -19
  234. package/Source/Scene/Model/ModelDrawCommand.js +160 -16
  235. package/Source/Scene/Model/ModelDrawCommands.js +4 -0
  236. package/Source/Scene/Model/ModelRenderResources.js +2 -3
  237. package/Source/Scene/Model/ModelSceneGraph.js +31 -1
  238. package/Source/Scene/Model/ModelVectorLookupPipelineStage.js +205 -0
  239. package/Source/Scene/Model/PickingPipelineStage.js +33 -0
  240. package/Source/Scene/Model/PrimitiveRenderResources.js +24 -0
  241. package/Source/Scene/ModelComponents.js +71 -0
  242. package/Source/Scene/Picking.js +16 -5
  243. package/Source/Scene/PlanarFillIdFramebuffer.js +172 -0
  244. package/Source/Scene/PntsParser.js +0 -1
  245. package/Source/Scene/PolylineCollection.js +1 -1
  246. package/Source/Scene/PostProcessStage.js +26 -5
  247. package/Source/Scene/ResourceCache.js +7 -4
  248. package/Source/Scene/ResourceCacheKey.js +16 -13
  249. package/Source/Scene/Scene.js +258 -6
  250. package/Source/Scene/ScreenSpaceCameraController.js +1 -2
  251. package/Source/Scene/ShadowMap.js +9 -3
  252. package/Source/Scene/ShadowMapShader.js +50 -2
  253. package/Source/Scene/SnapFramebuffer.js +121 -0
  254. package/Source/Scene/Snapping.js +241 -0
  255. package/Source/Scene/TerrainFillMesh.js +3 -2
  256. package/Source/Scene/UrlTemplate3DTilesDataProvider.js +13 -2
  257. package/Source/Scene/Vector3DTileContent.js +2 -3
  258. package/Source/Scene/VectorGltf3DTileContent.js +31 -3
  259. package/Source/Scene/View.js +10 -8
  260. package/Source/Scene/VoxelTraversal.js +1 -1
  261. package/Source/Scene/WebMapServiceImageryProvider.js +5 -1
  262. package/Source/Scene/WebMapTileServiceImageryProvider.js +6 -1
  263. package/Source/Scene/createElevationBandMaterial.js +1 -1
  264. package/Source/Scene/renderBufferPointCollection.js +1 -2
  265. package/Source/Scene/renderBufferPolygonCollection.js +1 -2
  266. package/Source/Scene/renderBufferPolylineCollection.js +6 -3
  267. package/Source/Shaders/BufferPolylineMaterialVS.glsl +14 -2
  268. package/Source/Shaders/BufferPolylineMaterialVS.js +14 -2
  269. package/Source/Shaders/Builtin/Constants/passCesium3DTile.glsl +1 -1
  270. package/Source/Shaders/Builtin/Constants/passCesium3DTile.js +1 -1
  271. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.glsl +1 -1
  272. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js +1 -1
  273. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.glsl +1 -1
  274. package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js +1 -1
  275. package/Source/Shaders/Builtin/Constants/passCesium3DTilePlanarFillId.glsl +9 -0
  276. package/Source/Shaders/Builtin/Constants/passCesium3DTilePlanarFillId.js +11 -0
  277. package/Source/Shaders/Builtin/Constants/passClassification.glsl +1 -1
  278. package/Source/Shaders/Builtin/Constants/passClassification.js +1 -1
  279. package/Source/Shaders/Builtin/Constants/passGaussianSplats.glsl +1 -1
  280. package/Source/Shaders/Builtin/Constants/passGaussianSplats.js +1 -1
  281. package/Source/Shaders/Builtin/Constants/passOpaque.glsl +1 -1
  282. package/Source/Shaders/Builtin/Constants/passOpaque.js +1 -1
  283. package/Source/Shaders/Builtin/Constants/passTranslucent.glsl +1 -1
  284. package/Source/Shaders/Builtin/Constants/passTranslucent.js +1 -1
  285. package/Source/Shaders/Builtin/Constants/passVoxels.glsl +1 -1
  286. package/Source/Shaders/Builtin/Constants/passVoxels.js +1 -1
  287. package/Source/Shaders/Builtin/CzmBuiltins.js +4 -4
  288. package/Source/Shaders/Builtin/Functions/eyeToCartographicDelta.glsl +74 -0
