@cesium/engine 24.0.0 → 26.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/Workers/{chunk-6WLHJFD3.js → chunk-3VFEWOBI.js} +59 -32
- package/Build/Workers/{chunk-UQU4RXLT.js → chunk-424RNO3D.js} +50 -45
- package/Build/Workers/chunk-4MGMYHOO.js +147 -0
- package/Build/Workers/{chunk-AMIHNSST.js → chunk-4S7IE3LB.js} +2 -2
- package/Build/Workers/{chunk-J6AW5YHS.js → chunk-52JDLOEM.js} +14 -14
- package/Build/Workers/{chunk-6RMS4S72.js → chunk-54I6Y66F.js} +6 -6
- package/Build/Workers/{chunk-C6P4IG5P.js → chunk-6YEE6JDR.js} +6 -6
- package/Build/Workers/{chunk-72VYSVEW.js → chunk-7J2HKPRH.js} +11 -10
- package/Build/Workers/{chunk-7O5XJTVE.js → chunk-7WM2PX4V.js} +5 -5
- package/Build/Workers/{chunk-5A2SW66E.js → chunk-ACXQXN46.js} +16 -16
- package/Build/Workers/{chunk-VLDEUTOP.js → chunk-AYKR4VBR.js} +2 -2
- package/Build/Workers/{chunk-YQFTYQMZ.js → chunk-C6J67V5A.js} +3 -2
- package/Build/Workers/{chunk-D4EJ2NXG.js → chunk-C6KNZ7T4.js} +17 -17
- package/Build/Workers/{chunk-7MDYBRYJ.js → chunk-CFQP6LYM.js} +4 -4
- package/Build/Workers/{chunk-YAOZMOFL.js → chunk-CXOYE2WM.js} +5 -5
- package/Build/Workers/{chunk-B6SCUUFP.js → chunk-CZEYZU4N.js} +10 -10
- package/Build/Workers/{chunk-NPF7SSHZ.js → chunk-DBOEKL43.js} +7 -7
- package/Build/Workers/{chunk-44EMEGKW.js → chunk-DDWSZVMY.js} +5 -5
- package/Build/Workers/{chunk-7X322WP2.js → chunk-DOBXCNC3.js} +13 -13
- package/Build/Workers/{chunk-JCI63T3K.js → chunk-E7VQ76KE.js} +6 -6
- package/Build/Workers/{chunk-7TYLCBGK.js → chunk-EBSIOBXY.js} +12 -10
- package/Build/Workers/{chunk-GQUNK2XC.js → chunk-EF2QYXGA.js} +14 -14
- package/Build/Workers/{chunk-BJD6QGXZ.js → chunk-EPYXRCDB.js} +12 -12
- package/Build/Workers/{chunk-63SIWPLS.js → chunk-F6QDY6HU.js} +13 -13
- package/Build/Workers/{chunk-XY6HMDGI.js → chunk-FRQZECAO.js} +5 -5
- package/Build/Workers/{chunk-VMVOUQ5J.js → chunk-G7PXZRVF.js} +7 -7
- package/Build/Workers/{chunk-N65BAKSH.js → chunk-INUEEEQA.js} +8 -8
- package/Build/Workers/{chunk-7QRFIKWQ.js → chunk-IRBKFCEJ.js} +2 -2
- package/Build/Workers/{chunk-UIGVOKKI.js → chunk-IYOUHCZB.js} +3 -2
- package/Build/Workers/{chunk-5GXYJQ2K.js → chunk-J6BWOHUF.js} +3 -3
- package/Build/Workers/{chunk-A47HVBC5.js → chunk-KFSTQKNM.js} +7 -7
- package/Build/Workers/{chunk-EV3VGO6Y.js → chunk-KKOSKAZB.js} +17 -17
- package/Build/Workers/{chunk-6MPGQEHA.js → chunk-KSSWJIZW.js} +2 -2
- package/Build/Workers/{chunk-DHKPFLSJ.js → chunk-M3B5JKSM.js} +3 -2
- package/Build/Workers/chunk-MPZHGZU6.js +2342 -0
- package/Build/Workers/{chunk-YJZGW74L.js → chunk-MYP774IS.js} +2213 -1349
- package/Build/Workers/{chunk-LIB2H534.js → chunk-O3EA5HS7.js} +12 -11
- package/Build/Workers/{chunk-ILMFADZA.js → chunk-P3CK7MCY.js} +27 -5
- package/Build/Workers/chunk-Q3PY526V.js +3201 -0
- package/Build/Workers/chunk-QN67VG36.js +973 -0
- package/Build/Workers/{chunk-XJRBB253.js → chunk-QRWGUWI6.js} +11 -11
- package/Build/Workers/{chunk-AF3MU2RL.js → chunk-S4MCOY6I.js} +7 -6
- package/Build/Workers/{chunk-Y7HNNPNK.js → chunk-SMQZZOW6.js} +10 -10
- package/Build/Workers/{chunk-PVV64VFW.js → chunk-TKKIREQ6.js} +3 -2
- package/Build/Workers/{chunk-MKM27KGV.js → chunk-U3ZA64U7.js} +2 -2
- package/Build/Workers/{chunk-2N4KDHS3.js → chunk-UA25D5MX.js} +12 -11
- package/Build/Workers/{chunk-RQNJD3O4.js → chunk-UOOIQ3KX.js} +12 -12
- package/Build/Workers/{chunk-GOQBUCXH.js → chunk-V7VQKN6N.js} +709 -431
- package/Build/Workers/{chunk-LXMCPFFS.js → chunk-VQYETPWC.js} +4 -4
- package/Build/Workers/{chunk-NKT5K3K3.js → chunk-VWV2IJRB.js} +13 -12
- package/Build/Workers/chunk-XZMBNNDX.js +1287 -0
- package/Build/Workers/{chunk-ISY4EZCA.js → chunk-Y57HREW5.js} +4 -4
- package/Build/Workers/{chunk-EDXL4W76.js → chunk-Y5BF6AFU.js} +2 -2
- package/Build/Workers/{chunk-Q3C6VQH6.js → chunk-YLY7NKAB.js} +4 -4
- package/Build/Workers/{chunk-4TIG36AW.js → chunk-ZK3CF7ZD.js} +12 -12
- package/Build/Workers/{chunk-AJLTU6PF.js → chunk-ZP7JMQV4.js} +4 -1
- package/Build/Workers/{chunk-HXJMS2ZI.js → chunk-ZZ46LWL6.js} +1 -1
- package/Build/Workers/combineGeometry.js +24 -24
- package/Build/Workers/createBoxGeometry.js +18 -18
- package/Build/Workers/createBoxOutlineGeometry.js +16 -16
- package/Build/Workers/createCircleGeometry.js +26 -26
- package/Build/Workers/createCircleOutlineGeometry.js +19 -19
- package/Build/Workers/createCoplanarPolygonGeometry.js +33 -33
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +31 -31
- package/Build/Workers/createCorridorGeometry.js +29 -29
- package/Build/Workers/createCorridorOutlineGeometry.js +28 -28
- package/Build/Workers/createCylinderGeometry.js +20 -20
- package/Build/Workers/createCylinderOutlineGeometry.js +18 -18
- package/Build/Workers/createEllipseGeometry.js +26 -26
- package/Build/Workers/createEllipseOutlineGeometry.js +19 -19
- package/Build/Workers/createEllipsoidGeometry.js +19 -19
- package/Build/Workers/createEllipsoidOutlineGeometry.js +18 -18
- package/Build/Workers/createFrustumGeometry.js +18 -18
- package/Build/Workers/createFrustumOutlineGeometry.js +18 -18
- package/Build/Workers/createGeometry.js +24 -24
- package/Build/Workers/createGroundPolylineGeometry.js +175 -118
- package/Build/Workers/createPlaneGeometry.js +16 -16
- package/Build/Workers/createPlaneOutlineGeometry.js +15 -15
- package/Build/Workers/createPolygonGeometry.js +32 -32
- package/Build/Workers/createPolygonOutlineGeometry.js +30 -30
- package/Build/Workers/createPolylineGeometry.js +25 -25
- package/Build/Workers/createPolylineVolumeGeometry.js +31 -31
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +27 -27
- package/Build/Workers/createRectangleGeometry.js +27 -27
- package/Build/Workers/createRectangleOutlineGeometry.js +20 -20
- package/Build/Workers/createSimplePolylineGeometry.js +23 -23
- package/Build/Workers/createSphereGeometry.js +19 -19
- package/Build/Workers/createSphereOutlineGeometry.js +18 -18
- package/Build/Workers/createTaskProcessorWorker.js +3 -3
- package/Build/Workers/createVectorTileClampedPolylines.js +14 -14
- package/Build/Workers/createVectorTileGeometries.js +24 -24
- package/Build/Workers/createVectorTilePoints.js +13 -13
- package/Build/Workers/createVectorTilePolygons.js +22 -22
- package/Build/Workers/createVectorTilePolylines.js +14 -14
- package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +25 -25
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +22 -22
- package/Build/Workers/createVerticesFromHeightmap.js +24 -23
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +20 -20
