@cesium/engine 24.0.0 → 26.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/{chunk-6WLHJFD3.js → chunk-3VFEWOBI.js} +59 -32
- package/Build/Workers/{chunk-UQU4RXLT.js → chunk-424RNO3D.js} +50 -45
- package/Build/Workers/chunk-4MGMYHOO.js +147 -0
- package/Build/Workers/{chunk-AMIHNSST.js → chunk-4S7IE3LB.js} +2 -2
- package/Build/Workers/{chunk-J6AW5YHS.js → chunk-52JDLOEM.js} +14 -14
- package/Build/Workers/{chunk-6RMS4S72.js → chunk-54I6Y66F.js} +6 -6
- package/Build/Workers/{chunk-C6P4IG5P.js → chunk-6YEE6JDR.js} +6 -6
- package/Build/Workers/{chunk-72VYSVEW.js → chunk-7J2HKPRH.js} +11 -10
- package/Build/Workers/{chunk-7O5XJTVE.js → chunk-7WM2PX4V.js} +5 -5
- package/Build/Workers/{chunk-5A2SW66E.js → chunk-ACXQXN46.js} +16 -16
- package/Build/Workers/{chunk-VLDEUTOP.js → chunk-AYKR4VBR.js} +2 -2
- package/Build/Workers/{chunk-YQFTYQMZ.js → chunk-C6J67V5A.js} +3 -2
- package/Build/Workers/{chunk-D4EJ2NXG.js → chunk-C6KNZ7T4.js} +17 -17
- package/Build/Workers/{chunk-7MDYBRYJ.js → chunk-CFQP6LYM.js} +4 -4
- package/Build/Workers/{chunk-YAOZMOFL.js → chunk-CXOYE2WM.js} +5 -5
- package/Build/Workers/{chunk-B6SCUUFP.js → chunk-CZEYZU4N.js} +10 -10
- package/Build/Workers/{chunk-NPF7SSHZ.js → chunk-DBOEKL43.js} +7 -7
- package/Build/Workers/{chunk-44EMEGKW.js → chunk-DDWSZVMY.js} +5 -5
- package/Build/Workers/{chunk-7X322WP2.js → chunk-DOBXCNC3.js} +13 -13
- package/Build/Workers/{chunk-JCI63T3K.js → chunk-E7VQ76KE.js} +6 -6
- package/Build/Workers/{chunk-7TYLCBGK.js → chunk-EBSIOBXY.js} +12 -10
- package/Build/Workers/{chunk-GQUNK2XC.js → chunk-EF2QYXGA.js} +14 -14
- package/Build/Workers/{chunk-BJD6QGXZ.js → chunk-EPYXRCDB.js} +12 -12
- package/Build/Workers/{chunk-63SIWPLS.js → chunk-F6QDY6HU.js} +13 -13
- package/Build/Workers/{chunk-XY6HMDGI.js → chunk-FRQZECAO.js} +5 -5
- package/Build/Workers/{chunk-VMVOUQ5J.js → chunk-G7PXZRVF.js} +7 -7
- package/Build/Workers/{chunk-N65BAKSH.js → chunk-INUEEEQA.js} +8 -8
- package/Build/Workers/{chunk-7QRFIKWQ.js → chunk-IRBKFCEJ.js} +2 -2
- package/Build/Workers/{chunk-UIGVOKKI.js → chunk-IYOUHCZB.js} +3 -2
- package/Build/Workers/{chunk-5GXYJQ2K.js → chunk-J6BWOHUF.js} +3 -3
- package/Build/Workers/{chunk-A47HVBC5.js → chunk-KFSTQKNM.js} +7 -7
- package/Build/Workers/{chunk-EV3VGO6Y.js → chunk-KKOSKAZB.js} +17 -17
- package/Build/Workers/{chunk-6MPGQEHA.js → chunk-KSSWJIZW.js} +2 -2
- package/Build/Workers/{chunk-DHKPFLSJ.js → chunk-M3B5JKSM.js} +3 -2
- package/Build/Workers/chunk-MPZHGZU6.js +2342 -0
- package/Build/Workers/{chunk-YJZGW74L.js → chunk-MYP774IS.js} +2213 -1349
- package/Build/Workers/{chunk-LIB2H534.js → chunk-O3EA5HS7.js} +12 -11
- package/Build/Workers/{chunk-ILMFADZA.js → chunk-P3CK7MCY.js} +27 -5
- package/Build/Workers/chunk-Q3PY526V.js +3201 -0
- package/Build/Workers/chunk-QN67VG36.js +973 -0
- package/Build/Workers/{chunk-XJRBB253.js → chunk-QRWGUWI6.js} +11 -11
- package/Build/Workers/{chunk-AF3MU2RL.js → chunk-S4MCOY6I.js} +7 -6
- package/Build/Workers/{chunk-Y7HNNPNK.js → chunk-SMQZZOW6.js} +10 -10
- package/Build/Workers/{chunk-PVV64VFW.js → chunk-TKKIREQ6.js} +3 -2
- package/Build/Workers/{chunk-MKM27KGV.js → chunk-U3ZA64U7.js} +2 -2
- package/Build/Workers/{chunk-2N4KDHS3.js → chunk-UA25D5MX.js} +12 -11
- package/Build/Workers/{chunk-RQNJD3O4.js → chunk-UOOIQ3KX.js} +12 -12
- package/Build/Workers/{chunk-GOQBUCXH.js → chunk-V7VQKN6N.js} +709 -431
- package/Build/Workers/{chunk-LXMCPFFS.js → chunk-VQYETPWC.js} +4 -4
- package/Build/Workers/{chunk-NKT5K3K3.js → chunk-VWV2IJRB.js} +13 -12
- package/Build/Workers/chunk-XZMBNNDX.js +1287 -0
- package/Build/Workers/{chunk-ISY4EZCA.js → chunk-Y57HREW5.js} +4 -4
- package/Build/Workers/{chunk-EDXL4W76.js → chunk-Y5BF6AFU.js} +2 -2
- package/Build/Workers/{chunk-Q3C6VQH6.js → chunk-YLY7NKAB.js} +4 -4
- package/Build/Workers/{chunk-4TIG36AW.js → chunk-ZK3CF7ZD.js} +12 -12
- package/Build/Workers/{chunk-AJLTU6PF.js → chunk-ZP7JMQV4.js} +4 -1
- package/Build/Workers/{chunk-HXJMS2ZI.js → chunk-ZZ46LWL6.js} +1 -1
- package/Build/Workers/combineGeometry.js +24 -24