  289. package/Source/Shaders/Builtin/Functions/eyeToCartographicDelta.js +76 -0
  290. package/Source/Shaders/GlobeFS.glsl +20 -14
  291. package/Source/Shaders/GlobeFS.js +20 -14
  292. package/Source/Shaders/GlobeVS.glsl +0 -32
  293. package/Source/Shaders/GlobeVS.js +0 -32
  294. package/Source/Shaders/Materials/PolylineGlowMaterial.glsl +1 -1
  295. package/Source/Shaders/Materials/PolylineGlowMaterial.js +1 -1
  296. package/Source/Shaders/Model/MaterialStageFS.glsl +8 -2
  297. package/Source/Shaders/Model/MaterialStageFS.js +8 -2
  298. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.glsl +15 -3
  299. package/Source/Shaders/Model/ModelClippingPolygonsStageFS.js +15 -3
  300. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.glsl +20 -24
  301. package/Source/Shaders/Model/ModelClippingPolygonsStageVS.js +20 -24
  302. package/Source/Shaders/Model/ModelFS.glsl +109 -0
  303. package/Source/Shaders/Model/ModelFS.js +109 -0
  304. package/Source/Shaders/Model/ModelVS.glsl +7 -2
  305. package/Source/Shaders/Model/ModelVS.js +7 -2
  306. package/Source/Shaders/Model/ModelVectorLookupStageFS.glsl +6 -0
  307. package/Source/Shaders/Model/ModelVectorLookupStageFS.js +8 -0
  308. package/Source/Shaders/Model/ModelVectorLookupStageVS.glsl +15 -0
  309. package/Source/Shaders/Model/ModelVectorLookupStageVS.js +17 -0
  310. package/Source/Shaders/Model/VerticalExaggerationStageVS.glsl +9 -10
  311. package/Source/Shaders/Model/VerticalExaggerationStageVS.js +9 -11
  312. package/Source/Shaders/VectorCommon.glsl +305 -0
  313. package/Source/Shaders/VectorCommon.js +307 -0
  314. package/Source/ThirdParty/Workers/zip-web-worker.js +1 -1
  315. package/Source/ThirdParty/zip-module.wasm +0 -0
  316. package/Source/Widget/CesiumWidget.js +30 -0
  317. package/index.d.ts +1326 -65
  318. package/index.js +179 -155
  319. package/package.json +6 -6
  320. package/Source/Shaders/Builtin/Functions/clipPolygons.glsl +0 -37
  321. package/Source/Shaders/Builtin/Functions/clipPolygons.js +0 -39
  322. package/Source/Shaders/Builtin/Functions/unpackClippingExtents.glsl +0 -14
  323. package/Source/Shaders/Builtin/Functions/unpackClippingExtents.js +0 -15
  324. package/Source/Shaders/PolygonSignedDistanceFS.glsl +0 -131
  325. package/Source/Shaders/PolygonSignedDistanceFS.js +0 -132
@@ -0,0 +1,431 @@
1
+ import Cartesian2 from "../../Core/Cartesian2.js";
2
+ import Cartesian3 from "../../Core/Cartesian3.js";
3
+ import defined from "../../Core/defined.js";
4
+ import Frozen from "../../Core/Frozen.js";
5
+ import getTimestamp from "../../Core/getTimestamp.js";
6
+ import CesiumMath from "../../Core/Math.js";
7
+ import ScreenSpaceEventHandler from "../../Core/ScreenSpaceEventHandler.js";
8
+ import ScreenSpaceEventType from "../../Core/ScreenSpaceEventType.js";
9
+ import defaultPickWorldPosition from "./defaultPickWorldPosition.js";
10
+ import ScreenSpaceInputBindings from "./ScreenSpaceInputBindings.js";
11
+ import TimeConstants from "../../Core/TimeConstants.js";
12
+ import MouseButton from "./MouseButton.js";
13
+
14
+ /**
15
+ * @typedef {object} ControllerOptions
16
+ * @memberof ScreenSpaceZoomCameraController
17
+ * @property {ScreenSpaceInputBindings.InputBinding[]} [dragInputs] The drag input bindings that control zooming.
18
+ * @property {ScreenSpaceEventType[]} [scrollInputs] The scroll input bindings that control zooming.
19
+ */
20
+
21
+ /**
22
+ * A camera controller that allows zooming the camera in and out based on the pointer location in screen space.