- package/Build/Workers/createWallGeometry.js +24 -24
- package/Build/Workers/createWallOutlineGeometry.js +23 -23
- package/Build/Workers/decodeDraco.js +10 -10
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +5 -5
- package/Build/Workers/decodeI3S.js +10 -10
- package/Build/Workers/gaussianSplatSorter.js +4 -4
- package/Build/Workers/gaussianSplatTextureGenerator.js +4 -4
- package/Build/Workers/incrementallyBuildTerrainPicker.js +10 -10
- package/Build/Workers/transcodeKTX2.js +12 -9
- package/Build/Workers/transferTypedArrayTest.js +1 -1
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +22 -22
- package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +25 -25
- package/Source/Core/ArcType.js +6 -1
- package/Source/Core/ArticulationStageType.js +5 -1
- package/Source/Core/AssociativeArray.js +100 -94
- package/Source/Core/BoundingSphere.js +1296 -1300
- package/Source/Core/Cartesian2.js +1 -1
- package/Source/Core/Cartesian3.js +2 -3
- package/Source/Core/Cartesian4.js +1 -1
- package/Source/Core/Cartographic.js +257 -249
- package/Source/Core/ClockRange.js +6 -1
- package/Source/Core/ClockStep.js +6 -1
- package/Source/Core/Color.js +844 -835
- package/Source/Core/ComponentDatatype.js +39 -1
- package/Source/Core/CornerType.js +6 -1
- package/Source/Core/Credit.js +121 -124
- package/Source/Core/Ellipsoid.js +637 -660
- package/Source/Core/ExtrapolationType.js +6 -1
- package/Source/Core/GeocodeType.js +6 -1
- package/Source/Core/GeographicProjection.js +74 -74
- package/Source/Core/GeographicTilingScheme.js +179 -198
- package/Source/Core/GeometryOffsetAttribute.js +7 -1
- package/Source/Core/GeometryType.js +7 -1
- package/Source/Core/HeightmapEncoding.js +6 -1
- package/Source/Core/Iau2006XysData.js +24 -13
- package/Source/Core/IndexDatatype.js +3 -1
- package/Source/Core/InterpolationType.js +5 -1
- package/Source/Core/Intersect.js +6 -1
- package/Source/Core/Ion.js +1 -1
- package/Source/Core/IonGeocodeProviderType.js +5 -1
- package/Source/Core/JulianDate.js +850 -848
- package/Source/Core/KeyboardEventModifier.js +6 -1
- package/Source/Core/MapProjection.js +40 -44
- package/Source/Core/Matrix2.js +906 -893
- package/Source/Core/Matrix3.js +1643 -1575
- package/Source/Core/Matrix4.js +2903 -2872
- package/Source/Core/PixelFormat.js +3 -1
- package/Source/Core/PrimitiveType.js +11 -1
- package/Source/Core/Ray.js +62 -60
- package/Source/Core/Rectangle.js +913 -904
- package/Source/Core/ReferenceFrame.js +6 -1
- package/Source/Core/RequestScheduler.js +8 -3
- package/Source/Core/RequestState.js +6 -1
- package/Source/Core/RequestType.js +6 -1
- package/Source/Core/Resource.js +1 -1
- package/Source/Core/ScreenSpaceEventHandler.js +51 -41
- package/Source/Core/ScreenSpaceEventType.js +6 -1
- package/Source/Core/TerrainQuantization.js +6 -1
- package/Source/Core/TilingScheme.js +100 -98
- package/Source/Core/TimeConstants.js +6 -1
- package/Source/Core/TimeStandard.js +6 -1
- package/Source/Core/TrackingReferenceFrame.js +6 -1
- package/Source/Core/Visibility.js +6 -1
- package/Source/Core/VulkanConstants.js +6 -1
- package/Source/Core/WebGLConstants.js +6 -1
- package/Source/Core/WebMercatorProjection.js +108 -109
- package/Source/Core/WebMercatorTilingScheme.js +246 -242
- package/Source/Core/WindingOrder.js +3 -1
- package/Source/Core/createColorRamp.js +37 -0
- package/Source/Core/globalTypes.js +25 -0
- package/Source/DataSources/StaticGroundGeometryPerMaterialBatch.js +1 -0
- package/Source/DataSources/StaticGroundPolylinePerMaterialBatch.js +1 -0
- package/Source/DataSources/StripeOrientation.js +6 -1
- package/Source/Renderer/BufferUsage.js +20 -9
- package/Source/Renderer/Context.js +2 -29
- package/Source/Renderer/DrawCommand.js +435 -403
- package/Source/Renderer/MipmapHint.js +5 -1
- package/Source/Renderer/Pass.js +10 -3
- package/Source/Renderer/PickId.js +44 -0
- package/Source/Renderer/PixelDatatype.js +3 -1
- package/Source/Renderer/RenderbufferFormat.js +5 -1
- package/Source/Renderer/ShaderDestination.js +4 -1
- package/Source/Renderer/TextureMagnificationFilter.js +3 -1
- package/Source/Renderer/TextureMinificationFilter.js +3 -1
- package/Source/Renderer/TextureWrap.js +5 -1
- package/Source/Renderer/createUniform.js +346 -239
- package/Source/Renderer/createUniformArray.js +494 -381
- package/Source/Scene/AlphaMode.js +5 -1
- package/Source/Scene/ArcGisBaseMapType.js +6 -1
- package/Source/Scene/ArcGisMapService.js +1 -1
- package/Source/Scene/AttributeType.js +3 -1
- package/Source/Scene/Axis.js +3 -1
- package/Source/Scene/BingMapsStyle.js +6 -1
- package/Source/Scene/BlendEquation.js +6 -1
- package/Source/Scene/BlendFunction.js +6 -1
- package/Source/Scene/BlendOption.js +6 -1
- package/Source/Scene/BlendingState.js +6 -1
- package/Source/Scene/BufferLoader.js +0 -2
- package/Source/Scene/BufferPoint.js +1 -0
- package/Source/Scene/BufferPointCollection.js +17 -1
- package/Source/Scene/BufferPolygon.js +3 -2
- package/Source/Scene/BufferPolygonCollection.js +13 -1
- package/Source/Scene/BufferPolyline.js +1 -0
- package/Source/Scene/BufferPolylineCollection.js +5 -1
- package/Source/Scene/BufferPrimitiveCollection.js +210 -43
- package/Source/Scene/CameraEventAggregator.js +30 -18
- package/Source/Scene/CameraEventType.js +6 -1
- package/Source/Scene/Cesium3DTile.js +54 -1
- package/Source/Scene/Cesium3DTileColorBlendMode.js +6 -1
- package/Source/Scene/Cesium3DTileContent.js +195 -254
- package/Source/Scene/Cesium3DTileContentFactory.js +10 -2
- package/Source/Scene/Cesium3DTileContentState.js +6 -1
- package/Source/Scene/Cesium3DTileContentType.js +3 -1
- package/Source/Scene/Cesium3DTileFeature.js +289 -306
- package/Source/Scene/Cesium3DTileOptimizationHint.js +6 -1
- package/Source/Scene/Cesium3DTilePass.js +5 -1
- package/Source/Scene/Cesium3DTilePointFeature.js +433 -511
- package/Source/Scene/Cesium3DTileRefine.js +6 -1
- package/Source/Scene/Cesium3DTileVectorFeature.js +586 -0
- package/Source/Scene/Cesium3DTileset.js +46 -6
- package/Source/Scene/ClassificationType.js +3 -1
- package/Source/Scene/CloudType.js +3 -1
- package/Source/Scene/ColorBlendMode.js +4 -1
- package/Source/Scene/Composite3DTileContent.js +254 -292
- package/Source/Scene/CullFace.js +6 -1
- package/Source/Scene/DepthFunction.js +6 -1
- package/Source/Scene/DynamicAtmosphereLightingType.js +3 -1
- package/Source/Scene/EdgeDisplayMode.js +50 -0
- package/Source/Scene/Empty3DTileContent.js +100 -132