- package/Build/Workers/createBoxGeometry.js +18 -18
- package/Build/Workers/createBoxOutlineGeometry.js +16 -16
- package/Build/Workers/createCircleGeometry.js +26 -26
- package/Build/Workers/createCircleOutlineGeometry.js +19 -19
- package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
- package/Build/Workers/createCorridorGeometry.js +29 -29
- package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
- package/Build/Workers/createCylinderGeometry.js +20 -20
- package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
- package/Build/Workers/createEllipseGeometry.js +26 -26
- package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
- package/Build/Workers/createEllipsoidGeometry.js +19 -19
- package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
- package/Build/Workers/createFrustumGeometry.js +18 -18
- package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
- package/Build/Workers/createGeometry.js +24 -24
- package/Build/Workers/createGroundPolylineGeometry.js +175 -118
- package/Build/Workers/createPlaneGeometry.js +16 -16
- package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
- package/Build/Workers/createPolygonGeometry.js +32 -32
- package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
- package/Build/Workers/createPolylineGeometry.js +25 -25
- package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
- package/Build/Workers/createRectangleGeometry.js +27 -27
- package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
- package/Build/Workers/createSimplePolylineGeometry.js +23 -23
- package/Build/Workers/createSphereGeometry.js +19 -19
- package/Build/Workers/createSphereOutlineGeometry.js +18 -18
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
- package/Build/Workers/createVectorTileGeometries.js +24 -24
- package/Build/Workers/createVectorTilePoints.js +13 -13
- package/Build/Workers/createVectorTilePolygons.js +22 -22
- package/Build/Workers/createVectorTilePolylines.js +14 -14
- package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
- package/Build/Workers/createVerticesFromHeightmap.js +24 -23
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
- package/Build/Workers/createWallGeometry.js +24 -24
- package/Build/Workers/createWallOutlineGeometry.js +23 -23
- package/Build/Workers/decodeDraco.js +10 -10
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
- package/Build/Workers/decodeI3S.js +10 -10
- package/Build/Workers/gaussianSplatSorter.js +4 -4
- package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
- package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
- package/Build/Workers/transcodeKTX2.js +12 -9
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
- package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
- package/Source/Core/ArcType.js +6 -1
- package/Source/Core/ArticulationStageType.js +5 -1
- package/Source/Core/AssociativeArray.js +100 -94
- package/Source/Core/BoundingSphere.js +1296 -1300
- package/Source/Core/Cartesian2.js +1 -1
- package/Source/Core/Cartesian3.js +2 -3
- package/Source/Core/Cartesian4.js +1 -1
- package/Source/Core/Cartographic.js +257 -249
- package/Source/Core/ClockRange.js +6 -1
- package/Source/Core/ClockStep.js +6 -1
- package/Source/Core/Color.js +844 -835
- package/Source/Core/ComponentDatatype.js +39 -1
- package/Source/Core/CornerType.js +6 -1
- package/Source/Core/Credit.js +121 -124
- package/Source/Core/Ellipsoid.js +637 -660
- package/Source/Core/ExtrapolationType.js +6 -1
- package/Source/Core/GeocodeType.js +6 -1
- package/Source/Core/GeographicProjection.js +74 -74
- package/Source/Core/GeographicTilingScheme.js +179 -198
- package/Source/Core/GeometryOffsetAttribute.js +7 -1
- package/Source/Core/GeometryType.js +7 -1
- package/Source/Core/HeightmapEncoding.js +6 -1
- package/Source/Core/Iau2006XysData.js +24 -13
- package/Source/Core/IndexDatatype.js +3 -1
- package/Source/Core/InterpolationType.js +5 -1
- package/Source/Core/Intersect.js +6 -1
- package/Source/Core/Ion.js +1 -1