23
+ * @class
24
+ * @implements Controller
25
+ * @example
26
+ * viewer.scene.screenSpaceCameraController.enableInputs = false;
27
+ * viewer.scene.screenSpaceCameraController.enableCollisionDetection = false;
28
+ *
29
+ * const zoomCameraController = new Cesium.ScreenSpaceZoomCameraController();
30
+ * viewer.addController(zoomCameraController);
31
+ */
32
+ class ScreenSpaceZoomCameraController {
33
+ /**
34
+ * @private
35
+ * @returns {ScreenSpaceInputBindings.InputBinding[]} The default drag input bindings.
36
+ */
37
+ static _getDefaultDragInputs() {
38
+ return [
39
+ Object.freeze({
40
+ button: MouseButton.MIDDLE,
41
+ }),
42
+ ];
43
+ }
44
+
45
+ /**
46
+ * @private
47
+ * @returns {ScreenSpaceEventType[]} The default scroll input bindings.
48
+ */
49
+ static _getDefaultScrollInputs() {
50
+ return [ScreenSpaceEventType.WHEEL];
51
+ }
52
+
53
+ /**
54
+ * Creates a new instance of <code>ScreenSpaceZoomCameraController</code>.
55
+ * @param {ScreenSpaceZoomCameraController.ControllerOptions} [options] The options for configuring the controller.
56
+ */
57
+ constructor(options = Frozen.EMPTY_OBJECT) {
58
+ this._enabled = true;
59
+ this._handler = undefined;
60
+ this._lastUpdateTime = undefined;
61
+
62
+ /**
63
+ * If false, the camera will zoom to the position at the center of the screen. If true, the camera will zoom to the position under the cursor or tap when dragging starts or when scrolling with the scroll wheel.
64
+ * @type {boolean}
65
+ * @default false
66
+ */
67
+ this.usePointerPosition = false;
68
+
69
+ /**
70
+ * The drag input bindings that control zooming. Each binding is a combination of the mouse button
71
+ * and an optional keyboard modifier.
72
+ * @type {ScreenSpaceInputBindings.InputBinding[]}
73
+ * @see ScreenSpaceEventHandler
74
+ */
75
+ this.dragInputs =
76
+ options.dragInputs ??
77
+ ScreenSpaceZoomCameraController._getDefaultDragInputs();
78
+
79
+ /**
80
+ * The scroll input bindings that control zooming.
81
+ * @type {ScreenSpaceEventType[]}
82
+ * @see ScreenSpaceEventHandler
83
+ * @default [ScreenSpaceEventType.WHEEL]
84
+ */
85
+ this.scrollInputs =
86
+ options.scrollInputs ??
87
+ ScreenSpaceZoomCameraController._getDefaultScrollInputs();
88
+
89
+ this._dragInputState = undefined;
90
+ this._dragDelta = new Cartesian2();
91
+ this._scrollDelta = 0.0;
92
+ this._zoomInputVelocity = 0.0;
93
+ this._screenSpaceScrollPosition = new Cartesian2();
94
+ this._screenSpaceDragPosition = new Cartesian2();
95
+ this._screenSpaceOrigin = new Cartesian2();
96
+
97
+ /**
98
+ * The rate at which the camera zooms in and out based on the mouse wheel delta.
99
+ * @type {number}
100
+ * @default 0.2
101
+ */
102
+ this.zoomSensitivity = 0.2;
103
+
104
+ /**
105
+ * A callback function used to pick the world position from which to zoom. The function is called with {@link Scene}, the {@link Cartesian2} screen space position, and a {@link Cartesian3} instance to store the result. The function should return the {@link Cartesian3} world position from which to zoom, or <code>undefined</code> if no position could be picked.
106
+ * @type {Function(Scene, Cartesian2, Cartesian3): Cartesian3|undefined}
107
+ * @default defaultPickWorldPosition
108
+ * @example
109
+ * const zoomCameraController = new Cesium.ScreenSpaceZoomCameraController();
110
+ * zoomCameraController.pickWorldPosition = function (scene, windowPosition, result) {
111
+ * // Pick the world position from the depth buffer
112
+ * return scene.pickPosition(windowPosition, result);
113
+ * };
114
+ * viewer.addController(zoomCameraController);
115
+ */
116
+ this.pickWorldPosition = defaultPickWorldPosition;
117
+
118
+ /**
119
+ * The ratio of the camera's distance to the zoom target that defines how much the camera zooms in and out per second.