- package/Source/Scene/EquirectangularPanorama.js +1 -0
- package/Source/Scene/ExpressionNodeType.js +6 -1
- package/Source/Scene/GaussianSplat3DTileContent.js +436 -478
- package/Source/Scene/GeoJsonPrimitive.js +874 -0
- package/Source/Scene/Geometry3DTileContent.js +151 -185
- package/Source/Scene/GltfBufferViewLoader.js +0 -2
- package/Source/Scene/GltfDracoLoader.js +0 -2
- package/Source/Scene/GltfImageLoader.js +0 -3
- package/Source/Scene/GltfIndexBufferLoader.js +0 -4
- package/Source/Scene/GltfJsonLoader.js +0 -2
- package/Source/Scene/GltfLoader.js +109 -5
- package/Source/Scene/GltfLoaderUtil.js +14 -0
- package/Source/Scene/GltfSpzLoader.js +0 -2
- package/Source/Scene/GltfStructuralMetadataLoader.js +0 -2
- package/Source/Scene/GltfTextureLoader.js +0 -2
- package/Source/Scene/GltfVertexBufferLoader.js +0 -4
- package/Source/Scene/HeightReference.js +5 -1
- package/Source/Scene/HorizontalOrigin.js +6 -1
- package/Source/Scene/ImageryProvider.js +1 -1
- package/Source/Scene/ImageryState.js +6 -1
- package/Source/Scene/Implicit3DTileContent.js +179 -214
- package/Source/Scene/ImplicitSubdivisionScheme.js +3 -1
- package/Source/Scene/InstanceAttributeSemantic.js +3 -1
- package/Source/Scene/IonWorldImageryStyle.js +6 -1
- package/Source/Scene/JobType.js +6 -1
- package/Source/Scene/LabelStyle.js +6 -1
- package/Source/Scene/MVTDataProvider.js +147 -0
- package/Source/Scene/MapMode2D.js +6 -1
- package/Source/Scene/MetadataComponentType.js +3 -1
- package/Source/Scene/MetadataSchemaLoader.js +0 -2
- package/Source/Scene/MetadataSemantic.js +6 -2
- package/Source/Scene/MetadataType.js +3 -1
- package/Source/Scene/Model/B3dmLoader.js +0 -3
- package/Source/Scene/Model/CustomShaderMode.js +3 -1
- package/Source/Scene/Model/CustomShaderTranslucencyMode.js +5 -1
- package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +78 -337
- package/Source/Scene/Model/Extensions/Gpm/PpeSource.js +5 -1
- package/Source/Scene/Model/Extensions/Gpm/StorageType.js +5 -1
- package/Source/Scene/Model/GeoJsonLoader.js +0 -2
- package/Source/Scene/Model/I3dmLoader.js +0 -3
- package/Source/Scene/Model/InstancingPipelineStage.js +1 -1
- package/Source/Scene/Model/LightingModel.js +5 -1
- package/Source/Scene/Model/MaterialPipelineStage.js +184 -3
- package/Source/Scene/Model/Model.js +34 -0
- package/Source/Scene/Model/Model3DTileContent.js +424 -458
- package/Source/Scene/Model/ModelDrawCommand.js +31 -3
- package/Source/Scene/Model/ModelReader.js +474 -3
- package/Source/Scene/Model/ModelRuntimePrimitive.js +2 -1
- package/Source/Scene/Model/ModelType.js +3 -1
- package/Source/Scene/Model/ModelUtility.js +4 -0
- package/Source/Scene/Model/PntsLoader.js +4 -3
- package/Source/Scene/Model/StyleCommandsNeeded.js +3 -1
- package/Source/Scene/Model/UniformType.js +5 -1
- package/Source/Scene/Model/VaryingType.js +5 -1
- package/Source/Scene/Model/createVectorTileBuffersFromModelComponents.js +500 -139
- package/Source/Scene/Model/pickModel.js +94 -299
- package/Source/Scene/ModelAnimationLoop.js +6 -1
- package/Source/Scene/ModelAnimationState.js +6 -1
- package/Source/Scene/ModelComponents.js +47 -2
- package/Source/Scene/Multiple3DTileContent.js +291 -334
- package/Source/Scene/PrimitiveState.js +7 -1
- package/Source/Scene/QuadtreeOccluders.js +20 -15
- package/Source/Scene/QuadtreeTile.js +547 -541
- package/Source/Scene/QuadtreeTileLoadState.js +6 -1
- package/Source/Scene/QuadtreeTileProvider.js +159 -175
- package/Source/Scene/ResourceLoader.js +0 -1
- package/Source/Scene/ResourceLoaderState.js +7 -1
- package/Source/Scene/Scene.js +26 -0
- package/Source/Scene/SceneMode.js +4 -1
- package/Source/Scene/ShadowMode.js +3 -1
- package/Source/Scene/SkyBox.js +1 -1
- package/Source/Scene/SplitDirection.js +6 -1
- package/Source/Scene/StencilFunction.js +6 -1
- package/Source/Scene/StencilOperation.js +6 -1
- package/Source/Scene/TerrainState.js +7 -1
- package/Source/Scene/TileState.js +7 -1
- package/Source/Scene/Tileset3DTileContent.js +113 -146
- package/Source/Scene/Tonemapper.js +5 -1
- package/Source/Scene/UrlTemplate3DTilesDataProvider.js +499 -0
- package/Source/Scene/Vector3DTileContent.js +205 -234
- package/Source/Scene/VectorGltf3DTileContent.js +131 -61
- package/Source/Scene/VertexAttributeSemantic.js +3 -1
- package/Source/Scene/VerticalOrigin.js +6 -1
- package/Source/Scene/VoxelBoxShape.js +12 -6
- package/Source/Scene/VoxelContent.js +2 -0
- package/Source/Scene/VoxelCylinderShape.js +39 -38
- package/Source/Scene/VoxelEllipsoidShape.js +46 -96
- package/Source/Scene/VoxelMetadataOrder.js +6 -1
- package/Source/Scene/VoxelPrimitive.js +159 -175
- package/Source/Scene/VoxelProvider.js +64 -90
- package/Source/Scene/VoxelShapeType.js +3 -1
- package/Source/Scene/buildVectorGltfFromMVT.js +1059 -0
- package/Source/Scene/buildVoxelCustomShader.js +199 -0
- package/Source/Scene/decodeMVT.js +634 -0
- package/Source/Scene/renderBufferPointCollection.js +124 -127
- package/Source/Scene/renderBufferPolygonCollection.js +122 -122
- package/Source/Scene/renderBufferPolylineCollection.js +386 -238
- package/Source/Shaders/BufferPointMaterialFS.glsl +1 -0
- package/Source/Shaders/BufferPointMaterialFS.js +1 -0
- package/Source/Shaders/BufferPointMaterialVS.glsl +19 -9
- package/Source/Shaders/BufferPointMaterialVS.js +20 -10
- package/Source/Shaders/BufferPolygonMaterialVS.glsl +13 -4
- package/Source/Shaders/BufferPolygonMaterialVS.js +14 -5
- package/Source/Shaders/BufferPolylineMaterialVS.glsl +16 -2
- package/Source/Shaders/BufferPolylineMaterialVS.js +17 -3
- package/Source/Shaders/Builtin/Constants/passCesium3DTileEdgesDirect.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTileEdgesDirect.js +11 -0
- package/Source/Shaders/Builtin/Constants/passOverlay.glsl +1 -1
- package/Source/Shaders/Builtin/Constants/passOverlay.js +1 -1
- package/Source/Shaders/Builtin/CzmBuiltins.js +4 -0
- package/Source/Shaders/Builtin/Functions/computeTextureTransform.glsl +24 -0
- package/Source/Shaders/Builtin/Functions/computeTextureTransform.js +25 -0
- package/Source/Shaders/Model/ConstantLodStageFS.glsl +60 -0
- package/Source/Shaders/Model/ConstantLodStageFS.js +62 -0
- package/Source/Shaders/Model/ConstantLodStageVS.glsl +12 -0
- package/Source/Shaders/Model/ConstantLodStageVS.js +13 -0
- package/Source/Shaders/Model/EdgeVisibilityStageVS.glsl +0 -1
- package/Source/Shaders/Model/EdgeVisibilityStageVS.js +0 -1
- package/Source/Shaders/Model/MaterialStageFS.glsl +46 -20