- package/Source/Core/IonGeocodeProviderType.js +5 -1
- package/Source/Core/JulianDate.js +850 -848
- package/Source/Core/KeyboardEventModifier.js +6 -1
- package/Source/Core/MapProjection.js +40 -44
- package/Source/Core/Matrix2.js +906 -893
- package/Source/Core/Matrix3.js +1643 -1575
- package/Source/Core/Matrix4.js +2903 -2872
- package/Source/Core/PixelFormat.js +3 -1
- package/Source/Core/PrimitiveType.js +11 -1
- package/Source/Core/Ray.js +62 -60
- package/Source/Core/Rectangle.js +913 -904
- package/Source/Core/ReferenceFrame.js +6 -1
- package/Source/Core/RequestScheduler.js +8 -3
- package/Source/Core/RequestState.js +6 -1
- package/Source/Core/RequestType.js +6 -1
- package/Source/Core/Resource.js +1 -1
- package/Source/Core/ScreenSpaceEventHandler.js +51 -41
- package/Source/Core/ScreenSpaceEventType.js +6 -1
- package/Source/Core/TerrainQuantization.js +6 -1
- package/Source/Core/TilingScheme.js +100 -98
- package/Source/Core/TimeConstants.js +6 -1
- package/Source/Core/TimeStandard.js +6 -1
- package/Source/Core/TrackingReferenceFrame.js +6 -1
- package/Source/Core/Visibility.js +6 -1
- package/Source/Core/VulkanConstants.js +6 -1
- package/Source/Core/WebGLConstants.js +6 -1
- package/Source/Core/WebMercatorProjection.js +108 -109
- package/Source/Core/WebMercatorTilingScheme.js +246 -242
- package/Source/Core/WindingOrder.js +3 -1
- package/Source/Core/createColorRamp.js +37 -0
- package/Source/Core/globalTypes.js +25 -0
- package/Source/DataSources/StaticGroundGeometryPerMaterialBatch.js +1 -0
- package/Source/DataSources/StaticGroundPolylinePerMaterialBatch.js +1 -0
- package/Source/DataSources/StripeOrientation.js +6 -1
- package/Source/Renderer/BufferUsage.js +20 -9
- package/Source/Renderer/Context.js +2 -29
- package/Source/Renderer/DrawCommand.js +435 -403
- package/Source/Renderer/MipmapHint.js +5 -1
- package/Source/Renderer/Pass.js +10 -3
- package/Source/Renderer/PickId.js +44 -0
- package/Source/Renderer/PixelDatatype.js +3 -1
- package/Source/Renderer/RenderbufferFormat.js +5 -1
- package/Source/Renderer/ShaderDestination.js +4 -1
- package/Source/Renderer/TextureMagnificationFilter.js +3 -1
- package/Source/Renderer/TextureMinificationFilter.js +3 -1
- package/Source/Renderer/TextureWrap.js +5 -1
- package/Source/Renderer/createUniform.js +346 -239
- package/Source/Renderer/createUniformArray.js +494 -381
- package/Source/Scene/AlphaMode.js +5 -1
- package/Source/Scene/ArcGisBaseMapType.js +6 -1
- package/Source/Scene/ArcGisMapService.js +1 -1
- package/Source/Scene/AttributeType.js +3 -1
- package/Source/Scene/Axis.js +3 -1
- package/Source/Scene/BingMapsStyle.js +6 -1
- package/Source/Scene/BlendEquation.js +6 -1
- package/Source/Scene/BlendFunction.js +6 -1
- package/Source/Scene/BlendOption.js +6 -1
- package/Source/Scene/BlendingState.js +6 -1
- package/Source/Scene/BufferLoader.js +0 -2
- package/Source/Scene/BufferPoint.js +1 -0
- package/Source/Scene/BufferPointCollection.js +17 -1
- package/Source/Scene/BufferPolygon.js +3 -2
- package/Source/Scene/BufferPolygonCollection.js +13 -1
- package/Source/Scene/BufferPolyline.js +1 -0
- package/Source/Scene/BufferPolylineCollection.js +5 -1
- package/Source/Scene/BufferPrimitiveCollection.js +210 -43
- package/Source/Scene/CameraEventAggregator.js +30 -18
- package/Source/Scene/CameraEventType.js +6 -1
- package/Source/Scene/Cesium3DTile.js +54 -1
- package/Source/Scene/Cesium3DTileColorBlendMode.js +6 -1
- package/Source/Scene/Cesium3DTileContent.js +195 -254
- package/Source/Scene/Cesium3DTileContentFactory.js +10 -2
- package/Source/Scene/Cesium3DTileContentState.js +6 -1
- package/Source/Scene/Cesium3DTileContentType.js +3 -1
- package/Source/Scene/Cesium3DTileFeature.js +289 -306
- package/Source/Scene/Cesium3DTileOptimizationHint.js +6 -1
- package/Source/Scene/Cesium3DTilePass.js +5 -1
- package/Source/Scene/Cesium3DTilePointFeature.js +433 -511
- package/Source/Scene/Cesium3DTileRefine.js +6 -1
- package/Source/Scene/Cesium3DTileVectorFeature.js +586 -0