120
+ * @type {number}
121
+ * @default 0.4
122
+ */
123
+ this.zoomDistanceRatio = 0.4;
124
+
125
+ /**
126
+ * Enable or disable inertia when zooming. When enabled, the camera will continue to move after the user input stops, gradually slowing down based on {@link ScreenSpaceZoomCameraController#inertialDecay}.
127
+ * @type {boolean}
128
+ * @default true
129
+ */
130
+ this.inertiaEnabled = false;
131
+
132
+ /**
133
+ * The rate at which the camera's zoom velocity decays over time.
134
+ * @type {number}
135
+ * @default 6.0
136
+ */
137
+ this.inertialDecay = 6.0;
138
+
139
+ /**
140
+ * @private
141
+ * @type number
142
+ * @default 0.0
143
+ */
144
+ this.minimumZoomDistance = 0.0;
145
+
146
+ /**
147
+ * Maximum distance from the zoom target that the camera can move away.
148
+ * @type {number}
149
+ * @default 100000.0
150
+ */
151
+ this.maximumZoomDistance = 100000.0;
152
+
153
+ /**
154
+ * @private
155
+ * @type {number}
156
+ * @default CesiumMath.EPSILON20
157
+ */
158
+ this.minimumZoomVelocity = CesiumMath.EPSILON20;
159
+
160
+ /**
161
+ * The maximum zoom velocity in meters per second. This limits the speed at which the camera can zoom in and out.
162
+ * @type {number}
163
+ * @default 1.0
164
+ */
165
+ this.maximumZoomVelocity = 1.0;
166
+
167
+ /**
168
+ * Enables or disables damping for zooming. Damping smooths out the camera movement and makes it feel more natural or weighty, but it can also introduce a slight delay in the camera response. If damping is disabled, the camera will respond immediately to user input.
169
+ * @type {boolean}
170
+ * @default true
171
+ */
172
+ this.dampingEnabled = true;
173
+
174
+ /**
175
+ * Specifies the length of time in seconds in which a single zoom animation is targeted to complete.
176
+ * @type {number}
177
+ * @default 0.45
178
+ */
179
+ this.zoomAnimationDuration = 0.45;
180
+
181
+ this._target = new Cartesian3();
182
+ this._zoomDirection = new Cartesian3();
183
+ this._zoomDampenedResults = {
184
+ velocity: 0.0,
185
+ value: 0.0,
186
+ };
187
+ }
188
+
189
+ /**
190
+ * @inheritdoc
191
+ */
192
+ get enabled() {
193
+ return this._enabled;
194
+ }
195
+ set enabled(value) {
196
+ this._enabled = value;
197
+
198
+ if (value) {
199
+ this._lastUpdateTime = getTimestamp();
200
+ this._scrollDelta = 0.0;
201
+ this._dragDelta.x = 0.0;
202
+ this._dragDelta.y = 0.0;
203
+ } else if (defined(this._dragInputState)) {
204
+ this._dragInputState.isDragging = false;
205
+ }
206
+ }
207
+
208
+ /**
209
+ * @private
210
+ * @type {boolean}
211
+ */
212
+ get isDragging() {
213
+ return defined(this._dragInputState) && this._dragInputState.isDragging;
214
+ }
215
+
216
+ /**
217
+ * @inheritdoc
218
+ * @param {HTMLElement} element The DOM element containing the Cesium scene.
219
+ */
220
+ connectedCallback(element) {
221
+ const handler = new ScreenSpaceEventHandler(element);
222
+ this._handler = handler;
223
+
224
+ for (const input of this.scrollInputs) {
225
+ handler.setInputAction(this._handleZoom.bind(this), input);
226
+ }
227
+
228
+ handler.setInputAction(
229
+ this._handleZoomPosition.bind(this),
230
+ ScreenSpaceEventType.MOUSE_MOVE,
231
+ );
232
+
233
+ this._dragInputState = ScreenSpaceInputBindings.registerDragInputBindings(
234
+ handler,
235
+ this.dragInputs,
236
+ {
237
+ start: this._handleStartDrag.bind(this),
238
+ change: this._handleDrag.bind(this),
239
+ },
240
+ );
241
+ }
242
+
243
+ /**
244
+ * @inheritdoc
245
+ * @param {HTMLElement} element The DOM element containing the Cesium scene.