- package/Source/Shaders/Model/MaterialStageFS.js +46 -20
- package/Source/Shaders/Voxels/convertLocalToBoxUv.glsl +0 -1
- package/Source/Shaders/Voxels/convertLocalToBoxUv.js +0 -1
- package/Source/Shaders/Voxels/convertLocalToCylinderUv.glsl +7 -9
- package/Source/Shaders/Voxels/convertLocalToCylinderUv.js +7 -9
- package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.glsl +7 -17
- package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.js +7 -17
- package/Source/Widget/CesiumWidget.js +11 -4
- package/index.d.ts +595 -343
- package/index.js +392 -378
- package/package.json +3 -3
- package/Build/Workers/chunk-DVB56LG7.js +0 -114
- package/Build/Workers/chunk-HKUES6UG.js +0 -2357
- package/Build/Workers/chunk-HRHRYFHS.js +0 -940
- package/Build/Workers/chunk-KLPGTXS3.js +0 -642
- package/Build/Workers/chunk-ZBZRTRJB.js +0 -1829
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// @ts-check
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import Cartesian2 from "../Core/Cartesian2.js";
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import Cartesian3 from "../Core/Cartesian3.js";
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import Cartesian4 from "../Core/Cartesian4.js";
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@@ -10,8 +12,11 @@ import Matrix4 from "../Core/Matrix4.js";
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import RuntimeError from "../Core/RuntimeError.js";
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/**
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* @param {WebGL2RenderingContext} gl
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* @param {WebGLActiveInfo} activeUniform
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* @param {string} uniformName
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* @param {WebGLUniformLocation} location
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* @private
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* @constructor
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*/
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function createUniform(gl, activeUniform, uniformName, location) {
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switch (activeUniform.type) {
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@@ -56,367 +61,469 @@ function createUniform(gl, activeUniform, uniformName, location) {
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class UniformFloat {
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/**
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* @param {WebGL2RenderingContext} gl
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* @param {WebGLActiveInfo} activeUniform
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* @param {string} uniformName
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* @param {WebGLUniformLocation} location
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*/
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constructor(gl, activeUniform, uniformName, location) {
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/**
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* @type {string}
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* @readonly
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*/
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this.name = uniformName;
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this.value = undefined;
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this._value = 0.0;
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this._gl = gl;
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this._location = location;
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}
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set() {
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if (this.value !== this._value) {
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this._value = this.value;
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this._gl.uniform1f(this._location, this.value);
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}
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////
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/**
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class UniformFloatVec2 {
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/**
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* @param {WebGL2RenderingContext} gl
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* @param {WebGLActiveInfo} activeUniform
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* @param {string} uniformName
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* @param {WebGLUniformLocation} location
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*/
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constructor(gl, activeUniform, uniformName, location) {
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/**
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* @type {string}
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* @readonly
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*/
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this.name = uniformName;
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this.value = undefined;
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this._value = new Cartesian2();
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this._gl = gl;
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this._location = location;
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}
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set() {
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const v = this.value;
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if (!Cartesian2.equals(v, this._value)) {
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Cartesian2.clone(v, this._value);
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this._gl.uniform2f(this._location, v.x, v.y);
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}
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////
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/**
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class UniformFloatVec3 {
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/**
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* @param {WebGL2RenderingContext} gl
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* @param {WebGLActiveInfo} activeUniform