- package/Source/Scene/Cesium3DTileset.js +46 -6
- package/Source/Scene/ClassificationType.js +3 -1
- package/Source/Scene/CloudType.js +3 -1
- package/Source/Scene/ColorBlendMode.js +4 -1
- package/Source/Scene/Composite3DTileContent.js +254 -292
- package/Source/Scene/CullFace.js +6 -1
- package/Source/Scene/DepthFunction.js +6 -1
- package/Source/Scene/DynamicAtmosphereLightingType.js +3 -1
- package/Source/Scene/EdgeDisplayMode.js +50 -0
- package/Source/Scene/Empty3DTileContent.js +100 -132
- package/Source/Scene/EquirectangularPanorama.js +1 -0
- package/Source/Scene/ExpressionNodeType.js +6 -1
- package/Source/Scene/GaussianSplat3DTileContent.js +436 -478
- package/Source/Scene/GeoJsonPrimitive.js +874 -0
- package/Source/Scene/Geometry3DTileContent.js +151 -185
- package/Source/Scene/GltfBufferViewLoader.js +0 -2
- package/Source/Scene/GltfDracoLoader.js +0 -2
- package/Source/Scene/GltfImageLoader.js +0 -3
- package/Source/Scene/GltfIndexBufferLoader.js +0 -4
- package/Source/Scene/GltfJsonLoader.js +0 -2
- package/Source/Scene/GltfLoader.js +109 -5
- package/Source/Scene/GltfLoaderUtil.js +14 -0
- package/Source/Scene/GltfSpzLoader.js +0 -2
- package/Source/Scene/GltfStructuralMetadataLoader.js +0 -2
- package/Source/Scene/GltfTextureLoader.js +0 -2
- package/Source/Scene/GltfVertexBufferLoader.js +0 -4
- package/Source/Scene/HeightReference.js +5 -1
- package/Source/Scene/HorizontalOrigin.js +6 -1
- package/Source/Scene/ImageryProvider.js +1 -1
- package/Source/Scene/ImageryState.js +6 -1
- package/Source/Scene/Implicit3DTileContent.js +179 -214
- package/Source/Scene/ImplicitSubdivisionScheme.js +3 -1
- package/Source/Scene/InstanceAttributeSemantic.js +3 -1
- package/Source/Scene/IonWorldImageryStyle.js +6 -1
- package/Source/Scene/JobType.js +6 -1
- package/Source/Scene/LabelStyle.js +6 -1
- package/Source/Scene/MVTDataProvider.js +147 -0
- package/Source/Scene/MapMode2D.js +6 -1
- package/Source/Scene/MetadataComponentType.js +3 -1
- package/Source/Scene/MetadataSchemaLoader.js +0 -2
- package/Source/Scene/MetadataSemantic.js +6 -2
- package/Source/Scene/MetadataType.js +3 -1
- package/Source/Scene/Model/B3dmLoader.js +0 -3
- package/Source/Scene/Model/CustomShaderMode.js +3 -1
- package/Source/Scene/Model/CustomShaderTranslucencyMode.js +5 -1
- package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +78 -337
- package/Source/Scene/Model/Extensions/Gpm/PpeSource.js +5 -1
- package/Source/Scene/Model/Extensions/Gpm/StorageType.js +5 -1
- package/Source/Scene/Model/GeoJsonLoader.js +0 -2
- package/Source/Scene/Model/I3dmLoader.js +0 -3
- package/Source/Scene/Model/InstancingPipelineStage.js +1 -1
- package/Source/Scene/Model/LightingModel.js +5 -1
- package/Source/Scene/Model/MaterialPipelineStage.js +184 -3
- package/Source/Scene/Model/Model.js +34 -0
- package/Source/Scene/Model/Model3DTileContent.js +424 -458
- package/Source/Scene/Model/ModelDrawCommand.js +31 -3
- package/Source/Scene/Model/ModelReader.js +474 -3
- package/Source/Scene/Model/ModelRuntimePrimitive.js +2 -1
- package/Source/Scene/Model/ModelType.js +3 -1
- package/Source/Scene/Model/ModelUtility.js +4 -0
- package/Source/Scene/Model/PntsLoader.js +4 -3
- package/Source/Scene/Model/StyleCommandsNeeded.js +3 -1
- package/Source/Scene/Model/UniformType.js +5 -1
- package/Source/Scene/Model/VaryingType.js +5 -1
- package/Source/Scene/Model/createVectorTileBuffersFromModelComponents.js +500 -139
- package/Source/Scene/Model/pickModel.js +94 -299
- package/Source/Scene/ModelAnimationLoop.js +6 -1
- package/Source/Scene/ModelAnimationState.js +6 -1
- package/Source/Scene/ModelComponents.js +47 -2
- package/Source/Scene/Multiple3DTileContent.js +291 -334
- package/Source/Scene/PrimitiveState.js +7 -1
- package/Source/Scene/QuadtreeOccluders.js +20 -15
- package/Source/Scene/QuadtreeTile.js +547 -541
- package/Source/Scene/QuadtreeTileLoadState.js +6 -1
- package/Source/Scene/QuadtreeTileProvider.js +159 -175
- package/Source/Scene/ResourceLoader.js +0 -1
- package/Source/Scene/ResourceLoaderState.js +7 -1