246
+ */
247
+ disconnectedCallback(element) {
248
+ const handler = this._handler;
249
+ if (defined(handler) && !handler.isDestroyed()) {
250
+ handler.destroy();
251
+ }
252
+ }
253
+
254
+ /**
255
+ * @inheritdoc
256
+ */
257
+ firstUpdate() {
258
+ this._lastUpdateTime = getTimestamp();
259
+ this._scrollDelta = 0.0;
260
+ this._dragDelta.x = 0.0;
261
+ this._dragDelta.y = 0.0;
262
+ }
263
+
264
+ /**
265
+ * The current zoom distance of the camera in meters. This is the distance from the camera to the zoom target.
266
+ * @type {number}
267
+ * @private
268
+ */
269
+ get zoomDistance() {
270
+ return this._zoomDampenedResults.value;
271
+ }
272
+
273
+ /**
274
+ * The current zoom velocity of the camera in radians per second.
275
+ * @type {number}
276
+ * @private
277
+ */
278
+ get zoomVelocity() {
279
+ return this._zoomDampenedResults.velocity;
280
+ }
281
+
282
+ /**
283
+ * The current zoom velocity of the camera in radians per second.
284
+ * @type {number}
285
+ * @private
286
+ */
287
+ set zoomVelocity(value) {
288
+ this._zoomDampenedResults.velocity = value;
289
+ }
290
+
291
+ /**
292
+ * @inheritdoc
293
+ * @param {Scene} scene
294
+ */
295
+ update(scene) {
296
+ const now = getTimestamp();
297
+ const dt =
298
+ (now - this._lastUpdateTime) * TimeConstants.SECONDS_PER_MILLISECOND;
299
+
300
+ const { canvas } = scene;
301
+ const { clientWidth, clientHeight } = canvas;
302
+ if (dt === 0 || clientWidth === 0 || clientHeight === 0) {
303
+ this._lastUpdateTime = getTimestamp();
304
+ this._scrollDelta = 0.0;
305
+ this._dragDelta.x = 0;
306
+ this._dragDelta.y = 0;
307
+ return;
308
+ }
309
+
310
+ let dz = this._scrollDelta + this._dragDelta.y;
311
+ if (dz === 0.0 && this.inertiaEnabled) {
312
+ const damping = Math.exp(-this.inertialDecay * dt);
313
+ this._zoomInputVelocity *= damping;
314
+ dz = this._zoomInputVelocity * dt;
315
+ }
316
+
317
+ if (
318
+ Math.abs(this.zoomVelocity) < this.minimumZoomVelocity &&
319
+ dz <= CesiumMath.EPSILON3 &&
320
+ dz >= -CesiumMath.EPSILON3 &&
321
+ this.zoomVelocity <= CesiumMath.EPSILON3
322
+ ) {
323
+ this._lastUpdateTime = getTimestamp();
324
+ this._scrollDelta = 0.0;
325
+ this._dragDelta.x = 0;
326
+ this._dragDelta.y = 0;
327
+ this.zoomVelocity = 0.0;
328
+ return;
329
+ }
330
+
331
+ this._zoomInputVelocity = CesiumMath.clamp(
332
+ dz / dt,
333
+ -this.maximumZoomVelocity,
334
+ this.maximumZoomVelocity,
335
+ );
336
+
337
+ const { camera, ellipsoid } = scene;
338
+
339
+ let direction = camera.direction;
340
+ let distance =
341
+ Cartesian3.magnitude(camera.positionWC) - ellipsoid.maximumRadius;
342
+
343
+ let windowPosition = this.isDragging
344
+ ? this._screenSpaceDragPosition
345
+ : this._screenSpaceScrollPosition;
346
+ if (!this.useDragPosition) {
347
+ windowPosition = this._screenSpaceOrigin;
348
+ windowPosition.x = clientWidth / 2.0;
349
+ windowPosition.y = clientHeight / 2.0;
350
+ }
351
+ const target = this.pickWorldPosition(scene, windowPosition, this._target);
352
+ if (defined(target)) {
353
+ direction = Cartesian3.subtract(
354
+ target,
355
+ camera.positionWC,
356
+ this._zoomDirection,
357
+ );
358
+ direction = Cartesian3.normalize(direction, this._zoomDirection);
359
+ distance = Cartesian3.distance(target, camera.positionWC);
360
+ }
361
+
362
+ distance = CesiumMath.clamp(
363