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* @param {string} uniformName
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* @param {WebGLUniformLocation} location
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*/
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constructor(gl, activeUniform, uniformName, location) {
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/**
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* @type {string}
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* @readonly
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*/
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this.name = uniformName;
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this.value = undefined;
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this._value = undefined;
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this._gl = gl;
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this._location = location;
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}
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set() {
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const v = this.value;
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if (defined(v.red)) {
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if (!Color.equals(v, this._value)) {
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this._value = Color.clone(v, this._value);
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this._gl.uniform3f(this._location, v.red, v.green, v.blue);
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}
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} else if (defined(v.x)) {
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if (!Cartesian3.equals(v, this._value)) {
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this._value = Cartesian3.clone(v, this._value);
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this._gl.uniform3f(this._location, v.x, v.y, v.z);
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}
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} else {
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//>>includeStart('debug', pragmas.debug);
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throw new DeveloperError(
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`Invalid vec3 value for uniform "${this.name}".`,
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);
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//>>includeEnd('debug');
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}
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} else {
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//>>includeStart('debug', pragmas.debug);
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throw new DeveloperError(`Invalid vec3 value for uniform "${this.name}".`);
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//>>includeEnd('debug');
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////
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/**
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*/
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class UniformFloatVec4 {
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/**
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* @param {WebGL2RenderingContext} gl
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* @param {WebGLActiveInfo} activeUniform
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* @param {string} uniformName
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* @param {WebGLUniformLocation} location
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*/
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constructor(gl, activeUniform, uniformName, location) {
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/**
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* @type {string}
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* @readonly
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*/
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this.name = uniformName;
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this.value = undefined;
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this._value = undefined;
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this._gl = gl;
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this._location = location;
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}
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set() {
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const v = this.value;
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if (defined(v.red)) {
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if (!Color.equals(v, this._value)) {
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this._value = Color.clone(v, this._value);
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this._gl.uniform4f(this._location, v.red, v.green, v.blue, v.alpha);
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}
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} else if (defined(v.x)) {
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if (!Cartesian4.equals(v, this._value)) {
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this._value = Cartesian4.clone(v, this._value);
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this._gl.uniform4f(this._location, v.x, v.y, v.z, v.w);
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}
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} else {
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//>>includeStart('debug', pragmas.debug);
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throw new DeveloperError(
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`Invalid vec4 value for uniform "${this.name}".`,
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);
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//>>includeEnd('debug');
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}
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} else {
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throw new DeveloperError(`Invalid vec4 value for uniform "${this.name}".`);
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//>>includeEnd('debug');
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////
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class UniformSampler {
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/**