- package/Source/Scene/Scene.js +26 -0
- package/Source/Scene/SceneMode.js +4 -1
- package/Source/Scene/ShadowMode.js +3 -1
- package/Source/Scene/SkyBox.js +1 -1
- package/Source/Scene/SplitDirection.js +6 -1
- package/Source/Scene/StencilFunction.js +6 -1
- package/Source/Scene/StencilOperation.js +6 -1
- package/Source/Scene/TerrainState.js +7 -1
- package/Source/Scene/TileState.js +7 -1
- package/Source/Scene/Tileset3DTileContent.js +113 -146
- package/Source/Scene/Tonemapper.js +5 -1
- package/Source/Scene/UrlTemplate3DTilesDataProvider.js +499 -0
- package/Source/Scene/Vector3DTileContent.js +205 -234
- package/Source/Scene/VectorGltf3DTileContent.js +131 -61
- package/Source/Scene/VertexAttributeSemantic.js +3 -1
- package/Source/Scene/VerticalOrigin.js +6 -1
- package/Source/Scene/VoxelBoxShape.js +12 -6
- package/Source/Scene/VoxelContent.js +2 -0
- package/Source/Scene/VoxelCylinderShape.js +39 -38
- package/Source/Scene/VoxelEllipsoidShape.js +46 -96
- package/Source/Scene/VoxelMetadataOrder.js +6 -1
- package/Source/Scene/VoxelPrimitive.js +159 -175
- package/Source/Scene/VoxelProvider.js +64 -90
- package/Source/Scene/VoxelShapeType.js +3 -1
- package/Source/Scene/buildVectorGltfFromMVT.js +1059 -0
- package/Source/Scene/buildVoxelCustomShader.js +199 -0
- package/Source/Scene/decodeMVT.js +634 -0
- package/Source/Scene/renderBufferPointCollection.js +124 -127
- package/Source/Scene/renderBufferPolygonCollection.js +122 -122
- package/Source/Scene/renderBufferPolylineCollection.js +386 -238
- package/Source/Shaders/BufferPointMaterialFS.glsl +1 -0
- package/Source/Shaders/BufferPointMaterialFS.js +1 -0
- package/Source/Shaders/BufferPointMaterialVS.glsl +19 -9
- package/Source/Shaders/BufferPointMaterialVS.js +20 -10
- package/Source/Shaders/BufferPolygonMaterialVS.glsl +13 -4
- package/Source/Shaders/BufferPolygonMaterialVS.js +14 -5
- package/Source/Shaders/BufferPolylineMaterialVS.glsl +16 -2
- package/Source/Shaders/BufferPolylineMaterialVS.js +17 -3
- package/Source/Shaders/Builtin/Constants/passCesium3DTileEdgesDirect.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTileEdgesDirect.js +11 -0
- package/Source/Shaders/Builtin/Constants/passOverlay.glsl +1 -1
- package/Source/Shaders/Builtin/Constants/passOverlay.js +1 -1
- package/Source/Shaders/Builtin/CzmBuiltins.js +4 -0
- package/Source/Shaders/Builtin/Functions/computeTextureTransform.glsl +24 -0
- package/Source/Shaders/Builtin/Functions/computeTextureTransform.js +25 -0
- package/Source/Shaders/Model/ConstantLodStageFS.glsl +60 -0
- package/Source/Shaders/Model/ConstantLodStageFS.js +62 -0
- package/Source/Shaders/Model/ConstantLodStageVS.glsl +12 -0
- package/Source/Shaders/Model/ConstantLodStageVS.js +13 -0
- package/Source/Shaders/Model/EdgeVisibilityStageVS.glsl +0 -1
- package/Source/Shaders/Model/EdgeVisibilityStageVS.js +0 -1
- package/Source/Shaders/Model/MaterialStageFS.glsl +46 -20
- package/Source/Shaders/Model/MaterialStageFS.js +46 -20
- package/Source/Shaders/Voxels/convertLocalToBoxUv.glsl +0 -1
- package/Source/Shaders/Voxels/convertLocalToBoxUv.js +0 -1
- package/Source/Shaders/Voxels/convertLocalToCylinderUv.glsl +7 -9
- package/Source/Shaders/Voxels/convertLocalToCylinderUv.js +7 -9
- package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.glsl +7 -17
- package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.js +7 -17
- package/Source/Widget/CesiumWidget.js +11 -4
- package/index.d.ts +595 -343
- package/index.js +392 -378
- package/package.json +3 -3
- package/Build/Workers/chunk-DVB56LG7.js +0 -114
- package/Build/Workers/chunk-HKUES6UG.js +0 -2357
- package/Build/Workers/chunk-HRHRYFHS.js +0 -940
- package/Build/Workers/chunk-KLPGTXS3.js +0 -642
- package/Build/Workers/chunk-ZBZRTRJB.js +0 -1829
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// @ts-check
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/**
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* The state of a {@link QuadtreeTile} in the tile load pipeline.