+ distance,
364
+ distance > 0.0 ? this.minimumZoomDistance : -this.maximumZoomDistance,
365
+ distance > 0.0 ? this.maximumZoomDistance : -this.minimumZoomDistance,
366
+ );
367
+
368
+ const zoom = dz * distance * this.zoomDistanceRatio;
369
+
370
+ const smoothTime = this.dampingEnabled
371
+ ? this.zoomAnimationDuration
372
+ : undefined;
373
+ this._zoomDampenedResults = CesiumMath.smoothDamp(
374
+ 0.0,
375
+ zoom,
376
+ this.zoomVelocity,
377
+ dt,
378
+ undefined,
379
+ smoothTime,
380
+ this._zoomDampenedResults,
381
+ );
382
+
383
+ camera.move(direction, this.zoomDistance);
384
+
385
+ // Reset for next frame
386
+ this._lastUpdateTime = getTimestamp();
387
+ this._scrollDelta = 0.0;
388
+ this._dragDelta.x = 0;
389
+ this._dragDelta.y = 0;
390
+ }
391
+
392
+ /**
393
+ * @private
394
+ * @param {number} amount
395
+ */
396
+ _handleZoom(amount) {
397
+ this._scrollDelta += amount * this.zoomSensitivity;
398
+ }
399
+
400
+ /**
401
+ * @private
402
+ */
403
+ _handleZoomPosition(event) {
404
+ this._screenSpaceScrollPosition.x = event.endPosition.x;
405
+ this._screenSpaceScrollPosition.y = event.endPosition.y;
406
+ }
407
+
408
+ /**
409
+ * @private
410
+ */
411
+ _handleStartDrag(event) {
412
+ if (!this.enabled) {
413
+ return;
414
+ }
415
+
416
+ this._screenSpaceDragPosition.x = event.position.x;
417
+ this._screenSpaceDragPosition.y = event.position.y;
418
+ this._dragDelta.x = 0.0;
419
+ this._dragDelta.y = 0.0;
420
+ }
421
+
422
+ /**
423
+ * @private
424
+ */
425
+ _handleDrag(event) {
426
+ this._dragDelta.x += event.endPosition.x - event.startPosition.x;
427
+ this._dragDelta.y += event.endPosition.y - event.startPosition.y;
428
+ }
429
+ }
430
+
431
+ export default ScreenSpaceZoomCameraController;
@@ -0,0 +1,84 @@
1
+ import Cartesian3 from "../../Core/Cartesian3.js";
2
+ import Cartesian2 from "../../Core/Cartesian2.js";
3
+ import Check from "../../Core/Check.js";
4
+ import defined from "../../Core/defined.js";
5
+ import IntersectionTests from "../../Core/IntersectionTests.js";
6
+ import Plane from "../../Core/Plane.js";
7
+ import Ray from "../../Core/Ray.js";
8
+
9
+ const scratchSurfaceCartesian = new Cartesian3();
10
+ const scratchPlane = new Plane(Cartesian3.UNIT_X, 0.0);
11
+ const scratchRay = new Ray();
12
+ const defaultTargetPixelSize = new Cartesian2(1.0, 1.0, 1.0);
13
+
14
+ /**
15
+ * Picks a cartesian worldspace position based on the specified window coordinates and the camera's current position and orientation.
16
+ * <ol>
17
+ * <li>If the camera is above the scene's defined ellipsoid, the position is picked on the ellipsoid.</li>
18
+ * <li> If the camera is below the ellipsoid, a temporary plane is created relative to the camera's position and orientation, and the position is picked on that plane.</li>
19
+ * </ol>
20
+ * @param {Scene} scene The scene to pick the world position from.
21
+ * @param {Cartesian2} windowPosition The x and y coordinates of a pixel.
22
+ * @param {Cartesian3} result The object onto which to store the result.
23
+ * @param {Cartesian2} targetPixelSize The pixel size at the target position, used to preserve relative camera distance from the target position when navigating.
24
+ * @returns {Cartesian3|undefined} The picked cartesian worldspace position, or <code>undefined</code> if no position could be picked.