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* @param {WebGL2RenderingContext} gl
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* @param {WebGLActiveInfo} activeUniform
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* @param {string} uniformName
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* @param {WebGLUniformLocation} location
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constructor(gl, activeUniform, uniformName, location) {
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/**
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* @type {string}
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* @readonly
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*/
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this.name = uniformName;
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this.value = undefined;
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this._gl = gl;
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this._location = location;
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}
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this.textureUnitIndex = undefined;
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}
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set() {
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const gl = this._gl;
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gl.activeTexture(gl.TEXTURE0 + this.textureUnitIndex);
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}
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const v = this.value;
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gl.bindTexture(v._target, v._texture);
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}
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/**
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* @param {number} textureUnitIndex
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* @returns {number}
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*/
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_setSampler(textureUnitIndex) {
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this.textureUnitIndex = textureUnitIndex;
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this._gl.uniform1i(this._location, textureUnitIndex);
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return textureUnitIndex + 1;
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}
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}
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///////////////////////////////////////////////////////////////////////////
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/**
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*/
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class UniformInt {
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/**
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* @param {WebGL2RenderingContext} gl
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* @param {WebGLActiveInfo} activeUniform
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* @param {string} uniformName
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* @param {WebGLUniformLocation} location
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*/
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constructor(gl, activeUniform, uniformName, location) {
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/**
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* @type {string}
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* @readonly
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*/
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this.name = uniformName;
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this.value = undefined;
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this._value = 0.0;
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this._gl = gl;
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this._location = location;
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}
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set() {
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if (this.value !== this._value) {
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this._value = this.value;
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this._gl.uniform1i(this._location, this.value);
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}
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////
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/**
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* @private
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* @constructor
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*/
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class UniformIntVec2 {
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/**
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* @param {WebGL2RenderingContext} gl
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* @param {WebGLActiveInfo} activeUniform
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* @param {string} uniformName
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* @param {WebGLUniformLocation} location
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*/
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-
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constructor(gl, activeUniform, uniformName, location) {
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/**
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* @type {string}
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* @readonly
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*/
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this.name = uniformName;
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this.value = undefined;
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this._value = new Cartesian2();
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this._gl = gl;
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this._location = location;
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}
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set() {
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const v = this.value;
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if (!Cartesian2.equals(v, this._value)) {
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Cartesian2.clone(v, this._value);