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* @enum {number}
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*/
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FAILED: 3,
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};
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Object.freeze(QuadtreeTileLoadState);
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export default QuadtreeTileLoadState;
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// @ts-check
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import DeveloperError from "../Core/DeveloperError.js";
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/** @import Context from "../Renderer/Context.js"; */
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/** @import DrawCommand from "../Renderer/DrawCommand.js"; */
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/** @import FrameState from "./FrameState.js"; */
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/** @import QuadtreeOccluders from "./QuadtreeOccluders.js"; */
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/** @import QuadtreePrimitive from "./QuadtreePrimitive.js"; */
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/** @import QuadtreeTile from "./QuadtreeTile.js"; */
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/** @import TilingScheme from "../Core/TilingScheme.js"; */
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/** @import Visibility from "../Core/Visibility.js"; */
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/**
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* Provides general quadtree tiles to be displayed on or near the surface of an ellipsoid. It is intended to be
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* used with the {@link QuadtreePrimitive}. This type describes an interface and is not intended to be
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* instantiated directly.
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*
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* @
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* @constructor
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* @interface
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* @private
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*/
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DeveloperError.throwInstantiationError();
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}
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/**
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* Computes the default geometric error for level zero of the quadtree.
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*
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* @memberof QuadtreeTileProvider
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*
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* @param {TilingScheme} tilingScheme The tiling scheme for which to compute the geometric error.
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* @returns {number} The maximum geometric error at level zero, in meters.
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*/
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QuadtreeTileProvider.computeDefaultLevelZeroMaximumGeometricError = function (
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tilingScheme,
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) {
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return (
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(tilingScheme.ellipsoid.maximumRadius * 2 * Math.PI * 0.25) /
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);
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};
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Object.defineProperties(QuadtreeTileProvider.prototype, {
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class QuadtreeTileProvider {
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/**
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* Gets or sets the {@link QuadtreePrimitive} for which this provider is
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* providing tiles.
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* @type {QuadtreePrimitive}
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*/
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quadtree
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get: DeveloperError.throwInstantiationError,
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set: DeveloperError.throwInstantiationError,
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},
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quadtree;
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/**
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* Gets the tiling scheme used by the provider.
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* @type {TilingScheme}
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*/
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tilingScheme
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},
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tilingScheme;
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/**
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* Gets an event that is raised when the geometry provider encounters an asynchronous error. By subscribing
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* to the event, you will be notified of the error and can potentially recover from it. Event listeners
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* are passed an instance of {@link TileProviderError}.
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errorEvent
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errorEvent;
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QuadtreeTileProvider.prototype.update = DeveloperError.throwInstantiationError;
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constructor() {
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DeveloperError.throwInstantiationError();
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}
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DeveloperError.throwInstantiationError;
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/**
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* Computes the default geometric error for level zero of the quadtree.
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*
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* @param {TilingScheme} tilingScheme The tiling scheme for which to compute the geometric error.
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* @returns {number} The maximum geometric error at level zero, in meters.
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*/
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static computeDefaultLevelZeroMaximumGeometricError(tilingScheme) {
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return (
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(tilingScheme.ellipsoid.maximumRadius * 2 * Math.PI * 0.25) /
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(65 * tilingScheme.getNumberOfXTilesAtLevel(0))
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);
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}
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QuadtreeTileProvider.prototype.endUpdate =
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/**
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* Called at the beginning of the update cycle, regardless of id a new frame is being rendered, before {@link QuadtreeTileProvider#beginUpdate}
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*
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* @param {Context} context The rendering context.
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* @param {FrameState} frameState The frame state.
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*/
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update(context, frameState) {
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}
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/**
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* Called at the beginning of the update cycle for each render frame, before {@link QuadtreeTileProvider#showTileThisFrame}
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* or any other functions.
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*
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* @param {Context} context The rendering context.
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* @param {DrawCommand[]} commandList An array of rendering commands. This method may push
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* commands into this array.
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*/
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beginUpdate(context, frameState, commandList) {
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}
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/**
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* Called at the end of the update cycle for each render frame, after {@link QuadtreeTileProvider#showTileThisFrame}
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* and any other functions.
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*
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* @param {Context} context The rendering context.
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* @param {FrameState} frameState The frame state.
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* @param {DrawCommand[]} commandList An array of rendering commands. This method may push
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* commands into this array.
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*/
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endUpdate(context, frameState, commandList) {
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}
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* @returns {Visibility} The visibility of the tile.
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/**
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* Gets the maximum geometric error allowed in a tile at a given level, in meters.
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*
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* @see QuadtreeTileProvider#computeDefaultLevelZeroMaximumGeometricError
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*
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* @param {number} level The tile level for which to get the maximum geometric error.
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* @returns {number} The maximum geometric error in meters.
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*/
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getLevelMaximumGeometricError(level) {
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DeveloperError.throwInstantiationError();
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}
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* @param {DrawCommand[]} commandList The list of rendering commands. This method may add additional commands to this list.
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*/
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QuadtreeTileProvider.prototype.showTileThisFrame =
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DeveloperError.throwInstantiationError;
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/**
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* Loads, or continues loading, a given tile. This function will continue to be called
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* until {@link QuadtreeTile#state} is no longer {@link QuadtreeTileLoadState#LOADING}.
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*
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* @param {Context} context The rendering context.
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* @param {FrameState} frameState The frame state.
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* @param {QuadtreeTile} tile The tile to load.
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*/
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loadTile(context, frameState, tile) {
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}
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/**
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* Determines the visibility of a given tile. The tile may be fully visible, partially visible, or not
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* visible at all. Tiles that are renderable and are at least partially visible will be shown by a call
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* to {@link QuadtreeTileProvider#showTileThisFrame}.