25
+ * @see {@link ScreenSpaceMapCameraController#pickWorldPosition}
26
+ * @see {@link ScreenSpaceElevatorCameraController#pickWorldPosition}
27
+ * @see {@link ScreenSpaceTiltOrbitCameraController#pickWorldPosition}
28
+ * @see {@link ScreenSpaceZoomCameraController#pickWorldPosition}
29
+ */
30
+ export default function (
31
+ scene,
32
+ windowPosition,
33
+ result,
34
+ targetPixelSize = defaultTargetPixelSize,
35
+ ) {
36
+ //>>includeStart('debug', pragmas.debug);
37
+ Check.typeOf.object("scene", scene);
38
+ Check.typeOf.object("windowPosition", windowPosition);
39
+ Check.typeOf.object("result", result);
40
+ //>>includeEnd('debug');
41
+
42
+ const { camera, ellipsoid } = scene;
43
+ const surface = ellipsoid.scaleToGeodeticSurface(
44
+ camera.positionWC,
45
+ scratchSurfaceCartesian,
46
+ );
47
+
48
+ // Camera is at the origin
49
+ if (!defined(surface)) {
50
+ return undefined;
51
+ }
52
+
53
+ const cameraMagnitude = Cartesian3.magnitude(camera.positionWC);
54
+ const surfaceMagnitude = Cartesian3.magnitude(surface);
55
+ const belowEllipsoid = cameraMagnitude <= surfaceMagnitude;
56
+
57
+ const normal = ellipsoid.geodeticSurfaceNormal(
58
+ camera.positionWC,
59
+ scratchSurfaceCartesian,
60
+ );
61
+ const dot = Cartesian3.dot(normal, camera.directionWC);
62
+ const lookingUp = dot > 0.0;
63
+
64
+ if (belowEllipsoid || lookingUp) {
65
+ // Camera is inside the ellipsoid. When underground, create a temporary plane beneath the ellipsoid surface to avoid picking a position on the inside and opposite side of the ellipsoid.
66
+
67
+ const plane = Plane.fromPointNormal(
68
+ camera.positionWC,
69
+ normal,
70
+ scratchPlane,
71
+ );
72
+
73
+ const { clientHeight } = scene.canvas;
74
+ const focusDistance =
75
+ (targetPixelSize.y * clientHeight) /
76
+ (2.0 * Math.tan(camera.frustum.fovy * 0.5));
77
+
78
+ plane.distance -= dot * focusDistance;
79
+ const ray = camera.getPickRay(windowPosition, scratchRay);
80
+ return IntersectionTests.rayPlane(ray, plane, result);
81
+ }
82
+
83
+ return camera.pickEllipsoid(windowPosition, ellipsoid, result);
84
+ }
@@ -162,6 +162,29 @@ function styleLightboxContainer(that) {
162
162
  }
163
163
  }
164
164
 
165
+ /**
166
+ * Wraps a callback so that it also runs when a keyboard user activates an element
167
+ * with <code>Enter</code> or <code>Space</code>. Elements exposed as <code>role="button"</code>
168
+ * are expected to respond to both keys, which anchors without an <code>href</code> do not do natively.
169
+ *
170
+ * @param {Function} callback The function to invoke when the element is activated.
171
+ * @returns {Function} A <code>keydown</code> handler.
172
+ *
173
+ * @private
174
+ */
175
+ function activateOnKeydown(callback) {
176
+ return function (event) {
177
+ if (event.key !== "Enter" && event.key !== " ") {
178
+ return;
179
+ }
180
+ // Prevent Space from scrolling the page and stop the event from also
181
+ // reaching the overlay, which would immediately close the lightbox again.