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this._gl.uniform2i(this._location, v.x, v.y);
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////
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/**
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* @private
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* @constructor
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*/
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class UniformIntVec3 {
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/**
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* @
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* @param {WebGL2RenderingContext} gl
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* @param {WebGLActiveInfo} activeUniform
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* @param {string} uniformName
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* @param {WebGLUniformLocation} location
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*/
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constructor(gl, activeUniform, uniformName, location) {
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/**
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* @type {string}
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* @readonly
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*/
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this.name = uniformName;
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this.value = undefined;
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this._value = new Cartesian3();
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this._gl = gl;
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this._location = location;
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}
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|
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set() {
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const v = this.value;
|
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|
+
if (!Cartesian3.equals(v, this._value)) {
|
|
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|
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Cartesian3.clone(v, this._value);
|
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|
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this._gl.uniform3i(this._location, v.x, v.y, v.z);
|
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|
+
}
|
|
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|
}
|
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|
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}
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|
+
}
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|
///////////////////////////////////////////////////////////////////////////
|
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/**
|
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|
* @private
|
|
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* @constructor
|
|
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|
*/
|
|
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|
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|
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|
+
class UniformIntVec4 {
|
|
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|
/**
|
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|
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* @
|
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|
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* @
|
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|
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* @param {WebGL2RenderingContext} gl
|
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|
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* @param {WebGLActiveInfo} activeUniform
|
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|
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* @param {string} uniformName
|
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|
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* @param {WebGLUniformLocation} location
|
|
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|
*/
|
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|
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|
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|
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|
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322
|
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|
|
323
|
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|
|
386
|
+
constructor(gl, activeUniform, uniformName, location) {
|
|
387
|
+
/**
|
|
388
|
+
* @type {string}
|
|
389
|
+
* @readonly
|
|
390
|
+
*/
|
|
391
|
+
this.name = uniformName;
|
|
392
|
+
|
|
393
|
+
this.value = undefined;
|
|
394
|
+
this._value = new Cartesian4();
|
|
395
|
+
|
|
396
|
+
this._gl = gl;
|
|
397
|
+
this._location = location;
|
|
398
|
+
}
|
|
324
399
|
|
|
325
|
-
|
|
326
|
-
|
|
327
|
-
|
|
328
|
-
|
|
329
|
-
|
|
400
|
+
set() {
|
|
401
|
+
const v = this.value;
|
|
402
|
+
if (!Cartesian4.equals(v, this._value)) {
|
|
403
|
+
Cartesian4.clone(v, this._value);
|
|
404
|
+
this._gl.uniform4i(this._location, v.x, v.y, v.z, v.w);
|
|
405
|
+
}
|
|
330
406
|
}
|
|
331
|
-
}
|
|
407
|
+
}
|
|
332
408
|
|
|
333
409
|
///////////////////////////////////////////////////////////////////////////
|
|
334
410
|
|
|
335
411
|
const scratchUniformArray = new Float32Array(4);
|
|
412
|
+
|
|
336
413
|
/**
|
|
337
414
|
* @private
|
|
338
|
-
* @constructor
|
|
339
415
|
*/
|
|
340
|
-
|
|
416
|
+
class UniformMat2 {
|
|
341
417
|
/**
|
|
342
|
-
* @
|
|
343
|
-
* @
|
|
418
|
+
* @param {WebGL2RenderingContext} gl
|
|
419
|
+
* @param {WebGLActiveInfo} activeUniform
|
|
420
|
+
* @param {string} uniformName
|
|
421
|
+
* @param {WebGLUniformLocation} location
|
|
344
422
|
*/
|
|
345
|
-
|
|
346
|
-
|
|
347
|
-
|
|
348
|
-
|
|
349
|
-
|
|
350
|
-
|
|
351
|
-
|
|
352
|
-
|
|
423
|
+
constructor(gl, activeUniform, uniformName, location) {
|
|
424
|
+
/**
|
|
425
|
+
* @type {string}
|
|
426
|
+
* @readonly
|
|
427
|
+
*/
|
|
428
|
+
this.name = uniformName;
|
|
429
|
+
|
|
430
|
+
this.value = undefined;
|
|
431
|
+
this._value = new Matrix2();
|
|
432
|
+
|
|
433
|
+
this._gl = gl;
|
|
434
|
+
this._location = location;
|
|
435
|
+
}
|
|
353
436
|
|
|
354
|
-
|
|
355
|
-
|
|
356
|
-
Matrix2.