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*
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* @param {QuadtreeTile} tile The tile instance.
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* @param {FrameState} frameState The state information about the current frame.
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* @param {QuadtreeOccluders} occluders The objects that may occlude this tile.
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*
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* @returns {Visibility} The visibility of the tile.
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*/
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computeTileVisibility(tile, frameState, occluders) {
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}
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/**
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* Shows a specified tile in this frame. The provider can cause the tile to be shown by adding
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* render commands to the commandList, or use any other method as appropriate. The tile is not
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* expected to be visible next frame as well, unless this method is call next frame, too.
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*
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* @param {QuadtreeTile} tile The tile instance.
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* @param {Context} context The rendering context.
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* @param {FrameState} frameState The state information of the current rendering frame.
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* @param {DrawCommand[]} commandList The list of rendering commands. This method may add additional commands to this list.
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*/
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showTileThisFrame(tile, context, frameState, commandList) {
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DeveloperError.throwInstantiationError();
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}
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/**
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* Gets the distance from the camera to the closest point on the tile. This is used for level-of-detail selection.
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*
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* @param {QuadtreeTile} tile The tile instance.
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* @param {FrameState} frameState The state information of the current rendering frame.
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*
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* @returns {number} The distance from the camera to the closest point on the tile, in meters.
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*/
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computeDistanceToTile(tile, frameState) {
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}
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/**
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* Returns true if this object was destroyed; otherwise, false.
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* <br /><br />
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* If this object was destroyed, it should not be used; calling any function other than
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* <code>isDestroyed</code> will result in a {@link DeveloperError} exception.
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*
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* @returns {boolean} True if this object was destroyed; otherwise, false.
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*
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* @see QuadtreeTileProvider#destroy
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*/
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isDestroyed() {
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DeveloperError.throwInstantiationError();
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}
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/**
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* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
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* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
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* <br /><br />
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* Once an object is destroyed, it should not be used; calling any function other than
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* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
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* assign the return value (<code>undefined</code>) to the object as done in the example.
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*
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* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
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*
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* @example
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* provider = provider && provider();
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*
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* @see QuadtreeTileProvider#isDestroyed
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*/
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destroy() {
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DeveloperError.throwInstantiationError();
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}
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+
}
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|
193
|
-
/**
|
|
194
|
-
* Destroys the WebGL resources held by this object. Destroying an object allows for deterministic
|
|
195
|
-
* release of WebGL resources, instead of relying on the garbage collector to destroy this object.
|
|
196
|
-
* <br /><br />
|
|
197
|
-
* Once an object is destroyed, it should not be used; calling any function other than
|
|
198
|
-
* <code>isDestroyed</code> will result in a {@link DeveloperError} exception. Therefore,
|
|
199
|
-
* assign the return value (<code>undefined</code>) to the object as done in the example.
|
|
200
|
-
*
|
|
201
|
-
* @memberof QuadtreeTileProvider
|
|
202
|
-
*
|
|
203
|
-
* @exception {DeveloperError} This object was destroyed, i.e., destroy() was called.
|
|
204
|
-
*
|
|
205
|
-
*
|
|
206
|
-
* @example
|
|
207
|
-
* provider = provider && provider();
|
|
208
|
-
*
|
|
209
|
-
* @see QuadtreeTileProvider#isDestroyed
|
|
210
|
-
*/
|
|
211
|
-
QuadtreeTileProvider.prototype.destroy = DeveloperError.throwInstantiationError;
|
|
212
196
|
export default QuadtreeTileProvider;
|
|
@@ -1,6 +1,9 @@
|
|
|
1
|
+
// @ts-check
|
|
2
|
+
|
|
1
3
|
/**
|
|
2
4
|
* The {@link ResourceLoader} state.
|
|
3
5
|
*
|
|
6
|
+
* @enum {number}
|
|
4
7
|
* @private
|
|
5
8
|
*/
|
|
6
9
|
const ResourceLoaderState = {
|
|
@@ -53,4 +56,7 @@ const ResourceLoaderState = {
|
|
|
53
56
|
*/
|
|
54
57
|
FAILED: 5,
|
|
55
58
|
};
|
|
56
|
-
|
|
59
|
+
|
|
60
|
+
Object.freeze(ResourceLoaderState);
|
|
61
|
+
|
|
62
|
+
export default ResourceLoaderState;
|
package/Source/Scene/Scene.js
CHANGED
|
@@ -2618,6 +2618,29 @@ function performCesium3DTileEdgesPass(scene, passState, frustumCommands) {
|
|
|
2618
2618
|
passState.framebuffer = originalFramebuffer;
|
|
2619
2619
|
}
|
|
2620
2620
|
|
|
2621
|
+
/**
|
|
2622
|
+
* Execute edge commands that should render directly to the main framebuffer
|
|
2623
|
+
* (EDGES_ONLY mode). These edges bypass the MRT edge framebuffer and render
|
|
2624
|
+
* on top of surface geometry.