182
+ event.preventDefault();
183
+ event.stopPropagation();
184
+ callback();
185
+ };
186
+ }
187
+
165
188
  function appendCss(container) {
166
189
  const style = /*css*/ `
167
190
  .cesium-credit-lightbox-overlay {
@@ -237,6 +260,12 @@ function appendCss(container) {
237
260
  color: ${highlightColor};
238
261
  }
239
262
 
263
+ .cesium-credit-expand-link:focus-visible,
264
+ .cesium-credit-lightbox-close:focus-visible {
265
+ outline: 2px solid ${highlightColor};
266
+ outline-offset: 2px;
267
+ }
268
+
240
269
  .cesium-credit-text {
241
270
  color: ${textColor};
242
271
  }
@@ -312,6 +341,9 @@ function CreditDisplay(container, delimiter, viewport) {
312
341
 
313
342
  const lightboxCredits = document.createElement("div");
314
343
  lightboxCredits.className = "cesium-credit-lightbox";
344
+ lightboxCredits.setAttribute("role", "dialog");
345
+ lightboxCredits.setAttribute("aria-modal", "true");
346
+ lightboxCredits.setAttribute("aria-label", "Data attribution");
315
347
  lightbox.appendChild(lightboxCredits);
316
348
 
317
349
  function hideLightbox(event) {
@@ -322,6 +354,14 @@ function CreditDisplay(container, delimiter, viewport) {
322
354
  }
323
355
  lightbox.addEventListener("click", hideLightbox, false);
324
356
 
357
+ function hideLightboxOnEscape(event) {
358
+ if (event.key === "Escape") {
359
+ event.preventDefault();
360
+ that.hideLightbox();
361
+ }
362
+ }
363
+ lightbox.addEventListener("keydown", hideLightboxOnEscape, false);
364
+
325
365
  const title = document.createElement("div");
326
366
  title.className = "cesium-credit-lightbox-title";
327
367
  title.textContent = "Data provided by:";
@@ -329,8 +369,12 @@ function CreditDisplay(container, delimiter, viewport) {
329
369
 
330
370
  const closeButton = document.createElement("a");
331
371
  closeButton.onclick = this.hideLightbox.bind(this);
372
+ closeButton.onkeydown = activateOnKeydown(this.hideLightbox.bind(this));
332
373
  closeButton.innerHTML = "&times;";
333
374
  closeButton.className = "cesium-credit-lightbox-close";
375
+ closeButton.setAttribute("role", "button");
376
+ closeButton.setAttribute("tabindex", "0");
377
+ closeButton.setAttribute("aria-label", "Close data attribution");
334
378
  lightboxCredits.appendChild(closeButton);
335
379
 
336
380
  const creditList = document.createElement("ul");
@@ -349,7 +393,12 @@ function CreditDisplay(container, delimiter, viewport) {
349
393
  const expandLink = document.createElement("a");
350
394
  expandLink.className = "cesium-credit-expand-link";
351
395
  expandLink.onclick = this.showLightbox.bind(this);
396
+ expandLink.onkeydown = activateOnKeydown(this.showLightbox.bind(this));
352
397
  expandLink.textContent = "Data attribution";
398
+ expandLink.setAttribute("role", "button");
399
+ expandLink.setAttribute("tabindex", "0");
400
+ expandLink.setAttribute("aria-haspopup", "dialog");
401
+ expandLink.setAttribute("aria-expanded", "false");
353
402
  container.appendChild(expandLink);
354
403
 
355
404
  appendCss(container);
@@ -364,7 +413,9 @@ function CreditDisplay(container, delimiter, viewport) {
364
413
  this._creditList = creditList;
365
414
  this._lightbox = lightbox;
366
415
  this._hideLightbox = hideLightbox;
416
+ this._hideLightboxOnEscape = hideLightboxOnEscape;
367
417
  this._expandLink = expandLink;
418
+ this._closeButton = closeButton;
368
419
  this._expanded = false;
369
420
  this._staticCredits = [];
370
421
  this._cesiumCredit = cesiumCredit;
@@ -492,6 +543,9 @@ CreditDisplay.prototype.removeStaticCredit = function (credit) {
492
543
  CreditDisplay.prototype.showLightbox = function () {
493
544
  this._lightbox.style.display = "block";
494
545
  this._expanded = true;
546
+ this._expandLink.setAttribute("aria-expanded", "true");
547
+ // Move focus into the dialog so keyboard users can reach its contents.
548
+ this._closeButton.focus();
495
549
  };
496
550
 
497
551
  /**
@@ -500,6 +554,9 @@ CreditDisplay.prototype.showLightbox = function () {
500
554
  CreditDisplay.prototype.hideLightbox = function () {
501
555
  this._lightbox.style.display = "none";
502
556
  this._expanded = false;
557
+ this._expandLink.setAttribute("aria-expanded", "false");
558
+ // Restore focus to the element that opened the dialog.
559
+ this._expandLink.focus();
503
560
  };
504
561
 
505
562
  /**
@@ -581,6 +638,11 @@ CreditDisplay.prototype.endFrame = function () {
581
638
  */
582
639
  CreditDisplay.prototype.destroy = function () {
583
640
  this._lightbox.removeEventListener("click", this._hideLightbox, false);
641
+ this._lightbox.removeEventListener(
642
+ "keydown",
643
+ this._hideLightboxOnEscape,
644
+ false,
645
+ );
584
646
 
585
647
  this.container.removeChild(this._cesiumCreditContainer);
586
648
  this.container.removeChild(this._screenContainer);