|
|
437
|
+
set() {
|
|
438
|
+
// @ts-expect-error https://github.com/CesiumGS/cesium/pull/13290
|
|
439
|
+
if (!Matrix2.equalsArray(this.value, this._value, 0)) {
|
|
440
|
+
Matrix2.clone(this.value, this._value);
|
|
357
441
|
|
|
358
|
-
|
|
359
|
-
|
|
442
|
+
// @ts-expect-error https://github.com/CesiumGS/cesium/pull/13302
|
|
443
|
+
const array = Matrix2.toArray(this.value, scratchUniformArray);
|
|
444
|
+
this._gl.uniformMatrix2fv(this._location, false, array);
|
|
445
|
+
}
|
|
360
446
|
}
|
|
361
|
-
}
|
|
447
|
+
}
|
|
362
448
|
|
|
363
449
|
///////////////////////////////////////////////////////////////////////////
|
|
364
450
|
|
|
365
451
|
const scratchMat3Array = new Float32Array(9);
|
|
452
|
+
|
|
366
453
|
/**
|
|
367
454
|
* @private
|
|
368
|
-
* @constructor
|
|
369
455
|
*/
|
|
370
|
-
|
|
456
|
+
class UniformMat3 {
|
|
371
457
|
/**
|
|
372
|
-
* @
|
|
373
|
-
* @
|
|
458
|
+
* @param {WebGL2RenderingContext} gl
|
|
459
|
+
* @param {WebGLActiveInfo} activeUniform
|
|
460
|
+
* @param {string} uniformName
|
|
461
|
+
* @param {WebGLUniformLocation} location
|
|
374
462
|
*/
|
|
375
|
-
|
|
376
|
-
|
|
377
|
-
|
|
378
|
-
|
|
379
|
-
|
|
380
|
-
|
|
381
|
-
|
|
382
|
-
|
|
463
|
+
constructor(gl, activeUniform, uniformName, location) {
|
|
464
|
+
/**
|
|
465
|
+
* @type {string}
|
|
466
|
+
* @readonly
|
|
467
|
+
*/
|
|
468
|
+
this.name = uniformName;
|
|
469
|
+
|
|
470
|
+
this.value = undefined;
|
|
471
|
+
this._value = new Matrix3();
|
|
472
|
+
|
|
473
|
+
this._gl = gl;
|
|
474
|
+
this._location = location;
|
|
475
|
+
}
|
|
383
476
|
|
|
384
|
-
|
|
385
|
-
|
|
386
|
-
Matrix3.
|
|
477
|
+
set() {
|
|
478
|
+
// @ts-expect-error https://github.com/CesiumGS/cesium/pull/13290
|
|
479
|
+
if (!Matrix3.equalsArray(this.value, this._value, 0)) {
|
|
480
|
+
Matrix3.clone(this.value, this._value);
|
|
387
481
|
|
|
388
|
-
|
|
389
|
-
|
|
482
|
+
// @ts-expect-error https://github.com/CesiumGS/cesium/pull/13302
|
|
483
|
+
const array = Matrix3.toArray(this.value, scratchMat3Array);
|
|
484
|
+
this._gl.uniformMatrix3fv(this._location, false, array);
|
|
485
|
+
}
|
|
390
486
|
}
|
|
391
|
-
}
|
|
487
|
+
}
|
|
392
488
|
|
|
393
489
|
///////////////////////////////////////////////////////////////////////////
|
|
394
490
|
|
|
395
491
|
const scratchMat4Array = new Float32Array(16);
|
|
492
|
+
|
|
396
493
|
/**
|
|
397
494
|
* @private
|
|
398
|
-
* @constructor
|
|
399
495
|
*/
|
|
400
|
-
|
|
496
|
+
class UniformMat4 {
|
|
401
497
|
/**
|
|
402
|
-
* @
|
|
403
|
-
* @
|
|
498
|
+
* @param {WebGL2RenderingContext} gl
|
|
499
|
+
* @param {WebGLActiveInfo} activeUniform
|
|
500
|
+
* @param {string} uniformName
|
|
501
|
+
* @param {WebGLUniformLocation} location
|
|
404
502
|
*/
|
|
405
|
-
|
|
503
|
+
constructor(gl, activeUniform, uniformName, location) {
|
|
504
|
+
/**
|
|
505
|
+
* @type {string}
|
|
506
|
+
* @readonly
|
|
507
|
+
*/
|
|
508
|
+
this.name = uniformName;
|
|
509
|
+
|
|
510
|
+
this.value = undefined;
|
|
511
|
+
this._value = new Matrix4();
|
|
512
|
+
|
|
513
|
+
this._gl = gl;
|
|
514
|
+
this._location = location;
|
|
515
|
+
}
|
|
406
516
|
|
|
407
|
-
|
|
408
|
-
|
|
517
|
+
set() {
|
|
518
|
+
// @ts-expect-error https://github.com/CesiumGS/cesium/pull/13290
|
|
519
|
+
if (!Matrix4.equalsArray(this.value, this._value, 0)) {
|
|
520
|
+
Matrix4.clone(this.value, this._value);
|
|
409
521
|
|
|
410
|
-
|
|
411
|
-
|
|
522
|
+
// @ts-expect-error https://github.com/CesiumGS/cesium/pull/13302
|
|
523
|
+
const array = Matrix4.toArray(this.value, scratchMat4Array);
|
|
524
|
+
this._gl.uniformMatrix4fv(this._location, false, array);
|
|
525
|
+
}
|
|
526
|
+
}
|
|
412
527
|
}
|
|
413
528
|
|
|
414
|
-
UniformMat4.prototype.set = function () {
|
|
415
|
-
if (!Matrix4.equalsArray(this.value, this._value, 0)) {
|
|
416
|
-
Matrix4.clone(this.value, this._value);
|
|
417
|
-
|
|
418
|
-
const array = Matrix4.toArray(this.value, scratchMat4Array);
|
|
419
|
-
this._gl.uniformMatrix4fv(this._location, false, array);
|
|
420
|
-
}
|
|
421
|
-
};
|
|
422
529
|
export default createUniform;
|