|
|
2625
|
+
*
|
|
2626
|
+
* @param {Scene} scene
|
|
2627
|
+
* @param {PassState} passState
|
|
2628
|
+
* @param {FrustumCommands} frustumCommands
|
|
2629
|
+
*
|
|
2630
|
+
* @private
|
|
2631
|
+
*/
|
|
2632
|
+
function performCesium3DTileEdgesDirectPass(scene, passState, frustumCommands) {
|
|
2633
|
+
scene.context.uniformState.updatePass(Pass.CESIUM_3D_TILE_EDGES_DIRECT);
|
|
2634
|
+
|
|
2635
|
+
const commands = frustumCommands.commands[Pass.CESIUM_3D_TILE_EDGES_DIRECT];
|
|
2636
|
+
const commandCount =
|
|
2637
|
+
frustumCommands.indices[Pass.CESIUM_3D_TILE_EDGES_DIRECT];
|
|
2638
|
+
|
|
2639
|
+
for (let j = 0; j < commandCount; ++j) {
|
|
2640
|
+
executeCommand(commands[j], scene, passState);
|
|
2641
|
+
}
|
|
2642
|
+
}
|
|
2643
|
+
|
|
2621
2644
|
/**
|
|
2622
2645
|
* Execute the draw commands for all the render passes.
|
|
2623
2646
|
*
|
|
@@ -2911,6 +2934,9 @@ function executeCommands(scene, passState) {
|
|
|
2911
2934
|
|
|
2912
2935
|
performPass(frustumCommands, Pass.OPAQUE);
|
|
2913
2936
|
|
|
2937
|
+
// Draw direct edges (EDGES_ONLY mode) after opaque surfaces
|
|
2938
|
+
performCesium3DTileEdgesDirectPass(scene, passState, frustumCommands);
|
|
2939
|
+
|
|
2914
2940
|
performGaussianSplatPass(scene, passState, frustumCommands);
|
|
2915
2941
|
|
|
2916
2942
|
if (index !== 0 && scene.mode !== SceneMode.SCENE2D) {
|
package/Source/Scene/SkyBox.js
CHANGED
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
// @ts-check
|
|
2
|
+
|
|
1
3
|
/**
|
|
2
4
|
* The direction to display a primitive or ImageryLayer relative to the {@link Scene#splitPosition}.
|
|
3
5
|
*
|
|
@@ -31,4 +33,7 @@ const SplitDirection = {
|
|
|
31
33
|
*/
|
|
32
34
|
RIGHT: 1.0,
|
|
33
35
|
};
|
|
34
|
-
|
|
36
|
+
|
|
37
|
+
Object.freeze(SplitDirection);
|
|
38
|
+
|
|
39
|
+
export default SplitDirection;
|
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
// @ts-check
|
|
2
|
+
|
|
1
3
|
import WebGLConstants from "../Core/WebGLConstants.js";
|
|
2
4
|
|
|
3
5
|
/**
|
|
@@ -70,4 +72,7 @@ const StencilFunction = {
|
|
|
70
72
|
*/
|
|
71
73
|
ALWAYS: WebGLConstants.ALWAYS,
|
|
72
74
|
};
|
|
73
|
-
|
|
75
|
+
|
|
76
|
+
Object.freeze(StencilFunction);
|
|
77
|
+
|
|
78
|
+
export default StencilFunction;
|
|
@@ -1,3 +1,5 @@
|
|
|
1
|
+
// @ts-check
|
|
2
|
+
|
|
1
3
|
import WebGLConstants from "../Core/WebGLConstants.js";
|
|
2
4
|
|
|
3
5
|
/**
|
|
@@ -70,4 +72,7 @@ const StencilOperation = {
|
|
|
70
72
|
*/
|
|
71
73
|
DECREMENT_WRAP: WebGLConstants.DECR_WRAP,
|
|
72
74
|
};
|
|
73
|
-
|
|
75
|
+
|
|
76
|
+
Object.freeze(StencilOperation);
|
|
77
|
+
|
|
78
|
+
export default StencilOperation;
|
|
@@ -1,4 +1,7 @@
|
|
|
1
|
+
// @ts-check
|
|
2
|
+
|
|
1
3
|
/**
|
|
4
|
+
* @enum {number}
|
|
2
5
|
* @private
|
|
3
6
|
*/
|
|
4
7
|
const TerrainState = {
|
|
@@ -10,4 +13,7 @@ const TerrainState = {
|
|
|
10
13
|
TRANSFORMED: 5,
|
|
11
14
|
READY: 6,
|
|
12
15
|
};
|
|
13
|
-
|
|
16
|
+
|
|
17
|
+
Object.freeze(TerrainState);
|
|
18
|
+
|
|
19
|
+
export default TerrainState;
|
|
@@ -1,4 +1,7 @@
|
|
|
1
|
+
// @ts-check
|
|
2
|
+
|
|
1
3
|
/**
|
|
4
|
+
* @enum {number}
|
|
2
5
|
* @private
|
|
3
6
|
*/
|
|
4
7
|
const TileState = {
|
|
@@ -7,4 +10,7 @@ const TileState = {
|
|
|
7
10
|
READY: 2,
|
|
8
11
|
UPSAMPLED_ONLY: 3,
|
|
9
12
|
};
|
|
10
|
-
|
|
13
|
+
|
|
14
|
+
Object.freeze(TileState);
|
|
15
|
+
|
|
16
|
+
export default TileState;
|